another try
This commit is contained in:
@@ -1,310 +1,310 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#endif
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/settings.h"
|
||||
#ifdef _WIN32
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Interface for logging backends.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
virtual void EnableForStacktrace() = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend final : public Backend {
|
||||
public:
|
||||
explicit ColorConsoleBackend() = default;
|
||||
|
||||
~ColorConsoleBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (enabled.load(std::memory_order_relaxed)) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
// stderr shouldn't be buffered
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
void SetEnabled(bool enabled_) {
|
||||
enabled = enabled_;
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic_bool enabled{false};
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend final : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
static_cast<void>(FS::RemoveFile(old_filename));
|
||||
static_cast<void>(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
|
||||
FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
~FileBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
|
||||
using namespace Common::Literals;
|
||||
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
|
||||
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
|
||||
const bool write_limit_exceeded = bytes_written > write_limit;
|
||||
if (entry.log_level >= Level::Error || write_limit_exceeded) {
|
||||
if (write_limit_exceeded) {
|
||||
// Stop writing after the write limit is exceeded.
|
||||
// Don't close the file so we can print a stacktrace if necessary
|
||||
enabled = false;
|
||||
}
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
file->Flush();
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
bytes_written = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
bool enabled = true;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend final : public Backend {
|
||||
public:
|
||||
explicit DebuggerBackend() = default;
|
||||
|
||||
~DebuggerBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
|
||||
bool initialization_in_progress_suppress_logging = true;
|
||||
|
||||
/**
|
||||
* Static state as a singleton.
|
||||
*/
|
||||
class Impl {
|
||||
public:
|
||||
static Impl& Instance() {
|
||||
if (!instance) {
|
||||
throw std::runtime_error("Using Logging instance before its initialization");
|
||||
}
|
||||
return *instance;
|
||||
}
|
||||
|
||||
static void Initialize() {
|
||||
if (instance) {
|
||||
LOG_WARNING(Log, "Reinitializing logging backend");
|
||||
return;
|
||||
}
|
||||
using namespace Common::FS;
|
||||
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
|
||||
void(CreateDir(log_dir));
|
||||
Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
|
||||
Deleter);
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
}
|
||||
|
||||
static void Start() {
|
||||
instance->StartBackendThread();
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
Impl& operator=(const Impl&) = delete;
|
||||
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
void SetGlobalFilter(const Filter& f) {
|
||||
filter = f;
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
color_console_backend.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string&& message) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
const Entry& entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
|
||||
message_queue.Push(entry);
|
||||
}
|
||||
|
||||
private:
|
||||
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename} {}
|
||||
|
||||
~Impl() = default;
|
||||
|
||||
void StartBackendThread() {
|
||||
backend_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("Logger");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (!stop_token.stop_requested()) {
|
||||
entry = message_queue.PopWait(stop_token);
|
||||
if (entry.filename != nullptr) {
|
||||
write_logs();
|
||||
}
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string&& message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
return {
|
||||
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
.filename = filename,
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = std::move(message),
|
||||
};
|
||||
}
|
||||
|
||||
void ForEachBackend(auto lambda) {
|
||||
lambda(static_cast<Backend&>(debugger_backend));
|
||||
lambda(static_cast<Backend&>(color_console_backend));
|
||||
lambda(static_cast<Backend&>(file_backend));
|
||||
}
|
||||
|
||||
static void Deleter(Impl* ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
|
||||
|
||||
Filter filter;
|
||||
DebuggerBackend debugger_backend{};
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
|
||||
MPSCQueue<Entry, true> message_queue{};
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
std::jthread backend_thread;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void Initialize() {
|
||||
Impl::Initialize();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
Impl::Start();
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
if (!initialization_in_progress_suppress_logging) {
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
}
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#endif
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/settings.h"
|
||||
#ifdef _WIN32
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Interface for logging backends.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
virtual void EnableForStacktrace() = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend final : public Backend {
|
||||
public:
|
||||
explicit ColorConsoleBackend() = default;
|
||||
|
||||
~ColorConsoleBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (enabled.load(std::memory_order_relaxed)) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
// stderr shouldn't be buffered
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
void SetEnabled(bool enabled_) {
|
||||
enabled = enabled_;
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic_bool enabled{false};
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend final : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
static_cast<void>(FS::RemoveFile(old_filename));
|
||||
static_cast<void>(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
|
||||
FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
~FileBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
|
||||
using namespace Common::Literals;
|
||||
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
|
||||
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
|
||||
const bool write_limit_exceeded = bytes_written > write_limit;
|
||||
if (entry.log_level >= Level::Error || write_limit_exceeded) {
|
||||
if (write_limit_exceeded) {
|
||||
// Stop writing after the write limit is exceeded.
|
||||
// Don't close the file so we can print a stacktrace if necessary
|
||||
enabled = false;
|
||||
}
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
file->Flush();
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
bytes_written = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
bool enabled = true;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend final : public Backend {
|
||||
public:
|
||||
explicit DebuggerBackend() = default;
|
||||
|
||||
~DebuggerBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
|
||||
bool initialization_in_progress_suppress_logging = true;
|
||||
|
||||
/**
|
||||
* Static state as a singleton.
|
||||
*/
|
||||
class Impl {
|
||||
public:
|
||||
static Impl& Instance() {
|
||||
if (!instance) {
|
||||
throw std::runtime_error("Using Logging instance before its initialization");
|
||||
}
|
||||
return *instance;
|
||||
}
|
||||
|
||||
static void Initialize() {
|
||||
if (instance) {
|
||||
LOG_WARNING(Log, "Reinitializing logging backend");
|
||||
return;
|
||||
}
|
||||
using namespace Common::FS;
|
||||
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
|
||||
void(CreateDir(log_dir));
|
||||
Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
|
||||
Deleter);
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
}
|
||||
|
||||
static void Start() {
|
||||
instance->StartBackendThread();
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
Impl& operator=(const Impl&) = delete;
|
||||
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
void SetGlobalFilter(const Filter& f) {
|
||||
filter = f;
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
color_console_backend.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string&& message) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
const Entry& entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
|
||||
message_queue.Push(entry);
|
||||
}
|
||||
|
||||
private:
|
||||
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename} {}
|
||||
|
||||
~Impl() = default;
|
||||
|
||||
void StartBackendThread() {
|
||||
backend_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("Logger");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (!stop_token.stop_requested()) {
|
||||
entry = message_queue.PopWait(stop_token);
|
||||
if (entry.filename != nullptr) {
|
||||
write_logs();
|
||||
}
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string&& message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
return {
|
||||
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
.filename = filename,
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = std::move(message),
|
||||
};
|
||||
}
|
||||
|
||||
void ForEachBackend(auto lambda) {
|
||||
lambda(static_cast<Backend&>(debugger_backend));
|
||||
lambda(static_cast<Backend&>(color_console_backend));
|
||||
lambda(static_cast<Backend&>(file_backend));
|
||||
}
|
||||
|
||||
static void Deleter(Impl* ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
|
||||
|
||||
Filter filter;
|
||||
DebuggerBackend debugger_backend{};
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
|
||||
MPSCQueue<Entry, true> message_queue{};
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
std::jthread backend_thread;
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void Initialize() {
|
||||
Impl::Initialize();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
Impl::Start();
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
if (!initialization_in_progress_suppress_logging) {
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
}
|
||||
} // namespace Common::Log
|
||||
|
@@ -1,25 +1,25 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/logging/filter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
|
||||
void Start();
|
||||
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
*/
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/logging/filter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
|
||||
void Start();
|
||||
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
*/
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
|
@@ -1,242 +1,242 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Common::Log {
|
||||
namespace {
|
||||
template <typename It>
|
||||
Level GetLevelByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
|
||||
const char* level_name = GetLevelName(static_cast<Level>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Level>(i);
|
||||
}
|
||||
}
|
||||
return Level::Count;
|
||||
}
|
||||
|
||||
template <typename It>
|
||||
Class GetClassByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
|
||||
const char* level_name = GetLogClassName(static_cast<Class>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Class>(i);
|
||||
}
|
||||
}
|
||||
return Class::Count;
|
||||
}
|
||||
|
||||
template <typename Iterator>
|
||||
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
auto level_separator = std::find(begin, end, ':');
|
||||
if (level_separator == end) {
|
||||
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
|
||||
std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
const Level level = GetLevelByName(level_separator + 1, end);
|
||||
if (level == Level::Count) {
|
||||
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Common::ComparePartialString(begin, level_separator, "*")) {
|
||||
instance.ResetAll(level);
|
||||
return true;
|
||||
}
|
||||
|
||||
const Class log_class = GetClassByName(begin, level_separator);
|
||||
if (log_class == Class::Count) {
|
||||
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
instance.SetClassLevel(log_class, level);
|
||||
return true;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM) \
|
||||
SUB(Core, Timing) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Service) \
|
||||
SUB(Service, ACC) \
|
||||
SUB(Service, Audio) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BGTC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, JIT) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, MNPP) \
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NOTIF) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, NVFlinger) \
|
||||
SUB(Service, OLSC) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, PTM) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, TCAP) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Shader) \
|
||||
SUB(Shader, SPIRV) \
|
||||
SUB(Shader, GLASM) \
|
||||
SUB(Shader, GLSL) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Loader) \
|
||||
CLS(CheatEngine) \
|
||||
CLS(Crypto) \
|
||||
CLS(WebService)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
break;
|
||||
}
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
||||
void Filter::ResetAll(Level level) {
|
||||
class_levels.fill(level);
|
||||
}
|
||||
|
||||
void Filter::SetClassLevel(Class log_class, Level level) {
|
||||
class_levels[static_cast<std::size_t>(log_class)] = level;
|
||||
}
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
auto clause_begin = filter_view.cbegin();
|
||||
while (clause_begin != filter_view.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
|
||||
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(*this, clause_begin, clause_end);
|
||||
}
|
||||
|
||||
if (clause_end != filter_view.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >=
|
||||
static_cast<u8>(class_levels[static_cast<std::size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Common::Log {
|
||||
namespace {
|
||||
template <typename It>
|
||||
Level GetLevelByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
|
||||
const char* level_name = GetLevelName(static_cast<Level>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Level>(i);
|
||||
}
|
||||
}
|
||||
return Level::Count;
|
||||
}
|
||||
|
||||
template <typename It>
|
||||
Class GetClassByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
|
||||
const char* level_name = GetLogClassName(static_cast<Class>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Class>(i);
|
||||
}
|
||||
}
|
||||
return Class::Count;
|
||||
}
|
||||
|
||||
template <typename Iterator>
|
||||
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
auto level_separator = std::find(begin, end, ':');
|
||||
if (level_separator == end) {
|
||||
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
|
||||
std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
const Level level = GetLevelByName(level_separator + 1, end);
|
||||
if (level == Level::Count) {
|
||||
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
if (Common::ComparePartialString(begin, level_separator, "*")) {
|
||||
instance.ResetAll(level);
|
||||
return true;
|
||||
}
|
||||
|
||||
const Class log_class = GetClassByName(begin, level_separator);
|
||||
if (log_class == Class::Count) {
|
||||
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
|
||||
return false;
|
||||
}
|
||||
|
||||
instance.SetClassLevel(log_class, level);
|
||||
return true;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM) \
|
||||
SUB(Core, Timing) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Service) \
|
||||
SUB(Service, ACC) \
|
||||
SUB(Service, Audio) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BGTC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, JIT) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, MNPP) \
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NOTIF) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, NVFlinger) \
|
||||
SUB(Service, OLSC) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, PTM) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, TCAP) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Shader) \
|
||||
SUB(Shader, SPIRV) \
|
||||
SUB(Shader, GLASM) \
|
||||
SUB(Shader, GLSL) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Loader) \
|
||||
CLS(CheatEngine) \
|
||||
CLS(Crypto) \
|
||||
CLS(WebService)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
break;
|
||||
}
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
||||
void Filter::ResetAll(Level level) {
|
||||
class_levels.fill(level);
|
||||
}
|
||||
|
||||
void Filter::SetClassLevel(Class log_class, Level level) {
|
||||
class_levels[static_cast<std::size_t>(log_class)] = level;
|
||||
}
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
auto clause_begin = filter_view.cbegin();
|
||||
while (clause_begin != filter_view.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
|
||||
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(*this, clause_begin, clause_end);
|
||||
}
|
||||
|
||||
if (clause_end != filter_view.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >=
|
||||
static_cast<u8>(class_levels[static_cast<std::size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
@@ -1,64 +1,64 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/**
|
||||
* Implements a log message filter which allows different log classes to have different minimum
|
||||
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
|
||||
* editing via the interface or loading from a configuration file.
|
||||
*/
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
|
||||
void SetClassLevel(Class log_class, Level level);
|
||||
|
||||
/**
|
||||
* Parses a filter string and applies it to this filter.
|
||||
*
|
||||
* A filter string consists of a space-separated list of filter rules, each of the format
|
||||
* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
|
||||
* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
|
||||
* a severity level name which will be set as the minimum logging level of the matched classes.
|
||||
* Rules are applied left to right, with each rule overriding previous ones in the sequence.
|
||||
*
|
||||
* A few examples of filter rules:
|
||||
* - `*:Info` -- Resets the level of all classes to Info.
|
||||
* - `Service:Info` -- Sets the level of Service to Info.
|
||||
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
|
||||
*/
|
||||
void ParseFilterString(std::string_view filter_view);
|
||||
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
|
||||
};
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/**
|
||||
* Implements a log message filter which allows different log classes to have different minimum
|
||||
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
|
||||
* editing via the interface or loading from a configuration file.
|
||||
*/
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
|
||||
void SetClassLevel(Class log_class, Level level);
|
||||
|
||||
/**
|
||||
* Parses a filter string and applies it to this filter.
|
||||
*
|
||||
* A filter string consists of a space-separated list of filter rules, each of the format
|
||||
* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
|
||||
* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
|
||||
* a severity level name which will be set as the minimum logging level of the matched classes.
|
||||
* Rules are applied left to right, with each rule overriding previous ones in the sequence.
|
||||
*
|
||||
* A few examples of filter rules:
|
||||
* - `*:Info` -- Resets the level of all classes to Info.
|
||||
* - `Service:Info` -- Sets the level of Service to Info.
|
||||
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
|
||||
*/
|
||||
void ParseFilterString(std::string_view filter_view);
|
||||
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
|
||||
};
|
||||
} // namespace Common::Log
|
||||
|
@@ -1,22 +1,22 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
// adapted from https://github.com/fmtlib/fmt/issues/2704
|
||||
// a generic formatter for enum classes
|
||||
#if FMT_VERSION >= 80100
|
||||
template <typename T>
|
||||
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
|
||||
: formatter<std::underlying_type_t<T>> {
|
||||
template <typename FormatContext>
|
||||
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
|
||||
return fmt::formatter<std::underlying_type_t<T>>::format(
|
||||
static_cast<std::underlying_type_t<T>>(value), ctx);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
// adapted from https://github.com/fmtlib/fmt/issues/2704
|
||||
// a generic formatter for enum classes
|
||||
#if FMT_VERSION >= 80100
|
||||
template <typename T>
|
||||
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
|
||||
: formatter<std::underlying_type_t<T>> {
|
||||
template <typename FormatContext>
|
||||
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
|
||||
return fmt::formatter<std::underlying_type_t<T>>::format(
|
||||
static_cast<std::underlying_type_t<T>>(value), ctx);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
@@ -1,67 +1,67 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/logging/formatter.h"
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args);
|
||||
|
||||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Info, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Warning, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Error, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Critical, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/logging/formatter.h"
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args);
|
||||
|
||||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Info, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Warning, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Error, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Critical, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
|
@@ -1,26 +1,26 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
|
@@ -1,109 +1,109 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
std::string FormatLogMessage(const Entry& entry) {
|
||||
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
|
||||
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
|
||||
|
||||
const char* class_name = GetLogClassName(entry.log_class);
|
||||
const char* level_name = GetLevelName(entry.log_level);
|
||||
|
||||
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
|
||||
class_name, level_name, entry.filename, entry.function, entry.line_num,
|
||||
entry.message);
|
||||
}
|
||||
|
||||
void PrintMessage(const Entry& entry) {
|
||||
const auto str = FormatLogMessage(entry).append(1, '\n');
|
||||
fputs(str.c_str(), stderr);
|
||||
}
|
||||
|
||||
void PrintColoredMessage(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (console_handle == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
WORD color = 0;
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = FOREGROUND_RED | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
SetConsoleTextAttribute(console_handle, color);
|
||||
#else
|
||||
#define ESC "\x1b"
|
||||
const char* color = "";
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = ESC "[1;30m";
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = ESC "[0;36m";
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = ESC "[0;37m";
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = ESC "[1;33m";
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = ESC "[1;31m";
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = ESC "[1;35m";
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
fputs(color, stderr);
|
||||
#endif
|
||||
|
||||
PrintMessage(entry);
|
||||
|
||||
#ifdef _WIN32
|
||||
SetConsoleTextAttribute(console_handle, original_info.wAttributes);
|
||||
#else
|
||||
fputs(ESC "[0m", stderr);
|
||||
#undef ESC
|
||||
#endif
|
||||
}
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
std::string FormatLogMessage(const Entry& entry) {
|
||||
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
|
||||
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
|
||||
|
||||
const char* class_name = GetLogClassName(entry.log_class);
|
||||
const char* level_name = GetLevelName(entry.log_level);
|
||||
|
||||
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
|
||||
class_name, level_name, entry.filename, entry.function, entry.line_num,
|
||||
entry.message);
|
||||
}
|
||||
|
||||
void PrintMessage(const Entry& entry) {
|
||||
const auto str = FormatLogMessage(entry).append(1, '\n');
|
||||
fputs(str.c_str(), stderr);
|
||||
}
|
||||
|
||||
void PrintColoredMessage(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (console_handle == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
WORD color = 0;
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = FOREGROUND_RED | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY;
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
SetConsoleTextAttribute(console_handle, color);
|
||||
#else
|
||||
#define ESC "\x1b"
|
||||
const char* color = "";
|
||||
switch (entry.log_level) {
|
||||
case Level::Trace: // Grey
|
||||
color = ESC "[1;30m";
|
||||
break;
|
||||
case Level::Debug: // Cyan
|
||||
color = ESC "[0;36m";
|
||||
break;
|
||||
case Level::Info: // Bright gray
|
||||
color = ESC "[0;37m";
|
||||
break;
|
||||
case Level::Warning: // Bright yellow
|
||||
color = ESC "[1;33m";
|
||||
break;
|
||||
case Level::Error: // Bright red
|
||||
color = ESC "[1;31m";
|
||||
break;
|
||||
case Level::Critical: // Bright magenta
|
||||
color = ESC "[1;35m";
|
||||
break;
|
||||
case Level::Count:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
fputs(color, stderr);
|
||||
#endif
|
||||
|
||||
PrintMessage(entry);
|
||||
|
||||
#ifdef _WIN32
|
||||
SetConsoleTextAttribute(console_handle, original_info.wAttributes);
|
||||
#else
|
||||
fputs(ESC "[0m", stderr);
|
||||
#undef ESC
|
||||
#endif
|
||||
}
|
||||
} // namespace Common::Log
|
||||
|
@@ -1,18 +1,18 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
struct Entry;
|
||||
|
||||
/// Formats a log entry into the provided text buffer.
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
struct Entry;
|
||||
|
||||
/// Formats a log entry into the provided text buffer.
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored according to the severity level.
|
||||
void PrintColoredMessage(const Entry& entry);
|
||||
} // namespace Common::Log
|
||||
|
@@ -1,135 +1,135 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* filter.cpp.
|
||||
*/
|
||||
enum class Class : u8 {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM, ///< ARM CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BGTC, ///< The BGTC (Background Task Controller) service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_JIT, ///< The JIT service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_MNPP, ///< The MNPP service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_NVFlinger, ///< The NVFlinger service
|
||||
Service_OLSC, ///< The OLSC service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_PTM, ///< The PTM service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_TCAP, ///< The TCAP service.
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Shader, ///< Shader recompiler
|
||||
Shader_SPIRV, ///< Shader SPIR-V code generation
|
||||
Shader_GLASM, ///< Shader GLASM code generation
|
||||
Shader_GLSL, ///< Shader GLSL code generation
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
CheatEngine, ///< Memory manipulation and engine VM functions
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* filter.cpp.
|
||||
*/
|
||||
enum class Class : u8 {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM, ///< ARM CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BGTC, ///< The BGTC (Background Task Controller) service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_JIT, ///< The JIT service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_MNPP, ///< The MNPP service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_NVFlinger, ///< The NVFlinger service
|
||||
Service_OLSC, ///< The OLSC service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_PTM, ///< The PTM service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_TCAP, ///< The TCAP service.
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Shader, ///< Shader recompiler
|
||||
Shader_SPIRV, ///< Shader SPIR-V code generation
|
||||
Shader_GLASM, ///< Shader GLASM code generation
|
||||
Shader_GLSL, ///< Shader GLSL code generation
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
CheatEngine, ///< Memory manipulation and engine VM functions
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
|
Reference in New Issue
Block a user