another try
This commit is contained in:
@@ -1,316 +1,316 @@
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <mutex>
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#include <thread>
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#include <boost/asio.hpp>
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#include <boost/process/async_pipe.hpp>
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#include "common/logging/log.h"
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#include "common/thread.h"
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#include "core/core.h"
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#include "core/debugger/debugger.h"
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#include "core/debugger/debugger_interface.h"
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#include "core/debugger/gdbstub.h"
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#include "core/hle/kernel/global_scheduler_context.h"
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#include "core/hle/kernel/k_scheduler.h"
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template <typename Readable, typename Buffer, typename Callback>
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static void AsyncReceiveInto(Readable& r, Buffer& buffer, Callback&& c) {
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static_assert(std::is_trivial_v<Buffer>);
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auto boost_buffer{boost::asio::buffer(&buffer, sizeof(Buffer))};
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r.async_read_some(
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boost_buffer, [&, c](const boost::system::error_code& error, size_t bytes_read) {
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if (!error.failed()) {
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const u8* buffer_start = reinterpret_cast<const u8*>(&buffer);
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std::span<const u8> received_data{buffer_start, buffer_start + bytes_read};
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c(received_data);
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}
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AsyncReceiveInto(r, buffer, c);
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});
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}
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template <typename Readable, typename Buffer>
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static std::span<const u8> ReceiveInto(Readable& r, Buffer& buffer) {
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static_assert(std::is_trivial_v<Buffer>);
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auto boost_buffer{boost::asio::buffer(&buffer, sizeof(Buffer))};
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size_t bytes_read = r.read_some(boost_buffer);
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const u8* buffer_start = reinterpret_cast<const u8*>(&buffer);
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std::span<const u8> received_data{buffer_start, buffer_start + bytes_read};
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return received_data;
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}
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enum class SignalType {
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Stopped,
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Watchpoint,
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ShuttingDown,
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};
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struct SignalInfo {
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SignalType type;
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Kernel::KThread* thread;
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const Kernel::DebugWatchpoint* watchpoint;
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};
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namespace Core {
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class DebuggerImpl : public DebuggerBackend {
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public:
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explicit DebuggerImpl(Core::System& system_, u16 port)
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: system{system_}, signal_pipe{io_context}, client_socket{io_context} {
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frontend = std::make_unique<GDBStub>(*this, system);
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InitializeServer(port);
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}
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~DebuggerImpl() override {
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ShutdownServer();
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}
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bool SignalDebugger(SignalInfo signal_info) {
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{
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std::scoped_lock lk{connection_lock};
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if (stopped) {
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// Do not notify the debugger about another event.
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// It should be ignored.
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return false;
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}
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// Set up the state.
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stopped = true;
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info = signal_info;
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}
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// Write a single byte into the pipe to wake up the debug interface.
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boost::asio::write(signal_pipe, boost::asio::buffer(&stopped, sizeof(stopped)));
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return true;
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}
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std::span<const u8> ReadFromClient() override {
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return ReceiveInto(client_socket, client_data);
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}
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void WriteToClient(std::span<const u8> data) override {
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boost::asio::write(client_socket, boost::asio::buffer(data.data(), data.size_bytes()));
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}
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void SetActiveThread(Kernel::KThread* thread) override {
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active_thread = thread;
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}
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Kernel::KThread* GetActiveThread() override {
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return active_thread;
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}
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private:
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void InitializeServer(u16 port) {
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using boost::asio::ip::tcp;
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LOG_INFO(Debug_GDBStub, "Starting server on port {}...", port);
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// Run the connection thread.
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connection_thread = std::jthread([&, port](std::stop_token stop_token) {
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try {
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// Initialize the listening socket and accept a new client.
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tcp::endpoint endpoint{boost::asio::ip::address_v4::any(), port};
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tcp::acceptor acceptor{io_context, endpoint};
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acceptor.async_accept(client_socket, [](const auto&) {});
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io_context.run_one();
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io_context.restart();
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if (stop_token.stop_requested()) {
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return;
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}
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ThreadLoop(stop_token);
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} catch (const std::exception& ex) {
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LOG_CRITICAL(Debug_GDBStub, "Stopping server: {}", ex.what());
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}
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});
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}
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void ShutdownServer() {
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connection_thread.request_stop();
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io_context.stop();
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connection_thread.join();
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}
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void ThreadLoop(std::stop_token stop_token) {
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Common::SetCurrentThreadName("Debugger");
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// Set up the client signals for new data.
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AsyncReceiveInto(signal_pipe, pipe_data, [&](auto d) { PipeData(d); });
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AsyncReceiveInto(client_socket, client_data, [&](auto d) { ClientData(d); });
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// Set the active thread.
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UpdateActiveThread();
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// Set up the frontend.
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frontend->Connected();
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// Main event loop.
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while (!stop_token.stop_requested() && io_context.run()) {
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}
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}
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void PipeData(std::span<const u8> data) {
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switch (info.type) {
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case SignalType::Stopped:
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case SignalType::Watchpoint:
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// Stop emulation.
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PauseEmulation();
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// Notify the client.
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active_thread = info.thread;
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UpdateActiveThread();
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if (info.type == SignalType::Watchpoint) {
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frontend->Watchpoint(active_thread, *info.watchpoint);
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} else {
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frontend->Stopped(active_thread);
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}
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break;
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case SignalType::ShuttingDown:
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frontend->ShuttingDown();
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// Wait for emulation to shut down gracefully now.
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signal_pipe.close();
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client_socket.shutdown(boost::asio::socket_base::shutdown_both);
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LOG_INFO(Debug_GDBStub, "Shut down server");
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break;
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}
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}
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void ClientData(std::span<const u8> data) {
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const auto actions{frontend->ClientData(data)};
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for (const auto action : actions) {
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switch (action) {
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case DebuggerAction::Interrupt: {
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{
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std::scoped_lock lk{connection_lock};
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stopped = true;
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}
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PauseEmulation();
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UpdateActiveThread();
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frontend->Stopped(active_thread);
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break;
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}
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case DebuggerAction::Continue:
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MarkResumed([&] { ResumeEmulation(); });
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break;
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case DebuggerAction::StepThreadUnlocked:
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MarkResumed([&] {
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active_thread->SetStepState(Kernel::StepState::StepPending);
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active_thread->Resume(Kernel::SuspendType::Debug);
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ResumeEmulation(active_thread);
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});
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break;
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case DebuggerAction::StepThreadLocked: {
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MarkResumed([&] {
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active_thread->SetStepState(Kernel::StepState::StepPending);
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active_thread->Resume(Kernel::SuspendType::Debug);
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});
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break;
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}
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case DebuggerAction::ShutdownEmulation: {
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// Spawn another thread that will exit after shutdown,
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// to avoid a deadlock
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Core::System* system_ref{&system};
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std::thread t([system_ref] { system_ref->Exit(); });
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t.detach();
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break;
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}
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}
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}
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}
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void PauseEmulation() {
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Kernel::KScopedSchedulerLock sl{system.Kernel()};
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// Put all threads to sleep on next scheduler round.
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for (auto* thread : ThreadList()) {
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thread->RequestSuspend(Kernel::SuspendType::Debug);
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}
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}
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void ResumeEmulation(Kernel::KThread* except = nullptr) {
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// Wake up all threads.
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for (auto* thread : ThreadList()) {
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if (thread == except) {
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continue;
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}
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thread->SetStepState(Kernel::StepState::NotStepping);
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thread->Resume(Kernel::SuspendType::Debug);
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}
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}
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template <typename Callback>
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void MarkResumed(Callback&& cb) {
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Kernel::KScopedSchedulerLock sl{system.Kernel()};
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std::scoped_lock cl{connection_lock};
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stopped = false;
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cb();
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}
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void UpdateActiveThread() {
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const auto& threads{ThreadList()};
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if (std::find(threads.begin(), threads.end(), active_thread) == threads.end()) {
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active_thread = threads[0];
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}
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}
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const std::vector<Kernel::KThread*>& ThreadList() {
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return system.GlobalSchedulerContext().GetThreadList();
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}
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private:
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System& system;
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std::unique_ptr<DebuggerFrontend> frontend;
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std::jthread connection_thread;
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std::mutex connection_lock;
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boost::asio::io_context io_context;
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boost::process::async_pipe signal_pipe;
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boost::asio::ip::tcp::socket client_socket;
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SignalInfo info;
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Kernel::KThread* active_thread;
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bool pipe_data;
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bool stopped;
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std::array<u8, 4096> client_data;
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};
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Debugger::Debugger(Core::System& system, u16 port) {
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try {
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impl = std::make_unique<DebuggerImpl>(system, port);
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} catch (const std::exception& ex) {
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LOG_CRITICAL(Debug_GDBStub, "Failed to initialize debugger: {}", ex.what());
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}
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}
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Debugger::~Debugger() = default;
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bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) {
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return impl && impl->SignalDebugger(SignalInfo{SignalType::Stopped, thread, nullptr});
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}
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bool Debugger::NotifyThreadWatchpoint(Kernel::KThread* thread,
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const Kernel::DebugWatchpoint& watch) {
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return impl && impl->SignalDebugger(SignalInfo{SignalType::Watchpoint, thread, &watch});
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}
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void Debugger::NotifyShutdown() {
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if (impl) {
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impl->SignalDebugger(SignalInfo{SignalType::ShuttingDown, nullptr, nullptr});
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}
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}
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} // namespace Core
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include <algorithm>
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#include <mutex>
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#include <thread>
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#include <boost/asio.hpp>
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#include <boost/process/async_pipe.hpp>
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#include "common/logging/log.h"
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#include "common/thread.h"
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#include "core/core.h"
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#include "core/debugger/debugger.h"
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#include "core/debugger/debugger_interface.h"
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#include "core/debugger/gdbstub.h"
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#include "core/hle/kernel/global_scheduler_context.h"
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#include "core/hle/kernel/k_scheduler.h"
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template <typename Readable, typename Buffer, typename Callback>
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static void AsyncReceiveInto(Readable& r, Buffer& buffer, Callback&& c) {
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static_assert(std::is_trivial_v<Buffer>);
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auto boost_buffer{boost::asio::buffer(&buffer, sizeof(Buffer))};
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r.async_read_some(
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boost_buffer, [&, c](const boost::system::error_code& error, size_t bytes_read) {
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if (!error.failed()) {
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const u8* buffer_start = reinterpret_cast<const u8*>(&buffer);
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std::span<const u8> received_data{buffer_start, buffer_start + bytes_read};
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c(received_data);
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}
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AsyncReceiveInto(r, buffer, c);
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});
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}
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template <typename Readable, typename Buffer>
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static std::span<const u8> ReceiveInto(Readable& r, Buffer& buffer) {
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static_assert(std::is_trivial_v<Buffer>);
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auto boost_buffer{boost::asio::buffer(&buffer, sizeof(Buffer))};
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size_t bytes_read = r.read_some(boost_buffer);
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const u8* buffer_start = reinterpret_cast<const u8*>(&buffer);
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std::span<const u8> received_data{buffer_start, buffer_start + bytes_read};
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return received_data;
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}
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enum class SignalType {
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Stopped,
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Watchpoint,
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ShuttingDown,
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};
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struct SignalInfo {
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SignalType type;
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Kernel::KThread* thread;
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const Kernel::DebugWatchpoint* watchpoint;
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};
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namespace Core {
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class DebuggerImpl : public DebuggerBackend {
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public:
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explicit DebuggerImpl(Core::System& system_, u16 port)
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: system{system_}, signal_pipe{io_context}, client_socket{io_context} {
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frontend = std::make_unique<GDBStub>(*this, system);
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InitializeServer(port);
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}
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~DebuggerImpl() override {
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ShutdownServer();
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}
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bool SignalDebugger(SignalInfo signal_info) {
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{
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std::scoped_lock lk{connection_lock};
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if (stopped) {
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// Do not notify the debugger about another event.
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// It should be ignored.
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return false;
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}
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// Set up the state.
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stopped = true;
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info = signal_info;
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}
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// Write a single byte into the pipe to wake up the debug interface.
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boost::asio::write(signal_pipe, boost::asio::buffer(&stopped, sizeof(stopped)));
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return true;
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}
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std::span<const u8> ReadFromClient() override {
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return ReceiveInto(client_socket, client_data);
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}
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void WriteToClient(std::span<const u8> data) override {
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boost::asio::write(client_socket, boost::asio::buffer(data.data(), data.size_bytes()));
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}
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void SetActiveThread(Kernel::KThread* thread) override {
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active_thread = thread;
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}
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Kernel::KThread* GetActiveThread() override {
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return active_thread;
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}
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private:
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void InitializeServer(u16 port) {
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using boost::asio::ip::tcp;
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LOG_INFO(Debug_GDBStub, "Starting server on port {}...", port);
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// Run the connection thread.
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connection_thread = std::jthread([&, port](std::stop_token stop_token) {
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try {
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// Initialize the listening socket and accept a new client.
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tcp::endpoint endpoint{boost::asio::ip::address_v4::any(), port};
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tcp::acceptor acceptor{io_context, endpoint};
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acceptor.async_accept(client_socket, [](const auto&) {});
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io_context.run_one();
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io_context.restart();
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if (stop_token.stop_requested()) {
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return;
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}
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ThreadLoop(stop_token);
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} catch (const std::exception& ex) {
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LOG_CRITICAL(Debug_GDBStub, "Stopping server: {}", ex.what());
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}
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});
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}
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void ShutdownServer() {
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connection_thread.request_stop();
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io_context.stop();
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connection_thread.join();
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}
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void ThreadLoop(std::stop_token stop_token) {
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Common::SetCurrentThreadName("Debugger");
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// Set up the client signals for new data.
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AsyncReceiveInto(signal_pipe, pipe_data, [&](auto d) { PipeData(d); });
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AsyncReceiveInto(client_socket, client_data, [&](auto d) { ClientData(d); });
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// Set the active thread.
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UpdateActiveThread();
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// Set up the frontend.
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frontend->Connected();
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// Main event loop.
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while (!stop_token.stop_requested() && io_context.run()) {
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}
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}
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void PipeData(std::span<const u8> data) {
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switch (info.type) {
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case SignalType::Stopped:
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case SignalType::Watchpoint:
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// Stop emulation.
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PauseEmulation();
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// Notify the client.
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active_thread = info.thread;
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UpdateActiveThread();
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if (info.type == SignalType::Watchpoint) {
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frontend->Watchpoint(active_thread, *info.watchpoint);
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} else {
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frontend->Stopped(active_thread);
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}
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break;
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case SignalType::ShuttingDown:
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frontend->ShuttingDown();
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// Wait for emulation to shut down gracefully now.
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signal_pipe.close();
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client_socket.shutdown(boost::asio::socket_base::shutdown_both);
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LOG_INFO(Debug_GDBStub, "Shut down server");
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break;
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}
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}
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void ClientData(std::span<const u8> data) {
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const auto actions{frontend->ClientData(data)};
|
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for (const auto action : actions) {
|
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switch (action) {
|
||||
case DebuggerAction::Interrupt: {
|
||||
{
|
||||
std::scoped_lock lk{connection_lock};
|
||||
stopped = true;
|
||||
}
|
||||
PauseEmulation();
|
||||
UpdateActiveThread();
|
||||
frontend->Stopped(active_thread);
|
||||
break;
|
||||
}
|
||||
case DebuggerAction::Continue:
|
||||
MarkResumed([&] { ResumeEmulation(); });
|
||||
break;
|
||||
case DebuggerAction::StepThreadUnlocked:
|
||||
MarkResumed([&] {
|
||||
active_thread->SetStepState(Kernel::StepState::StepPending);
|
||||
active_thread->Resume(Kernel::SuspendType::Debug);
|
||||
ResumeEmulation(active_thread);
|
||||
});
|
||||
break;
|
||||
case DebuggerAction::StepThreadLocked: {
|
||||
MarkResumed([&] {
|
||||
active_thread->SetStepState(Kernel::StepState::StepPending);
|
||||
active_thread->Resume(Kernel::SuspendType::Debug);
|
||||
});
|
||||
break;
|
||||
}
|
||||
case DebuggerAction::ShutdownEmulation: {
|
||||
// Spawn another thread that will exit after shutdown,
|
||||
// to avoid a deadlock
|
||||
Core::System* system_ref{&system};
|
||||
std::thread t([system_ref] { system_ref->Exit(); });
|
||||
t.detach();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PauseEmulation() {
|
||||
Kernel::KScopedSchedulerLock sl{system.Kernel()};
|
||||
|
||||
// Put all threads to sleep on next scheduler round.
|
||||
for (auto* thread : ThreadList()) {
|
||||
thread->RequestSuspend(Kernel::SuspendType::Debug);
|
||||
}
|
||||
}
|
||||
|
||||
void ResumeEmulation(Kernel::KThread* except = nullptr) {
|
||||
// Wake up all threads.
|
||||
for (auto* thread : ThreadList()) {
|
||||
if (thread == except) {
|
||||
continue;
|
||||
}
|
||||
|
||||
thread->SetStepState(Kernel::StepState::NotStepping);
|
||||
thread->Resume(Kernel::SuspendType::Debug);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename Callback>
|
||||
void MarkResumed(Callback&& cb) {
|
||||
Kernel::KScopedSchedulerLock sl{system.Kernel()};
|
||||
std::scoped_lock cl{connection_lock};
|
||||
stopped = false;
|
||||
cb();
|
||||
}
|
||||
|
||||
void UpdateActiveThread() {
|
||||
const auto& threads{ThreadList()};
|
||||
if (std::find(threads.begin(), threads.end(), active_thread) == threads.end()) {
|
||||
active_thread = threads[0];
|
||||
}
|
||||
}
|
||||
|
||||
const std::vector<Kernel::KThread*>& ThreadList() {
|
||||
return system.GlobalSchedulerContext().GetThreadList();
|
||||
}
|
||||
|
||||
private:
|
||||
System& system;
|
||||
std::unique_ptr<DebuggerFrontend> frontend;
|
||||
|
||||
std::jthread connection_thread;
|
||||
std::mutex connection_lock;
|
||||
boost::asio::io_context io_context;
|
||||
boost::process::async_pipe signal_pipe;
|
||||
boost::asio::ip::tcp::socket client_socket;
|
||||
|
||||
SignalInfo info;
|
||||
Kernel::KThread* active_thread;
|
||||
bool pipe_data;
|
||||
bool stopped;
|
||||
|
||||
std::array<u8, 4096> client_data;
|
||||
};
|
||||
|
||||
Debugger::Debugger(Core::System& system, u16 port) {
|
||||
try {
|
||||
impl = std::make_unique<DebuggerImpl>(system, port);
|
||||
} catch (const std::exception& ex) {
|
||||
LOG_CRITICAL(Debug_GDBStub, "Failed to initialize debugger: {}", ex.what());
|
||||
}
|
||||
}
|
||||
|
||||
Debugger::~Debugger() = default;
|
||||
|
||||
bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) {
|
||||
return impl && impl->SignalDebugger(SignalInfo{SignalType::Stopped, thread, nullptr});
|
||||
}
|
||||
|
||||
bool Debugger::NotifyThreadWatchpoint(Kernel::KThread* thread,
|
||||
const Kernel::DebugWatchpoint& watch) {
|
||||
return impl && impl->SignalDebugger(SignalInfo{SignalType::Watchpoint, thread, &watch});
|
||||
}
|
||||
|
||||
void Debugger::NotifyShutdown() {
|
||||
if (impl) {
|
||||
impl->SignalDebugger(SignalInfo{SignalType::ShuttingDown, nullptr, nullptr});
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
@@ -1,52 +1,52 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KThread;
|
||||
struct DebugWatchpoint;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
|
||||
class DebuggerImpl;
|
||||
|
||||
class Debugger {
|
||||
public:
|
||||
/**
|
||||
* Blocks and waits for a connection on localhost, port `server_port`.
|
||||
* Does not create the debugger if the port is already in use.
|
||||
*/
|
||||
explicit Debugger(Core::System& system, u16 server_port);
|
||||
~Debugger();
|
||||
|
||||
/**
|
||||
* Notify the debugger that the given thread is stopped
|
||||
* (due to a breakpoint, or due to stopping after a successful step).
|
||||
*
|
||||
* The debugger will asynchronously halt emulation after the notification has
|
||||
* occurred. If another thread attempts to notify before emulation has stopped,
|
||||
* it is ignored and this method will return false. Otherwise it will return true.
|
||||
*/
|
||||
bool NotifyThreadStopped(Kernel::KThread* thread);
|
||||
|
||||
/**
|
||||
* Notify the debugger that a shutdown is being performed now and disconnect.
|
||||
*/
|
||||
void NotifyShutdown();
|
||||
|
||||
/*
|
||||
* Notify the debugger that the given thread has stopped due to hitting a watchpoint.
|
||||
*/
|
||||
bool NotifyThreadWatchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch);
|
||||
|
||||
private:
|
||||
std::unique_ptr<DebuggerImpl> impl;
|
||||
};
|
||||
} // namespace Core
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KThread;
|
||||
struct DebugWatchpoint;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
|
||||
class DebuggerImpl;
|
||||
|
||||
class Debugger {
|
||||
public:
|
||||
/**
|
||||
* Blocks and waits for a connection on localhost, port `server_port`.
|
||||
* Does not create the debugger if the port is already in use.
|
||||
*/
|
||||
explicit Debugger(Core::System& system, u16 server_port);
|
||||
~Debugger();
|
||||
|
||||
/**
|
||||
* Notify the debugger that the given thread is stopped
|
||||
* (due to a breakpoint, or due to stopping after a successful step).
|
||||
*
|
||||
* The debugger will asynchronously halt emulation after the notification has
|
||||
* occurred. If another thread attempts to notify before emulation has stopped,
|
||||
* it is ignored and this method will return false. Otherwise it will return true.
|
||||
*/
|
||||
bool NotifyThreadStopped(Kernel::KThread* thread);
|
||||
|
||||
/**
|
||||
* Notify the debugger that a shutdown is being performed now and disconnect.
|
||||
*/
|
||||
void NotifyShutdown();
|
||||
|
||||
/*
|
||||
* Notify the debugger that the given thread has stopped due to hitting a watchpoint.
|
||||
*/
|
||||
bool NotifyThreadWatchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch);
|
||||
|
||||
private:
|
||||
std::unique_ptr<DebuggerImpl> impl;
|
||||
};
|
||||
} // namespace Core
|
||||
|
@@ -1,90 +1,90 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KThread;
|
||||
struct DebugWatchpoint;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
|
||||
enum class DebuggerAction {
|
||||
Interrupt, ///< Stop emulation as soon as possible.
|
||||
Continue, ///< Resume emulation.
|
||||
StepThreadLocked, ///< Step the currently-active thread without resuming others.
|
||||
StepThreadUnlocked, ///< Step the currently-active thread and resume others.
|
||||
ShutdownEmulation, ///< Shut down the emulator.
|
||||
};
|
||||
|
||||
class DebuggerBackend {
|
||||
public:
|
||||
virtual ~DebuggerBackend() = default;
|
||||
|
||||
/**
|
||||
* Can be invoked from a callback to synchronously wait for more data.
|
||||
* Will return as soon as least one byte is received. Reads up to 4096 bytes.
|
||||
*/
|
||||
virtual std::span<const u8> ReadFromClient() = 0;
|
||||
|
||||
/**
|
||||
* Can be invoked from a callback to write data to the client.
|
||||
* Returns immediately after the data is sent.
|
||||
*/
|
||||
virtual void WriteToClient(std::span<const u8> data) = 0;
|
||||
|
||||
/**
|
||||
* Gets the currently active thread when the debugger is stopped.
|
||||
*/
|
||||
virtual Kernel::KThread* GetActiveThread() = 0;
|
||||
|
||||
/**
|
||||
* Sets the currently active thread when the debugger is stopped.
|
||||
*/
|
||||
virtual void SetActiveThread(Kernel::KThread* thread) = 0;
|
||||
};
|
||||
|
||||
class DebuggerFrontend {
|
||||
public:
|
||||
explicit DebuggerFrontend(DebuggerBackend& backend_) : backend{backend_} {}
|
||||
|
||||
virtual ~DebuggerFrontend() = default;
|
||||
|
||||
/**
|
||||
* Called after the client has successfully connected to the port.
|
||||
*/
|
||||
virtual void Connected() = 0;
|
||||
|
||||
/**
|
||||
* Called when emulation has stopped.
|
||||
*/
|
||||
virtual void Stopped(Kernel::KThread* thread) = 0;
|
||||
|
||||
/**
|
||||
* Called when emulation is shutting down.
|
||||
*/
|
||||
virtual void ShuttingDown() = 0;
|
||||
|
||||
/*
|
||||
* Called when emulation has stopped on a watchpoint.
|
||||
*/
|
||||
virtual void Watchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch) = 0;
|
||||
|
||||
/**
|
||||
* Called when new data is asynchronously received on the client socket.
|
||||
* A list of actions to perform is returned.
|
||||
*/
|
||||
[[nodiscard]] virtual std::vector<DebuggerAction> ClientData(std::span<const u8> data) = 0;
|
||||
|
||||
protected:
|
||||
DebuggerBackend& backend;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KThread;
|
||||
struct DebugWatchpoint;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Core {
|
||||
|
||||
enum class DebuggerAction {
|
||||
Interrupt, ///< Stop emulation as soon as possible.
|
||||
Continue, ///< Resume emulation.
|
||||
StepThreadLocked, ///< Step the currently-active thread without resuming others.
|
||||
StepThreadUnlocked, ///< Step the currently-active thread and resume others.
|
||||
ShutdownEmulation, ///< Shut down the emulator.
|
||||
};
|
||||
|
||||
class DebuggerBackend {
|
||||
public:
|
||||
virtual ~DebuggerBackend() = default;
|
||||
|
||||
/**
|
||||
* Can be invoked from a callback to synchronously wait for more data.
|
||||
* Will return as soon as least one byte is received. Reads up to 4096 bytes.
|
||||
*/
|
||||
virtual std::span<const u8> ReadFromClient() = 0;
|
||||
|
||||
/**
|
||||
* Can be invoked from a callback to write data to the client.
|
||||
* Returns immediately after the data is sent.
|
||||
*/
|
||||
virtual void WriteToClient(std::span<const u8> data) = 0;
|
||||
|
||||
/**
|
||||
* Gets the currently active thread when the debugger is stopped.
|
||||
*/
|
||||
virtual Kernel::KThread* GetActiveThread() = 0;
|
||||
|
||||
/**
|
||||
* Sets the currently active thread when the debugger is stopped.
|
||||
*/
|
||||
virtual void SetActiveThread(Kernel::KThread* thread) = 0;
|
||||
};
|
||||
|
||||
class DebuggerFrontend {
|
||||
public:
|
||||
explicit DebuggerFrontend(DebuggerBackend& backend_) : backend{backend_} {}
|
||||
|
||||
virtual ~DebuggerFrontend() = default;
|
||||
|
||||
/**
|
||||
* Called after the client has successfully connected to the port.
|
||||
*/
|
||||
virtual void Connected() = 0;
|
||||
|
||||
/**
|
||||
* Called when emulation has stopped.
|
||||
*/
|
||||
virtual void Stopped(Kernel::KThread* thread) = 0;
|
||||
|
||||
/**
|
||||
* Called when emulation is shutting down.
|
||||
*/
|
||||
virtual void ShuttingDown() = 0;
|
||||
|
||||
/*
|
||||
* Called when emulation has stopped on a watchpoint.
|
||||
*/
|
||||
virtual void Watchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch) = 0;
|
||||
|
||||
/**
|
||||
* Called when new data is asynchronously received on the client socket.
|
||||
* A list of actions to perform is returned.
|
||||
*/
|
||||
[[nodiscard]] virtual std::vector<DebuggerAction> ClientData(std::span<const u8> data) = 0;
|
||||
|
||||
protected:
|
||||
DebuggerBackend& backend;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1,52 +1,52 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "core/debugger/debugger_interface.h"
|
||||
#include "core/debugger/gdbstub_arch.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
|
||||
class GDBStub : public DebuggerFrontend {
|
||||
public:
|
||||
explicit GDBStub(DebuggerBackend& backend, Core::System& system);
|
||||
~GDBStub() override;
|
||||
|
||||
void Connected() override;
|
||||
void Stopped(Kernel::KThread* thread) override;
|
||||
void ShuttingDown() override;
|
||||
void Watchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch) override;
|
||||
std::vector<DebuggerAction> ClientData(std::span<const u8> data) override;
|
||||
|
||||
private:
|
||||
void ProcessData(std::vector<DebuggerAction>& actions);
|
||||
void ExecuteCommand(std::string_view packet, std::vector<DebuggerAction>& actions);
|
||||
void HandleVCont(std::string_view command, std::vector<DebuggerAction>& actions);
|
||||
void HandleQuery(std::string_view command);
|
||||
void HandleBreakpointInsert(std::string_view command);
|
||||
void HandleBreakpointRemove(std::string_view command);
|
||||
std::vector<char>::const_iterator CommandEnd() const;
|
||||
std::optional<std::string> DetachCommand();
|
||||
Kernel::KThread* GetThreadByID(u64 thread_id);
|
||||
|
||||
void SendReply(std::string_view data);
|
||||
void SendStatus(char status);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
std::unique_ptr<GDBStubArch> arch;
|
||||
std::vector<char> current_command;
|
||||
std::map<VAddr, u32> replaced_instructions;
|
||||
bool no_ack{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "core/debugger/debugger_interface.h"
|
||||
#include "core/debugger/gdbstub_arch.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
class System;
|
||||
|
||||
class GDBStub : public DebuggerFrontend {
|
||||
public:
|
||||
explicit GDBStub(DebuggerBackend& backend, Core::System& system);
|
||||
~GDBStub() override;
|
||||
|
||||
void Connected() override;
|
||||
void Stopped(Kernel::KThread* thread) override;
|
||||
void ShuttingDown() override;
|
||||
void Watchpoint(Kernel::KThread* thread, const Kernel::DebugWatchpoint& watch) override;
|
||||
std::vector<DebuggerAction> ClientData(std::span<const u8> data) override;
|
||||
|
||||
private:
|
||||
void ProcessData(std::vector<DebuggerAction>& actions);
|
||||
void ExecuteCommand(std::string_view packet, std::vector<DebuggerAction>& actions);
|
||||
void HandleVCont(std::string_view command, std::vector<DebuggerAction>& actions);
|
||||
void HandleQuery(std::string_view command);
|
||||
void HandleBreakpointInsert(std::string_view command);
|
||||
void HandleBreakpointRemove(std::string_view command);
|
||||
std::vector<char>::const_iterator CommandEnd() const;
|
||||
std::optional<std::string> DetachCommand();
|
||||
Kernel::KThread* GetThreadByID(u64 thread_id);
|
||||
|
||||
void SendReply(std::string_view data);
|
||||
void SendStatus(char status);
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
std::unique_ptr<GDBStubArch> arch;
|
||||
std::vector<char> current_command;
|
||||
std::map<VAddr, u32> replaced_instructions;
|
||||
bool no_ack{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
@@ -1,487 +1,487 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "core/debugger/gdbstub_arch.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
template <typename T>
|
||||
static T HexToValue(std::string_view hex) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
T value{};
|
||||
const auto mem{Common::HexStringToVector(hex, false)};
|
||||
std::memcpy(&value, mem.data(), std::min(mem.size(), sizeof(T)));
|
||||
return value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static std::string ValueToHex(const T value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
std::array<u8, sizeof(T)> mem{};
|
||||
std::memcpy(mem.data(), &value, sizeof(T));
|
||||
return Common::HexToString(mem);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T GetSIMDRegister(const std::array<u32, 64>& simd_regs, size_t offset) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
T value{};
|
||||
std::memcpy(&value, reinterpret_cast<const u8*>(simd_regs.data()) + sizeof(T) * offset,
|
||||
sizeof(T));
|
||||
return value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static void PutSIMDRegister(std::array<u32, 64>& simd_regs, size_t offset, const T value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
std::memcpy(reinterpret_cast<u8*>(simd_regs.data()) + sizeof(T) * offset, &value, sizeof(T));
|
||||
}
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// This XML defines what the registers are for this specific ARM device
|
||||
std::string GDBStubA64::GetTargetXML() const {
|
||||
constexpr const char* target_xml =
|
||||
R"(<?xml version="1.0"?>
|
||||
<!DOCTYPE target SYSTEM "gdb-target.dtd">
|
||||
<target version="1.0">
|
||||
<architecture>aarch64</architecture>
|
||||
<feature name="org.gnu.gdb.aarch64.core">
|
||||
<reg name="x0" bitsize="64"/>
|
||||
<reg name="x1" bitsize="64"/>
|
||||
<reg name="x2" bitsize="64"/>
|
||||
<reg name="x3" bitsize="64"/>
|
||||
<reg name="x4" bitsize="64"/>
|
||||
<reg name="x5" bitsize="64"/>
|
||||
<reg name="x6" bitsize="64"/>
|
||||
<reg name="x7" bitsize="64"/>
|
||||
<reg name="x8" bitsize="64"/>
|
||||
<reg name="x9" bitsize="64"/>
|
||||
<reg name="x10" bitsize="64"/>
|
||||
<reg name="x11" bitsize="64"/>
|
||||
<reg name="x12" bitsize="64"/>
|
||||
<reg name="x13" bitsize="64"/>
|
||||
<reg name="x14" bitsize="64"/>
|
||||
<reg name="x15" bitsize="64"/>
|
||||
<reg name="x16" bitsize="64"/>
|
||||
<reg name="x17" bitsize="64"/>
|
||||
<reg name="x18" bitsize="64"/>
|
||||
<reg name="x19" bitsize="64"/>
|
||||
<reg name="x20" bitsize="64"/>
|
||||
<reg name="x21" bitsize="64"/>
|
||||
<reg name="x22" bitsize="64"/>
|
||||
<reg name="x23" bitsize="64"/>
|
||||
<reg name="x24" bitsize="64"/>
|
||||
<reg name="x25" bitsize="64"/>
|
||||
<reg name="x26" bitsize="64"/>
|
||||
<reg name="x27" bitsize="64"/>
|
||||
<reg name="x28" bitsize="64"/>
|
||||
<reg name="x29" bitsize="64"/>
|
||||
<reg name="x30" bitsize="64"/>
|
||||
<reg name="sp" bitsize="64" type="data_ptr"/>
|
||||
<reg name="pc" bitsize="64" type="code_ptr"/>
|
||||
<flags id="cpsr_flags" size="4">
|
||||
<field name="SP" start="0" end="0"/>
|
||||
<field name="" start="1" end="1"/>
|
||||
<field name="EL" start="2" end="3"/>
|
||||
<field name="nRW" start="4" end="4"/>
|
||||
<field name="" start="5" end="5"/>
|
||||
<field name="F" start="6" end="6"/>
|
||||
<field name="I" start="7" end="7"/>
|
||||
<field name="A" start="8" end="8"/>
|
||||
<field name="D" start="9" end="9"/>
|
||||
<field name="IL" start="20" end="20"/>
|
||||
<field name="SS" start="21" end="21"/>
|
||||
<field name="V" start="28" end="28"/>
|
||||
<field name="C" start="29" end="29"/>
|
||||
<field name="Z" start="30" end="30"/>
|
||||
<field name="N" start="31" end="31"/>
|
||||
</flags>
|
||||
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
|
||||
</feature>
|
||||
<feature name="org.gnu.gdb.aarch64.fpu">
|
||||
<vector id="v2d" type="ieee_double" count="2"/>
|
||||
<vector id="v2u" type="uint64" count="2"/>
|
||||
<vector id="v2i" type="int64" count="2"/>
|
||||
<vector id="v4f" type="ieee_single" count="4"/>
|
||||
<vector id="v4u" type="uint32" count="4"/>
|
||||
<vector id="v4i" type="int32" count="4"/>
|
||||
<vector id="v8u" type="uint16" count="8"/>
|
||||
<vector id="v8i" type="int16" count="8"/>
|
||||
<vector id="v16u" type="uint8" count="16"/>
|
||||
<vector id="v16i" type="int8" count="16"/>
|
||||
<vector id="v1u" type="uint128" count="1"/>
|
||||
<vector id="v1i" type="int128" count="1"/>
|
||||
<union id="vnd">
|
||||
<field name="f" type="v2d"/>
|
||||
<field name="u" type="v2u"/>
|
||||
<field name="s" type="v2i"/>
|
||||
</union>
|
||||
<union id="vns">
|
||||
<field name="f" type="v4f"/>
|
||||
<field name="u" type="v4u"/>
|
||||
<field name="s" type="v4i"/>
|
||||
</union>
|
||||
<union id="vnh">
|
||||
<field name="u" type="v8u"/>
|
||||
<field name="s" type="v8i"/>
|
||||
</union>
|
||||
<union id="vnb">
|
||||
<field name="u" type="v16u"/>
|
||||
<field name="s" type="v16i"/>
|
||||
</union>
|
||||
<union id="vnq">
|
||||
<field name="u" type="v1u"/>
|
||||
<field name="s" type="v1i"/>
|
||||
</union>
|
||||
<union id="aarch64v">
|
||||
<field name="d" type="vnd"/>
|
||||
<field name="s" type="vns"/>
|
||||
<field name="h" type="vnh"/>
|
||||
<field name="b" type="vnb"/>
|
||||
<field name="q" type="vnq"/>
|
||||
</union>
|
||||
<reg name="v0" bitsize="128" type="aarch64v" regnum="34"/>
|
||||
<reg name="v1" bitsize="128" type="aarch64v" />
|
||||
<reg name="v2" bitsize="128" type="aarch64v" />
|
||||
<reg name="v3" bitsize="128" type="aarch64v" />
|
||||
<reg name="v4" bitsize="128" type="aarch64v" />
|
||||
<reg name="v5" bitsize="128" type="aarch64v" />
|
||||
<reg name="v6" bitsize="128" type="aarch64v" />
|
||||
<reg name="v7" bitsize="128" type="aarch64v" />
|
||||
<reg name="v8" bitsize="128" type="aarch64v" />
|
||||
<reg name="v9" bitsize="128" type="aarch64v" />
|
||||
<reg name="v10" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v11" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v12" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v13" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v14" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v15" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v16" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v17" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v18" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v19" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v20" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v21" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v22" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v23" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v24" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v25" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v26" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v27" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v28" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v29" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v30" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v31" bitsize="128" type="aarch64v"/>
|
||||
<reg name="fpsr" bitsize="32"/>
|
||||
<reg name="fpcr" bitsize="32"/>
|
||||
</feature>
|
||||
</target>)";
|
||||
|
||||
return target_xml;
|
||||
}
|
||||
|
||||
std::string GDBStubA64::RegRead(const Kernel::KThread* thread, size_t id) const {
|
||||
if (!thread) {
|
||||
return "";
|
||||
}
|
||||
|
||||
const auto& context{thread->GetContext64()};
|
||||
const auto& gprs{context.cpu_registers};
|
||||
const auto& fprs{context.vector_registers};
|
||||
|
||||
if (id < SP_REGISTER) {
|
||||
return ValueToHex(gprs[id]);
|
||||
} else if (id == SP_REGISTER) {
|
||||
return ValueToHex(context.sp);
|
||||
} else if (id == PC_REGISTER) {
|
||||
return ValueToHex(context.pc);
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
return ValueToHex(context.pstate);
|
||||
} else if (id >= Q0_REGISTER && id < FPSR_REGISTER) {
|
||||
return ValueToHex(fprs[id - Q0_REGISTER]);
|
||||
} else if (id == FPSR_REGISTER) {
|
||||
return ValueToHex(context.fpsr);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
return ValueToHex(context.fpcr);
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
void GDBStubA64::RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& context{thread->GetContext64()};
|
||||
|
||||
if (id < SP_REGISTER) {
|
||||
context.cpu_registers[id] = HexToValue<u64>(value);
|
||||
} else if (id == SP_REGISTER) {
|
||||
context.sp = HexToValue<u64>(value);
|
||||
} else if (id == PC_REGISTER) {
|
||||
context.pc = HexToValue<u64>(value);
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
context.pstate = HexToValue<u32>(value);
|
||||
} else if (id >= Q0_REGISTER && id < FPSR_REGISTER) {
|
||||
context.vector_registers[id - Q0_REGISTER] = HexToValue<u128>(value);
|
||||
} else if (id == FPSR_REGISTER) {
|
||||
context.fpsr = HexToValue<u32>(value);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
context.fpcr = HexToValue<u32>(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA64::ReadRegisters(const Kernel::KThread* thread) const {
|
||||
std::string output;
|
||||
|
||||
for (size_t reg = 0; reg <= FPCR_REGISTER; reg++) {
|
||||
output += RegRead(thread, reg);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void GDBStubA64::WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const {
|
||||
for (size_t i = 0, reg = 0; reg <= FPCR_REGISTER; reg++) {
|
||||
if (reg <= SP_REGISTER || reg == PC_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 16));
|
||||
i += 16;
|
||||
} else if (reg == PSTATE_REGISTER || reg == FPCR_REGISTER || reg == FPSR_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 8));
|
||||
i += 8;
|
||||
} else if (reg >= Q0_REGISTER && reg < FPCR_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 32));
|
||||
i += 32;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA64::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
|
||||
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
|
||||
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
|
||||
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
|
||||
}
|
||||
|
||||
u32 GDBStubA64::BreakpointInstruction() const {
|
||||
// A64: brk #0
|
||||
return 0xd4200000;
|
||||
}
|
||||
|
||||
std::string GDBStubA32::GetTargetXML() const {
|
||||
constexpr const char* target_xml =
|
||||
R"(<?xml version="1.0"?>
|
||||
<!DOCTYPE target SYSTEM "gdb-target.dtd">
|
||||
<target version="1.0">
|
||||
<architecture>arm</architecture>
|
||||
<feature name="org.gnu.gdb.arm.core">
|
||||
<reg name="r0" bitsize="32" type="uint32"/>
|
||||
<reg name="r1" bitsize="32" type="uint32"/>
|
||||
<reg name="r2" bitsize="32" type="uint32"/>
|
||||
<reg name="r3" bitsize="32" type="uint32"/>
|
||||
<reg name="r4" bitsize="32" type="uint32"/>
|
||||
<reg name="r5" bitsize="32" type="uint32"/>
|
||||
<reg name="r6" bitsize="32" type="uint32"/>
|
||||
<reg name="r7" bitsize="32" type="uint32"/>
|
||||
<reg name="r8" bitsize="32" type="uint32"/>
|
||||
<reg name="r9" bitsize="32" type="uint32"/>
|
||||
<reg name="r10" bitsize="32" type="uint32"/>
|
||||
<reg name="r11" bitsize="32" type="uint32"/>
|
||||
<reg name="r12" bitsize="32" type="uint32"/>
|
||||
<reg name="sp" bitsize="32" type="data_ptr"/>
|
||||
<reg name="lr" bitsize="32" type="code_ptr"/>
|
||||
<reg name="pc" bitsize="32" type="code_ptr"/>
|
||||
<!-- The CPSR is register 25, rather than register 16, because
|
||||
the FPA registers historically were placed between the PC
|
||||
and the CPSR in the "g" packet. -->
|
||||
<reg name="cpsr" bitsize="32" regnum="25"/>
|
||||
</feature>
|
||||
<feature name="org.gnu.gdb.arm.vfp">
|
||||
<vector id="neon_uint8x8" type="uint8" count="8"/>
|
||||
<vector id="neon_uint16x4" type="uint16" count="4"/>
|
||||
<vector id="neon_uint32x2" type="uint32" count="2"/>
|
||||
<vector id="neon_float32x2" type="ieee_single" count="2"/>
|
||||
<union id="neon_d">
|
||||
<field name="u8" type="neon_uint8x8"/>
|
||||
<field name="u16" type="neon_uint16x4"/>
|
||||
<field name="u32" type="neon_uint32x2"/>
|
||||
<field name="u64" type="uint64"/>
|
||||
<field name="f32" type="neon_float32x2"/>
|
||||
<field name="f64" type="ieee_double"/>
|
||||
</union>
|
||||
<vector id="neon_uint8x16" type="uint8" count="16"/>
|
||||
<vector id="neon_uint16x8" type="uint16" count="8"/>
|
||||
<vector id="neon_uint32x4" type="uint32" count="4"/>
|
||||
<vector id="neon_uint64x2" type="uint64" count="2"/>
|
||||
<vector id="neon_float32x4" type="ieee_single" count="4"/>
|
||||
<vector id="neon_float64x2" type="ieee_double" count="2"/>
|
||||
<union id="neon_q">
|
||||
<field name="u8" type="neon_uint8x16"/>
|
||||
<field name="u16" type="neon_uint16x8"/>
|
||||
<field name="u32" type="neon_uint32x4"/>
|
||||
<field name="u64" type="neon_uint64x2"/>
|
||||
<field name="f32" type="neon_float32x4"/>
|
||||
<field name="f64" type="neon_float64x2"/>
|
||||
</union>
|
||||
<reg name="d0" bitsize="64" type="neon_d" regnum="32"/>
|
||||
<reg name="d1" bitsize="64" type="neon_d"/>
|
||||
<reg name="d2" bitsize="64" type="neon_d"/>
|
||||
<reg name="d3" bitsize="64" type="neon_d"/>
|
||||
<reg name="d4" bitsize="64" type="neon_d"/>
|
||||
<reg name="d5" bitsize="64" type="neon_d"/>
|
||||
<reg name="d6" bitsize="64" type="neon_d"/>
|
||||
<reg name="d7" bitsize="64" type="neon_d"/>
|
||||
<reg name="d8" bitsize="64" type="neon_d"/>
|
||||
<reg name="d9" bitsize="64" type="neon_d"/>
|
||||
<reg name="d10" bitsize="64" type="neon_d"/>
|
||||
<reg name="d11" bitsize="64" type="neon_d"/>
|
||||
<reg name="d12" bitsize="64" type="neon_d"/>
|
||||
<reg name="d13" bitsize="64" type="neon_d"/>
|
||||
<reg name="d14" bitsize="64" type="neon_d"/>
|
||||
<reg name="d15" bitsize="64" type="neon_d"/>
|
||||
<reg name="d16" bitsize="64" type="neon_d"/>
|
||||
<reg name="d17" bitsize="64" type="neon_d"/>
|
||||
<reg name="d18" bitsize="64" type="neon_d"/>
|
||||
<reg name="d19" bitsize="64" type="neon_d"/>
|
||||
<reg name="d20" bitsize="64" type="neon_d"/>
|
||||
<reg name="d21" bitsize="64" type="neon_d"/>
|
||||
<reg name="d22" bitsize="64" type="neon_d"/>
|
||||
<reg name="d23" bitsize="64" type="neon_d"/>
|
||||
<reg name="d24" bitsize="64" type="neon_d"/>
|
||||
<reg name="d25" bitsize="64" type="neon_d"/>
|
||||
<reg name="d26" bitsize="64" type="neon_d"/>
|
||||
<reg name="d27" bitsize="64" type="neon_d"/>
|
||||
<reg name="d28" bitsize="64" type="neon_d"/>
|
||||
<reg name="d29" bitsize="64" type="neon_d"/>
|
||||
<reg name="d30" bitsize="64" type="neon_d"/>
|
||||
<reg name="d31" bitsize="64" type="neon_d"/>
|
||||
|
||||
<reg name="q0" bitsize="128" type="neon_q" regnum="64"/>
|
||||
<reg name="q1" bitsize="128" type="neon_q"/>
|
||||
<reg name="q2" bitsize="128" type="neon_q"/>
|
||||
<reg name="q3" bitsize="128" type="neon_q"/>
|
||||
<reg name="q4" bitsize="128" type="neon_q"/>
|
||||
<reg name="q5" bitsize="128" type="neon_q"/>
|
||||
<reg name="q6" bitsize="128" type="neon_q"/>
|
||||
<reg name="q7" bitsize="128" type="neon_q"/>
|
||||
<reg name="q8" bitsize="128" type="neon_q"/>
|
||||
<reg name="q9" bitsize="128" type="neon_q"/>
|
||||
<reg name="q10" bitsize="128" type="neon_q"/>
|
||||
<reg name="q10" bitsize="128" type="neon_q"/>
|
||||
<reg name="q12" bitsize="128" type="neon_q"/>
|
||||
<reg name="q13" bitsize="128" type="neon_q"/>
|
||||
<reg name="q14" bitsize="128" type="neon_q"/>
|
||||
<reg name="q15" bitsize="128" type="neon_q"/>
|
||||
|
||||
<reg name="fpscr" bitsize="32" type="int" group="float" regnum="80"/>
|
||||
</feature>
|
||||
</target>)";
|
||||
|
||||
return target_xml;
|
||||
}
|
||||
|
||||
std::string GDBStubA32::RegRead(const Kernel::KThread* thread, size_t id) const {
|
||||
if (!thread) {
|
||||
return "";
|
||||
}
|
||||
|
||||
const auto& context{thread->GetContext32()};
|
||||
const auto& gprs{context.cpu_registers};
|
||||
const auto& fprs{context.extension_registers};
|
||||
|
||||
if (id <= PC_REGISTER) {
|
||||
return ValueToHex(gprs[id]);
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
return ValueToHex(context.cpsr);
|
||||
} else if (id >= D0_REGISTER && id < Q0_REGISTER) {
|
||||
const u64 dN{GetSIMDRegister<u64>(fprs, id - D0_REGISTER)};
|
||||
return ValueToHex(dN);
|
||||
} else if (id >= Q0_REGISTER && id < FPSCR_REGISTER) {
|
||||
const u128 qN{GetSIMDRegister<u128>(fprs, id - Q0_REGISTER)};
|
||||
return ValueToHex(qN);
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
return ValueToHex(context.fpscr);
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
void GDBStubA32::RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& context{thread->GetContext32()};
|
||||
auto& fprs{context.extension_registers};
|
||||
|
||||
if (id <= PC_REGISTER) {
|
||||
context.cpu_registers[id] = HexToValue<u32>(value);
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
context.cpsr = HexToValue<u32>(value);
|
||||
} else if (id >= D0_REGISTER && id < Q0_REGISTER) {
|
||||
PutSIMDRegister(fprs, id - D0_REGISTER, HexToValue<u64>(value));
|
||||
} else if (id >= Q0_REGISTER && id < FPSCR_REGISTER) {
|
||||
PutSIMDRegister(fprs, id - Q0_REGISTER, HexToValue<u128>(value));
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
context.fpscr = HexToValue<u32>(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA32::ReadRegisters(const Kernel::KThread* thread) const {
|
||||
std::string output;
|
||||
|
||||
for (size_t reg = 0; reg <= FPSCR_REGISTER; reg++) {
|
||||
const bool gpr{reg <= PC_REGISTER};
|
||||
const bool dfpr{reg >= D0_REGISTER && reg < Q0_REGISTER};
|
||||
const bool qfpr{reg >= Q0_REGISTER && reg < FPSCR_REGISTER};
|
||||
|
||||
if (!(gpr || dfpr || qfpr || reg == CPSR_REGISTER || reg == FPSCR_REGISTER)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
output += RegRead(thread, reg);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void GDBStubA32::WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const {
|
||||
for (size_t i = 0, reg = 0; reg <= FPSCR_REGISTER; reg++) {
|
||||
const bool gpr{reg <= PC_REGISTER};
|
||||
const bool dfpr{reg >= D0_REGISTER && reg < Q0_REGISTER};
|
||||
const bool qfpr{reg >= Q0_REGISTER && reg < FPSCR_REGISTER};
|
||||
|
||||
if (gpr || reg == CPSR_REGISTER || reg == FPSCR_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 8));
|
||||
i += 8;
|
||||
} else if (dfpr) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 16));
|
||||
i += 16;
|
||||
} else if (qfpr) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 32));
|
||||
i += 32;
|
||||
}
|
||||
|
||||
if (reg == PC_REGISTER) {
|
||||
reg = CPSR_REGISTER - 1;
|
||||
} else if (reg == CPSR_REGISTER) {
|
||||
reg = D0_REGISTER - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA32::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
|
||||
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
|
||||
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
|
||||
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
|
||||
}
|
||||
|
||||
u32 GDBStubA32::BreakpointInstruction() const {
|
||||
// A32: trap
|
||||
// T32: trap + b #4
|
||||
return 0xe7ffdefe;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/hex_util.h"
|
||||
#include "core/debugger/gdbstub_arch.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
template <typename T>
|
||||
static T HexToValue(std::string_view hex) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
T value{};
|
||||
const auto mem{Common::HexStringToVector(hex, false)};
|
||||
std::memcpy(&value, mem.data(), std::min(mem.size(), sizeof(T)));
|
||||
return value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static std::string ValueToHex(const T value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
std::array<u8, sizeof(T)> mem{};
|
||||
std::memcpy(mem.data(), &value, sizeof(T));
|
||||
return Common::HexToString(mem);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static T GetSIMDRegister(const std::array<u32, 64>& simd_regs, size_t offset) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
T value{};
|
||||
std::memcpy(&value, reinterpret_cast<const u8*>(simd_regs.data()) + sizeof(T) * offset,
|
||||
sizeof(T));
|
||||
return value;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
static void PutSIMDRegister(std::array<u32, 64>& simd_regs, size_t offset, const T value) {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
std::memcpy(reinterpret_cast<u8*>(simd_regs.data()) + sizeof(T) * offset, &value, sizeof(T));
|
||||
}
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// This XML defines what the registers are for this specific ARM device
|
||||
std::string GDBStubA64::GetTargetXML() const {
|
||||
constexpr const char* target_xml =
|
||||
R"(<?xml version="1.0"?>
|
||||
<!DOCTYPE target SYSTEM "gdb-target.dtd">
|
||||
<target version="1.0">
|
||||
<architecture>aarch64</architecture>
|
||||
<feature name="org.gnu.gdb.aarch64.core">
|
||||
<reg name="x0" bitsize="64"/>
|
||||
<reg name="x1" bitsize="64"/>
|
||||
<reg name="x2" bitsize="64"/>
|
||||
<reg name="x3" bitsize="64"/>
|
||||
<reg name="x4" bitsize="64"/>
|
||||
<reg name="x5" bitsize="64"/>
|
||||
<reg name="x6" bitsize="64"/>
|
||||
<reg name="x7" bitsize="64"/>
|
||||
<reg name="x8" bitsize="64"/>
|
||||
<reg name="x9" bitsize="64"/>
|
||||
<reg name="x10" bitsize="64"/>
|
||||
<reg name="x11" bitsize="64"/>
|
||||
<reg name="x12" bitsize="64"/>
|
||||
<reg name="x13" bitsize="64"/>
|
||||
<reg name="x14" bitsize="64"/>
|
||||
<reg name="x15" bitsize="64"/>
|
||||
<reg name="x16" bitsize="64"/>
|
||||
<reg name="x17" bitsize="64"/>
|
||||
<reg name="x18" bitsize="64"/>
|
||||
<reg name="x19" bitsize="64"/>
|
||||
<reg name="x20" bitsize="64"/>
|
||||
<reg name="x21" bitsize="64"/>
|
||||
<reg name="x22" bitsize="64"/>
|
||||
<reg name="x23" bitsize="64"/>
|
||||
<reg name="x24" bitsize="64"/>
|
||||
<reg name="x25" bitsize="64"/>
|
||||
<reg name="x26" bitsize="64"/>
|
||||
<reg name="x27" bitsize="64"/>
|
||||
<reg name="x28" bitsize="64"/>
|
||||
<reg name="x29" bitsize="64"/>
|
||||
<reg name="x30" bitsize="64"/>
|
||||
<reg name="sp" bitsize="64" type="data_ptr"/>
|
||||
<reg name="pc" bitsize="64" type="code_ptr"/>
|
||||
<flags id="cpsr_flags" size="4">
|
||||
<field name="SP" start="0" end="0"/>
|
||||
<field name="" start="1" end="1"/>
|
||||
<field name="EL" start="2" end="3"/>
|
||||
<field name="nRW" start="4" end="4"/>
|
||||
<field name="" start="5" end="5"/>
|
||||
<field name="F" start="6" end="6"/>
|
||||
<field name="I" start="7" end="7"/>
|
||||
<field name="A" start="8" end="8"/>
|
||||
<field name="D" start="9" end="9"/>
|
||||
<field name="IL" start="20" end="20"/>
|
||||
<field name="SS" start="21" end="21"/>
|
||||
<field name="V" start="28" end="28"/>
|
||||
<field name="C" start="29" end="29"/>
|
||||
<field name="Z" start="30" end="30"/>
|
||||
<field name="N" start="31" end="31"/>
|
||||
</flags>
|
||||
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
|
||||
</feature>
|
||||
<feature name="org.gnu.gdb.aarch64.fpu">
|
||||
<vector id="v2d" type="ieee_double" count="2"/>
|
||||
<vector id="v2u" type="uint64" count="2"/>
|
||||
<vector id="v2i" type="int64" count="2"/>
|
||||
<vector id="v4f" type="ieee_single" count="4"/>
|
||||
<vector id="v4u" type="uint32" count="4"/>
|
||||
<vector id="v4i" type="int32" count="4"/>
|
||||
<vector id="v8u" type="uint16" count="8"/>
|
||||
<vector id="v8i" type="int16" count="8"/>
|
||||
<vector id="v16u" type="uint8" count="16"/>
|
||||
<vector id="v16i" type="int8" count="16"/>
|
||||
<vector id="v1u" type="uint128" count="1"/>
|
||||
<vector id="v1i" type="int128" count="1"/>
|
||||
<union id="vnd">
|
||||
<field name="f" type="v2d"/>
|
||||
<field name="u" type="v2u"/>
|
||||
<field name="s" type="v2i"/>
|
||||
</union>
|
||||
<union id="vns">
|
||||
<field name="f" type="v4f"/>
|
||||
<field name="u" type="v4u"/>
|
||||
<field name="s" type="v4i"/>
|
||||
</union>
|
||||
<union id="vnh">
|
||||
<field name="u" type="v8u"/>
|
||||
<field name="s" type="v8i"/>
|
||||
</union>
|
||||
<union id="vnb">
|
||||
<field name="u" type="v16u"/>
|
||||
<field name="s" type="v16i"/>
|
||||
</union>
|
||||
<union id="vnq">
|
||||
<field name="u" type="v1u"/>
|
||||
<field name="s" type="v1i"/>
|
||||
</union>
|
||||
<union id="aarch64v">
|
||||
<field name="d" type="vnd"/>
|
||||
<field name="s" type="vns"/>
|
||||
<field name="h" type="vnh"/>
|
||||
<field name="b" type="vnb"/>
|
||||
<field name="q" type="vnq"/>
|
||||
</union>
|
||||
<reg name="v0" bitsize="128" type="aarch64v" regnum="34"/>
|
||||
<reg name="v1" bitsize="128" type="aarch64v" />
|
||||
<reg name="v2" bitsize="128" type="aarch64v" />
|
||||
<reg name="v3" bitsize="128" type="aarch64v" />
|
||||
<reg name="v4" bitsize="128" type="aarch64v" />
|
||||
<reg name="v5" bitsize="128" type="aarch64v" />
|
||||
<reg name="v6" bitsize="128" type="aarch64v" />
|
||||
<reg name="v7" bitsize="128" type="aarch64v" />
|
||||
<reg name="v8" bitsize="128" type="aarch64v" />
|
||||
<reg name="v9" bitsize="128" type="aarch64v" />
|
||||
<reg name="v10" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v11" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v12" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v13" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v14" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v15" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v16" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v17" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v18" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v19" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v20" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v21" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v22" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v23" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v24" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v25" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v26" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v27" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v28" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v29" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v30" bitsize="128" type="aarch64v"/>
|
||||
<reg name="v31" bitsize="128" type="aarch64v"/>
|
||||
<reg name="fpsr" bitsize="32"/>
|
||||
<reg name="fpcr" bitsize="32"/>
|
||||
</feature>
|
||||
</target>)";
|
||||
|
||||
return target_xml;
|
||||
}
|
||||
|
||||
std::string GDBStubA64::RegRead(const Kernel::KThread* thread, size_t id) const {
|
||||
if (!thread) {
|
||||
return "";
|
||||
}
|
||||
|
||||
const auto& context{thread->GetContext64()};
|
||||
const auto& gprs{context.cpu_registers};
|
||||
const auto& fprs{context.vector_registers};
|
||||
|
||||
if (id < SP_REGISTER) {
|
||||
return ValueToHex(gprs[id]);
|
||||
} else if (id == SP_REGISTER) {
|
||||
return ValueToHex(context.sp);
|
||||
} else if (id == PC_REGISTER) {
|
||||
return ValueToHex(context.pc);
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
return ValueToHex(context.pstate);
|
||||
} else if (id >= Q0_REGISTER && id < FPSR_REGISTER) {
|
||||
return ValueToHex(fprs[id - Q0_REGISTER]);
|
||||
} else if (id == FPSR_REGISTER) {
|
||||
return ValueToHex(context.fpsr);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
return ValueToHex(context.fpcr);
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
void GDBStubA64::RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& context{thread->GetContext64()};
|
||||
|
||||
if (id < SP_REGISTER) {
|
||||
context.cpu_registers[id] = HexToValue<u64>(value);
|
||||
} else if (id == SP_REGISTER) {
|
||||
context.sp = HexToValue<u64>(value);
|
||||
} else if (id == PC_REGISTER) {
|
||||
context.pc = HexToValue<u64>(value);
|
||||
} else if (id == PSTATE_REGISTER) {
|
||||
context.pstate = HexToValue<u32>(value);
|
||||
} else if (id >= Q0_REGISTER && id < FPSR_REGISTER) {
|
||||
context.vector_registers[id - Q0_REGISTER] = HexToValue<u128>(value);
|
||||
} else if (id == FPSR_REGISTER) {
|
||||
context.fpsr = HexToValue<u32>(value);
|
||||
} else if (id == FPCR_REGISTER) {
|
||||
context.fpcr = HexToValue<u32>(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA64::ReadRegisters(const Kernel::KThread* thread) const {
|
||||
std::string output;
|
||||
|
||||
for (size_t reg = 0; reg <= FPCR_REGISTER; reg++) {
|
||||
output += RegRead(thread, reg);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void GDBStubA64::WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const {
|
||||
for (size_t i = 0, reg = 0; reg <= FPCR_REGISTER; reg++) {
|
||||
if (reg <= SP_REGISTER || reg == PC_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 16));
|
||||
i += 16;
|
||||
} else if (reg == PSTATE_REGISTER || reg == FPCR_REGISTER || reg == FPSR_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 8));
|
||||
i += 8;
|
||||
} else if (reg >= Q0_REGISTER && reg < FPCR_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 32));
|
||||
i += 32;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA64::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
|
||||
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
|
||||
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
|
||||
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
|
||||
}
|
||||
|
||||
u32 GDBStubA64::BreakpointInstruction() const {
|
||||
// A64: brk #0
|
||||
return 0xd4200000;
|
||||
}
|
||||
|
||||
std::string GDBStubA32::GetTargetXML() const {
|
||||
constexpr const char* target_xml =
|
||||
R"(<?xml version="1.0"?>
|
||||
<!DOCTYPE target SYSTEM "gdb-target.dtd">
|
||||
<target version="1.0">
|
||||
<architecture>arm</architecture>
|
||||
<feature name="org.gnu.gdb.arm.core">
|
||||
<reg name="r0" bitsize="32" type="uint32"/>
|
||||
<reg name="r1" bitsize="32" type="uint32"/>
|
||||
<reg name="r2" bitsize="32" type="uint32"/>
|
||||
<reg name="r3" bitsize="32" type="uint32"/>
|
||||
<reg name="r4" bitsize="32" type="uint32"/>
|
||||
<reg name="r5" bitsize="32" type="uint32"/>
|
||||
<reg name="r6" bitsize="32" type="uint32"/>
|
||||
<reg name="r7" bitsize="32" type="uint32"/>
|
||||
<reg name="r8" bitsize="32" type="uint32"/>
|
||||
<reg name="r9" bitsize="32" type="uint32"/>
|
||||
<reg name="r10" bitsize="32" type="uint32"/>
|
||||
<reg name="r11" bitsize="32" type="uint32"/>
|
||||
<reg name="r12" bitsize="32" type="uint32"/>
|
||||
<reg name="sp" bitsize="32" type="data_ptr"/>
|
||||
<reg name="lr" bitsize="32" type="code_ptr"/>
|
||||
<reg name="pc" bitsize="32" type="code_ptr"/>
|
||||
<!-- The CPSR is register 25, rather than register 16, because
|
||||
the FPA registers historically were placed between the PC
|
||||
and the CPSR in the "g" packet. -->
|
||||
<reg name="cpsr" bitsize="32" regnum="25"/>
|
||||
</feature>
|
||||
<feature name="org.gnu.gdb.arm.vfp">
|
||||
<vector id="neon_uint8x8" type="uint8" count="8"/>
|
||||
<vector id="neon_uint16x4" type="uint16" count="4"/>
|
||||
<vector id="neon_uint32x2" type="uint32" count="2"/>
|
||||
<vector id="neon_float32x2" type="ieee_single" count="2"/>
|
||||
<union id="neon_d">
|
||||
<field name="u8" type="neon_uint8x8"/>
|
||||
<field name="u16" type="neon_uint16x4"/>
|
||||
<field name="u32" type="neon_uint32x2"/>
|
||||
<field name="u64" type="uint64"/>
|
||||
<field name="f32" type="neon_float32x2"/>
|
||||
<field name="f64" type="ieee_double"/>
|
||||
</union>
|
||||
<vector id="neon_uint8x16" type="uint8" count="16"/>
|
||||
<vector id="neon_uint16x8" type="uint16" count="8"/>
|
||||
<vector id="neon_uint32x4" type="uint32" count="4"/>
|
||||
<vector id="neon_uint64x2" type="uint64" count="2"/>
|
||||
<vector id="neon_float32x4" type="ieee_single" count="4"/>
|
||||
<vector id="neon_float64x2" type="ieee_double" count="2"/>
|
||||
<union id="neon_q">
|
||||
<field name="u8" type="neon_uint8x16"/>
|
||||
<field name="u16" type="neon_uint16x8"/>
|
||||
<field name="u32" type="neon_uint32x4"/>
|
||||
<field name="u64" type="neon_uint64x2"/>
|
||||
<field name="f32" type="neon_float32x4"/>
|
||||
<field name="f64" type="neon_float64x2"/>
|
||||
</union>
|
||||
<reg name="d0" bitsize="64" type="neon_d" regnum="32"/>
|
||||
<reg name="d1" bitsize="64" type="neon_d"/>
|
||||
<reg name="d2" bitsize="64" type="neon_d"/>
|
||||
<reg name="d3" bitsize="64" type="neon_d"/>
|
||||
<reg name="d4" bitsize="64" type="neon_d"/>
|
||||
<reg name="d5" bitsize="64" type="neon_d"/>
|
||||
<reg name="d6" bitsize="64" type="neon_d"/>
|
||||
<reg name="d7" bitsize="64" type="neon_d"/>
|
||||
<reg name="d8" bitsize="64" type="neon_d"/>
|
||||
<reg name="d9" bitsize="64" type="neon_d"/>
|
||||
<reg name="d10" bitsize="64" type="neon_d"/>
|
||||
<reg name="d11" bitsize="64" type="neon_d"/>
|
||||
<reg name="d12" bitsize="64" type="neon_d"/>
|
||||
<reg name="d13" bitsize="64" type="neon_d"/>
|
||||
<reg name="d14" bitsize="64" type="neon_d"/>
|
||||
<reg name="d15" bitsize="64" type="neon_d"/>
|
||||
<reg name="d16" bitsize="64" type="neon_d"/>
|
||||
<reg name="d17" bitsize="64" type="neon_d"/>
|
||||
<reg name="d18" bitsize="64" type="neon_d"/>
|
||||
<reg name="d19" bitsize="64" type="neon_d"/>
|
||||
<reg name="d20" bitsize="64" type="neon_d"/>
|
||||
<reg name="d21" bitsize="64" type="neon_d"/>
|
||||
<reg name="d22" bitsize="64" type="neon_d"/>
|
||||
<reg name="d23" bitsize="64" type="neon_d"/>
|
||||
<reg name="d24" bitsize="64" type="neon_d"/>
|
||||
<reg name="d25" bitsize="64" type="neon_d"/>
|
||||
<reg name="d26" bitsize="64" type="neon_d"/>
|
||||
<reg name="d27" bitsize="64" type="neon_d"/>
|
||||
<reg name="d28" bitsize="64" type="neon_d"/>
|
||||
<reg name="d29" bitsize="64" type="neon_d"/>
|
||||
<reg name="d30" bitsize="64" type="neon_d"/>
|
||||
<reg name="d31" bitsize="64" type="neon_d"/>
|
||||
|
||||
<reg name="q0" bitsize="128" type="neon_q" regnum="64"/>
|
||||
<reg name="q1" bitsize="128" type="neon_q"/>
|
||||
<reg name="q2" bitsize="128" type="neon_q"/>
|
||||
<reg name="q3" bitsize="128" type="neon_q"/>
|
||||
<reg name="q4" bitsize="128" type="neon_q"/>
|
||||
<reg name="q5" bitsize="128" type="neon_q"/>
|
||||
<reg name="q6" bitsize="128" type="neon_q"/>
|
||||
<reg name="q7" bitsize="128" type="neon_q"/>
|
||||
<reg name="q8" bitsize="128" type="neon_q"/>
|
||||
<reg name="q9" bitsize="128" type="neon_q"/>
|
||||
<reg name="q10" bitsize="128" type="neon_q"/>
|
||||
<reg name="q10" bitsize="128" type="neon_q"/>
|
||||
<reg name="q12" bitsize="128" type="neon_q"/>
|
||||
<reg name="q13" bitsize="128" type="neon_q"/>
|
||||
<reg name="q14" bitsize="128" type="neon_q"/>
|
||||
<reg name="q15" bitsize="128" type="neon_q"/>
|
||||
|
||||
<reg name="fpscr" bitsize="32" type="int" group="float" regnum="80"/>
|
||||
</feature>
|
||||
</target>)";
|
||||
|
||||
return target_xml;
|
||||
}
|
||||
|
||||
std::string GDBStubA32::RegRead(const Kernel::KThread* thread, size_t id) const {
|
||||
if (!thread) {
|
||||
return "";
|
||||
}
|
||||
|
||||
const auto& context{thread->GetContext32()};
|
||||
const auto& gprs{context.cpu_registers};
|
||||
const auto& fprs{context.extension_registers};
|
||||
|
||||
if (id <= PC_REGISTER) {
|
||||
return ValueToHex(gprs[id]);
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
return ValueToHex(context.cpsr);
|
||||
} else if (id >= D0_REGISTER && id < Q0_REGISTER) {
|
||||
const u64 dN{GetSIMDRegister<u64>(fprs, id - D0_REGISTER)};
|
||||
return ValueToHex(dN);
|
||||
} else if (id >= Q0_REGISTER && id < FPSCR_REGISTER) {
|
||||
const u128 qN{GetSIMDRegister<u128>(fprs, id - Q0_REGISTER)};
|
||||
return ValueToHex(qN);
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
return ValueToHex(context.fpscr);
|
||||
} else {
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
void GDBStubA32::RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& context{thread->GetContext32()};
|
||||
auto& fprs{context.extension_registers};
|
||||
|
||||
if (id <= PC_REGISTER) {
|
||||
context.cpu_registers[id] = HexToValue<u32>(value);
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
context.cpsr = HexToValue<u32>(value);
|
||||
} else if (id >= D0_REGISTER && id < Q0_REGISTER) {
|
||||
PutSIMDRegister(fprs, id - D0_REGISTER, HexToValue<u64>(value));
|
||||
} else if (id >= Q0_REGISTER && id < FPSCR_REGISTER) {
|
||||
PutSIMDRegister(fprs, id - Q0_REGISTER, HexToValue<u128>(value));
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
context.fpscr = HexToValue<u32>(value);
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA32::ReadRegisters(const Kernel::KThread* thread) const {
|
||||
std::string output;
|
||||
|
||||
for (size_t reg = 0; reg <= FPSCR_REGISTER; reg++) {
|
||||
const bool gpr{reg <= PC_REGISTER};
|
||||
const bool dfpr{reg >= D0_REGISTER && reg < Q0_REGISTER};
|
||||
const bool qfpr{reg >= Q0_REGISTER && reg < FPSCR_REGISTER};
|
||||
|
||||
if (!(gpr || dfpr || qfpr || reg == CPSR_REGISTER || reg == FPSCR_REGISTER)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
output += RegRead(thread, reg);
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
void GDBStubA32::WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const {
|
||||
for (size_t i = 0, reg = 0; reg <= FPSCR_REGISTER; reg++) {
|
||||
const bool gpr{reg <= PC_REGISTER};
|
||||
const bool dfpr{reg >= D0_REGISTER && reg < Q0_REGISTER};
|
||||
const bool qfpr{reg >= Q0_REGISTER && reg < FPSCR_REGISTER};
|
||||
|
||||
if (gpr || reg == CPSR_REGISTER || reg == FPSCR_REGISTER) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 8));
|
||||
i += 8;
|
||||
} else if (dfpr) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 16));
|
||||
i += 16;
|
||||
} else if (qfpr) {
|
||||
RegWrite(thread, reg, register_data.substr(i, 32));
|
||||
i += 32;
|
||||
}
|
||||
|
||||
if (reg == PC_REGISTER) {
|
||||
reg = CPSR_REGISTER - 1;
|
||||
} else if (reg == CPSR_REGISTER) {
|
||||
reg = D0_REGISTER - 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string GDBStubA32::ThreadStatus(const Kernel::KThread* thread, u8 signal) const {
|
||||
return fmt::format("T{:02x}{:02x}:{};{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
|
||||
RegRead(thread, PC_REGISTER), SP_REGISTER, RegRead(thread, SP_REGISTER),
|
||||
LR_REGISTER, RegRead(thread, LR_REGISTER), thread->GetThreadID());
|
||||
}
|
||||
|
||||
u32 GDBStubA32::BreakpointInstruction() const {
|
||||
// A32: trap
|
||||
// T32: trap + b #4
|
||||
return 0xe7ffdefe;
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
|
@@ -1,68 +1,68 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KThread;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class GDBStubArch {
|
||||
public:
|
||||
virtual ~GDBStubArch() = default;
|
||||
virtual std::string GetTargetXML() const = 0;
|
||||
virtual std::string RegRead(const Kernel::KThread* thread, size_t id) const = 0;
|
||||
virtual void RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const = 0;
|
||||
virtual std::string ReadRegisters(const Kernel::KThread* thread) const = 0;
|
||||
virtual void WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const = 0;
|
||||
virtual std::string ThreadStatus(const Kernel::KThread* thread, u8 signal) const = 0;
|
||||
virtual u32 BreakpointInstruction() const = 0;
|
||||
};
|
||||
|
||||
class GDBStubA64 final : public GDBStubArch {
|
||||
public:
|
||||
std::string GetTargetXML() const override;
|
||||
std::string RegRead(const Kernel::KThread* thread, size_t id) const override;
|
||||
void RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const override;
|
||||
std::string ReadRegisters(const Kernel::KThread* thread) const override;
|
||||
void WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const override;
|
||||
std::string ThreadStatus(const Kernel::KThread* thread, u8 signal) const override;
|
||||
u32 BreakpointInstruction() const override;
|
||||
|
||||
private:
|
||||
static constexpr u32 LR_REGISTER = 30;
|
||||
static constexpr u32 SP_REGISTER = 31;
|
||||
static constexpr u32 PC_REGISTER = 32;
|
||||
static constexpr u32 PSTATE_REGISTER = 33;
|
||||
static constexpr u32 Q0_REGISTER = 34;
|
||||
static constexpr u32 FPSR_REGISTER = 66;
|
||||
static constexpr u32 FPCR_REGISTER = 67;
|
||||
};
|
||||
|
||||
class GDBStubA32 final : public GDBStubArch {
|
||||
public:
|
||||
std::string GetTargetXML() const override;
|
||||
std::string RegRead(const Kernel::KThread* thread, size_t id) const override;
|
||||
void RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const override;
|
||||
std::string ReadRegisters(const Kernel::KThread* thread) const override;
|
||||
void WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const override;
|
||||
std::string ThreadStatus(const Kernel::KThread* thread, u8 signal) const override;
|
||||
u32 BreakpointInstruction() const override;
|
||||
|
||||
private:
|
||||
static constexpr u32 SP_REGISTER = 13;
|
||||
static constexpr u32 LR_REGISTER = 14;
|
||||
static constexpr u32 PC_REGISTER = 15;
|
||||
static constexpr u32 CPSR_REGISTER = 25;
|
||||
static constexpr u32 D0_REGISTER = 32;
|
||||
static constexpr u32 Q0_REGISTER = 64;
|
||||
static constexpr u32 FPSCR_REGISTER = 80;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KThread;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
class GDBStubArch {
|
||||
public:
|
||||
virtual ~GDBStubArch() = default;
|
||||
virtual std::string GetTargetXML() const = 0;
|
||||
virtual std::string RegRead(const Kernel::KThread* thread, size_t id) const = 0;
|
||||
virtual void RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const = 0;
|
||||
virtual std::string ReadRegisters(const Kernel::KThread* thread) const = 0;
|
||||
virtual void WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const = 0;
|
||||
virtual std::string ThreadStatus(const Kernel::KThread* thread, u8 signal) const = 0;
|
||||
virtual u32 BreakpointInstruction() const = 0;
|
||||
};
|
||||
|
||||
class GDBStubA64 final : public GDBStubArch {
|
||||
public:
|
||||
std::string GetTargetXML() const override;
|
||||
std::string RegRead(const Kernel::KThread* thread, size_t id) const override;
|
||||
void RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const override;
|
||||
std::string ReadRegisters(const Kernel::KThread* thread) const override;
|
||||
void WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const override;
|
||||
std::string ThreadStatus(const Kernel::KThread* thread, u8 signal) const override;
|
||||
u32 BreakpointInstruction() const override;
|
||||
|
||||
private:
|
||||
static constexpr u32 LR_REGISTER = 30;
|
||||
static constexpr u32 SP_REGISTER = 31;
|
||||
static constexpr u32 PC_REGISTER = 32;
|
||||
static constexpr u32 PSTATE_REGISTER = 33;
|
||||
static constexpr u32 Q0_REGISTER = 34;
|
||||
static constexpr u32 FPSR_REGISTER = 66;
|
||||
static constexpr u32 FPCR_REGISTER = 67;
|
||||
};
|
||||
|
||||
class GDBStubA32 final : public GDBStubArch {
|
||||
public:
|
||||
std::string GetTargetXML() const override;
|
||||
std::string RegRead(const Kernel::KThread* thread, size_t id) const override;
|
||||
void RegWrite(Kernel::KThread* thread, size_t id, std::string_view value) const override;
|
||||
std::string ReadRegisters(const Kernel::KThread* thread) const override;
|
||||
void WriteRegisters(Kernel::KThread* thread, std::string_view register_data) const override;
|
||||
std::string ThreadStatus(const Kernel::KThread* thread, u8 signal) const override;
|
||||
u32 BreakpointInstruction() const override;
|
||||
|
||||
private:
|
||||
static constexpr u32 SP_REGISTER = 13;
|
||||
static constexpr u32 LR_REGISTER = 14;
|
||||
static constexpr u32 PC_REGISTER = 15;
|
||||
static constexpr u32 CPSR_REGISTER = 25;
|
||||
static constexpr u32 D0_REGISTER = 32;
|
||||
static constexpr u32 Q0_REGISTER = 64;
|
||||
static constexpr u32 FPSCR_REGISTER = 80;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
Reference in New Issue
Block a user