early-access version 3109

This commit is contained in:
pineappleEA 2022-11-11 09:04:45 +01:00
parent d9ab6d538d
commit 8a24ed7aff
7 changed files with 33 additions and 6 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 3107. This is the source code for early-access 3109.
## Legal Notice ## Legal Notice

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@ -249,6 +249,11 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
return; return;
case MAXWELL3D_REG_INDEX(fragment_barrier): case MAXWELL3D_REG_INDEX(fragment_barrier):
return rasterizer->FragmentBarrier(); return rasterizer->FragmentBarrier();
case MAXWELL3D_REG_INDEX(invalidate_texture_data_cache):
rasterizer->InvalidateGPUCache();
return rasterizer->WaitForIdle();
case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
return rasterizer->TiledCacheBarrier();
} }
} }

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@ -707,7 +707,7 @@ public:
case Size::Size_A2_B10_G10_R10: case Size::Size_A2_B10_G10_R10:
return "2_10_10_10"; return "2_10_10_10";
case Size::Size_B10_G11_R11: case Size::Size_B10_G11_R11:
return "10_11_12"; return "10_11_11";
default: default:
ASSERT(false); ASSERT(false);
return {}; return {};
@ -2639,7 +2639,7 @@ public:
L2CacheControl l2_cache_control; ///< 0x0218 L2CacheControl l2_cache_control; ///< 0x0218
InvalidateShaderCache invalidate_shader_cache; ///< 0x021C InvalidateShaderCache invalidate_shader_cache; ///< 0x021C
INSERT_PADDING_BYTES_NOINIT(0xA8); INSERT_PADDING_BYTES_NOINIT(0xA8);
SyncInfo sync_info; ///< 0x02C8 SyncInfo sync_info; ///< 0x02C8
INSERT_PADDING_BYTES_NOINIT(0x4); INSERT_PADDING_BYTES_NOINIT(0x4);
u32 prim_circular_buffer_throttle; ///< 0x02D0 u32 prim_circular_buffer_throttle; ///< 0x02D0
u32 flush_invalidate_rop_mini_cache; ///< 0x02D4 u32 flush_invalidate_rop_mini_cache; ///< 0x02D4
@ -2731,7 +2731,11 @@ public:
s32 stencil_back_ref; ///< 0x0F54 s32 stencil_back_ref; ///< 0x0F54
u32 stencil_back_mask; ///< 0x0F58 u32 stencil_back_mask; ///< 0x0F58
u32 stencil_back_func_mask; ///< 0x0F5C u32 stencil_back_func_mask; ///< 0x0F5C
INSERT_PADDING_BYTES_NOINIT(0x24); INSERT_PADDING_BYTES_NOINIT(0x14);
u32 invalidate_texture_data_cache; ///< 0x0F74 Assumed - Not in official docs.
INSERT_PADDING_BYTES_NOINIT(0x4);
u32 tiled_cache_barrier; ///< 0x0F7C Assumed - Not in official docs.
INSERT_PADDING_BYTES_NOINIT(0x4);
VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84 VertexStreamSubstitute vertex_stream_substitute; ///< 0x0F84
u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C u32 line_mode_clip_generated_edge_do_not_draw; ///< 0x0F8C
u32 color_mask_common; ///< 0x0F90 u32 color_mask_common; ///< 0x0F90
@ -2791,7 +2795,8 @@ public:
FillViaTriangleMode fill_via_triangle_mode; ///< 0x113C FillViaTriangleMode fill_via_triangle_mode; ///< 0x113C
u32 blend_per_format_snorm8_unorm16_snorm16_enabled; ///< 0x1140 u32 blend_per_format_snorm8_unorm16_snorm16_enabled; ///< 0x1140
u32 flush_pending_writes_sm_gloal_store; ///< 0x1144 u32 flush_pending_writes_sm_gloal_store; ///< 0x1144
INSERT_PADDING_BYTES_NOINIT(0x18); u32 conservative_raster_enable; ///< 0x1148 Assumed - Not in official docs.
INSERT_PADDING_BYTES_NOINIT(0x14);
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; ///< 0x1160 std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format; ///< 0x1160
std::array<MsaaSampleLocation, 4> multisample_sample_locations; ///< 0x11E0 std::array<MsaaSampleLocation, 4> multisample_sample_locations; ///< 0x11E0
u32 offset_render_target_index_by_viewport_index; ///< 0x11F0 u32 offset_render_target_index_by_viewport_index; ///< 0x11F0
@ -3287,6 +3292,8 @@ ASSERT_REG_POSITION(const_color_rendering, 0x0F40);
ASSERT_REG_POSITION(stencil_back_ref, 0x0F54); ASSERT_REG_POSITION(stencil_back_ref, 0x0F54);
ASSERT_REG_POSITION(stencil_back_mask, 0x0F58); ASSERT_REG_POSITION(stencil_back_mask, 0x0F58);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C); ASSERT_REG_POSITION(stencil_back_func_mask, 0x0F5C);
ASSERT_REG_POSITION(invalidate_texture_data_cache, 0x0F74);
ASSERT_REG_POSITION(tiled_cache_barrier, 0x0F7C);
ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84); ASSERT_REG_POSITION(vertex_stream_substitute, 0x0F84);
ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C); ASSERT_REG_POSITION(line_mode_clip_generated_edge_do_not_draw, 0x0F8C);
ASSERT_REG_POSITION(color_mask_common, 0x0F90); ASSERT_REG_POSITION(color_mask_common, 0x0F90);
@ -3343,6 +3350,7 @@ ASSERT_REG_POSITION(post_ps_use_pre_ps_coverage, 0x1138);
ASSERT_REG_POSITION(fill_via_triangle_mode, 0x113C); ASSERT_REG_POSITION(fill_via_triangle_mode, 0x113C);
ASSERT_REG_POSITION(blend_per_format_snorm8_unorm16_snorm16_enabled, 0x1140); ASSERT_REG_POSITION(blend_per_format_snorm8_unorm16_snorm16_enabled, 0x1140);
ASSERT_REG_POSITION(flush_pending_writes_sm_gloal_store, 0x1144); ASSERT_REG_POSITION(flush_pending_writes_sm_gloal_store, 0x1144);
ASSERT_REG_POSITION(conservative_raster_enable, 0x1148);
ASSERT_REG_POSITION(vertex_attrib_format, 0x1160); ASSERT_REG_POSITION(vertex_attrib_format, 0x1160);
ASSERT_REG_POSITION(multisample_sample_locations, 0x11E0); ASSERT_REG_POSITION(multisample_sample_locations, 0x11E0);
ASSERT_REG_POSITION(offset_render_target_index_by_viewport_index, 0x11F0); ASSERT_REG_POSITION(offset_render_target_index_by_viewport_index, 0x11F0);

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@ -769,7 +769,7 @@ void RasterizerOpenGL::SyncStencilTestState() {
if (regs.stencil_two_side_enable) { if (regs.stencil_two_side_enable) {
glStencilFuncSeparate(GL_BACK, MaxwellToGL::ComparisonOp(regs.stencil_back_op.func), glStencilFuncSeparate(GL_BACK, MaxwellToGL::ComparisonOp(regs.stencil_back_op.func),
regs.stencil_back_ref, regs.stencil_back_mask); regs.stencil_back_ref, regs.stencil_back_func_mask);
glStencilOpSeparate(GL_BACK, MaxwellToGL::StencilOp(regs.stencil_back_op.fail), glStencilOpSeparate(GL_BACK, MaxwellToGL::StencilOp(regs.stencil_back_op.fail),
MaxwellToGL::StencilOp(regs.stencil_back_op.zfail), MaxwellToGL::StencilOp(regs.stencil_back_op.zfail),
MaxwellToGL::StencilOp(regs.stencil_back_op.zpass)); MaxwellToGL::StencilOp(regs.stencil_back_op.zpass));

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@ -90,6 +90,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
depth_format.Assign(static_cast<u32>(regs.zeta.format)); depth_format.Assign(static_cast<u32>(regs.zeta.format));
y_negate.Assign(regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft ? 1 : 0); y_negate.Assign(regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft ? 1 : 0);
provoking_vertex_last.Assign(regs.provoking_vertex == Maxwell::ProvokingVertex::Last ? 1 : 0); provoking_vertex_last.Assign(regs.provoking_vertex == Maxwell::ProvokingVertex::Last ? 1 : 0);
conservative_raster_enable.Assign(regs.conservative_raster_enable != 0 ? 1 : 0);
smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0); smooth_lines.Assign(regs.line_anti_alias_enable != 0 ? 1 : 0);
for (size_t i = 0; i < regs.rt.size(); ++i) { for (size_t i = 0; i < regs.rt.size(); ++i) {

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@ -193,6 +193,7 @@ struct FixedPipelineState {
BitField<6, 5, u32> depth_format; BitField<6, 5, u32> depth_format;
BitField<11, 1, u32> y_negate; BitField<11, 1, u32> y_negate;
BitField<12, 1, u32> provoking_vertex_last; BitField<12, 1, u32> provoking_vertex_last;
BitField<13, 1, u32> conservative_raster_enable;
BitField<14, 1, u32> smooth_lines; BitField<14, 1, u32> smooth_lines;
}; };
std::array<u8, Maxwell::NumRenderTargets> color_formats; std::array<u8, Maxwell::NumRenderTargets> color_formats;

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@ -680,6 +680,15 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.lineStippleFactor = 0, .lineStippleFactor = 0,
.lineStipplePattern = 0, .lineStipplePattern = 0,
}; };
VkPipelineRasterizationConservativeStateCreateInfoEXT conservative_raster{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT,
.pNext = nullptr,
.flags = 0,
.conservativeRasterizationMode = key.state.conservative_raster_enable != 0
? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
: VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT,
.extraPrimitiveOverestimationSize = 0.0f,
};
VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{ VkPipelineRasterizationProvokingVertexStateCreateInfoEXT provoking_vertex{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT, .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_PROVOKING_VERTEX_STATE_CREATE_INFO_EXT,
.pNext = nullptr, .pNext = nullptr,
@ -690,6 +699,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) { if (IsLine(input_assembly_topology) && device.IsExtLineRasterizationSupported()) {
line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state); line_state.pNext = std::exchange(rasterization_ci.pNext, &line_state);
} }
if (device.IsExtConservativeRasterizationSupported()) {
conservative_raster.pNext = std::exchange(rasterization_ci.pNext, &conservative_raster);
}
if (device.IsExtProvokingVertexSupported()) { if (device.IsExtProvokingVertexSupported()) {
provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex); provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
} }