another try
This commit is contained in:
@@ -1,183 +1,183 @@
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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||||
|
||||
if (DEFINED ENV{AZURECIREPO})
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||||
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
|
||||
endif()
|
||||
if (DEFINED ENV{TITLEBARFORMATIDLE})
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||||
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
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||||
endif ()
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||||
if (DEFINED ENV{TITLEBARFORMATRUNNING})
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||||
set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
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||||
endif ()
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||||
if (DEFINED ENV{DISPLAYVERSION})
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set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
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||||
endif ()
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||||
|
||||
include(GenerateSCMRev)
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||||
|
||||
add_library(common STATIC
|
||||
address_space.cpp
|
||||
address_space.h
|
||||
algorithm.h
|
||||
alignment.h
|
||||
announce_multiplayer_room.h
|
||||
assert.cpp
|
||||
assert.h
|
||||
atomic_helpers.h
|
||||
atomic_ops.h
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
bit_cast.h
|
||||
bit_field.h
|
||||
bit_set.h
|
||||
bit_util.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
common_funcs.h
|
||||
common_types.h
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||||
concepts.h
|
||||
div_ceil.h
|
||||
dynamic_library.cpp
|
||||
dynamic_library.h
|
||||
elf.h
|
||||
error.cpp
|
||||
error.h
|
||||
expected.h
|
||||
fiber.cpp
|
||||
fiber.h
|
||||
fixed_point.h
|
||||
fs/file.cpp
|
||||
fs/file.h
|
||||
fs/fs.cpp
|
||||
fs/fs.h
|
||||
fs/fs_paths.h
|
||||
fs/fs_types.h
|
||||
fs/fs_util.cpp
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||||
fs/fs_util.h
|
||||
fs/path_util.cpp
|
||||
fs/path_util.h
|
||||
hash.h
|
||||
hex_util.cpp
|
||||
hex_util.h
|
||||
host_memory.cpp
|
||||
host_memory.h
|
||||
input.h
|
||||
intrusive_red_black_tree.h
|
||||
literals.h
|
||||
logging/backend.cpp
|
||||
logging/backend.h
|
||||
logging/filter.cpp
|
||||
logging/filter.h
|
||||
logging/formatter.h
|
||||
logging/log.h
|
||||
logging/log_entry.h
|
||||
logging/text_formatter.cpp
|
||||
logging/text_formatter.h
|
||||
logging/types.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
math_util.h
|
||||
memory_detect.cpp
|
||||
memory_detect.h
|
||||
microprofile.cpp
|
||||
microprofile.h
|
||||
microprofileui.h
|
||||
multi_level_page_table.cpp
|
||||
multi_level_page_table.h
|
||||
nvidia_flags.cpp
|
||||
nvidia_flags.h
|
||||
page_table.cpp
|
||||
page_table.h
|
||||
param_package.cpp
|
||||
param_package.h
|
||||
parent_of_member.h
|
||||
point.h
|
||||
quaternion.h
|
||||
reader_writer_queue.h
|
||||
ring_buffer.h
|
||||
${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
|
||||
scm_rev.h
|
||||
scope_exit.h
|
||||
settings.cpp
|
||||
settings.h
|
||||
settings_input.cpp
|
||||
settings_input.h
|
||||
socket_types.h
|
||||
spin_lock.cpp
|
||||
spin_lock.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
string_util.cpp
|
||||
string_util.h
|
||||
swap.h
|
||||
telemetry.cpp
|
||||
telemetry.h
|
||||
thread.cpp
|
||||
thread.h
|
||||
thread_queue_list.h
|
||||
thread_worker.h
|
||||
threadsafe_queue.h
|
||||
time_zone.cpp
|
||||
time_zone.h
|
||||
tiny_mt.h
|
||||
tree.h
|
||||
uint128.h
|
||||
unique_function.h
|
||||
uuid.cpp
|
||||
uuid.h
|
||||
vector_math.h
|
||||
virtual_buffer.cpp
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||||
virtual_buffer.h
|
||||
wall_clock.cpp
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||||
wall_clock.h
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||||
zstd_compression.cpp
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||||
zstd_compression.h
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||||
)
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||||
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||||
if(ARCHITECTURE_x86_64)
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target_sources(common
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||||
PRIVATE
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||||
x64/cpu_detect.cpp
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||||
x64/cpu_detect.h
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||||
x64/native_clock.cpp
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||||
x64/native_clock.h
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||||
x64/xbyak_abi.h
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||||
x64/xbyak_util.h
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||||
)
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target_link_libraries(common PRIVATE xbyak)
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endif()
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||||
|
||||
if (MSVC)
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target_compile_definitions(common PRIVATE
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# The standard library doesn't provide any replacement for codecvt yet
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||||
# so we can disable this deprecation warning for the time being.
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||||
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
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)
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target_compile_options(common PRIVATE
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||||
/W4
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||||
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
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||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
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||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
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)
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else()
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||||
target_compile_options(common PRIVATE
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||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
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||||
)
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||||
endif()
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||||
|
||||
create_target_directory_groups(common)
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|
||||
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
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||||
if (TARGET lz4::lz4)
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target_link_libraries(common PRIVATE lz4::lz4)
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||||
else()
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||||
target_link_libraries(common PRIVATE LZ4::lz4_shared)
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||||
endif()
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||||
if (TARGET zstd::zstd)
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||||
target_link_libraries(common PRIVATE zstd::zstd)
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else()
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||||
target_link_libraries(common PRIVATE
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||||
$<IF:$<TARGET_EXISTS:zstd::libzstd_shared>,zstd::libzstd_shared,zstd::libzstd_static>)
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||||
endif()
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
if (DEFINED ENV{AZURECIREPO})
|
||||
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
|
||||
endif()
|
||||
if (DEFINED ENV{TITLEBARFORMATIDLE})
|
||||
set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE})
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||||
endif ()
|
||||
if (DEFINED ENV{TITLEBARFORMATRUNNING})
|
||||
set(TITLE_BAR_FORMAT_RUNNING $ENV{TITLEBARFORMATRUNNING})
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||||
endif ()
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||||
if (DEFINED ENV{DISPLAYVERSION})
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||||
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
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||||
endif ()
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||||
|
||||
include(GenerateSCMRev)
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||||
|
||||
add_library(common STATIC
|
||||
address_space.cpp
|
||||
address_space.h
|
||||
algorithm.h
|
||||
alignment.h
|
||||
announce_multiplayer_room.h
|
||||
assert.cpp
|
||||
assert.h
|
||||
atomic_helpers.h
|
||||
atomic_ops.h
|
||||
detached_tasks.cpp
|
||||
detached_tasks.h
|
||||
bit_cast.h
|
||||
bit_field.h
|
||||
bit_set.h
|
||||
bit_util.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
common_funcs.h
|
||||
common_types.h
|
||||
concepts.h
|
||||
div_ceil.h
|
||||
dynamic_library.cpp
|
||||
dynamic_library.h
|
||||
elf.h
|
||||
error.cpp
|
||||
error.h
|
||||
expected.h
|
||||
fiber.cpp
|
||||
fiber.h
|
||||
fixed_point.h
|
||||
fs/file.cpp
|
||||
fs/file.h
|
||||
fs/fs.cpp
|
||||
fs/fs.h
|
||||
fs/fs_paths.h
|
||||
fs/fs_types.h
|
||||
fs/fs_util.cpp
|
||||
fs/fs_util.h
|
||||
fs/path_util.cpp
|
||||
fs/path_util.h
|
||||
hash.h
|
||||
hex_util.cpp
|
||||
hex_util.h
|
||||
host_memory.cpp
|
||||
host_memory.h
|
||||
input.h
|
||||
intrusive_red_black_tree.h
|
||||
literals.h
|
||||
logging/backend.cpp
|
||||
logging/backend.h
|
||||
logging/filter.cpp
|
||||
logging/filter.h
|
||||
logging/formatter.h
|
||||
logging/log.h
|
||||
logging/log_entry.h
|
||||
logging/text_formatter.cpp
|
||||
logging/text_formatter.h
|
||||
logging/types.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
math_util.h
|
||||
memory_detect.cpp
|
||||
memory_detect.h
|
||||
microprofile.cpp
|
||||
microprofile.h
|
||||
microprofileui.h
|
||||
multi_level_page_table.cpp
|
||||
multi_level_page_table.h
|
||||
nvidia_flags.cpp
|
||||
nvidia_flags.h
|
||||
page_table.cpp
|
||||
page_table.h
|
||||
param_package.cpp
|
||||
param_package.h
|
||||
parent_of_member.h
|
||||
point.h
|
||||
quaternion.h
|
||||
reader_writer_queue.h
|
||||
ring_buffer.h
|
||||
${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
|
||||
scm_rev.h
|
||||
scope_exit.h
|
||||
settings.cpp
|
||||
settings.h
|
||||
settings_input.cpp
|
||||
settings_input.h
|
||||
socket_types.h
|
||||
spin_lock.cpp
|
||||
spin_lock.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
string_util.cpp
|
||||
string_util.h
|
||||
swap.h
|
||||
telemetry.cpp
|
||||
telemetry.h
|
||||
thread.cpp
|
||||
thread.h
|
||||
thread_queue_list.h
|
||||
thread_worker.h
|
||||
threadsafe_queue.h
|
||||
time_zone.cpp
|
||||
time_zone.h
|
||||
tiny_mt.h
|
||||
tree.h
|
||||
uint128.h
|
||||
unique_function.h
|
||||
uuid.cpp
|
||||
uuid.h
|
||||
vector_math.h
|
||||
virtual_buffer.cpp
|
||||
virtual_buffer.h
|
||||
wall_clock.cpp
|
||||
wall_clock.h
|
||||
zstd_compression.cpp
|
||||
zstd_compression.h
|
||||
)
|
||||
|
||||
if(ARCHITECTURE_x86_64)
|
||||
target_sources(common
|
||||
PRIVATE
|
||||
x64/cpu_detect.cpp
|
||||
x64/cpu_detect.h
|
||||
x64/native_clock.cpp
|
||||
x64/native_clock.h
|
||||
x64/xbyak_abi.h
|
||||
x64/xbyak_util.h
|
||||
)
|
||||
target_link_libraries(common PRIVATE xbyak)
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_definitions(common PRIVATE
|
||||
# The standard library doesn't provide any replacement for codecvt yet
|
||||
# so we can disable this deprecation warning for the time being.
|
||||
_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
|
||||
)
|
||||
target_compile_options(common PRIVATE
|
||||
/W4
|
||||
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
|
||||
/we4800 # Implicit conversion from 'type' to bool. Possible information loss
|
||||
)
|
||||
else()
|
||||
target_compile_options(common PRIVATE
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
|
||||
)
|
||||
endif()
|
||||
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
|
||||
if (TARGET lz4::lz4)
|
||||
target_link_libraries(common PRIVATE lz4::lz4)
|
||||
else()
|
||||
target_link_libraries(common PRIVATE LZ4::lz4_shared)
|
||||
endif()
|
||||
if (TARGET zstd::zstd)
|
||||
target_link_libraries(common PRIVATE zstd::zstd)
|
||||
else()
|
||||
target_link_libraries(common PRIVATE
|
||||
$<IF:$<TARGET_EXISTS:zstd::libzstd_shared>,zstd::libzstd_shared,zstd::libzstd_static>)
|
||||
endif()
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/address_space.inc"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template class Common::FlatAllocator<u32, 0, 32>;
|
||||
|
||||
}
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/address_space.inc"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template class Common::FlatAllocator<u32, 0, 32>;
|
||||
|
||||
}
|
||||
|
||||
@@ -1,150 +1,150 @@
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <concepts>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
template <typename VaType, size_t AddressSpaceBits>
|
||||
concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >= AddressSpaceBits;
|
||||
|
||||
struct EmptyStruct {};
|
||||
|
||||
/**
|
||||
* @brief FlatAddressSpaceMap provides a generic VA->PA mapping implementation using a sorted vector
|
||||
*/
|
||||
template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa,
|
||||
bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo = EmptyStruct>
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits>
|
||||
class FlatAddressSpaceMap {
|
||||
public:
|
||||
/// The maximum VA that this AS can technically reach
|
||||
static constexpr VaType VaMaximum{(1ULL << (AddressSpaceBits - 1)) +
|
||||
((1ULL << (AddressSpaceBits - 1)) - 1)};
|
||||
|
||||
explicit FlatAddressSpaceMap(VaType va_limit,
|
||||
std::function<void(VaType, VaType)> unmap_callback = {});
|
||||
|
||||
FlatAddressSpaceMap() = default;
|
||||
|
||||
void Map(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info = {}) {
|
||||
std::scoped_lock lock(block_mutex);
|
||||
MapLocked(virt, phys, size, extra_info);
|
||||
}
|
||||
|
||||
void Unmap(VaType virt, VaType size) {
|
||||
std::scoped_lock lock(block_mutex);
|
||||
UnmapLocked(virt, size);
|
||||
}
|
||||
|
||||
VaType GetVALimit() const {
|
||||
return va_limit;
|
||||
}
|
||||
|
||||
protected:
|
||||
/**
|
||||
* @brief Represents a block of memory in the AS, the physical mapping is contiguous until
|
||||
* another block with a different phys address is hit
|
||||
*/
|
||||
struct Block {
|
||||
/// VA of the block
|
||||
VaType virt{UnmappedVa};
|
||||
/// PA of the block, will increase 1-1 with VA until a new block is encountered
|
||||
PaType phys{UnmappedPa};
|
||||
[[no_unique_address]] ExtraBlockInfo extra_info;
|
||||
|
||||
Block() = default;
|
||||
|
||||
Block(VaType virt_, PaType phys_, ExtraBlockInfo extra_info_)
|
||||
: virt(virt_), phys(phys_), extra_info(extra_info_) {}
|
||||
|
||||
bool Valid() const {
|
||||
return virt != UnmappedVa;
|
||||
}
|
||||
|
||||
bool Mapped() const {
|
||||
return phys != UnmappedPa;
|
||||
}
|
||||
|
||||
bool Unmapped() const {
|
||||
return phys == UnmappedPa;
|
||||
}
|
||||
|
||||
bool operator<(const VaType& p_virt) const {
|
||||
return virt < p_virt;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Maps a PA range into the given AS region
|
||||
* @note block_mutex MUST be locked when calling this
|
||||
*/
|
||||
void MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info);
|
||||
|
||||
/**
|
||||
* @brief Unmaps the given range and merges it with other unmapped regions
|
||||
* @note block_mutex MUST be locked when calling this
|
||||
*/
|
||||
void UnmapLocked(VaType virt, VaType size);
|
||||
|
||||
std::mutex block_mutex;
|
||||
std::vector<Block> blocks{Block{}};
|
||||
|
||||
/// a soft limit on the maximum VA of the AS
|
||||
VaType va_limit{VaMaximum};
|
||||
|
||||
private:
|
||||
/// Callback called when the mappings in an region have changed
|
||||
std::function<void(VaType, VaType)> unmap_callback{};
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief FlatMemoryManager specialises FlatAddressSpaceMap to work as an allocator, with an
|
||||
* initial, fast linear pass and a subsequent slower pass that iterates until it finds a free block
|
||||
*/
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits>
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits>
|
||||
class FlatAllocator
|
||||
: public FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits> {
|
||||
private:
|
||||
using Base = FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits>;
|
||||
|
||||
public:
|
||||
explicit FlatAllocator(VaType virt_start, VaType va_limit = Base::VaMaximum);
|
||||
|
||||
/**
|
||||
* @brief Allocates a region in the AS of the given size and returns its address
|
||||
*/
|
||||
VaType Allocate(VaType size);
|
||||
|
||||
/**
|
||||
* @brief Marks the given region in the AS as allocated
|
||||
*/
|
||||
void AllocateFixed(VaType virt, VaType size);
|
||||
|
||||
/**
|
||||
* @brief Frees an AS region so it can be used again
|
||||
*/
|
||||
void Free(VaType virt, VaType size);
|
||||
|
||||
VaType GetVAStart() const {
|
||||
return virt_start;
|
||||
}
|
||||
|
||||
private:
|
||||
/// The base VA of the allocator, no allocations will be below this
|
||||
VaType virt_start;
|
||||
|
||||
/**
|
||||
* The end address for the initial linear allocation pass
|
||||
* Once this reaches the AS limit the slower allocation path will be used
|
||||
*/
|
||||
VaType current_linear_alloc_end;
|
||||
};
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <concepts>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
template <typename VaType, size_t AddressSpaceBits>
|
||||
concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >= AddressSpaceBits;
|
||||
|
||||
struct EmptyStruct {};
|
||||
|
||||
/**
|
||||
* @brief FlatAddressSpaceMap provides a generic VA->PA mapping implementation using a sorted vector
|
||||
*/
|
||||
template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa,
|
||||
bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo = EmptyStruct>
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits>
|
||||
class FlatAddressSpaceMap {
|
||||
public:
|
||||
/// The maximum VA that this AS can technically reach
|
||||
static constexpr VaType VaMaximum{(1ULL << (AddressSpaceBits - 1)) +
|
||||
((1ULL << (AddressSpaceBits - 1)) - 1)};
|
||||
|
||||
explicit FlatAddressSpaceMap(VaType va_limit,
|
||||
std::function<void(VaType, VaType)> unmap_callback = {});
|
||||
|
||||
FlatAddressSpaceMap() = default;
|
||||
|
||||
void Map(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info = {}) {
|
||||
std::scoped_lock lock(block_mutex);
|
||||
MapLocked(virt, phys, size, extra_info);
|
||||
}
|
||||
|
||||
void Unmap(VaType virt, VaType size) {
|
||||
std::scoped_lock lock(block_mutex);
|
||||
UnmapLocked(virt, size);
|
||||
}
|
||||
|
||||
VaType GetVALimit() const {
|
||||
return va_limit;
|
||||
}
|
||||
|
||||
protected:
|
||||
/**
|
||||
* @brief Represents a block of memory in the AS, the physical mapping is contiguous until
|
||||
* another block with a different phys address is hit
|
||||
*/
|
||||
struct Block {
|
||||
/// VA of the block
|
||||
VaType virt{UnmappedVa};
|
||||
/// PA of the block, will increase 1-1 with VA until a new block is encountered
|
||||
PaType phys{UnmappedPa};
|
||||
[[no_unique_address]] ExtraBlockInfo extra_info;
|
||||
|
||||
Block() = default;
|
||||
|
||||
Block(VaType virt_, PaType phys_, ExtraBlockInfo extra_info_)
|
||||
: virt(virt_), phys(phys_), extra_info(extra_info_) {}
|
||||
|
||||
bool Valid() const {
|
||||
return virt != UnmappedVa;
|
||||
}
|
||||
|
||||
bool Mapped() const {
|
||||
return phys != UnmappedPa;
|
||||
}
|
||||
|
||||
bool Unmapped() const {
|
||||
return phys == UnmappedPa;
|
||||
}
|
||||
|
||||
bool operator<(const VaType& p_virt) const {
|
||||
return virt < p_virt;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Maps a PA range into the given AS region
|
||||
* @note block_mutex MUST be locked when calling this
|
||||
*/
|
||||
void MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info);
|
||||
|
||||
/**
|
||||
* @brief Unmaps the given range and merges it with other unmapped regions
|
||||
* @note block_mutex MUST be locked when calling this
|
||||
*/
|
||||
void UnmapLocked(VaType virt, VaType size);
|
||||
|
||||
std::mutex block_mutex;
|
||||
std::vector<Block> blocks{Block{}};
|
||||
|
||||
/// a soft limit on the maximum VA of the AS
|
||||
VaType va_limit{VaMaximum};
|
||||
|
||||
private:
|
||||
/// Callback called when the mappings in an region have changed
|
||||
std::function<void(VaType, VaType)> unmap_callback{};
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief FlatMemoryManager specialises FlatAddressSpaceMap to work as an allocator, with an
|
||||
* initial, fast linear pass and a subsequent slower pass that iterates until it finds a free block
|
||||
*/
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits>
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits>
|
||||
class FlatAllocator
|
||||
: public FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits> {
|
||||
private:
|
||||
using Base = FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits>;
|
||||
|
||||
public:
|
||||
explicit FlatAllocator(VaType virt_start, VaType va_limit = Base::VaMaximum);
|
||||
|
||||
/**
|
||||
* @brief Allocates a region in the AS of the given size and returns its address
|
||||
*/
|
||||
VaType Allocate(VaType size);
|
||||
|
||||
/**
|
||||
* @brief Marks the given region in the AS as allocated
|
||||
*/
|
||||
void AllocateFixed(VaType virt, VaType size);
|
||||
|
||||
/**
|
||||
* @brief Frees an AS region so it can be used again
|
||||
*/
|
||||
void Free(VaType virt, VaType size);
|
||||
|
||||
VaType GetVAStart() const {
|
||||
return virt_start;
|
||||
}
|
||||
|
||||
private:
|
||||
/// The base VA of the allocator, no allocations will be below this
|
||||
VaType virt_start;
|
||||
|
||||
/**
|
||||
* The end address for the initial linear allocation pass
|
||||
* Once this reaches the AS limit the slower allocation path will be used
|
||||
*/
|
||||
VaType current_linear_alloc_end;
|
||||
};
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,366 +1,366 @@
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/address_space.h"
|
||||
#include "common/assert.h"
|
||||
|
||||
#define MAP_MEMBER(returnType) \
|
||||
template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
|
||||
bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> returnType FlatAddressSpaceMap< \
|
||||
VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
|
||||
#define MAP_MEMBER_CONST() \
|
||||
template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
|
||||
bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> FlatAddressSpaceMap< \
|
||||
VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
|
||||
|
||||
#define MM_MEMBER(returnType) \
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
|
||||
FlatMemoryManager<VaType, UnmappedVa, AddressSpaceBits>
|
||||
|
||||
#define ALLOC_MEMBER(returnType) \
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
|
||||
FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
|
||||
#define ALLOC_MEMBER_CONST() \
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> \
|
||||
FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
|
||||
|
||||
namespace Common {
|
||||
MAP_MEMBER_CONST()::FlatAddressSpaceMap(VaType va_limit_,
|
||||
std::function<void(VaType, VaType)> unmap_callback_)
|
||||
: va_limit{va_limit_}, unmap_callback{std::move(unmap_callback_)} {
|
||||
if (va_limit > VaMaximum) {
|
||||
ASSERT_MSG(false, "Invalid VA limit!");
|
||||
}
|
||||
}
|
||||
|
||||
MAP_MEMBER(void)::MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info) {
|
||||
VaType virt_end{virt + size};
|
||||
|
||||
if (virt_end > va_limit) {
|
||||
ASSERT_MSG(false,
|
||||
"Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
|
||||
virt_end, va_limit);
|
||||
}
|
||||
|
||||
auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
|
||||
if (block_end_successor == blocks.begin()) {
|
||||
ASSERT_MSG(false, "Trying to map a block before the VA start: virt_end: 0x{:X}", virt_end);
|
||||
}
|
||||
|
||||
auto block_end_predecessor{std::prev(block_end_successor)};
|
||||
|
||||
if (block_end_successor != blocks.end()) {
|
||||
// We have blocks in front of us, if one is directly in front then we don't have to add a
|
||||
// tail
|
||||
if (block_end_successor->virt != virt_end) {
|
||||
PaType tailPhys{[&]() -> PaType {
|
||||
if constexpr (!PaContigSplit) {
|
||||
// Always propagate unmapped regions rather than calculating offset
|
||||
return block_end_predecessor->phys;
|
||||
} else {
|
||||
if (block_end_predecessor->Unmapped()) {
|
||||
// Always propagate unmapped regions rather than calculating offset
|
||||
return block_end_predecessor->phys;
|
||||
} else {
|
||||
return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
|
||||
}
|
||||
}
|
||||
}()};
|
||||
|
||||
if (block_end_predecessor->virt >= virt) {
|
||||
// If this block's start would be overlapped by the map then reuse it as a tail
|
||||
// block
|
||||
block_end_predecessor->virt = virt_end;
|
||||
block_end_predecessor->phys = tailPhys;
|
||||
block_end_predecessor->extra_info = block_end_predecessor->extra_info;
|
||||
|
||||
// No longer predecessor anymore
|
||||
block_end_successor = block_end_predecessor--;
|
||||
} else {
|
||||
// Else insert a new one and we're done
|
||||
blocks.insert(block_end_successor,
|
||||
{Block(virt, phys, extra_info),
|
||||
Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// block_end_predecessor will always be unmapped as blocks has to be terminated by an
|
||||
// unmapped chunk
|
||||
if (block_end_predecessor != blocks.begin() && block_end_predecessor->virt >= virt) {
|
||||
// Move the unmapped block start backwards
|
||||
block_end_predecessor->virt = virt_end;
|
||||
|
||||
// No longer predecessor anymore
|
||||
block_end_successor = block_end_predecessor--;
|
||||
} else {
|
||||
// Else insert a new one and we're done
|
||||
blocks.insert(block_end_successor,
|
||||
{Block(virt, phys, extra_info), Block(virt_end, UnmappedPa, {})});
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto block_start_successor{block_end_successor};
|
||||
|
||||
// Walk the block vector to find the start successor as this is more efficient than another
|
||||
// binary search in most scenarios
|
||||
while (std::prev(block_start_successor)->virt >= virt) {
|
||||
block_start_successor--;
|
||||
}
|
||||
|
||||
// Check that the start successor is either the end block or something in between
|
||||
if (block_start_successor->virt > virt_end) {
|
||||
ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
|
||||
} else if (block_start_successor->virt == virt_end) {
|
||||
// We need to create a new block as there are none spare that we would overwrite
|
||||
blocks.insert(block_start_successor, Block(virt, phys, extra_info));
|
||||
} else {
|
||||
// Erase overwritten blocks
|
||||
if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
|
||||
blocks.erase(eraseStart, block_end_successor);
|
||||
}
|
||||
|
||||
// Reuse a block that would otherwise be overwritten as a start block
|
||||
block_start_successor->virt = virt;
|
||||
block_start_successor->phys = phys;
|
||||
block_start_successor->extra_info = extra_info;
|
||||
}
|
||||
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
}
|
||||
|
||||
MAP_MEMBER(void)::UnmapLocked(VaType virt, VaType size) {
|
||||
VaType virt_end{virt + size};
|
||||
|
||||
if (virt_end > va_limit) {
|
||||
ASSERT_MSG(false,
|
||||
"Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
|
||||
virt_end, va_limit);
|
||||
}
|
||||
|
||||
auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
|
||||
if (block_end_successor == blocks.begin()) {
|
||||
ASSERT_MSG(false, "Trying to unmap a block before the VA start: virt_end: 0x{:X}",
|
||||
virt_end);
|
||||
}
|
||||
|
||||
auto block_end_predecessor{std::prev(block_end_successor)};
|
||||
|
||||
auto walk_back_to_predecessor{[&](auto iter) {
|
||||
while (iter->virt >= virt) {
|
||||
iter--;
|
||||
}
|
||||
|
||||
return iter;
|
||||
}};
|
||||
|
||||
auto erase_blocks_with_end_unmapped{[&](auto unmappedEnd) {
|
||||
auto block_start_predecessor{walk_back_to_predecessor(unmappedEnd)};
|
||||
auto block_start_successor{std::next(block_start_predecessor)};
|
||||
|
||||
auto eraseEnd{[&]() {
|
||||
if (block_start_predecessor->Unmapped()) {
|
||||
// If the start predecessor is unmapped then we can erase everything in our region
|
||||
// and be done
|
||||
return std::next(unmappedEnd);
|
||||
} else {
|
||||
// Else reuse the end predecessor as the start of our unmapped region then erase all
|
||||
// up to it
|
||||
unmappedEnd->virt = virt;
|
||||
return unmappedEnd;
|
||||
}
|
||||
}()};
|
||||
|
||||
// We can't have two unmapped regions after each other
|
||||
if (eraseEnd != blocks.end() &&
|
||||
(eraseEnd == block_start_successor ||
|
||||
(block_start_predecessor->Unmapped() && eraseEnd->Unmapped()))) {
|
||||
ASSERT_MSG(false, "Multiple contiguous unmapped regions are unsupported!");
|
||||
}
|
||||
|
||||
blocks.erase(block_start_successor, eraseEnd);
|
||||
}};
|
||||
|
||||
// We can avoid any splitting logic if these are the case
|
||||
if (block_end_predecessor->Unmapped()) {
|
||||
if (block_end_predecessor->virt > virt) {
|
||||
erase_blocks_with_end_unmapped(block_end_predecessor);
|
||||
}
|
||||
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return; // The region is unmapped, bail out early
|
||||
} else if (block_end_successor->virt == virt_end && block_end_successor->Unmapped()) {
|
||||
erase_blocks_with_end_unmapped(block_end_successor);
|
||||
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return; // The region is unmapped here and doesn't need splitting, bail out early
|
||||
} else if (block_end_successor == blocks.end()) {
|
||||
// This should never happen as the end should always follow an unmapped block
|
||||
ASSERT_MSG(false, "Unexpected Memory Manager state!");
|
||||
} else if (block_end_successor->virt != virt_end) {
|
||||
// If one block is directly in front then we don't have to add a tail
|
||||
|
||||
// The previous block is mapped so we will need to add a tail with an offset
|
||||
PaType tailPhys{[&]() {
|
||||
if constexpr (PaContigSplit) {
|
||||
return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
|
||||
} else {
|
||||
return block_end_predecessor->phys;
|
||||
}
|
||||
}()};
|
||||
|
||||
if (block_end_predecessor->virt >= virt) {
|
||||
// If this block's start would be overlapped by the unmap then reuse it as a tail block
|
||||
block_end_predecessor->virt = virt_end;
|
||||
block_end_predecessor->phys = tailPhys;
|
||||
|
||||
// No longer predecessor anymore
|
||||
block_end_successor = block_end_predecessor--;
|
||||
} else {
|
||||
blocks.insert(block_end_successor,
|
||||
{Block(virt, UnmappedPa, {}),
|
||||
Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
// The previous block is mapped and ends before
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Walk the block vector to find the start predecessor as this is more efficient than another
|
||||
// binary search in most scenarios
|
||||
auto block_start_predecessor{walk_back_to_predecessor(block_end_successor)};
|
||||
auto block_start_successor{std::next(block_start_predecessor)};
|
||||
|
||||
if (block_start_successor->virt > virt_end) {
|
||||
ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
|
||||
} else if (block_start_successor->virt == virt_end) {
|
||||
// There are no blocks between the start and the end that would let us skip inserting a new
|
||||
// one for head
|
||||
|
||||
// The previous block is may be unmapped, if so we don't need to insert any unmaps after it
|
||||
if (block_start_predecessor->Mapped()) {
|
||||
blocks.insert(block_start_successor, Block(virt, UnmappedPa, {}));
|
||||
}
|
||||
} else if (block_start_predecessor->Unmapped()) {
|
||||
// If the previous block is unmapped
|
||||
blocks.erase(block_start_successor, block_end_predecessor);
|
||||
} else {
|
||||
// Erase overwritten blocks, skipping the first one as we have written the unmapped start
|
||||
// block there
|
||||
if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
|
||||
blocks.erase(eraseStart, block_end_successor);
|
||||
}
|
||||
|
||||
// Add in the unmapped block header
|
||||
block_start_successor->virt = virt;
|
||||
block_start_successor->phys = UnmappedPa;
|
||||
}
|
||||
|
||||
if (unmap_callback)
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
ALLOC_MEMBER_CONST()::FlatAllocator(VaType virt_start_, VaType va_limit_)
|
||||
: Base{va_limit_}, virt_start{virt_start_}, current_linear_alloc_end{virt_start_} {}
|
||||
|
||||
ALLOC_MEMBER(VaType)::Allocate(VaType size) {
|
||||
std::scoped_lock lock(this->block_mutex);
|
||||
|
||||
VaType alloc_start{UnmappedVa};
|
||||
VaType alloc_end{current_linear_alloc_end + size};
|
||||
|
||||
// Avoid searching backwards in the address space if possible
|
||||
if (alloc_end >= current_linear_alloc_end && alloc_end <= this->va_limit) {
|
||||
auto alloc_end_successor{
|
||||
std::lower_bound(this->blocks.begin(), this->blocks.end(), alloc_end)};
|
||||
if (alloc_end_successor == this->blocks.begin()) {
|
||||
ASSERT_MSG(false, "First block in AS map is invalid!");
|
||||
}
|
||||
|
||||
auto alloc_end_predecessor{std::prev(alloc_end_successor)};
|
||||
if (alloc_end_predecessor->virt <= current_linear_alloc_end) {
|
||||
alloc_start = current_linear_alloc_end;
|
||||
} else {
|
||||
// Skip over fixed any mappings in front of us
|
||||
while (alloc_end_successor != this->blocks.end()) {
|
||||
if (alloc_end_successor->virt - alloc_end_predecessor->virt < size ||
|
||||
alloc_end_predecessor->Mapped()) {
|
||||
alloc_start = alloc_end_predecessor->virt;
|
||||
break;
|
||||
}
|
||||
|
||||
alloc_end_predecessor = alloc_end_successor++;
|
||||
|
||||
// Use the VA limit to calculate if we can fit in the final block since it has no
|
||||
// successor
|
||||
if (alloc_end_successor == this->blocks.end()) {
|
||||
alloc_end = alloc_end_predecessor->virt + size;
|
||||
|
||||
if (alloc_end >= alloc_end_predecessor->virt && alloc_end <= this->va_limit) {
|
||||
alloc_start = alloc_end_predecessor->virt;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (alloc_start != UnmappedVa) {
|
||||
current_linear_alloc_end = alloc_start + size;
|
||||
} else { // If linear allocation overflows the AS then find a gap
|
||||
if (this->blocks.size() <= 2) {
|
||||
ASSERT_MSG(false, "Unexpected allocator state!");
|
||||
}
|
||||
|
||||
auto search_predecessor{this->blocks.begin()};
|
||||
auto search_successor{std::next(search_predecessor)};
|
||||
|
||||
while (search_successor != this->blocks.end() &&
|
||||
(search_successor->virt - search_predecessor->virt < size ||
|
||||
search_predecessor->Mapped())) {
|
||||
search_predecessor = search_successor++;
|
||||
}
|
||||
|
||||
if (search_successor != this->blocks.end()) {
|
||||
alloc_start = search_predecessor->virt;
|
||||
} else {
|
||||
return {}; // AS is full
|
||||
}
|
||||
}
|
||||
|
||||
this->MapLocked(alloc_start, true, size, {});
|
||||
return alloc_start;
|
||||
}
|
||||
|
||||
ALLOC_MEMBER(void)::AllocateFixed(VaType virt, VaType size) {
|
||||
this->Map(virt, true, size);
|
||||
}
|
||||
|
||||
ALLOC_MEMBER(void)::Free(VaType virt, VaType size) {
|
||||
this->Unmap(virt, size);
|
||||
}
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/address_space.h"
|
||||
#include "common/assert.h"
|
||||
|
||||
#define MAP_MEMBER(returnType) \
|
||||
template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
|
||||
bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> returnType FlatAddressSpaceMap< \
|
||||
VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
|
||||
#define MAP_MEMBER_CONST() \
|
||||
template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa, \
|
||||
bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> FlatAddressSpaceMap< \
|
||||
VaType, UnmappedVa, PaType, UnmappedPa, PaContigSplit, AddressSpaceBits, ExtraBlockInfo>
|
||||
|
||||
#define MM_MEMBER(returnType) \
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
|
||||
FlatMemoryManager<VaType, UnmappedVa, AddressSpaceBits>
|
||||
|
||||
#define ALLOC_MEMBER(returnType) \
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> returnType \
|
||||
FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
|
||||
#define ALLOC_MEMBER_CONST() \
|
||||
template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits> \
|
||||
requires AddressSpaceValid<VaType, AddressSpaceBits> \
|
||||
FlatAllocator<VaType, UnmappedVa, AddressSpaceBits>
|
||||
|
||||
namespace Common {
|
||||
MAP_MEMBER_CONST()::FlatAddressSpaceMap(VaType va_limit_,
|
||||
std::function<void(VaType, VaType)> unmap_callback_)
|
||||
: va_limit{va_limit_}, unmap_callback{std::move(unmap_callback_)} {
|
||||
if (va_limit > VaMaximum) {
|
||||
ASSERT_MSG(false, "Invalid VA limit!");
|
||||
}
|
||||
}
|
||||
|
||||
MAP_MEMBER(void)::MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInfo extra_info) {
|
||||
VaType virt_end{virt + size};
|
||||
|
||||
if (virt_end > va_limit) {
|
||||
ASSERT_MSG(false,
|
||||
"Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
|
||||
virt_end, va_limit);
|
||||
}
|
||||
|
||||
auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
|
||||
if (block_end_successor == blocks.begin()) {
|
||||
ASSERT_MSG(false, "Trying to map a block before the VA start: virt_end: 0x{:X}", virt_end);
|
||||
}
|
||||
|
||||
auto block_end_predecessor{std::prev(block_end_successor)};
|
||||
|
||||
if (block_end_successor != blocks.end()) {
|
||||
// We have blocks in front of us, if one is directly in front then we don't have to add a
|
||||
// tail
|
||||
if (block_end_successor->virt != virt_end) {
|
||||
PaType tailPhys{[&]() -> PaType {
|
||||
if constexpr (!PaContigSplit) {
|
||||
// Always propagate unmapped regions rather than calculating offset
|
||||
return block_end_predecessor->phys;
|
||||
} else {
|
||||
if (block_end_predecessor->Unmapped()) {
|
||||
// Always propagate unmapped regions rather than calculating offset
|
||||
return block_end_predecessor->phys;
|
||||
} else {
|
||||
return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
|
||||
}
|
||||
}
|
||||
}()};
|
||||
|
||||
if (block_end_predecessor->virt >= virt) {
|
||||
// If this block's start would be overlapped by the map then reuse it as a tail
|
||||
// block
|
||||
block_end_predecessor->virt = virt_end;
|
||||
block_end_predecessor->phys = tailPhys;
|
||||
block_end_predecessor->extra_info = block_end_predecessor->extra_info;
|
||||
|
||||
// No longer predecessor anymore
|
||||
block_end_successor = block_end_predecessor--;
|
||||
} else {
|
||||
// Else insert a new one and we're done
|
||||
blocks.insert(block_end_successor,
|
||||
{Block(virt, phys, extra_info),
|
||||
Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// block_end_predecessor will always be unmapped as blocks has to be terminated by an
|
||||
// unmapped chunk
|
||||
if (block_end_predecessor != blocks.begin() && block_end_predecessor->virt >= virt) {
|
||||
// Move the unmapped block start backwards
|
||||
block_end_predecessor->virt = virt_end;
|
||||
|
||||
// No longer predecessor anymore
|
||||
block_end_successor = block_end_predecessor--;
|
||||
} else {
|
||||
// Else insert a new one and we're done
|
||||
blocks.insert(block_end_successor,
|
||||
{Block(virt, phys, extra_info), Block(virt_end, UnmappedPa, {})});
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
auto block_start_successor{block_end_successor};
|
||||
|
||||
// Walk the block vector to find the start successor as this is more efficient than another
|
||||
// binary search in most scenarios
|
||||
while (std::prev(block_start_successor)->virt >= virt) {
|
||||
block_start_successor--;
|
||||
}
|
||||
|
||||
// Check that the start successor is either the end block or something in between
|
||||
if (block_start_successor->virt > virt_end) {
|
||||
ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
|
||||
} else if (block_start_successor->virt == virt_end) {
|
||||
// We need to create a new block as there are none spare that we would overwrite
|
||||
blocks.insert(block_start_successor, Block(virt, phys, extra_info));
|
||||
} else {
|
||||
// Erase overwritten blocks
|
||||
if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
|
||||
blocks.erase(eraseStart, block_end_successor);
|
||||
}
|
||||
|
||||
// Reuse a block that would otherwise be overwritten as a start block
|
||||
block_start_successor->virt = virt;
|
||||
block_start_successor->phys = phys;
|
||||
block_start_successor->extra_info = extra_info;
|
||||
}
|
||||
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
}
|
||||
|
||||
MAP_MEMBER(void)::UnmapLocked(VaType virt, VaType size) {
|
||||
VaType virt_end{virt + size};
|
||||
|
||||
if (virt_end > va_limit) {
|
||||
ASSERT_MSG(false,
|
||||
"Trying to map a block past the VA limit: virt_end: 0x{:X}, va_limit: 0x{:X}",
|
||||
virt_end, va_limit);
|
||||
}
|
||||
|
||||
auto block_end_successor{std::lower_bound(blocks.begin(), blocks.end(), virt_end)};
|
||||
if (block_end_successor == blocks.begin()) {
|
||||
ASSERT_MSG(false, "Trying to unmap a block before the VA start: virt_end: 0x{:X}",
|
||||
virt_end);
|
||||
}
|
||||
|
||||
auto block_end_predecessor{std::prev(block_end_successor)};
|
||||
|
||||
auto walk_back_to_predecessor{[&](auto iter) {
|
||||
while (iter->virt >= virt) {
|
||||
iter--;
|
||||
}
|
||||
|
||||
return iter;
|
||||
}};
|
||||
|
||||
auto erase_blocks_with_end_unmapped{[&](auto unmappedEnd) {
|
||||
auto block_start_predecessor{walk_back_to_predecessor(unmappedEnd)};
|
||||
auto block_start_successor{std::next(block_start_predecessor)};
|
||||
|
||||
auto eraseEnd{[&]() {
|
||||
if (block_start_predecessor->Unmapped()) {
|
||||
// If the start predecessor is unmapped then we can erase everything in our region
|
||||
// and be done
|
||||
return std::next(unmappedEnd);
|
||||
} else {
|
||||
// Else reuse the end predecessor as the start of our unmapped region then erase all
|
||||
// up to it
|
||||
unmappedEnd->virt = virt;
|
||||
return unmappedEnd;
|
||||
}
|
||||
}()};
|
||||
|
||||
// We can't have two unmapped regions after each other
|
||||
if (eraseEnd != blocks.end() &&
|
||||
(eraseEnd == block_start_successor ||
|
||||
(block_start_predecessor->Unmapped() && eraseEnd->Unmapped()))) {
|
||||
ASSERT_MSG(false, "Multiple contiguous unmapped regions are unsupported!");
|
||||
}
|
||||
|
||||
blocks.erase(block_start_successor, eraseEnd);
|
||||
}};
|
||||
|
||||
// We can avoid any splitting logic if these are the case
|
||||
if (block_end_predecessor->Unmapped()) {
|
||||
if (block_end_predecessor->virt > virt) {
|
||||
erase_blocks_with_end_unmapped(block_end_predecessor);
|
||||
}
|
||||
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return; // The region is unmapped, bail out early
|
||||
} else if (block_end_successor->virt == virt_end && block_end_successor->Unmapped()) {
|
||||
erase_blocks_with_end_unmapped(block_end_successor);
|
||||
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
return; // The region is unmapped here and doesn't need splitting, bail out early
|
||||
} else if (block_end_successor == blocks.end()) {
|
||||
// This should never happen as the end should always follow an unmapped block
|
||||
ASSERT_MSG(false, "Unexpected Memory Manager state!");
|
||||
} else if (block_end_successor->virt != virt_end) {
|
||||
// If one block is directly in front then we don't have to add a tail
|
||||
|
||||
// The previous block is mapped so we will need to add a tail with an offset
|
||||
PaType tailPhys{[&]() {
|
||||
if constexpr (PaContigSplit) {
|
||||
return block_end_predecessor->phys + virt_end - block_end_predecessor->virt;
|
||||
} else {
|
||||
return block_end_predecessor->phys;
|
||||
}
|
||||
}()};
|
||||
|
||||
if (block_end_predecessor->virt >= virt) {
|
||||
// If this block's start would be overlapped by the unmap then reuse it as a tail block
|
||||
block_end_predecessor->virt = virt_end;
|
||||
block_end_predecessor->phys = tailPhys;
|
||||
|
||||
// No longer predecessor anymore
|
||||
block_end_successor = block_end_predecessor--;
|
||||
} else {
|
||||
blocks.insert(block_end_successor,
|
||||
{Block(virt, UnmappedPa, {}),
|
||||
Block(virt_end, tailPhys, block_end_predecessor->extra_info)});
|
||||
if (unmap_callback) {
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
// The previous block is mapped and ends before
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Walk the block vector to find the start predecessor as this is more efficient than another
|
||||
// binary search in most scenarios
|
||||
auto block_start_predecessor{walk_back_to_predecessor(block_end_successor)};
|
||||
auto block_start_successor{std::next(block_start_predecessor)};
|
||||
|
||||
if (block_start_successor->virt > virt_end) {
|
||||
ASSERT_MSG(false, "Unsorted block in AS map: virt: 0x{:X}", block_start_successor->virt);
|
||||
} else if (block_start_successor->virt == virt_end) {
|
||||
// There are no blocks between the start and the end that would let us skip inserting a new
|
||||
// one for head
|
||||
|
||||
// The previous block is may be unmapped, if so we don't need to insert any unmaps after it
|
||||
if (block_start_predecessor->Mapped()) {
|
||||
blocks.insert(block_start_successor, Block(virt, UnmappedPa, {}));
|
||||
}
|
||||
} else if (block_start_predecessor->Unmapped()) {
|
||||
// If the previous block is unmapped
|
||||
blocks.erase(block_start_successor, block_end_predecessor);
|
||||
} else {
|
||||
// Erase overwritten blocks, skipping the first one as we have written the unmapped start
|
||||
// block there
|
||||
if (auto eraseStart{std::next(block_start_successor)}; eraseStart != block_end_successor) {
|
||||
blocks.erase(eraseStart, block_end_successor);
|
||||
}
|
||||
|
||||
// Add in the unmapped block header
|
||||
block_start_successor->virt = virt;
|
||||
block_start_successor->phys = UnmappedPa;
|
||||
}
|
||||
|
||||
if (unmap_callback)
|
||||
unmap_callback(virt, size);
|
||||
}
|
||||
|
||||
ALLOC_MEMBER_CONST()::FlatAllocator(VaType virt_start_, VaType va_limit_)
|
||||
: Base{va_limit_}, virt_start{virt_start_}, current_linear_alloc_end{virt_start_} {}
|
||||
|
||||
ALLOC_MEMBER(VaType)::Allocate(VaType size) {
|
||||
std::scoped_lock lock(this->block_mutex);
|
||||
|
||||
VaType alloc_start{UnmappedVa};
|
||||
VaType alloc_end{current_linear_alloc_end + size};
|
||||
|
||||
// Avoid searching backwards in the address space if possible
|
||||
if (alloc_end >= current_linear_alloc_end && alloc_end <= this->va_limit) {
|
||||
auto alloc_end_successor{
|
||||
std::lower_bound(this->blocks.begin(), this->blocks.end(), alloc_end)};
|
||||
if (alloc_end_successor == this->blocks.begin()) {
|
||||
ASSERT_MSG(false, "First block in AS map is invalid!");
|
||||
}
|
||||
|
||||
auto alloc_end_predecessor{std::prev(alloc_end_successor)};
|
||||
if (alloc_end_predecessor->virt <= current_linear_alloc_end) {
|
||||
alloc_start = current_linear_alloc_end;
|
||||
} else {
|
||||
// Skip over fixed any mappings in front of us
|
||||
while (alloc_end_successor != this->blocks.end()) {
|
||||
if (alloc_end_successor->virt - alloc_end_predecessor->virt < size ||
|
||||
alloc_end_predecessor->Mapped()) {
|
||||
alloc_start = alloc_end_predecessor->virt;
|
||||
break;
|
||||
}
|
||||
|
||||
alloc_end_predecessor = alloc_end_successor++;
|
||||
|
||||
// Use the VA limit to calculate if we can fit in the final block since it has no
|
||||
// successor
|
||||
if (alloc_end_successor == this->blocks.end()) {
|
||||
alloc_end = alloc_end_predecessor->virt + size;
|
||||
|
||||
if (alloc_end >= alloc_end_predecessor->virt && alloc_end <= this->va_limit) {
|
||||
alloc_start = alloc_end_predecessor->virt;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (alloc_start != UnmappedVa) {
|
||||
current_linear_alloc_end = alloc_start + size;
|
||||
} else { // If linear allocation overflows the AS then find a gap
|
||||
if (this->blocks.size() <= 2) {
|
||||
ASSERT_MSG(false, "Unexpected allocator state!");
|
||||
}
|
||||
|
||||
auto search_predecessor{this->blocks.begin()};
|
||||
auto search_successor{std::next(search_predecessor)};
|
||||
|
||||
while (search_successor != this->blocks.end() &&
|
||||
(search_successor->virt - search_predecessor->virt < size ||
|
||||
search_predecessor->Mapped())) {
|
||||
search_predecessor = search_successor++;
|
||||
}
|
||||
|
||||
if (search_successor != this->blocks.end()) {
|
||||
alloc_start = search_predecessor->virt;
|
||||
} else {
|
||||
return {}; // AS is full
|
||||
}
|
||||
}
|
||||
|
||||
this->MapLocked(alloc_start, true, size, {});
|
||||
return alloc_start;
|
||||
}
|
||||
|
||||
ALLOC_MEMBER(void)::AllocateFixed(VaType virt, VaType size) {
|
||||
this->Map(virt, true, size);
|
||||
}
|
||||
|
||||
ALLOC_MEMBER(void)::Free(VaType virt, VaType size) {
|
||||
this->Unmap(virt, size);
|
||||
}
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,35 +1,35 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
// Algorithms that operate on iterators, much like the <algorithm> header.
|
||||
//
|
||||
// Note: If the algorithm is not general-purpose and/or doesn't operate on iterators,
|
||||
// it should probably not be placed within this header.
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class ForwardIt, class T, class Compare = std::less<>>
|
||||
[[nodiscard]] ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value,
|
||||
Compare comp = {}) {
|
||||
// Note: BOTH type T and the type after ForwardIt is dereferenced
|
||||
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
|
||||
// This is stricter than lower_bound requirement (see above)
|
||||
|
||||
first = std::lower_bound(first, last, value, comp);
|
||||
return first != last && !comp(value, *first) ? first : last;
|
||||
}
|
||||
|
||||
template <typename T, typename Func, typename... Args>
|
||||
T FoldRight(T initial_value, Func&& func, Args&&... args) {
|
||||
T value{initial_value};
|
||||
const auto high_func = [&value, &func]<typename U>(U x) { value = func(value, x); };
|
||||
(std::invoke(high_func, std::forward<Args>(args)), ...);
|
||||
return value;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
|
||||
// Algorithms that operate on iterators, much like the <algorithm> header.
|
||||
//
|
||||
// Note: If the algorithm is not general-purpose and/or doesn't operate on iterators,
|
||||
// it should probably not be placed within this header.
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class ForwardIt, class T, class Compare = std::less<>>
|
||||
[[nodiscard]] ForwardIt BinaryFind(ForwardIt first, ForwardIt last, const T& value,
|
||||
Compare comp = {}) {
|
||||
// Note: BOTH type T and the type after ForwardIt is dereferenced
|
||||
// must be implicitly convertible to BOTH Type1 and Type2, used in Compare.
|
||||
// This is stricter than lower_bound requirement (see above)
|
||||
|
||||
first = std::lower_bound(first, last, value, comp);
|
||||
return first != last && !comp(value, *first) ? first : last;
|
||||
}
|
||||
|
||||
template <typename T, typename Func, typename... Args>
|
||||
T FoldRight(T initial_value, Func&& func, Args&&... args) {
|
||||
T value{initial_value};
|
||||
const auto high_func = [&value, &func]<typename U>(U x) { value = func(value, x); };
|
||||
(std::invoke(high_func, std::forward<Args>(args)), ...);
|
||||
return value;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,94 +1,94 @@
|
||||
// SPDX-FileCopyrightText: 2014 Jannik Vogel <email@jannikvogel.de>
|
||||
// SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
|
||||
auto mod{static_cast<T>(value % size)};
|
||||
value -= mod;
|
||||
return static_cast<T>(mod == T{0} ? value : value + size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
|
||||
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
|
||||
return static_cast<T>(value - value % size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr bool Is4KBAligned(T value) {
|
||||
return (value & 0xFFF) == 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr bool IsWordAligned(T value) {
|
||||
return (value & 0b11) == 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
|
||||
using U = typename std::make_unsigned_t<T>;
|
||||
const U mask = static_cast<U>(alignment - 1);
|
||||
return (value & mask) == 0;
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] constexpr T DivideUp(T x, U y) {
|
||||
return (x + (y - 1)) / y;
|
||||
}
|
||||
|
||||
template <typename T, size_t Align = 16>
|
||||
class AlignmentAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
using size_type = size_t;
|
||||
using difference_type = ptrdiff_t;
|
||||
|
||||
using propagate_on_container_copy_assignment = std::true_type;
|
||||
using propagate_on_container_move_assignment = std::true_type;
|
||||
using propagate_on_container_swap = std::true_type;
|
||||
using is_always_equal = std::false_type;
|
||||
|
||||
constexpr AlignmentAllocator() noexcept = default;
|
||||
|
||||
template <typename T2>
|
||||
constexpr AlignmentAllocator(const AlignmentAllocator<T2, Align>&) noexcept {}
|
||||
|
||||
[[nodiscard]] T* allocate(size_type n) {
|
||||
return static_cast<T*>(::operator new (n * sizeof(T), std::align_val_t{Align}));
|
||||
}
|
||||
|
||||
void deallocate(T* p, size_type n) {
|
||||
::operator delete (p, n * sizeof(T), std::align_val_t{Align});
|
||||
}
|
||||
|
||||
template <typename T2>
|
||||
struct rebind {
|
||||
using other = AlignmentAllocator<T2, Align>;
|
||||
};
|
||||
|
||||
template <typename T2, size_t Align2>
|
||||
constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
|
||||
return std::is_same_v<T, T2> && Align == Align2;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2014 Jannik Vogel <email@jannikvogel.de>
|
||||
// SPDX-License-Identifier: CC0-1.0
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
|
||||
auto mod{static_cast<T>(value % size)};
|
||||
value -= mod;
|
||||
return static_cast<T>(mod == T{0} ? value : value + size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
|
||||
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
|
||||
return static_cast<T>(value - value % size);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr bool Is4KBAligned(T value) {
|
||||
return (value & 0xFFF) == 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr bool IsWordAligned(T value) {
|
||||
return (value & 0b11) == 0;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
|
||||
using U = typename std::make_unsigned_t<T>;
|
||||
const U mask = static_cast<U>(alignment - 1);
|
||||
return (value & mask) == 0;
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] constexpr T DivideUp(T x, U y) {
|
||||
return (x + (y - 1)) / y;
|
||||
}
|
||||
|
||||
template <typename T, size_t Align = 16>
|
||||
class AlignmentAllocator {
|
||||
public:
|
||||
using value_type = T;
|
||||
using size_type = size_t;
|
||||
using difference_type = ptrdiff_t;
|
||||
|
||||
using propagate_on_container_copy_assignment = std::true_type;
|
||||
using propagate_on_container_move_assignment = std::true_type;
|
||||
using propagate_on_container_swap = std::true_type;
|
||||
using is_always_equal = std::false_type;
|
||||
|
||||
constexpr AlignmentAllocator() noexcept = default;
|
||||
|
||||
template <typename T2>
|
||||
constexpr AlignmentAllocator(const AlignmentAllocator<T2, Align>&) noexcept {}
|
||||
|
||||
[[nodiscard]] T* allocate(size_type n) {
|
||||
return static_cast<T*>(::operator new (n * sizeof(T), std::align_val_t{Align}));
|
||||
}
|
||||
|
||||
void deallocate(T* p, size_type n) {
|
||||
::operator delete (p, n * sizeof(T), std::align_val_t{Align});
|
||||
}
|
||||
|
||||
template <typename T2>
|
||||
struct rebind {
|
||||
using other = AlignmentAllocator<T2, Align>;
|
||||
};
|
||||
|
||||
template <typename T2, size_t Align2>
|
||||
constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
|
||||
return std::is_same_v<T, T2> && Align == Align2;
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,140 +1,140 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "web_service/web_result.h"
|
||||
|
||||
namespace AnnounceMultiplayerRoom {
|
||||
|
||||
struct GameInfo {
|
||||
std::string name{""};
|
||||
u64 id{0};
|
||||
std::string version{""};
|
||||
};
|
||||
|
||||
struct Member {
|
||||
std::string username;
|
||||
std::string nickname;
|
||||
std::string display_name;
|
||||
std::string avatar_url;
|
||||
Network::IPv4Address fake_ip;
|
||||
GameInfo game;
|
||||
};
|
||||
|
||||
struct RoomInformation {
|
||||
std::string name; ///< Name of the server
|
||||
std::string description; ///< Server description
|
||||
u32 member_slots; ///< Maximum number of members in this room
|
||||
u16 port; ///< The port of this room
|
||||
GameInfo preferred_game; ///< Game to advertise that you want to play
|
||||
std::string host_username; ///< Forum username of the host
|
||||
bool enable_yuzu_mods; ///< Allow yuzu Moderators to moderate on this room
|
||||
};
|
||||
|
||||
struct Room {
|
||||
RoomInformation information;
|
||||
|
||||
std::string id;
|
||||
std::string verify_uid; ///< UID used for verification
|
||||
std::string ip;
|
||||
u32 net_version;
|
||||
bool has_password;
|
||||
|
||||
std::vector<Member> members;
|
||||
};
|
||||
using RoomList = std::vector<Room>;
|
||||
|
||||
/**
|
||||
* A AnnounceMultiplayerRoom interface class. A backend to submit/get to/from a web service should
|
||||
* implement this interface.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
/**
|
||||
* Sets the Information that gets used for the announce
|
||||
* @param uid The Id of the room
|
||||
* @param name The name of the room
|
||||
* @param description The room description
|
||||
* @param port The port of the room
|
||||
* @param net_version The version of the libNetwork that gets used
|
||||
* @param has_password True if the room is passowrd protected
|
||||
* @param preferred_game The preferred game of the room
|
||||
* @param preferred_game_id The title id of the preferred game
|
||||
*/
|
||||
virtual void SetRoomInformation(const std::string& name, const std::string& description,
|
||||
const u16 port, const u32 max_player, const u32 net_version,
|
||||
const bool has_password, const GameInfo& preferred_game) = 0;
|
||||
/**
|
||||
* Adds a player information to the data that gets announced
|
||||
* @param member The player to add
|
||||
*/
|
||||
virtual void AddPlayer(const Member& member) = 0;
|
||||
|
||||
/**
|
||||
* Updates the data in the announce service. Re-register the room when required.
|
||||
* @result The result of the update attempt
|
||||
*/
|
||||
virtual WebService::WebResult Update() = 0;
|
||||
|
||||
/**
|
||||
* Registers the data in the announce service
|
||||
* @result The result of the register attempt. When the result code is Success, A global Guid of
|
||||
* the room which may be used for verification will be in the result's returned_data.
|
||||
*/
|
||||
virtual WebService::WebResult Register() = 0;
|
||||
|
||||
/**
|
||||
* Empties the stored players
|
||||
*/
|
||||
virtual void ClearPlayers() = 0;
|
||||
|
||||
/**
|
||||
* Get the room information from the announce service
|
||||
* @result A list of all rooms the announce service has
|
||||
*/
|
||||
virtual RoomList GetRoomList() = 0;
|
||||
|
||||
/**
|
||||
* Sends a delete message to the announce service
|
||||
*/
|
||||
virtual void Delete() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Empty implementation of AnnounceMultiplayerRoom interface that drops all data. Used when a
|
||||
* functional backend implementation is not available.
|
||||
*/
|
||||
class NullBackend : public Backend {
|
||||
public:
|
||||
~NullBackend() = default;
|
||||
void SetRoomInformation(const std::string& /*name*/, const std::string& /*description*/,
|
||||
const u16 /*port*/, const u32 /*max_player*/, const u32 /*net_version*/,
|
||||
const bool /*has_password*/,
|
||||
const GameInfo& /*preferred_game*/) override {}
|
||||
void AddPlayer(const Member& /*member*/) override {}
|
||||
WebService::WebResult Update() override {
|
||||
return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
|
||||
"WebService is missing", ""};
|
||||
}
|
||||
WebService::WebResult Register() override {
|
||||
return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
|
||||
"WebService is missing", ""};
|
||||
}
|
||||
void ClearPlayers() override {}
|
||||
RoomList GetRoomList() override {
|
||||
return RoomList{};
|
||||
}
|
||||
|
||||
void Delete() override {}
|
||||
};
|
||||
|
||||
} // namespace AnnounceMultiplayerRoom
|
||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/socket_types.h"
|
||||
#include "web_service/web_result.h"
|
||||
|
||||
namespace AnnounceMultiplayerRoom {
|
||||
|
||||
struct GameInfo {
|
||||
std::string name{""};
|
||||
u64 id{0};
|
||||
std::string version{""};
|
||||
};
|
||||
|
||||
struct Member {
|
||||
std::string username;
|
||||
std::string nickname;
|
||||
std::string display_name;
|
||||
std::string avatar_url;
|
||||
Network::IPv4Address fake_ip;
|
||||
GameInfo game;
|
||||
};
|
||||
|
||||
struct RoomInformation {
|
||||
std::string name; ///< Name of the server
|
||||
std::string description; ///< Server description
|
||||
u32 member_slots; ///< Maximum number of members in this room
|
||||
u16 port; ///< The port of this room
|
||||
GameInfo preferred_game; ///< Game to advertise that you want to play
|
||||
std::string host_username; ///< Forum username of the host
|
||||
bool enable_yuzu_mods; ///< Allow yuzu Moderators to moderate on this room
|
||||
};
|
||||
|
||||
struct Room {
|
||||
RoomInformation information;
|
||||
|
||||
std::string id;
|
||||
std::string verify_uid; ///< UID used for verification
|
||||
std::string ip;
|
||||
u32 net_version;
|
||||
bool has_password;
|
||||
|
||||
std::vector<Member> members;
|
||||
};
|
||||
using RoomList = std::vector<Room>;
|
||||
|
||||
/**
|
||||
* A AnnounceMultiplayerRoom interface class. A backend to submit/get to/from a web service should
|
||||
* implement this interface.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
/**
|
||||
* Sets the Information that gets used for the announce
|
||||
* @param uid The Id of the room
|
||||
* @param name The name of the room
|
||||
* @param description The room description
|
||||
* @param port The port of the room
|
||||
* @param net_version The version of the libNetwork that gets used
|
||||
* @param has_password True if the room is passowrd protected
|
||||
* @param preferred_game The preferred game of the room
|
||||
* @param preferred_game_id The title id of the preferred game
|
||||
*/
|
||||
virtual void SetRoomInformation(const std::string& name, const std::string& description,
|
||||
const u16 port, const u32 max_player, const u32 net_version,
|
||||
const bool has_password, const GameInfo& preferred_game) = 0;
|
||||
/**
|
||||
* Adds a player information to the data that gets announced
|
||||
* @param member The player to add
|
||||
*/
|
||||
virtual void AddPlayer(const Member& member) = 0;
|
||||
|
||||
/**
|
||||
* Updates the data in the announce service. Re-register the room when required.
|
||||
* @result The result of the update attempt
|
||||
*/
|
||||
virtual WebService::WebResult Update() = 0;
|
||||
|
||||
/**
|
||||
* Registers the data in the announce service
|
||||
* @result The result of the register attempt. When the result code is Success, A global Guid of
|
||||
* the room which may be used for verification will be in the result's returned_data.
|
||||
*/
|
||||
virtual WebService::WebResult Register() = 0;
|
||||
|
||||
/**
|
||||
* Empties the stored players
|
||||
*/
|
||||
virtual void ClearPlayers() = 0;
|
||||
|
||||
/**
|
||||
* Get the room information from the announce service
|
||||
* @result A list of all rooms the announce service has
|
||||
*/
|
||||
virtual RoomList GetRoomList() = 0;
|
||||
|
||||
/**
|
||||
* Sends a delete message to the announce service
|
||||
*/
|
||||
virtual void Delete() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Empty implementation of AnnounceMultiplayerRoom interface that drops all data. Used when a
|
||||
* functional backend implementation is not available.
|
||||
*/
|
||||
class NullBackend : public Backend {
|
||||
public:
|
||||
~NullBackend() = default;
|
||||
void SetRoomInformation(const std::string& /*name*/, const std::string& /*description*/,
|
||||
const u16 /*port*/, const u32 /*max_player*/, const u32 /*net_version*/,
|
||||
const bool /*has_password*/,
|
||||
const GameInfo& /*preferred_game*/) override {}
|
||||
void AddPlayer(const Member& /*member*/) override {}
|
||||
WebService::WebResult Update() override {
|
||||
return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
|
||||
"WebService is missing", ""};
|
||||
}
|
||||
WebService::WebResult Register() override {
|
||||
return WebService::WebResult{WebService::WebResult::Code::NoWebservice,
|
||||
"WebService is missing", ""};
|
||||
}
|
||||
void ClearPlayers() override {}
|
||||
RoomList GetRoomList() override {
|
||||
return RoomList{};
|
||||
}
|
||||
|
||||
void Delete() override {}
|
||||
};
|
||||
|
||||
} // namespace AnnounceMultiplayerRoom
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
void assert_fail_impl() {
|
||||
if (Settings::values.use_debug_asserts) {
|
||||
Crash();
|
||||
}
|
||||
}
|
||||
|
||||
[[noreturn]] void unreachable_impl() {
|
||||
Crash();
|
||||
throw std::runtime_error("Unreachable code");
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
void assert_fail_impl() {
|
||||
if (Settings::values.use_debug_asserts) {
|
||||
Crash();
|
||||
}
|
||||
}
|
||||
|
||||
[[noreturn]] void unreachable_impl() {
|
||||
Crash();
|
||||
throw std::runtime_error("Unreachable code");
|
||||
}
|
||||
|
||||
@@ -1,84 +1,84 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/logging/log.h"
|
||||
|
||||
// Sometimes we want to try to continue even after hitting an assert.
|
||||
// However touching this file yields a global recompilation as this header is included almost
|
||||
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
|
||||
|
||||
void assert_fail_impl();
|
||||
[[noreturn]] void unreachable_impl();
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define YUZU_NO_INLINE __declspec(noinline)
|
||||
#else
|
||||
#define YUZU_NO_INLINE __attribute__((noinline))
|
||||
#endif
|
||||
|
||||
#define ASSERT(_a_) \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!"); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
}())
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
}())
|
||||
|
||||
#define UNREACHABLE() \
|
||||
do { \
|
||||
LOG_CRITICAL(Debug, "Unreachable code!"); \
|
||||
unreachable_impl(); \
|
||||
} while (0)
|
||||
|
||||
#define UNREACHABLE_MSG(...) \
|
||||
do { \
|
||||
LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
|
||||
unreachable_impl(); \
|
||||
} while (0)
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
||||
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
|
||||
#else // not debug
|
||||
#define DEBUG_ASSERT(_a_) \
|
||||
do { \
|
||||
} while (0)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
|
||||
do { \
|
||||
} while (0)
|
||||
#endif
|
||||
|
||||
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
|
||||
|
||||
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE(_a_, _b_) \
|
||||
do { \
|
||||
ASSERT(_a_); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
|
||||
do { \
|
||||
ASSERT_MSG(_a_, __VA_ARGS__); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/logging/log.h"
|
||||
|
||||
// Sometimes we want to try to continue even after hitting an assert.
|
||||
// However touching this file yields a global recompilation as this header is included almost
|
||||
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
|
||||
|
||||
void assert_fail_impl();
|
||||
[[noreturn]] void unreachable_impl();
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define YUZU_NO_INLINE __declspec(noinline)
|
||||
#else
|
||||
#define YUZU_NO_INLINE __attribute__((noinline))
|
||||
#endif
|
||||
|
||||
#define ASSERT(_a_) \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!"); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
}())
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
([&]() YUZU_NO_INLINE { \
|
||||
if (!(_a_)) [[unlikely]] { \
|
||||
LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
|
||||
assert_fail_impl(); \
|
||||
} \
|
||||
}())
|
||||
|
||||
#define UNREACHABLE() \
|
||||
do { \
|
||||
LOG_CRITICAL(Debug, "Unreachable code!"); \
|
||||
unreachable_impl(); \
|
||||
} while (0)
|
||||
|
||||
#define UNREACHABLE_MSG(...) \
|
||||
do { \
|
||||
LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
|
||||
unreachable_impl(); \
|
||||
} while (0)
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
||||
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
|
||||
#else // not debug
|
||||
#define DEBUG_ASSERT(_a_) \
|
||||
do { \
|
||||
} while (0)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
|
||||
do { \
|
||||
} while (0)
|
||||
#endif
|
||||
|
||||
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
|
||||
|
||||
#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE(_a_, _b_) \
|
||||
do { \
|
||||
ASSERT(_a_); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
// If the assert is ignored, execute _b_
|
||||
#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
|
||||
do { \
|
||||
ASSERT_MSG(_a_, __VA_ARGS__); \
|
||||
if (!(_a_)) { \
|
||||
_b_ \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,166 +1,166 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#if _MSC_VER
|
||||
#include <intrin.h>
|
||||
#else
|
||||
#include <cstring>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if _MSC_VER
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
const u8 result =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
const u16 result =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
const u32 result =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
|
||||
value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0],
|
||||
reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
|
||||
expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
const bool result =
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
actual = expected;
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
u128 result{};
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
|
||||
result[0], reinterpret_cast<__int64*>(result.data()));
|
||||
return result;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
unsigned __int128 actual_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
std::memcpy(actual.data(), &actual_a, sizeof(u128));
|
||||
return actual_a == expected_a;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
unsigned __int128 zeros_a = 0;
|
||||
unsigned __int128 result_a =
|
||||
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
|
||||
|
||||
u128 result;
|
||||
std::memcpy(result.data(), &result_a, sizeof(u128));
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#if _MSC_VER
|
||||
#include <intrin.h>
|
||||
#else
|
||||
#include <cstring>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if _MSC_VER
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
const u8 result =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
const u16 result =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
const u32 result =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
const u64 result = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer),
|
||||
value, expected);
|
||||
return result == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
return _InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0],
|
||||
reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange8(reinterpret_cast<volatile char*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange16(reinterpret_cast<volatile short*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual =
|
||||
_InterlockedCompareExchange(reinterpret_cast<volatile long*>(pointer), value, expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = _InterlockedCompareExchange64(reinterpret_cast<volatile __int64*>(pointer), value,
|
||||
expected);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
const bool result =
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), value[1],
|
||||
value[0], reinterpret_cast<__int64*>(expected.data())) != 0;
|
||||
actual = expected;
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
u128 result{};
|
||||
_InterlockedCompareExchange128(reinterpret_cast<volatile __int64*>(pointer), result[1],
|
||||
result[0], reinterpret_cast<__int64*>(result.data()));
|
||||
return result;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected) {
|
||||
return __sync_bool_compare_and_swap(pointer, expected, value);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u8* pointer, u8 value, u8 expected,
|
||||
u8& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u16* pointer, u16 value, u16 expected,
|
||||
u16& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u32* pointer, u32 value, u32 expected,
|
||||
u32& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u64 value, u64 expected,
|
||||
u64& actual) {
|
||||
actual = __sync_val_compare_and_swap(pointer, expected, value);
|
||||
return actual == expected;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline bool AtomicCompareAndSwap(volatile u64* pointer, u128 value, u128 expected,
|
||||
u128& actual) {
|
||||
unsigned __int128 value_a;
|
||||
unsigned __int128 expected_a;
|
||||
unsigned __int128 actual_a;
|
||||
std::memcpy(&value_a, value.data(), sizeof(u128));
|
||||
std::memcpy(&expected_a, expected.data(), sizeof(u128));
|
||||
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
|
||||
std::memcpy(actual.data(), &actual_a, sizeof(u128));
|
||||
return actual_a == expected_a;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline u128 AtomicLoad128(volatile u64* pointer) {
|
||||
unsigned __int128 zeros_a = 0;
|
||||
unsigned __int128 result_a =
|
||||
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
|
||||
|
||||
u128 result;
|
||||
std::memcpy(result.data(), &result_a, sizeof(u128));
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename To, typename From>
|
||||
[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
|
||||
std::is_trivially_copyable_v<To>,
|
||||
To>
|
||||
BitCast(const From& src) noexcept {
|
||||
To dst;
|
||||
std::memcpy(&dst, &src, sizeof(To));
|
||||
return dst;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename To, typename From>
|
||||
[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
|
||||
std::is_trivially_copyable_v<To>,
|
||||
To>
|
||||
BitCast(const From& src) noexcept {
|
||||
To dst;
|
||||
std::memcpy(&dst, &src, sizeof(To));
|
||||
return dst;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,190 +1,190 @@
|
||||
// SPDX-FileCopyrightText: 2014 Tony Wasserka
|
||||
// SPDX-FileCopyrightText: 2014 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: BSD-3-Clause AND GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <limits>
|
||||
#include <type_traits>
|
||||
#include "common/swap.h"
|
||||
|
||||
/*
|
||||
* Abstract bitfield class
|
||||
*
|
||||
* Allows endianness-independent access to individual bitfields within some raw
|
||||
* integer value. The assembly generated by this class is identical to the
|
||||
* usage of raw bitfields, so it's a perfectly fine replacement.
|
||||
*
|
||||
* For BitField<X,Y,Z>, X is the distance of the bitfield to the LSB of the
|
||||
* raw value, Y is the length in bits of the bitfield. Z is an integer type
|
||||
* which determines the sign of the bitfield. Z must have the same size as the
|
||||
* raw integer.
|
||||
*
|
||||
*
|
||||
* General usage:
|
||||
*
|
||||
* Create a new union with the raw integer value as a member.
|
||||
* Then for each bitfield you want to expose, add a BitField member
|
||||
* in the union. The template parameters are the bit offset and the number
|
||||
* of desired bits.
|
||||
*
|
||||
* Changes in the bitfield members will then get reflected in the raw integer
|
||||
* value and vice-versa.
|
||||
*
|
||||
*
|
||||
* Sample usage:
|
||||
*
|
||||
* union SomeRegister
|
||||
* {
|
||||
* u32 hex;
|
||||
*
|
||||
* BitField<0,7,u32> first_seven_bits; // unsigned
|
||||
* BitField<7,8,u32> next_eight_bits; // unsigned
|
||||
* BitField<3,15,s32> some_signed_fields; // signed
|
||||
* };
|
||||
*
|
||||
* This is equivalent to the little-endian specific code:
|
||||
*
|
||||
* union SomeRegister
|
||||
* {
|
||||
* u32 hex;
|
||||
*
|
||||
* struct
|
||||
* {
|
||||
* u32 first_seven_bits : 7;
|
||||
* u32 next_eight_bits : 8;
|
||||
* };
|
||||
* struct
|
||||
* {
|
||||
* u32 : 3; // padding
|
||||
* s32 some_signed_fields : 15;
|
||||
* };
|
||||
* };
|
||||
*
|
||||
*
|
||||
* Caveats:
|
||||
*
|
||||
* 1)
|
||||
* BitField provides automatic casting from and to the storage type where
|
||||
* appropriate. However, when using non-typesafe functions like printf, an
|
||||
* explicit cast must be performed on the BitField object to make sure it gets
|
||||
* passed correctly, e.g.:
|
||||
* printf("Value: %d", (s32)some_register.some_signed_fields);
|
||||
*
|
||||
* 2)
|
||||
* Not really a caveat, but potentially irritating: This class is used in some
|
||||
* packed structures that do not guarantee proper alignment. Therefore we have
|
||||
* to use #pragma pack here not to pack the members of the class, but instead
|
||||
* to break GCC's assumption that the members of the class are aligned on
|
||||
* sizeof(StorageType).
|
||||
* TODO(neobrain): Confirm that this is a proper fix and not just masking
|
||||
* symptoms.
|
||||
*/
|
||||
#pragma pack(1)
|
||||
template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag>
|
||||
struct BitField {
|
||||
private:
|
||||
// UnderlyingType is T for non-enum types and the underlying type of T if
|
||||
// T is an enumeration. Note that T is wrapped within an enable_if in the
|
||||
// former case to workaround compile errors which arise when using
|
||||
// std::underlying_type<T>::type directly.
|
||||
using UnderlyingType = typename std::conditional_t<std::is_enum_v<T>, std::underlying_type<T>,
|
||||
std::enable_if<true, T>>::type;
|
||||
|
||||
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
|
||||
using StorageType = std::make_unsigned_t<UnderlyingType>;
|
||||
|
||||
using StorageTypeWithEndian = typename AddEndian<StorageType, EndianTag>::type;
|
||||
|
||||
public:
|
||||
/// Constants to allow limited introspection of fields if needed
|
||||
static constexpr std::size_t position = Position;
|
||||
static constexpr std::size_t bits = Bits;
|
||||
static constexpr StorageType mask = (((StorageType)~0) >> (8 * sizeof(T) - bits)) << position;
|
||||
|
||||
/**
|
||||
* Formats a value by masking and shifting it according to the field parameters. A value
|
||||
* containing several bitfields can be assembled by formatting each of their values and ORing
|
||||
* the results together.
|
||||
*/
|
||||
[[nodiscard]] static constexpr StorageType FormatValue(const T& value) {
|
||||
return (static_cast<StorageType>(value) << position) & mask;
|
||||
}
|
||||
|
||||
/**
|
||||
* Extracts a value from the passed storage. In most situations prefer use the member functions
|
||||
* (such as Value() or operator T), but this can be used to extract a value from a bitfield
|
||||
* union in a constexpr context.
|
||||
*/
|
||||
[[nodiscard]] static constexpr T ExtractValue(const StorageType& storage) {
|
||||
if constexpr (std::numeric_limits<UnderlyingType>::is_signed) {
|
||||
std::size_t shift = 8 * sizeof(T) - bits;
|
||||
return static_cast<T>(static_cast<UnderlyingType>(storage << (shift - position)) >>
|
||||
shift);
|
||||
} else {
|
||||
return static_cast<T>((storage & mask) >> position);
|
||||
}
|
||||
}
|
||||
|
||||
// This constructor and assignment operator might be considered ambiguous:
|
||||
// Would they initialize the storage or just the bitfield?
|
||||
// Hence, delete them. Use the Assign method to set bitfield values!
|
||||
BitField(T val) = delete;
|
||||
BitField& operator=(T val) = delete;
|
||||
|
||||
constexpr BitField() noexcept = default;
|
||||
|
||||
constexpr BitField(const BitField&) noexcept = default;
|
||||
constexpr BitField& operator=(const BitField&) noexcept = default;
|
||||
|
||||
constexpr BitField(BitField&&) noexcept = default;
|
||||
constexpr BitField& operator=(BitField&&) noexcept = default;
|
||||
|
||||
constexpr void Assign(const T& value) {
|
||||
#ifdef _MSC_VER
|
||||
storage = static_cast<StorageType>((storage & ~mask) | FormatValue(value));
|
||||
#else
|
||||
// Explicitly reload with memcpy to avoid compiler aliasing quirks
|
||||
// regarding optimization: GCC/Clang clobber chained stores to
|
||||
// different bitfields in the same struct with the last value.
|
||||
StorageTypeWithEndian storage_;
|
||||
std::memcpy(&storage_, &storage, sizeof(storage_));
|
||||
storage = static_cast<StorageType>((storage_ & ~mask) | FormatValue(value));
|
||||
#endif
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Value() const {
|
||||
return ExtractValue(storage);
|
||||
}
|
||||
|
||||
template <typename ConvertedToType>
|
||||
[[nodiscard]] constexpr ConvertedToType As() const {
|
||||
static_assert(!std::is_same_v<T, ConvertedToType>,
|
||||
"Unnecessary cast. Use Value() instead.");
|
||||
return static_cast<ConvertedToType>(Value());
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr operator T() const {
|
||||
return Value();
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const {
|
||||
return Value() != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
StorageTypeWithEndian storage;
|
||||
|
||||
static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range");
|
||||
|
||||
// And, you know, just in case people specify something stupid like bits=position=0x80000000
|
||||
static_assert(position < 8 * sizeof(T), "Invalid position");
|
||||
static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
|
||||
static_assert(bits > 0, "Invalid number of bits");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
template <std::size_t Position, std::size_t Bits, typename T>
|
||||
using BitFieldBE = BitField<Position, Bits, T, BETag>;
|
||||
// SPDX-FileCopyrightText: 2014 Tony Wasserka
|
||||
// SPDX-FileCopyrightText: 2014 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: BSD-3-Clause AND GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <limits>
|
||||
#include <type_traits>
|
||||
#include "common/swap.h"
|
||||
|
||||
/*
|
||||
* Abstract bitfield class
|
||||
*
|
||||
* Allows endianness-independent access to individual bitfields within some raw
|
||||
* integer value. The assembly generated by this class is identical to the
|
||||
* usage of raw bitfields, so it's a perfectly fine replacement.
|
||||
*
|
||||
* For BitField<X,Y,Z>, X is the distance of the bitfield to the LSB of the
|
||||
* raw value, Y is the length in bits of the bitfield. Z is an integer type
|
||||
* which determines the sign of the bitfield. Z must have the same size as the
|
||||
* raw integer.
|
||||
*
|
||||
*
|
||||
* General usage:
|
||||
*
|
||||
* Create a new union with the raw integer value as a member.
|
||||
* Then for each bitfield you want to expose, add a BitField member
|
||||
* in the union. The template parameters are the bit offset and the number
|
||||
* of desired bits.
|
||||
*
|
||||
* Changes in the bitfield members will then get reflected in the raw integer
|
||||
* value and vice-versa.
|
||||
*
|
||||
*
|
||||
* Sample usage:
|
||||
*
|
||||
* union SomeRegister
|
||||
* {
|
||||
* u32 hex;
|
||||
*
|
||||
* BitField<0,7,u32> first_seven_bits; // unsigned
|
||||
* BitField<7,8,u32> next_eight_bits; // unsigned
|
||||
* BitField<3,15,s32> some_signed_fields; // signed
|
||||
* };
|
||||
*
|
||||
* This is equivalent to the little-endian specific code:
|
||||
*
|
||||
* union SomeRegister
|
||||
* {
|
||||
* u32 hex;
|
||||
*
|
||||
* struct
|
||||
* {
|
||||
* u32 first_seven_bits : 7;
|
||||
* u32 next_eight_bits : 8;
|
||||
* };
|
||||
* struct
|
||||
* {
|
||||
* u32 : 3; // padding
|
||||
* s32 some_signed_fields : 15;
|
||||
* };
|
||||
* };
|
||||
*
|
||||
*
|
||||
* Caveats:
|
||||
*
|
||||
* 1)
|
||||
* BitField provides automatic casting from and to the storage type where
|
||||
* appropriate. However, when using non-typesafe functions like printf, an
|
||||
* explicit cast must be performed on the BitField object to make sure it gets
|
||||
* passed correctly, e.g.:
|
||||
* printf("Value: %d", (s32)some_register.some_signed_fields);
|
||||
*
|
||||
* 2)
|
||||
* Not really a caveat, but potentially irritating: This class is used in some
|
||||
* packed structures that do not guarantee proper alignment. Therefore we have
|
||||
* to use #pragma pack here not to pack the members of the class, but instead
|
||||
* to break GCC's assumption that the members of the class are aligned on
|
||||
* sizeof(StorageType).
|
||||
* TODO(neobrain): Confirm that this is a proper fix and not just masking
|
||||
* symptoms.
|
||||
*/
|
||||
#pragma pack(1)
|
||||
template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag>
|
||||
struct BitField {
|
||||
private:
|
||||
// UnderlyingType is T for non-enum types and the underlying type of T if
|
||||
// T is an enumeration. Note that T is wrapped within an enable_if in the
|
||||
// former case to workaround compile errors which arise when using
|
||||
// std::underlying_type<T>::type directly.
|
||||
using UnderlyingType = typename std::conditional_t<std::is_enum_v<T>, std::underlying_type<T>,
|
||||
std::enable_if<true, T>>::type;
|
||||
|
||||
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
|
||||
using StorageType = std::make_unsigned_t<UnderlyingType>;
|
||||
|
||||
using StorageTypeWithEndian = typename AddEndian<StorageType, EndianTag>::type;
|
||||
|
||||
public:
|
||||
/// Constants to allow limited introspection of fields if needed
|
||||
static constexpr std::size_t position = Position;
|
||||
static constexpr std::size_t bits = Bits;
|
||||
static constexpr StorageType mask = (((StorageType)~0) >> (8 * sizeof(T) - bits)) << position;
|
||||
|
||||
/**
|
||||
* Formats a value by masking and shifting it according to the field parameters. A value
|
||||
* containing several bitfields can be assembled by formatting each of their values and ORing
|
||||
* the results together.
|
||||
*/
|
||||
[[nodiscard]] static constexpr StorageType FormatValue(const T& value) {
|
||||
return (static_cast<StorageType>(value) << position) & mask;
|
||||
}
|
||||
|
||||
/**
|
||||
* Extracts a value from the passed storage. In most situations prefer use the member functions
|
||||
* (such as Value() or operator T), but this can be used to extract a value from a bitfield
|
||||
* union in a constexpr context.
|
||||
*/
|
||||
[[nodiscard]] static constexpr T ExtractValue(const StorageType& storage) {
|
||||
if constexpr (std::numeric_limits<UnderlyingType>::is_signed) {
|
||||
std::size_t shift = 8 * sizeof(T) - bits;
|
||||
return static_cast<T>(static_cast<UnderlyingType>(storage << (shift - position)) >>
|
||||
shift);
|
||||
} else {
|
||||
return static_cast<T>((storage & mask) >> position);
|
||||
}
|
||||
}
|
||||
|
||||
// This constructor and assignment operator might be considered ambiguous:
|
||||
// Would they initialize the storage or just the bitfield?
|
||||
// Hence, delete them. Use the Assign method to set bitfield values!
|
||||
BitField(T val) = delete;
|
||||
BitField& operator=(T val) = delete;
|
||||
|
||||
constexpr BitField() noexcept = default;
|
||||
|
||||
constexpr BitField(const BitField&) noexcept = default;
|
||||
constexpr BitField& operator=(const BitField&) noexcept = default;
|
||||
|
||||
constexpr BitField(BitField&&) noexcept = default;
|
||||
constexpr BitField& operator=(BitField&&) noexcept = default;
|
||||
|
||||
constexpr void Assign(const T& value) {
|
||||
#ifdef _MSC_VER
|
||||
storage = static_cast<StorageType>((storage & ~mask) | FormatValue(value));
|
||||
#else
|
||||
// Explicitly reload with memcpy to avoid compiler aliasing quirks
|
||||
// regarding optimization: GCC/Clang clobber chained stores to
|
||||
// different bitfields in the same struct with the last value.
|
||||
StorageTypeWithEndian storage_;
|
||||
std::memcpy(&storage_, &storage, sizeof(storage_));
|
||||
storage = static_cast<StorageType>((storage_ & ~mask) | FormatValue(value));
|
||||
#endif
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Value() const {
|
||||
return ExtractValue(storage);
|
||||
}
|
||||
|
||||
template <typename ConvertedToType>
|
||||
[[nodiscard]] constexpr ConvertedToType As() const {
|
||||
static_assert(!std::is_same_v<T, ConvertedToType>,
|
||||
"Unnecessary cast. Use Value() instead.");
|
||||
return static_cast<ConvertedToType>(Value());
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr operator T() const {
|
||||
return Value();
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const {
|
||||
return Value() != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
StorageTypeWithEndian storage;
|
||||
|
||||
static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range");
|
||||
|
||||
// And, you know, just in case people specify something stupid like bits=position=0x80000000
|
||||
static_assert(position < 8 * sizeof(T), "Invalid position");
|
||||
static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
|
||||
static_assert(bits > 0, "Invalid number of bits");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
template <std::size_t Position, std::size_t Bits, typename T>
|
||||
using BitFieldBE = BitField<Position, Bits, T, BETag>;
|
||||
|
||||
@@ -1,86 +1,86 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace impl {
|
||||
|
||||
template <typename Storage, size_t N>
|
||||
class BitSet {
|
||||
|
||||
public:
|
||||
constexpr BitSet() = default;
|
||||
|
||||
constexpr void SetBit(size_t i) {
|
||||
this->words[i / FlagsPerWord] |= GetBitMask(i % FlagsPerWord);
|
||||
}
|
||||
|
||||
constexpr void ClearBit(size_t i) {
|
||||
this->words[i / FlagsPerWord] &= ~GetBitMask(i % FlagsPerWord);
|
||||
}
|
||||
|
||||
constexpr size_t CountLeadingZero() const {
|
||||
for (size_t i = 0; i < NumWords; i++) {
|
||||
if (this->words[i]) {
|
||||
return FlagsPerWord * i + CountLeadingZeroImpl(this->words[i]);
|
||||
}
|
||||
}
|
||||
return FlagsPerWord * NumWords;
|
||||
}
|
||||
|
||||
constexpr size_t GetNextSet(size_t n) const {
|
||||
for (size_t i = (n + 1) / FlagsPerWord; i < NumWords; i++) {
|
||||
Storage word = this->words[i];
|
||||
if (!IsAligned(n + 1, FlagsPerWord)) {
|
||||
word &= GetBitMask(n % FlagsPerWord) - 1;
|
||||
}
|
||||
if (word) {
|
||||
return FlagsPerWord * i + CountLeadingZeroImpl(word);
|
||||
}
|
||||
}
|
||||
return FlagsPerWord * NumWords;
|
||||
}
|
||||
|
||||
private:
|
||||
static_assert(std::is_unsigned_v<Storage>);
|
||||
static_assert(sizeof(Storage) <= sizeof(u64));
|
||||
|
||||
static constexpr size_t FlagsPerWord = BitSize<Storage>();
|
||||
static constexpr size_t NumWords = AlignUp(N, FlagsPerWord) / FlagsPerWord;
|
||||
|
||||
static constexpr auto CountLeadingZeroImpl(Storage word) {
|
||||
return std::countl_zero(static_cast<unsigned long long>(word)) -
|
||||
(BitSize<unsigned long long>() - FlagsPerWord);
|
||||
}
|
||||
|
||||
static constexpr Storage GetBitMask(size_t bit) {
|
||||
return Storage(1) << (FlagsPerWord - 1 - bit);
|
||||
}
|
||||
|
||||
std::array<Storage, NumWords> words{};
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
template <size_t N>
|
||||
using BitSet8 = impl::BitSet<u8, N>;
|
||||
|
||||
template <size_t N>
|
||||
using BitSet16 = impl::BitSet<u16, N>;
|
||||
|
||||
template <size_t N>
|
||||
using BitSet32 = impl::BitSet<u32, N>;
|
||||
|
||||
template <size_t N>
|
||||
using BitSet64 = impl::BitSet<u64, N>;
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace impl {
|
||||
|
||||
template <typename Storage, size_t N>
|
||||
class BitSet {
|
||||
|
||||
public:
|
||||
constexpr BitSet() = default;
|
||||
|
||||
constexpr void SetBit(size_t i) {
|
||||
this->words[i / FlagsPerWord] |= GetBitMask(i % FlagsPerWord);
|
||||
}
|
||||
|
||||
constexpr void ClearBit(size_t i) {
|
||||
this->words[i / FlagsPerWord] &= ~GetBitMask(i % FlagsPerWord);
|
||||
}
|
||||
|
||||
constexpr size_t CountLeadingZero() const {
|
||||
for (size_t i = 0; i < NumWords; i++) {
|
||||
if (this->words[i]) {
|
||||
return FlagsPerWord * i + CountLeadingZeroImpl(this->words[i]);
|
||||
}
|
||||
}
|
||||
return FlagsPerWord * NumWords;
|
||||
}
|
||||
|
||||
constexpr size_t GetNextSet(size_t n) const {
|
||||
for (size_t i = (n + 1) / FlagsPerWord; i < NumWords; i++) {
|
||||
Storage word = this->words[i];
|
||||
if (!IsAligned(n + 1, FlagsPerWord)) {
|
||||
word &= GetBitMask(n % FlagsPerWord) - 1;
|
||||
}
|
||||
if (word) {
|
||||
return FlagsPerWord * i + CountLeadingZeroImpl(word);
|
||||
}
|
||||
}
|
||||
return FlagsPerWord * NumWords;
|
||||
}
|
||||
|
||||
private:
|
||||
static_assert(std::is_unsigned_v<Storage>);
|
||||
static_assert(sizeof(Storage) <= sizeof(u64));
|
||||
|
||||
static constexpr size_t FlagsPerWord = BitSize<Storage>();
|
||||
static constexpr size_t NumWords = AlignUp(N, FlagsPerWord) / FlagsPerWord;
|
||||
|
||||
static constexpr auto CountLeadingZeroImpl(Storage word) {
|
||||
return std::countl_zero(static_cast<unsigned long long>(word)) -
|
||||
(BitSize<unsigned long long>() - FlagsPerWord);
|
||||
}
|
||||
|
||||
static constexpr Storage GetBitMask(size_t bit) {
|
||||
return Storage(1) << (FlagsPerWord - 1 - bit);
|
||||
}
|
||||
|
||||
std::array<Storage, NumWords> words{};
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
template <size_t N>
|
||||
using BitSet8 = impl::BitSet<u8, N>;
|
||||
|
||||
template <size_t N>
|
||||
using BitSet16 = impl::BitSet<u16, N>;
|
||||
|
||||
template <size_t N>
|
||||
using BitSet32 = impl::BitSet<u32, N>;
|
||||
|
||||
template <size_t N>
|
||||
using BitSet64 = impl::BitSet<u64, N>;
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,66 +1,66 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <bit>
|
||||
#include <climits>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Gets the size of a specified type T in bits.
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr std::size_t BitSize() {
|
||||
return sizeof(T) * CHAR_BIT;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 MostSignificantBit32(const u32 value) {
|
||||
return 31U - static_cast<u32>(std::countl_zero(value));
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 MostSignificantBit64(const u64 value) {
|
||||
return 63U - static_cast<u32>(std::countl_zero(value));
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Floor32(const u32 value) {
|
||||
return MostSignificantBit32(value);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Floor64(const u64 value) {
|
||||
return MostSignificantBit64(value);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Ceil32(const u32 value) {
|
||||
const u32 log2_f = Log2Floor32(value);
|
||||
return log2_f + static_cast<u32>((value ^ (1U << log2_f)) != 0U);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Ceil64(const u64 value) {
|
||||
const u64 log2_f = Log2Floor64(value);
|
||||
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr bool IsPow2(T value) {
|
||||
return std::has_single_bit(value);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] T NextPow2(T value) {
|
||||
return static_cast<T>(1ULL << ((8U * sizeof(T)) - std::countl_zero(value - 1U)));
|
||||
}
|
||||
|
||||
template <size_t bit_index, typename T>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] constexpr bool Bit(const T value) {
|
||||
static_assert(bit_index < BitSize<T>(), "bit_index must be smaller than size of T");
|
||||
return ((value >> bit_index) & T(1)) == T(1);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <bit>
|
||||
#include <climits>
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Gets the size of a specified type T in bits.
|
||||
template <typename T>
|
||||
[[nodiscard]] constexpr std::size_t BitSize() {
|
||||
return sizeof(T) * CHAR_BIT;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 MostSignificantBit32(const u32 value) {
|
||||
return 31U - static_cast<u32>(std::countl_zero(value));
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 MostSignificantBit64(const u64 value) {
|
||||
return 63U - static_cast<u32>(std::countl_zero(value));
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Floor32(const u32 value) {
|
||||
return MostSignificantBit32(value);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Floor64(const u64 value) {
|
||||
return MostSignificantBit64(value);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Ceil32(const u32 value) {
|
||||
const u32 log2_f = Log2Floor32(value);
|
||||
return log2_f + static_cast<u32>((value ^ (1U << log2_f)) != 0U);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u32 Log2Ceil64(const u64 value) {
|
||||
const u64 log2_f = Log2Floor64(value);
|
||||
return static_cast<u32>(log2_f + static_cast<u64>((value ^ (1ULL << log2_f)) != 0ULL));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_unsigned_v<T>
|
||||
[[nodiscard]] constexpr bool IsPow2(T value) {
|
||||
return std::has_single_bit(value);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] T NextPow2(T value) {
|
||||
return static_cast<T>(1ULL << ((8U * sizeof(T)) - std::countl_zero(value - 1U)));
|
||||
}
|
||||
|
||||
template <size_t bit_index, typename T>
|
||||
requires std::is_integral_v<T>
|
||||
[[nodiscard]] constexpr bool Bit(const T value) {
|
||||
static_assert(bit_index < BitSize<T>(), "bit_index must be smaller than size of T");
|
||||
return ((value >> bit_index) & T(1)) == T(1);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,158 +1,158 @@
|
||||
// SPDX-FileCopyrightText: Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <new>
|
||||
#include <stop_token>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if defined(__cpp_lib_hardware_interference_size)
|
||||
constexpr size_t hardware_interference_size = std::hardware_destructive_interference_size;
|
||||
#else
|
||||
constexpr size_t hardware_interference_size = 64;
|
||||
#endif
|
||||
|
||||
template <typename T, size_t capacity = 0x400>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
explicit MPSCQueue() : allocator{std::allocator<Slot<T>>()} {
|
||||
// Allocate one extra slot to prevent false sharing on the last slot
|
||||
slots = allocator.allocate(capacity + 1);
|
||||
// Allocators are not required to honor alignment for over-aligned types
|
||||
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
|
||||
// alignment here
|
||||
if (reinterpret_cast<uintptr_t>(slots) % alignof(Slot<T>) != 0) {
|
||||
allocator.deallocate(slots, capacity + 1);
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
for (size_t i = 0; i < capacity; ++i) {
|
||||
std::construct_at(&slots[i]);
|
||||
}
|
||||
static_assert(std::has_single_bit(capacity), "capacity must be an integer power of 2");
|
||||
static_assert(alignof(Slot<T>) == hardware_interference_size,
|
||||
"Slot must be aligned to cache line boundary to prevent false sharing");
|
||||
static_assert(sizeof(Slot<T>) % hardware_interference_size == 0,
|
||||
"Slot size must be a multiple of cache line size to prevent "
|
||||
"false sharing between adjacent slots");
|
||||
static_assert(sizeof(MPSCQueue) % hardware_interference_size == 0,
|
||||
"Queue size must be a multiple of cache line size to "
|
||||
"prevent false sharing between adjacent queues");
|
||||
}
|
||||
|
||||
~MPSCQueue() noexcept {
|
||||
for (size_t i = 0; i < capacity; ++i) {
|
||||
std::destroy_at(&slots[i]);
|
||||
}
|
||||
allocator.deallocate(slots, capacity + 1);
|
||||
}
|
||||
|
||||
// The queue must be both non-copyable and non-movable
|
||||
MPSCQueue(const MPSCQueue&) = delete;
|
||||
MPSCQueue& operator=(const MPSCQueue&) = delete;
|
||||
|
||||
MPSCQueue(MPSCQueue&&) = delete;
|
||||
MPSCQueue& operator=(MPSCQueue&&) = delete;
|
||||
|
||||
void Push(const T& v) noexcept {
|
||||
static_assert(std::is_nothrow_copy_constructible_v<T>,
|
||||
"T must be nothrow copy constructible");
|
||||
emplace(v);
|
||||
}
|
||||
|
||||
template <typename P, typename = std::enable_if_t<std::is_nothrow_constructible_v<T, P&&>>>
|
||||
void Push(P&& v) noexcept {
|
||||
emplace(std::forward<P>(v));
|
||||
}
|
||||
|
||||
void Pop(T& v, std::stop_token stop) noexcept {
|
||||
auto const tail = tail_.fetch_add(1);
|
||||
auto& slot = slots[idx(tail)];
|
||||
if (!slot.turn.test()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
|
||||
}
|
||||
v = slot.move();
|
||||
slot.destroy();
|
||||
slot.turn.clear();
|
||||
slot.turn.notify_one();
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename U = T>
|
||||
struct Slot {
|
||||
~Slot() noexcept {
|
||||
if (turn.test()) {
|
||||
destroy();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void construct(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible_v<U, Args&&...>,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
std::construct_at(reinterpret_cast<U*>(&storage), std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
void destroy() noexcept {
|
||||
static_assert(std::is_nothrow_destructible_v<U>, "T must be nothrow destructible");
|
||||
std::destroy_at(reinterpret_cast<U*>(&storage));
|
||||
}
|
||||
|
||||
U&& move() noexcept {
|
||||
return reinterpret_cast<U&&>(storage);
|
||||
}
|
||||
|
||||
// Align to avoid false sharing between adjacent slots
|
||||
alignas(hardware_interference_size) std::atomic_flag turn{};
|
||||
struct aligned_store {
|
||||
struct type {
|
||||
alignas(U) unsigned char data[sizeof(U)];
|
||||
};
|
||||
};
|
||||
typename aligned_store::type storage;
|
||||
};
|
||||
|
||||
template <typename... Args>
|
||||
void emplace(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
auto const head = head_.fetch_add(1);
|
||||
auto& slot = slots[idx(head)];
|
||||
slot.turn.wait(true);
|
||||
slot.construct(std::forward<Args>(args)...);
|
||||
slot.turn.test_and_set();
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
constexpr size_t idx(size_t i) const noexcept {
|
||||
return i & mask;
|
||||
}
|
||||
|
||||
static constexpr size_t mask = capacity - 1;
|
||||
|
||||
// Align to avoid false sharing between head_ and tail_
|
||||
alignas(hardware_interference_size) std::atomic<size_t> head_{0};
|
||||
alignas(hardware_interference_size) std::atomic<size_t> tail_{0};
|
||||
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable_any cv;
|
||||
|
||||
Slot<T>* slots;
|
||||
[[no_unique_address]] std::allocator<Slot<T>> allocator;
|
||||
|
||||
static_assert(std::is_nothrow_copy_assignable_v<T> || std::is_nothrow_move_assignable_v<T>,
|
||||
"T must be nothrow copy or move assignable");
|
||||
|
||||
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <new>
|
||||
#include <stop_token>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
#if defined(__cpp_lib_hardware_interference_size)
|
||||
constexpr size_t hardware_interference_size = std::hardware_destructive_interference_size;
|
||||
#else
|
||||
constexpr size_t hardware_interference_size = 64;
|
||||
#endif
|
||||
|
||||
template <typename T, size_t capacity = 0x400>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
explicit MPSCQueue() : allocator{std::allocator<Slot<T>>()} {
|
||||
// Allocate one extra slot to prevent false sharing on the last slot
|
||||
slots = allocator.allocate(capacity + 1);
|
||||
// Allocators are not required to honor alignment for over-aligned types
|
||||
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
|
||||
// alignment here
|
||||
if (reinterpret_cast<uintptr_t>(slots) % alignof(Slot<T>) != 0) {
|
||||
allocator.deallocate(slots, capacity + 1);
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
for (size_t i = 0; i < capacity; ++i) {
|
||||
std::construct_at(&slots[i]);
|
||||
}
|
||||
static_assert(std::has_single_bit(capacity), "capacity must be an integer power of 2");
|
||||
static_assert(alignof(Slot<T>) == hardware_interference_size,
|
||||
"Slot must be aligned to cache line boundary to prevent false sharing");
|
||||
static_assert(sizeof(Slot<T>) % hardware_interference_size == 0,
|
||||
"Slot size must be a multiple of cache line size to prevent "
|
||||
"false sharing between adjacent slots");
|
||||
static_assert(sizeof(MPSCQueue) % hardware_interference_size == 0,
|
||||
"Queue size must be a multiple of cache line size to "
|
||||
"prevent false sharing between adjacent queues");
|
||||
}
|
||||
|
||||
~MPSCQueue() noexcept {
|
||||
for (size_t i = 0; i < capacity; ++i) {
|
||||
std::destroy_at(&slots[i]);
|
||||
}
|
||||
allocator.deallocate(slots, capacity + 1);
|
||||
}
|
||||
|
||||
// The queue must be both non-copyable and non-movable
|
||||
MPSCQueue(const MPSCQueue&) = delete;
|
||||
MPSCQueue& operator=(const MPSCQueue&) = delete;
|
||||
|
||||
MPSCQueue(MPSCQueue&&) = delete;
|
||||
MPSCQueue& operator=(MPSCQueue&&) = delete;
|
||||
|
||||
void Push(const T& v) noexcept {
|
||||
static_assert(std::is_nothrow_copy_constructible_v<T>,
|
||||
"T must be nothrow copy constructible");
|
||||
emplace(v);
|
||||
}
|
||||
|
||||
template <typename P, typename = std::enable_if_t<std::is_nothrow_constructible_v<T, P&&>>>
|
||||
void Push(P&& v) noexcept {
|
||||
emplace(std::forward<P>(v));
|
||||
}
|
||||
|
||||
void Pop(T& v, std::stop_token stop) noexcept {
|
||||
auto const tail = tail_.fetch_add(1);
|
||||
auto& slot = slots[idx(tail)];
|
||||
if (!slot.turn.test()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
|
||||
}
|
||||
v = slot.move();
|
||||
slot.destroy();
|
||||
slot.turn.clear();
|
||||
slot.turn.notify_one();
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename U = T>
|
||||
struct Slot {
|
||||
~Slot() noexcept {
|
||||
if (turn.test()) {
|
||||
destroy();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void construct(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible_v<U, Args&&...>,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
std::construct_at(reinterpret_cast<U*>(&storage), std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
void destroy() noexcept {
|
||||
static_assert(std::is_nothrow_destructible_v<U>, "T must be nothrow destructible");
|
||||
std::destroy_at(reinterpret_cast<U*>(&storage));
|
||||
}
|
||||
|
||||
U&& move() noexcept {
|
||||
return reinterpret_cast<U&&>(storage);
|
||||
}
|
||||
|
||||
// Align to avoid false sharing between adjacent slots
|
||||
alignas(hardware_interference_size) std::atomic_flag turn{};
|
||||
struct aligned_store {
|
||||
struct type {
|
||||
alignas(U) unsigned char data[sizeof(U)];
|
||||
};
|
||||
};
|
||||
typename aligned_store::type storage;
|
||||
};
|
||||
|
||||
template <typename... Args>
|
||||
void emplace(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible_v<T, Args&&...>,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
auto const head = head_.fetch_add(1);
|
||||
auto& slot = slots[idx(head)];
|
||||
slot.turn.wait(true);
|
||||
slot.construct(std::forward<Args>(args)...);
|
||||
slot.turn.test_and_set();
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
constexpr size_t idx(size_t i) const noexcept {
|
||||
return i & mask;
|
||||
}
|
||||
|
||||
static constexpr size_t mask = capacity - 1;
|
||||
|
||||
// Align to avoid false sharing between head_ and tail_
|
||||
alignas(hardware_interference_size) std::atomic<size_t> head_{0};
|
||||
alignas(hardware_interference_size) std::atomic<size_t> tail_{0};
|
||||
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable_any cv;
|
||||
|
||||
Slot<T>* slots;
|
||||
[[no_unique_address]] std::allocator<Slot<T>> allocator;
|
||||
|
||||
static_assert(std::is_nothrow_copy_assignable_v<T> || std::is_nothrow_move_assignable_v<T>,
|
||||
"T must be nothrow copy or move assignable");
|
||||
|
||||
static_assert(std::is_nothrow_destructible_v<T>, "T must be nothrow destructible");
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,321 +1,321 @@
|
||||
// SPDX-FileCopyrightText: 2011 Google, Inc.
|
||||
// SPDX-FileContributor: Geoff Pike
|
||||
// SPDX-FileContributor: Jyrki Alakuijala
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// This file provides CityHash64() and related functions.
|
||||
//
|
||||
// It's probably possible to create even faster hash functions by
|
||||
// writing a program that systematically explores some of the space of
|
||||
// possible hash functions, by using SIMD instructions, or by
|
||||
// compromising on hash quality.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#include "common/cityhash.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
// #include "config.h"
|
||||
#ifdef __GNUC__
|
||||
#define HAVE_BUILTIN_EXPECT 1
|
||||
#endif
|
||||
#ifdef COMMON_BIG_ENDIAN
|
||||
#define WORDS_BIGENDIAN 1
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace Common {
|
||||
|
||||
static u64 unaligned_load64(const char* p) {
|
||||
u64 result;
|
||||
std::memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
static u32 unaligned_load32(const char* p) {
|
||||
u32 result;
|
||||
std::memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifdef WORDS_BIGENDIAN
|
||||
#define uint32_in_expected_order(x) (swap32(x))
|
||||
#define uint64_in_expected_order(x) (swap64(x))
|
||||
#else
|
||||
#define uint32_in_expected_order(x) (x)
|
||||
#define uint64_in_expected_order(x) (x)
|
||||
#endif
|
||||
|
||||
#if !defined(LIKELY)
|
||||
#if HAVE_BUILTIN_EXPECT
|
||||
#define LIKELY(x) (__builtin_expect(!!(x), 1))
|
||||
#else
|
||||
#define LIKELY(x) (x)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static u64 Fetch64(const char* p) {
|
||||
return uint64_in_expected_order(unaligned_load64(p));
|
||||
}
|
||||
|
||||
static u32 Fetch32(const char* p) {
|
||||
return uint32_in_expected_order(unaligned_load32(p));
|
||||
}
|
||||
|
||||
// Some primes between 2^63 and 2^64 for various uses.
|
||||
static constexpr u64 k0 = 0xc3a5c85c97cb3127ULL;
|
||||
static constexpr u64 k1 = 0xb492b66fbe98f273ULL;
|
||||
static constexpr u64 k2 = 0x9ae16a3b2f90404fULL;
|
||||
|
||||
// Bitwise right rotate. Normally this will compile to a single
|
||||
// instruction, especially if the shift is a manifest constant.
|
||||
static u64 Rotate(u64 val, int shift) {
|
||||
// Avoid shifting by 64: doing so yields an undefined result.
|
||||
return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
|
||||
}
|
||||
|
||||
static u64 ShiftMix(u64 val) {
|
||||
return val ^ (val >> 47);
|
||||
}
|
||||
|
||||
static u64 HashLen16(u64 u, u64 v) {
|
||||
return Hash128to64(u128{u, v});
|
||||
}
|
||||
|
||||
static u64 HashLen16(u64 u, u64 v, u64 mul) {
|
||||
// Murmur-inspired hashing.
|
||||
u64 a = (u ^ v) * mul;
|
||||
a ^= (a >> 47);
|
||||
u64 b = (v ^ a) * mul;
|
||||
b ^= (b >> 47);
|
||||
b *= mul;
|
||||
return b;
|
||||
}
|
||||
|
||||
static u64 HashLen0to16(const char* s, size_t len) {
|
||||
if (len >= 8) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) + k2;
|
||||
u64 b = Fetch64(s + len - 8);
|
||||
u64 c = Rotate(b, 37) * mul + a;
|
||||
u64 d = (Rotate(a, 25) + b) * mul;
|
||||
return HashLen16(c, d, mul);
|
||||
}
|
||||
if (len >= 4) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch32(s);
|
||||
return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
|
||||
}
|
||||
if (len > 0) {
|
||||
u8 a = s[0];
|
||||
u8 b = s[len >> 1];
|
||||
u8 c = s[len - 1];
|
||||
u32 y = static_cast<u32>(a) + (static_cast<u32>(b) << 8);
|
||||
u32 z = static_cast<u32>(len) + (static_cast<u32>(c) << 2);
|
||||
return ShiftMix(y * k2 ^ z * k0) * k2;
|
||||
}
|
||||
return k2;
|
||||
}
|
||||
|
||||
// This probably works well for 16-byte strings as well, but it may be overkill
|
||||
// in that case.
|
||||
static u64 HashLen17to32(const char* s, size_t len) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) * k1;
|
||||
u64 b = Fetch64(s + 8);
|
||||
u64 c = Fetch64(s + len - 8) * mul;
|
||||
u64 d = Fetch64(s + len - 16) * k2;
|
||||
return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for 48 bytes. Quick and dirty.
|
||||
// Callers do best to use "random-looking" values for a and b.
|
||||
static pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a, u64 b) {
|
||||
a += w;
|
||||
b = Rotate(b + a + z, 21);
|
||||
u64 c = a;
|
||||
a += x;
|
||||
a += y;
|
||||
b += Rotate(a, 44);
|
||||
return make_pair(a + z, b + c);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
|
||||
static pair<u64, u64> WeakHashLen32WithSeeds(const char* s, u64 a, u64 b) {
|
||||
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
|
||||
b);
|
||||
}
|
||||
|
||||
// Return an 8-byte hash for 33 to 64 bytes.
|
||||
static u64 HashLen33to64(const char* s, size_t len) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) * k2;
|
||||
u64 b = Fetch64(s + 8);
|
||||
u64 c = Fetch64(s + len - 24);
|
||||
u64 d = Fetch64(s + len - 32);
|
||||
u64 e = Fetch64(s + 16) * k2;
|
||||
u64 f = Fetch64(s + 24) * 9;
|
||||
u64 g = Fetch64(s + len - 8);
|
||||
u64 h = Fetch64(s + len - 16) * mul;
|
||||
u64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
|
||||
u64 v = ((a + g) ^ d) + f + 1;
|
||||
u64 w = swap64((u + v) * mul) + h;
|
||||
u64 x = Rotate(e + f, 42) + c;
|
||||
u64 y = (swap64((v + w) * mul) + g) * mul;
|
||||
u64 z = e + f + c;
|
||||
a = swap64((x + z) * mul + y) + b;
|
||||
b = ShiftMix((z + a) * mul + d + h) * mul;
|
||||
return b + x;
|
||||
}
|
||||
|
||||
u64 CityHash64(const char* s, size_t len) {
|
||||
if (len <= 32) {
|
||||
if (len <= 16) {
|
||||
return HashLen0to16(s, len);
|
||||
} else {
|
||||
return HashLen17to32(s, len);
|
||||
}
|
||||
} else if (len <= 64) {
|
||||
return HashLen33to64(s, len);
|
||||
}
|
||||
|
||||
// For strings over 64 bytes we hash the end first, and then as we
|
||||
// loop we keep 56 bytes of state: v, w, x, y, and z.
|
||||
u64 x = Fetch64(s + len - 40);
|
||||
u64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
|
||||
u64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
|
||||
pair<u64, u64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
|
||||
pair<u64, u64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
|
||||
x = x * k1 + Fetch64(s);
|
||||
|
||||
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
|
||||
len = (len - 1) & ~static_cast<size_t>(63);
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
len -= 64;
|
||||
} while (len != 0);
|
||||
return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
|
||||
HashLen16(v.second, w.second) + x);
|
||||
}
|
||||
|
||||
u64 CityHash64WithSeed(const char* s, size_t len, u64 seed) {
|
||||
return CityHash64WithSeeds(s, len, k2, seed);
|
||||
}
|
||||
|
||||
u64 CityHash64WithSeeds(const char* s, size_t len, u64 seed0, u64 seed1) {
|
||||
return HashLen16(CityHash64(s, len) - seed0, seed1);
|
||||
}
|
||||
|
||||
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
|
||||
// of any length representable in signed long. Based on City and Murmur.
|
||||
static u128 CityMurmur(const char* s, size_t len, u128 seed) {
|
||||
u64 a = seed[0];
|
||||
u64 b = seed[1];
|
||||
u64 c = 0;
|
||||
u64 d = 0;
|
||||
signed long l = static_cast<long>(len) - 16;
|
||||
if (l <= 0) { // len <= 16
|
||||
a = ShiftMix(a * k1) * k1;
|
||||
c = b * k1 + HashLen0to16(s, len);
|
||||
d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c));
|
||||
} else { // len > 16
|
||||
c = HashLen16(Fetch64(s + len - 8) + k1, a);
|
||||
d = HashLen16(b + len, c + Fetch64(s + len - 16));
|
||||
a += d;
|
||||
do {
|
||||
a ^= ShiftMix(Fetch64(s) * k1) * k1;
|
||||
a *= k1;
|
||||
b ^= a;
|
||||
c ^= ShiftMix(Fetch64(s + 8) * k1) * k1;
|
||||
c *= k1;
|
||||
d ^= c;
|
||||
s += 16;
|
||||
l -= 16;
|
||||
} while (l > 0);
|
||||
}
|
||||
a = HashLen16(a, c);
|
||||
b = HashLen16(d, b);
|
||||
return u128{a ^ b, HashLen16(b, a)};
|
||||
}
|
||||
|
||||
u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
|
||||
if (len < 128) {
|
||||
return CityMurmur(s, len, seed);
|
||||
}
|
||||
|
||||
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
|
||||
// v, w, x, y, and z.
|
||||
pair<u64, u64> v, w;
|
||||
u64 x = seed[0];
|
||||
u64 y = seed[1];
|
||||
u64 z = len * k1;
|
||||
v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
|
||||
v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
|
||||
w.first = Rotate(y + z, 35) * k1 + x;
|
||||
w.second = Rotate(x + Fetch64(s + 88), 53) * k1;
|
||||
|
||||
// This is the same inner loop as CityHash64(), manually unrolled.
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
len -= 128;
|
||||
} while (LIKELY(len >= 128));
|
||||
x += Rotate(v.first + z, 49) * k0;
|
||||
y = y * k0 + Rotate(w.second, 37);
|
||||
z = z * k0 + Rotate(w.first, 27);
|
||||
w.first *= 9;
|
||||
v.first *= k0;
|
||||
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
|
||||
for (size_t tail_done = 0; tail_done < len;) {
|
||||
tail_done += 32;
|
||||
y = Rotate(x + y, 42) * k0 + v.second;
|
||||
w.first += Fetch64(s + len - tail_done + 16);
|
||||
x = x * k0 + w.first;
|
||||
z += w.second + Fetch64(s + len - tail_done);
|
||||
w.second += v.first;
|
||||
v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
|
||||
v.first *= k0;
|
||||
}
|
||||
// At this point our 56 bytes of state should contain more than
|
||||
// enough information for a strong 128-bit hash. We use two
|
||||
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
|
||||
x = HashLen16(x, v.first);
|
||||
y = HashLen16(y + z, w.first);
|
||||
return u128{HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second)};
|
||||
}
|
||||
|
||||
u128 CityHash128(const char* s, size_t len) {
|
||||
return len >= 16 ? CityHash128WithSeed(s + 16, len - 16, u128{Fetch64(s), Fetch64(s + 8) + k0})
|
||||
: CityHash128WithSeed(s, len, u128{k0, k1});
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2011 Google, Inc.
|
||||
// SPDX-FileContributor: Geoff Pike
|
||||
// SPDX-FileContributor: Jyrki Alakuijala
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// This file provides CityHash64() and related functions.
|
||||
//
|
||||
// It's probably possible to create even faster hash functions by
|
||||
// writing a program that systematically explores some of the space of
|
||||
// possible hash functions, by using SIMD instructions, or by
|
||||
// compromising on hash quality.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#include "common/cityhash.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
// #include "config.h"
|
||||
#ifdef __GNUC__
|
||||
#define HAVE_BUILTIN_EXPECT 1
|
||||
#endif
|
||||
#ifdef COMMON_BIG_ENDIAN
|
||||
#define WORDS_BIGENDIAN 1
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
namespace Common {
|
||||
|
||||
static u64 unaligned_load64(const char* p) {
|
||||
u64 result;
|
||||
std::memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
static u32 unaligned_load32(const char* p) {
|
||||
u32 result;
|
||||
std::memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
#ifdef WORDS_BIGENDIAN
|
||||
#define uint32_in_expected_order(x) (swap32(x))
|
||||
#define uint64_in_expected_order(x) (swap64(x))
|
||||
#else
|
||||
#define uint32_in_expected_order(x) (x)
|
||||
#define uint64_in_expected_order(x) (x)
|
||||
#endif
|
||||
|
||||
#if !defined(LIKELY)
|
||||
#if HAVE_BUILTIN_EXPECT
|
||||
#define LIKELY(x) (__builtin_expect(!!(x), 1))
|
||||
#else
|
||||
#define LIKELY(x) (x)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static u64 Fetch64(const char* p) {
|
||||
return uint64_in_expected_order(unaligned_load64(p));
|
||||
}
|
||||
|
||||
static u32 Fetch32(const char* p) {
|
||||
return uint32_in_expected_order(unaligned_load32(p));
|
||||
}
|
||||
|
||||
// Some primes between 2^63 and 2^64 for various uses.
|
||||
static constexpr u64 k0 = 0xc3a5c85c97cb3127ULL;
|
||||
static constexpr u64 k1 = 0xb492b66fbe98f273ULL;
|
||||
static constexpr u64 k2 = 0x9ae16a3b2f90404fULL;
|
||||
|
||||
// Bitwise right rotate. Normally this will compile to a single
|
||||
// instruction, especially if the shift is a manifest constant.
|
||||
static u64 Rotate(u64 val, int shift) {
|
||||
// Avoid shifting by 64: doing so yields an undefined result.
|
||||
return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
|
||||
}
|
||||
|
||||
static u64 ShiftMix(u64 val) {
|
||||
return val ^ (val >> 47);
|
||||
}
|
||||
|
||||
static u64 HashLen16(u64 u, u64 v) {
|
||||
return Hash128to64(u128{u, v});
|
||||
}
|
||||
|
||||
static u64 HashLen16(u64 u, u64 v, u64 mul) {
|
||||
// Murmur-inspired hashing.
|
||||
u64 a = (u ^ v) * mul;
|
||||
a ^= (a >> 47);
|
||||
u64 b = (v ^ a) * mul;
|
||||
b ^= (b >> 47);
|
||||
b *= mul;
|
||||
return b;
|
||||
}
|
||||
|
||||
static u64 HashLen0to16(const char* s, size_t len) {
|
||||
if (len >= 8) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) + k2;
|
||||
u64 b = Fetch64(s + len - 8);
|
||||
u64 c = Rotate(b, 37) * mul + a;
|
||||
u64 d = (Rotate(a, 25) + b) * mul;
|
||||
return HashLen16(c, d, mul);
|
||||
}
|
||||
if (len >= 4) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch32(s);
|
||||
return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
|
||||
}
|
||||
if (len > 0) {
|
||||
u8 a = s[0];
|
||||
u8 b = s[len >> 1];
|
||||
u8 c = s[len - 1];
|
||||
u32 y = static_cast<u32>(a) + (static_cast<u32>(b) << 8);
|
||||
u32 z = static_cast<u32>(len) + (static_cast<u32>(c) << 2);
|
||||
return ShiftMix(y * k2 ^ z * k0) * k2;
|
||||
}
|
||||
return k2;
|
||||
}
|
||||
|
||||
// This probably works well for 16-byte strings as well, but it may be overkill
|
||||
// in that case.
|
||||
static u64 HashLen17to32(const char* s, size_t len) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) * k1;
|
||||
u64 b = Fetch64(s + 8);
|
||||
u64 c = Fetch64(s + len - 8) * mul;
|
||||
u64 d = Fetch64(s + len - 16) * k2;
|
||||
return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for 48 bytes. Quick and dirty.
|
||||
// Callers do best to use "random-looking" values for a and b.
|
||||
static pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a, u64 b) {
|
||||
a += w;
|
||||
b = Rotate(b + a + z, 21);
|
||||
u64 c = a;
|
||||
a += x;
|
||||
a += y;
|
||||
b += Rotate(a, 44);
|
||||
return make_pair(a + z, b + c);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
|
||||
static pair<u64, u64> WeakHashLen32WithSeeds(const char* s, u64 a, u64 b) {
|
||||
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
|
||||
b);
|
||||
}
|
||||
|
||||
// Return an 8-byte hash for 33 to 64 bytes.
|
||||
static u64 HashLen33to64(const char* s, size_t len) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) * k2;
|
||||
u64 b = Fetch64(s + 8);
|
||||
u64 c = Fetch64(s + len - 24);
|
||||
u64 d = Fetch64(s + len - 32);
|
||||
u64 e = Fetch64(s + 16) * k2;
|
||||
u64 f = Fetch64(s + 24) * 9;
|
||||
u64 g = Fetch64(s + len - 8);
|
||||
u64 h = Fetch64(s + len - 16) * mul;
|
||||
u64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
|
||||
u64 v = ((a + g) ^ d) + f + 1;
|
||||
u64 w = swap64((u + v) * mul) + h;
|
||||
u64 x = Rotate(e + f, 42) + c;
|
||||
u64 y = (swap64((v + w) * mul) + g) * mul;
|
||||
u64 z = e + f + c;
|
||||
a = swap64((x + z) * mul + y) + b;
|
||||
b = ShiftMix((z + a) * mul + d + h) * mul;
|
||||
return b + x;
|
||||
}
|
||||
|
||||
u64 CityHash64(const char* s, size_t len) {
|
||||
if (len <= 32) {
|
||||
if (len <= 16) {
|
||||
return HashLen0to16(s, len);
|
||||
} else {
|
||||
return HashLen17to32(s, len);
|
||||
}
|
||||
} else if (len <= 64) {
|
||||
return HashLen33to64(s, len);
|
||||
}
|
||||
|
||||
// For strings over 64 bytes we hash the end first, and then as we
|
||||
// loop we keep 56 bytes of state: v, w, x, y, and z.
|
||||
u64 x = Fetch64(s + len - 40);
|
||||
u64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
|
||||
u64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
|
||||
pair<u64, u64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
|
||||
pair<u64, u64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
|
||||
x = x * k1 + Fetch64(s);
|
||||
|
||||
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
|
||||
len = (len - 1) & ~static_cast<size_t>(63);
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
len -= 64;
|
||||
} while (len != 0);
|
||||
return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
|
||||
HashLen16(v.second, w.second) + x);
|
||||
}
|
||||
|
||||
u64 CityHash64WithSeed(const char* s, size_t len, u64 seed) {
|
||||
return CityHash64WithSeeds(s, len, k2, seed);
|
||||
}
|
||||
|
||||
u64 CityHash64WithSeeds(const char* s, size_t len, u64 seed0, u64 seed1) {
|
||||
return HashLen16(CityHash64(s, len) - seed0, seed1);
|
||||
}
|
||||
|
||||
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
|
||||
// of any length representable in signed long. Based on City and Murmur.
|
||||
static u128 CityMurmur(const char* s, size_t len, u128 seed) {
|
||||
u64 a = seed[0];
|
||||
u64 b = seed[1];
|
||||
u64 c = 0;
|
||||
u64 d = 0;
|
||||
signed long l = static_cast<long>(len) - 16;
|
||||
if (l <= 0) { // len <= 16
|
||||
a = ShiftMix(a * k1) * k1;
|
||||
c = b * k1 + HashLen0to16(s, len);
|
||||
d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c));
|
||||
} else { // len > 16
|
||||
c = HashLen16(Fetch64(s + len - 8) + k1, a);
|
||||
d = HashLen16(b + len, c + Fetch64(s + len - 16));
|
||||
a += d;
|
||||
do {
|
||||
a ^= ShiftMix(Fetch64(s) * k1) * k1;
|
||||
a *= k1;
|
||||
b ^= a;
|
||||
c ^= ShiftMix(Fetch64(s + 8) * k1) * k1;
|
||||
c *= k1;
|
||||
d ^= c;
|
||||
s += 16;
|
||||
l -= 16;
|
||||
} while (l > 0);
|
||||
}
|
||||
a = HashLen16(a, c);
|
||||
b = HashLen16(d, b);
|
||||
return u128{a ^ b, HashLen16(b, a)};
|
||||
}
|
||||
|
||||
u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
|
||||
if (len < 128) {
|
||||
return CityMurmur(s, len, seed);
|
||||
}
|
||||
|
||||
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
|
||||
// v, w, x, y, and z.
|
||||
pair<u64, u64> v, w;
|
||||
u64 x = seed[0];
|
||||
u64 y = seed[1];
|
||||
u64 z = len * k1;
|
||||
v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
|
||||
v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
|
||||
w.first = Rotate(y + z, 35) * k1 + x;
|
||||
w.second = Rotate(x + Fetch64(s + 88), 53) * k1;
|
||||
|
||||
// This is the same inner loop as CityHash64(), manually unrolled.
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
x ^= w.second;
|
||||
y += v.first + Fetch64(s + 40);
|
||||
z = Rotate(z + w.first, 33) * k1;
|
||||
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
|
||||
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
|
||||
std::swap(z, x);
|
||||
s += 64;
|
||||
len -= 128;
|
||||
} while (LIKELY(len >= 128));
|
||||
x += Rotate(v.first + z, 49) * k0;
|
||||
y = y * k0 + Rotate(w.second, 37);
|
||||
z = z * k0 + Rotate(w.first, 27);
|
||||
w.first *= 9;
|
||||
v.first *= k0;
|
||||
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
|
||||
for (size_t tail_done = 0; tail_done < len;) {
|
||||
tail_done += 32;
|
||||
y = Rotate(x + y, 42) * k0 + v.second;
|
||||
w.first += Fetch64(s + len - tail_done + 16);
|
||||
x = x * k0 + w.first;
|
||||
z += w.second + Fetch64(s + len - tail_done);
|
||||
w.second += v.first;
|
||||
v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
|
||||
v.first *= k0;
|
||||
}
|
||||
// At this point our 56 bytes of state should contain more than
|
||||
// enough information for a strong 128-bit hash. We use two
|
||||
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
|
||||
x = HashLen16(x, v.first);
|
||||
y = HashLen16(y + z, w.first);
|
||||
return u128{HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second)};
|
||||
}
|
||||
|
||||
u128 CityHash128(const char* s, size_t len) {
|
||||
return len >= 16 ? CityHash128WithSeed(s + 16, len - 16, u128{Fetch64(s), Fetch64(s + 8) + k0})
|
||||
: CityHash128WithSeed(s, len, u128{k0, k1});
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,85 +1,85 @@
|
||||
// SPDX-FileCopyrightText: 2011 Google, Inc.
|
||||
// SPDX-FileContributor: Geoff Pike
|
||||
// SPDX-FileContributor: Jyrki Alakuijala
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// http://code.google.com/p/cityhash/
|
||||
//
|
||||
// This file provides a few functions for hashing strings. All of them are
|
||||
// high-quality functions in the sense that they pass standard tests such
|
||||
// as Austin Appleby's SMHasher. They are also fast.
|
||||
//
|
||||
// For 64-bit x86 code, on short strings, we don't know of anything faster than
|
||||
// CityHash64 that is of comparable quality. We believe our nearest competitor
|
||||
// is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash
|
||||
// tables and most other hashing (excluding cryptography).
|
||||
//
|
||||
// For 64-bit x86 code, on long strings, the picture is more complicated.
|
||||
// On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc.,
|
||||
// CityHashCrc128 appears to be faster than all competitors of comparable
|
||||
// quality. CityHash128 is also good but not quite as fast. We believe our
|
||||
// nearest competitor is Bob Jenkins' Spooky. We don't have great data for
|
||||
// other 64-bit CPUs, but for long strings we know that Spooky is slightly
|
||||
// faster than CityHash on some relatively recent AMD x86-64 CPUs, for example.
|
||||
// Note that CityHashCrc128 is declared in citycrc.h.
|
||||
//
|
||||
// For 32-bit x86 code, we don't know of anything faster than CityHash32 that
|
||||
// is of comparable quality. We believe our nearest competitor is Murmur3A.
|
||||
// (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
|
||||
//
|
||||
// Functions in the CityHash family are not suitable for cryptography.
|
||||
//
|
||||
// Please see CityHash's README file for more details on our performance
|
||||
// measurements and so on.
|
||||
//
|
||||
// WARNING: This code has been only lightly tested on big-endian platforms!
|
||||
// It is known to work well on little-endian platforms that have a small penalty
|
||||
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
|
||||
// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
|
||||
// bug reports are welcome.
|
||||
//
|
||||
// By the way, for some hash functions, given strings a and b, the hash
|
||||
// of a+b is easily derived from the hashes of a and b. This property
|
||||
// doesn't hold for any hash functions in this file.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Hash function for a byte array.
|
||||
[[nodiscard]] u64 CityHash64(const char* buf, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 64-bit seed is also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u64 CityHash64WithSeed(const char* buf, size_t len, u64 seed);
|
||||
|
||||
// Hash function for a byte array. For convenience, two seeds are also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u64 CityHash64WithSeeds(const char* buf, size_t len, u64 seed0, u64 seed1);
|
||||
|
||||
// Hash function for a byte array.
|
||||
[[nodiscard]] u128 CityHash128(const char* s, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 128-bit seed is also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u128 CityHash128WithSeed(const char* s, size_t len, u128 seed);
|
||||
|
||||
// Hash 128 input bits down to 64 bits of output.
|
||||
// This is intended to be a reasonably good hash function.
|
||||
[[nodiscard]] inline u64 Hash128to64(const u128& x) {
|
||||
// Murmur-inspired hashing.
|
||||
const u64 mul = 0x9ddfea08eb382d69ULL;
|
||||
u64 a = (x[0] ^ x[1]) * mul;
|
||||
a ^= (a >> 47);
|
||||
u64 b = (x[1] ^ a) * mul;
|
||||
b ^= (b >> 47);
|
||||
b *= mul;
|
||||
return b;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2011 Google, Inc.
|
||||
// SPDX-FileContributor: Geoff Pike
|
||||
// SPDX-FileContributor: Jyrki Alakuijala
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// CityHash, by Geoff Pike and Jyrki Alakuijala
|
||||
//
|
||||
// http://code.google.com/p/cityhash/
|
||||
//
|
||||
// This file provides a few functions for hashing strings. All of them are
|
||||
// high-quality functions in the sense that they pass standard tests such
|
||||
// as Austin Appleby's SMHasher. They are also fast.
|
||||
//
|
||||
// For 64-bit x86 code, on short strings, we don't know of anything faster than
|
||||
// CityHash64 that is of comparable quality. We believe our nearest competitor
|
||||
// is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash
|
||||
// tables and most other hashing (excluding cryptography).
|
||||
//
|
||||
// For 64-bit x86 code, on long strings, the picture is more complicated.
|
||||
// On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc.,
|
||||
// CityHashCrc128 appears to be faster than all competitors of comparable
|
||||
// quality. CityHash128 is also good but not quite as fast. We believe our
|
||||
// nearest competitor is Bob Jenkins' Spooky. We don't have great data for
|
||||
// other 64-bit CPUs, but for long strings we know that Spooky is slightly
|
||||
// faster than CityHash on some relatively recent AMD x86-64 CPUs, for example.
|
||||
// Note that CityHashCrc128 is declared in citycrc.h.
|
||||
//
|
||||
// For 32-bit x86 code, we don't know of anything faster than CityHash32 that
|
||||
// is of comparable quality. We believe our nearest competitor is Murmur3A.
|
||||
// (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
|
||||
//
|
||||
// Functions in the CityHash family are not suitable for cryptography.
|
||||
//
|
||||
// Please see CityHash's README file for more details on our performance
|
||||
// measurements and so on.
|
||||
//
|
||||
// WARNING: This code has been only lightly tested on big-endian platforms!
|
||||
// It is known to work well on little-endian platforms that have a small penalty
|
||||
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
|
||||
// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
|
||||
// bug reports are welcome.
|
||||
//
|
||||
// By the way, for some hash functions, given strings a and b, the hash
|
||||
// of a+b is easily derived from the hashes of a and b. This property
|
||||
// doesn't hold for any hash functions in this file.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Hash function for a byte array.
|
||||
[[nodiscard]] u64 CityHash64(const char* buf, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 64-bit seed is also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u64 CityHash64WithSeed(const char* buf, size_t len, u64 seed);
|
||||
|
||||
// Hash function for a byte array. For convenience, two seeds are also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u64 CityHash64WithSeeds(const char* buf, size_t len, u64 seed0, u64 seed1);
|
||||
|
||||
// Hash function for a byte array.
|
||||
[[nodiscard]] u128 CityHash128(const char* s, size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 128-bit seed is also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u128 CityHash128WithSeed(const char* s, size_t len, u128 seed);
|
||||
|
||||
// Hash 128 input bits down to 64 bits of output.
|
||||
// This is intended to be a reasonably good hash function.
|
||||
[[nodiscard]] inline u64 Hash128to64(const u128& x) {
|
||||
// Murmur-inspired hashing.
|
||||
const u64 mul = 0x9ddfea08eb382d69ULL;
|
||||
u64 a = (x[0] ^ x[1]) * mul;
|
||||
a ^= (a >> 47);
|
||||
u64 b = (x[1] ^ a) * mul;
|
||||
b ^= (b >> 47);
|
||||
b *= mul;
|
||||
return b;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,135 +1,135 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <iterator>
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64)
|
||||
#include <cstdlib> // for exit
|
||||
#endif
|
||||
#include "common/common_types.h"
|
||||
|
||||
/// Textually concatenates two tokens. The double-expansion is required by the C preprocessor.
|
||||
#define CONCAT2(x, y) DO_CONCAT2(x, y)
|
||||
#define DO_CONCAT2(x, y) x##y
|
||||
|
||||
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
|
||||
/// zero-initialized.
|
||||
#define INSERT_PADDING_BYTES(num_bytes) \
|
||||
[[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
|
||||
#define INSERT_PADDING_WORDS(num_words) \
|
||||
[[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
|
||||
|
||||
/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
|
||||
/// This keeps the structure trivial to construct.
|
||||
#define INSERT_PADDING_BYTES_NOINIT(num_bytes) \
|
||||
[[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
|
||||
#define INSERT_PADDING_WORDS_NOINIT(num_words) \
|
||||
[[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__)
|
||||
|
||||
#ifndef _MSC_VER
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#define Crash() __asm__ __volatile__("int $3")
|
||||
#else
|
||||
#define Crash() exit(1)
|
||||
#endif
|
||||
|
||||
#else // _MSC_VER
|
||||
|
||||
// Locale Cross-Compatibility
|
||||
#define locale_t _locale_t
|
||||
|
||||
extern "C" {
|
||||
__declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
}
|
||||
#define Crash() DebugBreak()
|
||||
|
||||
#endif // _MSC_VER ndef
|
||||
|
||||
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
|
||||
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator&(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator^(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
|
||||
} \
|
||||
constexpr type& operator|=(type& a, type b) noexcept { \
|
||||
a = a | b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator&=(type& a, type b) noexcept { \
|
||||
a = a & b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator^=(type& a, type b) noexcept { \
|
||||
a = a ^ b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator<<=(type& a, type b) noexcept { \
|
||||
a = a << b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator>>=(type& a, type b) noexcept { \
|
||||
a = a >> b; \
|
||||
return a; \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator~(type key) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(~static_cast<T>(key)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr bool True(type key) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<T>(key) != 0; \
|
||||
} \
|
||||
[[nodiscard]] constexpr bool False(type key) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<T>(key) == 0; \
|
||||
}
|
||||
|
||||
#define YUZU_NON_COPYABLE(cls) \
|
||||
cls(const cls&) = delete; \
|
||||
cls& operator=(const cls&) = delete
|
||||
|
||||
#define YUZU_NON_MOVEABLE(cls) \
|
||||
cls(cls&&) = delete; \
|
||||
cls& operator=(cls&&) = delete
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) {
|
||||
return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
|
||||
}
|
||||
|
||||
// std::size() does not support zero-size C arrays. We're fixing that.
|
||||
template <class C>
|
||||
constexpr auto Size(const C& c) -> decltype(c.size()) {
|
||||
return std::size(c);
|
||||
}
|
||||
|
||||
template <class C>
|
||||
constexpr std::size_t Size(const C& c) {
|
||||
if constexpr (sizeof(C) == 0) {
|
||||
return 0;
|
||||
} else {
|
||||
return std::size(c);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <iterator>
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64)
|
||||
#include <cstdlib> // for exit
|
||||
#endif
|
||||
#include "common/common_types.h"
|
||||
|
||||
/// Textually concatenates two tokens. The double-expansion is required by the C preprocessor.
|
||||
#define CONCAT2(x, y) DO_CONCAT2(x, y)
|
||||
#define DO_CONCAT2(x, y) x##y
|
||||
|
||||
/// Helper macros to insert unused bytes or words to properly align structs. These values will be
|
||||
/// zero-initialized.
|
||||
#define INSERT_PADDING_BYTES(num_bytes) \
|
||||
[[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__) {}
|
||||
#define INSERT_PADDING_WORDS(num_words) \
|
||||
[[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
|
||||
|
||||
/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
|
||||
/// This keeps the structure trivial to construct.
|
||||
#define INSERT_PADDING_BYTES_NOINIT(num_bytes) \
|
||||
[[maybe_unused]] std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
|
||||
#define INSERT_PADDING_WORDS_NOINIT(num_words) \
|
||||
[[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__)
|
||||
|
||||
#ifndef _MSC_VER
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#define Crash() __asm__ __volatile__("int $3")
|
||||
#else
|
||||
#define Crash() exit(1)
|
||||
#endif
|
||||
|
||||
#else // _MSC_VER
|
||||
|
||||
// Locale Cross-Compatibility
|
||||
#define locale_t _locale_t
|
||||
|
||||
extern "C" {
|
||||
__declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
}
|
||||
#define Crash() DebugBreak()
|
||||
|
||||
#endif // _MSC_VER ndef
|
||||
|
||||
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
|
||||
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) | static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator&(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) & static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator^(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) ^ static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator<<(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) << static_cast<T>(b)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator>>(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(static_cast<T>(a) >> static_cast<T>(b)); \
|
||||
} \
|
||||
constexpr type& operator|=(type& a, type b) noexcept { \
|
||||
a = a | b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator&=(type& a, type b) noexcept { \
|
||||
a = a & b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator^=(type& a, type b) noexcept { \
|
||||
a = a ^ b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator<<=(type& a, type b) noexcept { \
|
||||
a = a << b; \
|
||||
return a; \
|
||||
} \
|
||||
constexpr type& operator>>=(type& a, type b) noexcept { \
|
||||
a = a >> b; \
|
||||
return a; \
|
||||
} \
|
||||
[[nodiscard]] constexpr type operator~(type key) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<type>(~static_cast<T>(key)); \
|
||||
} \
|
||||
[[nodiscard]] constexpr bool True(type key) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<T>(key) != 0; \
|
||||
} \
|
||||
[[nodiscard]] constexpr bool False(type key) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
return static_cast<T>(key) == 0; \
|
||||
}
|
||||
|
||||
#define YUZU_NON_COPYABLE(cls) \
|
||||
cls(const cls&) = delete; \
|
||||
cls& operator=(const cls&) = delete
|
||||
|
||||
#define YUZU_NON_MOVEABLE(cls) \
|
||||
cls(cls&&) = delete; \
|
||||
cls& operator=(cls&&) = delete
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) {
|
||||
return u32(a) | u32(b) << 8 | u32(c) << 16 | u32(d) << 24;
|
||||
}
|
||||
|
||||
// std::size() does not support zero-size C arrays. We're fixing that.
|
||||
template <class C>
|
||||
constexpr auto Size(const C& c) -> decltype(c.size()) {
|
||||
return std::size(c);
|
||||
}
|
||||
|
||||
template <class C>
|
||||
constexpr std::size_t Size(const C& c) {
|
||||
if constexpr (sizeof(C) == 0) {
|
||||
return 0;
|
||||
} else {
|
||||
return std::size(c);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,52 +1,52 @@
|
||||
// SPDX-FileCopyrightText: 2012 Gekko Emulator
|
||||
// SPDX-FileContributor: ShizZy <shizzy247@gmail.com>
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
/**
|
||||
* Copyright (C) 2005-2012 Gekko Emulator
|
||||
*
|
||||
* @file common_types.h
|
||||
* @author ShizZy <shizzy247@gmail.com>
|
||||
* @date 2012-02-11
|
||||
* @brief Common types used throughout the project
|
||||
*
|
||||
* @section LICENSE
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of
|
||||
* the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details at
|
||||
* http://www.gnu.org/copyleft/gpl.html
|
||||
*
|
||||
* Official project repository can be found at:
|
||||
* http://code.google.com/p/gekko-gc-emu/
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
using u8 = std::uint8_t; ///< 8-bit unsigned byte
|
||||
using u16 = std::uint16_t; ///< 16-bit unsigned short
|
||||
using u32 = std::uint32_t; ///< 32-bit unsigned word
|
||||
using u64 = std::uint64_t; ///< 64-bit unsigned int
|
||||
|
||||
using s8 = std::int8_t; ///< 8-bit signed byte
|
||||
using s16 = std::int16_t; ///< 16-bit signed short
|
||||
using s32 = std::int32_t; ///< 32-bit signed word
|
||||
using s64 = std::int64_t; ///< 64-bit signed int
|
||||
|
||||
using f32 = float; ///< 32-bit floating point
|
||||
using f64 = double; ///< 64-bit floating point
|
||||
|
||||
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
|
||||
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
|
||||
using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space.
|
||||
|
||||
using u128 = std::array<std::uint64_t, 2>;
|
||||
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
|
||||
// SPDX-FileCopyrightText: 2012 Gekko Emulator
|
||||
// SPDX-FileContributor: ShizZy <shizzy247@gmail.com>
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
/**
|
||||
* Copyright (C) 2005-2012 Gekko Emulator
|
||||
*
|
||||
* @file common_types.h
|
||||
* @author ShizZy <shizzy247@gmail.com>
|
||||
* @date 2012-02-11
|
||||
* @brief Common types used throughout the project
|
||||
*
|
||||
* @section LICENSE
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License as
|
||||
* published by the Free Software Foundation; either version 2 of
|
||||
* the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but
|
||||
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details at
|
||||
* http://www.gnu.org/copyleft/gpl.html
|
||||
*
|
||||
* Official project repository can be found at:
|
||||
* http://code.google.com/p/gekko-gc-emu/
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
using u8 = std::uint8_t; ///< 8-bit unsigned byte
|
||||
using u16 = std::uint16_t; ///< 16-bit unsigned short
|
||||
using u32 = std::uint32_t; ///< 32-bit unsigned word
|
||||
using u64 = std::uint64_t; ///< 64-bit unsigned int
|
||||
|
||||
using s8 = std::int8_t; ///< 8-bit signed byte
|
||||
using s16 = std::int16_t; ///< 16-bit signed short
|
||||
using s32 = std::int32_t; ///< 32-bit signed word
|
||||
using s64 = std::int64_t; ///< 64-bit signed int
|
||||
|
||||
using f32 = float; ///< 32-bit floating point
|
||||
using f64 = double; ///< 64-bit floating point
|
||||
|
||||
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
|
||||
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
|
||||
using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space.
|
||||
|
||||
using u128 = std::array<std::uint64_t, 2>;
|
||||
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
|
||||
|
||||
@@ -1,35 +1,35 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iterator>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Check if type satisfies the ContiguousContainer named requirement.
|
||||
template <typename T>
|
||||
concept IsContiguousContainer = std::contiguous_iterator<typename T::iterator>;
|
||||
|
||||
// TODO: Replace with std::derived_from when the <concepts> header
|
||||
// is available on all supported platforms.
|
||||
template <typename Derived, typename Base>
|
||||
concept DerivedFrom = requires {
|
||||
std::is_base_of_v<Base, Derived>;
|
||||
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
|
||||
};
|
||||
|
||||
// TODO: Replace with std::convertible_to when libc++ implements it.
|
||||
template <typename From, typename To>
|
||||
concept ConvertibleTo = std::is_convertible_v<From, To>;
|
||||
|
||||
// No equivalents in the stdlib
|
||||
|
||||
template <typename T>
|
||||
concept IsArithmetic = std::is_arithmetic_v<T>;
|
||||
|
||||
template <typename T>
|
||||
concept IsIntegral = std::is_integral_v<T>;
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iterator>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Check if type satisfies the ContiguousContainer named requirement.
|
||||
template <typename T>
|
||||
concept IsContiguousContainer = std::contiguous_iterator<typename T::iterator>;
|
||||
|
||||
// TODO: Replace with std::derived_from when the <concepts> header
|
||||
// is available on all supported platforms.
|
||||
template <typename Derived, typename Base>
|
||||
concept DerivedFrom = requires {
|
||||
std::is_base_of_v<Base, Derived>;
|
||||
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
|
||||
};
|
||||
|
||||
// TODO: Replace with std::convertible_to when libc++ implements it.
|
||||
template <typename From, typename To>
|
||||
concept ConvertibleTo = std::is_convertible_v<From, To>;
|
||||
|
||||
// No equivalents in the stdlib
|
||||
|
||||
template <typename T>
|
||||
concept IsArithmetic = std::is_arithmetic_v<T>;
|
||||
|
||||
template <typename T>
|
||||
concept IsIntegral = std::is_integral_v<T>;
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,41 +1,41 @@
|
||||
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <thread>
|
||||
#include "common/assert.h"
|
||||
#include "common/detached_tasks.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
DetachedTasks* DetachedTasks::instance = nullptr;
|
||||
|
||||
DetachedTasks::DetachedTasks() {
|
||||
ASSERT(instance == nullptr);
|
||||
instance = this;
|
||||
}
|
||||
|
||||
void DetachedTasks::WaitForAllTasks() {
|
||||
std::unique_lock lock{mutex};
|
||||
cv.wait(lock, [this]() { return count == 0; });
|
||||
}
|
||||
|
||||
DetachedTasks::~DetachedTasks() {
|
||||
WaitForAllTasks();
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
ASSERT(count == 0);
|
||||
instance = nullptr;
|
||||
}
|
||||
|
||||
void DetachedTasks::AddTask(std::function<void()> task) {
|
||||
std::unique_lock lock{instance->mutex};
|
||||
++instance->count;
|
||||
std::thread([task{std::move(task)}]() {
|
||||
task();
|
||||
std::unique_lock thread_lock{instance->mutex};
|
||||
--instance->count;
|
||||
std::notify_all_at_thread_exit(instance->cv, std::move(thread_lock));
|
||||
}).detach();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <thread>
|
||||
#include "common/assert.h"
|
||||
#include "common/detached_tasks.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
DetachedTasks* DetachedTasks::instance = nullptr;
|
||||
|
||||
DetachedTasks::DetachedTasks() {
|
||||
ASSERT(instance == nullptr);
|
||||
instance = this;
|
||||
}
|
||||
|
||||
void DetachedTasks::WaitForAllTasks() {
|
||||
std::unique_lock lock{mutex};
|
||||
cv.wait(lock, [this]() { return count == 0; });
|
||||
}
|
||||
|
||||
DetachedTasks::~DetachedTasks() {
|
||||
WaitForAllTasks();
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
ASSERT(count == 0);
|
||||
instance = nullptr;
|
||||
}
|
||||
|
||||
void DetachedTasks::AddTask(std::function<void()> task) {
|
||||
std::unique_lock lock{instance->mutex};
|
||||
++instance->count;
|
||||
std::thread([task{std::move(task)}]() {
|
||||
task();
|
||||
std::unique_lock thread_lock{instance->mutex};
|
||||
--instance->count;
|
||||
std::notify_all_at_thread_exit(instance->cv, std::move(thread_lock));
|
||||
}).detach();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* A background manager which ensures that all detached task is finished before program exits.
|
||||
*
|
||||
* Some tasks, telemetry submission for example, prefer executing asynchronously and don't care
|
||||
* about the result. These tasks are suitable for std::thread::detach(). However, this is unsafe if
|
||||
* the task is launched just before the program exits (which is a common case for telemetry), so we
|
||||
* need to block on these tasks on program exit.
|
||||
*
|
||||
* To make detached task safe, a single DetachedTasks object should be placed in the main(), and
|
||||
* call WaitForAllTasks() after all program execution but before global/static variable destruction.
|
||||
* Any potentially unsafe detached task should be executed via DetachedTasks::AddTask.
|
||||
*/
|
||||
class DetachedTasks {
|
||||
public:
|
||||
DetachedTasks();
|
||||
~DetachedTasks();
|
||||
void WaitForAllTasks();
|
||||
|
||||
static void AddTask(std::function<void()> task);
|
||||
|
||||
private:
|
||||
static DetachedTasks* instance;
|
||||
|
||||
std::condition_variable cv;
|
||||
std::mutex mutex;
|
||||
int count = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2018 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* A background manager which ensures that all detached task is finished before program exits.
|
||||
*
|
||||
* Some tasks, telemetry submission for example, prefer executing asynchronously and don't care
|
||||
* about the result. These tasks are suitable for std::thread::detach(). However, this is unsafe if
|
||||
* the task is launched just before the program exits (which is a common case for telemetry), so we
|
||||
* need to block on these tasks on program exit.
|
||||
*
|
||||
* To make detached task safe, a single DetachedTasks object should be placed in the main(), and
|
||||
* call WaitForAllTasks() after all program execution but before global/static variable destruction.
|
||||
* Any potentially unsafe detached task should be executed via DetachedTasks::AddTask.
|
||||
*/
|
||||
class DetachedTasks {
|
||||
public:
|
||||
DetachedTasks();
|
||||
~DetachedTasks();
|
||||
void WaitForAllTasks();
|
||||
|
||||
static void AddTask(std::function<void()> task);
|
||||
|
||||
private:
|
||||
static DetachedTasks* instance;
|
||||
|
||||
std::condition_variable cv;
|
||||
std::mutex mutex;
|
||||
int count = 0;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Ceiled integer division.
|
||||
template <typename N, typename D>
|
||||
requires std::is_integral_v<N> && std::is_unsigned_v<D>
|
||||
[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
|
||||
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
|
||||
}
|
||||
|
||||
/// Ceiled integer division with logarithmic divisor in base 2
|
||||
template <typename N, typename D>
|
||||
requires std::is_integral_v<N> && std::is_unsigned_v<D>
|
||||
[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
|
||||
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Ceiled integer division.
|
||||
template <typename N, typename D>
|
||||
requires std::is_integral_v<N> && std::is_unsigned_v<D>
|
||||
[[nodiscard]] constexpr N DivCeil(N number, D divisor) {
|
||||
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
|
||||
}
|
||||
|
||||
/// Ceiled integer division with logarithmic divisor in base 2
|
||||
template <typename N, typename D>
|
||||
requires std::is_integral_v<N> && std::is_unsigned_v<D>
|
||||
[[nodiscard]] constexpr N DivCeilLog2(N value, D alignment_log2) {
|
||||
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,104 +1,104 @@
|
||||
// SPDX-FileCopyrightText: 2019 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
DynamicLibrary::DynamicLibrary() = default;
|
||||
|
||||
DynamicLibrary::DynamicLibrary(const char* filename) {
|
||||
void(Open(filename));
|
||||
}
|
||||
|
||||
DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept
|
||||
: handle{std::exchange(rhs.handle, nullptr)} {}
|
||||
|
||||
DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& rhs) noexcept {
|
||||
Close();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
DynamicLibrary::~DynamicLibrary() {
|
||||
Close();
|
||||
}
|
||||
|
||||
std::string DynamicLibrary::GetUnprefixedFilename(const char* filename) {
|
||||
#if defined(_WIN32)
|
||||
return std::string(filename) + ".dll";
|
||||
#elif defined(__APPLE__)
|
||||
return std::string(filename) + ".dylib";
|
||||
#else
|
||||
return std::string(filename) + ".so";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major, int minor) {
|
||||
#if defined(_WIN32)
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}-{}-{}.dll", libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}-{}.dll", libname, major);
|
||||
else
|
||||
return fmt::format("{}.dll", libname);
|
||||
#elif defined(__APPLE__)
|
||||
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}{}.{}.dylib", prefix, libname, major);
|
||||
else
|
||||
return fmt::format("{}{}.dylib", prefix, libname);
|
||||
#else
|
||||
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}{}.so.{}", prefix, libname, major);
|
||||
else
|
||||
return fmt::format("{}{}.so", prefix, libname);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool DynamicLibrary::Open(const char* filename) {
|
||||
#ifdef _WIN32
|
||||
handle = reinterpret_cast<void*>(LoadLibraryA(filename));
|
||||
#else
|
||||
handle = dlopen(filename, RTLD_NOW);
|
||||
#endif
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
void DynamicLibrary::Close() {
|
||||
if (!IsOpen())
|
||||
return;
|
||||
|
||||
#ifdef _WIN32
|
||||
FreeLibrary(reinterpret_cast<HMODULE>(handle));
|
||||
#else
|
||||
dlclose(handle);
|
||||
#endif
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
void* DynamicLibrary::GetSymbolAddress(const char* name) const {
|
||||
#ifdef _WIN32
|
||||
return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name));
|
||||
#else
|
||||
return reinterpret_cast<void*>(dlsym(handle, name));
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2019 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
DynamicLibrary::DynamicLibrary() = default;
|
||||
|
||||
DynamicLibrary::DynamicLibrary(const char* filename) {
|
||||
void(Open(filename));
|
||||
}
|
||||
|
||||
DynamicLibrary::DynamicLibrary(DynamicLibrary&& rhs) noexcept
|
||||
: handle{std::exchange(rhs.handle, nullptr)} {}
|
||||
|
||||
DynamicLibrary& DynamicLibrary::operator=(DynamicLibrary&& rhs) noexcept {
|
||||
Close();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
DynamicLibrary::~DynamicLibrary() {
|
||||
Close();
|
||||
}
|
||||
|
||||
std::string DynamicLibrary::GetUnprefixedFilename(const char* filename) {
|
||||
#if defined(_WIN32)
|
||||
return std::string(filename) + ".dll";
|
||||
#elif defined(__APPLE__)
|
||||
return std::string(filename) + ".dylib";
|
||||
#else
|
||||
return std::string(filename) + ".so";
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string DynamicLibrary::GetVersionedFilename(const char* libname, int major, int minor) {
|
||||
#if defined(_WIN32)
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}-{}-{}.dll", libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}-{}.dll", libname, major);
|
||||
else
|
||||
return fmt::format("{}.dll", libname);
|
||||
#elif defined(__APPLE__)
|
||||
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}{}.{}.{}.dylib", prefix, libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}{}.{}.dylib", prefix, libname, major);
|
||||
else
|
||||
return fmt::format("{}{}.dylib", prefix, libname);
|
||||
#else
|
||||
const char* prefix = std::strncmp(libname, "lib", 3) ? "lib" : "";
|
||||
if (major >= 0 && minor >= 0)
|
||||
return fmt::format("{}{}.so.{}.{}", prefix, libname, major, minor);
|
||||
else if (major >= 0)
|
||||
return fmt::format("{}{}.so.{}", prefix, libname, major);
|
||||
else
|
||||
return fmt::format("{}{}.so", prefix, libname);
|
||||
#endif
|
||||
}
|
||||
|
||||
bool DynamicLibrary::Open(const char* filename) {
|
||||
#ifdef _WIN32
|
||||
handle = reinterpret_cast<void*>(LoadLibraryA(filename));
|
||||
#else
|
||||
handle = dlopen(filename, RTLD_NOW);
|
||||
#endif
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
void DynamicLibrary::Close() {
|
||||
if (!IsOpen())
|
||||
return;
|
||||
|
||||
#ifdef _WIN32
|
||||
FreeLibrary(reinterpret_cast<HMODULE>(handle));
|
||||
#else
|
||||
dlclose(handle);
|
||||
#endif
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
void* DynamicLibrary::GetSymbolAddress(const char* name) const {
|
||||
#ifdef _WIN32
|
||||
return reinterpret_cast<void*>(GetProcAddress(reinterpret_cast<HMODULE>(handle), name));
|
||||
#else
|
||||
return reinterpret_cast<void*>(dlsym(handle, name));
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,75 +1,75 @@
|
||||
// SPDX-FileCopyrightText: 2019 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
|
||||
* The interface maintains an internal reference count to allow one handle to be shared between
|
||||
* multiple users.
|
||||
*/
|
||||
class DynamicLibrary final {
|
||||
public:
|
||||
/// Default constructor, does not load a library.
|
||||
explicit DynamicLibrary();
|
||||
|
||||
/// Automatically loads the specified library. Call IsOpen() to check validity before use.
|
||||
explicit DynamicLibrary(const char* filename);
|
||||
|
||||
/// Moves the library.
|
||||
DynamicLibrary(DynamicLibrary&&) noexcept;
|
||||
DynamicLibrary& operator=(DynamicLibrary&&) noexcept;
|
||||
|
||||
/// Delete copies, we can't copy a dynamic library.
|
||||
DynamicLibrary(const DynamicLibrary&) = delete;
|
||||
DynamicLibrary& operator=(const DynamicLibrary&) = delete;
|
||||
|
||||
/// Closes the library.
|
||||
~DynamicLibrary();
|
||||
|
||||
/// Returns the specified library name with the platform-specific suffix added.
|
||||
[[nodiscard]] static std::string GetUnprefixedFilename(const char* filename);
|
||||
|
||||
/// Returns the specified library name in platform-specific format.
|
||||
/// Major/minor versions will not be included if set to -1.
|
||||
/// If libname already contains the "lib" prefix, it will not be added again.
|
||||
/// Windows: LIBNAME-MAJOR-MINOR.dll
|
||||
/// Linux: libLIBNAME.so.MAJOR.MINOR
|
||||
/// Mac: libLIBNAME.MAJOR.MINOR.dylib
|
||||
[[nodiscard]] static std::string GetVersionedFilename(const char* libname, int major = -1,
|
||||
int minor = -1);
|
||||
|
||||
/// Returns true if a module is loaded, otherwise false.
|
||||
[[nodiscard]] bool IsOpen() const {
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
/// Loads (or replaces) the handle with the specified library file name.
|
||||
/// Returns true if the library was loaded and can be used.
|
||||
[[nodiscard]] bool Open(const char* filename);
|
||||
|
||||
/// Unloads the library, any function pointers from this library are no longer valid.
|
||||
void Close();
|
||||
|
||||
/// Returns the address of the specified symbol (function or variable) as an untyped pointer.
|
||||
/// If the specified symbol does not exist in this library, nullptr is returned.
|
||||
[[nodiscard]] void* GetSymbolAddress(const char* name) const;
|
||||
|
||||
/// Obtains the address of the specified symbol, automatically casting to the correct type.
|
||||
/// Returns true if the symbol was found and assigned, otherwise false.
|
||||
template <typename T>
|
||||
[[nodiscard]] bool GetSymbol(const char* name, T* ptr) const {
|
||||
*ptr = reinterpret_cast<T>(GetSymbolAddress(name));
|
||||
return *ptr != nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Platform-dependent data type representing a dynamic library handle.
|
||||
void* handle = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2019 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* Provides a platform-independent interface for loading a dynamic library and retrieving symbols.
|
||||
* The interface maintains an internal reference count to allow one handle to be shared between
|
||||
* multiple users.
|
||||
*/
|
||||
class DynamicLibrary final {
|
||||
public:
|
||||
/// Default constructor, does not load a library.
|
||||
explicit DynamicLibrary();
|
||||
|
||||
/// Automatically loads the specified library. Call IsOpen() to check validity before use.
|
||||
explicit DynamicLibrary(const char* filename);
|
||||
|
||||
/// Moves the library.
|
||||
DynamicLibrary(DynamicLibrary&&) noexcept;
|
||||
DynamicLibrary& operator=(DynamicLibrary&&) noexcept;
|
||||
|
||||
/// Delete copies, we can't copy a dynamic library.
|
||||
DynamicLibrary(const DynamicLibrary&) = delete;
|
||||
DynamicLibrary& operator=(const DynamicLibrary&) = delete;
|
||||
|
||||
/// Closes the library.
|
||||
~DynamicLibrary();
|
||||
|
||||
/// Returns the specified library name with the platform-specific suffix added.
|
||||
[[nodiscard]] static std::string GetUnprefixedFilename(const char* filename);
|
||||
|
||||
/// Returns the specified library name in platform-specific format.
|
||||
/// Major/minor versions will not be included if set to -1.
|
||||
/// If libname already contains the "lib" prefix, it will not be added again.
|
||||
/// Windows: LIBNAME-MAJOR-MINOR.dll
|
||||
/// Linux: libLIBNAME.so.MAJOR.MINOR
|
||||
/// Mac: libLIBNAME.MAJOR.MINOR.dylib
|
||||
[[nodiscard]] static std::string GetVersionedFilename(const char* libname, int major = -1,
|
||||
int minor = -1);
|
||||
|
||||
/// Returns true if a module is loaded, otherwise false.
|
||||
[[nodiscard]] bool IsOpen() const {
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
/// Loads (or replaces) the handle with the specified library file name.
|
||||
/// Returns true if the library was loaded and can be used.
|
||||
[[nodiscard]] bool Open(const char* filename);
|
||||
|
||||
/// Unloads the library, any function pointers from this library are no longer valid.
|
||||
void Close();
|
||||
|
||||
/// Returns the address of the specified symbol (function or variable) as an untyped pointer.
|
||||
/// If the specified symbol does not exist in this library, nullptr is returned.
|
||||
[[nodiscard]] void* GetSymbolAddress(const char* name) const;
|
||||
|
||||
/// Obtains the address of the specified symbol, automatically casting to the correct type.
|
||||
/// Returns true if the symbol was found and assigned, otherwise false.
|
||||
template <typename T>
|
||||
[[nodiscard]] bool GetSymbol(const char* name, T* ptr) const {
|
||||
*ptr = reinterpret_cast<T>(GetSymbolAddress(name));
|
||||
return *ptr != nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Platform-dependent data type representing a dynamic library handle.
|
||||
void* handle = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
666
src/common/elf.h
666
src/common/elf.h
@@ -1,333 +1,333 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "common_types.h"
|
||||
|
||||
namespace Common {
|
||||
namespace ELF {
|
||||
|
||||
/* Type for a 16-bit quantity. */
|
||||
using Elf32_Half = u16;
|
||||
using Elf64_Half = u16;
|
||||
|
||||
/* Types for signed and unsigned 32-bit quantities. */
|
||||
using Elf32_Word = u32;
|
||||
using Elf32_Sword = s32;
|
||||
using Elf64_Word = u32;
|
||||
using Elf64_Sword = s32;
|
||||
|
||||
/* Types for signed and unsigned 64-bit quantities. */
|
||||
using Elf32_Xword = u64;
|
||||
using Elf32_Sxword = s64;
|
||||
using Elf64_Xword = u64;
|
||||
using Elf64_Sxword = s64;
|
||||
|
||||
/* Type of addresses. */
|
||||
using Elf32_Addr = u32;
|
||||
using Elf64_Addr = u64;
|
||||
|
||||
/* Type of file offsets. */
|
||||
using Elf32_Off = u32;
|
||||
using Elf64_Off = u64;
|
||||
|
||||
/* Type for section indices, which are 16-bit quantities. */
|
||||
using Elf32_Section = u16;
|
||||
using Elf64_Section = u16;
|
||||
|
||||
/* Type for version symbol information. */
|
||||
using Elf32_Versym = Elf32_Half;
|
||||
using Elf64_Versym = Elf64_Half;
|
||||
|
||||
constexpr size_t ElfIdentSize = 16;
|
||||
|
||||
/* The ELF file header. This appears at the start of every ELF file. */
|
||||
|
||||
struct Elf32_Ehdr {
|
||||
std::array<u8, ElfIdentSize> e_ident; /* Magic number and other info */
|
||||
Elf32_Half e_type; /* Object file type */
|
||||
Elf32_Half e_machine; /* Architecture */
|
||||
Elf32_Word e_version; /* Object file version */
|
||||
Elf32_Addr e_entry; /* Entry point virtual address */
|
||||
Elf32_Off e_phoff; /* Program header table file offset */
|
||||
Elf32_Off e_shoff; /* Section header table file offset */
|
||||
Elf32_Word e_flags; /* Processor-specific flags */
|
||||
Elf32_Half e_ehsize; /* ELF header size in bytes */
|
||||
Elf32_Half e_phentsize; /* Program header table entry size */
|
||||
Elf32_Half e_phnum; /* Program header table entry count */
|
||||
Elf32_Half e_shentsize; /* Section header table entry size */
|
||||
Elf32_Half e_shnum; /* Section header table entry count */
|
||||
Elf32_Half e_shstrndx; /* Section header string table index */
|
||||
};
|
||||
|
||||
struct Elf64_Ehdr {
|
||||
std::array<u8, ElfIdentSize> e_ident; /* Magic number and other info */
|
||||
Elf64_Half e_type; /* Object file type */
|
||||
Elf64_Half e_machine; /* Architecture */
|
||||
Elf64_Word e_version; /* Object file version */
|
||||
Elf64_Addr e_entry; /* Entry point virtual address */
|
||||
Elf64_Off e_phoff; /* Program header table file offset */
|
||||
Elf64_Off e_shoff; /* Section header table file offset */
|
||||
Elf64_Word e_flags; /* Processor-specific flags */
|
||||
Elf64_Half e_ehsize; /* ELF header size in bytes */
|
||||
Elf64_Half e_phentsize; /* Program header table entry size */
|
||||
Elf64_Half e_phnum; /* Program header table entry count */
|
||||
Elf64_Half e_shentsize; /* Section header table entry size */
|
||||
Elf64_Half e_shnum; /* Section header table entry count */
|
||||
Elf64_Half e_shstrndx; /* Section header string table index */
|
||||
};
|
||||
|
||||
constexpr u8 ElfClass32 = 1; /* 32-bit objects */
|
||||
constexpr u8 ElfClass64 = 2; /* 64-bit objects */
|
||||
constexpr u8 ElfData2Lsb = 1; /* 2's complement, little endian */
|
||||
constexpr u8 ElfVersionCurrent = 1; /* EV_CURRENT */
|
||||
constexpr u8 ElfOsAbiNone = 0; /* System V ABI */
|
||||
|
||||
constexpr u16 ElfTypeNone = 0; /* No file type */
|
||||
constexpr u16 ElfTypeRel = 0; /* Relocatable file */
|
||||
constexpr u16 ElfTypeExec = 0; /* Executable file */
|
||||
constexpr u16 ElfTypeDyn = 0; /* Shared object file */
|
||||
|
||||
constexpr u16 ElfMachineArm = 40; /* ARM */
|
||||
constexpr u16 ElfMachineAArch64 = 183; /* ARM AARCH64 */
|
||||
|
||||
constexpr std::array<u8, ElfIdentSize> Elf32Ident{
|
||||
0x7f, 'E', 'L', 'F', ElfClass32, ElfData2Lsb, ElfVersionCurrent, ElfOsAbiNone};
|
||||
|
||||
constexpr std::array<u8, ElfIdentSize> Elf64Ident{
|
||||
0x7f, 'E', 'L', 'F', ElfClass64, ElfData2Lsb, ElfVersionCurrent, ElfOsAbiNone};
|
||||
|
||||
/* Section header. */
|
||||
|
||||
struct Elf32_Shdr {
|
||||
Elf32_Word sh_name; /* Section name (string tbl index) */
|
||||
Elf32_Word sh_type; /* Section type */
|
||||
Elf32_Word sh_flags; /* Section flags */
|
||||
Elf32_Addr sh_addr; /* Section virtual addr at execution */
|
||||
Elf32_Off sh_offset; /* Section file offset */
|
||||
Elf32_Word sh_size; /* Section size in bytes */
|
||||
Elf32_Word sh_link; /* Link to another section */
|
||||
Elf32_Word sh_info; /* Additional section information */
|
||||
Elf32_Word sh_addralign; /* Section alignment */
|
||||
Elf32_Word sh_entsize; /* Entry size if section holds table */
|
||||
};
|
||||
|
||||
struct Elf64_Shdr {
|
||||
Elf64_Word sh_name; /* Section name (string tbl index) */
|
||||
Elf64_Word sh_type; /* Section type */
|
||||
Elf64_Xword sh_flags; /* Section flags */
|
||||
Elf64_Addr sh_addr; /* Section virtual addr at execution */
|
||||
Elf64_Off sh_offset; /* Section file offset */
|
||||
Elf64_Xword sh_size; /* Section size in bytes */
|
||||
Elf64_Word sh_link; /* Link to another section */
|
||||
Elf64_Word sh_info; /* Additional section information */
|
||||
Elf64_Xword sh_addralign; /* Section alignment */
|
||||
Elf64_Xword sh_entsize; /* Entry size if section holds table */
|
||||
};
|
||||
|
||||
constexpr u32 ElfShnUndef = 0; /* Undefined section */
|
||||
|
||||
constexpr u32 ElfShtNull = 0; /* Section header table entry unused */
|
||||
constexpr u32 ElfShtProgBits = 1; /* Program data */
|
||||
constexpr u32 ElfShtSymtab = 2; /* Symbol table */
|
||||
constexpr u32 ElfShtStrtab = 3; /* String table */
|
||||
constexpr u32 ElfShtRela = 4; /* Relocation entries with addends */
|
||||
constexpr u32 ElfShtDynamic = 6; /* Dynamic linking information */
|
||||
constexpr u32 ElfShtNobits = 7; /* Program space with no data (bss) */
|
||||
constexpr u32 ElfShtRel = 9; /* Relocation entries, no addends */
|
||||
constexpr u32 ElfShtDynsym = 11; /* Dynamic linker symbol table */
|
||||
|
||||
/* Symbol table entry. */
|
||||
|
||||
struct Elf32_Sym {
|
||||
Elf32_Word st_name; /* Symbol name (string tbl index) */
|
||||
Elf32_Addr st_value; /* Symbol value */
|
||||
Elf32_Word st_size; /* Symbol size */
|
||||
u8 st_info; /* Symbol type and binding */
|
||||
u8 st_other; /* Symbol visibility */
|
||||
Elf32_Section st_shndx; /* Section index */
|
||||
};
|
||||
|
||||
struct Elf64_Sym {
|
||||
Elf64_Word st_name; /* Symbol name (string tbl index) */
|
||||
u8 st_info; /* Symbol type and binding */
|
||||
u8 st_other; /* Symbol visibility */
|
||||
Elf64_Section st_shndx; /* Section index */
|
||||
Elf64_Addr st_value; /* Symbol value */
|
||||
Elf64_Xword st_size; /* Symbol size */
|
||||
};
|
||||
|
||||
/* How to extract and insert information held in the st_info field. */
|
||||
|
||||
static inline u8 ElfStBind(u8 st_info) {
|
||||
return st_info >> 4;
|
||||
}
|
||||
static inline u8 ElfStType(u8 st_info) {
|
||||
return st_info & 0xf;
|
||||
}
|
||||
static inline u8 ElfStInfo(u8 st_bind, u8 st_type) {
|
||||
return static_cast<u8>((st_bind << 4) + (st_type & 0xf));
|
||||
}
|
||||
|
||||
constexpr u8 ElfBindLocal = 0; /* Local symbol */
|
||||
constexpr u8 ElfBindGlobal = 1; /* Global symbol */
|
||||
constexpr u8 ElfBindWeak = 2; /* Weak symbol */
|
||||
|
||||
constexpr u8 ElfTypeUnspec = 0; /* Symbol type is unspecified */
|
||||
constexpr u8 ElfTypeObject = 1; /* Symbol is a data object */
|
||||
constexpr u8 ElfTypeFunc = 2; /* Symbol is a code object */
|
||||
|
||||
static inline u8 ElfStVisibility(u8 st_other) {
|
||||
return static_cast<u8>(st_other & 0x3);
|
||||
}
|
||||
|
||||
constexpr u8 ElfVisibilityDefault = 0; /* Default symbol visibility rules */
|
||||
constexpr u8 ElfVisibilityInternal = 1; /* Processor specific hidden class */
|
||||
constexpr u8 ElfVisibilityHidden = 2; /* Sym unavailable in other modules */
|
||||
constexpr u8 ElfVisibilityProtected = 3; /* Not preemptible, not exported */
|
||||
|
||||
/* Relocation table entry without addend (in section of type ShtRel). */
|
||||
|
||||
struct Elf32_Rel {
|
||||
Elf32_Addr r_offset; /* Address */
|
||||
Elf32_Word r_info; /* Relocation type and symbol index */
|
||||
};
|
||||
|
||||
/* Relocation table entry with addend (in section of type ShtRela). */
|
||||
|
||||
struct Elf32_Rela {
|
||||
Elf32_Addr r_offset; /* Address */
|
||||
Elf32_Word r_info; /* Relocation type and symbol index */
|
||||
Elf32_Sword r_addend; /* Addend */
|
||||
};
|
||||
|
||||
struct Elf64_Rela {
|
||||
Elf64_Addr r_offset; /* Address */
|
||||
Elf64_Xword r_info; /* Relocation type and symbol index */
|
||||
Elf64_Sxword r_addend; /* Addend */
|
||||
};
|
||||
|
||||
/* How to extract and insert information held in the r_info field. */
|
||||
|
||||
static inline u32 Elf32RelSymIndex(Elf32_Word r_info) {
|
||||
return r_info >> 8;
|
||||
}
|
||||
static inline u8 Elf32RelType(Elf32_Word r_info) {
|
||||
return static_cast<u8>(r_info & 0xff);
|
||||
}
|
||||
static inline Elf32_Word Elf32RelInfo(u32 sym_index, u8 type) {
|
||||
return (sym_index << 8) + type;
|
||||
}
|
||||
static inline u32 Elf64RelSymIndex(Elf64_Xword r_info) {
|
||||
return static_cast<u32>(r_info >> 32);
|
||||
}
|
||||
static inline u32 Elf64RelType(Elf64_Xword r_info) {
|
||||
return r_info & 0xffffffff;
|
||||
}
|
||||
static inline Elf64_Xword Elf64RelInfo(u32 sym_index, u32 type) {
|
||||
return (static_cast<Elf64_Xword>(sym_index) << 32) + type;
|
||||
}
|
||||
|
||||
constexpr u32 ElfArmCopy = 20; /* Copy symbol at runtime */
|
||||
constexpr u32 ElfArmGlobDat = 21; /* Create GOT entry */
|
||||
constexpr u32 ElfArmJumpSlot = 22; /* Create PLT entry */
|
||||
constexpr u32 ElfArmRelative = 23; /* Adjust by program base */
|
||||
|
||||
constexpr u32 ElfAArch64Copy = 1024; /* Copy symbol at runtime */
|
||||
constexpr u32 ElfAArch64GlobDat = 1025; /* Create GOT entry */
|
||||
constexpr u32 ElfAArch64JumpSlot = 1026; /* Create PLT entry */
|
||||
constexpr u32 ElfAArch64Relative = 1027; /* Adjust by program base */
|
||||
|
||||
/* Program segment header. */
|
||||
|
||||
struct Elf32_Phdr {
|
||||
Elf32_Word p_type; /* Segment type */
|
||||
Elf32_Off p_offset; /* Segment file offset */
|
||||
Elf32_Addr p_vaddr; /* Segment virtual address */
|
||||
Elf32_Addr p_paddr; /* Segment physical address */
|
||||
Elf32_Word p_filesz; /* Segment size in file */
|
||||
Elf32_Word p_memsz; /* Segment size in memory */
|
||||
Elf32_Word p_flags; /* Segment flags */
|
||||
Elf32_Word p_align; /* Segment alignment */
|
||||
};
|
||||
|
||||
struct Elf64_Phdr {
|
||||
Elf64_Word p_type; /* Segment type */
|
||||
Elf64_Word p_flags; /* Segment flags */
|
||||
Elf64_Off p_offset; /* Segment file offset */
|
||||
Elf64_Addr p_vaddr; /* Segment virtual address */
|
||||
Elf64_Addr p_paddr; /* Segment physical address */
|
||||
Elf64_Xword p_filesz; /* Segment size in file */
|
||||
Elf64_Xword p_memsz; /* Segment size in memory */
|
||||
Elf64_Xword p_align; /* Segment alignment */
|
||||
};
|
||||
|
||||
/* Legal values for p_type (segment type). */
|
||||
|
||||
constexpr u32 ElfPtNull = 0; /* Program header table entry unused */
|
||||
constexpr u32 ElfPtLoad = 1; /* Loadable program segment */
|
||||
constexpr u32 ElfPtDynamic = 2; /* Dynamic linking information */
|
||||
constexpr u32 ElfPtInterp = 3; /* Program interpreter */
|
||||
constexpr u32 ElfPtNote = 4; /* Auxiliary information */
|
||||
constexpr u32 ElfPtPhdr = 6; /* Entry for header table itself */
|
||||
constexpr u32 ElfPtTls = 7; /* Thread-local storage segment */
|
||||
|
||||
/* Legal values for p_flags (segment flags). */
|
||||
|
||||
constexpr u32 ElfPfExec = 0; /* Segment is executable */
|
||||
constexpr u32 ElfPfWrite = 1; /* Segment is writable */
|
||||
constexpr u32 ElfPfRead = 2; /* Segment is readable */
|
||||
|
||||
/* Dynamic section entry. */
|
||||
|
||||
struct Elf32_Dyn {
|
||||
Elf32_Sword d_tag; /* Dynamic entry type */
|
||||
union {
|
||||
Elf32_Word d_val; /* Integer value */
|
||||
Elf32_Addr d_ptr; /* Address value */
|
||||
} d_un;
|
||||
};
|
||||
|
||||
struct Elf64_Dyn {
|
||||
Elf64_Sxword d_tag; /* Dynamic entry type */
|
||||
union {
|
||||
Elf64_Xword d_val; /* Integer value */
|
||||
Elf64_Addr d_ptr; /* Address value */
|
||||
} d_un;
|
||||
};
|
||||
|
||||
/* Legal values for d_tag (dynamic entry type). */
|
||||
|
||||
constexpr u32 ElfDtNull = 0; /* Marks end of dynamic section */
|
||||
constexpr u32 ElfDtNeeded = 1; /* Name of needed library */
|
||||
constexpr u32 ElfDtPltRelSz = 2; /* Size in bytes of PLT relocs */
|
||||
constexpr u32 ElfDtPltGot = 3; /* Processor defined value */
|
||||
constexpr u32 ElfDtHash = 4; /* Address of symbol hash table */
|
||||
constexpr u32 ElfDtStrtab = 5; /* Address of string table */
|
||||
constexpr u32 ElfDtSymtab = 6; /* Address of symbol table */
|
||||
constexpr u32 ElfDtRela = 7; /* Address of Rela relocs */
|
||||
constexpr u32 ElfDtRelasz = 8; /* Total size of Rela relocs */
|
||||
constexpr u32 ElfDtRelaent = 9; /* Size of one Rela reloc */
|
||||
constexpr u32 ElfDtStrsz = 10; /* Size of string table */
|
||||
constexpr u32 ElfDtSyment = 11; /* Size of one symbol table entry */
|
||||
constexpr u32 ElfDtInit = 12; /* Address of init function */
|
||||
constexpr u32 ElfDtFini = 13; /* Address of termination function */
|
||||
constexpr u32 ElfDtRel = 17; /* Address of Rel relocs */
|
||||
constexpr u32 ElfDtRelsz = 18; /* Total size of Rel relocs */
|
||||
constexpr u32 ElfDtRelent = 19; /* Size of one Rel reloc */
|
||||
constexpr u32 ElfDtPltRel = 20; /* Type of reloc in PLT */
|
||||
constexpr u32 ElfDtTextRel = 22; /* Reloc might modify .text */
|
||||
constexpr u32 ElfDtJmpRel = 23; /* Address of PLT relocs */
|
||||
constexpr u32 ElfDtBindNow = 24; /* Process relocations of object */
|
||||
constexpr u32 ElfDtInitArray = 25; /* Array with addresses of init fct */
|
||||
constexpr u32 ElfDtFiniArray = 26; /* Array with addresses of fini fct */
|
||||
constexpr u32 ElfDtInitArraySz = 27; /* Size in bytes of DT_INIT_ARRAY */
|
||||
constexpr u32 ElfDtFiniArraySz = 28; /* Size in bytes of DT_FINI_ARRAY */
|
||||
constexpr u32 ElfDtSymtabShndx = 34; /* Address of SYMTAB_SHNDX section */
|
||||
|
||||
} // namespace ELF
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "common_types.h"
|
||||
|
||||
namespace Common {
|
||||
namespace ELF {
|
||||
|
||||
/* Type for a 16-bit quantity. */
|
||||
using Elf32_Half = u16;
|
||||
using Elf64_Half = u16;
|
||||
|
||||
/* Types for signed and unsigned 32-bit quantities. */
|
||||
using Elf32_Word = u32;
|
||||
using Elf32_Sword = s32;
|
||||
using Elf64_Word = u32;
|
||||
using Elf64_Sword = s32;
|
||||
|
||||
/* Types for signed and unsigned 64-bit quantities. */
|
||||
using Elf32_Xword = u64;
|
||||
using Elf32_Sxword = s64;
|
||||
using Elf64_Xword = u64;
|
||||
using Elf64_Sxword = s64;
|
||||
|
||||
/* Type of addresses. */
|
||||
using Elf32_Addr = u32;
|
||||
using Elf64_Addr = u64;
|
||||
|
||||
/* Type of file offsets. */
|
||||
using Elf32_Off = u32;
|
||||
using Elf64_Off = u64;
|
||||
|
||||
/* Type for section indices, which are 16-bit quantities. */
|
||||
using Elf32_Section = u16;
|
||||
using Elf64_Section = u16;
|
||||
|
||||
/* Type for version symbol information. */
|
||||
using Elf32_Versym = Elf32_Half;
|
||||
using Elf64_Versym = Elf64_Half;
|
||||
|
||||
constexpr size_t ElfIdentSize = 16;
|
||||
|
||||
/* The ELF file header. This appears at the start of every ELF file. */
|
||||
|
||||
struct Elf32_Ehdr {
|
||||
std::array<u8, ElfIdentSize> e_ident; /* Magic number and other info */
|
||||
Elf32_Half e_type; /* Object file type */
|
||||
Elf32_Half e_machine; /* Architecture */
|
||||
Elf32_Word e_version; /* Object file version */
|
||||
Elf32_Addr e_entry; /* Entry point virtual address */
|
||||
Elf32_Off e_phoff; /* Program header table file offset */
|
||||
Elf32_Off e_shoff; /* Section header table file offset */
|
||||
Elf32_Word e_flags; /* Processor-specific flags */
|
||||
Elf32_Half e_ehsize; /* ELF header size in bytes */
|
||||
Elf32_Half e_phentsize; /* Program header table entry size */
|
||||
Elf32_Half e_phnum; /* Program header table entry count */
|
||||
Elf32_Half e_shentsize; /* Section header table entry size */
|
||||
Elf32_Half e_shnum; /* Section header table entry count */
|
||||
Elf32_Half e_shstrndx; /* Section header string table index */
|
||||
};
|
||||
|
||||
struct Elf64_Ehdr {
|
||||
std::array<u8, ElfIdentSize> e_ident; /* Magic number and other info */
|
||||
Elf64_Half e_type; /* Object file type */
|
||||
Elf64_Half e_machine; /* Architecture */
|
||||
Elf64_Word e_version; /* Object file version */
|
||||
Elf64_Addr e_entry; /* Entry point virtual address */
|
||||
Elf64_Off e_phoff; /* Program header table file offset */
|
||||
Elf64_Off e_shoff; /* Section header table file offset */
|
||||
Elf64_Word e_flags; /* Processor-specific flags */
|
||||
Elf64_Half e_ehsize; /* ELF header size in bytes */
|
||||
Elf64_Half e_phentsize; /* Program header table entry size */
|
||||
Elf64_Half e_phnum; /* Program header table entry count */
|
||||
Elf64_Half e_shentsize; /* Section header table entry size */
|
||||
Elf64_Half e_shnum; /* Section header table entry count */
|
||||
Elf64_Half e_shstrndx; /* Section header string table index */
|
||||
};
|
||||
|
||||
constexpr u8 ElfClass32 = 1; /* 32-bit objects */
|
||||
constexpr u8 ElfClass64 = 2; /* 64-bit objects */
|
||||
constexpr u8 ElfData2Lsb = 1; /* 2's complement, little endian */
|
||||
constexpr u8 ElfVersionCurrent = 1; /* EV_CURRENT */
|
||||
constexpr u8 ElfOsAbiNone = 0; /* System V ABI */
|
||||
|
||||
constexpr u16 ElfTypeNone = 0; /* No file type */
|
||||
constexpr u16 ElfTypeRel = 0; /* Relocatable file */
|
||||
constexpr u16 ElfTypeExec = 0; /* Executable file */
|
||||
constexpr u16 ElfTypeDyn = 0; /* Shared object file */
|
||||
|
||||
constexpr u16 ElfMachineArm = 40; /* ARM */
|
||||
constexpr u16 ElfMachineAArch64 = 183; /* ARM AARCH64 */
|
||||
|
||||
constexpr std::array<u8, ElfIdentSize> Elf32Ident{
|
||||
0x7f, 'E', 'L', 'F', ElfClass32, ElfData2Lsb, ElfVersionCurrent, ElfOsAbiNone};
|
||||
|
||||
constexpr std::array<u8, ElfIdentSize> Elf64Ident{
|
||||
0x7f, 'E', 'L', 'F', ElfClass64, ElfData2Lsb, ElfVersionCurrent, ElfOsAbiNone};
|
||||
|
||||
/* Section header. */
|
||||
|
||||
struct Elf32_Shdr {
|
||||
Elf32_Word sh_name; /* Section name (string tbl index) */
|
||||
Elf32_Word sh_type; /* Section type */
|
||||
Elf32_Word sh_flags; /* Section flags */
|
||||
Elf32_Addr sh_addr; /* Section virtual addr at execution */
|
||||
Elf32_Off sh_offset; /* Section file offset */
|
||||
Elf32_Word sh_size; /* Section size in bytes */
|
||||
Elf32_Word sh_link; /* Link to another section */
|
||||
Elf32_Word sh_info; /* Additional section information */
|
||||
Elf32_Word sh_addralign; /* Section alignment */
|
||||
Elf32_Word sh_entsize; /* Entry size if section holds table */
|
||||
};
|
||||
|
||||
struct Elf64_Shdr {
|
||||
Elf64_Word sh_name; /* Section name (string tbl index) */
|
||||
Elf64_Word sh_type; /* Section type */
|
||||
Elf64_Xword sh_flags; /* Section flags */
|
||||
Elf64_Addr sh_addr; /* Section virtual addr at execution */
|
||||
Elf64_Off sh_offset; /* Section file offset */
|
||||
Elf64_Xword sh_size; /* Section size in bytes */
|
||||
Elf64_Word sh_link; /* Link to another section */
|
||||
Elf64_Word sh_info; /* Additional section information */
|
||||
Elf64_Xword sh_addralign; /* Section alignment */
|
||||
Elf64_Xword sh_entsize; /* Entry size if section holds table */
|
||||
};
|
||||
|
||||
constexpr u32 ElfShnUndef = 0; /* Undefined section */
|
||||
|
||||
constexpr u32 ElfShtNull = 0; /* Section header table entry unused */
|
||||
constexpr u32 ElfShtProgBits = 1; /* Program data */
|
||||
constexpr u32 ElfShtSymtab = 2; /* Symbol table */
|
||||
constexpr u32 ElfShtStrtab = 3; /* String table */
|
||||
constexpr u32 ElfShtRela = 4; /* Relocation entries with addends */
|
||||
constexpr u32 ElfShtDynamic = 6; /* Dynamic linking information */
|
||||
constexpr u32 ElfShtNobits = 7; /* Program space with no data (bss) */
|
||||
constexpr u32 ElfShtRel = 9; /* Relocation entries, no addends */
|
||||
constexpr u32 ElfShtDynsym = 11; /* Dynamic linker symbol table */
|
||||
|
||||
/* Symbol table entry. */
|
||||
|
||||
struct Elf32_Sym {
|
||||
Elf32_Word st_name; /* Symbol name (string tbl index) */
|
||||
Elf32_Addr st_value; /* Symbol value */
|
||||
Elf32_Word st_size; /* Symbol size */
|
||||
u8 st_info; /* Symbol type and binding */
|
||||
u8 st_other; /* Symbol visibility */
|
||||
Elf32_Section st_shndx; /* Section index */
|
||||
};
|
||||
|
||||
struct Elf64_Sym {
|
||||
Elf64_Word st_name; /* Symbol name (string tbl index) */
|
||||
u8 st_info; /* Symbol type and binding */
|
||||
u8 st_other; /* Symbol visibility */
|
||||
Elf64_Section st_shndx; /* Section index */
|
||||
Elf64_Addr st_value; /* Symbol value */
|
||||
Elf64_Xword st_size; /* Symbol size */
|
||||
};
|
||||
|
||||
/* How to extract and insert information held in the st_info field. */
|
||||
|
||||
static inline u8 ElfStBind(u8 st_info) {
|
||||
return st_info >> 4;
|
||||
}
|
||||
static inline u8 ElfStType(u8 st_info) {
|
||||
return st_info & 0xf;
|
||||
}
|
||||
static inline u8 ElfStInfo(u8 st_bind, u8 st_type) {
|
||||
return static_cast<u8>((st_bind << 4) + (st_type & 0xf));
|
||||
}
|
||||
|
||||
constexpr u8 ElfBindLocal = 0; /* Local symbol */
|
||||
constexpr u8 ElfBindGlobal = 1; /* Global symbol */
|
||||
constexpr u8 ElfBindWeak = 2; /* Weak symbol */
|
||||
|
||||
constexpr u8 ElfTypeUnspec = 0; /* Symbol type is unspecified */
|
||||
constexpr u8 ElfTypeObject = 1; /* Symbol is a data object */
|
||||
constexpr u8 ElfTypeFunc = 2; /* Symbol is a code object */
|
||||
|
||||
static inline u8 ElfStVisibility(u8 st_other) {
|
||||
return static_cast<u8>(st_other & 0x3);
|
||||
}
|
||||
|
||||
constexpr u8 ElfVisibilityDefault = 0; /* Default symbol visibility rules */
|
||||
constexpr u8 ElfVisibilityInternal = 1; /* Processor specific hidden class */
|
||||
constexpr u8 ElfVisibilityHidden = 2; /* Sym unavailable in other modules */
|
||||
constexpr u8 ElfVisibilityProtected = 3; /* Not preemptible, not exported */
|
||||
|
||||
/* Relocation table entry without addend (in section of type ShtRel). */
|
||||
|
||||
struct Elf32_Rel {
|
||||
Elf32_Addr r_offset; /* Address */
|
||||
Elf32_Word r_info; /* Relocation type and symbol index */
|
||||
};
|
||||
|
||||
/* Relocation table entry with addend (in section of type ShtRela). */
|
||||
|
||||
struct Elf32_Rela {
|
||||
Elf32_Addr r_offset; /* Address */
|
||||
Elf32_Word r_info; /* Relocation type and symbol index */
|
||||
Elf32_Sword r_addend; /* Addend */
|
||||
};
|
||||
|
||||
struct Elf64_Rela {
|
||||
Elf64_Addr r_offset; /* Address */
|
||||
Elf64_Xword r_info; /* Relocation type and symbol index */
|
||||
Elf64_Sxword r_addend; /* Addend */
|
||||
};
|
||||
|
||||
/* How to extract and insert information held in the r_info field. */
|
||||
|
||||
static inline u32 Elf32RelSymIndex(Elf32_Word r_info) {
|
||||
return r_info >> 8;
|
||||
}
|
||||
static inline u8 Elf32RelType(Elf32_Word r_info) {
|
||||
return static_cast<u8>(r_info & 0xff);
|
||||
}
|
||||
static inline Elf32_Word Elf32RelInfo(u32 sym_index, u8 type) {
|
||||
return (sym_index << 8) + type;
|
||||
}
|
||||
static inline u32 Elf64RelSymIndex(Elf64_Xword r_info) {
|
||||
return static_cast<u32>(r_info >> 32);
|
||||
}
|
||||
static inline u32 Elf64RelType(Elf64_Xword r_info) {
|
||||
return r_info & 0xffffffff;
|
||||
}
|
||||
static inline Elf64_Xword Elf64RelInfo(u32 sym_index, u32 type) {
|
||||
return (static_cast<Elf64_Xword>(sym_index) << 32) + type;
|
||||
}
|
||||
|
||||
constexpr u32 ElfArmCopy = 20; /* Copy symbol at runtime */
|
||||
constexpr u32 ElfArmGlobDat = 21; /* Create GOT entry */
|
||||
constexpr u32 ElfArmJumpSlot = 22; /* Create PLT entry */
|
||||
constexpr u32 ElfArmRelative = 23; /* Adjust by program base */
|
||||
|
||||
constexpr u32 ElfAArch64Copy = 1024; /* Copy symbol at runtime */
|
||||
constexpr u32 ElfAArch64GlobDat = 1025; /* Create GOT entry */
|
||||
constexpr u32 ElfAArch64JumpSlot = 1026; /* Create PLT entry */
|
||||
constexpr u32 ElfAArch64Relative = 1027; /* Adjust by program base */
|
||||
|
||||
/* Program segment header. */
|
||||
|
||||
struct Elf32_Phdr {
|
||||
Elf32_Word p_type; /* Segment type */
|
||||
Elf32_Off p_offset; /* Segment file offset */
|
||||
Elf32_Addr p_vaddr; /* Segment virtual address */
|
||||
Elf32_Addr p_paddr; /* Segment physical address */
|
||||
Elf32_Word p_filesz; /* Segment size in file */
|
||||
Elf32_Word p_memsz; /* Segment size in memory */
|
||||
Elf32_Word p_flags; /* Segment flags */
|
||||
Elf32_Word p_align; /* Segment alignment */
|
||||
};
|
||||
|
||||
struct Elf64_Phdr {
|
||||
Elf64_Word p_type; /* Segment type */
|
||||
Elf64_Word p_flags; /* Segment flags */
|
||||
Elf64_Off p_offset; /* Segment file offset */
|
||||
Elf64_Addr p_vaddr; /* Segment virtual address */
|
||||
Elf64_Addr p_paddr; /* Segment physical address */
|
||||
Elf64_Xword p_filesz; /* Segment size in file */
|
||||
Elf64_Xword p_memsz; /* Segment size in memory */
|
||||
Elf64_Xword p_align; /* Segment alignment */
|
||||
};
|
||||
|
||||
/* Legal values for p_type (segment type). */
|
||||
|
||||
constexpr u32 ElfPtNull = 0; /* Program header table entry unused */
|
||||
constexpr u32 ElfPtLoad = 1; /* Loadable program segment */
|
||||
constexpr u32 ElfPtDynamic = 2; /* Dynamic linking information */
|
||||
constexpr u32 ElfPtInterp = 3; /* Program interpreter */
|
||||
constexpr u32 ElfPtNote = 4; /* Auxiliary information */
|
||||
constexpr u32 ElfPtPhdr = 6; /* Entry for header table itself */
|
||||
constexpr u32 ElfPtTls = 7; /* Thread-local storage segment */
|
||||
|
||||
/* Legal values for p_flags (segment flags). */
|
||||
|
||||
constexpr u32 ElfPfExec = 0; /* Segment is executable */
|
||||
constexpr u32 ElfPfWrite = 1; /* Segment is writable */
|
||||
constexpr u32 ElfPfRead = 2; /* Segment is readable */
|
||||
|
||||
/* Dynamic section entry. */
|
||||
|
||||
struct Elf32_Dyn {
|
||||
Elf32_Sword d_tag; /* Dynamic entry type */
|
||||
union {
|
||||
Elf32_Word d_val; /* Integer value */
|
||||
Elf32_Addr d_ptr; /* Address value */
|
||||
} d_un;
|
||||
};
|
||||
|
||||
struct Elf64_Dyn {
|
||||
Elf64_Sxword d_tag; /* Dynamic entry type */
|
||||
union {
|
||||
Elf64_Xword d_val; /* Integer value */
|
||||
Elf64_Addr d_ptr; /* Address value */
|
||||
} d_un;
|
||||
};
|
||||
|
||||
/* Legal values for d_tag (dynamic entry type). */
|
||||
|
||||
constexpr u32 ElfDtNull = 0; /* Marks end of dynamic section */
|
||||
constexpr u32 ElfDtNeeded = 1; /* Name of needed library */
|
||||
constexpr u32 ElfDtPltRelSz = 2; /* Size in bytes of PLT relocs */
|
||||
constexpr u32 ElfDtPltGot = 3; /* Processor defined value */
|
||||
constexpr u32 ElfDtHash = 4; /* Address of symbol hash table */
|
||||
constexpr u32 ElfDtStrtab = 5; /* Address of string table */
|
||||
constexpr u32 ElfDtSymtab = 6; /* Address of symbol table */
|
||||
constexpr u32 ElfDtRela = 7; /* Address of Rela relocs */
|
||||
constexpr u32 ElfDtRelasz = 8; /* Total size of Rela relocs */
|
||||
constexpr u32 ElfDtRelaent = 9; /* Size of one Rela reloc */
|
||||
constexpr u32 ElfDtStrsz = 10; /* Size of string table */
|
||||
constexpr u32 ElfDtSyment = 11; /* Size of one symbol table entry */
|
||||
constexpr u32 ElfDtInit = 12; /* Address of init function */
|
||||
constexpr u32 ElfDtFini = 13; /* Address of termination function */
|
||||
constexpr u32 ElfDtRel = 17; /* Address of Rel relocs */
|
||||
constexpr u32 ElfDtRelsz = 18; /* Total size of Rel relocs */
|
||||
constexpr u32 ElfDtRelent = 19; /* Size of one Rel reloc */
|
||||
constexpr u32 ElfDtPltRel = 20; /* Type of reloc in PLT */
|
||||
constexpr u32 ElfDtTextRel = 22; /* Reloc might modify .text */
|
||||
constexpr u32 ElfDtJmpRel = 23; /* Address of PLT relocs */
|
||||
constexpr u32 ElfDtBindNow = 24; /* Process relocations of object */
|
||||
constexpr u32 ElfDtInitArray = 25; /* Array with addresses of init fct */
|
||||
constexpr u32 ElfDtFiniArray = 26; /* Array with addresses of fini fct */
|
||||
constexpr u32 ElfDtInitArraySz = 27; /* Size in bytes of DT_INIT_ARRAY */
|
||||
constexpr u32 ElfDtFiniArraySz = 28; /* Size in bytes of DT_FINI_ARRAY */
|
||||
constexpr u32 ElfDtSymtabShndx = 34; /* Address of SYMTAB_SHNDX section */
|
||||
|
||||
} // namespace ELF
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,56 +1,56 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
#endif
|
||||
|
||||
#include "common/error.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
std::string NativeErrorToString(int e) {
|
||||
#ifdef _WIN32
|
||||
LPSTR err_str;
|
||||
|
||||
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
|
||||
if (!res) {
|
||||
return "(FormatMessageA failed to format error)";
|
||||
}
|
||||
std::string ret(err_str);
|
||||
LocalFree(err_str);
|
||||
return ret;
|
||||
#else
|
||||
char err_str[255];
|
||||
#if defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
|
||||
// Thread safe (GNU-specific)
|
||||
const char* str = strerror_r(e, err_str, sizeof(err_str));
|
||||
return std::string(str);
|
||||
#else
|
||||
// Thread safe (XSI-compliant)
|
||||
int second_err = strerror_r(e, err_str, sizeof(err_str));
|
||||
if (second_err != 0) {
|
||||
return "(strerror_r failed to format error)";
|
||||
}
|
||||
return std::string(err_str);
|
||||
#endif // GLIBC etc.
|
||||
#endif // _WIN32
|
||||
}
|
||||
|
||||
std::string GetLastErrorMsg() {
|
||||
#ifdef _WIN32
|
||||
return NativeErrorToString(GetLastError());
|
||||
#else
|
||||
return NativeErrorToString(errno);
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
#endif
|
||||
|
||||
#include "common/error.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
std::string NativeErrorToString(int e) {
|
||||
#ifdef _WIN32
|
||||
LPSTR err_str;
|
||||
|
||||
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
|
||||
if (!res) {
|
||||
return "(FormatMessageA failed to format error)";
|
||||
}
|
||||
std::string ret(err_str);
|
||||
LocalFree(err_str);
|
||||
return ret;
|
||||
#else
|
||||
char err_str[255];
|
||||
#if defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
|
||||
// Thread safe (GNU-specific)
|
||||
const char* str = strerror_r(e, err_str, sizeof(err_str));
|
||||
return std::string(str);
|
||||
#else
|
||||
// Thread safe (XSI-compliant)
|
||||
int second_err = strerror_r(e, err_str, sizeof(err_str));
|
||||
if (second_err != 0) {
|
||||
return "(strerror_r failed to format error)";
|
||||
}
|
||||
return std::string(err_str);
|
||||
#endif // GLIBC etc.
|
||||
#endif // _WIN32
|
||||
}
|
||||
|
||||
std::string GetLastErrorMsg() {
|
||||
#ifdef _WIN32
|
||||
return NativeErrorToString(GetLastError());
|
||||
#else
|
||||
return NativeErrorToString(errno);
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
// Defined in error.cpp.
|
||||
[[nodiscard]] std::string GetLastErrorMsg();
|
||||
|
||||
// Like GetLastErrorMsg(), but passing an explicit error code.
|
||||
// Defined in error.cpp.
|
||||
[[nodiscard]] std::string NativeErrorToString(int e);
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
// Defined in error.cpp.
|
||||
[[nodiscard]] std::string GetLastErrorMsg();
|
||||
|
||||
// Like GetLastErrorMsg(), but passing an explicit error code.
|
||||
// Defined in error.cpp.
|
||||
[[nodiscard]] std::string NativeErrorToString(int e);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,135 +1,135 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fiber.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
#include <boost/context/detail/fcontext.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr std::size_t default_stack_size = 512 * 1024;
|
||||
|
||||
struct Fiber::FiberImpl {
|
||||
FiberImpl() : stack{default_stack_size}, rewind_stack{default_stack_size} {}
|
||||
|
||||
VirtualBuffer<u8> stack;
|
||||
VirtualBuffer<u8> rewind_stack;
|
||||
|
||||
std::mutex guard;
|
||||
std::function<void()> entry_point;
|
||||
std::function<void()> rewind_point;
|
||||
std::shared_ptr<Fiber> previous_fiber;
|
||||
bool is_thread_fiber{};
|
||||
bool released{};
|
||||
|
||||
u8* stack_limit{};
|
||||
u8* rewind_stack_limit{};
|
||||
boost::context::detail::fcontext_t context{};
|
||||
boost::context::detail::fcontext_t rewind_context{};
|
||||
};
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void()>&& rewind_func) {
|
||||
impl->rewind_point = std::move(rewind_func);
|
||||
}
|
||||
|
||||
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
|
||||
ASSERT(impl->previous_fiber != nullptr);
|
||||
impl->previous_fiber->impl->context = transfer.fctx;
|
||||
impl->previous_fiber->impl->guard.unlock();
|
||||
impl->previous_fiber.reset();
|
||||
impl->entry_point();
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::OnRewind([[maybe_unused]] boost::context::detail::transfer_t& transfer) {
|
||||
ASSERT(impl->context != nullptr);
|
||||
impl->context = impl->rewind_context;
|
||||
impl->rewind_context = nullptr;
|
||||
u8* tmp = impl->stack_limit;
|
||||
impl->stack_limit = impl->rewind_stack_limit;
|
||||
impl->rewind_stack_limit = tmp;
|
||||
impl->rewind_point();
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::FiberStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->Start(transfer);
|
||||
}
|
||||
|
||||
void Fiber::RewindStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->OnRewind(transfer);
|
||||
}
|
||||
|
||||
Fiber::Fiber(std::function<void()>&& entry_point_func) : impl{std::make_unique<FiberImpl>()} {
|
||||
impl->entry_point = std::move(entry_point_func);
|
||||
impl->stack_limit = impl->stack.data();
|
||||
impl->rewind_stack_limit = impl->rewind_stack.data();
|
||||
u8* stack_base = impl->stack_limit + default_stack_size;
|
||||
impl->context =
|
||||
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), FiberStartFunc);
|
||||
}
|
||||
|
||||
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
|
||||
|
||||
Fiber::~Fiber() {
|
||||
if (impl->released) {
|
||||
return;
|
||||
}
|
||||
// Make sure the Fiber is not being used
|
||||
const bool locked = impl->guard.try_lock();
|
||||
ASSERT_MSG(locked, "Destroying a fiber that's still running");
|
||||
if (locked) {
|
||||
impl->guard.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void Fiber::Exit() {
|
||||
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!impl->is_thread_fiber) {
|
||||
return;
|
||||
}
|
||||
impl->guard.unlock();
|
||||
impl->released = true;
|
||||
}
|
||||
|
||||
void Fiber::Rewind() {
|
||||
ASSERT(impl->rewind_point);
|
||||
ASSERT(impl->rewind_context == nullptr);
|
||||
u8* stack_base = impl->rewind_stack_limit + default_stack_size;
|
||||
impl->rewind_context =
|
||||
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), RewindStartFunc);
|
||||
boost::context::detail::jump_fcontext(impl->rewind_context, this);
|
||||
}
|
||||
|
||||
void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
|
||||
to.impl->guard.lock();
|
||||
to.impl->previous_fiber = weak_from.lock();
|
||||
|
||||
auto transfer = boost::context::detail::jump_fcontext(to.impl->context, &to);
|
||||
|
||||
// "from" might no longer be valid if the thread was killed
|
||||
if (auto from = weak_from.lock()) {
|
||||
if (from->impl->previous_fiber == nullptr) {
|
||||
ASSERT_MSG(false, "previous_fiber is nullptr!");
|
||||
return;
|
||||
}
|
||||
from->impl->previous_fiber->impl->context = transfer.fctx;
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
|
||||
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
|
||||
fiber->impl->guard.lock();
|
||||
fiber->impl->is_thread_fiber = true;
|
||||
return fiber;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <mutex>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fiber.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
#include <boost/context/detail/fcontext.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr std::size_t default_stack_size = 512 * 1024;
|
||||
|
||||
struct Fiber::FiberImpl {
|
||||
FiberImpl() : stack{default_stack_size}, rewind_stack{default_stack_size} {}
|
||||
|
||||
VirtualBuffer<u8> stack;
|
||||
VirtualBuffer<u8> rewind_stack;
|
||||
|
||||
std::mutex guard;
|
||||
std::function<void()> entry_point;
|
||||
std::function<void()> rewind_point;
|
||||
std::shared_ptr<Fiber> previous_fiber;
|
||||
bool is_thread_fiber{};
|
||||
bool released{};
|
||||
|
||||
u8* stack_limit{};
|
||||
u8* rewind_stack_limit{};
|
||||
boost::context::detail::fcontext_t context{};
|
||||
boost::context::detail::fcontext_t rewind_context{};
|
||||
};
|
||||
|
||||
void Fiber::SetRewindPoint(std::function<void()>&& rewind_func) {
|
||||
impl->rewind_point = std::move(rewind_func);
|
||||
}
|
||||
|
||||
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
|
||||
ASSERT(impl->previous_fiber != nullptr);
|
||||
impl->previous_fiber->impl->context = transfer.fctx;
|
||||
impl->previous_fiber->impl->guard.unlock();
|
||||
impl->previous_fiber.reset();
|
||||
impl->entry_point();
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::OnRewind([[maybe_unused]] boost::context::detail::transfer_t& transfer) {
|
||||
ASSERT(impl->context != nullptr);
|
||||
impl->context = impl->rewind_context;
|
||||
impl->rewind_context = nullptr;
|
||||
u8* tmp = impl->stack_limit;
|
||||
impl->stack_limit = impl->rewind_stack_limit;
|
||||
impl->rewind_stack_limit = tmp;
|
||||
impl->rewind_point();
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void Fiber::FiberStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->Start(transfer);
|
||||
}
|
||||
|
||||
void Fiber::RewindStartFunc(boost::context::detail::transfer_t transfer) {
|
||||
auto* fiber = static_cast<Fiber*>(transfer.data);
|
||||
fiber->OnRewind(transfer);
|
||||
}
|
||||
|
||||
Fiber::Fiber(std::function<void()>&& entry_point_func) : impl{std::make_unique<FiberImpl>()} {
|
||||
impl->entry_point = std::move(entry_point_func);
|
||||
impl->stack_limit = impl->stack.data();
|
||||
impl->rewind_stack_limit = impl->rewind_stack.data();
|
||||
u8* stack_base = impl->stack_limit + default_stack_size;
|
||||
impl->context =
|
||||
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), FiberStartFunc);
|
||||
}
|
||||
|
||||
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
|
||||
|
||||
Fiber::~Fiber() {
|
||||
if (impl->released) {
|
||||
return;
|
||||
}
|
||||
// Make sure the Fiber is not being used
|
||||
const bool locked = impl->guard.try_lock();
|
||||
ASSERT_MSG(locked, "Destroying a fiber that's still running");
|
||||
if (locked) {
|
||||
impl->guard.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void Fiber::Exit() {
|
||||
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
|
||||
if (!impl->is_thread_fiber) {
|
||||
return;
|
||||
}
|
||||
impl->guard.unlock();
|
||||
impl->released = true;
|
||||
}
|
||||
|
||||
void Fiber::Rewind() {
|
||||
ASSERT(impl->rewind_point);
|
||||
ASSERT(impl->rewind_context == nullptr);
|
||||
u8* stack_base = impl->rewind_stack_limit + default_stack_size;
|
||||
impl->rewind_context =
|
||||
boost::context::detail::make_fcontext(stack_base, impl->stack.size(), RewindStartFunc);
|
||||
boost::context::detail::jump_fcontext(impl->rewind_context, this);
|
||||
}
|
||||
|
||||
void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
|
||||
to.impl->guard.lock();
|
||||
to.impl->previous_fiber = weak_from.lock();
|
||||
|
||||
auto transfer = boost::context::detail::jump_fcontext(to.impl->context, &to);
|
||||
|
||||
// "from" might no longer be valid if the thread was killed
|
||||
if (auto from = weak_from.lock()) {
|
||||
if (from->impl->previous_fiber == nullptr) {
|
||||
ASSERT_MSG(false, "previous_fiber is nullptr!");
|
||||
return;
|
||||
}
|
||||
from->impl->previous_fiber->impl->context = transfer.fctx;
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
|
||||
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
|
||||
fiber->impl->guard.lock();
|
||||
fiber->impl->is_thread_fiber = true;
|
||||
return fiber;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,65 +1,65 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
namespace boost::context::detail {
|
||||
struct transfer_t;
|
||||
}
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* Fiber class
|
||||
* a fiber is a userspace thread with it's own context. They can be used to
|
||||
* implement coroutines, emulated threading systems and certain asynchronous
|
||||
* patterns.
|
||||
*
|
||||
* This class implements fibers at a low level, thus allowing greater freedom
|
||||
* to implement such patterns. This fiber class is 'threadsafe' only one fiber
|
||||
* can be running at a time and threads will be locked while trying to yield to
|
||||
* a running fiber until it yields. WARNING exchanging two running fibers between
|
||||
* threads will cause a deadlock. In order to prevent a deadlock, each thread should
|
||||
* have an intermediary fiber, you switch to the intermediary fiber of the current
|
||||
* thread and then from it switch to the expected fiber. This way you can exchange
|
||||
* 2 fibers within 2 different threads.
|
||||
*/
|
||||
class Fiber {
|
||||
public:
|
||||
Fiber(std::function<void()>&& entry_point_func);
|
||||
~Fiber();
|
||||
|
||||
Fiber(const Fiber&) = delete;
|
||||
Fiber& operator=(const Fiber&) = delete;
|
||||
|
||||
Fiber(Fiber&&) = default;
|
||||
Fiber& operator=(Fiber&&) = default;
|
||||
|
||||
/// Yields control from Fiber 'from' to Fiber 'to'
|
||||
/// Fiber 'from' must be the currently running fiber.
|
||||
static void YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to);
|
||||
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
|
||||
|
||||
void SetRewindPoint(std::function<void()>&& rewind_func);
|
||||
|
||||
void Rewind();
|
||||
|
||||
/// Only call from main thread's fiber
|
||||
void Exit();
|
||||
|
||||
private:
|
||||
Fiber();
|
||||
|
||||
void OnRewind(boost::context::detail::transfer_t& transfer);
|
||||
void Start(boost::context::detail::transfer_t& transfer);
|
||||
static void FiberStartFunc(boost::context::detail::transfer_t transfer);
|
||||
static void RewindStartFunc(boost::context::detail::transfer_t transfer);
|
||||
|
||||
struct FiberImpl;
|
||||
std::unique_ptr<FiberImpl> impl;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
|
||||
namespace boost::context::detail {
|
||||
struct transfer_t;
|
||||
}
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* Fiber class
|
||||
* a fiber is a userspace thread with it's own context. They can be used to
|
||||
* implement coroutines, emulated threading systems and certain asynchronous
|
||||
* patterns.
|
||||
*
|
||||
* This class implements fibers at a low level, thus allowing greater freedom
|
||||
* to implement such patterns. This fiber class is 'threadsafe' only one fiber
|
||||
* can be running at a time and threads will be locked while trying to yield to
|
||||
* a running fiber until it yields. WARNING exchanging two running fibers between
|
||||
* threads will cause a deadlock. In order to prevent a deadlock, each thread should
|
||||
* have an intermediary fiber, you switch to the intermediary fiber of the current
|
||||
* thread and then from it switch to the expected fiber. This way you can exchange
|
||||
* 2 fibers within 2 different threads.
|
||||
*/
|
||||
class Fiber {
|
||||
public:
|
||||
Fiber(std::function<void()>&& entry_point_func);
|
||||
~Fiber();
|
||||
|
||||
Fiber(const Fiber&) = delete;
|
||||
Fiber& operator=(const Fiber&) = delete;
|
||||
|
||||
Fiber(Fiber&&) = default;
|
||||
Fiber& operator=(Fiber&&) = default;
|
||||
|
||||
/// Yields control from Fiber 'from' to Fiber 'to'
|
||||
/// Fiber 'from' must be the currently running fiber.
|
||||
static void YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to);
|
||||
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
|
||||
|
||||
void SetRewindPoint(std::function<void()>&& rewind_func);
|
||||
|
||||
void Rewind();
|
||||
|
||||
/// Only call from main thread's fiber
|
||||
void Exit();
|
||||
|
||||
private:
|
||||
Fiber();
|
||||
|
||||
void OnRewind(boost::context::detail::transfer_t& transfer);
|
||||
void Start(boost::context::detail::transfer_t& transfer);
|
||||
static void FiberStartFunc(boost::context::detail::transfer_t transfer);
|
||||
static void RewindStartFunc(boost::context::detail::transfer_t transfer);
|
||||
|
||||
struct FiberImpl;
|
||||
std::unique_ptr<FiberImpl> impl;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,415 +1,415 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <share.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define fileno _fileno
|
||||
#define fseeko _fseeki64
|
||||
#define ftello _ftelli64
|
||||
#endif
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace {
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Converts the file access mode and file type enums to a file access mode wide string.
|
||||
*
|
||||
* @param mode File access mode
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A pointer to a wide string representing the file access mode.
|
||||
*/
|
||||
[[nodiscard]] constexpr const wchar_t* AccessModeToWStr(FileAccessMode mode, FileType type) {
|
||||
switch (type) {
|
||||
case FileType::BinaryFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return L"rb";
|
||||
case FileAccessMode::Write:
|
||||
return L"wb";
|
||||
case FileAccessMode::Append:
|
||||
return L"ab";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return L"r+b";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return L"a+b";
|
||||
}
|
||||
break;
|
||||
case FileType::TextFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return L"r";
|
||||
case FileAccessMode::Write:
|
||||
return L"w";
|
||||
case FileAccessMode::Append:
|
||||
return L"a";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return L"r+";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return L"a+";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return L"";
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the file-share access flag enum to a Windows defined file-share access flag.
|
||||
*
|
||||
* @param flag File-share access flag
|
||||
*
|
||||
* @returns Windows defined file-share access flag.
|
||||
*/
|
||||
[[nodiscard]] constexpr int ToWindowsFileShareFlag(FileShareFlag flag) {
|
||||
switch (flag) {
|
||||
case FileShareFlag::ShareNone:
|
||||
default:
|
||||
return _SH_DENYRW;
|
||||
case FileShareFlag::ShareReadOnly:
|
||||
return _SH_DENYWR;
|
||||
case FileShareFlag::ShareWriteOnly:
|
||||
return _SH_DENYRD;
|
||||
case FileShareFlag::ShareReadWrite:
|
||||
return _SH_DENYNO;
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Converts the file access mode and file type enums to a file access mode string.
|
||||
*
|
||||
* @param mode File access mode
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A pointer to a string representing the file access mode.
|
||||
*/
|
||||
[[nodiscard]] constexpr const char* AccessModeToStr(FileAccessMode mode, FileType type) {
|
||||
switch (type) {
|
||||
case FileType::BinaryFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return "rb";
|
||||
case FileAccessMode::Write:
|
||||
return "wb";
|
||||
case FileAccessMode::Append:
|
||||
return "ab";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return "r+b";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return "a+b";
|
||||
}
|
||||
break;
|
||||
case FileType::TextFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return "r";
|
||||
case FileAccessMode::Write:
|
||||
return "w";
|
||||
case FileAccessMode::Append:
|
||||
return "a";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return "r+";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return "a+";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Converts the seek origin enum to a seek origin integer.
|
||||
*
|
||||
* @param origin Seek origin
|
||||
*
|
||||
* @returns Seek origin integer.
|
||||
*/
|
||||
[[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) {
|
||||
switch (origin) {
|
||||
case SeekOrigin::SetOrigin:
|
||||
default:
|
||||
return SEEK_SET;
|
||||
case SeekOrigin::CurrentPosition:
|
||||
return SEEK_CUR;
|
||||
case SeekOrigin::End:
|
||||
return SEEK_END;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string ReadStringFromFile(const std::filesystem::path& path, FileType type) {
|
||||
if (!IsFile(path)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Read, type};
|
||||
|
||||
return io_file.ReadString(io_file.GetSize());
|
||||
}
|
||||
|
||||
size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (Exists(path) && !IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Write, type};
|
||||
|
||||
return io_file.WriteString(string);
|
||||
}
|
||||
|
||||
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (Exists(path) && !IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Append, type};
|
||||
|
||||
return io_file.WriteString(string);
|
||||
}
|
||||
|
||||
IOFile::IOFile() = default;
|
||||
|
||||
IOFile::IOFile(const std::string& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::IOFile(std::string_view path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::IOFile(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::~IOFile() {
|
||||
Close();
|
||||
}
|
||||
|
||||
IOFile::IOFile(IOFile&& other) noexcept {
|
||||
std::swap(file_path, other.file_path);
|
||||
std::swap(file_access_mode, other.file_access_mode);
|
||||
std::swap(file_type, other.file_type);
|
||||
std::swap(file, other.file);
|
||||
}
|
||||
|
||||
IOFile& IOFile::operator=(IOFile&& other) noexcept {
|
||||
std::swap(file_path, other.file_path);
|
||||
std::swap(file_access_mode, other.file_access_mode);
|
||||
std::swap(file_type, other.file_type);
|
||||
std::swap(file, other.file);
|
||||
return *this;
|
||||
}
|
||||
|
||||
fs::path IOFile::GetPath() const {
|
||||
return file_path;
|
||||
}
|
||||
|
||||
FileAccessMode IOFile::GetAccessMode() const {
|
||||
return file_access_mode;
|
||||
}
|
||||
|
||||
FileType IOFile::GetType() const {
|
||||
return file_type;
|
||||
}
|
||||
|
||||
void IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Close();
|
||||
|
||||
file_path = path;
|
||||
file_access_mode = mode;
|
||||
file_type = type;
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (flag != FileShareFlag::ShareNone) {
|
||||
file = _wfsopen(path.c_str(), AccessModeToWStr(mode, type), ToWindowsFileShareFlag(flag));
|
||||
} else {
|
||||
_wfopen_s(&file, path.c_str(), AccessModeToWStr(mode, type));
|
||||
}
|
||||
#else
|
||||
file = std::fopen(path.c_str(), AccessModeToStr(mode, type));
|
||||
#endif
|
||||
|
||||
if (!IsOpen()) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to open the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
}
|
||||
|
||||
void IOFile::Close() {
|
||||
if (!IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto close_result = std::fclose(file) == 0;
|
||||
|
||||
if (!close_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to close the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
file = nullptr;
|
||||
}
|
||||
|
||||
bool IOFile::IsOpen() const {
|
||||
return file != nullptr;
|
||||
}
|
||||
|
||||
std::string IOFile::ReadString(size_t length) const {
|
||||
std::vector<char> string_buffer(length);
|
||||
|
||||
const auto chars_read = ReadSpan<char>(string_buffer);
|
||||
const auto string_size = chars_read != length ? chars_read : length;
|
||||
|
||||
return std::string{string_buffer.data(), string_size};
|
||||
}
|
||||
|
||||
size_t IOFile::WriteString(std::span<const char> string) const {
|
||||
return WriteSpan(string);
|
||||
}
|
||||
|
||||
bool IOFile::Flush() const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
#else
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
#endif
|
||||
|
||||
if (!flush_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to flush the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
return flush_result;
|
||||
}
|
||||
|
||||
bool IOFile::Commit() const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto commit_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
|
||||
#else
|
||||
const auto commit_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
|
||||
#endif
|
||||
|
||||
if (!commit_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to commit the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
return commit_result;
|
||||
}
|
||||
|
||||
bool IOFile::SetSize(u64 size) const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto set_size_result = _chsize_s(fileno(file), static_cast<s64>(size)) == 0;
|
||||
#else
|
||||
const auto set_size_result = ftruncate(fileno(file), static_cast<s64>(size)) == 0;
|
||||
#endif
|
||||
|
||||
if (!set_size_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={}, size={}, ec_message={}",
|
||||
PathToUTF8String(file_path), size, ec.message());
|
||||
}
|
||||
|
||||
return set_size_result;
|
||||
}
|
||||
|
||||
u64 IOFile::GetSize() const {
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Flush any unwritten buffered data into the file prior to retrieving the file size.
|
||||
std::fflush(file);
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
const auto file_size = fs::file_size(file_path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return file_size;
|
||||
}
|
||||
|
||||
bool IOFile::Seek(s64 offset, SeekOrigin origin) const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0;
|
||||
|
||||
if (!seek_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to seek the file at path={}, offset={}, origin={}, ec_message={}",
|
||||
PathToUTF8String(file_path), offset, origin, ec.message());
|
||||
}
|
||||
|
||||
return seek_result;
|
||||
}
|
||||
|
||||
s64 IOFile::Tell() const {
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
return ftello(file);
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <share.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#define fileno _fileno
|
||||
#define fseeko _fseeki64
|
||||
#define ftello _ftelli64
|
||||
#endif
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
namespace {
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Converts the file access mode and file type enums to a file access mode wide string.
|
||||
*
|
||||
* @param mode File access mode
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A pointer to a wide string representing the file access mode.
|
||||
*/
|
||||
[[nodiscard]] constexpr const wchar_t* AccessModeToWStr(FileAccessMode mode, FileType type) {
|
||||
switch (type) {
|
||||
case FileType::BinaryFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return L"rb";
|
||||
case FileAccessMode::Write:
|
||||
return L"wb";
|
||||
case FileAccessMode::Append:
|
||||
return L"ab";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return L"r+b";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return L"a+b";
|
||||
}
|
||||
break;
|
||||
case FileType::TextFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return L"r";
|
||||
case FileAccessMode::Write:
|
||||
return L"w";
|
||||
case FileAccessMode::Append:
|
||||
return L"a";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return L"r+";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return L"a+";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return L"";
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the file-share access flag enum to a Windows defined file-share access flag.
|
||||
*
|
||||
* @param flag File-share access flag
|
||||
*
|
||||
* @returns Windows defined file-share access flag.
|
||||
*/
|
||||
[[nodiscard]] constexpr int ToWindowsFileShareFlag(FileShareFlag flag) {
|
||||
switch (flag) {
|
||||
case FileShareFlag::ShareNone:
|
||||
default:
|
||||
return _SH_DENYRW;
|
||||
case FileShareFlag::ShareReadOnly:
|
||||
return _SH_DENYWR;
|
||||
case FileShareFlag::ShareWriteOnly:
|
||||
return _SH_DENYRD;
|
||||
case FileShareFlag::ShareReadWrite:
|
||||
return _SH_DENYNO;
|
||||
}
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Converts the file access mode and file type enums to a file access mode string.
|
||||
*
|
||||
* @param mode File access mode
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A pointer to a string representing the file access mode.
|
||||
*/
|
||||
[[nodiscard]] constexpr const char* AccessModeToStr(FileAccessMode mode, FileType type) {
|
||||
switch (type) {
|
||||
case FileType::BinaryFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return "rb";
|
||||
case FileAccessMode::Write:
|
||||
return "wb";
|
||||
case FileAccessMode::Append:
|
||||
return "ab";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return "r+b";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return "a+b";
|
||||
}
|
||||
break;
|
||||
case FileType::TextFile:
|
||||
switch (mode) {
|
||||
case FileAccessMode::Read:
|
||||
return "r";
|
||||
case FileAccessMode::Write:
|
||||
return "w";
|
||||
case FileAccessMode::Append:
|
||||
return "a";
|
||||
case FileAccessMode::ReadWrite:
|
||||
return "r+";
|
||||
case FileAccessMode::ReadAppend:
|
||||
return "a+";
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Converts the seek origin enum to a seek origin integer.
|
||||
*
|
||||
* @param origin Seek origin
|
||||
*
|
||||
* @returns Seek origin integer.
|
||||
*/
|
||||
[[nodiscard]] constexpr int ToSeekOrigin(SeekOrigin origin) {
|
||||
switch (origin) {
|
||||
case SeekOrigin::SetOrigin:
|
||||
default:
|
||||
return SEEK_SET;
|
||||
case SeekOrigin::CurrentPosition:
|
||||
return SEEK_CUR;
|
||||
case SeekOrigin::End:
|
||||
return SEEK_END;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::string ReadStringFromFile(const std::filesystem::path& path, FileType type) {
|
||||
if (!IsFile(path)) {
|
||||
return "";
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Read, type};
|
||||
|
||||
return io_file.ReadString(io_file.GetSize());
|
||||
}
|
||||
|
||||
size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (Exists(path) && !IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Write, type};
|
||||
|
||||
return io_file.WriteString(string);
|
||||
}
|
||||
|
||||
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (Exists(path) && !IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
IOFile io_file{path, FileAccessMode::Append, type};
|
||||
|
||||
return io_file.WriteString(string);
|
||||
}
|
||||
|
||||
IOFile::IOFile() = default;
|
||||
|
||||
IOFile::IOFile(const std::string& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::IOFile(std::string_view path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::IOFile(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Open(path, mode, type, flag);
|
||||
}
|
||||
|
||||
IOFile::~IOFile() {
|
||||
Close();
|
||||
}
|
||||
|
||||
IOFile::IOFile(IOFile&& other) noexcept {
|
||||
std::swap(file_path, other.file_path);
|
||||
std::swap(file_access_mode, other.file_access_mode);
|
||||
std::swap(file_type, other.file_type);
|
||||
std::swap(file, other.file);
|
||||
}
|
||||
|
||||
IOFile& IOFile::operator=(IOFile&& other) noexcept {
|
||||
std::swap(file_path, other.file_path);
|
||||
std::swap(file_access_mode, other.file_access_mode);
|
||||
std::swap(file_type, other.file_type);
|
||||
std::swap(file, other.file);
|
||||
return *this;
|
||||
}
|
||||
|
||||
fs::path IOFile::GetPath() const {
|
||||
return file_path;
|
||||
}
|
||||
|
||||
FileAccessMode IOFile::GetAccessMode() const {
|
||||
return file_access_mode;
|
||||
}
|
||||
|
||||
FileType IOFile::GetType() const {
|
||||
return file_type;
|
||||
}
|
||||
|
||||
void IOFile::Open(const fs::path& path, FileAccessMode mode, FileType type, FileShareFlag flag) {
|
||||
Close();
|
||||
|
||||
file_path = path;
|
||||
file_access_mode = mode;
|
||||
file_type = type;
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (flag != FileShareFlag::ShareNone) {
|
||||
file = _wfsopen(path.c_str(), AccessModeToWStr(mode, type), ToWindowsFileShareFlag(flag));
|
||||
} else {
|
||||
_wfopen_s(&file, path.c_str(), AccessModeToWStr(mode, type));
|
||||
}
|
||||
#else
|
||||
file = std::fopen(path.c_str(), AccessModeToStr(mode, type));
|
||||
#endif
|
||||
|
||||
if (!IsOpen()) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to open the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
}
|
||||
|
||||
void IOFile::Close() {
|
||||
if (!IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto close_result = std::fclose(file) == 0;
|
||||
|
||||
if (!close_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to close the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
file = nullptr;
|
||||
}
|
||||
|
||||
bool IOFile::IsOpen() const {
|
||||
return file != nullptr;
|
||||
}
|
||||
|
||||
std::string IOFile::ReadString(size_t length) const {
|
||||
std::vector<char> string_buffer(length);
|
||||
|
||||
const auto chars_read = ReadSpan<char>(string_buffer);
|
||||
const auto string_size = chars_read != length ? chars_read : length;
|
||||
|
||||
return std::string{string_buffer.data(), string_size};
|
||||
}
|
||||
|
||||
size_t IOFile::WriteString(std::span<const char> string) const {
|
||||
return WriteSpan(string);
|
||||
}
|
||||
|
||||
bool IOFile::Flush() const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
#else
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
#endif
|
||||
|
||||
if (!flush_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to flush the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
return flush_result;
|
||||
}
|
||||
|
||||
bool IOFile::Commit() const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto commit_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
|
||||
#else
|
||||
const auto commit_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
|
||||
#endif
|
||||
|
||||
if (!commit_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to commit the file at path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
}
|
||||
|
||||
return commit_result;
|
||||
}
|
||||
|
||||
bool IOFile::SetSize(u64 size) const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
#ifdef _WIN32
|
||||
const auto set_size_result = _chsize_s(fileno(file), static_cast<s64>(size)) == 0;
|
||||
#else
|
||||
const auto set_size_result = ftruncate(fileno(file), static_cast<s64>(size)) == 0;
|
||||
#endif
|
||||
|
||||
if (!set_size_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem, "Failed to resize the file at path={}, size={}, ec_message={}",
|
||||
PathToUTF8String(file_path), size, ec.message());
|
||||
}
|
||||
|
||||
return set_size_result;
|
||||
}
|
||||
|
||||
u64 IOFile::GetSize() const {
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Flush any unwritten buffered data into the file prior to retrieving the file size.
|
||||
std::fflush(file);
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
const auto file_size = fs::file_size(file_path, ec);
|
||||
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to retrieve the file size of path={}, ec_message={}",
|
||||
PathToUTF8String(file_path), ec.message());
|
||||
return 0;
|
||||
}
|
||||
|
||||
return file_size;
|
||||
}
|
||||
|
||||
bool IOFile::Seek(s64 offset, SeekOrigin origin) const {
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto seek_result = fseeko(file, offset, ToSeekOrigin(origin)) == 0;
|
||||
|
||||
if (!seek_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to seek the file at path={}, offset={}, origin={}, ec_message={}",
|
||||
PathToUTF8String(file_path), offset, origin, ec.message());
|
||||
}
|
||||
|
||||
return seek_result;
|
||||
}
|
||||
|
||||
s64 IOFile::Tell() const {
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
errno = 0;
|
||||
|
||||
return ftello(file);
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
@@ -1,459 +1,459 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdio>
|
||||
#include <filesystem>
|
||||
#include <span>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/concepts.h"
|
||||
#include "common/fs/fs_types.h"
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class SeekOrigin {
|
||||
SetOrigin, // Seeks from the start of the file.
|
||||
CurrentPosition, // Seeks from the current file pointer position.
|
||||
End, // Seeks from the end of the file.
|
||||
};
|
||||
|
||||
/**
|
||||
* Opens a file stream at path with the specified open mode.
|
||||
*
|
||||
* @param file_stream Reference to file stream
|
||||
* @param path Filesystem path
|
||||
* @param open_mode File stream open mode
|
||||
*/
|
||||
template <typename FileStream>
|
||||
void OpenFileStream(FileStream& file_stream, const std::filesystem::path& path,
|
||||
std::ios_base::openmode open_mode) {
|
||||
file_stream.open(path, open_mode);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename FileStream, typename Path>
|
||||
void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::openmode open_mode) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
file_stream.open(ToU8String(path), open_mode);
|
||||
} else {
|
||||
file_stream.open(std::filesystem::path{path}, open_mode);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Reads an entire file at path and returns a string of the contents read from the file.
|
||||
* If the filesystem object at path is not a regular file, this function returns an empty string.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A string of the contents read from the file.
|
||||
*/
|
||||
[[nodiscard]] std::string ReadStringFromFile(const std::filesystem::path& path, FileType type);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::string ReadStringFromFile(const Path& path, FileType type) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return ReadStringFromFile(ToU8String(path), type);
|
||||
} else {
|
||||
return ReadStringFromFile(std::filesystem::path{path}, type);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Writes a string to a file at path and returns the number of characters successfully written.
|
||||
* If a file already exists at path, its contents will be erased.
|
||||
* If a file does not exist at path, it creates and opens a new empty file for writing.
|
||||
* If the filesystem object at path exists and is not a regular file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] size_t WriteStringToFile(const Path& path, FileType type, std::string_view string) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return WriteStringToFile(ToU8String(path), type, string);
|
||||
} else {
|
||||
return WriteStringToFile(std::filesystem::path{path}, type, string);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Appends a string to a file at path and returns the number of characters successfully written.
|
||||
* If a file does not exist at path, it creates and opens a new empty file for appending.
|
||||
* If the filesystem object at path exists and is not a regular file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] size_t AppendStringToFile(const Path& path, FileType type, std::string_view string) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return AppendStringToFile(ToU8String(path), type, string);
|
||||
} else {
|
||||
return AppendStringToFile(std::filesystem::path{path}, type, string);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
class IOFile final {
|
||||
public:
|
||||
IOFile();
|
||||
|
||||
explicit IOFile(const std::string& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
explicit IOFile(std::string_view path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
/**
|
||||
* An IOFile is a lightweight wrapper on C Library file operations.
|
||||
* Automatically closes an open file on the destruction of an IOFile object.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
|
||||
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
|
||||
*/
|
||||
explicit IOFile(const std::filesystem::path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
~IOFile();
|
||||
|
||||
IOFile(const IOFile&) = delete;
|
||||
IOFile& operator=(const IOFile&) = delete;
|
||||
|
||||
IOFile(IOFile&& other) noexcept;
|
||||
IOFile& operator=(IOFile&& other) noexcept;
|
||||
|
||||
/**
|
||||
* Gets the path of the file.
|
||||
*
|
||||
* @returns The path of the file.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetPath() const;
|
||||
|
||||
/**
|
||||
* Gets the access mode of the file.
|
||||
*
|
||||
* @returns The access mode of the file.
|
||||
*/
|
||||
[[nodiscard]] FileAccessMode GetAccessMode() const;
|
||||
|
||||
/**
|
||||
* Gets the type of the file.
|
||||
*
|
||||
* @returns The type of the file.
|
||||
*/
|
||||
[[nodiscard]] FileType GetType() const;
|
||||
|
||||
/**
|
||||
* Opens a file at path with the specified file access mode.
|
||||
* This function behaves differently depending on the FileAccessMode.
|
||||
* These behaviors are documented in each enum value of FileAccessMode.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
|
||||
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
|
||||
*/
|
||||
void Open(const std::filesystem::path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
void Open(const Path& path, FileAccessMode mode, FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
|
||||
using ValueType = typename Path::value_type;
|
||||
if constexpr (IsChar<ValueType>) {
|
||||
Open(ToU8String(path), mode, type, flag);
|
||||
} else {
|
||||
Open(std::filesystem::path{path}, mode, type, flag);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Closes the file if it is opened.
|
||||
void Close();
|
||||
|
||||
/**
|
||||
* Checks whether the file is open.
|
||||
* Use this to check whether the calls to Open() or Close() succeeded.
|
||||
*
|
||||
* @returns True if the file is open, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsOpen() const;
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in ReadSpan.
|
||||
* If T is not a contiguous container as defined by the concept IsContiguousContainer, this
|
||||
* calls ReadObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See ReadSpan for more details if T is a contiguous container.
|
||||
* See ReadObject for more details if T is a trivially copyable object.
|
||||
*
|
||||
* @tparam T Contiguous container or trivially copyable object
|
||||
*
|
||||
* @param data Container of T::value_type data or reference to object
|
||||
*
|
||||
* @returns Count of T::value_type data or objects successfully read.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Read(T& data) const {
|
||||
if constexpr (IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
return ReadSpan<ContiguousType>(data);
|
||||
} else {
|
||||
return ReadObject(data) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in WriteSpan.
|
||||
* If T is not a contiguous STL container as defined by the concept IsContiguousContainer, this
|
||||
* calls WriteObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See WriteSpan for more details if T is a contiguous container.
|
||||
* See WriteObject for more details if T is a trivially copyable object.
|
||||
*
|
||||
* @tparam T Contiguous container or trivially copyable object
|
||||
*
|
||||
* @param data Container of T::value_type data or const reference to object
|
||||
*
|
||||
* @returns Count of T::value_type data or objects successfully written.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Write(const T& data) const {
|
||||
if constexpr (IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
return WriteSpan<ContiguousType>(data);
|
||||
} else {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return WriteObject(data) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a span of T data from a file sequentially.
|
||||
* This function reads from the current position of the file pointer and
|
||||
* advances it by the (count of T * sizeof(T)) bytes successfully read.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks read permissions
|
||||
* - Attempting to read beyond the end-of-file
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param data Span of T data
|
||||
*
|
||||
* @returns Count of T data successfully read.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t ReadSpan(std::span<T> data) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::fread(data.data(), sizeof(T), data.size(), file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a span of T data to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the (count of T * sizeof(T)) bytes successfully written.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks write permissions
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param data Span of T data
|
||||
*
|
||||
* @returns Count of T data successfully written.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t WriteSpan(std::span<const T> data) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::fwrite(data.data(), sizeof(T), data.size(), file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a T object from a file sequentially.
|
||||
* This function reads from the current position of the file pointer and
|
||||
* advances it by the sizeof(T) bytes successfully read.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks read permissions
|
||||
* - Attempting to read beyond the end-of-file
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param object Reference to object
|
||||
*
|
||||
* @returns True if the object is successfully read from the file, false otherwise.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] bool ReadObject(T& object) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return std::fread(&object, sizeof(T), 1, file) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a T object to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the sizeof(T) bytes successfully written.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks write permissions
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param object Const reference to object
|
||||
*
|
||||
* @returns True if the object is successfully written to the file, false otherwise.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] bool WriteObject(const T& object) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return std::fwrite(&object, sizeof(T), 1, file) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specialized function to read a string of a given length from a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the number of characters successfully read.
|
||||
* The size of the returned string may not match length if not all bytes are successfully read.
|
||||
*
|
||||
* @param length Length of the string
|
||||
*
|
||||
* @returns A string read from the file.
|
||||
*/
|
||||
[[nodiscard]] std::string ReadString(size_t length) const;
|
||||
|
||||
/**
|
||||
* Specialized function to write a string to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the number of characters successfully written.
|
||||
*
|
||||
* @param string Span of const char backed std::string or std::string_view
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
|
||||
|
||||
/**
|
||||
* Attempts to flush any unwritten buffered data into the file.
|
||||
*
|
||||
* @returns True if the flush was successful, false otherwise.
|
||||
*/
|
||||
bool Flush() const;
|
||||
|
||||
/**
|
||||
* Attempts to commit the file into the disk.
|
||||
* Note that this is an expensive operation as this forces the operating system to write
|
||||
* the contents of the file associated with the file descriptor into the disk.
|
||||
*
|
||||
* @returns True if the commit was successful, false otherwise.
|
||||
*/
|
||||
bool Commit() const;
|
||||
|
||||
/**
|
||||
* Resizes the file to a given size.
|
||||
* If the file is resized to a smaller size, the remainder of the file is discarded.
|
||||
* If the file is resized to a larger size, the new area appears as if zero-filled.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
*
|
||||
* @param size File size in bytes
|
||||
*
|
||||
* @returns True if the file resize succeeded, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool SetSize(u64 size) const;
|
||||
|
||||
/**
|
||||
* Gets the size of the file.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
*
|
||||
* @returns The file size in bytes of the file. Returns 0 on failure.
|
||||
*/
|
||||
[[nodiscard]] u64 GetSize() const;
|
||||
|
||||
/**
|
||||
* Moves the current position of the file pointer with the specified offset and seek origin.
|
||||
*
|
||||
* @param offset Offset from seek origin
|
||||
* @param origin Seek origin
|
||||
*
|
||||
* @returns True if the file pointer has moved to the specified offset, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool Seek(s64 offset, SeekOrigin origin = SeekOrigin::SetOrigin) const;
|
||||
|
||||
/**
|
||||
* Gets the current position of the file pointer.
|
||||
*
|
||||
* @returns The current position of the file pointer.
|
||||
*/
|
||||
[[nodiscard]] s64 Tell() const;
|
||||
|
||||
private:
|
||||
std::filesystem::path file_path;
|
||||
FileAccessMode file_access_mode{};
|
||||
FileType file_type{};
|
||||
|
||||
std::FILE* file = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Common::FS
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdio>
|
||||
#include <filesystem>
|
||||
#include <span>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/concepts.h"
|
||||
#include "common/fs/fs_types.h"
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class SeekOrigin {
|
||||
SetOrigin, // Seeks from the start of the file.
|
||||
CurrentPosition, // Seeks from the current file pointer position.
|
||||
End, // Seeks from the end of the file.
|
||||
};
|
||||
|
||||
/**
|
||||
* Opens a file stream at path with the specified open mode.
|
||||
*
|
||||
* @param file_stream Reference to file stream
|
||||
* @param path Filesystem path
|
||||
* @param open_mode File stream open mode
|
||||
*/
|
||||
template <typename FileStream>
|
||||
void OpenFileStream(FileStream& file_stream, const std::filesystem::path& path,
|
||||
std::ios_base::openmode open_mode) {
|
||||
file_stream.open(path, open_mode);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename FileStream, typename Path>
|
||||
void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::openmode open_mode) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
file_stream.open(ToU8String(path), open_mode);
|
||||
} else {
|
||||
file_stream.open(std::filesystem::path{path}, open_mode);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Reads an entire file at path and returns a string of the contents read from the file.
|
||||
* If the filesystem object at path is not a regular file, this function returns an empty string.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns A string of the contents read from the file.
|
||||
*/
|
||||
[[nodiscard]] std::string ReadStringFromFile(const std::filesystem::path& path, FileType type);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::string ReadStringFromFile(const Path& path, FileType type) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return ReadStringFromFile(ToU8String(path), type);
|
||||
} else {
|
||||
return ReadStringFromFile(std::filesystem::path{path}, type);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Writes a string to a file at path and returns the number of characters successfully written.
|
||||
* If a file already exists at path, its contents will be erased.
|
||||
* If a file does not exist at path, it creates and opens a new empty file for writing.
|
||||
* If the filesystem object at path exists and is not a regular file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] size_t WriteStringToFile(const Path& path, FileType type, std::string_view string) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return WriteStringToFile(ToU8String(path), type, string);
|
||||
} else {
|
||||
return WriteStringToFile(std::filesystem::path{path}, type, string);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Appends a string to a file at path and returns the number of characters successfully written.
|
||||
* If a file does not exist at path, it creates and opens a new empty file for appending.
|
||||
* If the filesystem object at path exists and is not a regular file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] size_t AppendStringToFile(const Path& path, FileType type, std::string_view string) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return AppendStringToFile(ToU8String(path), type, string);
|
||||
} else {
|
||||
return AppendStringToFile(std::filesystem::path{path}, type, string);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
class IOFile final {
|
||||
public:
|
||||
IOFile();
|
||||
|
||||
explicit IOFile(const std::string& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
explicit IOFile(std::string_view path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
/**
|
||||
* An IOFile is a lightweight wrapper on C Library file operations.
|
||||
* Automatically closes an open file on the destruction of an IOFile object.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
|
||||
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
|
||||
*/
|
||||
explicit IOFile(const std::filesystem::path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
~IOFile();
|
||||
|
||||
IOFile(const IOFile&) = delete;
|
||||
IOFile& operator=(const IOFile&) = delete;
|
||||
|
||||
IOFile(IOFile&& other) noexcept;
|
||||
IOFile& operator=(IOFile&& other) noexcept;
|
||||
|
||||
/**
|
||||
* Gets the path of the file.
|
||||
*
|
||||
* @returns The path of the file.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetPath() const;
|
||||
|
||||
/**
|
||||
* Gets the access mode of the file.
|
||||
*
|
||||
* @returns The access mode of the file.
|
||||
*/
|
||||
[[nodiscard]] FileAccessMode GetAccessMode() const;
|
||||
|
||||
/**
|
||||
* Gets the type of the file.
|
||||
*
|
||||
* @returns The type of the file.
|
||||
*/
|
||||
[[nodiscard]] FileType GetType() const;
|
||||
|
||||
/**
|
||||
* Opens a file at path with the specified file access mode.
|
||||
* This function behaves differently depending on the FileAccessMode.
|
||||
* These behaviors are documented in each enum value of FileAccessMode.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
* @param type File type, default is BinaryFile. Use TextFile to open the file as a text file
|
||||
* @param flag (Windows only) File-share access flag, default is ShareReadOnly
|
||||
*/
|
||||
void Open(const std::filesystem::path& path, FileAccessMode mode,
|
||||
FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
void Open(const Path& path, FileAccessMode mode, FileType type = FileType::BinaryFile,
|
||||
FileShareFlag flag = FileShareFlag::ShareReadOnly) {
|
||||
using ValueType = typename Path::value_type;
|
||||
if constexpr (IsChar<ValueType>) {
|
||||
Open(ToU8String(path), mode, type, flag);
|
||||
} else {
|
||||
Open(std::filesystem::path{path}, mode, type, flag);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Closes the file if it is opened.
|
||||
void Close();
|
||||
|
||||
/**
|
||||
* Checks whether the file is open.
|
||||
* Use this to check whether the calls to Open() or Close() succeeded.
|
||||
*
|
||||
* @returns True if the file is open, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsOpen() const;
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in ReadSpan.
|
||||
* If T is not a contiguous container as defined by the concept IsContiguousContainer, this
|
||||
* calls ReadObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See ReadSpan for more details if T is a contiguous container.
|
||||
* See ReadObject for more details if T is a trivially copyable object.
|
||||
*
|
||||
* @tparam T Contiguous container or trivially copyable object
|
||||
*
|
||||
* @param data Container of T::value_type data or reference to object
|
||||
*
|
||||
* @returns Count of T::value_type data or objects successfully read.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Read(T& data) const {
|
||||
if constexpr (IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
return ReadSpan<ContiguousType>(data);
|
||||
} else {
|
||||
return ReadObject(data) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function which deduces the value type of a contiguous STL container used in WriteSpan.
|
||||
* If T is not a contiguous STL container as defined by the concept IsContiguousContainer, this
|
||||
* calls WriteObject and T must be a trivially copyable object.
|
||||
*
|
||||
* See WriteSpan for more details if T is a contiguous container.
|
||||
* See WriteObject for more details if T is a trivially copyable object.
|
||||
*
|
||||
* @tparam T Contiguous container or trivially copyable object
|
||||
*
|
||||
* @param data Container of T::value_type data or const reference to object
|
||||
*
|
||||
* @returns Count of T::value_type data or objects successfully written.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t Write(const T& data) const {
|
||||
if constexpr (IsContiguousContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Data type must be trivially copyable.");
|
||||
return WriteSpan<ContiguousType>(data);
|
||||
} else {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return WriteObject(data) ? 1 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a span of T data from a file sequentially.
|
||||
* This function reads from the current position of the file pointer and
|
||||
* advances it by the (count of T * sizeof(T)) bytes successfully read.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks read permissions
|
||||
* - Attempting to read beyond the end-of-file
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param data Span of T data
|
||||
*
|
||||
* @returns Count of T data successfully read.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t ReadSpan(std::span<T> data) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::fread(data.data(), sizeof(T), data.size(), file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a span of T data to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the (count of T * sizeof(T)) bytes successfully written.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks write permissions
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param data Span of T data
|
||||
*
|
||||
* @returns Count of T data successfully written.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] size_t WriteSpan(std::span<const T> data) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return std::fwrite(data.data(), sizeof(T), data.size(), file);
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a T object from a file sequentially.
|
||||
* This function reads from the current position of the file pointer and
|
||||
* advances it by the sizeof(T) bytes successfully read.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks read permissions
|
||||
* - Attempting to read beyond the end-of-file
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param object Reference to object
|
||||
*
|
||||
* @returns True if the object is successfully read from the file, false otherwise.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] bool ReadObject(T& object) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return std::fread(&object, sizeof(T), 1, file) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes a T object to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the sizeof(T) bytes successfully written.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
* - The opened file lacks write permissions
|
||||
*
|
||||
* @tparam T Data type
|
||||
*
|
||||
* @param object Const reference to object
|
||||
*
|
||||
* @returns True if the object is successfully written to the file, false otherwise.
|
||||
*/
|
||||
template <typename T>
|
||||
[[nodiscard]] bool WriteObject(const T& object) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
static_assert(!std::is_pointer_v<T>, "T must not be a pointer to an object.");
|
||||
|
||||
if (!IsOpen()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return std::fwrite(&object, sizeof(T), 1, file) == 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Specialized function to read a string of a given length from a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the number of characters successfully read.
|
||||
* The size of the returned string may not match length if not all bytes are successfully read.
|
||||
*
|
||||
* @param length Length of the string
|
||||
*
|
||||
* @returns A string read from the file.
|
||||
*/
|
||||
[[nodiscard]] std::string ReadString(size_t length) const;
|
||||
|
||||
/**
|
||||
* Specialized function to write a string to a file sequentially.
|
||||
* This function writes from the current position of the file pointer and
|
||||
* advances it by the number of characters successfully written.
|
||||
*
|
||||
* @param string Span of const char backed std::string or std::string_view
|
||||
*
|
||||
* @returns Number of characters successfully written.
|
||||
*/
|
||||
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
|
||||
|
||||
/**
|
||||
* Attempts to flush any unwritten buffered data into the file.
|
||||
*
|
||||
* @returns True if the flush was successful, false otherwise.
|
||||
*/
|
||||
bool Flush() const;
|
||||
|
||||
/**
|
||||
* Attempts to commit the file into the disk.
|
||||
* Note that this is an expensive operation as this forces the operating system to write
|
||||
* the contents of the file associated with the file descriptor into the disk.
|
||||
*
|
||||
* @returns True if the commit was successful, false otherwise.
|
||||
*/
|
||||
bool Commit() const;
|
||||
|
||||
/**
|
||||
* Resizes the file to a given size.
|
||||
* If the file is resized to a smaller size, the remainder of the file is discarded.
|
||||
* If the file is resized to a larger size, the new area appears as if zero-filled.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
*
|
||||
* @param size File size in bytes
|
||||
*
|
||||
* @returns True if the file resize succeeded, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool SetSize(u64 size) const;
|
||||
|
||||
/**
|
||||
* Gets the size of the file.
|
||||
*
|
||||
* Failures occur when:
|
||||
* - The file is not open
|
||||
*
|
||||
* @returns The file size in bytes of the file. Returns 0 on failure.
|
||||
*/
|
||||
[[nodiscard]] u64 GetSize() const;
|
||||
|
||||
/**
|
||||
* Moves the current position of the file pointer with the specified offset and seek origin.
|
||||
*
|
||||
* @param offset Offset from seek origin
|
||||
* @param origin Seek origin
|
||||
*
|
||||
* @returns True if the file pointer has moved to the specified offset, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool Seek(s64 offset, SeekOrigin origin = SeekOrigin::SetOrigin) const;
|
||||
|
||||
/**
|
||||
* Gets the current position of the file pointer.
|
||||
*
|
||||
* @returns The current position of the file pointer.
|
||||
*/
|
||||
[[nodiscard]] s64 Tell() const;
|
||||
|
||||
private:
|
||||
std::filesystem::path file_path;
|
||||
FileAccessMode file_access_mode{};
|
||||
FileType file_type{};
|
||||
|
||||
std::FILE* file = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
1248
src/common/fs/fs.cpp
1248
src/common/fs/fs.cpp
File diff suppressed because it is too large
Load Diff
1166
src/common/fs/fs.h
1166
src/common/fs/fs.h
File diff suppressed because it is too large
Load Diff
@@ -1,27 +1,27 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
// yuzu data directories
|
||||
|
||||
#define YUZU_DIR "yuzu"
|
||||
#define PORTABLE_DIR "user"
|
||||
|
||||
// Sub-directories contained within a yuzu data directory
|
||||
|
||||
#define CACHE_DIR "cache"
|
||||
#define CONFIG_DIR "config"
|
||||
#define DUMP_DIR "dump"
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define LOG_DIR "log"
|
||||
#define NAND_DIR "nand"
|
||||
#define SCREENSHOTS_DIR "screenshots"
|
||||
#define SDMC_DIR "sdmc"
|
||||
#define SHADER_DIR "shader"
|
||||
#define TAS_DIR "tas"
|
||||
|
||||
// yuzu-specific files
|
||||
|
||||
#define LOG_FILE "yuzu_log.txt"
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
// yuzu data directories
|
||||
|
||||
#define YUZU_DIR "yuzu"
|
||||
#define PORTABLE_DIR "user"
|
||||
|
||||
// Sub-directories contained within a yuzu data directory
|
||||
|
||||
#define CACHE_DIR "cache"
|
||||
#define CONFIG_DIR "config"
|
||||
#define DUMP_DIR "dump"
|
||||
#define KEYS_DIR "keys"
|
||||
#define LOAD_DIR "load"
|
||||
#define LOG_DIR "log"
|
||||
#define NAND_DIR "nand"
|
||||
#define SCREENSHOTS_DIR "screenshots"
|
||||
#define SDMC_DIR "sdmc"
|
||||
#define SHADER_DIR "shader"
|
||||
#define TAS_DIR "tas"
|
||||
|
||||
// yuzu-specific files
|
||||
|
||||
#define LOG_FILE "yuzu_log.txt"
|
||||
|
||||
@@ -1,71 +1,71 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class FileAccessMode {
|
||||
/**
|
||||
* If the file at path exists, it opens the file for reading.
|
||||
* If the file at path does not exist, it fails to open the file.
|
||||
*/
|
||||
Read = 1 << 0,
|
||||
/**
|
||||
* If the file at path exists, the existing contents of the file are erased.
|
||||
* The empty file is then opened for writing.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for writing.
|
||||
*/
|
||||
Write = 1 << 1,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for reading and writing.
|
||||
* If the file at path does not exist, it fails to open the file.
|
||||
*/
|
||||
ReadWrite = Read | Write,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for appending.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for appending.
|
||||
*/
|
||||
Append = 1 << 2,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for both reading and appending.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for both
|
||||
* reading and appending.
|
||||
*/
|
||||
ReadAppend = Read | Append,
|
||||
};
|
||||
|
||||
enum class FileType {
|
||||
BinaryFile,
|
||||
TextFile,
|
||||
};
|
||||
|
||||
enum class FileShareFlag {
|
||||
ShareNone, // Provides exclusive access to the file.
|
||||
ShareReadOnly, // Provides read only shared access to the file.
|
||||
ShareWriteOnly, // Provides write only shared access to the file.
|
||||
ShareReadWrite, // Provides read and write shared access to the file.
|
||||
};
|
||||
|
||||
enum class DirEntryFilter {
|
||||
File = 1 << 0,
|
||||
Directory = 1 << 1,
|
||||
All = File | Directory,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(DirEntryFilter);
|
||||
|
||||
/**
|
||||
* A callback function which takes in the path of a directory entry.
|
||||
*
|
||||
* @param path The path of a directory entry
|
||||
*
|
||||
* @returns A boolean value.
|
||||
* Return true to indicate whether the callback is successful, false otherwise.
|
||||
*/
|
||||
using DirEntryCallable = std::function<bool(const std::filesystem::path& path)>;
|
||||
|
||||
} // namespace Common::FS
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class FileAccessMode {
|
||||
/**
|
||||
* If the file at path exists, it opens the file for reading.
|
||||
* If the file at path does not exist, it fails to open the file.
|
||||
*/
|
||||
Read = 1 << 0,
|
||||
/**
|
||||
* If the file at path exists, the existing contents of the file are erased.
|
||||
* The empty file is then opened for writing.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for writing.
|
||||
*/
|
||||
Write = 1 << 1,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for reading and writing.
|
||||
* If the file at path does not exist, it fails to open the file.
|
||||
*/
|
||||
ReadWrite = Read | Write,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for appending.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for appending.
|
||||
*/
|
||||
Append = 1 << 2,
|
||||
/**
|
||||
* If the file at path exists, it opens the file for both reading and appending.
|
||||
* If the file at path does not exist, it creates and opens a new empty file for both
|
||||
* reading and appending.
|
||||
*/
|
||||
ReadAppend = Read | Append,
|
||||
};
|
||||
|
||||
enum class FileType {
|
||||
BinaryFile,
|
||||
TextFile,
|
||||
};
|
||||
|
||||
enum class FileShareFlag {
|
||||
ShareNone, // Provides exclusive access to the file.
|
||||
ShareReadOnly, // Provides read only shared access to the file.
|
||||
ShareWriteOnly, // Provides write only shared access to the file.
|
||||
ShareReadWrite, // Provides read and write shared access to the file.
|
||||
};
|
||||
|
||||
enum class DirEntryFilter {
|
||||
File = 1 << 0,
|
||||
Directory = 1 << 1,
|
||||
All = File | Directory,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(DirEntryFilter);
|
||||
|
||||
/**
|
||||
* A callback function which takes in the path of a directory entry.
|
||||
*
|
||||
* @param path The path of a directory entry
|
||||
*
|
||||
* @returns A boolean value.
|
||||
* Return true to indicate whether the callback is successful, false otherwise.
|
||||
*/
|
||||
using DirEntryCallable = std::function<bool(const std::filesystem::path& path)>;
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
@@ -1,38 +1,38 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
std::u8string ToU8String(std::string_view utf8_string) {
|
||||
return std::u8string{utf8_string.begin(), utf8_string.end()};
|
||||
}
|
||||
|
||||
std::u8string BufferToU8String(std::span<const u8> buffer) {
|
||||
return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
|
||||
}
|
||||
|
||||
std::u8string_view BufferToU8StringView(std::span<const u8> buffer) {
|
||||
return std::u8string_view{reinterpret_cast<const char8_t*>(buffer.data())};
|
||||
}
|
||||
|
||||
std::string ToUTF8String(std::u8string_view u8_string) {
|
||||
return std::string{u8_string.begin(), u8_string.end()};
|
||||
}
|
||||
|
||||
std::string BufferToUTF8String(std::span<const u8> buffer) {
|
||||
return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
|
||||
}
|
||||
|
||||
std::string_view BufferToUTF8StringView(std::span<const u8> buffer) {
|
||||
return std::string_view{reinterpret_cast<const char*>(buffer.data())};
|
||||
}
|
||||
|
||||
std::string PathToUTF8String(const std::filesystem::path& path) {
|
||||
return ToUTF8String(path.u8string());
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
std::u8string ToU8String(std::string_view utf8_string) {
|
||||
return std::u8string{utf8_string.begin(), utf8_string.end()};
|
||||
}
|
||||
|
||||
std::u8string BufferToU8String(std::span<const u8> buffer) {
|
||||
return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
|
||||
}
|
||||
|
||||
std::u8string_view BufferToU8StringView(std::span<const u8> buffer) {
|
||||
return std::u8string_view{reinterpret_cast<const char8_t*>(buffer.data())};
|
||||
}
|
||||
|
||||
std::string ToUTF8String(std::u8string_view u8_string) {
|
||||
return std::string{u8_string.begin(), u8_string.end()};
|
||||
}
|
||||
|
||||
std::string BufferToUTF8String(std::span<const u8> buffer) {
|
||||
return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
|
||||
}
|
||||
|
||||
std::string_view BufferToUTF8StringView(std::span<const u8> buffer) {
|
||||
return std::string_view{reinterpret_cast<const char*>(buffer.data())};
|
||||
}
|
||||
|
||||
std::string PathToUTF8String(const std::filesystem::path& path) {
|
||||
return ToUTF8String(path.u8string());
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
@@ -1,85 +1,85 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <concepts>
|
||||
#include <filesystem>
|
||||
#include <span>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
template <typename T>
|
||||
concept IsChar = std::same_as<T, char>;
|
||||
|
||||
/**
|
||||
* Converts a UTF-8 encoded std::string or std::string_view to a std::u8string.
|
||||
*
|
||||
* @param utf8_string UTF-8 encoded string
|
||||
*
|
||||
* @returns UTF-8 encoded std::u8string.
|
||||
*/
|
||||
[[nodiscard]] std::u8string ToU8String(std::string_view utf8_string);
|
||||
|
||||
/**
|
||||
* Converts a buffer of bytes to a UTF8-encoded std::u8string.
|
||||
* This converts from the start of the buffer until the first encountered null-terminator.
|
||||
* If no null-terminator is found, this converts the entire buffer instead.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::u8string.
|
||||
*/
|
||||
[[nodiscard]] std::u8string BufferToU8String(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Same as BufferToU8String, but returns a string view of the buffer.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::u8string_view.
|
||||
*/
|
||||
[[nodiscard]] std::u8string_view BufferToU8StringView(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Converts a std::u8string or std::u8string_view to a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param u8_string UTF-8 encoded u8string
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string);
|
||||
|
||||
/**
|
||||
* Converts a buffer of bytes to a UTF8-encoded std::string.
|
||||
* This converts from the start of the buffer until the first encountered null-terminator.
|
||||
* If no null-terminator is found, this converts the entire buffer instead.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Same as BufferToUTF8String, but returns a string view of the buffer.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::string_view.
|
||||
*/
|
||||
[[nodiscard]] std::string_view BufferToUTF8StringView(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Converts a filesystem path to a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
|
||||
|
||||
} // namespace Common::FS
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <concepts>
|
||||
#include <filesystem>
|
||||
#include <span>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
template <typename T>
|
||||
concept IsChar = std::same_as<T, char>;
|
||||
|
||||
/**
|
||||
* Converts a UTF-8 encoded std::string or std::string_view to a std::u8string.
|
||||
*
|
||||
* @param utf8_string UTF-8 encoded string
|
||||
*
|
||||
* @returns UTF-8 encoded std::u8string.
|
||||
*/
|
||||
[[nodiscard]] std::u8string ToU8String(std::string_view utf8_string);
|
||||
|
||||
/**
|
||||
* Converts a buffer of bytes to a UTF8-encoded std::u8string.
|
||||
* This converts from the start of the buffer until the first encountered null-terminator.
|
||||
* If no null-terminator is found, this converts the entire buffer instead.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::u8string.
|
||||
*/
|
||||
[[nodiscard]] std::u8string BufferToU8String(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Same as BufferToU8String, but returns a string view of the buffer.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::u8string_view.
|
||||
*/
|
||||
[[nodiscard]] std::u8string_view BufferToU8StringView(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Converts a std::u8string or std::u8string_view to a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param u8_string UTF-8 encoded u8string
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string);
|
||||
|
||||
/**
|
||||
* Converts a buffer of bytes to a UTF8-encoded std::string.
|
||||
* This converts from the start of the buffer until the first encountered null-terminator.
|
||||
* If no null-terminator is found, this converts the entire buffer instead.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Same as BufferToUTF8String, but returns a string view of the buffer.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::string_view.
|
||||
*/
|
||||
[[nodiscard]] std::string_view BufferToUTF8StringView(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Converts a filesystem path to a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string PathToUTF8String(const std::filesystem::path& path);
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
@@ -1,427 +1,427 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <shlobj.h> // Used in GetExeDirectory()
|
||||
#else
|
||||
#include <cstdlib> // Used in Get(Home/Data)Directory()
|
||||
#include <pwd.h> // Used in GetHomeDirectory()
|
||||
#include <sys/types.h> // Used in GetHomeDirectory()
|
||||
#include <unistd.h> // Used in GetDataDirectory()
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <sys/param.h> // Used in GetBundleDirectory()
|
||||
|
||||
// CFURL contains __attribute__ directives that gcc does not know how to parse, so we need to just
|
||||
// ignore them if we're not using clang. The macro is only used to prevent linking against
|
||||
// functions that don't exist on older versions of macOS, and the worst case scenario is a linker
|
||||
// error, so this is perfectly safe, just inconvenient.
|
||||
#ifndef __clang__
|
||||
#define availability(...)
|
||||
#endif
|
||||
#include <CoreFoundation/CFBundle.h> // Used in GetBundleDirectory()
|
||||
#include <CoreFoundation/CFString.h> // Used in GetBundleDirectory()
|
||||
#include <CoreFoundation/CFURL.h> // Used in GetBundleDirectory()
|
||||
#ifdef availability
|
||||
#undef availability
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#ifdef _WIN32
|
||||
// This is the maximum number of UTF-16 code units permissible in Windows file paths
|
||||
#define MAX_PATH 260
|
||||
#else
|
||||
// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
|
||||
#define MAX_PATH 1024
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
/**
|
||||
* The PathManagerImpl is a singleton allowing to manage the mapping of
|
||||
* YuzuPath enums to real filesystem paths.
|
||||
* This class provides 2 functions: GetYuzuPathImpl and SetYuzuPathImpl.
|
||||
* These are used by GetYuzuPath and SetYuzuPath respectively to get or modify
|
||||
* the path mapped by the YuzuPath enum.
|
||||
*/
|
||||
class PathManagerImpl {
|
||||
public:
|
||||
static PathManagerImpl& GetInstance() {
|
||||
static PathManagerImpl path_manager_impl;
|
||||
|
||||
return path_manager_impl;
|
||||
}
|
||||
|
||||
PathManagerImpl(const PathManagerImpl&) = delete;
|
||||
PathManagerImpl& operator=(const PathManagerImpl&) = delete;
|
||||
|
||||
PathManagerImpl(PathManagerImpl&&) = delete;
|
||||
PathManagerImpl& operator=(PathManagerImpl&&) = delete;
|
||||
|
||||
[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath yuzu_path) {
|
||||
return yuzu_paths.at(yuzu_path);
|
||||
}
|
||||
|
||||
void SetYuzuPathImpl(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
yuzu_paths.insert_or_assign(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
private:
|
||||
PathManagerImpl() {
|
||||
fs::path yuzu_path;
|
||||
fs::path yuzu_path_cache;
|
||||
fs::path yuzu_path_config;
|
||||
|
||||
#ifdef _WIN32
|
||||
yuzu_path = GetExeDirectory() / PORTABLE_DIR;
|
||||
|
||||
if (!IsDir(yuzu_path)) {
|
||||
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
|
||||
}
|
||||
|
||||
yuzu_path_cache = yuzu_path / CACHE_DIR;
|
||||
yuzu_path_config = yuzu_path / CONFIG_DIR;
|
||||
#else
|
||||
yuzu_path = GetCurrentDir() / PORTABLE_DIR;
|
||||
|
||||
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
|
||||
yuzu_path_cache = yuzu_path / CACHE_DIR;
|
||||
yuzu_path_config = yuzu_path / CONFIG_DIR;
|
||||
} else {
|
||||
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
|
||||
yuzu_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
|
||||
yuzu_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
|
||||
}
|
||||
#endif
|
||||
|
||||
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
|
||||
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
|
||||
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
|
||||
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
|
||||
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
|
||||
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
|
||||
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
|
||||
}
|
||||
|
||||
~PathManagerImpl() = default;
|
||||
|
||||
void GenerateYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
void(FS::CreateDir(new_path));
|
||||
|
||||
SetYuzuPathImpl(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
std::unordered_map<YuzuPath, fs::path> yuzu_paths;
|
||||
};
|
||||
|
||||
bool ValidatePath(const fs::path& path) {
|
||||
if (path.empty()) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is empty, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (path.u16string().size() >= MAX_PATH) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
if (path.u8string().size() >= MAX_PATH) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
fs::path ConcatPath(const fs::path& first, const fs::path& second) {
|
||||
const bool second_has_dir_sep = IsDirSeparator(second.u8string().front());
|
||||
|
||||
if (!second_has_dir_sep) {
|
||||
return (first / second).lexically_normal();
|
||||
}
|
||||
|
||||
fs::path concat_path = first;
|
||||
concat_path += second;
|
||||
|
||||
return concat_path.lexically_normal();
|
||||
}
|
||||
|
||||
fs::path ConcatPathSafe(const fs::path& base, const fs::path& offset) {
|
||||
const auto concatenated_path = ConcatPath(base, offset);
|
||||
|
||||
if (!IsPathSandboxed(base, concatenated_path)) {
|
||||
return base;
|
||||
}
|
||||
|
||||
return concatenated_path;
|
||||
}
|
||||
|
||||
bool IsPathSandboxed(const fs::path& base, const fs::path& path) {
|
||||
const auto base_string = RemoveTrailingSeparators(base.lexically_normal()).u8string();
|
||||
const auto path_string = RemoveTrailingSeparators(path.lexically_normal()).u8string();
|
||||
|
||||
if (path_string.size() < base_string.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return base_string.compare(0, base_string.size(), path_string, 0, base_string.size()) == 0;
|
||||
}
|
||||
|
||||
bool IsDirSeparator(char character) {
|
||||
return character == '/' || character == '\\';
|
||||
}
|
||||
|
||||
bool IsDirSeparator(char8_t character) {
|
||||
return character == u8'/' || character == u8'\\';
|
||||
}
|
||||
|
||||
fs::path RemoveTrailingSeparators(const fs::path& path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
auto string_path = path.u8string();
|
||||
|
||||
while (IsDirSeparator(string_path.back())) {
|
||||
string_path.pop_back();
|
||||
}
|
||||
|
||||
return fs::path{string_path};
|
||||
}
|
||||
|
||||
const fs::path& GetYuzuPath(YuzuPath yuzu_path) {
|
||||
return PathManagerImpl::GetInstance().GetYuzuPathImpl(yuzu_path);
|
||||
}
|
||||
|
||||
std::string GetYuzuPathString(YuzuPath yuzu_path) {
|
||||
return PathToUTF8String(GetYuzuPath(yuzu_path));
|
||||
}
|
||||
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
if (!FS::IsDir(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory",
|
||||
PathToUTF8String(new_path));
|
||||
return;
|
||||
}
|
||||
|
||||
PathManagerImpl::GetInstance().SetYuzuPathImpl(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
fs::path GetExeDirectory() {
|
||||
wchar_t exe_path[MAX_PATH];
|
||||
|
||||
if (GetModuleFileNameW(nullptr, exe_path, MAX_PATH) == 0) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to get the path to the executable of the current process");
|
||||
}
|
||||
|
||||
return fs::path{exe_path}.parent_path();
|
||||
}
|
||||
|
||||
fs::path GetAppDataRoamingDirectory() {
|
||||
PWSTR appdata_roaming_path = nullptr;
|
||||
|
||||
SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &appdata_roaming_path);
|
||||
|
||||
auto fs_appdata_roaming_path = fs::path{appdata_roaming_path};
|
||||
|
||||
CoTaskMemFree(appdata_roaming_path);
|
||||
|
||||
if (fs_appdata_roaming_path.empty()) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
|
||||
}
|
||||
|
||||
return fs_appdata_roaming_path;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
fs::path GetHomeDirectory() {
|
||||
const char* home_env_var = getenv("HOME");
|
||||
|
||||
if (home_env_var) {
|
||||
return fs::path{home_env_var};
|
||||
}
|
||||
|
||||
LOG_INFO(Common_Filesystem,
|
||||
"$HOME is not defined in the environment variables, "
|
||||
"attempting to query passwd to get the home path of the current user");
|
||||
|
||||
const auto* pw = getpwuid(getuid());
|
||||
|
||||
if (!pw) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
|
||||
return {};
|
||||
}
|
||||
|
||||
return fs::path{pw->pw_dir};
|
||||
}
|
||||
|
||||
fs::path GetDataDirectory(const std::string& env_name) {
|
||||
const char* data_env_var = getenv(env_name.c_str());
|
||||
|
||||
if (data_env_var) {
|
||||
return fs::path{data_env_var};
|
||||
}
|
||||
|
||||
if (env_name == "XDG_DATA_HOME") {
|
||||
return GetHomeDirectory() / ".local/share";
|
||||
} else if (env_name == "XDG_CACHE_HOME") {
|
||||
return GetHomeDirectory() / ".cache";
|
||||
} else if (env_name == "XDG_CONFIG_HOME") {
|
||||
return GetHomeDirectory() / ".config";
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
fs::path GetBundleDirectory() {
|
||||
char app_bundle_path[MAXPATHLEN];
|
||||
|
||||
// Get the main bundle for the app
|
||||
CFURLRef bundle_ref = CFBundleCopyBundleURL(CFBundleGetMainBundle());
|
||||
CFStringRef bundle_path = CFURLCopyFileSystemPath(bundle_ref, kCFURLPOSIXPathStyle);
|
||||
|
||||
CFStringGetFileSystemRepresentation(bundle_path, app_bundle_path, sizeof(app_bundle_path));
|
||||
|
||||
CFRelease(bundle_ref);
|
||||
CFRelease(bundle_path);
|
||||
|
||||
return fs::path{app_bundle_path};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
std::string_view RemoveTrailingSlash(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
if (path.back() == '\\' || path.back() == '/') {
|
||||
path.remove_suffix(1);
|
||||
return path;
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitPathComponents(std::string_view filename) {
|
||||
std::string copy(filename);
|
||||
std::replace(copy.begin(), copy.end(), '\\', '/');
|
||||
std::vector<std::string> out;
|
||||
|
||||
std::stringstream stream(copy);
|
||||
std::string item;
|
||||
while (std::getline(stream, item, '/')) {
|
||||
out.push_back(std::move(item));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
|
||||
std::string path(path_);
|
||||
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
|
||||
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
|
||||
|
||||
if (directory_separator == DirectorySeparator::PlatformDefault) {
|
||||
#ifdef _WIN32
|
||||
type1 = '/';
|
||||
type2 = '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
std::replace(path.begin(), path.end(), type1, type2);
|
||||
|
||||
auto start = path.begin();
|
||||
#ifdef _WIN32
|
||||
// allow network paths which start with a double backslash (e.g. \\server\share)
|
||||
if (start != path.end())
|
||||
++start;
|
||||
#endif
|
||||
path.erase(std::unique(start, path.end(),
|
||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||
path.end());
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
std::string_view GetParentPath(std::string_view path) {
|
||||
const auto name_bck_index = path.rfind('\\');
|
||||
const auto name_fwd_index = path.rfind('/');
|
||||
std::size_t name_index;
|
||||
|
||||
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
|
||||
name_index = std::min(name_bck_index, name_fwd_index);
|
||||
} else {
|
||||
name_index = std::max(name_bck_index, name_fwd_index);
|
||||
}
|
||||
|
||||
return path.substr(0, name_index);
|
||||
}
|
||||
|
||||
std::string_view GetPathWithoutTop(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
while (path[0] == '\\' || path[0] == '/') {
|
||||
path.remove_prefix(1);
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
const auto name_bck_index = path.find('\\');
|
||||
const auto name_fwd_index = path.find('/');
|
||||
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
|
||||
}
|
||||
|
||||
std::string_view GetFilename(std::string_view path) {
|
||||
const auto name_index = path.find_last_of("\\/");
|
||||
|
||||
if (name_index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return path.substr(name_index + 1);
|
||||
}
|
||||
|
||||
std::string_view GetExtensionFromFilename(std::string_view name) {
|
||||
const std::size_t index = name.rfind('.');
|
||||
|
||||
if (index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return name.substr(index + 1);
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <shlobj.h> // Used in GetExeDirectory()
|
||||
#else
|
||||
#include <cstdlib> // Used in Get(Home/Data)Directory()
|
||||
#include <pwd.h> // Used in GetHomeDirectory()
|
||||
#include <sys/types.h> // Used in GetHomeDirectory()
|
||||
#include <unistd.h> // Used in GetDataDirectory()
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <sys/param.h> // Used in GetBundleDirectory()
|
||||
|
||||
// CFURL contains __attribute__ directives that gcc does not know how to parse, so we need to just
|
||||
// ignore them if we're not using clang. The macro is only used to prevent linking against
|
||||
// functions that don't exist on older versions of macOS, and the worst case scenario is a linker
|
||||
// error, so this is perfectly safe, just inconvenient.
|
||||
#ifndef __clang__
|
||||
#define availability(...)
|
||||
#endif
|
||||
#include <CoreFoundation/CFBundle.h> // Used in GetBundleDirectory()
|
||||
#include <CoreFoundation/CFString.h> // Used in GetBundleDirectory()
|
||||
#include <CoreFoundation/CFURL.h> // Used in GetBundleDirectory()
|
||||
#ifdef availability
|
||||
#undef availability
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef MAX_PATH
|
||||
#ifdef _WIN32
|
||||
// This is the maximum number of UTF-16 code units permissible in Windows file paths
|
||||
#define MAX_PATH 260
|
||||
#else
|
||||
// This is the maximum number of UTF-8 code units permissible in all other OSes' file paths
|
||||
#define MAX_PATH 1024
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
|
||||
/**
|
||||
* The PathManagerImpl is a singleton allowing to manage the mapping of
|
||||
* YuzuPath enums to real filesystem paths.
|
||||
* This class provides 2 functions: GetYuzuPathImpl and SetYuzuPathImpl.
|
||||
* These are used by GetYuzuPath and SetYuzuPath respectively to get or modify
|
||||
* the path mapped by the YuzuPath enum.
|
||||
*/
|
||||
class PathManagerImpl {
|
||||
public:
|
||||
static PathManagerImpl& GetInstance() {
|
||||
static PathManagerImpl path_manager_impl;
|
||||
|
||||
return path_manager_impl;
|
||||
}
|
||||
|
||||
PathManagerImpl(const PathManagerImpl&) = delete;
|
||||
PathManagerImpl& operator=(const PathManagerImpl&) = delete;
|
||||
|
||||
PathManagerImpl(PathManagerImpl&&) = delete;
|
||||
PathManagerImpl& operator=(PathManagerImpl&&) = delete;
|
||||
|
||||
[[nodiscard]] const fs::path& GetYuzuPathImpl(YuzuPath yuzu_path) {
|
||||
return yuzu_paths.at(yuzu_path);
|
||||
}
|
||||
|
||||
void SetYuzuPathImpl(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
yuzu_paths.insert_or_assign(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
private:
|
||||
PathManagerImpl() {
|
||||
fs::path yuzu_path;
|
||||
fs::path yuzu_path_cache;
|
||||
fs::path yuzu_path_config;
|
||||
|
||||
#ifdef _WIN32
|
||||
yuzu_path = GetExeDirectory() / PORTABLE_DIR;
|
||||
|
||||
if (!IsDir(yuzu_path)) {
|
||||
yuzu_path = GetAppDataRoamingDirectory() / YUZU_DIR;
|
||||
}
|
||||
|
||||
yuzu_path_cache = yuzu_path / CACHE_DIR;
|
||||
yuzu_path_config = yuzu_path / CONFIG_DIR;
|
||||
#else
|
||||
yuzu_path = GetCurrentDir() / PORTABLE_DIR;
|
||||
|
||||
if (Exists(yuzu_path) && IsDir(yuzu_path)) {
|
||||
yuzu_path_cache = yuzu_path / CACHE_DIR;
|
||||
yuzu_path_config = yuzu_path / CONFIG_DIR;
|
||||
} else {
|
||||
yuzu_path = GetDataDirectory("XDG_DATA_HOME") / YUZU_DIR;
|
||||
yuzu_path_cache = GetDataDirectory("XDG_CACHE_HOME") / YUZU_DIR;
|
||||
yuzu_path_config = GetDataDirectory("XDG_CONFIG_HOME") / YUZU_DIR;
|
||||
}
|
||||
#endif
|
||||
|
||||
GenerateYuzuPath(YuzuPath::YuzuDir, yuzu_path);
|
||||
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
|
||||
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
|
||||
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
|
||||
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
|
||||
GenerateYuzuPath(YuzuPath::LogDir, yuzu_path / LOG_DIR);
|
||||
GenerateYuzuPath(YuzuPath::NANDDir, yuzu_path / NAND_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ScreenshotsDir, yuzu_path / SCREENSHOTS_DIR);
|
||||
GenerateYuzuPath(YuzuPath::SDMCDir, yuzu_path / SDMC_DIR);
|
||||
GenerateYuzuPath(YuzuPath::ShaderDir, yuzu_path / SHADER_DIR);
|
||||
GenerateYuzuPath(YuzuPath::TASDir, yuzu_path / TAS_DIR);
|
||||
}
|
||||
|
||||
~PathManagerImpl() = default;
|
||||
|
||||
void GenerateYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
void(FS::CreateDir(new_path));
|
||||
|
||||
SetYuzuPathImpl(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
std::unordered_map<YuzuPath, fs::path> yuzu_paths;
|
||||
};
|
||||
|
||||
bool ValidatePath(const fs::path& path) {
|
||||
if (path.empty()) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is empty, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (path.u16string().size() >= MAX_PATH) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
if (path.u8string().size() >= MAX_PATH) {
|
||||
LOG_ERROR(Common_Filesystem, "Input path is too long, path={}", PathToUTF8String(path));
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
fs::path ConcatPath(const fs::path& first, const fs::path& second) {
|
||||
const bool second_has_dir_sep = IsDirSeparator(second.u8string().front());
|
||||
|
||||
if (!second_has_dir_sep) {
|
||||
return (first / second).lexically_normal();
|
||||
}
|
||||
|
||||
fs::path concat_path = first;
|
||||
concat_path += second;
|
||||
|
||||
return concat_path.lexically_normal();
|
||||
}
|
||||
|
||||
fs::path ConcatPathSafe(const fs::path& base, const fs::path& offset) {
|
||||
const auto concatenated_path = ConcatPath(base, offset);
|
||||
|
||||
if (!IsPathSandboxed(base, concatenated_path)) {
|
||||
return base;
|
||||
}
|
||||
|
||||
return concatenated_path;
|
||||
}
|
||||
|
||||
bool IsPathSandboxed(const fs::path& base, const fs::path& path) {
|
||||
const auto base_string = RemoveTrailingSeparators(base.lexically_normal()).u8string();
|
||||
const auto path_string = RemoveTrailingSeparators(path.lexically_normal()).u8string();
|
||||
|
||||
if (path_string.size() < base_string.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return base_string.compare(0, base_string.size(), path_string, 0, base_string.size()) == 0;
|
||||
}
|
||||
|
||||
bool IsDirSeparator(char character) {
|
||||
return character == '/' || character == '\\';
|
||||
}
|
||||
|
||||
bool IsDirSeparator(char8_t character) {
|
||||
return character == u8'/' || character == u8'\\';
|
||||
}
|
||||
|
||||
fs::path RemoveTrailingSeparators(const fs::path& path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
auto string_path = path.u8string();
|
||||
|
||||
while (IsDirSeparator(string_path.back())) {
|
||||
string_path.pop_back();
|
||||
}
|
||||
|
||||
return fs::path{string_path};
|
||||
}
|
||||
|
||||
const fs::path& GetYuzuPath(YuzuPath yuzu_path) {
|
||||
return PathManagerImpl::GetInstance().GetYuzuPathImpl(yuzu_path);
|
||||
}
|
||||
|
||||
std::string GetYuzuPathString(YuzuPath yuzu_path) {
|
||||
return PathToUTF8String(GetYuzuPath(yuzu_path));
|
||||
}
|
||||
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
|
||||
if (!FS::IsDir(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at new_path={} is not a directory",
|
||||
PathToUTF8String(new_path));
|
||||
return;
|
||||
}
|
||||
|
||||
PathManagerImpl::GetInstance().SetYuzuPathImpl(yuzu_path, new_path);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
fs::path GetExeDirectory() {
|
||||
wchar_t exe_path[MAX_PATH];
|
||||
|
||||
if (GetModuleFileNameW(nullptr, exe_path, MAX_PATH) == 0) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to get the path to the executable of the current process");
|
||||
}
|
||||
|
||||
return fs::path{exe_path}.parent_path();
|
||||
}
|
||||
|
||||
fs::path GetAppDataRoamingDirectory() {
|
||||
PWSTR appdata_roaming_path = nullptr;
|
||||
|
||||
SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, nullptr, &appdata_roaming_path);
|
||||
|
||||
auto fs_appdata_roaming_path = fs::path{appdata_roaming_path};
|
||||
|
||||
CoTaskMemFree(appdata_roaming_path);
|
||||
|
||||
if (fs_appdata_roaming_path.empty()) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
|
||||
}
|
||||
|
||||
return fs_appdata_roaming_path;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
fs::path GetHomeDirectory() {
|
||||
const char* home_env_var = getenv("HOME");
|
||||
|
||||
if (home_env_var) {
|
||||
return fs::path{home_env_var};
|
||||
}
|
||||
|
||||
LOG_INFO(Common_Filesystem,
|
||||
"$HOME is not defined in the environment variables, "
|
||||
"attempting to query passwd to get the home path of the current user");
|
||||
|
||||
const auto* pw = getpwuid(getuid());
|
||||
|
||||
if (!pw) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to get the home path of the current user");
|
||||
return {};
|
||||
}
|
||||
|
||||
return fs::path{pw->pw_dir};
|
||||
}
|
||||
|
||||
fs::path GetDataDirectory(const std::string& env_name) {
|
||||
const char* data_env_var = getenv(env_name.c_str());
|
||||
|
||||
if (data_env_var) {
|
||||
return fs::path{data_env_var};
|
||||
}
|
||||
|
||||
if (env_name == "XDG_DATA_HOME") {
|
||||
return GetHomeDirectory() / ".local/share";
|
||||
} else if (env_name == "XDG_CACHE_HOME") {
|
||||
return GetHomeDirectory() / ".cache";
|
||||
} else if (env_name == "XDG_CONFIG_HOME") {
|
||||
return GetHomeDirectory() / ".config";
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
fs::path GetBundleDirectory() {
|
||||
char app_bundle_path[MAXPATHLEN];
|
||||
|
||||
// Get the main bundle for the app
|
||||
CFURLRef bundle_ref = CFBundleCopyBundleURL(CFBundleGetMainBundle());
|
||||
CFStringRef bundle_path = CFURLCopyFileSystemPath(bundle_ref, kCFURLPOSIXPathStyle);
|
||||
|
||||
CFStringGetFileSystemRepresentation(bundle_path, app_bundle_path, sizeof(app_bundle_path));
|
||||
|
||||
CFRelease(bundle_ref);
|
||||
CFRelease(bundle_path);
|
||||
|
||||
return fs::path{app_bundle_path};
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
std::string_view RemoveTrailingSlash(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
if (path.back() == '\\' || path.back() == '/') {
|
||||
path.remove_suffix(1);
|
||||
return path;
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitPathComponents(std::string_view filename) {
|
||||
std::string copy(filename);
|
||||
std::replace(copy.begin(), copy.end(), '\\', '/');
|
||||
std::vector<std::string> out;
|
||||
|
||||
std::stringstream stream(copy);
|
||||
std::string item;
|
||||
while (std::getline(stream, item, '/')) {
|
||||
out.push_back(std::move(item));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string SanitizePath(std::string_view path_, DirectorySeparator directory_separator) {
|
||||
std::string path(path_);
|
||||
char type1 = directory_separator == DirectorySeparator::BackwardSlash ? '/' : '\\';
|
||||
char type2 = directory_separator == DirectorySeparator::BackwardSlash ? '\\' : '/';
|
||||
|
||||
if (directory_separator == DirectorySeparator::PlatformDefault) {
|
||||
#ifdef _WIN32
|
||||
type1 = '/';
|
||||
type2 = '\\';
|
||||
#endif
|
||||
}
|
||||
|
||||
std::replace(path.begin(), path.end(), type1, type2);
|
||||
|
||||
auto start = path.begin();
|
||||
#ifdef _WIN32
|
||||
// allow network paths which start with a double backslash (e.g. \\server\share)
|
||||
if (start != path.end())
|
||||
++start;
|
||||
#endif
|
||||
path.erase(std::unique(start, path.end(),
|
||||
[type2](char c1, char c2) { return c1 == type2 && c2 == type2; }),
|
||||
path.end());
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
std::string_view GetParentPath(std::string_view path) {
|
||||
const auto name_bck_index = path.rfind('\\');
|
||||
const auto name_fwd_index = path.rfind('/');
|
||||
std::size_t name_index;
|
||||
|
||||
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
|
||||
name_index = std::min(name_bck_index, name_fwd_index);
|
||||
} else {
|
||||
name_index = std::max(name_bck_index, name_fwd_index);
|
||||
}
|
||||
|
||||
return path.substr(0, name_index);
|
||||
}
|
||||
|
||||
std::string_view GetPathWithoutTop(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
while (path[0] == '\\' || path[0] == '/') {
|
||||
path.remove_prefix(1);
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
const auto name_bck_index = path.find('\\');
|
||||
const auto name_fwd_index = path.find('/');
|
||||
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
|
||||
}
|
||||
|
||||
std::string_view GetFilename(std::string_view path) {
|
||||
const auto name_index = path.find_last_of("\\/");
|
||||
|
||||
if (name_index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return path.substr(name_index + 1);
|
||||
}
|
||||
|
||||
std::string_view GetExtensionFromFilename(std::string_view name) {
|
||||
const std::size_t index = name.rfind('.');
|
||||
|
||||
if (index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return name.substr(index + 1);
|
||||
}
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
@@ -1,300 +1,300 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class YuzuPath {
|
||||
YuzuDir, // Where yuzu stores its data.
|
||||
CacheDir, // Where cached filesystem data is stored.
|
||||
ConfigDir, // Where config files are stored.
|
||||
DumpDir, // Where dumped data is stored.
|
||||
KeysDir, // Where key files are stored.
|
||||
LoadDir, // Where cheat/mod files are stored.
|
||||
LogDir, // Where log files are stored.
|
||||
NANDDir, // Where the emulated NAND is stored.
|
||||
ScreenshotsDir, // Where yuzu screenshots are stored.
|
||||
SDMCDir, // Where the emulated SDMC is stored.
|
||||
ShaderDir, // Where shaders are stored.
|
||||
TASDir, // Where TAS scripts are stored.
|
||||
};
|
||||
|
||||
/**
|
||||
* Validates a given path.
|
||||
*
|
||||
* A given path is valid if it meets these conditions:
|
||||
* - The path is not empty
|
||||
* - The path is not too long
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the path is valid, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool ValidatePath(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool ValidatePath(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return ValidatePath(ToU8String(path));
|
||||
} else {
|
||||
return ValidatePath(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Concatenates two filesystem paths together.
|
||||
*
|
||||
* This is needed since the following occurs when using std::filesystem::path's operator/:
|
||||
* first: "/first/path"
|
||||
* second: "/second/path" (Note that the second path has a directory separator in the front)
|
||||
* first / second yields "/second/path" when the desired result is first/path/second/path
|
||||
*
|
||||
* @param first First filesystem path
|
||||
* @param second Second filesystem path
|
||||
*
|
||||
* @returns A concatenated filesystem path.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path ConcatPath(const std::filesystem::path& first,
|
||||
const std::filesystem::path& second);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] std::filesystem::path ConcatPath(const Path1& first, const Path2& second) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPath(ToU8String(first), ToU8String(second));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return ConcatPath(ToU8String(first), second);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPath(first, ToU8String(second));
|
||||
} else {
|
||||
return ConcatPath(std::filesystem::path{first}, std::filesystem::path{second});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Safe variant of ConcatPath that takes in a base path and an offset path from the given base path.
|
||||
*
|
||||
* If ConcatPath(base, offset) resolves to a path that is sandboxed within the base path,
|
||||
* this will return the concatenated path. Otherwise this will return the base path.
|
||||
*
|
||||
* @param base Base filesystem path
|
||||
* @param offset Offset filesystem path
|
||||
*
|
||||
* @returns A concatenated filesystem path if it is within the base path,
|
||||
* returns the base path otherwise.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const std::filesystem::path& base,
|
||||
const std::filesystem::path& offset);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const Path1& base, const Path2& offset) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), ToU8String(offset));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), offset);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(base, ToU8String(offset));
|
||||
} else {
|
||||
return ConcatPathSafe(std::filesystem::path{base}, std::filesystem::path{offset});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks whether a given path is sandboxed within a given base path.
|
||||
*
|
||||
* @param base Base filesystem path
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the given path is sandboxed within the given base path, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsPathSandboxed(const std::filesystem::path& base,
|
||||
const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] bool IsPathSandboxed(const Path1& base, const Path2& path) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), ToU8String(path));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), path);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(base, ToU8String(path));
|
||||
} else {
|
||||
return IsPathSandboxed(std::filesystem::path{base}, std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char character);
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char8_t character);
|
||||
|
||||
/**
|
||||
* Removes any trailing directory separators if they exist in the given path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The filesystem path without any trailing directory separators.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveTrailingSeparators(ToU8String(path));
|
||||
} else {
|
||||
return RemoveTrailingSeparators(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum.
|
||||
*/
|
||||
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Sets a new filesystem path associated with the YuzuPath enum.
|
||||
* If the filesystem object at new_path is not a directory, this function will not do anything.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
* @param new_path New filesystem path
|
||||
*/
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
SetYuzuPath(yuzu_path, ToU8String(new_path));
|
||||
} else {
|
||||
SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Gets the path of the directory containing the executable of the current process.
|
||||
*
|
||||
* @returns The path of the directory containing the executable of the current process.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetExeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the path of the current user's %APPDATA% directory (%USERPROFILE%/AppData/Roaming).
|
||||
*
|
||||
* @returns The path of the current user's %APPDATA% directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetAppDataRoamingDirectory();
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Gets the path of the directory specified by the #HOME environment variable.
|
||||
* If $HOME is not defined, it will attempt to query the user database in passwd instead.
|
||||
*
|
||||
* @returns The path of the current user's home directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetHomeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
|
||||
* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
||||
* Defaults to $HOME/.local/share for main application data,
|
||||
* $HOME/.cache for cached data, and $HOME/.config for configuration files.
|
||||
*
|
||||
* @param env_name XDG environment variable name
|
||||
*
|
||||
* @returns The path where yuzu should store its data.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
[[nodiscard]] std::filesystem::path GetBundleDirectory();
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
// Removes the final '/' or '\' if one exists
|
||||
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
enum class DirectorySeparator {
|
||||
ForwardSlash,
|
||||
BackwardSlash,
|
||||
PlatformDefault,
|
||||
};
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
[[nodiscard]] std::string SanitizePath(
|
||||
std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
|
||||
|
||||
// Gets the filename of the path
|
||||
[[nodiscard]] std::string_view GetFilename(std::string_view path);
|
||||
|
||||
// Gets the extension of the filename
|
||||
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
|
||||
|
||||
} // namespace Common::FS
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <vector>
|
||||
|
||||
#include "common/fs/fs_util.h"
|
||||
|
||||
namespace Common::FS {
|
||||
|
||||
enum class YuzuPath {
|
||||
YuzuDir, // Where yuzu stores its data.
|
||||
CacheDir, // Where cached filesystem data is stored.
|
||||
ConfigDir, // Where config files are stored.
|
||||
DumpDir, // Where dumped data is stored.
|
||||
KeysDir, // Where key files are stored.
|
||||
LoadDir, // Where cheat/mod files are stored.
|
||||
LogDir, // Where log files are stored.
|
||||
NANDDir, // Where the emulated NAND is stored.
|
||||
ScreenshotsDir, // Where yuzu screenshots are stored.
|
||||
SDMCDir, // Where the emulated SDMC is stored.
|
||||
ShaderDir, // Where shaders are stored.
|
||||
TASDir, // Where TAS scripts are stored.
|
||||
};
|
||||
|
||||
/**
|
||||
* Validates a given path.
|
||||
*
|
||||
* A given path is valid if it meets these conditions:
|
||||
* - The path is not empty
|
||||
* - The path is not too long
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the path is valid, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool ValidatePath(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool ValidatePath(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return ValidatePath(ToU8String(path));
|
||||
} else {
|
||||
return ValidatePath(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Concatenates two filesystem paths together.
|
||||
*
|
||||
* This is needed since the following occurs when using std::filesystem::path's operator/:
|
||||
* first: "/first/path"
|
||||
* second: "/second/path" (Note that the second path has a directory separator in the front)
|
||||
* first / second yields "/second/path" when the desired result is first/path/second/path
|
||||
*
|
||||
* @param first First filesystem path
|
||||
* @param second Second filesystem path
|
||||
*
|
||||
* @returns A concatenated filesystem path.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path ConcatPath(const std::filesystem::path& first,
|
||||
const std::filesystem::path& second);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] std::filesystem::path ConcatPath(const Path1& first, const Path2& second) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPath(ToU8String(first), ToU8String(second));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return ConcatPath(ToU8String(first), second);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPath(first, ToU8String(second));
|
||||
} else {
|
||||
return ConcatPath(std::filesystem::path{first}, std::filesystem::path{second});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Safe variant of ConcatPath that takes in a base path and an offset path from the given base path.
|
||||
*
|
||||
* If ConcatPath(base, offset) resolves to a path that is sandboxed within the base path,
|
||||
* this will return the concatenated path. Otherwise this will return the base path.
|
||||
*
|
||||
* @param base Base filesystem path
|
||||
* @param offset Offset filesystem path
|
||||
*
|
||||
* @returns A concatenated filesystem path if it is within the base path,
|
||||
* returns the base path otherwise.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const std::filesystem::path& base,
|
||||
const std::filesystem::path& offset);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] std::filesystem::path ConcatPathSafe(const Path1& base, const Path2& offset) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), ToU8String(offset));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(ToU8String(base), offset);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return ConcatPathSafe(base, ToU8String(offset));
|
||||
} else {
|
||||
return ConcatPathSafe(std::filesystem::path{base}, std::filesystem::path{offset});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks whether a given path is sandboxed within a given base path.
|
||||
*
|
||||
* @param base Base filesystem path
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if the given path is sandboxed within the given base path, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsPathSandboxed(const std::filesystem::path& base,
|
||||
const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path1, typename Path2>
|
||||
[[nodiscard]] bool IsPathSandboxed(const Path1& base, const Path2& path) {
|
||||
using ValueType1 = typename Path1::value_type;
|
||||
using ValueType2 = typename Path2::value_type;
|
||||
if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), ToU8String(path));
|
||||
} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(ToU8String(base), path);
|
||||
} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
||||
return IsPathSandboxed(base, ToU8String(path));
|
||||
} else {
|
||||
return IsPathSandboxed(std::filesystem::path{base}, std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char character);
|
||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
|
||||
*
|
||||
* @param character Character
|
||||
*
|
||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char8_t character);
|
||||
|
||||
/**
|
||||
* Removes any trailing directory separators if they exist in the given path.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns The filesystem path without any trailing directory separators.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveTrailingSeparators(ToU8String(path));
|
||||
} else {
|
||||
return RemoveTrailingSeparators(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum.
|
||||
*/
|
||||
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Sets a new filesystem path associated with the YuzuPath enum.
|
||||
* If the filesystem object at new_path is not a directory, this function will not do anything.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
* @param new_path New filesystem path
|
||||
*/
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
SetYuzuPath(yuzu_path, ToU8String(new_path));
|
||||
} else {
|
||||
SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Gets the path of the directory containing the executable of the current process.
|
||||
*
|
||||
* @returns The path of the directory containing the executable of the current process.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetExeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the path of the current user's %APPDATA% directory (%USERPROFILE%/AppData/Roaming).
|
||||
*
|
||||
* @returns The path of the current user's %APPDATA% directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetAppDataRoamingDirectory();
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Gets the path of the directory specified by the #HOME environment variable.
|
||||
* If $HOME is not defined, it will attempt to query the user database in passwd instead.
|
||||
*
|
||||
* @returns The path of the current user's home directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetHomeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
|
||||
* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
||||
* Defaults to $HOME/.local/share for main application data,
|
||||
* $HOME/.cache for cached data, and $HOME/.config for configuration files.
|
||||
*
|
||||
* @param env_name XDG environment variable name
|
||||
*
|
||||
* @returns The path where yuzu should store its data.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
[[nodiscard]] std::filesystem::path GetBundleDirectory();
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
// Removes the final '/' or '\' if one exists
|
||||
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
enum class DirectorySeparator {
|
||||
ForwardSlash,
|
||||
BackwardSlash,
|
||||
PlatformDefault,
|
||||
};
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename);
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
[[nodiscard]] std::string SanitizePath(
|
||||
std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetParentPath(std::string_view path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
|
||||
|
||||
// Gets the filename of the path
|
||||
[[nodiscard]] std::string_view GetFilename(std::string_view path);
|
||||
|
||||
// Gets the extension of the filename
|
||||
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
|
||||
|
||||
} // namespace Common::FS
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <utility>
|
||||
#include <boost/functional/hash.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct PairHash {
|
||||
template <class T1, class T2>
|
||||
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
|
||||
std::size_t seed = std::hash<T1>()(pair.first);
|
||||
boost::hash_combine(seed, std::hash<T2>()(pair.second));
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct IdentityHash {
|
||||
[[nodiscard]] size_t operator()(T value) const noexcept {
|
||||
return static_cast<size_t>(value);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <utility>
|
||||
#include <boost/functional/hash.hpp>
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct PairHash {
|
||||
template <class T1, class T2>
|
||||
std::size_t operator()(const std::pair<T1, T2>& pair) const noexcept {
|
||||
std::size_t seed = std::hash<T1>()(pair.first);
|
||||
boost::hash_combine(seed, std::hash<T2>()(pair.second));
|
||||
return seed;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct IdentityHash {
|
||||
[[nodiscard]] size_t operator()(T value) const noexcept {
|
||||
return static_cast<size_t>(value);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/hex_util.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) {
|
||||
std::vector<u8> out(str.size() / 2);
|
||||
if (little_endian) {
|
||||
for (std::size_t i = str.size() - 2; i <= str.size(); i -= 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < str.size(); i += 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/hex_util.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
std::vector<u8> HexStringToVector(std::string_view str, bool little_endian) {
|
||||
std::vector<u8> out(str.size() / 2);
|
||||
if (little_endian) {
|
||||
for (std::size_t i = str.size() - 2; i <= str.size(); i -= 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < str.size(); i += 2)
|
||||
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,71 +1,71 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] constexpr u8 ToHexNibble(char c) {
|
||||
if (c >= 65 && c <= 70) {
|
||||
return static_cast<u8>(c - 55);
|
||||
}
|
||||
|
||||
if (c >= 97 && c <= 102) {
|
||||
return static_cast<u8>(c - 87);
|
||||
}
|
||||
|
||||
return static_cast<u8>(c - 48);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian);
|
||||
|
||||
template <std::size_t Size, bool le = false>
|
||||
[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) {
|
||||
std::array<u8, Size> out{};
|
||||
if constexpr (le) {
|
||||
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {
|
||||
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
|
||||
}
|
||||
} else {
|
||||
for (std::size_t i = 0; i < 2 * Size; i += 2) {
|
||||
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <typename ContiguousContainer>
|
||||
[[nodiscard]] std::string HexToString(const ContiguousContainer& data, bool upper = true) {
|
||||
static_assert(std::is_same_v<typename ContiguousContainer::value_type, u8>,
|
||||
"Underlying type within the contiguous container must be u8.");
|
||||
|
||||
constexpr std::size_t pad_width = 2;
|
||||
|
||||
std::string out;
|
||||
out.reserve(std::size(data) * pad_width);
|
||||
|
||||
const auto format_str = fmt::runtime(upper ? "{:02X}" : "{:02x}");
|
||||
for (const u8 c : data) {
|
||||
out += fmt::format(format_str, c);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
|
||||
return HexStringToArray<16>(data);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::array<u8, 32> AsArray(const char (&data)[65]) {
|
||||
return HexStringToArray<32>(data);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
[[nodiscard]] constexpr u8 ToHexNibble(char c) {
|
||||
if (c >= 65 && c <= 70) {
|
||||
return static_cast<u8>(c - 55);
|
||||
}
|
||||
|
||||
if (c >= 97 && c <= 102) {
|
||||
return static_cast<u8>(c - 87);
|
||||
}
|
||||
|
||||
return static_cast<u8>(c - 48);
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian);
|
||||
|
||||
template <std::size_t Size, bool le = false>
|
||||
[[nodiscard]] constexpr std::array<u8, Size> HexStringToArray(std::string_view str) {
|
||||
std::array<u8, Size> out{};
|
||||
if constexpr (le) {
|
||||
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {
|
||||
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
|
||||
}
|
||||
} else {
|
||||
for (std::size_t i = 0; i < 2 * Size; i += 2) {
|
||||
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <typename ContiguousContainer>
|
||||
[[nodiscard]] std::string HexToString(const ContiguousContainer& data, bool upper = true) {
|
||||
static_assert(std::is_same_v<typename ContiguousContainer::value_type, u8>,
|
||||
"Underlying type within the contiguous container must be u8.");
|
||||
|
||||
constexpr std::size_t pad_width = 2;
|
||||
|
||||
std::string out;
|
||||
out.reserve(std::size(data) * pad_width);
|
||||
|
||||
const auto format_str = fmt::runtime(upper ? "{:02X}" : "{:02x}");
|
||||
for (const u8 c : data) {
|
||||
out += fmt::format(format_str, c);
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
|
||||
return HexStringToArray<16>(data);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::array<u8, 32> AsArray(const char (&data)[65]) {
|
||||
return HexStringToArray<32>(data);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,69 +1,69 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* A low level linear memory buffer, which supports multiple mappings
|
||||
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
|
||||
*/
|
||||
class HostMemory {
|
||||
public:
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_);
|
||||
~HostMemory();
|
||||
|
||||
/**
|
||||
* Copy constructors. They shall return a copy of the buffer without the mappings.
|
||||
* TODO: Implement them with COW if needed.
|
||||
*/
|
||||
HostMemory(const HostMemory& other) = delete;
|
||||
HostMemory& operator=(const HostMemory& other) = delete;
|
||||
|
||||
/**
|
||||
* Move constructors. They will move the buffer and the mappings to the new object.
|
||||
*/
|
||||
HostMemory(HostMemory&& other) noexcept;
|
||||
HostMemory& operator=(HostMemory&& other) noexcept;
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length);
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length);
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write);
|
||||
|
||||
[[nodiscard]] u8* BackingBasePointer() noexcept {
|
||||
return backing_base;
|
||||
}
|
||||
[[nodiscard]] const u8* BackingBasePointer() const noexcept {
|
||||
return backing_base;
|
||||
}
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
[[nodiscard]] const u8* VirtualBasePointer() const noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
|
||||
private:
|
||||
size_t backing_size{};
|
||||
size_t virtual_size{};
|
||||
|
||||
// Low level handler for the platform dependent memory routines
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
u8* backing_base{};
|
||||
u8* virtual_base{};
|
||||
size_t virtual_base_offset{};
|
||||
|
||||
// Fallback if fastmem is not supported on this platform
|
||||
std::unique_ptr<Common::VirtualBuffer<u8>> fallback_buffer;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* A low level linear memory buffer, which supports multiple mappings
|
||||
* Its purpose is to rebuild a given sparse memory layout, including mirrors.
|
||||
*/
|
||||
class HostMemory {
|
||||
public:
|
||||
explicit HostMemory(size_t backing_size_, size_t virtual_size_);
|
||||
~HostMemory();
|
||||
|
||||
/**
|
||||
* Copy constructors. They shall return a copy of the buffer without the mappings.
|
||||
* TODO: Implement them with COW if needed.
|
||||
*/
|
||||
HostMemory(const HostMemory& other) = delete;
|
||||
HostMemory& operator=(const HostMemory& other) = delete;
|
||||
|
||||
/**
|
||||
* Move constructors. They will move the buffer and the mappings to the new object.
|
||||
*/
|
||||
HostMemory(HostMemory&& other) noexcept;
|
||||
HostMemory& operator=(HostMemory&& other) noexcept;
|
||||
|
||||
void Map(size_t virtual_offset, size_t host_offset, size_t length);
|
||||
|
||||
void Unmap(size_t virtual_offset, size_t length);
|
||||
|
||||
void Protect(size_t virtual_offset, size_t length, bool read, bool write);
|
||||
|
||||
[[nodiscard]] u8* BackingBasePointer() noexcept {
|
||||
return backing_base;
|
||||
}
|
||||
[[nodiscard]] const u8* BackingBasePointer() const noexcept {
|
||||
return backing_base;
|
||||
}
|
||||
|
||||
[[nodiscard]] u8* VirtualBasePointer() noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
[[nodiscard]] const u8* VirtualBasePointer() const noexcept {
|
||||
return virtual_base;
|
||||
}
|
||||
|
||||
private:
|
||||
size_t backing_size{};
|
||||
size_t virtual_size{};
|
||||
|
||||
// Low level handler for the platform dependent memory routines
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
u8* backing_base{};
|
||||
u8* virtual_base{};
|
||||
size_t virtual_base_offset{};
|
||||
|
||||
// Fallback if fastmem is not supported on this platform
|
||||
std::unique_ptr<Common::VirtualBuffer<u8>> fallback_buffer;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,438 +1,438 @@
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common::Input {
|
||||
|
||||
// Type of data that is expected to recieve or send
|
||||
enum class InputType {
|
||||
None,
|
||||
Battery,
|
||||
Button,
|
||||
Stick,
|
||||
Analog,
|
||||
Trigger,
|
||||
Motion,
|
||||
Touch,
|
||||
Color,
|
||||
Vibration,
|
||||
Nfc,
|
||||
IrSensor,
|
||||
};
|
||||
|
||||
// Internal battery charge level
|
||||
enum class BatteryLevel : u32 {
|
||||
None,
|
||||
Empty,
|
||||
Critical,
|
||||
Low,
|
||||
Medium,
|
||||
Full,
|
||||
Charging,
|
||||
};
|
||||
|
||||
enum class PollingMode {
|
||||
// Constant polling of buttons, analogs and motion data
|
||||
Active,
|
||||
// Only update on button change, digital analogs
|
||||
Pasive,
|
||||
// Enable near field communication polling
|
||||
NFC,
|
||||
// Enable infrared camera polling
|
||||
IR,
|
||||
};
|
||||
|
||||
enum class CameraFormat {
|
||||
Size320x240,
|
||||
Size160x120,
|
||||
Size80x60,
|
||||
Size40x30,
|
||||
Size20x15,
|
||||
None,
|
||||
};
|
||||
|
||||
// Vibration reply from the controller
|
||||
enum class VibrationError {
|
||||
None,
|
||||
NotSupported,
|
||||
Disabled,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Polling mode reply from the controller
|
||||
enum class PollingError {
|
||||
None,
|
||||
NotSupported,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Nfc reply from the controller
|
||||
enum class NfcState {
|
||||
Success,
|
||||
NewAmiibo,
|
||||
WaitingForAmiibo,
|
||||
AmiiboRemoved,
|
||||
NotAnAmiibo,
|
||||
NotSupported,
|
||||
WrongDeviceState,
|
||||
WriteFailed,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Ir camera reply from the controller
|
||||
enum class CameraError {
|
||||
None,
|
||||
NotSupported,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Hint for amplification curve to be used
|
||||
enum class VibrationAmplificationType {
|
||||
Linear,
|
||||
Exponential,
|
||||
};
|
||||
|
||||
// Analog properties for calibration
|
||||
struct AnalogProperties {
|
||||
// Anything below this value will be detected as zero
|
||||
float deadzone{};
|
||||
// Anyting above this values will be detected as one
|
||||
float range{1.0f};
|
||||
// Minimum value to be detected as active
|
||||
float threshold{0.5f};
|
||||
// Drift correction applied to the raw data
|
||||
float offset{};
|
||||
// Invert direction of the sensor data
|
||||
bool inverted{};
|
||||
// Press once to activate, press again to release
|
||||
bool toggle{};
|
||||
};
|
||||
|
||||
// Single analog sensor data
|
||||
struct AnalogStatus {
|
||||
float value{};
|
||||
float raw_value{};
|
||||
AnalogProperties properties{};
|
||||
};
|
||||
|
||||
// Button data
|
||||
struct ButtonStatus {
|
||||
Common::UUID uuid{};
|
||||
bool value{};
|
||||
// Invert value of the button
|
||||
bool inverted{};
|
||||
// Press once to activate, press again to release
|
||||
bool toggle{};
|
||||
// Internal lock for the toggle status
|
||||
bool locked{};
|
||||
};
|
||||
|
||||
// Internal battery data
|
||||
using BatteryStatus = BatteryLevel;
|
||||
|
||||
// Analog and digital joystick data
|
||||
struct StickStatus {
|
||||
Common::UUID uuid{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
bool left{};
|
||||
bool right{};
|
||||
bool up{};
|
||||
bool down{};
|
||||
};
|
||||
|
||||
// Analog and digital trigger data
|
||||
struct TriggerStatus {
|
||||
Common::UUID uuid{};
|
||||
AnalogStatus analog{};
|
||||
ButtonStatus pressed{};
|
||||
};
|
||||
|
||||
// 3D vector representing motion input
|
||||
struct MotionSensor {
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
AnalogStatus z{};
|
||||
};
|
||||
|
||||
// Motion data used to calculate controller orientation
|
||||
struct MotionStatus {
|
||||
// Gyroscope vector measurement in radians/s.
|
||||
MotionSensor gyro{};
|
||||
// Acceleration vector measurement in G force
|
||||
MotionSensor accel{};
|
||||
// Time since last measurement in microseconds
|
||||
u64 delta_timestamp{};
|
||||
// Request to update after reading the value
|
||||
bool force_update{};
|
||||
};
|
||||
|
||||
// Data of a single point on a touch screen
|
||||
struct TouchStatus {
|
||||
ButtonStatus pressed{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
int id{};
|
||||
};
|
||||
|
||||
// Physical controller color in RGB format
|
||||
struct BodyColorStatus {
|
||||
u32 body{};
|
||||
u32 buttons{};
|
||||
};
|
||||
|
||||
// HD rumble data
|
||||
struct VibrationStatus {
|
||||
f32 low_amplitude{};
|
||||
f32 low_frequency{};
|
||||
f32 high_amplitude{};
|
||||
f32 high_frequency{};
|
||||
VibrationAmplificationType type;
|
||||
};
|
||||
|
||||
// Physical controller LED pattern
|
||||
struct LedStatus {
|
||||
bool led_1{};
|
||||
bool led_2{};
|
||||
bool led_3{};
|
||||
bool led_4{};
|
||||
};
|
||||
|
||||
// Raw data fom camera
|
||||
struct CameraStatus {
|
||||
CameraFormat format{CameraFormat::None};
|
||||
std::vector<u8> data{};
|
||||
};
|
||||
|
||||
struct NfcStatus {
|
||||
NfcState state{};
|
||||
std::vector<u8> data{};
|
||||
};
|
||||
|
||||
// List of buttons to be passed to Qt that can be translated
|
||||
enum class ButtonNames {
|
||||
Undefined,
|
||||
Invalid,
|
||||
// This will display the engine name instead of the button name
|
||||
Engine,
|
||||
// This will display the button by value instead of the button name
|
||||
Value,
|
||||
ButtonLeft,
|
||||
ButtonRight,
|
||||
ButtonDown,
|
||||
ButtonUp,
|
||||
TriggerZ,
|
||||
TriggerR,
|
||||
TriggerL,
|
||||
ButtonA,
|
||||
ButtonB,
|
||||
ButtonX,
|
||||
ButtonY,
|
||||
ButtonStart,
|
||||
|
||||
// DS4 button names
|
||||
L1,
|
||||
L2,
|
||||
L3,
|
||||
R1,
|
||||
R2,
|
||||
R3,
|
||||
Circle,
|
||||
Cross,
|
||||
Square,
|
||||
Triangle,
|
||||
Share,
|
||||
Options,
|
||||
Home,
|
||||
Touch,
|
||||
|
||||
// Mouse buttons
|
||||
ButtonMouseWheel,
|
||||
ButtonBackward,
|
||||
ButtonForward,
|
||||
ButtonTask,
|
||||
ButtonExtra,
|
||||
};
|
||||
|
||||
// Callback data consisting of an input type and the equivalent data status
|
||||
struct CallbackStatus {
|
||||
InputType type{InputType::None};
|
||||
ButtonStatus button_status{};
|
||||
StickStatus stick_status{};
|
||||
AnalogStatus analog_status{};
|
||||
TriggerStatus trigger_status{};
|
||||
MotionStatus motion_status{};
|
||||
TouchStatus touch_status{};
|
||||
BodyColorStatus color_status{};
|
||||
BatteryStatus battery_status{};
|
||||
VibrationStatus vibration_status{};
|
||||
CameraFormat camera_status{CameraFormat::None};
|
||||
NfcState nfc_status{NfcState::Unknown};
|
||||
std::vector<u8> raw_data{};
|
||||
};
|
||||
|
||||
// Triggered once every input change
|
||||
struct InputCallback {
|
||||
std::function<void(const CallbackStatus&)> on_change;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
class InputDevice {
|
||||
public:
|
||||
virtual ~InputDevice() = default;
|
||||
|
||||
// Request input device to update if necessary
|
||||
virtual void SoftUpdate() {}
|
||||
|
||||
// Force input device to update data regardless of the current state
|
||||
virtual void ForceUpdate() {}
|
||||
|
||||
// Sets the function to be triggered when input changes
|
||||
void SetCallback(InputCallback callback_) {
|
||||
callback = std::move(callback_);
|
||||
}
|
||||
|
||||
// Triggers the function set in the callback
|
||||
void TriggerOnChange(const CallbackStatus& status) {
|
||||
if (callback.on_change) {
|
||||
callback.on_change(status);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
InputCallback callback;
|
||||
};
|
||||
|
||||
/// An abstract class template for an output device (rumble, LED pattern, polling mode).
|
||||
class OutputDevice {
|
||||
public:
|
||||
virtual ~OutputDevice() = default;
|
||||
|
||||
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
|
||||
|
||||
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
|
||||
return VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
virtual bool IsVibrationEnabled() {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
|
||||
return PollingError::NotSupported;
|
||||
}
|
||||
|
||||
virtual CameraError SetCameraFormat([[maybe_unused]] CameraFormat camera_format) {
|
||||
return CameraError::NotSupported;
|
||||
}
|
||||
|
||||
virtual NfcState SupportsNfc() const {
|
||||
return NfcState::NotSupported;
|
||||
}
|
||||
|
||||
virtual NfcState WriteNfcData([[maybe_unused]] const std::vector<u8>& data) {
|
||||
return NfcState::NotSupported;
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
template <typename InputDeviceType>
|
||||
class Factory {
|
||||
public:
|
||||
virtual ~Factory() = default;
|
||||
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
|
||||
};
|
||||
|
||||
namespace Impl {
|
||||
|
||||
template <typename InputDeviceType>
|
||||
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
|
||||
|
||||
template <typename InputDeviceType>
|
||||
struct FactoryList {
|
||||
static FactoryListType<InputDeviceType> list;
|
||||
};
|
||||
|
||||
template <typename InputDeviceType>
|
||||
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
|
||||
|
||||
} // namespace Impl
|
||||
|
||||
/**
|
||||
* Registers an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
|
||||
* a device
|
||||
* @param factory the factory object to register
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
|
||||
auto pair = std::make_pair(name, std::move(factory));
|
||||
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
|
||||
LOG_ERROR(Input, "Factory '{}' already registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unregisters an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory to unregister
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void UnregisterFactory(const std::string& name) {
|
||||
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
|
||||
LOG_ERROR(Input, "Factory '{}' not registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param params a serialized ParamPackage string that contains all parameters for creating the
|
||||
* device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& params) {
|
||||
const Common::ParamPackage package(params);
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param A ParamPackage that contains all parameters for creating the device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
} // namespace Common::Input
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common::Input {
|
||||
|
||||
// Type of data that is expected to recieve or send
|
||||
enum class InputType {
|
||||
None,
|
||||
Battery,
|
||||
Button,
|
||||
Stick,
|
||||
Analog,
|
||||
Trigger,
|
||||
Motion,
|
||||
Touch,
|
||||
Color,
|
||||
Vibration,
|
||||
Nfc,
|
||||
IrSensor,
|
||||
};
|
||||
|
||||
// Internal battery charge level
|
||||
enum class BatteryLevel : u32 {
|
||||
None,
|
||||
Empty,
|
||||
Critical,
|
||||
Low,
|
||||
Medium,
|
||||
Full,
|
||||
Charging,
|
||||
};
|
||||
|
||||
enum class PollingMode {
|
||||
// Constant polling of buttons, analogs and motion data
|
||||
Active,
|
||||
// Only update on button change, digital analogs
|
||||
Pasive,
|
||||
// Enable near field communication polling
|
||||
NFC,
|
||||
// Enable infrared camera polling
|
||||
IR,
|
||||
};
|
||||
|
||||
enum class CameraFormat {
|
||||
Size320x240,
|
||||
Size160x120,
|
||||
Size80x60,
|
||||
Size40x30,
|
||||
Size20x15,
|
||||
None,
|
||||
};
|
||||
|
||||
// Vibration reply from the controller
|
||||
enum class VibrationError {
|
||||
None,
|
||||
NotSupported,
|
||||
Disabled,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Polling mode reply from the controller
|
||||
enum class PollingError {
|
||||
None,
|
||||
NotSupported,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Nfc reply from the controller
|
||||
enum class NfcState {
|
||||
Success,
|
||||
NewAmiibo,
|
||||
WaitingForAmiibo,
|
||||
AmiiboRemoved,
|
||||
NotAnAmiibo,
|
||||
NotSupported,
|
||||
WrongDeviceState,
|
||||
WriteFailed,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Ir camera reply from the controller
|
||||
enum class CameraError {
|
||||
None,
|
||||
NotSupported,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
// Hint for amplification curve to be used
|
||||
enum class VibrationAmplificationType {
|
||||
Linear,
|
||||
Exponential,
|
||||
};
|
||||
|
||||
// Analog properties for calibration
|
||||
struct AnalogProperties {
|
||||
// Anything below this value will be detected as zero
|
||||
float deadzone{};
|
||||
// Anyting above this values will be detected as one
|
||||
float range{1.0f};
|
||||
// Minimum value to be detected as active
|
||||
float threshold{0.5f};
|
||||
// Drift correction applied to the raw data
|
||||
float offset{};
|
||||
// Invert direction of the sensor data
|
||||
bool inverted{};
|
||||
// Press once to activate, press again to release
|
||||
bool toggle{};
|
||||
};
|
||||
|
||||
// Single analog sensor data
|
||||
struct AnalogStatus {
|
||||
float value{};
|
||||
float raw_value{};
|
||||
AnalogProperties properties{};
|
||||
};
|
||||
|
||||
// Button data
|
||||
struct ButtonStatus {
|
||||
Common::UUID uuid{};
|
||||
bool value{};
|
||||
// Invert value of the button
|
||||
bool inverted{};
|
||||
// Press once to activate, press again to release
|
||||
bool toggle{};
|
||||
// Internal lock for the toggle status
|
||||
bool locked{};
|
||||
};
|
||||
|
||||
// Internal battery data
|
||||
using BatteryStatus = BatteryLevel;
|
||||
|
||||
// Analog and digital joystick data
|
||||
struct StickStatus {
|
||||
Common::UUID uuid{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
bool left{};
|
||||
bool right{};
|
||||
bool up{};
|
||||
bool down{};
|
||||
};
|
||||
|
||||
// Analog and digital trigger data
|
||||
struct TriggerStatus {
|
||||
Common::UUID uuid{};
|
||||
AnalogStatus analog{};
|
||||
ButtonStatus pressed{};
|
||||
};
|
||||
|
||||
// 3D vector representing motion input
|
||||
struct MotionSensor {
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
AnalogStatus z{};
|
||||
};
|
||||
|
||||
// Motion data used to calculate controller orientation
|
||||
struct MotionStatus {
|
||||
// Gyroscope vector measurement in radians/s.
|
||||
MotionSensor gyro{};
|
||||
// Acceleration vector measurement in G force
|
||||
MotionSensor accel{};
|
||||
// Time since last measurement in microseconds
|
||||
u64 delta_timestamp{};
|
||||
// Request to update after reading the value
|
||||
bool force_update{};
|
||||
};
|
||||
|
||||
// Data of a single point on a touch screen
|
||||
struct TouchStatus {
|
||||
ButtonStatus pressed{};
|
||||
AnalogStatus x{};
|
||||
AnalogStatus y{};
|
||||
int id{};
|
||||
};
|
||||
|
||||
// Physical controller color in RGB format
|
||||
struct BodyColorStatus {
|
||||
u32 body{};
|
||||
u32 buttons{};
|
||||
};
|
||||
|
||||
// HD rumble data
|
||||
struct VibrationStatus {
|
||||
f32 low_amplitude{};
|
||||
f32 low_frequency{};
|
||||
f32 high_amplitude{};
|
||||
f32 high_frequency{};
|
||||
VibrationAmplificationType type;
|
||||
};
|
||||
|
||||
// Physical controller LED pattern
|
||||
struct LedStatus {
|
||||
bool led_1{};
|
||||
bool led_2{};
|
||||
bool led_3{};
|
||||
bool led_4{};
|
||||
};
|
||||
|
||||
// Raw data fom camera
|
||||
struct CameraStatus {
|
||||
CameraFormat format{CameraFormat::None};
|
||||
std::vector<u8> data{};
|
||||
};
|
||||
|
||||
struct NfcStatus {
|
||||
NfcState state{};
|
||||
std::vector<u8> data{};
|
||||
};
|
||||
|
||||
// List of buttons to be passed to Qt that can be translated
|
||||
enum class ButtonNames {
|
||||
Undefined,
|
||||
Invalid,
|
||||
// This will display the engine name instead of the button name
|
||||
Engine,
|
||||
// This will display the button by value instead of the button name
|
||||
Value,
|
||||
ButtonLeft,
|
||||
ButtonRight,
|
||||
ButtonDown,
|
||||
ButtonUp,
|
||||
TriggerZ,
|
||||
TriggerR,
|
||||
TriggerL,
|
||||
ButtonA,
|
||||
ButtonB,
|
||||
ButtonX,
|
||||
ButtonY,
|
||||
ButtonStart,
|
||||
|
||||
// DS4 button names
|
||||
L1,
|
||||
L2,
|
||||
L3,
|
||||
R1,
|
||||
R2,
|
||||
R3,
|
||||
Circle,
|
||||
Cross,
|
||||
Square,
|
||||
Triangle,
|
||||
Share,
|
||||
Options,
|
||||
Home,
|
||||
Touch,
|
||||
|
||||
// Mouse buttons
|
||||
ButtonMouseWheel,
|
||||
ButtonBackward,
|
||||
ButtonForward,
|
||||
ButtonTask,
|
||||
ButtonExtra,
|
||||
};
|
||||
|
||||
// Callback data consisting of an input type and the equivalent data status
|
||||
struct CallbackStatus {
|
||||
InputType type{InputType::None};
|
||||
ButtonStatus button_status{};
|
||||
StickStatus stick_status{};
|
||||
AnalogStatus analog_status{};
|
||||
TriggerStatus trigger_status{};
|
||||
MotionStatus motion_status{};
|
||||
TouchStatus touch_status{};
|
||||
BodyColorStatus color_status{};
|
||||
BatteryStatus battery_status{};
|
||||
VibrationStatus vibration_status{};
|
||||
CameraFormat camera_status{CameraFormat::None};
|
||||
NfcState nfc_status{NfcState::Unknown};
|
||||
std::vector<u8> raw_data{};
|
||||
};
|
||||
|
||||
// Triggered once every input change
|
||||
struct InputCallback {
|
||||
std::function<void(const CallbackStatus&)> on_change;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
class InputDevice {
|
||||
public:
|
||||
virtual ~InputDevice() = default;
|
||||
|
||||
// Request input device to update if necessary
|
||||
virtual void SoftUpdate() {}
|
||||
|
||||
// Force input device to update data regardless of the current state
|
||||
virtual void ForceUpdate() {}
|
||||
|
||||
// Sets the function to be triggered when input changes
|
||||
void SetCallback(InputCallback callback_) {
|
||||
callback = std::move(callback_);
|
||||
}
|
||||
|
||||
// Triggers the function set in the callback
|
||||
void TriggerOnChange(const CallbackStatus& status) {
|
||||
if (callback.on_change) {
|
||||
callback.on_change(status);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
InputCallback callback;
|
||||
};
|
||||
|
||||
/// An abstract class template for an output device (rumble, LED pattern, polling mode).
|
||||
class OutputDevice {
|
||||
public:
|
||||
virtual ~OutputDevice() = default;
|
||||
|
||||
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
|
||||
|
||||
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
|
||||
return VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
virtual bool IsVibrationEnabled() {
|
||||
return false;
|
||||
}
|
||||
|
||||
virtual PollingError SetPollingMode([[maybe_unused]] PollingMode polling_mode) {
|
||||
return PollingError::NotSupported;
|
||||
}
|
||||
|
||||
virtual CameraError SetCameraFormat([[maybe_unused]] CameraFormat camera_format) {
|
||||
return CameraError::NotSupported;
|
||||
}
|
||||
|
||||
virtual NfcState SupportsNfc() const {
|
||||
return NfcState::NotSupported;
|
||||
}
|
||||
|
||||
virtual NfcState WriteNfcData([[maybe_unused]] const std::vector<u8>& data) {
|
||||
return NfcState::NotSupported;
|
||||
}
|
||||
};
|
||||
|
||||
/// An abstract class template for a factory that can create input devices.
|
||||
template <typename InputDeviceType>
|
||||
class Factory {
|
||||
public:
|
||||
virtual ~Factory() = default;
|
||||
virtual std::unique_ptr<InputDeviceType> Create(const Common::ParamPackage&) = 0;
|
||||
};
|
||||
|
||||
namespace Impl {
|
||||
|
||||
template <typename InputDeviceType>
|
||||
using FactoryListType = std::unordered_map<std::string, std::shared_ptr<Factory<InputDeviceType>>>;
|
||||
|
||||
template <typename InputDeviceType>
|
||||
struct FactoryList {
|
||||
static FactoryListType<InputDeviceType> list;
|
||||
};
|
||||
|
||||
template <typename InputDeviceType>
|
||||
FactoryListType<InputDeviceType> FactoryList<InputDeviceType>::list;
|
||||
|
||||
} // namespace Impl
|
||||
|
||||
/**
|
||||
* Registers an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory. Will be used to match the "engine" parameter when creating
|
||||
* a device
|
||||
* @param factory the factory object to register
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
|
||||
auto pair = std::make_pair(name, std::move(factory));
|
||||
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
|
||||
LOG_ERROR(Input, "Factory '{}' already registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Unregisters an input device factory.
|
||||
* @tparam InputDeviceType the type of input devices the factory can create
|
||||
* @param name the name of the factory to unregister
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
void UnregisterFactory(const std::string& name) {
|
||||
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
|
||||
LOG_ERROR(Input, "Factory '{}' not registered", name);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param params a serialized ParamPackage string that contains all parameters for creating the
|
||||
* device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDeviceFromString(const std::string& params) {
|
||||
const Common::ParamPackage package(params);
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an input device from given paramters.
|
||||
* @tparam InputDeviceType the type of input devices to create
|
||||
* @param A ParamPackage that contains all parameters for creating the device
|
||||
*/
|
||||
template <typename InputDeviceType>
|
||||
std::unique_ptr<InputDeviceType> CreateDevice(const Common::ParamPackage package) {
|
||||
const std::string engine = package.Get("engine", "null");
|
||||
const auto& factory_list = Impl::FactoryList<InputDeviceType>::list;
|
||||
const auto pair = factory_list.find(engine);
|
||||
if (pair == factory_list.end()) {
|
||||
if (engine != "null") {
|
||||
LOG_ERROR(Input, "Unknown engine name: {}", engine);
|
||||
}
|
||||
return std::make_unique<InputDeviceType>();
|
||||
}
|
||||
return pair->second->Create(package);
|
||||
}
|
||||
|
||||
} // namespace Common::Input
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,30 +1,30 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Literals {
|
||||
|
||||
constexpr u64 operator""_KiB(unsigned long long int x) {
|
||||
return 1024ULL * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_MiB(unsigned long long int x) {
|
||||
return 1024_KiB * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_GiB(unsigned long long int x) {
|
||||
return 1024_MiB * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_TiB(unsigned long long int x) {
|
||||
return 1024_GiB * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_PiB(unsigned long long int x) {
|
||||
return 1024_TiB * x;
|
||||
}
|
||||
|
||||
} // namespace Common::Literals
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Literals {
|
||||
|
||||
constexpr u64 operator""_KiB(unsigned long long int x) {
|
||||
return 1024ULL * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_MiB(unsigned long long int x) {
|
||||
return 1024_KiB * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_GiB(unsigned long long int x) {
|
||||
return 1024_MiB * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_TiB(unsigned long long int x) {
|
||||
return 1024_GiB * x;
|
||||
}
|
||||
|
||||
constexpr u64 operator""_PiB(unsigned long long int x) {
|
||||
return 1024_TiB * x;
|
||||
}
|
||||
|
||||
} // namespace Common::Literals
|
||||
|
||||
@@ -1,310 +1,310 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#endif
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/settings.h"
|
||||
#ifdef _WIN32
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Interface for logging backends.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
virtual void EnableForStacktrace() = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend final : public Backend {
|
||||
public:
|
||||
explicit ColorConsoleBackend() = default;
|
||||
|
||||
~ColorConsoleBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (enabled.load(std::memory_order_relaxed)) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
// stderr shouldn't be buffered
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
void SetEnabled(bool enabled_) {
|
||||
enabled = enabled_;
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic_bool enabled{false};
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend final : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
static_cast<void>(FS::RemoveFile(old_filename));
|
||||
static_cast<void>(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
|
||||
FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
~FileBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
|
||||
using namespace Common::Literals;
|
||||
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
|
||||
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
|
||||
const bool write_limit_exceeded = bytes_written > write_limit;
|
||||
if (entry.log_level >= Level::Error || write_limit_exceeded) {
|
||||
if (write_limit_exceeded) {
|
||||
// Stop writing after the write limit is exceeded.
|
||||
// Don't close the file so we can print a stacktrace if necessary
|
||||
enabled = false;
|
||||
}
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
file->Flush();
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
bytes_written = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
bool enabled = true;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend final : public Backend {
|
||||
public:
|
||||
explicit DebuggerBackend() = default;
|
||||
|
||||
~DebuggerBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
|
||||
bool initialization_in_progress_suppress_logging = true;
|
||||
|
||||
/**
|
||||
* Static state as a singleton.
|
||||
*/
|
||||
class Impl {
|
||||
public:
|
||||
static Impl& Instance() {
|
||||
if (!instance) {
|
||||
throw std::runtime_error("Using Logging instance before its initialization");
|
||||
}
|
||||
return *instance;
|
||||
}
|
||||
|
||||
static void Initialize() {
|
||||
if (instance) {
|
||||
LOG_WARNING(Log, "Reinitializing logging backend");
|
||||
return;
|
||||
}
|
||||
using namespace Common::FS;
|
||||
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
|
||||
void(CreateDir(log_dir));
|
||||
Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
|
||||
Deleter);
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
}
|
||||
|
||||
static void Start() {
|
||||
instance->StartBackendThread();
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
Impl& operator=(const Impl&) = delete;
|
||||
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
void SetGlobalFilter(const Filter& f) {
|
||||
filter = f;
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
color_console_backend.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string&& message) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
const Entry& entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
|
||||
message_queue.Push(entry);
|
||||
}
|
||||
|
||||
private:
|
||||
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename} {}
|
||||
|
||||
~Impl() = default;
|
||||
|
||||
void StartBackendThread() {
|
||||
backend_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("Logger");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (!stop_token.stop_requested()) {
|
||||
entry = message_queue.PopWait(stop_token);
|
||||
if (entry.filename != nullptr) {
|
||||
write_logs();
|
||||
}
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string&& message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
return {
|
||||
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
.filename = filename,
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = std::move(message),
|
||||
};
|
||||
}
|
||||
|
||||
void ForEachBackend(auto lambda) {
|
||||
lambda(static_cast<Backend&>(debugger_backend));
|
||||
lambda(static_cast<Backend&>(color_console_backend));
|
||||
lambda(static_cast<Backend&>(file_backend));
|
||||
}
|
||||
|
||||
static void Deleter(Impl* ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
|
||||
|
||||
Filter filter;
|
||||
DebuggerBackend debugger_backend{};
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
|
||||
MPSCQueue<Entry, true> message_queue{};
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
std::jthread backend_thread;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void Initialize() {
|
||||
Impl::Initialize();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
Impl::Start();
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
if (!initialization_in_progress_suppress_logging) {
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
}
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#endif
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/settings.h"
|
||||
#ifdef _WIN32
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Interface for logging backends.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
virtual void EnableForStacktrace() = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend final : public Backend {
|
||||
public:
|
||||
explicit ColorConsoleBackend() = default;
|
||||
|
||||
~ColorConsoleBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (enabled.load(std::memory_order_relaxed)) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
// stderr shouldn't be buffered
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
void SetEnabled(bool enabled_) {
|
||||
enabled = enabled_;
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic_bool enabled{false};
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend final : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
static_cast<void>(FS::RemoveFile(old_filename));
|
||||
static_cast<void>(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
|
||||
FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
~FileBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
|
||||
using namespace Common::Literals;
|
||||
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
|
||||
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
|
||||
const bool write_limit_exceeded = bytes_written > write_limit;
|
||||
if (entry.log_level >= Level::Error || write_limit_exceeded) {
|
||||
if (write_limit_exceeded) {
|
||||
// Stop writing after the write limit is exceeded.
|
||||
// Don't close the file so we can print a stacktrace if necessary
|
||||
enabled = false;
|
||||
}
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
file->Flush();
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
bytes_written = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
bool enabled = true;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend final : public Backend {
|
||||
public:
|
||||
explicit DebuggerBackend() = default;
|
||||
|
||||
~DebuggerBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
|
||||
bool initialization_in_progress_suppress_logging = true;
|
||||
|
||||
/**
|
||||
* Static state as a singleton.
|
||||
*/
|
||||
class Impl {
|
||||
public:
|
||||
static Impl& Instance() {
|
||||
if (!instance) {
|
||||
throw std::runtime_error("Using Logging instance before its initialization");
|
||||
}
|
||||
return *instance;
|
||||
}
|
||||
|
||||
static void Initialize() {
|
||||
if (instance) {
|
||||
LOG_WARNING(Log, "Reinitializing logging backend");
|
||||
return;
|
||||
}
|
||||
using namespace Common::FS;
|
||||
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
|
||||
void(CreateDir(log_dir));
|
||||
Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
|
||||
Deleter);
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
}
|
||||
|
||||
static void Start() {
|
||||
instance->StartBackendThread();
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
Impl& operator=(const Impl&) = delete;
|
||||
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
void SetGlobalFilter(const Filter& f) {
|
||||
filter = f;
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
color_console_backend.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string&& message) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
const Entry& entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
|
||||
message_queue.Push(entry);
|
||||
}
|
||||
|
||||
private:
|
||||
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename} {}
|
||||
|
||||
~Impl() = default;
|
||||
|
||||
void StartBackendThread() {
|
||||
backend_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("Logger");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (!stop_token.stop_requested()) {
|
||||
entry = message_queue.PopWait(stop_token);
|
||||
if (entry.filename != nullptr) {
|
||||
write_logs();
|
||||
}
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string&& message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
return {
|
||||
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
.filename = filename,
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = std::move(message),
|
||||
};
|
||||
}
|
||||
|
||||
void ForEachBackend(auto lambda) {
|
||||
lambda(static_cast<Backend&>(debugger_backend));
|
||||
lambda(static_cast<Backend&>(color_console_backend));
|
||||
lambda(static_cast<Backend&>(file_backend));
|
||||
}
|
||||
|
||||
static void Deleter(Impl* ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
|
||||
|
||||
Filter filter;
|
||||
DebuggerBackend debugger_backend{};
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
|
||||
MPSCQueue<Entry, true> message_queue{};
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
std::jthread backend_thread;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void Initialize() {
|
||||
Impl::Initialize();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
Impl::Start();
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
if (!initialization_in_progress_suppress_logging) {
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
}
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,25 +1,25 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/logging/filter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
|
||||
void Start();
|
||||
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
*/
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/logging/filter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
|
||||
void Start();
|
||||
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
*/
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,242 +1,242 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Common::Log {
|
||||
namespace {
|
||||
template <typename It>
|
||||
Level GetLevelByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
|
||||
const char* level_name = GetLevelName(static_cast<Level>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Level>(i);
|
||||
}
|
||||
}
|
||||
return Level::Count;
|
||||
}
|
||||
|
||||
template <typename It>
|
||||
Class GetClassByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
|
||||
const char* level_name = GetLogClassName(static_cast<Class>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Class>(i);
|
||||
}
|
||||
}
|
||||
return Class::Count;
|
||||
}
|
||||
|
||||
template <typename Iterator>
|
||||
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
auto level_separator = std::find(begin, end, ':');
|
||||
if (level_separator == end) {
|
||||
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
|
||||
std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
const Level level = GetLevelByName(level_separator + 1, end);
|
||||
if (level == Level::Count) {
|
||||
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Common::ComparePartialString(begin, level_separator, "*")) {
|
||||
instance.ResetAll(level);
|
||||
return true;
|
||||
}
|
||||
|
||||
const Class log_class = GetClassByName(begin, level_separator);
|
||||
if (log_class == Class::Count) {
|
||||
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
instance.SetClassLevel(log_class, level);
|
||||
return true;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM) \
|
||||
SUB(Core, Timing) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Service) \
|
||||
SUB(Service, ACC) \
|
||||
SUB(Service, Audio) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BGTC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, JIT) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, MNPP) \
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NOTIF) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, NVFlinger) \
|
||||
SUB(Service, OLSC) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, PTM) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, TCAP) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Shader) \
|
||||
SUB(Shader, SPIRV) \
|
||||
SUB(Shader, GLASM) \
|
||||
SUB(Shader, GLSL) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Loader) \
|
||||
CLS(CheatEngine) \
|
||||
CLS(Crypto) \
|
||||
CLS(WebService)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
break;
|
||||
}
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
||||
void Filter::ResetAll(Level level) {
|
||||
class_levels.fill(level);
|
||||
}
|
||||
|
||||
void Filter::SetClassLevel(Class log_class, Level level) {
|
||||
class_levels[static_cast<std::size_t>(log_class)] = level;
|
||||
}
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
auto clause_begin = filter_view.cbegin();
|
||||
while (clause_begin != filter_view.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
|
||||
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(*this, clause_begin, clause_end);
|
||||
}
|
||||
|
||||
if (clause_end != filter_view.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >=
|
||||
static_cast<u8>(class_levels[static_cast<std::size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Common::Log {
|
||||
namespace {
|
||||
template <typename It>
|
||||
Level GetLevelByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
|
||||
const char* level_name = GetLevelName(static_cast<Level>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Level>(i);
|
||||
}
|
||||
}
|
||||
return Level::Count;
|
||||
}
|
||||
|
||||
template <typename It>
|
||||
Class GetClassByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
|
||||
const char* level_name = GetLogClassName(static_cast<Class>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Class>(i);
|
||||
}
|
||||
}
|
||||
return Class::Count;
|
||||
}
|
||||
|
||||
template <typename Iterator>
|
||||
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
auto level_separator = std::find(begin, end, ':');
|
||||
if (level_separator == end) {
|
||||
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
|
||||
std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
const Level level = GetLevelByName(level_separator + 1, end);
|
||||
if (level == Level::Count) {
|
||||
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Common::ComparePartialString(begin, level_separator, "*")) {
|
||||
instance.ResetAll(level);
|
||||
return true;
|
||||
}
|
||||
|
||||
const Class log_class = GetClassByName(begin, level_separator);
|
||||
if (log_class == Class::Count) {
|
||||
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
instance.SetClassLevel(log_class, level);
|
||||
return true;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM) \
|
||||
SUB(Core, Timing) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Service) \
|
||||
SUB(Service, ACC) \
|
||||
SUB(Service, Audio) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BGTC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, JIT) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, MNPP) \
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NOTIF) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, NVFlinger) \
|
||||
SUB(Service, OLSC) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, PTM) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, TCAP) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Shader) \
|
||||
SUB(Shader, SPIRV) \
|
||||
SUB(Shader, GLASM) \
|
||||
SUB(Shader, GLSL) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Loader) \
|
||||
CLS(CheatEngine) \
|
||||
CLS(Crypto) \
|
||||
CLS(WebService)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
break;
|
||||
}
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
||||
void Filter::ResetAll(Level level) {
|
||||
class_levels.fill(level);
|
||||
}
|
||||
|
||||
void Filter::SetClassLevel(Class log_class, Level level) {
|
||||
class_levels[static_cast<std::size_t>(log_class)] = level;
|
||||
}
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
auto clause_begin = filter_view.cbegin();
|
||||
while (clause_begin != filter_view.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
|
||||
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(*this, clause_begin, clause_end);
|
||||
}
|
||||
|
||||
if (clause_end != filter_view.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >=
|
||||
static_cast<u8>(class_levels[static_cast<std::size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,64 +1,64 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/**
|
||||
* Implements a log message filter which allows different log classes to have different minimum
|
||||
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
|
||||
* editing via the interface or loading from a configuration file.
|
||||
*/
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
|
||||
void SetClassLevel(Class log_class, Level level);
|
||||
|
||||
/**
|
||||
* Parses a filter string and applies it to this filter.
|
||||
*
|
||||
* A filter string consists of a space-separated list of filter rules, each of the format
|
||||
* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
|
||||
* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
|
||||
* a severity level name which will be set as the minimum logging level of the matched classes.
|
||||
* Rules are applied left to right, with each rule overriding previous ones in the sequence.
|
||||
*
|
||||
* A few examples of filter rules:
|
||||
* - `*:Info` -- Resets the level of all classes to Info.
|
||||
* - `Service:Info` -- Sets the level of Service to Info.
|
||||
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
|
||||
*/
|
||||
void ParseFilterString(std::string_view filter_view);
|
||||
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
|
||||
};
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/**
|
||||
* Implements a log message filter which allows different log classes to have different minimum
|
||||
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
|
||||
* editing via the interface or loading from a configuration file.
|
||||
*/
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
|
||||
void SetClassLevel(Class log_class, Level level);
|
||||
|
||||
/**
|
||||
* Parses a filter string and applies it to this filter.
|
||||
*
|
||||
* A filter string consists of a space-separated list of filter rules, each of the format
|
||||
* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
|
||||
* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
|
||||
* a severity level name which will be set as the minimum logging level of the matched classes.
|
||||
* Rules are applied left to right, with each rule overriding previous ones in the sequence.
|
||||
*
|
||||
* A few examples of filter rules:
|
||||
* - `*:Info` -- Resets the level of all classes to Info.
|
||||
* - `Service:Info` -- Sets the level of Service to Info.
|
||||
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
|
||||
*/
|
||||
void ParseFilterString(std::string_view filter_view);
|
||||
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
|
||||
};
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
// adapted from https://github.com/fmtlib/fmt/issues/2704
|
||||
// a generic formatter for enum classes
|
||||
#if FMT_VERSION >= 80100
|
||||
template <typename T>
|
||||
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
|
||||
: formatter<std::underlying_type_t<T>> {
|
||||
template <typename FormatContext>
|
||||
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
|
||||
return fmt::formatter<std::underlying_type_t<T>>::format(
|
||||
static_cast<std::underlying_type_t<T>>(value), ctx);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
// adapted from https://github.com/fmtlib/fmt/issues/2704
|
||||
// a generic formatter for enum classes
|
||||
#if FMT_VERSION >= 80100
|
||||
template <typename T>
|
||||
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
|
||||
: formatter<std::underlying_type_t<T>> {
|
||||
template <typename FormatContext>
|
||||
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
|
||||
return fmt::formatter<std::underlying_type_t<T>>::format(
|
||||
static_cast<std::underlying_type_t<T>>(value), ctx);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -1,67 +1,67 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/logging/formatter.h"
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args);
|
||||
|
||||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Info, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Warning, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Error, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Critical, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/logging/formatter.h"
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args);
|
||||
|
||||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Info, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Warning, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Error, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Critical, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
|
||||
@@ -1,26 +1,26 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,109 +1,109 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
std::string FormatLogMessage(const Entry& entry) {
|
||||
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
|
||||
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
|
||||
|
||||
const char* class_name = GetLogClassName(entry.log_class);
|
||||
const char* level_name = GetLevelName(entry.log_level);
|
||||
|
||||
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
|
||||
class_name, level_name, entry.filename, entry.function, entry.line_num,
|
||||
entry.message);
|
||||
}
|
||||
|
||||
void PrintMessage(const Entry& entry) {
|
||||
const auto str = FormatLogMessage(entry).append(1, '\n');
|
||||
fputs(str.c_str(), stderr);
|
||||
}
|
||||
|
||||
void PrintColoredMessage(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (console_handle == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
WORD color = 0;
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = FOREGROUND_RED | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
SetConsoleTextAttribute(console_handle, color);
|
||||
#else
|
||||
#define ESC "\x1b"
|
||||
const char* color = "";
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = ESC "[1;30m";
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = ESC "[0;36m";
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = ESC "[0;37m";
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = ESC "[1;33m";
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = ESC "[1;31m";
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = ESC "[1;35m";
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
fputs(color, stderr);
|
||||
#endif
|
||||
|
||||
PrintMessage(entry);
|
||||
|
||||
#ifdef _WIN32
|
||||
SetConsoleTextAttribute(console_handle, original_info.wAttributes);
|
||||
#else
|
||||
fputs(ESC "[0m", stderr);
|
||||
#undef ESC
|
||||
#endif
|
||||
}
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
std::string FormatLogMessage(const Entry& entry) {
|
||||
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
|
||||
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
|
||||
|
||||
const char* class_name = GetLogClassName(entry.log_class);
|
||||
const char* level_name = GetLevelName(entry.log_level);
|
||||
|
||||
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
|
||||
class_name, level_name, entry.filename, entry.function, entry.line_num,
|
||||
entry.message);
|
||||
}
|
||||
|
||||
void PrintMessage(const Entry& entry) {
|
||||
const auto str = FormatLogMessage(entry).append(1, '\n');
|
||||
fputs(str.c_str(), stderr);
|
||||
}
|
||||
|
||||
void PrintColoredMessage(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (console_handle == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
WORD color = 0;
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = FOREGROUND_RED | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
SetConsoleTextAttribute(console_handle, color);
|
||||
#else
|
||||
#define ESC "\x1b"
|
||||
const char* color = "";
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = ESC "[1;30m";
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = ESC "[0;36m";
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = ESC "[0;37m";
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = ESC "[1;33m";
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = ESC "[1;31m";
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = ESC "[1;35m";
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
fputs(color, stderr);
|
||||
#endif
|
||||
|
||||
PrintMessage(entry);
|
||||
|
||||
#ifdef _WIN32
|
||||
SetConsoleTextAttribute(console_handle, original_info.wAttributes);
|
||||
#else
|
||||
fputs(ESC "[0m", stderr);
|
||||
#undef ESC
|
||||
#endif
|
||||
}
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
struct Entry;
|
||||
|
||||
/// Formats a log entry into the provided text buffer.
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
struct Entry;
|
||||
|
||||
/// Formats a log entry into the provided text buffer.
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,135 +1,135 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* filter.cpp.
|
||||
*/
|
||||
enum class Class : u8 {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM, ///< ARM CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BGTC, ///< The BGTC (Background Task Controller) service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_JIT, ///< The JIT service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_MNPP, ///< The MNPP service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_NVFlinger, ///< The NVFlinger service
|
||||
Service_OLSC, ///< The OLSC service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_PTM, ///< The PTM service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_TCAP, ///< The TCAP service.
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Shader, ///< Shader recompiler
|
||||
Shader_SPIRV, ///< Shader SPIR-V code generation
|
||||
Shader_GLASM, ///< Shader GLASM code generation
|
||||
Shader_GLSL, ///< Shader GLSL code generation
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
CheatEngine, ///< Memory manipulation and engine VM functions
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* filter.cpp.
|
||||
*/
|
||||
enum class Class : u8 {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM, ///< ARM CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BGTC, ///< The BGTC (Background Task Controller) service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_JIT, ///< The JIT service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_MNPP, ///< The MNPP service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_NVFlinger, ///< The NVFlinger service
|
||||
Service_OLSC, ///< The OLSC service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_PTM, ///< The PTM service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_TCAP, ///< The TCAP service.
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Shader, ///< Shader recompiler
|
||||
Shader_SPIRV, ///< Shader SPIR-V code generation
|
||||
Shader_GLASM, ///< Shader GLASM code generation
|
||||
Shader_GLSL, ///< Shader GLSL code generation
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
CheatEngine, ///< Memory manipulation and engine VM functions
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -1,139 +1,139 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class Traits>
|
||||
class LeastRecentlyUsedCache {
|
||||
using ObjectType = typename Traits::ObjectType;
|
||||
using TickType = typename Traits::TickType;
|
||||
|
||||
struct Item {
|
||||
ObjectType obj;
|
||||
TickType tick;
|
||||
Item* next{};
|
||||
Item* prev{};
|
||||
};
|
||||
|
||||
public:
|
||||
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
|
||||
~LeastRecentlyUsedCache() = default;
|
||||
|
||||
size_t Insert(ObjectType obj, TickType tick) {
|
||||
const auto new_id = Build();
|
||||
auto& item = item_pool[new_id];
|
||||
item.obj = obj;
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void Touch(size_t id, TickType tick) {
|
||||
auto& item = item_pool[id];
|
||||
if (item.tick >= tick) {
|
||||
return;
|
||||
}
|
||||
item.tick = tick;
|
||||
if (&item == last_item) {
|
||||
return;
|
||||
}
|
||||
Detach(item);
|
||||
Attach(item);
|
||||
}
|
||||
|
||||
void Free(size_t id) {
|
||||
auto& item = item_pool[id];
|
||||
Detach(item);
|
||||
item.prev = nullptr;
|
||||
item.next = nullptr;
|
||||
free_items.push_back(id);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachItemBelow(TickType tick, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
|
||||
Item* iterator = first_item;
|
||||
while (iterator) {
|
||||
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
|
||||
return;
|
||||
}
|
||||
Item* next = iterator->next;
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(iterator->obj)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(iterator->obj);
|
||||
}
|
||||
iterator = next;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
size_t Build() {
|
||||
if (free_items.empty()) {
|
||||
const size_t item_id = item_pool.size();
|
||||
auto& item = item_pool.emplace_back();
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
const size_t item_id = free_items.front();
|
||||
free_items.pop_front();
|
||||
auto& item = item_pool[item_id];
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
|
||||
void Attach(Item& item) {
|
||||
if (!first_item) {
|
||||
first_item = &item;
|
||||
}
|
||||
if (!last_item) {
|
||||
last_item = &item;
|
||||
} else {
|
||||
item.prev = last_item;
|
||||
last_item->next = &item;
|
||||
item.next = nullptr;
|
||||
last_item = &item;
|
||||
}
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
if (item.prev) {
|
||||
item.prev->next = item.next;
|
||||
}
|
||||
if (item.next) {
|
||||
item.next->prev = item.prev;
|
||||
}
|
||||
if (&item == first_item) {
|
||||
first_item = item.next;
|
||||
if (first_item) {
|
||||
first_item->prev = nullptr;
|
||||
}
|
||||
}
|
||||
if (&item == last_item) {
|
||||
last_item = item.prev;
|
||||
if (last_item) {
|
||||
last_item->next = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::deque<Item> item_pool;
|
||||
std::deque<size_t> free_items;
|
||||
Item* first_item{};
|
||||
Item* last_item{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class Traits>
|
||||
class LeastRecentlyUsedCache {
|
||||
using ObjectType = typename Traits::ObjectType;
|
||||
using TickType = typename Traits::TickType;
|
||||
|
||||
struct Item {
|
||||
ObjectType obj;
|
||||
TickType tick;
|
||||
Item* next{};
|
||||
Item* prev{};
|
||||
};
|
||||
|
||||
public:
|
||||
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
|
||||
~LeastRecentlyUsedCache() = default;
|
||||
|
||||
size_t Insert(ObjectType obj, TickType tick) {
|
||||
const auto new_id = Build();
|
||||
auto& item = item_pool[new_id];
|
||||
item.obj = obj;
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void Touch(size_t id, TickType tick) {
|
||||
auto& item = item_pool[id];
|
||||
if (item.tick >= tick) {
|
||||
return;
|
||||
}
|
||||
item.tick = tick;
|
||||
if (&item == last_item) {
|
||||
return;
|
||||
}
|
||||
Detach(item);
|
||||
Attach(item);
|
||||
}
|
||||
|
||||
void Free(size_t id) {
|
||||
auto& item = item_pool[id];
|
||||
Detach(item);
|
||||
item.prev = nullptr;
|
||||
item.next = nullptr;
|
||||
free_items.push_back(id);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachItemBelow(TickType tick, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
|
||||
Item* iterator = first_item;
|
||||
while (iterator) {
|
||||
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
|
||||
return;
|
||||
}
|
||||
Item* next = iterator->next;
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(iterator->obj)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(iterator->obj);
|
||||
}
|
||||
iterator = next;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
size_t Build() {
|
||||
if (free_items.empty()) {
|
||||
const size_t item_id = item_pool.size();
|
||||
auto& item = item_pool.emplace_back();
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
const size_t item_id = free_items.front();
|
||||
free_items.pop_front();
|
||||
auto& item = item_pool[item_id];
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
|
||||
void Attach(Item& item) {
|
||||
if (!first_item) {
|
||||
first_item = &item;
|
||||
}
|
||||
if (!last_item) {
|
||||
last_item = &item;
|
||||
} else {
|
||||
item.prev = last_item;
|
||||
last_item->next = &item;
|
||||
item.next = nullptr;
|
||||
last_item = &item;
|
||||
}
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
if (item.prev) {
|
||||
item.prev->next = item.next;
|
||||
}
|
||||
if (item.next) {
|
||||
item.next->prev = item.prev;
|
||||
}
|
||||
if (&item == first_item) {
|
||||
first_item = item.next;
|
||||
if (first_item) {
|
||||
first_item->prev = nullptr;
|
||||
}
|
||||
}
|
||||
if (&item == last_item) {
|
||||
last_item = item.prev;
|
||||
if (last_item) {
|
||||
last_item->next = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::deque<Item> item_pool;
|
||||
std::deque<size_t> free_items;
|
||||
Item* first_item{};
|
||||
Item* last_item{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,74 +1,74 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <lz4hc.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/lz4_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int));
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_default(
|
||||
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, static_cast<int>(max_compressed_size));
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(static_cast<std::size_t>(compressed_size));
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
|
||||
s32 compression_level) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int));
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_HC(
|
||||
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, static_cast<int>(max_compressed_size), compression_level);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(static_cast<std::size_t>(compressed_size));
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
|
||||
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed, std::size_t uncompressed_size) {
|
||||
std::vector<u8> uncompressed(uncompressed_size);
|
||||
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
|
||||
reinterpret_cast<char*>(uncompressed.data()),
|
||||
static_cast<int>(compressed.size()),
|
||||
static_cast<int>(uncompressed.size()));
|
||||
if (static_cast<int>(uncompressed_size) != size_check) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return uncompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <lz4hc.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/lz4_compression.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int));
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_default(
|
||||
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, static_cast<int>(max_compressed_size));
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(static_cast<std::size_t>(compressed_size));
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
|
||||
s32 compression_level) {
|
||||
ASSERT_MSG(source_size <= LZ4_MAX_INPUT_SIZE, "Source size exceeds LZ4 maximum input size");
|
||||
|
||||
compression_level = std::clamp(compression_level, LZ4HC_CLEVEL_MIN, LZ4HC_CLEVEL_MAX);
|
||||
|
||||
const auto source_size_int = static_cast<int>(source_size);
|
||||
const auto max_compressed_size = static_cast<std::size_t>(LZ4_compressBound(source_size_int));
|
||||
std::vector<u8> compressed(max_compressed_size);
|
||||
|
||||
const int compressed_size = LZ4_compress_HC(
|
||||
reinterpret_cast<const char*>(source), reinterpret_cast<char*>(compressed.data()),
|
||||
source_size_int, static_cast<int>(max_compressed_size), compression_level);
|
||||
|
||||
if (compressed_size <= 0) {
|
||||
// Compression failed
|
||||
return {};
|
||||
}
|
||||
|
||||
compressed.resize(static_cast<std::size_t>(compressed_size));
|
||||
|
||||
return compressed;
|
||||
}
|
||||
|
||||
std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size) {
|
||||
return CompressDataLZ4HC(source, source_size, LZ4HC_CLEVEL_MAX);
|
||||
}
|
||||
|
||||
std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed, std::size_t uncompressed_size) {
|
||||
std::vector<u8> uncompressed(uncompressed_size);
|
||||
const int size_check = LZ4_decompress_safe(reinterpret_cast<const char*>(compressed.data()),
|
||||
reinterpret_cast<char*>(uncompressed.data()),
|
||||
static_cast<int>(compressed.size()),
|
||||
static_cast<int>(uncompressed.size()));
|
||||
if (static_cast<int>(uncompressed_size) != size_check) {
|
||||
// Decompression failed
|
||||
return {};
|
||||
}
|
||||
return uncompressed;
|
||||
}
|
||||
|
||||
} // namespace Common::Compression
|
||||
|
||||
@@ -1,59 +1,59 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source The uncompressed source memory region.
|
||||
* @param source_size The size of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
|
||||
* levels result in a smaller compressed size, but require more CPU time for compression. The
|
||||
* compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
|
||||
* also be decompressed with the default LZ4 decompression.
|
||||
*
|
||||
* @param source The uncompressed source memory region.
|
||||
* @param source_size The size of the uncompressed source memory region.
|
||||
* @param compression_level The used compression level. Should be between 3 and 12.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
|
||||
s32 compression_level);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
|
||||
*
|
||||
* @param source The uncompressed source memory region.
|
||||
* @param source_size The size of the uncompressed source memory region
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
* @param uncompressed_size the size in bytes of the uncompressed data.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed,
|
||||
std::size_t uncompressed_size);
|
||||
|
||||
} // namespace Common::Compression
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Compression {
|
||||
|
||||
/**
|
||||
* Compresses a source memory region with LZ4 and returns the compressed data in a vector.
|
||||
*
|
||||
* @param source The uncompressed source memory region.
|
||||
* @param source_size The size of the uncompressed source memory region.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> CompressDataLZ4(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the specified compression level. Higher compression
|
||||
* levels result in a smaller compressed size, but require more CPU time for compression. The
|
||||
* compression level has almost no impact on decompression speed. Data compressed with LZ4HC can
|
||||
* also be decompressed with the default LZ4 decompression.
|
||||
*
|
||||
* @param source The uncompressed source memory region.
|
||||
* @param source_size The size of the uncompressed source memory region.
|
||||
* @param compression_level The used compression level. Should be between 3 and 12.
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> CompressDataLZ4HC(const u8* source, std::size_t source_size,
|
||||
s32 compression_level);
|
||||
|
||||
/**
|
||||
* Utilizes the LZ4 subalgorithm LZ4HC with the highest possible compression level.
|
||||
*
|
||||
* @param source The uncompressed source memory region.
|
||||
* @param source_size The size of the uncompressed source memory region
|
||||
*
|
||||
* @return the compressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> CompressDataLZ4HCMax(const u8* source, std::size_t source_size);
|
||||
|
||||
/**
|
||||
* Decompresses a source memory region with LZ4 and returns the uncompressed data in a vector.
|
||||
*
|
||||
* @param compressed the compressed source memory region.
|
||||
* @param uncompressed_size the size in bytes of the uncompressed data.
|
||||
*
|
||||
* @return the decompressed data.
|
||||
*/
|
||||
[[nodiscard]] std::vector<u8> DecompressDataLZ4(std::span<const u8> compressed,
|
||||
std::size_t uncompressed_size);
|
||||
|
||||
} // namespace Common::Compression
|
||||
|
||||
@@ -1,99 +1,99 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdlib>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr float PI = 3.1415926535f;
|
||||
|
||||
template <class T>
|
||||
struct Rectangle {
|
||||
T left{};
|
||||
T top{};
|
||||
T right{};
|
||||
T bottom{};
|
||||
|
||||
constexpr Rectangle() = default;
|
||||
|
||||
constexpr Rectangle(T width, T height) : right(width), bottom(height) {}
|
||||
|
||||
constexpr Rectangle(T left_, T top_, T right_, T bottom_)
|
||||
: left(left_), top(top_), right(right_), bottom(bottom_) {}
|
||||
|
||||
[[nodiscard]] constexpr T Left() const {
|
||||
return left;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Top() const {
|
||||
return top;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Right() const {
|
||||
return right;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Bottom() const {
|
||||
return bottom;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsEmpty() const {
|
||||
return (GetWidth() <= 0) || (GetHeight() <= 0);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T GetWidth() const {
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
return std::abs(right - left);
|
||||
} else {
|
||||
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(right - left)));
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T GetHeight() const {
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
return std::abs(bottom - top);
|
||||
} else {
|
||||
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(bottom - top)));
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Rectangle<T> TranslateX(const T x) const {
|
||||
return Rectangle{left + x, top, right + x, bottom};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Rectangle<T> TranslateY(const T y) const {
|
||||
return Rectangle{left, top + y, right, bottom + y};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Rectangle<T> Scale(const float s) const {
|
||||
return Rectangle{left, top, static_cast<T>(static_cast<float>(left + GetWidth()) * s),
|
||||
static_cast<T>(static_cast<float>(top + GetHeight()) * s)};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator==(const Rectangle<T>& rhs) const {
|
||||
return (left == rhs.left) && (top == rhs.top) && (right == rhs.right) &&
|
||||
(bottom == rhs.bottom);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator!=(const Rectangle<T>& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool Intersect(const Rectangle<T>& with, Rectangle<T>* result) const {
|
||||
result->left = std::max(left, with.left);
|
||||
result->top = std::max(top, with.top);
|
||||
result->right = std::min(right, with.right);
|
||||
result->bottom = std::min(bottom, with.bottom);
|
||||
return !result->IsEmpty();
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
Rectangle(T, T, T, T) -> Rectangle<T>;
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdlib>
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr float PI = 3.1415926535f;
|
||||
|
||||
template <class T>
|
||||
struct Rectangle {
|
||||
T left{};
|
||||
T top{};
|
||||
T right{};
|
||||
T bottom{};
|
||||
|
||||
constexpr Rectangle() = default;
|
||||
|
||||
constexpr Rectangle(T width, T height) : right(width), bottom(height) {}
|
||||
|
||||
constexpr Rectangle(T left_, T top_, T right_, T bottom_)
|
||||
: left(left_), top(top_), right(right_), bottom(bottom_) {}
|
||||
|
||||
[[nodiscard]] constexpr T Left() const {
|
||||
return left;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Top() const {
|
||||
return top;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Right() const {
|
||||
return right;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T Bottom() const {
|
||||
return bottom;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool IsEmpty() const {
|
||||
return (GetWidth() <= 0) || (GetHeight() <= 0);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T GetWidth() const {
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
return std::abs(right - left);
|
||||
} else {
|
||||
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(right - left)));
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr T GetHeight() const {
|
||||
if constexpr (std::is_floating_point_v<T>) {
|
||||
return std::abs(bottom - top);
|
||||
} else {
|
||||
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(bottom - top)));
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Rectangle<T> TranslateX(const T x) const {
|
||||
return Rectangle{left + x, top, right + x, bottom};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Rectangle<T> TranslateY(const T y) const {
|
||||
return Rectangle{left, top + y, right, bottom + y};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr Rectangle<T> Scale(const float s) const {
|
||||
return Rectangle{left, top, static_cast<T>(static_cast<float>(left + GetWidth()) * s),
|
||||
static_cast<T>(static_cast<float>(top + GetHeight()) * s)};
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator==(const Rectangle<T>& rhs) const {
|
||||
return (left == rhs.left) && (top == rhs.top) && (right == rhs.right) &&
|
||||
(bottom == rhs.bottom);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator!=(const Rectangle<T>& rhs) const {
|
||||
return !operator==(rhs);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool Intersect(const Rectangle<T>& with, Rectangle<T>* result) const {
|
||||
result->left = std::max(left, with.left);
|
||||
result->top = std::max(top, with.top);
|
||||
result->right = std::min(right, with.right);
|
||||
result->bottom = std::min(bottom, with.bottom);
|
||||
return !result->IsEmpty();
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
Rectangle(T, T, T, T) -> Rectangle<T>;
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,72 +1,72 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef _WIN32
|
||||
// clang-format off
|
||||
#include <windows.h>
|
||||
#include <sysinfoapi.h>
|
||||
// clang-format on
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#if defined(__APPLE__) || defined(__FreeBSD__)
|
||||
#include <sys/sysctl.h>
|
||||
#elif defined(__linux__)
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "common/memory_detect.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Detects the RAM and Swapfile sizes
|
||||
static MemoryInfo Detect() {
|
||||
MemoryInfo mem_info{};
|
||||
|
||||
#ifdef _WIN32
|
||||
MEMORYSTATUSEX memorystatus;
|
||||
memorystatus.dwLength = sizeof(memorystatus);
|
||||
GlobalMemoryStatusEx(&memorystatus);
|
||||
mem_info.TotalPhysicalMemory = memorystatus.ullTotalPhys;
|
||||
mem_info.TotalSwapMemory = memorystatus.ullTotalPageFile - mem_info.TotalPhysicalMemory;
|
||||
#elif defined(__APPLE__)
|
||||
u64 ramsize;
|
||||
struct xsw_usage vmusage;
|
||||
std::size_t sizeof_ramsize = sizeof(ramsize);
|
||||
std::size_t sizeof_vmusage = sizeof(vmusage);
|
||||
// hw and vm are defined in sysctl.h
|
||||
// https://github.com/apple/darwin-xnu/blob/master/bsd/sys/sysctl.h#L471
|
||||
// sysctlbyname(const char *, void *, size_t *, void *, size_t);
|
||||
sysctlbyname("hw.memsize", &ramsize, &sizeof_ramsize, nullptr, 0);
|
||||
sysctlbyname("vm.swapusage", &vmusage, &sizeof_vmusage, nullptr, 0);
|
||||
mem_info.TotalPhysicalMemory = ramsize;
|
||||
mem_info.TotalSwapMemory = vmusage.xsu_total;
|
||||
#elif defined(__FreeBSD__)
|
||||
u_long physmem, swap_total;
|
||||
std::size_t sizeof_u_long = sizeof(u_long);
|
||||
// sysctlbyname(const char *, void *, size_t *, const void *, size_t);
|
||||
sysctlbyname("hw.physmem", &physmem, &sizeof_u_long, nullptr, 0);
|
||||
sysctlbyname("vm.swap_total", &swap_total, &sizeof_u_long, nullptr, 0);
|
||||
mem_info.TotalPhysicalMemory = physmem;
|
||||
mem_info.TotalSwapMemory = swap_total;
|
||||
#elif defined(__linux__)
|
||||
struct sysinfo meminfo;
|
||||
sysinfo(&meminfo);
|
||||
mem_info.TotalPhysicalMemory = meminfo.totalram;
|
||||
mem_info.TotalSwapMemory = meminfo.totalswap;
|
||||
#else
|
||||
mem_info.TotalPhysicalMemory = sysconf(_SC_PHYS_PAGES) * sysconf(_SC_PAGE_SIZE);
|
||||
mem_info.TotalSwapMemory = 0;
|
||||
#endif
|
||||
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
const MemoryInfo& GetMemInfo() {
|
||||
static MemoryInfo mem_info = Detect();
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef _WIN32
|
||||
// clang-format off
|
||||
#include <windows.h>
|
||||
#include <sysinfoapi.h>
|
||||
// clang-format on
|
||||
#else
|
||||
#include <sys/types.h>
|
||||
#if defined(__APPLE__) || defined(__FreeBSD__)
|
||||
#include <sys/sysctl.h>
|
||||
#elif defined(__linux__)
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "common/memory_detect.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Detects the RAM and Swapfile sizes
|
||||
static MemoryInfo Detect() {
|
||||
MemoryInfo mem_info{};
|
||||
|
||||
#ifdef _WIN32
|
||||
MEMORYSTATUSEX memorystatus;
|
||||
memorystatus.dwLength = sizeof(memorystatus);
|
||||
GlobalMemoryStatusEx(&memorystatus);
|
||||
mem_info.TotalPhysicalMemory = memorystatus.ullTotalPhys;
|
||||
mem_info.TotalSwapMemory = memorystatus.ullTotalPageFile - mem_info.TotalPhysicalMemory;
|
||||
#elif defined(__APPLE__)
|
||||
u64 ramsize;
|
||||
struct xsw_usage vmusage;
|
||||
std::size_t sizeof_ramsize = sizeof(ramsize);
|
||||
std::size_t sizeof_vmusage = sizeof(vmusage);
|
||||
// hw and vm are defined in sysctl.h
|
||||
// https://github.com/apple/darwin-xnu/blob/master/bsd/sys/sysctl.h#L471
|
||||
// sysctlbyname(const char *, void *, size_t *, void *, size_t);
|
||||
sysctlbyname("hw.memsize", &ramsize, &sizeof_ramsize, nullptr, 0);
|
||||
sysctlbyname("vm.swapusage", &vmusage, &sizeof_vmusage, nullptr, 0);
|
||||
mem_info.TotalPhysicalMemory = ramsize;
|
||||
mem_info.TotalSwapMemory = vmusage.xsu_total;
|
||||
#elif defined(__FreeBSD__)
|
||||
u_long physmem, swap_total;
|
||||
std::size_t sizeof_u_long = sizeof(u_long);
|
||||
// sysctlbyname(const char *, void *, size_t *, const void *, size_t);
|
||||
sysctlbyname("hw.physmem", &physmem, &sizeof_u_long, nullptr, 0);
|
||||
sysctlbyname("vm.swap_total", &swap_total, &sizeof_u_long, nullptr, 0);
|
||||
mem_info.TotalPhysicalMemory = physmem;
|
||||
mem_info.TotalSwapMemory = swap_total;
|
||||
#elif defined(__linux__)
|
||||
struct sysinfo meminfo;
|
||||
sysinfo(&meminfo);
|
||||
mem_info.TotalPhysicalMemory = meminfo.totalram;
|
||||
mem_info.TotalSwapMemory = meminfo.totalswap;
|
||||
#else
|
||||
mem_info.TotalPhysicalMemory = sysconf(_SC_PHYS_PAGES) * sysconf(_SC_PAGE_SIZE);
|
||||
mem_info.TotalSwapMemory = 0;
|
||||
#endif
|
||||
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
const MemoryInfo& GetMemInfo() {
|
||||
static MemoryInfo mem_info = Detect();
|
||||
return mem_info;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,21 +1,21 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 TotalPhysicalMemory{};
|
||||
u64 TotalSwapMemory{};
|
||||
};
|
||||
|
||||
/**
|
||||
* Gets the memory info of the host system
|
||||
* @return Reference to a MemoryInfo struct with the physical and swap memory sizes in bytes
|
||||
*/
|
||||
[[nodiscard]] const MemoryInfo& GetMemInfo();
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
struct MemoryInfo {
|
||||
u64 TotalPhysicalMemory{};
|
||||
u64 TotalSwapMemory{};
|
||||
};
|
||||
|
||||
/**
|
||||
* Gets the memory info of the host system
|
||||
* @return Reference to a MemoryInfo struct with the physical and swap memory sizes in bytes
|
||||
*/
|
||||
[[nodiscard]] const MemoryInfo& GetMemInfo();
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,6 +1,6 @@
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Includes the MicroProfile implementation in this file for compilation
|
||||
#define MICROPROFILE_IMPL 1
|
||||
#include "common/microprofile.h"
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Includes the MicroProfile implementation in this file for compilation
|
||||
#define MICROPROFILE_IMPL 1
|
||||
#include "common/microprofile.h"
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
// Uncomment this to disable microprofile. This will get you cleaner profiles when using
|
||||
// external sampling profilers like "Very Sleepy", and will improve performance somewhat.
|
||||
// #define MICROPROFILE_ENABLED 0
|
||||
|
||||
// Customized Citra settings.
|
||||
// This file wraps the MicroProfile header so that these are consistent everywhere.
|
||||
#define MICROPROFILE_WEBSERVER 0
|
||||
#define MICROPROFILE_GPU_TIMERS 0 // TODO: Implement timer queries when we upgrade to OpenGL 3.3
|
||||
#define MICROPROFILE_CONTEXT_SWITCH_TRACE 0
|
||||
#define MICROPROFILE_PER_THREAD_BUFFER_SIZE (2048 << 13) // 16 MB
|
||||
|
||||
#ifdef _WIN32
|
||||
// This isn't defined by the standard library in MSVC2015
|
||||
typedef void* HANDLE;
|
||||
#endif
|
||||
|
||||
#include <microprofile.h>
|
||||
|
||||
#define MP_RGB(r, g, b) ((r) << 16 | (g) << 8 | (b) << 0)
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
// Uncomment this to disable microprofile. This will get you cleaner profiles when using
|
||||
// external sampling profilers like "Very Sleepy", and will improve performance somewhat.
|
||||
// #define MICROPROFILE_ENABLED 0
|
||||
|
||||
// Customized Citra settings.
|
||||
// This file wraps the MicroProfile header so that these are consistent everywhere.
|
||||
#define MICROPROFILE_WEBSERVER 0
|
||||
#define MICROPROFILE_GPU_TIMERS 0 // TODO: Implement timer queries when we upgrade to OpenGL 3.3
|
||||
#define MICROPROFILE_CONTEXT_SWITCH_TRACE 0
|
||||
#define MICROPROFILE_PER_THREAD_BUFFER_SIZE (2048 << 13) // 16 MB
|
||||
|
||||
#ifdef _WIN32
|
||||
// This isn't defined by the standard library in MSVC2015
|
||||
typedef void* HANDLE;
|
||||
#endif
|
||||
|
||||
#include <microprofile.h>
|
||||
|
||||
#define MP_RGB(r, g, b) ((r) << 16 | (g) << 8 | (b) << 0)
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/microprofile.h"
|
||||
|
||||
// Customized Citra settings.
|
||||
// This file wraps the MicroProfile header so that these are consistent everywhere.
|
||||
#define MICROPROFILE_TEXT_WIDTH 6
|
||||
#define MICROPROFILE_TEXT_HEIGHT 12
|
||||
#define MICROPROFILE_HELP_ALT "Right-Click"
|
||||
#define MICROPROFILE_HELP_MOD "Ctrl"
|
||||
|
||||
// This isn't included by microprofileui.h :(
|
||||
#include <cstdlib> // For std::abs
|
||||
|
||||
#include <microprofileui.h>
|
||||
// SPDX-FileCopyrightText: 2015 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/microprofile.h"
|
||||
|
||||
// Customized Citra settings.
|
||||
// This file wraps the MicroProfile header so that these are consistent everywhere.
|
||||
#define MICROPROFILE_TEXT_WIDTH 6
|
||||
#define MICROPROFILE_TEXT_HEIGHT 12
|
||||
#define MICROPROFILE_HELP_ALT "Right-Click"
|
||||
#define MICROPROFILE_HELP_MOD "Ctrl"
|
||||
|
||||
// This isn't included by microprofileui.h :(
|
||||
#include <cstdlib> // For std::abs
|
||||
|
||||
#include <microprofileui.h>
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/multi_level_page_table.inc"
|
||||
|
||||
namespace Common {
|
||||
template class Common::MultiLevelPageTable<u64>;
|
||||
template class Common::MultiLevelPageTable<u32>;
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/multi_level_page_table.inc"
|
||||
|
||||
namespace Common {
|
||||
template class Common::MultiLevelPageTable<u64>;
|
||||
template class Common::MultiLevelPageTable<u32>;
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,78 +1,78 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename BaseAddr>
|
||||
class MultiLevelPageTable final {
|
||||
public:
|
||||
constexpr MultiLevelPageTable() = default;
|
||||
explicit MultiLevelPageTable(std::size_t address_space_bits, std::size_t first_level_bits,
|
||||
std::size_t page_bits);
|
||||
|
||||
~MultiLevelPageTable() noexcept;
|
||||
|
||||
MultiLevelPageTable(const MultiLevelPageTable&) = delete;
|
||||
MultiLevelPageTable& operator=(const MultiLevelPageTable&) = delete;
|
||||
|
||||
MultiLevelPageTable(MultiLevelPageTable&& other) noexcept
|
||||
: address_space_bits{std::exchange(other.address_space_bits, 0)},
|
||||
first_level_bits{std::exchange(other.first_level_bits, 0)}, page_bits{std::exchange(
|
||||
other.page_bits, 0)},
|
||||
first_level_shift{std::exchange(other.first_level_shift, 0)},
|
||||
first_level_chunk_size{std::exchange(other.first_level_chunk_size, 0)},
|
||||
first_level_map{std::move(other.first_level_map)}, base_ptr{std::exchange(other.base_ptr,
|
||||
nullptr)} {}
|
||||
|
||||
MultiLevelPageTable& operator=(MultiLevelPageTable&& other) noexcept {
|
||||
address_space_bits = std::exchange(other.address_space_bits, 0);
|
||||
first_level_bits = std::exchange(other.first_level_bits, 0);
|
||||
page_bits = std::exchange(other.page_bits, 0);
|
||||
first_level_shift = std::exchange(other.first_level_shift, 0);
|
||||
first_level_chunk_size = std::exchange(other.first_level_chunk_size, 0);
|
||||
alloc_size = std::exchange(other.alloc_size, 0);
|
||||
first_level_map = std::move(other.first_level_map);
|
||||
base_ptr = std::exchange(other.base_ptr, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void ReserveRange(u64 start, std::size_t size);
|
||||
|
||||
[[nodiscard]] const BaseAddr& operator[](std::size_t index) const {
|
||||
return base_ptr[index];
|
||||
}
|
||||
|
||||
[[nodiscard]] BaseAddr& operator[](std::size_t index) {
|
||||
return base_ptr[index];
|
||||
}
|
||||
|
||||
[[nodiscard]] BaseAddr* data() {
|
||||
return base_ptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] const BaseAddr* data() const {
|
||||
return base_ptr;
|
||||
}
|
||||
|
||||
private:
|
||||
void AllocateLevel(u64 level);
|
||||
|
||||
std::size_t address_space_bits{};
|
||||
std::size_t first_level_bits{};
|
||||
std::size_t page_bits{};
|
||||
std::size_t first_level_shift{};
|
||||
std::size_t first_level_chunk_size{};
|
||||
std::size_t alloc_size{};
|
||||
std::vector<void*> first_level_map{};
|
||||
BaseAddr* base_ptr{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename BaseAddr>
|
||||
class MultiLevelPageTable final {
|
||||
public:
|
||||
constexpr MultiLevelPageTable() = default;
|
||||
explicit MultiLevelPageTable(std::size_t address_space_bits, std::size_t first_level_bits,
|
||||
std::size_t page_bits);
|
||||
|
||||
~MultiLevelPageTable() noexcept;
|
||||
|
||||
MultiLevelPageTable(const MultiLevelPageTable&) = delete;
|
||||
MultiLevelPageTable& operator=(const MultiLevelPageTable&) = delete;
|
||||
|
||||
MultiLevelPageTable(MultiLevelPageTable&& other) noexcept
|
||||
: address_space_bits{std::exchange(other.address_space_bits, 0)},
|
||||
first_level_bits{std::exchange(other.first_level_bits, 0)}, page_bits{std::exchange(
|
||||
other.page_bits, 0)},
|
||||
first_level_shift{std::exchange(other.first_level_shift, 0)},
|
||||
first_level_chunk_size{std::exchange(other.first_level_chunk_size, 0)},
|
||||
first_level_map{std::move(other.first_level_map)}, base_ptr{std::exchange(other.base_ptr,
|
||||
nullptr)} {}
|
||||
|
||||
MultiLevelPageTable& operator=(MultiLevelPageTable&& other) noexcept {
|
||||
address_space_bits = std::exchange(other.address_space_bits, 0);
|
||||
first_level_bits = std::exchange(other.first_level_bits, 0);
|
||||
page_bits = std::exchange(other.page_bits, 0);
|
||||
first_level_shift = std::exchange(other.first_level_shift, 0);
|
||||
first_level_chunk_size = std::exchange(other.first_level_chunk_size, 0);
|
||||
alloc_size = std::exchange(other.alloc_size, 0);
|
||||
first_level_map = std::move(other.first_level_map);
|
||||
base_ptr = std::exchange(other.base_ptr, nullptr);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void ReserveRange(u64 start, std::size_t size);
|
||||
|
||||
[[nodiscard]] const BaseAddr& operator[](std::size_t index) const {
|
||||
return base_ptr[index];
|
||||
}
|
||||
|
||||
[[nodiscard]] BaseAddr& operator[](std::size_t index) {
|
||||
return base_ptr[index];
|
||||
}
|
||||
|
||||
[[nodiscard]] BaseAddr* data() {
|
||||
return base_ptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] const BaseAddr* data() const {
|
||||
return base_ptr;
|
||||
}
|
||||
|
||||
private:
|
||||
void AllocateLevel(u64 level);
|
||||
|
||||
std::size_t address_space_bits{};
|
||||
std::size_t first_level_bits{};
|
||||
std::size_t page_bits{};
|
||||
std::size_t first_level_shift{};
|
||||
std::size_t first_level_chunk_size{};
|
||||
std::size_t alloc_size{};
|
||||
std::vector<void*> first_level_map{};
|
||||
BaseAddr* base_ptr{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,84 +1,84 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/multi_level_page_table.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename BaseAddr>
|
||||
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_,
|
||||
std::size_t first_level_bits_,
|
||||
std::size_t page_bits_)
|
||||
: address_space_bits{address_space_bits_},
|
||||
first_level_bits{first_level_bits_}, page_bits{page_bits_} {
|
||||
if (page_bits == 0) {
|
||||
return;
|
||||
}
|
||||
first_level_shift = address_space_bits - first_level_bits;
|
||||
first_level_chunk_size = (1ULL << (first_level_shift - page_bits)) * sizeof(BaseAddr);
|
||||
alloc_size = (1ULL << (address_space_bits - page_bits)) * sizeof(BaseAddr);
|
||||
std::size_t first_level_size = 1ULL << first_level_bits;
|
||||
first_level_map.resize(first_level_size, nullptr);
|
||||
#ifdef _WIN32
|
||||
void* base{VirtualAlloc(nullptr, alloc_size, MEM_RESERVE, PAGE_READWRITE)};
|
||||
#else
|
||||
void* base{mmap(nullptr, alloc_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)};
|
||||
|
||||
if (base == MAP_FAILED) {
|
||||
base = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
ASSERT(base);
|
||||
base_ptr = reinterpret_cast<BaseAddr*>(base);
|
||||
}
|
||||
|
||||
template <typename BaseAddr>
|
||||
MultiLevelPageTable<BaseAddr>::~MultiLevelPageTable() noexcept {
|
||||
if (!base_ptr) {
|
||||
return;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
ASSERT(VirtualFree(base_ptr, 0, MEM_RELEASE));
|
||||
#else
|
||||
ASSERT(munmap(base_ptr, alloc_size) == 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename BaseAddr>
|
||||
void MultiLevelPageTable<BaseAddr>::ReserveRange(u64 start, std::size_t size) {
|
||||
const u64 new_start = start >> first_level_shift;
|
||||
const u64 new_end = (start + size) >> first_level_shift;
|
||||
for (u64 i = new_start; i <= new_end; i++) {
|
||||
if (!first_level_map[i]) {
|
||||
AllocateLevel(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename BaseAddr>
|
||||
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 level) {
|
||||
void* ptr = reinterpret_cast<char *>(base_ptr) + level * first_level_chunk_size;
|
||||
#ifdef _WIN32
|
||||
void* base{VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE)};
|
||||
#else
|
||||
void* base{mmap(ptr, first_level_chunk_size, PROT_READ | PROT_WRITE,
|
||||
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0)};
|
||||
|
||||
if (base == MAP_FAILED) {
|
||||
base = nullptr;
|
||||
}
|
||||
#endif
|
||||
ASSERT(base);
|
||||
|
||||
first_level_map[level] = base;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/multi_level_page_table.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename BaseAddr>
|
||||
MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bits_,
|
||||
std::size_t first_level_bits_,
|
||||
std::size_t page_bits_)
|
||||
: address_space_bits{address_space_bits_},
|
||||
first_level_bits{first_level_bits_}, page_bits{page_bits_} {
|
||||
if (page_bits == 0) {
|
||||
return;
|
||||
}
|
||||
first_level_shift = address_space_bits - first_level_bits;
|
||||
first_level_chunk_size = (1ULL << (first_level_shift - page_bits)) * sizeof(BaseAddr);
|
||||
alloc_size = (1ULL << (address_space_bits - page_bits)) * sizeof(BaseAddr);
|
||||
std::size_t first_level_size = 1ULL << first_level_bits;
|
||||
first_level_map.resize(first_level_size, nullptr);
|
||||
#ifdef _WIN32
|
||||
void* base{VirtualAlloc(nullptr, alloc_size, MEM_RESERVE, PAGE_READWRITE)};
|
||||
#else
|
||||
void* base{mmap(nullptr, alloc_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0)};
|
||||
|
||||
if (base == MAP_FAILED) {
|
||||
base = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
||||
ASSERT(base);
|
||||
base_ptr = reinterpret_cast<BaseAddr*>(base);
|
||||
}
|
||||
|
||||
template <typename BaseAddr>
|
||||
MultiLevelPageTable<BaseAddr>::~MultiLevelPageTable() noexcept {
|
||||
if (!base_ptr) {
|
||||
return;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
ASSERT(VirtualFree(base_ptr, 0, MEM_RELEASE));
|
||||
#else
|
||||
ASSERT(munmap(base_ptr, alloc_size) == 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <typename BaseAddr>
|
||||
void MultiLevelPageTable<BaseAddr>::ReserveRange(u64 start, std::size_t size) {
|
||||
const u64 new_start = start >> first_level_shift;
|
||||
const u64 new_end = (start + size) >> first_level_shift;
|
||||
for (u64 i = new_start; i <= new_end; i++) {
|
||||
if (!first_level_map[i]) {
|
||||
AllocateLevel(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename BaseAddr>
|
||||
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 level) {
|
||||
void* ptr = reinterpret_cast<char *>(base_ptr) + level * first_level_chunk_size;
|
||||
#ifdef _WIN32
|
||||
void* base{VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE)};
|
||||
#else
|
||||
void* base{mmap(ptr, first_level_chunk_size, PROT_READ | PROT_WRITE,
|
||||
MAP_ANONYMOUS | MAP_PRIVATE, -1, 0)};
|
||||
|
||||
if (base == MAP_FAILED) {
|
||||
base = nullptr;
|
||||
}
|
||||
#endif
|
||||
ASSERT(base);
|
||||
|
||||
first_level_map[level] = base;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/nvidia_flags.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
void ConfigureNvidiaEnvironmentFlags() {
|
||||
#ifdef _WIN32
|
||||
const auto nvidia_shader_dir =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir) / "nvidia";
|
||||
|
||||
if (!Common::FS::CreateDirs(nvidia_shader_dir)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto windows_path_string =
|
||||
Common::FS::PathToUTF8String(nvidia_shader_dir.lexically_normal());
|
||||
|
||||
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
|
||||
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstdlib>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/nvidia_flags.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
void ConfigureNvidiaEnvironmentFlags() {
|
||||
#ifdef _WIN32
|
||||
const auto nvidia_shader_dir =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::ShaderDir) / "nvidia";
|
||||
|
||||
if (!Common::FS::CreateDirs(nvidia_shader_dir)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto windows_path_string =
|
||||
Common::FS::PathToUTF8String(nvidia_shader_dir.lexically_normal());
|
||||
|
||||
void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
|
||||
void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Configure platform specific flags for Nvidia's driver
|
||||
void ConfigureNvidiaEnvironmentFlags();
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Configure platform specific flags for Nvidia's driver
|
||||
void ConfigureNvidiaEnvironmentFlags();
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,73 +1,73 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/page_table.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
PageTable::PageTable() = default;
|
||||
|
||||
PageTable::~PageTable() noexcept = default;
|
||||
|
||||
bool PageTable::BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
|
||||
u64 address) const {
|
||||
// Setup invalid defaults.
|
||||
out_entry.phys_addr = 0;
|
||||
out_entry.block_size = page_size;
|
||||
out_context.next_page = 0;
|
||||
|
||||
// Validate that we can read the actual entry.
|
||||
const auto page = address / page_size;
|
||||
if (page >= backing_addr.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Validate that the entry is mapped.
|
||||
const auto phys_addr = backing_addr[page];
|
||||
if (phys_addr == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Populate the results.
|
||||
out_entry.phys_addr = phys_addr + address;
|
||||
out_context.next_page = page + 1;
|
||||
out_context.next_offset = address + page_size;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PageTable::ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const {
|
||||
// Setup invalid defaults.
|
||||
out_entry.phys_addr = 0;
|
||||
out_entry.block_size = page_size;
|
||||
|
||||
// Validate that we can read the actual entry.
|
||||
const auto page = context.next_page;
|
||||
if (page >= backing_addr.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Validate that the entry is mapped.
|
||||
const auto phys_addr = backing_addr[page];
|
||||
if (phys_addr == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Populate the results.
|
||||
out_entry.phys_addr = phys_addr + context.next_offset;
|
||||
context.next_page = page + 1;
|
||||
context.next_offset += page_size;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits) {
|
||||
const std::size_t num_page_table_entries{1ULL
|
||||
<< (address_space_width_in_bits - page_size_in_bits)};
|
||||
pointers.resize(num_page_table_entries);
|
||||
backing_addr.resize(num_page_table_entries);
|
||||
current_address_space_width_in_bits = address_space_width_in_bits;
|
||||
page_size = 1ULL << page_size_in_bits;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/page_table.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
PageTable::PageTable() = default;
|
||||
|
||||
PageTable::~PageTable() noexcept = default;
|
||||
|
||||
bool PageTable::BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
|
||||
u64 address) const {
|
||||
// Setup invalid defaults.
|
||||
out_entry.phys_addr = 0;
|
||||
out_entry.block_size = page_size;
|
||||
out_context.next_page = 0;
|
||||
|
||||
// Validate that we can read the actual entry.
|
||||
const auto page = address / page_size;
|
||||
if (page >= backing_addr.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Validate that the entry is mapped.
|
||||
const auto phys_addr = backing_addr[page];
|
||||
if (phys_addr == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Populate the results.
|
||||
out_entry.phys_addr = phys_addr + address;
|
||||
out_context.next_page = page + 1;
|
||||
out_context.next_offset = address + page_size;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PageTable::ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const {
|
||||
// Setup invalid defaults.
|
||||
out_entry.phys_addr = 0;
|
||||
out_entry.block_size = page_size;
|
||||
|
||||
// Validate that we can read the actual entry.
|
||||
const auto page = context.next_page;
|
||||
if (page >= backing_addr.size()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Validate that the entry is mapped.
|
||||
const auto phys_addr = backing_addr[page];
|
||||
if (phys_addr == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Populate the results.
|
||||
out_entry.phys_addr = phys_addr + context.next_offset;
|
||||
context.next_page = page + 1;
|
||||
context.next_offset += page_size;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits) {
|
||||
const std::size_t num_page_table_entries{1ULL
|
||||
<< (address_space_width_in_bits - page_size_in_bits)};
|
||||
pointers.resize(num_page_table_entries);
|
||||
backing_addr.resize(num_page_table_entries);
|
||||
current_address_space_width_in_bits = address_space_width_in_bits;
|
||||
page_size = 1ULL << page_size_in_bits;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,135 +1,135 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class PageType : u8 {
|
||||
/// Page is unmapped and should cause an access error.
|
||||
Unmapped,
|
||||
/// Page is mapped to regular memory. This is the only type you can get pointers to.
|
||||
Memory,
|
||||
/// Page is mapped to regular memory, but inaccessible from CPU fastmem and must use
|
||||
/// the callbacks.
|
||||
DebugMemory,
|
||||
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
|
||||
/// invalidation
|
||||
RasterizerCachedMemory,
|
||||
};
|
||||
|
||||
/**
|
||||
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
|
||||
* mimics the way a real CPU page table works.
|
||||
*/
|
||||
struct PageTable {
|
||||
struct TraversalEntry {
|
||||
u64 phys_addr{};
|
||||
std::size_t block_size{};
|
||||
};
|
||||
|
||||
struct TraversalContext {
|
||||
u64 next_page{};
|
||||
u64 next_offset{};
|
||||
};
|
||||
|
||||
/// Number of bits reserved for attribute tagging.
|
||||
/// This can be at most the guaranteed alignment of the pointers in the page table.
|
||||
static constexpr int ATTRIBUTE_BITS = 2;
|
||||
|
||||
/**
|
||||
* Pair of host pointer and page type attribute.
|
||||
* This uses the lower bits of a given pointer to store the attribute tag.
|
||||
* Writing and reading the pointer attribute pair is guaranteed to be atomic for the same method
|
||||
* call. In other words, they are guaranteed to be synchronized at all times.
|
||||
*/
|
||||
class PageInfo {
|
||||
public:
|
||||
/// Returns the page pointer
|
||||
[[nodiscard]] u8* Pointer() const noexcept {
|
||||
return ExtractPointer(raw.load(std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
/// Returns the page type attribute
|
||||
[[nodiscard]] PageType Type() const noexcept {
|
||||
return ExtractType(raw.load(std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
/// Returns the page pointer and attribute pair, extracted from the same atomic read
|
||||
[[nodiscard]] std::pair<u8*, PageType> PointerType() const noexcept {
|
||||
const uintptr_t non_atomic_raw = raw.load(std::memory_order_relaxed);
|
||||
return {ExtractPointer(non_atomic_raw), ExtractType(non_atomic_raw)};
|
||||
}
|
||||
|
||||
/// Returns the raw representation of the page information.
|
||||
/// Use ExtractPointer and ExtractType to unpack the value.
|
||||
[[nodiscard]] uintptr_t Raw() const noexcept {
|
||||
return raw.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/// Write a page pointer and type pair atomically
|
||||
void Store(u8* pointer, PageType type) noexcept {
|
||||
raw.store(reinterpret_cast<uintptr_t>(pointer) | static_cast<uintptr_t>(type));
|
||||
}
|
||||
|
||||
/// Unpack a pointer from a page info raw representation
|
||||
[[nodiscard]] static u8* ExtractPointer(uintptr_t raw) noexcept {
|
||||
return reinterpret_cast<u8*>(raw & (~uintptr_t{0} << ATTRIBUTE_BITS));
|
||||
}
|
||||
|
||||
/// Unpack a page type from a page info raw representation
|
||||
[[nodiscard]] static PageType ExtractType(uintptr_t raw) noexcept {
|
||||
return static_cast<PageType>(raw & ((uintptr_t{1} << ATTRIBUTE_BITS) - 1));
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic<uintptr_t> raw;
|
||||
};
|
||||
|
||||
PageTable();
|
||||
~PageTable() noexcept;
|
||||
|
||||
PageTable(const PageTable&) = delete;
|
||||
PageTable& operator=(const PageTable&) = delete;
|
||||
|
||||
PageTable(PageTable&&) noexcept = default;
|
||||
PageTable& operator=(PageTable&&) noexcept = default;
|
||||
|
||||
bool BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
|
||||
u64 address) const;
|
||||
bool ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const;
|
||||
|
||||
/**
|
||||
* Resizes the page table to be able to accommodate enough pages within
|
||||
* a given address space.
|
||||
*
|
||||
* @param address_space_width_in_bits The address size width in bits.
|
||||
* @param page_size_in_bits The page size in bits.
|
||||
*/
|
||||
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits);
|
||||
|
||||
std::size_t GetAddressSpaceBits() const {
|
||||
return current_address_space_width_in_bits;
|
||||
}
|
||||
|
||||
/**
|
||||
* Vector of memory pointers backing each page. An entry can only be non-null if the
|
||||
* corresponding attribute element is of type `Memory`.
|
||||
*/
|
||||
VirtualBuffer<PageInfo> pointers;
|
||||
|
||||
VirtualBuffer<u64> backing_addr;
|
||||
|
||||
std::size_t current_address_space_width_in_bits{};
|
||||
|
||||
u8* fastmem_arena{};
|
||||
|
||||
std::size_t page_size{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/virtual_buffer.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class PageType : u8 {
|
||||
/// Page is unmapped and should cause an access error.
|
||||
Unmapped,
|
||||
/// Page is mapped to regular memory. This is the only type you can get pointers to.
|
||||
Memory,
|
||||
/// Page is mapped to regular memory, but inaccessible from CPU fastmem and must use
|
||||
/// the callbacks.
|
||||
DebugMemory,
|
||||
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
|
||||
/// invalidation
|
||||
RasterizerCachedMemory,
|
||||
};
|
||||
|
||||
/**
|
||||
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
|
||||
* mimics the way a real CPU page table works.
|
||||
*/
|
||||
struct PageTable {
|
||||
struct TraversalEntry {
|
||||
u64 phys_addr{};
|
||||
std::size_t block_size{};
|
||||
};
|
||||
|
||||
struct TraversalContext {
|
||||
u64 next_page{};
|
||||
u64 next_offset{};
|
||||
};
|
||||
|
||||
/// Number of bits reserved for attribute tagging.
|
||||
/// This can be at most the guaranteed alignment of the pointers in the page table.
|
||||
static constexpr int ATTRIBUTE_BITS = 2;
|
||||
|
||||
/**
|
||||
* Pair of host pointer and page type attribute.
|
||||
* This uses the lower bits of a given pointer to store the attribute tag.
|
||||
* Writing and reading the pointer attribute pair is guaranteed to be atomic for the same method
|
||||
* call. In other words, they are guaranteed to be synchronized at all times.
|
||||
*/
|
||||
class PageInfo {
|
||||
public:
|
||||
/// Returns the page pointer
|
||||
[[nodiscard]] u8* Pointer() const noexcept {
|
||||
return ExtractPointer(raw.load(std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
/// Returns the page type attribute
|
||||
[[nodiscard]] PageType Type() const noexcept {
|
||||
return ExtractType(raw.load(std::memory_order_relaxed));
|
||||
}
|
||||
|
||||
/// Returns the page pointer and attribute pair, extracted from the same atomic read
|
||||
[[nodiscard]] std::pair<u8*, PageType> PointerType() const noexcept {
|
||||
const uintptr_t non_atomic_raw = raw.load(std::memory_order_relaxed);
|
||||
return {ExtractPointer(non_atomic_raw), ExtractType(non_atomic_raw)};
|
||||
}
|
||||
|
||||
/// Returns the raw representation of the page information.
|
||||
/// Use ExtractPointer and ExtractType to unpack the value.
|
||||
[[nodiscard]] uintptr_t Raw() const noexcept {
|
||||
return raw.load(std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/// Write a page pointer and type pair atomically
|
||||
void Store(u8* pointer, PageType type) noexcept {
|
||||
raw.store(reinterpret_cast<uintptr_t>(pointer) | static_cast<uintptr_t>(type));
|
||||
}
|
||||
|
||||
/// Unpack a pointer from a page info raw representation
|
||||
[[nodiscard]] static u8* ExtractPointer(uintptr_t raw) noexcept {
|
||||
return reinterpret_cast<u8*>(raw & (~uintptr_t{0} << ATTRIBUTE_BITS));
|
||||
}
|
||||
|
||||
/// Unpack a page type from a page info raw representation
|
||||
[[nodiscard]] static PageType ExtractType(uintptr_t raw) noexcept {
|
||||
return static_cast<PageType>(raw & ((uintptr_t{1} << ATTRIBUTE_BITS) - 1));
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic<uintptr_t> raw;
|
||||
};
|
||||
|
||||
PageTable();
|
||||
~PageTable() noexcept;
|
||||
|
||||
PageTable(const PageTable&) = delete;
|
||||
PageTable& operator=(const PageTable&) = delete;
|
||||
|
||||
PageTable(PageTable&&) noexcept = default;
|
||||
PageTable& operator=(PageTable&&) noexcept = default;
|
||||
|
||||
bool BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
|
||||
u64 address) const;
|
||||
bool ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const;
|
||||
|
||||
/**
|
||||
* Resizes the page table to be able to accommodate enough pages within
|
||||
* a given address space.
|
||||
*
|
||||
* @param address_space_width_in_bits The address size width in bits.
|
||||
* @param page_size_in_bits The page size in bits.
|
||||
*/
|
||||
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits);
|
||||
|
||||
std::size_t GetAddressSpaceBits() const {
|
||||
return current_address_space_width_in_bits;
|
||||
}
|
||||
|
||||
/**
|
||||
* Vector of memory pointers backing each page. An entry can only be non-null if the
|
||||
* corresponding attribute element is of type `Memory`.
|
||||
*/
|
||||
VirtualBuffer<PageInfo> pointers;
|
||||
|
||||
VirtualBuffer<u64> backing_addr;
|
||||
|
||||
std::size_t current_address_space_width_in_bits{};
|
||||
|
||||
u8* fastmem_arena{};
|
||||
|
||||
std::size_t page_size{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,139 +1,139 @@
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr char KEY_VALUE_SEPARATOR = ':';
|
||||
constexpr char PARAM_SEPARATOR = ',';
|
||||
|
||||
constexpr char ESCAPE_CHARACTER = '$';
|
||||
constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
|
||||
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
|
||||
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
|
||||
|
||||
/// A placeholder for empty param packages to avoid empty strings
|
||||
/// (they may be recognized as "not set" by some frontend libraries like qt)
|
||||
constexpr char EMPTY_PLACEHOLDER[] = "[empty]";
|
||||
|
||||
ParamPackage::ParamPackage(const std::string& serialized) {
|
||||
if (serialized == EMPTY_PLACEHOLDER) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> pairs;
|
||||
Common::SplitString(serialized, PARAM_SEPARATOR, pairs);
|
||||
|
||||
for (const std::string& pair : pairs) {
|
||||
std::vector<std::string> key_value;
|
||||
Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
|
||||
if (key_value.size() != 2) {
|
||||
LOG_ERROR(Common, "invalid key pair {}", pair);
|
||||
continue;
|
||||
}
|
||||
|
||||
for (std::string& part : key_value) {
|
||||
part = Common::ReplaceAll(part, KEY_VALUE_SEPARATOR_ESCAPE, {KEY_VALUE_SEPARATOR});
|
||||
part = Common::ReplaceAll(part, PARAM_SEPARATOR_ESCAPE, {PARAM_SEPARATOR});
|
||||
part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
|
||||
}
|
||||
|
||||
Set(key_value[0], std::move(key_value[1]));
|
||||
}
|
||||
}
|
||||
|
||||
ParamPackage::ParamPackage(std::initializer_list<DataType::value_type> list) : data(list) {}
|
||||
|
||||
std::string ParamPackage::Serialize() const {
|
||||
if (data.empty())
|
||||
return EMPTY_PLACEHOLDER;
|
||||
|
||||
std::string result;
|
||||
|
||||
for (const auto& pair : data) {
|
||||
std::array<std::string, 2> key_value{{pair.first, pair.second}};
|
||||
for (std::string& part : key_value) {
|
||||
part = Common::ReplaceAll(part, {ESCAPE_CHARACTER}, ESCAPE_CHARACTER_ESCAPE);
|
||||
part = Common::ReplaceAll(part, {PARAM_SEPARATOR}, PARAM_SEPARATOR_ESCAPE);
|
||||
part = Common::ReplaceAll(part, {KEY_VALUE_SEPARATOR}, KEY_VALUE_SEPARATOR_ESCAPE);
|
||||
}
|
||||
result += key_value[0] + KEY_VALUE_SEPARATOR + key_value[1] + PARAM_SEPARATOR;
|
||||
}
|
||||
|
||||
result.pop_back(); // discard the trailing PARAM_SEPARATOR
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_TRACE(Common, "key '{}' not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return pair->second;
|
||||
}
|
||||
|
||||
int ParamPackage::Get(const std::string& key, int default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_TRACE(Common, "key '{}' not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
try {
|
||||
return std::stoi(pair->second);
|
||||
} catch (const std::logic_error&) {
|
||||
LOG_ERROR(Common, "failed to convert {} to int", pair->second);
|
||||
return default_value;
|
||||
}
|
||||
}
|
||||
|
||||
float ParamPackage::Get(const std::string& key, float default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_TRACE(Common, "key {} not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
try {
|
||||
return std::stof(pair->second);
|
||||
} catch (const std::logic_error&) {
|
||||
LOG_ERROR(Common, "failed to convert {} to float", pair->second);
|
||||
return default_value;
|
||||
}
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, std::string value) {
|
||||
data.insert_or_assign(key, std::move(value));
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, int value) {
|
||||
data.insert_or_assign(key, std::to_string(value));
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, float value) {
|
||||
data.insert_or_assign(key, std::to_string(value));
|
||||
}
|
||||
|
||||
bool ParamPackage::Has(const std::string& key) const {
|
||||
return data.find(key) != data.end();
|
||||
}
|
||||
|
||||
void ParamPackage::Erase(const std::string& key) {
|
||||
data.erase(key);
|
||||
}
|
||||
|
||||
void ParamPackage::Clear() {
|
||||
data.clear();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr char KEY_VALUE_SEPARATOR = ':';
|
||||
constexpr char PARAM_SEPARATOR = ',';
|
||||
|
||||
constexpr char ESCAPE_CHARACTER = '$';
|
||||
constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
|
||||
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
|
||||
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
|
||||
|
||||
/// A placeholder for empty param packages to avoid empty strings
|
||||
/// (they may be recognized as "not set" by some frontend libraries like qt)
|
||||
constexpr char EMPTY_PLACEHOLDER[] = "[empty]";
|
||||
|
||||
ParamPackage::ParamPackage(const std::string& serialized) {
|
||||
if (serialized == EMPTY_PLACEHOLDER) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<std::string> pairs;
|
||||
Common::SplitString(serialized, PARAM_SEPARATOR, pairs);
|
||||
|
||||
for (const std::string& pair : pairs) {
|
||||
std::vector<std::string> key_value;
|
||||
Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
|
||||
if (key_value.size() != 2) {
|
||||
LOG_ERROR(Common, "invalid key pair {}", pair);
|
||||
continue;
|
||||
}
|
||||
|
||||
for (std::string& part : key_value) {
|
||||
part = Common::ReplaceAll(part, KEY_VALUE_SEPARATOR_ESCAPE, {KEY_VALUE_SEPARATOR});
|
||||
part = Common::ReplaceAll(part, PARAM_SEPARATOR_ESCAPE, {PARAM_SEPARATOR});
|
||||
part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
|
||||
}
|
||||
|
||||
Set(key_value[0], std::move(key_value[1]));
|
||||
}
|
||||
}
|
||||
|
||||
ParamPackage::ParamPackage(std::initializer_list<DataType::value_type> list) : data(list) {}
|
||||
|
||||
std::string ParamPackage::Serialize() const {
|
||||
if (data.empty())
|
||||
return EMPTY_PLACEHOLDER;
|
||||
|
||||
std::string result;
|
||||
|
||||
for (const auto& pair : data) {
|
||||
std::array<std::string, 2> key_value{{pair.first, pair.second}};
|
||||
for (std::string& part : key_value) {
|
||||
part = Common::ReplaceAll(part, {ESCAPE_CHARACTER}, ESCAPE_CHARACTER_ESCAPE);
|
||||
part = Common::ReplaceAll(part, {PARAM_SEPARATOR}, PARAM_SEPARATOR_ESCAPE);
|
||||
part = Common::ReplaceAll(part, {KEY_VALUE_SEPARATOR}, KEY_VALUE_SEPARATOR_ESCAPE);
|
||||
}
|
||||
result += key_value[0] + KEY_VALUE_SEPARATOR + key_value[1] + PARAM_SEPARATOR;
|
||||
}
|
||||
|
||||
result.pop_back(); // discard the trailing PARAM_SEPARATOR
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_TRACE(Common, "key '{}' not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
return pair->second;
|
||||
}
|
||||
|
||||
int ParamPackage::Get(const std::string& key, int default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_TRACE(Common, "key '{}' not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
try {
|
||||
return std::stoi(pair->second);
|
||||
} catch (const std::logic_error&) {
|
||||
LOG_ERROR(Common, "failed to convert {} to int", pair->second);
|
||||
return default_value;
|
||||
}
|
||||
}
|
||||
|
||||
float ParamPackage::Get(const std::string& key, float default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_TRACE(Common, "key {} not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
try {
|
||||
return std::stof(pair->second);
|
||||
} catch (const std::logic_error&) {
|
||||
LOG_ERROR(Common, "failed to convert {} to float", pair->second);
|
||||
return default_value;
|
||||
}
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, std::string value) {
|
||||
data.insert_or_assign(key, std::move(value));
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, int value) {
|
||||
data.insert_or_assign(key, std::to_string(value));
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, float value) {
|
||||
data.insert_or_assign(key, std::to_string(value));
|
||||
}
|
||||
|
||||
bool ParamPackage::Has(const std::string& key) const {
|
||||
return data.find(key) != data.end();
|
||||
}
|
||||
|
||||
void ParamPackage::Erase(const std::string& key) {
|
||||
data.erase(key);
|
||||
}
|
||||
|
||||
void ParamPackage::Clear() {
|
||||
data.clear();
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,41 +1,41 @@
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <initializer_list>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// A string-based key-value container supporting serializing to and deserializing from a string
|
||||
class ParamPackage {
|
||||
public:
|
||||
using DataType = std::unordered_map<std::string, std::string>;
|
||||
|
||||
ParamPackage() = default;
|
||||
explicit ParamPackage(const std::string& serialized);
|
||||
ParamPackage(std::initializer_list<DataType::value_type> list);
|
||||
ParamPackage(const ParamPackage& other) = default;
|
||||
ParamPackage(ParamPackage&& other) noexcept = default;
|
||||
|
||||
ParamPackage& operator=(const ParamPackage& other) = default;
|
||||
ParamPackage& operator=(ParamPackage&& other) = default;
|
||||
|
||||
[[nodiscard]] std::string Serialize() const;
|
||||
[[nodiscard]] std::string Get(const std::string& key, const std::string& default_value) const;
|
||||
[[nodiscard]] int Get(const std::string& key, int default_value) const;
|
||||
[[nodiscard]] float Get(const std::string& key, float default_value) const;
|
||||
void Set(const std::string& key, std::string value);
|
||||
void Set(const std::string& key, int value);
|
||||
void Set(const std::string& key, float value);
|
||||
[[nodiscard]] bool Has(const std::string& key) const;
|
||||
void Erase(const std::string& key);
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
DataType data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <initializer_list>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// A string-based key-value container supporting serializing to and deserializing from a string
|
||||
class ParamPackage {
|
||||
public:
|
||||
using DataType = std::unordered_map<std::string, std::string>;
|
||||
|
||||
ParamPackage() = default;
|
||||
explicit ParamPackage(const std::string& serialized);
|
||||
ParamPackage(std::initializer_list<DataType::value_type> list);
|
||||
ParamPackage(const ParamPackage& other) = default;
|
||||
ParamPackage(ParamPackage&& other) noexcept = default;
|
||||
|
||||
ParamPackage& operator=(const ParamPackage& other) = default;
|
||||
ParamPackage& operator=(ParamPackage&& other) = default;
|
||||
|
||||
[[nodiscard]] std::string Serialize() const;
|
||||
[[nodiscard]] std::string Get(const std::string& key, const std::string& default_value) const;
|
||||
[[nodiscard]] int Get(const std::string& key, int default_value) const;
|
||||
[[nodiscard]] float Get(const std::string& key, float default_value) const;
|
||||
void Set(const std::string& key, std::string value);
|
||||
void Set(const std::string& key, int value);
|
||||
void Set(const std::string& key, float value);
|
||||
[[nodiscard]] bool Has(const std::string& key) const;
|
||||
void Erase(const std::string& key);
|
||||
void Clear();
|
||||
|
||||
private:
|
||||
DataType data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,190 +1,190 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common {
|
||||
namespace detail {
|
||||
template <typename T, size_t Size, size_t Align>
|
||||
struct TypedStorageImpl {
|
||||
alignas(Align) u8 storage_[Size];
|
||||
};
|
||||
} // namespace detail
|
||||
|
||||
template <typename T>
|
||||
using TypedStorage = detail::TypedStorageImpl<T, sizeof(T), alignof(T)>;
|
||||
|
||||
template <typename T>
|
||||
static constexpr T* GetPointer(TypedStorage<T>& ts) {
|
||||
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static constexpr const T* GetPointer(const TypedStorage<T>& ts) {
|
||||
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
namespace impl {
|
||||
|
||||
template <size_t MaxDepth>
|
||||
struct OffsetOfUnionHolder {
|
||||
template <typename ParentType, typename MemberType, size_t Offset>
|
||||
union UnionImpl {
|
||||
using PaddingMember = char;
|
||||
static constexpr size_t GetOffset() {
|
||||
return Offset;
|
||||
}
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct {
|
||||
PaddingMember padding[Offset];
|
||||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
|
||||
} data;
|
||||
#pragma pack(pop)
|
||||
UnionImpl<ParentType, MemberType, Offset + 1> next_union;
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
union UnionImpl<ParentType, MemberType, 0> {
|
||||
static constexpr size_t GetOffset() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct {
|
||||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
|
||||
} data;
|
||||
UnionImpl<ParentType, MemberType, 1> next_union;
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
union UnionImpl<ParentType, MemberType, MaxDepth> {};
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
struct OffsetOfCalculator {
|
||||
using UnionHolder =
|
||||
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
|
||||
0>;
|
||||
union Union {
|
||||
char c{};
|
||||
UnionHolder first_union;
|
||||
TypedStorage<ParentType> parent;
|
||||
|
||||
constexpr Union() : c() {}
|
||||
};
|
||||
static constexpr Union U = {};
|
||||
|
||||
static constexpr const MemberType* GetNextAddress(const MemberType* start,
|
||||
const MemberType* target) {
|
||||
while (start < target) {
|
||||
start++;
|
||||
}
|
||||
return start;
|
||||
}
|
||||
|
||||
static constexpr std::ptrdiff_t GetDifference(const MemberType* start,
|
||||
const MemberType* target) {
|
||||
return (target - start) * sizeof(MemberType);
|
||||
}
|
||||
|
||||
template <typename CurUnion>
|
||||
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member,
|
||||
CurUnion& cur_union) {
|
||||
constexpr size_t Offset = CurUnion::GetOffset();
|
||||
const auto target = std::addressof(GetPointer(U.parent)->*member);
|
||||
const auto start = std::addressof(cur_union.data.members[0]);
|
||||
const auto next = GetNextAddress(start, target);
|
||||
|
||||
if (next != target) {
|
||||
if constexpr (Offset < sizeof(MemberType) - 1) {
|
||||
return OffsetOfImpl(member, cur_union.next_union);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
return static_cast<ptrdiff_t>(static_cast<size_t>(next - start) * sizeof(MemberType) +
|
||||
Offset);
|
||||
}
|
||||
|
||||
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
|
||||
return OffsetOfImpl(member, U.first_union);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct GetMemberPointerTraits;
|
||||
|
||||
template <typename P, typename M>
|
||||
struct GetMemberPointerTraits<M P::*> {
|
||||
using Parent = P;
|
||||
using Member = M;
|
||||
};
|
||||
|
||||
template <auto MemberPtr>
|
||||
using GetParentType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Parent;
|
||||
|
||||
template <auto MemberPtr>
|
||||
using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member;
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>>
|
||||
constexpr std::ptrdiff_t OffsetOf() {
|
||||
using DeducedParentType = GetParentType<MemberPtr>;
|
||||
using MemberType = GetMemberType<MemberPtr>;
|
||||
static_assert(std::is_base_of<DeducedParentType, RealParentType>::value ||
|
||||
std::is_same<RealParentType, DeducedParentType>::value);
|
||||
|
||||
return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr);
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) {
|
||||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>();
|
||||
return *static_cast<RealParentType*>(
|
||||
static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) {
|
||||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>();
|
||||
return *static_cast<const RealParentType*>(static_cast<const void*>(
|
||||
static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>* member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const* member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>& member) {
|
||||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const& member) {
|
||||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>& member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const& member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common {
|
||||
namespace detail {
|
||||
template <typename T, size_t Size, size_t Align>
|
||||
struct TypedStorageImpl {
|
||||
alignas(Align) u8 storage_[Size];
|
||||
};
|
||||
} // namespace detail
|
||||
|
||||
template <typename T>
|
||||
using TypedStorage = detail::TypedStorageImpl<T, sizeof(T), alignof(T)>;
|
||||
|
||||
template <typename T>
|
||||
static constexpr T* GetPointer(TypedStorage<T>& ts) {
|
||||
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static constexpr const T* GetPointer(const TypedStorage<T>& ts) {
|
||||
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
|
||||
}
|
||||
|
||||
namespace impl {
|
||||
|
||||
template <size_t MaxDepth>
|
||||
struct OffsetOfUnionHolder {
|
||||
template <typename ParentType, typename MemberType, size_t Offset>
|
||||
union UnionImpl {
|
||||
using PaddingMember = char;
|
||||
static constexpr size_t GetOffset() {
|
||||
return Offset;
|
||||
}
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct {
|
||||
PaddingMember padding[Offset];
|
||||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
|
||||
} data;
|
||||
#pragma pack(pop)
|
||||
UnionImpl<ParentType, MemberType, Offset + 1> next_union;
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
union UnionImpl<ParentType, MemberType, 0> {
|
||||
static constexpr size_t GetOffset() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct {
|
||||
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
|
||||
} data;
|
||||
UnionImpl<ParentType, MemberType, 1> next_union;
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
union UnionImpl<ParentType, MemberType, MaxDepth> {};
|
||||
};
|
||||
|
||||
template <typename ParentType, typename MemberType>
|
||||
struct OffsetOfCalculator {
|
||||
using UnionHolder =
|
||||
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
|
||||
0>;
|
||||
union Union {
|
||||
char c{};
|
||||
UnionHolder first_union;
|
||||
TypedStorage<ParentType> parent;
|
||||
|
||||
constexpr Union() : c() {}
|
||||
};
|
||||
static constexpr Union U = {};
|
||||
|
||||
static constexpr const MemberType* GetNextAddress(const MemberType* start,
|
||||
const MemberType* target) {
|
||||
while (start < target) {
|
||||
start++;
|
||||
}
|
||||
return start;
|
||||
}
|
||||
|
||||
static constexpr std::ptrdiff_t GetDifference(const MemberType* start,
|
||||
const MemberType* target) {
|
||||
return (target - start) * sizeof(MemberType);
|
||||
}
|
||||
|
||||
template <typename CurUnion>
|
||||
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member,
|
||||
CurUnion& cur_union) {
|
||||
constexpr size_t Offset = CurUnion::GetOffset();
|
||||
const auto target = std::addressof(GetPointer(U.parent)->*member);
|
||||
const auto start = std::addressof(cur_union.data.members[0]);
|
||||
const auto next = GetNextAddress(start, target);
|
||||
|
||||
if (next != target) {
|
||||
if constexpr (Offset < sizeof(MemberType) - 1) {
|
||||
return OffsetOfImpl(member, cur_union.next_union);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
return static_cast<ptrdiff_t>(static_cast<size_t>(next - start) * sizeof(MemberType) +
|
||||
Offset);
|
||||
}
|
||||
|
||||
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
|
||||
return OffsetOfImpl(member, U.first_union);
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct GetMemberPointerTraits;
|
||||
|
||||
template <typename P, typename M>
|
||||
struct GetMemberPointerTraits<M P::*> {
|
||||
using Parent = P;
|
||||
using Member = M;
|
||||
};
|
||||
|
||||
template <auto MemberPtr>
|
||||
using GetParentType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Parent;
|
||||
|
||||
template <auto MemberPtr>
|
||||
using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member;
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>>
|
||||
constexpr std::ptrdiff_t OffsetOf() {
|
||||
using DeducedParentType = GetParentType<MemberPtr>;
|
||||
using MemberType = GetMemberType<MemberPtr>;
|
||||
static_assert(std::is_base_of<DeducedParentType, RealParentType>::value ||
|
||||
std::is_same<RealParentType, DeducedParentType>::value);
|
||||
|
||||
return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr);
|
||||
};
|
||||
|
||||
} // namespace impl
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) {
|
||||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>();
|
||||
return *static_cast<RealParentType*>(
|
||||
static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) {
|
||||
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>();
|
||||
return *static_cast<const RealParentType*>(static_cast<const void*>(
|
||||
static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>* member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const* member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>& member) {
|
||||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const& member) {
|
||||
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>& member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
|
||||
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const& member) {
|
||||
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,56 +1,56 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Represents a point within a 2D space.
|
||||
template <typename T>
|
||||
struct Point {
|
||||
static_assert(std::is_arithmetic_v<T>, "T must be an arithmetic type!");
|
||||
|
||||
T x{};
|
||||
T y{};
|
||||
|
||||
#define ARITHMETIC_OP(op, compound_op) \
|
||||
friend constexpr Point operator op(const Point& lhs, const Point& rhs) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(lhs.x op rhs.x), \
|
||||
.y = static_cast<T>(lhs.y op rhs.y), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point operator op(const Point& lhs, T value) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(lhs.x op value), \
|
||||
.y = static_cast<T>(lhs.y op value), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point operator op(T value, const Point& rhs) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(value op rhs.x), \
|
||||
.y = static_cast<T>(value op rhs.y), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point& operator compound_op(Point& lhs, const Point& rhs) noexcept { \
|
||||
lhs.x = static_cast<T>(lhs.x op rhs.x); \
|
||||
lhs.y = static_cast<T>(lhs.y op rhs.y); \
|
||||
return lhs; \
|
||||
} \
|
||||
friend constexpr Point& operator compound_op(Point& lhs, T value) noexcept { \
|
||||
lhs.x = static_cast<T>(lhs.x op value); \
|
||||
lhs.y = static_cast<T>(lhs.y op value); \
|
||||
return lhs; \
|
||||
}
|
||||
ARITHMETIC_OP(+, +=)
|
||||
ARITHMETIC_OP(-, -=)
|
||||
ARITHMETIC_OP(*, *=)
|
||||
ARITHMETIC_OP(/, /=)
|
||||
#undef ARITHMETIC_OP
|
||||
|
||||
friend constexpr bool operator==(const Point&, const Point&) = default;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Represents a point within a 2D space.
|
||||
template <typename T>
|
||||
struct Point {
|
||||
static_assert(std::is_arithmetic_v<T>, "T must be an arithmetic type!");
|
||||
|
||||
T x{};
|
||||
T y{};
|
||||
|
||||
#define ARITHMETIC_OP(op, compound_op) \
|
||||
friend constexpr Point operator op(const Point& lhs, const Point& rhs) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(lhs.x op rhs.x), \
|
||||
.y = static_cast<T>(lhs.y op rhs.y), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point operator op(const Point& lhs, T value) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(lhs.x op value), \
|
||||
.y = static_cast<T>(lhs.y op value), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point operator op(T value, const Point& rhs) noexcept { \
|
||||
return { \
|
||||
.x = static_cast<T>(value op rhs.x), \
|
||||
.y = static_cast<T>(value op rhs.y), \
|
||||
}; \
|
||||
} \
|
||||
friend constexpr Point& operator compound_op(Point& lhs, const Point& rhs) noexcept { \
|
||||
lhs.x = static_cast<T>(lhs.x op rhs.x); \
|
||||
lhs.y = static_cast<T>(lhs.y op rhs.y); \
|
||||
return lhs; \
|
||||
} \
|
||||
friend constexpr Point& operator compound_op(Point& lhs, T value) noexcept { \
|
||||
lhs.x = static_cast<T>(lhs.x op value); \
|
||||
lhs.y = static_cast<T>(lhs.y op value); \
|
||||
return lhs; \
|
||||
}
|
||||
ARITHMETIC_OP(+, +=)
|
||||
ARITHMETIC_OP(-, -=)
|
||||
ARITHMETIC_OP(*, *=)
|
||||
ARITHMETIC_OP(/, /=)
|
||||
#undef ARITHMETIC_OP
|
||||
|
||||
friend constexpr bool operator==(const Point&, const Point&) = default;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,79 +1,79 @@
|
||||
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Vec3<T> xyz;
|
||||
T w{};
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(-T{})> Inverse() const {
|
||||
return {-xyz, w};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const {
|
||||
return {xyz + other.xyz, w + other.w};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const {
|
||||
return {xyz - other.xyz, w - other.w};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(
|
||||
const Quaternion& other) const {
|
||||
return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
|
||||
w * other.w - Dot(xyz, other.xyz)};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<T> Normalized() const {
|
||||
T length = std::sqrt(xyz.Length2() + w * w);
|
||||
return {xyz / length, w / length};
|
||||
}
|
||||
|
||||
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
|
||||
const T x2 = xyz[0] * xyz[0];
|
||||
const T y2 = xyz[1] * xyz[1];
|
||||
const T z2 = xyz[2] * xyz[2];
|
||||
|
||||
const T xy = xyz[0] * xyz[1];
|
||||
const T wz = w * xyz[2];
|
||||
const T xz = xyz[0] * xyz[2];
|
||||
const T wy = w * xyz[1];
|
||||
const T yz = xyz[1] * xyz[2];
|
||||
const T wx = w * xyz[0];
|
||||
|
||||
return {1.0f - 2.0f * (y2 + z2),
|
||||
2.0f * (xy + wz),
|
||||
2.0f * (xz - wy),
|
||||
0.0f,
|
||||
2.0f * (xy - wz),
|
||||
1.0f - 2.0f * (x2 + z2),
|
||||
2.0f * (yz + wx),
|
||||
0.0f,
|
||||
2.0f * (xz + wy),
|
||||
2.0f * (yz - wx),
|
||||
1.0f - 2.0f * (x2 + y2),
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
1.0f};
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
|
||||
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
|
||||
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/vector_math.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class Quaternion {
|
||||
public:
|
||||
Vec3<T> xyz;
|
||||
T w{};
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(-T{})> Inverse() const {
|
||||
return {-xyz, w};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(T{} + T{})> operator+(const Quaternion& other) const {
|
||||
return {xyz + other.xyz, w + other.w};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(T{} - T{})> operator-(const Quaternion& other) const {
|
||||
return {xyz - other.xyz, w - other.w};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<decltype(T{} * T{} - T{} * T{})> operator*(
|
||||
const Quaternion& other) const {
|
||||
return {xyz * other.w + other.xyz * w + Cross(xyz, other.xyz),
|
||||
w * other.w - Dot(xyz, other.xyz)};
|
||||
}
|
||||
|
||||
[[nodiscard]] Quaternion<T> Normalized() const {
|
||||
T length = std::sqrt(xyz.Length2() + w * w);
|
||||
return {xyz / length, w / length};
|
||||
}
|
||||
|
||||
[[nodiscard]] std::array<decltype(-T{}), 16> ToMatrix() const {
|
||||
const T x2 = xyz[0] * xyz[0];
|
||||
const T y2 = xyz[1] * xyz[1];
|
||||
const T z2 = xyz[2] * xyz[2];
|
||||
|
||||
const T xy = xyz[0] * xyz[1];
|
||||
const T wz = w * xyz[2];
|
||||
const T xz = xyz[0] * xyz[2];
|
||||
const T wy = w * xyz[1];
|
||||
const T yz = xyz[1] * xyz[2];
|
||||
const T wx = w * xyz[0];
|
||||
|
||||
return {1.0f - 2.0f * (y2 + z2),
|
||||
2.0f * (xy + wz),
|
||||
2.0f * (xz - wy),
|
||||
0.0f,
|
||||
2.0f * (xy - wz),
|
||||
1.0f - 2.0f * (x2 + z2),
|
||||
2.0f * (yz + wx),
|
||||
0.0f,
|
||||
2.0f * (xz + wy),
|
||||
2.0f * (yz - wx),
|
||||
1.0f - 2.0f * (x2 + y2),
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
0.0f,
|
||||
1.0f};
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
[[nodiscard]] auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
|
||||
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
|
||||
}
|
||||
|
||||
[[nodiscard]] inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
|
||||
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,116 +1,116 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// SPSC ring buffer
|
||||
/// @tparam T Element type
|
||||
/// @tparam capacity Number of slots in ring buffer
|
||||
template <typename T, std::size_t capacity>
|
||||
class RingBuffer {
|
||||
/// A "slot" is made of a single `T`.
|
||||
static constexpr std::size_t slot_size = sizeof(T);
|
||||
// T must be safely memcpy-able and have a trivial default constructor.
|
||||
static_assert(std::is_trivial_v<T>);
|
||||
// Ensure capacity is sensible.
|
||||
static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2);
|
||||
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
|
||||
// Ensure lock-free.
|
||||
static_assert(std::atomic_size_t::is_always_lock_free);
|
||||
|
||||
public:
|
||||
/// Pushes slots into the ring buffer
|
||||
/// @param new_slots Pointer to the slots to push
|
||||
/// @param slot_count Number of slots to push
|
||||
/// @returns The number of slots actually pushed
|
||||
std::size_t Push(const void* new_slots, std::size_t slot_count) {
|
||||
const std::size_t write_index = m_write_index.load();
|
||||
const std::size_t slots_free = capacity + m_read_index.load() - write_index;
|
||||
const std::size_t push_count = std::min(slot_count, slots_free);
|
||||
|
||||
const std::size_t pos = write_index % capacity;
|
||||
const std::size_t first_copy = std::min(capacity - pos, push_count);
|
||||
const std::size_t second_copy = push_count - first_copy;
|
||||
|
||||
const char* in = static_cast<const char*>(new_slots);
|
||||
std::memcpy(m_data.data() + pos, in, first_copy * slot_size);
|
||||
in += first_copy * slot_size;
|
||||
std::memcpy(m_data.data(), in, second_copy * slot_size);
|
||||
|
||||
m_write_index.store(write_index + push_count);
|
||||
|
||||
return push_count;
|
||||
}
|
||||
|
||||
std::size_t Push(const std::vector<T>& input) {
|
||||
return Push(input.data(), input.size());
|
||||
}
|
||||
|
||||
/// Pops slots from the ring buffer
|
||||
/// @param output Where to store the popped slots
|
||||
/// @param max_slots Maximum number of slots to pop
|
||||
/// @returns The number of slots actually popped
|
||||
std::size_t Pop(void* output, std::size_t max_slots = ~std::size_t(0)) {
|
||||
const std::size_t read_index = m_read_index.load();
|
||||
const std::size_t slots_filled = m_write_index.load() - read_index;
|
||||
const std::size_t pop_count = std::min(slots_filled, max_slots);
|
||||
|
||||
const std::size_t pos = read_index % capacity;
|
||||
const std::size_t first_copy = std::min(capacity - pos, pop_count);
|
||||
const std::size_t second_copy = pop_count - first_copy;
|
||||
|
||||
char* out = static_cast<char*>(output);
|
||||
std::memcpy(out, m_data.data() + pos, first_copy * slot_size);
|
||||
out += first_copy * slot_size;
|
||||
std::memcpy(out, m_data.data(), second_copy * slot_size);
|
||||
|
||||
m_read_index.store(read_index + pop_count);
|
||||
|
||||
return pop_count;
|
||||
}
|
||||
|
||||
std::vector<T> Pop(std::size_t max_slots = ~std::size_t(0)) {
|
||||
std::vector<T> out(std::min(max_slots, capacity));
|
||||
const std::size_t count = Pop(out.data(), out.size());
|
||||
out.resize(count);
|
||||
return out;
|
||||
}
|
||||
|
||||
/// @returns Number of slots used
|
||||
[[nodiscard]] std::size_t Size() const {
|
||||
return m_write_index.load() - m_read_index.load();
|
||||
}
|
||||
|
||||
/// @returns Maximum size of ring buffer
|
||||
[[nodiscard]] constexpr std::size_t Capacity() const {
|
||||
return capacity;
|
||||
}
|
||||
|
||||
private:
|
||||
// It is important to align the below variables for performance reasons:
|
||||
// Having them on the same cache-line would result in false-sharing between them.
|
||||
// TODO: Remove this ifdef whenever clang and GCC support
|
||||
// std::hardware_destructive_interference_size.
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1911
|
||||
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_read_index{0};
|
||||
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_write_index{0};
|
||||
#else
|
||||
alignas(128) std::atomic_size_t m_read_index{0};
|
||||
alignas(128) std::atomic_size_t m_write_index{0};
|
||||
#endif
|
||||
|
||||
std::array<T, capacity> m_data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <new>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// SPSC ring buffer
|
||||
/// @tparam T Element type
|
||||
/// @tparam capacity Number of slots in ring buffer
|
||||
template <typename T, std::size_t capacity>
|
||||
class RingBuffer {
|
||||
/// A "slot" is made of a single `T`.
|
||||
static constexpr std::size_t slot_size = sizeof(T);
|
||||
// T must be safely memcpy-able and have a trivial default constructor.
|
||||
static_assert(std::is_trivial_v<T>);
|
||||
// Ensure capacity is sensible.
|
||||
static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2);
|
||||
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
|
||||
// Ensure lock-free.
|
||||
static_assert(std::atomic_size_t::is_always_lock_free);
|
||||
|
||||
public:
|
||||
/// Pushes slots into the ring buffer
|
||||
/// @param new_slots Pointer to the slots to push
|
||||
/// @param slot_count Number of slots to push
|
||||
/// @returns The number of slots actually pushed
|
||||
std::size_t Push(const void* new_slots, std::size_t slot_count) {
|
||||
const std::size_t write_index = m_write_index.load();
|
||||
const std::size_t slots_free = capacity + m_read_index.load() - write_index;
|
||||
const std::size_t push_count = std::min(slot_count, slots_free);
|
||||
|
||||
const std::size_t pos = write_index % capacity;
|
||||
const std::size_t first_copy = std::min(capacity - pos, push_count);
|
||||
const std::size_t second_copy = push_count - first_copy;
|
||||
|
||||
const char* in = static_cast<const char*>(new_slots);
|
||||
std::memcpy(m_data.data() + pos, in, first_copy * slot_size);
|
||||
in += first_copy * slot_size;
|
||||
std::memcpy(m_data.data(), in, second_copy * slot_size);
|
||||
|
||||
m_write_index.store(write_index + push_count);
|
||||
|
||||
return push_count;
|
||||
}
|
||||
|
||||
std::size_t Push(const std::vector<T>& input) {
|
||||
return Push(input.data(), input.size());
|
||||
}
|
||||
|
||||
/// Pops slots from the ring buffer
|
||||
/// @param output Where to store the popped slots
|
||||
/// @param max_slots Maximum number of slots to pop
|
||||
/// @returns The number of slots actually popped
|
||||
std::size_t Pop(void* output, std::size_t max_slots = ~std::size_t(0)) {
|
||||
const std::size_t read_index = m_read_index.load();
|
||||
const std::size_t slots_filled = m_write_index.load() - read_index;
|
||||
const std::size_t pop_count = std::min(slots_filled, max_slots);
|
||||
|
||||
const std::size_t pos = read_index % capacity;
|
||||
const std::size_t first_copy = std::min(capacity - pos, pop_count);
|
||||
const std::size_t second_copy = pop_count - first_copy;
|
||||
|
||||
char* out = static_cast<char*>(output);
|
||||
std::memcpy(out, m_data.data() + pos, first_copy * slot_size);
|
||||
out += first_copy * slot_size;
|
||||
std::memcpy(out, m_data.data(), second_copy * slot_size);
|
||||
|
||||
m_read_index.store(read_index + pop_count);
|
||||
|
||||
return pop_count;
|
||||
}
|
||||
|
||||
std::vector<T> Pop(std::size_t max_slots = ~std::size_t(0)) {
|
||||
std::vector<T> out(std::min(max_slots, capacity));
|
||||
const std::size_t count = Pop(out.data(), out.size());
|
||||
out.resize(count);
|
||||
return out;
|
||||
}
|
||||
|
||||
/// @returns Number of slots used
|
||||
[[nodiscard]] std::size_t Size() const {
|
||||
return m_write_index.load() - m_read_index.load();
|
||||
}
|
||||
|
||||
/// @returns Maximum size of ring buffer
|
||||
[[nodiscard]] constexpr std::size_t Capacity() const {
|
||||
return capacity;
|
||||
}
|
||||
|
||||
private:
|
||||
// It is important to align the below variables for performance reasons:
|
||||
// Having them on the same cache-line would result in false-sharing between them.
|
||||
// TODO: Remove this ifdef whenever clang and GCC support
|
||||
// std::hardware_destructive_interference_size.
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1911
|
||||
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_read_index{0};
|
||||
alignas(std::hardware_destructive_interference_size) std::atomic_size_t m_write_index{0};
|
||||
#else
|
||||
alignas(128) std::atomic_size_t m_read_index{0};
|
||||
alignas(128) std::atomic_size_t m_write_index{0};
|
||||
#endif
|
||||
|
||||
std::array<T, capacity> m_data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/scm_rev.h"
|
||||
|
||||
#define GIT_REV "@GIT_REV@"
|
||||
#define GIT_BRANCH "@GIT_BRANCH@"
|
||||
#define GIT_DESC "@GIT_DESC@"
|
||||
#define BUILD_NAME "@REPO_NAME@"
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
#define BUILD_ID "@BUILD_ID@"
|
||||
#define TITLE_BAR_FORMAT_IDLE "@TITLE_BAR_FORMAT_IDLE@"
|
||||
#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
const char g_scm_rev[] = GIT_REV;
|
||||
const char g_scm_branch[] = GIT_BRANCH;
|
||||
const char g_scm_desc[] = GIT_DESC;
|
||||
const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
const char g_build_id[] = BUILD_ID;
|
||||
const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
|
||||
const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
|
||||
|
||||
} // namespace
|
||||
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/scm_rev.h"
|
||||
|
||||
#define GIT_REV "@GIT_REV@"
|
||||
#define GIT_BRANCH "@GIT_BRANCH@"
|
||||
#define GIT_DESC "@GIT_DESC@"
|
||||
#define BUILD_NAME "@REPO_NAME@"
|
||||
#define BUILD_DATE "@BUILD_DATE@"
|
||||
#define BUILD_FULLNAME "@BUILD_FULLNAME@"
|
||||
#define BUILD_VERSION "@BUILD_VERSION@"
|
||||
#define BUILD_ID "@BUILD_ID@"
|
||||
#define TITLE_BAR_FORMAT_IDLE "@TITLE_BAR_FORMAT_IDLE@"
|
||||
#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
const char g_scm_rev[] = GIT_REV;
|
||||
const char g_scm_branch[] = GIT_BRANCH;
|
||||
const char g_scm_desc[] = GIT_DESC;
|
||||
const char g_build_name[] = BUILD_NAME;
|
||||
const char g_build_date[] = BUILD_DATE;
|
||||
const char g_build_fullname[] = BUILD_FULLNAME;
|
||||
const char g_build_version[] = BUILD_VERSION;
|
||||
const char g_build_id[] = BUILD_ID;
|
||||
const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
|
||||
const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -1,20 +1,20 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common {
|
||||
|
||||
extern const char g_scm_rev[];
|
||||
extern const char g_scm_branch[];
|
||||
extern const char g_scm_desc[];
|
||||
extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
extern const char g_build_id[];
|
||||
extern const char g_title_bar_format_idle[];
|
||||
extern const char g_title_bar_format_running[];
|
||||
extern const char g_shader_cache_version[];
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Common {
|
||||
|
||||
extern const char g_scm_rev[];
|
||||
extern const char g_scm_branch[];
|
||||
extern const char g_scm_desc[];
|
||||
extern const char g_build_name[];
|
||||
extern const char g_build_date[];
|
||||
extern const char g_build_fullname[];
|
||||
extern const char g_build_version[];
|
||||
extern const char g_build_id[];
|
||||
extern const char g_title_bar_format_idle[];
|
||||
extern const char g_title_bar_format_running[];
|
||||
extern const char g_shader_cache_version[];
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,56 +1,56 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
namespace detail {
|
||||
template <typename Func>
|
||||
struct ScopeExitHelper {
|
||||
explicit ScopeExitHelper(Func&& func_) : func(std::move(func_)) {}
|
||||
~ScopeExitHelper() {
|
||||
if (active) {
|
||||
func();
|
||||
}
|
||||
}
|
||||
|
||||
void Cancel() {
|
||||
active = false;
|
||||
}
|
||||
|
||||
Func func;
|
||||
bool active{true};
|
||||
};
|
||||
|
||||
template <typename Func>
|
||||
ScopeExitHelper<Func> ScopeExit(Func&& func) {
|
||||
return ScopeExitHelper<Func>(std::forward<Func>(func));
|
||||
}
|
||||
} // namespace detail
|
||||
|
||||
/**
|
||||
* This macro allows you to conveniently specify a block of code that will run on scope exit. Handy
|
||||
* for doing ad-hoc clean-up tasks in a function with multiple returns.
|
||||
*
|
||||
* Example usage:
|
||||
* \code
|
||||
* const int saved_val = g_foo;
|
||||
* g_foo = 55;
|
||||
* SCOPE_EXIT({ g_foo = saved_val; });
|
||||
*
|
||||
* if (Bar()) {
|
||||
* return 0;
|
||||
* } else {
|
||||
* return 20;
|
||||
* }
|
||||
* \endcode
|
||||
*/
|
||||
#define SCOPE_EXIT(body) auto CONCAT2(scope_exit_helper_, __LINE__) = detail::ScopeExit([&]() body)
|
||||
|
||||
/**
|
||||
* This macro is similar to SCOPE_EXIT, except the object is caller managed. This is intended to be
|
||||
* used when the caller might want to cancel the ScopeExit.
|
||||
*/
|
||||
#define SCOPE_GUARD(body) detail::ScopeExit([&]() body)
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
namespace detail {
|
||||
template <typename Func>
|
||||
struct ScopeExitHelper {
|
||||
explicit ScopeExitHelper(Func&& func_) : func(std::move(func_)) {}
|
||||
~ScopeExitHelper() {
|
||||
if (active) {
|
||||
func();
|
||||
}
|
||||
}
|
||||
|
||||
void Cancel() {
|
||||
active = false;
|
||||
}
|
||||
|
||||
Func func;
|
||||
bool active{true};
|
||||
};
|
||||
|
||||
template <typename Func>
|
||||
ScopeExitHelper<Func> ScopeExit(Func&& func) {
|
||||
return ScopeExitHelper<Func>(std::forward<Func>(func));
|
||||
}
|
||||
} // namespace detail
|
||||
|
||||
/**
|
||||
* This macro allows you to conveniently specify a block of code that will run on scope exit. Handy
|
||||
* for doing ad-hoc clean-up tasks in a function with multiple returns.
|
||||
*
|
||||
* Example usage:
|
||||
* \code
|
||||
* const int saved_val = g_foo;
|
||||
* g_foo = 55;
|
||||
* SCOPE_EXIT({ g_foo = saved_val; });
|
||||
*
|
||||
* if (Bar()) {
|
||||
* return 0;
|
||||
* } else {
|
||||
* return 20;
|
||||
* }
|
||||
* \endcode
|
||||
*/
|
||||
#define SCOPE_EXIT(body) auto CONCAT2(scope_exit_helper_, __LINE__) = detail::ScopeExit([&]() body)
|
||||
|
||||
/**
|
||||
* This macro is similar to SCOPE_EXIT, except the object is caller managed. This is intended to be
|
||||
* used when the caller might want to cancel the ScopeExit.
|
||||
*/
|
||||
#define SCOPE_GUARD(body) detail::ScopeExit([&]() body)
|
||||
|
||||
@@ -1,217 +1,217 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Settings {
|
||||
|
||||
Values values;
|
||||
static bool configuring_global = true;
|
||||
|
||||
std::string GetTimeZoneString() {
|
||||
static constexpr std::array timezones{
|
||||
"auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
|
||||
"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
|
||||
"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
|
||||
"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
|
||||
"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
|
||||
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
|
||||
};
|
||||
|
||||
const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
|
||||
ASSERT(time_zone_index < timezones.size());
|
||||
return timezones[time_zone_index];
|
||||
}
|
||||
|
||||
void LogSettings() {
|
||||
const auto log_setting = [](std::string_view name, const auto& value) {
|
||||
LOG_INFO(Config, "{}: {}", name, value);
|
||||
};
|
||||
|
||||
const auto log_path = [](std::string_view name, const std::filesystem::path& path) {
|
||||
LOG_INFO(Config, "{}: {}", name, Common::FS::PathToUTF8String(path));
|
||||
};
|
||||
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
|
||||
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
|
||||
log_setting("System_CurrentUser", values.current_user.GetValue());
|
||||
log_setting("System_LanguageIndex", values.language_index.GetValue());
|
||||
log_setting("System_RegionIndex", values.region_index.GetValue());
|
||||
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
|
||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
|
||||
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
|
||||
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
|
||||
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
||||
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
||||
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
|
||||
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousGpuEmulation",
|
||||
values.use_asynchronous_gpu_emulation.GetValue());
|
||||
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
|
||||
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
|
||||
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
|
||||
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
|
||||
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
|
||||
log_setting("Audio_OutputDevice", values.audio_output_device_id.GetValue());
|
||||
log_setting("Audio_InputDevice", values.audio_input_device_id.GetValue());
|
||||
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
|
||||
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
|
||||
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
|
||||
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
|
||||
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
|
||||
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
|
||||
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
|
||||
log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
|
||||
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
|
||||
log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
|
||||
log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
|
||||
}
|
||||
|
||||
bool IsConfiguringGlobal() {
|
||||
return configuring_global;
|
||||
}
|
||||
|
||||
void SetConfiguringGlobal(bool is_global) {
|
||||
configuring_global = is_global;
|
||||
}
|
||||
|
||||
bool IsGPULevelExtreme() {
|
||||
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
|
||||
}
|
||||
|
||||
bool IsGPULevelHigh() {
|
||||
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
|
||||
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
|
||||
}
|
||||
|
||||
bool IsFastmemEnabled() {
|
||||
if (values.cpu_debug_mode) {
|
||||
return static_cast<bool>(values.cpuopt_fastmem);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
float Volume() {
|
||||
if (values.audio_muted) {
|
||||
return 0.0f;
|
||||
}
|
||||
return values.volume.GetValue() / static_cast<f32>(values.volume.GetDefault());
|
||||
}
|
||||
|
||||
void UpdateRescalingInfo() {
|
||||
const auto setup = values.resolution_setup.GetValue();
|
||||
auto& info = values.resolution_info;
|
||||
info.downscale = false;
|
||||
switch (setup) {
|
||||
case ResolutionSetup::Res1_2X:
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 1;
|
||||
info.downscale = true;
|
||||
break;
|
||||
case ResolutionSetup::Res3_4X:
|
||||
info.up_scale = 3;
|
||||
info.down_shift = 2;
|
||||
info.downscale = true;
|
||||
break;
|
||||
case ResolutionSetup::Res1X:
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res2X:
|
||||
info.up_scale = 2;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res3X:
|
||||
info.up_scale = 3;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res4X:
|
||||
info.up_scale = 4;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res5X:
|
||||
info.up_scale = 5;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res6X:
|
||||
info.up_scale = 6;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 0;
|
||||
}
|
||||
info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
|
||||
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
|
||||
info.active = info.up_scale != 1 || info.down_shift != 0;
|
||||
}
|
||||
|
||||
void RestoreGlobalState(bool is_powered_on) {
|
||||
// If a game is running, DO NOT restore the global settings state
|
||||
if (is_powered_on) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Audio
|
||||
values.volume.SetGlobal(true);
|
||||
|
||||
// Core
|
||||
values.use_multi_core.SetGlobal(true);
|
||||
values.use_extended_memory_layout.SetGlobal(true);
|
||||
|
||||
// CPU
|
||||
values.cpu_accuracy.SetGlobal(true);
|
||||
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
|
||||
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
|
||||
values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
|
||||
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
|
||||
values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
|
||||
values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true);
|
||||
|
||||
// Renderer
|
||||
values.renderer_backend.SetGlobal(true);
|
||||
values.vulkan_device.SetGlobal(true);
|
||||
values.aspect_ratio.SetGlobal(true);
|
||||
values.max_anisotropy.SetGlobal(true);
|
||||
values.use_speed_limit.SetGlobal(true);
|
||||
values.speed_limit.SetGlobal(true);
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
values.nvdec_emulation.SetGlobal(true);
|
||||
values.accelerate_astc.SetGlobal(true);
|
||||
values.use_vsync.SetGlobal(true);
|
||||
values.shader_backend.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
values.use_fast_gpu_time.SetGlobal(true);
|
||||
values.use_pessimistic_flushes.SetGlobal(true);
|
||||
values.bg_red.SetGlobal(true);
|
||||
values.bg_green.SetGlobal(true);
|
||||
values.bg_blue.SetGlobal(true);
|
||||
|
||||
// System
|
||||
values.language_index.SetGlobal(true);
|
||||
values.region_index.SetGlobal(true);
|
||||
values.time_zone_index.SetGlobal(true);
|
||||
values.rng_seed.SetGlobal(true);
|
||||
values.sound_index.SetGlobal(true);
|
||||
|
||||
// Controls
|
||||
values.players.SetGlobal(true);
|
||||
values.use_docked_mode.SetGlobal(true);
|
||||
values.vibration_enabled.SetGlobal(true);
|
||||
values.motion_enabled.SetGlobal(true);
|
||||
}
|
||||
|
||||
} // namespace Settings
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Settings {
|
||||
|
||||
Values values;
|
||||
static bool configuring_global = true;
|
||||
|
||||
std::string GetTimeZoneString() {
|
||||
static constexpr std::array timezones{
|
||||
"auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
|
||||
"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
|
||||
"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
|
||||
"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
|
||||
"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
|
||||
"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
|
||||
};
|
||||
|
||||
const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
|
||||
ASSERT(time_zone_index < timezones.size());
|
||||
return timezones[time_zone_index];
|
||||
}
|
||||
|
||||
void LogSettings() {
|
||||
const auto log_setting = [](std::string_view name, const auto& value) {
|
||||
LOG_INFO(Config, "{}: {}", name, value);
|
||||
};
|
||||
|
||||
const auto log_path = [](std::string_view name, const std::filesystem::path& path) {
|
||||
LOG_INFO(Config, "{}: {}", name, Common::FS::PathToUTF8String(path));
|
||||
};
|
||||
|
||||
LOG_INFO(Config, "yuzu Configuration:");
|
||||
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
|
||||
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
|
||||
log_setting("System_CurrentUser", values.current_user.GetValue());
|
||||
log_setting("System_LanguageIndex", values.language_index.GetValue());
|
||||
log_setting("System_RegionIndex", values.region_index.GetValue());
|
||||
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
|
||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
|
||||
log_setting("Renderer_ScalingFilter", values.scaling_filter.GetValue());
|
||||
log_setting("Renderer_AntiAliasing", values.anti_aliasing.GetValue());
|
||||
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
||||
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
||||
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
|
||||
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousGpuEmulation",
|
||||
values.use_asynchronous_gpu_emulation.GetValue());
|
||||
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
|
||||
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
|
||||
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
|
||||
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
|
||||
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
|
||||
log_setting("Audio_OutputDevice", values.audio_output_device_id.GetValue());
|
||||
log_setting("Audio_InputDevice", values.audio_input_device_id.GetValue());
|
||||
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
|
||||
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
|
||||
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
|
||||
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
|
||||
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
|
||||
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
|
||||
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
|
||||
log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
|
||||
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
|
||||
log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
|
||||
log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
|
||||
}
|
||||
|
||||
bool IsConfiguringGlobal() {
|
||||
return configuring_global;
|
||||
}
|
||||
|
||||
void SetConfiguringGlobal(bool is_global) {
|
||||
configuring_global = is_global;
|
||||
}
|
||||
|
||||
bool IsGPULevelExtreme() {
|
||||
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme;
|
||||
}
|
||||
|
||||
bool IsGPULevelHigh() {
|
||||
return values.gpu_accuracy.GetValue() == GPUAccuracy::Extreme ||
|
||||
values.gpu_accuracy.GetValue() == GPUAccuracy::High;
|
||||
}
|
||||
|
||||
bool IsFastmemEnabled() {
|
||||
if (values.cpu_debug_mode) {
|
||||
return static_cast<bool>(values.cpuopt_fastmem);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
float Volume() {
|
||||
if (values.audio_muted) {
|
||||
return 0.0f;
|
||||
}
|
||||
return values.volume.GetValue() / static_cast<f32>(values.volume.GetDefault());
|
||||
}
|
||||
|
||||
void UpdateRescalingInfo() {
|
||||
const auto setup = values.resolution_setup.GetValue();
|
||||
auto& info = values.resolution_info;
|
||||
info.downscale = false;
|
||||
switch (setup) {
|
||||
case ResolutionSetup::Res1_2X:
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 1;
|
||||
info.downscale = true;
|
||||
break;
|
||||
case ResolutionSetup::Res3_4X:
|
||||
info.up_scale = 3;
|
||||
info.down_shift = 2;
|
||||
info.downscale = true;
|
||||
break;
|
||||
case ResolutionSetup::Res1X:
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res2X:
|
||||
info.up_scale = 2;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res3X:
|
||||
info.up_scale = 3;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res4X:
|
||||
info.up_scale = 4;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res5X:
|
||||
info.up_scale = 5;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
case ResolutionSetup::Res6X:
|
||||
info.up_scale = 6;
|
||||
info.down_shift = 0;
|
||||
break;
|
||||
default:
|
||||
ASSERT(false);
|
||||
info.up_scale = 1;
|
||||
info.down_shift = 0;
|
||||
}
|
||||
info.up_factor = static_cast<f32>(info.up_scale) / (1U << info.down_shift);
|
||||
info.down_factor = static_cast<f32>(1U << info.down_shift) / info.up_scale;
|
||||
info.active = info.up_scale != 1 || info.down_shift != 0;
|
||||
}
|
||||
|
||||
void RestoreGlobalState(bool is_powered_on) {
|
||||
// If a game is running, DO NOT restore the global settings state
|
||||
if (is_powered_on) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Audio
|
||||
values.volume.SetGlobal(true);
|
||||
|
||||
// Core
|
||||
values.use_multi_core.SetGlobal(true);
|
||||
values.use_extended_memory_layout.SetGlobal(true);
|
||||
|
||||
// CPU
|
||||
values.cpu_accuracy.SetGlobal(true);
|
||||
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
|
||||
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
|
||||
values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
|
||||
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
|
||||
values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
|
||||
values.cpuopt_unsafe_ignore_global_monitor.SetGlobal(true);
|
||||
|
||||
// Renderer
|
||||
values.renderer_backend.SetGlobal(true);
|
||||
values.vulkan_device.SetGlobal(true);
|
||||
values.aspect_ratio.SetGlobal(true);
|
||||
values.max_anisotropy.SetGlobal(true);
|
||||
values.use_speed_limit.SetGlobal(true);
|
||||
values.speed_limit.SetGlobal(true);
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
values.nvdec_emulation.SetGlobal(true);
|
||||
values.accelerate_astc.SetGlobal(true);
|
||||
values.use_vsync.SetGlobal(true);
|
||||
values.shader_backend.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
values.use_fast_gpu_time.SetGlobal(true);
|
||||
values.use_pessimistic_flushes.SetGlobal(true);
|
||||
values.bg_red.SetGlobal(true);
|
||||
values.bg_green.SetGlobal(true);
|
||||
values.bg_blue.SetGlobal(true);
|
||||
|
||||
// System
|
||||
values.language_index.SetGlobal(true);
|
||||
values.region_index.SetGlobal(true);
|
||||
values.time_zone_index.SetGlobal(true);
|
||||
values.rng_seed.SetGlobal(true);
|
||||
values.sound_index.SetGlobal(true);
|
||||
|
||||
// Controls
|
||||
values.players.SetGlobal(true);
|
||||
values.use_docked_mode.SetGlobal(true);
|
||||
values.vibration_enabled.SetGlobal(true);
|
||||
values.motion_enabled.SetGlobal(true);
|
||||
}
|
||||
|
||||
} // namespace Settings
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,46 +1,46 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings_input.h"
|
||||
|
||||
namespace Settings {
|
||||
namespace NativeButton {
|
||||
const std::array<const char*, NumButtons> mapping = {{
|
||||
"button_a", "button_b", "button_x", "button_y", "button_lstick",
|
||||
"button_rstick", "button_l", "button_r", "button_zl", "button_zr",
|
||||
"button_plus", "button_minus", "button_dleft", "button_dup", "button_dright",
|
||||
"button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeAnalog {
|
||||
const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"lstick",
|
||||
"rstick",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeVibration {
|
||||
const std::array<const char*, NumVibrations> mapping = {{
|
||||
"left_vibration_device",
|
||||
"right_vibration_device",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeMotion {
|
||||
const std::array<const char*, NumMotions> mapping = {{
|
||||
"motionleft",
|
||||
"motionright",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeMouseButton {
|
||||
const std::array<const char*, NumMouseButtons> mapping = {{
|
||||
"left",
|
||||
"right",
|
||||
"middle",
|
||||
"forward",
|
||||
"back",
|
||||
}};
|
||||
}
|
||||
} // namespace Settings
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings_input.h"
|
||||
|
||||
namespace Settings {
|
||||
namespace NativeButton {
|
||||
const std::array<const char*, NumButtons> mapping = {{
|
||||
"button_a", "button_b", "button_x", "button_y", "button_lstick",
|
||||
"button_rstick", "button_l", "button_r", "button_zl", "button_zr",
|
||||
"button_plus", "button_minus", "button_dleft", "button_dup", "button_dright",
|
||||
"button_ddown", "button_sl", "button_sr", "button_home", "button_screenshot",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeAnalog {
|
||||
const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"lstick",
|
||||
"rstick",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeVibration {
|
||||
const std::array<const char*, NumVibrations> mapping = {{
|
||||
"left_vibration_device",
|
||||
"right_vibration_device",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeMotion {
|
||||
const std::array<const char*, NumMotions> mapping = {{
|
||||
"motionleft",
|
||||
"motionright",
|
||||
}};
|
||||
}
|
||||
|
||||
namespace NativeMouseButton {
|
||||
const std::array<const char*, NumMouseButtons> mapping = {{
|
||||
"left",
|
||||
"right",
|
||||
"middle",
|
||||
"forward",
|
||||
"back",
|
||||
}};
|
||||
}
|
||||
} // namespace Settings
|
||||
|
||||
@@ -1,405 +1,405 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Settings {
|
||||
namespace NativeButton {
|
||||
enum Values : int {
|
||||
A,
|
||||
B,
|
||||
X,
|
||||
Y,
|
||||
LStick,
|
||||
RStick,
|
||||
L,
|
||||
R,
|
||||
ZL,
|
||||
ZR,
|
||||
Plus,
|
||||
Minus,
|
||||
|
||||
DLeft,
|
||||
DUp,
|
||||
DRight,
|
||||
DDown,
|
||||
|
||||
SL,
|
||||
SR,
|
||||
|
||||
Home,
|
||||
Screenshot,
|
||||
|
||||
NumButtons,
|
||||
};
|
||||
|
||||
constexpr int BUTTON_HID_BEGIN = A;
|
||||
constexpr int BUTTON_NS_BEGIN = Home;
|
||||
|
||||
constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
|
||||
constexpr int BUTTON_NS_END = NumButtons;
|
||||
|
||||
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
|
||||
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
|
||||
|
||||
extern const std::array<const char*, NumButtons> mapping;
|
||||
|
||||
} // namespace NativeButton
|
||||
|
||||
namespace NativeAnalog {
|
||||
enum Values : int {
|
||||
LStick,
|
||||
RStick,
|
||||
|
||||
NumAnalogs,
|
||||
};
|
||||
|
||||
constexpr int STICK_HID_BEGIN = LStick;
|
||||
constexpr int STICK_HID_END = NumAnalogs;
|
||||
|
||||
extern const std::array<const char*, NumAnalogs> mapping;
|
||||
} // namespace NativeAnalog
|
||||
|
||||
namespace NativeTrigger {
|
||||
enum Values : int {
|
||||
LTrigger,
|
||||
RTrigger,
|
||||
|
||||
NumTriggers,
|
||||
};
|
||||
|
||||
constexpr int TRIGGER_HID_BEGIN = LTrigger;
|
||||
constexpr int TRIGGER_HID_END = NumTriggers;
|
||||
} // namespace NativeTrigger
|
||||
|
||||
namespace NativeVibration {
|
||||
enum Values : int {
|
||||
LeftVibrationDevice,
|
||||
RightVibrationDevice,
|
||||
|
||||
NumVibrations,
|
||||
};
|
||||
|
||||
constexpr int VIBRATION_HID_BEGIN = LeftVibrationDevice;
|
||||
constexpr int VIBRATION_HID_END = NumVibrations;
|
||||
constexpr int NUM_VIBRATIONS_HID = NumVibrations;
|
||||
|
||||
extern const std::array<const char*, NumVibrations> mapping;
|
||||
}; // namespace NativeVibration
|
||||
|
||||
namespace NativeMotion {
|
||||
enum Values : int {
|
||||
MotionLeft,
|
||||
MotionRight,
|
||||
|
||||
NumMotions,
|
||||
};
|
||||
|
||||
constexpr int MOTION_HID_BEGIN = MotionLeft;
|
||||
constexpr int MOTION_HID_END = NumMotions;
|
||||
constexpr int NUM_MOTIONS_HID = NumMotions;
|
||||
|
||||
extern const std::array<const char*, NumMotions> mapping;
|
||||
} // namespace NativeMotion
|
||||
|
||||
namespace NativeMouseButton {
|
||||
enum Values {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Forward,
|
||||
Back,
|
||||
|
||||
NumMouseButtons,
|
||||
};
|
||||
|
||||
constexpr int MOUSE_HID_BEGIN = Left;
|
||||
constexpr int MOUSE_HID_END = NumMouseButtons;
|
||||
constexpr int NUM_MOUSE_HID = NumMouseButtons;
|
||||
|
||||
extern const std::array<const char*, NumMouseButtons> mapping;
|
||||
} // namespace NativeMouseButton
|
||||
|
||||
namespace NativeMouseWheel {
|
||||
enum Values {
|
||||
X,
|
||||
Y,
|
||||
|
||||
NumMouseWheels,
|
||||
};
|
||||
|
||||
extern const std::array<const char*, NumMouseWheels> mapping;
|
||||
} // namespace NativeMouseWheel
|
||||
|
||||
namespace NativeKeyboard {
|
||||
enum Keys {
|
||||
None,
|
||||
|
||||
A = 4,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
N1,
|
||||
N2,
|
||||
N3,
|
||||
N4,
|
||||
N5,
|
||||
N6,
|
||||
N7,
|
||||
N8,
|
||||
N9,
|
||||
N0,
|
||||
Return,
|
||||
Escape,
|
||||
Backspace,
|
||||
Tab,
|
||||
Space,
|
||||
Minus,
|
||||
Plus,
|
||||
OpenBracket,
|
||||
CloseBracket,
|
||||
Pipe,
|
||||
Tilde,
|
||||
Semicolon,
|
||||
Quote,
|
||||
Backquote,
|
||||
Comma,
|
||||
Period,
|
||||
Slash,
|
||||
CapsLockKey,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
|
||||
PrintScreen,
|
||||
ScrollLockKey,
|
||||
Pause,
|
||||
Insert,
|
||||
Home,
|
||||
PageUp,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
Right,
|
||||
Left,
|
||||
Down,
|
||||
Up,
|
||||
|
||||
NumLockKey,
|
||||
KPSlash,
|
||||
KPAsterisk,
|
||||
KPMinus,
|
||||
KPPlus,
|
||||
KPEnter,
|
||||
KP1,
|
||||
KP2,
|
||||
KP3,
|
||||
KP4,
|
||||
KP5,
|
||||
KP6,
|
||||
KP7,
|
||||
KP8,
|
||||
KP9,
|
||||
KP0,
|
||||
KPDot,
|
||||
|
||||
Key102,
|
||||
Compose,
|
||||
Power,
|
||||
KPEqual,
|
||||
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
F16,
|
||||
F17,
|
||||
F18,
|
||||
F19,
|
||||
F20,
|
||||
F21,
|
||||
F22,
|
||||
F23,
|
||||
F24,
|
||||
|
||||
Open,
|
||||
Help,
|
||||
Properties,
|
||||
Front,
|
||||
Stop,
|
||||
Repeat,
|
||||
Undo,
|
||||
Cut,
|
||||
Copy,
|
||||
Paste,
|
||||
Find,
|
||||
Mute,
|
||||
VolumeUp,
|
||||
VolumeDown,
|
||||
CapsLockActive,
|
||||
NumLockActive,
|
||||
ScrollLockActive,
|
||||
KPComma,
|
||||
|
||||
Ro = 0x87,
|
||||
KatakanaHiragana,
|
||||
Yen,
|
||||
Henkan,
|
||||
Muhenkan,
|
||||
NumPadCommaPc98,
|
||||
|
||||
HangulEnglish = 0x90,
|
||||
Hanja,
|
||||
KatakanaKey,
|
||||
HiraganaKey,
|
||||
ZenkakuHankaku,
|
||||
|
||||
LeftControlKey = 0xE0,
|
||||
LeftShiftKey,
|
||||
LeftAltKey,
|
||||
LeftMetaKey,
|
||||
RightControlKey,
|
||||
RightShiftKey,
|
||||
RightAltKey,
|
||||
RightMetaKey,
|
||||
|
||||
MediaPlayPause,
|
||||
MediaStopCD,
|
||||
MediaPrevious,
|
||||
MediaNext,
|
||||
MediaEject,
|
||||
MediaVolumeUp,
|
||||
MediaVolumeDown,
|
||||
MediaMute,
|
||||
MediaWebsite,
|
||||
MediaBack,
|
||||
MediaForward,
|
||||
MediaStop,
|
||||
MediaFind,
|
||||
MediaScrollUp,
|
||||
MediaScrollDown,
|
||||
MediaEdit,
|
||||
MediaSleep,
|
||||
MediaCoffee,
|
||||
MediaRefresh,
|
||||
MediaCalculator,
|
||||
|
||||
NumKeyboardKeys,
|
||||
};
|
||||
|
||||
static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
|
||||
|
||||
enum Modifiers {
|
||||
LeftControl,
|
||||
LeftShift,
|
||||
LeftAlt,
|
||||
LeftMeta,
|
||||
RightControl,
|
||||
RightShift,
|
||||
RightAlt,
|
||||
RightMeta,
|
||||
CapsLock,
|
||||
ScrollLock,
|
||||
NumLock,
|
||||
Katakana,
|
||||
Hiragana,
|
||||
|
||||
NumKeyboardMods,
|
||||
};
|
||||
|
||||
constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
|
||||
constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
|
||||
constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
|
||||
|
||||
constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
|
||||
constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
|
||||
constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
|
||||
|
||||
} // namespace NativeKeyboard
|
||||
|
||||
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
|
||||
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
|
||||
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
|
||||
using RingconRaw = std::string;
|
||||
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
|
||||
|
||||
enum class ControllerType {
|
||||
ProController,
|
||||
DualJoyconDetached,
|
||||
LeftJoycon,
|
||||
RightJoycon,
|
||||
Handheld,
|
||||
GameCube,
|
||||
Pokeball,
|
||||
NES,
|
||||
SNES,
|
||||
N64,
|
||||
SegaGenesis,
|
||||
};
|
||||
|
||||
struct PlayerInput {
|
||||
bool connected;
|
||||
ControllerType controller_type;
|
||||
ButtonsRaw buttons;
|
||||
AnalogsRaw analogs;
|
||||
MotionsRaw motions;
|
||||
|
||||
bool vibration_enabled;
|
||||
int vibration_strength;
|
||||
|
||||
u32 body_color_left;
|
||||
u32 body_color_right;
|
||||
u32 button_color_left;
|
||||
u32 button_color_right;
|
||||
};
|
||||
|
||||
struct TouchscreenInput {
|
||||
bool enabled;
|
||||
std::string device;
|
||||
|
||||
u32 finger;
|
||||
u32 diameter_x;
|
||||
u32 diameter_y;
|
||||
u32 rotation_angle;
|
||||
};
|
||||
} // namespace Settings
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Settings {
|
||||
namespace NativeButton {
|
||||
enum Values : int {
|
||||
A,
|
||||
B,
|
||||
X,
|
||||
Y,
|
||||
LStick,
|
||||
RStick,
|
||||
L,
|
||||
R,
|
||||
ZL,
|
||||
ZR,
|
||||
Plus,
|
||||
Minus,
|
||||
|
||||
DLeft,
|
||||
DUp,
|
||||
DRight,
|
||||
DDown,
|
||||
|
||||
SL,
|
||||
SR,
|
||||
|
||||
Home,
|
||||
Screenshot,
|
||||
|
||||
NumButtons,
|
||||
};
|
||||
|
||||
constexpr int BUTTON_HID_BEGIN = A;
|
||||
constexpr int BUTTON_NS_BEGIN = Home;
|
||||
|
||||
constexpr int BUTTON_HID_END = BUTTON_NS_BEGIN;
|
||||
constexpr int BUTTON_NS_END = NumButtons;
|
||||
|
||||
constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
|
||||
constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
|
||||
|
||||
extern const std::array<const char*, NumButtons> mapping;
|
||||
|
||||
} // namespace NativeButton
|
||||
|
||||
namespace NativeAnalog {
|
||||
enum Values : int {
|
||||
LStick,
|
||||
RStick,
|
||||
|
||||
NumAnalogs,
|
||||
};
|
||||
|
||||
constexpr int STICK_HID_BEGIN = LStick;
|
||||
constexpr int STICK_HID_END = NumAnalogs;
|
||||
|
||||
extern const std::array<const char*, NumAnalogs> mapping;
|
||||
} // namespace NativeAnalog
|
||||
|
||||
namespace NativeTrigger {
|
||||
enum Values : int {
|
||||
LTrigger,
|
||||
RTrigger,
|
||||
|
||||
NumTriggers,
|
||||
};
|
||||
|
||||
constexpr int TRIGGER_HID_BEGIN = LTrigger;
|
||||
constexpr int TRIGGER_HID_END = NumTriggers;
|
||||
} // namespace NativeTrigger
|
||||
|
||||
namespace NativeVibration {
|
||||
enum Values : int {
|
||||
LeftVibrationDevice,
|
||||
RightVibrationDevice,
|
||||
|
||||
NumVibrations,
|
||||
};
|
||||
|
||||
constexpr int VIBRATION_HID_BEGIN = LeftVibrationDevice;
|
||||
constexpr int VIBRATION_HID_END = NumVibrations;
|
||||
constexpr int NUM_VIBRATIONS_HID = NumVibrations;
|
||||
|
||||
extern const std::array<const char*, NumVibrations> mapping;
|
||||
}; // namespace NativeVibration
|
||||
|
||||
namespace NativeMotion {
|
||||
enum Values : int {
|
||||
MotionLeft,
|
||||
MotionRight,
|
||||
|
||||
NumMotions,
|
||||
};
|
||||
|
||||
constexpr int MOTION_HID_BEGIN = MotionLeft;
|
||||
constexpr int MOTION_HID_END = NumMotions;
|
||||
constexpr int NUM_MOTIONS_HID = NumMotions;
|
||||
|
||||
extern const std::array<const char*, NumMotions> mapping;
|
||||
} // namespace NativeMotion
|
||||
|
||||
namespace NativeMouseButton {
|
||||
enum Values {
|
||||
Left,
|
||||
Right,
|
||||
Middle,
|
||||
Forward,
|
||||
Back,
|
||||
|
||||
NumMouseButtons,
|
||||
};
|
||||
|
||||
constexpr int MOUSE_HID_BEGIN = Left;
|
||||
constexpr int MOUSE_HID_END = NumMouseButtons;
|
||||
constexpr int NUM_MOUSE_HID = NumMouseButtons;
|
||||
|
||||
extern const std::array<const char*, NumMouseButtons> mapping;
|
||||
} // namespace NativeMouseButton
|
||||
|
||||
namespace NativeMouseWheel {
|
||||
enum Values {
|
||||
X,
|
||||
Y,
|
||||
|
||||
NumMouseWheels,
|
||||
};
|
||||
|
||||
extern const std::array<const char*, NumMouseWheels> mapping;
|
||||
} // namespace NativeMouseWheel
|
||||
|
||||
namespace NativeKeyboard {
|
||||
enum Keys {
|
||||
None,
|
||||
|
||||
A = 4,
|
||||
B,
|
||||
C,
|
||||
D,
|
||||
E,
|
||||
F,
|
||||
G,
|
||||
H,
|
||||
I,
|
||||
J,
|
||||
K,
|
||||
L,
|
||||
M,
|
||||
N,
|
||||
O,
|
||||
P,
|
||||
Q,
|
||||
R,
|
||||
S,
|
||||
T,
|
||||
U,
|
||||
V,
|
||||
W,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
N1,
|
||||
N2,
|
||||
N3,
|
||||
N4,
|
||||
N5,
|
||||
N6,
|
||||
N7,
|
||||
N8,
|
||||
N9,
|
||||
N0,
|
||||
Return,
|
||||
Escape,
|
||||
Backspace,
|
||||
Tab,
|
||||
Space,
|
||||
Minus,
|
||||
Plus,
|
||||
OpenBracket,
|
||||
CloseBracket,
|
||||
Pipe,
|
||||
Tilde,
|
||||
Semicolon,
|
||||
Quote,
|
||||
Backquote,
|
||||
Comma,
|
||||
Period,
|
||||
Slash,
|
||||
CapsLockKey,
|
||||
|
||||
F1,
|
||||
F2,
|
||||
F3,
|
||||
F4,
|
||||
F5,
|
||||
F6,
|
||||
F7,
|
||||
F8,
|
||||
F9,
|
||||
F10,
|
||||
F11,
|
||||
F12,
|
||||
|
||||
PrintScreen,
|
||||
ScrollLockKey,
|
||||
Pause,
|
||||
Insert,
|
||||
Home,
|
||||
PageUp,
|
||||
Delete,
|
||||
End,
|
||||
PageDown,
|
||||
Right,
|
||||
Left,
|
||||
Down,
|
||||
Up,
|
||||
|
||||
NumLockKey,
|
||||
KPSlash,
|
||||
KPAsterisk,
|
||||
KPMinus,
|
||||
KPPlus,
|
||||
KPEnter,
|
||||
KP1,
|
||||
KP2,
|
||||
KP3,
|
||||
KP4,
|
||||
KP5,
|
||||
KP6,
|
||||
KP7,
|
||||
KP8,
|
||||
KP9,
|
||||
KP0,
|
||||
KPDot,
|
||||
|
||||
Key102,
|
||||
Compose,
|
||||
Power,
|
||||
KPEqual,
|
||||
|
||||
F13,
|
||||
F14,
|
||||
F15,
|
||||
F16,
|
||||
F17,
|
||||
F18,
|
||||
F19,
|
||||
F20,
|
||||
F21,
|
||||
F22,
|
||||
F23,
|
||||
F24,
|
||||
|
||||
Open,
|
||||
Help,
|
||||
Properties,
|
||||
Front,
|
||||
Stop,
|
||||
Repeat,
|
||||
Undo,
|
||||
Cut,
|
||||
Copy,
|
||||
Paste,
|
||||
Find,
|
||||
Mute,
|
||||
VolumeUp,
|
||||
VolumeDown,
|
||||
CapsLockActive,
|
||||
NumLockActive,
|
||||
ScrollLockActive,
|
||||
KPComma,
|
||||
|
||||
Ro = 0x87,
|
||||
KatakanaHiragana,
|
||||
Yen,
|
||||
Henkan,
|
||||
Muhenkan,
|
||||
NumPadCommaPc98,
|
||||
|
||||
HangulEnglish = 0x90,
|
||||
Hanja,
|
||||
KatakanaKey,
|
||||
HiraganaKey,
|
||||
ZenkakuHankaku,
|
||||
|
||||
LeftControlKey = 0xE0,
|
||||
LeftShiftKey,
|
||||
LeftAltKey,
|
||||
LeftMetaKey,
|
||||
RightControlKey,
|
||||
RightShiftKey,
|
||||
RightAltKey,
|
||||
RightMetaKey,
|
||||
|
||||
MediaPlayPause,
|
||||
MediaStopCD,
|
||||
MediaPrevious,
|
||||
MediaNext,
|
||||
MediaEject,
|
||||
MediaVolumeUp,
|
||||
MediaVolumeDown,
|
||||
MediaMute,
|
||||
MediaWebsite,
|
||||
MediaBack,
|
||||
MediaForward,
|
||||
MediaStop,
|
||||
MediaFind,
|
||||
MediaScrollUp,
|
||||
MediaScrollDown,
|
||||
MediaEdit,
|
||||
MediaSleep,
|
||||
MediaCoffee,
|
||||
MediaRefresh,
|
||||
MediaCalculator,
|
||||
|
||||
NumKeyboardKeys,
|
||||
};
|
||||
|
||||
static_assert(NumKeyboardKeys == 0xFC, "Incorrect number of keyboard keys.");
|
||||
|
||||
enum Modifiers {
|
||||
LeftControl,
|
||||
LeftShift,
|
||||
LeftAlt,
|
||||
LeftMeta,
|
||||
RightControl,
|
||||
RightShift,
|
||||
RightAlt,
|
||||
RightMeta,
|
||||
CapsLock,
|
||||
ScrollLock,
|
||||
NumLock,
|
||||
Katakana,
|
||||
Hiragana,
|
||||
|
||||
NumKeyboardMods,
|
||||
};
|
||||
|
||||
constexpr int KEYBOARD_KEYS_HID_BEGIN = None;
|
||||
constexpr int KEYBOARD_KEYS_HID_END = NumKeyboardKeys;
|
||||
constexpr int NUM_KEYBOARD_KEYS_HID = NumKeyboardKeys;
|
||||
|
||||
constexpr int KEYBOARD_MODS_HID_BEGIN = LeftControl;
|
||||
constexpr int KEYBOARD_MODS_HID_END = NumKeyboardMods;
|
||||
constexpr int NUM_KEYBOARD_MODS_HID = NumKeyboardMods;
|
||||
|
||||
} // namespace NativeKeyboard
|
||||
|
||||
using AnalogsRaw = std::array<std::string, NativeAnalog::NumAnalogs>;
|
||||
using ButtonsRaw = std::array<std::string, NativeButton::NumButtons>;
|
||||
using MotionsRaw = std::array<std::string, NativeMotion::NumMotions>;
|
||||
using RingconRaw = std::string;
|
||||
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
|
||||
|
||||
enum class ControllerType {
|
||||
ProController,
|
||||
DualJoyconDetached,
|
||||
LeftJoycon,
|
||||
RightJoycon,
|
||||
Handheld,
|
||||
GameCube,
|
||||
Pokeball,
|
||||
NES,
|
||||
SNES,
|
||||
N64,
|
||||
SegaGenesis,
|
||||
};
|
||||
|
||||
struct PlayerInput {
|
||||
bool connected;
|
||||
ControllerType controller_type;
|
||||
ButtonsRaw buttons;
|
||||
AnalogsRaw analogs;
|
||||
MotionsRaw motions;
|
||||
|
||||
bool vibration_enabled;
|
||||
int vibration_strength;
|
||||
|
||||
u32 body_color_left;
|
||||
u32 body_color_right;
|
||||
u32 button_color_left;
|
||||
u32 button_color_right;
|
||||
};
|
||||
|
||||
struct TouchscreenInput {
|
||||
bool enabled;
|
||||
std::string device;
|
||||
|
||||
u32 finger;
|
||||
u32 diameter_x;
|
||||
u32 diameter_y;
|
||||
u32 rotation_angle;
|
||||
};
|
||||
} // namespace Settings
|
||||
|
||||
@@ -1,51 +1,51 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
/// Address families
|
||||
enum class Domain : u8 {
|
||||
INET, ///< Address family for IPv4
|
||||
};
|
||||
|
||||
/// Socket types
|
||||
enum class Type {
|
||||
STREAM,
|
||||
DGRAM,
|
||||
RAW,
|
||||
SEQPACKET,
|
||||
};
|
||||
|
||||
/// Protocol values for sockets
|
||||
enum class Protocol : u8 {
|
||||
ICMP,
|
||||
TCP,
|
||||
UDP,
|
||||
};
|
||||
|
||||
/// Shutdown mode
|
||||
enum class ShutdownHow {
|
||||
RD,
|
||||
WR,
|
||||
RDWR,
|
||||
};
|
||||
|
||||
/// Array of IPv4 address
|
||||
using IPv4Address = std::array<u8, 4>;
|
||||
|
||||
/// Cross-platform sockaddr structure
|
||||
struct SockAddrIn {
|
||||
Domain family;
|
||||
IPv4Address ip;
|
||||
u16 portno;
|
||||
};
|
||||
|
||||
constexpr u32 FLAG_MSG_PEEK = 0x2;
|
||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
|
||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
|
||||
|
||||
} // namespace Network
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
/// Address families
|
||||
enum class Domain : u8 {
|
||||
INET, ///< Address family for IPv4
|
||||
};
|
||||
|
||||
/// Socket types
|
||||
enum class Type {
|
||||
STREAM,
|
||||
DGRAM,
|
||||
RAW,
|
||||
SEQPACKET,
|
||||
};
|
||||
|
||||
/// Protocol values for sockets
|
||||
enum class Protocol : u8 {
|
||||
ICMP,
|
||||
TCP,
|
||||
UDP,
|
||||
};
|
||||
|
||||
/// Shutdown mode
|
||||
enum class ShutdownHow {
|
||||
RD,
|
||||
WR,
|
||||
RDWR,
|
||||
};
|
||||
|
||||
/// Array of IPv4 address
|
||||
using IPv4Address = std::array<u8, 4>;
|
||||
|
||||
/// Cross-platform sockaddr structure
|
||||
struct SockAddrIn {
|
||||
Domain family;
|
||||
IPv4Address ip;
|
||||
u16 portno;
|
||||
};
|
||||
|
||||
constexpr u32 FLAG_MSG_PEEK = 0x2;
|
||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
|
||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
|
||||
|
||||
} // namespace Network
|
||||
|
||||
@@ -1,53 +1,53 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
#if _MSC_VER
|
||||
#include <intrin.h>
|
||||
#if _M_AMD64
|
||||
#define __x86_64__ 1
|
||||
#endif
|
||||
#if _M_ARM64
|
||||
#define __aarch64__ 1
|
||||
#endif
|
||||
#else
|
||||
#if __x86_64__
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
|
||||
void ThreadPause() {
|
||||
#if __x86_64__
|
||||
_mm_pause();
|
||||
#elif __aarch64__ && _MSC_VER
|
||||
__yield();
|
||||
#elif __aarch64__
|
||||
asm("yield");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
namespace Common {
|
||||
|
||||
void SpinLock::lock() {
|
||||
while (lck.test_and_set(std::memory_order_acquire)) {
|
||||
ThreadPause();
|
||||
}
|
||||
}
|
||||
|
||||
void SpinLock::unlock() {
|
||||
lck.clear(std::memory_order_release);
|
||||
}
|
||||
|
||||
bool SpinLock::try_lock() {
|
||||
if (lck.test_and_set(std::memory_order_acquire)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/spin_lock.h"
|
||||
|
||||
#if _MSC_VER
|
||||
#include <intrin.h>
|
||||
#if _M_AMD64
|
||||
#define __x86_64__ 1
|
||||
#endif
|
||||
#if _M_ARM64
|
||||
#define __aarch64__ 1
|
||||
#endif
|
||||
#else
|
||||
#if __x86_64__
|
||||
#include <xmmintrin.h>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
|
||||
void ThreadPause() {
|
||||
#if __x86_64__
|
||||
_mm_pause();
|
||||
#elif __aarch64__ && _MSC_VER
|
||||
__yield();
|
||||
#elif __aarch64__
|
||||
asm("yield");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
namespace Common {
|
||||
|
||||
void SpinLock::lock() {
|
||||
while (lck.test_and_set(std::memory_order_acquire)) {
|
||||
ThreadPause();
|
||||
}
|
||||
}
|
||||
|
||||
void SpinLock::unlock() {
|
||||
lck.clear(std::memory_order_release);
|
||||
}
|
||||
|
||||
bool SpinLock::try_lock() {
|
||||
if (lck.test_and_set(std::memory_order_acquire)) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* SpinLock class
|
||||
* a lock similar to mutex that forces a thread to spin wait instead calling the
|
||||
* supervisor. Should be used on short sequences of code.
|
||||
*/
|
||||
class SpinLock {
|
||||
public:
|
||||
SpinLock() = default;
|
||||
|
||||
SpinLock(const SpinLock&) = delete;
|
||||
SpinLock& operator=(const SpinLock&) = delete;
|
||||
|
||||
SpinLock(SpinLock&&) = delete;
|
||||
SpinLock& operator=(SpinLock&&) = delete;
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
[[nodiscard]] bool try_lock();
|
||||
|
||||
private:
|
||||
std::atomic_flag lck = ATOMIC_FLAG_INIT;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
|
||||
namespace Common {
|
||||
|
||||
/**
|
||||
* SpinLock class
|
||||
* a lock similar to mutex that forces a thread to spin wait instead calling the
|
||||
* supervisor. Should be used on short sequences of code.
|
||||
*/
|
||||
class SpinLock {
|
||||
public:
|
||||
SpinLock() = default;
|
||||
|
||||
SpinLock(const SpinLock&) = delete;
|
||||
SpinLock& operator=(const SpinLock&) = delete;
|
||||
|
||||
SpinLock(SpinLock&&) = delete;
|
||||
SpinLock& operator=(SpinLock&&) = delete;
|
||||
|
||||
void lock();
|
||||
void unlock();
|
||||
[[nodiscard]] bool try_lock();
|
||||
|
||||
private:
|
||||
std::atomic_flag lck = ATOMIC_FLAG_INIT;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,46 +1,46 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <stdexcept>
|
||||
#include "common/common_types.h"
|
||||
#include "common/stream.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
Stream::Stream() = default;
|
||||
Stream::~Stream() = default;
|
||||
|
||||
void Stream::Seek(s32 offset, SeekOrigin origin) {
|
||||
if (origin == SeekOrigin::SetOrigin) {
|
||||
if (offset < 0) {
|
||||
position = 0;
|
||||
} else if (position >= buffer.size()) {
|
||||
position = buffer.size();
|
||||
} else {
|
||||
position = offset;
|
||||
}
|
||||
} else if (origin == SeekOrigin::FromCurrentPos) {
|
||||
Seek(static_cast<s32>(position) + offset, SeekOrigin::SetOrigin);
|
||||
} else if (origin == SeekOrigin::FromEnd) {
|
||||
Seek(static_cast<s32>(buffer.size()) - offset, SeekOrigin::SetOrigin);
|
||||
}
|
||||
}
|
||||
|
||||
u8 Stream::ReadByte() {
|
||||
if (position < buffer.size()) {
|
||||
return buffer[position++];
|
||||
} else {
|
||||
throw std::out_of_range("Attempting to read a byte not within the buffer range");
|
||||
}
|
||||
}
|
||||
|
||||
void Stream::WriteByte(u8 byte) {
|
||||
if (position == buffer.size()) {
|
||||
buffer.push_back(byte);
|
||||
position++;
|
||||
} else {
|
||||
buffer.insert(buffer.begin() + position, byte);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <stdexcept>
|
||||
#include "common/common_types.h"
|
||||
#include "common/stream.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
Stream::Stream() = default;
|
||||
Stream::~Stream() = default;
|
||||
|
||||
void Stream::Seek(s32 offset, SeekOrigin origin) {
|
||||
if (origin == SeekOrigin::SetOrigin) {
|
||||
if (offset < 0) {
|
||||
position = 0;
|
||||
} else if (position >= buffer.size()) {
|
||||
position = buffer.size();
|
||||
} else {
|
||||
position = offset;
|
||||
}
|
||||
} else if (origin == SeekOrigin::FromCurrentPos) {
|
||||
Seek(static_cast<s32>(position) + offset, SeekOrigin::SetOrigin);
|
||||
} else if (origin == SeekOrigin::FromEnd) {
|
||||
Seek(static_cast<s32>(buffer.size()) - offset, SeekOrigin::SetOrigin);
|
||||
}
|
||||
}
|
||||
|
||||
u8 Stream::ReadByte() {
|
||||
if (position < buffer.size()) {
|
||||
return buffer[position++];
|
||||
} else {
|
||||
throw std::out_of_range("Attempting to read a byte not within the buffer range");
|
||||
}
|
||||
}
|
||||
|
||||
void Stream::WriteByte(u8 byte) {
|
||||
if (position == buffer.size()) {
|
||||
buffer.push_back(byte);
|
||||
position++;
|
||||
} else {
|
||||
buffer.insert(buffer.begin() + position, byte);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class SeekOrigin {
|
||||
SetOrigin,
|
||||
FromCurrentPos,
|
||||
FromEnd,
|
||||
};
|
||||
|
||||
class Stream {
|
||||
public:
|
||||
/// Stream creates a bitstream and provides common functionality on the stream.
|
||||
explicit Stream();
|
||||
~Stream();
|
||||
|
||||
Stream(const Stream&) = delete;
|
||||
Stream& operator=(const Stream&) = delete;
|
||||
|
||||
Stream(Stream&&) = default;
|
||||
Stream& operator=(Stream&&) = default;
|
||||
|
||||
/// Reposition bitstream "cursor" to the specified offset from origin
|
||||
void Seek(s32 offset, SeekOrigin origin);
|
||||
|
||||
/// Reads next byte in the stream buffer and increments position
|
||||
u8 ReadByte();
|
||||
|
||||
/// Writes byte at current position
|
||||
void WriteByte(u8 byte);
|
||||
|
||||
[[nodiscard]] std::size_t GetPosition() const {
|
||||
return position;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<u8>& GetBuffer() {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<u8>& GetBuffer() const {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u8> buffer;
|
||||
std::size_t position{0};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
enum class SeekOrigin {
|
||||
SetOrigin,
|
||||
FromCurrentPos,
|
||||
FromEnd,
|
||||
};
|
||||
|
||||
class Stream {
|
||||
public:
|
||||
/// Stream creates a bitstream and provides common functionality on the stream.
|
||||
explicit Stream();
|
||||
~Stream();
|
||||
|
||||
Stream(const Stream&) = delete;
|
||||
Stream& operator=(const Stream&) = delete;
|
||||
|
||||
Stream(Stream&&) = default;
|
||||
Stream& operator=(Stream&&) = default;
|
||||
|
||||
/// Reposition bitstream "cursor" to the specified offset from origin
|
||||
void Seek(s32 offset, SeekOrigin origin);
|
||||
|
||||
/// Reads next byte in the stream buffer and increments position
|
||||
u8 ReadByte();
|
||||
|
||||
/// Writes byte at current position
|
||||
void WriteByte(u8 byte);
|
||||
|
||||
[[nodiscard]] std::size_t GetPosition() const {
|
||||
return position;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<u8>& GetBuffer() {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<u8>& GetBuffer() const {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<u8> buffer;
|
||||
std::size_t position{0};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,202 +1,202 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <codecvt>
|
||||
#include <locale>
|
||||
#include <sstream>
|
||||
|
||||
#include "common/string_util.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Make a string lowercase
|
||||
std::string ToLower(std::string str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(),
|
||||
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
|
||||
return str;
|
||||
}
|
||||
|
||||
/// Make a string uppercase
|
||||
std::string ToUpper(std::string str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(),
|
||||
[](unsigned char c) { return static_cast<char>(std::toupper(c)); });
|
||||
return str;
|
||||
}
|
||||
|
||||
std::string StringFromBuffer(const std::vector<u8>& data) {
|
||||
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
|
||||
}
|
||||
|
||||
// Turns " hej " into "hej". Also handles tabs.
|
||||
std::string StripSpaces(const std::string& str) {
|
||||
const std::size_t s = str.find_first_not_of(" \t\r\n");
|
||||
|
||||
if (str.npos != s)
|
||||
return str.substr(s, str.find_last_not_of(" \t\r\n") - s + 1);
|
||||
else
|
||||
return "";
|
||||
}
|
||||
|
||||
// "\"hello\"" is turned to "hello"
|
||||
// This one assumes that the string has already been space stripped in both
|
||||
// ends, as done by StripSpaces above, for example.
|
||||
std::string StripQuotes(const std::string& s) {
|
||||
if (s.size() && '\"' == s[0] && '\"' == *s.rbegin())
|
||||
return s.substr(1, s.size() - 2);
|
||||
else
|
||||
return s;
|
||||
}
|
||||
|
||||
std::string StringFromBool(bool value) {
|
||||
return value ? "True" : "False";
|
||||
}
|
||||
|
||||
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
|
||||
std::string* _pExtension) {
|
||||
if (full_path.empty())
|
||||
return false;
|
||||
|
||||
std::size_t dir_end = full_path.find_last_of("/"
|
||||
// windows needs the : included for something like just "C:" to be considered a directory
|
||||
#ifdef _WIN32
|
||||
"\\:"
|
||||
#endif
|
||||
);
|
||||
if (std::string::npos == dir_end)
|
||||
dir_end = 0;
|
||||
else
|
||||
dir_end += 1;
|
||||
|
||||
std::size_t fname_end = full_path.rfind('.');
|
||||
if (fname_end < dir_end || std::string::npos == fname_end)
|
||||
fname_end = full_path.size();
|
||||
|
||||
if (_pPath)
|
||||
*_pPath = full_path.substr(0, dir_end);
|
||||
|
||||
if (_pFilename)
|
||||
*_pFilename = full_path.substr(dir_end, fname_end - dir_end);
|
||||
|
||||
if (_pExtension)
|
||||
*_pExtension = full_path.substr(fname_end);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SplitString(const std::string& str, const char delim, std::vector<std::string>& output) {
|
||||
std::istringstream iss(str);
|
||||
output.resize(1);
|
||||
|
||||
while (std::getline(iss, *output.rbegin(), delim)) {
|
||||
output.emplace_back();
|
||||
}
|
||||
|
||||
output.pop_back();
|
||||
}
|
||||
|
||||
std::string TabsToSpaces(int tab_size, std::string in) {
|
||||
std::size_t i = 0;
|
||||
|
||||
while ((i = in.find('\t')) != std::string::npos) {
|
||||
in.replace(i, 1, tab_size, ' ');
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest) {
|
||||
std::size_t pos = 0;
|
||||
|
||||
if (src == dest)
|
||||
return result;
|
||||
|
||||
while ((pos = result.find(src, pos)) != std::string::npos) {
|
||||
result.replace(pos, src.size(), dest);
|
||||
pos += dest.length();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string UTF16ToUTF8(const std::u16string& input) {
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.to_bytes(input);
|
||||
}
|
||||
|
||||
std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.from_bytes(input);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
|
||||
const auto size =
|
||||
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
|
||||
|
||||
if (size == 0) {
|
||||
return L"";
|
||||
}
|
||||
|
||||
std::wstring output(size, L'\0');
|
||||
|
||||
if (size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size()))) {
|
||||
output.clear();
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
std::string UTF16ToUTF8(const std::wstring& input) {
|
||||
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
nullptr, 0, nullptr, nullptr);
|
||||
if (size == 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string output(size, '\0');
|
||||
|
||||
if (size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size()), nullptr,
|
||||
nullptr)) {
|
||||
output.clear();
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
std::wstring UTF8ToUTF16W(const std::string& input) {
|
||||
return CPToUTF16(CP_UTF8, input);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
std::u16string U16StringFromBuffer(const u16* input, std::size_t length) {
|
||||
return std::u16string(reinterpret_cast<const char16_t*>(input), length);
|
||||
}
|
||||
|
||||
std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
}
|
||||
return std::string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
|
||||
std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
}
|
||||
return std::u16string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cctype>
|
||||
#include <codecvt>
|
||||
#include <locale>
|
||||
#include <sstream>
|
||||
|
||||
#include "common/string_util.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Make a string lowercase
|
||||
std::string ToLower(std::string str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(),
|
||||
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
|
||||
return str;
|
||||
}
|
||||
|
||||
/// Make a string uppercase
|
||||
std::string ToUpper(std::string str) {
|
||||
std::transform(str.begin(), str.end(), str.begin(),
|
||||
[](unsigned char c) { return static_cast<char>(std::toupper(c)); });
|
||||
return str;
|
||||
}
|
||||
|
||||
std::string StringFromBuffer(const std::vector<u8>& data) {
|
||||
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
|
||||
}
|
||||
|
||||
// Turns " hej " into "hej". Also handles tabs.
|
||||
std::string StripSpaces(const std::string& str) {
|
||||
const std::size_t s = str.find_first_not_of(" \t\r\n");
|
||||
|
||||
if (str.npos != s)
|
||||
return str.substr(s, str.find_last_not_of(" \t\r\n") - s + 1);
|
||||
else
|
||||
return "";
|
||||
}
|
||||
|
||||
// "\"hello\"" is turned to "hello"
|
||||
// This one assumes that the string has already been space stripped in both
|
||||
// ends, as done by StripSpaces above, for example.
|
||||
std::string StripQuotes(const std::string& s) {
|
||||
if (s.size() && '\"' == s[0] && '\"' == *s.rbegin())
|
||||
return s.substr(1, s.size() - 2);
|
||||
else
|
||||
return s;
|
||||
}
|
||||
|
||||
std::string StringFromBool(bool value) {
|
||||
return value ? "True" : "False";
|
||||
}
|
||||
|
||||
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
|
||||
std::string* _pExtension) {
|
||||
if (full_path.empty())
|
||||
return false;
|
||||
|
||||
std::size_t dir_end = full_path.find_last_of("/"
|
||||
// windows needs the : included for something like just "C:" to be considered a directory
|
||||
#ifdef _WIN32
|
||||
"\\:"
|
||||
#endif
|
||||
);
|
||||
if (std::string::npos == dir_end)
|
||||
dir_end = 0;
|
||||
else
|
||||
dir_end += 1;
|
||||
|
||||
std::size_t fname_end = full_path.rfind('.');
|
||||
if (fname_end < dir_end || std::string::npos == fname_end)
|
||||
fname_end = full_path.size();
|
||||
|
||||
if (_pPath)
|
||||
*_pPath = full_path.substr(0, dir_end);
|
||||
|
||||
if (_pFilename)
|
||||
*_pFilename = full_path.substr(dir_end, fname_end - dir_end);
|
||||
|
||||
if (_pExtension)
|
||||
*_pExtension = full_path.substr(fname_end);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void SplitString(const std::string& str, const char delim, std::vector<std::string>& output) {
|
||||
std::istringstream iss(str);
|
||||
output.resize(1);
|
||||
|
||||
while (std::getline(iss, *output.rbegin(), delim)) {
|
||||
output.emplace_back();
|
||||
}
|
||||
|
||||
output.pop_back();
|
||||
}
|
||||
|
||||
std::string TabsToSpaces(int tab_size, std::string in) {
|
||||
std::size_t i = 0;
|
||||
|
||||
while ((i = in.find('\t')) != std::string::npos) {
|
||||
in.replace(i, 1, tab_size, ' ');
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest) {
|
||||
std::size_t pos = 0;
|
||||
|
||||
if (src == dest)
|
||||
return result;
|
||||
|
||||
while ((pos = result.find(src, pos)) != std::string::npos) {
|
||||
result.replace(pos, src.size(), dest);
|
||||
pos += dest.length();
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string UTF16ToUTF8(const std::u16string& input) {
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.to_bytes(input);
|
||||
}
|
||||
|
||||
std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.from_bytes(input);
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
|
||||
const auto size =
|
||||
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
|
||||
|
||||
if (size == 0) {
|
||||
return L"";
|
||||
}
|
||||
|
||||
std::wstring output(size, L'\0');
|
||||
|
||||
if (size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size()))) {
|
||||
output.clear();
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
std::string UTF16ToUTF8(const std::wstring& input) {
|
||||
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
nullptr, 0, nullptr, nullptr);
|
||||
if (size == 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string output(size, '\0');
|
||||
|
||||
if (size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size()), nullptr,
|
||||
nullptr)) {
|
||||
output.clear();
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
std::wstring UTF8ToUTF16W(const std::string& input) {
|
||||
return CPToUTF16(CP_UTF8, input);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
std::u16string U16StringFromBuffer(const u16* input, std::size_t length) {
|
||||
return std::u16string(reinterpret_cast<const char16_t*>(input), length);
|
||||
}
|
||||
|
||||
std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
}
|
||||
return std::string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
|
||||
std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
}
|
||||
return std::u16string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -1,79 +1,79 @@
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Make a string lowercase
|
||||
[[nodiscard]] std::string ToLower(std::string str);
|
||||
|
||||
/// Make a string uppercase
|
||||
[[nodiscard]] std::string ToUpper(std::string str);
|
||||
|
||||
[[nodiscard]] std::string StringFromBuffer(const std::vector<u8>& data);
|
||||
|
||||
[[nodiscard]] std::string StripSpaces(const std::string& s);
|
||||
[[nodiscard]] std::string StripQuotes(const std::string& s);
|
||||
|
||||
[[nodiscard]] std::string StringFromBool(bool value);
|
||||
|
||||
[[nodiscard]] std::string TabsToSpaces(int tab_size, std::string in);
|
||||
|
||||
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
|
||||
|
||||
// "C:/Windows/winhelp.exe" to "C:/Windows/", "winhelp", ".exe"
|
||||
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
|
||||
std::string* _pExtension);
|
||||
|
||||
[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src,
|
||||
const std::string& dest);
|
||||
|
||||
[[nodiscard]] std::string UTF16ToUTF8(const std::u16string& input);
|
||||
[[nodiscard]] std::u16string UTF8ToUTF16(const std::string& input);
|
||||
|
||||
#ifdef _WIN32
|
||||
[[nodiscard]] std::string UTF16ToUTF8(const std::wstring& input);
|
||||
[[nodiscard]] std::wstring UTF8ToUTF16W(const std::string& str);
|
||||
|
||||
#endif
|
||||
|
||||
[[nodiscard]] std::u16string U16StringFromBuffer(const u16* input, std::size_t length);
|
||||
|
||||
/**
|
||||
* Compares the string defined by the range [`begin`, `end`) to the null-terminated C-string
|
||||
* `other` for equality.
|
||||
*/
|
||||
template <typename InIt>
|
||||
[[nodiscard]] bool ComparePartialString(InIt begin, InIt end, const char* other) {
|
||||
for (; begin != end && *other != '\0'; ++begin, ++other) {
|
||||
if (*begin != *other) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Only return true if both strings finished at the same point
|
||||
return (begin == end) == (*other == '\0');
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
|
||||
* NUL-terminated then the string ends at max_len characters.
|
||||
*/
|
||||
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
|
||||
std::size_t max_len);
|
||||
|
||||
/**
|
||||
* Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't
|
||||
* null-terminated, then the string ends at the greatest multiple of two less then or equal to
|
||||
* max_len_bytes.
|
||||
*/
|
||||
[[nodiscard]] std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
|
||||
std::size_t max_len);
|
||||
|
||||
} // namespace Common
|
||||
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
/// Make a string lowercase
|
||||
[[nodiscard]] std::string ToLower(std::string str);
|
||||
|
||||
/// Make a string uppercase
|
||||
[[nodiscard]] std::string ToUpper(std::string str);
|
||||
|
||||
[[nodiscard]] std::string StringFromBuffer(const std::vector<u8>& data);
|
||||
|
||||
[[nodiscard]] std::string StripSpaces(const std::string& s);
|
||||
[[nodiscard]] std::string StripQuotes(const std::string& s);
|
||||
|
||||
[[nodiscard]] std::string StringFromBool(bool value);
|
||||
|
||||
[[nodiscard]] std::string TabsToSpaces(int tab_size, std::string in);
|
||||
|
||||
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
|
||||
|
||||
// "C:/Windows/winhelp.exe" to "C:/Windows/", "winhelp", ".exe"
|
||||
bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _pFilename,
|
||||
std::string* _pExtension);
|
||||
|
||||
[[nodiscard]] std::string ReplaceAll(std::string result, const std::string& src,
|
||||
const std::string& dest);
|
||||
|
||||
[[nodiscard]] std::string UTF16ToUTF8(const std::u16string& input);
|
||||
[[nodiscard]] std::u16string UTF8ToUTF16(const std::string& input);
|
||||
|
||||
#ifdef _WIN32
|
||||
[[nodiscard]] std::string UTF16ToUTF8(const std::wstring& input);
|
||||
[[nodiscard]] std::wstring UTF8ToUTF16W(const std::string& str);
|
||||
|
||||
#endif
|
||||
|
||||
[[nodiscard]] std::u16string U16StringFromBuffer(const u16* input, std::size_t length);
|
||||
|
||||
/**
|
||||
* Compares the string defined by the range [`begin`, `end`) to the null-terminated C-string
|
||||
* `other` for equality.
|
||||
*/
|
||||
template <typename InIt>
|
||||
[[nodiscard]] bool ComparePartialString(InIt begin, InIt end, const char* other) {
|
||||
for (; begin != end && *other != '\0'; ++begin, ++other) {
|
||||
if (*begin != *other) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Only return true if both strings finished at the same point
|
||||
return (begin == end) == (*other == '\0');
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
|
||||
* NUL-terminated then the string ends at max_len characters.
|
||||
*/
|
||||
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
|
||||
std::size_t max_len);
|
||||
|
||||
/**
|
||||
* Creates a UTF-16 std::u16string from a fixed-size NUL-terminated char buffer. If the buffer isn't
|
||||
* null-terminated, then the string ends at the greatest multiple of two less then or equal to
|
||||
* max_len_bytes.
|
||||
*/
|
||||
[[nodiscard]] std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
|
||||
std::size_t max_len);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
1340
src/common/swap.h
1340
src/common/swap.h
File diff suppressed because it is too large
Load Diff
@@ -1,117 +1,117 @@
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/telemetry.h"
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#endif
|
||||
|
||||
namespace Common::Telemetry {
|
||||
|
||||
void FieldCollection::Accept(VisitorInterface& visitor) const {
|
||||
for (const auto& field : fields) {
|
||||
field.second->Accept(visitor);
|
||||
}
|
||||
}
|
||||
|
||||
void FieldCollection::AddField(std::unique_ptr<FieldInterface> field) {
|
||||
fields[field->GetName()] = std::move(field);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void Field<T>::Accept(VisitorInterface& visitor) const {
|
||||
visitor.Visit(*this);
|
||||
}
|
||||
|
||||
template class Field<bool>;
|
||||
template class Field<double>;
|
||||
template class Field<float>;
|
||||
template class Field<u8>;
|
||||
template class Field<u16>;
|
||||
template class Field<u32>;
|
||||
template class Field<u64>;
|
||||
template class Field<s8>;
|
||||
template class Field<s16>;
|
||||
template class Field<s32>;
|
||||
template class Field<s64>;
|
||||
template class Field<std::string>;
|
||||
template class Field<const char*>;
|
||||
template class Field<std::chrono::microseconds>;
|
||||
|
||||
void AppendBuildInfo(FieldCollection& fc) {
|
||||
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
|
||||
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
|
||||
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
|
||||
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
|
||||
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
|
||||
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
|
||||
}
|
||||
|
||||
void AppendCPUInfo(FieldCollection& fc) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
|
||||
const auto& caps = Common::GetCPUCaps();
|
||||
const auto add_field = [&fc](std::string_view field_name, const auto& field_value) {
|
||||
fc.AddField(FieldType::UserSystem, field_name, field_value);
|
||||
};
|
||||
add_field("CPU_Model", caps.cpu_string);
|
||||
add_field("CPU_BrandString", caps.brand_string);
|
||||
|
||||
add_field("CPU_Extension_x64_SSE", caps.sse);
|
||||
add_field("CPU_Extension_x64_SSE2", caps.sse2);
|
||||
add_field("CPU_Extension_x64_SSE3", caps.sse3);
|
||||
add_field("CPU_Extension_x64_SSSE3", caps.ssse3);
|
||||
add_field("CPU_Extension_x64_SSE41", caps.sse4_1);
|
||||
add_field("CPU_Extension_x64_SSE42", caps.sse4_2);
|
||||
|
||||
add_field("CPU_Extension_x64_AVX", caps.avx);
|
||||
add_field("CPU_Extension_x64_AVX_VNNI", caps.avx_vnni);
|
||||
add_field("CPU_Extension_x64_AVX2", caps.avx2);
|
||||
|
||||
// Skylake-X/SP level AVX512, for compatibility with the previous telemetry field
|
||||
add_field("CPU_Extension_x64_AVX512",
|
||||
caps.avx512f && caps.avx512cd && caps.avx512vl && caps.avx512dq && caps.avx512bw);
|
||||
|
||||
add_field("CPU_Extension_x64_AVX512F", caps.avx512f);
|
||||
add_field("CPU_Extension_x64_AVX512CD", caps.avx512cd);
|
||||
add_field("CPU_Extension_x64_AVX512VL", caps.avx512vl);
|
||||
add_field("CPU_Extension_x64_AVX512DQ", caps.avx512dq);
|
||||
add_field("CPU_Extension_x64_AVX512BW", caps.avx512bw);
|
||||
add_field("CPU_Extension_x64_AVX512BITALG", caps.avx512bitalg);
|
||||
add_field("CPU_Extension_x64_AVX512VBMI", caps.avx512vbmi);
|
||||
|
||||
add_field("CPU_Extension_x64_AES", caps.aes);
|
||||
add_field("CPU_Extension_x64_BMI1", caps.bmi1);
|
||||
add_field("CPU_Extension_x64_BMI2", caps.bmi2);
|
||||
add_field("CPU_Extension_x64_F16C", caps.f16c);
|
||||
add_field("CPU_Extension_x64_FMA", caps.fma);
|
||||
add_field("CPU_Extension_x64_FMA4", caps.fma4);
|
||||
add_field("CPU_Extension_x64_GFNI", caps.gfni);
|
||||
add_field("CPU_Extension_x64_INVARIANT_TSC", caps.invariant_tsc);
|
||||
add_field("CPU_Extension_x64_LZCNT", caps.lzcnt);
|
||||
add_field("CPU_Extension_x64_MOVBE", caps.movbe);
|
||||
add_field("CPU_Extension_x64_PCLMULQDQ", caps.pclmulqdq);
|
||||
add_field("CPU_Extension_x64_POPCNT", caps.popcnt);
|
||||
add_field("CPU_Extension_x64_SHA", caps.sha);
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
|
||||
#endif
|
||||
}
|
||||
|
||||
void AppendOSInfo(FieldCollection& fc) {
|
||||
#ifdef __APPLE__
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
|
||||
#elif defined(_WIN32)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
|
||||
#elif defined(__linux__) || defined(linux) || defined(__linux)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common::Telemetry
|
||||
// SPDX-FileCopyrightText: 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/telemetry.h"
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "common/x64/cpu_detect.h"
|
||||
#endif
|
||||
|
||||
namespace Common::Telemetry {
|
||||
|
||||
void FieldCollection::Accept(VisitorInterface& visitor) const {
|
||||
for (const auto& field : fields) {
|
||||
field.second->Accept(visitor);
|
||||
}
|
||||
}
|
||||
|
||||
void FieldCollection::AddField(std::unique_ptr<FieldInterface> field) {
|
||||
fields[field->GetName()] = std::move(field);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
void Field<T>::Accept(VisitorInterface& visitor) const {
|
||||
visitor.Visit(*this);
|
||||
}
|
||||
|
||||
template class Field<bool>;
|
||||
template class Field<double>;
|
||||
template class Field<float>;
|
||||
template class Field<u8>;
|
||||
template class Field<u16>;
|
||||
template class Field<u32>;
|
||||
template class Field<u64>;
|
||||
template class Field<s8>;
|
||||
template class Field<s16>;
|
||||
template class Field<s32>;
|
||||
template class Field<s64>;
|
||||
template class Field<std::string>;
|
||||
template class Field<const char*>;
|
||||
template class Field<std::chrono::microseconds>;
|
||||
|
||||
void AppendBuildInfo(FieldCollection& fc) {
|
||||
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
|
||||
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
|
||||
fc.AddField(FieldType::App, "Git_Branch", Common::g_scm_branch);
|
||||
fc.AddField(FieldType::App, "Git_Revision", Common::g_scm_rev);
|
||||
fc.AddField(FieldType::App, "BuildDate", Common::g_build_date);
|
||||
fc.AddField(FieldType::App, "BuildName", Common::g_build_name);
|
||||
}
|
||||
|
||||
void AppendCPUInfo(FieldCollection& fc) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
|
||||
const auto& caps = Common::GetCPUCaps();
|
||||
const auto add_field = [&fc](std::string_view field_name, const auto& field_value) {
|
||||
fc.AddField(FieldType::UserSystem, field_name, field_value);
|
||||
};
|
||||
add_field("CPU_Model", caps.cpu_string);
|
||||
add_field("CPU_BrandString", caps.brand_string);
|
||||
|
||||
add_field("CPU_Extension_x64_SSE", caps.sse);
|
||||
add_field("CPU_Extension_x64_SSE2", caps.sse2);
|
||||
add_field("CPU_Extension_x64_SSE3", caps.sse3);
|
||||
add_field("CPU_Extension_x64_SSSE3", caps.ssse3);
|
||||
add_field("CPU_Extension_x64_SSE41", caps.sse4_1);
|
||||
add_field("CPU_Extension_x64_SSE42", caps.sse4_2);
|
||||
|
||||
add_field("CPU_Extension_x64_AVX", caps.avx);
|
||||
add_field("CPU_Extension_x64_AVX_VNNI", caps.avx_vnni);
|
||||
add_field("CPU_Extension_x64_AVX2", caps.avx2);
|
||||
|
||||
// Skylake-X/SP level AVX512, for compatibility with the previous telemetry field
|
||||
add_field("CPU_Extension_x64_AVX512",
|
||||
caps.avx512f && caps.avx512cd && caps.avx512vl && caps.avx512dq && caps.avx512bw);
|
||||
|
||||
add_field("CPU_Extension_x64_AVX512F", caps.avx512f);
|
||||
add_field("CPU_Extension_x64_AVX512CD", caps.avx512cd);
|
||||
add_field("CPU_Extension_x64_AVX512VL", caps.avx512vl);
|
||||
add_field("CPU_Extension_x64_AVX512DQ", caps.avx512dq);
|
||||
add_field("CPU_Extension_x64_AVX512BW", caps.avx512bw);
|
||||
add_field("CPU_Extension_x64_AVX512BITALG", caps.avx512bitalg);
|
||||
add_field("CPU_Extension_x64_AVX512VBMI", caps.avx512vbmi);
|
||||
|
||||
add_field("CPU_Extension_x64_AES", caps.aes);
|
||||
add_field("CPU_Extension_x64_BMI1", caps.bmi1);
|
||||
add_field("CPU_Extension_x64_BMI2", caps.bmi2);
|
||||
add_field("CPU_Extension_x64_F16C", caps.f16c);
|
||||
add_field("CPU_Extension_x64_FMA", caps.fma);
|
||||
add_field("CPU_Extension_x64_FMA4", caps.fma4);
|
||||
add_field("CPU_Extension_x64_GFNI", caps.gfni);
|
||||
add_field("CPU_Extension_x64_INVARIANT_TSC", caps.invariant_tsc);
|
||||
add_field("CPU_Extension_x64_LZCNT", caps.lzcnt);
|
||||
add_field("CPU_Extension_x64_MOVBE", caps.movbe);
|
||||
add_field("CPU_Extension_x64_PCLMULQDQ", caps.pclmulqdq);
|
||||
add_field("CPU_Extension_x64_POPCNT", caps.popcnt);
|
||||
add_field("CPU_Extension_x64_SHA", caps.sha);
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "CPU_Model", "Other");
|
||||
#endif
|
||||
}
|
||||
|
||||
void AppendOSInfo(FieldCollection& fc) {
|
||||
#ifdef __APPLE__
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Apple");
|
||||
#elif defined(_WIN32)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Windows");
|
||||
#elif defined(__linux__) || defined(linux) || defined(__linux)
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Linux");
|
||||
#else
|
||||
fc.AddField(FieldType::UserSystem, "OsPlatform", "Unknown");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Common::Telemetry
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user