another try
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -1,73 +1,73 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/uuid.h"
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#include "core/hle/service/glue/glue_manager.h"
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#include "core/hle/service/service.h"
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namespace Service::Account {
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class ProfileManager;
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class Module final {
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public:
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class Interface : public ServiceFramework<Interface> {
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public:
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explicit Interface(std::shared_ptr<Module> module_,
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std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_,
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const char* name);
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~Interface() override;
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void GetUserCount(Kernel::HLERequestContext& ctx);
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void GetUserExistence(Kernel::HLERequestContext& ctx);
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void ListAllUsers(Kernel::HLERequestContext& ctx);
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void ListOpenUsers(Kernel::HLERequestContext& ctx);
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void GetLastOpenedUser(Kernel::HLERequestContext& ctx);
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void GetProfile(Kernel::HLERequestContext& ctx);
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void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
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void InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx);
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void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
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void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
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void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
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void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
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void InitializeApplicationInfoV2(Kernel::HLERequestContext& ctx);
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void GetProfileEditor(Kernel::HLERequestContext& ctx);
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void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
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void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
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void StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx);
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void StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx);
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private:
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Result InitializeApplicationInfoBase();
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void StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx, const Common::UUID& uuid,
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const u64 tid);
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enum class ApplicationType : u32_le {
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GameCard = 0,
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Digital = 1,
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Unknown = 3,
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};
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struct ApplicationInfo {
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Service::Glue::ApplicationLaunchProperty launch_property;
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ApplicationType application_type;
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constexpr explicit operator bool() const {
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return launch_property.title_id != 0x0;
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}
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};
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ApplicationInfo application_info{};
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protected:
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std::shared_ptr<Module> module;
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std::shared_ptr<ProfileManager> profile_manager;
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};
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};
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/// Registers all ACC services with the specified service manager.
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void InstallInterfaces(Core::System& system);
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} // namespace Service::Account
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/uuid.h"
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#include "core/hle/service/glue/glue_manager.h"
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#include "core/hle/service/service.h"
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namespace Service::Account {
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class ProfileManager;
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class Module final {
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public:
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class Interface : public ServiceFramework<Interface> {
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public:
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explicit Interface(std::shared_ptr<Module> module_,
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std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_,
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const char* name);
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~Interface() override;
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void GetUserCount(Kernel::HLERequestContext& ctx);
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void GetUserExistence(Kernel::HLERequestContext& ctx);
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void ListAllUsers(Kernel::HLERequestContext& ctx);
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void ListOpenUsers(Kernel::HLERequestContext& ctx);
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void GetLastOpenedUser(Kernel::HLERequestContext& ctx);
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void GetProfile(Kernel::HLERequestContext& ctx);
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void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
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void InitializeApplicationInfoRestricted(Kernel::HLERequestContext& ctx);
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void GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx);
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void IsUserRegistrationRequestPermitted(Kernel::HLERequestContext& ctx);
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void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
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void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
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void InitializeApplicationInfoV2(Kernel::HLERequestContext& ctx);
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void GetProfileEditor(Kernel::HLERequestContext& ctx);
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void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
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void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx);
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void StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx);
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void StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx);
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private:
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Result InitializeApplicationInfoBase();
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void StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx, const Common::UUID& uuid,
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const u64 tid);
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enum class ApplicationType : u32_le {
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GameCard = 0,
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Digital = 1,
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Unknown = 3,
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};
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struct ApplicationInfo {
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Service::Glue::ApplicationLaunchProperty launch_property;
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ApplicationType application_type;
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constexpr explicit operator bool() const {
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return launch_property.title_id != 0x0;
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}
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};
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ApplicationInfo application_info{};
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protected:
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std::shared_ptr<Module> module;
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std::shared_ptr<ProfileManager> profile_manager;
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};
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};
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/// Registers all ACC services with the specified service manager.
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void InstallInterfaces(Core::System& system);
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} // namespace Service::Account
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@@ -1,25 +1,25 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/acc/acc_aa.h"
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namespace Service::Account {
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ACC_AA::ACC_AA(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
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Core::System& system_)
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: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:aa") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "EnsureCacheAsync"},
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{1, nullptr, "LoadCache"},
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{2, nullptr, "GetDeviceAccountId"},
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{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
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{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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ACC_AA::~ACC_AA() = default;
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} // namespace Service::Account
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/acc/acc_aa.h"
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namespace Service::Account {
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ACC_AA::ACC_AA(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
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Core::System& system_)
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: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:aa") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, nullptr, "EnsureCacheAsync"},
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{1, nullptr, "LoadCache"},
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{2, nullptr, "GetDeviceAccountId"},
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{50, nullptr, "RegisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
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{51, nullptr, "UnregisterNotificationTokenAsync"}, // 1.0.0 - 6.2.0
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};
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// clang-format on
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RegisterHandlers(functions);
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}
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ACC_AA::~ACC_AA() = default;
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} // namespace Service::Account
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@@ -1,17 +1,17 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/acc/acc.h"
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namespace Service::Account {
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class ACC_AA final : public Module::Interface {
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public:
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explicit ACC_AA(std::shared_ptr<Module> module_,
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std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
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~ACC_AA() override;
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};
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} // namespace Service::Account
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "core/hle/service/acc/acc.h"
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namespace Service::Account {
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class ACC_AA final : public Module::Interface {
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public:
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explicit ACC_AA(std::shared_ptr<Module> module_,
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std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
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~ACC_AA() override;
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};
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} // namespace Service::Account
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@@ -1,69 +1,69 @@
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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/acc/acc_su.h"
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namespace Service::Account {
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ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
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Core::System& system_)
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: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:su") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &ACC_SU::GetUserCount, "GetUserCount"},
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{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
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{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
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{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
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{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
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{5, &ACC_SU::GetProfile, "GetProfile"},
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{6, nullptr, "GetProfileDigest"},
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{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
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{51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
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{60, &ACC_SU::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
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{99, nullptr, "DebugActivateOpenContextRetention"},
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{100, nullptr, "GetUserRegistrationNotifier"},
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{101, nullptr, "GetUserStateChangeNotifier"},
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{102, nullptr, "GetBaasAccountManagerForSystemService"},
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{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
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{104, nullptr, "GetProfileUpdateNotifier"},
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{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
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{106, nullptr, "GetProfileSyncNotifier"},
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{110, &ACC_SU::StoreSaveDataThumbnailSystem, "StoreSaveDataThumbnail"},
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{111, nullptr, "ClearSaveDataThumbnail"},
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{112, nullptr, "LoadSaveDataThumbnail"},
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{113, nullptr, "GetSaveDataThumbnailExistence"},
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{120, nullptr, "ListOpenUsersInApplication"},
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{130, nullptr, "ActivateOpenContextRetention"},
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{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
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{150, nullptr, "AuthenticateApplicationAsync"},
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{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
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{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
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{190, nullptr, "GetUserLastOpenedApplication"},
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{191, nullptr, "ActivateOpenContextHolder"},
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{200, nullptr, "BeginUserRegistration"},
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{201, nullptr, "CompleteUserRegistration"},
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{202, nullptr, "CancelUserRegistration"},
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{203, nullptr, "DeleteUser"},
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{204, nullptr, "SetUserPosition"},
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{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
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{206, nullptr, "CompleteUserRegistrationForcibly"},
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{210, nullptr, "CreateFloatingRegistrationRequest"},
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{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
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{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
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{230, nullptr, "AuthenticateServiceAsync"},
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{250, nullptr, "GetBaasAccountAdministrator"},
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{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
|
||||
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
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||||
{299, nullptr, "SuspendBackgroundDaemon"},
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{997, nullptr, "DebugInvalidateTokenCacheForUser"},
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||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
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// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ACC_SU::~ACC_SU() = default;
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/acc/acc_su.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
|
||||
Core::System& system_)
|
||||
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:su") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ACC_SU::GetUserCount, "GetUserCount"},
|
||||
{1, &ACC_SU::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_SU::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_SU::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_SU::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_SU::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{50, &ACC_SU::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_SU::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, &ACC_SU::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"},
|
||||
{100, nullptr, "GetUserRegistrationNotifier"},
|
||||
{101, nullptr, "GetUserStateChangeNotifier"},
|
||||
{102, nullptr, "GetBaasAccountManagerForSystemService"},
|
||||
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{104, nullptr, "GetProfileUpdateNotifier"},
|
||||
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{106, nullptr, "GetProfileSyncNotifier"},
|
||||
{110, &ACC_SU::StoreSaveDataThumbnailSystem, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{112, nullptr, "LoadSaveDataThumbnail"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"},
|
||||
{120, nullptr, "ListOpenUsersInApplication"},
|
||||
{130, nullptr, "ActivateOpenContextRetention"},
|
||||
{140, &ACC_SU::ListQualifiedUsers, "ListQualifiedUsers"},
|
||||
{150, nullptr, "AuthenticateApplicationAsync"},
|
||||
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
|
||||
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
|
||||
{190, nullptr, "GetUserLastOpenedApplication"},
|
||||
{191, nullptr, "ActivateOpenContextHolder"},
|
||||
{200, nullptr, "BeginUserRegistration"},
|
||||
{201, nullptr, "CompleteUserRegistration"},
|
||||
{202, nullptr, "CancelUserRegistration"},
|
||||
{203, nullptr, "DeleteUser"},
|
||||
{204, nullptr, "SetUserPosition"},
|
||||
{205, &ACC_SU::GetProfileEditor, "GetProfileEditor"},
|
||||
{206, nullptr, "CompleteUserRegistrationForcibly"},
|
||||
{210, nullptr, "CreateFloatingRegistrationRequest"},
|
||||
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
|
||||
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
|
||||
{230, nullptr, "AuthenticateServiceAsync"},
|
||||
{250, nullptr, "GetBaasAccountAdministrator"},
|
||||
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
|
||||
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
|
||||
{299, nullptr, "SuspendBackgroundDaemon"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
|
||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ACC_SU::~ACC_SU() = default;
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_SU final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_SU(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_SU() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_SU final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_SU(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_SU() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,45 +1,45 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U0::ACC_U0(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
|
||||
Core::System& system_)
|
||||
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u0") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ACC_U0::GetUserCount, "GetUserCount"},
|
||||
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U0::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
|
||||
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
|
||||
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
|
||||
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
|
||||
{102, nullptr, "AuthenticateApplicationAsync"},
|
||||
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
|
||||
{110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{120, nullptr, "CreateGuestLoginRequest"},
|
||||
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
|
||||
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
|
||||
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
|
||||
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
|
||||
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+
|
||||
{160, &ACC_U0::InitializeApplicationInfoV2, "InitializeApplicationInfoV2"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ACC_U0::~ACC_U0() = default;
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U0::ACC_U0(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
|
||||
Core::System& system_)
|
||||
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u0") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ACC_U0::GetUserCount, "GetUserCount"},
|
||||
{1, &ACC_U0::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_U0::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_U0::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U0::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U0::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"}, // 3.0.0+
|
||||
{50, &ACC_U0::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_U0::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 5.0.0 - 5.1.0
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"}, // 6.0.0+
|
||||
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
|
||||
{101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"},
|
||||
{102, nullptr, "AuthenticateApplicationAsync"},
|
||||
{103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+
|
||||
{110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{120, nullptr, "CreateGuestLoginRequest"},
|
||||
{130, nullptr, "LoadOpenContext"}, // 5.0.0+
|
||||
{131, &ACC_U0::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"}, // 6.0.0+
|
||||
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"}, // 6.0.0+
|
||||
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"}, // 6.0.0+
|
||||
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"}, // 6.0.0+
|
||||
{160, &ACC_U0::InitializeApplicationInfoV2, "InitializeApplicationInfoV2"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ACC_U0::~ACC_U0() = default;
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U0 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U0(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_U0() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U0 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U0(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_U0() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,54 +1,54 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
|
||||
Core::System& system_)
|
||||
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u1") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ACC_U1::GetUserCount, "GetUserCount"},
|
||||
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U1::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, &ACC_U1::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"},
|
||||
{100, nullptr, "GetUserRegistrationNotifier"},
|
||||
{101, nullptr, "GetUserStateChangeNotifier"},
|
||||
{102, nullptr, "GetBaasAccountManagerForSystemService"},
|
||||
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{104, nullptr, "GetProfileUpdateNotifier"},
|
||||
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{106, nullptr, "GetProfileSyncNotifier"},
|
||||
{110, &ACC_U1::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{112, nullptr, "LoadSaveDataThumbnail"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"},
|
||||
{120, nullptr, "ListOpenUsersInApplication"},
|
||||
{130, nullptr, "ActivateOpenContextRetention"},
|
||||
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
|
||||
{150, nullptr, "AuthenticateApplicationAsync"},
|
||||
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
|
||||
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
|
||||
{190, nullptr, "GetUserLastOpenedApplication"},
|
||||
{191, nullptr, "ActivateOpenContextHolder"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
|
||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ACC_U1::~ACC_U1() = default;
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U1::ACC_U1(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager> profile_manager_,
|
||||
Core::System& system_)
|
||||
: Interface(std::move(module_), std::move(profile_manager_), system_, "acc:u1") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ACC_U1::GetUserCount, "GetUserCount"},
|
||||
{1, &ACC_U1::GetUserExistence, "GetUserExistence"},
|
||||
{2, &ACC_U1::ListAllUsers, "ListAllUsers"},
|
||||
{3, &ACC_U1::ListOpenUsers, "ListOpenUsers"},
|
||||
{4, &ACC_U1::GetLastOpenedUser, "GetLastOpenedUser"},
|
||||
{5, &ACC_U1::GetProfile, "GetProfile"},
|
||||
{6, nullptr, "GetProfileDigest"},
|
||||
{50, &ACC_U1::IsUserRegistrationRequestPermitted, "IsUserRegistrationRequestPermitted"},
|
||||
{51, &ACC_U1::TrySelectUserWithoutInteraction, "TrySelectUserWithoutInteraction"},
|
||||
{60, &ACC_U1::ListOpenContextStoredUsers, "ListOpenContextStoredUsers"},
|
||||
{99, nullptr, "DebugActivateOpenContextRetention"},
|
||||
{100, nullptr, "GetUserRegistrationNotifier"},
|
||||
{101, nullptr, "GetUserStateChangeNotifier"},
|
||||
{102, nullptr, "GetBaasAccountManagerForSystemService"},
|
||||
{103, nullptr, "GetBaasUserAvailabilityChangeNotifier"},
|
||||
{104, nullptr, "GetProfileUpdateNotifier"},
|
||||
{105, nullptr, "CheckNetworkServiceAvailabilityAsync"},
|
||||
{106, nullptr, "GetProfileSyncNotifier"},
|
||||
{110, &ACC_U1::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"},
|
||||
{111, nullptr, "ClearSaveDataThumbnail"},
|
||||
{112, nullptr, "LoadSaveDataThumbnail"},
|
||||
{113, nullptr, "GetSaveDataThumbnailExistence"},
|
||||
{120, nullptr, "ListOpenUsersInApplication"},
|
||||
{130, nullptr, "ActivateOpenContextRetention"},
|
||||
{140, &ACC_U1::ListQualifiedUsers, "ListQualifiedUsers"},
|
||||
{150, nullptr, "AuthenticateApplicationAsync"},
|
||||
{151, nullptr, "EnsureSignedDeviceIdentifierCacheForNintendoAccountAsync"},
|
||||
{152, nullptr, "LoadSignedDeviceIdentifierCacheForNintendoAccount"},
|
||||
{190, nullptr, "GetUserLastOpenedApplication"},
|
||||
{191, nullptr, "ActivateOpenContextHolder"},
|
||||
{997, nullptr, "DebugInvalidateTokenCacheForUser"},
|
||||
{998, nullptr, "DebugSetUserStateClose"},
|
||||
{999, nullptr, "DebugSetUserStateOpen"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
ACC_U1::~ACC_U1() = default;
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U1 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U1(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_U1() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U1 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U1(std::shared_ptr<Module> module_,
|
||||
std::shared_ptr<ProfileManager> profile_manager_, Core::System& system_);
|
||||
~ACC_U1() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,70 +1,70 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/acc/async_context.h"
|
||||
|
||||
namespace Service::Account {
|
||||
IAsyncContext::IAsyncContext(Core::System& system_)
|
||||
: ServiceFramework{system_, "IAsyncContext"}, service_context{system_, "IAsyncContext"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
|
||||
{1, &IAsyncContext::Cancel, "Cancel"},
|
||||
{2, &IAsyncContext::HasDone, "HasDone"},
|
||||
{3, &IAsyncContext::GetResult, "GetResult"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
completion_event = service_context.CreateEvent("IAsyncContext:CompletionEvent");
|
||||
}
|
||||
|
||||
IAsyncContext::~IAsyncContext() {
|
||||
service_context.CloseEvent(completion_event);
|
||||
}
|
||||
|
||||
void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(completion_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
Cancel();
|
||||
MarkComplete();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
is_complete.store(IsComplete());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(is_complete.load());
|
||||
}
|
||||
|
||||
void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(GetResult());
|
||||
}
|
||||
|
||||
void IAsyncContext::MarkComplete() {
|
||||
is_complete.store(true);
|
||||
completion_event->Signal();
|
||||
}
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/service/acc/async_context.h"
|
||||
|
||||
namespace Service::Account {
|
||||
IAsyncContext::IAsyncContext(Core::System& system_)
|
||||
: ServiceFramework{system_, "IAsyncContext"}, service_context{system_, "IAsyncContext"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAsyncContext::GetSystemEvent, "GetSystemEvent"},
|
||||
{1, &IAsyncContext::Cancel, "Cancel"},
|
||||
{2, &IAsyncContext::HasDone, "HasDone"},
|
||||
{3, &IAsyncContext::GetResult, "GetResult"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
completion_event = service_context.CreateEvent("IAsyncContext:CompletionEvent");
|
||||
}
|
||||
|
||||
IAsyncContext::~IAsyncContext() {
|
||||
service_context.CloseEvent(completion_event);
|
||||
}
|
||||
|
||||
void IAsyncContext::GetSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(completion_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IAsyncContext::Cancel(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
Cancel();
|
||||
MarkComplete();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IAsyncContext::HasDone(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
is_complete.store(IsComplete());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(is_complete.load());
|
||||
}
|
||||
|
||||
void IAsyncContext::GetResult(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(GetResult());
|
||||
}
|
||||
|
||||
void IAsyncContext::MarkComplete() {
|
||||
is_complete.store(true);
|
||||
completion_event->Signal();
|
||||
}
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class IAsyncContext : public ServiceFramework<IAsyncContext> {
|
||||
public:
|
||||
explicit IAsyncContext(Core::System& system_);
|
||||
~IAsyncContext() override;
|
||||
|
||||
void GetSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
void Cancel(Kernel::HLERequestContext& ctx);
|
||||
void HasDone(Kernel::HLERequestContext& ctx);
|
||||
void GetResult(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
virtual bool IsComplete() const = 0;
|
||||
virtual void Cancel() = 0;
|
||||
virtual Result GetResult() const = 0;
|
||||
|
||||
void MarkComplete();
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
std::atomic<bool> is_complete{false};
|
||||
Kernel::KEvent* completion_event;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
class IAsyncContext : public ServiceFramework<IAsyncContext> {
|
||||
public:
|
||||
explicit IAsyncContext(Core::System& system_);
|
||||
~IAsyncContext() override;
|
||||
|
||||
void GetSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
void Cancel(Kernel::HLERequestContext& ctx);
|
||||
void HasDone(Kernel::HLERequestContext& ctx);
|
||||
void GetResult(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
virtual bool IsComplete() const = 0;
|
||||
virtual void Cancel() = 0;
|
||||
virtual Result GetResult() const = 0;
|
||||
|
||||
void MarkComplete();
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
std::atomic<bool> is_complete{false};
|
||||
Kernel::KEvent* completion_event;
|
||||
};
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
constexpr Result ERR_ACCOUNTINFO_BAD_APPLICATION{ErrorModule::Account, 22};
|
||||
constexpr Result ERR_ACCOUNTINFO_ALREADY_INITIALIZED{ErrorModule::Account, 41};
|
||||
|
||||
} // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
constexpr Result ERR_ACCOUNTINFO_BAD_APPLICATION{ErrorModule::Account, 22};
|
||||
constexpr Result ERR_ACCOUNTINFO_ALREADY_INITIALIZED{ErrorModule::Account, 41};
|
||||
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -1,427 +1,427 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
#include <random>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
namespace FS = Common::FS;
|
||||
using Common::UUID;
|
||||
|
||||
struct UserRaw {
|
||||
UUID uuid{};
|
||||
UUID uuid2{};
|
||||
u64 timestamp{};
|
||||
ProfileUsername username{};
|
||||
UserData extra_data{};
|
||||
};
|
||||
static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size.");
|
||||
|
||||
struct ProfileDataRaw {
|
||||
INSERT_PADDING_BYTES(0x10);
|
||||
std::array<UserRaw, MAX_USERS> users{};
|
||||
};
|
||||
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
|
||||
|
||||
// TODO(ogniK): Get actual error codes
|
||||
constexpr Result ERROR_TOO_MANY_USERS(ErrorModule::Account, u32(-1));
|
||||
constexpr Result ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, u32(-2));
|
||||
constexpr Result ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
|
||||
|
||||
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "system/save/8000000000000010/su/avators";
|
||||
|
||||
ProfileManager::ProfileManager() {
|
||||
ParseUserSaveFile();
|
||||
|
||||
// Create an user if none are present
|
||||
if (user_count == 0) {
|
||||
CreateNewUser(UUID::MakeRandom(), "yuzu");
|
||||
}
|
||||
|
||||
auto current =
|
||||
std::clamp<int>(static_cast<s32>(Settings::values.current_user), 0, MAX_USERS - 1);
|
||||
|
||||
// If user index don't exist. Load the first user and change the active user
|
||||
if (!UserExistsIndex(current)) {
|
||||
current = 0;
|
||||
Settings::values.current_user = 0;
|
||||
}
|
||||
|
||||
OpenUser(*GetUser(current));
|
||||
}
|
||||
|
||||
ProfileManager::~ProfileManager() {
|
||||
WriteUserSaveFile();
|
||||
}
|
||||
|
||||
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
|
||||
/// internal management of the users profiles
|
||||
std::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& profile) {
|
||||
if (user_count >= MAX_USERS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
profiles[user_count] = profile;
|
||||
return user_count++;
|
||||
}
|
||||
|
||||
/// Deletes a specific profile based on it's profile index
|
||||
bool ProfileManager::RemoveProfileAtIndex(std::size_t index) {
|
||||
if (index >= MAX_USERS || index >= user_count) {
|
||||
return false;
|
||||
}
|
||||
if (index < user_count - 1) {
|
||||
std::rotate(profiles.begin() + index, profiles.begin() + index + 1, profiles.end());
|
||||
}
|
||||
profiles.back() = {};
|
||||
user_count--;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Helper function to register a user to the system
|
||||
Result ProfileManager::AddUser(const ProfileInfo& user) {
|
||||
if (!AddToProfiles(user)) {
|
||||
return ERROR_TOO_MANY_USERS;
|
||||
}
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
/// Create a new user on the system. If the uuid of the user already exists, the user is not
|
||||
/// created.
|
||||
Result ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& username) {
|
||||
if (user_count == MAX_USERS) {
|
||||
return ERROR_TOO_MANY_USERS;
|
||||
}
|
||||
if (uuid.IsInvalid()) {
|
||||
return ERROR_ARGUMENT_IS_NULL;
|
||||
}
|
||||
if (username[0] == 0x0) {
|
||||
return ERROR_ARGUMENT_IS_NULL;
|
||||
}
|
||||
if (std::any_of(profiles.begin(), profiles.end(),
|
||||
[&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) {
|
||||
return ERROR_USER_ALREADY_EXISTS;
|
||||
}
|
||||
|
||||
return AddUser({
|
||||
.user_uuid = uuid,
|
||||
.username = username,
|
||||
.creation_time = 0,
|
||||
.data = {},
|
||||
.is_open = false,
|
||||
});
|
||||
}
|
||||
|
||||
/// Creates a new user on the system. This function allows a much simpler method of registration
|
||||
/// specifically by allowing an std::string for the username. This is required specifically since
|
||||
/// we're loading a string straight from the config
|
||||
Result ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
|
||||
ProfileUsername username_output{};
|
||||
|
||||
if (username.size() > username_output.size()) {
|
||||
std::copy_n(username.begin(), username_output.size(), username_output.begin());
|
||||
} else {
|
||||
std::copy(username.begin(), username.end(), username_output.begin());
|
||||
}
|
||||
return CreateNewUser(uuid, username_output);
|
||||
}
|
||||
|
||||
std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
|
||||
if (index >= MAX_USERS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return profiles[index].user_uuid;
|
||||
}
|
||||
|
||||
/// Returns a users profile index based on their user id.
|
||||
std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
|
||||
if (uuid.IsInvalid()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const auto iter = std::find_if(profiles.begin(), profiles.end(),
|
||||
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
|
||||
if (iter == profiles.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return static_cast<std::size_t>(std::distance(profiles.begin(), iter));
|
||||
}
|
||||
|
||||
/// Returns a users profile index based on their profile
|
||||
std::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
|
||||
return GetUserIndex(user.user_uuid);
|
||||
}
|
||||
|
||||
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||
bool ProfileManager::GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const {
|
||||
if (!index || index >= MAX_USERS) {
|
||||
return false;
|
||||
}
|
||||
const auto& prof_info = profiles[*index];
|
||||
profile.user_uuid = prof_info.user_uuid;
|
||||
profile.username = prof_info.username;
|
||||
profile.timestamp = prof_info.creation_time;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||
bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
return GetProfileBase(idx, profile);
|
||||
}
|
||||
|
||||
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||
bool ProfileManager::GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const {
|
||||
return GetProfileBase(user.user_uuid, profile);
|
||||
}
|
||||
|
||||
/// Returns the current user count on the system. We keep a variable which tracks the count so we
|
||||
/// don't have to loop the internal profile array every call.
|
||||
|
||||
std::size_t ProfileManager::GetUserCount() const {
|
||||
return user_count;
|
||||
}
|
||||
|
||||
/// Lists the current "opened" users on the system. Users are typically not open until they sign
|
||||
/// into something or pick a profile. As of right now users should all be open until qlaunch is
|
||||
/// booting
|
||||
|
||||
std::size_t ProfileManager::GetOpenUserCount() const {
|
||||
return std::count_if(profiles.begin(), profiles.end(),
|
||||
[](const ProfileInfo& p) { return p.is_open; });
|
||||
}
|
||||
|
||||
/// Checks if a user id exists in our profile manager
|
||||
bool ProfileManager::UserExists(UUID uuid) const {
|
||||
return GetUserIndex(uuid).has_value();
|
||||
}
|
||||
|
||||
bool ProfileManager::UserExistsIndex(std::size_t index) const {
|
||||
if (index >= MAX_USERS) {
|
||||
return false;
|
||||
}
|
||||
return profiles[index].user_uuid.IsValid();
|
||||
}
|
||||
|
||||
/// Opens a specific user
|
||||
void ProfileManager::OpenUser(UUID uuid) {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
if (!idx) {
|
||||
return;
|
||||
}
|
||||
|
||||
profiles[*idx].is_open = true;
|
||||
last_opened_user = uuid;
|
||||
}
|
||||
|
||||
/// Closes a specific user
|
||||
void ProfileManager::CloseUser(UUID uuid) {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
if (!idx) {
|
||||
return;
|
||||
}
|
||||
|
||||
profiles[*idx].is_open = false;
|
||||
}
|
||||
|
||||
/// Gets all valid user ids on the system
|
||||
UserIDArray ProfileManager::GetAllUsers() const {
|
||||
UserIDArray output{};
|
||||
std::ranges::transform(profiles, output.begin(),
|
||||
[](const ProfileInfo& p) { return p.user_uuid; });
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Get all the open users on the system and zero out the rest of the data. This is specifically
|
||||
/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
|
||||
UserIDArray ProfileManager::GetOpenUsers() const {
|
||||
UserIDArray output{};
|
||||
std::ranges::transform(profiles, output.begin(), [](const ProfileInfo& p) {
|
||||
if (p.is_open)
|
||||
return p.user_uuid;
|
||||
return Common::InvalidUUID;
|
||||
});
|
||||
std::stable_partition(output.begin(), output.end(),
|
||||
[](const UUID& uuid) { return uuid.IsValid(); });
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Returns the last user which was opened
|
||||
UUID ProfileManager::GetLastOpenedUser() const {
|
||||
return last_opened_user;
|
||||
}
|
||||
|
||||
/// Gets the list of stored opened users.
|
||||
UserIDArray ProfileManager::GetStoredOpenedUsers() const {
|
||||
UserIDArray output{};
|
||||
std::ranges::transform(stored_opened_profiles, output.begin(), [](const ProfileInfo& p) {
|
||||
if (p.is_open)
|
||||
return p.user_uuid;
|
||||
return Common::InvalidUUID;
|
||||
});
|
||||
std::stable_partition(output.begin(), output.end(),
|
||||
[](const UUID& uuid) { return uuid.IsValid(); });
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Captures the opened users, which can be queried across process launches with
|
||||
/// ListOpenContextStoredUsers.
|
||||
void ProfileManager::StoreOpenedUsers() {
|
||||
size_t profile_index{};
|
||||
stored_opened_profiles = {};
|
||||
std::for_each(profiles.begin(), profiles.end(), [&](const auto& profile) {
|
||||
if (profile.is_open) {
|
||||
stored_opened_profiles[profile_index++] = profile;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
|
||||
UserData& data) const {
|
||||
if (GetProfileBase(index, profile)) {
|
||||
data = profiles[*index].data;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile, UserData& data) const {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
return GetProfileBaseAndData(idx, profile, data);
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
|
||||
UserData& data) const {
|
||||
return GetProfileBaseAndData(user.user_uuid, profile, data);
|
||||
}
|
||||
|
||||
/// Returns if the system is allowing user registrations or not
|
||||
bool ProfileManager::CanSystemRegisterUser() const {
|
||||
return false; // TODO(ogniK): Games shouldn't have
|
||||
// access to user registration, when we
|
||||
// emulate qlaunch. Update this to dynamically change.
|
||||
}
|
||||
|
||||
bool ProfileManager::RemoveUser(UUID uuid) {
|
||||
const auto index = GetUserIndex(uuid);
|
||||
if (!index) {
|
||||
return false;
|
||||
}
|
||||
|
||||
profiles[*index] = ProfileInfo{};
|
||||
std::stable_partition(profiles.begin(), profiles.end(),
|
||||
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
|
||||
const auto index = GetUserIndex(uuid);
|
||||
if (!index || profile_new.user_uuid.IsInvalid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& profile = profiles[*index];
|
||||
profile.user_uuid = profile_new.user_uuid;
|
||||
profile.username = profile_new.username;
|
||||
profile.creation_time = profile_new.timestamp;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
|
||||
const UserData& data_new) {
|
||||
const auto index = GetUserIndex(uuid);
|
||||
if (index.has_value() && SetProfileBase(uuid, profile_new)) {
|
||||
profiles[*index].data = data_new;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ProfileManager::ParseUserSaveFile() {
|
||||
const auto save_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / ACC_SAVE_AVATORS_BASE_PATH /
|
||||
"profiles.dat");
|
||||
const FS::IOFile save(save_path, FS::FileAccessMode::Read, FS::FileType::BinaryFile);
|
||||
|
||||
if (!save.IsOpen()) {
|
||||
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
|
||||
"user 'yuzu' with random UUID.");
|
||||
return;
|
||||
}
|
||||
|
||||
ProfileDataRaw data;
|
||||
if (!save.ReadObject(data)) {
|
||||
LOG_WARNING(Service_ACC, "profiles.dat is smaller than expected... Generating new user "
|
||||
"'yuzu' with random UUID.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& user : data.users) {
|
||||
if (user.uuid.IsInvalid()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
AddUser({
|
||||
.user_uuid = user.uuid,
|
||||
.username = user.username,
|
||||
.creation_time = user.timestamp,
|
||||
.data = user.extra_data,
|
||||
.is_open = false,
|
||||
});
|
||||
}
|
||||
|
||||
std::stable_partition(profiles.begin(), profiles.end(),
|
||||
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
|
||||
}
|
||||
|
||||
void ProfileManager::WriteUserSaveFile() {
|
||||
ProfileDataRaw raw{};
|
||||
|
||||
for (std::size_t i = 0; i < MAX_USERS; ++i) {
|
||||
raw.users[i] = {
|
||||
.uuid = profiles[i].user_uuid,
|
||||
.uuid2 = profiles[i].user_uuid,
|
||||
.timestamp = profiles[i].creation_time,
|
||||
.username = profiles[i].username,
|
||||
.extra_data = profiles[i].data,
|
||||
};
|
||||
}
|
||||
|
||||
const auto raw_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / "system/save/8000000000000010");
|
||||
if (FS::IsFile(raw_path) && !FS::RemoveFile(raw_path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto save_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / ACC_SAVE_AVATORS_BASE_PATH /
|
||||
"profiles.dat");
|
||||
|
||||
if (!FS::CreateParentDirs(save_path)) {
|
||||
LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
|
||||
"nand/system/save/8000000000000010/su/avators to mitigate this "
|
||||
"issue.");
|
||||
return;
|
||||
}
|
||||
|
||||
FS::IOFile save(save_path, FS::FileAccessMode::Write, FS::FileType::BinaryFile);
|
||||
|
||||
if (!save.IsOpen() || !save.SetSize(sizeof(ProfileDataRaw)) || !save.WriteObject(raw)) {
|
||||
LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
|
||||
"made in current session will be saved.");
|
||||
}
|
||||
}
|
||||
|
||||
}; // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
#include <random>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
namespace FS = Common::FS;
|
||||
using Common::UUID;
|
||||
|
||||
struct UserRaw {
|
||||
UUID uuid{};
|
||||
UUID uuid2{};
|
||||
u64 timestamp{};
|
||||
ProfileUsername username{};
|
||||
UserData extra_data{};
|
||||
};
|
||||
static_assert(sizeof(UserRaw) == 0xC8, "UserRaw has incorrect size.");
|
||||
|
||||
struct ProfileDataRaw {
|
||||
INSERT_PADDING_BYTES(0x10);
|
||||
std::array<UserRaw, MAX_USERS> users{};
|
||||
};
|
||||
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
|
||||
|
||||
// TODO(ogniK): Get actual error codes
|
||||
constexpr Result ERROR_TOO_MANY_USERS(ErrorModule::Account, u32(-1));
|
||||
constexpr Result ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, u32(-2));
|
||||
constexpr Result ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20);
|
||||
|
||||
constexpr char ACC_SAVE_AVATORS_BASE_PATH[] = "system/save/8000000000000010/su/avators";
|
||||
|
||||
ProfileManager::ProfileManager() {
|
||||
ParseUserSaveFile();
|
||||
|
||||
// Create an user if none are present
|
||||
if (user_count == 0) {
|
||||
CreateNewUser(UUID::MakeRandom(), "yuzu");
|
||||
}
|
||||
|
||||
auto current =
|
||||
std::clamp<int>(static_cast<s32>(Settings::values.current_user), 0, MAX_USERS - 1);
|
||||
|
||||
// If user index don't exist. Load the first user and change the active user
|
||||
if (!UserExistsIndex(current)) {
|
||||
current = 0;
|
||||
Settings::values.current_user = 0;
|
||||
}
|
||||
|
||||
OpenUser(*GetUser(current));
|
||||
}
|
||||
|
||||
ProfileManager::~ProfileManager() {
|
||||
WriteUserSaveFile();
|
||||
}
|
||||
|
||||
/// After a users creation it needs to be "registered" to the system. AddToProfiles handles the
|
||||
/// internal management of the users profiles
|
||||
std::optional<std::size_t> ProfileManager::AddToProfiles(const ProfileInfo& profile) {
|
||||
if (user_count >= MAX_USERS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
profiles[user_count] = profile;
|
||||
return user_count++;
|
||||
}
|
||||
|
||||
/// Deletes a specific profile based on it's profile index
|
||||
bool ProfileManager::RemoveProfileAtIndex(std::size_t index) {
|
||||
if (index >= MAX_USERS || index >= user_count) {
|
||||
return false;
|
||||
}
|
||||
if (index < user_count - 1) {
|
||||
std::rotate(profiles.begin() + index, profiles.begin() + index + 1, profiles.end());
|
||||
}
|
||||
profiles.back() = {};
|
||||
user_count--;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Helper function to register a user to the system
|
||||
Result ProfileManager::AddUser(const ProfileInfo& user) {
|
||||
if (!AddToProfiles(user)) {
|
||||
return ERROR_TOO_MANY_USERS;
|
||||
}
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
/// Create a new user on the system. If the uuid of the user already exists, the user is not
|
||||
/// created.
|
||||
Result ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& username) {
|
||||
if (user_count == MAX_USERS) {
|
||||
return ERROR_TOO_MANY_USERS;
|
||||
}
|
||||
if (uuid.IsInvalid()) {
|
||||
return ERROR_ARGUMENT_IS_NULL;
|
||||
}
|
||||
if (username[0] == 0x0) {
|
||||
return ERROR_ARGUMENT_IS_NULL;
|
||||
}
|
||||
if (std::any_of(profiles.begin(), profiles.end(),
|
||||
[&uuid](const ProfileInfo& profile) { return uuid == profile.user_uuid; })) {
|
||||
return ERROR_USER_ALREADY_EXISTS;
|
||||
}
|
||||
|
||||
return AddUser({
|
||||
.user_uuid = uuid,
|
||||
.username = username,
|
||||
.creation_time = 0,
|
||||
.data = {},
|
||||
.is_open = false,
|
||||
});
|
||||
}
|
||||
|
||||
/// Creates a new user on the system. This function allows a much simpler method of registration
|
||||
/// specifically by allowing an std::string for the username. This is required specifically since
|
||||
/// we're loading a string straight from the config
|
||||
Result ProfileManager::CreateNewUser(UUID uuid, const std::string& username) {
|
||||
ProfileUsername username_output{};
|
||||
|
||||
if (username.size() > username_output.size()) {
|
||||
std::copy_n(username.begin(), username_output.size(), username_output.begin());
|
||||
} else {
|
||||
std::copy(username.begin(), username.end(), username_output.begin());
|
||||
}
|
||||
return CreateNewUser(uuid, username_output);
|
||||
}
|
||||
|
||||
std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
|
||||
if (index >= MAX_USERS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return profiles[index].user_uuid;
|
||||
}
|
||||
|
||||
/// Returns a users profile index based on their user id.
|
||||
std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
|
||||
if (uuid.IsInvalid()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const auto iter = std::find_if(profiles.begin(), profiles.end(),
|
||||
[&uuid](const ProfileInfo& p) { return p.user_uuid == uuid; });
|
||||
if (iter == profiles.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return static_cast<std::size_t>(std::distance(profiles.begin(), iter));
|
||||
}
|
||||
|
||||
/// Returns a users profile index based on their profile
|
||||
std::optional<std::size_t> ProfileManager::GetUserIndex(const ProfileInfo& user) const {
|
||||
return GetUserIndex(user.user_uuid);
|
||||
}
|
||||
|
||||
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||
bool ProfileManager::GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const {
|
||||
if (!index || index >= MAX_USERS) {
|
||||
return false;
|
||||
}
|
||||
const auto& prof_info = profiles[*index];
|
||||
profile.user_uuid = prof_info.user_uuid;
|
||||
profile.username = prof_info.username;
|
||||
profile.timestamp = prof_info.creation_time;
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||
bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) const {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
return GetProfileBase(idx, profile);
|
||||
}
|
||||
|
||||
/// Returns the data structure used by the switch when GetProfileBase is called on acc:*
|
||||
bool ProfileManager::GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const {
|
||||
return GetProfileBase(user.user_uuid, profile);
|
||||
}
|
||||
|
||||
/// Returns the current user count on the system. We keep a variable which tracks the count so we
|
||||
/// don't have to loop the internal profile array every call.
|
||||
|
||||
std::size_t ProfileManager::GetUserCount() const {
|
||||
return user_count;
|
||||
}
|
||||
|
||||
/// Lists the current "opened" users on the system. Users are typically not open until they sign
|
||||
/// into something or pick a profile. As of right now users should all be open until qlaunch is
|
||||
/// booting
|
||||
|
||||
std::size_t ProfileManager::GetOpenUserCount() const {
|
||||
return std::count_if(profiles.begin(), profiles.end(),
|
||||
[](const ProfileInfo& p) { return p.is_open; });
|
||||
}
|
||||
|
||||
/// Checks if a user id exists in our profile manager
|
||||
bool ProfileManager::UserExists(UUID uuid) const {
|
||||
return GetUserIndex(uuid).has_value();
|
||||
}
|
||||
|
||||
bool ProfileManager::UserExistsIndex(std::size_t index) const {
|
||||
if (index >= MAX_USERS) {
|
||||
return false;
|
||||
}
|
||||
return profiles[index].user_uuid.IsValid();
|
||||
}
|
||||
|
||||
/// Opens a specific user
|
||||
void ProfileManager::OpenUser(UUID uuid) {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
if (!idx) {
|
||||
return;
|
||||
}
|
||||
|
||||
profiles[*idx].is_open = true;
|
||||
last_opened_user = uuid;
|
||||
}
|
||||
|
||||
/// Closes a specific user
|
||||
void ProfileManager::CloseUser(UUID uuid) {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
if (!idx) {
|
||||
return;
|
||||
}
|
||||
|
||||
profiles[*idx].is_open = false;
|
||||
}
|
||||
|
||||
/// Gets all valid user ids on the system
|
||||
UserIDArray ProfileManager::GetAllUsers() const {
|
||||
UserIDArray output{};
|
||||
std::ranges::transform(profiles, output.begin(),
|
||||
[](const ProfileInfo& p) { return p.user_uuid; });
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Get all the open users on the system and zero out the rest of the data. This is specifically
|
||||
/// needed for GetOpenUsers and we need to ensure the rest of the output buffer is zero'd out
|
||||
UserIDArray ProfileManager::GetOpenUsers() const {
|
||||
UserIDArray output{};
|
||||
std::ranges::transform(profiles, output.begin(), [](const ProfileInfo& p) {
|
||||
if (p.is_open)
|
||||
return p.user_uuid;
|
||||
return Common::InvalidUUID;
|
||||
});
|
||||
std::stable_partition(output.begin(), output.end(),
|
||||
[](const UUID& uuid) { return uuid.IsValid(); });
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Returns the last user which was opened
|
||||
UUID ProfileManager::GetLastOpenedUser() const {
|
||||
return last_opened_user;
|
||||
}
|
||||
|
||||
/// Gets the list of stored opened users.
|
||||
UserIDArray ProfileManager::GetStoredOpenedUsers() const {
|
||||
UserIDArray output{};
|
||||
std::ranges::transform(stored_opened_profiles, output.begin(), [](const ProfileInfo& p) {
|
||||
if (p.is_open)
|
||||
return p.user_uuid;
|
||||
return Common::InvalidUUID;
|
||||
});
|
||||
std::stable_partition(output.begin(), output.end(),
|
||||
[](const UUID& uuid) { return uuid.IsValid(); });
|
||||
return output;
|
||||
}
|
||||
|
||||
/// Captures the opened users, which can be queried across process launches with
|
||||
/// ListOpenContextStoredUsers.
|
||||
void ProfileManager::StoreOpenedUsers() {
|
||||
size_t profile_index{};
|
||||
stored_opened_profiles = {};
|
||||
std::for_each(profiles.begin(), profiles.end(), [&](const auto& profile) {
|
||||
if (profile.is_open) {
|
||||
stored_opened_profiles[profile_index++] = profile;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
|
||||
UserData& data) const {
|
||||
if (GetProfileBase(index, profile)) {
|
||||
data = profiles[*index].data;
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile, UserData& data) const {
|
||||
const auto idx = GetUserIndex(uuid);
|
||||
return GetProfileBaseAndData(idx, profile, data);
|
||||
}
|
||||
|
||||
/// Return the users profile base and the unknown arbitary data.
|
||||
bool ProfileManager::GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile,
|
||||
UserData& data) const {
|
||||
return GetProfileBaseAndData(user.user_uuid, profile, data);
|
||||
}
|
||||
|
||||
/// Returns if the system is allowing user registrations or not
|
||||
bool ProfileManager::CanSystemRegisterUser() const {
|
||||
return false; // TODO(ogniK): Games shouldn't have
|
||||
// access to user registration, when we
|
||||
// emulate qlaunch. Update this to dynamically change.
|
||||
}
|
||||
|
||||
bool ProfileManager::RemoveUser(UUID uuid) {
|
||||
const auto index = GetUserIndex(uuid);
|
||||
if (!index) {
|
||||
return false;
|
||||
}
|
||||
|
||||
profiles[*index] = ProfileInfo{};
|
||||
std::stable_partition(profiles.begin(), profiles.end(),
|
||||
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ProfileManager::SetProfileBase(UUID uuid, const ProfileBase& profile_new) {
|
||||
const auto index = GetUserIndex(uuid);
|
||||
if (!index || profile_new.user_uuid.IsInvalid()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto& profile = profiles[*index];
|
||||
profile.user_uuid = profile_new.user_uuid;
|
||||
profile.username = profile_new.username;
|
||||
profile.creation_time = profile_new.timestamp;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
|
||||
const UserData& data_new) {
|
||||
const auto index = GetUserIndex(uuid);
|
||||
if (index.has_value() && SetProfileBase(uuid, profile_new)) {
|
||||
profiles[*index].data = data_new;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ProfileManager::ParseUserSaveFile() {
|
||||
const auto save_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / ACC_SAVE_AVATORS_BASE_PATH /
|
||||
"profiles.dat");
|
||||
const FS::IOFile save(save_path, FS::FileAccessMode::Read, FS::FileType::BinaryFile);
|
||||
|
||||
if (!save.IsOpen()) {
|
||||
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
|
||||
"user 'yuzu' with random UUID.");
|
||||
return;
|
||||
}
|
||||
|
||||
ProfileDataRaw data;
|
||||
if (!save.ReadObject(data)) {
|
||||
LOG_WARNING(Service_ACC, "profiles.dat is smaller than expected... Generating new user "
|
||||
"'yuzu' with random UUID.");
|
||||
return;
|
||||
}
|
||||
|
||||
for (const auto& user : data.users) {
|
||||
if (user.uuid.IsInvalid()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
AddUser({
|
||||
.user_uuid = user.uuid,
|
||||
.username = user.username,
|
||||
.creation_time = user.timestamp,
|
||||
.data = user.extra_data,
|
||||
.is_open = false,
|
||||
});
|
||||
}
|
||||
|
||||
std::stable_partition(profiles.begin(), profiles.end(),
|
||||
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
|
||||
}
|
||||
|
||||
void ProfileManager::WriteUserSaveFile() {
|
||||
ProfileDataRaw raw{};
|
||||
|
||||
for (std::size_t i = 0; i < MAX_USERS; ++i) {
|
||||
raw.users[i] = {
|
||||
.uuid = profiles[i].user_uuid,
|
||||
.uuid2 = profiles[i].user_uuid,
|
||||
.timestamp = profiles[i].creation_time,
|
||||
.username = profiles[i].username,
|
||||
.extra_data = profiles[i].data,
|
||||
};
|
||||
}
|
||||
|
||||
const auto raw_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / "system/save/8000000000000010");
|
||||
if (FS::IsFile(raw_path) && !FS::RemoveFile(raw_path)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto save_path(FS::GetYuzuPath(FS::YuzuPath::NANDDir) / ACC_SAVE_AVATORS_BASE_PATH /
|
||||
"profiles.dat");
|
||||
|
||||
if (!FS::CreateParentDirs(save_path)) {
|
||||
LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
|
||||
"nand/system/save/8000000000000010/su/avators to mitigate this "
|
||||
"issue.");
|
||||
return;
|
||||
}
|
||||
|
||||
FS::IOFile save(save_path, FS::FileAccessMode::Write, FS::FileType::BinaryFile);
|
||||
|
||||
if (!save.IsOpen() || !save.SetSize(sizeof(ProfileDataRaw)) || !save.WriteObject(raw)) {
|
||||
LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
|
||||
"made in current session will be saved.");
|
||||
}
|
||||
}
|
||||
|
||||
}; // namespace Service::Account
|
||||
|
||||
@@ -1,111 +1,111 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
constexpr std::size_t MAX_USERS{8};
|
||||
constexpr std::size_t profile_username_size{32};
|
||||
|
||||
using ProfileUsername = std::array<u8, profile_username_size>;
|
||||
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
||||
|
||||
/// Contains extra data related to a user.
|
||||
/// TODO: RE this structure
|
||||
struct UserData {
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
u32 icon_id;
|
||||
u8 bg_color_id;
|
||||
INSERT_PADDING_BYTES_NOINIT(0x7);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x10);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x60);
|
||||
};
|
||||
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
|
||||
|
||||
/// This holds general information about a users profile. This is where we store all the information
|
||||
/// based on a specific user
|
||||
struct ProfileInfo {
|
||||
Common::UUID user_uuid{};
|
||||
ProfileUsername username{};
|
||||
u64 creation_time{};
|
||||
UserData data{}; // TODO(ognik): Work out what this is
|
||||
bool is_open{};
|
||||
};
|
||||
|
||||
struct ProfileBase {
|
||||
Common::UUID user_uuid;
|
||||
u64_le timestamp;
|
||||
ProfileUsername username;
|
||||
|
||||
// Zero out all the fields to make the profile slot considered "Empty"
|
||||
void Invalidate() {
|
||||
user_uuid = {};
|
||||
timestamp = 0;
|
||||
username.fill(0);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
|
||||
|
||||
/// The profile manager is used for handling multiple user profiles at once. It keeps track of open
|
||||
/// users, all the accounts registered on the "system" as well as fetching individual "ProfileInfo"
|
||||
/// objects
|
||||
class ProfileManager {
|
||||
public:
|
||||
ProfileManager();
|
||||
~ProfileManager();
|
||||
|
||||
Result AddUser(const ProfileInfo& user);
|
||||
Result CreateNewUser(Common::UUID uuid, const ProfileUsername& username);
|
||||
Result CreateNewUser(Common::UUID uuid, const std::string& username);
|
||||
std::optional<Common::UUID> GetUser(std::size_t index) const;
|
||||
std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
|
||||
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
|
||||
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
|
||||
bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
|
||||
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
|
||||
bool GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
|
||||
UserData& data) const;
|
||||
bool GetProfileBaseAndData(Common::UUID uuid, ProfileBase& profile, UserData& data) const;
|
||||
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile, UserData& data) const;
|
||||
std::size_t GetUserCount() const;
|
||||
std::size_t GetOpenUserCount() const;
|
||||
bool UserExists(Common::UUID uuid) const;
|
||||
bool UserExistsIndex(std::size_t index) const;
|
||||
void OpenUser(Common::UUID uuid);
|
||||
void CloseUser(Common::UUID uuid);
|
||||
UserIDArray GetOpenUsers() const;
|
||||
UserIDArray GetAllUsers() const;
|
||||
Common::UUID GetLastOpenedUser() const;
|
||||
UserIDArray GetStoredOpenedUsers() const;
|
||||
void StoreOpenedUsers();
|
||||
|
||||
bool CanSystemRegisterUser() const;
|
||||
|
||||
bool RemoveUser(Common::UUID uuid);
|
||||
bool SetProfileBase(Common::UUID uuid, const ProfileBase& profile_new);
|
||||
bool SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
|
||||
const UserData& data_new);
|
||||
|
||||
private:
|
||||
void ParseUserSaveFile();
|
||||
void WriteUserSaveFile();
|
||||
std::optional<std::size_t> AddToProfiles(const ProfileInfo& profile);
|
||||
bool RemoveProfileAtIndex(std::size_t index);
|
||||
|
||||
std::array<ProfileInfo, MAX_USERS> profiles{};
|
||||
std::array<ProfileInfo, MAX_USERS> stored_opened_profiles{};
|
||||
std::size_t user_count{};
|
||||
Common::UUID last_opened_user{};
|
||||
};
|
||||
|
||||
}; // namespace Service::Account
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "common/uuid.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::Account {
|
||||
|
||||
constexpr std::size_t MAX_USERS{8};
|
||||
constexpr std::size_t profile_username_size{32};
|
||||
|
||||
using ProfileUsername = std::array<u8, profile_username_size>;
|
||||
using UserIDArray = std::array<Common::UUID, MAX_USERS>;
|
||||
|
||||
/// Contains extra data related to a user.
|
||||
/// TODO: RE this structure
|
||||
struct UserData {
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
u32 icon_id;
|
||||
u8 bg_color_id;
|
||||
INSERT_PADDING_BYTES_NOINIT(0x7);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x10);
|
||||
INSERT_PADDING_BYTES_NOINIT(0x60);
|
||||
};
|
||||
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
|
||||
|
||||
/// This holds general information about a users profile. This is where we store all the information
|
||||
/// based on a specific user
|
||||
struct ProfileInfo {
|
||||
Common::UUID user_uuid{};
|
||||
ProfileUsername username{};
|
||||
u64 creation_time{};
|
||||
UserData data{}; // TODO(ognik): Work out what this is
|
||||
bool is_open{};
|
||||
};
|
||||
|
||||
struct ProfileBase {
|
||||
Common::UUID user_uuid;
|
||||
u64_le timestamp;
|
||||
ProfileUsername username;
|
||||
|
||||
// Zero out all the fields to make the profile slot considered "Empty"
|
||||
void Invalidate() {
|
||||
user_uuid = {};
|
||||
timestamp = 0;
|
||||
username.fill(0);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase is an invalid size");
|
||||
|
||||
/// The profile manager is used for handling multiple user profiles at once. It keeps track of open
|
||||
/// users, all the accounts registered on the "system" as well as fetching individual "ProfileInfo"
|
||||
/// objects
|
||||
class ProfileManager {
|
||||
public:
|
||||
ProfileManager();
|
||||
~ProfileManager();
|
||||
|
||||
Result AddUser(const ProfileInfo& user);
|
||||
Result CreateNewUser(Common::UUID uuid, const ProfileUsername& username);
|
||||
Result CreateNewUser(Common::UUID uuid, const std::string& username);
|
||||
std::optional<Common::UUID> GetUser(std::size_t index) const;
|
||||
std::optional<std::size_t> GetUserIndex(const Common::UUID& uuid) const;
|
||||
std::optional<std::size_t> GetUserIndex(const ProfileInfo& user) const;
|
||||
bool GetProfileBase(std::optional<std::size_t> index, ProfileBase& profile) const;
|
||||
bool GetProfileBase(Common::UUID uuid, ProfileBase& profile) const;
|
||||
bool GetProfileBase(const ProfileInfo& user, ProfileBase& profile) const;
|
||||
bool GetProfileBaseAndData(std::optional<std::size_t> index, ProfileBase& profile,
|
||||
UserData& data) const;
|
||||
bool GetProfileBaseAndData(Common::UUID uuid, ProfileBase& profile, UserData& data) const;
|
||||
bool GetProfileBaseAndData(const ProfileInfo& user, ProfileBase& profile, UserData& data) const;
|
||||
std::size_t GetUserCount() const;
|
||||
std::size_t GetOpenUserCount() const;
|
||||
bool UserExists(Common::UUID uuid) const;
|
||||
bool UserExistsIndex(std::size_t index) const;
|
||||
void OpenUser(Common::UUID uuid);
|
||||
void CloseUser(Common::UUID uuid);
|
||||
UserIDArray GetOpenUsers() const;
|
||||
UserIDArray GetAllUsers() const;
|
||||
Common::UUID GetLastOpenedUser() const;
|
||||
UserIDArray GetStoredOpenedUsers() const;
|
||||
void StoreOpenedUsers();
|
||||
|
||||
bool CanSystemRegisterUser() const;
|
||||
|
||||
bool RemoveUser(Common::UUID uuid);
|
||||
bool SetProfileBase(Common::UUID uuid, const ProfileBase& profile_new);
|
||||
bool SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& profile_new,
|
||||
const UserData& data_new);
|
||||
|
||||
private:
|
||||
void ParseUserSaveFile();
|
||||
void WriteUserSaveFile();
|
||||
std::optional<std::size_t> AddToProfiles(const ProfileInfo& profile);
|
||||
bool RemoveProfileAtIndex(std::size_t index);
|
||||
|
||||
std::array<ProfileInfo, MAX_USERS> profiles{};
|
||||
std::array<ProfileInfo, MAX_USERS> stored_opened_profiles{};
|
||||
std::size_t user_count{};
|
||||
Common::UUID last_opened_user{};
|
||||
};
|
||||
|
||||
}; // namespace Service::Account
|
||||
|
||||
Reference in New Issue
Block a user