another try
This commit is contained in:
@@ -1,75 +1,75 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ControllerApplet::~ControllerApplet() = default;
|
||||
|
||||
DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {}
|
||||
|
||||
DefaultControllerApplet::~DefaultControllerApplet() = default;
|
||||
|
||||
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const {
|
||||
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
|
||||
|
||||
const std::size_t min_supported_players =
|
||||
parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||
|
||||
// Disconnect Handheld first.
|
||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
handheld->Disconnect();
|
||||
|
||||
// Deduce the best configuration based on the input parameters.
|
||||
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
|
||||
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
|
||||
|
||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
||||
// This makes it easy to connect the desired controllers.
|
||||
controller->Disconnect();
|
||||
|
||||
// Only connect the minimum number of required players.
|
||||
if (index >= min_supported_players) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Connect controllers based on the following priority list from highest to lowest priority:
|
||||
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
|
||||
if (parameters.allow_pro_controller) {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
controller->Connect(true);
|
||||
} else if (parameters.allow_dual_joycons) {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
|
||||
controller->Connect(true);
|
||||
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
|
||||
// Assign left joycons to even player indices and right joycons to odd player indices.
|
||||
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
|
||||
// a right Joycon for Player 2 in 2 Player Assist mode.
|
||||
if (index % 2 == 0) {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
|
||||
controller->Connect(true);
|
||||
} else {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
|
||||
controller->Connect(true);
|
||||
}
|
||||
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||
!Settings::values.use_docked_mode.GetValue()) {
|
||||
// We should *never* reach here under any normal circumstances.
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->Connect(true);
|
||||
} else {
|
||||
ASSERT_MSG(false, "Unable to add a new controller based on the given parameters!");
|
||||
}
|
||||
}
|
||||
|
||||
callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hid/emulated_controller.h"
|
||||
#include "core/hid/hid_core.h"
|
||||
#include "core/hid/hid_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ControllerApplet::~ControllerApplet() = default;
|
||||
|
||||
DefaultControllerApplet::DefaultControllerApplet(HID::HIDCore& hid_core_) : hid_core{hid_core_} {}
|
||||
|
||||
DefaultControllerApplet::~DefaultControllerApplet() = default;
|
||||
|
||||
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const {
|
||||
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
|
||||
|
||||
const std::size_t min_supported_players =
|
||||
parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||
|
||||
// Disconnect Handheld first.
|
||||
auto* handheld = hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld);
|
||||
handheld->Disconnect();
|
||||
|
||||
// Deduce the best configuration based on the input parameters.
|
||||
for (std::size_t index = 0; index < hid_core.available_controllers - 2; ++index) {
|
||||
auto* controller = hid_core.GetEmulatedControllerByIndex(index);
|
||||
|
||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
||||
// This makes it easy to connect the desired controllers.
|
||||
controller->Disconnect();
|
||||
|
||||
// Only connect the minimum number of required players.
|
||||
if (index >= min_supported_players) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Connect controllers based on the following priority list from highest to lowest priority:
|
||||
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
|
||||
if (parameters.allow_pro_controller) {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
|
||||
controller->Connect(true);
|
||||
} else if (parameters.allow_dual_joycons) {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconDual);
|
||||
controller->Connect(true);
|
||||
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
|
||||
// Assign left joycons to even player indices and right joycons to odd player indices.
|
||||
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
|
||||
// a right Joycon for Player 2 in 2 Player Assist mode.
|
||||
if (index % 2 == 0) {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconLeft);
|
||||
controller->Connect(true);
|
||||
} else {
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::JoyconRight);
|
||||
controller->Connect(true);
|
||||
}
|
||||
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||
!Settings::values.use_docked_mode.GetValue()) {
|
||||
// We should *never* reach here under any normal circumstances.
|
||||
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
|
||||
controller->Connect(true);
|
||||
} else {
|
||||
ASSERT_MSG(false, "Unable to add a new controller based on the given parameters!");
|
||||
}
|
||||
}
|
||||
|
||||
callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,56 +1,56 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
using BorderColor = std::array<u8, 4>;
|
||||
using ExplainText = std::array<char, 0x81>;
|
||||
|
||||
struct ControllerParameters {
|
||||
s8 min_players{};
|
||||
s8 max_players{};
|
||||
bool keep_controllers_connected{};
|
||||
bool enable_single_mode{};
|
||||
bool enable_border_color{};
|
||||
std::vector<BorderColor> border_colors{};
|
||||
bool enable_explain_text{};
|
||||
std::vector<ExplainText> explain_text{};
|
||||
bool allow_pro_controller{};
|
||||
bool allow_handheld{};
|
||||
bool allow_dual_joycons{};
|
||||
bool allow_left_joycon{};
|
||||
bool allow_right_joycon{};
|
||||
bool allow_gamecube_controller{};
|
||||
};
|
||||
|
||||
class ControllerApplet {
|
||||
public:
|
||||
virtual ~ControllerApplet();
|
||||
|
||||
virtual void ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const = 0;
|
||||
};
|
||||
|
||||
class DefaultControllerApplet final : public ControllerApplet {
|
||||
public:
|
||||
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
|
||||
~DefaultControllerApplet() override;
|
||||
|
||||
void ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const override;
|
||||
|
||||
private:
|
||||
HID::HIDCore& hid_core;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::HID {
|
||||
class HIDCore;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
using BorderColor = std::array<u8, 4>;
|
||||
using ExplainText = std::array<char, 0x81>;
|
||||
|
||||
struct ControllerParameters {
|
||||
s8 min_players{};
|
||||
s8 max_players{};
|
||||
bool keep_controllers_connected{};
|
||||
bool enable_single_mode{};
|
||||
bool enable_border_color{};
|
||||
std::vector<BorderColor> border_colors{};
|
||||
bool enable_explain_text{};
|
||||
std::vector<ExplainText> explain_text{};
|
||||
bool allow_pro_controller{};
|
||||
bool allow_handheld{};
|
||||
bool allow_dual_joycons{};
|
||||
bool allow_left_joycon{};
|
||||
bool allow_right_joycon{};
|
||||
bool allow_gamecube_controller{};
|
||||
};
|
||||
|
||||
class ControllerApplet {
|
||||
public:
|
||||
virtual ~ControllerApplet();
|
||||
|
||||
virtual void ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const = 0;
|
||||
};
|
||||
|
||||
class DefaultControllerApplet final : public ControllerApplet {
|
||||
public:
|
||||
explicit DefaultControllerApplet(HID::HIDCore& hid_core_);
|
||||
~DefaultControllerApplet() override;
|
||||
|
||||
void ReconfigureControllers(std::function<void()> callback,
|
||||
const ControllerParameters& parameters) const override;
|
||||
|
||||
private:
|
||||
HID::HIDCore& hid_core;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,34 +1,34 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ErrorApplet::~ErrorApplet() = default;
|
||||
|
||||
void DefaultErrorApplet::ShowError(Result error, std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
|
||||
error.module.Value(), error.description.Value(), error.raw);
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(
|
||||
Service_Fatal,
|
||||
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
|
||||
error.module.Value(), error.description.Value(), error.raw, time.count());
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowCustomErrorText(Result error, std::string main_text,
|
||||
std::string detail_text,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal,
|
||||
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
|
||||
error.module.Value(), error.description.Value(), error.raw);
|
||||
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
|
||||
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ErrorApplet::~ErrorApplet() = default;
|
||||
|
||||
void DefaultErrorApplet::ShowError(Result error, std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal, "Application requested error display: {:04}-{:04} (raw={:08X})",
|
||||
error.module.Value(), error.description.Value(), error.raw);
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(
|
||||
Service_Fatal,
|
||||
"Application requested error display: {:04X}-{:04X} (raw={:08X}) with timestamp={:016X}",
|
||||
error.module.Value(), error.description.Value(), error.raw, time.count());
|
||||
}
|
||||
|
||||
void DefaultErrorApplet::ShowCustomErrorText(Result error, std::string main_text,
|
||||
std::string detail_text,
|
||||
std::function<void()> finished) const {
|
||||
LOG_CRITICAL(Service_Fatal,
|
||||
"Application requested custom error with error_code={:04X}-{:04X} (raw={:08X})",
|
||||
error.module.Value(), error.description.Value(), error.raw);
|
||||
LOG_CRITICAL(Service_Fatal, " Main Text: {}", main_text);
|
||||
LOG_CRITICAL(Service_Fatal, " Detail Text: {}", detail_text);
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,36 +1,36 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ErrorApplet {
|
||||
public:
|
||||
virtual ~ErrorApplet();
|
||||
|
||||
virtual void ShowError(Result error, std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowCustomErrorText(Result error, std::string dialog_text,
|
||||
std::string fullscreen_text,
|
||||
std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultErrorApplet final : public ErrorApplet {
|
||||
public:
|
||||
void ShowError(Result error, std::function<void()> finished) const override;
|
||||
void ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const override;
|
||||
void ShowCustomErrorText(Result error, std::string main_text, std::string detail_text,
|
||||
std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <functional>
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ErrorApplet {
|
||||
public:
|
||||
virtual ~ErrorApplet();
|
||||
|
||||
virtual void ShowError(Result error, std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const = 0;
|
||||
|
||||
virtual void ShowCustomErrorText(Result error, std::string dialog_text,
|
||||
std::string fullscreen_text,
|
||||
std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultErrorApplet final : public ErrorApplet {
|
||||
public:
|
||||
void ShowError(Result error, std::function<void()> finished) const override;
|
||||
void ShowErrorWithTimestamp(Result error, std::chrono::seconds time,
|
||||
std::function<void()> finished) const override;
|
||||
void ShowCustomErrorText(Result error, std::string main_text, std::string detail_text,
|
||||
std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,55 +1,55 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ParentalControlsApplet::~ParentalControlsApplet() = default;
|
||||
|
||||
DefaultParentalControlsApplet::~DefaultParentalControlsApplet() = default;
|
||||
|
||||
void DefaultParentalControlsApplet::VerifyPIN(std::function<void(bool)> finished,
|
||||
bool suspend_future_verification_temporarily) {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to verify PIN (normal), "
|
||||
"suspend_future_verification_temporarily={}, verifying as correct.",
|
||||
suspend_future_verification_temporarily);
|
||||
finished(true);
|
||||
}
|
||||
|
||||
void DefaultParentalControlsApplet::VerifyPINForSettings(std::function<void(bool)> finished) {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to verify PIN (settings), verifying as correct.");
|
||||
finished(true);
|
||||
}
|
||||
|
||||
void DefaultParentalControlsApplet::RegisterPIN(std::function<void()> finished) {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to register new PIN");
|
||||
finished();
|
||||
}
|
||||
|
||||
void DefaultParentalControlsApplet::ChangePIN(std::function<void()> finished) {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to change PIN to new value");
|
||||
finished();
|
||||
}
|
||||
|
||||
PhotoViewerApplet::~PhotoViewerApplet() = default;
|
||||
|
||||
DefaultPhotoViewerApplet::~DefaultPhotoViewerApplet() = default;
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowPhotosForApplication(u64 title_id,
|
||||
std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to display stored photos for title_id={:016X}",
|
||||
title_id);
|
||||
finished();
|
||||
}
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowAllPhotos(std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to display all stored photos.");
|
||||
finished();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ParentalControlsApplet::~ParentalControlsApplet() = default;
|
||||
|
||||
DefaultParentalControlsApplet::~DefaultParentalControlsApplet() = default;
|
||||
|
||||
void DefaultParentalControlsApplet::VerifyPIN(std::function<void(bool)> finished,
|
||||
bool suspend_future_verification_temporarily) {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to verify PIN (normal), "
|
||||
"suspend_future_verification_temporarily={}, verifying as correct.",
|
||||
suspend_future_verification_temporarily);
|
||||
finished(true);
|
||||
}
|
||||
|
||||
void DefaultParentalControlsApplet::VerifyPINForSettings(std::function<void(bool)> finished) {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to verify PIN (settings), verifying as correct.");
|
||||
finished(true);
|
||||
}
|
||||
|
||||
void DefaultParentalControlsApplet::RegisterPIN(std::function<void()> finished) {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to register new PIN");
|
||||
finished();
|
||||
}
|
||||
|
||||
void DefaultParentalControlsApplet::ChangePIN(std::function<void()> finished) {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to change PIN to new value");
|
||||
finished();
|
||||
}
|
||||
|
||||
PhotoViewerApplet::~PhotoViewerApplet() = default;
|
||||
|
||||
DefaultPhotoViewerApplet::~DefaultPhotoViewerApplet() = default;
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowPhotosForApplication(u64 title_id,
|
||||
std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM,
|
||||
"Application requested frontend to display stored photos for title_id={:016X}",
|
||||
title_id);
|
||||
finished();
|
||||
}
|
||||
|
||||
void DefaultPhotoViewerApplet::ShowAllPhotos(std::function<void()> finished) const {
|
||||
LOG_INFO(Service_AM, "Application requested frontend to display all stored photos.");
|
||||
finished();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,59 +1,59 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ParentalControlsApplet {
|
||||
public:
|
||||
virtual ~ParentalControlsApplet();
|
||||
|
||||
// Prompts the user to enter a PIN and calls the callback with whether or not it matches the
|
||||
// correct PIN. If the bool is passed, and the PIN was recently entered correctly, the frontend
|
||||
// should not prompt and simply return true.
|
||||
virtual void VerifyPIN(std::function<void(bool)> finished,
|
||||
bool suspend_future_verification_temporarily) = 0;
|
||||
|
||||
// Prompts the user to enter a PIN and calls the callback for correctness. Frontends can
|
||||
// optionally alert the user that this is to change parental controls settings.
|
||||
virtual void VerifyPINForSettings(std::function<void(bool)> finished) = 0;
|
||||
|
||||
// Prompts the user to create a new PIN for pctl and stores it with the service.
|
||||
virtual void RegisterPIN(std::function<void()> finished) = 0;
|
||||
|
||||
// Prompts the user to verify the current PIN and then store a new one into pctl.
|
||||
virtual void ChangePIN(std::function<void()> finished) = 0;
|
||||
};
|
||||
|
||||
class DefaultParentalControlsApplet final : public ParentalControlsApplet {
|
||||
public:
|
||||
~DefaultParentalControlsApplet() override;
|
||||
|
||||
void VerifyPIN(std::function<void(bool)> finished,
|
||||
bool suspend_future_verification_temporarily) override;
|
||||
void VerifyPINForSettings(std::function<void(bool)> finished) override;
|
||||
void RegisterPIN(std::function<void()> finished) override;
|
||||
void ChangePIN(std::function<void()> finished) override;
|
||||
};
|
||||
|
||||
class PhotoViewerApplet {
|
||||
public:
|
||||
virtual ~PhotoViewerApplet();
|
||||
|
||||
virtual void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const = 0;
|
||||
virtual void ShowAllPhotos(std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultPhotoViewerApplet final : public PhotoViewerApplet {
|
||||
public:
|
||||
~DefaultPhotoViewerApplet() override;
|
||||
|
||||
void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const override;
|
||||
void ShowAllPhotos(std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ParentalControlsApplet {
|
||||
public:
|
||||
virtual ~ParentalControlsApplet();
|
||||
|
||||
// Prompts the user to enter a PIN and calls the callback with whether or not it matches the
|
||||
// correct PIN. If the bool is passed, and the PIN was recently entered correctly, the frontend
|
||||
// should not prompt and simply return true.
|
||||
virtual void VerifyPIN(std::function<void(bool)> finished,
|
||||
bool suspend_future_verification_temporarily) = 0;
|
||||
|
||||
// Prompts the user to enter a PIN and calls the callback for correctness. Frontends can
|
||||
// optionally alert the user that this is to change parental controls settings.
|
||||
virtual void VerifyPINForSettings(std::function<void(bool)> finished) = 0;
|
||||
|
||||
// Prompts the user to create a new PIN for pctl and stores it with the service.
|
||||
virtual void RegisterPIN(std::function<void()> finished) = 0;
|
||||
|
||||
// Prompts the user to verify the current PIN and then store a new one into pctl.
|
||||
virtual void ChangePIN(std::function<void()> finished) = 0;
|
||||
};
|
||||
|
||||
class DefaultParentalControlsApplet final : public ParentalControlsApplet {
|
||||
public:
|
||||
~DefaultParentalControlsApplet() override;
|
||||
|
||||
void VerifyPIN(std::function<void(bool)> finished,
|
||||
bool suspend_future_verification_temporarily) override;
|
||||
void VerifyPINForSettings(std::function<void(bool)> finished) override;
|
||||
void RegisterPIN(std::function<void()> finished) override;
|
||||
void ChangePIN(std::function<void()> finished) override;
|
||||
};
|
||||
|
||||
class PhotoViewerApplet {
|
||||
public:
|
||||
virtual ~PhotoViewerApplet();
|
||||
|
||||
virtual void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const = 0;
|
||||
virtual void ShowAllPhotos(std::function<void()> finished) const = 0;
|
||||
};
|
||||
|
||||
class DefaultPhotoViewerApplet final : public PhotoViewerApplet {
|
||||
public:
|
||||
~DefaultPhotoViewerApplet() override;
|
||||
|
||||
void ShowPhotosForApplication(u64 title_id, std::function<void()> finished) const override;
|
||||
void ShowAllPhotos(std::function<void()> finished) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/mii_edit.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
MiiEditApplet::~MiiEditApplet() = default;
|
||||
|
||||
void DefaultMiiEditApplet::ShowMiiEdit(const std::function<void()>& callback) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/mii_edit.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
MiiEditApplet::~MiiEditApplet() = default;
|
||||
|
||||
void DefaultMiiEditApplet::ShowMiiEdit(const std::function<void()>& callback) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,22 +1,22 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class MiiEditApplet {
|
||||
public:
|
||||
virtual ~MiiEditApplet();
|
||||
|
||||
virtual void ShowMiiEdit(const std::function<void()>& callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultMiiEditApplet final : public MiiEditApplet {
|
||||
public:
|
||||
void ShowMiiEdit(const std::function<void()>& callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class MiiEditApplet {
|
||||
public:
|
||||
virtual ~MiiEditApplet();
|
||||
|
||||
virtual void ShowMiiEdit(const std::function<void()>& callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultMiiEditApplet final : public MiiEditApplet {
|
||||
public:
|
||||
void ShowMiiEdit(const std::function<void()>& callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,19 +1,19 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Common::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ProfileSelectApplet::~ProfileSelectApplet() = default;
|
||||
|
||||
void DefaultProfileSelectApplet::SelectProfile(
|
||||
std::function<void(std::optional<Common::UUID>)> callback) const {
|
||||
Service::Account::ProfileManager manager;
|
||||
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
|
||||
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,24 +1,24 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ProfileSelectApplet {
|
||||
public:
|
||||
virtual ~ProfileSelectApplet();
|
||||
|
||||
virtual void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
||||
public:
|
||||
void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class ProfileSelectApplet {
|
||||
public:
|
||||
virtual ~ProfileSelectApplet();
|
||||
|
||||
virtual void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultProfileSelectApplet final : public ProfileSelectApplet {
|
||||
public:
|
||||
void SelectProfile(std::function<void(std::optional<Common::UUID>)> callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,149 +1,149 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
SoftwareKeyboardApplet::~SoftwareKeyboardApplet() = default;
|
||||
|
||||
DefaultSoftwareKeyboardApplet::~DefaultSoftwareKeyboardApplet() = default;
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) {
|
||||
if (is_inline) {
|
||||
LOG_WARNING(
|
||||
Service_AM,
|
||||
"(STUBBED) called, backend requested to initialize the inline software keyboard.");
|
||||
|
||||
submit_inline_callback = std::move(submit_inline_callback_);
|
||||
} else {
|
||||
LOG_WARNING(
|
||||
Service_AM,
|
||||
"(STUBBED) called, backend requested to initialize the normal software keyboard.");
|
||||
|
||||
submit_normal_callback = std::move(submit_normal_callback_);
|
||||
}
|
||||
|
||||
parameters = std::move(initialize_parameters);
|
||||
|
||||
LOG_INFO(Service_AM,
|
||||
"\nKeyboardInitializeParameters:"
|
||||
"\nok_text={}"
|
||||
"\nheader_text={}"
|
||||
"\nsub_text={}"
|
||||
"\nguide_text={}"
|
||||
"\ninitial_text={}"
|
||||
"\nmax_text_length={}"
|
||||
"\nmin_text_length={}"
|
||||
"\ninitial_cursor_position={}"
|
||||
"\ntype={}"
|
||||
"\npassword_mode={}"
|
||||
"\ntext_draw_type={}"
|
||||
"\nkey_disable_flags={}"
|
||||
"\nuse_blur_background={}"
|
||||
"\nenable_backspace_button={}"
|
||||
"\nenable_return_button={}"
|
||||
"\ndisable_cancel_button={}",
|
||||
Common::UTF16ToUTF8(parameters.ok_text), Common::UTF16ToUTF8(parameters.header_text),
|
||||
Common::UTF16ToUTF8(parameters.sub_text), Common::UTF16ToUTF8(parameters.guide_text),
|
||||
Common::UTF16ToUTF8(parameters.initial_text), parameters.max_text_length,
|
||||
parameters.min_text_length, parameters.initial_cursor_position, parameters.type,
|
||||
parameters.password_mode, parameters.text_draw_type, parameters.key_disable_flags.raw,
|
||||
parameters.use_blur_background, parameters.enable_backspace_button,
|
||||
parameters.enable_return_button, parameters.disable_cancel_button);
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ShowNormalKeyboard() const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to show the normal software keyboard.");
|
||||
|
||||
SubmitNormalText(u"yuzu");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ShowTextCheckDialog(
|
||||
Service::AM::Applets::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to show the text check dialog.");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ShowInlineKeyboard(
|
||||
InlineAppearParameters appear_parameters) const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to show the inline software keyboard.");
|
||||
|
||||
LOG_INFO(Service_AM,
|
||||
"\nInlineAppearParameters:"
|
||||
"\nmax_text_length={}"
|
||||
"\nmin_text_length={}"
|
||||
"\nkey_top_scale_x={}"
|
||||
"\nkey_top_scale_y={}"
|
||||
"\nkey_top_translate_x={}"
|
||||
"\nkey_top_translate_y={}"
|
||||
"\ntype={}"
|
||||
"\nkey_disable_flags={}"
|
||||
"\nkey_top_as_floating={}"
|
||||
"\nenable_backspace_button={}"
|
||||
"\nenable_return_button={}"
|
||||
"\ndisable_cancel_button={}",
|
||||
appear_parameters.max_text_length, appear_parameters.min_text_length,
|
||||
appear_parameters.key_top_scale_x, appear_parameters.key_top_scale_y,
|
||||
appear_parameters.key_top_translate_x, appear_parameters.key_top_translate_y,
|
||||
appear_parameters.type, appear_parameters.key_disable_flags.raw,
|
||||
appear_parameters.key_top_as_floating, appear_parameters.enable_backspace_button,
|
||||
appear_parameters.enable_return_button, appear_parameters.disable_cancel_button);
|
||||
|
||||
std::thread([this] { SubmitInlineText(u"yuzu"); }).detach();
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::HideInlineKeyboard() const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to hide the inline software keyboard.");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::InlineTextChanged(InlineTextParameters text_parameters) const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to change the inline keyboard text.");
|
||||
|
||||
LOG_INFO(Service_AM,
|
||||
"\nInlineTextParameters:"
|
||||
"\ninput_text={}"
|
||||
"\ncursor_position={}",
|
||||
Common::UTF16ToUTF8(text_parameters.input_text), text_parameters.cursor_position);
|
||||
|
||||
submit_inline_callback(Service::AM::Applets::SwkbdReplyType::ChangedString,
|
||||
text_parameters.input_text, text_parameters.cursor_position);
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ExitKeyboard() const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to exit the software keyboard.");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::SubmitNormalText(std::u16string text) const {
|
||||
submit_normal_callback(Service::AM::Applets::SwkbdResult::Ok, text, true);
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::SubmitInlineText(std::u16string_view text) const {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
|
||||
for (std::size_t index = 0; index < text.size(); ++index) {
|
||||
submit_inline_callback(Service::AM::Applets::SwkbdReplyType::ChangedString,
|
||||
std::u16string(text.data(), text.data() + index + 1),
|
||||
static_cast<s32>(index) + 1);
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(250));
|
||||
}
|
||||
|
||||
submit_inline_callback(Service::AM::Applets::SwkbdReplyType::DecidedEnter, std::u16string(text),
|
||||
static_cast<s32>(text.size()));
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/frontend/applets/software_keyboard.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
SoftwareKeyboardApplet::~SoftwareKeyboardApplet() = default;
|
||||
|
||||
DefaultSoftwareKeyboardApplet::~DefaultSoftwareKeyboardApplet() = default;
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) {
|
||||
if (is_inline) {
|
||||
LOG_WARNING(
|
||||
Service_AM,
|
||||
"(STUBBED) called, backend requested to initialize the inline software keyboard.");
|
||||
|
||||
submit_inline_callback = std::move(submit_inline_callback_);
|
||||
} else {
|
||||
LOG_WARNING(
|
||||
Service_AM,
|
||||
"(STUBBED) called, backend requested to initialize the normal software keyboard.");
|
||||
|
||||
submit_normal_callback = std::move(submit_normal_callback_);
|
||||
}
|
||||
|
||||
parameters = std::move(initialize_parameters);
|
||||
|
||||
LOG_INFO(Service_AM,
|
||||
"\nKeyboardInitializeParameters:"
|
||||
"\nok_text={}"
|
||||
"\nheader_text={}"
|
||||
"\nsub_text={}"
|
||||
"\nguide_text={}"
|
||||
"\ninitial_text={}"
|
||||
"\nmax_text_length={}"
|
||||
"\nmin_text_length={}"
|
||||
"\ninitial_cursor_position={}"
|
||||
"\ntype={}"
|
||||
"\npassword_mode={}"
|
||||
"\ntext_draw_type={}"
|
||||
"\nkey_disable_flags={}"
|
||||
"\nuse_blur_background={}"
|
||||
"\nenable_backspace_button={}"
|
||||
"\nenable_return_button={}"
|
||||
"\ndisable_cancel_button={}",
|
||||
Common::UTF16ToUTF8(parameters.ok_text), Common::UTF16ToUTF8(parameters.header_text),
|
||||
Common::UTF16ToUTF8(parameters.sub_text), Common::UTF16ToUTF8(parameters.guide_text),
|
||||
Common::UTF16ToUTF8(parameters.initial_text), parameters.max_text_length,
|
||||
parameters.min_text_length, parameters.initial_cursor_position, parameters.type,
|
||||
parameters.password_mode, parameters.text_draw_type, parameters.key_disable_flags.raw,
|
||||
parameters.use_blur_background, parameters.enable_backspace_button,
|
||||
parameters.enable_return_button, parameters.disable_cancel_button);
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ShowNormalKeyboard() const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to show the normal software keyboard.");
|
||||
|
||||
SubmitNormalText(u"yuzu");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ShowTextCheckDialog(
|
||||
Service::AM::Applets::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to show the text check dialog.");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ShowInlineKeyboard(
|
||||
InlineAppearParameters appear_parameters) const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to show the inline software keyboard.");
|
||||
|
||||
LOG_INFO(Service_AM,
|
||||
"\nInlineAppearParameters:"
|
||||
"\nmax_text_length={}"
|
||||
"\nmin_text_length={}"
|
||||
"\nkey_top_scale_x={}"
|
||||
"\nkey_top_scale_y={}"
|
||||
"\nkey_top_translate_x={}"
|
||||
"\nkey_top_translate_y={}"
|
||||
"\ntype={}"
|
||||
"\nkey_disable_flags={}"
|
||||
"\nkey_top_as_floating={}"
|
||||
"\nenable_backspace_button={}"
|
||||
"\nenable_return_button={}"
|
||||
"\ndisable_cancel_button={}",
|
||||
appear_parameters.max_text_length, appear_parameters.min_text_length,
|
||||
appear_parameters.key_top_scale_x, appear_parameters.key_top_scale_y,
|
||||
appear_parameters.key_top_translate_x, appear_parameters.key_top_translate_y,
|
||||
appear_parameters.type, appear_parameters.key_disable_flags.raw,
|
||||
appear_parameters.key_top_as_floating, appear_parameters.enable_backspace_button,
|
||||
appear_parameters.enable_return_button, appear_parameters.disable_cancel_button);
|
||||
|
||||
std::thread([this] { SubmitInlineText(u"yuzu"); }).detach();
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::HideInlineKeyboard() const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to hide the inline software keyboard.");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::InlineTextChanged(InlineTextParameters text_parameters) const {
|
||||
LOG_WARNING(Service_AM,
|
||||
"(STUBBED) called, backend requested to change the inline keyboard text.");
|
||||
|
||||
LOG_INFO(Service_AM,
|
||||
"\nInlineTextParameters:"
|
||||
"\ninput_text={}"
|
||||
"\ncursor_position={}",
|
||||
Common::UTF16ToUTF8(text_parameters.input_text), text_parameters.cursor_position);
|
||||
|
||||
submit_inline_callback(Service::AM::Applets::SwkbdReplyType::ChangedString,
|
||||
text_parameters.input_text, text_parameters.cursor_position);
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::ExitKeyboard() const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to exit the software keyboard.");
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::SubmitNormalText(std::u16string text) const {
|
||||
submit_normal_callback(Service::AM::Applets::SwkbdResult::Ok, text, true);
|
||||
}
|
||||
|
||||
void DefaultSoftwareKeyboardApplet::SubmitInlineText(std::u16string_view text) const {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(500));
|
||||
|
||||
for (std::size_t index = 0; index < text.size(); ++index) {
|
||||
submit_inline_callback(Service::AM::Applets::SwkbdReplyType::ChangedString,
|
||||
std::u16string(text.data(), text.data() + index + 1),
|
||||
static_cast<s32>(index) + 1);
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(250));
|
||||
}
|
||||
|
||||
submit_inline_callback(Service::AM::Applets::SwkbdReplyType::DecidedEnter, std::u16string(text),
|
||||
static_cast<s32>(text.size()));
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,116 +1,116 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
struct KeyboardInitializeParameters {
|
||||
std::u16string ok_text;
|
||||
std::u16string header_text;
|
||||
std::u16string sub_text;
|
||||
std::u16string guide_text;
|
||||
std::u16string initial_text;
|
||||
char16_t left_optional_symbol_key;
|
||||
char16_t right_optional_symbol_key;
|
||||
u32 max_text_length;
|
||||
u32 min_text_length;
|
||||
s32 initial_cursor_position;
|
||||
Service::AM::Applets::SwkbdType type;
|
||||
Service::AM::Applets::SwkbdPasswordMode password_mode;
|
||||
Service::AM::Applets::SwkbdTextDrawType text_draw_type;
|
||||
Service::AM::Applets::SwkbdKeyDisableFlags key_disable_flags;
|
||||
bool use_blur_background;
|
||||
bool enable_backspace_button;
|
||||
bool enable_return_button;
|
||||
bool disable_cancel_button;
|
||||
};
|
||||
|
||||
struct InlineAppearParameters {
|
||||
u32 max_text_length;
|
||||
u32 min_text_length;
|
||||
f32 key_top_scale_x;
|
||||
f32 key_top_scale_y;
|
||||
f32 key_top_translate_x;
|
||||
f32 key_top_translate_y;
|
||||
Service::AM::Applets::SwkbdType type;
|
||||
Service::AM::Applets::SwkbdKeyDisableFlags key_disable_flags;
|
||||
bool key_top_as_floating;
|
||||
bool enable_backspace_button;
|
||||
bool enable_return_button;
|
||||
bool disable_cancel_button;
|
||||
};
|
||||
|
||||
struct InlineTextParameters {
|
||||
std::u16string input_text;
|
||||
s32 cursor_position;
|
||||
};
|
||||
|
||||
class SoftwareKeyboardApplet {
|
||||
public:
|
||||
virtual ~SoftwareKeyboardApplet();
|
||||
|
||||
virtual void InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) = 0;
|
||||
|
||||
virtual void ShowNormalKeyboard() const = 0;
|
||||
|
||||
virtual void ShowTextCheckDialog(Service::AM::Applets::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const = 0;
|
||||
|
||||
virtual void ShowInlineKeyboard(InlineAppearParameters appear_parameters) const = 0;
|
||||
|
||||
virtual void HideInlineKeyboard() const = 0;
|
||||
|
||||
virtual void InlineTextChanged(InlineTextParameters text_parameters) const = 0;
|
||||
|
||||
virtual void ExitKeyboard() const = 0;
|
||||
};
|
||||
|
||||
class DefaultSoftwareKeyboardApplet final : public SoftwareKeyboardApplet {
|
||||
public:
|
||||
~DefaultSoftwareKeyboardApplet() override;
|
||||
|
||||
void InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) override;
|
||||
|
||||
void ShowNormalKeyboard() const override;
|
||||
|
||||
void ShowTextCheckDialog(Service::AM::Applets::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const override;
|
||||
|
||||
void ShowInlineKeyboard(InlineAppearParameters appear_parameters) const override;
|
||||
|
||||
void HideInlineKeyboard() const override;
|
||||
|
||||
void InlineTextChanged(InlineTextParameters text_parameters) const override;
|
||||
|
||||
void ExitKeyboard() const override;
|
||||
|
||||
private:
|
||||
void SubmitNormalText(std::u16string text) const;
|
||||
void SubmitInlineText(std::u16string_view text) const;
|
||||
|
||||
KeyboardInitializeParameters parameters;
|
||||
|
||||
mutable std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback;
|
||||
mutable std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "core/hle/service/am/applets/applet_software_keyboard_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
struct KeyboardInitializeParameters {
|
||||
std::u16string ok_text;
|
||||
std::u16string header_text;
|
||||
std::u16string sub_text;
|
||||
std::u16string guide_text;
|
||||
std::u16string initial_text;
|
||||
char16_t left_optional_symbol_key;
|
||||
char16_t right_optional_symbol_key;
|
||||
u32 max_text_length;
|
||||
u32 min_text_length;
|
||||
s32 initial_cursor_position;
|
||||
Service::AM::Applets::SwkbdType type;
|
||||
Service::AM::Applets::SwkbdPasswordMode password_mode;
|
||||
Service::AM::Applets::SwkbdTextDrawType text_draw_type;
|
||||
Service::AM::Applets::SwkbdKeyDisableFlags key_disable_flags;
|
||||
bool use_blur_background;
|
||||
bool enable_backspace_button;
|
||||
bool enable_return_button;
|
||||
bool disable_cancel_button;
|
||||
};
|
||||
|
||||
struct InlineAppearParameters {
|
||||
u32 max_text_length;
|
||||
u32 min_text_length;
|
||||
f32 key_top_scale_x;
|
||||
f32 key_top_scale_y;
|
||||
f32 key_top_translate_x;
|
||||
f32 key_top_translate_y;
|
||||
Service::AM::Applets::SwkbdType type;
|
||||
Service::AM::Applets::SwkbdKeyDisableFlags key_disable_flags;
|
||||
bool key_top_as_floating;
|
||||
bool enable_backspace_button;
|
||||
bool enable_return_button;
|
||||
bool disable_cancel_button;
|
||||
};
|
||||
|
||||
struct InlineTextParameters {
|
||||
std::u16string input_text;
|
||||
s32 cursor_position;
|
||||
};
|
||||
|
||||
class SoftwareKeyboardApplet {
|
||||
public:
|
||||
virtual ~SoftwareKeyboardApplet();
|
||||
|
||||
virtual void InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) = 0;
|
||||
|
||||
virtual void ShowNormalKeyboard() const = 0;
|
||||
|
||||
virtual void ShowTextCheckDialog(Service::AM::Applets::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const = 0;
|
||||
|
||||
virtual void ShowInlineKeyboard(InlineAppearParameters appear_parameters) const = 0;
|
||||
|
||||
virtual void HideInlineKeyboard() const = 0;
|
||||
|
||||
virtual void InlineTextChanged(InlineTextParameters text_parameters) const = 0;
|
||||
|
||||
virtual void ExitKeyboard() const = 0;
|
||||
};
|
||||
|
||||
class DefaultSoftwareKeyboardApplet final : public SoftwareKeyboardApplet {
|
||||
public:
|
||||
~DefaultSoftwareKeyboardApplet() override;
|
||||
|
||||
void InitializeKeyboard(
|
||||
bool is_inline, KeyboardInitializeParameters initialize_parameters,
|
||||
std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback_,
|
||||
std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback_) override;
|
||||
|
||||
void ShowNormalKeyboard() const override;
|
||||
|
||||
void ShowTextCheckDialog(Service::AM::Applets::SwkbdTextCheckResult text_check_result,
|
||||
std::u16string text_check_message) const override;
|
||||
|
||||
void ShowInlineKeyboard(InlineAppearParameters appear_parameters) const override;
|
||||
|
||||
void HideInlineKeyboard() const override;
|
||||
|
||||
void InlineTextChanged(InlineTextParameters text_parameters) const override;
|
||||
|
||||
void ExitKeyboard() const override;
|
||||
|
||||
private:
|
||||
void SubmitNormalText(std::u16string text) const;
|
||||
void SubmitInlineText(std::u16string_view text) const;
|
||||
|
||||
KeyboardInitializeParameters parameters;
|
||||
|
||||
mutable std::function<void(Service::AM::Applets::SwkbdResult, std::u16string, bool)>
|
||||
submit_normal_callback;
|
||||
mutable std::function<void(Service::AM::Applets::SwkbdReplyType, std::u16string, s32)>
|
||||
submit_inline_callback;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,31 +1,31 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
WebBrowserApplet::~WebBrowserApplet() = default;
|
||||
|
||||
DefaultWebBrowserApplet::~DefaultWebBrowserApplet() = default;
|
||||
|
||||
void DefaultWebBrowserApplet::OpenLocalWebPage(
|
||||
const std::string& local_url, std::function<void()> extract_romfs_callback,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open local web page at {}",
|
||||
local_url);
|
||||
|
||||
callback(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/");
|
||||
}
|
||||
|
||||
void DefaultWebBrowserApplet::OpenExternalWebPage(
|
||||
const std::string& external_url,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open external web page at {}",
|
||||
external_url);
|
||||
|
||||
callback(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/applets/web_browser.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
WebBrowserApplet::~WebBrowserApplet() = default;
|
||||
|
||||
DefaultWebBrowserApplet::~DefaultWebBrowserApplet() = default;
|
||||
|
||||
void DefaultWebBrowserApplet::OpenLocalWebPage(
|
||||
const std::string& local_url, std::function<void()> extract_romfs_callback,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open local web page at {}",
|
||||
local_url);
|
||||
|
||||
callback(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/");
|
||||
}
|
||||
|
||||
void DefaultWebBrowserApplet::OpenExternalWebPage(
|
||||
const std::string& external_url,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called, backend requested to open external web page at {}",
|
||||
external_url);
|
||||
|
||||
callback(Service::AM::Applets::WebExitReason::WindowClosed, "http://localhost/");
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,39 +1,39 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "core/hle/service/am/applets/applet_web_browser_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class WebBrowserApplet {
|
||||
public:
|
||||
virtual ~WebBrowserApplet();
|
||||
|
||||
virtual void OpenLocalWebPage(
|
||||
const std::string& local_url, std::function<void()> extract_romfs_callback,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const = 0;
|
||||
|
||||
virtual void OpenExternalWebPage(
|
||||
const std::string& external_url,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultWebBrowserApplet final : public WebBrowserApplet {
|
||||
public:
|
||||
~DefaultWebBrowserApplet() override;
|
||||
|
||||
void OpenLocalWebPage(const std::string& local_url,
|
||||
std::function<void()> extract_romfs_callback,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)>
|
||||
callback) const override;
|
||||
|
||||
void OpenExternalWebPage(const std::string& external_url,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)>
|
||||
callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "core/hle/service/am/applets/applet_web_browser_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class WebBrowserApplet {
|
||||
public:
|
||||
virtual ~WebBrowserApplet();
|
||||
|
||||
virtual void OpenLocalWebPage(
|
||||
const std::string& local_url, std::function<void()> extract_romfs_callback,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const = 0;
|
||||
|
||||
virtual void OpenExternalWebPage(
|
||||
const std::string& external_url,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)> callback) const = 0;
|
||||
};
|
||||
|
||||
class DefaultWebBrowserApplet final : public WebBrowserApplet {
|
||||
public:
|
||||
~DefaultWebBrowserApplet() override;
|
||||
|
||||
void OpenLocalWebPage(const std::string& local_url,
|
||||
std::function<void()> extract_romfs_callback,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)>
|
||||
callback) const override;
|
||||
|
||||
void OpenExternalWebPage(const std::string& external_url,
|
||||
std::function<void(Service::AM::Applets::WebExitReason, std::string)>
|
||||
callback) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,46 +1,46 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <mutex>
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
GraphicsContext::~GraphicsContext() = default;
|
||||
|
||||
EmuWindow::EmuWindow() {
|
||||
// TODO: Find a better place to set this.
|
||||
config.min_client_area_size =
|
||||
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
|
||||
active_config = config;
|
||||
}
|
||||
|
||||
EmuWindow::~EmuWindow() {}
|
||||
|
||||
std::pair<f32, f32> EmuWindow::MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const {
|
||||
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
|
||||
const float x =
|
||||
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
const float y =
|
||||
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
|
||||
|
||||
return std::make_pair(x, y);
|
||||
}
|
||||
|
||||
std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
|
||||
new_x = std::max(new_x, framebuffer_layout.screen.left);
|
||||
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
|
||||
|
||||
new_y = std::max(new_y, framebuffer_layout.screen.top);
|
||||
new_y = std::min(new_y, framebuffer_layout.screen.bottom - 1);
|
||||
|
||||
return std::make_pair(new_x, new_y);
|
||||
}
|
||||
|
||||
void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) {
|
||||
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <mutex>
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
GraphicsContext::~GraphicsContext() = default;
|
||||
|
||||
EmuWindow::EmuWindow() {
|
||||
// TODO: Find a better place to set this.
|
||||
config.min_client_area_size =
|
||||
std::make_pair(Layout::MinimumSize::Width, Layout::MinimumSize::Height);
|
||||
active_config = config;
|
||||
}
|
||||
|
||||
EmuWindow::~EmuWindow() {}
|
||||
|
||||
std::pair<f32, f32> EmuWindow::MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const {
|
||||
std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
|
||||
const float x =
|
||||
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
|
||||
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
|
||||
const float y =
|
||||
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
|
||||
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
|
||||
|
||||
return std::make_pair(x, y);
|
||||
}
|
||||
|
||||
std::pair<u32, u32> EmuWindow::ClipToTouchScreen(u32 new_x, u32 new_y) const {
|
||||
new_x = std::max(new_x, framebuffer_layout.screen.left);
|
||||
new_x = std::min(new_x, framebuffer_layout.screen.right - 1);
|
||||
|
||||
new_y = std::max(new_y, framebuffer_layout.screen.top);
|
||||
new_y = std::min(new_y, framebuffer_layout.screen.bottom - 1);
|
||||
|
||||
return std::make_pair(new_x, new_y);
|
||||
}
|
||||
|
||||
void EmuWindow::UpdateCurrentFramebufferLayout(u32 width, u32 height) {
|
||||
NotifyFramebufferLayoutChanged(Layout::DefaultFrameLayout(width, height));
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,233 +1,233 @@
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
/// Information for the Graphics Backends signifying what type of screen pointer is in
|
||||
/// WindowInformation
|
||||
enum class WindowSystemType {
|
||||
Headless,
|
||||
Windows,
|
||||
X11,
|
||||
Wayland,
|
||||
};
|
||||
|
||||
/**
|
||||
* Represents a drawing context that supports graphics operations.
|
||||
*/
|
||||
class GraphicsContext {
|
||||
public:
|
||||
virtual ~GraphicsContext();
|
||||
|
||||
/// Inform the driver to swap the front/back buffers and present the current image
|
||||
virtual void SwapBuffers() {}
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
virtual void MakeCurrent() {}
|
||||
|
||||
/// Releases (dunno if this is the "right" word) the context from the caller thread
|
||||
virtual void DoneCurrent() {}
|
||||
|
||||
class Scoped {
|
||||
public:
|
||||
[[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) {
|
||||
context.MakeCurrent();
|
||||
}
|
||||
~Scoped() {
|
||||
if (active) {
|
||||
context.DoneCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
/// In the event that context was destroyed before the Scoped is destroyed, this provides a
|
||||
/// mechanism to prevent calling a destroyed object's method during the deconstructor
|
||||
void Cancel() {
|
||||
active = false;
|
||||
}
|
||||
|
||||
private:
|
||||
GraphicsContext& context;
|
||||
bool active{true};
|
||||
};
|
||||
|
||||
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
|
||||
/// ends
|
||||
[[nodiscard]] Scoped Acquire() {
|
||||
return Scoped{*this};
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Abstraction class used to provide an interface between emulation code and the frontend
|
||||
* (e.g. SDL, QGLWidget, GLFW, etc...).
|
||||
*
|
||||
* Design notes on the interaction between EmuWindow and the emulation core:
|
||||
* - Generally, decisions on anything visible to the user should be left up to the GUI.
|
||||
* For example, the emulation core should not try to dictate some window title or size.
|
||||
* This stuff is not the core's business and only causes problems with regards to thread-safety
|
||||
* anyway.
|
||||
* - Under certain circumstances, it may be desirable for the core to politely request the GUI
|
||||
* to set e.g. a minimum window size. However, the GUI should always be free to ignore any
|
||||
* such hints.
|
||||
* - EmuWindow may expose some of its state as read-only to the emulation core, however care
|
||||
* should be taken to make sure the provided information is self-consistent. This requires
|
||||
* some sort of synchronization (most of this is still a TODO).
|
||||
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
|
||||
* re-read the upper points again and think about it if you don't see this.
|
||||
*/
|
||||
class EmuWindow {
|
||||
public:
|
||||
/// Data structure to store emuwindow configuration
|
||||
struct WindowConfig {
|
||||
bool fullscreen = false;
|
||||
int res_width = 0;
|
||||
int res_height = 0;
|
||||
std::pair<u32, u32> min_client_area_size;
|
||||
};
|
||||
|
||||
/// Data describing host window system information
|
||||
struct WindowSystemInfo {
|
||||
// Window system type. Determines which GL context or Vulkan WSI is used.
|
||||
WindowSystemType type = WindowSystemType::Headless;
|
||||
|
||||
// Connection to a display server. This is used on X11 and Wayland platforms.
|
||||
void* display_connection = nullptr;
|
||||
|
||||
// Render surface. This is a pointer to the native window handle, which depends
|
||||
// on the platform. e.g. HWND for Windows, Window for X11. If the surface is
|
||||
// set to nullptr, the video backend will run in headless mode.
|
||||
void* render_surface = nullptr;
|
||||
|
||||
// Scale of the render surface. For hidpi systems, this will be >1.
|
||||
float render_surface_scale = 1.0f;
|
||||
};
|
||||
|
||||
/// Called from GPU thread when a frame is displayed.
|
||||
virtual void OnFrameDisplayed() {}
|
||||
|
||||
/**
|
||||
* Returns a GraphicsContext that the frontend provides to be used for rendering.
|
||||
*/
|
||||
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const = 0;
|
||||
|
||||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
|
||||
/**
|
||||
* Returns currently active configuration.
|
||||
* @note Accesses to the returned object need not be consistent because it may be modified in
|
||||
* another thread
|
||||
*/
|
||||
const WindowConfig& GetActiveConfig() const {
|
||||
return active_config;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests the internal configuration to be replaced by the specified argument at some point in
|
||||
* the future.
|
||||
* @note This method is thread-safe, because it delays configuration changes to the GUI event
|
||||
* loop. Hence there is no guarantee on when the requested configuration will be active.
|
||||
*/
|
||||
void SetConfig(const WindowConfig& val) {
|
||||
config = val;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns system information about the drawing area.
|
||||
*/
|
||||
const WindowSystemInfo& GetWindowInfo() const {
|
||||
return window_info;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the framebuffer layout (width, height, and screen regions)
|
||||
* @note This method is thread-safe
|
||||
*/
|
||||
const Layout::FramebufferLayout& GetFramebufferLayout() const {
|
||||
return framebuffer_layout;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convenience method to update the current frame layout
|
||||
* Read from the current settings to determine which layout to use.
|
||||
*/
|
||||
void UpdateCurrentFramebufferLayout(u32 width, u32 height);
|
||||
|
||||
protected:
|
||||
explicit EmuWindow();
|
||||
virtual ~EmuWindow();
|
||||
|
||||
/**
|
||||
* Processes any pending configuration changes from the last SetConfig call.
|
||||
* This method invokes OnMinimalClientAreaChangeRequest if the corresponding configuration
|
||||
* field changed.
|
||||
* @note Implementations will usually want to call this from the GUI thread.
|
||||
* @todo Actually call this in existing implementations.
|
||||
*/
|
||||
void ProcessConfigurationChanges() {
|
||||
// TODO: For proper thread safety, we should eventually implement a proper
|
||||
// multiple-writer/single-reader queue...
|
||||
|
||||
if (config.min_client_area_size != active_config.min_client_area_size) {
|
||||
OnMinimalClientAreaChangeRequest(config.min_client_area_size);
|
||||
config.min_client_area_size = active_config.min_client_area_size;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update framebuffer layout with the given parameter.
|
||||
* @note EmuWindow implementations will usually use this in window resize event handlers.
|
||||
*/
|
||||
void NotifyFramebufferLayoutChanged(const Layout::FramebufferLayout& layout) {
|
||||
framebuffer_layout = layout;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update internal client area size with the given parameter.
|
||||
* @note EmuWindow implementations will usually use this in window resize event handlers.
|
||||
*/
|
||||
void NotifyClientAreaSizeChanged(std::pair<u32, u32> size) {
|
||||
client_area_width = size.first;
|
||||
client_area_height = size.second;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a screen postion into the equivalent touchscreen position.
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Handler called when the minimal client area was requested to be changed via SetConfig.
|
||||
* For the request to be honored, EmuWindow implementations will usually reimplement this
|
||||
* function.
|
||||
*/
|
||||
virtual void OnMinimalClientAreaChangeRequest(std::pair<u32, u32>) {
|
||||
// By default, ignore this request and do nothing.
|
||||
}
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
|
||||
|
||||
u32 client_area_width; ///< Current client width, should be set by window impl.
|
||||
u32 client_area_height; ///< Current client height, should be set by window impl.
|
||||
|
||||
WindowConfig config; ///< Internal configuration (changes pending for being applied in
|
||||
/// ProcessConfigurationChanges)
|
||||
WindowConfig active_config; ///< Internal active configuration
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
/// Information for the Graphics Backends signifying what type of screen pointer is in
|
||||
/// WindowInformation
|
||||
enum class WindowSystemType {
|
||||
Headless,
|
||||
Windows,
|
||||
X11,
|
||||
Wayland,
|
||||
};
|
||||
|
||||
/**
|
||||
* Represents a drawing context that supports graphics operations.
|
||||
*/
|
||||
class GraphicsContext {
|
||||
public:
|
||||
virtual ~GraphicsContext();
|
||||
|
||||
/// Inform the driver to swap the front/back buffers and present the current image
|
||||
virtual void SwapBuffers() {}
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
virtual void MakeCurrent() {}
|
||||
|
||||
/// Releases (dunno if this is the "right" word) the context from the caller thread
|
||||
virtual void DoneCurrent() {}
|
||||
|
||||
class Scoped {
|
||||
public:
|
||||
[[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) {
|
||||
context.MakeCurrent();
|
||||
}
|
||||
~Scoped() {
|
||||
if (active) {
|
||||
context.DoneCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
/// In the event that context was destroyed before the Scoped is destroyed, this provides a
|
||||
/// mechanism to prevent calling a destroyed object's method during the deconstructor
|
||||
void Cancel() {
|
||||
active = false;
|
||||
}
|
||||
|
||||
private:
|
||||
GraphicsContext& context;
|
||||
bool active{true};
|
||||
};
|
||||
|
||||
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
|
||||
/// ends
|
||||
[[nodiscard]] Scoped Acquire() {
|
||||
return Scoped{*this};
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Abstraction class used to provide an interface between emulation code and the frontend
|
||||
* (e.g. SDL, QGLWidget, GLFW, etc...).
|
||||
*
|
||||
* Design notes on the interaction between EmuWindow and the emulation core:
|
||||
* - Generally, decisions on anything visible to the user should be left up to the GUI.
|
||||
* For example, the emulation core should not try to dictate some window title or size.
|
||||
* This stuff is not the core's business and only causes problems with regards to thread-safety
|
||||
* anyway.
|
||||
* - Under certain circumstances, it may be desirable for the core to politely request the GUI
|
||||
* to set e.g. a minimum window size. However, the GUI should always be free to ignore any
|
||||
* such hints.
|
||||
* - EmuWindow may expose some of its state as read-only to the emulation core, however care
|
||||
* should be taken to make sure the provided information is self-consistent. This requires
|
||||
* some sort of synchronization (most of this is still a TODO).
|
||||
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
|
||||
* re-read the upper points again and think about it if you don't see this.
|
||||
*/
|
||||
class EmuWindow {
|
||||
public:
|
||||
/// Data structure to store emuwindow configuration
|
||||
struct WindowConfig {
|
||||
bool fullscreen = false;
|
||||
int res_width = 0;
|
||||
int res_height = 0;
|
||||
std::pair<u32, u32> min_client_area_size;
|
||||
};
|
||||
|
||||
/// Data describing host window system information
|
||||
struct WindowSystemInfo {
|
||||
// Window system type. Determines which GL context or Vulkan WSI is used.
|
||||
WindowSystemType type = WindowSystemType::Headless;
|
||||
|
||||
// Connection to a display server. This is used on X11 and Wayland platforms.
|
||||
void* display_connection = nullptr;
|
||||
|
||||
// Render surface. This is a pointer to the native window handle, which depends
|
||||
// on the platform. e.g. HWND for Windows, Window for X11. If the surface is
|
||||
// set to nullptr, the video backend will run in headless mode.
|
||||
void* render_surface = nullptr;
|
||||
|
||||
// Scale of the render surface. For hidpi systems, this will be >1.
|
||||
float render_surface_scale = 1.0f;
|
||||
};
|
||||
|
||||
/// Called from GPU thread when a frame is displayed.
|
||||
virtual void OnFrameDisplayed() {}
|
||||
|
||||
/**
|
||||
* Returns a GraphicsContext that the frontend provides to be used for rendering.
|
||||
*/
|
||||
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const = 0;
|
||||
|
||||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
|
||||
/**
|
||||
* Returns currently active configuration.
|
||||
* @note Accesses to the returned object need not be consistent because it may be modified in
|
||||
* another thread
|
||||
*/
|
||||
const WindowConfig& GetActiveConfig() const {
|
||||
return active_config;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests the internal configuration to be replaced by the specified argument at some point in
|
||||
* the future.
|
||||
* @note This method is thread-safe, because it delays configuration changes to the GUI event
|
||||
* loop. Hence there is no guarantee on when the requested configuration will be active.
|
||||
*/
|
||||
void SetConfig(const WindowConfig& val) {
|
||||
config = val;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns system information about the drawing area.
|
||||
*/
|
||||
const WindowSystemInfo& GetWindowInfo() const {
|
||||
return window_info;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the framebuffer layout (width, height, and screen regions)
|
||||
* @note This method is thread-safe
|
||||
*/
|
||||
const Layout::FramebufferLayout& GetFramebufferLayout() const {
|
||||
return framebuffer_layout;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convenience method to update the current frame layout
|
||||
* Read from the current settings to determine which layout to use.
|
||||
*/
|
||||
void UpdateCurrentFramebufferLayout(u32 width, u32 height);
|
||||
|
||||
protected:
|
||||
explicit EmuWindow();
|
||||
virtual ~EmuWindow();
|
||||
|
||||
/**
|
||||
* Processes any pending configuration changes from the last SetConfig call.
|
||||
* This method invokes OnMinimalClientAreaChangeRequest if the corresponding configuration
|
||||
* field changed.
|
||||
* @note Implementations will usually want to call this from the GUI thread.
|
||||
* @todo Actually call this in existing implementations.
|
||||
*/
|
||||
void ProcessConfigurationChanges() {
|
||||
// TODO: For proper thread safety, we should eventually implement a proper
|
||||
// multiple-writer/single-reader queue...
|
||||
|
||||
if (config.min_client_area_size != active_config.min_client_area_size) {
|
||||
OnMinimalClientAreaChangeRequest(config.min_client_area_size);
|
||||
config.min_client_area_size = active_config.min_client_area_size;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Update framebuffer layout with the given parameter.
|
||||
* @note EmuWindow implementations will usually use this in window resize event handlers.
|
||||
*/
|
||||
void NotifyFramebufferLayoutChanged(const Layout::FramebufferLayout& layout) {
|
||||
framebuffer_layout = layout;
|
||||
}
|
||||
|
||||
/**
|
||||
* Update internal client area size with the given parameter.
|
||||
* @note EmuWindow implementations will usually use this in window resize event handlers.
|
||||
*/
|
||||
void NotifyClientAreaSizeChanged(std::pair<u32, u32> size) {
|
||||
client_area_width = size.first;
|
||||
client_area_height = size.second;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts a screen postion into the equivalent touchscreen position.
|
||||
*/
|
||||
std::pair<f32, f32> MapToTouchScreen(u32 framebuffer_x, u32 framebuffer_y) const;
|
||||
|
||||
WindowSystemInfo window_info;
|
||||
|
||||
private:
|
||||
/**
|
||||
* Handler called when the minimal client area was requested to be changed via SetConfig.
|
||||
* For the request to be honored, EmuWindow implementations will usually reimplement this
|
||||
* function.
|
||||
*/
|
||||
virtual void OnMinimalClientAreaChangeRequest(std::pair<u32, u32>) {
|
||||
// By default, ignore this request and do nothing.
|
||||
}
|
||||
|
||||
/**
|
||||
* Clip the provided coordinates to be inside the touchscreen area.
|
||||
*/
|
||||
std::pair<u32, u32> ClipToTouchScreen(u32 new_x, u32 new_y) const;
|
||||
|
||||
Layout::FramebufferLayout framebuffer_layout; ///< Current framebuffer layout
|
||||
|
||||
u32 client_area_width; ///< Current client width, should be set by window impl.
|
||||
u32 client_area_height; ///< Current client height, should be set by window impl.
|
||||
|
||||
WindowConfig config; ///< Internal configuration (changes pending for being applied in
|
||||
/// ProcessConfigurationChanges)
|
||||
WindowConfig active_config; ///< Internal active configuration
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
|
@@ -1,79 +1,79 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
|
||||
template <class T>
|
||||
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
|
||||
float screen_aspect_ratio) {
|
||||
const float scale = std::min(static_cast<float>(window_area.GetWidth()),
|
||||
static_cast<float>(window_area.GetHeight()) / screen_aspect_ratio);
|
||||
return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
|
||||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||
}
|
||||
|
||||
FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||
ASSERT(width > 0);
|
||||
ASSERT(height > 0);
|
||||
// The drawing code needs at least somewhat valid values for both screens
|
||||
// so just calculate them both even if the other isn't showing.
|
||||
FramebufferLayout res{
|
||||
.width = width,
|
||||
.height = height,
|
||||
.screen = {},
|
||||
.is_srgb = false,
|
||||
};
|
||||
|
||||
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
|
||||
const float emulation_aspect_ratio = EmulationAspectRatio(
|
||||
static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);
|
||||
|
||||
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
|
||||
if (window_aspect_ratio < emulation_aspect_ratio) {
|
||||
screen = screen.TranslateX((screen_window_area.GetWidth() - screen.GetWidth()) / 2);
|
||||
} else {
|
||||
screen = screen.TranslateY((height - screen.GetHeight()) / 2);
|
||||
}
|
||||
|
||||
res.screen = screen;
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
|
||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
||||
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
|
||||
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
|
||||
|
||||
const u32 width = static_cast<u32>(static_cast<f32>(screen_width) * res_scale);
|
||||
const u32 height = static_cast<u32>(static_cast<f32>(screen_height) * res_scale);
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio) {
|
||||
switch (aspect) {
|
||||
case AspectRatio::Default:
|
||||
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
|
||||
case AspectRatio::R4_3:
|
||||
return 3.0f / 4.0f;
|
||||
case AspectRatio::R21_9:
|
||||
return 9.0f / 21.0f;
|
||||
case AspectRatio::R16_10:
|
||||
return 10.0f / 16.0f;
|
||||
case AspectRatio::StretchToWindow:
|
||||
return window_aspect_ratio;
|
||||
default:
|
||||
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cmath>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
|
||||
template <class T>
|
||||
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
|
||||
float screen_aspect_ratio) {
|
||||
const float scale = std::min(static_cast<float>(window_area.GetWidth()),
|
||||
static_cast<float>(window_area.GetHeight()) / screen_aspect_ratio);
|
||||
return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
|
||||
static_cast<T>(std::round(scale * screen_aspect_ratio))};
|
||||
}
|
||||
|
||||
FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
|
||||
ASSERT(width > 0);
|
||||
ASSERT(height > 0);
|
||||
// The drawing code needs at least somewhat valid values for both screens
|
||||
// so just calculate them both even if the other isn't showing.
|
||||
FramebufferLayout res{
|
||||
.width = width,
|
||||
.height = height,
|
||||
.screen = {},
|
||||
.is_srgb = false,
|
||||
};
|
||||
|
||||
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
|
||||
const float emulation_aspect_ratio = EmulationAspectRatio(
|
||||
static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);
|
||||
|
||||
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
|
||||
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
|
||||
|
||||
if (window_aspect_ratio < emulation_aspect_ratio) {
|
||||
screen = screen.TranslateX((screen_window_area.GetWidth() - screen.GetWidth()) / 2);
|
||||
} else {
|
||||
screen = screen.TranslateY((height - screen.GetHeight()) / 2);
|
||||
}
|
||||
|
||||
res.screen = screen;
|
||||
return res;
|
||||
}
|
||||
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale) {
|
||||
const bool is_docked = Settings::values.use_docked_mode.GetValue();
|
||||
const u32 screen_width = is_docked ? ScreenDocked::Width : ScreenUndocked::Width;
|
||||
const u32 screen_height = is_docked ? ScreenDocked::Height : ScreenUndocked::Height;
|
||||
|
||||
const u32 width = static_cast<u32>(static_cast<f32>(screen_width) * res_scale);
|
||||
const u32 height = static_cast<u32>(static_cast<f32>(screen_height) * res_scale);
|
||||
|
||||
return DefaultFrameLayout(width, height);
|
||||
}
|
||||
|
||||
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio) {
|
||||
switch (aspect) {
|
||||
case AspectRatio::Default:
|
||||
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
|
||||
case AspectRatio::R4_3:
|
||||
return 3.0f / 4.0f;
|
||||
case AspectRatio::R21_9:
|
||||
return 9.0f / 21.0f;
|
||||
case AspectRatio::R16_10:
|
||||
return 10.0f / 16.0f;
|
||||
case AspectRatio::StretchToWindow:
|
||||
return window_aspect_ratio;
|
||||
default:
|
||||
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Layout
|
||||
|
@@ -1,64 +1,64 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
namespace MinimumSize {
|
||||
constexpr u32 Width = 640;
|
||||
constexpr u32 Height = 360;
|
||||
} // namespace MinimumSize
|
||||
|
||||
namespace ScreenUndocked {
|
||||
constexpr u32 Width = 1280;
|
||||
constexpr u32 Height = 720;
|
||||
} // namespace ScreenUndocked
|
||||
|
||||
namespace ScreenDocked {
|
||||
constexpr u32 Width = 1920;
|
||||
constexpr u32 Height = 1080;
|
||||
} // namespace ScreenDocked
|
||||
|
||||
enum class AspectRatio {
|
||||
Default,
|
||||
R4_3,
|
||||
R21_9,
|
||||
R16_10,
|
||||
StretchToWindow,
|
||||
};
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
u32 width{ScreenUndocked::Width};
|
||||
u32 height{ScreenUndocked::Height};
|
||||
Common::Rectangle<u32> screen;
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
/**
|
||||
* Factory method for constructing a default FramebufferLayout
|
||||
* @param width Window framebuffer width in pixels
|
||||
* @param height Window framebuffer height in pixels
|
||||
* @return Newly created FramebufferLayout object with default screen regions initialized
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale);
|
||||
|
||||
/**
|
||||
* Convenience method to determine emulation aspect ratio
|
||||
* @param aspect Represents the index of aspect ratio stored in Settings::values.aspect_ratio
|
||||
* @param window_aspect_ratio Current window aspect ratio
|
||||
* @return Emulation render window aspect ratio
|
||||
*/
|
||||
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio);
|
||||
|
||||
} // namespace Layout
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
|
||||
namespace Layout {
|
||||
|
||||
namespace MinimumSize {
|
||||
constexpr u32 Width = 640;
|
||||
constexpr u32 Height = 360;
|
||||
} // namespace MinimumSize
|
||||
|
||||
namespace ScreenUndocked {
|
||||
constexpr u32 Width = 1280;
|
||||
constexpr u32 Height = 720;
|
||||
} // namespace ScreenUndocked
|
||||
|
||||
namespace ScreenDocked {
|
||||
constexpr u32 Width = 1920;
|
||||
constexpr u32 Height = 1080;
|
||||
} // namespace ScreenDocked
|
||||
|
||||
enum class AspectRatio {
|
||||
Default,
|
||||
R4_3,
|
||||
R21_9,
|
||||
R16_10,
|
||||
StretchToWindow,
|
||||
};
|
||||
|
||||
/// Describes the layout of the window framebuffer
|
||||
struct FramebufferLayout {
|
||||
u32 width{ScreenUndocked::Width};
|
||||
u32 height{ScreenUndocked::Height};
|
||||
Common::Rectangle<u32> screen;
|
||||
bool is_srgb{};
|
||||
};
|
||||
|
||||
/**
|
||||
* Factory method for constructing a default FramebufferLayout
|
||||
* @param width Window framebuffer width in pixels
|
||||
* @param height Window framebuffer height in pixels
|
||||
* @return Newly created FramebufferLayout object with default screen regions initialized
|
||||
*/
|
||||
FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
|
||||
|
||||
/**
|
||||
* Convenience method to get frame layout by resolution scale
|
||||
* @param res_scale resolution scale factor
|
||||
*/
|
||||
FramebufferLayout FrameLayoutFromResolutionScale(f32 res_scale);
|
||||
|
||||
/**
|
||||
* Convenience method to determine emulation aspect ratio
|
||||
* @param aspect Represents the index of aspect ratio stored in Settings::values.aspect_ratio
|
||||
* @param window_aspect_ratio Current window aspect ratio
|
||||
* @return Emulation render window aspect ratio
|
||||
*/
|
||||
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio);
|
||||
|
||||
} // namespace Layout
|
||||
|
Reference in New Issue
Block a user