early-access version 3244

This commit is contained in:
pineappleEA
2022-12-24 04:43:08 +01:00
parent 79ff2722d6
commit 984203b4d4
47 changed files with 4798 additions and 128 deletions

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include "common/param_package.h"
#include "common/settings.h"
#include "common/thread.h"
#include "input_common/drivers/joycon.h"
#include "input_common/helpers/joycon_driver.h"
#include "input_common/helpers/joycon_protocol/joycon_types.h"
namespace InputCommon {
Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_) {
// Avoid conflicting with SDL driver
if (!Settings::values.enable_joycon_driver) {
return;
}
LOG_INFO(Input, "Joycon driver Initialization started");
const int init_res = SDL_hid_init();
if (init_res == 0) {
Setup();
} else {
LOG_ERROR(Input, "Hidapi could not be initialized. failed with error = {}", init_res);
}
}
Joycons::~Joycons() {
Reset();
}
void Joycons::Reset() {
scan_thread = {};
for (const auto& device : left_joycons) {
if (!device) {
continue;
}
device->Stop();
}
for (const auto& device : right_joycons) {
if (!device) {
continue;
}
device->Stop();
}
for (const auto& device : pro_joycons) {
if (!device) {
continue;
}
device->Stop();
}
SDL_hid_exit();
}
void Joycons::Setup() {
u32 port = 0;
PreSetController(GetIdentifier(0, Joycon::ControllerType::None));
for (auto& device : left_joycons) {
PreSetController(GetIdentifier(port, Joycon::ControllerType::Left));
device = std::make_shared<Joycon::JoyconDriver>(port++);
}
port = 0;
for (auto& device : right_joycons) {
PreSetController(GetIdentifier(port, Joycon::ControllerType::Right));
device = std::make_shared<Joycon::JoyconDriver>(port++);
}
port = 0;
for (auto& device : pro_joycons) {
PreSetController(GetIdentifier(port, Joycon::ControllerType::Pro));
device = std::make_shared<Joycon::JoyconDriver>(port++);
}
if (!scan_thread_running) {
scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); });
}
}
void Joycons::ScanThread(std::stop_token stop_token) {
constexpr u16 nintendo_vendor_id = 0x057e;
Common::SetCurrentThreadName("yuzu:input:JoyconScanThread");
scan_thread_running = true;
while (!stop_token.stop_requested()) {
SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
SDL_hid_device_info* cur_dev = devs;
while (cur_dev) {
if (IsDeviceNew(cur_dev)) {
LOG_DEBUG(Input, "Device Found,type : {:04X} {:04X}", cur_dev->vendor_id,
cur_dev->product_id);
RegisterNewDevice(cur_dev);
}
cur_dev = cur_dev->next;
}
std::this_thread::sleep_for(std::chrono::seconds(5));
}
scan_thread_running = false;
}
bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {
Joycon::ControllerType type{};
Joycon::SerialNumber serial_number{};
const auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
if (result != Joycon::DriverResult::Success) {
return false;
}
const auto result2 = Joycon::JoyconDriver::GetSerialNumber(device_info, serial_number);
if (result2 != Joycon::DriverResult::Success) {
return false;
}
auto is_handle_identical = [serial_number](std::shared_ptr<Joycon::JoyconDriver> device) {
if (!device) {
return false;
}
if (!device->IsConnected()) {
return false;
}
if (device->GetHandleSerialNumber() != serial_number) {
return false;
}
return true;
};
// Check if device already exist
switch (type) {
case Joycon::ControllerType::Left:
for (const auto& device : left_joycons) {
if (is_handle_identical(device)) {
return false;
}
}
break;
case Joycon::ControllerType::Right:
for (const auto& device : right_joycons) {
if (is_handle_identical(device)) {
return false;
}
}
break;
case Joycon::ControllerType::Pro:
case Joycon::ControllerType::Grip:
for (const auto& device : pro_joycons) {
if (is_handle_identical(device)) {
return false;
}
}
break;
default:
return false;
}
return true;
}
void Joycons::RegisterNewDevice(SDL_hid_device_info* device_info) {
Joycon::ControllerType type{};
auto result = Joycon::JoyconDriver::GetDeviceType(device_info, type);
auto handle = GetNextFreeHandle(type);
if (handle == nullptr) {
LOG_WARNING(Input, "No free handles available");
return;
}
if (result == Joycon::DriverResult::Success) {
result = handle->RequestDeviceAccess(device_info);
}
if (result == Joycon::DriverResult::Success) {
LOG_WARNING(Input, "Initialize device");
const std::size_t port = handle->GetDevicePort();
const Joycon::JoyconCallbacks callbacks{
.on_battery_data = {[this, port, type](Joycon::Battery value) {
OnBatteryUpdate(port, type, value);
}},
.on_color_data = {[this, port, type](Joycon::Color value) {
OnColorUpdate(port, type, value);
}},
.on_button_data = {[this, port, type](int id, bool value) {
OnButtonUpdate(port, type, id, value);
}},
.on_stick_data = {[this, port, type](int id, f32 value) {
OnStickUpdate(port, type, id, value);
}},
.on_motion_data = {[this, port, type](int id, const Joycon::MotionData& value) {
OnMotionUpdate(port, type, id, value);
}},
.on_ring_data = {[this](f32 ring_data) { OnRingConUpdate(ring_data); }},
.on_amiibo_data = {[this, port](const std::vector<u8>& amiibo_data) {
OnAmiiboUpdate(port, amiibo_data);
}},
};
handle->InitializeDevice();
handle->SetCallbacks(callbacks);
}
}
std::shared_ptr<Joycon::JoyconDriver> Joycons::GetNextFreeHandle(
Joycon::ControllerType type) const {
if (type == Joycon::ControllerType::Left) {
for (const auto& device : left_joycons) {
if (!device->IsConnected()) {
return device;
}
}
}
if (type == Joycon::ControllerType::Right) {
for (const auto& device : right_joycons) {
if (!device->IsConnected()) {
return device;
}
}
}
if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
for (const auto& device : pro_joycons) {
if (!device->IsConnected()) {
return device;
}
}
}
return nullptr;
}
bool Joycons::IsVibrationEnabled(const PadIdentifier& identifier) {
const auto handle = GetHandle(identifier);
if (handle == nullptr) {
return false;
}
return handle->IsVibrationEnabled();
}
Common::Input::VibrationError Joycons::SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const Joycon::VibrationValue native_vibration{
.low_amplitude = vibration.low_amplitude,
.low_frequency = vibration.low_frequency,
.high_amplitude = vibration.high_amplitude,
.high_frequency = vibration.high_frequency,
};
auto handle = GetHandle(identifier);
if (handle == nullptr) {
return Common::Input::VibrationError::InvalidHandle;
}
handle->SetVibration(native_vibration);
return Common::Input::VibrationError::None;
}
void Joycons::SetLeds(const PadIdentifier& identifier, const Common::Input::LedStatus& led_status) {
auto handle = GetHandle(identifier);
if (handle == nullptr) {
return;
}
int led_config = led_status.led_1 ? 1 : 0;
led_config += led_status.led_2 ? 2 : 0;
led_config += led_status.led_3 ? 4 : 0;
led_config += led_status.led_4 ? 8 : 0;
const auto result = handle->SetLedConfig(static_cast<u8>(led_config));
if (result != Joycon::DriverResult::Success) {
LOG_ERROR(Input, "Failed to set led config");
}
}
Common::Input::CameraError Joycons::SetCameraFormat(const PadIdentifier& identifier_,
Common::Input::CameraFormat camera_format) {
return Common::Input::CameraError::NotSupported;
};
Common::Input::NfcState Joycons::SupportsNfc(const PadIdentifier& identifier_) const {
return Common::Input::NfcState::Success;
};
Common::Input::NfcState Joycons::WriteNfcData(const PadIdentifier& identifier_,
const std::vector<u8>& data) {
return Common::Input::NfcState::NotSupported;
};
Common::Input::PollingError Joycons::SetPollingMode(const PadIdentifier& identifier,
const Common::Input::PollingMode polling_mode) {
auto handle = GetHandle(identifier);
if (handle == nullptr) {
LOG_ERROR(Input, "Invalid handle {}", identifier.port);
return Common::Input::PollingError::InvalidHandle;
}
switch (polling_mode) {
case Common::Input::PollingMode::NFC:
handle->SetNfcMode();
break;
case Common::Input::PollingMode::Active:
handle->SetActiveMode();
break;
case Common::Input::PollingMode::Pasive:
handle->SetPasiveMode();
break;
case Common::Input::PollingMode::Ring:
handle->SetRingConMode();
break;
default:
return Common::Input::PollingError::NotSupported;
}
return Common::Input::PollingError::None;
}
void Joycons::OnBatteryUpdate(std::size_t port, Joycon::ControllerType type,
Joycon::Battery value) {
const auto identifier = GetIdentifier(port, type);
if (value.charging != 0) {
SetBattery(identifier, Common::Input::BatteryLevel::Charging);
return;
}
Common::Input::BatteryLevel battery{};
switch (value.status) {
case 0:
battery = Common::Input::BatteryLevel::Empty;
break;
case 1:
battery = Common::Input::BatteryLevel::Critical;
break;
case 2:
battery = Common::Input::BatteryLevel::Low;
break;
case 3:
battery = Common::Input::BatteryLevel::Medium;
break;
case 4:
default:
battery = Common::Input::BatteryLevel::Full;
break;
}
SetBattery(identifier, battery);
}
void Joycons::OnColorUpdate(std::size_t port, Joycon::ControllerType type,
const Joycon::Color& value) {
const auto identifier = GetIdentifier(port, type);
Common::Input::BodyColorStatus color{
.body = value.body,
.buttons = value.buttons,
.left_grip = value.left_grip,
.right_grip = value.right_grip,
};
SetColor(identifier, color);
}
void Joycons::OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value) {
const auto identifier = GetIdentifier(port, type);
SetButton(identifier, id, value);
}
void Joycons::OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value) {
const auto identifier = GetIdentifier(port, type);
SetAxis(identifier, id, value);
}
void Joycons::OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
const Joycon::MotionData& value) {
const auto identifier = GetIdentifier(port, type);
BasicMotion motion_data{
.gyro_x = value.gyro_x,
.gyro_y = value.gyro_y,
.gyro_z = value.gyro_z,
.accel_x = value.accel_x,
.accel_y = value.accel_y,
.accel_z = value.accel_z,
.delta_timestamp = 15000,
};
SetMotion(identifier, id, motion_data);
}
void Joycons::OnRingConUpdate(f32 ring_data) {
// To simplify ring detection it will always be mapped to an empty identifier for all
// controllers
constexpr PadIdentifier identifier = {
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};
SetAxis(identifier, 100, ring_data);
}
void Joycons::OnAmiiboUpdate(std::size_t port, const std::vector<u8>& amiibo_data) {
const auto identifier = GetIdentifier(port, Joycon::ControllerType::Right);
const auto nfc_state = amiibo_data.empty() ? Common::Input::NfcState::AmiiboRemoved
: Common::Input::NfcState::NewAmiibo;
SetNfc(identifier, {nfc_state, amiibo_data});
}
std::shared_ptr<Joycon::JoyconDriver> Joycons::GetHandle(PadIdentifier identifier) const {
auto is_handle_active = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
if (!device) {
return false;
}
if (!device->IsConnected()) {
return false;
}
if (device->GetDevicePort() == identifier.port) {
return true;
}
return false;
};
const auto type = static_cast<Joycon::ControllerType>(identifier.pad);
if (type == Joycon::ControllerType::Left) {
for (const auto& device : left_joycons) {
if (is_handle_active(device)) {
return device;
}
}
}
if (type == Joycon::ControllerType::Right) {
for (const auto& device : right_joycons) {
if (is_handle_active(device)) {
return device;
}
}
}
if (type == Joycon::ControllerType::Pro || type == Joycon::ControllerType::Grip) {
for (const auto& device : pro_joycons) {
if (is_handle_active(device)) {
return device;
}
}
}
return nullptr;
}
PadIdentifier Joycons::GetIdentifier(std::size_t port, Joycon::ControllerType type) const {
return {
.guid = Common::UUID{Common::InvalidUUID},
.port = port,
.pad = static_cast<std::size_t>(type),
};
}
std::vector<Common::ParamPackage> Joycons::GetInputDevices() const {
std::vector<Common::ParamPackage> devices{};
auto add_entry = [&](std::shared_ptr<Joycon::JoyconDriver> device) {
if (!device) {
return;
}
if (!device->IsConnected()) {
return;
}
std::string name = fmt::format("{} {}", JoyconName(device->GetHandleDeviceType()),
device->GetDevicePort() + 1);
devices.emplace_back(Common::ParamPackage{
{"engine", GetEngineName()},
{"display", std::move(name)},
{"port", std::to_string(device->GetDevicePort())},
{"pad", std::to_string(static_cast<std::size_t>(device->GetHandleDeviceType()))},
});
};
for (const auto& controller : left_joycons) {
add_entry(controller);
}
for (const auto& controller : right_joycons) {
add_entry(controller);
}
for (const auto& controller : pro_joycons) {
add_entry(controller);
}
// List dual joycon pairs
for (std::size_t i = 0; i < MaxSupportedControllers; i++) {
if (!left_joycons[i] || !right_joycons[i]) {
continue;
}
if (!left_joycons[i]->IsConnected() || !right_joycons[i]->IsConnected()) {
continue;
}
constexpr auto type = Joycon::ControllerType::Dual;
std::string name = fmt::format("{} {}", JoyconName(type), i + 1);
devices.emplace_back(Common::ParamPackage{
{"engine", GetEngineName()},
{"display", std::move(name)},
{"port", std::to_string(i)},
{"pad", std::to_string(static_cast<std::size_t>(type))},
});
}
return devices;
}
ButtonMapping Joycons::GetButtonMappingForDevice(const Common::ParamPackage& params) {
static constexpr std::array<std::tuple<Settings::NativeButton::Values, Joycon::PadButton, bool>,
18>
switch_to_joycon_button = {
std::tuple{Settings::NativeButton::A, Joycon::PadButton::A, true},
{Settings::NativeButton::B, Joycon::PadButton::B, true},
{Settings::NativeButton::X, Joycon::PadButton::X, true},
{Settings::NativeButton::Y, Joycon::PadButton::Y, true},
{Settings::NativeButton::DLeft, Joycon::PadButton::Left, false},
{Settings::NativeButton::DUp, Joycon::PadButton::Up, false},
{Settings::NativeButton::DRight, Joycon::PadButton::Right, false},
{Settings::NativeButton::DDown, Joycon::PadButton::Down, false},
{Settings::NativeButton::L, Joycon::PadButton::L, false},
{Settings::NativeButton::R, Joycon::PadButton::R, true},
{Settings::NativeButton::ZL, Joycon::PadButton::ZL, false},
{Settings::NativeButton::ZR, Joycon::PadButton::ZR, true},
{Settings::NativeButton::Plus, Joycon::PadButton::Plus, true},
{Settings::NativeButton::Minus, Joycon::PadButton::Minus, false},
{Settings::NativeButton::Home, Joycon::PadButton::Home, true},
{Settings::NativeButton::Screenshot, Joycon::PadButton::Capture, false},
{Settings::NativeButton::LStick, Joycon::PadButton::StickL, false},
{Settings::NativeButton::RStick, Joycon::PadButton::StickR, true},
};
if (!params.Has("port")) {
return {};
}
ButtonMapping mapping{};
for (const auto& [switch_button, joycon_button, side] : switch_to_joycon_button) {
int pad = params.Get("pad", 0);
if (pad == static_cast<int>(Joycon::ControllerType::Dual)) {
pad = side ? static_cast<int>(Joycon::ControllerType::Right)
: static_cast<int>(Joycon::ControllerType::Left);
}
Common::ParamPackage button_params{};
button_params.Set("engine", GetEngineName());
button_params.Set("port", params.Get("port", 0));
button_params.Set("pad", pad);
button_params.Set("button", static_cast<int>(joycon_button));
mapping.insert_or_assign(switch_button, std::move(button_params));
}
// Map SL and SR buttons for left joycons
if (params.Get("pad", 0) == static_cast<int>(Joycon::ControllerType::Left)) {
Common::ParamPackage button_params{};
button_params.Set("engine", GetEngineName());
button_params.Set("port", params.Get("port", 0));
button_params.Set("pad", static_cast<int>(Joycon::ControllerType::Left));
Common::ParamPackage sl_button_params = button_params;
Common::ParamPackage sr_button_params = button_params;
sl_button_params.Set("button", static_cast<int>(Joycon::PadButton::LeftSL));
sr_button_params.Set("button", static_cast<int>(Joycon::PadButton::LeftSR));
mapping.insert_or_assign(Settings::NativeButton::SL, std::move(sl_button_params));
mapping.insert_or_assign(Settings::NativeButton::SR, std::move(sr_button_params));
}
// Map SL and SR buttons for right joycons
if (params.Get("pad", 0) == static_cast<int>(Joycon::ControllerType::Right)) {
Common::ParamPackage button_params{};
button_params.Set("engine", GetEngineName());
button_params.Set("port", params.Get("port", 0));
button_params.Set("pad", static_cast<int>(Joycon::ControllerType::Right));
Common::ParamPackage sl_button_params = button_params;
Common::ParamPackage sr_button_params = button_params;
sl_button_params.Set("button", static_cast<int>(Joycon::PadButton::RightSL));
sr_button_params.Set("button", static_cast<int>(Joycon::PadButton::RightSR));
mapping.insert_or_assign(Settings::NativeButton::SL, std::move(sl_button_params));
mapping.insert_or_assign(Settings::NativeButton::SR, std::move(sr_button_params));
}
return mapping;
}
AnalogMapping Joycons::GetAnalogMappingForDevice(const Common::ParamPackage& params) {
if (!params.Has("port")) {
return {};
}
int pad_left = params.Get("pad", 0);
int pad_right = pad_left;
if (pad_left == static_cast<int>(Joycon::ControllerType::Dual)) {
pad_left = static_cast<int>(Joycon::ControllerType::Left);
pad_right = static_cast<int>(Joycon::ControllerType::Right);
}
AnalogMapping mapping = {};
Common::ParamPackage left_analog_params;
left_analog_params.Set("engine", GetEngineName());
left_analog_params.Set("port", params.Get("port", 0));
left_analog_params.Set("pad", pad_left);
left_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::LeftStickX));
left_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::LeftStickY));
mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params));
Common::ParamPackage right_analog_params;
right_analog_params.Set("engine", GetEngineName());
right_analog_params.Set("port", params.Get("port", 0));
right_analog_params.Set("pad", pad_right);
right_analog_params.Set("axis_x", static_cast<int>(Joycon::PadAxes::RightStickX));
right_analog_params.Set("axis_y", static_cast<int>(Joycon::PadAxes::RightStickY));
mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
return mapping;
}
MotionMapping Joycons::GetMotionMappingForDevice(const Common::ParamPackage& params) {
if (!params.Has("port")) {
return {};
}
int pad_left = params.Get("pad", 0);
int pad_right = pad_left;
if (pad_left == static_cast<int>(Joycon::ControllerType::Dual)) {
pad_left = static_cast<int>(Joycon::ControllerType::Left);
pad_right = static_cast<int>(Joycon::ControllerType::Right);
}
MotionMapping mapping = {};
Common::ParamPackage left_motion_params;
left_motion_params.Set("engine", GetEngineName());
left_motion_params.Set("port", params.Get("port", 0));
left_motion_params.Set("pad", pad_left);
left_motion_params.Set("motion", 0);
mapping.insert_or_assign(Settings::NativeMotion::MotionLeft, std::move(left_motion_params));
Common::ParamPackage right_Motion_params;
right_Motion_params.Set("engine", GetEngineName());
right_Motion_params.Set("port", params.Get("port", 0));
right_Motion_params.Set("pad", pad_right);
right_Motion_params.Set("motion", 1);
mapping.insert_or_assign(Settings::NativeMotion::MotionRight, std::move(right_Motion_params));
return mapping;
}
Common::Input::ButtonNames Joycons::GetUIButtonName(const Common::ParamPackage& params) const {
const auto button = static_cast<Joycon::PadButton>(params.Get("button", 0));
switch (button) {
case Joycon::PadButton::Left:
return Common::Input::ButtonNames::ButtonLeft;
case Joycon::PadButton::Right:
return Common::Input::ButtonNames::ButtonRight;
case Joycon::PadButton::Down:
return Common::Input::ButtonNames::ButtonDown;
case Joycon::PadButton::Up:
return Common::Input::ButtonNames::ButtonUp;
case Joycon::PadButton::LeftSL:
case Joycon::PadButton::RightSL:
return Common::Input::ButtonNames::TriggerSL;
case Joycon::PadButton::LeftSR:
case Joycon::PadButton::RightSR:
return Common::Input::ButtonNames::TriggerSR;
case Joycon::PadButton::L:
return Common::Input::ButtonNames::TriggerL;
case Joycon::PadButton::R:
return Common::Input::ButtonNames::TriggerR;
case Joycon::PadButton::ZL:
return Common::Input::ButtonNames::TriggerZL;
case Joycon::PadButton::ZR:
return Common::Input::ButtonNames::TriggerZR;
case Joycon::PadButton::A:
return Common::Input::ButtonNames::ButtonA;
case Joycon::PadButton::B:
return Common::Input::ButtonNames::ButtonB;
case Joycon::PadButton::X:
return Common::Input::ButtonNames::ButtonX;
case Joycon::PadButton::Y:
return Common::Input::ButtonNames::ButtonY;
case Joycon::PadButton::Plus:
return Common::Input::ButtonNames::ButtonPlus;
case Joycon::PadButton::Minus:
return Common::Input::ButtonNames::ButtonMinus;
case Joycon::PadButton::Home:
return Common::Input::ButtonNames::ButtonHome;
case Joycon::PadButton::Capture:
return Common::Input::ButtonNames::ButtonCapture;
case Joycon::PadButton::StickL:
return Common::Input::ButtonNames::ButtonStickL;
case Joycon::PadButton::StickR:
return Common::Input::ButtonNames::ButtonStickR;
default:
return Common::Input::ButtonNames::Undefined;
}
}
Common::Input::ButtonNames Joycons::GetUIName(const Common::ParamPackage& params) const {
if (params.Has("button")) {
return GetUIButtonName(params);
}
if (params.Has("axis")) {
return Common::Input::ButtonNames::Value;
}
if (params.Has("motion")) {
return Common::Input::ButtonNames::Engine;
}
return Common::Input::ButtonNames::Invalid;
}
std::string Joycons::JoyconName(Joycon::ControllerType type) const {
switch (type) {
case Joycon::ControllerType::Left:
return "Left Joycon";
case Joycon::ControllerType::Right:
return "Right Joycon";
case Joycon::ControllerType::Pro:
return "Pro Controller";
case Joycon::ControllerType::Grip:
return "Grip Controller";
case Joycon::ControllerType::Dual:
return "Dual Joycon";
default:
return "Unknow Joycon";
}
}
} // namespace InputCommon

107
src/input_common/drivers/joycon.h Executable file
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <span>
#include <thread>
#include <SDL_hidapi.h>
#include "input_common/input_engine.h"
namespace InputCommon::Joycon {
using SerialNumber = std::array<u8, 15>;
struct Battery;
struct Color;
struct MotionData;
enum class ControllerType;
enum class DriverResult;
class JoyconDriver;
} // namespace InputCommon::Joycon
namespace InputCommon {
class Joycons final : public InputCommon::InputEngine {
public:
explicit Joycons(const std::string& input_engine_);
~Joycons();
bool IsVibrationEnabled(const PadIdentifier& identifier) override;
Common::Input::VibrationError SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
void SetLeds(const PadIdentifier& identifier,
const Common::Input::LedStatus& led_status) override;
Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
Common::Input::CameraFormat camera_format) override;
Common::Input::NfcState SupportsNfc(const PadIdentifier& identifier_) const override;
Common::Input::NfcState WriteNfcData(const PadIdentifier& identifier_,
const std::vector<u8>& data) override;
Common::Input::PollingError SetPollingMode(
const PadIdentifier& identifier, const Common::Input::PollingMode polling_mode) override;
/// Used for automapping features
std::vector<Common::ParamPackage> GetInputDevices() const override;
ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) override;
AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) override;
MotionMapping GetMotionMappingForDevice(const Common::ParamPackage& params) override;
Common::Input::ButtonNames GetUIName(const Common::ParamPackage& params) const override;
private:
static constexpr std::size_t MaxSupportedControllers = 8;
/// For shutting down, clear all data, join all threads, release usb devices
void Reset();
/// Registers controllers, clears all data and starts the scan thread
void Setup();
/// Actively searchs for new devices
void ScanThread(std::stop_token stop_token);
/// Returns true if device is valid and not registered
bool IsDeviceNew(SDL_hid_device_info* device_info) const;
/// Tries to connect to the new device
void RegisterNewDevice(SDL_hid_device_info* device_info);
/// Returns the next free handle
std::shared_ptr<Joycon::JoyconDriver> GetNextFreeHandle(Joycon::ControllerType type) const;
void OnBatteryUpdate(std::size_t port, Joycon::ControllerType type, Joycon::Battery value);
void OnColorUpdate(std::size_t port, Joycon::ControllerType type, const Joycon::Color& value);
void OnButtonUpdate(std::size_t port, Joycon::ControllerType type, int id, bool value);
void OnStickUpdate(std::size_t port, Joycon::ControllerType type, int id, f32 value);
void OnMotionUpdate(std::size_t port, Joycon::ControllerType type, int id,
const Joycon::MotionData& value);
void OnRingConUpdate(f32 ring_data);
void OnAmiiboUpdate(std::size_t port, const std::vector<u8>& amiibo_data);
/// Returns a JoyconHandle corresponding to a PadIdentifier
std::shared_ptr<Joycon::JoyconDriver> GetHandle(PadIdentifier identifier) const;
/// Returns a PadIdentifier corresponding to the port number
PadIdentifier GetIdentifier(std::size_t port, Joycon::ControllerType type) const;
std::string JoyconName(std::size_t port) const;
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
/// Returns the name of the device in text format
std::string JoyconName(Joycon::ControllerType type) const;
std::jthread scan_thread;
bool scan_thread_running{};
// Joycon types are split by type to ease supporting dualjoycon configurations
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> left_joycons{};
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> right_joycons{};
std::array<std::shared_ptr<Joycon::JoyconDriver>, MaxSupportedControllers> pro_joycons{};
};
} // namespace InputCommon

View File

@@ -318,6 +318,14 @@ void SDLDriver::InitJoystick(int joystick_index) {
const auto guid = GetGUID(sdl_joystick);
if (Settings::values.enable_joycon_driver) {
if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e) {
LOG_ERROR(Input, "Device black listed {}", joystick_index);
SDL_JoystickClose(sdl_joystick);
return;
}
}
std::scoped_lock lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
@@ -440,9 +448,14 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
// not a generic one
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
// Disable hidapi drivers for switch controllers when the custom joycon driver is enabled
if (Settings::values.enable_joycon_driver) {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0");
} else {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
}
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
// driver on Linux.