another try

This commit is contained in:
mgthepro
2022-11-05 13:58:44 +01:00
parent 4a9f2bbf2a
commit 9f63fbe700
2002 changed files with 671171 additions and 671092 deletions

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@@ -1,99 +1,99 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/audio/audctl.h"
namespace Service::Audio {
AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, nullptr, "GetAudioOutputMode"},
{10, nullptr, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, nullptr, "GetForceMutePolicy"},
{13, nullptr, "GetOutputModeSetting"},
{14, nullptr, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, nullptr, "SetHeadphoneOutputLevelMode"},
{18, nullptr, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, nullptr, "SetSpeakerAutoMuteEnabled"},
{31, nullptr, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, nullptr, "AcquireTargetNotification"},
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
{40, nullptr, "GetSystemInformationForDebug"},
{41, nullptr, "SetVolumeButtonLongPressTime"},
{42, nullptr, "SetNativeVolumeForDebug"},
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
};
// clang-format on
RegisterHandlers(functions);
}
AudCtl::~AudCtl() = default;
void AudCtl::GetTargetVolumeMin(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_min_volume = 0;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_min_volume);
}
void AudCtl::GetTargetVolumeMax(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_max_volume = 15;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_max_volume);
}
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/audio/audctl.h"
namespace Service::Audio {
AudCtl::AudCtl(Core::System& system_) : ServiceFramework{system_, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, &AudCtl::GetTargetVolumeMin, "GetTargetVolumeMin"},
{3, &AudCtl::GetTargetVolumeMax, "GetTargetVolumeMax"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
{9, nullptr, "GetAudioOutputMode"},
{10, nullptr, "SetAudioOutputMode"},
{11, nullptr, "SetForceMutePolicy"},
{12, nullptr, "GetForceMutePolicy"},
{13, nullptr, "GetOutputModeSetting"},
{14, nullptr, "SetOutputModeSetting"},
{15, nullptr, "SetOutputTarget"},
{16, nullptr, "SetInputTargetForceEnabled"},
{17, nullptr, "SetHeadphoneOutputLevelMode"},
{18, nullptr, "GetHeadphoneOutputLevelMode"},
{19, nullptr, "AcquireAudioVolumeUpdateEventForPlayReport"},
{20, nullptr, "AcquireAudioOutputDeviceUpdateEventForPlayReport"},
{21, nullptr, "GetAudioOutputTargetForPlayReport"},
{22, nullptr, "NotifyHeadphoneVolumeWarningDisplayedEvent"},
{23, nullptr, "SetSystemOutputMasterVolume"},
{24, nullptr, "GetSystemOutputMasterVolume"},
{25, nullptr, "GetAudioVolumeDataForPlayReport"},
{26, nullptr, "UpdateHeadphoneSettings"},
{27, nullptr, "SetVolumeMappingTableForDev"},
{28, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, nullptr, "SetSpeakerAutoMuteEnabled"},
{31, nullptr, "IsSpeakerAutoMuteEnabled"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, nullptr, "AcquireTargetNotification"},
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{36, nullptr, "GetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
{37, nullptr, "SetHearingProtectionSafeguardEnabled"},
{38, nullptr, "IsHearingProtectionSafeguardEnabled"},
{39, nullptr, "IsHearingProtectionSafeguardMonitoringOutputForDebug"},
{40, nullptr, "GetSystemInformationForDebug"},
{41, nullptr, "SetVolumeButtonLongPressTime"},
{42, nullptr, "SetNativeVolumeForDebug"},
{10000, nullptr, "NotifyAudioOutputTargetForPlayReport"},
{10001, nullptr, "NotifyAudioOutputChannelCountForPlayReport"},
{10002, nullptr, "NotifyUnsupportedUsbOutputDeviceAttachedForPlayReport"},
{10100, nullptr, "GetAudioVolumeDataForPlayReport"},
{10101, nullptr, "BindAudioVolumeUpdateEventForPlayReport"},
{10102, nullptr, "BindAudioOutputTargetUpdateEventForPlayReport"},
{10103, nullptr, "GetAudioOutputTargetForPlayReport"},
{10104, nullptr, "GetAudioOutputChannelCountForPlayReport"},
{10105, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{10106, nullptr, "GetDefaultAudioOutputTargetForPlayReport"},
{50000, nullptr, "SetAnalogInputBoostGainForPrototyping"},
};
// clang-format on
RegisterHandlers(functions);
}
AudCtl::~AudCtl() = default;
void AudCtl::GetTargetVolumeMin(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_min_volume = 0;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_min_volume);
}
void AudCtl::GetTargetVolumeMax(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called.");
// This service function is currently hardcoded on the
// actual console to this value (as of 8.0.0).
constexpr s32 target_max_volume = 15;
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(target_max_volume);
}
} // namespace Service::Audio

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@@ -1,24 +1,24 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl(Core::System& system_);
~AudCtl() override;
private:
void GetTargetVolumeMin(Kernel::HLERequestContext& ctx);
void GetTargetVolumeMax(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudCtl final : public ServiceFramework<AudCtl> {
public:
explicit AudCtl(Core::System& system_);
~AudCtl() override;
private:
void GetTargetVolumeMin(Kernel::HLERequestContext& ctx);
void GetTargetVolumeMax(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio

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@@ -1,21 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/auddbg.h"
namespace Service::Audio {
AudDbg::AudDbg(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendForDebug"},
{1, nullptr, "RequestResumeForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}
AudDbg::~AudDbg() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/auddbg.h"
namespace Service::Audio {
AudDbg::AudDbg(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspendForDebug"},
{1, nullptr, "RequestResumeForDebug"},
};
// clang-format on
RegisterHandlers(functions);
}
AudDbg::~AudDbg() = default;
} // namespace Service::Audio

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@@ -1,20 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudDbg final : public ServiceFramework<AudDbg> {
public:
explicit AudDbg(Core::System& system_, const char* name);
~AudDbg() override;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudDbg final : public ServiceFramework<AudDbg> {
public:
explicit AudDbg(Core::System& system_, const char* name);
~AudDbg() override;
};
} // namespace Service::Audio

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@@ -1,23 +1,23 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audin_a.h"
namespace Service::Audio {
AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
{2, nullptr, "GetProcessMasterVolume"},
{3, nullptr, "SetProcessMasterVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudInA::~AudInA() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audin_a.h"
namespace Service::Audio {
AudInA::AudInA(Core::System& system_) : ServiceFramework{system_, "audin:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
{2, nullptr, "GetProcessMasterVolume"},
{3, nullptr, "SetProcessMasterVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudInA::~AudInA() = default;
} // namespace Service::Audio

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@@ -1,20 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudInA final : public ServiceFramework<AudInA> {
public:
explicit AudInA(Core::System& system_);
~AudInA() override;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudInA final : public ServiceFramework<AudInA> {
public:
explicit AudInA(Core::System& system_);
~AudInA() override;
};
} // namespace Service::Audio

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@@ -1,374 +1,374 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/in/audio_in_system.h"
#include "audio_core/renderer/audio_device.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
using namespace AudioCore::AudioIn;
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
const std::string& device_name, const AudioInParameter& in_params, u32 handle,
u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioIn"},
service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
impl{std::make_shared<In>(system_, manager, event, session_id)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioIn::GetAudioInState, "GetAudioInState"},
{1, &IAudioIn::Start, "Start"},
{2, &IAudioIn::Stop, "Stop"},
{3, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBuffer"},
{4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffer"},
{6, &IAudioIn::ContainsAudioInBuffer, "ContainsAudioInBuffer"},
{7, &IAudioIn::AppendAudioInBuffer, "AppendUacInBuffer"},
{8, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBufferAuto"},
{9, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffersAuto"},
{10, &IAudioIn::AppendAudioInBuffer, "AppendUacInBufferAuto"},
{11, &IAudioIn::GetAudioInBufferCount, "GetAudioInBufferCount"},
{12, &IAudioIn::SetDeviceGain, "SetDeviceGain"},
{13, &IAudioIn::GetDeviceGain, "GetDeviceGain"},
{14, &IAudioIn::FlushAudioInBuffers, "FlushAudioInBuffers"},
};
// clang-format on
RegisterHandlers(functions);
if (impl->GetSystem()
.Initialize(device_name, in_params, handle, applet_resource_user_id)
.IsError()) {
LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!");
}
}
~IAudioIn() override {
impl->Free();
service_context.CloseEvent(event);
}
[[nodiscard]] std::shared_ptr<In> GetImpl() {
return impl;
}
private:
void GetAudioInState(Kernel::HLERequestContext& ctx) {
const auto state = static_cast<u32>(impl->GetState());
LOG_DEBUG(Service_Audio, "called. State={}", state);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(state);
}
void Start(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StartSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StopSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AppendAudioInBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 tag = rp.PopRaw<u64>();
const auto in_buffer_size{ctx.GetReadBufferSize()};
if (in_buffer_size < sizeof(AudioInBuffer)) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
}
const auto& in_buffer = ctx.ReadBuffer();
AudioInBuffer buffer{};
std::memcpy(&buffer, in_buffer.data(), sizeof(AudioInBuffer));
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
auto result = impl->AppendBuffer(buffer, tag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& buffer_event = impl->GetBufferEvent();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(buffer_event);
}
void GetReleasedAudioInBuffer(Kernel::HLERequestContext& ctx) {
auto write_buffer_size = ctx.GetWriteBufferSize() / sizeof(u64);
std::vector<u64> released_buffers(write_buffer_size, 0);
auto count = impl->GetReleasedBuffers(released_buffers);
[[maybe_unused]] std::string tags{};
for (u32 i = 0; i < count; i++) {
tags += fmt::format("{:08X}, ", released_buffers[i]);
}
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
tags);
ctx.WriteBuffer(released_buffers);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(count);
}
void ContainsAudioInBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 tag{rp.Pop<u64>()};
const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_queued);
}
void GetAudioInBufferCount(Kernel::HLERequestContext& ctx) {
const auto buffer_count = impl->GetBufferCount();
LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_count);
}
void SetDeviceGain(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto volume{rp.Pop<f32>()};
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
impl->SetVolume(volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetDeviceGain(Kernel::HLERequestContext& ctx) {
auto volume{impl->GetVolume()};
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
}
void FlushAudioInBuffers(Kernel::HLERequestContext& ctx) {
bool flushed{impl->FlushAudioInBuffers()};
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(flushed);
}
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* event;
std::shared_ptr<AudioCore::AudioIn::In> impl;
};
AudInU::AudInU(Core::System& system_)
: ServiceFramework{system_, "audin:u", ServiceThreadType::CreateNew},
service_context{system_, "AudInU"}, impl{std::make_unique<AudioCore::AudioIn::Manager>(
system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudInU::ListAudioIns, "ListAudioIns"},
{1, &AudInU::OpenAudioIn, "OpenAudioIn"},
{2, &AudInU::ListAudioIns, "ListAudioInsAuto"},
{3, &AudInU::OpenAudioIn, "OpenAudioInAuto"},
{4, &AudInU::ListAudioInsAutoFiltered, "ListAudioInsAutoFiltered"},
{5, &AudInU::OpenAudioInProtocolSpecified, "OpenAudioInProtocolSpecified"},
};
// clang-format on
RegisterHandlers(functions);
}
AudInU::~AudInU() = default;
void AudInU::ListAudioIns(Kernel::HLERequestContext& ctx) {
using namespace AudioCore::AudioRenderer;
LOG_DEBUG(Service_Audio, "called");
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
std::vector<AudioDevice::AudioDeviceName> device_names{};
u32 out_count{0};
if (write_count > 0) {
out_count = impl->GetDeviceNames(device_names, write_count, false);
ctx.WriteBuffer(device_names);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void AudInU::ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx) {
using namespace AudioCore::AudioRenderer;
LOG_DEBUG(Service_Audio, "called");
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
std::vector<AudioDevice::AudioDeviceName> device_names{};
u32 out_count{0};
if (write_count > 0) {
out_count = impl->GetDeviceNames(device_names, write_count, true);
ctx.WriteBuffer(device_names);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto in_params{rp.PopRaw<AudioInParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
std::scoped_lock l{impl->mutex};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
in_params, handle, applet_resource_user_id);
impl->sessions[new_session_id] = audio_in->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
std::string out_name{out_system.GetName()};
ctx.WriteBuffer(out_name);
rb.Push(ResultSuccess);
rb.PushRaw<AudioInParameterInternal>(out_params);
rb.PushIpcInterface<IAudioIn>(audio_in);
}
void AudInU::OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto protocol_specified{rp.PopRaw<u64>()};
auto in_params{rp.PopRaw<AudioInParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
std::scoped_lock l{impl->mutex};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
in_params, handle, applet_resource_user_id);
impl->sessions[new_session_id] = audio_in->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
std::string out_name{out_system.GetName()};
if (protocol_specified == 0) {
if (out_system.IsUac()) {
out_name = "UacIn";
} else {
out_name = "DeviceIn";
}
}
ctx.WriteBuffer(out_name);
rb.Push(ResultSuccess);
rb.PushRaw<AudioInParameterInternal>(out_params);
rb.PushIpcInterface<IAudioIn>(audio_in);
}
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/in/audio_in_system.h"
#include "audio_core/renderer/audio_device.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
using namespace AudioCore::AudioIn;
class IAudioIn final : public ServiceFramework<IAudioIn> {
public:
explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
const std::string& device_name, const AudioInParameter& in_params, u32 handle,
u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioIn"},
service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
impl{std::make_shared<In>(system_, manager, event, session_id)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioIn::GetAudioInState, "GetAudioInState"},
{1, &IAudioIn::Start, "Start"},
{2, &IAudioIn::Stop, "Stop"},
{3, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBuffer"},
{4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffer"},
{6, &IAudioIn::ContainsAudioInBuffer, "ContainsAudioInBuffer"},
{7, &IAudioIn::AppendAudioInBuffer, "AppendUacInBuffer"},
{8, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBufferAuto"},
{9, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffersAuto"},
{10, &IAudioIn::AppendAudioInBuffer, "AppendUacInBufferAuto"},
{11, &IAudioIn::GetAudioInBufferCount, "GetAudioInBufferCount"},
{12, &IAudioIn::SetDeviceGain, "SetDeviceGain"},
{13, &IAudioIn::GetDeviceGain, "GetDeviceGain"},
{14, &IAudioIn::FlushAudioInBuffers, "FlushAudioInBuffers"},
};
// clang-format on
RegisterHandlers(functions);
if (impl->GetSystem()
.Initialize(device_name, in_params, handle, applet_resource_user_id)
.IsError()) {
LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!");
}
}
~IAudioIn() override {
impl->Free();
service_context.CloseEvent(event);
}
[[nodiscard]] std::shared_ptr<In> GetImpl() {
return impl;
}
private:
void GetAudioInState(Kernel::HLERequestContext& ctx) {
const auto state = static_cast<u32>(impl->GetState());
LOG_DEBUG(Service_Audio, "called. State={}", state);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(state);
}
void Start(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StartSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StopSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AppendAudioInBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 tag = rp.PopRaw<u64>();
const auto in_buffer_size{ctx.GetReadBufferSize()};
if (in_buffer_size < sizeof(AudioInBuffer)) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
}
const auto& in_buffer = ctx.ReadBuffer();
AudioInBuffer buffer{};
std::memcpy(&buffer, in_buffer.data(), sizeof(AudioInBuffer));
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
auto result = impl->AppendBuffer(buffer, tag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& buffer_event = impl->GetBufferEvent();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(buffer_event);
}
void GetReleasedAudioInBuffer(Kernel::HLERequestContext& ctx) {
auto write_buffer_size = ctx.GetWriteBufferSize() / sizeof(u64);
std::vector<u64> released_buffers(write_buffer_size, 0);
auto count = impl->GetReleasedBuffers(released_buffers);
[[maybe_unused]] std::string tags{};
for (u32 i = 0; i < count; i++) {
tags += fmt::format("{:08X}, ", released_buffers[i]);
}
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
tags);
ctx.WriteBuffer(released_buffers);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(count);
}
void ContainsAudioInBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 tag{rp.Pop<u64>()};
const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_queued);
}
void GetAudioInBufferCount(Kernel::HLERequestContext& ctx) {
const auto buffer_count = impl->GetBufferCount();
LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_count);
}
void SetDeviceGain(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto volume{rp.Pop<f32>()};
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
impl->SetVolume(volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetDeviceGain(Kernel::HLERequestContext& ctx) {
auto volume{impl->GetVolume()};
LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
}
void FlushAudioInBuffers(Kernel::HLERequestContext& ctx) {
bool flushed{impl->FlushAudioInBuffers()};
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(flushed);
}
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* event;
std::shared_ptr<AudioCore::AudioIn::In> impl;
};
AudInU::AudInU(Core::System& system_)
: ServiceFramework{system_, "audin:u", ServiceThreadType::CreateNew},
service_context{system_, "AudInU"}, impl{std::make_unique<AudioCore::AudioIn::Manager>(
system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudInU::ListAudioIns, "ListAudioIns"},
{1, &AudInU::OpenAudioIn, "OpenAudioIn"},
{2, &AudInU::ListAudioIns, "ListAudioInsAuto"},
{3, &AudInU::OpenAudioIn, "OpenAudioInAuto"},
{4, &AudInU::ListAudioInsAutoFiltered, "ListAudioInsAutoFiltered"},
{5, &AudInU::OpenAudioInProtocolSpecified, "OpenAudioInProtocolSpecified"},
};
// clang-format on
RegisterHandlers(functions);
}
AudInU::~AudInU() = default;
void AudInU::ListAudioIns(Kernel::HLERequestContext& ctx) {
using namespace AudioCore::AudioRenderer;
LOG_DEBUG(Service_Audio, "called");
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
std::vector<AudioDevice::AudioDeviceName> device_names{};
u32 out_count{0};
if (write_count > 0) {
out_count = impl->GetDeviceNames(device_names, write_count, false);
ctx.WriteBuffer(device_names);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void AudInU::ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx) {
using namespace AudioCore::AudioRenderer;
LOG_DEBUG(Service_Audio, "called");
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
std::vector<AudioDevice::AudioDeviceName> device_names{};
u32 out_count{0};
if (write_count > 0) {
out_count = impl->GetDeviceNames(device_names, write_count, true);
ctx.WriteBuffer(device_names);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(out_count);
}
void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto in_params{rp.PopRaw<AudioInParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
std::scoped_lock l{impl->mutex};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
in_params, handle, applet_resource_user_id);
impl->sessions[new_session_id] = audio_in->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
std::string out_name{out_system.GetName()};
ctx.WriteBuffer(out_name);
rb.Push(ResultSuccess);
rb.PushRaw<AudioInParameterInternal>(out_params);
rb.PushIpcInterface<IAudioIn>(audio_in);
}
void AudInU::OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto protocol_specified{rp.PopRaw<u64>()};
auto in_params{rp.PopRaw<AudioInParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
std::scoped_lock l{impl->mutex};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
in_params, handle, applet_resource_user_id);
impl->sessions[new_session_id] = audio_in->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
std::string out_name{out_system.GetName()};
if (protocol_specified == 0) {
if (out_system.IsUac()) {
out_name = "UacIn";
} else {
out_name = "DeviceIn";
}
}
ctx.WriteBuffer(out_name);
rb.Push(ResultSuccess);
rb.PushRaw<AudioInParameterInternal>(out_params);
rb.PushIpcInterface<IAudioIn>(audio_in);
}
} // namespace Service::Audio

View File

@@ -1,42 +1,42 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/audio_in_manager.h"
#include "audio_core/in/audio_in.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Kernel {
class HLERequestContext;
}
namespace AudioCore::AudioOut {
class Manager;
class In;
} // namespace AudioCore::AudioOut
namespace Service::Audio {
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);
~AudInU() override;
private:
void ListAudioIns(Kernel::HLERequestContext& ctx);
void ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx);
void OpenInOutImpl(Kernel::HLERequestContext& ctx);
void OpenAudioIn(Kernel::HLERequestContext& ctx);
void OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::AudioIn::Manager> impl;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/audio_in_manager.h"
#include "audio_core/in/audio_in.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Kernel {
class HLERequestContext;
}
namespace AudioCore::AudioOut {
class Manager;
class In;
} // namespace AudioCore::AudioOut
namespace Service::Audio {
class AudInU final : public ServiceFramework<AudInU> {
public:
explicit AudInU(Core::System& system_);
~AudInU() override;
private:
void ListAudioIns(Kernel::HLERequestContext& ctx);
void ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx);
void OpenInOutImpl(Kernel::HLERequestContext& ctx);
void OpenAudioIn(Kernel::HLERequestContext& ctx);
void OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::AudioIn::Manager> impl;
};
} // namespace Service::Audio

View File

@@ -1,40 +1,40 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/audio/auddbg.h"
#include "core/hle/service/audio/audin_a.h"
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audout_a.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h"
#include "core/hle/service/audio/audren_a.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/codecctl.h"
#include "core/hle/service/audio/hwopus.h"
#include "core/hle/service/service.h"
namespace Service::Audio {
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<AudCtl>(system)->InstallAsService(service_manager);
std::make_shared<AudOutA>(system)->InstallAsService(service_manager);
std::make_shared<AudOutU>(system)->InstallAsService(service_manager);
std::make_shared<AudInA>(system)->InstallAsService(service_manager);
std::make_shared<AudInU>(system)->InstallAsService(service_manager);
std::make_shared<AudRecA>(system)->InstallAsService(service_manager);
std::make_shared<AudRecU>(system)->InstallAsService(service_manager);
std::make_shared<AudRenA>(system)->InstallAsService(service_manager);
std::make_shared<AudRenU>(system)->InstallAsService(service_manager);
std::make_shared<CodecCtl>(system)->InstallAsService(service_manager);
std::make_shared<HwOpus>(system)->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audin:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audout:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audrec:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audren:d")->InstallAsService(service_manager);
}
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audctl.h"
#include "core/hle/service/audio/auddbg.h"
#include "core/hle/service/audio/audin_a.h"
#include "core/hle/service/audio/audin_u.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audout_a.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h"
#include "core/hle/service/audio/audren_a.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/codecctl.h"
#include "core/hle/service/audio/hwopus.h"
#include "core/hle/service/service.h"
namespace Service::Audio {
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<AudCtl>(system)->InstallAsService(service_manager);
std::make_shared<AudOutA>(system)->InstallAsService(service_manager);
std::make_shared<AudOutU>(system)->InstallAsService(service_manager);
std::make_shared<AudInA>(system)->InstallAsService(service_manager);
std::make_shared<AudInU>(system)->InstallAsService(service_manager);
std::make_shared<AudRecA>(system)->InstallAsService(service_manager);
std::make_shared<AudRecU>(system)->InstallAsService(service_manager);
std::make_shared<AudRenA>(system)->InstallAsService(service_manager);
std::make_shared<AudRenU>(system)->InstallAsService(service_manager);
std::make_shared<CodecCtl>(system)->InstallAsService(service_manager);
std::make_shared<HwOpus>(system)->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audin:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audout:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audrec:d")->InstallAsService(service_manager);
std::make_shared<AudDbg>(system, "audren:d")->InstallAsService(service_manager);
}
} // namespace Service::Audio

View File

@@ -1,19 +1,19 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::Audio {
/// Registers all Audio services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::Audio {
/// Registers all Audio services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::Audio

View File

@@ -1,25 +1,25 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {
AudOutA::AudOutA(Core::System& system_) : ServiceFramework{system_, "audout:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
{2, nullptr, "GetProcessMasterVolume"},
{3, nullptr, "SetProcessMasterVolume"},
{4, nullptr, "GetProcessRecordVolume"},
{5, nullptr, "SetProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudOutA::~AudOutA() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audout_a.h"
namespace Service::Audio {
AudOutA::AudOutA(Core::System& system_) : ServiceFramework{system_, "audout:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
{2, nullptr, "GetProcessMasterVolume"},
{3, nullptr, "SetProcessMasterVolume"},
{4, nullptr, "GetProcessRecordVolume"},
{5, nullptr, "SetProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudOutA::~AudOutA() = default;
} // namespace Service::Audio

View File

@@ -1,20 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudOutA final : public ServiceFramework<AudOutA> {
public:
explicit AudOutA(Core::System& system_);
~AudOutA() override;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudOutA final : public ServiceFramework<AudOutA> {
public:
explicit AudOutA(Core::System& system_);
~AudOutA() override;
};
} // namespace Service::Audio

View File

@@ -1,312 +1,312 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <cstring>
#include <vector>
#include "audio_core/out/audio_out_system.h"
#include "audio_core/renderer/audio_device.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/errors.h"
#include "core/memory.h"
namespace Service::Audio {
using namespace AudioCore::AudioOut;
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
size_t session_id, const std::string& device_name,
const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
service_context{system_, "IAudioOut"}, event{service_context.CreateEvent(
"AudioOutEvent")},
impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::Start, "Start"},
{2, &IAudioOut::Stop, "Stop"},
{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffers"},
{6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
{7, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBufferAuto"},
{8, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffersAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
{11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
};
// clang-format on
RegisterHandlers(functions);
if (impl->GetSystem()
.Initialize(device_name, in_params, handle, applet_resource_user_id)
.IsError()) {
LOG_ERROR(Service_Audio, "Failed to initialize the AudioOut System!");
}
}
~IAudioOut() override {
impl->Free();
service_context.CloseEvent(event);
}
[[nodiscard]] std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
return impl;
}
private:
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
const auto state = static_cast<u32>(impl->GetState());
LOG_DEBUG(Service_Audio, "called. State={}", state);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(state);
}
void Start(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StartSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StopSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AppendAudioOutBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 tag = rp.PopRaw<u64>();
const auto in_buffer_size{ctx.GetReadBufferSize()};
if (in_buffer_size < sizeof(AudioOutBuffer)) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
}
const auto& in_buffer = ctx.ReadBuffer();
AudioOutBuffer buffer{};
std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer));
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
auto result = impl->AppendBuffer(buffer, tag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& buffer_event = impl->GetBufferEvent();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(buffer_event);
}
void GetReleasedAudioOutBuffers(Kernel::HLERequestContext& ctx) {
auto write_buffer_size = ctx.GetWriteBufferSize() / sizeof(u64);
std::vector<u64> released_buffers(write_buffer_size, 0);
auto count = impl->GetReleasedBuffers(released_buffers);
[[maybe_unused]] std::string tags{};
for (u32 i = 0; i < count; i++) {
tags += fmt::format("{:08X}, ", released_buffers[i]);
}
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
tags);
ctx.WriteBuffer(released_buffers);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(count);
}
void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 tag{rp.Pop<u64>()};
const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_queued);
}
void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
const auto buffer_count = impl->GetBufferCount();
LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_count);
}
void GetAudioOutPlayedSampleCount(Kernel::HLERequestContext& ctx) {
const auto samples_played = impl->GetPlayedSampleCount();
LOG_DEBUG(Service_Audio, "called. Played samples={}", samples_played);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(samples_played);
}
void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
bool flushed{impl->FlushAudioOutBuffers()};
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(flushed);
}
void SetAudioOutVolume(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto volume = rp.Pop<f32>();
LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
impl->SetVolume(volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetAudioOutVolume(Kernel::HLERequestContext& ctx) {
const auto volume = impl->GetVolume();
LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
}
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* event;
std::shared_ptr<AudioCore::AudioOut::Out> impl;
};
AudOutU::AudOutU(Core::System& system_)
: ServiceFramework{system_, "audout:u", ServiceThreadType::CreateNew},
service_context{system_, "AudOutU"}, impl{std::make_unique<AudioCore::AudioOut::Manager>(
system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
{1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
{2, &AudOutU::ListAudioOuts, "ListAudioOutsAuto"},
{3, &AudOutU::OpenAudioOut, "OpenAudioOutAuto"},
};
// clang-format on
RegisterHandlers(functions);
}
AudOutU::~AudOutU() = default;
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
using namespace AudioCore::AudioRenderer;
std::scoped_lock l{impl->mutex};
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
std::vector<AudioDevice::AudioDeviceName> device_names{};
if (write_count > 0) {
device_names.emplace_back("DeviceOut");
LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
} else {
LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
}
ctx.WriteBuffer(device_names);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(static_cast<u32>(device_names.size()));
}
void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto in_params{rp.PopRaw<AudioOutParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio Out to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name,
in_params, handle, applet_resource_user_id);
impl->sessions[new_session_id] = audio_out->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioOutParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
ctx.WriteBuffer(out_system.GetName());
rb.Push(ResultSuccess);
rb.PushRaw<AudioOutParameterInternal>(out_params);
rb.PushIpcInterface<IAudioOut>(audio_out);
}
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <array>
#include <cstring>
#include <vector>
#include "audio_core/out/audio_out_system.h"
#include "audio_core/renderer/audio_device.h"
#include "common/common_funcs.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audout_u.h"
#include "core/hle/service/audio/errors.h"
#include "core/memory.h"
namespace Service::Audio {
using namespace AudioCore::AudioOut;
class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
explicit IAudioOut(Core::System& system_, AudioCore::AudioOut::Manager& manager,
size_t session_id, const std::string& device_name,
const AudioOutParameter& in_params, u32 handle, u64 applet_resource_user_id)
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
service_context{system_, "IAudioOut"}, event{service_context.CreateEvent(
"AudioOutEvent")},
impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::Start, "Start"},
{2, &IAudioOut::Stop, "Stop"},
{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffers"},
{6, &IAudioOut::ContainsAudioOutBuffer, "ContainsAudioOutBuffer"},
{7, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBufferAuto"},
{8, &IAudioOut::GetReleasedAudioOutBuffers, "GetReleasedAudioOutBuffersAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
{11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
};
// clang-format on
RegisterHandlers(functions);
if (impl->GetSystem()
.Initialize(device_name, in_params, handle, applet_resource_user_id)
.IsError()) {
LOG_ERROR(Service_Audio, "Failed to initialize the AudioOut System!");
}
}
~IAudioOut() override {
impl->Free();
service_context.CloseEvent(event);
}
[[nodiscard]] std::shared_ptr<AudioCore::AudioOut::Out> GetImpl() {
return impl;
}
private:
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
const auto state = static_cast<u32>(impl->GetState());
LOG_DEBUG(Service_Audio, "called. State={}", state);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(state);
}
void Start(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StartSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto result = impl->StopSystem();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void AppendAudioOutBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 tag = rp.PopRaw<u64>();
const auto in_buffer_size{ctx.GetReadBufferSize()};
if (in_buffer_size < sizeof(AudioOutBuffer)) {
LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
}
const auto& in_buffer = ctx.ReadBuffer();
AudioOutBuffer buffer{};
std::memcpy(&buffer, in_buffer.data(), sizeof(AudioOutBuffer));
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
auto result = impl->AppendBuffer(buffer, tag);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
auto& buffer_event = impl->GetBufferEvent();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(buffer_event);
}
void GetReleasedAudioOutBuffers(Kernel::HLERequestContext& ctx) {
auto write_buffer_size = ctx.GetWriteBufferSize() / sizeof(u64);
std::vector<u64> released_buffers(write_buffer_size, 0);
auto count = impl->GetReleasedBuffers(released_buffers);
[[maybe_unused]] std::string tags{};
for (u32 i = 0; i < count; i++) {
tags += fmt::format("{:08X}, ", released_buffers[i]);
}
[[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
tags);
ctx.WriteBuffer(released_buffers);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(count);
}
void ContainsAudioOutBuffer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 tag{rp.Pop<u64>()};
const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_queued);
}
void GetAudioOutBufferCount(Kernel::HLERequestContext& ctx) {
const auto buffer_count = impl->GetBufferCount();
LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(buffer_count);
}
void GetAudioOutPlayedSampleCount(Kernel::HLERequestContext& ctx) {
const auto samples_played = impl->GetPlayedSampleCount();
LOG_DEBUG(Service_Audio, "called. Played samples={}", samples_played);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(samples_played);
}
void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
bool flushed{impl->FlushAudioOutBuffers()};
LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(flushed);
}
void SetAudioOutVolume(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto volume = rp.Pop<f32>();
LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
impl->SetVolume(volume);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetAudioOutVolume(Kernel::HLERequestContext& ctx) {
const auto volume = impl->GetVolume();
LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
}
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* event;
std::shared_ptr<AudioCore::AudioOut::Out> impl;
};
AudOutU::AudOutU(Core::System& system_)
: ServiceFramework{system_, "audout:u", ServiceThreadType::CreateNew},
service_context{system_, "AudOutU"}, impl{std::make_unique<AudioCore::AudioOut::Manager>(
system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
{1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
{2, &AudOutU::ListAudioOuts, "ListAudioOutsAuto"},
{3, &AudOutU::OpenAudioOut, "OpenAudioOutAuto"},
};
// clang-format on
RegisterHandlers(functions);
}
AudOutU::~AudOutU() = default;
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
using namespace AudioCore::AudioRenderer;
std::scoped_lock l{impl->mutex};
const auto write_count =
static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
std::vector<AudioDevice::AudioDeviceName> device_names{};
if (write_count > 0) {
device_names.emplace_back("DeviceOut");
LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
} else {
LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
}
ctx.WriteBuffer(device_names);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(static_cast<u32>(device_names.size()));
}
void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto in_params{rp.PopRaw<AudioOutParameter>()};
auto applet_resource_user_id{rp.PopRaw<u64>()};
const auto device_name_data{ctx.ReadBuffer()};
auto device_name = Common::StringFromBuffer(device_name_data);
auto handle{ctx.GetCopyHandle(0)};
auto link{impl->LinkToManager()};
if (link.IsError()) {
LOG_ERROR(Service_Audio, "Failed to link Audio Out to Audio Manager");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(link);
return;
}
size_t new_session_id{};
auto result{impl->AcquireSessionId(new_session_id)};
if (result.IsError()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
return;
}
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);
auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name,
in_params, handle, applet_resource_user_id);
impl->sessions[new_session_id] = audio_out->GetImpl();
impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
auto& out_system = impl->sessions[new_session_id]->GetSystem();
AudioOutParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
.channel_count = out_system.GetChannelCount(),
.sample_format =
static_cast<u32>(out_system.GetSampleFormat()),
.state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
ctx.WriteBuffer(out_system.GetName());
rb.Push(ResultSuccess);
rb.PushRaw<AudioOutParameterInternal>(out_params);
rb.PushIpcInterface<IAudioOut>(audio_out);
}
} // namespace Service::Audio

View File

@@ -1,41 +1,41 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/audio_out_manager.h"
#include "audio_core/out/audio_out.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Kernel {
class HLERequestContext;
}
namespace AudioCore::AudioOut {
class Manager;
class Out;
} // namespace AudioCore::AudioOut
namespace Service::Audio {
class IAudioOut;
class AudOutU final : public ServiceFramework<AudOutU> {
public:
explicit AudOutU(Core::System& system_);
~AudOutU() override;
private:
void ListAudioOuts(Kernel::HLERequestContext& ctx);
void OpenAudioOut(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::AudioOut::Manager> impl;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/audio_out_manager.h"
#include "audio_core/out/audio_out.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Kernel {
class HLERequestContext;
}
namespace AudioCore::AudioOut {
class Manager;
class Out;
} // namespace AudioCore::AudioOut
namespace Service::Audio {
class IAudioOut;
class AudOutU final : public ServiceFramework<AudOutU> {
public:
explicit AudOutU(Core::System& system_);
~AudOutU() override;
private:
void ListAudioOuts(Kernel::HLERequestContext& ctx);
void OpenAudioOut(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::AudioOut::Manager> impl;
};
} // namespace Service::Audio

View File

@@ -1,21 +1,21 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audrec_a.h"
namespace Service::Audio {
AudRecA::AudRecA(Core::System& system_) : ServiceFramework{system_, "audrec:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudRecA::~AudRecA() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audrec_a.h"
namespace Service::Audio {
AudRecA::AudRecA(Core::System& system_) : ServiceFramework{system_, "audrec:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudRecA::~AudRecA() = default;
} // namespace Service::Audio

View File

@@ -1,20 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudRecA final : public ServiceFramework<AudRecA> {
public:
explicit AudRecA(Core::System& system_);
~AudRecA() override;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudRecA final : public ServiceFramework<AudRecA> {
public:
explicit AudRecA(Core::System& system_);
~AudRecA() override;
};
} // namespace Service::Audio

View File

@@ -1,42 +1,42 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audrec_u.h"
namespace Service::Audio {
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
public:
explicit IFinalOutputRecorder(Core::System& system_)
: ServiceFramework{system_, "IFinalOutputRecorder"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetFinalOutputRecorderState"},
{1, nullptr, "Start"},
{2, nullptr, "Stop"},
{3, nullptr, "AppendFinalOutputRecorderBuffer"},
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedFinalOutputRecorderBuffers"},
{6, nullptr, "ContainsFinalOutputRecorderBuffer"},
{7, nullptr, "GetFinalOutputRecorderBufferEndTime"},
{8, nullptr, "AppendFinalOutputRecorderBufferAuto"},
{9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"},
{10, nullptr, "FlushFinalOutputRecorderBuffers"},
{11, nullptr, "AttachWorkBuffer"},
};
// clang-format on
RegisterHandlers(functions);
}
};
AudRecU::AudRecU(Core::System& system_) : ServiceFramework{system_, "audrec:u"} {
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFinalOutputRecorder"},
};
RegisterHandlers(functions);
}
AudRecU::~AudRecU() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audrec_u.h"
namespace Service::Audio {
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
public:
explicit IFinalOutputRecorder(Core::System& system_)
: ServiceFramework{system_, "IFinalOutputRecorder"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetFinalOutputRecorderState"},
{1, nullptr, "Start"},
{2, nullptr, "Stop"},
{3, nullptr, "AppendFinalOutputRecorderBuffer"},
{4, nullptr, "RegisterBufferEvent"},
{5, nullptr, "GetReleasedFinalOutputRecorderBuffers"},
{6, nullptr, "ContainsFinalOutputRecorderBuffer"},
{7, nullptr, "GetFinalOutputRecorderBufferEndTime"},
{8, nullptr, "AppendFinalOutputRecorderBufferAuto"},
{9, nullptr, "GetReleasedFinalOutputRecorderBufferAuto"},
{10, nullptr, "FlushFinalOutputRecorderBuffers"},
{11, nullptr, "AttachWorkBuffer"},
};
// clang-format on
RegisterHandlers(functions);
}
};
AudRecU::AudRecU(Core::System& system_) : ServiceFramework{system_, "audrec:u"} {
static const FunctionInfo functions[] = {
{0, nullptr, "OpenFinalOutputRecorder"},
};
RegisterHandlers(functions);
}
AudRecU::~AudRecU() = default;
} // namespace Service::Audio

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@@ -1,20 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudRecU final : public ServiceFramework<AudRecU> {
public:
explicit AudRecU(Core::System& system_);
~AudRecU() override;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudRecU final : public ServiceFramework<AudRecU> {
public:
explicit AudRecU(Core::System& system_);
~AudRecU() override;
};
} // namespace Service::Audio

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@@ -1,27 +1,27 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audren_a.h"
namespace Service::Audio {
AudRenA::AudRenA(Core::System& system_) : ServiceFramework{system_, "audren:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
{2, nullptr, "GetProcessMasterVolume"},
{3, nullptr, "SetProcessMasterVolume"},
{4, nullptr, "RegisterAppletResourceUserId"},
{5, nullptr, "UnregisterAppletResourceUserId"},
{6, nullptr, "GetProcessRecordVolume"},
{7, nullptr, "SetProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudRenA::~AudRenA() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/audren_a.h"
namespace Service::Audio {
AudRenA::AudRenA(Core::System& system_) : ServiceFramework{system_, "audren:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "RequestSuspend"},
{1, nullptr, "RequestResume"},
{2, nullptr, "GetProcessMasterVolume"},
{3, nullptr, "SetProcessMasterVolume"},
{4, nullptr, "RegisterAppletResourceUserId"},
{5, nullptr, "UnregisterAppletResourceUserId"},
{6, nullptr, "GetProcessRecordVolume"},
{7, nullptr, "SetProcessRecordVolume"},
};
// clang-format on
RegisterHandlers(functions);
}
AudRenA::~AudRenA() = default;
} // namespace Service::Audio

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@@ -1,20 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudRenA final : public ServiceFramework<AudRenA> {
public:
explicit AudRenA(Core::System& system_);
~AudRenA() override;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class AudRenA final : public ServiceFramework<AudRenA> {
public:
explicit AudRenA(Core::System& system_);
~AudRenA() override;
};
} // namespace Service::Audio

File diff suppressed because it is too large Load Diff

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@@ -1,38 +1,38 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/audio_render_manager.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Kernel {
class HLERequestContext;
}
namespace Service::Audio {
class IAudioRenderer;
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU(Core::System& system_);
~AudRenU() override;
private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDeviceService(Kernel::HLERequestContext& ctx);
void OpenAudioRendererForManualExecution(Kernel::HLERequestContext& ctx);
void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::AudioRenderer::Manager> impl;
u32 num_audio_devices{0};
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "audio_core/audio_render_manager.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Kernel {
class HLERequestContext;
}
namespace Service::Audio {
class IAudioRenderer;
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU(Core::System& system_);
~AudRenU() override;
private:
void OpenAudioRenderer(Kernel::HLERequestContext& ctx);
void GetWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDeviceService(Kernel::HLERequestContext& ctx);
void OpenAudioRendererForManualExecution(Kernel::HLERequestContext& ctx);
void GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::AudioRenderer::Manager> impl;
u32 num_audio_devices{0};
};
} // namespace Service::Audio

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@@ -1,29 +1,29 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/codecctl.h"
namespace Service::Audio {
CodecCtl::CodecCtl(Core::System& system_) : ServiceFramework{system_, "codecctl"} {
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "Sleep"},
{3, nullptr, "Wake"},
{4, nullptr, "SetVolume"},
{5, nullptr, "GetVolumeMax"},
{6, nullptr, "GetVolumeMin"},
{7, nullptr, "SetActiveTarget"},
{8, nullptr, "GetActiveTarget"},
{9, nullptr, "BindHeadphoneMicJackInterrupt"},
{10, nullptr, "IsHeadphoneMicJackInserted"},
{11, nullptr, "ClearHeadphoneMicJackInterrupt"},
{12, nullptr, "IsRequested"},
};
RegisterHandlers(functions);
}
CodecCtl::~CodecCtl() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/audio/codecctl.h"
namespace Service::Audio {
CodecCtl::CodecCtl(Core::System& system_) : ServiceFramework{system_, "codecctl"} {
static const FunctionInfo functions[] = {
{0, nullptr, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "Sleep"},
{3, nullptr, "Wake"},
{4, nullptr, "SetVolume"},
{5, nullptr, "GetVolumeMax"},
{6, nullptr, "GetVolumeMin"},
{7, nullptr, "SetActiveTarget"},
{8, nullptr, "GetActiveTarget"},
{9, nullptr, "BindHeadphoneMicJackInterrupt"},
{10, nullptr, "IsHeadphoneMicJackInserted"},
{11, nullptr, "ClearHeadphoneMicJackInterrupt"},
{12, nullptr, "IsRequested"},
};
RegisterHandlers(functions);
}
CodecCtl::~CodecCtl() = default;
} // namespace Service::Audio

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@@ -1,20 +1,20 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class CodecCtl final : public ServiceFramework<CodecCtl> {
public:
explicit CodecCtl(Core::System& system_);
~CodecCtl() override;
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
class CodecCtl final : public ServiceFramework<CodecCtl> {
public:
explicit CodecCtl(Core::System& system_);
~CodecCtl() override;
};
} // namespace Service::Audio

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@@ -1,23 +1,23 @@
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/result.h"
namespace Service::Audio {
constexpr Result ERR_INVALID_DEVICE_NAME{ErrorModule::Audio, 1};
constexpr Result ERR_OPERATION_FAILED{ErrorModule::Audio, 2};
constexpr Result ERR_INVALID_SAMPLE_RATE{ErrorModule::Audio, 3};
constexpr Result ERR_INSUFFICIENT_BUFFER_SIZE{ErrorModule::Audio, 4};
constexpr Result ERR_MAXIMUM_SESSIONS_REACHED{ErrorModule::Audio, 5};
constexpr Result ERR_BUFFER_COUNT_EXCEEDED{ErrorModule::Audio, 8};
constexpr Result ERR_INVALID_CHANNEL_COUNT{ErrorModule::Audio, 10};
constexpr Result ERR_INVALID_UPDATE_DATA{ErrorModule::Audio, 41};
constexpr Result ERR_POOL_MAPPING_FAILED{ErrorModule::Audio, 42};
constexpr Result ERR_NOT_SUPPORTED{ErrorModule::Audio, 513};
constexpr Result ERR_INVALID_PROCESS_HANDLE{ErrorModule::Audio, 1536};
constexpr Result ERR_INVALID_REVISION{ErrorModule::Audio, 1537};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/result.h"
namespace Service::Audio {
constexpr Result ERR_INVALID_DEVICE_NAME{ErrorModule::Audio, 1};
constexpr Result ERR_OPERATION_FAILED{ErrorModule::Audio, 2};
constexpr Result ERR_INVALID_SAMPLE_RATE{ErrorModule::Audio, 3};
constexpr Result ERR_INSUFFICIENT_BUFFER_SIZE{ErrorModule::Audio, 4};
constexpr Result ERR_MAXIMUM_SESSIONS_REACHED{ErrorModule::Audio, 5};
constexpr Result ERR_BUFFER_COUNT_EXCEEDED{ErrorModule::Audio, 8};
constexpr Result ERR_INVALID_CHANNEL_COUNT{ErrorModule::Audio, 10};
constexpr Result ERR_INVALID_UPDATE_DATA{ErrorModule::Audio, 41};
constexpr Result ERR_POOL_MAPPING_FAILED{ErrorModule::Audio, 42};
constexpr Result ERR_NOT_SUPPORTED{ErrorModule::Audio, 513};
constexpr Result ERR_INVALID_PROCESS_HANDLE{ErrorModule::Audio, 1536};
constexpr Result ERR_INVALID_REVISION{ErrorModule::Audio, 1537};
} // namespace Service::Audio

View File

@@ -1,371 +1,371 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <cstring>
#include <memory>
#include <vector>
#include <opus.h>
#include <opus_multistream.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
namespace {
struct OpusDeleter {
void operator()(OpusMSDecoder* ptr) const {
opus_multistream_decoder_destroy(ptr);
}
};
using OpusDecoderPtr = std::unique_ptr<OpusMSDecoder, OpusDeleter>;
struct OpusPacketHeader {
// Packet size in bytes.
u32_be size;
// Indicates the final range of the codec's entropy coder.
u32_be final_range;
};
static_assert(sizeof(OpusPacketHeader) == 0x8, "OpusHeader is an invalid size");
class OpusDecoderState {
public:
/// Describes extra behavior that may be asked of the decoding context.
enum class ExtraBehavior {
/// No extra behavior.
None,
/// Resets the decoder context back to a freshly initialized state.
ResetContext,
};
enum class PerfTime {
Disabled,
Enabled,
};
explicit OpusDecoderState(OpusDecoderPtr decoder_, u32 sample_rate_, u32 channel_count_)
: decoder{std::move(decoder_)}, sample_rate{sample_rate_}, channel_count{channel_count_} {}
// Decodes interleaved Opus packets. Optionally allows reporting time taken to
// perform the decoding, as well as any relevant extra behavior.
void DecodeInterleaved(Kernel::HLERequestContext& ctx, PerfTime perf_time,
ExtraBehavior extra_behavior) {
if (perf_time == PerfTime::Disabled) {
DecodeInterleavedHelper(ctx, nullptr, extra_behavior);
} else {
u64 performance = 0;
DecodeInterleavedHelper(ctx, &performance, extra_behavior);
}
}
private:
void DecodeInterleavedHelper(Kernel::HLERequestContext& ctx, u64* performance,
ExtraBehavior extra_behavior) {
u32 consumed = 0;
u32 sample_count = 0;
std::vector<opus_int16> samples(ctx.GetWriteBufferSize() / sizeof(opus_int16));
if (extra_behavior == ExtraBehavior::ResetContext) {
ResetDecoderContext();
}
if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) {
LOG_ERROR(Audio, "Failed to decode opus data");
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultUnknown);
return;
}
const u32 param_size = performance != nullptr ? 6 : 4;
IPC::ResponseBuilder rb{ctx, param_size};
rb.Push(ResultSuccess);
rb.Push<u32>(consumed);
rb.Push<u32>(sample_count);
if (performance) {
rb.Push<u64>(*performance);
}
ctx.WriteBuffer(samples);
}
bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input,
std::vector<opus_int16>& output, u64* out_performance_time) const {
const auto start_time = std::chrono::steady_clock::now();
const std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
if (sizeof(OpusPacketHeader) > input.size()) {
LOG_ERROR(Audio, "Input is smaller than the header size, header_sz={}, input_sz={}",
sizeof(OpusPacketHeader), input.size());
return false;
}
OpusPacketHeader hdr{};
std::memcpy(&hdr, input.data(), sizeof(OpusPacketHeader));
if (sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size) > input.size()) {
LOG_ERROR(Audio, "Input does not fit in the opus header size. data_sz={}, input_sz={}",
sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size), input.size());
return false;
}
const auto frame = input.data() + sizeof(OpusPacketHeader);
const auto decoded_sample_count = opus_packet_get_nb_samples(
frame, static_cast<opus_int32>(input.size() - sizeof(OpusPacketHeader)),
static_cast<opus_int32>(sample_rate));
if (decoded_sample_count * channel_count * sizeof(u16) > raw_output_sz) {
LOG_ERROR(
Audio,
"Decoded data does not fit into the output data, decoded_sz={}, raw_output_sz={}",
decoded_sample_count * channel_count * sizeof(u16), raw_output_sz);
return false;
}
const int frame_size = (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count));
const auto out_sample_count =
opus_multistream_decode(decoder.get(), frame, hdr.size, output.data(), frame_size, 0);
if (out_sample_count < 0) {
LOG_ERROR(Audio,
"Incorrect sample count received from opus_decode, "
"output_sample_count={}, frame_size={}, data_sz_from_hdr={}",
out_sample_count, frame_size, static_cast<u32>(hdr.size));
return false;
}
const auto end_time = std::chrono::steady_clock::now() - start_time;
sample_count = out_sample_count;
consumed = static_cast<u32>(sizeof(OpusPacketHeader) + hdr.size);
if (out_performance_time != nullptr) {
*out_performance_time =
std::chrono::duration_cast<std::chrono::milliseconds>(end_time).count();
}
return true;
}
void ResetDecoderContext() {
ASSERT(decoder != nullptr);
opus_multistream_decoder_ctl(decoder.get(), OPUS_RESET_STATE);
}
OpusDecoderPtr decoder;
u32 sample_rate;
u32 channel_count;
};
class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
public:
explicit IHardwareOpusDecoderManager(Core::System& system_, OpusDecoderState decoder_state_)
: ServiceFramework{system_, "IHardwareOpusDecoderManager"}, decoder_state{
std::move(decoder_state_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
{1, nullptr, "SetContext"},
{2, nullptr, "DecodeInterleavedForMultiStreamOld"},
{3, nullptr, "SetContextForMultiStream"},
{4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerfOld, "DecodeInterleavedWithPerfOld"},
{5, nullptr, "DecodeInterleavedForMultiStreamWithPerfOld"},
{6, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleavedWithPerfAndResetOld"},
{7, nullptr, "DecodeInterleavedForMultiStreamWithPerfAndResetOld"},
{8, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
{9, nullptr, "DecodeInterleavedForMultiStream"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void DecodeInterleavedOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Disabled,
OpusDecoderState::ExtraBehavior::None);
}
void DecodeInterleavedWithPerfOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled,
OpusDecoderState::ExtraBehavior::None);
}
void DecodeInterleaved(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
IPC::RequestParser rp{ctx};
const auto extra_behavior = rp.Pop<bool>() ? OpusDecoderState::ExtraBehavior::ResetContext
: OpusDecoderState::ExtraBehavior::None;
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled, extra_behavior);
}
OpusDecoderState decoder_state;
};
std::size_t WorkerBufferSize(u32 channel_count) {
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
constexpr int num_streams = 1;
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
return opus_multistream_decoder_get_size(num_streams, num_stereo_streams);
}
// Creates the mapping table that maps the input channels to the particular
// output channels. In the stereo case, we map the left and right input channels
// to the left and right output channels respectively.
//
// However, in the monophonic case, we only map the one available channel
// to the sole output channel. We specify 255 for the would-be right channel
// as this is a special value defined by Opus to indicate to the decoder to
// ignore that channel.
std::array<u8, 2> CreateMappingTable(u32 channel_count) {
if (channel_count == 2) {
return {{0, 1}};
}
return {{0, 255}};
}
} // Anonymous namespace
void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
LOG_DEBUG(Audio, "called with sample_rate={}, channel_count={}", sample_rate, channel_count);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const u32 worker_buffer_sz = static_cast<u32>(WorkerBufferSize(channel_count));
LOG_DEBUG(Audio, "worker_buffer_sz={}", worker_buffer_sz);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(worker_buffer_sz);
}
void HwOpus::GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx) {
GetWorkBufferSize(ctx);
}
void HwOpus::GetWorkBufferSizeForMultiStreamEx(Kernel::HLERequestContext& ctx) {
OpusMultiStreamParametersEx param;
std::memcpy(&param, ctx.ReadBuffer().data(), ctx.GetReadBufferSize());
const auto sample_rate = param.sample_rate;
const auto channel_count = param.channel_count;
const auto number_streams = param.number_streams;
const auto number_stereo_streams = param.number_stereo_streams;
LOG_DEBUG(
Audio,
"called with sample_rate={}, channel_count={}, number_streams={}, number_stereo_streams={}",
sample_rate, channel_count, number_streams, number_stereo_streams);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
const u32 worker_buffer_sz =
static_cast<u32>(opus_multistream_decoder_get_size(number_streams, number_stereo_streams));
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(worker_buffer_sz);
}
void HwOpus::OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
const auto buffer_sz = rp.Pop<u32>();
LOG_DEBUG(Audio, "called sample_rate={}, channel_count={}, buffer_size={}", sample_rate,
channel_count, buffer_sz);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const std::size_t worker_sz = WorkerBufferSize(channel_count);
ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large");
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
const auto mapping_table = CreateMappingTable(channel_count);
int error = 0;
OpusDecoderPtr decoder{
opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
num_stereo_streams, mapping_table.data(), &error)};
if (error != OPUS_OK || decoder == nullptr) {
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultUnknown);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
void HwOpus::OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
LOG_DEBUG(Audio, "called sample_rate={}, channel_count={}", sample_rate, channel_count);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
const auto mapping_table = CreateMappingTable(channel_count);
int error = 0;
OpusDecoderPtr decoder{
opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
num_stereo_streams, mapping_table.data(), &error)};
if (error != OPUS_OK || decoder == nullptr) {
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultUnknown);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
HwOpus::HwOpus(Core::System& system_) : ServiceFramework{system_, "hwopus"} {
static const FunctionInfo functions[] = {
{0, &HwOpus::OpenHardwareOpusDecoder, "OpenHardwareOpusDecoder"},
{1, &HwOpus::GetWorkBufferSize, "GetWorkBufferSize"},
{2, nullptr, "OpenOpusDecoderForMultiStream"},
{3, nullptr, "GetWorkBufferSizeForMultiStream"},
{4, &HwOpus::OpenHardwareOpusDecoderEx, "OpenHardwareOpusDecoderEx"},
{5, &HwOpus::GetWorkBufferSizeEx, "GetWorkBufferSizeEx"},
{6, nullptr, "OpenHardwareOpusDecoderForMultiStreamEx"},
{7, &HwOpus::GetWorkBufferSizeForMultiStreamEx, "GetWorkBufferSizeForMultiStreamEx"},
};
RegisterHandlers(functions);
}
HwOpus::~HwOpus() = default;
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <cstring>
#include <memory>
#include <vector>
#include <opus.h>
#include <opus_multistream.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/audio/hwopus.h"
namespace Service::Audio {
namespace {
struct OpusDeleter {
void operator()(OpusMSDecoder* ptr) const {
opus_multistream_decoder_destroy(ptr);
}
};
using OpusDecoderPtr = std::unique_ptr<OpusMSDecoder, OpusDeleter>;
struct OpusPacketHeader {
// Packet size in bytes.
u32_be size;
// Indicates the final range of the codec's entropy coder.
u32_be final_range;
};
static_assert(sizeof(OpusPacketHeader) == 0x8, "OpusHeader is an invalid size");
class OpusDecoderState {
public:
/// Describes extra behavior that may be asked of the decoding context.
enum class ExtraBehavior {
/// No extra behavior.
None,
/// Resets the decoder context back to a freshly initialized state.
ResetContext,
};
enum class PerfTime {
Disabled,
Enabled,
};
explicit OpusDecoderState(OpusDecoderPtr decoder_, u32 sample_rate_, u32 channel_count_)
: decoder{std::move(decoder_)}, sample_rate{sample_rate_}, channel_count{channel_count_} {}
// Decodes interleaved Opus packets. Optionally allows reporting time taken to
// perform the decoding, as well as any relevant extra behavior.
void DecodeInterleaved(Kernel::HLERequestContext& ctx, PerfTime perf_time,
ExtraBehavior extra_behavior) {
if (perf_time == PerfTime::Disabled) {
DecodeInterleavedHelper(ctx, nullptr, extra_behavior);
} else {
u64 performance = 0;
DecodeInterleavedHelper(ctx, &performance, extra_behavior);
}
}
private:
void DecodeInterleavedHelper(Kernel::HLERequestContext& ctx, u64* performance,
ExtraBehavior extra_behavior) {
u32 consumed = 0;
u32 sample_count = 0;
std::vector<opus_int16> samples(ctx.GetWriteBufferSize() / sizeof(opus_int16));
if (extra_behavior == ExtraBehavior::ResetContext) {
ResetDecoderContext();
}
if (!DecodeOpusData(consumed, sample_count, ctx.ReadBuffer(), samples, performance)) {
LOG_ERROR(Audio, "Failed to decode opus data");
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultUnknown);
return;
}
const u32 param_size = performance != nullptr ? 6 : 4;
IPC::ResponseBuilder rb{ctx, param_size};
rb.Push(ResultSuccess);
rb.Push<u32>(consumed);
rb.Push<u32>(sample_count);
if (performance) {
rb.Push<u64>(*performance);
}
ctx.WriteBuffer(samples);
}
bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input,
std::vector<opus_int16>& output, u64* out_performance_time) const {
const auto start_time = std::chrono::steady_clock::now();
const std::size_t raw_output_sz = output.size() * sizeof(opus_int16);
if (sizeof(OpusPacketHeader) > input.size()) {
LOG_ERROR(Audio, "Input is smaller than the header size, header_sz={}, input_sz={}",
sizeof(OpusPacketHeader), input.size());
return false;
}
OpusPacketHeader hdr{};
std::memcpy(&hdr, input.data(), sizeof(OpusPacketHeader));
if (sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size) > input.size()) {
LOG_ERROR(Audio, "Input does not fit in the opus header size. data_sz={}, input_sz={}",
sizeof(OpusPacketHeader) + static_cast<u32>(hdr.size), input.size());
return false;
}
const auto frame = input.data() + sizeof(OpusPacketHeader);
const auto decoded_sample_count = opus_packet_get_nb_samples(
frame, static_cast<opus_int32>(input.size() - sizeof(OpusPacketHeader)),
static_cast<opus_int32>(sample_rate));
if (decoded_sample_count * channel_count * sizeof(u16) > raw_output_sz) {
LOG_ERROR(
Audio,
"Decoded data does not fit into the output data, decoded_sz={}, raw_output_sz={}",
decoded_sample_count * channel_count * sizeof(u16), raw_output_sz);
return false;
}
const int frame_size = (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count));
const auto out_sample_count =
opus_multistream_decode(decoder.get(), frame, hdr.size, output.data(), frame_size, 0);
if (out_sample_count < 0) {
LOG_ERROR(Audio,
"Incorrect sample count received from opus_decode, "
"output_sample_count={}, frame_size={}, data_sz_from_hdr={}",
out_sample_count, frame_size, static_cast<u32>(hdr.size));
return false;
}
const auto end_time = std::chrono::steady_clock::now() - start_time;
sample_count = out_sample_count;
consumed = static_cast<u32>(sizeof(OpusPacketHeader) + hdr.size);
if (out_performance_time != nullptr) {
*out_performance_time =
std::chrono::duration_cast<std::chrono::milliseconds>(end_time).count();
}
return true;
}
void ResetDecoderContext() {
ASSERT(decoder != nullptr);
opus_multistream_decoder_ctl(decoder.get(), OPUS_RESET_STATE);
}
OpusDecoderPtr decoder;
u32 sample_rate;
u32 channel_count;
};
class IHardwareOpusDecoderManager final : public ServiceFramework<IHardwareOpusDecoderManager> {
public:
explicit IHardwareOpusDecoderManager(Core::System& system_, OpusDecoderState decoder_state_)
: ServiceFramework{system_, "IHardwareOpusDecoderManager"}, decoder_state{
std::move(decoder_state_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IHardwareOpusDecoderManager::DecodeInterleavedOld, "DecodeInterleavedOld"},
{1, nullptr, "SetContext"},
{2, nullptr, "DecodeInterleavedForMultiStreamOld"},
{3, nullptr, "SetContextForMultiStream"},
{4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerfOld, "DecodeInterleavedWithPerfOld"},
{5, nullptr, "DecodeInterleavedForMultiStreamWithPerfOld"},
{6, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleavedWithPerfAndResetOld"},
{7, nullptr, "DecodeInterleavedForMultiStreamWithPerfAndResetOld"},
{8, &IHardwareOpusDecoderManager::DecodeInterleaved, "DecodeInterleaved"},
{9, nullptr, "DecodeInterleavedForMultiStream"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void DecodeInterleavedOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Disabled,
OpusDecoderState::ExtraBehavior::None);
}
void DecodeInterleavedWithPerfOld(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled,
OpusDecoderState::ExtraBehavior::None);
}
void DecodeInterleaved(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Audio, "called");
IPC::RequestParser rp{ctx};
const auto extra_behavior = rp.Pop<bool>() ? OpusDecoderState::ExtraBehavior::ResetContext
: OpusDecoderState::ExtraBehavior::None;
decoder_state.DecodeInterleaved(ctx, OpusDecoderState::PerfTime::Enabled, extra_behavior);
}
OpusDecoderState decoder_state;
};
std::size_t WorkerBufferSize(u32 channel_count) {
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
constexpr int num_streams = 1;
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
return opus_multistream_decoder_get_size(num_streams, num_stereo_streams);
}
// Creates the mapping table that maps the input channels to the particular
// output channels. In the stereo case, we map the left and right input channels
// to the left and right output channels respectively.
//
// However, in the monophonic case, we only map the one available channel
// to the sole output channel. We specify 255 for the would-be right channel
// as this is a special value defined by Opus to indicate to the decoder to
// ignore that channel.
std::array<u8, 2> CreateMappingTable(u32 channel_count) {
if (channel_count == 2) {
return {{0, 1}};
}
return {{0, 255}};
}
} // Anonymous namespace
void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
LOG_DEBUG(Audio, "called with sample_rate={}, channel_count={}", sample_rate, channel_count);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const u32 worker_buffer_sz = static_cast<u32>(WorkerBufferSize(channel_count));
LOG_DEBUG(Audio, "worker_buffer_sz={}", worker_buffer_sz);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(worker_buffer_sz);
}
void HwOpus::GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx) {
GetWorkBufferSize(ctx);
}
void HwOpus::GetWorkBufferSizeForMultiStreamEx(Kernel::HLERequestContext& ctx) {
OpusMultiStreamParametersEx param;
std::memcpy(&param, ctx.ReadBuffer().data(), ctx.GetReadBufferSize());
const auto sample_rate = param.sample_rate;
const auto channel_count = param.channel_count;
const auto number_streams = param.number_streams;
const auto number_stereo_streams = param.number_stereo_streams;
LOG_DEBUG(
Audio,
"called with sample_rate={}, channel_count={}, number_streams={}, number_stereo_streams={}",
sample_rate, channel_count, number_streams, number_stereo_streams);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
const u32 worker_buffer_sz =
static_cast<u32>(opus_multistream_decoder_get_size(number_streams, number_stereo_streams));
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(worker_buffer_sz);
}
void HwOpus::OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
const auto buffer_sz = rp.Pop<u32>();
LOG_DEBUG(Audio, "called sample_rate={}, channel_count={}, buffer_size={}", sample_rate,
channel_count, buffer_sz);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const std::size_t worker_sz = WorkerBufferSize(channel_count);
ASSERT_MSG(buffer_sz >= worker_sz, "Worker buffer too large");
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
const auto mapping_table = CreateMappingTable(channel_count);
int error = 0;
OpusDecoderPtr decoder{
opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
num_stereo_streams, mapping_table.data(), &error)};
if (error != OPUS_OK || decoder == nullptr) {
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultUnknown);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
void HwOpus::OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
LOG_DEBUG(Audio, "called sample_rate={}, channel_count={}", sample_rate, channel_count);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
const auto mapping_table = CreateMappingTable(channel_count);
int error = 0;
OpusDecoderPtr decoder{
opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
num_stereo_streams, mapping_table.data(), &error)};
if (error != OPUS_OK || decoder == nullptr) {
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultUnknown);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
HwOpus::HwOpus(Core::System& system_) : ServiceFramework{system_, "hwopus"} {
static const FunctionInfo functions[] = {
{0, &HwOpus::OpenHardwareOpusDecoder, "OpenHardwareOpusDecoder"},
{1, &HwOpus::GetWorkBufferSize, "GetWorkBufferSize"},
{2, nullptr, "OpenOpusDecoderForMultiStream"},
{3, nullptr, "GetWorkBufferSizeForMultiStream"},
{4, &HwOpus::OpenHardwareOpusDecoderEx, "OpenHardwareOpusDecoderEx"},
{5, &HwOpus::GetWorkBufferSizeEx, "GetWorkBufferSizeEx"},
{6, nullptr, "OpenHardwareOpusDecoderForMultiStreamEx"},
{7, &HwOpus::GetWorkBufferSizeForMultiStreamEx, "GetWorkBufferSizeForMultiStreamEx"},
};
RegisterHandlers(functions);
}
HwOpus::~HwOpus() = default;
} // namespace Service::Audio

View File

@@ -1,37 +1,37 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
struct OpusMultiStreamParametersEx {
u32 sample_rate;
u32 channel_count;
u32 number_streams;
u32 number_stereo_streams;
u32 use_large_frame_size;
u32 padding;
std::array<u32, 64> channel_mappings;
};
class HwOpus final : public ServiceFramework<HwOpus> {
public:
explicit HwOpus(Core::System& system_);
~HwOpus() override;
private:
void OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx);
void OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx);
void GetWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx);
void GetWorkBufferSizeForMultiStreamEx(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Audio {
struct OpusMultiStreamParametersEx {
u32 sample_rate;
u32 channel_count;
u32 number_streams;
u32 number_stereo_streams;
u32 use_large_frame_size;
u32 padding;
std::array<u32, 64> channel_mappings;
};
class HwOpus final : public ServiceFramework<HwOpus> {
public:
explicit HwOpus(Core::System& system_);
~HwOpus() override;
private:
void OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx);
void OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx);
void GetWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx);
void GetWorkBufferSizeForMultiStreamEx(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio