early-access version 1429

This commit is contained in:
pineappleEA 2021-02-08 20:15:27 +01:00
parent 67649b3c4a
commit 9174a7ccd5
13 changed files with 577 additions and 216 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 1427. This is the source code for early-access 1429.
## Legal Notice ## Legal Notice

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@ -1785,6 +1785,8 @@ public:
SSY, SSY,
SYNC, SYNC,
BRK, BRK,
CAL,
RET,
DEPBAR, DEPBAR,
VOTE, VOTE,
VOTE_VTG, VOTE_VTG,
@ -2108,6 +2110,8 @@ private:
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"), INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100----", Id::BRK, Type::Flow, "BRK"), INST("111000110100----", Id::BRK, Type::Flow, "BRK"),
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"), INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
INST("111000100110----", Id::CAL, Type::Flow, "CAL"),
INST("111000110010----", Id::RET, Type::Flow, "RET"),
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"), INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"), INST("0101000011011---", Id::VOTE, Type::Warp, "VOTE"),
INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"), INST("0101000011100---", Id::VOTE_VTG, Type::Warp, "VOTE_VTG"),

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@ -491,6 +491,9 @@ private:
const Registry& registry; const Registry& registry;
const ShaderType stage; const ShaderType stage;
std::shared_ptr<ShaderFunctionIR> context_func;
u32 ast_var_base{};
std::size_t num_temporaries = 0; std::size_t num_temporaries = 0;
std::size_t max_temporaries = 0; std::size_t max_temporaries = 0;
@ -807,13 +810,33 @@ ARBDecompiler::ARBDecompiler(const Device& device_, const ShaderIR& ir_, const R
: device{device_}, ir{ir_}, registry{registry_}, stage{stage_} { : device{device_}, ir{ir_}, registry{registry_}, stage{stage_} {
DefineGlobalMemory(); DefineGlobalMemory();
context_func = ir.GetMainFunction();
ast_var_base = 0;
AddLine("TEMP RC;"); AddLine("TEMP RC;");
AddLine("TEMP FSWZA[4];"); AddLine("TEMP FSWZA[4];");
AddLine("TEMP FSWZB[4];"); AddLine("TEMP FSWZB[4];");
if (ir.IsDecompiled()) { InitializeVariables();
AddLine("main:");
if (context_func->IsDecompiled()) {
DecompileAST(); DecompileAST();
} else { } else {
DecompileBranchMode(); DecompileBranchMode();
AddLine("RET;");
}
const auto& subfunctions = ir.GetSubFunctions();
auto it = subfunctions.begin();
while (it != subfunctions.end()) {
context_func = *it;
AddLine("func_{}:", context_func->GetId());
if (context_func->IsDecompiled()) {
DecompileAST();
} else {
DecompileBranchMode();
AddLine("RET;");
}
it++;
} }
AddLine("END"); AddLine("END");
@ -1060,41 +1083,38 @@ void ARBDecompiler::InitializeVariables() {
} }
void ARBDecompiler::DecompileAST() { void ARBDecompiler::DecompileAST() {
const u32 num_flow_variables = ir.GetASTNumVariables(); const u32 num_flow_variables = context_func->GetASTNumVariables();
for (u32 i = 0; i < num_flow_variables; ++i) { for (u32 i = 0; i < num_flow_variables; ++i) {
AddLine("TEMP F{};", i); AddLine("TEMP F{};", i + ast_var_base);
} }
for (u32 i = 0; i < num_flow_variables; ++i) { for (u32 i = 0; i < num_flow_variables; ++i) {
AddLine("MOV.U F{}, {{0, 0, 0, 0}};", i); AddLine("MOV.U F{}, {{0, 0, 0, 0}};", i + ast_var_base);
} }
InitializeVariables(); VisitAST(context_func->GetASTProgram());
ast_var_base += num_flow_variables;
VisitAST(ir.GetASTProgram());
} }
void ARBDecompiler::DecompileBranchMode() { void ARBDecompiler::DecompileBranchMode() {
static constexpr u32 FLOW_STACK_SIZE = 20; static constexpr u32 FLOW_STACK_SIZE = 20;
if (!ir.IsFlowStackDisabled()) { if (!context_func->IsFlowStackDisabled()) {
AddLine("TEMP SSY[{}];", FLOW_STACK_SIZE); AddLine("TEMP SSY[{}];", FLOW_STACK_SIZE);
AddLine("TEMP PBK[{}];", FLOW_STACK_SIZE); AddLine("TEMP PBK[{}];", FLOW_STACK_SIZE);
AddLine("TEMP SSY_TOP;"); AddLine("TEMP SSY_TOP;");
AddLine("TEMP PBK_TOP;"); AddLine("TEMP PBK_TOP;");
} }
AddLine("TEMP PC;"); AddLine("TEMP PC{};", context_func->GetId());
if (!ir.IsFlowStackDisabled()) { if (!context_func->IsFlowStackDisabled()) {
AddLine("MOV.U SSY_TOP.x, 0;"); AddLine("MOV.U SSY_TOP.x, 0;");
AddLine("MOV.U PBK_TOP.x, 0;"); AddLine("MOV.U PBK_TOP.x, 0;");
} }
InitializeVariables(); const auto basic_block_end = context_func->GetBasicBlocks().end();
auto basic_block_it = context_func->GetBasicBlocks().begin();
const auto basic_block_end = ir.GetBasicBlocks().end();
auto basic_block_it = ir.GetBasicBlocks().begin();
const u32 first_address = basic_block_it->first; const u32 first_address = basic_block_it->first;
AddLine("MOV.U PC.x, {};", first_address); AddLine("MOV.U PC{}.x, {};", context_func->GetId(), first_address);
AddLine("REP;"); AddLine("REP;");
@ -1103,7 +1123,7 @@ void ARBDecompiler::DecompileBranchMode() {
const auto& [address, bb] = *basic_block_it; const auto& [address, bb] = *basic_block_it;
++num_blocks; ++num_blocks;
AddLine("SEQ.S.CC RC.x, PC.x, {};", address); AddLine("SEQ.S.CC RC.x, PC{}.x, {};", context_func->GetId(), address);
AddLine("IF NE.x;"); AddLine("IF NE.x;");
VisitBlock(bb); VisitBlock(bb);
@ -1114,7 +1134,7 @@ void ARBDecompiler::DecompileBranchMode() {
const auto op = std::get_if<OperationNode>(&*bb[bb.size() - 1]); const auto op = std::get_if<OperationNode>(&*bb[bb.size() - 1]);
if (!op || op->GetCode() != OperationCode::Branch) { if (!op || op->GetCode() != OperationCode::Branch) {
const u32 next_address = basic_block_it->first; const u32 next_address = basic_block_it->first;
AddLine("MOV.U PC.x, {};", next_address); AddLine("MOV.U PC{}.x, {};", context_func->GetId(), next_address);
AddLine("CONT;"); AddLine("CONT;");
} }
} }
@ -1152,7 +1172,8 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
} else if (const auto decoded = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) { } else if (const auto decoded = std::get_if<ASTBlockDecoded>(&*node->GetInnerData())) {
VisitBlock(decoded->nodes); VisitBlock(decoded->nodes);
} else if (const auto var_set = std::get_if<ASTVarSet>(&*node->GetInnerData())) { } else if (const auto var_set = std::get_if<ASTVarSet>(&*node->GetInnerData())) {
AddLine("MOV.U F{}, {};", var_set->index, VisitExpression(var_set->condition)); AddLine("MOV.U F{}, {};", var_set->index + ast_var_base,
VisitExpression(var_set->condition));
ResetTemporaries(); ResetTemporaries();
} else if (const auto do_while = std::get_if<ASTDoWhile>(&*node->GetInnerData())) { } else if (const auto do_while = std::get_if<ASTDoWhile>(&*node->GetInnerData())) {
const std::string condition = VisitExpression(do_while->condition); const std::string condition = VisitExpression(do_while->condition);
@ -1172,7 +1193,11 @@ void ARBDecompiler::VisitAST(const ASTNode& node) {
ResetTemporaries(); ResetTemporaries();
} }
if (ast_return->kills) { if (ast_return->kills) {
AddLine("KIL TR;"); if (stage == ShaderType::Fragment) {
AddLine("KIL TR;");
} else {
AddLine("RET;");
}
} else { } else {
Exit(); Exit();
} }
@ -1219,7 +1244,7 @@ std::string ARBDecompiler::VisitExpression(const Expr& node) {
return Visit(ir.GetConditionCode(expr->cc)); return Visit(ir.GetConditionCode(expr->cc));
} }
if (const auto expr = std::get_if<ExprVar>(&*node)) { if (const auto expr = std::get_if<ExprVar>(&*node)) {
return fmt::format("F{}.x", expr->var_index); return fmt::format("F{}.x", expr->var_index + ast_var_base);
} }
if (const auto expr = std::get_if<ExprBoolean>(&*node)) { if (const auto expr = std::get_if<ExprBoolean>(&*node)) {
return expr->value ? "0xffffffff" : "0"; return expr->value ? "0xffffffff" : "0";
@ -1406,6 +1431,11 @@ std::string ARBDecompiler::Visit(const Node& node) {
return {}; return {};
} }
if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
AddLine("CAL func_{};", func_call->GetFuncId());
return {};
}
if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) { if ([[maybe_unused]] const auto cmt = std::get_if<CommentNode>(&*node)) {
// Uncommenting this will generate invalid code. GLASM lacks comments. // Uncommenting this will generate invalid code. GLASM lacks comments.
// AddLine("// {}", cmt->GetText()); // AddLine("// {}", cmt->GetText());
@ -1479,7 +1509,7 @@ std::string ARBDecompiler::GlobalMemoryPointer(const GmemNode& gmem) {
} }
void ARBDecompiler::Exit() { void ARBDecompiler::Exit() {
if (stage != ShaderType::Fragment) { if (!context_func->IsMain() || stage != ShaderType::Fragment) {
AddLine("RET;"); AddLine("RET;");
return; return;
} }
@ -2021,13 +2051,13 @@ std::string ARBDecompiler::ImageStore(Operation operation) {
std::string ARBDecompiler::Branch(Operation operation) { std::string ARBDecompiler::Branch(Operation operation) {
const auto target = std::get<ImmediateNode>(*operation[0]); const auto target = std::get<ImmediateNode>(*operation[0]);
AddLine("MOV.U PC.x, {};", target.GetValue()); AddLine("MOV.U PC{}.x, {};", context_func->GetId(), target.GetValue());
AddLine("CONT;"); AddLine("CONT;");
return {}; return {};
} }
std::string ARBDecompiler::BranchIndirect(Operation operation) { std::string ARBDecompiler::BranchIndirect(Operation operation) {
AddLine("MOV.U PC.x, {};", Visit(operation[0])); AddLine("MOV.U PC{}.x, {};", context_func->GetId(), Visit(operation[0]));
AddLine("CONT;"); AddLine("CONT;");
return {}; return {};
} }
@ -2045,7 +2075,7 @@ std::string ARBDecompiler::PopFlowStack(Operation operation) {
const auto stack = std::get<MetaStackClass>(operation.GetMeta()); const auto stack = std::get<MetaStackClass>(operation.GetMeta());
const std::string_view stack_name = StackName(stack); const std::string_view stack_name = StackName(stack);
AddLine("SUB.S {}_TOP.x, {}_TOP.x, 1;", stack_name, stack_name); AddLine("SUB.S {}_TOP.x, {}_TOP.x, 1;", stack_name, stack_name);
AddLine("MOV.U PC.x, {}[{}_TOP.x].x;", stack_name, stack_name); AddLine("MOV.U PC{}.x, {}[{}_TOP.x].x;", context_func->GetId(), stack_name, stack_name);
AddLine("CONT;"); AddLine("CONT;");
return {}; return {};
} }
@ -2056,6 +2086,10 @@ std::string ARBDecompiler::Exit(Operation) {
} }
std::string ARBDecompiler::Discard(Operation) { std::string ARBDecompiler::Discard(Operation) {
if (stage != ShaderType::Fragment) {
AddLine("RET;");
return {};
}
AddLine("KIL TR;"); AddLine("KIL TR;");
return {}; return {};
} }

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@ -435,6 +435,27 @@ public:
DeclareCustomVariables(); DeclareCustomVariables();
DeclarePhysicalAttributeReader(); DeclarePhysicalAttributeReader();
const auto& subfunctions = ir.GetSubFunctions();
auto it = subfunctions.rbegin();
while (it != subfunctions.rend()) {
context_func = *it;
code.AddLine("void func_{}() {{", context_func->GetId());
++code.scope;
if (context_func->IsDecompiled()) {
DecompileAST();
} else {
DecompileBranchMode();
}
--code.scope;
code.AddLine("}}");
it++;
}
context_func = ir.GetMainFunction();
code.AddLine("void main() {{"); code.AddLine("void main() {{");
++code.scope; ++code.scope;
@ -442,7 +463,7 @@ public:
code.AddLine("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);"); code.AddLine("gl_Position = vec4(0.0f, 0.0f, 0.0f, 1.0f);");
} }
if (ir.IsDecompiled()) { if (context_func->IsDecompiled()) {
DecompileAST(); DecompileAST();
} else { } else {
DecompileBranchMode(); DecompileBranchMode();
@ -462,13 +483,13 @@ private:
void DecompileBranchMode() { void DecompileBranchMode() {
// VM's program counter // VM's program counter
const auto first_address = ir.GetBasicBlocks().begin()->first; const auto first_address = context_func->GetBasicBlocks().begin()->first;
code.AddLine("uint jmp_to = {}U;", first_address); code.AddLine("uint jmp_to = {}U;", first_address);
// TODO(Subv): Figure out the actual depth of the flow stack, for now it seems // TODO(Subv): Figure out the actual depth of the flow stack, for now it seems
// unlikely that shaders will use 20 nested SSYs and PBKs. // unlikely that shaders will use 20 nested SSYs and PBKs.
constexpr u32 FLOW_STACK_SIZE = 20; constexpr u32 FLOW_STACK_SIZE = 20;
if (!ir.IsFlowStackDisabled()) { if (!context_func->IsFlowStackDisabled()) {
for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) { for (const auto stack : std::array{MetaStackClass::Ssy, MetaStackClass::Pbk}) {
code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE); code.AddLine("uint {}[{}];", FlowStackName(stack), FLOW_STACK_SIZE);
code.AddLine("uint {} = 0U;", FlowStackTopName(stack)); code.AddLine("uint {} = 0U;", FlowStackTopName(stack));
@ -480,7 +501,7 @@ private:
code.AddLine("switch (jmp_to) {{"); code.AddLine("switch (jmp_to) {{");
for (const auto& pair : ir.GetBasicBlocks()) { for (const auto& pair : context_func->GetBasicBlocks()) {
const auto& [address, bb] = pair; const auto& [address, bb] = pair;
code.AddLine("case 0x{:X}U: {{", address); code.AddLine("case 0x{:X}U: {{", address);
++code.scope; ++code.scope;
@ -1131,6 +1152,11 @@ private:
return {}; return {};
} }
if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
code.AddLine("func_{}();", func_call->GetFuncId());
return {};
}
if (const auto comment = std::get_if<CommentNode>(&*node)) { if (const auto comment = std::get_if<CommentNode>(&*node)) {
code.AddLine("// " + comment->GetText()); code.AddLine("// " + comment->GetText());
return {}; return {};
@ -2267,7 +2293,9 @@ private:
} }
Expression Exit(Operation operation) { Expression Exit(Operation operation) {
PreExit(); if (context_func->IsMain()) {
PreExit();
}
code.AddLine("return;"); code.AddLine("return;");
return {}; return {};
} }
@ -2277,7 +2305,11 @@ private:
// about unexecuted instructions that may follow this. // about unexecuted instructions that may follow this.
code.AddLine("if (true) {{"); code.AddLine("if (true) {{");
++code.scope; ++code.scope;
code.AddLine("discard;"); if (stage != ShaderType::Fragment) {
code.AddLine("return;");
} else {
code.AddLine("discard;");
}
--code.scope; --code.scope;
code.AddLine("}}"); code.AddLine("}}");
return {}; return {};
@ -2388,7 +2420,7 @@ private:
} }
Expression Barrier(Operation) { Expression Barrier(Operation) {
if (!ir.IsDecompiled()) { if (!context_func->IsDecompiled()) {
LOG_ERROR(Render_OpenGL, "barrier() used but shader is not decompiled"); LOG_ERROR(Render_OpenGL, "barrier() used but shader is not decompiled");
return {}; return {};
} }
@ -2755,6 +2787,8 @@ private:
const Header header; const Header header;
std::unordered_map<u8, VaryingTFB> transform_feedback; std::unordered_map<u8, VaryingTFB> transform_feedback;
std::shared_ptr<ShaderFunctionIR> context_func;
ShaderWriter code; ShaderWriter code;
std::optional<u32> max_input_vertices; std::optional<u32> max_input_vertices;
@ -2902,9 +2936,15 @@ public:
decomp.code.scope++; decomp.code.scope++;
} }
if (ast.kills) { if (ast.kills) {
decomp.code.AddLine("discard;"); if (decomp.stage != ShaderType::Fragment) {
decomp.code.AddLine("return;");
} else {
decomp.code.AddLine("discard;");
}
} else { } else {
decomp.PreExit(); if (decomp.context_func->IsMain()) {
decomp.PreExit();
}
decomp.code.AddLine("return;"); decomp.code.AddLine("return;");
} }
if (!is_true) { if (!is_true) {
@ -2937,13 +2977,13 @@ private:
}; };
void GLSLDecompiler::DecompileAST() { void GLSLDecompiler::DecompileAST() {
const u32 num_flow_variables = ir.GetASTNumVariables(); const u32 num_flow_variables = context_func->GetASTNumVariables();
for (u32 i = 0; i < num_flow_variables; i++) { for (u32 i = 0; i < num_flow_variables; i++) {
code.AddLine("bool {} = false;", GetFlowVariable(i)); code.AddLine("bool {} = false;", GetFlowVariable(i));
} }
ASTDecompiler decompiler{*this}; ASTDecompiler decompiler{*this};
decompiler.Visit(ir.GetASTProgram()); decompiler.Visit(context_func->GetASTProgram());
} }
} // Anonymous namespace } // Anonymous namespace

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@ -406,10 +406,38 @@ private:
binding = DeclareStorageTexels(binding); binding = DeclareStorageTexels(binding);
binding = DeclareImages(binding); binding = DeclareImages(binding);
const auto& subfunctions = ir.GetSubFunctions();
labels.resize(subfunctions.size() + 1);
other_functions.resize(subfunctions.size());
auto it = subfunctions.rbegin();
while (it != subfunctions.rend()) {
context_func = *it;
other_functions[context_func->GetId() - 1] =
OpFunction(t_void, {}, TypeFunction(t_void));
AddLabel();
if (context_func->IsDecompiled()) {
DeclareFlowVariables();
DecompileAST();
} else {
AllocateLabels();
DecompileBranchMode();
}
OpReturn();
OpFunctionEnd();
it++;
}
context_func = ir.GetMainFunction();
const Id main = OpFunction(t_void, {}, TypeFunction(t_void)); const Id main = OpFunction(t_void, {}, TypeFunction(t_void));
AddLabel(); AddLabel();
if (ir.IsDecompiled()) { if (context_func->IsDecompiled()) {
DeclareFlowVariables(); DeclareFlowVariables();
DecompileAST(); DecompileAST();
} else { } else {
@ -441,16 +469,18 @@ private:
void DecompileAST(); void DecompileAST();
void DecompileBranchMode() { void DecompileBranchMode() {
const u32 first_address = ir.GetBasicBlocks().begin()->first; const u32 first_address = context_func->GetBasicBlocks().begin()->first;
const Id loop_label = OpLabel("loop"); const u32 func_id = context_func->GetId();
const Id merge_label = OpLabel("merge"); const std::string func_id_msg = std::to_string(func_id);
const Id loop_label = OpLabel("loop_" + func_id_msg);
const Id merge_label = OpLabel("merge_" + func_id_msg);
const Id dummy_label = OpLabel(); const Id dummy_label = OpLabel();
const Id jump_label = OpLabel(); const Id jump_label = OpLabel();
continue_label = OpLabel("continue"); continue_label = OpLabel("continue_" + func_id_msg);
std::vector<Sirit::Literal> literals; std::vector<Sirit::Literal> literals;
std::vector<Id> branch_labels; std::vector<Id> branch_labels;
for (const auto& [literal, label] : labels) { for (const auto& [literal, label] : labels[func_id]) {
literals.push_back(literal); literals.push_back(literal);
branch_labels.push_back(label); branch_labels.push_back(label);
} }
@ -462,11 +492,11 @@ private:
std::tie(ssy_flow_stack, ssy_flow_stack_top) = CreateFlowStack(); std::tie(ssy_flow_stack, ssy_flow_stack_top) = CreateFlowStack();
std::tie(pbk_flow_stack, pbk_flow_stack_top) = CreateFlowStack(); std::tie(pbk_flow_stack, pbk_flow_stack_top) = CreateFlowStack();
Name(jmp_to, "jmp_to"); Name(jmp_to, "jmp_to_" + func_id_msg);
Name(ssy_flow_stack, "ssy_flow_stack"); Name(ssy_flow_stack, "ssy_flow_stack_" + func_id_msg);
Name(ssy_flow_stack_top, "ssy_flow_stack_top"); Name(ssy_flow_stack_top, "ssy_flow_stack_top_" + func_id_msg);
Name(pbk_flow_stack, "pbk_flow_stack"); Name(pbk_flow_stack, "pbk_flow_stack_" + func_id_msg);
Name(pbk_flow_stack_top, "pbk_flow_stack_top"); Name(pbk_flow_stack_top, "pbk_flow_stack_top_" + func_id_msg);
DefinePrologue(); DefinePrologue();
@ -484,13 +514,14 @@ private:
AddLabel(default_branch); AddLabel(default_branch);
OpReturn(); OpReturn();
for (const auto& [address, bb] : ir.GetBasicBlocks()) { for (const auto& [address, bb] : context_func->GetBasicBlocks()) {
AddLabel(labels.at(address)); AddLabel(labels[func_id].at(address));
VisitBasicBlock(bb); VisitBasicBlock(bb);
const auto next_it = labels.lower_bound(address + 1); const auto next_it = labels[func_id].lower_bound(address + 1);
const Id next_label = next_it != labels.end() ? next_it->second : default_branch; const Id next_label =
next_it != labels[func_id].end() ? next_it->second : default_branch;
OpBranch(next_label); OpBranch(next_label);
} }
@ -508,9 +539,10 @@ private:
static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount); static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
void AllocateLabels() { void AllocateLabels() {
for (const auto& pair : ir.GetBasicBlocks()) { const u32 func_id = context_func->GetId();
for (const auto& pair : context_func->GetBasicBlocks()) {
const u32 address = pair.first; const u32 address = pair.first;
labels.emplace(address, OpLabel(fmt::format("label_0x{:x}", address))); labels[func_id].emplace(address, OpLabel(fmt::format("label_0x{:x}", address)));
} }
} }
@ -589,6 +621,14 @@ private:
DeclareOutputVertex(); DeclareOutputVertex();
} }
void SafeKill() {
if (stage != ShaderType::Fragment) {
OpReturn();
return;
}
OpKill();
}
void DeclareFragment() { void DeclareFragment() {
if (stage != ShaderType::Fragment) { if (stage != ShaderType::Fragment) {
return; return;
@ -656,7 +696,7 @@ private:
} }
void DeclareFlowVariables() { void DeclareFlowVariables() {
for (u32 i = 0; i < ir.GetASTNumVariables(); i++) { for (u32 i = 0; i < context_func->GetASTNumVariables(); i++) {
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false); const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
Name(id, fmt::format("flow_var_{}", static_cast<u32>(i))); Name(id, fmt::format("flow_var_{}", static_cast<u32>(i)));
flow_variables.emplace(i, AddGlobalVariable(id)); flow_variables.emplace(i, AddGlobalVariable(id));
@ -1333,6 +1373,12 @@ private:
return {}; return {};
} }
if (const auto func_call = std::get_if<FunctionCallNode>(&*node)) {
const u32 func_id = func_call->GetFuncId();
OpFunctionCall(t_void, other_functions[func_id - 1]);
return {};
}
if (const auto comment = std::get_if<CommentNode>(&*node)) { if (const auto comment = std::get_if<CommentNode>(&*node)) {
if (device.HasDebuggingToolAttached()) { if (device.HasDebuggingToolAttached()) {
// We should insert comments with OpString instead of using named variables // We should insert comments with OpString instead of using named variables
@ -2107,7 +2153,7 @@ private:
OpBranchConditional(condition, true_label, discard_label); OpBranchConditional(condition, true_label, discard_label);
AddLabel(discard_label); AddLabel(discard_label);
OpKill(); SafeKill();
AddLabel(true_label); AddLabel(true_label);
} }
@ -2158,7 +2204,9 @@ private:
} }
Expression Exit(Operation operation) { Expression Exit(Operation operation) {
PreExit(); if (context_func->IsMain()) {
PreExit();
}
inside_branch = true; inside_branch = true;
if (conditional_branch_set) { if (conditional_branch_set) {
OpReturn(); OpReturn();
@ -2175,12 +2223,12 @@ private:
Expression Discard(Operation operation) { Expression Discard(Operation operation) {
inside_branch = true; inside_branch = true;
if (conditional_branch_set) { if (conditional_branch_set) {
OpKill(); SafeKill();
} else { } else {
const Id dummy = OpLabel(); const Id dummy = OpLabel();
OpBranch(dummy); OpBranch(dummy);
AddLabel(dummy); AddLabel(dummy);
OpKill(); SafeKill();
AddLabel(); AddLabel();
} }
return {}; return {};
@ -2259,7 +2307,7 @@ private:
} }
Expression Barrier(Operation) { Expression Barrier(Operation) {
if (!ir.IsDecompiled()) { if (!context_func->IsDecompiled()) {
LOG_ERROR(Render_Vulkan, "OpBarrier used by shader is not decompiled"); LOG_ERROR(Render_Vulkan, "OpBarrier used by shader is not decompiled");
return {}; return {};
} }
@ -2753,6 +2801,8 @@ private:
const Specialization& specialization; const Specialization& specialization;
std::unordered_map<u8, VaryingTFB> transform_feedback; std::unordered_map<u8, VaryingTFB> transform_feedback;
std::shared_ptr<ShaderFunctionIR> context_func;
const Id t_void = Name(TypeVoid(), "void"); const Id t_void = Name(TypeVoid(), "void");
const Id t_bool = Name(TypeBool(), "bool"); const Id t_bool = Name(TypeBool(), "bool");
@ -2879,7 +2929,8 @@ private:
Id ssy_flow_stack{}; Id ssy_flow_stack{};
Id pbk_flow_stack{}; Id pbk_flow_stack{};
Id continue_label{}; Id continue_label{};
std::map<u32, Id> labels; std::vector<std::map<u32, Id>> labels;
std::vector<Id> other_functions;
bool conditional_branch_set{}; bool conditional_branch_set{};
bool inside_branch{}; bool inside_branch{};
@ -3030,9 +3081,11 @@ public:
decomp.OpBranchConditional(condition, then_label, endif_label); decomp.OpBranchConditional(condition, then_label, endif_label);
decomp.AddLabel(then_label); decomp.AddLabel(then_label);
if (ast.kills) { if (ast.kills) {
decomp.OpKill(); decomp.SafeKill();
} else { } else {
decomp.PreExit(); if (decomp.context_func->IsMain()) {
decomp.PreExit();
}
decomp.OpReturn(); decomp.OpReturn();
} }
decomp.AddLabel(endif_label); decomp.AddLabel(endif_label);
@ -3041,9 +3094,11 @@ public:
decomp.OpBranch(next_block); decomp.OpBranch(next_block);
decomp.AddLabel(next_block); decomp.AddLabel(next_block);
if (ast.kills) { if (ast.kills) {
decomp.OpKill(); decomp.SafeKill();
} else { } else {
decomp.PreExit(); if (decomp.context_func->IsMain()) {
decomp.PreExit();
}
decomp.OpReturn(); decomp.OpReturn();
} }
decomp.AddLabel(decomp.OpLabel()); decomp.AddLabel(decomp.OpLabel());
@ -3080,7 +3135,7 @@ private:
}; };
void SPIRVDecompiler::DecompileAST() { void SPIRVDecompiler::DecompileAST() {
const u32 num_flow_variables = ir.GetASTNumVariables(); const u32 num_flow_variables = context_func->GetASTNumVariables();
for (u32 i = 0; i < num_flow_variables; i++) { for (u32 i = 0; i < num_flow_variables; i++) {
const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false); const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
Name(id, fmt::format("flow_var_{}", i)); Name(id, fmt::format("flow_var_{}", i));
@ -3089,7 +3144,7 @@ void SPIRVDecompiler::DecompileAST() {
DefinePrologue(); DefinePrologue();
const ASTNode program = ir.GetASTProgram(); const ASTNode program = context_func->GetASTProgram();
ASTDecompiler decompiler{*this}; ASTDecompiler decompiler{*this};
decompiler.Visit(program); decompiler.Visit(program);

View File

@ -7,6 +7,7 @@
#include <set> #include <set>
#include <stack> #include <stack>
#include <unordered_map> #include <unordered_map>
#include <unordered_set>
#include <vector> #include <vector>
#include "common/assert.h" #include "common/assert.h"
@ -26,17 +27,29 @@ using Tegra::Shader::OpCode;
constexpr s32 unassigned_branch = -2; constexpr s32 unassigned_branch = -2;
enum class JumpLabel : u32 {
SSYClass = 0,
PBKClass = 1,
};
struct JumpItem {
JumpLabel type;
u32 address;
bool operator==(const JumpItem& other) const {
return std::tie(type, address) == std::tie(other.type, other.address);
}
};
struct Query { struct Query {
u32 address{}; u32 address{};
std::stack<u32> ssy_stack{}; std::stack<JumpItem> stack{};
std::stack<u32> pbk_stack{};
}; };
struct BlockStack { struct BlockStack {
BlockStack() = default; BlockStack() = default;
explicit BlockStack(const Query& q) : ssy_stack{q.ssy_stack}, pbk_stack{q.pbk_stack} {} explicit BlockStack(const Query& q) : stack{q.stack} {}
std::stack<u32> ssy_stack{}; std::stack<JumpItem> stack{};
std::stack<u32> pbk_stack{};
}; };
template <typename T, typename... Args> template <typename T, typename... Args>
@ -65,20 +78,36 @@ struct BlockInfo {
} }
}; };
struct CFGRebuildState { struct ProgramControl {
explicit CFGRebuildState(const ProgramCode& program_code_, u32 start_, Registry& registry_) std::unordered_set<u32> found_functions{};
: program_code{program_code_}, registry{registry_}, start{start_} {} std::list<u32> pending_functions{};
void RegisterFunction(u32 address) {
if (found_functions.count(address) != 0) {
return;
}
found_functions.insert(address);
pending_functions.emplace_back(address);
}
};
struct CFGRebuildState {
explicit CFGRebuildState(ProgramControl& control_, const ProgramCode& program_code_, u32 start_,
u32 base_start_, Registry& registry_)
: control{control_}, program_code{program_code_}, registry{registry_}, start{start_},
base_start{base_start_} {}
ProgramControl& control;
const ProgramCode& program_code; const ProgramCode& program_code;
Registry& registry; Registry& registry;
u32 start{}; u32 start{};
u32 base_start{};
std::vector<BlockInfo> block_info; std::vector<BlockInfo> block_info;
std::list<u32> inspect_queries; std::list<u32> inspect_queries;
std::list<Query> queries; std::list<Query> queries;
std::unordered_map<u32, u32> registered; std::unordered_map<u32, u32> registered;
std::set<u32> labels; std::set<u32> labels;
std::map<u32, u32> ssy_labels; std::map<u32, JumpItem> jump_labels;
std::map<u32, u32> pbk_labels;
std::unordered_map<u32, BlockStack> stacks; std::unordered_map<u32, BlockStack> stacks;
ASTManager* manager{}; ASTManager* manager{};
}; };
@ -153,7 +182,7 @@ template <typename Result, typename TestCallable, typename PackCallable>
std::optional<Result> TrackInstruction(const CFGRebuildState& state, u32& pos, TestCallable test, std::optional<Result> TrackInstruction(const CFGRebuildState& state, u32& pos, TestCallable test,
PackCallable pack) { PackCallable pack) {
for (; pos >= state.start; --pos) { for (; pos >= state.start; --pos) {
if (IsSchedInstruction(pos, state.start)) { if (IsSchedInstruction(pos, state.base_start)) {
continue; continue;
} }
const Instruction instr = state.program_code[pos]; const Instruction instr = state.program_code[pos];
@ -262,7 +291,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
single_branch.ignore = true; single_branch.ignore = true;
break; break;
} }
if (IsSchedInstruction(offset, state.start)) { if (IsSchedInstruction(offset, state.base_start)) {
offset++; offset++;
continue; continue;
} }
@ -274,6 +303,7 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
} }
switch (opcode->get().GetId()) { switch (opcode->get().GetId()) {
case OpCode::Id::RET:
case OpCode::Id::EXIT: { case OpCode::Id::EXIT: {
const auto pred_index = static_cast<u32>(instr.pred.pred_index); const auto pred_index = static_cast<u32>(instr.pred.pred_index);
single_branch.condition.predicate = GetPredicate(pred_index, instr.negate_pred != 0); single_branch.condition.predicate = GetPredicate(pred_index, instr.negate_pred != 0);
@ -411,13 +441,20 @@ std::pair<ParseResult, ParseInfo> ParseCode(CFGRebuildState& state, u32 address)
case OpCode::Id::SSY: { case OpCode::Id::SSY: {
const u32 target = offset + instr.bra.GetBranchTarget(); const u32 target = offset + instr.bra.GetBranchTarget();
insert_label(state, target); insert_label(state, target);
state.ssy_labels.emplace(offset, target); JumpItem it = {JumpLabel::SSYClass, target};
state.jump_labels.emplace(offset, it);
break; break;
} }
case OpCode::Id::PBK: { case OpCode::Id::PBK: {
const u32 target = offset + instr.bra.GetBranchTarget(); const u32 target = offset + instr.bra.GetBranchTarget();
insert_label(state, target); insert_label(state, target);
state.pbk_labels.emplace(offset, target); JumpItem it = {JumpLabel::PBKClass, target};
state.jump_labels.emplace(offset, it);
break;
}
case OpCode::Id::CAL: {
const u32 target = offset + instr.bra.GetBranchTarget();
state.control.RegisterFunction(target);
break; break;
} }
case OpCode::Id::BRX: { case OpCode::Id::BRX: {
@ -513,7 +550,7 @@ bool TryInspectAddress(CFGRebuildState& state) {
} }
bool TryQuery(CFGRebuildState& state) { bool TryQuery(CFGRebuildState& state) {
const auto gather_labels = [](std::stack<u32>& cc, std::map<u32, u32>& labels, const auto gather_labels = [](std::stack<JumpItem>& cc, std::map<u32, JumpItem>& labels,
BlockInfo& block) { BlockInfo& block) {
auto gather_start = labels.lower_bound(block.start); auto gather_start = labels.lower_bound(block.start);
const auto gather_end = labels.upper_bound(block.end); const auto gather_end = labels.upper_bound(block.end);
@ -522,6 +559,19 @@ bool TryQuery(CFGRebuildState& state) {
++gather_start; ++gather_start;
} }
}; };
const auto pop_labels = [](JumpLabel type, SingleBranch* branch, Query& query) -> bool {
while (!query.stack.empty() && query.stack.top().type != type) {
query.stack.pop();
}
if (query.stack.empty()) {
return false;
}
if (branch->address == unassigned_branch) {
branch->address = query.stack.top().address;
}
query.stack.pop();
return true;
};
if (state.queries.empty()) { if (state.queries.empty()) {
return false; return false;
} }
@ -534,8 +584,7 @@ bool TryQuery(CFGRebuildState& state) {
// consumes a label. Schedule new queries accordingly // consumes a label. Schedule new queries accordingly
if (block.visited) { if (block.visited) {
BlockStack& stack = state.stacks[q.address]; BlockStack& stack = state.stacks[q.address];
const bool all_okay = (stack.ssy_stack.empty() || q.ssy_stack == stack.ssy_stack) && const bool all_okay = (stack.stack.empty() || q.stack == stack.stack);
(stack.pbk_stack.empty() || q.pbk_stack == stack.pbk_stack);
state.queries.pop_front(); state.queries.pop_front();
return all_okay; return all_okay;
} }
@ -544,8 +593,7 @@ bool TryQuery(CFGRebuildState& state) {
Query q2(q); Query q2(q);
state.queries.pop_front(); state.queries.pop_front();
gather_labels(q2.ssy_stack, state.ssy_labels, block); gather_labels(q2.stack, state.jump_labels, block);
gather_labels(q2.pbk_stack, state.pbk_labels, block);
if (std::holds_alternative<SingleBranch>(*block.branch)) { if (std::holds_alternative<SingleBranch>(*block.branch)) {
auto* branch = std::get_if<SingleBranch>(block.branch.get()); auto* branch = std::get_if<SingleBranch>(block.branch.get());
if (!branch->condition.IsUnconditional()) { if (!branch->condition.IsUnconditional()) {
@ -555,16 +603,10 @@ bool TryQuery(CFGRebuildState& state) {
auto& conditional_query = state.queries.emplace_back(q2); auto& conditional_query = state.queries.emplace_back(q2);
if (branch->is_sync) { if (branch->is_sync) {
if (branch->address == unassigned_branch) { pop_labels(JumpLabel::SSYClass, branch, conditional_query);
branch->address = conditional_query.ssy_stack.top();
}
conditional_query.ssy_stack.pop();
} }
if (branch->is_brk) { if (branch->is_brk) {
if (branch->address == unassigned_branch) { pop_labels(JumpLabel::PBKClass, branch, conditional_query);
branch->address = conditional_query.pbk_stack.top();
}
conditional_query.pbk_stack.pop();
} }
conditional_query.address = branch->address; conditional_query.address = branch->address;
return true; return true;
@ -646,25 +688,23 @@ void DecompileShader(CFGRebuildState& state) {
state.manager->Decompile(); state.manager->Decompile();
} }
} // Anonymous namespace ShaderFunction ScanFunction(ProgramControl& control, const ProgramCode& program_code,
u32 start_address, u32 base_start, const CompilerSettings& settings,
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 start_address, Registry& registry) {
const CompilerSettings& settings, ShaderFunction result_out{};
Registry& registry) {
auto result_out = std::make_unique<ShaderCharacteristics>();
if (settings.depth == CompileDepth::BruteForce) { if (settings.depth == CompileDepth::BruteForce) {
result_out->settings.depth = CompileDepth::BruteForce; result_out.settings.depth = CompileDepth::BruteForce;
return result_out; return result_out;
} }
CFGRebuildState state{program_code, start_address, registry}; CFGRebuildState state{control, program_code, start_address, base_start, registry};
// Inspect Code and generate blocks // Inspect Code and generate blocks
state.labels.clear(); state.labels.clear();
state.labels.emplace(start_address); state.labels.emplace(start_address);
state.inspect_queries.push_back(state.start); state.inspect_queries.push_back(state.start);
while (!state.inspect_queries.empty()) { while (!state.inspect_queries.empty()) {
if (!TryInspectAddress(state)) { if (!TryInspectAddress(state)) {
result_out->settings.depth = CompileDepth::BruteForce; result_out.settings.depth = CompileDepth::BruteForce;
return result_out; return result_out;
} }
} }
@ -675,7 +715,7 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
if (settings.depth != CompileDepth::FlowStack) { if (settings.depth != CompileDepth::FlowStack) {
// Decompile Stacks // Decompile Stacks
state.queries.push_back(Query{state.start, {}, {}}); state.queries.push_back(Query{state.start, {}});
decompiled = true; decompiled = true;
while (!state.queries.empty()) { while (!state.queries.empty()) {
if (!TryQuery(state)) { if (!TryQuery(state)) {
@ -705,19 +745,18 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
state.manager->ShowCurrentState("Of Shader"); state.manager->ShowCurrentState("Of Shader");
state.manager->Clear(); state.manager->Clear();
} else { } else {
auto characteristics = std::make_unique<ShaderCharacteristics>(); result_out.start = start_address;
characteristics->start = start_address; result_out.settings.depth = settings.depth;
characteristics->settings.depth = settings.depth; result_out.manager = std::move(manager);
characteristics->manager = std::move(manager); result_out.end = state.block_info.back().end + 1;
characteristics->end = state.block_info.back().end + 1; return result_out;
return characteristics;
} }
} }
result_out->start = start_address; result_out.start = start_address;
result_out->settings.depth = result_out.settings.depth =
use_flow_stack ? CompileDepth::FlowStack : CompileDepth::NoFlowStack; use_flow_stack ? CompileDepth::FlowStack : CompileDepth::NoFlowStack;
result_out->blocks.clear(); result_out.blocks.clear();
for (auto& block : state.block_info) { for (auto& block : state.block_info) {
ShaderBlock new_block{}; ShaderBlock new_block{};
new_block.start = block.start; new_block.start = block.start;
@ -726,20 +765,20 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
if (!new_block.ignore_branch) { if (!new_block.ignore_branch) {
new_block.branch = block.branch; new_block.branch = block.branch;
} }
result_out->end = std::max(result_out->end, block.end); result_out.end = std::max(result_out.end, block.end);
result_out->blocks.push_back(new_block); result_out.blocks.push_back(new_block);
} }
if (!use_flow_stack) { if (!use_flow_stack) {
result_out->labels = std::move(state.labels); result_out.labels = std::move(state.labels);
return result_out; return result_out;
} }
auto back = result_out->blocks.begin(); auto back = result_out.blocks.begin();
auto next = std::next(back); auto next = std::next(back);
while (next != result_out->blocks.end()) { while (next != result_out.blocks.end()) {
if (!state.labels.contains(next->start) && next->start == back->end + 1) { if (!state.labels.contains(next->start) && next->start == back->end + 1) {
back->end = next->end; back->end = next->end;
next = result_out->blocks.erase(next); next = result_out.blocks.erase(next);
continue; continue;
} }
back = next; back = next;
@ -748,4 +787,22 @@ std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code,
return result_out; return result_out;
} }
} // Anonymous namespace
std::unique_ptr<ShaderProgram> ScanFlow(const ProgramCode& program_code, u32 start_address,
const CompilerSettings& settings, Registry& registry) {
ProgramControl control{};
auto result_out = std::make_unique<ShaderProgram>();
result_out->main =
ScanFunction(control, program_code, start_address, start_address, settings, registry);
while (!control.pending_functions.empty()) {
u32 address = control.pending_functions.front();
auto fun = ScanFunction(control, program_code, address, start_address, settings, registry);
result_out->subfunctions.emplace(address, std::move(fun));
control.pending_functions.pop_front();
}
return result_out;
}
} // namespace VideoCommon::Shader } // namespace VideoCommon::Shader

View File

@ -5,6 +5,7 @@
#pragma once #pragma once
#include <list> #include <list>
#include <map>
#include <optional> #include <optional>
#include <set> #include <set>
#include <variant> #include <variant>
@ -101,7 +102,7 @@ struct ShaderBlock {
} }
}; };
struct ShaderCharacteristics { struct ShaderFunction {
std::list<ShaderBlock> blocks{}; std::list<ShaderBlock> blocks{};
std::set<u32> labels{}; std::set<u32> labels{};
u32 start{}; u32 start{};
@ -110,8 +111,12 @@ struct ShaderCharacteristics {
CompilerSettings settings{}; CompilerSettings settings{};
}; };
std::unique_ptr<ShaderCharacteristics> ScanFlow(const ProgramCode& program_code, u32 start_address, struct ShaderProgram {
const CompilerSettings& settings, ShaderFunction main;
Registry& registry); std::map<u32, ShaderFunction> subfunctions;
};
std::unique_ptr<ShaderProgram> ScanFlow(const ProgramCode& program_code, u32 start_address,
const CompilerSettings& settings, Registry& registry);
} // namespace VideoCommon::Shader } // namespace VideoCommon::Shader

View File

@ -64,9 +64,52 @@ std::optional<u32> TryDeduceSamplerSize(const SamplerEntry& sampler_to_deduce,
} // Anonymous namespace } // Anonymous namespace
class ExprDecoder {
public:
explicit ExprDecoder(ShaderIR& ir_) : ir(ir_) {}
void operator()(const ExprAnd& expr) {
Visit(expr.operand1);
Visit(expr.operand2);
}
void operator()(const ExprOr& expr) {
Visit(expr.operand1);
Visit(expr.operand2);
}
void operator()(const ExprNot& expr) {
Visit(expr.operand1);
}
void operator()(const ExprPredicate& expr) {
const auto pred = static_cast<Tegra::Shader::Pred>(expr.predicate);
if (pred != Pred::UnusedIndex && pred != Pred::NeverExecute) {
ir.used_predicates.insert(pred);
}
}
void operator()(const ExprCondCode& expr) {}
void operator()(const ExprVar& expr) {}
void operator()(const ExprBoolean& expr) {}
void operator()(const ExprGprEqual& expr) {
ir.used_registers.insert(expr.gpr);
}
void Visit(const Expr& node) {
return std::visit(*this, *node);
}
private:
ShaderIR& ir;
};
class ASTDecoder { class ASTDecoder {
public: public:
explicit ASTDecoder(ShaderIR& ir_) : ir(ir_) {} explicit ASTDecoder(ShaderIR& ir_) : ir(ir_), decoder(ir_) {}
void operator()(ASTProgram& ast) { void operator()(ASTProgram& ast) {
ASTNode current = ast.nodes.GetFirst(); ASTNode current = ast.nodes.GetFirst();
@ -77,6 +120,7 @@ public:
} }
void operator()(ASTIfThen& ast) { void operator()(ASTIfThen& ast) {
decoder.Visit(ast.condition);
ASTNode current = ast.nodes.GetFirst(); ASTNode current = ast.nodes.GetFirst();
while (current) { while (current) {
Visit(current); Visit(current);
@ -96,13 +140,18 @@ public:
void operator()(ASTBlockDecoded& ast) {} void operator()(ASTBlockDecoded& ast) {}
void operator()(ASTVarSet& ast) {} void operator()(ASTVarSet& ast) {
decoder.Visit(ast.condition);
}
void operator()(ASTLabel& ast) {} void operator()(ASTLabel& ast) {}
void operator()(ASTGoto& ast) {} void operator()(ASTGoto& ast) {
decoder.Visit(ast.condition);
}
void operator()(ASTDoWhile& ast) { void operator()(ASTDoWhile& ast) {
decoder.Visit(ast.condition);
ASTNode current = ast.nodes.GetFirst(); ASTNode current = ast.nodes.GetFirst();
while (current) { while (current) {
Visit(current); Visit(current);
@ -110,9 +159,13 @@ public:
} }
} }
void operator()(ASTReturn& ast) {} void operator()(ASTReturn& ast) {
decoder.Visit(ast.condition);
}
void operator()(ASTBreak& ast) {} void operator()(ASTBreak& ast) {
decoder.Visit(ast.condition);
}
void Visit(ASTNode& node) { void Visit(ASTNode& node) {
std::visit(*this, *node->GetInnerData()); std::visit(*this, *node->GetInnerData());
@ -125,77 +178,113 @@ public:
private: private:
ShaderIR& ir; ShaderIR& ir;
ExprDecoder decoder;
}; };
void ShaderIR::Decode() { void ShaderIR::Decode() {
const auto decode_function = ([this](ShaderFunction& shader_info) {
coverage_end = std::max<u32>(0, shader_info.end);
switch (shader_info.settings.depth) {
case CompileDepth::FlowStack: {
for (const auto& block : shader_info.blocks) {
basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)});
}
break;
}
case CompileDepth::NoFlowStack: {
disable_flow_stack = true;
const auto insert_block = [this](NodeBlock& nodes, u32 label) {
if (label == static_cast<u32>(exit_branch)) {
return;
}
basic_blocks.insert({label, nodes});
};
const auto& blocks = shader_info.blocks;
NodeBlock current_block;
u32 current_label = static_cast<u32>(exit_branch);
for (const auto& block : blocks) {
if (shader_info.labels.contains(block.start)) {
insert_block(current_block, current_label);
current_block.clear();
current_label = block.start;
}
if (!block.ignore_branch) {
DecodeRangeInner(current_block, block.start, block.end);
InsertControlFlow(current_block, block);
} else {
DecodeRangeInner(current_block, block.start, block.end + 1);
}
}
insert_block(current_block, current_label);
break;
}
case CompileDepth::DecompileBackwards:
case CompileDepth::FullDecompile: {
program_manager = std::move(shader_info.manager);
disable_flow_stack = true;
decompiled = true;
ASTDecoder decoder{*this};
ASTNode program = program_manager.GetProgram();
decoder.Visit(program);
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
[[fallthrough]];
case CompileDepth::BruteForce: {
const auto shader_end = static_cast<u32>(program_code.size());
coverage_begin = main_offset;
coverage_end = shader_end;
for (u32 label = main_offset; label < shader_end; ++label) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
}
break;
}
}
if (settings.depth != shader_info.settings.depth) {
LOG_WARNING(
HW_GPU,
"Decompiling to this setting \"{}\" failed, downgrading to this setting \"{}\"",
CompileDepthAsString(settings.depth),
CompileDepthAsString(shader_info.settings.depth));
}
});
const auto gen_function =
([this](ShaderFunction& shader_info, u32 id) -> std::shared_ptr<ShaderFunctionIR> {
std::shared_ptr<ShaderFunctionIR> result;
if (decompiled) {
result = std::make_shared<ShaderFunctionIR>(std::move(program_manager), id,
shader_info.start, shader_info.end);
} else {
result =
std::make_shared<ShaderFunctionIR>(std::move(basic_blocks), disable_flow_stack,
id, shader_info.start, shader_info.end);
}
decompiled = false;
disable_flow_stack = false;
basic_blocks.clear();
program_manager.Clear();
return result;
});
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
decompiled = false; decompiled = false;
auto info = ScanFlow(program_code, main_offset, settings, registry); auto info = ScanFlow(program_code, main_offset, settings, registry);
auto& shader_info = *info; u32 id_start = 1;
coverage_begin = shader_info.start; for (auto& pair : info->subfunctions) {
coverage_end = shader_info.end; func_map.emplace(pair.first, id_start);
switch (shader_info.settings.depth) { id_start++;
case CompileDepth::FlowStack: {
for (const auto& block : shader_info.blocks) {
basic_blocks.insert({block.start, DecodeRange(block.start, block.end + 1)});
}
break;
} }
case CompileDepth::NoFlowStack: { coverage_begin = info->main.start;
disable_flow_stack = true; coverage_end = 0;
const auto insert_block = [this](NodeBlock& nodes, u32 label) { decode_function(info->main);
if (label == static_cast<u32>(exit_branch)) { main_function = gen_function(info->main, 0);
return; subfunctions.resize(info->subfunctions.size());
} for (auto& pair : info->subfunctions) {
basic_blocks.insert({label, nodes}); auto& func_info = pair.second;
}; decode_function(func_info);
const auto& blocks = shader_info.blocks; u32 id = func_map[pair.first];
NodeBlock current_block; subfunctions[id - 1] = gen_function(func_info, id);
u32 current_label = static_cast<u32>(exit_branch);
for (const auto& block : blocks) {
if (shader_info.labels.contains(block.start)) {
insert_block(current_block, current_label);
current_block.clear();
current_label = block.start;
}
if (!block.ignore_branch) {
DecodeRangeInner(current_block, block.start, block.end);
InsertControlFlow(current_block, block);
} else {
DecodeRangeInner(current_block, block.start, block.end + 1);
}
}
insert_block(current_block, current_label);
break;
}
case CompileDepth::DecompileBackwards:
case CompileDepth::FullDecompile: {
program_manager = std::move(shader_info.manager);
disable_flow_stack = true;
decompiled = true;
ASTDecoder decoder{*this};
ASTNode program = GetASTProgram();
decoder.Visit(program);
break;
}
default:
LOG_CRITICAL(HW_GPU, "Unknown decompilation mode!");
[[fallthrough]];
case CompileDepth::BruteForce: {
const auto shader_end = static_cast<u32>(program_code.size());
coverage_begin = main_offset;
coverage_end = shader_end;
for (u32 label = main_offset; label < shader_end; ++label) {
basic_blocks.insert({label, DecodeRange(label, label + 1)});
}
break;
}
}
if (settings.depth != shader_info.settings.depth) {
LOG_WARNING(
HW_GPU, "Decompiling to this setting \"{}\" failed, downgrading to this setting \"{}\"",
CompileDepthAsString(settings.depth), CompileDepthAsString(shader_info.settings.depth));
} }
} }

View File

@ -33,6 +33,7 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
// With the previous preconditions, this instruction is a no-operation. // With the previous preconditions, this instruction is a no-operation.
break; break;
} }
case OpCode::Id::RET:
case OpCode::Id::EXIT: { case OpCode::Id::EXIT: {
const ConditionCode cc = instr.flow_condition_code; const ConditionCode cc = instr.flow_condition_code;
UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "EXIT condition code used: {}", cc); UNIMPLEMENTED_IF_MSG(cc != ConditionCode::T, "EXIT condition code used: {}", cc);
@ -312,6 +313,16 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed"); LOG_DEBUG(HW_GPU, "DEPBAR instruction is stubbed");
break; break;
} }
case OpCode::Id::CAL: {
const u32 target = pc + instr.bra.GetBranchTarget();
const auto it = func_map.find(target);
if (it == func_map.end()) {
UNREACHABLE();
break;
}
bb.push_back(FunctionCall(it->second));
break;
}
default: default:
UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName()); UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
} }

View File

@ -267,10 +267,11 @@ class PatchNode;
class SmemNode; class SmemNode;
class GmemNode; class GmemNode;
class CommentNode; class CommentNode;
class FunctionCallNode;
using NodeData = std::variant<OperationNode, ConditionalNode, GprNode, CustomVarNode, ImmediateNode, using NodeData = std::variant<OperationNode, ConditionalNode, GprNode, CustomVarNode, ImmediateNode,
InternalFlagNode, PredicateNode, AbufNode, PatchNode, CbufNode, InternalFlagNode, PredicateNode, AbufNode, PatchNode, CbufNode,
LmemNode, SmemNode, GmemNode, CommentNode>; LmemNode, SmemNode, GmemNode, FunctionCallNode, CommentNode>;
using Node = std::shared_ptr<NodeData>; using Node = std::shared_ptr<NodeData>;
using Node4 = std::array<Node, 4>; using Node4 = std::array<Node, 4>;
using NodeBlock = std::vector<Node>; using NodeBlock = std::vector<Node>;
@ -494,6 +495,18 @@ private:
std::vector<Node> code; ///< Code to execute std::vector<Node> code; ///< Code to execute
}; };
class FunctionCallNode final : public AmendNode {
public:
explicit FunctionCallNode(u32 func_id_) : func_id{func_id_} {}
[[nodiscard]] u32 GetFuncId() const {
return func_id;
}
private:
u32 func_id; ///< Id of the function to call
};
/// A general purpose register /// A general purpose register
class GprNode final { class GprNode final {
public: public:

View File

@ -19,6 +19,11 @@ Node Comment(std::string text) {
return MakeNode<CommentNode>(std::move(text)); return MakeNode<CommentNode>(std::move(text));
} }
/// Creates a function call
Node FunctionCall(u32 func_id) {
return MakeNode<FunctionCallNode>(func_id);
}
Node Immediate(u32 value) { Node Immediate(u32 value) {
return MakeNode<ImmediateNode>(value); return MakeNode<ImmediateNode>(value);
} }

View File

@ -27,6 +27,9 @@ Node Conditional(Node condition, std::vector<Node> code);
/// Creates a commentary node /// Creates a commentary node
Node Comment(std::string text); Node Comment(std::string text);
/// Creates a function call
Node FunctionCall(u32 func_id);
/// Creates an u32 immediate /// Creates an u32 immediate
Node Immediate(u32 value); Node Immediate(u32 value);

View File

@ -26,7 +26,7 @@ namespace VideoCommon::Shader {
struct ShaderBlock; struct ShaderBlock;
constexpr u32 MAX_PROGRAM_LENGTH = 0x1000; constexpr u32 MAX_PROGRAM_LENGTH = 0x2000;
struct ConstBuffer { struct ConstBuffer {
constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_) constexpr explicit ConstBuffer(u32 max_offset_, bool is_indirect_)
@ -64,16 +64,68 @@ struct GlobalMemoryUsage {
bool is_written{}; bool is_written{};
}; };
class ShaderFunctionIR final {
public:
explicit ShaderFunctionIR(std::map<u32, NodeBlock>&& basic_blocks_, bool disable_flow_stack_,
u32 id_, u32 coverage_begin_, u32 coverage_end_)
: basic_blocks{std::move(basic_blocks_)}, decompiled{false},
disable_flow_stack{disable_flow_stack_}, id{id_}, coverage_begin{coverage_begin_},
coverage_end{coverage_end_} {}
explicit ShaderFunctionIR(ASTManager&& program_manager_, u32 id_, u32 coverage_begin_,
u32 coverage_end_)
: program_manager{std::move(program_manager_)}, decompiled{true}, disable_flow_stack{true},
id{id_}, coverage_begin{coverage_begin_}, coverage_end{coverage_end_} {}
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
return basic_blocks;
}
[[nodiscard]] bool IsFlowStackDisabled() const {
return disable_flow_stack;
}
[[nodiscard]] bool IsDecompiled() const {
return decompiled;
}
const ASTManager& GetASTManager() const {
return program_manager;
}
[[nodiscard]] ASTNode GetASTProgram() const {
return program_manager.GetProgram();
}
[[nodiscard]] u32 GetASTNumVariables() const {
return program_manager.GetVariables();
}
[[nodiscard]] bool IsMain() const {
return id == 0;
}
[[nodiscard]] u32 GetId() const {
return id;
}
private:
std::map<u32, NodeBlock> basic_blocks;
ASTManager program_manager{true, true};
bool decompiled{};
bool disable_flow_stack{};
u32 id{};
u32 coverage_begin{};
u32 coverage_end{};
};
class ShaderIR final { class ShaderIR final {
public: public:
explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_, explicit ShaderIR(const ProgramCode& program_code_, u32 main_offset_,
CompilerSettings settings_, Registry& registry_); CompilerSettings settings_, Registry& registry_);
~ShaderIR(); ~ShaderIR();
const std::map<u32, NodeBlock>& GetBasicBlocks() const {
return basic_blocks;
}
const std::set<u32>& GetRegisters() const { const std::set<u32>& GetRegisters() const {
return used_registers; return used_registers;
} }
@ -155,26 +207,6 @@ public:
return header; return header;
} }
bool IsFlowStackDisabled() const {
return disable_flow_stack;
}
bool IsDecompiled() const {
return decompiled;
}
const ASTManager& GetASTManager() const {
return program_manager;
}
ASTNode GetASTProgram() const {
return program_manager.GetProgram();
}
u32 GetASTNumVariables() const {
return program_manager.GetVariables();
}
u32 ConvertAddressToNvidiaSpace(u32 address) const { u32 ConvertAddressToNvidiaSpace(u32 address) const {
return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction)); return (address - main_offset) * static_cast<u32>(sizeof(Tegra::Shader::Instruction));
} }
@ -190,7 +222,16 @@ public:
return num_custom_variables; return num_custom_variables;
} }
std::shared_ptr<ShaderFunctionIR> GetMainFunction() const {
return main_function;
}
const std::vector<std::shared_ptr<ShaderFunctionIR>>& GetSubFunctions() const {
return subfunctions;
}
private: private:
friend class ExprDecoder;
friend class ASTDecoder; friend class ASTDecoder;
struct SamplerInfo { struct SamplerInfo {
@ -453,6 +494,10 @@ private:
std::vector<Node> amend_code; std::vector<Node> amend_code;
u32 num_custom_variables{}; u32 num_custom_variables{};
std::shared_ptr<ShaderFunctionIR> main_function;
std::vector<std::shared_ptr<ShaderFunctionIR>> subfunctions;
std::unordered_map<u32, u32> func_map;
std::set<u32> used_registers; std::set<u32> used_registers;
std::set<Tegra::Shader::Pred> used_predicates; std::set<Tegra::Shader::Pred> used_predicates;
std::set<Tegra::Shader::Attribute::Index> used_input_attributes; std::set<Tegra::Shader::Attribute::Index> used_input_attributes;