early-access version 3252

This commit is contained in:
pineappleEA
2022-12-25 07:12:57 +01:00
parent eb371309f1
commit 88a4a2d4aa
70 changed files with 2515 additions and 508 deletions

View File

@@ -350,8 +350,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,
.multiDrawIndirect = false,
.drawIndirectFirstInstance = false,
.multiDrawIndirect = true,
.drawIndirectFirstInstance = true,
.depthClamp = true,
.depthBiasClamp = true,
.fillModeNonSolid = true,
@@ -569,6 +569,67 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state");
}
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT dynamic_state_2;
if (ext_extended_dynamic_state_2) {
dynamic_state_2 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT,
.pNext = nullptr,
.extendedDynamicState2 = VK_TRUE,
.extendedDynamicState2LogicOp = ext_extended_dynamic_state_2_extra ? VK_TRUE : VK_FALSE,
.extendedDynamicState2PatchControlPoints = VK_FALSE,
};
SetNext(next, dynamic_state_2);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 2");
}
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT dynamic_state_3;
if (ext_extended_dynamic_state_3) {
dynamic_state_3 = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT,
.pNext = nullptr,
.extendedDynamicState3TessellationDomainOrigin = VK_FALSE,
.extendedDynamicState3DepthClampEnable =
ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
.extendedDynamicState3PolygonMode = VK_FALSE,
.extendedDynamicState3RasterizationSamples = VK_FALSE,
.extendedDynamicState3SampleMask = VK_FALSE,
.extendedDynamicState3AlphaToCoverageEnable = VK_FALSE,
.extendedDynamicState3AlphaToOneEnable = VK_FALSE,
.extendedDynamicState3LogicOpEnable =
ext_extended_dynamic_state_3_enables ? VK_TRUE : VK_FALSE,
.extendedDynamicState3ColorBlendEnable =
ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
.extendedDynamicState3ColorBlendEquation =
ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
.extendedDynamicState3ColorWriteMask =
ext_extended_dynamic_state_3_blend ? VK_TRUE : VK_FALSE,
.extendedDynamicState3RasterizationStream = VK_FALSE,
.extendedDynamicState3ConservativeRasterizationMode = VK_FALSE,
.extendedDynamicState3ExtraPrimitiveOverestimationSize = VK_FALSE,
.extendedDynamicState3DepthClipEnable = VK_FALSE,
.extendedDynamicState3SampleLocationsEnable = VK_FALSE,
.extendedDynamicState3ColorBlendAdvanced = VK_FALSE,
.extendedDynamicState3ProvokingVertexMode = VK_FALSE,
.extendedDynamicState3LineRasterizationMode = VK_FALSE,
.extendedDynamicState3LineStippleEnable = VK_FALSE,
.extendedDynamicState3DepthClipNegativeOneToOne = VK_FALSE,
.extendedDynamicState3ViewportWScalingEnable = VK_FALSE,
.extendedDynamicState3ViewportSwizzle = VK_FALSE,
.extendedDynamicState3CoverageToColorEnable = VK_FALSE,
.extendedDynamicState3CoverageToColorLocation = VK_FALSE,
.extendedDynamicState3CoverageModulationMode = VK_FALSE,
.extendedDynamicState3CoverageModulationTableEnable = VK_FALSE,
.extendedDynamicState3CoverageModulationTable = VK_FALSE,
.extendedDynamicState3CoverageReductionMode = VK_FALSE,
.extendedDynamicState3RepresentativeFragmentTestEnable = VK_FALSE,
.extendedDynamicState3ShadingRateImageEnable = VK_FALSE,
};
SetNext(next, dynamic_state_3);
} else {
LOG_INFO(Render_Vulkan, "Device doesn't support extended dynamic state 3");
}
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
if (ext_line_rasterization) {
line_raster = {
@@ -735,6 +796,16 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
ext_vertex_input_dynamic_state = false;
}
}
if (ext_extended_dynamic_state_2 && is_radv) {
const u32 version = (properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
LOG_WARNING(
Render_Vulkan,
"RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
ext_extended_dynamic_state_2 = false;
ext_extended_dynamic_state_2_extra = false;
}
}
sets_per_pool = 64;
const bool is_amd =
@@ -1024,6 +1095,8 @@ void Device::CheckSuitability(bool requires_swapchain) const {
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
std::make_pair(features.imageCubeArray, "imageCubeArray"),
std::make_pair(features.independentBlend, "independentBlend"),
std::make_pair(features.multiDrawIndirect, "multiDrawIndirect"),
std::make_pair(features.drawIndirectFirstInstance, "drawIndirectFirstInstance"),
std::make_pair(features.depthClamp, "depthClamp"),
std::make_pair(features.samplerAnisotropy, "samplerAnisotropy"),
std::make_pair(features.largePoints, "largePoints"),
@@ -1089,6 +1162,8 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
bool has_ext_transform_feedback{};
bool has_ext_custom_border_color{};
bool has_ext_extended_dynamic_state{};
bool has_ext_extended_dynamic_state_2{};
bool has_ext_extended_dynamic_state_3{};
bool has_ext_shader_atomic_int64{};
bool has_ext_provoking_vertex{};
bool has_ext_vertex_input_dynamic_state{};
@@ -1117,6 +1192,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(khr_spirv_1_4, VK_KHR_SPIRV_1_4_EXTENSION_NAME, true);
test(khr_push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, true);
test(has_khr_shader_float16_int8, VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME, false);
test(khr_draw_indirect_count, VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME, true);
test(ext_depth_range_unrestricted, VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME, true);
test(ext_index_type_uint8, VK_EXT_INDEX_TYPE_UINT8_EXTENSION_NAME, true);
test(has_ext_primitive_topology_list_restart,
@@ -1132,6 +1208,10 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
test(has_ext_transform_feedback, VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, false);
test(has_ext_custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME, false);
test(has_ext_extended_dynamic_state_2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME,
false);
test(has_ext_extended_dynamic_state_3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME,
false);
test(has_ext_subgroup_size_control, VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME, true);
test(has_ext_provoking_vertex, VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME, false);
test(has_ext_vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME,
@@ -1281,6 +1361,44 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
ext_extended_dynamic_state = true;
}
}
if (has_ext_extended_dynamic_state_2) {
VkPhysicalDeviceExtendedDynamicState2FeaturesEXT extended_dynamic_state_2;
extended_dynamic_state_2.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_2_FEATURES_EXT;
extended_dynamic_state_2.pNext = nullptr;
features.pNext = &extended_dynamic_state_2;
physical.GetFeatures2(features);
if (extended_dynamic_state_2.extendedDynamicState2) {
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
ext_extended_dynamic_state_2 = true;
ext_extended_dynamic_state_2_extra =
extended_dynamic_state_2.extendedDynamicState2LogicOp;
}
}
if (has_ext_extended_dynamic_state_3) {
VkPhysicalDeviceExtendedDynamicState3FeaturesEXT extended_dynamic_state_3;
extended_dynamic_state_3.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_3_FEATURES_EXT;
extended_dynamic_state_3.pNext = nullptr;
features.pNext = &extended_dynamic_state_3;
physical.GetFeatures2(features);
ext_extended_dynamic_state_3_blend =
extended_dynamic_state_3.extendedDynamicState3ColorBlendEnable &&
extended_dynamic_state_3.extendedDynamicState3ColorBlendEquation &&
extended_dynamic_state_3.extendedDynamicState3ColorWriteMask;
ext_extended_dynamic_state_3_enables =
extended_dynamic_state_3.extendedDynamicState3DepthClampEnable &&
extended_dynamic_state_3.extendedDynamicState3LogicOpEnable;
ext_extended_dynamic_state_3 =
ext_extended_dynamic_state_3_blend || ext_extended_dynamic_state_3_enables;
if (ext_extended_dynamic_state_3) {
extensions.push_back(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
}
}
if (has_ext_line_rasterization) {
VkPhysicalDeviceLineRasterizationFeaturesEXT line_raster;
line_raster.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT;

View File

@@ -286,6 +286,30 @@ public:
return ext_extended_dynamic_state;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state2.
bool IsExtExtendedDynamicState2Supported() const {
return ext_extended_dynamic_state_2;
}
bool IsExtExtendedDynamicState2ExtrasSupported() const {
return ext_extended_dynamic_state_2_extra;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3Supported() const {
return ext_extended_dynamic_state_3;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3BlendingSupported() const {
return ext_extended_dynamic_state_3_blend;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state3.
bool IsExtExtendedDynamicState3EnablesSupported() const {
return ext_extended_dynamic_state_3_enables;
}
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
return ext_line_rasterization;
@@ -451,6 +475,7 @@ private:
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count.
bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
@@ -461,28 +486,33 @@ private:
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2.
bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3.
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline
u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.

View File

@@ -94,6 +94,10 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdDispatch);
X(vkCmdDraw);
X(vkCmdDrawIndexed);
X(vkCmdDrawIndirect);
X(vkCmdDrawIndexedIndirect);
X(vkCmdDrawIndirectCountKHR);
X(vkCmdDrawIndexedIndirectCountKHR);
X(vkCmdEndQuery);
X(vkCmdEndRenderPass);
X(vkCmdEndTransformFeedbackEXT);
@@ -118,12 +122,22 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetDepthCompareOpEXT);
X(vkCmdSetDepthTestEnableEXT);
X(vkCmdSetDepthWriteEnableEXT);
X(vkCmdSetPrimitiveRestartEnableEXT);
X(vkCmdSetRasterizerDiscardEnableEXT);
X(vkCmdSetDepthBiasEnableEXT);
X(vkCmdSetLogicOpEnableEXT);
X(vkCmdSetDepthClampEnableEXT);
X(vkCmdSetFrontFaceEXT);
X(vkCmdSetLogicOpEXT);
X(vkCmdSetPatchControlPointsEXT);
X(vkCmdSetLineWidth);
X(vkCmdSetPrimitiveTopologyEXT);
X(vkCmdSetStencilOpEXT);
X(vkCmdSetStencilTestEnableEXT);
X(vkCmdSetVertexInputEXT);
X(vkCmdSetColorWriteMaskEXT);
X(vkCmdSetColorBlendEnableEXT);
X(vkCmdSetColorBlendEquationEXT);
X(vkCmdResolveImage);
X(vkCreateBuffer);
X(vkCreateBufferView);

View File

@@ -213,6 +213,10 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdDispatch vkCmdDispatch{};
PFN_vkCmdDraw vkCmdDraw{};
PFN_vkCmdDrawIndexed vkCmdDrawIndexed{};
PFN_vkCmdDrawIndirect vkCmdDrawIndirect{};
PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect{};
PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR{};
PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR{};
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
PFN_vkCmdEndQuery vkCmdEndQuery{};
PFN_vkCmdEndRenderPass vkCmdEndRenderPass{};
@@ -230,8 +234,15 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT{};
PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT{};
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT{};
PFN_vkCmdSetLogicOpEnableEXT vkCmdSetLogicOpEnableEXT{};
PFN_vkCmdSetDepthClampEnableEXT vkCmdSetDepthClampEnableEXT{};
PFN_vkCmdSetEvent vkCmdSetEvent{};
PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT{};
PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT{};
PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT{};
PFN_vkCmdSetLineWidth vkCmdSetLineWidth{};
PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT{};
PFN_vkCmdSetScissor vkCmdSetScissor{};
@@ -242,6 +253,9 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask{};
PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT{};
PFN_vkCmdSetViewport vkCmdSetViewport{};
PFN_vkCmdSetColorWriteMaskEXT vkCmdSetColorWriteMaskEXT{};
PFN_vkCmdSetColorBlendEnableEXT vkCmdSetColorBlendEnableEXT{};
PFN_vkCmdSetColorBlendEquationEXT vkCmdSetColorBlendEquationEXT{};
PFN_vkCmdWaitEvents vkCmdWaitEvents{};
PFN_vkCreateBuffer vkCreateBuffer{};
PFN_vkCreateBufferView vkCreateBufferView{};
@@ -1019,6 +1033,29 @@ public:
first_instance);
}
void DrawIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count,
u32 stride) const noexcept {
dld->vkCmdDrawIndirect(handle, src_buffer, src_offset, draw_count, stride);
}
void DrawIndexedIndirect(VkBuffer src_buffer, VkDeviceSize src_offset, u32 draw_count,
u32 stride) const noexcept {
dld->vkCmdDrawIndexedIndirect(handle, src_buffer, src_offset, draw_count, stride);
}
void DrawIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset, VkBuffer count_buffer,
VkDeviceSize count_offset, u32 draw_count, u32 stride) const noexcept {
dld->vkCmdDrawIndirectCountKHR(handle, src_buffer, src_offset, count_buffer, count_offset,
draw_count, stride);
}
void DrawIndexedIndirectCount(VkBuffer src_buffer, VkDeviceSize src_offset,
VkBuffer count_buffer, VkDeviceSize count_offset, u32 draw_count,
u32 stride) const noexcept {
dld->vkCmdDrawIndexedIndirectCountKHR(handle, src_buffer, src_offset, count_buffer,
count_offset, draw_count, stride);
}
void ClearAttachments(Span<VkClearAttachment> attachments,
Span<VkClearRect> rects) const noexcept {
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
@@ -1192,10 +1229,51 @@ public:
dld->vkCmdSetDepthWriteEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetPrimitiveRestartEnableEXT(bool enable) const noexcept {
dld->vkCmdSetPrimitiveRestartEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetRasterizerDiscardEnableEXT(bool enable) const noexcept {
dld->vkCmdSetRasterizerDiscardEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthBiasEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthBiasEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetLogicOpEnableEXT(bool enable) const noexcept {
dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthClampEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetFrontFaceEXT(VkFrontFace front_face) const noexcept {
dld->vkCmdSetFrontFaceEXT(handle, front_face);
}
void SetLogicOpEXT(VkLogicOp logic_op) const noexcept {
dld->vkCmdSetLogicOpEXT(handle, logic_op);
}
void SetPatchControlPointsEXT(uint32_t patch_control_points) const noexcept {
dld->vkCmdSetPatchControlPointsEXT(handle, patch_control_points);
}
void SetColorWriteMaskEXT(u32 first, Span<VkColorComponentFlags> masks) const noexcept {
dld->vkCmdSetColorWriteMaskEXT(handle, first, masks.size(), masks.data());
}
void SetColorBlendEnableEXT(u32 first, Span<VkBool32> enables) const noexcept {
dld->vkCmdSetColorBlendEnableEXT(handle, first, enables.size(), enables.data());
}
void SetColorBlendEquationEXT(u32 first,
Span<VkColorBlendEquationEXT> equations) const noexcept {
dld->vkCmdSetColorBlendEquationEXT(handle, first, equations.size(), equations.data());
}
void SetLineWidth(float line_width) const noexcept {
dld->vkCmdSetLineWidth(handle, line_width);
}