another try
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@@ -1,29 +1,29 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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namespace Shader::Backend::SPIRV {
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Id EmitUndefU1(EmitContext& ctx) {
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return ctx.OpUndef(ctx.U1);
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}
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Id EmitUndefU8(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitUndefU16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitUndefU32(EmitContext& ctx) {
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return ctx.OpUndef(ctx.U32[1]);
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}
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Id EmitUndefU64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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} // namespace Shader::Backend::SPIRV
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "shader_recompiler/backend/spirv/emit_spirv_instructions.h"
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#include "shader_recompiler/backend/spirv/spirv_emit_context.h"
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namespace Shader::Backend::SPIRV {
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Id EmitUndefU1(EmitContext& ctx) {
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return ctx.OpUndef(ctx.U1);
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}
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Id EmitUndefU8(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitUndefU16(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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Id EmitUndefU32(EmitContext& ctx) {
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return ctx.OpUndef(ctx.U32[1]);
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}
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Id EmitUndefU64(EmitContext&) {
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throw NotImplementedException("SPIR-V Instruction");
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}
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} // namespace Shader::Backend::SPIRV
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