early-access version 1952
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@@ -5,10 +5,8 @@
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
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#include "core/hle/service/nvdrv/devices/nvmap.h"
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#include "core/perf_stats.h"
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#include "video_core/gpu.h"
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#include "video_core/renderer_base.h"
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@@ -41,7 +39,7 @@ void nvdisp_disp0::OnClose(DeviceFD fd) {}
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void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
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u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
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const Common::Rectangle<int>& crop_rect) {
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const Common::Rectangle<int>& crop_rect, const MultiFence& fences) {
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VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
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LOG_TRACE(Service,
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"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
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@@ -52,10 +50,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
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addr, offset, width, height, stride, static_cast<PixelFormat>(format),
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transform, crop_rect};
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system.GetPerfStats().EndSystemFrame();
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system.GPU().SwapBuffers(&framebuffer);
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system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs());
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system.GetPerfStats().BeginSystemFrame();
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system.GPU().QueueFrame(&framebuffer, fences);
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}
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} // namespace Service::Nvidia::Devices
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@@ -33,7 +33,7 @@ public:
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/// Performs a screen flip, drawing the buffer pointed to by the handle.
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void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
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NVFlinger::BufferQueue::BufferTransformFlags transform,
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const Common::Rectangle<int>& crop_rect);
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const Common::Rectangle<int>& crop_rect, const MultiFence& fence);
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private:
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std::shared_ptr<nvmap> nvmap_dev;
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