another try
This commit is contained in:
@@ -1,289 +1,289 @@
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# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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add_subdirectory(host_shaders)
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|
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if(LIBVA_FOUND)
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set_source_files_properties(host1x/codecs/codec.cpp
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PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
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list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
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endif()
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add_library(video_core STATIC
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buffer_cache/buffer_base.h
|
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buffer_cache/buffer_cache.cpp
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buffer_cache/buffer_cache.h
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||||
cdma_pusher.cpp
|
||||
cdma_pusher.h
|
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compatible_formats.cpp
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compatible_formats.h
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control/channel_state.cpp
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control/channel_state.h
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control/channel_state_cache.cpp
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control/channel_state_cache.h
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control/scheduler.cpp
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control/scheduler.h
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delayed_destruction_ring.h
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dirty_flags.cpp
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dirty_flags.h
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dma_pusher.cpp
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dma_pusher.h
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engines/const_buffer_info.h
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engines/engine_interface.h
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engines/engine_upload.cpp
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engines/engine_upload.h
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engines/fermi_2d.cpp
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engines/fermi_2d.h
|
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engines/kepler_compute.cpp
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engines/kepler_compute.h
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engines/kepler_memory.cpp
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engines/kepler_memory.h
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engines/maxwell_3d.cpp
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engines/maxwell_3d.h
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engines/maxwell_dma.cpp
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engines/maxwell_dma.h
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engines/puller.cpp
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engines/puller.h
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framebuffer_config.h
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host1x/codecs/codec.cpp
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host1x/codecs/codec.h
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host1x/codecs/h264.cpp
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host1x/codecs/h264.h
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host1x/codecs/vp8.cpp
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host1x/codecs/vp8.h
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host1x/codecs/vp9.cpp
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host1x/codecs/vp9.h
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host1x/codecs/vp9_types.h
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host1x/control.cpp
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host1x/control.h
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host1x/host1x.cpp
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host1x/host1x.h
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host1x/nvdec.cpp
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host1x/nvdec.h
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host1x/nvdec_common.h
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host1x/sync_manager.cpp
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host1x/sync_manager.h
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host1x/syncpoint_manager.cpp
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host1x/syncpoint_manager.h
|
||||
host1x/vic.cpp
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||||
host1x/vic.h
|
||||
macro/macro.cpp
|
||||
macro/macro.h
|
||||
macro/macro_hle.cpp
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||||
macro/macro_hle.h
|
||||
macro/macro_interpreter.cpp
|
||||
macro/macro_interpreter.h
|
||||
macro/macro_jit_x64.cpp
|
||||
macro/macro_jit_x64.h
|
||||
fence_manager.h
|
||||
gpu.cpp
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||||
gpu.h
|
||||
gpu_thread.cpp
|
||||
gpu_thread.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
pte_kind.h
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||||
query_cache.h
|
||||
rasterizer_accelerated.cpp
|
||||
rasterizer_accelerated.h
|
||||
rasterizer_interface.h
|
||||
renderer_base.cpp
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||||
renderer_base.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_compute_pipeline.cpp
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||||
renderer_opengl/gl_compute_pipeline.h
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||||
renderer_opengl/gl_device.cpp
|
||||
renderer_opengl/gl_device.h
|
||||
renderer_opengl/gl_fence_manager.cpp
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||||
renderer_opengl/gl_fence_manager.h
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||||
renderer_opengl/gl_graphics_pipeline.cpp
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||||
renderer_opengl/gl_graphics_pipeline.h
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||||
renderer_opengl/gl_rasterizer.cpp
|
||||
renderer_opengl/gl_rasterizer.h
|
||||
renderer_opengl/gl_resource_manager.cpp
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||||
renderer_opengl/gl_resource_manager.h
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||||
renderer_opengl/gl_shader_cache.cpp
|
||||
renderer_opengl/gl_shader_cache.h
|
||||
renderer_opengl/gl_shader_manager.cpp
|
||||
renderer_opengl/gl_shader_manager.h
|
||||
renderer_opengl/gl_shader_context.h
|
||||
renderer_opengl/gl_shader_util.cpp
|
||||
renderer_opengl/gl_shader_util.h
|
||||
renderer_opengl/gl_state_tracker.cpp
|
||||
renderer_opengl/gl_state_tracker.h
|
||||
renderer_opengl/gl_stream_buffer.cpp
|
||||
renderer_opengl/gl_stream_buffer.h
|
||||
renderer_opengl/gl_texture_cache.cpp
|
||||
renderer_opengl/gl_texture_cache.h
|
||||
renderer_opengl/gl_texture_cache_base.cpp
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||||
renderer_opengl/gl_query_cache.cpp
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||||
renderer_opengl/gl_query_cache.h
|
||||
renderer_opengl/maxwell_to_gl.h
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||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
renderer_opengl/util_shaders.cpp
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||||
renderer_opengl/util_shaders.h
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||||
renderer_vulkan/blit_image.cpp
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||||
renderer_vulkan/blit_image.h
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||||
renderer_vulkan/fixed_pipeline_state.cpp
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||||
renderer_vulkan/fixed_pipeline_state.h
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||||
renderer_vulkan/maxwell_to_vk.cpp
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||||
renderer_vulkan/maxwell_to_vk.h
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||||
renderer_vulkan/pipeline_helper.h
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||||
renderer_vulkan/pipeline_statistics.cpp
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||||
renderer_vulkan/pipeline_statistics.h
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||||
renderer_vulkan/renderer_vulkan.h
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||||
renderer_vulkan/renderer_vulkan.cpp
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||||
renderer_vulkan/vk_blit_screen.cpp
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||||
renderer_vulkan/vk_blit_screen.h
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||||
renderer_vulkan/vk_buffer_cache.cpp
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||||
renderer_vulkan/vk_buffer_cache.h
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||||
renderer_vulkan/vk_command_pool.cpp
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||||
renderer_vulkan/vk_command_pool.h
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||||
renderer_vulkan/vk_compute_pass.cpp
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||||
renderer_vulkan/vk_compute_pass.h
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||||
renderer_vulkan/vk_compute_pipeline.cpp
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||||
renderer_vulkan/vk_compute_pipeline.h
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||||
renderer_vulkan/vk_descriptor_pool.cpp
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||||
renderer_vulkan/vk_descriptor_pool.h
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||||
renderer_vulkan/vk_fence_manager.cpp
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||||
renderer_vulkan/vk_fence_manager.h
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||||
renderer_vulkan/vk_fsr.cpp
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||||
renderer_vulkan/vk_fsr.h
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||||
renderer_vulkan/vk_graphics_pipeline.cpp
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||||
renderer_vulkan/vk_graphics_pipeline.h
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||||
renderer_vulkan/vk_master_semaphore.cpp
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||||
renderer_vulkan/vk_master_semaphore.h
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||||
renderer_vulkan/vk_pipeline_cache.cpp
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||||
renderer_vulkan/vk_pipeline_cache.h
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||||
renderer_vulkan/vk_query_cache.cpp
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||||
renderer_vulkan/vk_query_cache.h
|
||||
renderer_vulkan/vk_rasterizer.cpp
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||||
renderer_vulkan/vk_rasterizer.h
|
||||
renderer_vulkan/vk_render_pass_cache.cpp
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||||
renderer_vulkan/vk_render_pass_cache.h
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||||
renderer_vulkan/vk_resource_pool.cpp
|
||||
renderer_vulkan/vk_resource_pool.h
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||||
renderer_vulkan/vk_scheduler.cpp
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||||
renderer_vulkan/vk_scheduler.h
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||||
renderer_vulkan/vk_shader_util.cpp
|
||||
renderer_vulkan/vk_shader_util.h
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||||
renderer_vulkan/vk_staging_buffer_pool.cpp
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||||
renderer_vulkan/vk_staging_buffer_pool.h
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||||
renderer_vulkan/vk_state_tracker.cpp
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||||
renderer_vulkan/vk_state_tracker.h
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||||
renderer_vulkan/vk_swapchain.cpp
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||||
renderer_vulkan/vk_swapchain.h
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||||
renderer_vulkan/vk_texture_cache.cpp
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||||
renderer_vulkan/vk_texture_cache.h
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||||
renderer_vulkan/vk_texture_cache_base.cpp
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||||
renderer_vulkan/vk_update_descriptor.cpp
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||||
renderer_vulkan/vk_update_descriptor.h
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||||
shader_cache.cpp
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||||
shader_cache.h
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||||
shader_environment.cpp
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||||
shader_environment.h
|
||||
shader_notify.cpp
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||||
shader_notify.h
|
||||
surface.cpp
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||||
surface.h
|
||||
texture_cache/accelerated_swizzle.cpp
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||||
texture_cache/accelerated_swizzle.h
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||||
texture_cache/decode_bc4.cpp
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||||
texture_cache/decode_bc4.h
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||||
texture_cache/descriptor_table.h
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||||
texture_cache/formatter.cpp
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||||
texture_cache/formatter.h
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||||
texture_cache/format_lookup_table.cpp
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||||
texture_cache/format_lookup_table.h
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||||
texture_cache/image_base.cpp
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||||
texture_cache/image_base.h
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||||
texture_cache/image_info.cpp
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||||
texture_cache/image_info.h
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||||
texture_cache/image_view_base.cpp
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||||
texture_cache/image_view_base.h
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||||
texture_cache/image_view_info.cpp
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||||
texture_cache/image_view_info.h
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||||
texture_cache/render_targets.h
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||||
texture_cache/samples_helper.h
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||||
texture_cache/slot_vector.h
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||||
texture_cache/texture_cache.cpp
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||||
texture_cache/texture_cache.h
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||||
texture_cache/texture_cache_base.h
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||||
texture_cache/types.h
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||||
texture_cache/util.cpp
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||||
texture_cache/util.h
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||||
textures/astc.h
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||||
textures/astc.cpp
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||||
textures/decoders.cpp
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||||
textures/decoders.h
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||||
textures/texture.cpp
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||||
textures/texture.h
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||||
transform_feedback.cpp
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||||
transform_feedback.h
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||||
video_core.cpp
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||||
video_core.h
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||||
vulkan_common/vulkan_debug_callback.cpp
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||||
vulkan_common/vulkan_debug_callback.h
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||||
vulkan_common/vulkan_device.cpp
|
||||
vulkan_common/vulkan_device.h
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||||
vulkan_common/vulkan_instance.cpp
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||||
vulkan_common/vulkan_instance.h
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||||
vulkan_common/vulkan_library.cpp
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||||
vulkan_common/vulkan_library.h
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||||
vulkan_common/vulkan_memory_allocator.cpp
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||||
vulkan_common/vulkan_memory_allocator.h
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||||
vulkan_common/vulkan_surface.cpp
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||||
vulkan_common/vulkan_surface.h
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||||
vulkan_common/vulkan_wrapper.cpp
|
||||
vulkan_common/vulkan_wrapper.h
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||||
vulkan_common/nsight_aftermath_tracker.cpp
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||||
vulkan_common/nsight_aftermath_tracker.h
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||||
)
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||||
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create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PUBLIC glad shader_recompiler xbyak)
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||||
|
||||
if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
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add_dependencies(video_core ffmpeg-build)
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||||
endif()
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||||
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||||
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
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||||
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
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||||
target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
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||||
|
||||
add_dependencies(video_core host_shaders)
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||||
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
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||||
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
|
||||
target_link_libraries(video_core PRIVATE sirit)
|
||||
|
||||
if (ENABLE_NSIGHT_AFTERMATH)
|
||||
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
|
||||
message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
|
||||
endif()
|
||||
if (NOT WIN32)
|
||||
message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms")
|
||||
endif()
|
||||
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
|
||||
target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(video_core PRIVATE
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE
|
||||
-Werror=conversion
|
||||
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
target_link_libraries(video_core PRIVATE dynarmic)
|
||||
endif()
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
add_subdirectory(host_shaders)
|
||||
|
||||
if(LIBVA_FOUND)
|
||||
set_source_files_properties(host1x/codecs/codec.cpp
|
||||
PROPERTIES COMPILE_DEFINITIONS LIBVA_FOUND=1)
|
||||
list(APPEND FFmpeg_LIBRARIES ${LIBVA_LIBRARIES})
|
||||
endif()
|
||||
|
||||
add_library(video_core STATIC
|
||||
buffer_cache/buffer_base.h
|
||||
buffer_cache/buffer_cache.cpp
|
||||
buffer_cache/buffer_cache.h
|
||||
cdma_pusher.cpp
|
||||
cdma_pusher.h
|
||||
compatible_formats.cpp
|
||||
compatible_formats.h
|
||||
control/channel_state.cpp
|
||||
control/channel_state.h
|
||||
control/channel_state_cache.cpp
|
||||
control/channel_state_cache.h
|
||||
control/scheduler.cpp
|
||||
control/scheduler.h
|
||||
delayed_destruction_ring.h
|
||||
dirty_flags.cpp
|
||||
dirty_flags.h
|
||||
dma_pusher.cpp
|
||||
dma_pusher.h
|
||||
engines/const_buffer_info.h
|
||||
engines/engine_interface.h
|
||||
engines/engine_upload.cpp
|
||||
engines/engine_upload.h
|
||||
engines/fermi_2d.cpp
|
||||
engines/fermi_2d.h
|
||||
engines/kepler_compute.cpp
|
||||
engines/kepler_compute.h
|
||||
engines/kepler_memory.cpp
|
||||
engines/kepler_memory.h
|
||||
engines/maxwell_3d.cpp
|
||||
engines/maxwell_3d.h
|
||||
engines/maxwell_dma.cpp
|
||||
engines/maxwell_dma.h
|
||||
engines/puller.cpp
|
||||
engines/puller.h
|
||||
framebuffer_config.h
|
||||
host1x/codecs/codec.cpp
|
||||
host1x/codecs/codec.h
|
||||
host1x/codecs/h264.cpp
|
||||
host1x/codecs/h264.h
|
||||
host1x/codecs/vp8.cpp
|
||||
host1x/codecs/vp8.h
|
||||
host1x/codecs/vp9.cpp
|
||||
host1x/codecs/vp9.h
|
||||
host1x/codecs/vp9_types.h
|
||||
host1x/control.cpp
|
||||
host1x/control.h
|
||||
host1x/host1x.cpp
|
||||
host1x/host1x.h
|
||||
host1x/nvdec.cpp
|
||||
host1x/nvdec.h
|
||||
host1x/nvdec_common.h
|
||||
host1x/sync_manager.cpp
|
||||
host1x/sync_manager.h
|
||||
host1x/syncpoint_manager.cpp
|
||||
host1x/syncpoint_manager.h
|
||||
host1x/vic.cpp
|
||||
host1x/vic.h
|
||||
macro/macro.cpp
|
||||
macro/macro.h
|
||||
macro/macro_hle.cpp
|
||||
macro/macro_hle.h
|
||||
macro/macro_interpreter.cpp
|
||||
macro/macro_interpreter.h
|
||||
macro/macro_jit_x64.cpp
|
||||
macro/macro_jit_x64.h
|
||||
fence_manager.h
|
||||
gpu.cpp
|
||||
gpu.h
|
||||
gpu_thread.cpp
|
||||
gpu_thread.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
pte_kind.h
|
||||
query_cache.h
|
||||
rasterizer_accelerated.cpp
|
||||
rasterizer_accelerated.h
|
||||
rasterizer_interface.h
|
||||
renderer_base.cpp
|
||||
renderer_base.h
|
||||
renderer_opengl/gl_buffer_cache.cpp
|
||||
renderer_opengl/gl_buffer_cache.h
|
||||
renderer_opengl/gl_compute_pipeline.cpp
|
||||
renderer_opengl/gl_compute_pipeline.h
|
||||
renderer_opengl/gl_device.cpp
|
||||
renderer_opengl/gl_device.h
|
||||
renderer_opengl/gl_fence_manager.cpp
|
||||
renderer_opengl/gl_fence_manager.h
|
||||
renderer_opengl/gl_graphics_pipeline.cpp
|
||||
renderer_opengl/gl_graphics_pipeline.h
|
||||
renderer_opengl/gl_rasterizer.cpp
|
||||
renderer_opengl/gl_rasterizer.h
|
||||
renderer_opengl/gl_resource_manager.cpp
|
||||
renderer_opengl/gl_resource_manager.h
|
||||
renderer_opengl/gl_shader_cache.cpp
|
||||
renderer_opengl/gl_shader_cache.h
|
||||
renderer_opengl/gl_shader_manager.cpp
|
||||
renderer_opengl/gl_shader_manager.h
|
||||
renderer_opengl/gl_shader_context.h
|
||||
renderer_opengl/gl_shader_util.cpp
|
||||
renderer_opengl/gl_shader_util.h
|
||||
renderer_opengl/gl_state_tracker.cpp
|
||||
renderer_opengl/gl_state_tracker.h
|
||||
renderer_opengl/gl_stream_buffer.cpp
|
||||
renderer_opengl/gl_stream_buffer.h
|
||||
renderer_opengl/gl_texture_cache.cpp
|
||||
renderer_opengl/gl_texture_cache.h
|
||||
renderer_opengl/gl_texture_cache_base.cpp
|
||||
renderer_opengl/gl_query_cache.cpp
|
||||
renderer_opengl/gl_query_cache.h
|
||||
renderer_opengl/maxwell_to_gl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
renderer_opengl/util_shaders.cpp
|
||||
renderer_opengl/util_shaders.h
|
||||
renderer_vulkan/blit_image.cpp
|
||||
renderer_vulkan/blit_image.h
|
||||
renderer_vulkan/fixed_pipeline_state.cpp
|
||||
renderer_vulkan/fixed_pipeline_state.h
|
||||
renderer_vulkan/maxwell_to_vk.cpp
|
||||
renderer_vulkan/maxwell_to_vk.h
|
||||
renderer_vulkan/pipeline_helper.h
|
||||
renderer_vulkan/pipeline_statistics.cpp
|
||||
renderer_vulkan/pipeline_statistics.h
|
||||
renderer_vulkan/renderer_vulkan.h
|
||||
renderer_vulkan/renderer_vulkan.cpp
|
||||
renderer_vulkan/vk_blit_screen.cpp
|
||||
renderer_vulkan/vk_blit_screen.h
|
||||
renderer_vulkan/vk_buffer_cache.cpp
|
||||
renderer_vulkan/vk_buffer_cache.h
|
||||
renderer_vulkan/vk_command_pool.cpp
|
||||
renderer_vulkan/vk_command_pool.h
|
||||
renderer_vulkan/vk_compute_pass.cpp
|
||||
renderer_vulkan/vk_compute_pass.h
|
||||
renderer_vulkan/vk_compute_pipeline.cpp
|
||||
renderer_vulkan/vk_compute_pipeline.h
|
||||
renderer_vulkan/vk_descriptor_pool.cpp
|
||||
renderer_vulkan/vk_descriptor_pool.h
|
||||
renderer_vulkan/vk_fence_manager.cpp
|
||||
renderer_vulkan/vk_fence_manager.h
|
||||
renderer_vulkan/vk_fsr.cpp
|
||||
renderer_vulkan/vk_fsr.h
|
||||
renderer_vulkan/vk_graphics_pipeline.cpp
|
||||
renderer_vulkan/vk_graphics_pipeline.h
|
||||
renderer_vulkan/vk_master_semaphore.cpp
|
||||
renderer_vulkan/vk_master_semaphore.h
|
||||
renderer_vulkan/vk_pipeline_cache.cpp
|
||||
renderer_vulkan/vk_pipeline_cache.h
|
||||
renderer_vulkan/vk_query_cache.cpp
|
||||
renderer_vulkan/vk_query_cache.h
|
||||
renderer_vulkan/vk_rasterizer.cpp
|
||||
renderer_vulkan/vk_rasterizer.h
|
||||
renderer_vulkan/vk_render_pass_cache.cpp
|
||||
renderer_vulkan/vk_render_pass_cache.h
|
||||
renderer_vulkan/vk_resource_pool.cpp
|
||||
renderer_vulkan/vk_resource_pool.h
|
||||
renderer_vulkan/vk_scheduler.cpp
|
||||
renderer_vulkan/vk_scheduler.h
|
||||
renderer_vulkan/vk_shader_util.cpp
|
||||
renderer_vulkan/vk_shader_util.h
|
||||
renderer_vulkan/vk_staging_buffer_pool.cpp
|
||||
renderer_vulkan/vk_staging_buffer_pool.h
|
||||
renderer_vulkan/vk_state_tracker.cpp
|
||||
renderer_vulkan/vk_state_tracker.h
|
||||
renderer_vulkan/vk_swapchain.cpp
|
||||
renderer_vulkan/vk_swapchain.h
|
||||
renderer_vulkan/vk_texture_cache.cpp
|
||||
renderer_vulkan/vk_texture_cache.h
|
||||
renderer_vulkan/vk_texture_cache_base.cpp
|
||||
renderer_vulkan/vk_update_descriptor.cpp
|
||||
renderer_vulkan/vk_update_descriptor.h
|
||||
shader_cache.cpp
|
||||
shader_cache.h
|
||||
shader_environment.cpp
|
||||
shader_environment.h
|
||||
shader_notify.cpp
|
||||
shader_notify.h
|
||||
surface.cpp
|
||||
surface.h
|
||||
texture_cache/accelerated_swizzle.cpp
|
||||
texture_cache/accelerated_swizzle.h
|
||||
texture_cache/decode_bc4.cpp
|
||||
texture_cache/decode_bc4.h
|
||||
texture_cache/descriptor_table.h
|
||||
texture_cache/formatter.cpp
|
||||
texture_cache/formatter.h
|
||||
texture_cache/format_lookup_table.cpp
|
||||
texture_cache/format_lookup_table.h
|
||||
texture_cache/image_base.cpp
|
||||
texture_cache/image_base.h
|
||||
texture_cache/image_info.cpp
|
||||
texture_cache/image_info.h
|
||||
texture_cache/image_view_base.cpp
|
||||
texture_cache/image_view_base.h
|
||||
texture_cache/image_view_info.cpp
|
||||
texture_cache/image_view_info.h
|
||||
texture_cache/render_targets.h
|
||||
texture_cache/samples_helper.h
|
||||
texture_cache/slot_vector.h
|
||||
texture_cache/texture_cache.cpp
|
||||
texture_cache/texture_cache.h
|
||||
texture_cache/texture_cache_base.h
|
||||
texture_cache/types.h
|
||||
texture_cache/util.cpp
|
||||
texture_cache/util.h
|
||||
textures/astc.h
|
||||
textures/astc.cpp
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.cpp
|
||||
textures/texture.h
|
||||
transform_feedback.cpp
|
||||
transform_feedback.h
|
||||
video_core.cpp
|
||||
video_core.h
|
||||
vulkan_common/vulkan_debug_callback.cpp
|
||||
vulkan_common/vulkan_debug_callback.h
|
||||
vulkan_common/vulkan_device.cpp
|
||||
vulkan_common/vulkan_device.h
|
||||
vulkan_common/vulkan_instance.cpp
|
||||
vulkan_common/vulkan_instance.h
|
||||
vulkan_common/vulkan_library.cpp
|
||||
vulkan_common/vulkan_library.h
|
||||
vulkan_common/vulkan_memory_allocator.cpp
|
||||
vulkan_common/vulkan_memory_allocator.h
|
||||
vulkan_common/vulkan_surface.cpp
|
||||
vulkan_common/vulkan_surface.h
|
||||
vulkan_common/vulkan_wrapper.cpp
|
||||
vulkan_common/vulkan_wrapper.h
|
||||
vulkan_common/nsight_aftermath_tracker.cpp
|
||||
vulkan_common/nsight_aftermath_tracker.h
|
||||
)
|
||||
|
||||
create_target_directory_groups(video_core)
|
||||
|
||||
target_link_libraries(video_core PUBLIC common core)
|
||||
target_link_libraries(video_core PUBLIC glad shader_recompiler xbyak)
|
||||
|
||||
if (YUZU_USE_BUNDLED_FFMPEG AND NOT WIN32)
|
||||
add_dependencies(video_core ffmpeg-build)
|
||||
endif()
|
||||
|
||||
target_include_directories(video_core PRIVATE ${FFmpeg_INCLUDE_DIR})
|
||||
target_link_libraries(video_core PRIVATE ${FFmpeg_LIBRARIES})
|
||||
target_link_options(video_core PRIVATE ${FFmpeg_LDFLAGS})
|
||||
|
||||
add_dependencies(video_core host_shaders)
|
||||
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
|
||||
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
|
||||
target_link_libraries(video_core PRIVATE sirit)
|
||||
|
||||
if (ENABLE_NSIGHT_AFTERMATH)
|
||||
if (NOT DEFINED ENV{NSIGHT_AFTERMATH_SDK})
|
||||
message(FATAL_ERROR "Environment variable NSIGHT_AFTERMATH_SDK has to be provided")
|
||||
endif()
|
||||
if (NOT WIN32)
|
||||
message(FATAL_ERROR "Nsight Aftermath doesn't support non-Windows platforms")
|
||||
endif()
|
||||
target_compile_definitions(video_core PRIVATE HAS_NSIGHT_AFTERMATH)
|
||||
target_include_directories(video_core PRIVATE "$ENV{NSIGHT_AFTERMATH_SDK}/include")
|
||||
endif()
|
||||
|
||||
if (MSVC)
|
||||
target_compile_options(video_core PRIVATE
|
||||
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
|
||||
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
|
||||
)
|
||||
else()
|
||||
target_compile_options(video_core PRIVATE
|
||||
-Werror=conversion
|
||||
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
endif()
|
||||
|
||||
if (ARCHITECTURE_x86_64)
|
||||
target_link_libraries(video_core PRIVATE dynarmic)
|
||||
endif()
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,12 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/microprofile.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
MICROPROFILE_DEFINE(GPU_PrepareBuffers, "GPU", "Prepare buffers", MP_RGB(224, 128, 128));
|
||||
MICROPROFILE_DEFINE(GPU_BindUploadBuffers, "GPU", "Bind and upload buffers", MP_RGB(224, 128, 128));
|
||||
MICROPROFILE_DEFINE(GPU_DownloadMemory, "GPU", "Download buffers", MP_RGB(224, 128, 128));
|
||||
|
||||
} // namespace VideoCommon
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/microprofile.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
MICROPROFILE_DEFINE(GPU_PrepareBuffers, "GPU", "Prepare buffers", MP_RGB(224, 128, 128));
|
||||
MICROPROFILE_DEFINE(GPU_BindUploadBuffers, "GPU", "Bind and upload buffers", MP_RGB(224, 128, 128));
|
||||
MICROPROFILE_DEFINE(GPU_DownloadMemory, "GPU", "Download buffers", MP_RGB(224, 128, 128));
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,137 +1,137 @@
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <bit>
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/host1x/control.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/nvdec.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
#include "video_core/host1x/sync_manager.h"
|
||||
#include "video_core/host1x/vic.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
CDmaPusher::CDmaPusher(Host1x::Host1x& host1x_)
|
||||
: host1x{host1x_}, nvdec_processor(std::make_shared<Host1x::Nvdec>(host1x)),
|
||||
vic_processor(std::make_unique<Host1x::Vic>(host1x, nvdec_processor)),
|
||||
host1x_processor(std::make_unique<Host1x::Control>(host1x)),
|
||||
sync_manager(std::make_unique<Host1x::SyncptIncrManager>(host1x)) {}
|
||||
|
||||
CDmaPusher::~CDmaPusher() = default;
|
||||
|
||||
void CDmaPusher::ProcessEntries(ChCommandHeaderList&& entries) {
|
||||
for (const auto& value : entries) {
|
||||
if (mask != 0) {
|
||||
const auto lbs = static_cast<u32>(std::countr_zero(mask));
|
||||
mask &= ~(1U << lbs);
|
||||
ExecuteCommand(offset + lbs, value.raw);
|
||||
continue;
|
||||
} else if (count != 0) {
|
||||
--count;
|
||||
ExecuteCommand(offset, value.raw);
|
||||
if (incrementing) {
|
||||
++offset;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
const auto mode = value.submission_mode.Value();
|
||||
switch (mode) {
|
||||
case ChSubmissionMode::SetClass: {
|
||||
mask = value.value & 0x3f;
|
||||
offset = value.method_offset;
|
||||
current_class = static_cast<ChClassId>((value.value >> 6) & 0x3ff);
|
||||
break;
|
||||
}
|
||||
case ChSubmissionMode::Incrementing:
|
||||
case ChSubmissionMode::NonIncrementing:
|
||||
count = value.value;
|
||||
offset = value.method_offset;
|
||||
incrementing = mode == ChSubmissionMode::Incrementing;
|
||||
break;
|
||||
case ChSubmissionMode::Mask:
|
||||
mask = value.value;
|
||||
offset = value.method_offset;
|
||||
break;
|
||||
case ChSubmissionMode::Immediate: {
|
||||
const u32 data = value.value & 0xfff;
|
||||
offset = value.method_offset;
|
||||
ExecuteCommand(offset, data);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("ChSubmission mode {} is not implemented!", static_cast<u32>(mode));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
|
||||
switch (current_class) {
|
||||
case ChClassId::NvDec:
|
||||
ThiStateWrite(nvdec_thi_state, offset, data);
|
||||
switch (static_cast<ThiMethod>(offset)) {
|
||||
case ThiMethod::IncSyncpt: {
|
||||
LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method");
|
||||
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
|
||||
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
|
||||
if (cond == 0) {
|
||||
sync_manager->Increment(syncpoint_id);
|
||||
} else {
|
||||
sync_manager->SignalDone(
|
||||
sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ThiMethod::SetMethod1:
|
||||
LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
|
||||
static_cast<u32>(nvdec_thi_state.method_0));
|
||||
nvdec_processor->ProcessMethod(nvdec_thi_state.method_0, data);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case ChClassId::GraphicsVic:
|
||||
ThiStateWrite(vic_thi_state, static_cast<u32>(state_offset), {data});
|
||||
switch (static_cast<ThiMethod>(state_offset)) {
|
||||
case ThiMethod::IncSyncpt: {
|
||||
LOG_DEBUG(Service_NVDRV, "VIC Class IncSyncpt Method");
|
||||
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
|
||||
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
|
||||
if (cond == 0) {
|
||||
sync_manager->Increment(syncpoint_id);
|
||||
} else {
|
||||
sync_manager->SignalDone(
|
||||
sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ThiMethod::SetMethod1:
|
||||
LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
|
||||
static_cast<u32>(vic_thi_state.method_0), data);
|
||||
vic_processor->ProcessMethod(static_cast<Host1x::Vic::Method>(vic_thi_state.method_0),
|
||||
data);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case ChClassId::Control:
|
||||
// This device is mainly for syncpoint synchronization
|
||||
LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
|
||||
host1x_processor->ProcessMethod(static_cast<Host1x::Control::Method>(offset), data);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, u32 argument) {
|
||||
u8* const offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
|
||||
std::memcpy(offset_ptr, &argument, sizeof(u32));
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <bit>
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/host1x/control.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/nvdec.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
#include "video_core/host1x/sync_manager.h"
|
||||
#include "video_core/host1x/vic.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
CDmaPusher::CDmaPusher(Host1x::Host1x& host1x_)
|
||||
: host1x{host1x_}, nvdec_processor(std::make_shared<Host1x::Nvdec>(host1x)),
|
||||
vic_processor(std::make_unique<Host1x::Vic>(host1x, nvdec_processor)),
|
||||
host1x_processor(std::make_unique<Host1x::Control>(host1x)),
|
||||
sync_manager(std::make_unique<Host1x::SyncptIncrManager>(host1x)) {}
|
||||
|
||||
CDmaPusher::~CDmaPusher() = default;
|
||||
|
||||
void CDmaPusher::ProcessEntries(ChCommandHeaderList&& entries) {
|
||||
for (const auto& value : entries) {
|
||||
if (mask != 0) {
|
||||
const auto lbs = static_cast<u32>(std::countr_zero(mask));
|
||||
mask &= ~(1U << lbs);
|
||||
ExecuteCommand(offset + lbs, value.raw);
|
||||
continue;
|
||||
} else if (count != 0) {
|
||||
--count;
|
||||
ExecuteCommand(offset, value.raw);
|
||||
if (incrementing) {
|
||||
++offset;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
const auto mode = value.submission_mode.Value();
|
||||
switch (mode) {
|
||||
case ChSubmissionMode::SetClass: {
|
||||
mask = value.value & 0x3f;
|
||||
offset = value.method_offset;
|
||||
current_class = static_cast<ChClassId>((value.value >> 6) & 0x3ff);
|
||||
break;
|
||||
}
|
||||
case ChSubmissionMode::Incrementing:
|
||||
case ChSubmissionMode::NonIncrementing:
|
||||
count = value.value;
|
||||
offset = value.method_offset;
|
||||
incrementing = mode == ChSubmissionMode::Incrementing;
|
||||
break;
|
||||
case ChSubmissionMode::Mask:
|
||||
mask = value.value;
|
||||
offset = value.method_offset;
|
||||
break;
|
||||
case ChSubmissionMode::Immediate: {
|
||||
const u32 data = value.value & 0xfff;
|
||||
offset = value.method_offset;
|
||||
ExecuteCommand(offset, data);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("ChSubmission mode {} is not implemented!", static_cast<u32>(mode));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
|
||||
switch (current_class) {
|
||||
case ChClassId::NvDec:
|
||||
ThiStateWrite(nvdec_thi_state, offset, data);
|
||||
switch (static_cast<ThiMethod>(offset)) {
|
||||
case ThiMethod::IncSyncpt: {
|
||||
LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method");
|
||||
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
|
||||
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
|
||||
if (cond == 0) {
|
||||
sync_manager->Increment(syncpoint_id);
|
||||
} else {
|
||||
sync_manager->SignalDone(
|
||||
sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ThiMethod::SetMethod1:
|
||||
LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
|
||||
static_cast<u32>(nvdec_thi_state.method_0));
|
||||
nvdec_processor->ProcessMethod(nvdec_thi_state.method_0, data);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case ChClassId::GraphicsVic:
|
||||
ThiStateWrite(vic_thi_state, static_cast<u32>(state_offset), {data});
|
||||
switch (static_cast<ThiMethod>(state_offset)) {
|
||||
case ThiMethod::IncSyncpt: {
|
||||
LOG_DEBUG(Service_NVDRV, "VIC Class IncSyncpt Method");
|
||||
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
|
||||
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
|
||||
if (cond == 0) {
|
||||
sync_manager->Increment(syncpoint_id);
|
||||
} else {
|
||||
sync_manager->SignalDone(
|
||||
sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ThiMethod::SetMethod1:
|
||||
LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
|
||||
static_cast<u32>(vic_thi_state.method_0), data);
|
||||
vic_processor->ProcessMethod(static_cast<Host1x::Vic::Method>(vic_thi_state.method_0),
|
||||
data);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case ChClassId::Control:
|
||||
// This device is mainly for syncpoint synchronization
|
||||
LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
|
||||
host1x_processor->ProcessMethod(static_cast<Host1x::Control::Method>(offset), data);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 state_offset, u32 argument) {
|
||||
u8* const offset_ptr = reinterpret_cast<u8*>(&state) + sizeof(u32) * state_offset;
|
||||
std::memcpy(offset_ptr, &argument, sizeof(u32));
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,121 +1,121 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Control;
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
class SyncptIncrManager;
|
||||
class Vic;
|
||||
} // namespace Host1x
|
||||
|
||||
enum class ChSubmissionMode : u32 {
|
||||
SetClass = 0,
|
||||
Incrementing = 1,
|
||||
NonIncrementing = 2,
|
||||
Mask = 3,
|
||||
Immediate = 4,
|
||||
Restart = 5,
|
||||
Gather = 6,
|
||||
};
|
||||
|
||||
enum class ChClassId : u32 {
|
||||
NoClass = 0x0,
|
||||
Control = 0x1,
|
||||
VideoEncodeMpeg = 0x20,
|
||||
VideoEncodeNvEnc = 0x21,
|
||||
VideoStreamingVi = 0x30,
|
||||
VideoStreamingIsp = 0x32,
|
||||
VideoStreamingIspB = 0x34,
|
||||
VideoStreamingViI2c = 0x36,
|
||||
GraphicsVic = 0x5d,
|
||||
Graphics3D = 0x60,
|
||||
GraphicsGpu = 0x61,
|
||||
Tsec = 0xe0,
|
||||
TsecB = 0xe1,
|
||||
NvJpg = 0xc0,
|
||||
NvDec = 0xf0
|
||||
};
|
||||
|
||||
union ChCommandHeader {
|
||||
u32 raw;
|
||||
BitField<0, 16, u32> value;
|
||||
BitField<16, 12, u32> method_offset;
|
||||
BitField<28, 4, ChSubmissionMode> submission_mode;
|
||||
};
|
||||
static_assert(sizeof(ChCommandHeader) == sizeof(u32), "ChCommand header is an invalid size");
|
||||
|
||||
struct ChCommand {
|
||||
ChClassId class_id{};
|
||||
int method_offset{};
|
||||
std::vector<u32> arguments;
|
||||
};
|
||||
|
||||
using ChCommandHeaderList = std::vector<ChCommandHeader>;
|
||||
using ChCommandList = std::vector<ChCommand>;
|
||||
|
||||
struct ThiRegisters {
|
||||
u32_le increment_syncpt{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le increment_syncpt_error{};
|
||||
u32_le ctx_switch_incremement_syncpt{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
u32_le ctx_switch{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le ctx_syncpt_eof{};
|
||||
INSERT_PADDING_WORDS(5);
|
||||
u32_le method_0{};
|
||||
u32_le method_1{};
|
||||
INSERT_PADDING_WORDS(12);
|
||||
u32_le int_status{};
|
||||
u32_le int_mask{};
|
||||
};
|
||||
|
||||
enum class ThiMethod : u32 {
|
||||
IncSyncpt = offsetof(ThiRegisters, increment_syncpt) / sizeof(u32),
|
||||
SetMethod0 = offsetof(ThiRegisters, method_0) / sizeof(u32),
|
||||
SetMethod1 = offsetof(ThiRegisters, method_1) / sizeof(u32),
|
||||
};
|
||||
|
||||
class CDmaPusher {
|
||||
public:
|
||||
explicit CDmaPusher(Host1x::Host1x& host1x);
|
||||
~CDmaPusher();
|
||||
|
||||
/// Process the command entry
|
||||
void ProcessEntries(ChCommandHeaderList&& entries);
|
||||
|
||||
private:
|
||||
/// Invoke command class devices to execute the command based on the current state
|
||||
void ExecuteCommand(u32 state_offset, u32 data);
|
||||
|
||||
/// Write arguments value to the ThiRegisters member at the specified offset
|
||||
void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument);
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
|
||||
std::unique_ptr<Tegra::Host1x::Vic> vic_processor;
|
||||
std::unique_ptr<Tegra::Host1x::Control> host1x_processor;
|
||||
std::unique_ptr<Host1x::SyncptIncrManager> sync_manager;
|
||||
ChClassId current_class{};
|
||||
ThiRegisters vic_thi_state{};
|
||||
ThiRegisters nvdec_thi_state{};
|
||||
|
||||
u32 count{};
|
||||
u32 offset{};
|
||||
u32 mask{};
|
||||
bool incrementing{};
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Control;
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
class SyncptIncrManager;
|
||||
class Vic;
|
||||
} // namespace Host1x
|
||||
|
||||
enum class ChSubmissionMode : u32 {
|
||||
SetClass = 0,
|
||||
Incrementing = 1,
|
||||
NonIncrementing = 2,
|
||||
Mask = 3,
|
||||
Immediate = 4,
|
||||
Restart = 5,
|
||||
Gather = 6,
|
||||
};
|
||||
|
||||
enum class ChClassId : u32 {
|
||||
NoClass = 0x0,
|
||||
Control = 0x1,
|
||||
VideoEncodeMpeg = 0x20,
|
||||
VideoEncodeNvEnc = 0x21,
|
||||
VideoStreamingVi = 0x30,
|
||||
VideoStreamingIsp = 0x32,
|
||||
VideoStreamingIspB = 0x34,
|
||||
VideoStreamingViI2c = 0x36,
|
||||
GraphicsVic = 0x5d,
|
||||
Graphics3D = 0x60,
|
||||
GraphicsGpu = 0x61,
|
||||
Tsec = 0xe0,
|
||||
TsecB = 0xe1,
|
||||
NvJpg = 0xc0,
|
||||
NvDec = 0xf0
|
||||
};
|
||||
|
||||
union ChCommandHeader {
|
||||
u32 raw;
|
||||
BitField<0, 16, u32> value;
|
||||
BitField<16, 12, u32> method_offset;
|
||||
BitField<28, 4, ChSubmissionMode> submission_mode;
|
||||
};
|
||||
static_assert(sizeof(ChCommandHeader) == sizeof(u32), "ChCommand header is an invalid size");
|
||||
|
||||
struct ChCommand {
|
||||
ChClassId class_id{};
|
||||
int method_offset{};
|
||||
std::vector<u32> arguments;
|
||||
};
|
||||
|
||||
using ChCommandHeaderList = std::vector<ChCommandHeader>;
|
||||
using ChCommandList = std::vector<ChCommand>;
|
||||
|
||||
struct ThiRegisters {
|
||||
u32_le increment_syncpt{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le increment_syncpt_error{};
|
||||
u32_le ctx_switch_incremement_syncpt{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
u32_le ctx_switch{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le ctx_syncpt_eof{};
|
||||
INSERT_PADDING_WORDS(5);
|
||||
u32_le method_0{};
|
||||
u32_le method_1{};
|
||||
INSERT_PADDING_WORDS(12);
|
||||
u32_le int_status{};
|
||||
u32_le int_mask{};
|
||||
};
|
||||
|
||||
enum class ThiMethod : u32 {
|
||||
IncSyncpt = offsetof(ThiRegisters, increment_syncpt) / sizeof(u32),
|
||||
SetMethod0 = offsetof(ThiRegisters, method_0) / sizeof(u32),
|
||||
SetMethod1 = offsetof(ThiRegisters, method_1) / sizeof(u32),
|
||||
};
|
||||
|
||||
class CDmaPusher {
|
||||
public:
|
||||
explicit CDmaPusher(Host1x::Host1x& host1x);
|
||||
~CDmaPusher();
|
||||
|
||||
/// Process the command entry
|
||||
void ProcessEntries(ChCommandHeaderList&& entries);
|
||||
|
||||
private:
|
||||
/// Invoke command class devices to execute the command based on the current state
|
||||
void ExecuteCommand(u32 state_offset, u32 data);
|
||||
|
||||
/// Write arguments value to the ThiRegisters member at the specified offset
|
||||
void ThiStateWrite(ThiRegisters& state, u32 offset, u32 argument);
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
|
||||
std::unique_ptr<Tegra::Host1x::Vic> vic_processor;
|
||||
std::unique_ptr<Tegra::Host1x::Control> host1x_processor;
|
||||
std::unique_ptr<Host1x::SyncptIncrManager> sync_manager;
|
||||
ChClassId current_class{};
|
||||
ThiRegisters vic_thi_state{};
|
||||
ThiRegisters nvdec_thi_state{};
|
||||
|
||||
u32 count{};
|
||||
u32 offset{};
|
||||
u32 mask{};
|
||||
bool incrementing{};
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,288 +1,288 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/compatible_formats.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace VideoCore::Surface {
|
||||
namespace {
|
||||
using Table = std::array<std::array<u64, 2>, MaxPixelFormat>;
|
||||
|
||||
// Compatibility table taken from Table 3.X.2 in:
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_view.txt
|
||||
|
||||
constexpr std::array VIEW_CLASS_128_BITS{
|
||||
PixelFormat::R32G32B32A32_FLOAT,
|
||||
PixelFormat::R32G32B32A32_UINT,
|
||||
PixelFormat::R32G32B32A32_SINT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_96_BITS{
|
||||
PixelFormat::R32G32B32_FLOAT,
|
||||
};
|
||||
// Missing formats:
|
||||
// PixelFormat::RGB32UI,
|
||||
// PixelFormat::RGB32I,
|
||||
|
||||
constexpr std::array VIEW_CLASS_64_BITS{
|
||||
PixelFormat::R32G32_FLOAT, PixelFormat::R32G32_UINT,
|
||||
PixelFormat::R32G32_SINT, PixelFormat::R16G16B16A16_FLOAT,
|
||||
PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
|
||||
PixelFormat::R16G16B16A16_UINT, PixelFormat::R16G16B16A16_SINT,
|
||||
};
|
||||
|
||||
// TODO: How should we handle 48 bits?
|
||||
|
||||
constexpr std::array VIEW_CLASS_32_BITS{
|
||||
PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
|
||||
PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
|
||||
PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
|
||||
PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
|
||||
PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::B8G8R8A8_UNORM,
|
||||
PixelFormat::B8G8R8A8_SRGB, PixelFormat::A8B8G8R8_UINT, PixelFormat::A8B8G8R8_SINT,
|
||||
PixelFormat::A2B10G10R10_UINT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_32_BITS_NO_BGR{
|
||||
PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
|
||||
PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
|
||||
PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
|
||||
PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
|
||||
PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::A8B8G8R8_UINT,
|
||||
PixelFormat::A8B8G8R8_SINT, PixelFormat::A2B10G10R10_UINT,
|
||||
};
|
||||
|
||||
// TODO: How should we handle 24 bits?
|
||||
|
||||
constexpr std::array VIEW_CLASS_16_BITS{
|
||||
PixelFormat::R16_FLOAT, PixelFormat::R8G8_UINT, PixelFormat::R16_UINT,
|
||||
PixelFormat::R16_SINT, PixelFormat::R8G8_UNORM, PixelFormat::R16_UNORM,
|
||||
PixelFormat::R8G8_SNORM, PixelFormat::R16_SNORM, PixelFormat::R8G8_SINT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_8_BITS{
|
||||
PixelFormat::R8_UINT,
|
||||
PixelFormat::R8_UNORM,
|
||||
PixelFormat::R8_SINT,
|
||||
PixelFormat::R8_SNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_RGTC1_RED{
|
||||
PixelFormat::BC4_UNORM,
|
||||
PixelFormat::BC4_SNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_RGTC2_RG{
|
||||
PixelFormat::BC5_UNORM,
|
||||
PixelFormat::BC5_SNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_BPTC_UNORM{
|
||||
PixelFormat::BC7_UNORM,
|
||||
PixelFormat::BC7_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_BPTC_FLOAT{
|
||||
PixelFormat::BC6H_SFLOAT,
|
||||
PixelFormat::BC6H_UFLOAT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_4x4_RGBA{
|
||||
PixelFormat::ASTC_2D_4X4_UNORM,
|
||||
PixelFormat::ASTC_2D_4X4_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_5x4_RGBA{
|
||||
PixelFormat::ASTC_2D_5X4_UNORM,
|
||||
PixelFormat::ASTC_2D_5X4_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_5x5_RGBA{
|
||||
PixelFormat::ASTC_2D_5X5_UNORM,
|
||||
PixelFormat::ASTC_2D_5X5_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_6x5_RGBA{
|
||||
PixelFormat::ASTC_2D_6X5_UNORM,
|
||||
PixelFormat::ASTC_2D_6X5_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_6x6_RGBA{
|
||||
PixelFormat::ASTC_2D_6X6_UNORM,
|
||||
PixelFormat::ASTC_2D_6X6_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_8x5_RGBA{
|
||||
PixelFormat::ASTC_2D_8X5_UNORM,
|
||||
PixelFormat::ASTC_2D_8X5_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
|
||||
PixelFormat::ASTC_2D_8X8_UNORM,
|
||||
PixelFormat::ASTC_2D_8X8_SRGB,
|
||||
};
|
||||
|
||||
// Missing formats:
|
||||
// PixelFormat::ASTC_2D_10X5_UNORM
|
||||
// PixelFormat::ASTC_2D_10X5_SRGB
|
||||
|
||||
// Missing formats:
|
||||
// PixelFormat::ASTC_2D_10X6_SRGB
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
|
||||
PixelFormat::ASTC_2D_10X6_UNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
|
||||
PixelFormat::ASTC_2D_10X8_UNORM,
|
||||
PixelFormat::ASTC_2D_10X8_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x10_RGBA{
|
||||
PixelFormat::ASTC_2D_10X10_UNORM,
|
||||
PixelFormat::ASTC_2D_10X10_SRGB,
|
||||
};
|
||||
|
||||
// Missing formats
|
||||
// ASTC_2D_12X10_UNORM,
|
||||
// ASTC_2D_12X10_SRGB,
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_12x12_RGBA{
|
||||
PixelFormat::ASTC_2D_12X12_UNORM,
|
||||
PixelFormat::ASTC_2D_12X12_SRGB,
|
||||
};
|
||||
|
||||
// Compatibility table taken from Table 4.X.1 in:
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_copy_image.txt
|
||||
|
||||
constexpr std::array COPY_CLASS_128_BITS{
|
||||
PixelFormat::R32G32B32A32_UINT, PixelFormat::R32G32B32A32_FLOAT, PixelFormat::R32G32B32A32_SINT,
|
||||
PixelFormat::BC2_UNORM, PixelFormat::BC2_SRGB, PixelFormat::BC3_UNORM,
|
||||
PixelFormat::BC3_SRGB, PixelFormat::BC5_UNORM, PixelFormat::BC5_SNORM,
|
||||
PixelFormat::BC7_UNORM, PixelFormat::BC7_SRGB, PixelFormat::BC6H_SFLOAT,
|
||||
PixelFormat::BC6H_UFLOAT,
|
||||
};
|
||||
// Missing formats:
|
||||
// PixelFormat::RGBA32I
|
||||
// COMPRESSED_RG_RGTC2
|
||||
|
||||
constexpr std::array COPY_CLASS_64_BITS{
|
||||
PixelFormat::R16G16B16A16_FLOAT, PixelFormat::R16G16B16A16_UINT,
|
||||
PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
|
||||
PixelFormat::R16G16B16A16_SINT, PixelFormat::R32G32_UINT,
|
||||
PixelFormat::R32G32_FLOAT, PixelFormat::R32G32_SINT,
|
||||
PixelFormat::BC1_RGBA_UNORM, PixelFormat::BC1_RGBA_SRGB,
|
||||
};
|
||||
// Missing formats:
|
||||
// COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
// COMPRESSED_SRGB_S3TC_DXT1_EXT
|
||||
// COMPRESSED_RGBA_S3TC_DXT1_EXT
|
||||
// COMPRESSED_SIGNED_RED_RGTC1
|
||||
|
||||
constexpr void Enable(Table& table, size_t format_a, size_t format_b) {
|
||||
table[format_a][format_b / 64] |= u64(1) << (format_b % 64);
|
||||
table[format_b][format_a / 64] |= u64(1) << (format_a % 64);
|
||||
}
|
||||
|
||||
constexpr void Enable(Table& table, PixelFormat format_a, PixelFormat format_b) {
|
||||
Enable(table, static_cast<size_t>(format_a), static_cast<size_t>(format_b));
|
||||
}
|
||||
|
||||
template <typename Range>
|
||||
constexpr void EnableRange(Table& table, const Range& range) {
|
||||
for (auto it_a = range.begin(); it_a != range.end(); ++it_a) {
|
||||
for (auto it_b = it_a; it_b != range.end(); ++it_b) {
|
||||
Enable(table, *it_a, *it_b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool IsSupported(const Table& table, PixelFormat format_a, PixelFormat format_b) {
|
||||
const size_t a = static_cast<size_t>(format_a);
|
||||
const size_t b = static_cast<size_t>(format_b);
|
||||
return ((table[a][b / 64] >> (b % 64)) & 1) != 0;
|
||||
}
|
||||
|
||||
constexpr Table MakeViewTable() {
|
||||
Table view{};
|
||||
for (size_t i = 0; i < MaxPixelFormat; ++i) {
|
||||
// Identity is allowed
|
||||
Enable(view, i, i);
|
||||
}
|
||||
EnableRange(view, VIEW_CLASS_128_BITS);
|
||||
EnableRange(view, VIEW_CLASS_96_BITS);
|
||||
EnableRange(view, VIEW_CLASS_64_BITS);
|
||||
EnableRange(view, VIEW_CLASS_16_BITS);
|
||||
EnableRange(view, VIEW_CLASS_8_BITS);
|
||||
EnableRange(view, VIEW_CLASS_RGTC1_RED);
|
||||
EnableRange(view, VIEW_CLASS_RGTC2_RG);
|
||||
EnableRange(view, VIEW_CLASS_BPTC_UNORM);
|
||||
EnableRange(view, VIEW_CLASS_BPTC_FLOAT);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_4x4_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_5x4_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_5x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_6x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
|
||||
return view;
|
||||
}
|
||||
|
||||
constexpr Table MakeCopyTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, COPY_CLASS_128_BITS);
|
||||
EnableRange(copy, COPY_CLASS_64_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNativeBgrViewTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNonNativeBgrViewTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS_NO_BGR);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNativeBgrCopyTable() {
|
||||
Table copy = MakeCopyTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNonNativeBgrCopyTable() {
|
||||
Table copy = MakeCopyTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
|
||||
bool native_bgr) {
|
||||
if (broken_views) {
|
||||
// If format views are broken, only accept formats that are identical.
|
||||
return format_a == format_b;
|
||||
}
|
||||
static constexpr Table BGR_TABLE = MakeNativeBgrViewTable();
|
||||
static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrViewTable();
|
||||
return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
|
||||
}
|
||||
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr) {
|
||||
static constexpr Table BGR_TABLE = MakeNativeBgrCopyTable();
|
||||
static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrCopyTable();
|
||||
return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
|
||||
}
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/compatible_formats.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace VideoCore::Surface {
|
||||
namespace {
|
||||
using Table = std::array<std::array<u64, 2>, MaxPixelFormat>;
|
||||
|
||||
// Compatibility table taken from Table 3.X.2 in:
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_view.txt
|
||||
|
||||
constexpr std::array VIEW_CLASS_128_BITS{
|
||||
PixelFormat::R32G32B32A32_FLOAT,
|
||||
PixelFormat::R32G32B32A32_UINT,
|
||||
PixelFormat::R32G32B32A32_SINT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_96_BITS{
|
||||
PixelFormat::R32G32B32_FLOAT,
|
||||
};
|
||||
// Missing formats:
|
||||
// PixelFormat::RGB32UI,
|
||||
// PixelFormat::RGB32I,
|
||||
|
||||
constexpr std::array VIEW_CLASS_64_BITS{
|
||||
PixelFormat::R32G32_FLOAT, PixelFormat::R32G32_UINT,
|
||||
PixelFormat::R32G32_SINT, PixelFormat::R16G16B16A16_FLOAT,
|
||||
PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
|
||||
PixelFormat::R16G16B16A16_UINT, PixelFormat::R16G16B16A16_SINT,
|
||||
};
|
||||
|
||||
// TODO: How should we handle 48 bits?
|
||||
|
||||
constexpr std::array VIEW_CLASS_32_BITS{
|
||||
PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
|
||||
PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
|
||||
PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
|
||||
PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
|
||||
PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::B8G8R8A8_UNORM,
|
||||
PixelFormat::B8G8R8A8_SRGB, PixelFormat::A8B8G8R8_UINT, PixelFormat::A8B8G8R8_SINT,
|
||||
PixelFormat::A2B10G10R10_UINT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_32_BITS_NO_BGR{
|
||||
PixelFormat::R16G16_FLOAT, PixelFormat::B10G11R11_FLOAT, PixelFormat::R32_FLOAT,
|
||||
PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT, PixelFormat::R32_UINT,
|
||||
PixelFormat::R16G16_SINT, PixelFormat::R32_SINT, PixelFormat::A8B8G8R8_UNORM,
|
||||
PixelFormat::R16G16_UNORM, PixelFormat::A8B8G8R8_SNORM, PixelFormat::R16G16_SNORM,
|
||||
PixelFormat::A8B8G8R8_SRGB, PixelFormat::E5B9G9R9_FLOAT, PixelFormat::A8B8G8R8_UINT,
|
||||
PixelFormat::A8B8G8R8_SINT, PixelFormat::A2B10G10R10_UINT,
|
||||
};
|
||||
|
||||
// TODO: How should we handle 24 bits?
|
||||
|
||||
constexpr std::array VIEW_CLASS_16_BITS{
|
||||
PixelFormat::R16_FLOAT, PixelFormat::R8G8_UINT, PixelFormat::R16_UINT,
|
||||
PixelFormat::R16_SINT, PixelFormat::R8G8_UNORM, PixelFormat::R16_UNORM,
|
||||
PixelFormat::R8G8_SNORM, PixelFormat::R16_SNORM, PixelFormat::R8G8_SINT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_8_BITS{
|
||||
PixelFormat::R8_UINT,
|
||||
PixelFormat::R8_UNORM,
|
||||
PixelFormat::R8_SINT,
|
||||
PixelFormat::R8_SNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_RGTC1_RED{
|
||||
PixelFormat::BC4_UNORM,
|
||||
PixelFormat::BC4_SNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_RGTC2_RG{
|
||||
PixelFormat::BC5_UNORM,
|
||||
PixelFormat::BC5_SNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_BPTC_UNORM{
|
||||
PixelFormat::BC7_UNORM,
|
||||
PixelFormat::BC7_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_BPTC_FLOAT{
|
||||
PixelFormat::BC6H_SFLOAT,
|
||||
PixelFormat::BC6H_UFLOAT,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_4x4_RGBA{
|
||||
PixelFormat::ASTC_2D_4X4_UNORM,
|
||||
PixelFormat::ASTC_2D_4X4_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_5x4_RGBA{
|
||||
PixelFormat::ASTC_2D_5X4_UNORM,
|
||||
PixelFormat::ASTC_2D_5X4_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_5x5_RGBA{
|
||||
PixelFormat::ASTC_2D_5X5_UNORM,
|
||||
PixelFormat::ASTC_2D_5X5_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_6x5_RGBA{
|
||||
PixelFormat::ASTC_2D_6X5_UNORM,
|
||||
PixelFormat::ASTC_2D_6X5_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_6x6_RGBA{
|
||||
PixelFormat::ASTC_2D_6X6_UNORM,
|
||||
PixelFormat::ASTC_2D_6X6_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_8x5_RGBA{
|
||||
PixelFormat::ASTC_2D_8X5_UNORM,
|
||||
PixelFormat::ASTC_2D_8X5_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_8x8_RGBA{
|
||||
PixelFormat::ASTC_2D_8X8_UNORM,
|
||||
PixelFormat::ASTC_2D_8X8_SRGB,
|
||||
};
|
||||
|
||||
// Missing formats:
|
||||
// PixelFormat::ASTC_2D_10X5_UNORM
|
||||
// PixelFormat::ASTC_2D_10X5_SRGB
|
||||
|
||||
// Missing formats:
|
||||
// PixelFormat::ASTC_2D_10X6_SRGB
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x6_RGBA{
|
||||
PixelFormat::ASTC_2D_10X6_UNORM,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x8_RGBA{
|
||||
PixelFormat::ASTC_2D_10X8_UNORM,
|
||||
PixelFormat::ASTC_2D_10X8_SRGB,
|
||||
};
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_10x10_RGBA{
|
||||
PixelFormat::ASTC_2D_10X10_UNORM,
|
||||
PixelFormat::ASTC_2D_10X10_SRGB,
|
||||
};
|
||||
|
||||
// Missing formats
|
||||
// ASTC_2D_12X10_UNORM,
|
||||
// ASTC_2D_12X10_SRGB,
|
||||
|
||||
constexpr std::array VIEW_CLASS_ASTC_12x12_RGBA{
|
||||
PixelFormat::ASTC_2D_12X12_UNORM,
|
||||
PixelFormat::ASTC_2D_12X12_SRGB,
|
||||
};
|
||||
|
||||
// Compatibility table taken from Table 4.X.1 in:
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_copy_image.txt
|
||||
|
||||
constexpr std::array COPY_CLASS_128_BITS{
|
||||
PixelFormat::R32G32B32A32_UINT, PixelFormat::R32G32B32A32_FLOAT, PixelFormat::R32G32B32A32_SINT,
|
||||
PixelFormat::BC2_UNORM, PixelFormat::BC2_SRGB, PixelFormat::BC3_UNORM,
|
||||
PixelFormat::BC3_SRGB, PixelFormat::BC5_UNORM, PixelFormat::BC5_SNORM,
|
||||
PixelFormat::BC7_UNORM, PixelFormat::BC7_SRGB, PixelFormat::BC6H_SFLOAT,
|
||||
PixelFormat::BC6H_UFLOAT,
|
||||
};
|
||||
// Missing formats:
|
||||
// PixelFormat::RGBA32I
|
||||
// COMPRESSED_RG_RGTC2
|
||||
|
||||
constexpr std::array COPY_CLASS_64_BITS{
|
||||
PixelFormat::R16G16B16A16_FLOAT, PixelFormat::R16G16B16A16_UINT,
|
||||
PixelFormat::R16G16B16A16_UNORM, PixelFormat::R16G16B16A16_SNORM,
|
||||
PixelFormat::R16G16B16A16_SINT, PixelFormat::R32G32_UINT,
|
||||
PixelFormat::R32G32_FLOAT, PixelFormat::R32G32_SINT,
|
||||
PixelFormat::BC1_RGBA_UNORM, PixelFormat::BC1_RGBA_SRGB,
|
||||
};
|
||||
// Missing formats:
|
||||
// COMPRESSED_RGB_S3TC_DXT1_EXT
|
||||
// COMPRESSED_SRGB_S3TC_DXT1_EXT
|
||||
// COMPRESSED_RGBA_S3TC_DXT1_EXT
|
||||
// COMPRESSED_SIGNED_RED_RGTC1
|
||||
|
||||
constexpr void Enable(Table& table, size_t format_a, size_t format_b) {
|
||||
table[format_a][format_b / 64] |= u64(1) << (format_b % 64);
|
||||
table[format_b][format_a / 64] |= u64(1) << (format_a % 64);
|
||||
}
|
||||
|
||||
constexpr void Enable(Table& table, PixelFormat format_a, PixelFormat format_b) {
|
||||
Enable(table, static_cast<size_t>(format_a), static_cast<size_t>(format_b));
|
||||
}
|
||||
|
||||
template <typename Range>
|
||||
constexpr void EnableRange(Table& table, const Range& range) {
|
||||
for (auto it_a = range.begin(); it_a != range.end(); ++it_a) {
|
||||
for (auto it_b = it_a; it_b != range.end(); ++it_b) {
|
||||
Enable(table, *it_a, *it_b);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool IsSupported(const Table& table, PixelFormat format_a, PixelFormat format_b) {
|
||||
const size_t a = static_cast<size_t>(format_a);
|
||||
const size_t b = static_cast<size_t>(format_b);
|
||||
return ((table[a][b / 64] >> (b % 64)) & 1) != 0;
|
||||
}
|
||||
|
||||
constexpr Table MakeViewTable() {
|
||||
Table view{};
|
||||
for (size_t i = 0; i < MaxPixelFormat; ++i) {
|
||||
// Identity is allowed
|
||||
Enable(view, i, i);
|
||||
}
|
||||
EnableRange(view, VIEW_CLASS_128_BITS);
|
||||
EnableRange(view, VIEW_CLASS_96_BITS);
|
||||
EnableRange(view, VIEW_CLASS_64_BITS);
|
||||
EnableRange(view, VIEW_CLASS_16_BITS);
|
||||
EnableRange(view, VIEW_CLASS_8_BITS);
|
||||
EnableRange(view, VIEW_CLASS_RGTC1_RED);
|
||||
EnableRange(view, VIEW_CLASS_RGTC2_RG);
|
||||
EnableRange(view, VIEW_CLASS_BPTC_UNORM);
|
||||
EnableRange(view, VIEW_CLASS_BPTC_FLOAT);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_4x4_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_5x4_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_5x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_6x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_6x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x5_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_8x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x6_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x8_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_10x10_RGBA);
|
||||
EnableRange(view, VIEW_CLASS_ASTC_12x12_RGBA);
|
||||
return view;
|
||||
}
|
||||
|
||||
constexpr Table MakeCopyTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, COPY_CLASS_128_BITS);
|
||||
EnableRange(copy, COPY_CLASS_64_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNativeBgrViewTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNonNativeBgrViewTable() {
|
||||
Table copy = MakeViewTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS_NO_BGR);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNativeBgrCopyTable() {
|
||||
Table copy = MakeCopyTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
|
||||
constexpr Table MakeNonNativeBgrCopyTable() {
|
||||
Table copy = MakeCopyTable();
|
||||
EnableRange(copy, VIEW_CLASS_32_BITS);
|
||||
return copy;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
|
||||
bool native_bgr) {
|
||||
if (broken_views) {
|
||||
// If format views are broken, only accept formats that are identical.
|
||||
return format_a == format_b;
|
||||
}
|
||||
static constexpr Table BGR_TABLE = MakeNativeBgrViewTable();
|
||||
static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrViewTable();
|
||||
return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
|
||||
}
|
||||
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr) {
|
||||
static constexpr Table BGR_TABLE = MakeNativeBgrCopyTable();
|
||||
static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrCopyTable();
|
||||
return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
|
||||
}
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace VideoCore::Surface {
|
||||
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr);
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace VideoCore::Surface {
|
||||
|
||||
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
|
||||
bool native_bgr);
|
||||
|
||||
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr);
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
||||
@@ -1,40 +1,40 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Control {
|
||||
|
||||
ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
|
||||
|
||||
void ChannelState::Init(Core::System& system, GPU& gpu) {
|
||||
ASSERT(memory_manager);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>();
|
||||
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, *memory_manager);
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager);
|
||||
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
void ChannelState::BindRasterizer(VideoCore::RasterizerInterface* rasterizer) {
|
||||
dma_pusher->BindRasterizer(rasterizer);
|
||||
memory_manager->BindRasterizer(rasterizer);
|
||||
maxwell_3d->BindRasterizer(rasterizer);
|
||||
fermi_2d->BindRasterizer(rasterizer);
|
||||
kepler_memory->BindRasterizer(rasterizer);
|
||||
kepler_compute->BindRasterizer(rasterizer);
|
||||
maxwell_dma->BindRasterizer(rasterizer);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Control
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Control {
|
||||
|
||||
ChannelState::ChannelState(s32 bind_id_) : bind_id{bind_id_}, initialized{} {}
|
||||
|
||||
void ChannelState::Init(Core::System& system, GPU& gpu) {
|
||||
ASSERT(memory_manager);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(system, gpu, *memory_manager, *this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, *memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>();
|
||||
kepler_compute = std::make_unique<Engines::KeplerCompute>(system, *memory_manager);
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(system, *memory_manager);
|
||||
kepler_memory = std::make_unique<Engines::KeplerMemory>(system, *memory_manager);
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
void ChannelState::BindRasterizer(VideoCore::RasterizerInterface* rasterizer) {
|
||||
dma_pusher->BindRasterizer(rasterizer);
|
||||
memory_manager->BindRasterizer(rasterizer);
|
||||
maxwell_3d->BindRasterizer(rasterizer);
|
||||
fermi_2d->BindRasterizer(rasterizer);
|
||||
kepler_memory->BindRasterizer(rasterizer);
|
||||
kepler_compute->BindRasterizer(rasterizer);
|
||||
maxwell_dma->BindRasterizer(rasterizer);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Control
|
||||
|
||||
@@ -1,68 +1,68 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
class GPU;
|
||||
|
||||
namespace Engines {
|
||||
class Puller;
|
||||
class Fermi2D;
|
||||
class Maxwell3D;
|
||||
class MaxwellDMA;
|
||||
class KeplerCompute;
|
||||
class KeplerMemory;
|
||||
} // namespace Engines
|
||||
|
||||
class MemoryManager;
|
||||
class DmaPusher;
|
||||
|
||||
namespace Control {
|
||||
|
||||
struct ChannelState {
|
||||
explicit ChannelState(s32 bind_id);
|
||||
ChannelState(const ChannelState& state) = delete;
|
||||
ChannelState& operator=(const ChannelState&) = delete;
|
||||
ChannelState(ChannelState&& other) noexcept = default;
|
||||
ChannelState& operator=(ChannelState&& other) noexcept = default;
|
||||
|
||||
void Init(Core::System& system, GPU& gpu);
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
s32 bind_id = -1;
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
/// 2D engine
|
||||
std::unique_ptr<Engines::Fermi2D> fermi_2d;
|
||||
/// Compute engine
|
||||
std::unique_ptr<Engines::KeplerCompute> kepler_compute;
|
||||
/// DMA engine
|
||||
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
|
||||
/// Inline memory engine
|
||||
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
|
||||
|
||||
std::shared_ptr<MemoryManager> memory_manager;
|
||||
|
||||
std::unique_ptr<DmaPusher> dma_pusher;
|
||||
|
||||
bool initialized{};
|
||||
};
|
||||
|
||||
} // namespace Control
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
class GPU;
|
||||
|
||||
namespace Engines {
|
||||
class Puller;
|
||||
class Fermi2D;
|
||||
class Maxwell3D;
|
||||
class MaxwellDMA;
|
||||
class KeplerCompute;
|
||||
class KeplerMemory;
|
||||
} // namespace Engines
|
||||
|
||||
class MemoryManager;
|
||||
class DmaPusher;
|
||||
|
||||
namespace Control {
|
||||
|
||||
struct ChannelState {
|
||||
explicit ChannelState(s32 bind_id);
|
||||
ChannelState(const ChannelState& state) = delete;
|
||||
ChannelState& operator=(const ChannelState&) = delete;
|
||||
ChannelState(ChannelState&& other) noexcept = default;
|
||||
ChannelState& operator=(ChannelState&& other) noexcept = default;
|
||||
|
||||
void Init(Core::System& system, GPU& gpu);
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
s32 bind_id = -1;
|
||||
/// 3D engine
|
||||
std::unique_ptr<Engines::Maxwell3D> maxwell_3d;
|
||||
/// 2D engine
|
||||
std::unique_ptr<Engines::Fermi2D> fermi_2d;
|
||||
/// Compute engine
|
||||
std::unique_ptr<Engines::KeplerCompute> kepler_compute;
|
||||
/// DMA engine
|
||||
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
|
||||
/// Inline memory engine
|
||||
std::unique_ptr<Engines::KeplerMemory> kepler_memory;
|
||||
|
||||
std::shared_ptr<MemoryManager> memory_manager;
|
||||
|
||||
std::unique_ptr<DmaPusher> dma_pusher;
|
||||
|
||||
bool initialized{};
|
||||
};
|
||||
|
||||
} // namespace Control
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "video_core/control/channel_state_cache.inc"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
|
||||
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
|
||||
gpu_memory{*channel_state.memory_manager} {}
|
||||
|
||||
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;
|
||||
|
||||
} // namespace VideoCommon
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "video_core/control/channel_state_cache.inc"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& channel_state)
|
||||
: maxwell3d{*channel_state.maxwell_3d}, kepler_compute{*channel_state.kepler_compute},
|
||||
gpu_memory{*channel_state.memory_manager} {}
|
||||
|
||||
template class VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>;
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -1,101 +1,101 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Engines {
|
||||
class Maxwell3D;
|
||||
class KeplerCompute;
|
||||
} // namespace Engines
|
||||
|
||||
class MemoryManager;
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class ChannelInfo {
|
||||
public:
|
||||
ChannelInfo() = delete;
|
||||
explicit ChannelInfo(Tegra::Control::ChannelState& state);
|
||||
ChannelInfo(const ChannelInfo& state) = delete;
|
||||
ChannelInfo& operator=(const ChannelInfo&) = delete;
|
||||
ChannelInfo(ChannelInfo&& other) = default;
|
||||
ChannelInfo& operator=(ChannelInfo&& other) = default;
|
||||
|
||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
Tegra::Engines::KeplerCompute& kepler_compute;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
};
|
||||
|
||||
template <class P>
|
||||
class ChannelSetupCaches {
|
||||
public:
|
||||
/// Operations for seting the channel of execution.
|
||||
virtual ~ChannelSetupCaches();
|
||||
|
||||
/// Create channel state.
|
||||
virtual void CreateChannel(Tegra::Control::ChannelState& channel);
|
||||
|
||||
/// Bind a channel for execution.
|
||||
void BindToChannel(s32 id);
|
||||
|
||||
/// Erase channel's state.
|
||||
void EraseChannel(s32 id);
|
||||
|
||||
Tegra::MemoryManager* GetFromID(size_t id) const {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
const auto ref = address_spaces.find(id);
|
||||
return ref->second.gpu_memory;
|
||||
}
|
||||
|
||||
std::optional<size_t> getStorageID(size_t id) const {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
const auto ref = address_spaces.find(id);
|
||||
if (ref == address_spaces.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return ref->second.storage_id;
|
||||
}
|
||||
|
||||
protected:
|
||||
static constexpr size_t UNSET_CHANNEL{std::numeric_limits<size_t>::max()};
|
||||
|
||||
P* channel_state;
|
||||
size_t current_channel_id{UNSET_CHANNEL};
|
||||
size_t current_address_space{};
|
||||
Tegra::Engines::Maxwell3D* maxwell3d;
|
||||
Tegra::Engines::KeplerCompute* kepler_compute;
|
||||
Tegra::MemoryManager* gpu_memory;
|
||||
|
||||
std::deque<P> channel_storage;
|
||||
std::deque<size_t> free_channel_ids;
|
||||
std::unordered_map<s32, size_t> channel_map;
|
||||
std::vector<size_t> active_channel_ids;
|
||||
struct AddresSpaceRef {
|
||||
size_t ref_count;
|
||||
size_t storage_id;
|
||||
Tegra::MemoryManager* gpu_memory;
|
||||
};
|
||||
std::unordered_map<size_t, AddresSpaceRef> address_spaces;
|
||||
mutable std::mutex config_mutex;
|
||||
|
||||
virtual void OnGPUASRegister([[maybe_unused]] size_t map_id) {}
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Engines {
|
||||
class Maxwell3D;
|
||||
class KeplerCompute;
|
||||
} // namespace Engines
|
||||
|
||||
class MemoryManager;
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class ChannelInfo {
|
||||
public:
|
||||
ChannelInfo() = delete;
|
||||
explicit ChannelInfo(Tegra::Control::ChannelState& state);
|
||||
ChannelInfo(const ChannelInfo& state) = delete;
|
||||
ChannelInfo& operator=(const ChannelInfo&) = delete;
|
||||
ChannelInfo(ChannelInfo&& other) = default;
|
||||
ChannelInfo& operator=(ChannelInfo&& other) = default;
|
||||
|
||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
Tegra::Engines::KeplerCompute& kepler_compute;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
};
|
||||
|
||||
template <class P>
|
||||
class ChannelSetupCaches {
|
||||
public:
|
||||
/// Operations for seting the channel of execution.
|
||||
virtual ~ChannelSetupCaches();
|
||||
|
||||
/// Create channel state.
|
||||
virtual void CreateChannel(Tegra::Control::ChannelState& channel);
|
||||
|
||||
/// Bind a channel for execution.
|
||||
void BindToChannel(s32 id);
|
||||
|
||||
/// Erase channel's state.
|
||||
void EraseChannel(s32 id);
|
||||
|
||||
Tegra::MemoryManager* GetFromID(size_t id) const {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
const auto ref = address_spaces.find(id);
|
||||
return ref->second.gpu_memory;
|
||||
}
|
||||
|
||||
std::optional<size_t> getStorageID(size_t id) const {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
const auto ref = address_spaces.find(id);
|
||||
if (ref == address_spaces.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return ref->second.storage_id;
|
||||
}
|
||||
|
||||
protected:
|
||||
static constexpr size_t UNSET_CHANNEL{std::numeric_limits<size_t>::max()};
|
||||
|
||||
P* channel_state;
|
||||
size_t current_channel_id{UNSET_CHANNEL};
|
||||
size_t current_address_space{};
|
||||
Tegra::Engines::Maxwell3D* maxwell3d;
|
||||
Tegra::Engines::KeplerCompute* kepler_compute;
|
||||
Tegra::MemoryManager* gpu_memory;
|
||||
|
||||
std::deque<P> channel_storage;
|
||||
std::deque<size_t> free_channel_ids;
|
||||
std::unordered_map<s32, size_t> channel_map;
|
||||
std::vector<size_t> active_channel_ids;
|
||||
struct AddresSpaceRef {
|
||||
size_t ref_count;
|
||||
size_t storage_id;
|
||||
Tegra::MemoryManager* gpu_memory;
|
||||
};
|
||||
std::unordered_map<size_t, AddresSpaceRef> address_spaces;
|
||||
mutable std::mutex config_mutex;
|
||||
|
||||
virtual void OnGPUASRegister([[maybe_unused]] size_t map_id) {}
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -1,86 +1,86 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <class P>
|
||||
ChannelSetupCaches<P>::~ChannelSetupCaches() = default;
|
||||
|
||||
template <class P>
|
||||
void ChannelSetupCaches<P>::CreateChannel(struct Tegra::Control::ChannelState& channel) {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
ASSERT(channel_map.find(channel.bind_id) == channel_map.end() && channel.bind_id >= 0);
|
||||
auto new_id = [this, &channel]() {
|
||||
if (!free_channel_ids.empty()) {
|
||||
auto id = free_channel_ids.front();
|
||||
free_channel_ids.pop_front();
|
||||
new (&channel_storage[id]) P(channel);
|
||||
return id;
|
||||
}
|
||||
channel_storage.emplace_back(channel);
|
||||
return channel_storage.size() - 1;
|
||||
}();
|
||||
channel_map.emplace(channel.bind_id, new_id);
|
||||
if (current_channel_id != UNSET_CHANNEL) {
|
||||
channel_state = &channel_storage[current_channel_id];
|
||||
}
|
||||
active_channel_ids.push_back(new_id);
|
||||
auto as_it = address_spaces.find(channel.memory_manager->GetID());
|
||||
if (as_it != address_spaces.end()) {
|
||||
as_it->second.ref_count++;
|
||||
return;
|
||||
}
|
||||
AddresSpaceRef new_gpu_mem_ref{
|
||||
.ref_count = 1,
|
||||
.storage_id = address_spaces.size(),
|
||||
.gpu_memory = channel.memory_manager.get(),
|
||||
};
|
||||
address_spaces.emplace(channel.memory_manager->GetID(), new_gpu_mem_ref);
|
||||
OnGPUASRegister(channel.memory_manager->GetID());
|
||||
}
|
||||
|
||||
/// Bind a channel for execution.
|
||||
template <class P>
|
||||
void ChannelSetupCaches<P>::BindToChannel(s32 id) {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
auto it = channel_map.find(id);
|
||||
ASSERT(it != channel_map.end() && id >= 0);
|
||||
current_channel_id = it->second;
|
||||
channel_state = &channel_storage[current_channel_id];
|
||||
maxwell3d = &channel_state->maxwell3d;
|
||||
kepler_compute = &channel_state->kepler_compute;
|
||||
gpu_memory = &channel_state->gpu_memory;
|
||||
current_address_space = gpu_memory->GetID();
|
||||
}
|
||||
|
||||
/// Erase channel's channel_state.
|
||||
template <class P>
|
||||
void ChannelSetupCaches<P>::EraseChannel(s32 id) {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
const auto it = channel_map.find(id);
|
||||
ASSERT(it != channel_map.end() && id >= 0);
|
||||
const auto this_id = it->second;
|
||||
free_channel_ids.push_back(this_id);
|
||||
channel_map.erase(it);
|
||||
if (this_id == current_channel_id) {
|
||||
current_channel_id = UNSET_CHANNEL;
|
||||
channel_state = nullptr;
|
||||
maxwell3d = nullptr;
|
||||
kepler_compute = nullptr;
|
||||
gpu_memory = nullptr;
|
||||
} else if (current_channel_id != UNSET_CHANNEL) {
|
||||
channel_state = &channel_storage[current_channel_id];
|
||||
}
|
||||
active_channel_ids.erase(
|
||||
std::find(active_channel_ids.begin(), active_channel_ids.end(), this_id));
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
template <class P>
|
||||
ChannelSetupCaches<P>::~ChannelSetupCaches() = default;
|
||||
|
||||
template <class P>
|
||||
void ChannelSetupCaches<P>::CreateChannel(struct Tegra::Control::ChannelState& channel) {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
ASSERT(channel_map.find(channel.bind_id) == channel_map.end() && channel.bind_id >= 0);
|
||||
auto new_id = [this, &channel]() {
|
||||
if (!free_channel_ids.empty()) {
|
||||
auto id = free_channel_ids.front();
|
||||
free_channel_ids.pop_front();
|
||||
new (&channel_storage[id]) P(channel);
|
||||
return id;
|
||||
}
|
||||
channel_storage.emplace_back(channel);
|
||||
return channel_storage.size() - 1;
|
||||
}();
|
||||
channel_map.emplace(channel.bind_id, new_id);
|
||||
if (current_channel_id != UNSET_CHANNEL) {
|
||||
channel_state = &channel_storage[current_channel_id];
|
||||
}
|
||||
active_channel_ids.push_back(new_id);
|
||||
auto as_it = address_spaces.find(channel.memory_manager->GetID());
|
||||
if (as_it != address_spaces.end()) {
|
||||
as_it->second.ref_count++;
|
||||
return;
|
||||
}
|
||||
AddresSpaceRef new_gpu_mem_ref{
|
||||
.ref_count = 1,
|
||||
.storage_id = address_spaces.size(),
|
||||
.gpu_memory = channel.memory_manager.get(),
|
||||
};
|
||||
address_spaces.emplace(channel.memory_manager->GetID(), new_gpu_mem_ref);
|
||||
OnGPUASRegister(channel.memory_manager->GetID());
|
||||
}
|
||||
|
||||
/// Bind a channel for execution.
|
||||
template <class P>
|
||||
void ChannelSetupCaches<P>::BindToChannel(s32 id) {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
auto it = channel_map.find(id);
|
||||
ASSERT(it != channel_map.end() && id >= 0);
|
||||
current_channel_id = it->second;
|
||||
channel_state = &channel_storage[current_channel_id];
|
||||
maxwell3d = &channel_state->maxwell3d;
|
||||
kepler_compute = &channel_state->kepler_compute;
|
||||
gpu_memory = &channel_state->gpu_memory;
|
||||
current_address_space = gpu_memory->GetID();
|
||||
}
|
||||
|
||||
/// Erase channel's channel_state.
|
||||
template <class P>
|
||||
void ChannelSetupCaches<P>::EraseChannel(s32 id) {
|
||||
std::unique_lock<std::mutex> lk(config_mutex);
|
||||
const auto it = channel_map.find(id);
|
||||
ASSERT(it != channel_map.end() && id >= 0);
|
||||
const auto this_id = it->second;
|
||||
free_channel_ids.push_back(this_id);
|
||||
channel_map.erase(it);
|
||||
if (this_id == current_channel_id) {
|
||||
current_channel_id = UNSET_CHANNEL;
|
||||
channel_state = nullptr;
|
||||
maxwell3d = nullptr;
|
||||
kepler_compute = nullptr;
|
||||
gpu_memory = nullptr;
|
||||
} else if (current_channel_id != UNSET_CHANNEL) {
|
||||
channel_state = &channel_storage[current_channel_id];
|
||||
}
|
||||
active_channel_ids.erase(
|
||||
std::find(active_channel_ids.begin(), active_channel_ids.end(), this_id));
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/control/scheduler.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Tegra::Control {
|
||||
Scheduler::Scheduler(GPU& gpu_) : gpu{gpu_} {}
|
||||
|
||||
Scheduler::~Scheduler() = default;
|
||||
|
||||
void Scheduler::Push(s32 channel, CommandList&& entries) {
|
||||
std::unique_lock lk(scheduling_guard);
|
||||
auto it = channels.find(channel);
|
||||
ASSERT(it != channels.end());
|
||||
auto channel_state = it->second;
|
||||
gpu.BindChannel(channel_state->bind_id);
|
||||
channel_state->dma_pusher->Push(std::move(entries));
|
||||
channel_state->dma_pusher->DispatchCalls();
|
||||
}
|
||||
|
||||
void Scheduler::DeclareChannel(std::shared_ptr<ChannelState> new_channel) {
|
||||
s32 channel = new_channel->bind_id;
|
||||
std::unique_lock lk(scheduling_guard);
|
||||
channels.emplace(channel, new_channel);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Control
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/control/scheduler.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Tegra::Control {
|
||||
Scheduler::Scheduler(GPU& gpu_) : gpu{gpu_} {}
|
||||
|
||||
Scheduler::~Scheduler() = default;
|
||||
|
||||
void Scheduler::Push(s32 channel, CommandList&& entries) {
|
||||
std::unique_lock lk(scheduling_guard);
|
||||
auto it = channels.find(channel);
|
||||
ASSERT(it != channels.end());
|
||||
auto channel_state = it->second;
|
||||
gpu.BindChannel(channel_state->bind_id);
|
||||
channel_state->dma_pusher->Push(std::move(entries));
|
||||
channel_state->dma_pusher->DispatchCalls();
|
||||
}
|
||||
|
||||
void Scheduler::DeclareChannel(std::shared_ptr<ChannelState> new_channel) {
|
||||
s32 channel = new_channel->bind_id;
|
||||
std::unique_lock lk(scheduling_guard);
|
||||
channels.emplace(channel, new_channel);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Control
|
||||
|
||||
@@ -1,37 +1,37 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
class GPU;
|
||||
|
||||
namespace Control {
|
||||
|
||||
struct ChannelState;
|
||||
|
||||
class Scheduler {
|
||||
public:
|
||||
explicit Scheduler(GPU& gpu_);
|
||||
~Scheduler();
|
||||
|
||||
void Push(s32 channel, CommandList&& entries);
|
||||
|
||||
void DeclareChannel(std::shared_ptr<ChannelState> new_channel);
|
||||
|
||||
private:
|
||||
std::unordered_map<s32, std::shared_ptr<ChannelState>> channels;
|
||||
std::mutex scheduling_guard;
|
||||
GPU& gpu;
|
||||
};
|
||||
|
||||
} // namespace Control
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "video_core/dma_pusher.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
class GPU;
|
||||
|
||||
namespace Control {
|
||||
|
||||
struct ChannelState;
|
||||
|
||||
class Scheduler {
|
||||
public:
|
||||
explicit Scheduler(GPU& gpu_);
|
||||
~Scheduler();
|
||||
|
||||
void Push(s32 channel, CommandList&& entries);
|
||||
|
||||
void DeclareChannel(std::shared_ptr<ChannelState> new_channel);
|
||||
|
||||
private:
|
||||
std::unordered_map<s32, std::shared_ptr<ChannelState>> channels;
|
||||
std::mutex scheduling_guard;
|
||||
GPU& gpu;
|
||||
};
|
||||
|
||||
} // namespace Control
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,31 +1,31 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
/// Container to push objects to be destroyed a few ticks in the future
|
||||
template <typename T, size_t TICKS_TO_DESTROY>
|
||||
class DelayedDestructionRing {
|
||||
public:
|
||||
void Tick() {
|
||||
index = (index + 1) % TICKS_TO_DESTROY;
|
||||
elements[index].clear();
|
||||
}
|
||||
|
||||
void Push(T&& object) {
|
||||
elements[index].push_back(std::move(object));
|
||||
}
|
||||
|
||||
private:
|
||||
size_t index = 0;
|
||||
std::array<std::vector<T>, TICKS_TO_DESTROY> elements;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
/// Container to push objects to be destroyed a few ticks in the future
|
||||
template <typename T, size_t TICKS_TO_DESTROY>
|
||||
class DelayedDestructionRing {
|
||||
public:
|
||||
void Tick() {
|
||||
index = (index + 1) % TICKS_TO_DESTROY;
|
||||
elements[index].clear();
|
||||
}
|
||||
|
||||
void Push(T&& object) {
|
||||
elements[index].push_back(std::move(object));
|
||||
}
|
||||
|
||||
private:
|
||||
size_t index = 0;
|
||||
std::array<std::vector<T>, TICKS_TO_DESTROY> elements;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -1,77 +1,77 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/dirty_flags.h"
|
||||
|
||||
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
|
||||
#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / (sizeof(u32)))
|
||||
|
||||
namespace VideoCommon::Dirty {
|
||||
namespace {
|
||||
using Tegra::Engines::Maxwell3D;
|
||||
|
||||
void SetupDirtyVertexBuffers(Maxwell3D::DirtyState::Tables& tables) {
|
||||
static constexpr std::size_t num_array = 3;
|
||||
for (std::size_t i = 0; i < Maxwell3D::Regs::NumVertexArrays; ++i) {
|
||||
const std::size_t array_offset = OFF(vertex_streams) + i * NUM(vertex_streams[0]);
|
||||
const std::size_t limit_offset =
|
||||
OFF(vertex_stream_limits) + i * NUM(vertex_stream_limits[0]);
|
||||
|
||||
FillBlock(tables, array_offset, num_array, VertexBuffer0 + i, VertexBuffers);
|
||||
FillBlock(tables, limit_offset, NUM(vertex_stream_limits), VertexBuffer0 + i,
|
||||
VertexBuffers);
|
||||
}
|
||||
}
|
||||
|
||||
void SetupIndexBuffer(Maxwell3D::DirtyState::Tables& tables) {
|
||||
FillBlock(tables[0], OFF(index_buffer), NUM(index_buffer), IndexBuffer);
|
||||
}
|
||||
|
||||
void SetupDirtyDescriptors(Maxwell3D::DirtyState::Tables& tables) {
|
||||
FillBlock(tables[0], OFF(tex_header), NUM(tex_header), Descriptors);
|
||||
FillBlock(tables[0], OFF(tex_sampler), NUM(tex_sampler), Descriptors);
|
||||
}
|
||||
|
||||
void SetupDirtyRenderTargets(Maxwell3D::DirtyState::Tables& tables) {
|
||||
static constexpr std::size_t num_per_rt = NUM(rt[0]);
|
||||
static constexpr std::size_t begin = OFF(rt);
|
||||
static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
|
||||
for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) {
|
||||
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
|
||||
}
|
||||
FillBlock(tables[1], begin, num, RenderTargets);
|
||||
FillBlock(tables[0], OFF(surface_clip), NUM(surface_clip), RenderTargets);
|
||||
|
||||
tables[0][OFF(rt_control)] = RenderTargets;
|
||||
tables[1][OFF(rt_control)] = RenderTargetControl;
|
||||
|
||||
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
|
||||
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
|
||||
const u8 flag = zeta_flags[i];
|
||||
auto& table = tables[i];
|
||||
table[OFF(zeta_enable)] = flag;
|
||||
table[OFF(zeta_size.width)] = flag;
|
||||
table[OFF(zeta_size.height)] = flag;
|
||||
FillBlock(table, OFF(zeta), NUM(zeta), flag);
|
||||
}
|
||||
}
|
||||
|
||||
void SetupDirtyShaders(Maxwell3D::DirtyState::Tables& tables) {
|
||||
FillBlock(tables[0], OFF(pipelines), NUM(pipelines[0]) * Maxwell3D::Regs::MaxShaderProgram,
|
||||
Shaders);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void SetupDirtyFlags(Maxwell3D::DirtyState::Tables& tables) {
|
||||
SetupDirtyVertexBuffers(tables);
|
||||
SetupIndexBuffer(tables);
|
||||
SetupDirtyDescriptors(tables);
|
||||
SetupDirtyRenderTargets(tables);
|
||||
SetupDirtyShaders(tables);
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Dirty
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/dirty_flags.h"
|
||||
|
||||
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
|
||||
#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / (sizeof(u32)))
|
||||
|
||||
namespace VideoCommon::Dirty {
|
||||
namespace {
|
||||
using Tegra::Engines::Maxwell3D;
|
||||
|
||||
void SetupDirtyVertexBuffers(Maxwell3D::DirtyState::Tables& tables) {
|
||||
static constexpr std::size_t num_array = 3;
|
||||
for (std::size_t i = 0; i < Maxwell3D::Regs::NumVertexArrays; ++i) {
|
||||
const std::size_t array_offset = OFF(vertex_streams) + i * NUM(vertex_streams[0]);
|
||||
const std::size_t limit_offset =
|
||||
OFF(vertex_stream_limits) + i * NUM(vertex_stream_limits[0]);
|
||||
|
||||
FillBlock(tables, array_offset, num_array, VertexBuffer0 + i, VertexBuffers);
|
||||
FillBlock(tables, limit_offset, NUM(vertex_stream_limits), VertexBuffer0 + i,
|
||||
VertexBuffers);
|
||||
}
|
||||
}
|
||||
|
||||
void SetupIndexBuffer(Maxwell3D::DirtyState::Tables& tables) {
|
||||
FillBlock(tables[0], OFF(index_buffer), NUM(index_buffer), IndexBuffer);
|
||||
}
|
||||
|
||||
void SetupDirtyDescriptors(Maxwell3D::DirtyState::Tables& tables) {
|
||||
FillBlock(tables[0], OFF(tex_header), NUM(tex_header), Descriptors);
|
||||
FillBlock(tables[0], OFF(tex_sampler), NUM(tex_sampler), Descriptors);
|
||||
}
|
||||
|
||||
void SetupDirtyRenderTargets(Maxwell3D::DirtyState::Tables& tables) {
|
||||
static constexpr std::size_t num_per_rt = NUM(rt[0]);
|
||||
static constexpr std::size_t begin = OFF(rt);
|
||||
static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
|
||||
for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) {
|
||||
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
|
||||
}
|
||||
FillBlock(tables[1], begin, num, RenderTargets);
|
||||
FillBlock(tables[0], OFF(surface_clip), NUM(surface_clip), RenderTargets);
|
||||
|
||||
tables[0][OFF(rt_control)] = RenderTargets;
|
||||
tables[1][OFF(rt_control)] = RenderTargetControl;
|
||||
|
||||
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
|
||||
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
|
||||
const u8 flag = zeta_flags[i];
|
||||
auto& table = tables[i];
|
||||
table[OFF(zeta_enable)] = flag;
|
||||
table[OFF(zeta_size.width)] = flag;
|
||||
table[OFF(zeta_size.height)] = flag;
|
||||
FillBlock(table, OFF(zeta), NUM(zeta), flag);
|
||||
}
|
||||
}
|
||||
|
||||
void SetupDirtyShaders(Maxwell3D::DirtyState::Tables& tables) {
|
||||
FillBlock(tables[0], OFF(pipelines), NUM(pipelines[0]) * Maxwell3D::Regs::MaxShaderProgram,
|
||||
Shaders);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void SetupDirtyFlags(Maxwell3D::DirtyState::Tables& tables) {
|
||||
SetupDirtyVertexBuffers(tables);
|
||||
SetupIndexBuffer(tables);
|
||||
SetupDirtyDescriptors(tables);
|
||||
SetupDirtyRenderTargets(tables);
|
||||
SetupDirtyShaders(tables);
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::Dirty
|
||||
|
||||
@@ -1,64 +1,64 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <iterator>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace VideoCommon::Dirty {
|
||||
|
||||
enum : u8 {
|
||||
NullEntry = 0,
|
||||
|
||||
Descriptors,
|
||||
|
||||
RenderTargets,
|
||||
RenderTargetControl,
|
||||
ColorBuffer0,
|
||||
ColorBuffer1,
|
||||
ColorBuffer2,
|
||||
ColorBuffer3,
|
||||
ColorBuffer4,
|
||||
ColorBuffer5,
|
||||
ColorBuffer6,
|
||||
ColorBuffer7,
|
||||
ZetaBuffer,
|
||||
RescaleViewports,
|
||||
RescaleScissors,
|
||||
|
||||
VertexBuffers,
|
||||
VertexBuffer0,
|
||||
VertexBuffer31 = VertexBuffer0 + 31,
|
||||
|
||||
IndexBuffer,
|
||||
|
||||
Shaders,
|
||||
|
||||
// Special entries
|
||||
DepthBiasGlobal,
|
||||
|
||||
LastCommonEntry,
|
||||
};
|
||||
|
||||
template <typename Integer>
|
||||
void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin,
|
||||
std::size_t num, Integer dirty_index) {
|
||||
const auto it = std::begin(table) + begin;
|
||||
std::fill(it, it + num, static_cast<u8>(dirty_index));
|
||||
}
|
||||
|
||||
template <typename Integer1, typename Integer2>
|
||||
void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin,
|
||||
std::size_t num, Integer1 index_a, Integer2 index_b) {
|
||||
FillBlock(tables[0], begin, num, index_a);
|
||||
FillBlock(tables[1], begin, num, index_b);
|
||||
}
|
||||
|
||||
void SetupDirtyFlags(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
|
||||
|
||||
} // namespace VideoCommon::Dirty
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <iterator>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
|
||||
namespace VideoCommon::Dirty {
|
||||
|
||||
enum : u8 {
|
||||
NullEntry = 0,
|
||||
|
||||
Descriptors,
|
||||
|
||||
RenderTargets,
|
||||
RenderTargetControl,
|
||||
ColorBuffer0,
|
||||
ColorBuffer1,
|
||||
ColorBuffer2,
|
||||
ColorBuffer3,
|
||||
ColorBuffer4,
|
||||
ColorBuffer5,
|
||||
ColorBuffer6,
|
||||
ColorBuffer7,
|
||||
ZetaBuffer,
|
||||
RescaleViewports,
|
||||
RescaleScissors,
|
||||
|
||||
VertexBuffers,
|
||||
VertexBuffer0,
|
||||
VertexBuffer31 = VertexBuffer0 + 31,
|
||||
|
||||
IndexBuffer,
|
||||
|
||||
Shaders,
|
||||
|
||||
// Special entries
|
||||
DepthBiasGlobal,
|
||||
|
||||
LastCommonEntry,
|
||||
};
|
||||
|
||||
template <typename Integer>
|
||||
void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Table& table, std::size_t begin,
|
||||
std::size_t num, Integer dirty_index) {
|
||||
const auto it = std::begin(table) + begin;
|
||||
std::fill(it, it + num, static_cast<u8>(dirty_index));
|
||||
}
|
||||
|
||||
template <typename Integer1, typename Integer2>
|
||||
void FillBlock(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables, std::size_t begin,
|
||||
std::size_t num, Integer1 index_a, Integer2 index_b) {
|
||||
FillBlock(tables[0], begin, num, index_a);
|
||||
FillBlock(tables[1], begin, num, index_b);
|
||||
}
|
||||
|
||||
void SetupDirtyFlags(Tegra::Engines::Maxwell3D::DirtyState::Tables& tables);
|
||||
|
||||
} // namespace VideoCommon::Dirty
|
||||
|
||||
@@ -1,183 +1,183 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/cityhash.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
DmaPusher::DmaPusher(Core::System& system_, GPU& gpu_, MemoryManager& memory_manager_,
|
||||
Control::ChannelState& channel_state_)
|
||||
: gpu{gpu_}, system{system_}, memory_manager{memory_manager_}, puller{gpu_, memory_manager_,
|
||||
*this, channel_state_} {}
|
||||
|
||||
DmaPusher::~DmaPusher() = default;
|
||||
|
||||
MICROPROFILE_DEFINE(DispatchCalls, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
|
||||
|
||||
void DmaPusher::DispatchCalls() {
|
||||
MICROPROFILE_SCOPE(DispatchCalls);
|
||||
|
||||
dma_pushbuffer_subindex = 0;
|
||||
|
||||
dma_state.is_last_call = true;
|
||||
|
||||
while (system.IsPoweredOn()) {
|
||||
if (!Step()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
gpu.FlushCommands();
|
||||
gpu.OnCommandListEnd();
|
||||
}
|
||||
|
||||
bool DmaPusher::Step() {
|
||||
if (!ib_enable || dma_pushbuffer.empty()) {
|
||||
// pushbuffer empty and IB empty or nonexistent - nothing to do
|
||||
return false;
|
||||
}
|
||||
|
||||
CommandList& command_list{dma_pushbuffer.front()};
|
||||
|
||||
ASSERT_OR_EXECUTE(
|
||||
command_list.command_lists.size() || command_list.prefetch_command_list.size(), {
|
||||
// Somehow the command_list is empty, in order to avoid a crash
|
||||
// We ignore it and assume its size is 0.
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
return true;
|
||||
});
|
||||
|
||||
if (command_list.prefetch_command_list.size()) {
|
||||
// Prefetched command list from nvdrv, used for things like synchronization
|
||||
command_headers = std::move(command_list.prefetch_command_list);
|
||||
dma_pushbuffer.pop();
|
||||
} else {
|
||||
const CommandListHeader command_list_header{
|
||||
command_list.command_lists[dma_pushbuffer_subindex++]};
|
||||
const GPUVAddr dma_get = command_list_header.addr;
|
||||
|
||||
if (dma_pushbuffer_subindex >= command_list.command_lists.size()) {
|
||||
// We've gone through the current list, remove it from the queue
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
}
|
||||
|
||||
if (command_list_header.size == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
memory_manager.ReadBlock(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
}
|
||||
}
|
||||
for (std::size_t index = 0; index < command_headers.size();) {
|
||||
const CommandHeader& command_header = command_headers[index];
|
||||
|
||||
if (dma_state.method_count) {
|
||||
// Data word of methods command
|
||||
if (dma_state.non_incrementing) {
|
||||
const u32 max_write = static_cast<u32>(
|
||||
std::min<std::size_t>(index + dma_state.method_count, command_headers.size()) -
|
||||
index);
|
||||
CallMultiMethod(&command_header.argument, max_write);
|
||||
dma_state.method_count -= max_write;
|
||||
dma_state.is_last_call = true;
|
||||
index += max_write;
|
||||
continue;
|
||||
} else {
|
||||
dma_state.is_last_call = dma_state.method_count <= 1;
|
||||
CallMethod(command_header.argument);
|
||||
}
|
||||
|
||||
if (!dma_state.non_incrementing) {
|
||||
dma_state.method++;
|
||||
}
|
||||
|
||||
if (dma_increment_once) {
|
||||
dma_state.non_incrementing = true;
|
||||
}
|
||||
|
||||
dma_state.method_count--;
|
||||
} else {
|
||||
// No command active - this is the first word of a new one
|
||||
switch (command_header.mode) {
|
||||
case SubmissionMode::Increasing:
|
||||
SetState(command_header);
|
||||
dma_state.non_incrementing = false;
|
||||
dma_increment_once = false;
|
||||
break;
|
||||
case SubmissionMode::NonIncreasing:
|
||||
SetState(command_header);
|
||||
dma_state.non_incrementing = true;
|
||||
dma_increment_once = false;
|
||||
break;
|
||||
case SubmissionMode::Inline:
|
||||
dma_state.method = command_header.method;
|
||||
dma_state.subchannel = command_header.subchannel;
|
||||
CallMethod(command_header.arg_count);
|
||||
dma_state.non_incrementing = true;
|
||||
dma_increment_once = false;
|
||||
break;
|
||||
case SubmissionMode::IncreaseOnce:
|
||||
SetState(command_header);
|
||||
dma_state.non_incrementing = false;
|
||||
dma_increment_once = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
index++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DmaPusher::SetState(const CommandHeader& command_header) {
|
||||
dma_state.method = command_header.method;
|
||||
dma_state.subchannel = command_header.subchannel;
|
||||
dma_state.method_count = command_header.method_count;
|
||||
}
|
||||
|
||||
void DmaPusher::CallMethod(u32 argument) const {
|
||||
if (dma_state.method < non_puller_methods) {
|
||||
puller.CallPullerMethod(Engines::Puller::MethodCall{
|
||||
dma_state.method,
|
||||
argument,
|
||||
dma_state.subchannel,
|
||||
dma_state.method_count,
|
||||
});
|
||||
} else {
|
||||
subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
|
||||
dma_state.is_last_call);
|
||||
}
|
||||
}
|
||||
|
||||
void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const {
|
||||
if (dma_state.method < non_puller_methods) {
|
||||
puller.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
|
||||
dma_state.method_count);
|
||||
} else {
|
||||
subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start,
|
||||
num_methods, dma_state.method_count);
|
||||
}
|
||||
}
|
||||
|
||||
void DmaPusher::BindRasterizer(VideoCore::RasterizerInterface* rasterizer) {
|
||||
puller.BindRasterizer(rasterizer);
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/cityhash.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
DmaPusher::DmaPusher(Core::System& system_, GPU& gpu_, MemoryManager& memory_manager_,
|
||||
Control::ChannelState& channel_state_)
|
||||
: gpu{gpu_}, system{system_}, memory_manager{memory_manager_}, puller{gpu_, memory_manager_,
|
||||
*this, channel_state_} {}
|
||||
|
||||
DmaPusher::~DmaPusher() = default;
|
||||
|
||||
MICROPROFILE_DEFINE(DispatchCalls, "GPU", "Execute command buffer", MP_RGB(128, 128, 192));
|
||||
|
||||
void DmaPusher::DispatchCalls() {
|
||||
MICROPROFILE_SCOPE(DispatchCalls);
|
||||
|
||||
dma_pushbuffer_subindex = 0;
|
||||
|
||||
dma_state.is_last_call = true;
|
||||
|
||||
while (system.IsPoweredOn()) {
|
||||
if (!Step()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
gpu.FlushCommands();
|
||||
gpu.OnCommandListEnd();
|
||||
}
|
||||
|
||||
bool DmaPusher::Step() {
|
||||
if (!ib_enable || dma_pushbuffer.empty()) {
|
||||
// pushbuffer empty and IB empty or nonexistent - nothing to do
|
||||
return false;
|
||||
}
|
||||
|
||||
CommandList& command_list{dma_pushbuffer.front()};
|
||||
|
||||
ASSERT_OR_EXECUTE(
|
||||
command_list.command_lists.size() || command_list.prefetch_command_list.size(), {
|
||||
// Somehow the command_list is empty, in order to avoid a crash
|
||||
// We ignore it and assume its size is 0.
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
return true;
|
||||
});
|
||||
|
||||
if (command_list.prefetch_command_list.size()) {
|
||||
// Prefetched command list from nvdrv, used for things like synchronization
|
||||
command_headers = std::move(command_list.prefetch_command_list);
|
||||
dma_pushbuffer.pop();
|
||||
} else {
|
||||
const CommandListHeader command_list_header{
|
||||
command_list.command_lists[dma_pushbuffer_subindex++]};
|
||||
const GPUVAddr dma_get = command_list_header.addr;
|
||||
|
||||
if (dma_pushbuffer_subindex >= command_list.command_lists.size()) {
|
||||
// We've gone through the current list, remove it from the queue
|
||||
dma_pushbuffer.pop();
|
||||
dma_pushbuffer_subindex = 0;
|
||||
}
|
||||
|
||||
if (command_list_header.size == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Push buffer non-empty, read a word
|
||||
command_headers.resize(command_list_header.size);
|
||||
if (Settings::IsGPULevelHigh()) {
|
||||
memory_manager.ReadBlock(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(dma_get, command_headers.data(),
|
||||
command_list_header.size * sizeof(u32));
|
||||
}
|
||||
}
|
||||
for (std::size_t index = 0; index < command_headers.size();) {
|
||||
const CommandHeader& command_header = command_headers[index];
|
||||
|
||||
if (dma_state.method_count) {
|
||||
// Data word of methods command
|
||||
if (dma_state.non_incrementing) {
|
||||
const u32 max_write = static_cast<u32>(
|
||||
std::min<std::size_t>(index + dma_state.method_count, command_headers.size()) -
|
||||
index);
|
||||
CallMultiMethod(&command_header.argument, max_write);
|
||||
dma_state.method_count -= max_write;
|
||||
dma_state.is_last_call = true;
|
||||
index += max_write;
|
||||
continue;
|
||||
} else {
|
||||
dma_state.is_last_call = dma_state.method_count <= 1;
|
||||
CallMethod(command_header.argument);
|
||||
}
|
||||
|
||||
if (!dma_state.non_incrementing) {
|
||||
dma_state.method++;
|
||||
}
|
||||
|
||||
if (dma_increment_once) {
|
||||
dma_state.non_incrementing = true;
|
||||
}
|
||||
|
||||
dma_state.method_count--;
|
||||
} else {
|
||||
// No command active - this is the first word of a new one
|
||||
switch (command_header.mode) {
|
||||
case SubmissionMode::Increasing:
|
||||
SetState(command_header);
|
||||
dma_state.non_incrementing = false;
|
||||
dma_increment_once = false;
|
||||
break;
|
||||
case SubmissionMode::NonIncreasing:
|
||||
SetState(command_header);
|
||||
dma_state.non_incrementing = true;
|
||||
dma_increment_once = false;
|
||||
break;
|
||||
case SubmissionMode::Inline:
|
||||
dma_state.method = command_header.method;
|
||||
dma_state.subchannel = command_header.subchannel;
|
||||
CallMethod(command_header.arg_count);
|
||||
dma_state.non_incrementing = true;
|
||||
dma_increment_once = false;
|
||||
break;
|
||||
case SubmissionMode::IncreaseOnce:
|
||||
SetState(command_header);
|
||||
dma_state.non_incrementing = false;
|
||||
dma_increment_once = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
index++;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DmaPusher::SetState(const CommandHeader& command_header) {
|
||||
dma_state.method = command_header.method;
|
||||
dma_state.subchannel = command_header.subchannel;
|
||||
dma_state.method_count = command_header.method_count;
|
||||
}
|
||||
|
||||
void DmaPusher::CallMethod(u32 argument) const {
|
||||
if (dma_state.method < non_puller_methods) {
|
||||
puller.CallPullerMethod(Engines::Puller::MethodCall{
|
||||
dma_state.method,
|
||||
argument,
|
||||
dma_state.subchannel,
|
||||
dma_state.method_count,
|
||||
});
|
||||
} else {
|
||||
subchannels[dma_state.subchannel]->CallMethod(dma_state.method, argument,
|
||||
dma_state.is_last_call);
|
||||
}
|
||||
}
|
||||
|
||||
void DmaPusher::CallMultiMethod(const u32* base_start, u32 num_methods) const {
|
||||
if (dma_state.method < non_puller_methods) {
|
||||
puller.CallMultiMethod(dma_state.method, dma_state.subchannel, base_start, num_methods,
|
||||
dma_state.method_count);
|
||||
} else {
|
||||
subchannels[dma_state.subchannel]->CallMultiMethod(dma_state.method, base_start,
|
||||
num_methods, dma_state.method_count);
|
||||
}
|
||||
}
|
||||
|
||||
void DmaPusher::BindRasterizer(VideoCore::RasterizerInterface* rasterizer) {
|
||||
puller.BindRasterizer(rasterizer);
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,172 +1,172 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
|
||||
class GPU;
|
||||
class MemoryManager;
|
||||
|
||||
enum class SubmissionMode : u32 {
|
||||
IncreasingOld = 0,
|
||||
Increasing = 1,
|
||||
NonIncreasingOld = 2,
|
||||
NonIncreasing = 3,
|
||||
Inline = 4,
|
||||
IncreaseOnce = 5
|
||||
};
|
||||
|
||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
|
||||
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
|
||||
// So the values you see in docs might be multiplied by 4.
|
||||
// Register documentation:
|
||||
// https://github.com/NVIDIA/open-gpu-doc/blob/ab27fc22db5de0d02a4cabe08e555663b62db4d4/classes/host/cla26f.h
|
||||
//
|
||||
// Register Description (approx):
|
||||
// https://github.com/NVIDIA/open-gpu-doc/blob/ab27fc22db5de0d02a4cabe08e555663b62db4d4/manuals/volta/gv100/dev_pbdma.ref.txt
|
||||
enum class BufferMethods : u32 {
|
||||
BindObject = 0x0,
|
||||
Illegal = 0x1,
|
||||
Nop = 0x2,
|
||||
SemaphoreAddressHigh = 0x4,
|
||||
SemaphoreAddressLow = 0x5,
|
||||
SemaphoreSequencePayload = 0x6,
|
||||
SemaphoreOperation = 0x7,
|
||||
NonStallInterrupt = 0x8,
|
||||
WrcacheFlush = 0x9,
|
||||
MemOpA = 0xA,
|
||||
MemOpB = 0xB,
|
||||
MemOpC = 0xC,
|
||||
MemOpD = 0xD,
|
||||
RefCnt = 0x14,
|
||||
SemaphoreAcquire = 0x1A,
|
||||
SemaphoreRelease = 0x1B,
|
||||
SyncpointPayload = 0x1C,
|
||||
SyncpointOperation = 0x1D,
|
||||
WaitForIdle = 0x1E,
|
||||
CRCCheck = 0x1F,
|
||||
Yield = 0x20,
|
||||
NonPullerMethods = 0x40,
|
||||
};
|
||||
|
||||
struct CommandListHeader {
|
||||
union {
|
||||
u64 raw;
|
||||
BitField<0, 40, GPUVAddr> addr;
|
||||
BitField<41, 1, u64> is_non_main;
|
||||
BitField<42, 21, u64> size;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(CommandListHeader) == sizeof(u64), "CommandListHeader is incorrect size");
|
||||
|
||||
union CommandHeader {
|
||||
u32 argument;
|
||||
BitField<0, 13, u32> method;
|
||||
BitField<0, 24, u32> method_count_;
|
||||
BitField<13, 3, u32> subchannel;
|
||||
BitField<16, 13, u32> arg_count;
|
||||
BitField<16, 13, u32> method_count;
|
||||
BitField<29, 3, SubmissionMode> mode;
|
||||
};
|
||||
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
|
||||
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
|
||||
|
||||
inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, SubmissionMode mode) {
|
||||
CommandHeader result{};
|
||||
result.method.Assign(static_cast<u32>(method));
|
||||
result.arg_count.Assign(arg_count);
|
||||
result.mode.Assign(mode);
|
||||
return result;
|
||||
}
|
||||
|
||||
struct CommandList final {
|
||||
CommandList() = default;
|
||||
explicit CommandList(std::size_t size) : command_lists(size) {}
|
||||
explicit CommandList(std::vector<CommandHeader>&& prefetch_command_list_)
|
||||
: prefetch_command_list{std::move(prefetch_command_list_)} {}
|
||||
|
||||
std::vector<CommandListHeader> command_lists;
|
||||
std::vector<CommandHeader> prefetch_command_list;
|
||||
};
|
||||
|
||||
/**
|
||||
* The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
|
||||
* emulated app fills with commands and tells PFIFO to process. The pushbuffers are then assembled
|
||||
* into a "command stream" consisting of 32-bit words that make up "commands".
|
||||
* See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
|
||||
* details on this implementation.
|
||||
*/
|
||||
class DmaPusher final {
|
||||
public:
|
||||
explicit DmaPusher(Core::System& system_, GPU& gpu_, MemoryManager& memory_manager_,
|
||||
Control::ChannelState& channel_state_);
|
||||
~DmaPusher();
|
||||
|
||||
void Push(CommandList&& entries) {
|
||||
dma_pushbuffer.push(std::move(entries));
|
||||
}
|
||||
|
||||
void DispatchCalls();
|
||||
|
||||
void BindSubchannel(Engines::EngineInterface* engine, u32 subchannel_id) {
|
||||
subchannels[subchannel_id] = engine;
|
||||
}
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
private:
|
||||
static constexpr u32 non_puller_methods = 0x40;
|
||||
static constexpr u32 max_subchannels = 8;
|
||||
bool Step();
|
||||
|
||||
void SetState(const CommandHeader& command_header);
|
||||
|
||||
void CallMethod(u32 argument) const;
|
||||
void CallMultiMethod(const u32* base_start, u32 num_methods) const;
|
||||
|
||||
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
|
||||
|
||||
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
|
||||
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
|
||||
|
||||
struct DmaState {
|
||||
u32 method; ///< Current method
|
||||
u32 subchannel; ///< Current subchannel
|
||||
u32 method_count; ///< Current method count
|
||||
u32 length_pending; ///< Large NI command length pending
|
||||
bool non_incrementing; ///< Current command's NI flag
|
||||
bool is_last_call;
|
||||
};
|
||||
|
||||
DmaState dma_state{};
|
||||
bool dma_increment_once{};
|
||||
|
||||
bool ib_enable{true}; ///< IB mode enabled
|
||||
|
||||
std::array<Engines::EngineInterface*, max_subchannels> subchannels{};
|
||||
|
||||
GPU& gpu;
|
||||
Core::System& system;
|
||||
MemoryManager& memory_manager;
|
||||
mutable Engines::Puller puller;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
|
||||
class GPU;
|
||||
class MemoryManager;
|
||||
|
||||
enum class SubmissionMode : u32 {
|
||||
IncreasingOld = 0,
|
||||
Increasing = 1,
|
||||
NonIncreasingOld = 2,
|
||||
NonIncreasing = 3,
|
||||
Inline = 4,
|
||||
IncreaseOnce = 5
|
||||
};
|
||||
|
||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
|
||||
// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
|
||||
// So the values you see in docs might be multiplied by 4.
|
||||
// Register documentation:
|
||||
// https://github.com/NVIDIA/open-gpu-doc/blob/ab27fc22db5de0d02a4cabe08e555663b62db4d4/classes/host/cla26f.h
|
||||
//
|
||||
// Register Description (approx):
|
||||
// https://github.com/NVIDIA/open-gpu-doc/blob/ab27fc22db5de0d02a4cabe08e555663b62db4d4/manuals/volta/gv100/dev_pbdma.ref.txt
|
||||
enum class BufferMethods : u32 {
|
||||
BindObject = 0x0,
|
||||
Illegal = 0x1,
|
||||
Nop = 0x2,
|
||||
SemaphoreAddressHigh = 0x4,
|
||||
SemaphoreAddressLow = 0x5,
|
||||
SemaphoreSequencePayload = 0x6,
|
||||
SemaphoreOperation = 0x7,
|
||||
NonStallInterrupt = 0x8,
|
||||
WrcacheFlush = 0x9,
|
||||
MemOpA = 0xA,
|
||||
MemOpB = 0xB,
|
||||
MemOpC = 0xC,
|
||||
MemOpD = 0xD,
|
||||
RefCnt = 0x14,
|
||||
SemaphoreAcquire = 0x1A,
|
||||
SemaphoreRelease = 0x1B,
|
||||
SyncpointPayload = 0x1C,
|
||||
SyncpointOperation = 0x1D,
|
||||
WaitForIdle = 0x1E,
|
||||
CRCCheck = 0x1F,
|
||||
Yield = 0x20,
|
||||
NonPullerMethods = 0x40,
|
||||
};
|
||||
|
||||
struct CommandListHeader {
|
||||
union {
|
||||
u64 raw;
|
||||
BitField<0, 40, GPUVAddr> addr;
|
||||
BitField<41, 1, u64> is_non_main;
|
||||
BitField<42, 21, u64> size;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(CommandListHeader) == sizeof(u64), "CommandListHeader is incorrect size");
|
||||
|
||||
union CommandHeader {
|
||||
u32 argument;
|
||||
BitField<0, 13, u32> method;
|
||||
BitField<0, 24, u32> method_count_;
|
||||
BitField<13, 3, u32> subchannel;
|
||||
BitField<16, 13, u32> arg_count;
|
||||
BitField<16, 13, u32> method_count;
|
||||
BitField<29, 3, SubmissionMode> mode;
|
||||
};
|
||||
static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
|
||||
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
|
||||
|
||||
inline CommandHeader BuildCommandHeader(BufferMethods method, u32 arg_count, SubmissionMode mode) {
|
||||
CommandHeader result{};
|
||||
result.method.Assign(static_cast<u32>(method));
|
||||
result.arg_count.Assign(arg_count);
|
||||
result.mode.Assign(mode);
|
||||
return result;
|
||||
}
|
||||
|
||||
struct CommandList final {
|
||||
CommandList() = default;
|
||||
explicit CommandList(std::size_t size) : command_lists(size) {}
|
||||
explicit CommandList(std::vector<CommandHeader>&& prefetch_command_list_)
|
||||
: prefetch_command_list{std::move(prefetch_command_list_)} {}
|
||||
|
||||
std::vector<CommandListHeader> command_lists;
|
||||
std::vector<CommandHeader> prefetch_command_list;
|
||||
};
|
||||
|
||||
/**
|
||||
* The DmaPusher class implements DMA submission to FIFOs, providing an area of memory that the
|
||||
* emulated app fills with commands and tells PFIFO to process. The pushbuffers are then assembled
|
||||
* into a "command stream" consisting of 32-bit words that make up "commands".
|
||||
* See https://envytools.readthedocs.io/en/latest/hw/fifo/dma-pusher.html#fifo-dma-pusher for
|
||||
* details on this implementation.
|
||||
*/
|
||||
class DmaPusher final {
|
||||
public:
|
||||
explicit DmaPusher(Core::System& system_, GPU& gpu_, MemoryManager& memory_manager_,
|
||||
Control::ChannelState& channel_state_);
|
||||
~DmaPusher();
|
||||
|
||||
void Push(CommandList&& entries) {
|
||||
dma_pushbuffer.push(std::move(entries));
|
||||
}
|
||||
|
||||
void DispatchCalls();
|
||||
|
||||
void BindSubchannel(Engines::EngineInterface* engine, u32 subchannel_id) {
|
||||
subchannels[subchannel_id] = engine;
|
||||
}
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
private:
|
||||
static constexpr u32 non_puller_methods = 0x40;
|
||||
static constexpr u32 max_subchannels = 8;
|
||||
bool Step();
|
||||
|
||||
void SetState(const CommandHeader& command_header);
|
||||
|
||||
void CallMethod(u32 argument) const;
|
||||
void CallMultiMethod(const u32* base_start, u32 num_methods) const;
|
||||
|
||||
std::vector<CommandHeader> command_headers; ///< Buffer for list of commands fetched at once
|
||||
|
||||
std::queue<CommandList> dma_pushbuffer; ///< Queue of command lists to be processed
|
||||
std::size_t dma_pushbuffer_subindex{}; ///< Index within a command list within the pushbuffer
|
||||
|
||||
struct DmaState {
|
||||
u32 method; ///< Current method
|
||||
u32 subchannel; ///< Current subchannel
|
||||
u32 method_count; ///< Current method count
|
||||
u32 length_pending; ///< Large NI command length pending
|
||||
bool non_incrementing; ///< Current command's NI flag
|
||||
bool is_last_call;
|
||||
};
|
||||
|
||||
DmaState dma_state{};
|
||||
bool dma_increment_once{};
|
||||
|
||||
bool ib_enable{true}; ///< IB mode enabled
|
||||
|
||||
std::array<Engines::EngineInterface*, max_subchannels> subchannels{};
|
||||
|
||||
GPU& gpu;
|
||||
Core::System& system;
|
||||
MemoryManager& memory_manager;
|
||||
mutable Engines::Puller puller;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
struct ConstBufferInfo {
|
||||
GPUVAddr address;
|
||||
u32 size;
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
struct ConstBufferInfo {
|
||||
GPUVAddr address;
|
||||
u32 size;
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class EngineInterface {
|
||||
public:
|
||||
virtual ~EngineInterface() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) = 0;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class EngineInterface {
|
||||
public:
|
||||
virtual ~EngineInterface() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
virtual void CallMethod(u32 method, u32 method_argument, bool is_last_call) = 0;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
virtual void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) = 0;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,84 +1,84 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/algorithm.h"
|
||||
#include "common/assert.h"
|
||||
#include "video_core/engines/engine_upload.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines::Upload {
|
||||
|
||||
State::State(MemoryManager& memory_manager_, Registers& regs_)
|
||||
: regs{regs_}, memory_manager{memory_manager_} {}
|
||||
|
||||
State::~State() = default;
|
||||
|
||||
void State::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
void State::ProcessExec(const bool is_linear_) {
|
||||
write_offset = 0;
|
||||
copy_size = regs.line_length_in * regs.line_count;
|
||||
inner_buffer.resize(copy_size);
|
||||
is_linear = is_linear_;
|
||||
}
|
||||
|
||||
void State::ProcessData(const u32 data, const bool is_last_call) {
|
||||
const u32 sub_copy_size = std::min(4U, copy_size - write_offset);
|
||||
std::memcpy(&inner_buffer[write_offset], &data, sub_copy_size);
|
||||
write_offset += sub_copy_size;
|
||||
if (!is_last_call) {
|
||||
return;
|
||||
}
|
||||
ProcessData(inner_buffer);
|
||||
}
|
||||
|
||||
void State::ProcessData(const u32* data, size_t num_data) {
|
||||
std::span<const u8> read_buffer(reinterpret_cast<const u8*>(data), num_data * sizeof(u32));
|
||||
ProcessData(read_buffer);
|
||||
}
|
||||
|
||||
void State::ProcessData(std::span<const u8> read_buffer) {
|
||||
const GPUVAddr address{regs.dest.Address()};
|
||||
if (is_linear) {
|
||||
if (regs.line_count == 1) {
|
||||
rasterizer->AccelerateInlineToMemory(address, copy_size, read_buffer);
|
||||
} else {
|
||||
for (u32 line = 0; line < regs.line_count; ++line) {
|
||||
const GPUVAddr dest_line = address + static_cast<size_t>(line) * regs.dest.pitch;
|
||||
memory_manager.WriteBlockUnsafe(
|
||||
dest_line, read_buffer.data() + static_cast<size_t>(line) * regs.line_length_in,
|
||||
regs.line_length_in);
|
||||
}
|
||||
memory_manager.InvalidateRegion(address, regs.dest.pitch * regs.line_count);
|
||||
}
|
||||
} else {
|
||||
u32 width = regs.dest.width;
|
||||
u32 x_elements = regs.line_length_in;
|
||||
u32 x_offset = regs.dest.x;
|
||||
const u32 bpp_shift = Common::FoldRight(
|
||||
4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
|
||||
width, x_elements, x_offset, static_cast<u32>(address));
|
||||
width >>= bpp_shift;
|
||||
x_elements >>= bpp_shift;
|
||||
x_offset >>= bpp_shift;
|
||||
const u32 bytes_per_pixel = 1U << bpp_shift;
|
||||
const std::size_t dst_size = Tegra::Texture::CalculateSize(
|
||||
true, bytes_per_pixel, width, regs.dest.height, regs.dest.depth,
|
||||
regs.dest.BlockHeight(), regs.dest.BlockDepth());
|
||||
tmp_buffer.resize(dst_size);
|
||||
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
|
||||
Tegra::Texture::SwizzleSubrect(tmp_buffer, read_buffer, bytes_per_pixel, width,
|
||||
regs.dest.height, regs.dest.depth, x_offset, regs.dest.y,
|
||||
x_elements, regs.line_count, regs.dest.BlockHeight(),
|
||||
regs.dest.BlockDepth(), regs.line_length_in);
|
||||
memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines::Upload
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "common/algorithm.h"
|
||||
#include "common/assert.h"
|
||||
#include "video_core/engines/engine_upload.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines::Upload {
|
||||
|
||||
State::State(MemoryManager& memory_manager_, Registers& regs_)
|
||||
: regs{regs_}, memory_manager{memory_manager_} {}
|
||||
|
||||
State::~State() = default;
|
||||
|
||||
void State::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
void State::ProcessExec(const bool is_linear_) {
|
||||
write_offset = 0;
|
||||
copy_size = regs.line_length_in * regs.line_count;
|
||||
inner_buffer.resize(copy_size);
|
||||
is_linear = is_linear_;
|
||||
}
|
||||
|
||||
void State::ProcessData(const u32 data, const bool is_last_call) {
|
||||
const u32 sub_copy_size = std::min(4U, copy_size - write_offset);
|
||||
std::memcpy(&inner_buffer[write_offset], &data, sub_copy_size);
|
||||
write_offset += sub_copy_size;
|
||||
if (!is_last_call) {
|
||||
return;
|
||||
}
|
||||
ProcessData(inner_buffer);
|
||||
}
|
||||
|
||||
void State::ProcessData(const u32* data, size_t num_data) {
|
||||
std::span<const u8> read_buffer(reinterpret_cast<const u8*>(data), num_data * sizeof(u32));
|
||||
ProcessData(read_buffer);
|
||||
}
|
||||
|
||||
void State::ProcessData(std::span<const u8> read_buffer) {
|
||||
const GPUVAddr address{regs.dest.Address()};
|
||||
if (is_linear) {
|
||||
if (regs.line_count == 1) {
|
||||
rasterizer->AccelerateInlineToMemory(address, copy_size, read_buffer);
|
||||
} else {
|
||||
for (u32 line = 0; line < regs.line_count; ++line) {
|
||||
const GPUVAddr dest_line = address + static_cast<size_t>(line) * regs.dest.pitch;
|
||||
memory_manager.WriteBlockUnsafe(
|
||||
dest_line, read_buffer.data() + static_cast<size_t>(line) * regs.line_length_in,
|
||||
regs.line_length_in);
|
||||
}
|
||||
memory_manager.InvalidateRegion(address, regs.dest.pitch * regs.line_count);
|
||||
}
|
||||
} else {
|
||||
u32 width = regs.dest.width;
|
||||
u32 x_elements = regs.line_length_in;
|
||||
u32 x_offset = regs.dest.x;
|
||||
const u32 bpp_shift = Common::FoldRight(
|
||||
4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
|
||||
width, x_elements, x_offset, static_cast<u32>(address));
|
||||
width >>= bpp_shift;
|
||||
x_elements >>= bpp_shift;
|
||||
x_offset >>= bpp_shift;
|
||||
const u32 bytes_per_pixel = 1U << bpp_shift;
|
||||
const std::size_t dst_size = Tegra::Texture::CalculateSize(
|
||||
true, bytes_per_pixel, width, regs.dest.height, regs.dest.depth,
|
||||
regs.dest.BlockHeight(), regs.dest.BlockDepth());
|
||||
tmp_buffer.resize(dst_size);
|
||||
memory_manager.ReadBlock(address, tmp_buffer.data(), dst_size);
|
||||
Tegra::Texture::SwizzleSubrect(tmp_buffer, read_buffer, bytes_per_pixel, width,
|
||||
regs.dest.height, regs.dest.depth, x_offset, regs.dest.y,
|
||||
x_elements, regs.line_count, regs.dest.BlockHeight(),
|
||||
regs.dest.BlockDepth(), regs.line_length_in);
|
||||
memory_manager.WriteBlock(address, tmp_buffer.data(), dst_size);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines::Upload
|
||||
|
||||
@@ -1,84 +1,84 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines::Upload {
|
||||
|
||||
struct Registers {
|
||||
u32 line_length_in;
|
||||
u32 line_count;
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 pitch;
|
||||
union {
|
||||
BitField<0, 4, u32> block_width;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_depth;
|
||||
};
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 layer;
|
||||
u32 x;
|
||||
u32 y;
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
|
||||
}
|
||||
|
||||
u32 BlockWidth() const {
|
||||
return block_width.Value();
|
||||
}
|
||||
|
||||
u32 BlockHeight() const {
|
||||
return block_height.Value();
|
||||
}
|
||||
|
||||
u32 BlockDepth() const {
|
||||
return block_depth.Value();
|
||||
}
|
||||
} dest;
|
||||
};
|
||||
|
||||
class State {
|
||||
public:
|
||||
explicit State(MemoryManager& memory_manager_, Registers& regs_);
|
||||
~State();
|
||||
|
||||
void ProcessExec(bool is_linear_);
|
||||
void ProcessData(u32 data, bool is_last_call);
|
||||
void ProcessData(const u32* data, size_t num_data);
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
private:
|
||||
void ProcessData(std::span<const u8> read_buffer);
|
||||
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
std::vector<u8> tmp_buffer;
|
||||
bool is_linear = false;
|
||||
Registers& regs;
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines::Upload
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines::Upload {
|
||||
|
||||
struct Registers {
|
||||
u32 line_length_in;
|
||||
u32 line_count;
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 pitch;
|
||||
union {
|
||||
BitField<0, 4, u32> block_width;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_depth;
|
||||
};
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 layer;
|
||||
u32 x;
|
||||
u32 y;
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low);
|
||||
}
|
||||
|
||||
u32 BlockWidth() const {
|
||||
return block_width.Value();
|
||||
}
|
||||
|
||||
u32 BlockHeight() const {
|
||||
return block_height.Value();
|
||||
}
|
||||
|
||||
u32 BlockDepth() const {
|
||||
return block_depth.Value();
|
||||
}
|
||||
} dest;
|
||||
};
|
||||
|
||||
class State {
|
||||
public:
|
||||
explicit State(MemoryManager& memory_manager_, Registers& regs_);
|
||||
~State();
|
||||
|
||||
void ProcessExec(bool is_linear_);
|
||||
void ProcessData(u32 data, bool is_last_call);
|
||||
void ProcessData(const u32* data, size_t num_data);
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
private:
|
||||
void ProcessData(std::span<const u8> read_buffer);
|
||||
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
std::vector<u8> tmp_buffer;
|
||||
bool is_linear = false;
|
||||
Registers& regs;
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines::Upload
|
||||
|
||||
@@ -1,86 +1,86 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
using VideoCore::Surface::BytesPerBlock;
|
||||
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D() {
|
||||
// Nvidia's OpenGL driver seems to assume these values
|
||||
regs.src.depth = 1;
|
||||
regs.dst.depth = 1;
|
||||
}
|
||||
|
||||
Fermi2D::~Fermi2D() = default;
|
||||
|
||||
void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid Fermi2D register, increase the size of the Regs structure");
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
if (method == FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1) {
|
||||
Blit();
|
||||
}
|
||||
}
|
||||
|
||||
void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
|
||||
for (u32 i = 0; i < amount; ++i) {
|
||||
CallMethod(method, base_start[i], methods_pending - i <= 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Fermi2D::Blit() {
|
||||
LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}",
|
||||
regs.src.Address(), regs.dst.Address());
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(regs.operation != Operation::SrcCopy, "Operation is not copy");
|
||||
UNIMPLEMENTED_IF_MSG(regs.src.layer != 0, "Source layer is not zero");
|
||||
UNIMPLEMENTED_IF_MSG(regs.dst.layer != 0, "Destination layer is not zero");
|
||||
UNIMPLEMENTED_IF_MSG(regs.src.depth != 1, "Source depth is not one");
|
||||
UNIMPLEMENTED_IF_MSG(regs.clip_enable != 0, "Clipped blit enabled");
|
||||
|
||||
const auto& args = regs.pixels_from_memory;
|
||||
Config config{
|
||||
.operation = regs.operation,
|
||||
.filter = args.sample_mode.filter,
|
||||
.dst_x0 = args.dst_x0,
|
||||
.dst_y0 = args.dst_y0,
|
||||
.dst_x1 = args.dst_x0 + args.dst_width,
|
||||
.dst_y1 = args.dst_y0 + args.dst_height,
|
||||
.src_x0 = static_cast<s32>(args.src_x0 >> 32),
|
||||
.src_y0 = static_cast<s32>(args.src_y0 >> 32),
|
||||
.src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
|
||||
.src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
|
||||
};
|
||||
Surface src = regs.src;
|
||||
const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
|
||||
const auto need_align_to_pitch =
|
||||
src.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch &&
|
||||
static_cast<s32>(src.width) == config.src_x1 &&
|
||||
config.src_x1 > static_cast<s32>(src.pitch / bytes_per_pixel) && config.src_x0 > 0;
|
||||
if (need_align_to_pitch) {
|
||||
auto address = src.Address() + config.src_x0 * bytes_per_pixel;
|
||||
src.addr_upper = static_cast<u32>(address >> 32);
|
||||
src.addr_lower = static_cast<u32>(address);
|
||||
src.width -= config.src_x0;
|
||||
config.src_x1 -= config.src_x0;
|
||||
config.src_x0 = 0;
|
||||
}
|
||||
if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
using VideoCore::Surface::BytesPerBlock;
|
||||
using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D() {
|
||||
// Nvidia's OpenGL driver seems to assume these values
|
||||
regs.src.depth = 1;
|
||||
regs.dst.depth = 1;
|
||||
}
|
||||
|
||||
Fermi2D::~Fermi2D() = default;
|
||||
|
||||
void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid Fermi2D register, increase the size of the Regs structure");
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
if (method == FERMI2D_REG_INDEX(pixels_from_memory.src_y0) + 1) {
|
||||
Blit();
|
||||
}
|
||||
}
|
||||
|
||||
void Fermi2D::CallMultiMethod(u32 method, const u32* base_start, u32 amount, u32 methods_pending) {
|
||||
for (u32 i = 0; i < amount; ++i) {
|
||||
CallMethod(method, base_start[i], methods_pending - i <= 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Fermi2D::Blit() {
|
||||
LOG_DEBUG(HW_GPU, "called. source address=0x{:x}, destination address=0x{:x}",
|
||||
regs.src.Address(), regs.dst.Address());
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(regs.operation != Operation::SrcCopy, "Operation is not copy");
|
||||
UNIMPLEMENTED_IF_MSG(regs.src.layer != 0, "Source layer is not zero");
|
||||
UNIMPLEMENTED_IF_MSG(regs.dst.layer != 0, "Destination layer is not zero");
|
||||
UNIMPLEMENTED_IF_MSG(regs.src.depth != 1, "Source depth is not one");
|
||||
UNIMPLEMENTED_IF_MSG(regs.clip_enable != 0, "Clipped blit enabled");
|
||||
|
||||
const auto& args = regs.pixels_from_memory;
|
||||
Config config{
|
||||
.operation = regs.operation,
|
||||
.filter = args.sample_mode.filter,
|
||||
.dst_x0 = args.dst_x0,
|
||||
.dst_y0 = args.dst_y0,
|
||||
.dst_x1 = args.dst_x0 + args.dst_width,
|
||||
.dst_y1 = args.dst_y0 + args.dst_height,
|
||||
.src_x0 = static_cast<s32>(args.src_x0 >> 32),
|
||||
.src_y0 = static_cast<s32>(args.src_y0 >> 32),
|
||||
.src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
|
||||
.src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
|
||||
};
|
||||
Surface src = regs.src;
|
||||
const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
|
||||
const auto need_align_to_pitch =
|
||||
src.linear == Tegra::Engines::Fermi2D::MemoryLayout::Pitch &&
|
||||
static_cast<s32>(src.width) == config.src_x1 &&
|
||||
config.src_x1 > static_cast<s32>(src.pitch / bytes_per_pixel) && config.src_x0 > 0;
|
||||
if (need_align_to_pitch) {
|
||||
auto address = src.Address() + config.src_x0 * bytes_per_pixel;
|
||||
src.addr_upper = static_cast<u32>(address >> 32);
|
||||
src.addr_lower = static_cast<u32>(address);
|
||||
src.width -= config.src_x0;
|
||||
config.src_x1 -= config.src_x0;
|
||||
config.src_x0 = 0;
|
||||
}
|
||||
if (!rasterizer->AccelerateSurfaceCopy(src, regs.dst, config)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,350 +1,350 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
* This Engine is known as G80_2D. Documentation can be found in:
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/graph/g80_2d.xml
|
||||
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_2d.xml.h
|
||||
*/
|
||||
|
||||
#define FERMI2D_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
|
||||
|
||||
class Fermi2D final : public EngineInterface {
|
||||
public:
|
||||
explicit Fermi2D();
|
||||
~Fermi2D() override;
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
enum class Origin : u32 {
|
||||
Center = 0,
|
||||
Corner = 1,
|
||||
};
|
||||
|
||||
enum class Filter : u32 {
|
||||
Point = 0,
|
||||
Bilinear = 1,
|
||||
};
|
||||
|
||||
enum class Operation : u32 {
|
||||
SrcCopyAnd = 0,
|
||||
ROPAnd = 1,
|
||||
Blend = 2,
|
||||
SrcCopy = 3,
|
||||
ROP = 4,
|
||||
SrcCopyPremult = 5,
|
||||
BlendPremult = 6,
|
||||
};
|
||||
|
||||
enum class MemoryLayout : u32 {
|
||||
BlockLinear = 0,
|
||||
Pitch = 1,
|
||||
};
|
||||
|
||||
enum class CpuIndexWrap : u32 {
|
||||
Wrap = 0,
|
||||
NoWrap = 1,
|
||||
};
|
||||
|
||||
struct Surface {
|
||||
RenderTargetFormat format;
|
||||
MemoryLayout linear;
|
||||
union {
|
||||
BitField<0, 4, u32> block_width;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_depth;
|
||||
};
|
||||
u32 depth;
|
||||
u32 layer;
|
||||
u32 pitch;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 addr_upper;
|
||||
u32 addr_lower;
|
||||
|
||||
[[nodiscard]] constexpr GPUVAddr Address() const noexcept {
|
||||
return (static_cast<GPUVAddr>(addr_upper) << 32) | static_cast<GPUVAddr>(addr_lower);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
|
||||
|
||||
enum class SectorPromotion : u32 {
|
||||
NoPromotion = 0,
|
||||
PromoteTo2V = 1,
|
||||
PromoteTo2H = 2,
|
||||
PromoteTo4 = 3,
|
||||
};
|
||||
|
||||
enum class NumTpcs : u32 {
|
||||
All = 0,
|
||||
One = 1,
|
||||
};
|
||||
|
||||
enum class RenderEnableMode : u32 {
|
||||
False = 0,
|
||||
True = 1,
|
||||
Conditional = 2,
|
||||
RenderIfEqual = 3,
|
||||
RenderIfNotEqual = 4,
|
||||
};
|
||||
|
||||
enum class ColorKeyFormat : u32 {
|
||||
A16R56G6B5 = 0,
|
||||
A1R5G55B5 = 1,
|
||||
A8R8G8B8 = 2,
|
||||
A2R10G10B10 = 3,
|
||||
Y8 = 4,
|
||||
Y16 = 5,
|
||||
Y32 = 6,
|
||||
};
|
||||
|
||||
union Beta4 {
|
||||
BitField<0, 8, u32> b;
|
||||
BitField<8, 8, u32> g;
|
||||
BitField<16, 8, u32> r;
|
||||
BitField<24, 8, u32> a;
|
||||
};
|
||||
|
||||
struct Point {
|
||||
u32 x;
|
||||
u32 y;
|
||||
};
|
||||
|
||||
enum class PatternSelect : u32 {
|
||||
MonoChrome8x8 = 0,
|
||||
MonoChrome64x1 = 1,
|
||||
MonoChrome1x64 = 2,
|
||||
Color = 3,
|
||||
};
|
||||
|
||||
enum class NotifyType : u32 {
|
||||
WriteOnly = 0,
|
||||
WriteThenAwaken = 1,
|
||||
};
|
||||
|
||||
enum class MonochromePatternColorFormat : u32 {
|
||||
A8X8R8G6B5 = 0,
|
||||
A1R5G5B5 = 1,
|
||||
A8R8G8B8 = 2,
|
||||
A8Y8 = 3,
|
||||
A8X8Y16 = 4,
|
||||
Y32 = 5,
|
||||
};
|
||||
|
||||
enum class MonochromePatternFormat : u32 {
|
||||
CGA6_M1 = 0,
|
||||
LE_M1 = 1,
|
||||
};
|
||||
|
||||
union Regs {
|
||||
static constexpr std::size_t NUM_REGS = 0x258;
|
||||
struct {
|
||||
u32 object;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3F);
|
||||
u32 no_operation;
|
||||
NotifyType notify;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
u32 wait_for_idle;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xB);
|
||||
u32 pm_trigger;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xF);
|
||||
u32 context_dma_notify;
|
||||
u32 dst_context_dma;
|
||||
u32 src_context_dma;
|
||||
u32 semaphore_context_dma;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1C);
|
||||
Surface dst;
|
||||
CpuIndexWrap pixels_from_cpu_index_wrap;
|
||||
u32 kind2d_check_enable;
|
||||
Surface src;
|
||||
SectorPromotion pixels_from_memory_sector_promotion;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
NumTpcs num_tpcs;
|
||||
u32 render_enable_addr_upper;
|
||||
u32 render_enable_addr_lower;
|
||||
RenderEnableMode render_enable_mode;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
u32 clip_x0;
|
||||
u32 clip_y0;
|
||||
u32 clip_width;
|
||||
u32 clip_height;
|
||||
BitField<0, 1, u32> clip_enable;
|
||||
BitField<0, 3, ColorKeyFormat> color_key_format;
|
||||
u32 color_key;
|
||||
BitField<0, 1, u32> color_key_enable;
|
||||
BitField<0, 8, u32> rop;
|
||||
u32 beta1;
|
||||
Beta4 beta4;
|
||||
Operation operation;
|
||||
union {
|
||||
BitField<0, 6, u32> x;
|
||||
BitField<8, 6, u32> y;
|
||||
} pattern_offset;
|
||||
BitField<0, 2, PatternSelect> pattern_select;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
struct {
|
||||
BitField<0, 3, MonochromePatternColorFormat> color_format;
|
||||
BitField<0, 1, MonochromePatternFormat> format;
|
||||
u32 color0;
|
||||
u32 color1;
|
||||
u32 pattern0;
|
||||
u32 pattern1;
|
||||
} monochrome_pattern;
|
||||
struct {
|
||||
std::array<u32, 0x40> X8R8G8B8;
|
||||
std::array<u32, 0x20> R5G6B5;
|
||||
std::array<u32, 0x20> X1R5G5B5;
|
||||
std::array<u32, 0x10> Y8;
|
||||
} color_pattern;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x10);
|
||||
struct {
|
||||
u32 prim_mode;
|
||||
u32 prim_color_format;
|
||||
u32 prim_color;
|
||||
u32 line_tie_break_bits;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x14);
|
||||
u32 prim_point_xy;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x7);
|
||||
std::array<Point, 0x40> prim_point;
|
||||
} render_solid;
|
||||
struct {
|
||||
u32 data_type;
|
||||
u32 color_format;
|
||||
u32 index_format;
|
||||
u32 mono_format;
|
||||
u32 wrap;
|
||||
u32 color0;
|
||||
u32 color1;
|
||||
u32 mono_opacity;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x6);
|
||||
u32 src_width;
|
||||
u32 src_height;
|
||||
u32 dx_du_frac;
|
||||
u32 dx_du_int;
|
||||
u32 dx_dv_frac;
|
||||
u32 dy_dv_int;
|
||||
u32 dst_x0_frac;
|
||||
u32 dst_x0_int;
|
||||
u32 dst_y0_frac;
|
||||
u32 dst_y0_int;
|
||||
u32 data;
|
||||
} pixels_from_cpu;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
u32 big_endian_control;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
struct {
|
||||
BitField<0, 3, u32> block_shape;
|
||||
BitField<0, 5, u32> corral_size;
|
||||
BitField<0, 1, u32> safe_overlap;
|
||||
union {
|
||||
BitField<0, 1, Origin> origin;
|
||||
BitField<4, 1, Filter> filter;
|
||||
} sample_mode;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x8);
|
||||
s32 dst_x0;
|
||||
s32 dst_y0;
|
||||
s32 dst_width;
|
||||
s32 dst_height;
|
||||
s64 du_dx;
|
||||
s64 dv_dy;
|
||||
s64 src_x0;
|
||||
s64 src_y0;
|
||||
} pixels_from_memory;
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
} regs{};
|
||||
|
||||
struct Config {
|
||||
Operation operation;
|
||||
Filter filter;
|
||||
s32 dst_x0;
|
||||
s32 dst_y0;
|
||||
s32 dst_x1;
|
||||
s32 dst_y1;
|
||||
s32 src_x0;
|
||||
s32 src_y0;
|
||||
s32 src_x1;
|
||||
s32 src_y1;
|
||||
};
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
/// Performs the copy from the source surface to the destination surface as configured in the
|
||||
/// registers.
|
||||
void Blit();
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(Fermi2D::Regs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(object, 0x0);
|
||||
ASSERT_REG_POSITION(no_operation, 0x100);
|
||||
ASSERT_REG_POSITION(notify, 0x104);
|
||||
ASSERT_REG_POSITION(wait_for_idle, 0x110);
|
||||
ASSERT_REG_POSITION(pm_trigger, 0x140);
|
||||
ASSERT_REG_POSITION(context_dma_notify, 0x180);
|
||||
ASSERT_REG_POSITION(dst_context_dma, 0x184);
|
||||
ASSERT_REG_POSITION(src_context_dma, 0x188);
|
||||
ASSERT_REG_POSITION(semaphore_context_dma, 0x18C);
|
||||
ASSERT_REG_POSITION(dst, 0x200);
|
||||
ASSERT_REG_POSITION(pixels_from_cpu_index_wrap, 0x228);
|
||||
ASSERT_REG_POSITION(kind2d_check_enable, 0x22C);
|
||||
ASSERT_REG_POSITION(src, 0x230);
|
||||
ASSERT_REG_POSITION(pixels_from_memory_sector_promotion, 0x258);
|
||||
ASSERT_REG_POSITION(num_tpcs, 0x260);
|
||||
ASSERT_REG_POSITION(render_enable_addr_upper, 0x264);
|
||||
ASSERT_REG_POSITION(render_enable_addr_lower, 0x268);
|
||||
ASSERT_REG_POSITION(clip_x0, 0x280);
|
||||
ASSERT_REG_POSITION(clip_y0, 0x284);
|
||||
ASSERT_REG_POSITION(clip_width, 0x288);
|
||||
ASSERT_REG_POSITION(clip_height, 0x28c);
|
||||
ASSERT_REG_POSITION(clip_enable, 0x290);
|
||||
ASSERT_REG_POSITION(color_key_format, 0x294);
|
||||
ASSERT_REG_POSITION(color_key, 0x298);
|
||||
ASSERT_REG_POSITION(rop, 0x2A0);
|
||||
ASSERT_REG_POSITION(beta1, 0x2A4);
|
||||
ASSERT_REG_POSITION(beta4, 0x2A8);
|
||||
ASSERT_REG_POSITION(operation, 0x2AC);
|
||||
ASSERT_REG_POSITION(pattern_offset, 0x2B0);
|
||||
ASSERT_REG_POSITION(pattern_select, 0x2B4);
|
||||
ASSERT_REG_POSITION(monochrome_pattern, 0x2E8);
|
||||
ASSERT_REG_POSITION(color_pattern, 0x300);
|
||||
ASSERT_REG_POSITION(render_solid, 0x580);
|
||||
ASSERT_REG_POSITION(pixels_from_cpu, 0x800);
|
||||
ASSERT_REG_POSITION(big_endian_control, 0x870);
|
||||
ASSERT_REG_POSITION(pixels_from_memory, 0x880);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
* This Engine is known as G80_2D. Documentation can be found in:
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/graph/g80_2d.xml
|
||||
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_2d.xml.h
|
||||
*/
|
||||
|
||||
#define FERMI2D_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
|
||||
|
||||
class Fermi2D final : public EngineInterface {
|
||||
public:
|
||||
explicit Fermi2D();
|
||||
~Fermi2D() override;
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
enum class Origin : u32 {
|
||||
Center = 0,
|
||||
Corner = 1,
|
||||
};
|
||||
|
||||
enum class Filter : u32 {
|
||||
Point = 0,
|
||||
Bilinear = 1,
|
||||
};
|
||||
|
||||
enum class Operation : u32 {
|
||||
SrcCopyAnd = 0,
|
||||
ROPAnd = 1,
|
||||
Blend = 2,
|
||||
SrcCopy = 3,
|
||||
ROP = 4,
|
||||
SrcCopyPremult = 5,
|
||||
BlendPremult = 6,
|
||||
};
|
||||
|
||||
enum class MemoryLayout : u32 {
|
||||
BlockLinear = 0,
|
||||
Pitch = 1,
|
||||
};
|
||||
|
||||
enum class CpuIndexWrap : u32 {
|
||||
Wrap = 0,
|
||||
NoWrap = 1,
|
||||
};
|
||||
|
||||
struct Surface {
|
||||
RenderTargetFormat format;
|
||||
MemoryLayout linear;
|
||||
union {
|
||||
BitField<0, 4, u32> block_width;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_depth;
|
||||
};
|
||||
u32 depth;
|
||||
u32 layer;
|
||||
u32 pitch;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 addr_upper;
|
||||
u32 addr_lower;
|
||||
|
||||
[[nodiscard]] constexpr GPUVAddr Address() const noexcept {
|
||||
return (static_cast<GPUVAddr>(addr_upper) << 32) | static_cast<GPUVAddr>(addr_lower);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
|
||||
|
||||
enum class SectorPromotion : u32 {
|
||||
NoPromotion = 0,
|
||||
PromoteTo2V = 1,
|
||||
PromoteTo2H = 2,
|
||||
PromoteTo4 = 3,
|
||||
};
|
||||
|
||||
enum class NumTpcs : u32 {
|
||||
All = 0,
|
||||
One = 1,
|
||||
};
|
||||
|
||||
enum class RenderEnableMode : u32 {
|
||||
False = 0,
|
||||
True = 1,
|
||||
Conditional = 2,
|
||||
RenderIfEqual = 3,
|
||||
RenderIfNotEqual = 4,
|
||||
};
|
||||
|
||||
enum class ColorKeyFormat : u32 {
|
||||
A16R56G6B5 = 0,
|
||||
A1R5G55B5 = 1,
|
||||
A8R8G8B8 = 2,
|
||||
A2R10G10B10 = 3,
|
||||
Y8 = 4,
|
||||
Y16 = 5,
|
||||
Y32 = 6,
|
||||
};
|
||||
|
||||
union Beta4 {
|
||||
BitField<0, 8, u32> b;
|
||||
BitField<8, 8, u32> g;
|
||||
BitField<16, 8, u32> r;
|
||||
BitField<24, 8, u32> a;
|
||||
};
|
||||
|
||||
struct Point {
|
||||
u32 x;
|
||||
u32 y;
|
||||
};
|
||||
|
||||
enum class PatternSelect : u32 {
|
||||
MonoChrome8x8 = 0,
|
||||
MonoChrome64x1 = 1,
|
||||
MonoChrome1x64 = 2,
|
||||
Color = 3,
|
||||
};
|
||||
|
||||
enum class NotifyType : u32 {
|
||||
WriteOnly = 0,
|
||||
WriteThenAwaken = 1,
|
||||
};
|
||||
|
||||
enum class MonochromePatternColorFormat : u32 {
|
||||
A8X8R8G6B5 = 0,
|
||||
A1R5G5B5 = 1,
|
||||
A8R8G8B8 = 2,
|
||||
A8Y8 = 3,
|
||||
A8X8Y16 = 4,
|
||||
Y32 = 5,
|
||||
};
|
||||
|
||||
enum class MonochromePatternFormat : u32 {
|
||||
CGA6_M1 = 0,
|
||||
LE_M1 = 1,
|
||||
};
|
||||
|
||||
union Regs {
|
||||
static constexpr std::size_t NUM_REGS = 0x258;
|
||||
struct {
|
||||
u32 object;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3F);
|
||||
u32 no_operation;
|
||||
NotifyType notify;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x2);
|
||||
u32 wait_for_idle;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xB);
|
||||
u32 pm_trigger;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xF);
|
||||
u32 context_dma_notify;
|
||||
u32 dst_context_dma;
|
||||
u32 src_context_dma;
|
||||
u32 semaphore_context_dma;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1C);
|
||||
Surface dst;
|
||||
CpuIndexWrap pixels_from_cpu_index_wrap;
|
||||
u32 kind2d_check_enable;
|
||||
Surface src;
|
||||
SectorPromotion pixels_from_memory_sector_promotion;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
NumTpcs num_tpcs;
|
||||
u32 render_enable_addr_upper;
|
||||
u32 render_enable_addr_lower;
|
||||
RenderEnableMode render_enable_mode;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
u32 clip_x0;
|
||||
u32 clip_y0;
|
||||
u32 clip_width;
|
||||
u32 clip_height;
|
||||
BitField<0, 1, u32> clip_enable;
|
||||
BitField<0, 3, ColorKeyFormat> color_key_format;
|
||||
u32 color_key;
|
||||
BitField<0, 1, u32> color_key_enable;
|
||||
BitField<0, 8, u32> rop;
|
||||
u32 beta1;
|
||||
Beta4 beta4;
|
||||
Operation operation;
|
||||
union {
|
||||
BitField<0, 6, u32> x;
|
||||
BitField<8, 6, u32> y;
|
||||
} pattern_offset;
|
||||
BitField<0, 2, PatternSelect> pattern_select;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
struct {
|
||||
BitField<0, 3, MonochromePatternColorFormat> color_format;
|
||||
BitField<0, 1, MonochromePatternFormat> format;
|
||||
u32 color0;
|
||||
u32 color1;
|
||||
u32 pattern0;
|
||||
u32 pattern1;
|
||||
} monochrome_pattern;
|
||||
struct {
|
||||
std::array<u32, 0x40> X8R8G8B8;
|
||||
std::array<u32, 0x20> R5G6B5;
|
||||
std::array<u32, 0x20> X1R5G5B5;
|
||||
std::array<u32, 0x10> Y8;
|
||||
} color_pattern;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x10);
|
||||
struct {
|
||||
u32 prim_mode;
|
||||
u32 prim_color_format;
|
||||
u32 prim_color;
|
||||
u32 line_tie_break_bits;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x14);
|
||||
u32 prim_point_xy;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x7);
|
||||
std::array<Point, 0x40> prim_point;
|
||||
} render_solid;
|
||||
struct {
|
||||
u32 data_type;
|
||||
u32 color_format;
|
||||
u32 index_format;
|
||||
u32 mono_format;
|
||||
u32 wrap;
|
||||
u32 color0;
|
||||
u32 color1;
|
||||
u32 mono_opacity;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x6);
|
||||
u32 src_width;
|
||||
u32 src_height;
|
||||
u32 dx_du_frac;
|
||||
u32 dx_du_int;
|
||||
u32 dx_dv_frac;
|
||||
u32 dy_dv_int;
|
||||
u32 dst_x0_frac;
|
||||
u32 dst_x0_int;
|
||||
u32 dst_y0_frac;
|
||||
u32 dst_y0_int;
|
||||
u32 data;
|
||||
} pixels_from_cpu;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
u32 big_endian_control;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
struct {
|
||||
BitField<0, 3, u32> block_shape;
|
||||
BitField<0, 5, u32> corral_size;
|
||||
BitField<0, 1, u32> safe_overlap;
|
||||
union {
|
||||
BitField<0, 1, Origin> origin;
|
||||
BitField<4, 1, Filter> filter;
|
||||
} sample_mode;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x8);
|
||||
s32 dst_x0;
|
||||
s32 dst_y0;
|
||||
s32 dst_width;
|
||||
s32 dst_height;
|
||||
s64 du_dx;
|
||||
s64 dv_dy;
|
||||
s64 src_x0;
|
||||
s64 src_y0;
|
||||
} pixels_from_memory;
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
} regs{};
|
||||
|
||||
struct Config {
|
||||
Operation operation;
|
||||
Filter filter;
|
||||
s32 dst_x0;
|
||||
s32 dst_y0;
|
||||
s32 dst_x1;
|
||||
s32 dst_y1;
|
||||
s32 src_x0;
|
||||
s32 src_y0;
|
||||
s32 src_x1;
|
||||
s32 src_y1;
|
||||
};
|
||||
|
||||
private:
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
/// Performs the copy from the source surface to the destination surface as configured in the
|
||||
/// registers.
|
||||
void Blit();
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(Fermi2D::Regs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(object, 0x0);
|
||||
ASSERT_REG_POSITION(no_operation, 0x100);
|
||||
ASSERT_REG_POSITION(notify, 0x104);
|
||||
ASSERT_REG_POSITION(wait_for_idle, 0x110);
|
||||
ASSERT_REG_POSITION(pm_trigger, 0x140);
|
||||
ASSERT_REG_POSITION(context_dma_notify, 0x180);
|
||||
ASSERT_REG_POSITION(dst_context_dma, 0x184);
|
||||
ASSERT_REG_POSITION(src_context_dma, 0x188);
|
||||
ASSERT_REG_POSITION(semaphore_context_dma, 0x18C);
|
||||
ASSERT_REG_POSITION(dst, 0x200);
|
||||
ASSERT_REG_POSITION(pixels_from_cpu_index_wrap, 0x228);
|
||||
ASSERT_REG_POSITION(kind2d_check_enable, 0x22C);
|
||||
ASSERT_REG_POSITION(src, 0x230);
|
||||
ASSERT_REG_POSITION(pixels_from_memory_sector_promotion, 0x258);
|
||||
ASSERT_REG_POSITION(num_tpcs, 0x260);
|
||||
ASSERT_REG_POSITION(render_enable_addr_upper, 0x264);
|
||||
ASSERT_REG_POSITION(render_enable_addr_lower, 0x268);
|
||||
ASSERT_REG_POSITION(clip_x0, 0x280);
|
||||
ASSERT_REG_POSITION(clip_y0, 0x284);
|
||||
ASSERT_REG_POSITION(clip_width, 0x288);
|
||||
ASSERT_REG_POSITION(clip_height, 0x28c);
|
||||
ASSERT_REG_POSITION(clip_enable, 0x290);
|
||||
ASSERT_REG_POSITION(color_key_format, 0x294);
|
||||
ASSERT_REG_POSITION(color_key, 0x298);
|
||||
ASSERT_REG_POSITION(rop, 0x2A0);
|
||||
ASSERT_REG_POSITION(beta1, 0x2A4);
|
||||
ASSERT_REG_POSITION(beta4, 0x2A8);
|
||||
ASSERT_REG_POSITION(operation, 0x2AC);
|
||||
ASSERT_REG_POSITION(pattern_offset, 0x2B0);
|
||||
ASSERT_REG_POSITION(pattern_select, 0x2B4);
|
||||
ASSERT_REG_POSITION(monochrome_pattern, 0x2E8);
|
||||
ASSERT_REG_POSITION(color_pattern, 0x300);
|
||||
ASSERT_REG_POSITION(render_solid, 0x580);
|
||||
ASSERT_REG_POSITION(pixels_from_cpu, 0x800);
|
||||
ASSERT_REG_POSITION(big_endian_control, 0x870);
|
||||
ASSERT_REG_POSITION(pixels_from_memory, 0x880);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,87 +1,87 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <bitset>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_)
|
||||
: system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {}
|
||||
|
||||
KeplerCompute::~KeplerCompute() = default;
|
||||
|
||||
void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
upload_state.BindRasterizer(rasterizer);
|
||||
}
|
||||
|
||||
void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid KeplerCompute register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
switch (method) {
|
||||
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
|
||||
upload_state.ProcessExec(regs.exec_upload.linear != 0);
|
||||
break;
|
||||
}
|
||||
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
|
||||
upload_state.ProcessData(method_argument, is_last_call);
|
||||
break;
|
||||
}
|
||||
case KEPLER_COMPUTE_REG_INDEX(launch):
|
||||
ProcessLaunch();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
switch (method) {
|
||||
case KEPLER_COMPUTE_REG_INDEX(data_upload):
|
||||
upload_state.ProcessData(base_start, static_cast<size_t>(amount));
|
||||
return;
|
||||
default:
|
||||
for (std::size_t i = 0; i < amount; i++) {
|
||||
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerCompute::ProcessLaunch() {
|
||||
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
|
||||
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
|
||||
LaunchParams::NUM_LAUNCH_PARAMETERS * sizeof(u32));
|
||||
rasterizer->DispatchCompute();
|
||||
}
|
||||
|
||||
Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const {
|
||||
const GPUVAddr tic_address_gpu{regs.tic.Address() + tic_index * sizeof(Texture::TICEntry)};
|
||||
|
||||
Texture::TICEntry tic_entry;
|
||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
|
||||
Texture::TSCEntry KeplerCompute::GetTSCEntry(u32 tsc_index) const {
|
||||
const GPUVAddr tsc_address_gpu{regs.tsc.Address() + tsc_index * sizeof(Texture::TSCEntry)};
|
||||
|
||||
Texture::TSCEntry tsc_entry;
|
||||
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
return tsc_entry;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <bitset>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
KeplerCompute::KeplerCompute(Core::System& system_, MemoryManager& memory_manager_)
|
||||
: system{system_}, memory_manager{memory_manager_}, upload_state{memory_manager, regs.upload} {}
|
||||
|
||||
KeplerCompute::~KeplerCompute() = default;
|
||||
|
||||
void KeplerCompute::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
upload_state.BindRasterizer(rasterizer);
|
||||
}
|
||||
|
||||
void KeplerCompute::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid KeplerCompute register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
switch (method) {
|
||||
case KEPLER_COMPUTE_REG_INDEX(exec_upload): {
|
||||
upload_state.ProcessExec(regs.exec_upload.linear != 0);
|
||||
break;
|
||||
}
|
||||
case KEPLER_COMPUTE_REG_INDEX(data_upload): {
|
||||
upload_state.ProcessData(method_argument, is_last_call);
|
||||
break;
|
||||
}
|
||||
case KEPLER_COMPUTE_REG_INDEX(launch):
|
||||
ProcessLaunch();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerCompute::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
switch (method) {
|
||||
case KEPLER_COMPUTE_REG_INDEX(data_upload):
|
||||
upload_state.ProcessData(base_start, static_cast<size_t>(amount));
|
||||
return;
|
||||
default:
|
||||
for (std::size_t i = 0; i < amount; i++) {
|
||||
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerCompute::ProcessLaunch() {
|
||||
const GPUVAddr launch_desc_loc = regs.launch_desc_loc.Address();
|
||||
memory_manager.ReadBlockUnsafe(launch_desc_loc, &launch_description,
|
||||
LaunchParams::NUM_LAUNCH_PARAMETERS * sizeof(u32));
|
||||
rasterizer->DispatchCompute();
|
||||
}
|
||||
|
||||
Texture::TICEntry KeplerCompute::GetTICEntry(u32 tic_index) const {
|
||||
const GPUVAddr tic_address_gpu{regs.tic.Address() + tic_index * sizeof(Texture::TICEntry)};
|
||||
|
||||
Texture::TICEntry tic_entry;
|
||||
memory_manager.ReadBlockUnsafe(tic_address_gpu, &tic_entry, sizeof(Texture::TICEntry));
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
|
||||
Texture::TSCEntry KeplerCompute::GetTSCEntry(u32 tsc_index) const {
|
||||
const GPUVAddr tsc_address_gpu{regs.tsc.Address() + tsc_index * sizeof(Texture::TSCEntry)};
|
||||
|
||||
Texture::TSCEntry tsc_entry;
|
||||
memory_manager.ReadBlockUnsafe(tsc_address_gpu, &tsc_entry, sizeof(Texture::TSCEntry));
|
||||
return tsc_entry;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,248 +1,248 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/engine_upload.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
* This Engine is known as GK104_Compute. Documentation can be found in:
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gk104_compute.xml
|
||||
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nve4_compute.xml.h
|
||||
*/
|
||||
|
||||
#define KEPLER_COMPUTE_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::KeplerCompute::Regs, field_name) / sizeof(u32))
|
||||
|
||||
class KeplerCompute final : public EngineInterface {
|
||||
public:
|
||||
explicit KeplerCompute(Core::System& system, MemoryManager& memory_manager);
|
||||
~KeplerCompute();
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
static constexpr std::size_t NumConstBuffers = 8;
|
||||
|
||||
struct Regs {
|
||||
static constexpr std::size_t NUM_REGS = 0xCF8;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(0x60);
|
||||
|
||||
Upload::Registers upload;
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 1, u32> linear;
|
||||
};
|
||||
} exec_upload;
|
||||
|
||||
u32 data_upload;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3F);
|
||||
|
||||
struct {
|
||||
u32 address;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address) << 8));
|
||||
}
|
||||
} launch_desc_loc;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 launch;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4A7);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 limit;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} tsc;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 limit;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} tic;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x22);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} code_loc;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3FE);
|
||||
|
||||
u32 tex_cb_index;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x374);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
struct LaunchParams {
|
||||
static constexpr std::size_t NUM_LAUNCH_PARAMETERS = 0x40;
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
|
||||
u32 program_start;
|
||||
|
||||
INSERT_PADDING_WORDS(0x2);
|
||||
|
||||
BitField<30, 1, u32> linked_tsc;
|
||||
|
||||
BitField<0, 31, u32> grid_dim_x;
|
||||
union {
|
||||
BitField<0, 16, u32> grid_dim_y;
|
||||
BitField<16, 16, u32> grid_dim_z;
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
BitField<0, 18, u32> shared_alloc;
|
||||
|
||||
BitField<16, 16, u32> block_dim_x;
|
||||
union {
|
||||
BitField<0, 16, u32> block_dim_y;
|
||||
BitField<16, 16, u32> block_dim_z;
|
||||
};
|
||||
|
||||
union {
|
||||
BitField<0, 8, u32> const_buffer_enable_mask;
|
||||
BitField<29, 2, u32> cache_layout;
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
|
||||
struct ConstBufferConfig {
|
||||
u32 address_low;
|
||||
union {
|
||||
BitField<0, 8, u32> address_high;
|
||||
BitField<15, 17, u32> size;
|
||||
};
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high.Value()) << 32) |
|
||||
address_low);
|
||||
}
|
||||
};
|
||||
std::array<ConstBufferConfig, NumConstBuffers> const_buffer_config;
|
||||
|
||||
union {
|
||||
BitField<0, 20, u32> local_pos_alloc;
|
||||
BitField<27, 5, u32> barrier_alloc;
|
||||
};
|
||||
|
||||
union {
|
||||
BitField<0, 20, u32> local_neg_alloc;
|
||||
BitField<24, 5, u32> gpr_alloc;
|
||||
};
|
||||
|
||||
union {
|
||||
BitField<0, 20, u32> local_crs_alloc;
|
||||
BitField<24, 5, u32> sass_version;
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x10);
|
||||
} launch_description{};
|
||||
|
||||
struct {
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
} state{};
|
||||
|
||||
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
|
||||
"KeplerCompute Regs has wrong size");
|
||||
|
||||
static_assert(sizeof(LaunchParams) == LaunchParams::NUM_LAUNCH_PARAMETERS * sizeof(u32),
|
||||
"KeplerCompute LaunchParams has wrong size");
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
private:
|
||||
void ProcessLaunch();
|
||||
|
||||
/// Retrieves information about a specific TIC entry from the TIC buffer.
|
||||
Texture::TICEntry GetTICEntry(u32 tic_index) const;
|
||||
|
||||
/// Retrieves information about a specific TSC entry from the TSC buffer.
|
||||
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
|
||||
|
||||
Core::System& system;
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
Upload::State upload_state;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(KeplerCompute::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
#define ASSERT_LAUNCH_PARAM_POSITION(field_name, position) \
|
||||
static_assert(offsetof(KeplerCompute::LaunchParams, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(upload, 0x60);
|
||||
ASSERT_REG_POSITION(exec_upload, 0x6C);
|
||||
ASSERT_REG_POSITION(data_upload, 0x6D);
|
||||
ASSERT_REG_POSITION(launch, 0xAF);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(code_loc, 0x582);
|
||||
ASSERT_REG_POSITION(tex_cb_index, 0x982);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(program_start, 0x8);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(grid_dim_x, 0xC);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(shared_alloc, 0x11);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(block_dim_x, 0x12);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_enable_mask, 0x14);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_config, 0x1D);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/engine_upload.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
* This Engine is known as GK104_Compute. Documentation can be found in:
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gk104_compute.xml
|
||||
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nve4_compute.xml.h
|
||||
*/
|
||||
|
||||
#define KEPLER_COMPUTE_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::KeplerCompute::Regs, field_name) / sizeof(u32))
|
||||
|
||||
class KeplerCompute final : public EngineInterface {
|
||||
public:
|
||||
explicit KeplerCompute(Core::System& system, MemoryManager& memory_manager);
|
||||
~KeplerCompute();
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
static constexpr std::size_t NumConstBuffers = 8;
|
||||
|
||||
struct Regs {
|
||||
static constexpr std::size_t NUM_REGS = 0xCF8;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(0x60);
|
||||
|
||||
Upload::Registers upload;
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 1, u32> linear;
|
||||
};
|
||||
} exec_upload;
|
||||
|
||||
u32 data_upload;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3F);
|
||||
|
||||
struct {
|
||||
u32 address;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address) << 8));
|
||||
}
|
||||
} launch_desc_loc;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x1);
|
||||
|
||||
u32 launch;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4A7);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 limit;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} tsc;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
u32 limit;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} tic;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x22);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} code_loc;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x3FE);
|
||||
|
||||
u32 tex_cb_index;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x374);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
struct LaunchParams {
|
||||
static constexpr std::size_t NUM_LAUNCH_PARAMETERS = 0x40;
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
|
||||
u32 program_start;
|
||||
|
||||
INSERT_PADDING_WORDS(0x2);
|
||||
|
||||
BitField<30, 1, u32> linked_tsc;
|
||||
|
||||
BitField<0, 31, u32> grid_dim_x;
|
||||
union {
|
||||
BitField<0, 16, u32> grid_dim_y;
|
||||
BitField<16, 16, u32> grid_dim_z;
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
BitField<0, 18, u32> shared_alloc;
|
||||
|
||||
BitField<16, 16, u32> block_dim_x;
|
||||
union {
|
||||
BitField<0, 16, u32> block_dim_y;
|
||||
BitField<16, 16, u32> block_dim_z;
|
||||
};
|
||||
|
||||
union {
|
||||
BitField<0, 8, u32> const_buffer_enable_mask;
|
||||
BitField<29, 2, u32> cache_layout;
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
|
||||
struct ConstBufferConfig {
|
||||
u32 address_low;
|
||||
union {
|
||||
BitField<0, 8, u32> address_high;
|
||||
BitField<15, 17, u32> size;
|
||||
};
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high.Value()) << 32) |
|
||||
address_low);
|
||||
}
|
||||
};
|
||||
std::array<ConstBufferConfig, NumConstBuffers> const_buffer_config;
|
||||
|
||||
union {
|
||||
BitField<0, 20, u32> local_pos_alloc;
|
||||
BitField<27, 5, u32> barrier_alloc;
|
||||
};
|
||||
|
||||
union {
|
||||
BitField<0, 20, u32> local_neg_alloc;
|
||||
BitField<24, 5, u32> gpr_alloc;
|
||||
};
|
||||
|
||||
union {
|
||||
BitField<0, 20, u32> local_crs_alloc;
|
||||
BitField<24, 5, u32> sass_version;
|
||||
};
|
||||
|
||||
INSERT_PADDING_WORDS(0x10);
|
||||
} launch_description{};
|
||||
|
||||
struct {
|
||||
u32 write_offset = 0;
|
||||
u32 copy_size = 0;
|
||||
std::vector<u8> inner_buffer;
|
||||
} state{};
|
||||
|
||||
static_assert(sizeof(Regs) == Regs::NUM_REGS * sizeof(u32),
|
||||
"KeplerCompute Regs has wrong size");
|
||||
|
||||
static_assert(sizeof(LaunchParams) == LaunchParams::NUM_LAUNCH_PARAMETERS * sizeof(u32),
|
||||
"KeplerCompute LaunchParams has wrong size");
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
private:
|
||||
void ProcessLaunch();
|
||||
|
||||
/// Retrieves information about a specific TIC entry from the TIC buffer.
|
||||
Texture::TICEntry GetTICEntry(u32 tic_index) const;
|
||||
|
||||
/// Retrieves information about a specific TSC entry from the TSC buffer.
|
||||
Texture::TSCEntry GetTSCEntry(u32 tsc_index) const;
|
||||
|
||||
Core::System& system;
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
Upload::State upload_state;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(KeplerCompute::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
#define ASSERT_LAUNCH_PARAM_POSITION(field_name, position) \
|
||||
static_assert(offsetof(KeplerCompute::LaunchParams, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(upload, 0x60);
|
||||
ASSERT_REG_POSITION(exec_upload, 0x6C);
|
||||
ASSERT_REG_POSITION(data_upload, 0x6D);
|
||||
ASSERT_REG_POSITION(launch, 0xAF);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(code_loc, 0x582);
|
||||
ASSERT_REG_POSITION(tex_cb_index, 0x982);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(program_start, 0x8);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(grid_dim_x, 0xC);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(shared_alloc, 0x11);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(block_dim_x, 0x12);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_enable_mask, 0x14);
|
||||
ASSERT_LAUNCH_PARAM_POSITION(const_buffer_config, 0x1D);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,55 +1,55 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
KeplerMemory::KeplerMemory(Core::System& system_, MemoryManager& memory_manager)
|
||||
: system{system_}, upload_state{memory_manager, regs.upload} {}
|
||||
|
||||
KeplerMemory::~KeplerMemory() = default;
|
||||
|
||||
void KeplerMemory::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
upload_state.BindRasterizer(rasterizer_);
|
||||
}
|
||||
|
||||
void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid KeplerMemory register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
switch (method) {
|
||||
case KEPLERMEMORY_REG_INDEX(exec): {
|
||||
upload_state.ProcessExec(regs.exec.linear != 0);
|
||||
break;
|
||||
}
|
||||
case KEPLERMEMORY_REG_INDEX(data): {
|
||||
upload_state.ProcessData(method_argument, is_last_call);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerMemory::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
switch (method) {
|
||||
case KEPLERMEMORY_REG_INDEX(data):
|
||||
upload_state.ProcessData(base_start, static_cast<size_t>(amount));
|
||||
return;
|
||||
default:
|
||||
for (std::size_t i = 0; i < amount; i++) {
|
||||
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
KeplerMemory::KeplerMemory(Core::System& system_, MemoryManager& memory_manager)
|
||||
: system{system_}, upload_state{memory_manager, regs.upload} {}
|
||||
|
||||
KeplerMemory::~KeplerMemory() = default;
|
||||
|
||||
void KeplerMemory::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
upload_state.BindRasterizer(rasterizer_);
|
||||
}
|
||||
|
||||
void KeplerMemory::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid KeplerMemory register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
switch (method) {
|
||||
case KEPLERMEMORY_REG_INDEX(exec): {
|
||||
upload_state.ProcessExec(regs.exec.linear != 0);
|
||||
break;
|
||||
}
|
||||
case KEPLERMEMORY_REG_INDEX(data): {
|
||||
upload_state.ProcessData(method_argument, is_last_call);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void KeplerMemory::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
switch (method) {
|
||||
case KEPLERMEMORY_REG_INDEX(data):
|
||||
upload_state.ProcessData(base_start, static_cast<size_t>(amount));
|
||||
return;
|
||||
default:
|
||||
for (std::size_t i = 0; i < amount; i++) {
|
||||
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,89 +1,89 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/engine_upload.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
* This Engine is known as P2MF. Documentation can be found in:
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gk104_p2mf.xml
|
||||
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nve4_p2mf.xml.h
|
||||
*/
|
||||
|
||||
#define KEPLERMEMORY_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::KeplerMemory::Regs, field_name) / sizeof(u32))
|
||||
|
||||
class KeplerMemory final : public EngineInterface {
|
||||
public:
|
||||
explicit KeplerMemory(Core::System& system_, MemoryManager& memory_manager);
|
||||
~KeplerMemory() override;
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x7F;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(0x60);
|
||||
|
||||
Upload::Registers upload;
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 1, u32> linear;
|
||||
};
|
||||
} exec;
|
||||
|
||||
u32 data;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x11);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Upload::State upload_state;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(KeplerMemory::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(upload, 0x60);
|
||||
ASSERT_REG_POSITION(exec, 0x6C);
|
||||
ASSERT_REG_POSITION(data, 0x6D);
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
#include "video_core/engines/engine_upload.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
/**
|
||||
* This Engine is known as P2MF. Documentation can be found in:
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/graph/gk104_p2mf.xml
|
||||
* https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nvc0/nve4_p2mf.xml.h
|
||||
*/
|
||||
|
||||
#define KEPLERMEMORY_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::KeplerMemory::Regs, field_name) / sizeof(u32))
|
||||
|
||||
class KeplerMemory final : public EngineInterface {
|
||||
public:
|
||||
explicit KeplerMemory(Core::System& system_, MemoryManager& memory_manager);
|
||||
~KeplerMemory() override;
|
||||
|
||||
/// Binds a rasterizer to this engine.
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x7F;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(0x60);
|
||||
|
||||
Upload::Registers upload;
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 1, u32> linear;
|
||||
};
|
||||
} exec;
|
||||
|
||||
u32 data;
|
||||
|
||||
INSERT_PADDING_WORDS_NOINIT(0x11);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Upload::State upload_state;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(KeplerMemory::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(upload, 0x60);
|
||||
ASSERT_REG_POSITION(exec, 0x6C);
|
||||
ASSERT_REG_POSITION(data, 0x6D);
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,317 +1,317 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/algorithm.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
MICROPROFILE_DECLARE(GPU_DMAEngine);
|
||||
MICROPROFILE_DEFINE(GPU_DMAEngine, "GPU", "DMA Engine", MP_RGB(224, 224, 128));
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
using namespace Texture;
|
||||
|
||||
MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
|
||||
: system{system_}, memory_manager{memory_manager_} {}
|
||||
|
||||
MaxwellDMA::~MaxwellDMA() = default;
|
||||
|
||||
void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
|
||||
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
if (method == offsetof(Regs, launch_dma) / sizeof(u32)) {
|
||||
Launch();
|
||||
}
|
||||
}
|
||||
|
||||
void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
for (size_t i = 0; i < amount; ++i) {
|
||||
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
|
||||
}
|
||||
}
|
||||
|
||||
void MaxwellDMA::Launch() {
|
||||
MICROPROFILE_SCOPE(GPU_DMAEngine);
|
||||
LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
|
||||
static_cast<GPUVAddr>(regs.offset_out));
|
||||
|
||||
// TODO(Subv): Perform more research and implement all features of this engine.
|
||||
const LaunchDMA& launch = regs.launch_dma;
|
||||
ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
|
||||
ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
|
||||
|
||||
if (launch.multi_line_enable) {
|
||||
const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
|
||||
const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
|
||||
|
||||
if (!is_src_pitch && !is_dst_pitch) {
|
||||
// If both the source and the destination are in block layout, assert.
|
||||
UNIMPLEMENTED_MSG("Tiled->Tiled DMA transfers are not yet implemented");
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_src_pitch && is_dst_pitch) {
|
||||
for (u32 line = 0; line < regs.line_count; ++line) {
|
||||
const GPUVAddr source_line =
|
||||
regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
|
||||
const GPUVAddr dest_line =
|
||||
regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
|
||||
memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
|
||||
}
|
||||
} else {
|
||||
if (!is_src_pitch && is_dst_pitch) {
|
||||
CopyBlockLinearToPitch();
|
||||
} else {
|
||||
CopyPitchToBlockLinear();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// TODO: allow multisized components.
|
||||
auto& accelerate = rasterizer->AccessAccelerateDMA();
|
||||
const bool is_const_a_dst = regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
|
||||
if (regs.launch_dma.remap_enable != 0 && is_const_a_dst) {
|
||||
ASSERT(regs.remap_const.component_size_minus_one == 3);
|
||||
accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
|
||||
std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
|
||||
memory_manager.WriteBlockUnsafe(regs.offset_out,
|
||||
reinterpret_cast<u8*>(tmp_buffer.data()),
|
||||
regs.line_length_in * sizeof(u32));
|
||||
} else {
|
||||
auto convert_linear_2_blocklinear_addr = [](u64 address) {
|
||||
return (address & ~0x1f0ULL) | ((address & 0x40) >> 2) | ((address & 0x10) << 1) |
|
||||
((address & 0x180) >> 1) | ((address & 0x20) << 3);
|
||||
};
|
||||
auto src_kind = memory_manager.GetPageKind(regs.offset_in);
|
||||
auto dst_kind = memory_manager.GetPageKind(regs.offset_out);
|
||||
const bool is_src_pitch = IsPitchKind(static_cast<PTEKind>(src_kind));
|
||||
const bool is_dst_pitch = IsPitchKind(static_cast<PTEKind>(dst_kind));
|
||||
if (!is_src_pitch && is_dst_pitch) {
|
||||
std::vector<u8> tmp_buffer(regs.line_length_in);
|
||||
std::vector<u8> dst_buffer(regs.line_length_in);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
for (u32 offset = 0; offset < regs.line_length_in; ++offset) {
|
||||
dst_buffer[offset] =
|
||||
tmp_buffer[convert_linear_2_blocklinear_addr(regs.offset_in + offset) -
|
||||
regs.offset_in];
|
||||
}
|
||||
memory_manager.WriteBlock(regs.offset_out, dst_buffer.data(), regs.line_length_in);
|
||||
} else if (is_src_pitch && !is_dst_pitch) {
|
||||
std::vector<u8> tmp_buffer(regs.line_length_in);
|
||||
std::vector<u8> dst_buffer(regs.line_length_in);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
for (u32 offset = 0; offset < regs.line_length_in; ++offset) {
|
||||
dst_buffer[convert_linear_2_blocklinear_addr(regs.offset_out + offset) -
|
||||
regs.offset_out] = tmp_buffer[offset];
|
||||
}
|
||||
memory_manager.WriteBlock(regs.offset_out, dst_buffer.data(), regs.line_length_in);
|
||||
} else {
|
||||
if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
|
||||
std::vector<u8> tmp_buffer(regs.line_length_in);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ReleaseSemaphore();
|
||||
}
|
||||
|
||||
void MaxwellDMA::CopyBlockLinearToPitch() {
|
||||
UNIMPLEMENTED_IF(regs.src_params.block_size.width != 0);
|
||||
UNIMPLEMENTED_IF(regs.src_params.layer != 0);
|
||||
|
||||
const bool is_remapping = regs.launch_dma.remap_enable != 0;
|
||||
|
||||
// Optimized path for micro copies.
|
||||
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
|
||||
if (!is_remapping && dst_size < GOB_SIZE && regs.pitch_out <= GOB_SIZE_X &&
|
||||
regs.src_params.height > GOB_SIZE_Y) {
|
||||
FastCopyBlockLinearToPitch();
|
||||
return;
|
||||
}
|
||||
|
||||
// Deswizzle the input and copy it over.
|
||||
const Parameters& src_params = regs.src_params;
|
||||
|
||||
const u32 num_remap_components = regs.remap_const.num_dst_components_minus_one + 1;
|
||||
const u32 remap_components_size = regs.remap_const.component_size_minus_one + 1;
|
||||
|
||||
const u32 base_bpp = !is_remapping ? 1U : num_remap_components * remap_components_size;
|
||||
|
||||
u32 width = src_params.width;
|
||||
u32 x_elements = regs.line_length_in;
|
||||
u32 x_offset = src_params.origin.x;
|
||||
u32 bpp_shift = 0U;
|
||||
if (!is_remapping) {
|
||||
bpp_shift = Common::FoldRight(
|
||||
4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
|
||||
width, x_elements, x_offset, static_cast<u32>(regs.offset_in));
|
||||
width >>= bpp_shift;
|
||||
x_elements >>= bpp_shift;
|
||||
x_offset >>= bpp_shift;
|
||||
}
|
||||
|
||||
const u32 bytes_per_pixel = base_bpp << bpp_shift;
|
||||
const u32 height = src_params.height;
|
||||
const u32 depth = src_params.depth;
|
||||
const u32 block_height = src_params.block_size.height;
|
||||
const u32 block_depth = src_params.block_size.depth;
|
||||
const size_t src_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
|
||||
UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
||||
src_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
|
||||
regs.pitch_out);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::CopyPitchToBlockLinear() {
|
||||
UNIMPLEMENTED_IF_MSG(regs.dst_params.block_size.width != 0, "Block width is not one");
|
||||
UNIMPLEMENTED_IF(regs.dst_params.layer != 0);
|
||||
|
||||
const bool is_remapping = regs.launch_dma.remap_enable != 0;
|
||||
const u32 num_remap_components = regs.remap_const.num_dst_components_minus_one + 1;
|
||||
const u32 remap_components_size = regs.remap_const.component_size_minus_one + 1;
|
||||
|
||||
const auto& dst_params = regs.dst_params;
|
||||
|
||||
const u32 base_bpp = !is_remapping ? 1U : num_remap_components * remap_components_size;
|
||||
|
||||
u32 width = dst_params.width;
|
||||
u32 x_elements = regs.line_length_in;
|
||||
u32 x_offset = dst_params.origin.x;
|
||||
u32 bpp_shift = 0U;
|
||||
if (!is_remapping) {
|
||||
bpp_shift = Common::FoldRight(
|
||||
4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
|
||||
width, x_elements, x_offset, static_cast<u32>(regs.offset_out));
|
||||
width >>= bpp_shift;
|
||||
x_elements >>= bpp_shift;
|
||||
x_offset >>= bpp_shift;
|
||||
}
|
||||
|
||||
const u32 bytes_per_pixel = base_bpp << bpp_shift;
|
||||
const u32 height = dst_params.height;
|
||||
const u32 depth = dst_params.depth;
|
||||
const u32 block_height = dst_params.block_size.height;
|
||||
const u32 block_depth = dst_params.block_size.depth;
|
||||
const size_t dst_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
SwizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
||||
dst_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
|
||||
regs.pitch_in);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::FastCopyBlockLinearToPitch() {
|
||||
const u32 bytes_per_pixel = 1U;
|
||||
const size_t src_size = GOB_SIZE;
|
||||
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
|
||||
u32 pos_x = regs.src_params.origin.x;
|
||||
u32 pos_y = regs.src_params.origin.y;
|
||||
const u64 offset = GetGOBOffset(regs.src_params.width, regs.src_params.height, pos_x, pos_y,
|
||||
regs.src_params.block_size.height, bytes_per_pixel);
|
||||
const u32 x_in_gob = 64 / bytes_per_pixel;
|
||||
pos_x = pos_x % x_in_gob;
|
||||
pos_y = pos_y % 8;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, regs.src_params.width,
|
||||
regs.src_params.height, 1, pos_x, pos_y, regs.line_length_in, regs.line_count,
|
||||
regs.src_params.block_size.height, regs.src_params.block_size.depth,
|
||||
regs.pitch_out);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::ReleaseSemaphore() {
|
||||
const auto type = regs.launch_dma.semaphore_type;
|
||||
const GPUVAddr address = regs.semaphore.address;
|
||||
const u32 payload = regs.semaphore.payload;
|
||||
switch (type) {
|
||||
case LaunchDMA::SemaphoreType::NONE:
|
||||
break;
|
||||
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
|
||||
std::function<void()> operation(
|
||||
[this, address, payload] { memory_manager.Write<u32>(address, payload); });
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
}
|
||||
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
|
||||
std::function<void()> operation([this, address, payload] {
|
||||
memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
|
||||
memory_manager.Write<u64>(address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT_MSG(false, "Unknown semaphore type: {}", static_cast<u32>(type.Value()));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/algorithm.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
MICROPROFILE_DECLARE(GPU_DMAEngine);
|
||||
MICROPROFILE_DEFINE(GPU_DMAEngine, "GPU", "DMA Engine", MP_RGB(224, 224, 128));
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
using namespace Texture;
|
||||
|
||||
MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
|
||||
: system{system_}, memory_manager{memory_manager_} {}
|
||||
|
||||
MaxwellDMA::~MaxwellDMA() = default;
|
||||
|
||||
void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
|
||||
ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
|
||||
|
||||
regs.reg_array[method] = method_argument;
|
||||
|
||||
if (method == offsetof(Regs, launch_dma) / sizeof(u32)) {
|
||||
Launch();
|
||||
}
|
||||
}
|
||||
|
||||
void MaxwellDMA::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
for (size_t i = 0; i < amount; ++i) {
|
||||
CallMethod(method, base_start[i], methods_pending - static_cast<u32>(i) <= 1);
|
||||
}
|
||||
}
|
||||
|
||||
void MaxwellDMA::Launch() {
|
||||
MICROPROFILE_SCOPE(GPU_DMAEngine);
|
||||
LOG_TRACE(Render_OpenGL, "DMA copy 0x{:x} -> 0x{:x}", static_cast<GPUVAddr>(regs.offset_in),
|
||||
static_cast<GPUVAddr>(regs.offset_out));
|
||||
|
||||
// TODO(Subv): Perform more research and implement all features of this engine.
|
||||
const LaunchDMA& launch = regs.launch_dma;
|
||||
ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE);
|
||||
ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED);
|
||||
|
||||
if (launch.multi_line_enable) {
|
||||
const bool is_src_pitch = launch.src_memory_layout == LaunchDMA::MemoryLayout::PITCH;
|
||||
const bool is_dst_pitch = launch.dst_memory_layout == LaunchDMA::MemoryLayout::PITCH;
|
||||
|
||||
if (!is_src_pitch && !is_dst_pitch) {
|
||||
// If both the source and the destination are in block layout, assert.
|
||||
UNIMPLEMENTED_MSG("Tiled->Tiled DMA transfers are not yet implemented");
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_src_pitch && is_dst_pitch) {
|
||||
for (u32 line = 0; line < regs.line_count; ++line) {
|
||||
const GPUVAddr source_line =
|
||||
regs.offset_in + static_cast<size_t>(line) * regs.pitch_in;
|
||||
const GPUVAddr dest_line =
|
||||
regs.offset_out + static_cast<size_t>(line) * regs.pitch_out;
|
||||
memory_manager.CopyBlock(dest_line, source_line, regs.line_length_in);
|
||||
}
|
||||
} else {
|
||||
if (!is_src_pitch && is_dst_pitch) {
|
||||
CopyBlockLinearToPitch();
|
||||
} else {
|
||||
CopyPitchToBlockLinear();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// TODO: allow multisized components.
|
||||
auto& accelerate = rasterizer->AccessAccelerateDMA();
|
||||
const bool is_const_a_dst = regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A;
|
||||
if (regs.launch_dma.remap_enable != 0 && is_const_a_dst) {
|
||||
ASSERT(regs.remap_const.component_size_minus_one == 3);
|
||||
accelerate.BufferClear(regs.offset_out, regs.line_length_in, regs.remap_consta_value);
|
||||
std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value);
|
||||
memory_manager.WriteBlockUnsafe(regs.offset_out,
|
||||
reinterpret_cast<u8*>(tmp_buffer.data()),
|
||||
regs.line_length_in * sizeof(u32));
|
||||
} else {
|
||||
auto convert_linear_2_blocklinear_addr = [](u64 address) {
|
||||
return (address & ~0x1f0ULL) | ((address & 0x40) >> 2) | ((address & 0x10) << 1) |
|
||||
((address & 0x180) >> 1) | ((address & 0x20) << 3);
|
||||
};
|
||||
auto src_kind = memory_manager.GetPageKind(regs.offset_in);
|
||||
auto dst_kind = memory_manager.GetPageKind(regs.offset_out);
|
||||
const bool is_src_pitch = IsPitchKind(static_cast<PTEKind>(src_kind));
|
||||
const bool is_dst_pitch = IsPitchKind(static_cast<PTEKind>(dst_kind));
|
||||
if (!is_src_pitch && is_dst_pitch) {
|
||||
std::vector<u8> tmp_buffer(regs.line_length_in);
|
||||
std::vector<u8> dst_buffer(regs.line_length_in);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
for (u32 offset = 0; offset < regs.line_length_in; ++offset) {
|
||||
dst_buffer[offset] =
|
||||
tmp_buffer[convert_linear_2_blocklinear_addr(regs.offset_in + offset) -
|
||||
regs.offset_in];
|
||||
}
|
||||
memory_manager.WriteBlock(regs.offset_out, dst_buffer.data(), regs.line_length_in);
|
||||
} else if (is_src_pitch && !is_dst_pitch) {
|
||||
std::vector<u8> tmp_buffer(regs.line_length_in);
|
||||
std::vector<u8> dst_buffer(regs.line_length_in);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
for (u32 offset = 0; offset < regs.line_length_in; ++offset) {
|
||||
dst_buffer[convert_linear_2_blocklinear_addr(regs.offset_out + offset) -
|
||||
regs.offset_out] = tmp_buffer[offset];
|
||||
}
|
||||
memory_manager.WriteBlock(regs.offset_out, dst_buffer.data(), regs.line_length_in);
|
||||
} else {
|
||||
if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) {
|
||||
std::vector<u8> tmp_buffer(regs.line_length_in);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(),
|
||||
regs.line_length_in);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ReleaseSemaphore();
|
||||
}
|
||||
|
||||
void MaxwellDMA::CopyBlockLinearToPitch() {
|
||||
UNIMPLEMENTED_IF(regs.src_params.block_size.width != 0);
|
||||
UNIMPLEMENTED_IF(regs.src_params.layer != 0);
|
||||
|
||||
const bool is_remapping = regs.launch_dma.remap_enable != 0;
|
||||
|
||||
// Optimized path for micro copies.
|
||||
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
|
||||
if (!is_remapping && dst_size < GOB_SIZE && regs.pitch_out <= GOB_SIZE_X &&
|
||||
regs.src_params.height > GOB_SIZE_Y) {
|
||||
FastCopyBlockLinearToPitch();
|
||||
return;
|
||||
}
|
||||
|
||||
// Deswizzle the input and copy it over.
|
||||
const Parameters& src_params = regs.src_params;
|
||||
|
||||
const u32 num_remap_components = regs.remap_const.num_dst_components_minus_one + 1;
|
||||
const u32 remap_components_size = regs.remap_const.component_size_minus_one + 1;
|
||||
|
||||
const u32 base_bpp = !is_remapping ? 1U : num_remap_components * remap_components_size;
|
||||
|
||||
u32 width = src_params.width;
|
||||
u32 x_elements = regs.line_length_in;
|
||||
u32 x_offset = src_params.origin.x;
|
||||
u32 bpp_shift = 0U;
|
||||
if (!is_remapping) {
|
||||
bpp_shift = Common::FoldRight(
|
||||
4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
|
||||
width, x_elements, x_offset, static_cast<u32>(regs.offset_in));
|
||||
width >>= bpp_shift;
|
||||
x_elements >>= bpp_shift;
|
||||
x_offset >>= bpp_shift;
|
||||
}
|
||||
|
||||
const u32 bytes_per_pixel = base_bpp << bpp_shift;
|
||||
const u32 height = src_params.height;
|
||||
const u32 depth = src_params.depth;
|
||||
const u32 block_height = src_params.block_size.height;
|
||||
const u32 block_depth = src_params.block_size.depth;
|
||||
const size_t src_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
|
||||
UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
||||
src_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
|
||||
regs.pitch_out);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::CopyPitchToBlockLinear() {
|
||||
UNIMPLEMENTED_IF_MSG(regs.dst_params.block_size.width != 0, "Block width is not one");
|
||||
UNIMPLEMENTED_IF(regs.dst_params.layer != 0);
|
||||
|
||||
const bool is_remapping = regs.launch_dma.remap_enable != 0;
|
||||
const u32 num_remap_components = regs.remap_const.num_dst_components_minus_one + 1;
|
||||
const u32 remap_components_size = regs.remap_const.component_size_minus_one + 1;
|
||||
|
||||
const auto& dst_params = regs.dst_params;
|
||||
|
||||
const u32 base_bpp = !is_remapping ? 1U : num_remap_components * remap_components_size;
|
||||
|
||||
u32 width = dst_params.width;
|
||||
u32 x_elements = regs.line_length_in;
|
||||
u32 x_offset = dst_params.origin.x;
|
||||
u32 bpp_shift = 0U;
|
||||
if (!is_remapping) {
|
||||
bpp_shift = Common::FoldRight(
|
||||
4U, [](u32 x, u32 y) { return std::min(x, static_cast<u32>(std::countr_zero(y))); },
|
||||
width, x_elements, x_offset, static_cast<u32>(regs.offset_out));
|
||||
width >>= bpp_shift;
|
||||
x_elements >>= bpp_shift;
|
||||
x_offset >>= bpp_shift;
|
||||
}
|
||||
|
||||
const u32 bytes_per_pixel = base_bpp << bpp_shift;
|
||||
const u32 height = dst_params.height;
|
||||
const u32 depth = dst_params.depth;
|
||||
const u32 block_height = dst_params.block_size.height;
|
||||
const u32 block_depth = dst_params.block_size.depth;
|
||||
const size_t dst_size =
|
||||
CalculateSize(true, bytes_per_pixel, width, height, depth, block_height, block_depth);
|
||||
const size_t src_size = static_cast<size_t>(regs.pitch_in) * regs.line_count;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
SwizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
||||
dst_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
|
||||
regs.pitch_in);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::FastCopyBlockLinearToPitch() {
|
||||
const u32 bytes_per_pixel = 1U;
|
||||
const size_t src_size = GOB_SIZE;
|
||||
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
|
||||
u32 pos_x = regs.src_params.origin.x;
|
||||
u32 pos_y = regs.src_params.origin.y;
|
||||
const u64 offset = GetGOBOffset(regs.src_params.width, regs.src_params.height, pos_x, pos_y,
|
||||
regs.src_params.block_size.height, bytes_per_pixel);
|
||||
const u32 x_in_gob = 64 / bytes_per_pixel;
|
||||
pos_x = pos_x % x_in_gob;
|
||||
pos_y = pos_y % 8;
|
||||
|
||||
if (read_buffer.size() < src_size) {
|
||||
read_buffer.resize(src_size);
|
||||
}
|
||||
if (write_buffer.size() < dst_size) {
|
||||
write_buffer.resize(dst_size);
|
||||
}
|
||||
|
||||
if (Settings::IsGPULevelExtreme()) {
|
||||
memory_manager.ReadBlock(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
} else {
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_in + offset, read_buffer.data(), src_size);
|
||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, regs.src_params.width,
|
||||
regs.src_params.height, 1, pos_x, pos_y, regs.line_length_in, regs.line_count,
|
||||
regs.src_params.block_size.height, regs.src_params.block_size.depth,
|
||||
regs.pitch_out);
|
||||
|
||||
memory_manager.WriteBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||
}
|
||||
|
||||
void MaxwellDMA::ReleaseSemaphore() {
|
||||
const auto type = regs.launch_dma.semaphore_type;
|
||||
const GPUVAddr address = regs.semaphore.address;
|
||||
const u32 payload = regs.semaphore.payload;
|
||||
switch (type) {
|
||||
case LaunchDMA::SemaphoreType::NONE:
|
||||
break;
|
||||
case LaunchDMA::SemaphoreType::RELEASE_ONE_WORD_SEMAPHORE: {
|
||||
std::function<void()> operation(
|
||||
[this, address, payload] { memory_manager.Write<u32>(address, payload); });
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
}
|
||||
case LaunchDMA::SemaphoreType::RELEASE_FOUR_WORD_SEMAPHORE: {
|
||||
std::function<void()> operation([this, address, payload] {
|
||||
memory_manager.Write<u64>(address + sizeof(u64), system.GPU().GetTicks());
|
||||
memory_manager.Write<u64>(address, payload);
|
||||
});
|
||||
rasterizer->SignalFence(std::move(operation));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT_MSG(false, "Unknown semaphore type: {}", static_cast<u32>(type.Value()));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,294 +1,294 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class AccelerateDMAInterface {
|
||||
public:
|
||||
/// Write the value to the register identified by method.
|
||||
virtual bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) = 0;
|
||||
|
||||
virtual bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* This engine is known as gk104_copy. Documentation can be found in:
|
||||
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/fifo/gk104_copy.xml
|
||||
*/
|
||||
|
||||
class MaxwellDMA final : public EngineInterface {
|
||||
public:
|
||||
struct PackedGPUVAddr {
|
||||
u32 upper;
|
||||
u32 lower;
|
||||
|
||||
constexpr operator GPUVAddr() const noexcept {
|
||||
return (static_cast<GPUVAddr>(upper & 0xff) << 32) | lower;
|
||||
}
|
||||
};
|
||||
|
||||
union BlockSize {
|
||||
BitField<0, 4, u32> width;
|
||||
BitField<4, 4, u32> height;
|
||||
BitField<8, 4, u32> depth;
|
||||
BitField<12, 4, u32> gob_height;
|
||||
};
|
||||
static_assert(sizeof(BlockSize) == 4);
|
||||
|
||||
union Origin {
|
||||
BitField<0, 16, u32> x;
|
||||
BitField<16, 16, u32> y;
|
||||
};
|
||||
static_assert(sizeof(Origin) == 4);
|
||||
|
||||
struct Parameters {
|
||||
BlockSize block_size;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 layer;
|
||||
Origin origin;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 24);
|
||||
|
||||
struct Semaphore {
|
||||
PackedGPUVAddr address;
|
||||
u32 payload;
|
||||
};
|
||||
static_assert(sizeof(Semaphore) == 12);
|
||||
|
||||
struct RenderEnable {
|
||||
enum class Mode : u32 {
|
||||
// Note: This uses Pascal case in order to avoid the identifiers
|
||||
// FALSE and TRUE, which are reserved on Darwin.
|
||||
False = 0,
|
||||
True = 1,
|
||||
Conditional = 2,
|
||||
RenderIfEqual = 3,
|
||||
RenderIfNotEqual = 4,
|
||||
};
|
||||
|
||||
PackedGPUVAddr address;
|
||||
BitField<0, 3, Mode> mode;
|
||||
};
|
||||
static_assert(sizeof(RenderEnable) == 12);
|
||||
|
||||
enum class PhysModeTarget : u32 {
|
||||
LOCAL_FB = 0,
|
||||
COHERENT_SYSMEM = 1,
|
||||
NONCOHERENT_SYSMEM = 2,
|
||||
};
|
||||
using PhysMode = BitField<0, 2, PhysModeTarget>;
|
||||
|
||||
union LaunchDMA {
|
||||
enum class DataTransferType : u32 {
|
||||
NONE = 0,
|
||||
PIPELINED = 1,
|
||||
NON_PIPELINED = 2,
|
||||
};
|
||||
|
||||
enum class SemaphoreType : u32 {
|
||||
NONE = 0,
|
||||
RELEASE_ONE_WORD_SEMAPHORE = 1,
|
||||
RELEASE_FOUR_WORD_SEMAPHORE = 2,
|
||||
};
|
||||
|
||||
enum class InterruptType : u32 {
|
||||
NONE = 0,
|
||||
BLOCKING = 1,
|
||||
NON_BLOCKING = 2,
|
||||
};
|
||||
|
||||
enum class MemoryLayout : u32 {
|
||||
BLOCKLINEAR = 0,
|
||||
PITCH = 1,
|
||||
};
|
||||
|
||||
enum class Type : u32 {
|
||||
VIRTUAL = 0,
|
||||
PHYSICAL = 1,
|
||||
};
|
||||
|
||||
enum class SemaphoreReduction : u32 {
|
||||
IMIN = 0,
|
||||
IMAX = 1,
|
||||
IXOR = 2,
|
||||
IAND = 3,
|
||||
IOR = 4,
|
||||
IADD = 5,
|
||||
INC = 6,
|
||||
DEC = 7,
|
||||
FADD = 0xA,
|
||||
};
|
||||
|
||||
enum class SemaphoreReductionSign : u32 {
|
||||
SIGNED = 0,
|
||||
UNSIGNED = 1,
|
||||
};
|
||||
|
||||
enum class BypassL2 : u32 {
|
||||
USE_PTE_SETTING = 0,
|
||||
FORCE_VOLATILE = 1,
|
||||
};
|
||||
|
||||
BitField<0, 2, DataTransferType> data_transfer_type;
|
||||
BitField<2, 1, u32> flush_enable;
|
||||
BitField<3, 2, SemaphoreType> semaphore_type;
|
||||
BitField<5, 2, InterruptType> interrupt_type;
|
||||
BitField<7, 1, MemoryLayout> src_memory_layout;
|
||||
BitField<8, 1, MemoryLayout> dst_memory_layout;
|
||||
BitField<9, 1, u32> multi_line_enable;
|
||||
BitField<10, 1, u32> remap_enable;
|
||||
BitField<11, 1, u32> rmwdisable;
|
||||
BitField<12, 1, Type> src_type;
|
||||
BitField<13, 1, Type> dst_type;
|
||||
BitField<14, 4, SemaphoreReduction> semaphore_reduction;
|
||||
BitField<18, 1, SemaphoreReductionSign> semaphore_reduction_sign;
|
||||
BitField<19, 1, u32> reduction_enable;
|
||||
BitField<20, 1, BypassL2> bypass_l2;
|
||||
};
|
||||
static_assert(sizeof(LaunchDMA) == 4);
|
||||
|
||||
struct RemapConst {
|
||||
enum class Swizzle : u32 {
|
||||
SRC_X = 0,
|
||||
SRC_Y = 1,
|
||||
SRC_Z = 2,
|
||||
SRC_W = 3,
|
||||
CONST_A = 4,
|
||||
CONST_B = 5,
|
||||
NO_WRITE = 6,
|
||||
};
|
||||
|
||||
PackedGPUVAddr address;
|
||||
|
||||
union {
|
||||
BitField<0, 3, Swizzle> dst_x;
|
||||
BitField<4, 3, Swizzle> dst_y;
|
||||
BitField<8, 3, Swizzle> dst_z;
|
||||
BitField<12, 3, Swizzle> dst_w;
|
||||
BitField<0, 12, u32> dst_components_raw;
|
||||
BitField<16, 2, u32> component_size_minus_one;
|
||||
BitField<20, 2, u32> num_src_components_minus_one;
|
||||
BitField<24, 2, u32> num_dst_components_minus_one;
|
||||
};
|
||||
|
||||
Swizzle GetComponent(size_t i) const {
|
||||
const u32 raw = dst_components_raw;
|
||||
return static_cast<Swizzle>((raw >> (i * 3)) & 0x7);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(RemapConst) == 12);
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
explicit MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_);
|
||||
~MaxwellDMA() override;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
private:
|
||||
/// Performs the copy from the source buffer to the destination buffer as configured in the
|
||||
/// registers.
|
||||
void Launch();
|
||||
|
||||
void CopyBlockLinearToPitch();
|
||||
|
||||
void CopyPitchToBlockLinear();
|
||||
|
||||
void FastCopyBlockLinearToPitch();
|
||||
|
||||
void ReleaseSemaphore();
|
||||
|
||||
Core::System& system;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
std::vector<u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
|
||||
static constexpr std::size_t NUM_REGS = 0x800;
|
||||
struct Regs {
|
||||
union {
|
||||
struct {
|
||||
u32 reserved[0x40];
|
||||
u32 nop;
|
||||
u32 reserved01[0xf];
|
||||
u32 pm_trigger;
|
||||
u32 reserved02[0x3f];
|
||||
Semaphore semaphore;
|
||||
u32 reserved03[0x2];
|
||||
RenderEnable render_enable;
|
||||
PhysMode src_phys_mode;
|
||||
PhysMode dst_phys_mode;
|
||||
u32 reserved04[0x26];
|
||||
LaunchDMA launch_dma;
|
||||
u32 reserved05[0x3f];
|
||||
PackedGPUVAddr offset_in;
|
||||
PackedGPUVAddr offset_out;
|
||||
u32 pitch_in;
|
||||
u32 pitch_out;
|
||||
u32 line_length_in;
|
||||
u32 line_count;
|
||||
u32 reserved06[0xb6];
|
||||
u32 remap_consta_value;
|
||||
u32 remap_constb_value;
|
||||
RemapConst remap_const;
|
||||
Parameters dst_params;
|
||||
u32 reserved07[0x1];
|
||||
Parameters src_params;
|
||||
u32 reserved08[0x275];
|
||||
u32 pm_trigger_end;
|
||||
u32 reserved09[0x3ba];
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(launch_dma, 0xC0);
|
||||
ASSERT_REG_POSITION(offset_in, 0x100);
|
||||
ASSERT_REG_POSITION(offset_out, 0x102);
|
||||
ASSERT_REG_POSITION(pitch_in, 0x104);
|
||||
ASSERT_REG_POSITION(pitch_out, 0x105);
|
||||
ASSERT_REG_POSITION(line_length_in, 0x106);
|
||||
ASSERT_REG_POSITION(line_count, 0x107);
|
||||
ASSERT_REG_POSITION(remap_const, 0x1C0);
|
||||
ASSERT_REG_POSITION(dst_params, 0x1C3);
|
||||
ASSERT_REG_POSITION(src_params, 0x1CA);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class AccelerateDMAInterface {
|
||||
public:
|
||||
/// Write the value to the register identified by method.
|
||||
virtual bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) = 0;
|
||||
|
||||
virtual bool BufferClear(GPUVAddr src_address, u64 amount, u32 value) = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* This engine is known as gk104_copy. Documentation can be found in:
|
||||
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h
|
||||
* https://github.com/envytools/envytools/blob/master/rnndb/fifo/gk104_copy.xml
|
||||
*/
|
||||
|
||||
class MaxwellDMA final : public EngineInterface {
|
||||
public:
|
||||
struct PackedGPUVAddr {
|
||||
u32 upper;
|
||||
u32 lower;
|
||||
|
||||
constexpr operator GPUVAddr() const noexcept {
|
||||
return (static_cast<GPUVAddr>(upper & 0xff) << 32) | lower;
|
||||
}
|
||||
};
|
||||
|
||||
union BlockSize {
|
||||
BitField<0, 4, u32> width;
|
||||
BitField<4, 4, u32> height;
|
||||
BitField<8, 4, u32> depth;
|
||||
BitField<12, 4, u32> gob_height;
|
||||
};
|
||||
static_assert(sizeof(BlockSize) == 4);
|
||||
|
||||
union Origin {
|
||||
BitField<0, 16, u32> x;
|
||||
BitField<16, 16, u32> y;
|
||||
};
|
||||
static_assert(sizeof(Origin) == 4);
|
||||
|
||||
struct Parameters {
|
||||
BlockSize block_size;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 layer;
|
||||
Origin origin;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 24);
|
||||
|
||||
struct Semaphore {
|
||||
PackedGPUVAddr address;
|
||||
u32 payload;
|
||||
};
|
||||
static_assert(sizeof(Semaphore) == 12);
|
||||
|
||||
struct RenderEnable {
|
||||
enum class Mode : u32 {
|
||||
// Note: This uses Pascal case in order to avoid the identifiers
|
||||
// FALSE and TRUE, which are reserved on Darwin.
|
||||
False = 0,
|
||||
True = 1,
|
||||
Conditional = 2,
|
||||
RenderIfEqual = 3,
|
||||
RenderIfNotEqual = 4,
|
||||
};
|
||||
|
||||
PackedGPUVAddr address;
|
||||
BitField<0, 3, Mode> mode;
|
||||
};
|
||||
static_assert(sizeof(RenderEnable) == 12);
|
||||
|
||||
enum class PhysModeTarget : u32 {
|
||||
LOCAL_FB = 0,
|
||||
COHERENT_SYSMEM = 1,
|
||||
NONCOHERENT_SYSMEM = 2,
|
||||
};
|
||||
using PhysMode = BitField<0, 2, PhysModeTarget>;
|
||||
|
||||
union LaunchDMA {
|
||||
enum class DataTransferType : u32 {
|
||||
NONE = 0,
|
||||
PIPELINED = 1,
|
||||
NON_PIPELINED = 2,
|
||||
};
|
||||
|
||||
enum class SemaphoreType : u32 {
|
||||
NONE = 0,
|
||||
RELEASE_ONE_WORD_SEMAPHORE = 1,
|
||||
RELEASE_FOUR_WORD_SEMAPHORE = 2,
|
||||
};
|
||||
|
||||
enum class InterruptType : u32 {
|
||||
NONE = 0,
|
||||
BLOCKING = 1,
|
||||
NON_BLOCKING = 2,
|
||||
};
|
||||
|
||||
enum class MemoryLayout : u32 {
|
||||
BLOCKLINEAR = 0,
|
||||
PITCH = 1,
|
||||
};
|
||||
|
||||
enum class Type : u32 {
|
||||
VIRTUAL = 0,
|
||||
PHYSICAL = 1,
|
||||
};
|
||||
|
||||
enum class SemaphoreReduction : u32 {
|
||||
IMIN = 0,
|
||||
IMAX = 1,
|
||||
IXOR = 2,
|
||||
IAND = 3,
|
||||
IOR = 4,
|
||||
IADD = 5,
|
||||
INC = 6,
|
||||
DEC = 7,
|
||||
FADD = 0xA,
|
||||
};
|
||||
|
||||
enum class SemaphoreReductionSign : u32 {
|
||||
SIGNED = 0,
|
||||
UNSIGNED = 1,
|
||||
};
|
||||
|
||||
enum class BypassL2 : u32 {
|
||||
USE_PTE_SETTING = 0,
|
||||
FORCE_VOLATILE = 1,
|
||||
};
|
||||
|
||||
BitField<0, 2, DataTransferType> data_transfer_type;
|
||||
BitField<2, 1, u32> flush_enable;
|
||||
BitField<3, 2, SemaphoreType> semaphore_type;
|
||||
BitField<5, 2, InterruptType> interrupt_type;
|
||||
BitField<7, 1, MemoryLayout> src_memory_layout;
|
||||
BitField<8, 1, MemoryLayout> dst_memory_layout;
|
||||
BitField<9, 1, u32> multi_line_enable;
|
||||
BitField<10, 1, u32> remap_enable;
|
||||
BitField<11, 1, u32> rmwdisable;
|
||||
BitField<12, 1, Type> src_type;
|
||||
BitField<13, 1, Type> dst_type;
|
||||
BitField<14, 4, SemaphoreReduction> semaphore_reduction;
|
||||
BitField<18, 1, SemaphoreReductionSign> semaphore_reduction_sign;
|
||||
BitField<19, 1, u32> reduction_enable;
|
||||
BitField<20, 1, BypassL2> bypass_l2;
|
||||
};
|
||||
static_assert(sizeof(LaunchDMA) == 4);
|
||||
|
||||
struct RemapConst {
|
||||
enum class Swizzle : u32 {
|
||||
SRC_X = 0,
|
||||
SRC_Y = 1,
|
||||
SRC_Z = 2,
|
||||
SRC_W = 3,
|
||||
CONST_A = 4,
|
||||
CONST_B = 5,
|
||||
NO_WRITE = 6,
|
||||
};
|
||||
|
||||
PackedGPUVAddr address;
|
||||
|
||||
union {
|
||||
BitField<0, 3, Swizzle> dst_x;
|
||||
BitField<4, 3, Swizzle> dst_y;
|
||||
BitField<8, 3, Swizzle> dst_z;
|
||||
BitField<12, 3, Swizzle> dst_w;
|
||||
BitField<0, 12, u32> dst_components_raw;
|
||||
BitField<16, 2, u32> component_size_minus_one;
|
||||
BitField<20, 2, u32> num_src_components_minus_one;
|
||||
BitField<24, 2, u32> num_dst_components_minus_one;
|
||||
};
|
||||
|
||||
Swizzle GetComponent(size_t i) const {
|
||||
const u32 raw = dst_components_raw;
|
||||
return static_cast<Swizzle>((raw >> (i * 3)) & 0x7);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(RemapConst) == 12);
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
explicit MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_);
|
||||
~MaxwellDMA() override;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void CallMethod(u32 method, u32 method_argument, bool is_last_call) override;
|
||||
|
||||
/// Write multiple values to the register identified by method.
|
||||
void CallMultiMethod(u32 method, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) override;
|
||||
|
||||
private:
|
||||
/// Performs the copy from the source buffer to the destination buffer as configured in the
|
||||
/// registers.
|
||||
void Launch();
|
||||
|
||||
void CopyBlockLinearToPitch();
|
||||
|
||||
void CopyPitchToBlockLinear();
|
||||
|
||||
void FastCopyBlockLinearToPitch();
|
||||
|
||||
void ReleaseSemaphore();
|
||||
|
||||
Core::System& system;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
std::vector<u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
|
||||
static constexpr std::size_t NUM_REGS = 0x800;
|
||||
struct Regs {
|
||||
union {
|
||||
struct {
|
||||
u32 reserved[0x40];
|
||||
u32 nop;
|
||||
u32 reserved01[0xf];
|
||||
u32 pm_trigger;
|
||||
u32 reserved02[0x3f];
|
||||
Semaphore semaphore;
|
||||
u32 reserved03[0x2];
|
||||
RenderEnable render_enable;
|
||||
PhysMode src_phys_mode;
|
||||
PhysMode dst_phys_mode;
|
||||
u32 reserved04[0x26];
|
||||
LaunchDMA launch_dma;
|
||||
u32 reserved05[0x3f];
|
||||
PackedGPUVAddr offset_in;
|
||||
PackedGPUVAddr offset_out;
|
||||
u32 pitch_in;
|
||||
u32 pitch_out;
|
||||
u32 line_length_in;
|
||||
u32 line_count;
|
||||
u32 reserved06[0xb6];
|
||||
u32 remap_consta_value;
|
||||
u32 remap_constb_value;
|
||||
RemapConst remap_const;
|
||||
Parameters dst_params;
|
||||
u32 reserved07[0x1];
|
||||
Parameters src_params;
|
||||
u32 reserved08[0x275];
|
||||
u32 pm_trigger_end;
|
||||
u32 reserved09[0x3ba];
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(launch_dma, 0xC0);
|
||||
ASSERT_REG_POSITION(offset_in, 0x100);
|
||||
ASSERT_REG_POSITION(offset_out, 0x102);
|
||||
ASSERT_REG_POSITION(pitch_in, 0x104);
|
||||
ASSERT_REG_POSITION(pitch_out, 0x105);
|
||||
ASSERT_REG_POSITION(line_length_in, 0x106);
|
||||
ASSERT_REG_POSITION(line_count, 0x107);
|
||||
ASSERT_REG_POSITION(remap_const, 0x1C0);
|
||||
ASSERT_REG_POSITION(dst_params, 0x1C3);
|
||||
ASSERT_REG_POSITION(src_params, 0x1CA);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,305 +1,305 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Puller::Puller(GPU& gpu_, MemoryManager& memory_manager_, DmaPusher& dma_pusher_,
|
||||
Control::ChannelState& channel_state_)
|
||||
: gpu{gpu_}, memory_manager{memory_manager_}, dma_pusher{dma_pusher_}, channel_state{
|
||||
channel_state_} {}
|
||||
|
||||
Puller::~Puller() = default;
|
||||
|
||||
void Puller::ProcessBindMethod(const MethodCall& method_call) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
|
||||
method_call.argument);
|
||||
const auto engine_id = static_cast<EngineID>(method_call.argument);
|
||||
bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
|
||||
switch (engine_id) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
dma_pusher.BindSubchannel(channel_state.fermi_2d.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
dma_pusher.BindSubchannel(channel_state.maxwell_3d.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::KEPLER_COMPUTE_B:
|
||||
dma_pusher.BindSubchannel(channel_state.kepler_compute.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
dma_pusher.BindSubchannel(channel_state.maxwell_dma.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
dma_pusher.BindSubchannel(channel_state.kepler_memory.get(), method_call.subchannel);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::ProcessFenceActionMethod() {
|
||||
switch (regs.fence_action.op) {
|
||||
case Puller::FenceOperation::Acquire:
|
||||
// UNIMPLEMENTED_MSG("Channel Scheduling pending.");
|
||||
// WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
|
||||
rasterizer->ReleaseFences();
|
||||
break;
|
||||
case Puller::FenceOperation::Increment:
|
||||
rasterizer->SignalSyncPoint(regs.fence_action.syncpoint_id);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreTriggerMethod() {
|
||||
const auto semaphoreOperationMask = 0xF;
|
||||
const auto op =
|
||||
static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
|
||||
if (op == GpuSemaphoreOperation::WriteLong) {
|
||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||
const u32 payload = regs.semaphore_sequence;
|
||||
[this, sequence_address, payload] {
|
||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
|
||||
memory_manager.Write<u64>(sequence_address, payload);
|
||||
}();
|
||||
} else {
|
||||
do {
|
||||
const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
|
||||
regs.acquire_source = true;
|
||||
regs.acquire_value = regs.semaphore_sequence;
|
||||
if (op == GpuSemaphoreOperation::AcquireEqual) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_mode = false;
|
||||
if (word != regs.acquire_value) {
|
||||
rasterizer->ReleaseFences();
|
||||
continue;
|
||||
}
|
||||
} else if (op == GpuSemaphoreOperation::AcquireGequal) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_mode = true;
|
||||
if (word < regs.acquire_value) {
|
||||
rasterizer->ReleaseFences();
|
||||
continue;
|
||||
}
|
||||
} else if (op == GpuSemaphoreOperation::AcquireMask) {
|
||||
if (word && regs.semaphore_sequence == 0) {
|
||||
rasterizer->ReleaseFences();
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(HW_GPU, "Invalid semaphore operation");
|
||||
}
|
||||
} while (false);
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreRelease() {
|
||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||
const u32 payload = regs.semaphore_release;
|
||||
std::function<void()> operation([this, sequence_address, payload] {
|
||||
memory_manager.Write<u32>(sequence_address, payload);
|
||||
});
|
||||
rasterizer->SyncOperation(std::move(operation));
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreAcquire() {
|
||||
u32 word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
||||
const auto value = regs.semaphore_acquire;
|
||||
while (word != value) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_value = value;
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
rasterizer->ReleaseFences();
|
||||
word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
||||
// TODO(kemathe73) figure out how to do the acquire_timeout
|
||||
regs.acquire_mode = false;
|
||||
regs.acquire_source = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU puller method.
|
||||
void Puller::CallPullerMethod(const MethodCall& method_call) {
|
||||
regs.reg_array[method_call.method] = method_call.argument;
|
||||
const auto method = static_cast<BufferMethods>(method_call.method);
|
||||
|
||||
switch (method) {
|
||||
case BufferMethods::BindObject: {
|
||||
ProcessBindMethod(method_call);
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Nop:
|
||||
case BufferMethods::SemaphoreAddressHigh:
|
||||
case BufferMethods::SemaphoreAddressLow:
|
||||
case BufferMethods::SemaphoreSequencePayload:
|
||||
case BufferMethods::SyncpointPayload:
|
||||
break;
|
||||
case BufferMethods::WrcacheFlush:
|
||||
case BufferMethods::RefCnt:
|
||||
rasterizer->SignalReference();
|
||||
break;
|
||||
case BufferMethods::SyncpointOperation:
|
||||
ProcessFenceActionMethod();
|
||||
break;
|
||||
case BufferMethods::WaitForIdle:
|
||||
rasterizer->WaitForIdle();
|
||||
break;
|
||||
case BufferMethods::SemaphoreOperation: {
|
||||
ProcessSemaphoreTriggerMethod();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::NonStallInterrupt: {
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method NonStallInterrupt not implemented");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::MemOpA: {
|
||||
LOG_ERROR(HW_GPU, "Memory Operation A");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::MemOpB: {
|
||||
// Implement this better.
|
||||
rasterizer->InvalidateGPUCache();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::MemOpC:
|
||||
case BufferMethods::MemOpD: {
|
||||
LOG_ERROR(HW_GPU, "Memory Operation C,D");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::SemaphoreAcquire: {
|
||||
ProcessSemaphoreAcquire();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::SemaphoreRelease: {
|
||||
ProcessSemaphoreRelease();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Yield: {
|
||||
// TODO(Kmather73): Research and implement this method.
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU engine method.
|
||||
void Puller::CallEngineMethod(const MethodCall& method_call) {
|
||||
const EngineID engine = bound_engines[method_call.subchannel];
|
||||
|
||||
switch (engine) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::KEPLER_COMPUTE_B:
|
||||
channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine");
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU engine multivalue method.
|
||||
void Puller::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
const EngineID engine = bound_engines[subchannel];
|
||||
|
||||
switch (engine) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
channel_state.fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
channel_state.maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::KEPLER_COMPUTE_B:
|
||||
channel_state.kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
channel_state.maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
channel_state.kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine");
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU method.
|
||||
void Puller::CallMethod(const MethodCall& method_call) {
|
||||
LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
|
||||
method_call.subchannel);
|
||||
|
||||
ASSERT(method_call.subchannel < bound_engines.size());
|
||||
|
||||
if (ExecuteMethodOnEngine(method_call.method)) {
|
||||
CallEngineMethod(method_call);
|
||||
} else {
|
||||
CallPullerMethod(method_call);
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU multivalue method.
|
||||
void Puller::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
|
||||
|
||||
ASSERT(subchannel < bound_engines.size());
|
||||
|
||||
if (ExecuteMethodOnEngine(method)) {
|
||||
CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < amount; i++) {
|
||||
CallPullerMethod(MethodCall{
|
||||
method,
|
||||
base_start[i],
|
||||
subchannel,
|
||||
methods_pending - static_cast<u32>(i),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
/// Determines where the method should be executed.
|
||||
[[nodiscard]] bool Puller::ExecuteMethodOnEngine(u32 method) {
|
||||
const auto buffer_method = static_cast<BufferMethods>(method);
|
||||
return buffer_method >= BufferMethods::NonPullerMethods;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "video_core/control/channel_state.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
#include "video_core/engines/kepler_memory.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/engines/puller.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Puller::Puller(GPU& gpu_, MemoryManager& memory_manager_, DmaPusher& dma_pusher_,
|
||||
Control::ChannelState& channel_state_)
|
||||
: gpu{gpu_}, memory_manager{memory_manager_}, dma_pusher{dma_pusher_}, channel_state{
|
||||
channel_state_} {}
|
||||
|
||||
Puller::~Puller() = default;
|
||||
|
||||
void Puller::ProcessBindMethod(const MethodCall& method_call) {
|
||||
// Bind the current subchannel to the desired engine id.
|
||||
LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
|
||||
method_call.argument);
|
||||
const auto engine_id = static_cast<EngineID>(method_call.argument);
|
||||
bound_engines[method_call.subchannel] = static_cast<EngineID>(engine_id);
|
||||
switch (engine_id) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
dma_pusher.BindSubchannel(channel_state.fermi_2d.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
dma_pusher.BindSubchannel(channel_state.maxwell_3d.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::KEPLER_COMPUTE_B:
|
||||
dma_pusher.BindSubchannel(channel_state.kepler_compute.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
dma_pusher.BindSubchannel(channel_state.maxwell_dma.get(), method_call.subchannel);
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
dma_pusher.BindSubchannel(channel_state.kepler_memory.get(), method_call.subchannel);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine {:04X}", engine_id);
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::ProcessFenceActionMethod() {
|
||||
switch (regs.fence_action.op) {
|
||||
case Puller::FenceOperation::Acquire:
|
||||
// UNIMPLEMENTED_MSG("Channel Scheduling pending.");
|
||||
// WaitFence(regs.fence_action.syncpoint_id, regs.fence_value);
|
||||
rasterizer->ReleaseFences();
|
||||
break;
|
||||
case Puller::FenceOperation::Increment:
|
||||
rasterizer->SignalSyncPoint(regs.fence_action.syncpoint_id);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented operation {}", regs.fence_action.op.Value());
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreTriggerMethod() {
|
||||
const auto semaphoreOperationMask = 0xF;
|
||||
const auto op =
|
||||
static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
|
||||
if (op == GpuSemaphoreOperation::WriteLong) {
|
||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||
const u32 payload = regs.semaphore_sequence;
|
||||
[this, sequence_address, payload] {
|
||||
memory_manager.Write<u64>(sequence_address + sizeof(u64), gpu.GetTicks());
|
||||
memory_manager.Write<u64>(sequence_address, payload);
|
||||
}();
|
||||
} else {
|
||||
do {
|
||||
const u32 word{memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress())};
|
||||
regs.acquire_source = true;
|
||||
regs.acquire_value = regs.semaphore_sequence;
|
||||
if (op == GpuSemaphoreOperation::AcquireEqual) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_mode = false;
|
||||
if (word != regs.acquire_value) {
|
||||
rasterizer->ReleaseFences();
|
||||
continue;
|
||||
}
|
||||
} else if (op == GpuSemaphoreOperation::AcquireGequal) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_mode = true;
|
||||
if (word < regs.acquire_value) {
|
||||
rasterizer->ReleaseFences();
|
||||
continue;
|
||||
}
|
||||
} else if (op == GpuSemaphoreOperation::AcquireMask) {
|
||||
if (word && regs.semaphore_sequence == 0) {
|
||||
rasterizer->ReleaseFences();
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(HW_GPU, "Invalid semaphore operation");
|
||||
}
|
||||
} while (false);
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreRelease() {
|
||||
const GPUVAddr sequence_address{regs.semaphore_address.SemaphoreAddress()};
|
||||
const u32 payload = regs.semaphore_release;
|
||||
std::function<void()> operation([this, sequence_address, payload] {
|
||||
memory_manager.Write<u32>(sequence_address, payload);
|
||||
});
|
||||
rasterizer->SyncOperation(std::move(operation));
|
||||
}
|
||||
|
||||
void Puller::ProcessSemaphoreAcquire() {
|
||||
u32 word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
||||
const auto value = regs.semaphore_acquire;
|
||||
while (word != value) {
|
||||
regs.acquire_active = true;
|
||||
regs.acquire_value = value;
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
rasterizer->ReleaseFences();
|
||||
word = memory_manager.Read<u32>(regs.semaphore_address.SemaphoreAddress());
|
||||
// TODO(kemathe73) figure out how to do the acquire_timeout
|
||||
regs.acquire_mode = false;
|
||||
regs.acquire_source = false;
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU puller method.
|
||||
void Puller::CallPullerMethod(const MethodCall& method_call) {
|
||||
regs.reg_array[method_call.method] = method_call.argument;
|
||||
const auto method = static_cast<BufferMethods>(method_call.method);
|
||||
|
||||
switch (method) {
|
||||
case BufferMethods::BindObject: {
|
||||
ProcessBindMethod(method_call);
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Nop:
|
||||
case BufferMethods::SemaphoreAddressHigh:
|
||||
case BufferMethods::SemaphoreAddressLow:
|
||||
case BufferMethods::SemaphoreSequencePayload:
|
||||
case BufferMethods::SyncpointPayload:
|
||||
break;
|
||||
case BufferMethods::WrcacheFlush:
|
||||
case BufferMethods::RefCnt:
|
||||
rasterizer->SignalReference();
|
||||
break;
|
||||
case BufferMethods::SyncpointOperation:
|
||||
ProcessFenceActionMethod();
|
||||
break;
|
||||
case BufferMethods::WaitForIdle:
|
||||
rasterizer->WaitForIdle();
|
||||
break;
|
||||
case BufferMethods::SemaphoreOperation: {
|
||||
ProcessSemaphoreTriggerMethod();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::NonStallInterrupt: {
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method NonStallInterrupt not implemented");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::MemOpA: {
|
||||
LOG_ERROR(HW_GPU, "Memory Operation A");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::MemOpB: {
|
||||
// Implement this better.
|
||||
rasterizer->InvalidateGPUCache();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::MemOpC:
|
||||
case BufferMethods::MemOpD: {
|
||||
LOG_ERROR(HW_GPU, "Memory Operation C,D");
|
||||
break;
|
||||
}
|
||||
case BufferMethods::SemaphoreAcquire: {
|
||||
ProcessSemaphoreAcquire();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::SemaphoreRelease: {
|
||||
ProcessSemaphoreRelease();
|
||||
break;
|
||||
}
|
||||
case BufferMethods::Yield: {
|
||||
// TODO(Kmather73): Research and implement this method.
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
|
||||
break;
|
||||
}
|
||||
default:
|
||||
LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented", method);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU engine method.
|
||||
void Puller::CallEngineMethod(const MethodCall& method_call) {
|
||||
const EngineID engine = bound_engines[method_call.subchannel];
|
||||
|
||||
switch (engine) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
channel_state.fermi_2d->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
channel_state.maxwell_3d->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::KEPLER_COMPUTE_B:
|
||||
channel_state.kepler_compute->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
channel_state.maxwell_dma->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
channel_state.kepler_memory->CallMethod(method_call.method, method_call.argument,
|
||||
method_call.IsLastCall());
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine");
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU engine multivalue method.
|
||||
void Puller::CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
const EngineID engine = bound_engines[subchannel];
|
||||
|
||||
switch (engine) {
|
||||
case EngineID::FERMI_TWOD_A:
|
||||
channel_state.fermi_2d->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::MAXWELL_B:
|
||||
channel_state.maxwell_3d->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::KEPLER_COMPUTE_B:
|
||||
channel_state.kepler_compute->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
channel_state.maxwell_dma->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
case EngineID::KEPLER_INLINE_TO_MEMORY_B:
|
||||
channel_state.kepler_memory->CallMultiMethod(method, base_start, amount, methods_pending);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine");
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU method.
|
||||
void Puller::CallMethod(const MethodCall& method_call) {
|
||||
LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method_call.method,
|
||||
method_call.subchannel);
|
||||
|
||||
ASSERT(method_call.subchannel < bound_engines.size());
|
||||
|
||||
if (ExecuteMethodOnEngine(method_call.method)) {
|
||||
CallEngineMethod(method_call);
|
||||
} else {
|
||||
CallPullerMethod(method_call);
|
||||
}
|
||||
}
|
||||
|
||||
/// Calls a GPU multivalue method.
|
||||
void Puller::CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending) {
|
||||
LOG_TRACE(HW_GPU, "Processing method {:08X} on subchannel {}", method, subchannel);
|
||||
|
||||
ASSERT(subchannel < bound_engines.size());
|
||||
|
||||
if (ExecuteMethodOnEngine(method)) {
|
||||
CallEngineMultiMethod(method, subchannel, base_start, amount, methods_pending);
|
||||
} else {
|
||||
for (std::size_t i = 0; i < amount; i++) {
|
||||
CallPullerMethod(MethodCall{
|
||||
method,
|
||||
base_start[i],
|
||||
subchannel,
|
||||
methods_pending - static_cast<u32>(i),
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Puller::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
|
||||
rasterizer = rasterizer_;
|
||||
}
|
||||
|
||||
/// Determines where the method should be executed.
|
||||
[[nodiscard]] bool Puller::ExecuteMethodOnEngine(u32 method) {
|
||||
const auto buffer_method = static_cast<BufferMethods>(method);
|
||||
return buffer_method >= BufferMethods::NonPullerMethods;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,177 +1,177 @@
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
class DmaPusher;
|
||||
|
||||
enum class EngineID {
|
||||
FERMI_TWOD_A = 0x902D, // 2D Engine
|
||||
MAXWELL_B = 0xB197, // 3D Engine
|
||||
KEPLER_COMPUTE_B = 0xB1C0,
|
||||
KEPLER_INLINE_TO_MEMORY_B = 0xA140,
|
||||
MAXWELL_DMA_COPY_A = 0xB0B5,
|
||||
};
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
} // namespace Tegra
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class Puller final {
|
||||
public:
|
||||
struct MethodCall {
|
||||
u32 method{};
|
||||
u32 argument{};
|
||||
u32 subchannel{};
|
||||
u32 method_count{};
|
||||
|
||||
explicit MethodCall(u32 method_, u32 argument_, u32 subchannel_ = 0, u32 method_count_ = 0)
|
||||
: method(method_), argument(argument_), subchannel(subchannel_),
|
||||
method_count(method_count_) {}
|
||||
|
||||
[[nodiscard]] bool IsLastCall() const {
|
||||
return method_count <= 1;
|
||||
}
|
||||
};
|
||||
|
||||
enum class FenceOperation : u32 {
|
||||
Acquire = 0,
|
||||
Increment = 1,
|
||||
};
|
||||
|
||||
union FenceAction {
|
||||
u32 raw;
|
||||
BitField<0, 1, FenceOperation> op;
|
||||
BitField<8, 24, u32> syncpoint_id;
|
||||
};
|
||||
|
||||
explicit Puller(GPU& gpu_, MemoryManager& memory_manager_, DmaPusher& dma_pusher,
|
||||
Control::ChannelState& channel_state);
|
||||
~Puller();
|
||||
|
||||
void CallMethod(const MethodCall& method_call);
|
||||
|
||||
void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending);
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
void CallPullerMethod(const MethodCall& method_call);
|
||||
|
||||
void CallEngineMethod(const MethodCall& method_call);
|
||||
|
||||
void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending);
|
||||
|
||||
private:
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
DmaPusher& dma_pusher;
|
||||
Control::ChannelState& channel_state;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
static constexpr std::size_t NUM_REGS = 0x800;
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x40;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
[[nodiscard]] GPUVAddr SemaphoreAddress() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} semaphore_address;
|
||||
|
||||
u32 semaphore_sequence;
|
||||
u32 semaphore_trigger;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
|
||||
// The pusher and the puller share the reference counter, the pusher only has read
|
||||
// access
|
||||
u32 reference_count;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
u32 semaphore_acquire;
|
||||
u32 semaphore_release;
|
||||
u32 fence_value;
|
||||
FenceAction fence_action;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xE2);
|
||||
|
||||
// Puller state
|
||||
u32 acquire_mode;
|
||||
u32 acquire_source;
|
||||
u32 acquire_active;
|
||||
u32 acquire_timeout;
|
||||
u32 acquire_value;
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
void ProcessBindMethod(const MethodCall& method_call);
|
||||
void ProcessFenceActionMethod();
|
||||
void ProcessSemaphoreAcquire();
|
||||
void ProcessSemaphoreRelease();
|
||||
void ProcessSemaphoreTriggerMethod();
|
||||
[[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids
|
||||
std::array<EngineID, 8> bound_engines{};
|
||||
|
||||
enum class GpuSemaphoreOperation {
|
||||
AcquireEqual = 0x1,
|
||||
WriteLong = 0x2,
|
||||
AcquireGequal = 0x4,
|
||||
AcquireMask = 0x8,
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(semaphore_address, 0x4);
|
||||
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
|
||||
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
|
||||
ASSERT_REG_POSITION(reference_count, 0x14);
|
||||
ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
|
||||
ASSERT_REG_POSITION(semaphore_release, 0x1B);
|
||||
ASSERT_REG_POSITION(fence_value, 0x1C);
|
||||
ASSERT_REG_POSITION(fence_action, 0x1D);
|
||||
|
||||
ASSERT_REG_POSITION(acquire_mode, 0x100);
|
||||
ASSERT_REG_POSITION(acquire_source, 0x101);
|
||||
ASSERT_REG_POSITION(acquire_active, 0x102);
|
||||
ASSERT_REG_POSITION(acquire_timeout, 0x103);
|
||||
ASSERT_REG_POSITION(acquire_value, 0x104);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/engine_interface.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
class MemoryManager;
|
||||
class DmaPusher;
|
||||
|
||||
enum class EngineID {
|
||||
FERMI_TWOD_A = 0x902D, // 2D Engine
|
||||
MAXWELL_B = 0xB197, // 3D Engine
|
||||
KEPLER_COMPUTE_B = 0xB1C0,
|
||||
KEPLER_INLINE_TO_MEMORY_B = 0xA140,
|
||||
MAXWELL_DMA_COPY_A = 0xB0B5,
|
||||
};
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
} // namespace Tegra
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class Puller final {
|
||||
public:
|
||||
struct MethodCall {
|
||||
u32 method{};
|
||||
u32 argument{};
|
||||
u32 subchannel{};
|
||||
u32 method_count{};
|
||||
|
||||
explicit MethodCall(u32 method_, u32 argument_, u32 subchannel_ = 0, u32 method_count_ = 0)
|
||||
: method(method_), argument(argument_), subchannel(subchannel_),
|
||||
method_count(method_count_) {}
|
||||
|
||||
[[nodiscard]] bool IsLastCall() const {
|
||||
return method_count <= 1;
|
||||
}
|
||||
};
|
||||
|
||||
enum class FenceOperation : u32 {
|
||||
Acquire = 0,
|
||||
Increment = 1,
|
||||
};
|
||||
|
||||
union FenceAction {
|
||||
u32 raw;
|
||||
BitField<0, 1, FenceOperation> op;
|
||||
BitField<8, 24, u32> syncpoint_id;
|
||||
};
|
||||
|
||||
explicit Puller(GPU& gpu_, MemoryManager& memory_manager_, DmaPusher& dma_pusher,
|
||||
Control::ChannelState& channel_state);
|
||||
~Puller();
|
||||
|
||||
void CallMethod(const MethodCall& method_call);
|
||||
|
||||
void CallMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending);
|
||||
|
||||
void BindRasterizer(VideoCore::RasterizerInterface* rasterizer);
|
||||
|
||||
void CallPullerMethod(const MethodCall& method_call);
|
||||
|
||||
void CallEngineMethod(const MethodCall& method_call);
|
||||
|
||||
void CallEngineMultiMethod(u32 method, u32 subchannel, const u32* base_start, u32 amount,
|
||||
u32 methods_pending);
|
||||
|
||||
private:
|
||||
Tegra::GPU& gpu;
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
DmaPusher& dma_pusher;
|
||||
Control::ChannelState& channel_state;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
static constexpr std::size_t NUM_REGS = 0x800;
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x40;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(0x4);
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
[[nodiscard]] GPUVAddr SemaphoreAddress() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} semaphore_address;
|
||||
|
||||
u32 semaphore_sequence;
|
||||
u32 semaphore_trigger;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xC);
|
||||
|
||||
// The pusher and the puller share the reference counter, the pusher only has read
|
||||
// access
|
||||
u32 reference_count;
|
||||
INSERT_PADDING_WORDS_NOINIT(0x5);
|
||||
|
||||
u32 semaphore_acquire;
|
||||
u32 semaphore_release;
|
||||
u32 fence_value;
|
||||
FenceAction fence_action;
|
||||
INSERT_PADDING_WORDS_NOINIT(0xE2);
|
||||
|
||||
// Puller state
|
||||
u32 acquire_mode;
|
||||
u32 acquire_source;
|
||||
u32 acquire_active;
|
||||
u32 acquire_timeout;
|
||||
u32 acquire_value;
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
void ProcessBindMethod(const MethodCall& method_call);
|
||||
void ProcessFenceActionMethod();
|
||||
void ProcessSemaphoreAcquire();
|
||||
void ProcessSemaphoreRelease();
|
||||
void ProcessSemaphoreTriggerMethod();
|
||||
[[nodiscard]] bool ExecuteMethodOnEngine(u32 method);
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids
|
||||
std::array<EngineID, 8> bound_engines{};
|
||||
|
||||
enum class GpuSemaphoreOperation {
|
||||
AcquireEqual = 0x1,
|
||||
WriteLong = 0x2,
|
||||
AcquireGequal = 0x4,
|
||||
AcquireMask = 0x8,
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(semaphore_address, 0x4);
|
||||
ASSERT_REG_POSITION(semaphore_sequence, 0x6);
|
||||
ASSERT_REG_POSITION(semaphore_trigger, 0x7);
|
||||
ASSERT_REG_POSITION(reference_count, 0x14);
|
||||
ASSERT_REG_POSITION(semaphore_acquire, 0x1A);
|
||||
ASSERT_REG_POSITION(semaphore_release, 0x1B);
|
||||
ASSERT_REG_POSITION(fence_value, 0x1C);
|
||||
ASSERT_REG_POSITION(fence_action, 0x1D);
|
||||
|
||||
ASSERT_REG_POSITION(acquire_mode, 0x100);
|
||||
ASSERT_REG_POSITION(acquire_source, 0x101);
|
||||
ASSERT_REG_POSITION(acquire_active, 0x102);
|
||||
ASSERT_REG_POSITION(acquire_timeout, 0x103);
|
||||
ASSERT_REG_POSITION(acquire_value, 0x104);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
};
|
||||
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -1,173 +1,173 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class FenceBase {
|
||||
public:
|
||||
explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
|
||||
|
||||
protected:
|
||||
bool is_stubbed;
|
||||
};
|
||||
|
||||
template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
|
||||
class FenceManager {
|
||||
public:
|
||||
/// Notify the fence manager about a new frame
|
||||
void TickFrame() {
|
||||
delayed_destruction_ring.Tick();
|
||||
}
|
||||
|
||||
// Unlike other fences, this one doesn't
|
||||
void SignalOrdering() {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.AccumulateFlushes();
|
||||
}
|
||||
|
||||
void SyncOperation(std::function<void()>&& func) {
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
}
|
||||
|
||||
void SignalFence(std::function<void()>&& func) {
|
||||
TryReleasePendingFences();
|
||||
const bool should_flush = ShouldFlush();
|
||||
CommitAsyncFlushes();
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
CommitOperations();
|
||||
TFence new_fence = CreateFence(!should_flush);
|
||||
fences.push(new_fence);
|
||||
QueueFence(new_fence);
|
||||
if (should_flush) {
|
||||
rasterizer.FlushCommands();
|
||||
}
|
||||
}
|
||||
|
||||
void SignalSyncPoint(u32 value) {
|
||||
syncpoint_manager.IncrementGuest(value);
|
||||
std::function<void()> func([this, value] { syncpoint_manager.IncrementHost(value); });
|
||||
SignalFence(std::move(func));
|
||||
}
|
||||
|
||||
void WaitPendingFences() {
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait()) {
|
||||
WaitFence(current_fence);
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
|
||||
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
|
||||
TQueryCache& query_cache_)
|
||||
: rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
|
||||
|
||||
virtual ~FenceManager() = default;
|
||||
|
||||
/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// true
|
||||
virtual TFence CreateFence(bool is_stubbed) = 0;
|
||||
/// Queues a fence into the backend if the fence isn't stubbed.
|
||||
virtual void QueueFence(TFence& fence) = 0;
|
||||
/// Notifies that the backend fence has been signaled/reached in host GPU.
|
||||
virtual bool IsFenceSignaled(TFence& fence) const = 0;
|
||||
/// Waits until a fence has been signalled by the host GPU.
|
||||
virtual void WaitFence(TFence& fence) = 0;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::Host1x::SyncpointManager& syncpoint_manager;
|
||||
TTextureCache& texture_cache;
|
||||
TTBufferCache& buffer_cache;
|
||||
TQueryCache& query_cache;
|
||||
|
||||
private:
|
||||
void TryReleasePendingFences() {
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
|
||||
return;
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
}
|
||||
|
||||
bool ShouldWait() const {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
return texture_cache.ShouldWaitAsyncFlushes() || buffer_cache.ShouldWaitAsyncFlushes() ||
|
||||
query_cache.ShouldWaitAsyncFlushes();
|
||||
}
|
||||
|
||||
bool ShouldFlush() const {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
return texture_cache.HasUncommittedFlushes() || buffer_cache.HasUncommittedFlushes() ||
|
||||
query_cache.HasUncommittedFlushes();
|
||||
}
|
||||
|
||||
void PopAsyncFlushes() {
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.PopAsyncFlushes();
|
||||
buffer_cache.PopAsyncFlushes();
|
||||
}
|
||||
query_cache.PopAsyncFlushes();
|
||||
}
|
||||
|
||||
void CommitAsyncFlushes() {
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.CommitAsyncFlushes();
|
||||
buffer_cache.CommitAsyncFlushes();
|
||||
}
|
||||
query_cache.CommitAsyncFlushes();
|
||||
}
|
||||
|
||||
void PopFence() {
|
||||
delayed_destruction_ring.Push(std::move(fences.front()));
|
||||
fences.pop();
|
||||
}
|
||||
|
||||
void CommitOperations() {
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
}
|
||||
|
||||
std::queue<TFence> fences;
|
||||
std::deque<std::function<void()>> uncommitted_operations;
|
||||
std::deque<std::deque<std::function<void()>>> pending_operations;
|
||||
|
||||
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
class FenceBase {
|
||||
public:
|
||||
explicit FenceBase(bool is_stubbed_) : is_stubbed{is_stubbed_} {}
|
||||
|
||||
protected:
|
||||
bool is_stubbed;
|
||||
};
|
||||
|
||||
template <typename TFence, typename TTextureCache, typename TTBufferCache, typename TQueryCache>
|
||||
class FenceManager {
|
||||
public:
|
||||
/// Notify the fence manager about a new frame
|
||||
void TickFrame() {
|
||||
delayed_destruction_ring.Tick();
|
||||
}
|
||||
|
||||
// Unlike other fences, this one doesn't
|
||||
void SignalOrdering() {
|
||||
std::scoped_lock lock{buffer_cache.mutex};
|
||||
buffer_cache.AccumulateFlushes();
|
||||
}
|
||||
|
||||
void SyncOperation(std::function<void()>&& func) {
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
}
|
||||
|
||||
void SignalFence(std::function<void()>&& func) {
|
||||
TryReleasePendingFences();
|
||||
const bool should_flush = ShouldFlush();
|
||||
CommitAsyncFlushes();
|
||||
uncommitted_operations.emplace_back(std::move(func));
|
||||
CommitOperations();
|
||||
TFence new_fence = CreateFence(!should_flush);
|
||||
fences.push(new_fence);
|
||||
QueueFence(new_fence);
|
||||
if (should_flush) {
|
||||
rasterizer.FlushCommands();
|
||||
}
|
||||
}
|
||||
|
||||
void SignalSyncPoint(u32 value) {
|
||||
syncpoint_manager.IncrementGuest(value);
|
||||
std::function<void()> func([this, value] { syncpoint_manager.IncrementHost(value); });
|
||||
SignalFence(std::move(func));
|
||||
}
|
||||
|
||||
void WaitPendingFences() {
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait()) {
|
||||
WaitFence(current_fence);
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
|
||||
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
|
||||
TQueryCache& query_cache_)
|
||||
: rasterizer{rasterizer_}, gpu{gpu_}, syncpoint_manager{gpu.Host1x().GetSyncpointManager()},
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
|
||||
|
||||
virtual ~FenceManager() = default;
|
||||
|
||||
/// Creates a Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// true
|
||||
virtual TFence CreateFence(bool is_stubbed) = 0;
|
||||
/// Queues a fence into the backend if the fence isn't stubbed.
|
||||
virtual void QueueFence(TFence& fence) = 0;
|
||||
/// Notifies that the backend fence has been signaled/reached in host GPU.
|
||||
virtual bool IsFenceSignaled(TFence& fence) const = 0;
|
||||
/// Waits until a fence has been signalled by the host GPU.
|
||||
virtual void WaitFence(TFence& fence) = 0;
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::Host1x::SyncpointManager& syncpoint_manager;
|
||||
TTextureCache& texture_cache;
|
||||
TTBufferCache& buffer_cache;
|
||||
TQueryCache& query_cache;
|
||||
|
||||
private:
|
||||
void TryReleasePendingFences() {
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
|
||||
return;
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
auto operations = std::move(pending_operations.front());
|
||||
pending_operations.pop_front();
|
||||
for (auto& operation : operations) {
|
||||
operation();
|
||||
}
|
||||
PopFence();
|
||||
}
|
||||
}
|
||||
|
||||
bool ShouldWait() const {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
return texture_cache.ShouldWaitAsyncFlushes() || buffer_cache.ShouldWaitAsyncFlushes() ||
|
||||
query_cache.ShouldWaitAsyncFlushes();
|
||||
}
|
||||
|
||||
bool ShouldFlush() const {
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
return texture_cache.HasUncommittedFlushes() || buffer_cache.HasUncommittedFlushes() ||
|
||||
query_cache.HasUncommittedFlushes();
|
||||
}
|
||||
|
||||
void PopAsyncFlushes() {
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.PopAsyncFlushes();
|
||||
buffer_cache.PopAsyncFlushes();
|
||||
}
|
||||
query_cache.PopAsyncFlushes();
|
||||
}
|
||||
|
||||
void CommitAsyncFlushes() {
|
||||
{
|
||||
std::scoped_lock lock{buffer_cache.mutex, texture_cache.mutex};
|
||||
texture_cache.CommitAsyncFlushes();
|
||||
buffer_cache.CommitAsyncFlushes();
|
||||
}
|
||||
query_cache.CommitAsyncFlushes();
|
||||
}
|
||||
|
||||
void PopFence() {
|
||||
delayed_destruction_ring.Push(std::move(fences.front()));
|
||||
fences.pop();
|
||||
}
|
||||
|
||||
void CommitOperations() {
|
||||
pending_operations.emplace_back(std::move(uncommitted_operations));
|
||||
}
|
||||
|
||||
std::queue<TFence> fences;
|
||||
std::deque<std::function<void()>> uncommitted_operations;
|
||||
std::deque<std::deque<std::function<void()>>> pending_operations;
|
||||
|
||||
DelayedDestructionRing<TFence, 6> delayed_destruction_ring;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvflinger/buffer_transform_flags.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/**
|
||||
* Struct describing framebuffer configuration
|
||||
*/
|
||||
struct FramebufferConfig {
|
||||
VAddr address{};
|
||||
u32 offset{};
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
u32 stride{};
|
||||
Service::android::PixelFormat pixel_format{};
|
||||
Service::android::BufferTransformFlags transform_flags{};
|
||||
Common::Rectangle<int> crop_rect;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvflinger/buffer_transform_flags.h"
|
||||
#include "core/hle/service/nvflinger/pixel_format.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/**
|
||||
* Struct describing framebuffer configuration
|
||||
*/
|
||||
struct FramebufferConfig {
|
||||
VAddr address{};
|
||||
u32 offset{};
|
||||
u32 width{};
|
||||
u32 height{};
|
||||
u32 stride{};
|
||||
Service::android::PixelFormat pixel_format{};
|
||||
Service::android::BufferTransformFlags transform_flags{};
|
||||
Common::Rectangle<int> crop_rect;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,257 +1,257 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
class ShaderNotify;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Tegra {
|
||||
class DmaPusher;
|
||||
struct CommandList;
|
||||
|
||||
// TODO: Implement the commented ones
|
||||
enum class RenderTargetFormat : u32 {
|
||||
NONE = 0x0,
|
||||
R32B32G32A32_FLOAT = 0xC0,
|
||||
R32G32B32A32_SINT = 0xC1,
|
||||
R32G32B32A32_UINT = 0xC2,
|
||||
// R32G32B32X32_FLOAT = 0xC3,
|
||||
// R32G32B32X32_SINT = 0xC4,
|
||||
// R32G32B32X32_UINT = 0xC5,
|
||||
R16G16B16A16_UNORM = 0xC6,
|
||||
R16G16B16A16_SNORM = 0xC7,
|
||||
R16G16B16A16_SINT = 0xC8,
|
||||
R16G16B16A16_UINT = 0xC9,
|
||||
R16G16B16A16_FLOAT = 0xCA,
|
||||
R32G32_FLOAT = 0xCB,
|
||||
R32G32_SINT = 0xCC,
|
||||
R32G32_UINT = 0xCD,
|
||||
R16G16B16X16_FLOAT = 0xCE,
|
||||
A8R8G8B8_UNORM = 0xCF,
|
||||
A8R8G8B8_SRGB = 0xD0,
|
||||
A2B10G10R10_UNORM = 0xD1,
|
||||
A2B10G10R10_UINT = 0xD2,
|
||||
A8B8G8R8_UNORM = 0xD5,
|
||||
A8B8G8R8_SRGB = 0xD6,
|
||||
A8B8G8R8_SNORM = 0xD7,
|
||||
A8B8G8R8_SINT = 0xD8,
|
||||
A8B8G8R8_UINT = 0xD9,
|
||||
R16G16_UNORM = 0xDA,
|
||||
R16G16_SNORM = 0xDB,
|
||||
R16G16_SINT = 0xDC,
|
||||
R16G16_UINT = 0xDD,
|
||||
R16G16_FLOAT = 0xDE,
|
||||
// A2R10G10B10_UNORM = 0xDF,
|
||||
B10G11R11_FLOAT = 0xE0,
|
||||
R32_SINT = 0xE3,
|
||||
R32_UINT = 0xE4,
|
||||
R32_FLOAT = 0xE5,
|
||||
// X8R8G8B8_UNORM = 0xE6,
|
||||
// X8R8G8B8_SRGB = 0xE7,
|
||||
R5G6B5_UNORM = 0xE8,
|
||||
A1R5G5B5_UNORM = 0xE9,
|
||||
R8G8_UNORM = 0xEA,
|
||||
R8G8_SNORM = 0xEB,
|
||||
R8G8_SINT = 0xEC,
|
||||
R8G8_UINT = 0xED,
|
||||
R16_UNORM = 0xEE,
|
||||
R16_SNORM = 0xEF,
|
||||
R16_SINT = 0xF0,
|
||||
R16_UINT = 0xF1,
|
||||
R16_FLOAT = 0xF2,
|
||||
R8_UNORM = 0xF3,
|
||||
R8_SNORM = 0xF4,
|
||||
R8_SINT = 0xF5,
|
||||
R8_UINT = 0xF6,
|
||||
|
||||
/*
|
||||
A8_UNORM = 0xF7,
|
||||
X1R5G5B5_UNORM = 0xF8,
|
||||
X8B8G8R8_UNORM = 0xF9,
|
||||
X8B8G8R8_SRGB = 0xFA,
|
||||
Z1R5G5B5_UNORM = 0xFB,
|
||||
O1R5G5B5_UNORM = 0xFC,
|
||||
Z8R8G8B8_UNORM = 0xFD,
|
||||
O8R8G8B8_UNORM = 0xFE,
|
||||
R32_UNORM = 0xFF,
|
||||
A16_UNORM = 0x40,
|
||||
A16_FLOAT = 0x41,
|
||||
A32_FLOAT = 0x42,
|
||||
A8R8_UNORM = 0x43,
|
||||
R16A16_UNORM = 0x44,
|
||||
R16A16_FLOAT = 0x45,
|
||||
R32A32_FLOAT = 0x46,
|
||||
B8G8R8A8_UNORM = 0x47,
|
||||
*/
|
||||
};
|
||||
|
||||
enum class DepthFormat : u32 {
|
||||
Z32_FLOAT = 0xA,
|
||||
Z16_UNORM = 0x13,
|
||||
Z24_UNORM_S8_UINT = 0x14,
|
||||
X8Z24_UNORM = 0x15,
|
||||
S8Z24_UNORM = 0x16,
|
||||
S8_UINT = 0x17,
|
||||
V8Z24_UNORM = 0x18,
|
||||
Z32_FLOAT_X24S8_UINT = 0x19,
|
||||
/*
|
||||
X8Z24_UNORM_X16V8S8_UINT = 0x1D,
|
||||
Z32_FLOAT_X16V8X8_UINT = 0x1E,
|
||||
Z32_FLOAT_X16V8S8_UINT = 0x1F,
|
||||
*/
|
||||
};
|
||||
|
||||
namespace Engines {
|
||||
class Maxwell3D;
|
||||
class KeplerCompute;
|
||||
} // namespace Engines
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
class MemoryManager;
|
||||
|
||||
class GPU final {
|
||||
public:
|
||||
explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
|
||||
~GPU();
|
||||
|
||||
/// Binds a renderer to the GPU.
|
||||
void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer);
|
||||
|
||||
/// Flush all current written commands into the host GPU for execution.
|
||||
void FlushCommands();
|
||||
/// Synchronizes CPU writes with Host GPU memory.
|
||||
void InvalidateGPUCache();
|
||||
/// Signal the ending of command list.
|
||||
void OnCommandListEnd();
|
||||
|
||||
std::shared_ptr<Control::ChannelState> AllocateChannel();
|
||||
|
||||
void InitChannel(Control::ChannelState& to_init);
|
||||
|
||||
void BindChannel(s32 channel_id);
|
||||
|
||||
void ReleaseChannel(Control::ChannelState& to_release);
|
||||
|
||||
void InitAddressSpace(Tegra::MemoryManager& memory_manager);
|
||||
|
||||
/// Request a host GPU memory flush from the CPU.
|
||||
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
|
||||
|
||||
/// Obtains current flush request fence id.
|
||||
[[nodiscard]] u64 CurrentSyncRequestFence() const;
|
||||
|
||||
void WaitForSyncOperation(u64 fence);
|
||||
|
||||
/// Tick pending requests within the GPU.
|
||||
void TickWork();
|
||||
|
||||
/// Gets a mutable reference to the Host1x interface
|
||||
[[nodiscard]] Host1x::Host1x& Host1x();
|
||||
|
||||
/// Gets an immutable reference to the Host1x interface.
|
||||
[[nodiscard]] const Host1x::Host1x& Host1x() const;
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
[[nodiscard]] Engines::Maxwell3D& Maxwell3D();
|
||||
|
||||
/// Returns a const reference to the Maxwell3D GPU engine.
|
||||
[[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const;
|
||||
|
||||
/// Returns a reference to the KeplerCompute GPU engine.
|
||||
[[nodiscard]] Engines::KeplerCompute& KeplerCompute();
|
||||
|
||||
/// Returns a reference to the KeplerCompute GPU engine.
|
||||
[[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const;
|
||||
|
||||
/// Returns a reference to the GPU DMA pusher.
|
||||
[[nodiscard]] Tegra::DmaPusher& DmaPusher();
|
||||
|
||||
/// Returns a const reference to the GPU DMA pusher.
|
||||
[[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
|
||||
|
||||
/// Returns a reference to the underlying renderer.
|
||||
[[nodiscard]] VideoCore::RendererBase& Renderer();
|
||||
|
||||
/// Returns a const reference to the underlying renderer.
|
||||
[[nodiscard]] const VideoCore::RendererBase& Renderer() const;
|
||||
|
||||
/// Returns a reference to the shader notifier.
|
||||
[[nodiscard]] VideoCore::ShaderNotify& ShaderNotify();
|
||||
|
||||
/// Returns a const reference to the shader notifier.
|
||||
[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
|
||||
|
||||
[[nodiscard]] u64 GetTicks() const;
|
||||
|
||||
[[nodiscard]] bool IsAsync() const;
|
||||
|
||||
[[nodiscard]] bool UseNvdec() const;
|
||||
|
||||
void RendererFrameEndNotify();
|
||||
|
||||
void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
|
||||
std::array<Service::Nvidia::NvFence, 4>& fences, size_t num_fences);
|
||||
|
||||
/// Performs any additional setup necessary in order to begin GPU emulation.
|
||||
/// This can be used to launch any necessary threads and register any necessary
|
||||
/// core timing events.
|
||||
void Start();
|
||||
|
||||
/// Performs any additional necessary steps to shutdown GPU emulation.
|
||||
void NotifyShutdown();
|
||||
|
||||
/// Obtain the CPU Context
|
||||
void ObtainContext();
|
||||
|
||||
/// Release the CPU Context
|
||||
void ReleaseContext();
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void PushGPUEntries(s32 channel, Tegra::CommandList&& entries);
|
||||
|
||||
/// Push GPU command buffer entries to be processed
|
||||
void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries);
|
||||
|
||||
/// Frees the CDMAPusher instance to free up resources
|
||||
void ClearCdmaInstance(u32 id);
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
void FlushRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
mutable std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "video_core/cdma_pusher.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
class ShaderNotify;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace Tegra {
|
||||
class DmaPusher;
|
||||
struct CommandList;
|
||||
|
||||
// TODO: Implement the commented ones
|
||||
enum class RenderTargetFormat : u32 {
|
||||
NONE = 0x0,
|
||||
R32B32G32A32_FLOAT = 0xC0,
|
||||
R32G32B32A32_SINT = 0xC1,
|
||||
R32G32B32A32_UINT = 0xC2,
|
||||
// R32G32B32X32_FLOAT = 0xC3,
|
||||
// R32G32B32X32_SINT = 0xC4,
|
||||
// R32G32B32X32_UINT = 0xC5,
|
||||
R16G16B16A16_UNORM = 0xC6,
|
||||
R16G16B16A16_SNORM = 0xC7,
|
||||
R16G16B16A16_SINT = 0xC8,
|
||||
R16G16B16A16_UINT = 0xC9,
|
||||
R16G16B16A16_FLOAT = 0xCA,
|
||||
R32G32_FLOAT = 0xCB,
|
||||
R32G32_SINT = 0xCC,
|
||||
R32G32_UINT = 0xCD,
|
||||
R16G16B16X16_FLOAT = 0xCE,
|
||||
A8R8G8B8_UNORM = 0xCF,
|
||||
A8R8G8B8_SRGB = 0xD0,
|
||||
A2B10G10R10_UNORM = 0xD1,
|
||||
A2B10G10R10_UINT = 0xD2,
|
||||
A8B8G8R8_UNORM = 0xD5,
|
||||
A8B8G8R8_SRGB = 0xD6,
|
||||
A8B8G8R8_SNORM = 0xD7,
|
||||
A8B8G8R8_SINT = 0xD8,
|
||||
A8B8G8R8_UINT = 0xD9,
|
||||
R16G16_UNORM = 0xDA,
|
||||
R16G16_SNORM = 0xDB,
|
||||
R16G16_SINT = 0xDC,
|
||||
R16G16_UINT = 0xDD,
|
||||
R16G16_FLOAT = 0xDE,
|
||||
// A2R10G10B10_UNORM = 0xDF,
|
||||
B10G11R11_FLOAT = 0xE0,
|
||||
R32_SINT = 0xE3,
|
||||
R32_UINT = 0xE4,
|
||||
R32_FLOAT = 0xE5,
|
||||
// X8R8G8B8_UNORM = 0xE6,
|
||||
// X8R8G8B8_SRGB = 0xE7,
|
||||
R5G6B5_UNORM = 0xE8,
|
||||
A1R5G5B5_UNORM = 0xE9,
|
||||
R8G8_UNORM = 0xEA,
|
||||
R8G8_SNORM = 0xEB,
|
||||
R8G8_SINT = 0xEC,
|
||||
R8G8_UINT = 0xED,
|
||||
R16_UNORM = 0xEE,
|
||||
R16_SNORM = 0xEF,
|
||||
R16_SINT = 0xF0,
|
||||
R16_UINT = 0xF1,
|
||||
R16_FLOAT = 0xF2,
|
||||
R8_UNORM = 0xF3,
|
||||
R8_SNORM = 0xF4,
|
||||
R8_SINT = 0xF5,
|
||||
R8_UINT = 0xF6,
|
||||
|
||||
/*
|
||||
A8_UNORM = 0xF7,
|
||||
X1R5G5B5_UNORM = 0xF8,
|
||||
X8B8G8R8_UNORM = 0xF9,
|
||||
X8B8G8R8_SRGB = 0xFA,
|
||||
Z1R5G5B5_UNORM = 0xFB,
|
||||
O1R5G5B5_UNORM = 0xFC,
|
||||
Z8R8G8B8_UNORM = 0xFD,
|
||||
O8R8G8B8_UNORM = 0xFE,
|
||||
R32_UNORM = 0xFF,
|
||||
A16_UNORM = 0x40,
|
||||
A16_FLOAT = 0x41,
|
||||
A32_FLOAT = 0x42,
|
||||
A8R8_UNORM = 0x43,
|
||||
R16A16_UNORM = 0x44,
|
||||
R16A16_FLOAT = 0x45,
|
||||
R32A32_FLOAT = 0x46,
|
||||
B8G8R8A8_UNORM = 0x47,
|
||||
*/
|
||||
};
|
||||
|
||||
enum class DepthFormat : u32 {
|
||||
Z32_FLOAT = 0xA,
|
||||
Z16_UNORM = 0x13,
|
||||
Z24_UNORM_S8_UINT = 0x14,
|
||||
X8Z24_UNORM = 0x15,
|
||||
S8Z24_UNORM = 0x16,
|
||||
S8_UINT = 0x17,
|
||||
V8Z24_UNORM = 0x18,
|
||||
Z32_FLOAT_X24S8_UINT = 0x19,
|
||||
/*
|
||||
X8Z24_UNORM_X16V8S8_UINT = 0x1D,
|
||||
Z32_FLOAT_X16V8X8_UINT = 0x1E,
|
||||
Z32_FLOAT_X16V8S8_UINT = 0x1F,
|
||||
*/
|
||||
};
|
||||
|
||||
namespace Engines {
|
||||
class Maxwell3D;
|
||||
class KeplerCompute;
|
||||
} // namespace Engines
|
||||
|
||||
namespace Control {
|
||||
struct ChannelState;
|
||||
}
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
class MemoryManager;
|
||||
|
||||
class GPU final {
|
||||
public:
|
||||
explicit GPU(Core::System& system, bool is_async, bool use_nvdec);
|
||||
~GPU();
|
||||
|
||||
/// Binds a renderer to the GPU.
|
||||
void BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer);
|
||||
|
||||
/// Flush all current written commands into the host GPU for execution.
|
||||
void FlushCommands();
|
||||
/// Synchronizes CPU writes with Host GPU memory.
|
||||
void InvalidateGPUCache();
|
||||
/// Signal the ending of command list.
|
||||
void OnCommandListEnd();
|
||||
|
||||
std::shared_ptr<Control::ChannelState> AllocateChannel();
|
||||
|
||||
void InitChannel(Control::ChannelState& to_init);
|
||||
|
||||
void BindChannel(s32 channel_id);
|
||||
|
||||
void ReleaseChannel(Control::ChannelState& to_release);
|
||||
|
||||
void InitAddressSpace(Tegra::MemoryManager& memory_manager);
|
||||
|
||||
/// Request a host GPU memory flush from the CPU.
|
||||
[[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size);
|
||||
|
||||
/// Obtains current flush request fence id.
|
||||
[[nodiscard]] u64 CurrentSyncRequestFence() const;
|
||||
|
||||
void WaitForSyncOperation(u64 fence);
|
||||
|
||||
/// Tick pending requests within the GPU.
|
||||
void TickWork();
|
||||
|
||||
/// Gets a mutable reference to the Host1x interface
|
||||
[[nodiscard]] Host1x::Host1x& Host1x();
|
||||
|
||||
/// Gets an immutable reference to the Host1x interface.
|
||||
[[nodiscard]] const Host1x::Host1x& Host1x() const;
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
[[nodiscard]] Engines::Maxwell3D& Maxwell3D();
|
||||
|
||||
/// Returns a const reference to the Maxwell3D GPU engine.
|
||||
[[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const;
|
||||
|
||||
/// Returns a reference to the KeplerCompute GPU engine.
|
||||
[[nodiscard]] Engines::KeplerCompute& KeplerCompute();
|
||||
|
||||
/// Returns a reference to the KeplerCompute GPU engine.
|
||||
[[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const;
|
||||
|
||||
/// Returns a reference to the GPU DMA pusher.
|
||||
[[nodiscard]] Tegra::DmaPusher& DmaPusher();
|
||||
|
||||
/// Returns a const reference to the GPU DMA pusher.
|
||||
[[nodiscard]] const Tegra::DmaPusher& DmaPusher() const;
|
||||
|
||||
/// Returns a reference to the underlying renderer.
|
||||
[[nodiscard]] VideoCore::RendererBase& Renderer();
|
||||
|
||||
/// Returns a const reference to the underlying renderer.
|
||||
[[nodiscard]] const VideoCore::RendererBase& Renderer() const;
|
||||
|
||||
/// Returns a reference to the shader notifier.
|
||||
[[nodiscard]] VideoCore::ShaderNotify& ShaderNotify();
|
||||
|
||||
/// Returns a const reference to the shader notifier.
|
||||
[[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const;
|
||||
|
||||
[[nodiscard]] u64 GetTicks() const;
|
||||
|
||||
[[nodiscard]] bool IsAsync() const;
|
||||
|
||||
[[nodiscard]] bool UseNvdec() const;
|
||||
|
||||
void RendererFrameEndNotify();
|
||||
|
||||
void RequestSwapBuffers(const Tegra::FramebufferConfig* framebuffer,
|
||||
std::array<Service::Nvidia::NvFence, 4>& fences, size_t num_fences);
|
||||
|
||||
/// Performs any additional setup necessary in order to begin GPU emulation.
|
||||
/// This can be used to launch any necessary threads and register any necessary
|
||||
/// core timing events.
|
||||
void Start();
|
||||
|
||||
/// Performs any additional necessary steps to shutdown GPU emulation.
|
||||
void NotifyShutdown();
|
||||
|
||||
/// Obtain the CPU Context
|
||||
void ObtainContext();
|
||||
|
||||
/// Release the CPU Context
|
||||
void ReleaseContext();
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void PushGPUEntries(s32 channel, Tegra::CommandList&& entries);
|
||||
|
||||
/// Push GPU command buffer entries to be processed
|
||||
void PushCommandBuffer(u32 id, Tegra::ChCommandHeaderList& entries);
|
||||
|
||||
/// Frees the CDMAPusher instance to free up resources
|
||||
void ClearCdmaInstance(u32 id);
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
void FlushRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
mutable std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,136 +1,136 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/control/scheduler.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Runs the GPU thread
|
||||
static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::Control::Scheduler& scheduler, SynchState& state) {
|
||||
std::string name = "GPU";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
|
||||
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
system.RegisterHostThread();
|
||||
|
||||
auto current_context = context.Acquire();
|
||||
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
CommandDataContainer next = state.queue.PopWait(stop_token);
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
|
||||
scheduler.Push(submit_list->channel, std::move(submit_list->entries));
|
||||
} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
|
||||
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
|
||||
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
|
||||
rasterizer->ReleaseFences();
|
||||
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
|
||||
system.GPU().TickWork();
|
||||
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
|
||||
rasterizer->FlushRegion(flush->addr, flush->size);
|
||||
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
|
||||
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
|
||||
} else {
|
||||
ASSERT(false);
|
||||
}
|
||||
state.signaled_fence.store(next.fence);
|
||||
if (next.block) {
|
||||
// We have to lock the write_lock to ensure that the condition_variable wait not get a
|
||||
// race between the check and the lock itself.
|
||||
std::scoped_lock lk{state.write_lock};
|
||||
state.cv.notify_all();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
|
||||
: system{system_}, is_async{is_async_} {}
|
||||
|
||||
ThreadManager::~ThreadManager() = default;
|
||||
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
|
||||
Core::Frontend::GraphicsContext& context,
|
||||
Tegra::Control::Scheduler& scheduler) {
|
||||
rasterizer = renderer.ReadRasterizer();
|
||||
thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
|
||||
std::ref(scheduler), std::ref(state));
|
||||
}
|
||||
|
||||
void ThreadManager::SubmitList(s32 channel, Tegra::CommandList&& entries) {
|
||||
PushCommand(SubmitListCommand(channel, std::move(entries)));
|
||||
}
|
||||
|
||||
void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
|
||||
}
|
||||
|
||||
void ThreadManager::FlushRegion(VAddr addr, u64 size) {
|
||||
if (!is_async) {
|
||||
// Always flush with synchronous GPU mode
|
||||
PushCommand(FlushRegionCommand(addr, size));
|
||||
return;
|
||||
}
|
||||
if (!Settings::IsGPULevelExtreme()) {
|
||||
return;
|
||||
}
|
||||
auto& gpu = system.GPU();
|
||||
u64 fence = gpu.RequestFlush(addr, size);
|
||||
TickGPU();
|
||||
gpu.WaitForSyncOperation(fence);
|
||||
}
|
||||
|
||||
void ThreadManager::TickGPU() {
|
||||
PushCommand(GPUTickCommand());
|
||||
}
|
||||
|
||||
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
|
||||
rasterizer->OnCPUWrite(addr, size);
|
||||
}
|
||||
|
||||
void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
|
||||
rasterizer->OnCPUWrite(addr, size);
|
||||
}
|
||||
|
||||
void ThreadManager::OnCommandListEnd() {
|
||||
PushCommand(OnCommandListEndCommand());
|
||||
}
|
||||
|
||||
u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
|
||||
if (!is_async) {
|
||||
// In synchronous GPU mode, block the caller until the command has executed
|
||||
block = true;
|
||||
}
|
||||
|
||||
std::unique_lock lk(state.write_lock);
|
||||
const u64 fence{++state.last_fence};
|
||||
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
|
||||
|
||||
if (block) {
|
||||
state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
|
||||
return fence <= state.signaled_fence.load(std::memory_order_relaxed);
|
||||
});
|
||||
}
|
||||
|
||||
return fence;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::GPUThread
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/control/scheduler.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Runs the GPU thread
|
||||
static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::Control::Scheduler& scheduler, SynchState& state) {
|
||||
std::string name = "GPU";
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
SCOPE_EXIT({ MicroProfileOnThreadExit(); });
|
||||
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
|
||||
system.RegisterHostThread();
|
||||
|
||||
auto current_context = context.Acquire();
|
||||
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
CommandDataContainer next = state.queue.PopWait(stop_token);
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
if (auto* submit_list = std::get_if<SubmitListCommand>(&next.data)) {
|
||||
scheduler.Push(submit_list->channel, std::move(submit_list->entries));
|
||||
} else if (const auto* data = std::get_if<SwapBuffersCommand>(&next.data)) {
|
||||
renderer.SwapBuffers(data->framebuffer ? &*data->framebuffer : nullptr);
|
||||
} else if (std::holds_alternative<OnCommandListEndCommand>(next.data)) {
|
||||
rasterizer->ReleaseFences();
|
||||
} else if (std::holds_alternative<GPUTickCommand>(next.data)) {
|
||||
system.GPU().TickWork();
|
||||
} else if (const auto* flush = std::get_if<FlushRegionCommand>(&next.data)) {
|
||||
rasterizer->FlushRegion(flush->addr, flush->size);
|
||||
} else if (const auto* invalidate = std::get_if<InvalidateRegionCommand>(&next.data)) {
|
||||
rasterizer->OnCPUWrite(invalidate->addr, invalidate->size);
|
||||
} else {
|
||||
ASSERT(false);
|
||||
}
|
||||
state.signaled_fence.store(next.fence);
|
||||
if (next.block) {
|
||||
// We have to lock the write_lock to ensure that the condition_variable wait not get a
|
||||
// race between the check and the lock itself.
|
||||
std::scoped_lock lk{state.write_lock};
|
||||
state.cv.notify_all();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ThreadManager::ThreadManager(Core::System& system_, bool is_async_)
|
||||
: system{system_}, is_async{is_async_} {}
|
||||
|
||||
ThreadManager::~ThreadManager() = default;
|
||||
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
|
||||
Core::Frontend::GraphicsContext& context,
|
||||
Tegra::Control::Scheduler& scheduler) {
|
||||
rasterizer = renderer.ReadRasterizer();
|
||||
thread = std::jthread(RunThread, std::ref(system), std::ref(renderer), std::ref(context),
|
||||
std::ref(scheduler), std::ref(state));
|
||||
}
|
||||
|
||||
void ThreadManager::SubmitList(s32 channel, Tegra::CommandList&& entries) {
|
||||
PushCommand(SubmitListCommand(channel, std::move(entries)));
|
||||
}
|
||||
|
||||
void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
PushCommand(SwapBuffersCommand(framebuffer ? std::make_optional(*framebuffer) : std::nullopt));
|
||||
}
|
||||
|
||||
void ThreadManager::FlushRegion(VAddr addr, u64 size) {
|
||||
if (!is_async) {
|
||||
// Always flush with synchronous GPU mode
|
||||
PushCommand(FlushRegionCommand(addr, size));
|
||||
return;
|
||||
}
|
||||
if (!Settings::IsGPULevelExtreme()) {
|
||||
return;
|
||||
}
|
||||
auto& gpu = system.GPU();
|
||||
u64 fence = gpu.RequestFlush(addr, size);
|
||||
TickGPU();
|
||||
gpu.WaitForSyncOperation(fence);
|
||||
}
|
||||
|
||||
void ThreadManager::TickGPU() {
|
||||
PushCommand(GPUTickCommand());
|
||||
}
|
||||
|
||||
void ThreadManager::InvalidateRegion(VAddr addr, u64 size) {
|
||||
rasterizer->OnCPUWrite(addr, size);
|
||||
}
|
||||
|
||||
void ThreadManager::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
// Skip flush on asynch mode, as FlushAndInvalidateRegion is not used for anything too important
|
||||
rasterizer->OnCPUWrite(addr, size);
|
||||
}
|
||||
|
||||
void ThreadManager::OnCommandListEnd() {
|
||||
PushCommand(OnCommandListEndCommand());
|
||||
}
|
||||
|
||||
u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
|
||||
if (!is_async) {
|
||||
// In synchronous GPU mode, block the caller until the command has executed
|
||||
block = true;
|
||||
}
|
||||
|
||||
std::unique_lock lk(state.write_lock);
|
||||
const u64 fence{++state.last_fence};
|
||||
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
|
||||
|
||||
if (block) {
|
||||
state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
|
||||
return fence <= state.signaled_fence.load(std::memory_order_relaxed);
|
||||
});
|
||||
}
|
||||
|
||||
return fence;
|
||||
}
|
||||
|
||||
} // namespace VideoCommon::GPUThread
|
||||
|
||||
@@ -1,152 +1,152 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
struct FramebufferConfig;
|
||||
namespace Control {
|
||||
class Scheduler;
|
||||
}
|
||||
} // namespace Tegra
|
||||
|
||||
namespace Core {
|
||||
namespace Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Command to signal to the GPU thread that a command list is ready for processing
|
||||
struct SubmitListCommand final {
|
||||
explicit SubmitListCommand(s32 channel_, Tegra::CommandList&& entries_)
|
||||
: channel{channel_}, entries{std::move(entries_)} {}
|
||||
|
||||
s32 channel;
|
||||
Tegra::CommandList entries;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread that a swap buffers is pending
|
||||
struct SwapBuffersCommand final {
|
||||
explicit SwapBuffersCommand(std::optional<const Tegra::FramebufferConfig> framebuffer_)
|
||||
: framebuffer{std::move(framebuffer_)} {}
|
||||
|
||||
std::optional<Tegra::FramebufferConfig> framebuffer;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to flush a region
|
||||
struct FlushRegionCommand final {
|
||||
explicit constexpr FlushRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
|
||||
|
||||
VAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to invalidate a region
|
||||
struct InvalidateRegionCommand final {
|
||||
explicit constexpr InvalidateRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
|
||||
|
||||
VAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to flush and invalidate a region
|
||||
struct FlushAndInvalidateRegionCommand final {
|
||||
explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr_, u64 size_)
|
||||
: addr{addr_}, size{size_} {}
|
||||
|
||||
VAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command called within the gpu, to schedule actions after a command list end
|
||||
struct OnCommandListEndCommand final {};
|
||||
|
||||
/// Command to make the gpu look into pending requests
|
||||
struct GPUTickCommand final {};
|
||||
|
||||
using CommandData =
|
||||
std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
|
||||
InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
|
||||
GPUTickCommand>;
|
||||
|
||||
struct CommandDataContainer {
|
||||
CommandDataContainer() = default;
|
||||
|
||||
explicit CommandDataContainer(CommandData&& data_, u64 next_fence_, bool block_)
|
||||
: data{std::move(data_)}, fence{next_fence_}, block(block_) {}
|
||||
|
||||
CommandData data;
|
||||
u64 fence{};
|
||||
bool block{};
|
||||
};
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
std::atomic<u64> signaled_fence{};
|
||||
std::condition_variable_any cv;
|
||||
};
|
||||
|
||||
/// Class used to manage the GPU thread
|
||||
class ThreadManager final {
|
||||
public:
|
||||
explicit ThreadManager(Core::System& system_, bool is_async_);
|
||||
~ThreadManager();
|
||||
|
||||
/// Creates and starts the GPU thread.
|
||||
void StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::Control::Scheduler& scheduler);
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void SubmitList(s32 channel, Tegra::CommandList&& entries);
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
void FlushRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
void OnCommandListEnd();
|
||||
|
||||
void TickGPU();
|
||||
|
||||
private:
|
||||
/// Pushes a command to be executed by the GPU thread
|
||||
u64 PushCommand(CommandData&& command_data, bool block = false);
|
||||
|
||||
Core::System& system;
|
||||
const bool is_async;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
SynchState state;
|
||||
std::jthread thread;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon::GPUThread
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/framebuffer_config.h"
|
||||
|
||||
namespace Tegra {
|
||||
struct FramebufferConfig;
|
||||
namespace Control {
|
||||
class Scheduler;
|
||||
}
|
||||
} // namespace Tegra
|
||||
|
||||
namespace Core {
|
||||
namespace Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Command to signal to the GPU thread that a command list is ready for processing
|
||||
struct SubmitListCommand final {
|
||||
explicit SubmitListCommand(s32 channel_, Tegra::CommandList&& entries_)
|
||||
: channel{channel_}, entries{std::move(entries_)} {}
|
||||
|
||||
s32 channel;
|
||||
Tegra::CommandList entries;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread that a swap buffers is pending
|
||||
struct SwapBuffersCommand final {
|
||||
explicit SwapBuffersCommand(std::optional<const Tegra::FramebufferConfig> framebuffer_)
|
||||
: framebuffer{std::move(framebuffer_)} {}
|
||||
|
||||
std::optional<Tegra::FramebufferConfig> framebuffer;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to flush a region
|
||||
struct FlushRegionCommand final {
|
||||
explicit constexpr FlushRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
|
||||
|
||||
VAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to invalidate a region
|
||||
struct InvalidateRegionCommand final {
|
||||
explicit constexpr InvalidateRegionCommand(VAddr addr_, u64 size_) : addr{addr_}, size{size_} {}
|
||||
|
||||
VAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command to signal to the GPU thread to flush and invalidate a region
|
||||
struct FlushAndInvalidateRegionCommand final {
|
||||
explicit constexpr FlushAndInvalidateRegionCommand(VAddr addr_, u64 size_)
|
||||
: addr{addr_}, size{size_} {}
|
||||
|
||||
VAddr addr;
|
||||
u64 size;
|
||||
};
|
||||
|
||||
/// Command called within the gpu, to schedule actions after a command list end
|
||||
struct OnCommandListEndCommand final {};
|
||||
|
||||
/// Command to make the gpu look into pending requests
|
||||
struct GPUTickCommand final {};
|
||||
|
||||
using CommandData =
|
||||
std::variant<std::monostate, SubmitListCommand, SwapBuffersCommand, FlushRegionCommand,
|
||||
InvalidateRegionCommand, FlushAndInvalidateRegionCommand, OnCommandListEndCommand,
|
||||
GPUTickCommand>;
|
||||
|
||||
struct CommandDataContainer {
|
||||
CommandDataContainer() = default;
|
||||
|
||||
explicit CommandDataContainer(CommandData&& data_, u64 next_fence_, bool block_)
|
||||
: data{std::move(data_)}, fence{next_fence_}, block(block_) {}
|
||||
|
||||
CommandData data;
|
||||
u64 fence{};
|
||||
bool block{};
|
||||
};
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::MPSCQueue<CommandDataContainer, true>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
std::atomic<u64> signaled_fence{};
|
||||
std::condition_variable_any cv;
|
||||
};
|
||||
|
||||
/// Class used to manage the GPU thread
|
||||
class ThreadManager final {
|
||||
public:
|
||||
explicit ThreadManager(Core::System& system_, bool is_async_);
|
||||
~ThreadManager();
|
||||
|
||||
/// Creates and starts the GPU thread.
|
||||
void StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::Control::Scheduler& scheduler);
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void SubmitList(s32 channel, Tegra::CommandList&& entries);
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
void FlushRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
void InvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed and invalidated
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size);
|
||||
|
||||
void OnCommandListEnd();
|
||||
|
||||
void TickGPU();
|
||||
|
||||
private:
|
||||
/// Pushes a command to be executed by the GPU thread
|
||||
u64 PushCommand(CommandData&& command_data, bool block = false);
|
||||
|
||||
Core::System& system;
|
||||
const bool is_async;
|
||||
VideoCore::RasterizerInterface* rasterizer = nullptr;
|
||||
|
||||
SynchState state;
|
||||
std::jthread thread;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon::GPUThread
|
||||
|
||||
@@ -1,310 +1,310 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include "common/assert.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/host1x/codecs/codec.h"
|
||||
#include "video_core/host1x/codecs/h264.h"
|
||||
#include "video_core/host1x/codecs/vp8.h"
|
||||
#include "video_core/host1x/codecs/vp9.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
extern "C" {
|
||||
#include <libavutil/opt.h>
|
||||
#ifdef LIBVA_FOUND
|
||||
// for querying VAAPI driver information
|
||||
#include <libavutil/hwcontext_vaapi.h>
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
namespace {
|
||||
constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
|
||||
constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
|
||||
constexpr std::array PREFERRED_GPU_DECODERS = {
|
||||
AV_HWDEVICE_TYPE_CUDA,
|
||||
#ifdef _WIN32
|
||||
AV_HWDEVICE_TYPE_D3D11VA,
|
||||
AV_HWDEVICE_TYPE_DXVA2,
|
||||
#elif defined(__unix__)
|
||||
AV_HWDEVICE_TYPE_VAAPI,
|
||||
AV_HWDEVICE_TYPE_VDPAU,
|
||||
#endif
|
||||
// last resort for Linux Flatpak (w/ NVIDIA)
|
||||
AV_HWDEVICE_TYPE_VULKAN,
|
||||
};
|
||||
|
||||
void AVPacketDeleter(AVPacket* ptr) {
|
||||
av_packet_free(&ptr);
|
||||
}
|
||||
|
||||
using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
|
||||
|
||||
AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
if (*p == av_codec_ctx->pix_fmt) {
|
||||
return av_codec_ctx->pix_fmt;
|
||||
}
|
||||
}
|
||||
LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
|
||||
av_buffer_unref(&av_codec_ctx->hw_device_ctx);
|
||||
av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
|
||||
return PREFERRED_CPU_FMT;
|
||||
}
|
||||
|
||||
// List all the currently available hwcontext in ffmpeg
|
||||
std::vector<AVHWDeviceType> ListSupportedContexts() {
|
||||
std::vector<AVHWDeviceType> contexts{};
|
||||
AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
|
||||
do {
|
||||
current_device_type = av_hwdevice_iterate_types(current_device_type);
|
||||
contexts.push_back(current_device_type);
|
||||
} while (current_device_type != AV_HWDEVICE_TYPE_NONE);
|
||||
return contexts;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void AVFrameDeleter(AVFrame* ptr) {
|
||||
av_frame_free(&ptr);
|
||||
}
|
||||
|
||||
Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
|
||||
: host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
|
||||
vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
|
||||
vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
|
||||
|
||||
Codec::~Codec() {
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
// Free libav memory
|
||||
avcodec_free_context(&av_codec_ctx);
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
}
|
||||
|
||||
bool Codec::CreateGpuAvDevice() {
|
||||
static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
|
||||
static const auto supported_contexts = ListSupportedContexts();
|
||||
for (const auto& type : PREFERRED_GPU_DECODERS) {
|
||||
if (std::none_of(supported_contexts.begin(), supported_contexts.end(),
|
||||
[&type](const auto& context) { return context == type; })) {
|
||||
LOG_DEBUG(Service_NVDRV, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
|
||||
continue;
|
||||
}
|
||||
// Avoid memory leak from not cleaning up after av_hwdevice_ctx_create
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
|
||||
if (hwdevice_res < 0) {
|
||||
LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
|
||||
av_hwdevice_get_type_name(type), hwdevice_res);
|
||||
continue;
|
||||
}
|
||||
#ifdef LIBVA_FOUND
|
||||
if (type == AV_HWDEVICE_TYPE_VAAPI) {
|
||||
// we need to determine if this is an impersonated VAAPI driver
|
||||
AVHWDeviceContext* hwctx =
|
||||
static_cast<AVHWDeviceContext*>(static_cast<void*>(av_gpu_decoder->data));
|
||||
AVVAAPIDeviceContext* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
|
||||
const char* vendor_name = vaQueryVendorString(vactx->display);
|
||||
if (strstr(vendor_name, "VDPAU backend")) {
|
||||
// VDPAU impersonated VAAPI impl's are super buggy, we need to skip them
|
||||
LOG_DEBUG(Service_NVDRV, "Skipping vdapu impersonated VAAPI driver");
|
||||
continue;
|
||||
} else {
|
||||
// according to some user testing, certain vaapi driver (Intel?) could be buggy
|
||||
// so let's log the driver name which may help the developers/supporters
|
||||
LOG_DEBUG(Service_NVDRV, "Using VAAPI driver: {}", vendor_name);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
for (int i = 0;; i++) {
|
||||
const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
|
||||
if (!config) {
|
||||
LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
|
||||
av_codec->name, av_hwdevice_get_type_name(type));
|
||||
break;
|
||||
}
|
||||
if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
|
||||
#if defined(__unix__)
|
||||
// Some linux decoding backends are reported to crash with this config method
|
||||
// TODO(ameerj): Properly support this method
|
||||
if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) != 0) {
|
||||
// skip zero-copy decoders, we don't currently support them
|
||||
LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
|
||||
av_hwdevice_get_type_name(type), config->methods);
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
|
||||
av_codec_ctx->pix_fmt = config->pix_fmt;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Codec::InitializeAvCodecContext() {
|
||||
av_codec_ctx = avcodec_alloc_context3(av_codec);
|
||||
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
|
||||
}
|
||||
|
||||
void Codec::InitializeGpuDecoder() {
|
||||
if (!CreateGpuAvDevice()) {
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
return;
|
||||
}
|
||||
auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
|
||||
ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
|
||||
av_codec_ctx->hw_device_ctx = hw_device_ctx;
|
||||
av_codec_ctx->get_format = GetGpuFormat;
|
||||
}
|
||||
|
||||
void Codec::Initialize() {
|
||||
const AVCodecID codec = [&] {
|
||||
switch (current_codec) {
|
||||
case Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return AV_CODEC_ID_H264;
|
||||
case Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return AV_CODEC_ID_VP8;
|
||||
case Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
return AV_CODEC_ID_VP9;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
|
||||
return AV_CODEC_ID_NONE;
|
||||
}
|
||||
}();
|
||||
av_codec = avcodec_find_decoder(codec);
|
||||
|
||||
InitializeAvCodecContext();
|
||||
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::GPU) {
|
||||
InitializeGpuDecoder();
|
||||
}
|
||||
if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
|
||||
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
|
||||
avcodec_free_context(&av_codec_ctx);
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
return;
|
||||
}
|
||||
if (!av_codec_ctx->hw_device_ctx) {
|
||||
LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
|
||||
}
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
|
||||
if (current_codec != codec) {
|
||||
current_codec = codec;
|
||||
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", GetCurrentCodecName());
|
||||
}
|
||||
}
|
||||
|
||||
void Codec::Decode() {
|
||||
const bool is_first_frame = !initialized;
|
||||
if (is_first_frame) {
|
||||
Initialize();
|
||||
}
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
bool vp9_hidden_frame = false;
|
||||
const auto& frame_data = [&]() {
|
||||
switch (current_codec) {
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return h264_decoder->ComposeFrame(state, is_first_frame);
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return vp8_decoder->ComposeFrame(state);
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
vp9_decoder->ComposeFrame(state);
|
||||
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
|
||||
return vp9_decoder->GetFrameBytes();
|
||||
default:
|
||||
ASSERT(false);
|
||||
return std::vector<u8>{};
|
||||
}
|
||||
}();
|
||||
AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
|
||||
if (!packet) {
|
||||
LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
|
||||
return;
|
||||
}
|
||||
packet->data = const_cast<u8*>(frame_data.data());
|
||||
packet->size = static_cast<s32>(frame_data.size());
|
||||
if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
|
||||
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
|
||||
return;
|
||||
}
|
||||
// Only receive/store visible frames
|
||||
if (vp9_hidden_frame) {
|
||||
return;
|
||||
}
|
||||
AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
|
||||
AVFramePtr final_frame{nullptr, AVFrameDeleter};
|
||||
ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
|
||||
if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
|
||||
LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
|
||||
return;
|
||||
}
|
||||
if (initial_frame->width == 0 || initial_frame->height == 0) {
|
||||
LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
|
||||
return;
|
||||
}
|
||||
if (av_codec_ctx->hw_device_ctx) {
|
||||
final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
|
||||
ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
|
||||
// Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
|
||||
// because Intel drivers crash unless using AV_PIX_FMT_NV12
|
||||
final_frame->format = PREFERRED_GPU_FMT;
|
||||
const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
|
||||
ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
|
||||
} else {
|
||||
final_frame = std::move(initial_frame);
|
||||
}
|
||||
if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
|
||||
UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
|
||||
return;
|
||||
}
|
||||
av_frames.push(std::move(final_frame));
|
||||
if (av_frames.size() > 10) {
|
||||
LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
|
||||
av_frames.pop();
|
||||
}
|
||||
}
|
||||
|
||||
AVFramePtr Codec::GetCurrentFrame() {
|
||||
// Sometimes VIC will request more frames than have been decoded.
|
||||
// in this case, return a nullptr and don't overwrite previous frame data
|
||||
if (av_frames.empty()) {
|
||||
return AVFramePtr{nullptr, AVFrameDeleter};
|
||||
}
|
||||
AVFramePtr frame = std::move(av_frames.front());
|
||||
av_frames.pop();
|
||||
return frame;
|
||||
}
|
||||
|
||||
Host1x::NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
|
||||
return current_codec;
|
||||
}
|
||||
|
||||
std::string_view Codec::GetCurrentCodecName() const {
|
||||
switch (current_codec) {
|
||||
case Host1x::NvdecCommon::VideoCodec::None:
|
||||
return "None";
|
||||
case Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return "H264";
|
||||
case Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return "VP8";
|
||||
case Host1x::NvdecCommon::VideoCodec::H265:
|
||||
return "H265";
|
||||
case Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
return "VP9";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <vector>
|
||||
#include "common/assert.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/host1x/codecs/codec.h"
|
||||
#include "video_core/host1x/codecs/h264.h"
|
||||
#include "video_core/host1x/codecs/vp8.h"
|
||||
#include "video_core/host1x/codecs/vp9.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
extern "C" {
|
||||
#include <libavutil/opt.h>
|
||||
#ifdef LIBVA_FOUND
|
||||
// for querying VAAPI driver information
|
||||
#include <libavutil/hwcontext_vaapi.h>
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
namespace {
|
||||
constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
|
||||
constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
|
||||
constexpr std::array PREFERRED_GPU_DECODERS = {
|
||||
AV_HWDEVICE_TYPE_CUDA,
|
||||
#ifdef _WIN32
|
||||
AV_HWDEVICE_TYPE_D3D11VA,
|
||||
AV_HWDEVICE_TYPE_DXVA2,
|
||||
#elif defined(__unix__)
|
||||
AV_HWDEVICE_TYPE_VAAPI,
|
||||
AV_HWDEVICE_TYPE_VDPAU,
|
||||
#endif
|
||||
// last resort for Linux Flatpak (w/ NVIDIA)
|
||||
AV_HWDEVICE_TYPE_VULKAN,
|
||||
};
|
||||
|
||||
void AVPacketDeleter(AVPacket* ptr) {
|
||||
av_packet_free(&ptr);
|
||||
}
|
||||
|
||||
using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
|
||||
|
||||
AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
|
||||
for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
|
||||
if (*p == av_codec_ctx->pix_fmt) {
|
||||
return av_codec_ctx->pix_fmt;
|
||||
}
|
||||
}
|
||||
LOG_INFO(Service_NVDRV, "Could not find compatible GPU AV format, falling back to CPU");
|
||||
av_buffer_unref(&av_codec_ctx->hw_device_ctx);
|
||||
av_codec_ctx->pix_fmt = PREFERRED_CPU_FMT;
|
||||
return PREFERRED_CPU_FMT;
|
||||
}
|
||||
|
||||
// List all the currently available hwcontext in ffmpeg
|
||||
std::vector<AVHWDeviceType> ListSupportedContexts() {
|
||||
std::vector<AVHWDeviceType> contexts{};
|
||||
AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
|
||||
do {
|
||||
current_device_type = av_hwdevice_iterate_types(current_device_type);
|
||||
contexts.push_back(current_device_type);
|
||||
} while (current_device_type != AV_HWDEVICE_TYPE_NONE);
|
||||
return contexts;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void AVFrameDeleter(AVFrame* ptr) {
|
||||
av_frame_free(&ptr);
|
||||
}
|
||||
|
||||
Codec::Codec(Host1x::Host1x& host1x_, const Host1x::NvdecCommon::NvdecRegisters& regs)
|
||||
: host1x(host1x_), state{regs}, h264_decoder(std::make_unique<Decoder::H264>(host1x)),
|
||||
vp8_decoder(std::make_unique<Decoder::VP8>(host1x)),
|
||||
vp9_decoder(std::make_unique<Decoder::VP9>(host1x)) {}
|
||||
|
||||
Codec::~Codec() {
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
// Free libav memory
|
||||
avcodec_free_context(&av_codec_ctx);
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
}
|
||||
|
||||
bool Codec::CreateGpuAvDevice() {
|
||||
static constexpr auto HW_CONFIG_METHOD = AV_CODEC_HW_CONFIG_METHOD_HW_DEVICE_CTX;
|
||||
static const auto supported_contexts = ListSupportedContexts();
|
||||
for (const auto& type : PREFERRED_GPU_DECODERS) {
|
||||
if (std::none_of(supported_contexts.begin(), supported_contexts.end(),
|
||||
[&type](const auto& context) { return context == type; })) {
|
||||
LOG_DEBUG(Service_NVDRV, "{} explicitly unsupported", av_hwdevice_get_type_name(type));
|
||||
continue;
|
||||
}
|
||||
// Avoid memory leak from not cleaning up after av_hwdevice_ctx_create
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
const int hwdevice_res = av_hwdevice_ctx_create(&av_gpu_decoder, type, nullptr, nullptr, 0);
|
||||
if (hwdevice_res < 0) {
|
||||
LOG_DEBUG(Service_NVDRV, "{} av_hwdevice_ctx_create failed {}",
|
||||
av_hwdevice_get_type_name(type), hwdevice_res);
|
||||
continue;
|
||||
}
|
||||
#ifdef LIBVA_FOUND
|
||||
if (type == AV_HWDEVICE_TYPE_VAAPI) {
|
||||
// we need to determine if this is an impersonated VAAPI driver
|
||||
AVHWDeviceContext* hwctx =
|
||||
static_cast<AVHWDeviceContext*>(static_cast<void*>(av_gpu_decoder->data));
|
||||
AVVAAPIDeviceContext* vactx = static_cast<AVVAAPIDeviceContext*>(hwctx->hwctx);
|
||||
const char* vendor_name = vaQueryVendorString(vactx->display);
|
||||
if (strstr(vendor_name, "VDPAU backend")) {
|
||||
// VDPAU impersonated VAAPI impl's are super buggy, we need to skip them
|
||||
LOG_DEBUG(Service_NVDRV, "Skipping vdapu impersonated VAAPI driver");
|
||||
continue;
|
||||
} else {
|
||||
// according to some user testing, certain vaapi driver (Intel?) could be buggy
|
||||
// so let's log the driver name which may help the developers/supporters
|
||||
LOG_DEBUG(Service_NVDRV, "Using VAAPI driver: {}", vendor_name);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
for (int i = 0;; i++) {
|
||||
const AVCodecHWConfig* config = avcodec_get_hw_config(av_codec, i);
|
||||
if (!config) {
|
||||
LOG_DEBUG(Service_NVDRV, "{} decoder does not support device type {}.",
|
||||
av_codec->name, av_hwdevice_get_type_name(type));
|
||||
break;
|
||||
}
|
||||
if ((config->methods & HW_CONFIG_METHOD) != 0 && config->device_type == type) {
|
||||
#if defined(__unix__)
|
||||
// Some linux decoding backends are reported to crash with this config method
|
||||
// TODO(ameerj): Properly support this method
|
||||
if ((config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) != 0) {
|
||||
// skip zero-copy decoders, we don't currently support them
|
||||
LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
|
||||
av_hwdevice_get_type_name(type), config->methods);
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
|
||||
av_codec_ctx->pix_fmt = config->pix_fmt;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Codec::InitializeAvCodecContext() {
|
||||
av_codec_ctx = avcodec_alloc_context3(av_codec);
|
||||
av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
|
||||
}
|
||||
|
||||
void Codec::InitializeGpuDecoder() {
|
||||
if (!CreateGpuAvDevice()) {
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
return;
|
||||
}
|
||||
auto* hw_device_ctx = av_buffer_ref(av_gpu_decoder);
|
||||
ASSERT_MSG(hw_device_ctx, "av_buffer_ref failed");
|
||||
av_codec_ctx->hw_device_ctx = hw_device_ctx;
|
||||
av_codec_ctx->get_format = GetGpuFormat;
|
||||
}
|
||||
|
||||
void Codec::Initialize() {
|
||||
const AVCodecID codec = [&] {
|
||||
switch (current_codec) {
|
||||
case Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return AV_CODEC_ID_H264;
|
||||
case Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return AV_CODEC_ID_VP8;
|
||||
case Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
return AV_CODEC_ID_VP9;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown codec {}", current_codec);
|
||||
return AV_CODEC_ID_NONE;
|
||||
}
|
||||
}();
|
||||
av_codec = avcodec_find_decoder(codec);
|
||||
|
||||
InitializeAvCodecContext();
|
||||
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::GPU) {
|
||||
InitializeGpuDecoder();
|
||||
}
|
||||
if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
|
||||
LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
|
||||
avcodec_free_context(&av_codec_ctx);
|
||||
av_buffer_unref(&av_gpu_decoder);
|
||||
return;
|
||||
}
|
||||
if (!av_codec_ctx->hw_device_ctx) {
|
||||
LOG_INFO(Service_NVDRV, "Using FFmpeg software decoding");
|
||||
}
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
void Codec::SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec) {
|
||||
if (current_codec != codec) {
|
||||
current_codec = codec;
|
||||
LOG_INFO(Service_NVDRV, "NVDEC video codec initialized to {}", GetCurrentCodecName());
|
||||
}
|
||||
}
|
||||
|
||||
void Codec::Decode() {
|
||||
const bool is_first_frame = !initialized;
|
||||
if (is_first_frame) {
|
||||
Initialize();
|
||||
}
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
bool vp9_hidden_frame = false;
|
||||
const auto& frame_data = [&]() {
|
||||
switch (current_codec) {
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return h264_decoder->ComposeFrame(state, is_first_frame);
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return vp8_decoder->ComposeFrame(state);
|
||||
case Tegra::Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
vp9_decoder->ComposeFrame(state);
|
||||
vp9_hidden_frame = vp9_decoder->WasFrameHidden();
|
||||
return vp9_decoder->GetFrameBytes();
|
||||
default:
|
||||
ASSERT(false);
|
||||
return std::vector<u8>{};
|
||||
}
|
||||
}();
|
||||
AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
|
||||
if (!packet) {
|
||||
LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
|
||||
return;
|
||||
}
|
||||
packet->data = const_cast<u8*>(frame_data.data());
|
||||
packet->size = static_cast<s32>(frame_data.size());
|
||||
if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
|
||||
LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
|
||||
return;
|
||||
}
|
||||
// Only receive/store visible frames
|
||||
if (vp9_hidden_frame) {
|
||||
return;
|
||||
}
|
||||
AVFramePtr initial_frame{av_frame_alloc(), AVFrameDeleter};
|
||||
AVFramePtr final_frame{nullptr, AVFrameDeleter};
|
||||
ASSERT_MSG(initial_frame, "av_frame_alloc initial_frame failed");
|
||||
if (const int ret = avcodec_receive_frame(av_codec_ctx, initial_frame.get()); ret) {
|
||||
LOG_DEBUG(Service_NVDRV, "avcodec_receive_frame error {}", ret);
|
||||
return;
|
||||
}
|
||||
if (initial_frame->width == 0 || initial_frame->height == 0) {
|
||||
LOG_WARNING(Service_NVDRV, "Zero width or height in frame");
|
||||
return;
|
||||
}
|
||||
if (av_codec_ctx->hw_device_ctx) {
|
||||
final_frame = AVFramePtr{av_frame_alloc(), AVFrameDeleter};
|
||||
ASSERT_MSG(final_frame, "av_frame_alloc final_frame failed");
|
||||
// Can't use AV_PIX_FMT_YUV420P and share code with software decoding in vic.cpp
|
||||
// because Intel drivers crash unless using AV_PIX_FMT_NV12
|
||||
final_frame->format = PREFERRED_GPU_FMT;
|
||||
const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
|
||||
ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
|
||||
} else {
|
||||
final_frame = std::move(initial_frame);
|
||||
}
|
||||
if (final_frame->format != PREFERRED_CPU_FMT && final_frame->format != PREFERRED_GPU_FMT) {
|
||||
UNIMPLEMENTED_MSG("Unexpected video format: {}", final_frame->format);
|
||||
return;
|
||||
}
|
||||
av_frames.push(std::move(final_frame));
|
||||
if (av_frames.size() > 10) {
|
||||
LOG_TRACE(Service_NVDRV, "av_frames.push overflow dropped frame");
|
||||
av_frames.pop();
|
||||
}
|
||||
}
|
||||
|
||||
AVFramePtr Codec::GetCurrentFrame() {
|
||||
// Sometimes VIC will request more frames than have been decoded.
|
||||
// in this case, return a nullptr and don't overwrite previous frame data
|
||||
if (av_frames.empty()) {
|
||||
return AVFramePtr{nullptr, AVFrameDeleter};
|
||||
}
|
||||
AVFramePtr frame = std::move(av_frames.front());
|
||||
av_frames.pop();
|
||||
return frame;
|
||||
}
|
||||
|
||||
Host1x::NvdecCommon::VideoCodec Codec::GetCurrentCodec() const {
|
||||
return current_codec;
|
||||
}
|
||||
|
||||
std::string_view Codec::GetCurrentCodecName() const {
|
||||
switch (current_codec) {
|
||||
case Host1x::NvdecCommon::VideoCodec::None:
|
||||
return "None";
|
||||
case Host1x::NvdecCommon::VideoCodec::H264:
|
||||
return "H264";
|
||||
case Host1x::NvdecCommon::VideoCodec::VP8:
|
||||
return "VP8";
|
||||
case Host1x::NvdecCommon::VideoCodec::H265:
|
||||
return "H265";
|
||||
case Host1x::NvdecCommon::VideoCodec::VP9:
|
||||
return "VP9";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,84 +1,84 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <queue>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
extern "C" {
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wconversion"
|
||||
#endif
|
||||
#include <libavcodec/avcodec.h>
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
void AVFrameDeleter(AVFrame* ptr);
|
||||
using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
|
||||
|
||||
namespace Decoder {
|
||||
class H264;
|
||||
class VP8;
|
||||
class VP9;
|
||||
} // namespace Decoder
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
class Codec {
|
||||
public:
|
||||
explicit Codec(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs);
|
||||
~Codec();
|
||||
|
||||
/// Initialize the codec, returning success or failure
|
||||
void Initialize();
|
||||
|
||||
/// Sets NVDEC video stream codec
|
||||
void SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec);
|
||||
|
||||
/// Call decoders to construct headers, decode AVFrame with ffmpeg
|
||||
void Decode();
|
||||
|
||||
/// Returns next decoded frame
|
||||
[[nodiscard]] AVFramePtr GetCurrentFrame();
|
||||
|
||||
/// Returns the value of current_codec
|
||||
[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
|
||||
|
||||
/// Return name of the current codec
|
||||
[[nodiscard]] std::string_view GetCurrentCodecName() const;
|
||||
|
||||
private:
|
||||
void InitializeAvCodecContext();
|
||||
|
||||
void InitializeGpuDecoder();
|
||||
|
||||
bool CreateGpuAvDevice();
|
||||
|
||||
bool initialized{};
|
||||
Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None};
|
||||
|
||||
const AVCodec* av_codec{nullptr};
|
||||
AVCodecContext* av_codec_ctx{nullptr};
|
||||
AVBufferRef* av_gpu_decoder{nullptr};
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state;
|
||||
std::unique_ptr<Decoder::H264> h264_decoder;
|
||||
std::unique_ptr<Decoder::VP8> vp8_decoder;
|
||||
std::unique_ptr<Decoder::VP9> vp9_decoder;
|
||||
|
||||
std::queue<AVFramePtr> av_frames{};
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <queue>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
extern "C" {
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wconversion"
|
||||
#endif
|
||||
#include <libavcodec/avcodec.h>
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
}
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
void AVFrameDeleter(AVFrame* ptr);
|
||||
using AVFramePtr = std::unique_ptr<AVFrame, decltype(&AVFrameDeleter)>;
|
||||
|
||||
namespace Decoder {
|
||||
class H264;
|
||||
class VP8;
|
||||
class VP9;
|
||||
} // namespace Decoder
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
class Codec {
|
||||
public:
|
||||
explicit Codec(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs);
|
||||
~Codec();
|
||||
|
||||
/// Initialize the codec, returning success or failure
|
||||
void Initialize();
|
||||
|
||||
/// Sets NVDEC video stream codec
|
||||
void SetTargetCodec(Host1x::NvdecCommon::VideoCodec codec);
|
||||
|
||||
/// Call decoders to construct headers, decode AVFrame with ffmpeg
|
||||
void Decode();
|
||||
|
||||
/// Returns next decoded frame
|
||||
[[nodiscard]] AVFramePtr GetCurrentFrame();
|
||||
|
||||
/// Returns the value of current_codec
|
||||
[[nodiscard]] Host1x::NvdecCommon::VideoCodec GetCurrentCodec() const;
|
||||
|
||||
/// Return name of the current codec
|
||||
[[nodiscard]] std::string_view GetCurrentCodecName() const;
|
||||
|
||||
private:
|
||||
void InitializeAvCodecContext();
|
||||
|
||||
void InitializeGpuDecoder();
|
||||
|
||||
bool CreateGpuAvDevice();
|
||||
|
||||
bool initialized{};
|
||||
Host1x::NvdecCommon::VideoCodec current_codec{Host1x::NvdecCommon::VideoCodec::None};
|
||||
|
||||
const AVCodec* av_codec{nullptr};
|
||||
AVCodecContext* av_codec_ctx{nullptr};
|
||||
AVBufferRef* av_gpu_decoder{nullptr};
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state;
|
||||
std::unique_ptr<Decoder::H264> h264_decoder;
|
||||
std::unique_ptr<Decoder::VP8> vp8_decoder;
|
||||
std::unique_ptr<Decoder::VP9> vp9_decoder;
|
||||
|
||||
std::queue<AVFramePtr> av_frames{};
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,278 +1,278 @@
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "video_core/host1x/codecs/h264.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Decoder {
|
||||
namespace {
|
||||
// ZigZag LUTs from libavcodec.
|
||||
constexpr std::array<u8, 64> zig_zag_direct{
|
||||
0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
|
||||
41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
|
||||
30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 16> zig_zag_scan{
|
||||
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
|
||||
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
|
||||
|
||||
H264::~H264() = default;
|
||||
|
||||
const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
|
||||
bool is_first_frame) {
|
||||
H264DecoderContext context;
|
||||
host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
|
||||
sizeof(H264DecoderContext));
|
||||
|
||||
const s64 frame_number = context.h264_parameter_set.frame_number.Value();
|
||||
if (!is_first_frame && frame_number != 0) {
|
||||
frame.resize(context.stream_len);
|
||||
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
|
||||
return frame;
|
||||
}
|
||||
|
||||
// Encode header
|
||||
H264BitWriter writer{};
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(7, 5);
|
||||
writer.WriteU(100, 8);
|
||||
writer.WriteU(0, 8);
|
||||
writer.WriteU(31, 8);
|
||||
writer.WriteUe(0);
|
||||
const u32 chroma_format_idc =
|
||||
static_cast<u32>(context.h264_parameter_set.chroma_format_idc.Value());
|
||||
writer.WriteUe(chroma_format_idc);
|
||||
if (chroma_format_idc == 3) {
|
||||
writer.WriteBit(false);
|
||||
}
|
||||
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
|
||||
writer.WriteBit(false); // Scaling matrix present flag
|
||||
|
||||
writer.WriteUe(static_cast<u32>(context.h264_parameter_set.log2_max_frame_num_minus4.Value()));
|
||||
|
||||
const auto order_cnt_type =
|
||||
static_cast<u32>(context.h264_parameter_set.pic_order_cnt_type.Value());
|
||||
writer.WriteUe(order_cnt_type);
|
||||
if (order_cnt_type == 0) {
|
||||
writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4);
|
||||
} else if (order_cnt_type == 1) {
|
||||
writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
|
||||
|
||||
writer.WriteSe(0);
|
||||
writer.WriteSe(0);
|
||||
writer.WriteUe(0);
|
||||
}
|
||||
|
||||
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
|
||||
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
|
||||
|
||||
// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
|
||||
const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
|
||||
const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU;
|
||||
const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
|
||||
writer.WriteUe(max_num_ref_frames);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
|
||||
writer.WriteUe(pic_height - 1);
|
||||
writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
|
||||
|
||||
if (!context.h264_parameter_set.frame_mbs_only_flag) {
|
||||
writer.WriteBit(context.h264_parameter_set.flags.mbaff_frame.Value() != 0);
|
||||
}
|
||||
|
||||
writer.WriteBit(context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0);
|
||||
writer.WriteBit(false); // Frame cropping flag
|
||||
writer.WriteBit(false); // VUI parameter present flag
|
||||
|
||||
writer.End();
|
||||
|
||||
// H264 PPS
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(8, 5);
|
||||
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
|
||||
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
|
||||
writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
|
||||
writer.WriteBit(context.h264_parameter_set.flags.weighted_pred.Value() != 0);
|
||||
writer.WriteU(static_cast<s32>(context.h264_parameter_set.weighted_bipred_idc.Value()), 2);
|
||||
s32 pic_init_qp = static_cast<s32>(context.h264_parameter_set.pic_init_qp_minus26.Value());
|
||||
writer.WriteSe(pic_init_qp);
|
||||
writer.WriteSe(0);
|
||||
s32 chroma_qp_index_offset =
|
||||
static_cast<s32>(context.h264_parameter_set.chroma_qp_index_offset.Value());
|
||||
|
||||
writer.WriteSe(chroma_qp_index_offset);
|
||||
writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_present_flag != 0);
|
||||
writer.WriteBit(context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0);
|
||||
writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
|
||||
writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
|
||||
|
||||
writer.WriteBit(true);
|
||||
|
||||
for (s32 index = 0; index < 6; index++) {
|
||||
writer.WriteBit(true);
|
||||
std::span<const u8> matrix{context.weight_scale};
|
||||
writer.WriteScalingList(matrix, index * 16, 16);
|
||||
}
|
||||
|
||||
if (context.h264_parameter_set.transform_8x8_mode_flag) {
|
||||
for (s32 index = 0; index < 2; index++) {
|
||||
writer.WriteBit(true);
|
||||
std::span<const u8> matrix{context.weight_scale_8x8};
|
||||
writer.WriteScalingList(matrix, index * 64, 64);
|
||||
}
|
||||
}
|
||||
|
||||
s32 chroma_qp_index_offset2 =
|
||||
static_cast<s32>(context.h264_parameter_set.second_chroma_qp_index_offset.Value());
|
||||
|
||||
writer.WriteSe(chroma_qp_index_offset2);
|
||||
|
||||
writer.End();
|
||||
|
||||
const auto& encoded_header = writer.GetByteArray();
|
||||
frame.resize(encoded_header.size() + context.stream_len);
|
||||
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
|
||||
|
||||
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
|
||||
frame.data() + encoded_header.size(), context.stream_len);
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
H264BitWriter::H264BitWriter() = default;
|
||||
|
||||
H264BitWriter::~H264BitWriter() = default;
|
||||
|
||||
void H264BitWriter::WriteU(s32 value, s32 value_sz) {
|
||||
WriteBits(value, value_sz);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteSe(s32 value) {
|
||||
WriteExpGolombCodedInt(value);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteUe(u32 value) {
|
||||
WriteExpGolombCodedUInt(value);
|
||||
}
|
||||
|
||||
void H264BitWriter::End() {
|
||||
WriteBit(true);
|
||||
Flush();
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteBit(bool state) {
|
||||
WriteBits(state ? 1 : 0, 1);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
|
||||
std::vector<u8> scan(count);
|
||||
if (count == 16) {
|
||||
std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
|
||||
} else {
|
||||
std::memcpy(scan.data(), zig_zag_direct.data(), scan.size());
|
||||
}
|
||||
u8 last_scale = 8;
|
||||
|
||||
for (s32 index = 0; index < count; index++) {
|
||||
const u8 value = list[start + scan[index]];
|
||||
const s32 delta_scale = static_cast<s32>(value - last_scale);
|
||||
|
||||
WriteSe(delta_scale);
|
||||
|
||||
last_scale = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8>& H264BitWriter::GetByteArray() {
|
||||
return byte_array;
|
||||
}
|
||||
|
||||
const std::vector<u8>& H264BitWriter::GetByteArray() const {
|
||||
return byte_array;
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
|
||||
s32 value_pos = 0;
|
||||
|
||||
s32 remaining = bit_count;
|
||||
|
||||
while (remaining > 0) {
|
||||
s32 copy_size = remaining;
|
||||
|
||||
const s32 free_bits = GetFreeBufferBits();
|
||||
|
||||
if (copy_size > free_bits) {
|
||||
copy_size = free_bits;
|
||||
}
|
||||
|
||||
const s32 mask = (1 << copy_size) - 1;
|
||||
|
||||
const s32 src_shift = (bit_count - value_pos) - copy_size;
|
||||
const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
|
||||
|
||||
buffer |= ((value >> src_shift) & mask) << dst_shift;
|
||||
|
||||
value_pos += copy_size;
|
||||
buffer_pos += copy_size;
|
||||
remaining -= copy_size;
|
||||
}
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
|
||||
const s32 sign = value <= 0 ? 0 : 1;
|
||||
if (value < 0) {
|
||||
value = -value;
|
||||
}
|
||||
value = (value << 1) - sign;
|
||||
WriteExpGolombCodedUInt(value);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
|
||||
const s32 size = 32 - std::countl_zero(value + 1);
|
||||
WriteBits(1, size);
|
||||
|
||||
value -= (1U << (size - 1)) - 1;
|
||||
WriteBits(static_cast<s32>(value), size - 1);
|
||||
}
|
||||
|
||||
s32 H264BitWriter::GetFreeBufferBits() {
|
||||
if (buffer_pos == buffer_size) {
|
||||
Flush();
|
||||
}
|
||||
|
||||
return buffer_size - buffer_pos;
|
||||
}
|
||||
|
||||
void H264BitWriter::Flush() {
|
||||
if (buffer_pos == 0) {
|
||||
return;
|
||||
}
|
||||
byte_array.push_back(static_cast<u8>(buffer));
|
||||
|
||||
buffer = 0;
|
||||
buffer_pos = 0;
|
||||
}
|
||||
} // namespace Tegra::Decoder
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "video_core/host1x/codecs/h264.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Decoder {
|
||||
namespace {
|
||||
// ZigZag LUTs from libavcodec.
|
||||
constexpr std::array<u8, 64> zig_zag_direct{
|
||||
0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48,
|
||||
41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23,
|
||||
30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, 16> zig_zag_scan{
|
||||
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4, 1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
|
||||
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4, 3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
H264::H264(Host1x::Host1x& host1x_) : host1x{host1x_} {}
|
||||
|
||||
H264::~H264() = default;
|
||||
|
||||
const std::vector<u8>& H264::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state,
|
||||
bool is_first_frame) {
|
||||
H264DecoderContext context;
|
||||
host1x.MemoryManager().ReadBlock(state.picture_info_offset, &context,
|
||||
sizeof(H264DecoderContext));
|
||||
|
||||
const s64 frame_number = context.h264_parameter_set.frame_number.Value();
|
||||
if (!is_first_frame && frame_number != 0) {
|
||||
frame.resize(context.stream_len);
|
||||
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset, frame.data(), frame.size());
|
||||
return frame;
|
||||
}
|
||||
|
||||
// Encode header
|
||||
H264BitWriter writer{};
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(7, 5);
|
||||
writer.WriteU(100, 8);
|
||||
writer.WriteU(0, 8);
|
||||
writer.WriteU(31, 8);
|
||||
writer.WriteUe(0);
|
||||
const u32 chroma_format_idc =
|
||||
static_cast<u32>(context.h264_parameter_set.chroma_format_idc.Value());
|
||||
writer.WriteUe(chroma_format_idc);
|
||||
if (chroma_format_idc == 3) {
|
||||
writer.WriteBit(false);
|
||||
}
|
||||
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteBit(false); // QpprimeYZeroTransformBypassFlag
|
||||
writer.WriteBit(false); // Scaling matrix present flag
|
||||
|
||||
writer.WriteUe(static_cast<u32>(context.h264_parameter_set.log2_max_frame_num_minus4.Value()));
|
||||
|
||||
const auto order_cnt_type =
|
||||
static_cast<u32>(context.h264_parameter_set.pic_order_cnt_type.Value());
|
||||
writer.WriteUe(order_cnt_type);
|
||||
if (order_cnt_type == 0) {
|
||||
writer.WriteUe(context.h264_parameter_set.log2_max_pic_order_cnt_lsb_minus4);
|
||||
} else if (order_cnt_type == 1) {
|
||||
writer.WriteBit(context.h264_parameter_set.delta_pic_order_always_zero_flag != 0);
|
||||
|
||||
writer.WriteSe(0);
|
||||
writer.WriteSe(0);
|
||||
writer.WriteUe(0);
|
||||
}
|
||||
|
||||
const s32 pic_height = context.h264_parameter_set.frame_height_in_map_units /
|
||||
(context.h264_parameter_set.frame_mbs_only_flag ? 1 : 2);
|
||||
|
||||
// TODO (ameerj): Where do we get this number, it seems to be particular for each stream
|
||||
const auto nvdec_decoding = Settings::values.nvdec_emulation.GetValue();
|
||||
const bool uses_gpu_decoding = nvdec_decoding == Settings::NvdecEmulation::GPU;
|
||||
const u32 max_num_ref_frames = uses_gpu_decoding ? 6u : 16u;
|
||||
writer.WriteUe(max_num_ref_frames);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(context.h264_parameter_set.pic_width_in_mbs - 1);
|
||||
writer.WriteUe(pic_height - 1);
|
||||
writer.WriteBit(context.h264_parameter_set.frame_mbs_only_flag != 0);
|
||||
|
||||
if (!context.h264_parameter_set.frame_mbs_only_flag) {
|
||||
writer.WriteBit(context.h264_parameter_set.flags.mbaff_frame.Value() != 0);
|
||||
}
|
||||
|
||||
writer.WriteBit(context.h264_parameter_set.flags.direct_8x8_inference.Value() != 0);
|
||||
writer.WriteBit(false); // Frame cropping flag
|
||||
writer.WriteBit(false); // VUI parameter present flag
|
||||
|
||||
writer.End();
|
||||
|
||||
// H264 PPS
|
||||
writer.WriteU(1, 24);
|
||||
writer.WriteU(0, 1);
|
||||
writer.WriteU(3, 2);
|
||||
writer.WriteU(8, 5);
|
||||
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(0);
|
||||
|
||||
writer.WriteBit(context.h264_parameter_set.entropy_coding_mode_flag != 0);
|
||||
writer.WriteBit(false);
|
||||
writer.WriteUe(0);
|
||||
writer.WriteUe(context.h264_parameter_set.num_refidx_l0_default_active);
|
||||
writer.WriteUe(context.h264_parameter_set.num_refidx_l1_default_active);
|
||||
writer.WriteBit(context.h264_parameter_set.flags.weighted_pred.Value() != 0);
|
||||
writer.WriteU(static_cast<s32>(context.h264_parameter_set.weighted_bipred_idc.Value()), 2);
|
||||
s32 pic_init_qp = static_cast<s32>(context.h264_parameter_set.pic_init_qp_minus26.Value());
|
||||
writer.WriteSe(pic_init_qp);
|
||||
writer.WriteSe(0);
|
||||
s32 chroma_qp_index_offset =
|
||||
static_cast<s32>(context.h264_parameter_set.chroma_qp_index_offset.Value());
|
||||
|
||||
writer.WriteSe(chroma_qp_index_offset);
|
||||
writer.WriteBit(context.h264_parameter_set.deblocking_filter_control_present_flag != 0);
|
||||
writer.WriteBit(context.h264_parameter_set.flags.constrained_intra_pred.Value() != 0);
|
||||
writer.WriteBit(context.h264_parameter_set.redundant_pic_cnt_present_flag != 0);
|
||||
writer.WriteBit(context.h264_parameter_set.transform_8x8_mode_flag != 0);
|
||||
|
||||
writer.WriteBit(true);
|
||||
|
||||
for (s32 index = 0; index < 6; index++) {
|
||||
writer.WriteBit(true);
|
||||
std::span<const u8> matrix{context.weight_scale};
|
||||
writer.WriteScalingList(matrix, index * 16, 16);
|
||||
}
|
||||
|
||||
if (context.h264_parameter_set.transform_8x8_mode_flag) {
|
||||
for (s32 index = 0; index < 2; index++) {
|
||||
writer.WriteBit(true);
|
||||
std::span<const u8> matrix{context.weight_scale_8x8};
|
||||
writer.WriteScalingList(matrix, index * 64, 64);
|
||||
}
|
||||
}
|
||||
|
||||
s32 chroma_qp_index_offset2 =
|
||||
static_cast<s32>(context.h264_parameter_set.second_chroma_qp_index_offset.Value());
|
||||
|
||||
writer.WriteSe(chroma_qp_index_offset2);
|
||||
|
||||
writer.End();
|
||||
|
||||
const auto& encoded_header = writer.GetByteArray();
|
||||
frame.resize(encoded_header.size() + context.stream_len);
|
||||
std::memcpy(frame.data(), encoded_header.data(), encoded_header.size());
|
||||
|
||||
host1x.MemoryManager().ReadBlock(state.frame_bitstream_offset,
|
||||
frame.data() + encoded_header.size(), context.stream_len);
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
H264BitWriter::H264BitWriter() = default;
|
||||
|
||||
H264BitWriter::~H264BitWriter() = default;
|
||||
|
||||
void H264BitWriter::WriteU(s32 value, s32 value_sz) {
|
||||
WriteBits(value, value_sz);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteSe(s32 value) {
|
||||
WriteExpGolombCodedInt(value);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteUe(u32 value) {
|
||||
WriteExpGolombCodedUInt(value);
|
||||
}
|
||||
|
||||
void H264BitWriter::End() {
|
||||
WriteBit(true);
|
||||
Flush();
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteBit(bool state) {
|
||||
WriteBits(state ? 1 : 0, 1);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteScalingList(std::span<const u8> list, s32 start, s32 count) {
|
||||
std::vector<u8> scan(count);
|
||||
if (count == 16) {
|
||||
std::memcpy(scan.data(), zig_zag_scan.data(), scan.size());
|
||||
} else {
|
||||
std::memcpy(scan.data(), zig_zag_direct.data(), scan.size());
|
||||
}
|
||||
u8 last_scale = 8;
|
||||
|
||||
for (s32 index = 0; index < count; index++) {
|
||||
const u8 value = list[start + scan[index]];
|
||||
const s32 delta_scale = static_cast<s32>(value - last_scale);
|
||||
|
||||
WriteSe(delta_scale);
|
||||
|
||||
last_scale = value;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u8>& H264BitWriter::GetByteArray() {
|
||||
return byte_array;
|
||||
}
|
||||
|
||||
const std::vector<u8>& H264BitWriter::GetByteArray() const {
|
||||
return byte_array;
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteBits(s32 value, s32 bit_count) {
|
||||
s32 value_pos = 0;
|
||||
|
||||
s32 remaining = bit_count;
|
||||
|
||||
while (remaining > 0) {
|
||||
s32 copy_size = remaining;
|
||||
|
||||
const s32 free_bits = GetFreeBufferBits();
|
||||
|
||||
if (copy_size > free_bits) {
|
||||
copy_size = free_bits;
|
||||
}
|
||||
|
||||
const s32 mask = (1 << copy_size) - 1;
|
||||
|
||||
const s32 src_shift = (bit_count - value_pos) - copy_size;
|
||||
const s32 dst_shift = (buffer_size - buffer_pos) - copy_size;
|
||||
|
||||
buffer |= ((value >> src_shift) & mask) << dst_shift;
|
||||
|
||||
value_pos += copy_size;
|
||||
buffer_pos += copy_size;
|
||||
remaining -= copy_size;
|
||||
}
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteExpGolombCodedInt(s32 value) {
|
||||
const s32 sign = value <= 0 ? 0 : 1;
|
||||
if (value < 0) {
|
||||
value = -value;
|
||||
}
|
||||
value = (value << 1) - sign;
|
||||
WriteExpGolombCodedUInt(value);
|
||||
}
|
||||
|
||||
void H264BitWriter::WriteExpGolombCodedUInt(u32 value) {
|
||||
const s32 size = 32 - std::countl_zero(value + 1);
|
||||
WriteBits(1, size);
|
||||
|
||||
value -= (1U << (size - 1)) - 1;
|
||||
WriteBits(static_cast<s32>(value), size - 1);
|
||||
}
|
||||
|
||||
s32 H264BitWriter::GetFreeBufferBits() {
|
||||
if (buffer_pos == buffer_size) {
|
||||
Flush();
|
||||
}
|
||||
|
||||
return buffer_size - buffer_pos;
|
||||
}
|
||||
|
||||
void H264BitWriter::Flush() {
|
||||
if (buffer_pos == 0) {
|
||||
return;
|
||||
}
|
||||
byte_array.push_back(static_cast<u8>(buffer));
|
||||
|
||||
buffer = 0;
|
||||
buffer_pos = 0;
|
||||
}
|
||||
} // namespace Tegra::Decoder
|
||||
|
||||
@@ -1,177 +1,177 @@
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
namespace Decoder {
|
||||
|
||||
class H264BitWriter {
|
||||
public:
|
||||
H264BitWriter();
|
||||
~H264BitWriter();
|
||||
|
||||
/// The following Write methods are based on clause 9.1 in the H.264 specification.
|
||||
/// WriteSe and WriteUe write in the Exp-Golomb-coded syntax
|
||||
void WriteU(s32 value, s32 value_sz);
|
||||
void WriteSe(s32 value);
|
||||
void WriteUe(u32 value);
|
||||
|
||||
/// Finalize the bitstream
|
||||
void End();
|
||||
|
||||
/// append a bit to the stream, equivalent value to the state parameter
|
||||
void WriteBit(bool state);
|
||||
|
||||
/// Based on section 7.3.2.1.1.1 and Table 7-4 in the H.264 specification
|
||||
/// Writes the scaling matrices of the sream
|
||||
void WriteScalingList(std::span<const u8> list, s32 start, s32 count);
|
||||
|
||||
/// Return the bitstream as a vector.
|
||||
[[nodiscard]] std::vector<u8>& GetByteArray();
|
||||
[[nodiscard]] const std::vector<u8>& GetByteArray() const;
|
||||
|
||||
private:
|
||||
void WriteBits(s32 value, s32 bit_count);
|
||||
void WriteExpGolombCodedInt(s32 value);
|
||||
void WriteExpGolombCodedUInt(u32 value);
|
||||
[[nodiscard]] s32 GetFreeBufferBits();
|
||||
void Flush();
|
||||
|
||||
s32 buffer_size{8};
|
||||
|
||||
s32 buffer{};
|
||||
s32 buffer_pos{};
|
||||
std::vector<u8> byte_array;
|
||||
};
|
||||
|
||||
class H264 {
|
||||
public:
|
||||
explicit H264(Host1x::Host1x& host1x);
|
||||
~H264();
|
||||
|
||||
/// Compose the H264 frame for FFmpeg decoding
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrame(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
|
||||
|
||||
private:
|
||||
std::vector<u8> frame;
|
||||
Host1x::Host1x& host1x;
|
||||
|
||||
struct H264ParameterSet {
|
||||
s32 log2_max_pic_order_cnt_lsb_minus4; ///< 0x00
|
||||
s32 delta_pic_order_always_zero_flag; ///< 0x04
|
||||
s32 frame_mbs_only_flag; ///< 0x08
|
||||
u32 pic_width_in_mbs; ///< 0x0C
|
||||
u32 frame_height_in_map_units; ///< 0x10
|
||||
union { ///< 0x14
|
||||
BitField<0, 2, u32> tile_format;
|
||||
BitField<2, 3, u32> gob_height;
|
||||
};
|
||||
u32 entropy_coding_mode_flag; ///< 0x18
|
||||
s32 pic_order_present_flag; ///< 0x1C
|
||||
s32 num_refidx_l0_default_active; ///< 0x20
|
||||
s32 num_refidx_l1_default_active; ///< 0x24
|
||||
s32 deblocking_filter_control_present_flag; ///< 0x28
|
||||
s32 redundant_pic_cnt_present_flag; ///< 0x2C
|
||||
u32 transform_8x8_mode_flag; ///< 0x30
|
||||
u32 pitch_luma; ///< 0x34
|
||||
u32 pitch_chroma; ///< 0x38
|
||||
u32 luma_top_offset; ///< 0x3C
|
||||
u32 luma_bot_offset; ///< 0x40
|
||||
u32 luma_frame_offset; ///< 0x44
|
||||
u32 chroma_top_offset; ///< 0x48
|
||||
u32 chroma_bot_offset; ///< 0x4C
|
||||
u32 chroma_frame_offset; ///< 0x50
|
||||
u32 hist_buffer_size; ///< 0x54
|
||||
union { ///< 0x58
|
||||
union {
|
||||
BitField<0, 1, u64> mbaff_frame;
|
||||
BitField<1, 1, u64> direct_8x8_inference;
|
||||
BitField<2, 1, u64> weighted_pred;
|
||||
BitField<3, 1, u64> constrained_intra_pred;
|
||||
BitField<4, 1, u64> ref_pic;
|
||||
BitField<5, 1, u64> field_pic;
|
||||
BitField<6, 1, u64> bottom_field;
|
||||
BitField<7, 1, u64> second_field;
|
||||
} flags;
|
||||
BitField<8, 4, u64> log2_max_frame_num_minus4;
|
||||
BitField<12, 2, u64> chroma_format_idc;
|
||||
BitField<14, 2, u64> pic_order_cnt_type;
|
||||
BitField<16, 6, s64> pic_init_qp_minus26;
|
||||
BitField<22, 5, s64> chroma_qp_index_offset;
|
||||
BitField<27, 5, s64> second_chroma_qp_index_offset;
|
||||
BitField<32, 2, u64> weighted_bipred_idc;
|
||||
BitField<34, 7, u64> curr_pic_idx;
|
||||
BitField<41, 5, u64> curr_col_idx;
|
||||
BitField<46, 16, u64> frame_number;
|
||||
BitField<62, 1, u64> frame_surfaces;
|
||||
BitField<63, 1, u64> output_memory_layout;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(H264ParameterSet) == 0x60, "H264ParameterSet is an invalid size");
|
||||
|
||||
struct H264DecoderContext {
|
||||
INSERT_PADDING_WORDS_NOINIT(18); ///< 0x0000
|
||||
u32 stream_len; ///< 0x0048
|
||||
INSERT_PADDING_WORDS_NOINIT(3); ///< 0x004C
|
||||
H264ParameterSet h264_parameter_set; ///< 0x0058
|
||||
INSERT_PADDING_WORDS_NOINIT(66); ///< 0x00B8
|
||||
std::array<u8, 0x60> weight_scale; ///< 0x01C0
|
||||
std::array<u8, 0x80> weight_scale_8x8; ///< 0x0220
|
||||
};
|
||||
static_assert(sizeof(H264DecoderContext) == 0x2A0, "H264DecoderContext is an invalid size");
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264ParameterSet, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(log2_max_pic_order_cnt_lsb_minus4, 0x00);
|
||||
ASSERT_POSITION(delta_pic_order_always_zero_flag, 0x04);
|
||||
ASSERT_POSITION(frame_mbs_only_flag, 0x08);
|
||||
ASSERT_POSITION(pic_width_in_mbs, 0x0C);
|
||||
ASSERT_POSITION(frame_height_in_map_units, 0x10);
|
||||
ASSERT_POSITION(tile_format, 0x14);
|
||||
ASSERT_POSITION(entropy_coding_mode_flag, 0x18);
|
||||
ASSERT_POSITION(pic_order_present_flag, 0x1C);
|
||||
ASSERT_POSITION(num_refidx_l0_default_active, 0x20);
|
||||
ASSERT_POSITION(num_refidx_l1_default_active, 0x24);
|
||||
ASSERT_POSITION(deblocking_filter_control_present_flag, 0x28);
|
||||
ASSERT_POSITION(redundant_pic_cnt_present_flag, 0x2C);
|
||||
ASSERT_POSITION(transform_8x8_mode_flag, 0x30);
|
||||
ASSERT_POSITION(pitch_luma, 0x34);
|
||||
ASSERT_POSITION(pitch_chroma, 0x38);
|
||||
ASSERT_POSITION(luma_top_offset, 0x3C);
|
||||
ASSERT_POSITION(luma_bot_offset, 0x40);
|
||||
ASSERT_POSITION(luma_frame_offset, 0x44);
|
||||
ASSERT_POSITION(chroma_top_offset, 0x48);
|
||||
ASSERT_POSITION(chroma_bot_offset, 0x4C);
|
||||
ASSERT_POSITION(chroma_frame_offset, 0x50);
|
||||
ASSERT_POSITION(hist_buffer_size, 0x54);
|
||||
ASSERT_POSITION(flags, 0x58);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264DecoderContext, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(stream_len, 0x48);
|
||||
ASSERT_POSITION(h264_parameter_set, 0x58);
|
||||
ASSERT_POSITION(weight_scale, 0x1C0);
|
||||
#undef ASSERT_POSITION
|
||||
};
|
||||
|
||||
} // namespace Decoder
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
namespace Decoder {
|
||||
|
||||
class H264BitWriter {
|
||||
public:
|
||||
H264BitWriter();
|
||||
~H264BitWriter();
|
||||
|
||||
/// The following Write methods are based on clause 9.1 in the H.264 specification.
|
||||
/// WriteSe and WriteUe write in the Exp-Golomb-coded syntax
|
||||
void WriteU(s32 value, s32 value_sz);
|
||||
void WriteSe(s32 value);
|
||||
void WriteUe(u32 value);
|
||||
|
||||
/// Finalize the bitstream
|
||||
void End();
|
||||
|
||||
/// append a bit to the stream, equivalent value to the state parameter
|
||||
void WriteBit(bool state);
|
||||
|
||||
/// Based on section 7.3.2.1.1.1 and Table 7-4 in the H.264 specification
|
||||
/// Writes the scaling matrices of the sream
|
||||
void WriteScalingList(std::span<const u8> list, s32 start, s32 count);
|
||||
|
||||
/// Return the bitstream as a vector.
|
||||
[[nodiscard]] std::vector<u8>& GetByteArray();
|
||||
[[nodiscard]] const std::vector<u8>& GetByteArray() const;
|
||||
|
||||
private:
|
||||
void WriteBits(s32 value, s32 bit_count);
|
||||
void WriteExpGolombCodedInt(s32 value);
|
||||
void WriteExpGolombCodedUInt(u32 value);
|
||||
[[nodiscard]] s32 GetFreeBufferBits();
|
||||
void Flush();
|
||||
|
||||
s32 buffer_size{8};
|
||||
|
||||
s32 buffer{};
|
||||
s32 buffer_pos{};
|
||||
std::vector<u8> byte_array;
|
||||
};
|
||||
|
||||
class H264 {
|
||||
public:
|
||||
explicit H264(Host1x::Host1x& host1x);
|
||||
~H264();
|
||||
|
||||
/// Compose the H264 frame for FFmpeg decoding
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrame(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state, bool is_first_frame = false);
|
||||
|
||||
private:
|
||||
std::vector<u8> frame;
|
||||
Host1x::Host1x& host1x;
|
||||
|
||||
struct H264ParameterSet {
|
||||
s32 log2_max_pic_order_cnt_lsb_minus4; ///< 0x00
|
||||
s32 delta_pic_order_always_zero_flag; ///< 0x04
|
||||
s32 frame_mbs_only_flag; ///< 0x08
|
||||
u32 pic_width_in_mbs; ///< 0x0C
|
||||
u32 frame_height_in_map_units; ///< 0x10
|
||||
union { ///< 0x14
|
||||
BitField<0, 2, u32> tile_format;
|
||||
BitField<2, 3, u32> gob_height;
|
||||
};
|
||||
u32 entropy_coding_mode_flag; ///< 0x18
|
||||
s32 pic_order_present_flag; ///< 0x1C
|
||||
s32 num_refidx_l0_default_active; ///< 0x20
|
||||
s32 num_refidx_l1_default_active; ///< 0x24
|
||||
s32 deblocking_filter_control_present_flag; ///< 0x28
|
||||
s32 redundant_pic_cnt_present_flag; ///< 0x2C
|
||||
u32 transform_8x8_mode_flag; ///< 0x30
|
||||
u32 pitch_luma; ///< 0x34
|
||||
u32 pitch_chroma; ///< 0x38
|
||||
u32 luma_top_offset; ///< 0x3C
|
||||
u32 luma_bot_offset; ///< 0x40
|
||||
u32 luma_frame_offset; ///< 0x44
|
||||
u32 chroma_top_offset; ///< 0x48
|
||||
u32 chroma_bot_offset; ///< 0x4C
|
||||
u32 chroma_frame_offset; ///< 0x50
|
||||
u32 hist_buffer_size; ///< 0x54
|
||||
union { ///< 0x58
|
||||
union {
|
||||
BitField<0, 1, u64> mbaff_frame;
|
||||
BitField<1, 1, u64> direct_8x8_inference;
|
||||
BitField<2, 1, u64> weighted_pred;
|
||||
BitField<3, 1, u64> constrained_intra_pred;
|
||||
BitField<4, 1, u64> ref_pic;
|
||||
BitField<5, 1, u64> field_pic;
|
||||
BitField<6, 1, u64> bottom_field;
|
||||
BitField<7, 1, u64> second_field;
|
||||
} flags;
|
||||
BitField<8, 4, u64> log2_max_frame_num_minus4;
|
||||
BitField<12, 2, u64> chroma_format_idc;
|
||||
BitField<14, 2, u64> pic_order_cnt_type;
|
||||
BitField<16, 6, s64> pic_init_qp_minus26;
|
||||
BitField<22, 5, s64> chroma_qp_index_offset;
|
||||
BitField<27, 5, s64> second_chroma_qp_index_offset;
|
||||
BitField<32, 2, u64> weighted_bipred_idc;
|
||||
BitField<34, 7, u64> curr_pic_idx;
|
||||
BitField<41, 5, u64> curr_col_idx;
|
||||
BitField<46, 16, u64> frame_number;
|
||||
BitField<62, 1, u64> frame_surfaces;
|
||||
BitField<63, 1, u64> output_memory_layout;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(H264ParameterSet) == 0x60, "H264ParameterSet is an invalid size");
|
||||
|
||||
struct H264DecoderContext {
|
||||
INSERT_PADDING_WORDS_NOINIT(18); ///< 0x0000
|
||||
u32 stream_len; ///< 0x0048
|
||||
INSERT_PADDING_WORDS_NOINIT(3); ///< 0x004C
|
||||
H264ParameterSet h264_parameter_set; ///< 0x0058
|
||||
INSERT_PADDING_WORDS_NOINIT(66); ///< 0x00B8
|
||||
std::array<u8, 0x60> weight_scale; ///< 0x01C0
|
||||
std::array<u8, 0x80> weight_scale_8x8; ///< 0x0220
|
||||
};
|
||||
static_assert(sizeof(H264DecoderContext) == 0x2A0, "H264DecoderContext is an invalid size");
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264ParameterSet, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(log2_max_pic_order_cnt_lsb_minus4, 0x00);
|
||||
ASSERT_POSITION(delta_pic_order_always_zero_flag, 0x04);
|
||||
ASSERT_POSITION(frame_mbs_only_flag, 0x08);
|
||||
ASSERT_POSITION(pic_width_in_mbs, 0x0C);
|
||||
ASSERT_POSITION(frame_height_in_map_units, 0x10);
|
||||
ASSERT_POSITION(tile_format, 0x14);
|
||||
ASSERT_POSITION(entropy_coding_mode_flag, 0x18);
|
||||
ASSERT_POSITION(pic_order_present_flag, 0x1C);
|
||||
ASSERT_POSITION(num_refidx_l0_default_active, 0x20);
|
||||
ASSERT_POSITION(num_refidx_l1_default_active, 0x24);
|
||||
ASSERT_POSITION(deblocking_filter_control_present_flag, 0x28);
|
||||
ASSERT_POSITION(redundant_pic_cnt_present_flag, 0x2C);
|
||||
ASSERT_POSITION(transform_8x8_mode_flag, 0x30);
|
||||
ASSERT_POSITION(pitch_luma, 0x34);
|
||||
ASSERT_POSITION(pitch_chroma, 0x38);
|
||||
ASSERT_POSITION(luma_top_offset, 0x3C);
|
||||
ASSERT_POSITION(luma_bot_offset, 0x40);
|
||||
ASSERT_POSITION(luma_frame_offset, 0x44);
|
||||
ASSERT_POSITION(chroma_top_offset, 0x48);
|
||||
ASSERT_POSITION(chroma_bot_offset, 0x4C);
|
||||
ASSERT_POSITION(chroma_frame_offset, 0x50);
|
||||
ASSERT_POSITION(hist_buffer_size, 0x54);
|
||||
ASSERT_POSITION(flags, 0x58);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(H264DecoderContext, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(stream_len, 0x48);
|
||||
ASSERT_POSITION(h264_parameter_set, 0x58);
|
||||
ASSERT_POSITION(weight_scale, 0x1C0);
|
||||
#undef ASSERT_POSITION
|
||||
};
|
||||
|
||||
} // namespace Decoder
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,53 +1,53 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/host1x/codecs/vp8.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Decoder {
|
||||
VP8::VP8(Host1x::Host1x& host1x_) : host1x{host1x_} {}
|
||||
|
||||
VP8::~VP8() = default;
|
||||
|
||||
const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
|
||||
VP8PictureInfo info;
|
||||
host1x.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
|
||||
|
||||
const bool is_key_frame = info.key_frame == 1u;
|
||||
const auto bitstream_size = static_cast<size_t>(info.vld_buffer_size);
|
||||
const size_t header_size = is_key_frame ? 10u : 3u;
|
||||
frame.resize(header_size + bitstream_size);
|
||||
|
||||
// Based on page 30 of the VP8 specification.
|
||||
// https://datatracker.ietf.org/doc/rfc6386/
|
||||
frame[0] = is_key_frame ? 0u : 1u; // 1-bit frame type (0: keyframe, 1: interframes).
|
||||
frame[0] |= static_cast<u8>((info.version & 7u) << 1u); // 3-bit version number
|
||||
frame[0] |= static_cast<u8>(1u << 4u); // 1-bit show_frame flag
|
||||
|
||||
// The next 19-bits are the first partition size
|
||||
frame[0] |= static_cast<u8>((info.first_part_size & 7u) << 5u);
|
||||
frame[1] = static_cast<u8>((info.first_part_size & 0x7f8u) >> 3u);
|
||||
frame[2] = static_cast<u8>((info.first_part_size & 0x7f800u) >> 11u);
|
||||
|
||||
if (is_key_frame) {
|
||||
frame[3] = 0x9du;
|
||||
frame[4] = 0x01u;
|
||||
frame[5] = 0x2au;
|
||||
// TODO(ameerj): Horizontal/Vertical Scale
|
||||
// 16 bits: (2 bits Horizontal Scale << 14) | Width (14 bits)
|
||||
frame[6] = static_cast<u8>(info.frame_width & 0xff);
|
||||
frame[7] = static_cast<u8>(((info.frame_width >> 8) & 0x3f));
|
||||
// 16 bits:(2 bits Vertical Scale << 14) | Height (14 bits)
|
||||
frame[8] = static_cast<u8>(info.frame_height & 0xff);
|
||||
frame[9] = static_cast<u8>(((info.frame_height >> 8) & 0x3f));
|
||||
}
|
||||
const u64 bitstream_offset = state.frame_bitstream_offset;
|
||||
host1x.MemoryManager().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size);
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Decoder
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/host1x/codecs/vp8.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra::Decoder {
|
||||
VP8::VP8(Host1x::Host1x& host1x_) : host1x{host1x_} {}
|
||||
|
||||
VP8::~VP8() = default;
|
||||
|
||||
const std::vector<u8>& VP8::ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state) {
|
||||
VP8PictureInfo info;
|
||||
host1x.MemoryManager().ReadBlock(state.picture_info_offset, &info, sizeof(VP8PictureInfo));
|
||||
|
||||
const bool is_key_frame = info.key_frame == 1u;
|
||||
const auto bitstream_size = static_cast<size_t>(info.vld_buffer_size);
|
||||
const size_t header_size = is_key_frame ? 10u : 3u;
|
||||
frame.resize(header_size + bitstream_size);
|
||||
|
||||
// Based on page 30 of the VP8 specification.
|
||||
// https://datatracker.ietf.org/doc/rfc6386/
|
||||
frame[0] = is_key_frame ? 0u : 1u; // 1-bit frame type (0: keyframe, 1: interframes).
|
||||
frame[0] |= static_cast<u8>((info.version & 7u) << 1u); // 3-bit version number
|
||||
frame[0] |= static_cast<u8>(1u << 4u); // 1-bit show_frame flag
|
||||
|
||||
// The next 19-bits are the first partition size
|
||||
frame[0] |= static_cast<u8>((info.first_part_size & 7u) << 5u);
|
||||
frame[1] = static_cast<u8>((info.first_part_size & 0x7f8u) >> 3u);
|
||||
frame[2] = static_cast<u8>((info.first_part_size & 0x7f800u) >> 11u);
|
||||
|
||||
if (is_key_frame) {
|
||||
frame[3] = 0x9du;
|
||||
frame[4] = 0x01u;
|
||||
frame[5] = 0x2au;
|
||||
// TODO(ameerj): Horizontal/Vertical Scale
|
||||
// 16 bits: (2 bits Horizontal Scale << 14) | Width (14 bits)
|
||||
frame[6] = static_cast<u8>(info.frame_width & 0xff);
|
||||
frame[7] = static_cast<u8>(((info.frame_width >> 8) & 0x3f));
|
||||
// 16 bits:(2 bits Vertical Scale << 14) | Height (14 bits)
|
||||
frame[8] = static_cast<u8>(info.frame_height & 0xff);
|
||||
frame[9] = static_cast<u8>(((info.frame_height >> 8) & 0x3f));
|
||||
}
|
||||
const u64 bitstream_offset = state.frame_bitstream_offset;
|
||||
host1x.MemoryManager().ReadBlock(bitstream_offset, frame.data() + header_size, bitstream_size);
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
} // namespace Tegra::Decoder
|
||||
|
||||
@@ -1,78 +1,78 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
namespace Decoder {
|
||||
|
||||
class VP8 {
|
||||
public:
|
||||
explicit VP8(Host1x::Host1x& host1x);
|
||||
~VP8();
|
||||
|
||||
/// Compose the VP8 frame for FFmpeg decoding
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrame(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
private:
|
||||
std::vector<u8> frame;
|
||||
Host1x::Host1x& host1x;
|
||||
|
||||
struct VP8PictureInfo {
|
||||
INSERT_PADDING_WORDS_NOINIT(14);
|
||||
u16 frame_width; // actual frame width
|
||||
u16 frame_height; // actual frame height
|
||||
u8 key_frame;
|
||||
u8 version;
|
||||
union {
|
||||
u8 raw;
|
||||
BitField<0, 2, u8> tile_format;
|
||||
BitField<2, 3, u8> gob_height;
|
||||
BitField<5, 3, u8> reserverd_surface_format;
|
||||
};
|
||||
u8 error_conceal_on; // 1: error conceal on; 0: off
|
||||
u32 first_part_size; // the size of first partition(frame header and mb header partition)
|
||||
u32 hist_buffer_size; // in units of 256
|
||||
u32 vld_buffer_size; // in units of 1
|
||||
// Current frame buffers
|
||||
std::array<u32, 2> frame_stride; // [y_c]
|
||||
u32 luma_top_offset; // offset of luma top field in units of 256
|
||||
u32 luma_bot_offset; // offset of luma bottom field in units of 256
|
||||
u32 luma_frame_offset; // offset of luma frame in units of 256
|
||||
u32 chroma_top_offset; // offset of chroma top field in units of 256
|
||||
u32 chroma_bot_offset; // offset of chroma bottom field in units of 256
|
||||
u32 chroma_frame_offset; // offset of chroma frame in units of 256
|
||||
|
||||
INSERT_PADDING_BYTES_NOINIT(0x1c); // NvdecDisplayParams
|
||||
|
||||
// Decode picture buffer related
|
||||
s8 current_output_memory_layout;
|
||||
// output NV12/NV24 setting. index 0: golden; 1: altref; 2: last
|
||||
std::array<s8, 3> output_memory_layout;
|
||||
|
||||
u8 segmentation_feature_data_update;
|
||||
INSERT_PADDING_BYTES_NOINIT(3);
|
||||
|
||||
// ucode return result
|
||||
u32 result_value;
|
||||
std::array<u32, 8> partition_offset;
|
||||
INSERT_PADDING_WORDS_NOINIT(3);
|
||||
};
|
||||
static_assert(sizeof(VP8PictureInfo) == 0xc0, "PictureInfo is an invalid size");
|
||||
};
|
||||
|
||||
} // namespace Decoder
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
namespace Decoder {
|
||||
|
||||
class VP8 {
|
||||
public:
|
||||
explicit VP8(Host1x::Host1x& host1x);
|
||||
~VP8();
|
||||
|
||||
/// Compose the VP8 frame for FFmpeg decoding
|
||||
[[nodiscard]] const std::vector<u8>& ComposeFrame(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
private:
|
||||
std::vector<u8> frame;
|
||||
Host1x::Host1x& host1x;
|
||||
|
||||
struct VP8PictureInfo {
|
||||
INSERT_PADDING_WORDS_NOINIT(14);
|
||||
u16 frame_width; // actual frame width
|
||||
u16 frame_height; // actual frame height
|
||||
u8 key_frame;
|
||||
u8 version;
|
||||
union {
|
||||
u8 raw;
|
||||
BitField<0, 2, u8> tile_format;
|
||||
BitField<2, 3, u8> gob_height;
|
||||
BitField<5, 3, u8> reserverd_surface_format;
|
||||
};
|
||||
u8 error_conceal_on; // 1: error conceal on; 0: off
|
||||
u32 first_part_size; // the size of first partition(frame header and mb header partition)
|
||||
u32 hist_buffer_size; // in units of 256
|
||||
u32 vld_buffer_size; // in units of 1
|
||||
// Current frame buffers
|
||||
std::array<u32, 2> frame_stride; // [y_c]
|
||||
u32 luma_top_offset; // offset of luma top field in units of 256
|
||||
u32 luma_bot_offset; // offset of luma bottom field in units of 256
|
||||
u32 luma_frame_offset; // offset of luma frame in units of 256
|
||||
u32 chroma_top_offset; // offset of chroma top field in units of 256
|
||||
u32 chroma_bot_offset; // offset of chroma bottom field in units of 256
|
||||
u32 chroma_frame_offset; // offset of chroma frame in units of 256
|
||||
|
||||
INSERT_PADDING_BYTES_NOINIT(0x1c); // NvdecDisplayParams
|
||||
|
||||
// Decode picture buffer related
|
||||
s8 current_output_memory_layout;
|
||||
// output NV12/NV24 setting. index 0: golden; 1: altref; 2: last
|
||||
std::array<s8, 3> output_memory_layout;
|
||||
|
||||
u8 segmentation_feature_data_update;
|
||||
INSERT_PADDING_BYTES_NOINIT(3);
|
||||
|
||||
// ucode return result
|
||||
u32 result_value;
|
||||
std::array<u32, 8> partition_offset;
|
||||
INSERT_PADDING_WORDS_NOINIT(3);
|
||||
};
|
||||
static_assert(sizeof(VP8PictureInfo) == 0xc0, "PictureInfo is an invalid size");
|
||||
};
|
||||
|
||||
} // namespace Decoder
|
||||
} // namespace Tegra
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,198 +1,198 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/stream.h"
|
||||
#include "video_core/host1x/codecs/vp9_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
namespace Decoder {
|
||||
|
||||
/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
|
||||
/// VP9 header bitstreams.
|
||||
|
||||
class VpxRangeEncoder {
|
||||
public:
|
||||
VpxRangeEncoder();
|
||||
~VpxRangeEncoder();
|
||||
|
||||
VpxRangeEncoder(const VpxRangeEncoder&) = delete;
|
||||
VpxRangeEncoder& operator=(const VpxRangeEncoder&) = delete;
|
||||
|
||||
VpxRangeEncoder(VpxRangeEncoder&&) = default;
|
||||
VpxRangeEncoder& operator=(VpxRangeEncoder&&) = default;
|
||||
|
||||
/// Writes the rightmost value_size bits from value into the stream
|
||||
void Write(s32 value, s32 value_size);
|
||||
|
||||
/// Writes a single bit with half probability
|
||||
void Write(bool bit);
|
||||
|
||||
/// Writes a bit to the base_stream encoded with probability
|
||||
void Write(bool bit, s32 probability);
|
||||
|
||||
/// Signal the end of the bitstream
|
||||
void End();
|
||||
|
||||
[[nodiscard]] std::vector<u8>& GetBuffer() {
|
||||
return base_stream.GetBuffer();
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<u8>& GetBuffer() const {
|
||||
return base_stream.GetBuffer();
|
||||
}
|
||||
|
||||
private:
|
||||
u8 PeekByte();
|
||||
Common::Stream base_stream{};
|
||||
u32 low_value{};
|
||||
u32 range{0xff};
|
||||
s32 count{-24};
|
||||
s32 half_probability{128};
|
||||
};
|
||||
|
||||
class VpxBitStreamWriter {
|
||||
public:
|
||||
VpxBitStreamWriter();
|
||||
~VpxBitStreamWriter();
|
||||
|
||||
VpxBitStreamWriter(const VpxBitStreamWriter&) = delete;
|
||||
VpxBitStreamWriter& operator=(const VpxBitStreamWriter&) = delete;
|
||||
|
||||
VpxBitStreamWriter(VpxBitStreamWriter&&) = default;
|
||||
VpxBitStreamWriter& operator=(VpxBitStreamWriter&&) = default;
|
||||
|
||||
/// Write an unsigned integer value
|
||||
void WriteU(u32 value, u32 value_size);
|
||||
|
||||
/// Write a signed integer value
|
||||
void WriteS(s32 value, u32 value_size);
|
||||
|
||||
/// Based on 6.2.10 of VP9 Spec, writes a delta coded value
|
||||
void WriteDeltaQ(u32 value);
|
||||
|
||||
/// Write a single bit.
|
||||
void WriteBit(bool state);
|
||||
|
||||
/// Pushes current buffer into buffer_array, resets buffer
|
||||
void Flush();
|
||||
|
||||
/// Returns byte_array
|
||||
[[nodiscard]] std::vector<u8>& GetByteArray();
|
||||
|
||||
/// Returns const byte_array
|
||||
[[nodiscard]] const std::vector<u8>& GetByteArray() const;
|
||||
|
||||
private:
|
||||
/// Write bit_count bits from value into buffer
|
||||
void WriteBits(u32 value, u32 bit_count);
|
||||
|
||||
/// Gets next available position in buffer, invokes Flush() if buffer is full
|
||||
s32 GetFreeBufferBits();
|
||||
|
||||
s32 buffer_size{8};
|
||||
|
||||
s32 buffer{};
|
||||
s32 buffer_pos{};
|
||||
std::vector<u8> byte_array;
|
||||
};
|
||||
|
||||
class VP9 {
|
||||
public:
|
||||
explicit VP9(Host1x::Host1x& host1x);
|
||||
~VP9();
|
||||
|
||||
VP9(const VP9&) = delete;
|
||||
VP9& operator=(const VP9&) = delete;
|
||||
|
||||
VP9(VP9&&) = default;
|
||||
VP9& operator=(VP9&&) = delete;
|
||||
|
||||
/// Composes the VP9 frame from the GPU state information.
|
||||
/// Based on the official VP9 spec documentation
|
||||
void ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Returns true if the most recent frame was a hidden frame.
|
||||
[[nodiscard]] bool WasFrameHidden() const {
|
||||
return !current_frame_info.show_frame;
|
||||
}
|
||||
|
||||
/// Returns a const reference to the composed frame data.
|
||||
[[nodiscard]] const std::vector<u8>& GetFrameBytes() const {
|
||||
return frame;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Generates compressed header probability updates in the bitstream writer
|
||||
template <typename T, std::size_t N>
|
||||
void WriteProbabilityUpdate(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
|
||||
const std::array<T, N>& old_prob);
|
||||
|
||||
/// Generates compressed header probability updates in the bitstream writer
|
||||
/// If probs are not equal, WriteProbabilityDelta is invoked
|
||||
void WriteProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
|
||||
|
||||
/// Generates compressed header probability deltas in the bitstream writer
|
||||
void WriteProbabilityDelta(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
|
||||
|
||||
/// Inverse of 6.3.4 Decode term subexp
|
||||
void EncodeTermSubExp(VpxRangeEncoder& writer, s32 value);
|
||||
|
||||
/// Writes if the value is less than the test value
|
||||
bool WriteLessThan(VpxRangeEncoder& writer, s32 value, s32 test);
|
||||
|
||||
/// Writes probability updates for the Coef probabilities
|
||||
void WriteCoefProbabilityUpdate(VpxRangeEncoder& writer, s32 tx_mode,
|
||||
const std::array<u8, 1728>& new_prob,
|
||||
const std::array<u8, 1728>& old_prob);
|
||||
|
||||
/// Write probabilities for 4-byte aligned structures
|
||||
template <typename T, std::size_t N>
|
||||
void WriteProbabilityUpdateAligned4(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
|
||||
const std::array<T, N>& old_prob);
|
||||
|
||||
/// Write motion vector probability updates. 6.3.17 in the spec
|
||||
void WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
|
||||
|
||||
/// Returns VP9 information from NVDEC provided offset and size
|
||||
[[nodiscard]] Vp9PictureInfo GetVp9PictureInfo(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Read and convert NVDEC provided entropy probs to Vp9EntropyProbs struct
|
||||
void InsertEntropy(u64 offset, Vp9EntropyProbs& dst);
|
||||
|
||||
/// Returns frame to be decoded after buffering
|
||||
[[nodiscard]] Vp9FrameContainer GetCurrentFrame(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Use NVDEC providied information to compose the headers for the current frame
|
||||
[[nodiscard]] std::vector<u8> ComposeCompressedHeader();
|
||||
[[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader();
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
std::vector<u8> frame;
|
||||
|
||||
std::array<s8, 4> loop_filter_ref_deltas{};
|
||||
std::array<s8, 2> loop_filter_mode_deltas{};
|
||||
|
||||
Vp9FrameContainer next_frame{};
|
||||
std::array<Vp9EntropyProbs, 4> frame_ctxs{};
|
||||
bool swap_ref_indices{};
|
||||
|
||||
Vp9PictureInfo current_frame_info{};
|
||||
Vp9EntropyProbs prev_frame_probs{};
|
||||
};
|
||||
|
||||
} // namespace Decoder
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/stream.h"
|
||||
#include "video_core/host1x/codecs/vp9_types.h"
|
||||
#include "video_core/host1x/nvdec_common.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
class Host1x;
|
||||
} // namespace Host1x
|
||||
|
||||
namespace Decoder {
|
||||
|
||||
/// The VpxRangeEncoder, and VpxBitStreamWriter classes are used to compose the
|
||||
/// VP9 header bitstreams.
|
||||
|
||||
class VpxRangeEncoder {
|
||||
public:
|
||||
VpxRangeEncoder();
|
||||
~VpxRangeEncoder();
|
||||
|
||||
VpxRangeEncoder(const VpxRangeEncoder&) = delete;
|
||||
VpxRangeEncoder& operator=(const VpxRangeEncoder&) = delete;
|
||||
|
||||
VpxRangeEncoder(VpxRangeEncoder&&) = default;
|
||||
VpxRangeEncoder& operator=(VpxRangeEncoder&&) = default;
|
||||
|
||||
/// Writes the rightmost value_size bits from value into the stream
|
||||
void Write(s32 value, s32 value_size);
|
||||
|
||||
/// Writes a single bit with half probability
|
||||
void Write(bool bit);
|
||||
|
||||
/// Writes a bit to the base_stream encoded with probability
|
||||
void Write(bool bit, s32 probability);
|
||||
|
||||
/// Signal the end of the bitstream
|
||||
void End();
|
||||
|
||||
[[nodiscard]] std::vector<u8>& GetBuffer() {
|
||||
return base_stream.GetBuffer();
|
||||
}
|
||||
|
||||
[[nodiscard]] const std::vector<u8>& GetBuffer() const {
|
||||
return base_stream.GetBuffer();
|
||||
}
|
||||
|
||||
private:
|
||||
u8 PeekByte();
|
||||
Common::Stream base_stream{};
|
||||
u32 low_value{};
|
||||
u32 range{0xff};
|
||||
s32 count{-24};
|
||||
s32 half_probability{128};
|
||||
};
|
||||
|
||||
class VpxBitStreamWriter {
|
||||
public:
|
||||
VpxBitStreamWriter();
|
||||
~VpxBitStreamWriter();
|
||||
|
||||
VpxBitStreamWriter(const VpxBitStreamWriter&) = delete;
|
||||
VpxBitStreamWriter& operator=(const VpxBitStreamWriter&) = delete;
|
||||
|
||||
VpxBitStreamWriter(VpxBitStreamWriter&&) = default;
|
||||
VpxBitStreamWriter& operator=(VpxBitStreamWriter&&) = default;
|
||||
|
||||
/// Write an unsigned integer value
|
||||
void WriteU(u32 value, u32 value_size);
|
||||
|
||||
/// Write a signed integer value
|
||||
void WriteS(s32 value, u32 value_size);
|
||||
|
||||
/// Based on 6.2.10 of VP9 Spec, writes a delta coded value
|
||||
void WriteDeltaQ(u32 value);
|
||||
|
||||
/// Write a single bit.
|
||||
void WriteBit(bool state);
|
||||
|
||||
/// Pushes current buffer into buffer_array, resets buffer
|
||||
void Flush();
|
||||
|
||||
/// Returns byte_array
|
||||
[[nodiscard]] std::vector<u8>& GetByteArray();
|
||||
|
||||
/// Returns const byte_array
|
||||
[[nodiscard]] const std::vector<u8>& GetByteArray() const;
|
||||
|
||||
private:
|
||||
/// Write bit_count bits from value into buffer
|
||||
void WriteBits(u32 value, u32 bit_count);
|
||||
|
||||
/// Gets next available position in buffer, invokes Flush() if buffer is full
|
||||
s32 GetFreeBufferBits();
|
||||
|
||||
s32 buffer_size{8};
|
||||
|
||||
s32 buffer{};
|
||||
s32 buffer_pos{};
|
||||
std::vector<u8> byte_array;
|
||||
};
|
||||
|
||||
class VP9 {
|
||||
public:
|
||||
explicit VP9(Host1x::Host1x& host1x);
|
||||
~VP9();
|
||||
|
||||
VP9(const VP9&) = delete;
|
||||
VP9& operator=(const VP9&) = delete;
|
||||
|
||||
VP9(VP9&&) = default;
|
||||
VP9& operator=(VP9&&) = delete;
|
||||
|
||||
/// Composes the VP9 frame from the GPU state information.
|
||||
/// Based on the official VP9 spec documentation
|
||||
void ComposeFrame(const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Returns true if the most recent frame was a hidden frame.
|
||||
[[nodiscard]] bool WasFrameHidden() const {
|
||||
return !current_frame_info.show_frame;
|
||||
}
|
||||
|
||||
/// Returns a const reference to the composed frame data.
|
||||
[[nodiscard]] const std::vector<u8>& GetFrameBytes() const {
|
||||
return frame;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Generates compressed header probability updates in the bitstream writer
|
||||
template <typename T, std::size_t N>
|
||||
void WriteProbabilityUpdate(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
|
||||
const std::array<T, N>& old_prob);
|
||||
|
||||
/// Generates compressed header probability updates in the bitstream writer
|
||||
/// If probs are not equal, WriteProbabilityDelta is invoked
|
||||
void WriteProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
|
||||
|
||||
/// Generates compressed header probability deltas in the bitstream writer
|
||||
void WriteProbabilityDelta(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
|
||||
|
||||
/// Inverse of 6.3.4 Decode term subexp
|
||||
void EncodeTermSubExp(VpxRangeEncoder& writer, s32 value);
|
||||
|
||||
/// Writes if the value is less than the test value
|
||||
bool WriteLessThan(VpxRangeEncoder& writer, s32 value, s32 test);
|
||||
|
||||
/// Writes probability updates for the Coef probabilities
|
||||
void WriteCoefProbabilityUpdate(VpxRangeEncoder& writer, s32 tx_mode,
|
||||
const std::array<u8, 1728>& new_prob,
|
||||
const std::array<u8, 1728>& old_prob);
|
||||
|
||||
/// Write probabilities for 4-byte aligned structures
|
||||
template <typename T, std::size_t N>
|
||||
void WriteProbabilityUpdateAligned4(VpxRangeEncoder& writer, const std::array<T, N>& new_prob,
|
||||
const std::array<T, N>& old_prob);
|
||||
|
||||
/// Write motion vector probability updates. 6.3.17 in the spec
|
||||
void WriteMvProbabilityUpdate(VpxRangeEncoder& writer, u8 new_prob, u8 old_prob);
|
||||
|
||||
/// Returns VP9 information from NVDEC provided offset and size
|
||||
[[nodiscard]] Vp9PictureInfo GetVp9PictureInfo(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Read and convert NVDEC provided entropy probs to Vp9EntropyProbs struct
|
||||
void InsertEntropy(u64 offset, Vp9EntropyProbs& dst);
|
||||
|
||||
/// Returns frame to be decoded after buffering
|
||||
[[nodiscard]] Vp9FrameContainer GetCurrentFrame(
|
||||
const Host1x::NvdecCommon::NvdecRegisters& state);
|
||||
|
||||
/// Use NVDEC providied information to compose the headers for the current frame
|
||||
[[nodiscard]] std::vector<u8> ComposeCompressedHeader();
|
||||
[[nodiscard]] VpxBitStreamWriter ComposeUncompressedHeader();
|
||||
|
||||
Host1x::Host1x& host1x;
|
||||
std::vector<u8> frame;
|
||||
|
||||
std::array<s8, 4> loop_filter_ref_deltas{};
|
||||
std::array<s8, 2> loop_filter_mode_deltas{};
|
||||
|
||||
Vp9FrameContainer next_frame{};
|
||||
std::array<Vp9EntropyProbs, 4> frame_ctxs{};
|
||||
bool swap_ref_indices{};
|
||||
|
||||
Vp9PictureInfo current_frame_info{};
|
||||
Vp9EntropyProbs prev_frame_probs{};
|
||||
};
|
||||
|
||||
} // namespace Decoder
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,305 +1,305 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Decoder {
|
||||
struct Vp9FrameDimensions {
|
||||
s16 width;
|
||||
s16 height;
|
||||
s16 luma_pitch;
|
||||
s16 chroma_pitch;
|
||||
};
|
||||
static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
|
||||
|
||||
enum class FrameFlags : u32 {
|
||||
IsKeyFrame = 1 << 0,
|
||||
LastFrameIsKeyFrame = 1 << 1,
|
||||
FrameSizeChanged = 1 << 2,
|
||||
ErrorResilientMode = 1 << 3,
|
||||
LastShowFrame = 1 << 4,
|
||||
IntraOnly = 1 << 5,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(FrameFlags)
|
||||
|
||||
enum class TxSize {
|
||||
Tx4x4 = 0, // 4x4 transform
|
||||
Tx8x8 = 1, // 8x8 transform
|
||||
Tx16x16 = 2, // 16x16 transform
|
||||
Tx32x32 = 3, // 32x32 transform
|
||||
TxSizes = 4
|
||||
};
|
||||
|
||||
enum class TxMode {
|
||||
Only4X4 = 0, // Only 4x4 transform used
|
||||
Allow8X8 = 1, // Allow block transform size up to 8x8
|
||||
Allow16X16 = 2, // Allow block transform size up to 16x16
|
||||
Allow32X32 = 3, // Allow block transform size up to 32x32
|
||||
TxModeSelect = 4, // Transform specified for each block
|
||||
TxModes = 5
|
||||
};
|
||||
|
||||
struct Segmentation {
|
||||
u8 enabled;
|
||||
u8 update_map;
|
||||
u8 temporal_update;
|
||||
u8 abs_delta;
|
||||
std::array<u32, 8> feature_mask;
|
||||
std::array<std::array<s16, 4>, 8> feature_data;
|
||||
};
|
||||
static_assert(sizeof(Segmentation) == 0x64, "Segmentation is an invalid size");
|
||||
|
||||
struct LoopFilter {
|
||||
u8 mode_ref_delta_enabled;
|
||||
std::array<s8, 4> ref_deltas;
|
||||
std::array<s8, 2> mode_deltas;
|
||||
};
|
||||
static_assert(sizeof(LoopFilter) == 0x7, "LoopFilter is an invalid size");
|
||||
|
||||
struct Vp9EntropyProbs {
|
||||
std::array<u8, 36> y_mode_prob; ///< 0x0000
|
||||
std::array<u8, 64> partition_prob; ///< 0x0024
|
||||
std::array<u8, 1728> coef_probs; ///< 0x0064
|
||||
std::array<u8, 8> switchable_interp_prob; ///< 0x0724
|
||||
std::array<u8, 28> inter_mode_prob; ///< 0x072C
|
||||
std::array<u8, 4> intra_inter_prob; ///< 0x0748
|
||||
std::array<u8, 5> comp_inter_prob; ///< 0x074C
|
||||
std::array<u8, 10> single_ref_prob; ///< 0x0751
|
||||
std::array<u8, 5> comp_ref_prob; ///< 0x075B
|
||||
std::array<u8, 6> tx_32x32_prob; ///< 0x0760
|
||||
std::array<u8, 4> tx_16x16_prob; ///< 0x0766
|
||||
std::array<u8, 2> tx_8x8_prob; ///< 0x076A
|
||||
std::array<u8, 3> skip_probs; ///< 0x076C
|
||||
std::array<u8, 3> joints; ///< 0x076F
|
||||
std::array<u8, 2> sign; ///< 0x0772
|
||||
std::array<u8, 20> classes; ///< 0x0774
|
||||
std::array<u8, 2> class_0; ///< 0x0788
|
||||
std::array<u8, 20> prob_bits; ///< 0x078A
|
||||
std::array<u8, 12> class_0_fr; ///< 0x079E
|
||||
std::array<u8, 6> fr; ///< 0x07AA
|
||||
std::array<u8, 2> class_0_hp; ///< 0x07B0
|
||||
std::array<u8, 2> high_precision; ///< 0x07B2
|
||||
};
|
||||
static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
|
||||
|
||||
struct Vp9PictureInfo {
|
||||
u32 bitstream_size;
|
||||
std::array<u64, 4> frame_offsets;
|
||||
std::array<s8, 4> ref_frame_sign_bias;
|
||||
s32 base_q_index;
|
||||
s32 y_dc_delta_q;
|
||||
s32 uv_dc_delta_q;
|
||||
s32 uv_ac_delta_q;
|
||||
s32 transform_mode;
|
||||
s32 interp_filter;
|
||||
s32 reference_mode;
|
||||
s32 log2_tile_cols;
|
||||
s32 log2_tile_rows;
|
||||
std::array<s8, 4> ref_deltas;
|
||||
std::array<s8, 2> mode_deltas;
|
||||
Vp9EntropyProbs entropy;
|
||||
Vp9FrameDimensions frame_size;
|
||||
u8 first_level;
|
||||
u8 sharpness_level;
|
||||
bool is_key_frame;
|
||||
bool intra_only;
|
||||
bool last_frame_was_key;
|
||||
bool error_resilient_mode;
|
||||
bool last_frame_shown;
|
||||
bool show_frame;
|
||||
bool lossless;
|
||||
bool allow_high_precision_mv;
|
||||
bool segment_enabled;
|
||||
bool mode_ref_delta_enabled;
|
||||
};
|
||||
|
||||
struct Vp9FrameContainer {
|
||||
Vp9PictureInfo info{};
|
||||
std::vector<u8> bit_stream;
|
||||
};
|
||||
|
||||
struct PictureInfo {
|
||||
INSERT_PADDING_WORDS_NOINIT(12); ///< 0x00
|
||||
u32 bitstream_size; ///< 0x30
|
||||
INSERT_PADDING_WORDS_NOINIT(5); ///< 0x34
|
||||
Vp9FrameDimensions last_frame_size; ///< 0x48
|
||||
Vp9FrameDimensions golden_frame_size; ///< 0x50
|
||||
Vp9FrameDimensions alt_frame_size; ///< 0x58
|
||||
Vp9FrameDimensions current_frame_size; ///< 0x60
|
||||
FrameFlags vp9_flags; ///< 0x68
|
||||
std::array<s8, 4> ref_frame_sign_bias; ///< 0x6C
|
||||
u8 first_level; ///< 0x70
|
||||
u8 sharpness_level; ///< 0x71
|
||||
u8 base_q_index; ///< 0x72
|
||||
u8 y_dc_delta_q; ///< 0x73
|
||||
u8 uv_ac_delta_q; ///< 0x74
|
||||
u8 uv_dc_delta_q; ///< 0x75
|
||||
u8 lossless; ///< 0x76
|
||||
u8 tx_mode; ///< 0x77
|
||||
u8 allow_high_precision_mv; ///< 0x78
|
||||
u8 interp_filter; ///< 0x79
|
||||
u8 reference_mode; ///< 0x7A
|
||||
INSERT_PADDING_BYTES_NOINIT(3); ///< 0x7B
|
||||
u8 log2_tile_cols; ///< 0x7E
|
||||
u8 log2_tile_rows; ///< 0x7F
|
||||
Segmentation segmentation; ///< 0x80
|
||||
LoopFilter loop_filter; ///< 0xE4
|
||||
INSERT_PADDING_BYTES_NOINIT(21); ///< 0xEB
|
||||
|
||||
[[nodiscard]] Vp9PictureInfo Convert() const {
|
||||
return {
|
||||
.bitstream_size = bitstream_size,
|
||||
.frame_offsets{},
|
||||
.ref_frame_sign_bias = ref_frame_sign_bias,
|
||||
.base_q_index = base_q_index,
|
||||
.y_dc_delta_q = y_dc_delta_q,
|
||||
.uv_dc_delta_q = uv_dc_delta_q,
|
||||
.uv_ac_delta_q = uv_ac_delta_q,
|
||||
.transform_mode = tx_mode,
|
||||
.interp_filter = interp_filter,
|
||||
.reference_mode = reference_mode,
|
||||
.log2_tile_cols = log2_tile_cols,
|
||||
.log2_tile_rows = log2_tile_rows,
|
||||
.ref_deltas = loop_filter.ref_deltas,
|
||||
.mode_deltas = loop_filter.mode_deltas,
|
||||
.entropy{},
|
||||
.frame_size = current_frame_size,
|
||||
.first_level = first_level,
|
||||
.sharpness_level = sharpness_level,
|
||||
.is_key_frame = True(vp9_flags & FrameFlags::IsKeyFrame),
|
||||
.intra_only = True(vp9_flags & FrameFlags::IntraOnly),
|
||||
.last_frame_was_key = True(vp9_flags & FrameFlags::LastFrameIsKeyFrame),
|
||||
.error_resilient_mode = True(vp9_flags & FrameFlags::ErrorResilientMode),
|
||||
.last_frame_shown = True(vp9_flags & FrameFlags::LastShowFrame),
|
||||
.show_frame = true,
|
||||
.lossless = lossless != 0,
|
||||
.allow_high_precision_mv = allow_high_precision_mv != 0,
|
||||
.segment_enabled = segmentation.enabled != 0,
|
||||
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
|
||||
};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(PictureInfo) == 0x100, "PictureInfo is an invalid size");
|
||||
|
||||
struct EntropyProbs {
|
||||
INSERT_PADDING_BYTES_NOINIT(1024); ///< 0x0000
|
||||
std::array<u8, 28> inter_mode_prob; ///< 0x0400
|
||||
std::array<u8, 4> intra_inter_prob; ///< 0x041C
|
||||
INSERT_PADDING_BYTES_NOINIT(80); ///< 0x0420
|
||||
std::array<u8, 2> tx_8x8_prob; ///< 0x0470
|
||||
std::array<u8, 4> tx_16x16_prob; ///< 0x0472
|
||||
std::array<u8, 6> tx_32x32_prob; ///< 0x0476
|
||||
std::array<u8, 4> y_mode_prob_e8; ///< 0x047C
|
||||
std::array<std::array<u8, 8>, 4> y_mode_prob_e0e7; ///< 0x0480
|
||||
INSERT_PADDING_BYTES_NOINIT(64); ///< 0x04A0
|
||||
std::array<u8, 64> partition_prob; ///< 0x04E0
|
||||
INSERT_PADDING_BYTES_NOINIT(10); ///< 0x0520
|
||||
std::array<u8, 8> switchable_interp_prob; ///< 0x052A
|
||||
std::array<u8, 5> comp_inter_prob; ///< 0x0532
|
||||
std::array<u8, 3> skip_probs; ///< 0x0537
|
||||
INSERT_PADDING_BYTES_NOINIT(1); ///< 0x053A
|
||||
std::array<u8, 3> joints; ///< 0x053B
|
||||
std::array<u8, 2> sign; ///< 0x053E
|
||||
std::array<u8, 2> class_0; ///< 0x0540
|
||||
std::array<u8, 6> fr; ///< 0x0542
|
||||
std::array<u8, 2> class_0_hp; ///< 0x0548
|
||||
std::array<u8, 2> high_precision; ///< 0x054A
|
||||
std::array<u8, 20> classes; ///< 0x054C
|
||||
std::array<u8, 12> class_0_fr; ///< 0x0560
|
||||
std::array<u8, 20> pred_bits; ///< 0x056C
|
||||
std::array<u8, 10> single_ref_prob; ///< 0x0580
|
||||
std::array<u8, 5> comp_ref_prob; ///< 0x058A
|
||||
INSERT_PADDING_BYTES_NOINIT(17); ///< 0x058F
|
||||
std::array<u8, 2304> coef_probs; ///< 0x05A0
|
||||
|
||||
void Convert(Vp9EntropyProbs& fc) {
|
||||
fc.inter_mode_prob = inter_mode_prob;
|
||||
fc.intra_inter_prob = intra_inter_prob;
|
||||
fc.tx_8x8_prob = tx_8x8_prob;
|
||||
fc.tx_16x16_prob = tx_16x16_prob;
|
||||
fc.tx_32x32_prob = tx_32x32_prob;
|
||||
|
||||
for (std::size_t i = 0; i < 4; i++) {
|
||||
for (std::size_t j = 0; j < 9; j++) {
|
||||
fc.y_mode_prob[j + 9 * i] = j < 8 ? y_mode_prob_e0e7[i][j] : y_mode_prob_e8[i];
|
||||
}
|
||||
}
|
||||
|
||||
fc.partition_prob = partition_prob;
|
||||
fc.switchable_interp_prob = switchable_interp_prob;
|
||||
fc.comp_inter_prob = comp_inter_prob;
|
||||
fc.skip_probs = skip_probs;
|
||||
fc.joints = joints;
|
||||
fc.sign = sign;
|
||||
fc.class_0 = class_0;
|
||||
fc.fr = fr;
|
||||
fc.class_0_hp = class_0_hp;
|
||||
fc.high_precision = high_precision;
|
||||
fc.classes = classes;
|
||||
fc.class_0_fr = class_0_fr;
|
||||
fc.prob_bits = pred_bits;
|
||||
fc.single_ref_prob = single_ref_prob;
|
||||
fc.comp_ref_prob = comp_ref_prob;
|
||||
|
||||
// Skip the 4th element as it goes unused
|
||||
for (std::size_t i = 0; i < coef_probs.size(); i += 4) {
|
||||
const std::size_t j = i - i / 4;
|
||||
fc.coef_probs[j] = coef_probs[i];
|
||||
fc.coef_probs[j + 1] = coef_probs[i + 1];
|
||||
fc.coef_probs[j + 2] = coef_probs[i + 2];
|
||||
}
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(EntropyProbs) == 0xEA0, "EntropyProbs is an invalid size");
|
||||
|
||||
enum class Ref { Last, Golden, AltRef };
|
||||
|
||||
struct RefPoolElement {
|
||||
s64 frame{};
|
||||
Ref ref{};
|
||||
bool refresh{};
|
||||
};
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(partition_prob, 0x0024);
|
||||
ASSERT_POSITION(switchable_interp_prob, 0x0724);
|
||||
ASSERT_POSITION(sign, 0x0772);
|
||||
ASSERT_POSITION(class_0_fr, 0x079E);
|
||||
ASSERT_POSITION(high_precision, 0x07B2);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(PictureInfo, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(bitstream_size, 0x30);
|
||||
ASSERT_POSITION(last_frame_size, 0x48);
|
||||
ASSERT_POSITION(first_level, 0x70);
|
||||
ASSERT_POSITION(segmentation, 0x80);
|
||||
ASSERT_POSITION(loop_filter, 0xE4);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(EntropyProbs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(inter_mode_prob, 0x400);
|
||||
ASSERT_POSITION(tx_8x8_prob, 0x470);
|
||||
ASSERT_POSITION(partition_prob, 0x4E0);
|
||||
ASSERT_POSITION(class_0, 0x540);
|
||||
ASSERT_POSITION(class_0_fr, 0x560);
|
||||
ASSERT_POSITION(coef_probs, 0x5A0);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
}; // namespace Decoder
|
||||
}; // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Decoder {
|
||||
struct Vp9FrameDimensions {
|
||||
s16 width;
|
||||
s16 height;
|
||||
s16 luma_pitch;
|
||||
s16 chroma_pitch;
|
||||
};
|
||||
static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
|
||||
|
||||
enum class FrameFlags : u32 {
|
||||
IsKeyFrame = 1 << 0,
|
||||
LastFrameIsKeyFrame = 1 << 1,
|
||||
FrameSizeChanged = 1 << 2,
|
||||
ErrorResilientMode = 1 << 3,
|
||||
LastShowFrame = 1 << 4,
|
||||
IntraOnly = 1 << 5,
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(FrameFlags)
|
||||
|
||||
enum class TxSize {
|
||||
Tx4x4 = 0, // 4x4 transform
|
||||
Tx8x8 = 1, // 8x8 transform
|
||||
Tx16x16 = 2, // 16x16 transform
|
||||
Tx32x32 = 3, // 32x32 transform
|
||||
TxSizes = 4
|
||||
};
|
||||
|
||||
enum class TxMode {
|
||||
Only4X4 = 0, // Only 4x4 transform used
|
||||
Allow8X8 = 1, // Allow block transform size up to 8x8
|
||||
Allow16X16 = 2, // Allow block transform size up to 16x16
|
||||
Allow32X32 = 3, // Allow block transform size up to 32x32
|
||||
TxModeSelect = 4, // Transform specified for each block
|
||||
TxModes = 5
|
||||
};
|
||||
|
||||
struct Segmentation {
|
||||
u8 enabled;
|
||||
u8 update_map;
|
||||
u8 temporal_update;
|
||||
u8 abs_delta;
|
||||
std::array<u32, 8> feature_mask;
|
||||
std::array<std::array<s16, 4>, 8> feature_data;
|
||||
};
|
||||
static_assert(sizeof(Segmentation) == 0x64, "Segmentation is an invalid size");
|
||||
|
||||
struct LoopFilter {
|
||||
u8 mode_ref_delta_enabled;
|
||||
std::array<s8, 4> ref_deltas;
|
||||
std::array<s8, 2> mode_deltas;
|
||||
};
|
||||
static_assert(sizeof(LoopFilter) == 0x7, "LoopFilter is an invalid size");
|
||||
|
||||
struct Vp9EntropyProbs {
|
||||
std::array<u8, 36> y_mode_prob; ///< 0x0000
|
||||
std::array<u8, 64> partition_prob; ///< 0x0024
|
||||
std::array<u8, 1728> coef_probs; ///< 0x0064
|
||||
std::array<u8, 8> switchable_interp_prob; ///< 0x0724
|
||||
std::array<u8, 28> inter_mode_prob; ///< 0x072C
|
||||
std::array<u8, 4> intra_inter_prob; ///< 0x0748
|
||||
std::array<u8, 5> comp_inter_prob; ///< 0x074C
|
||||
std::array<u8, 10> single_ref_prob; ///< 0x0751
|
||||
std::array<u8, 5> comp_ref_prob; ///< 0x075B
|
||||
std::array<u8, 6> tx_32x32_prob; ///< 0x0760
|
||||
std::array<u8, 4> tx_16x16_prob; ///< 0x0766
|
||||
std::array<u8, 2> tx_8x8_prob; ///< 0x076A
|
||||
std::array<u8, 3> skip_probs; ///< 0x076C
|
||||
std::array<u8, 3> joints; ///< 0x076F
|
||||
std::array<u8, 2> sign; ///< 0x0772
|
||||
std::array<u8, 20> classes; ///< 0x0774
|
||||
std::array<u8, 2> class_0; ///< 0x0788
|
||||
std::array<u8, 20> prob_bits; ///< 0x078A
|
||||
std::array<u8, 12> class_0_fr; ///< 0x079E
|
||||
std::array<u8, 6> fr; ///< 0x07AA
|
||||
std::array<u8, 2> class_0_hp; ///< 0x07B0
|
||||
std::array<u8, 2> high_precision; ///< 0x07B2
|
||||
};
|
||||
static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
|
||||
|
||||
struct Vp9PictureInfo {
|
||||
u32 bitstream_size;
|
||||
std::array<u64, 4> frame_offsets;
|
||||
std::array<s8, 4> ref_frame_sign_bias;
|
||||
s32 base_q_index;
|
||||
s32 y_dc_delta_q;
|
||||
s32 uv_dc_delta_q;
|
||||
s32 uv_ac_delta_q;
|
||||
s32 transform_mode;
|
||||
s32 interp_filter;
|
||||
s32 reference_mode;
|
||||
s32 log2_tile_cols;
|
||||
s32 log2_tile_rows;
|
||||
std::array<s8, 4> ref_deltas;
|
||||
std::array<s8, 2> mode_deltas;
|
||||
Vp9EntropyProbs entropy;
|
||||
Vp9FrameDimensions frame_size;
|
||||
u8 first_level;
|
||||
u8 sharpness_level;
|
||||
bool is_key_frame;
|
||||
bool intra_only;
|
||||
bool last_frame_was_key;
|
||||
bool error_resilient_mode;
|
||||
bool last_frame_shown;
|
||||
bool show_frame;
|
||||
bool lossless;
|
||||
bool allow_high_precision_mv;
|
||||
bool segment_enabled;
|
||||
bool mode_ref_delta_enabled;
|
||||
};
|
||||
|
||||
struct Vp9FrameContainer {
|
||||
Vp9PictureInfo info{};
|
||||
std::vector<u8> bit_stream;
|
||||
};
|
||||
|
||||
struct PictureInfo {
|
||||
INSERT_PADDING_WORDS_NOINIT(12); ///< 0x00
|
||||
u32 bitstream_size; ///< 0x30
|
||||
INSERT_PADDING_WORDS_NOINIT(5); ///< 0x34
|
||||
Vp9FrameDimensions last_frame_size; ///< 0x48
|
||||
Vp9FrameDimensions golden_frame_size; ///< 0x50
|
||||
Vp9FrameDimensions alt_frame_size; ///< 0x58
|
||||
Vp9FrameDimensions current_frame_size; ///< 0x60
|
||||
FrameFlags vp9_flags; ///< 0x68
|
||||
std::array<s8, 4> ref_frame_sign_bias; ///< 0x6C
|
||||
u8 first_level; ///< 0x70
|
||||
u8 sharpness_level; ///< 0x71
|
||||
u8 base_q_index; ///< 0x72
|
||||
u8 y_dc_delta_q; ///< 0x73
|
||||
u8 uv_ac_delta_q; ///< 0x74
|
||||
u8 uv_dc_delta_q; ///< 0x75
|
||||
u8 lossless; ///< 0x76
|
||||
u8 tx_mode; ///< 0x77
|
||||
u8 allow_high_precision_mv; ///< 0x78
|
||||
u8 interp_filter; ///< 0x79
|
||||
u8 reference_mode; ///< 0x7A
|
||||
INSERT_PADDING_BYTES_NOINIT(3); ///< 0x7B
|
||||
u8 log2_tile_cols; ///< 0x7E
|
||||
u8 log2_tile_rows; ///< 0x7F
|
||||
Segmentation segmentation; ///< 0x80
|
||||
LoopFilter loop_filter; ///< 0xE4
|
||||
INSERT_PADDING_BYTES_NOINIT(21); ///< 0xEB
|
||||
|
||||
[[nodiscard]] Vp9PictureInfo Convert() const {
|
||||
return {
|
||||
.bitstream_size = bitstream_size,
|
||||
.frame_offsets{},
|
||||
.ref_frame_sign_bias = ref_frame_sign_bias,
|
||||
.base_q_index = base_q_index,
|
||||
.y_dc_delta_q = y_dc_delta_q,
|
||||
.uv_dc_delta_q = uv_dc_delta_q,
|
||||
.uv_ac_delta_q = uv_ac_delta_q,
|
||||
.transform_mode = tx_mode,
|
||||
.interp_filter = interp_filter,
|
||||
.reference_mode = reference_mode,
|
||||
.log2_tile_cols = log2_tile_cols,
|
||||
.log2_tile_rows = log2_tile_rows,
|
||||
.ref_deltas = loop_filter.ref_deltas,
|
||||
.mode_deltas = loop_filter.mode_deltas,
|
||||
.entropy{},
|
||||
.frame_size = current_frame_size,
|
||||
.first_level = first_level,
|
||||
.sharpness_level = sharpness_level,
|
||||
.is_key_frame = True(vp9_flags & FrameFlags::IsKeyFrame),
|
||||
.intra_only = True(vp9_flags & FrameFlags::IntraOnly),
|
||||
.last_frame_was_key = True(vp9_flags & FrameFlags::LastFrameIsKeyFrame),
|
||||
.error_resilient_mode = True(vp9_flags & FrameFlags::ErrorResilientMode),
|
||||
.last_frame_shown = True(vp9_flags & FrameFlags::LastShowFrame),
|
||||
.show_frame = true,
|
||||
.lossless = lossless != 0,
|
||||
.allow_high_precision_mv = allow_high_precision_mv != 0,
|
||||
.segment_enabled = segmentation.enabled != 0,
|
||||
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
|
||||
};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(PictureInfo) == 0x100, "PictureInfo is an invalid size");
|
||||
|
||||
struct EntropyProbs {
|
||||
INSERT_PADDING_BYTES_NOINIT(1024); ///< 0x0000
|
||||
std::array<u8, 28> inter_mode_prob; ///< 0x0400
|
||||
std::array<u8, 4> intra_inter_prob; ///< 0x041C
|
||||
INSERT_PADDING_BYTES_NOINIT(80); ///< 0x0420
|
||||
std::array<u8, 2> tx_8x8_prob; ///< 0x0470
|
||||
std::array<u8, 4> tx_16x16_prob; ///< 0x0472
|
||||
std::array<u8, 6> tx_32x32_prob; ///< 0x0476
|
||||
std::array<u8, 4> y_mode_prob_e8; ///< 0x047C
|
||||
std::array<std::array<u8, 8>, 4> y_mode_prob_e0e7; ///< 0x0480
|
||||
INSERT_PADDING_BYTES_NOINIT(64); ///< 0x04A0
|
||||
std::array<u8, 64> partition_prob; ///< 0x04E0
|
||||
INSERT_PADDING_BYTES_NOINIT(10); ///< 0x0520
|
||||
std::array<u8, 8> switchable_interp_prob; ///< 0x052A
|
||||
std::array<u8, 5> comp_inter_prob; ///< 0x0532
|
||||
std::array<u8, 3> skip_probs; ///< 0x0537
|
||||
INSERT_PADDING_BYTES_NOINIT(1); ///< 0x053A
|
||||
std::array<u8, 3> joints; ///< 0x053B
|
||||
std::array<u8, 2> sign; ///< 0x053E
|
||||
std::array<u8, 2> class_0; ///< 0x0540
|
||||
std::array<u8, 6> fr; ///< 0x0542
|
||||
std::array<u8, 2> class_0_hp; ///< 0x0548
|
||||
std::array<u8, 2> high_precision; ///< 0x054A
|
||||
std::array<u8, 20> classes; ///< 0x054C
|
||||
std::array<u8, 12> class_0_fr; ///< 0x0560
|
||||
std::array<u8, 20> pred_bits; ///< 0x056C
|
||||
std::array<u8, 10> single_ref_prob; ///< 0x0580
|
||||
std::array<u8, 5> comp_ref_prob; ///< 0x058A
|
||||
INSERT_PADDING_BYTES_NOINIT(17); ///< 0x058F
|
||||
std::array<u8, 2304> coef_probs; ///< 0x05A0
|
||||
|
||||
void Convert(Vp9EntropyProbs& fc) {
|
||||
fc.inter_mode_prob = inter_mode_prob;
|
||||
fc.intra_inter_prob = intra_inter_prob;
|
||||
fc.tx_8x8_prob = tx_8x8_prob;
|
||||
fc.tx_16x16_prob = tx_16x16_prob;
|
||||
fc.tx_32x32_prob = tx_32x32_prob;
|
||||
|
||||
for (std::size_t i = 0; i < 4; i++) {
|
||||
for (std::size_t j = 0; j < 9; j++) {
|
||||
fc.y_mode_prob[j + 9 * i] = j < 8 ? y_mode_prob_e0e7[i][j] : y_mode_prob_e8[i];
|
||||
}
|
||||
}
|
||||
|
||||
fc.partition_prob = partition_prob;
|
||||
fc.switchable_interp_prob = switchable_interp_prob;
|
||||
fc.comp_inter_prob = comp_inter_prob;
|
||||
fc.skip_probs = skip_probs;
|
||||
fc.joints = joints;
|
||||
fc.sign = sign;
|
||||
fc.class_0 = class_0;
|
||||
fc.fr = fr;
|
||||
fc.class_0_hp = class_0_hp;
|
||||
fc.high_precision = high_precision;
|
||||
fc.classes = classes;
|
||||
fc.class_0_fr = class_0_fr;
|
||||
fc.prob_bits = pred_bits;
|
||||
fc.single_ref_prob = single_ref_prob;
|
||||
fc.comp_ref_prob = comp_ref_prob;
|
||||
|
||||
// Skip the 4th element as it goes unused
|
||||
for (std::size_t i = 0; i < coef_probs.size(); i += 4) {
|
||||
const std::size_t j = i - i / 4;
|
||||
fc.coef_probs[j] = coef_probs[i];
|
||||
fc.coef_probs[j + 1] = coef_probs[i + 1];
|
||||
fc.coef_probs[j + 2] = coef_probs[i + 2];
|
||||
}
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(EntropyProbs) == 0xEA0, "EntropyProbs is an invalid size");
|
||||
|
||||
enum class Ref { Last, Golden, AltRef };
|
||||
|
||||
struct RefPoolElement {
|
||||
s64 frame{};
|
||||
Ref ref{};
|
||||
bool refresh{};
|
||||
};
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(Vp9EntropyProbs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(partition_prob, 0x0024);
|
||||
ASSERT_POSITION(switchable_interp_prob, 0x0724);
|
||||
ASSERT_POSITION(sign, 0x0772);
|
||||
ASSERT_POSITION(class_0_fr, 0x079E);
|
||||
ASSERT_POSITION(high_precision, 0x07B2);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(PictureInfo, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(bitstream_size, 0x30);
|
||||
ASSERT_POSITION(last_frame_size, 0x48);
|
||||
ASSERT_POSITION(first_level, 0x70);
|
||||
ASSERT_POSITION(segmentation, 0x80);
|
||||
ASSERT_POSITION(loop_filter, 0xE4);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
#define ASSERT_POSITION(field_name, position) \
|
||||
static_assert(offsetof(EntropyProbs, field_name) == position, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_POSITION(inter_mode_prob, 0x400);
|
||||
ASSERT_POSITION(tx_8x8_prob, 0x470);
|
||||
ASSERT_POSITION(partition_prob, 0x4E0);
|
||||
ASSERT_POSITION(class_0, 0x540);
|
||||
ASSERT_POSITION(class_0_fr, 0x560);
|
||||
ASSERT_POSITION(coef_probs, 0x5A0);
|
||||
#undef ASSERT_POSITION
|
||||
|
||||
}; // namespace Decoder
|
||||
}; // namespace Tegra
|
||||
|
||||
@@ -1,33 +1,33 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/host1x/control.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
|
||||
namespace Tegra::Host1x {
|
||||
|
||||
Control::Control(Host1x& host1x_) : host1x(host1x_) {}
|
||||
|
||||
Control::~Control() = default;
|
||||
|
||||
void Control::ProcessMethod(Method method, u32 argument) {
|
||||
switch (method) {
|
||||
case Method::LoadSyncptPayload32:
|
||||
syncpoint_value = argument;
|
||||
break;
|
||||
case Method::WaitSyncpt:
|
||||
case Method::WaitSyncpt32:
|
||||
Execute(argument);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Control method 0x{:X}", static_cast<u32>(method));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Control::Execute(u32 data) {
|
||||
host1x.GetSyncpointManager().WaitHost(data, syncpoint_value);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Host1x
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/host1x/control.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
|
||||
namespace Tegra::Host1x {
|
||||
|
||||
Control::Control(Host1x& host1x_) : host1x(host1x_) {}
|
||||
|
||||
Control::~Control() = default;
|
||||
|
||||
void Control::ProcessMethod(Method method, u32 argument) {
|
||||
switch (method) {
|
||||
case Method::LoadSyncptPayload32:
|
||||
syncpoint_value = argument;
|
||||
break;
|
||||
case Method::WaitSyncpt:
|
||||
case Method::WaitSyncpt32:
|
||||
Execute(argument);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Control method 0x{:X}", static_cast<u32>(method));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Control::Execute(u32 data) {
|
||||
host1x.GetSyncpointManager().WaitHost(data, syncpoint_value);
|
||||
}
|
||||
|
||||
} // namespace Tegra::Host1x
|
||||
|
||||
@@ -1,40 +1,40 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
|
||||
class Control {
|
||||
public:
|
||||
enum class Method : u32 {
|
||||
WaitSyncpt = 0x8,
|
||||
LoadSyncptPayload32 = 0x4e,
|
||||
WaitSyncpt32 = 0x50,
|
||||
};
|
||||
|
||||
explicit Control(Host1x& host1x);
|
||||
~Control();
|
||||
|
||||
/// Writes the method into the state, Invoke Execute() if encountered
|
||||
void ProcessMethod(Method method, u32 argument);
|
||||
|
||||
private:
|
||||
/// For Host1x, execute is waiting on a syncpoint previously written into the state
|
||||
void Execute(u32 data);
|
||||
|
||||
u32 syncpoint_value{};
|
||||
Host1x& host1x;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
|
||||
class Control {
|
||||
public:
|
||||
enum class Method : u32 {
|
||||
WaitSyncpt = 0x8,
|
||||
LoadSyncptPayload32 = 0x4e,
|
||||
WaitSyncpt32 = 0x50,
|
||||
};
|
||||
|
||||
explicit Control(Host1x& host1x);
|
||||
~Control();
|
||||
|
||||
/// Writes the method into the state, Invoke Execute() if encountered
|
||||
void ProcessMethod(Method method, u32 argument);
|
||||
|
||||
private:
|
||||
/// For Host1x, execute is waiting on a syncpoint previously written into the state
|
||||
void Execute(u32 data);
|
||||
|
||||
u32 syncpoint_value{};
|
||||
Host1x& host1x;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
Host1x::Host1x(Core::System& system_)
|
||||
: system{system_}, syncpoint_manager{}, memory_manager{system, 32, 12},
|
||||
allocator{std::make_unique<Common::FlatAllocator<u32, 0, 32>>(1 << 12)} {}
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/core.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
Host1x::Host1x(Core::System& system_)
|
||||
: system{system_}, syncpoint_manager{}, memory_manager{system, 32, 12},
|
||||
allocator{std::make_unique<Common::FlatAllocator<u32, 0, 32>>(1 << 12)} {}
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,57 +1,57 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "common/address_space.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x {
|
||||
public:
|
||||
explicit Host1x(Core::System& system);
|
||||
|
||||
SyncpointManager& GetSyncpointManager() {
|
||||
return syncpoint_manager;
|
||||
}
|
||||
|
||||
const SyncpointManager& GetSyncpointManager() const {
|
||||
return syncpoint_manager;
|
||||
}
|
||||
|
||||
Tegra::MemoryManager& MemoryManager() {
|
||||
return memory_manager;
|
||||
}
|
||||
|
||||
const Tegra::MemoryManager& MemoryManager() const {
|
||||
return memory_manager;
|
||||
}
|
||||
|
||||
Common::FlatAllocator<u32, 0, 32>& Allocator() {
|
||||
return *allocator;
|
||||
}
|
||||
|
||||
const Common::FlatAllocator<u32, 0, 32>& Allocator() const {
|
||||
return *allocator;
|
||||
}
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
SyncpointManager syncpoint_manager;
|
||||
Tegra::MemoryManager memory_manager;
|
||||
std::unique_ptr<Common::FlatAllocator<u32, 0, 32>> allocator;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "common/address_space.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x {
|
||||
public:
|
||||
explicit Host1x(Core::System& system);
|
||||
|
||||
SyncpointManager& GetSyncpointManager() {
|
||||
return syncpoint_manager;
|
||||
}
|
||||
|
||||
const SyncpointManager& GetSyncpointManager() const {
|
||||
return syncpoint_manager;
|
||||
}
|
||||
|
||||
Tegra::MemoryManager& MemoryManager() {
|
||||
return memory_manager;
|
||||
}
|
||||
|
||||
const Tegra::MemoryManager& MemoryManager() const {
|
||||
return memory_manager;
|
||||
}
|
||||
|
||||
Common::FlatAllocator<u32, 0, 32>& Allocator() {
|
||||
return *allocator;
|
||||
}
|
||||
|
||||
const Common::FlatAllocator<u32, 0, 32>& Allocator() const {
|
||||
return *allocator;
|
||||
}
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
SyncpointManager syncpoint_manager;
|
||||
Tegra::MemoryManager memory_manager;
|
||||
std::unique_ptr<Common::FlatAllocator<u32, 0, 32>> allocator;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,48 +1,48 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/nvdec.h"
|
||||
|
||||
namespace Tegra::Host1x {
|
||||
|
||||
#define NVDEC_REG_INDEX(field_name) \
|
||||
(offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64))
|
||||
|
||||
Nvdec::Nvdec(Host1x& host1x_)
|
||||
: host1x(host1x_), state{}, codec(std::make_unique<Codec>(host1x, state)) {}
|
||||
|
||||
Nvdec::~Nvdec() = default;
|
||||
|
||||
void Nvdec::ProcessMethod(u32 method, u32 argument) {
|
||||
state.reg_array[method] = static_cast<u64>(argument) << 8;
|
||||
|
||||
switch (method) {
|
||||
case NVDEC_REG_INDEX(set_codec_id):
|
||||
codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
|
||||
break;
|
||||
case NVDEC_REG_INDEX(execute):
|
||||
Execute();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
AVFramePtr Nvdec::GetFrame() {
|
||||
return codec->GetCurrentFrame();
|
||||
}
|
||||
|
||||
void Nvdec::Execute() {
|
||||
switch (codec->GetCurrentCodec()) {
|
||||
case NvdecCommon::VideoCodec::H264:
|
||||
case NvdecCommon::VideoCodec::VP8:
|
||||
case NvdecCommon::VideoCodec::VP9:
|
||||
codec->Decode();
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Codec {}", codec->GetCurrentCodecName());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Host1x
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/nvdec.h"
|
||||
|
||||
namespace Tegra::Host1x {
|
||||
|
||||
#define NVDEC_REG_INDEX(field_name) \
|
||||
(offsetof(NvdecCommon::NvdecRegisters, field_name) / sizeof(u64))
|
||||
|
||||
Nvdec::Nvdec(Host1x& host1x_)
|
||||
: host1x(host1x_), state{}, codec(std::make_unique<Codec>(host1x, state)) {}
|
||||
|
||||
Nvdec::~Nvdec() = default;
|
||||
|
||||
void Nvdec::ProcessMethod(u32 method, u32 argument) {
|
||||
state.reg_array[method] = static_cast<u64>(argument) << 8;
|
||||
|
||||
switch (method) {
|
||||
case NVDEC_REG_INDEX(set_codec_id):
|
||||
codec->SetTargetCodec(static_cast<NvdecCommon::VideoCodec>(argument));
|
||||
break;
|
||||
case NVDEC_REG_INDEX(execute):
|
||||
Execute();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
AVFramePtr Nvdec::GetFrame() {
|
||||
return codec->GetCurrentFrame();
|
||||
}
|
||||
|
||||
void Nvdec::Execute() {
|
||||
switch (codec->GetCurrentCodec()) {
|
||||
case NvdecCommon::VideoCodec::H264:
|
||||
case NvdecCommon::VideoCodec::VP8:
|
||||
case NvdecCommon::VideoCodec::VP9:
|
||||
codec->Decode();
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Codec {}", codec->GetCurrentCodecName());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Tegra::Host1x
|
||||
|
||||
@@ -1,39 +1,39 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/codecs/codec.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
|
||||
class Nvdec {
|
||||
public:
|
||||
explicit Nvdec(Host1x& host1x);
|
||||
~Nvdec();
|
||||
|
||||
/// Writes the method into the state, Invoke Execute() if encountered
|
||||
void ProcessMethod(u32 method, u32 argument);
|
||||
|
||||
/// Return most recently decoded frame
|
||||
[[nodiscard]] AVFramePtr GetFrame();
|
||||
|
||||
private:
|
||||
/// Invoke codec to decode a frame
|
||||
void Execute();
|
||||
|
||||
Host1x& host1x;
|
||||
NvdecCommon::NvdecRegisters state;
|
||||
std::unique_ptr<Codec> codec;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/host1x/codecs/codec.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
|
||||
class Nvdec {
|
||||
public:
|
||||
explicit Nvdec(Host1x& host1x);
|
||||
~Nvdec();
|
||||
|
||||
/// Writes the method into the state, Invoke Execute() if encountered
|
||||
void ProcessMethod(u32 method, u32 argument);
|
||||
|
||||
/// Return most recently decoded frame
|
||||
[[nodiscard]] AVFramePtr GetFrame();
|
||||
|
||||
private:
|
||||
/// Invoke codec to decode a frame
|
||||
void Execute();
|
||||
|
||||
Host1x& host1x;
|
||||
NvdecCommon::NvdecRegisters state;
|
||||
std::unique_ptr<Codec> codec;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,97 +1,97 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Host1x::NvdecCommon {
|
||||
|
||||
enum class VideoCodec : u64 {
|
||||
None = 0x0,
|
||||
H264 = 0x3,
|
||||
VP8 = 0x5,
|
||||
H265 = 0x7,
|
||||
VP9 = 0x9,
|
||||
};
|
||||
|
||||
// NVDEC should use a 32-bit address space, but is mapped to 64-bit,
|
||||
// doubling the sizes here is compensating for that.
|
||||
struct NvdecRegisters {
|
||||
static constexpr std::size_t NUM_REGS = 0x178;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(256); ///< 0x0000
|
||||
VideoCodec set_codec_id; ///< 0x0400
|
||||
INSERT_PADDING_WORDS_NOINIT(126); ///< 0x0408
|
||||
u64 execute; ///< 0x0600
|
||||
INSERT_PADDING_WORDS_NOINIT(126); ///< 0x0608
|
||||
struct { ///< 0x0800
|
||||
union {
|
||||
BitField<0, 3, VideoCodec> codec;
|
||||
BitField<4, 1, u64> gp_timer_on;
|
||||
BitField<13, 1, u64> mb_timer_on;
|
||||
BitField<14, 1, u64> intra_frame_pslc;
|
||||
BitField<17, 1, u64> all_intra_frame;
|
||||
};
|
||||
} control_params;
|
||||
u64 picture_info_offset; ///< 0x0808
|
||||
u64 frame_bitstream_offset; ///< 0x0810
|
||||
u64 frame_number; ///< 0x0818
|
||||
u64 h264_slice_data_offsets; ///< 0x0820
|
||||
u64 h264_mv_dump_offset; ///< 0x0828
|
||||
INSERT_PADDING_WORDS_NOINIT(6); ///< 0x0830
|
||||
u64 frame_stats_offset; ///< 0x0848
|
||||
u64 h264_last_surface_luma_offset; ///< 0x0850
|
||||
u64 h264_last_surface_chroma_offset; ///< 0x0858
|
||||
std::array<u64, 17> surface_luma_offset; ///< 0x0860
|
||||
std::array<u64, 17> surface_chroma_offset; ///< 0x08E8
|
||||
INSERT_PADDING_WORDS_NOINIT(68); ///< 0x0970
|
||||
u64 vp8_prob_data_offset; ///< 0x0A80
|
||||
u64 vp8_header_partition_buf_offset; ///< 0x0A88
|
||||
INSERT_PADDING_WORDS_NOINIT(60); ///< 0x0A90
|
||||
u64 vp9_entropy_probs_offset; ///< 0x0B80
|
||||
u64 vp9_backward_updates_offset; ///< 0x0B88
|
||||
u64 vp9_last_frame_segmap_offset; ///< 0x0B90
|
||||
u64 vp9_curr_frame_segmap_offset; ///< 0x0B98
|
||||
INSERT_PADDING_WORDS_NOINIT(2); ///< 0x0BA0
|
||||
u64 vp9_last_frame_mvs_offset; ///< 0x0BA8
|
||||
u64 vp9_curr_frame_mvs_offset; ///< 0x0BB0
|
||||
INSERT_PADDING_WORDS_NOINIT(2); ///< 0x0BB8
|
||||
};
|
||||
std::array<u64, NUM_REGS> reg_array;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(NvdecRegisters) == (0xBC0), "NvdecRegisters is incorrect size");
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(NvdecRegisters, field_name) == position * sizeof(u64), \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(set_codec_id, 0x80);
|
||||
ASSERT_REG_POSITION(execute, 0xC0);
|
||||
ASSERT_REG_POSITION(control_params, 0x100);
|
||||
ASSERT_REG_POSITION(picture_info_offset, 0x101);
|
||||
ASSERT_REG_POSITION(frame_bitstream_offset, 0x102);
|
||||
ASSERT_REG_POSITION(frame_number, 0x103);
|
||||
ASSERT_REG_POSITION(h264_slice_data_offsets, 0x104);
|
||||
ASSERT_REG_POSITION(frame_stats_offset, 0x109);
|
||||
ASSERT_REG_POSITION(h264_last_surface_luma_offset, 0x10A);
|
||||
ASSERT_REG_POSITION(h264_last_surface_chroma_offset, 0x10B);
|
||||
ASSERT_REG_POSITION(surface_luma_offset, 0x10C);
|
||||
ASSERT_REG_POSITION(surface_chroma_offset, 0x11D);
|
||||
ASSERT_REG_POSITION(vp8_prob_data_offset, 0x150);
|
||||
ASSERT_REG_POSITION(vp8_header_partition_buf_offset, 0x151);
|
||||
ASSERT_REG_POSITION(vp9_entropy_probs_offset, 0x170);
|
||||
ASSERT_REG_POSITION(vp9_backward_updates_offset, 0x171);
|
||||
ASSERT_REG_POSITION(vp9_last_frame_segmap_offset, 0x172);
|
||||
ASSERT_REG_POSITION(vp9_curr_frame_segmap_offset, 0x173);
|
||||
ASSERT_REG_POSITION(vp9_last_frame_mvs_offset, 0x175);
|
||||
ASSERT_REG_POSITION(vp9_curr_frame_mvs_offset, 0x176);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Host1x::NvdecCommon
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra::Host1x::NvdecCommon {
|
||||
|
||||
enum class VideoCodec : u64 {
|
||||
None = 0x0,
|
||||
H264 = 0x3,
|
||||
VP8 = 0x5,
|
||||
H265 = 0x7,
|
||||
VP9 = 0x9,
|
||||
};
|
||||
|
||||
// NVDEC should use a 32-bit address space, but is mapped to 64-bit,
|
||||
// doubling the sizes here is compensating for that.
|
||||
struct NvdecRegisters {
|
||||
static constexpr std::size_t NUM_REGS = 0x178;
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS_NOINIT(256); ///< 0x0000
|
||||
VideoCodec set_codec_id; ///< 0x0400
|
||||
INSERT_PADDING_WORDS_NOINIT(126); ///< 0x0408
|
||||
u64 execute; ///< 0x0600
|
||||
INSERT_PADDING_WORDS_NOINIT(126); ///< 0x0608
|
||||
struct { ///< 0x0800
|
||||
union {
|
||||
BitField<0, 3, VideoCodec> codec;
|
||||
BitField<4, 1, u64> gp_timer_on;
|
||||
BitField<13, 1, u64> mb_timer_on;
|
||||
BitField<14, 1, u64> intra_frame_pslc;
|
||||
BitField<17, 1, u64> all_intra_frame;
|
||||
};
|
||||
} control_params;
|
||||
u64 picture_info_offset; ///< 0x0808
|
||||
u64 frame_bitstream_offset; ///< 0x0810
|
||||
u64 frame_number; ///< 0x0818
|
||||
u64 h264_slice_data_offsets; ///< 0x0820
|
||||
u64 h264_mv_dump_offset; ///< 0x0828
|
||||
INSERT_PADDING_WORDS_NOINIT(6); ///< 0x0830
|
||||
u64 frame_stats_offset; ///< 0x0848
|
||||
u64 h264_last_surface_luma_offset; ///< 0x0850
|
||||
u64 h264_last_surface_chroma_offset; ///< 0x0858
|
||||
std::array<u64, 17> surface_luma_offset; ///< 0x0860
|
||||
std::array<u64, 17> surface_chroma_offset; ///< 0x08E8
|
||||
INSERT_PADDING_WORDS_NOINIT(68); ///< 0x0970
|
||||
u64 vp8_prob_data_offset; ///< 0x0A80
|
||||
u64 vp8_header_partition_buf_offset; ///< 0x0A88
|
||||
INSERT_PADDING_WORDS_NOINIT(60); ///< 0x0A90
|
||||
u64 vp9_entropy_probs_offset; ///< 0x0B80
|
||||
u64 vp9_backward_updates_offset; ///< 0x0B88
|
||||
u64 vp9_last_frame_segmap_offset; ///< 0x0B90
|
||||
u64 vp9_curr_frame_segmap_offset; ///< 0x0B98
|
||||
INSERT_PADDING_WORDS_NOINIT(2); ///< 0x0BA0
|
||||
u64 vp9_last_frame_mvs_offset; ///< 0x0BA8
|
||||
u64 vp9_curr_frame_mvs_offset; ///< 0x0BB0
|
||||
INSERT_PADDING_WORDS_NOINIT(2); ///< 0x0BB8
|
||||
};
|
||||
std::array<u64, NUM_REGS> reg_array;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(NvdecRegisters) == (0xBC0), "NvdecRegisters is incorrect size");
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(NvdecRegisters, field_name) == position * sizeof(u64), \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(set_codec_id, 0x80);
|
||||
ASSERT_REG_POSITION(execute, 0xC0);
|
||||
ASSERT_REG_POSITION(control_params, 0x100);
|
||||
ASSERT_REG_POSITION(picture_info_offset, 0x101);
|
||||
ASSERT_REG_POSITION(frame_bitstream_offset, 0x102);
|
||||
ASSERT_REG_POSITION(frame_number, 0x103);
|
||||
ASSERT_REG_POSITION(h264_slice_data_offsets, 0x104);
|
||||
ASSERT_REG_POSITION(frame_stats_offset, 0x109);
|
||||
ASSERT_REG_POSITION(h264_last_surface_luma_offset, 0x10A);
|
||||
ASSERT_REG_POSITION(h264_last_surface_chroma_offset, 0x10B);
|
||||
ASSERT_REG_POSITION(surface_luma_offset, 0x10C);
|
||||
ASSERT_REG_POSITION(surface_chroma_offset, 0x11D);
|
||||
ASSERT_REG_POSITION(vp8_prob_data_offset, 0x150);
|
||||
ASSERT_REG_POSITION(vp8_header_partition_buf_offset, 0x151);
|
||||
ASSERT_REG_POSITION(vp9_entropy_probs_offset, 0x170);
|
||||
ASSERT_REG_POSITION(vp9_backward_updates_offset, 0x171);
|
||||
ASSERT_REG_POSITION(vp9_last_frame_segmap_offset, 0x172);
|
||||
ASSERT_REG_POSITION(vp9_curr_frame_segmap_offset, 0x173);
|
||||
ASSERT_REG_POSITION(vp9_last_frame_mvs_offset, 0x175);
|
||||
ASSERT_REG_POSITION(vp9_curr_frame_mvs_offset, 0x176);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Tegra::Host1x::NvdecCommon
|
||||
|
||||
@@ -1,50 +1,50 @@
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <algorithm>
|
||||
#include "sync_manager.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Host1x {
|
||||
|
||||
SyncptIncrManager::SyncptIncrManager(Host1x& host1x_) : host1x(host1x_) {}
|
||||
SyncptIncrManager::~SyncptIncrManager() = default;
|
||||
|
||||
void SyncptIncrManager::Increment(u32 id) {
|
||||
increments.emplace_back(0, 0, id, true);
|
||||
IncrementAllDone();
|
||||
}
|
||||
|
||||
u32 SyncptIncrManager::IncrementWhenDone(u32 class_id, u32 id) {
|
||||
const u32 handle = current_id++;
|
||||
increments.emplace_back(handle, class_id, id);
|
||||
return handle;
|
||||
}
|
||||
|
||||
void SyncptIncrManager::SignalDone(u32 handle) {
|
||||
const auto done_incr =
|
||||
std::find_if(increments.begin(), increments.end(),
|
||||
[handle](const SyncptIncr& incr) { return incr.id == handle; });
|
||||
if (done_incr != increments.cend()) {
|
||||
done_incr->complete = true;
|
||||
}
|
||||
IncrementAllDone();
|
||||
}
|
||||
|
||||
void SyncptIncrManager::IncrementAllDone() {
|
||||
std::size_t done_count = 0;
|
||||
for (; done_count < increments.size(); ++done_count) {
|
||||
if (!increments[done_count].complete) {
|
||||
break;
|
||||
}
|
||||
auto& syncpoint_manager = host1x.GetSyncpointManager();
|
||||
syncpoint_manager.IncrementGuest(increments[done_count].syncpt_id);
|
||||
syncpoint_manager.IncrementHost(increments[done_count].syncpt_id);
|
||||
}
|
||||
increments.erase(increments.begin(), increments.begin() + done_count);
|
||||
}
|
||||
|
||||
} // namespace Host1x
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#include <algorithm>
|
||||
#include "sync_manager.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Host1x {
|
||||
|
||||
SyncptIncrManager::SyncptIncrManager(Host1x& host1x_) : host1x(host1x_) {}
|
||||
SyncptIncrManager::~SyncptIncrManager() = default;
|
||||
|
||||
void SyncptIncrManager::Increment(u32 id) {
|
||||
increments.emplace_back(0, 0, id, true);
|
||||
IncrementAllDone();
|
||||
}
|
||||
|
||||
u32 SyncptIncrManager::IncrementWhenDone(u32 class_id, u32 id) {
|
||||
const u32 handle = current_id++;
|
||||
increments.emplace_back(handle, class_id, id);
|
||||
return handle;
|
||||
}
|
||||
|
||||
void SyncptIncrManager::SignalDone(u32 handle) {
|
||||
const auto done_incr =
|
||||
std::find_if(increments.begin(), increments.end(),
|
||||
[handle](const SyncptIncr& incr) { return incr.id == handle; });
|
||||
if (done_incr != increments.cend()) {
|
||||
done_incr->complete = true;
|
||||
}
|
||||
IncrementAllDone();
|
||||
}
|
||||
|
||||
void SyncptIncrManager::IncrementAllDone() {
|
||||
std::size_t done_count = 0;
|
||||
for (; done_count < increments.size(); ++done_count) {
|
||||
if (!increments[done_count].complete) {
|
||||
break;
|
||||
}
|
||||
auto& syncpoint_manager = host1x.GetSyncpointManager();
|
||||
syncpoint_manager.IncrementGuest(increments[done_count].syncpt_id);
|
||||
syncpoint_manager.IncrementHost(increments[done_count].syncpt_id);
|
||||
}
|
||||
increments.erase(increments.begin(), increments.begin() + done_count);
|
||||
}
|
||||
|
||||
} // namespace Host1x
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,53 +1,53 @@
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
|
||||
struct SyncptIncr {
|
||||
u32 id;
|
||||
u32 class_id;
|
||||
u32 syncpt_id;
|
||||
bool complete;
|
||||
|
||||
SyncptIncr(u32 id_, u32 class_id_, u32 syncpt_id_, bool done = false)
|
||||
: id(id_), class_id(class_id_), syncpt_id(syncpt_id_), complete(done) {}
|
||||
};
|
||||
|
||||
class SyncptIncrManager {
|
||||
public:
|
||||
explicit SyncptIncrManager(Host1x& host1x);
|
||||
~SyncptIncrManager();
|
||||
|
||||
/// Add syncpoint id and increment all
|
||||
void Increment(u32 id);
|
||||
|
||||
/// Returns a handle to increment later
|
||||
u32 IncrementWhenDone(u32 class_id, u32 id);
|
||||
|
||||
/// IncrememntAllDone, including handle
|
||||
void SignalDone(u32 handle);
|
||||
|
||||
/// Increment all sequential pending increments that are already done.
|
||||
void IncrementAllDone();
|
||||
|
||||
private:
|
||||
std::vector<SyncptIncr> increments;
|
||||
std::mutex increment_lock;
|
||||
u32 current_id{};
|
||||
|
||||
Host1x& host1x;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Ryujinx Team and Contributors
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
|
||||
struct SyncptIncr {
|
||||
u32 id;
|
||||
u32 class_id;
|
||||
u32 syncpt_id;
|
||||
bool complete;
|
||||
|
||||
SyncptIncr(u32 id_, u32 class_id_, u32 syncpt_id_, bool done = false)
|
||||
: id(id_), class_id(class_id_), syncpt_id(syncpt_id_), complete(done) {}
|
||||
};
|
||||
|
||||
class SyncptIncrManager {
|
||||
public:
|
||||
explicit SyncptIncrManager(Host1x& host1x);
|
||||
~SyncptIncrManager();
|
||||
|
||||
/// Add syncpoint id and increment all
|
||||
void Increment(u32 id);
|
||||
|
||||
/// Returns a handle to increment later
|
||||
u32 IncrementWhenDone(u32 class_id, u32 id);
|
||||
|
||||
/// IncrememntAllDone, including handle
|
||||
void SignalDone(u32 handle);
|
||||
|
||||
/// Increment all sequential pending increments that are already done.
|
||||
void IncrementAllDone();
|
||||
|
||||
private:
|
||||
std::vector<SyncptIncr> increments;
|
||||
std::mutex increment_lock;
|
||||
u32 current_id{};
|
||||
|
||||
Host1x& host1x;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,106 +1,106 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||
|
||||
SyncpointManager::ActionHandle SyncpointManager::RegisterAction(
|
||||
std::atomic<u32>& syncpoint, std::list<RegisteredAction>& action_storage, u32 expected_value,
|
||||
std::function<void()>&& action) {
|
||||
if (syncpoint.load(std::memory_order_acquire) >= expected_value) {
|
||||
action();
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_lock lk(guard);
|
||||
if (syncpoint.load(std::memory_order_relaxed) >= expected_value) {
|
||||
action();
|
||||
return {};
|
||||
}
|
||||
auto it = action_storage.begin();
|
||||
while (it != action_storage.end()) {
|
||||
if (it->expected_value >= expected_value) {
|
||||
break;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
return action_storage.emplace(it, expected_value, std::move(action));
|
||||
}
|
||||
|
||||
void SyncpointManager::DeregisterAction(std::list<RegisteredAction>& action_storage,
|
||||
ActionHandle& handle) {
|
||||
std::unique_lock lk(guard);
|
||||
|
||||
// We want to ensure the iterator still exists prior to erasing it
|
||||
// Otherwise, if an invalid iterator was passed in then it could lead to UB
|
||||
// It is important to avoid UB in that case since the deregister isn't called from a locked
|
||||
// context
|
||||
for (auto it = action_storage.begin(); it != action_storage.end(); it++) {
|
||||
if (it == handle) {
|
||||
action_storage.erase(it);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SyncpointManager::DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle) {
|
||||
DeregisterAction(guest_action_storage[syncpoint_id], handle);
|
||||
}
|
||||
|
||||
void SyncpointManager::DeregisterHostAction(u32 syncpoint_id, ActionHandle& handle) {
|
||||
DeregisterAction(host_action_storage[syncpoint_id], handle);
|
||||
}
|
||||
|
||||
void SyncpointManager::IncrementGuest(u32 syncpoint_id) {
|
||||
Increment(syncpoints_guest[syncpoint_id], wait_guest_cv, guest_action_storage[syncpoint_id]);
|
||||
}
|
||||
|
||||
void SyncpointManager::IncrementHost(u32 syncpoint_id) {
|
||||
Increment(syncpoints_host[syncpoint_id], wait_host_cv, host_action_storage[syncpoint_id]);
|
||||
}
|
||||
|
||||
void SyncpointManager::WaitGuest(u32 syncpoint_id, u32 expected_value) {
|
||||
Wait(syncpoints_guest[syncpoint_id], wait_guest_cv, expected_value);
|
||||
}
|
||||
|
||||
void SyncpointManager::WaitHost(u32 syncpoint_id, u32 expected_value) {
|
||||
MICROPROFILE_SCOPE(GPU_wait);
|
||||
Wait(syncpoints_host[syncpoint_id], wait_host_cv, expected_value);
|
||||
}
|
||||
|
||||
void SyncpointManager::Increment(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
|
||||
std::list<RegisteredAction>& action_storage) {
|
||||
auto new_value{syncpoint.fetch_add(1, std::memory_order_acq_rel) + 1};
|
||||
|
||||
std::unique_lock lk(guard);
|
||||
auto it = action_storage.begin();
|
||||
while (it != action_storage.end()) {
|
||||
if (it->expected_value > new_value) {
|
||||
break;
|
||||
}
|
||||
it->action();
|
||||
it = action_storage.erase(it);
|
||||
}
|
||||
wait_cv.notify_all();
|
||||
}
|
||||
|
||||
void SyncpointManager::Wait(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
|
||||
u32 expected_value) {
|
||||
const auto pred = [&]() { return syncpoint.load(std::memory_order_acquire) >= expected_value; };
|
||||
if (pred()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock lk(guard);
|
||||
wait_cv.wait(lk, pred);
|
||||
}
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "video_core/host1x/syncpoint_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||
|
||||
SyncpointManager::ActionHandle SyncpointManager::RegisterAction(
|
||||
std::atomic<u32>& syncpoint, std::list<RegisteredAction>& action_storage, u32 expected_value,
|
||||
std::function<void()>&& action) {
|
||||
if (syncpoint.load(std::memory_order_acquire) >= expected_value) {
|
||||
action();
|
||||
return {};
|
||||
}
|
||||
|
||||
std::unique_lock lk(guard);
|
||||
if (syncpoint.load(std::memory_order_relaxed) >= expected_value) {
|
||||
action();
|
||||
return {};
|
||||
}
|
||||
auto it = action_storage.begin();
|
||||
while (it != action_storage.end()) {
|
||||
if (it->expected_value >= expected_value) {
|
||||
break;
|
||||
}
|
||||
++it;
|
||||
}
|
||||
return action_storage.emplace(it, expected_value, std::move(action));
|
||||
}
|
||||
|
||||
void SyncpointManager::DeregisterAction(std::list<RegisteredAction>& action_storage,
|
||||
ActionHandle& handle) {
|
||||
std::unique_lock lk(guard);
|
||||
|
||||
// We want to ensure the iterator still exists prior to erasing it
|
||||
// Otherwise, if an invalid iterator was passed in then it could lead to UB
|
||||
// It is important to avoid UB in that case since the deregister isn't called from a locked
|
||||
// context
|
||||
for (auto it = action_storage.begin(); it != action_storage.end(); it++) {
|
||||
if (it == handle) {
|
||||
action_storage.erase(it);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SyncpointManager::DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle) {
|
||||
DeregisterAction(guest_action_storage[syncpoint_id], handle);
|
||||
}
|
||||
|
||||
void SyncpointManager::DeregisterHostAction(u32 syncpoint_id, ActionHandle& handle) {
|
||||
DeregisterAction(host_action_storage[syncpoint_id], handle);
|
||||
}
|
||||
|
||||
void SyncpointManager::IncrementGuest(u32 syncpoint_id) {
|
||||
Increment(syncpoints_guest[syncpoint_id], wait_guest_cv, guest_action_storage[syncpoint_id]);
|
||||
}
|
||||
|
||||
void SyncpointManager::IncrementHost(u32 syncpoint_id) {
|
||||
Increment(syncpoints_host[syncpoint_id], wait_host_cv, host_action_storage[syncpoint_id]);
|
||||
}
|
||||
|
||||
void SyncpointManager::WaitGuest(u32 syncpoint_id, u32 expected_value) {
|
||||
Wait(syncpoints_guest[syncpoint_id], wait_guest_cv, expected_value);
|
||||
}
|
||||
|
||||
void SyncpointManager::WaitHost(u32 syncpoint_id, u32 expected_value) {
|
||||
MICROPROFILE_SCOPE(GPU_wait);
|
||||
Wait(syncpoints_host[syncpoint_id], wait_host_cv, expected_value);
|
||||
}
|
||||
|
||||
void SyncpointManager::Increment(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
|
||||
std::list<RegisteredAction>& action_storage) {
|
||||
auto new_value{syncpoint.fetch_add(1, std::memory_order_acq_rel) + 1};
|
||||
|
||||
std::unique_lock lk(guard);
|
||||
auto it = action_storage.begin();
|
||||
while (it != action_storage.end()) {
|
||||
if (it->expected_value > new_value) {
|
||||
break;
|
||||
}
|
||||
it->action();
|
||||
it = action_storage.erase(it);
|
||||
}
|
||||
wait_cv.notify_all();
|
||||
}
|
||||
|
||||
void SyncpointManager::Wait(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
|
||||
u32 expected_value) {
|
||||
const auto pred = [&]() { return syncpoint.load(std::memory_order_acquire) >= expected_value; };
|
||||
if (pred()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock lk(guard);
|
||||
wait_cv.wait(lk, pred);
|
||||
}
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,98 +1,98 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class SyncpointManager {
|
||||
public:
|
||||
u32 GetGuestSyncpointValue(u32 id) const {
|
||||
return syncpoints_guest[id].load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
u32 GetHostSyncpointValue(u32 id) const {
|
||||
return syncpoints_host[id].load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
struct RegisteredAction {
|
||||
explicit RegisteredAction(u32 expected_value_, std::function<void()>&& action_)
|
||||
: expected_value{expected_value_}, action{std::move(action_)} {}
|
||||
u32 expected_value;
|
||||
std::function<void()> action;
|
||||
};
|
||||
using ActionHandle = std::list<RegisteredAction>::iterator;
|
||||
|
||||
template <typename Func>
|
||||
ActionHandle RegisterGuestAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
|
||||
std::function<void()> func(action);
|
||||
return RegisterAction(syncpoints_guest[syncpoint_id], guest_action_storage[syncpoint_id],
|
||||
expected_value, std::move(func));
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
ActionHandle RegisterHostAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
|
||||
std::function<void()> func(action);
|
||||
return RegisterAction(syncpoints_host[syncpoint_id], host_action_storage[syncpoint_id],
|
||||
expected_value, std::move(func));
|
||||
}
|
||||
|
||||
void DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle);
|
||||
|
||||
void DeregisterHostAction(u32 syncpoint_id, ActionHandle& handle);
|
||||
|
||||
void IncrementGuest(u32 syncpoint_id);
|
||||
|
||||
void IncrementHost(u32 syncpoint_id);
|
||||
|
||||
void WaitGuest(u32 syncpoint_id, u32 expected_value);
|
||||
|
||||
void WaitHost(u32 syncpoint_id, u32 expected_value);
|
||||
|
||||
bool IsReadyGuest(u32 syncpoint_id, u32 expected_value) const {
|
||||
return syncpoints_guest[syncpoint_id].load(std::memory_order_acquire) >= expected_value;
|
||||
}
|
||||
|
||||
bool IsReadyHost(u32 syncpoint_id, u32 expected_value) const {
|
||||
return syncpoints_host[syncpoint_id].load(std::memory_order_acquire) >= expected_value;
|
||||
}
|
||||
|
||||
private:
|
||||
void Increment(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
|
||||
std::list<RegisteredAction>& action_storage);
|
||||
|
||||
ActionHandle RegisterAction(std::atomic<u32>& syncpoint,
|
||||
std::list<RegisteredAction>& action_storage, u32 expected_value,
|
||||
std::function<void()>&& action);
|
||||
|
||||
void DeregisterAction(std::list<RegisteredAction>& action_storage, ActionHandle& handle);
|
||||
|
||||
void Wait(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv, u32 expected_value);
|
||||
|
||||
static constexpr size_t NUM_MAX_SYNCPOINTS = 192;
|
||||
|
||||
std::array<std::atomic<u32>, NUM_MAX_SYNCPOINTS> syncpoints_guest{};
|
||||
std::array<std::atomic<u32>, NUM_MAX_SYNCPOINTS> syncpoints_host{};
|
||||
|
||||
std::array<std::list<RegisteredAction>, NUM_MAX_SYNCPOINTS> guest_action_storage;
|
||||
std::array<std::list<RegisteredAction>, NUM_MAX_SYNCPOINTS> host_action_storage;
|
||||
|
||||
std::mutex guard;
|
||||
std::condition_variable wait_guest_cv;
|
||||
std::condition_variable wait_host_cv;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class SyncpointManager {
|
||||
public:
|
||||
u32 GetGuestSyncpointValue(u32 id) const {
|
||||
return syncpoints_guest[id].load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
u32 GetHostSyncpointValue(u32 id) const {
|
||||
return syncpoints_host[id].load(std::memory_order_acquire);
|
||||
}
|
||||
|
||||
struct RegisteredAction {
|
||||
explicit RegisteredAction(u32 expected_value_, std::function<void()>&& action_)
|
||||
: expected_value{expected_value_}, action{std::move(action_)} {}
|
||||
u32 expected_value;
|
||||
std::function<void()> action;
|
||||
};
|
||||
using ActionHandle = std::list<RegisteredAction>::iterator;
|
||||
|
||||
template <typename Func>
|
||||
ActionHandle RegisterGuestAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
|
||||
std::function<void()> func(action);
|
||||
return RegisterAction(syncpoints_guest[syncpoint_id], guest_action_storage[syncpoint_id],
|
||||
expected_value, std::move(func));
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
ActionHandle RegisterHostAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
|
||||
std::function<void()> func(action);
|
||||
return RegisterAction(syncpoints_host[syncpoint_id], host_action_storage[syncpoint_id],
|
||||
expected_value, std::move(func));
|
||||
}
|
||||
|
||||
void DeregisterGuestAction(u32 syncpoint_id, ActionHandle& handle);
|
||||
|
||||
void DeregisterHostAction(u32 syncpoint_id, ActionHandle& handle);
|
||||
|
||||
void IncrementGuest(u32 syncpoint_id);
|
||||
|
||||
void IncrementHost(u32 syncpoint_id);
|
||||
|
||||
void WaitGuest(u32 syncpoint_id, u32 expected_value);
|
||||
|
||||
void WaitHost(u32 syncpoint_id, u32 expected_value);
|
||||
|
||||
bool IsReadyGuest(u32 syncpoint_id, u32 expected_value) const {
|
||||
return syncpoints_guest[syncpoint_id].load(std::memory_order_acquire) >= expected_value;
|
||||
}
|
||||
|
||||
bool IsReadyHost(u32 syncpoint_id, u32 expected_value) const {
|
||||
return syncpoints_host[syncpoint_id].load(std::memory_order_acquire) >= expected_value;
|
||||
}
|
||||
|
||||
private:
|
||||
void Increment(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv,
|
||||
std::list<RegisteredAction>& action_storage);
|
||||
|
||||
ActionHandle RegisterAction(std::atomic<u32>& syncpoint,
|
||||
std::list<RegisteredAction>& action_storage, u32 expected_value,
|
||||
std::function<void()>&& action);
|
||||
|
||||
void DeregisterAction(std::list<RegisteredAction>& action_storage, ActionHandle& handle);
|
||||
|
||||
void Wait(std::atomic<u32>& syncpoint, std::condition_variable& wait_cv, u32 expected_value);
|
||||
|
||||
static constexpr size_t NUM_MAX_SYNCPOINTS = 192;
|
||||
|
||||
std::array<std::atomic<u32>, NUM_MAX_SYNCPOINTS> syncpoints_guest{};
|
||||
std::array<std::atomic<u32>, NUM_MAX_SYNCPOINTS> syncpoints_host{};
|
||||
|
||||
std::array<std::list<RegisteredAction>, NUM_MAX_SYNCPOINTS> guest_action_storage;
|
||||
std::array<std::list<RegisteredAction>, NUM_MAX_SYNCPOINTS> host_action_storage;
|
||||
|
||||
std::mutex guard;
|
||||
std::condition_variable wait_guest_cv;
|
||||
std::condition_variable wait_host_cv;
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,244 +1,244 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
|
||||
extern "C" {
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wconversion"
|
||||
#endif
|
||||
#include <libswscale/swscale.h>
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
}
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/nvdec.h"
|
||||
#include "video_core/host1x/vic.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
namespace {
|
||||
enum class VideoPixelFormat : u64_le {
|
||||
RGBA8 = 0x1f,
|
||||
BGRA8 = 0x20,
|
||||
RGBX8 = 0x23,
|
||||
YUV420 = 0x44,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
union VicConfig {
|
||||
u64_le raw{};
|
||||
BitField<0, 7, VideoPixelFormat> pixel_format;
|
||||
BitField<7, 2, u64_le> chroma_loc_horiz;
|
||||
BitField<9, 2, u64_le> chroma_loc_vert;
|
||||
BitField<11, 4, u64_le> block_linear_kind;
|
||||
BitField<15, 4, u64_le> block_linear_height_log2;
|
||||
BitField<32, 14, u64_le> surface_width_minus1;
|
||||
BitField<46, 14, u64_le> surface_height_minus1;
|
||||
};
|
||||
|
||||
Vic::Vic(Host1x& host1x_, std::shared_ptr<Nvdec> nvdec_processor_)
|
||||
: host1x(host1x_),
|
||||
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
|
||||
|
||||
Vic::~Vic() = default;
|
||||
|
||||
void Vic::ProcessMethod(Method method, u32 argument) {
|
||||
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
|
||||
const u64 arg = static_cast<u64>(argument) << 8;
|
||||
switch (method) {
|
||||
case Method::Execute:
|
||||
Execute();
|
||||
break;
|
||||
case Method::SetConfigStructOffset:
|
||||
config_struct_address = arg;
|
||||
break;
|
||||
case Method::SetOutputSurfaceLumaOffset:
|
||||
output_surface_luma_address = arg;
|
||||
break;
|
||||
case Method::SetOutputSurfaceChromaOffset:
|
||||
output_surface_chroma_address = arg;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Vic::Execute() {
|
||||
if (output_surface_luma_address == 0) {
|
||||
LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
|
||||
return;
|
||||
}
|
||||
const VicConfig config{host1x.MemoryManager().Read<u64>(config_struct_address + 0x20)};
|
||||
const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
|
||||
const auto* frame = frame_ptr.get();
|
||||
if (!frame) {
|
||||
return;
|
||||
}
|
||||
const u64 surface_width = config.surface_width_minus1 + 1;
|
||||
const u64 surface_height = config.surface_height_minus1 + 1;
|
||||
if (static_cast<u64>(frame->width) != surface_width ||
|
||||
static_cast<u64>(frame->height) != surface_height) {
|
||||
// TODO: Properly support multiple video streams with differing frame dimensions
|
||||
LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
|
||||
frame->width, frame->height, surface_width, surface_height);
|
||||
}
|
||||
switch (config.pixel_format) {
|
||||
case VideoPixelFormat::RGBA8:
|
||||
case VideoPixelFormat::BGRA8:
|
||||
case VideoPixelFormat::RGBX8:
|
||||
WriteRGBFrame(frame, config);
|
||||
break;
|
||||
case VideoPixelFormat::YUV420:
|
||||
WriteYUVFrame(frame, config);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown video pixel format {:X}", config.pixel_format.Value());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
|
||||
|
||||
if (!scaler_ctx || frame->width != scaler_width || frame->height != scaler_height) {
|
||||
const AVPixelFormat target_format = [pixel_format = config.pixel_format]() {
|
||||
switch (pixel_format) {
|
||||
case VideoPixelFormat::RGBA8:
|
||||
return AV_PIX_FMT_RGBA;
|
||||
case VideoPixelFormat::BGRA8:
|
||||
return AV_PIX_FMT_BGRA;
|
||||
case VideoPixelFormat::RGBX8:
|
||||
return AV_PIX_FMT_RGB0;
|
||||
default:
|
||||
return AV_PIX_FMT_RGBA;
|
||||
}
|
||||
}();
|
||||
|
||||
sws_freeContext(scaler_ctx);
|
||||
// Frames are decoded into either YUV420 or NV12 formats. Convert to desired RGB format
|
||||
scaler_ctx = sws_getContext(frame->width, frame->height,
|
||||
static_cast<AVPixelFormat>(frame->format), frame->width,
|
||||
frame->height, target_format, 0, nullptr, nullptr, nullptr);
|
||||
scaler_width = frame->width;
|
||||
scaler_height = frame->height;
|
||||
converted_frame_buffer.reset();
|
||||
}
|
||||
if (!converted_frame_buffer) {
|
||||
const size_t frame_size = frame->width * frame->height * 4;
|
||||
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
|
||||
}
|
||||
const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
|
||||
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
|
||||
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
|
||||
converted_stride.data());
|
||||
|
||||
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
|
||||
const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
|
||||
const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
|
||||
const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
|
||||
const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
|
||||
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
|
||||
if (blk_kind != 0) {
|
||||
// swizzle pitch linear to block linear
|
||||
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
|
||||
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
|
||||
luma_buffer.resize(size);
|
||||
std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
|
||||
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
|
||||
block_height, 0, width * 4);
|
||||
|
||||
host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
|
||||
} else {
|
||||
// send pitch linear frame
|
||||
const size_t linear_size = width * height * 4;
|
||||
host1x.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
|
||||
linear_size);
|
||||
}
|
||||
}
|
||||
|
||||
void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
|
||||
|
||||
const std::size_t surface_width = config.surface_width_minus1 + 1;
|
||||
const std::size_t surface_height = config.surface_height_minus1 + 1;
|
||||
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
|
||||
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
|
||||
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
|
||||
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
|
||||
|
||||
const auto stride = static_cast<size_t>(frame->linesize[0]);
|
||||
|
||||
luma_buffer.resize(aligned_width * surface_height);
|
||||
chroma_buffer.resize(aligned_width * surface_height / 2);
|
||||
|
||||
// Populate luma buffer
|
||||
const u8* luma_src = frame->data[0];
|
||||
for (std::size_t y = 0; y < frame_height; ++y) {
|
||||
const std::size_t src = y * stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
for (std::size_t x = 0; x < frame_width; ++x) {
|
||||
luma_buffer[dst + x] = luma_src[src + x];
|
||||
}
|
||||
}
|
||||
host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
|
||||
luma_buffer.size());
|
||||
|
||||
// Chroma
|
||||
const std::size_t half_height = frame_height / 2;
|
||||
const auto half_stride = static_cast<size_t>(frame->linesize[1]);
|
||||
|
||||
switch (frame->format) {
|
||||
case AV_PIX_FMT_YUV420P: {
|
||||
// Frame from FFmpeg software
|
||||
// Populate chroma buffer from both channels with interleaving.
|
||||
const std::size_t half_width = frame_width / 2;
|
||||
const u8* chroma_b_src = frame->data[1];
|
||||
const u8* chroma_r_src = frame->data[2];
|
||||
for (std::size_t y = 0; y < half_height; ++y) {
|
||||
const std::size_t src = y * half_stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
|
||||
for (std::size_t x = 0; x < half_width; ++x) {
|
||||
chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
|
||||
chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AV_PIX_FMT_NV12: {
|
||||
// Frame from VA-API hardware
|
||||
// This is already interleaved so just copy
|
||||
const u8* chroma_src = frame->data[1];
|
||||
for (std::size_t y = 0; y < half_height; ++y) {
|
||||
const std::size_t src = y * stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
for (std::size_t x = 0; x < frame_width; ++x) {
|
||||
chroma_buffer[dst + x] = chroma_src[src + x];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
host1x.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
|
||||
chroma_buffer.size());
|
||||
}
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
|
||||
extern "C" {
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wconversion"
|
||||
#endif
|
||||
#include <libswscale/swscale.h>
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
}
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/host1x/host1x.h"
|
||||
#include "video_core/host1x/nvdec.h"
|
||||
#include "video_core/host1x/vic.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
namespace {
|
||||
enum class VideoPixelFormat : u64_le {
|
||||
RGBA8 = 0x1f,
|
||||
BGRA8 = 0x20,
|
||||
RGBX8 = 0x23,
|
||||
YUV420 = 0x44,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
union VicConfig {
|
||||
u64_le raw{};
|
||||
BitField<0, 7, VideoPixelFormat> pixel_format;
|
||||
BitField<7, 2, u64_le> chroma_loc_horiz;
|
||||
BitField<9, 2, u64_le> chroma_loc_vert;
|
||||
BitField<11, 4, u64_le> block_linear_kind;
|
||||
BitField<15, 4, u64_le> block_linear_height_log2;
|
||||
BitField<32, 14, u64_le> surface_width_minus1;
|
||||
BitField<46, 14, u64_le> surface_height_minus1;
|
||||
};
|
||||
|
||||
Vic::Vic(Host1x& host1x_, std::shared_ptr<Nvdec> nvdec_processor_)
|
||||
: host1x(host1x_),
|
||||
nvdec_processor(std::move(nvdec_processor_)), converted_frame_buffer{nullptr, av_free} {}
|
||||
|
||||
Vic::~Vic() = default;
|
||||
|
||||
void Vic::ProcessMethod(Method method, u32 argument) {
|
||||
LOG_DEBUG(HW_GPU, "Vic method 0x{:X}", static_cast<u32>(method));
|
||||
const u64 arg = static_cast<u64>(argument) << 8;
|
||||
switch (method) {
|
||||
case Method::Execute:
|
||||
Execute();
|
||||
break;
|
||||
case Method::SetConfigStructOffset:
|
||||
config_struct_address = arg;
|
||||
break;
|
||||
case Method::SetOutputSurfaceLumaOffset:
|
||||
output_surface_luma_address = arg;
|
||||
break;
|
||||
case Method::SetOutputSurfaceChromaOffset:
|
||||
output_surface_chroma_address = arg;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Vic::Execute() {
|
||||
if (output_surface_luma_address == 0) {
|
||||
LOG_ERROR(Service_NVDRV, "VIC Luma address not set.");
|
||||
return;
|
||||
}
|
||||
const VicConfig config{host1x.MemoryManager().Read<u64>(config_struct_address + 0x20)};
|
||||
const AVFramePtr frame_ptr = nvdec_processor->GetFrame();
|
||||
const auto* frame = frame_ptr.get();
|
||||
if (!frame) {
|
||||
return;
|
||||
}
|
||||
const u64 surface_width = config.surface_width_minus1 + 1;
|
||||
const u64 surface_height = config.surface_height_minus1 + 1;
|
||||
if (static_cast<u64>(frame->width) != surface_width ||
|
||||
static_cast<u64>(frame->height) != surface_height) {
|
||||
// TODO: Properly support multiple video streams with differing frame dimensions
|
||||
LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
|
||||
frame->width, frame->height, surface_width, surface_height);
|
||||
}
|
||||
switch (config.pixel_format) {
|
||||
case VideoPixelFormat::RGBA8:
|
||||
case VideoPixelFormat::BGRA8:
|
||||
case VideoPixelFormat::RGBX8:
|
||||
WriteRGBFrame(frame, config);
|
||||
break;
|
||||
case VideoPixelFormat::YUV420:
|
||||
WriteYUVFrame(frame, config);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown video pixel format {:X}", config.pixel_format.Value());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
LOG_TRACE(Service_NVDRV, "Writing RGB Frame");
|
||||
|
||||
if (!scaler_ctx || frame->width != scaler_width || frame->height != scaler_height) {
|
||||
const AVPixelFormat target_format = [pixel_format = config.pixel_format]() {
|
||||
switch (pixel_format) {
|
||||
case VideoPixelFormat::RGBA8:
|
||||
return AV_PIX_FMT_RGBA;
|
||||
case VideoPixelFormat::BGRA8:
|
||||
return AV_PIX_FMT_BGRA;
|
||||
case VideoPixelFormat::RGBX8:
|
||||
return AV_PIX_FMT_RGB0;
|
||||
default:
|
||||
return AV_PIX_FMT_RGBA;
|
||||
}
|
||||
}();
|
||||
|
||||
sws_freeContext(scaler_ctx);
|
||||
// Frames are decoded into either YUV420 or NV12 formats. Convert to desired RGB format
|
||||
scaler_ctx = sws_getContext(frame->width, frame->height,
|
||||
static_cast<AVPixelFormat>(frame->format), frame->width,
|
||||
frame->height, target_format, 0, nullptr, nullptr, nullptr);
|
||||
scaler_width = frame->width;
|
||||
scaler_height = frame->height;
|
||||
converted_frame_buffer.reset();
|
||||
}
|
||||
if (!converted_frame_buffer) {
|
||||
const size_t frame_size = frame->width * frame->height * 4;
|
||||
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
|
||||
}
|
||||
const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
|
||||
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
|
||||
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
|
||||
converted_stride.data());
|
||||
|
||||
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
|
||||
const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
|
||||
const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
|
||||
const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
|
||||
const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
|
||||
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
|
||||
if (blk_kind != 0) {
|
||||
// swizzle pitch linear to block linear
|
||||
const u32 block_height = static_cast<u32>(config.block_linear_height_log2);
|
||||
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
|
||||
luma_buffer.resize(size);
|
||||
std::span<const u8> frame_buff(converted_frame_buf_addr, 4 * width * height);
|
||||
Texture::SwizzleSubrect(luma_buffer, frame_buff, 4, width, height, 1, 0, 0, width, height,
|
||||
block_height, 0, width * 4);
|
||||
|
||||
host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
|
||||
} else {
|
||||
// send pitch linear frame
|
||||
const size_t linear_size = width * height * 4;
|
||||
host1x.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
|
||||
linear_size);
|
||||
}
|
||||
}
|
||||
|
||||
void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
LOG_TRACE(Service_NVDRV, "Writing YUV420 Frame");
|
||||
|
||||
const std::size_t surface_width = config.surface_width_minus1 + 1;
|
||||
const std::size_t surface_height = config.surface_height_minus1 + 1;
|
||||
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
|
||||
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
|
||||
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
|
||||
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
|
||||
|
||||
const auto stride = static_cast<size_t>(frame->linesize[0]);
|
||||
|
||||
luma_buffer.resize(aligned_width * surface_height);
|
||||
chroma_buffer.resize(aligned_width * surface_height / 2);
|
||||
|
||||
// Populate luma buffer
|
||||
const u8* luma_src = frame->data[0];
|
||||
for (std::size_t y = 0; y < frame_height; ++y) {
|
||||
const std::size_t src = y * stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
for (std::size_t x = 0; x < frame_width; ++x) {
|
||||
luma_buffer[dst + x] = luma_src[src + x];
|
||||
}
|
||||
}
|
||||
host1x.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(),
|
||||
luma_buffer.size());
|
||||
|
||||
// Chroma
|
||||
const std::size_t half_height = frame_height / 2;
|
||||
const auto half_stride = static_cast<size_t>(frame->linesize[1]);
|
||||
|
||||
switch (frame->format) {
|
||||
case AV_PIX_FMT_YUV420P: {
|
||||
// Frame from FFmpeg software
|
||||
// Populate chroma buffer from both channels with interleaving.
|
||||
const std::size_t half_width = frame_width / 2;
|
||||
const u8* chroma_b_src = frame->data[1];
|
||||
const u8* chroma_r_src = frame->data[2];
|
||||
for (std::size_t y = 0; y < half_height; ++y) {
|
||||
const std::size_t src = y * half_stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
|
||||
for (std::size_t x = 0; x < half_width; ++x) {
|
||||
chroma_buffer[dst + x * 2] = chroma_b_src[src + x];
|
||||
chroma_buffer[dst + x * 2 + 1] = chroma_r_src[src + x];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case AV_PIX_FMT_NV12: {
|
||||
// Frame from VA-API hardware
|
||||
// This is already interleaved so just copy
|
||||
const u8* chroma_src = frame->data[1];
|
||||
for (std::size_t y = 0; y < half_height; ++y) {
|
||||
const std::size_t src = y * stride;
|
||||
const std::size_t dst = y * aligned_width;
|
||||
for (std::size_t x = 0; x < frame_width; ++x) {
|
||||
chroma_buffer[dst + x] = chroma_src[src + x];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT(false);
|
||||
break;
|
||||
}
|
||||
host1x.MemoryManager().WriteBlock(output_surface_chroma_address, chroma_buffer.data(),
|
||||
chroma_buffer.size());
|
||||
}
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,66 +1,66 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
struct SwsContext;
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
union VicConfig;
|
||||
|
||||
class Vic {
|
||||
public:
|
||||
enum class Method : u32 {
|
||||
Execute = 0xc0,
|
||||
SetControlParams = 0x1c1,
|
||||
SetConfigStructOffset = 0x1c2,
|
||||
SetOutputSurfaceLumaOffset = 0x1c8,
|
||||
SetOutputSurfaceChromaOffset = 0x1c9,
|
||||
SetOutputSurfaceChromaUnusedOffset = 0x1ca
|
||||
};
|
||||
|
||||
explicit Vic(Host1x& host1x, std::shared_ptr<Nvdec> nvdec_processor);
|
||||
|
||||
~Vic();
|
||||
|
||||
/// Write to the device state.
|
||||
void ProcessMethod(Method method, u32 argument);
|
||||
|
||||
private:
|
||||
void Execute();
|
||||
|
||||
void WriteRGBFrame(const AVFrame* frame, const VicConfig& config);
|
||||
|
||||
void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
|
||||
|
||||
Host1x& host1x;
|
||||
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
|
||||
|
||||
/// Avoid reallocation of the following buffers every frame, as their
|
||||
/// size does not change during a stream
|
||||
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
||||
AVMallocPtr converted_frame_buffer;
|
||||
std::vector<u8> luma_buffer;
|
||||
std::vector<u8> chroma_buffer;
|
||||
|
||||
GPUVAddr config_struct_address{};
|
||||
GPUVAddr output_surface_luma_address{};
|
||||
GPUVAddr output_surface_chroma_address{};
|
||||
|
||||
SwsContext* scaler_ctx{};
|
||||
s32 scaler_width{};
|
||||
s32 scaler_height{};
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
|
||||
struct SwsContext;
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
namespace Host1x {
|
||||
|
||||
class Host1x;
|
||||
class Nvdec;
|
||||
union VicConfig;
|
||||
|
||||
class Vic {
|
||||
public:
|
||||
enum class Method : u32 {
|
||||
Execute = 0xc0,
|
||||
SetControlParams = 0x1c1,
|
||||
SetConfigStructOffset = 0x1c2,
|
||||
SetOutputSurfaceLumaOffset = 0x1c8,
|
||||
SetOutputSurfaceChromaOffset = 0x1c9,
|
||||
SetOutputSurfaceChromaUnusedOffset = 0x1ca
|
||||
};
|
||||
|
||||
explicit Vic(Host1x& host1x, std::shared_ptr<Nvdec> nvdec_processor);
|
||||
|
||||
~Vic();
|
||||
|
||||
/// Write to the device state.
|
||||
void ProcessMethod(Method method, u32 argument);
|
||||
|
||||
private:
|
||||
void Execute();
|
||||
|
||||
void WriteRGBFrame(const AVFrame* frame, const VicConfig& config);
|
||||
|
||||
void WriteYUVFrame(const AVFrame* frame, const VicConfig& config);
|
||||
|
||||
Host1x& host1x;
|
||||
std::shared_ptr<Tegra::Host1x::Nvdec> nvdec_processor;
|
||||
|
||||
/// Avoid reallocation of the following buffers every frame, as their
|
||||
/// size does not change during a stream
|
||||
using AVMallocPtr = std::unique_ptr<u8, decltype(&av_free)>;
|
||||
AVMallocPtr converted_frame_buffer;
|
||||
std::vector<u8> luma_buffer;
|
||||
std::vector<u8> chroma_buffer;
|
||||
|
||||
GPUVAddr config_struct_address{};
|
||||
GPUVAddr output_surface_luma_address{};
|
||||
GPUVAddr output_surface_chroma_address{};
|
||||
|
||||
SwsContext* scaler_ctx{};
|
||||
s32 scaler_width{};
|
||||
s32 scaler_height{};
|
||||
};
|
||||
|
||||
} // namespace Host1x
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -1,121 +1,121 @@
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
set(FIDELITYFX_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/externals/FidelityFX-FSR/ffx-fsr)
|
||||
|
||||
set(GLSL_INCLUDES
|
||||
fidelityfx_fsr.comp
|
||||
${FIDELITYFX_INCLUDE_DIR}/ffx_a.h
|
||||
${FIDELITYFX_INCLUDE_DIR}/ffx_fsr1.h
|
||||
)
|
||||
|
||||
set(SHADER_FILES
|
||||
astc_decoder.comp
|
||||
block_linear_unswizzle_2d.comp
|
||||
block_linear_unswizzle_3d.comp
|
||||
convert_abgr8_to_d24s8.frag
|
||||
convert_d24s8_to_abgr8.frag
|
||||
convert_depth_to_float.frag
|
||||
convert_float_to_depth.frag
|
||||
convert_s8d24_to_abgr8.frag
|
||||
full_screen_triangle.vert
|
||||
fxaa.frag
|
||||
fxaa.vert
|
||||
opengl_convert_s8d24.comp
|
||||
opengl_copy_bc4.comp
|
||||
opengl_present.frag
|
||||
opengl_present.vert
|
||||
opengl_present_scaleforce.frag
|
||||
pitch_unswizzle.comp
|
||||
present_bicubic.frag
|
||||
present_gaussian.frag
|
||||
vulkan_blit_color_float.frag
|
||||
vulkan_blit_depth_stencil.frag
|
||||
vulkan_fidelityfx_fsr_easu_fp16.comp
|
||||
vulkan_fidelityfx_fsr_easu_fp32.comp
|
||||
vulkan_fidelityfx_fsr_rcas_fp16.comp
|
||||
vulkan_fidelityfx_fsr_rcas_fp32.comp
|
||||
vulkan_present.frag
|
||||
vulkan_present.vert
|
||||
vulkan_present_scaleforce_fp16.frag
|
||||
vulkan_present_scaleforce_fp32.frag
|
||||
vulkan_quad_indexed.comp
|
||||
vulkan_uint8.comp
|
||||
)
|
||||
|
||||
find_program(GLSLANGVALIDATOR "glslangValidator")
|
||||
if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `glslangValidator` not found.")
|
||||
endif()
|
||||
|
||||
set(GLSL_FLAGS "")
|
||||
set(QUIET_FLAG "--quiet")
|
||||
|
||||
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||
set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
|
||||
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
|
||||
|
||||
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
|
||||
set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
|
||||
|
||||
# Check if `--quiet` is available on host's glslangValidator version
|
||||
# glslangValidator prints to STDERR iff an unrecognized flag is passed to it
|
||||
execute_process(
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} ${QUIET_FLAG}
|
||||
ERROR_VARIABLE
|
||||
GLSLANG_ERROR
|
||||
# STDOUT variable defined to silence unnecessary output during CMake configuration
|
||||
OUTPUT_VARIABLE
|
||||
GLSLANG_OUTPUT
|
||||
)
|
||||
|
||||
if (NOT GLSLANG_ERROR STREQUAL "")
|
||||
message(WARNING "Refusing to use unavailable flag `${QUIET_FLAG}` on `${GLSLANGVALIDATOR}`")
|
||||
set(QUIET_FLAG "")
|
||||
endif()
|
||||
|
||||
foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
|
||||
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
|
||||
# Skip generating source headers on Vulkan exclusive files
|
||||
if (NOT ${FILENAME} MATCHES "vulkan.*")
|
||||
set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${SOURCE_HEADER_FILE}
|
||||
COMMAND
|
||||
${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${SOURCE_HEADER_FILE} ${INPUT_FILE}
|
||||
MAIN_DEPENDENCY
|
||||
${SOURCE_FILE}
|
||||
DEPENDS
|
||||
${INPUT_FILE}
|
||||
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
|
||||
)
|
||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${SOURCE_HEADER_FILE})
|
||||
endif()
|
||||
# Skip compiling to SPIR-V OpenGL exclusive files
|
||||
if (NOT ${FILENAME} MATCHES "opengl.*")
|
||||
string(TOUPPER ${SHADER_NAME}_SPV SPIRV_VARIABLE_NAME)
|
||||
set(SPIRV_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}_spv.h)
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${SPIRV_HEADER_FILE}
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
|
||||
MAIN_DEPENDENCY
|
||||
${SOURCE_FILE}
|
||||
)
|
||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${SPIRV_HEADER_FILE})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
set(SHADER_SOURCES ${SHADER_FILES})
|
||||
list(APPEND SHADER_SOURCES ${GLSL_INCLUDES})
|
||||
|
||||
add_custom_target(host_shaders
|
||||
DEPENDS
|
||||
${SHADER_HEADERS}
|
||||
SOURCES
|
||||
${SHADER_SOURCES}
|
||||
)
|
||||
# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
set(FIDELITYFX_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/externals/FidelityFX-FSR/ffx-fsr)
|
||||
|
||||
set(GLSL_INCLUDES
|
||||
fidelityfx_fsr.comp
|
||||
${FIDELITYFX_INCLUDE_DIR}/ffx_a.h
|
||||
${FIDELITYFX_INCLUDE_DIR}/ffx_fsr1.h
|
||||
)
|
||||
|
||||
set(SHADER_FILES
|
||||
astc_decoder.comp
|
||||
block_linear_unswizzle_2d.comp
|
||||
block_linear_unswizzle_3d.comp
|
||||
convert_abgr8_to_d24s8.frag
|
||||
convert_d24s8_to_abgr8.frag
|
||||
convert_depth_to_float.frag
|
||||
convert_float_to_depth.frag
|
||||
convert_s8d24_to_abgr8.frag
|
||||
full_screen_triangle.vert
|
||||
fxaa.frag
|
||||
fxaa.vert
|
||||
opengl_convert_s8d24.comp
|
||||
opengl_copy_bc4.comp
|
||||
opengl_present.frag
|
||||
opengl_present.vert
|
||||
opengl_present_scaleforce.frag
|
||||
pitch_unswizzle.comp
|
||||
present_bicubic.frag
|
||||
present_gaussian.frag
|
||||
vulkan_blit_color_float.frag
|
||||
vulkan_blit_depth_stencil.frag
|
||||
vulkan_fidelityfx_fsr_easu_fp16.comp
|
||||
vulkan_fidelityfx_fsr_easu_fp32.comp
|
||||
vulkan_fidelityfx_fsr_rcas_fp16.comp
|
||||
vulkan_fidelityfx_fsr_rcas_fp32.comp
|
||||
vulkan_present.frag
|
||||
vulkan_present.vert
|
||||
vulkan_present_scaleforce_fp16.frag
|
||||
vulkan_present_scaleforce_fp32.frag
|
||||
vulkan_quad_indexed.comp
|
||||
vulkan_uint8.comp
|
||||
)
|
||||
|
||||
find_program(GLSLANGVALIDATOR "glslangValidator")
|
||||
if ("${GLSLANGVALIDATOR}" STREQUAL "GLSLANGVALIDATOR-NOTFOUND")
|
||||
message(FATAL_ERROR "Required program `glslangValidator` not found.")
|
||||
endif()
|
||||
|
||||
set(GLSL_FLAGS "")
|
||||
set(QUIET_FLAG "--quiet")
|
||||
|
||||
set(SHADER_INCLUDE ${CMAKE_CURRENT_BINARY_DIR}/include)
|
||||
set(SHADER_DIR ${SHADER_INCLUDE}/video_core/host_shaders)
|
||||
set(HOST_SHADERS_INCLUDE ${SHADER_INCLUDE} PARENT_SCOPE)
|
||||
|
||||
set(INPUT_FILE ${CMAKE_CURRENT_SOURCE_DIR}/source_shader.h.in)
|
||||
set(HEADER_GENERATOR ${CMAKE_CURRENT_SOURCE_DIR}/StringShaderHeader.cmake)
|
||||
|
||||
# Check if `--quiet` is available on host's glslangValidator version
|
||||
# glslangValidator prints to STDERR iff an unrecognized flag is passed to it
|
||||
execute_process(
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} ${QUIET_FLAG}
|
||||
ERROR_VARIABLE
|
||||
GLSLANG_ERROR
|
||||
# STDOUT variable defined to silence unnecessary output during CMake configuration
|
||||
OUTPUT_VARIABLE
|
||||
GLSLANG_OUTPUT
|
||||
)
|
||||
|
||||
if (NOT GLSLANG_ERROR STREQUAL "")
|
||||
message(WARNING "Refusing to use unavailable flag `${QUIET_FLAG}` on `${GLSLANGVALIDATOR}`")
|
||||
set(QUIET_FLAG "")
|
||||
endif()
|
||||
|
||||
foreach(FILENAME IN ITEMS ${SHADER_FILES})
|
||||
string(REPLACE "." "_" SHADER_NAME ${FILENAME})
|
||||
set(SOURCE_FILE ${CMAKE_CURRENT_SOURCE_DIR}/${FILENAME})
|
||||
# Skip generating source headers on Vulkan exclusive files
|
||||
if (NOT ${FILENAME} MATCHES "vulkan.*")
|
||||
set(SOURCE_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}.h)
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${SOURCE_HEADER_FILE}
|
||||
COMMAND
|
||||
${CMAKE_COMMAND} -P ${HEADER_GENERATOR} ${SOURCE_FILE} ${SOURCE_HEADER_FILE} ${INPUT_FILE}
|
||||
MAIN_DEPENDENCY
|
||||
${SOURCE_FILE}
|
||||
DEPENDS
|
||||
${INPUT_FILE}
|
||||
# HEADER_GENERATOR should be included here but msbuild seems to assume it's always modified
|
||||
)
|
||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${SOURCE_HEADER_FILE})
|
||||
endif()
|
||||
# Skip compiling to SPIR-V OpenGL exclusive files
|
||||
if (NOT ${FILENAME} MATCHES "opengl.*")
|
||||
string(TOUPPER ${SHADER_NAME}_SPV SPIRV_VARIABLE_NAME)
|
||||
set(SPIRV_HEADER_FILE ${SHADER_DIR}/${SHADER_NAME}_spv.h)
|
||||
add_custom_command(
|
||||
OUTPUT
|
||||
${SPIRV_HEADER_FILE}
|
||||
COMMAND
|
||||
${GLSLANGVALIDATOR} -V ${QUIET_FLAG} -I"${FIDELITYFX_INCLUDE_DIR}" ${GLSL_FLAGS} --variable-name ${SPIRV_VARIABLE_NAME} -o ${SPIRV_HEADER_FILE} ${SOURCE_FILE}
|
||||
MAIN_DEPENDENCY
|
||||
${SOURCE_FILE}
|
||||
)
|
||||
set(SHADER_HEADERS ${SHADER_HEADERS} ${SPIRV_HEADER_FILE})
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
set(SHADER_SOURCES ${SHADER_FILES})
|
||||
list(APPEND SHADER_SOURCES ${GLSL_INCLUDES})
|
||||
|
||||
add_custom_target(host_shaders
|
||||
DEPENDS
|
||||
${SHADER_HEADERS}
|
||||
SOURCES
|
||||
${SHADER_SOURCES}
|
||||
)
|
||||
|
||||
@@ -1,36 +1,36 @@
|
||||
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
set(SOURCE_FILE ${CMAKE_ARGV3})
|
||||
set(HEADER_FILE ${CMAKE_ARGV4})
|
||||
set(INPUT_FILE ${CMAKE_ARGV5})
|
||||
|
||||
get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME)
|
||||
string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME})
|
||||
string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
|
||||
|
||||
FILE(READ ${SOURCE_FILE} line_contents)
|
||||
|
||||
# Replace double quotes with single quotes,
|
||||
# as double quotes will be used to wrap the lines
|
||||
STRING(REGEX REPLACE "\"" "'" line_contents "${line_contents}")
|
||||
|
||||
# CMake separates list elements with semicolons, but semicolons
|
||||
# are used extensively in the shader code.
|
||||
# Replace with a temporary marker, to be reverted later.
|
||||
STRING(REGEX REPLACE ";" "{{SEMICOLON}}" line_contents "${line_contents}")
|
||||
|
||||
# Make every line an individual element in the CMake list.
|
||||
STRING(REGEX REPLACE "\n" ";" line_contents "${line_contents}")
|
||||
|
||||
# Build the shader string, wrapping each line in double quotes.
|
||||
foreach(line IN LISTS line_contents)
|
||||
string(CONCAT CONTENTS "${CONTENTS}" \"${line}\\n\"\n)
|
||||
endforeach()
|
||||
|
||||
# Revert the original semicolons in the source.
|
||||
STRING(REGEX REPLACE "{{SEMICOLON}}" ";" CONTENTS "${CONTENTS}")
|
||||
|
||||
get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY)
|
||||
make_directory(${OUTPUT_DIR})
|
||||
configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)
|
||||
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
|
||||
# SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
set(SOURCE_FILE ${CMAKE_ARGV3})
|
||||
set(HEADER_FILE ${CMAKE_ARGV4})
|
||||
set(INPUT_FILE ${CMAKE_ARGV5})
|
||||
|
||||
get_filename_component(CONTENTS_NAME ${SOURCE_FILE} NAME)
|
||||
string(REPLACE "." "_" CONTENTS_NAME ${CONTENTS_NAME})
|
||||
string(TOUPPER ${CONTENTS_NAME} CONTENTS_NAME)
|
||||
|
||||
FILE(READ ${SOURCE_FILE} line_contents)
|
||||
|
||||
# Replace double quotes with single quotes,
|
||||
# as double quotes will be used to wrap the lines
|
||||
STRING(REGEX REPLACE "\"" "'" line_contents "${line_contents}")
|
||||
|
||||
# CMake separates list elements with semicolons, but semicolons
|
||||
# are used extensively in the shader code.
|
||||
# Replace with a temporary marker, to be reverted later.
|
||||
STRING(REGEX REPLACE ";" "{{SEMICOLON}}" line_contents "${line_contents}")
|
||||
|
||||
# Make every line an individual element in the CMake list.
|
||||
STRING(REGEX REPLACE "\n" ";" line_contents "${line_contents}")
|
||||
|
||||
# Build the shader string, wrapping each line in double quotes.
|
||||
foreach(line IN LISTS line_contents)
|
||||
string(CONCAT CONTENTS "${CONTENTS}" \"${line}\\n\"\n)
|
||||
endforeach()
|
||||
|
||||
# Revert the original semicolons in the source.
|
||||
STRING(REGEX REPLACE "{{SEMICOLON}}" ";" CONTENTS "${CONTENTS}")
|
||||
|
||||
get_filename_component(OUTPUT_DIR ${HEADER_FILE} DIRECTORY)
|
||||
make_directory(${OUTPUT_DIR})
|
||||
configure_file(${INPUT_FILE} ${HEADER_FILE} @ONLY)
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,121 +1,121 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uvec3 origin;
|
||||
UNIFORM(1) ivec3 destination;
|
||||
UNIFORM(2) uint bytes_per_block_log2;
|
||||
UNIFORM(3) uint layer_stride;
|
||||
UNIFORM(4) uint block_size;
|
||||
UNIFORM(5) uint x_shift;
|
||||
UNIFORM(6) uint block_height;
|
||||
UNIFORM(7) uint block_height_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly uimage2DArray output_image;
|
||||
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
const uint GOB_SIZE_Z = 1;
|
||||
const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_Z_SHIFT = 0;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (bytes_per_block_log2) {
|
||||
#if HAS_EXTENDED_TYPES
|
||||
case 0:
|
||||
return uvec4(u8data[offset], 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(u16data[offset / 2], 0, 0, 0);
|
||||
#else
|
||||
case 0:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
|
||||
#endif
|
||||
case 2:
|
||||
return uvec4(u32data[offset / 4], 0, 0, 0);
|
||||
case 3:
|
||||
return uvec4(u64data[offset / 8], 0, 0);
|
||||
case 4:
|
||||
return u128data[offset / 16];
|
||||
}
|
||||
return uvec4(0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 pos = gl_GlobalInvocationID + origin;
|
||||
pos.x <<= bytes_per_block_log2;
|
||||
|
||||
// Read as soon as possible due to its latency
|
||||
const uint swizzle = SwizzleOffset(pos.xy);
|
||||
|
||||
const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0;
|
||||
offset += pos.z * layer_stride;
|
||||
offset += (block_y >> block_height) * block_size;
|
||||
offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
const uvec4 texel = ReadTexel(offset);
|
||||
const ivec3 coord = ivec3(gl_GlobalInvocationID) + destination;
|
||||
imageStore(output_image, coord, texel);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uvec3 origin;
|
||||
UNIFORM(1) ivec3 destination;
|
||||
UNIFORM(2) uint bytes_per_block_log2;
|
||||
UNIFORM(3) uint layer_stride;
|
||||
UNIFORM(4) uint block_size;
|
||||
UNIFORM(5) uint x_shift;
|
||||
UNIFORM(6) uint block_height;
|
||||
UNIFORM(7) uint block_height_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly uimage2DArray output_image;
|
||||
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
const uint GOB_SIZE_Z = 1;
|
||||
const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_Z_SHIFT = 0;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (bytes_per_block_log2) {
|
||||
#if HAS_EXTENDED_TYPES
|
||||
case 0:
|
||||
return uvec4(u8data[offset], 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(u16data[offset / 2], 0, 0, 0);
|
||||
#else
|
||||
case 0:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
|
||||
#endif
|
||||
case 2:
|
||||
return uvec4(u32data[offset / 4], 0, 0, 0);
|
||||
case 3:
|
||||
return uvec4(u64data[offset / 8], 0, 0);
|
||||
case 4:
|
||||
return u128data[offset / 16];
|
||||
}
|
||||
return uvec4(0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 pos = gl_GlobalInvocationID + origin;
|
||||
pos.x <<= bytes_per_block_log2;
|
||||
|
||||
// Read as soon as possible due to its latency
|
||||
const uint swizzle = SwizzleOffset(pos.xy);
|
||||
|
||||
const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0;
|
||||
offset += pos.z * layer_stride;
|
||||
offset += (block_y >> block_height) * block_size;
|
||||
offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
const uvec4 texel = ReadTexel(offset);
|
||||
const ivec3 coord = ivec3(gl_GlobalInvocationID) + destination;
|
||||
imageStore(output_image, coord, texel);
|
||||
}
|
||||
|
||||
@@ -1,124 +1,124 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uvec3 origin;
|
||||
UNIFORM(1) ivec3 destination;
|
||||
UNIFORM(2) uint bytes_per_block_log2;
|
||||
UNIFORM(3) uint slice_size;
|
||||
UNIFORM(4) uint block_size;
|
||||
UNIFORM(5) uint x_shift;
|
||||
UNIFORM(6) uint block_height;
|
||||
UNIFORM(7) uint block_height_mask;
|
||||
UNIFORM(8) uint block_depth;
|
||||
UNIFORM(9) uint block_depth_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly uimage3D output_image;
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8, local_size_z = 8) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
const uint GOB_SIZE_Z = 1;
|
||||
const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_Z_SHIFT = 0;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (bytes_per_block_log2) {
|
||||
#if HAS_EXTENDED_TYPES
|
||||
case 0:
|
||||
return uvec4(u8data[offset], 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(u16data[offset / 2], 0, 0, 0);
|
||||
#else
|
||||
case 0:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
|
||||
#endif
|
||||
case 2:
|
||||
return uvec4(u32data[offset / 4], 0, 0, 0);
|
||||
case 3:
|
||||
return uvec4(u64data[offset / 8], 0, 0);
|
||||
case 4:
|
||||
return u128data[offset / 16];
|
||||
}
|
||||
return uvec4(0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 pos = gl_GlobalInvocationID + origin;
|
||||
pos.x <<= bytes_per_block_log2;
|
||||
|
||||
// Read as soon as possible due to its latency
|
||||
const uint swizzle = SwizzleOffset(pos.xy);
|
||||
|
||||
const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0;
|
||||
offset += (pos.z >> block_depth) * slice_size;
|
||||
offset += (pos.z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height);
|
||||
offset += (block_y >> block_height) * block_size;
|
||||
offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
const uvec4 texel = ReadTexel(offset);
|
||||
const ivec3 coord = ivec3(gl_GlobalInvocationID) + destination;
|
||||
imageStore(output_image, coord, texel);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 2
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_SWIZZLE_BUFFER 0
|
||||
#define BINDING_INPUT_BUFFER 1
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uvec3 origin;
|
||||
UNIFORM(1) ivec3 destination;
|
||||
UNIFORM(2) uint bytes_per_block_log2;
|
||||
UNIFORM(3) uint slice_size;
|
||||
UNIFORM(4) uint block_size;
|
||||
UNIFORM(5) uint x_shift;
|
||||
UNIFORM(6) uint block_height;
|
||||
UNIFORM(7) uint block_height_mask;
|
||||
UNIFORM(8) uint block_depth;
|
||||
UNIFORM(9) uint block_depth_mask;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable {
|
||||
uint swizzle_table[];
|
||||
};
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_IMAGE) uniform writeonly uimage3D output_image;
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8, local_size_z = 8) in;
|
||||
|
||||
const uint GOB_SIZE_X = 64;
|
||||
const uint GOB_SIZE_Y = 8;
|
||||
const uint GOB_SIZE_Z = 1;
|
||||
const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z;
|
||||
|
||||
const uint GOB_SIZE_X_SHIFT = 6;
|
||||
const uint GOB_SIZE_Y_SHIFT = 3;
|
||||
const uint GOB_SIZE_Z_SHIFT = 0;
|
||||
const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT;
|
||||
|
||||
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
|
||||
|
||||
uint SwizzleOffset(uvec2 pos) {
|
||||
pos = pos & SWIZZLE_MASK;
|
||||
return swizzle_table[pos.y * 64 + pos.x];
|
||||
}
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (bytes_per_block_log2) {
|
||||
#if HAS_EXTENDED_TYPES
|
||||
case 0:
|
||||
return uvec4(u8data[offset], 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(u16data[offset / 2], 0, 0, 0);
|
||||
#else
|
||||
case 0:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
|
||||
case 1:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
|
||||
#endif
|
||||
case 2:
|
||||
return uvec4(u32data[offset / 4], 0, 0, 0);
|
||||
case 3:
|
||||
return uvec4(u64data[offset / 8], 0, 0);
|
||||
case 4:
|
||||
return u128data[offset / 16];
|
||||
}
|
||||
return uvec4(0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec3 pos = gl_GlobalInvocationID + origin;
|
||||
pos.x <<= bytes_per_block_log2;
|
||||
|
||||
// Read as soon as possible due to its latency
|
||||
const uint swizzle = SwizzleOffset(pos.xy);
|
||||
|
||||
const uint block_y = pos.y >> GOB_SIZE_Y_SHIFT;
|
||||
|
||||
uint offset = 0;
|
||||
offset += (pos.z >> block_depth) * slice_size;
|
||||
offset += (pos.z & block_depth_mask) << (GOB_SIZE_SHIFT + block_height);
|
||||
offset += (block_y >> block_height) * block_size;
|
||||
offset += (block_y & block_height_mask) << GOB_SIZE_SHIFT;
|
||||
offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
|
||||
offset += swizzle;
|
||||
|
||||
const uvec4 texel = ReadTexel(offset);
|
||||
const ivec3 coord = ivec3(gl_GlobalInvocationID) + destination;
|
||||
imageStore(output_image, coord, texel);
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
uvec4 color = uvec4(texelFetch(color_texture, coord, 0).abgr * (exp2(8) - 1.0f));
|
||||
uvec4 bytes = color << uvec4(24, 16, 8, 0);
|
||||
uint depth_stencil_unorm = bytes.x | bytes.y | bytes.z | bytes.w;
|
||||
|
||||
gl_FragDepth = float(depth_stencil_unorm & 0x00FFFFFFu) / (exp2(24.0) - 1.0f);
|
||||
gl_FragStencilRefARB = int(depth_stencil_unorm >> 24);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
uvec4 color = uvec4(texelFetch(color_texture, coord, 0).abgr * (exp2(8) - 1.0f));
|
||||
uvec4 bytes = color << uvec4(24, 16, 8, 0);
|
||||
uint depth_stencil_unorm = bytes.x | bytes.y | bytes.z | bytes.w;
|
||||
|
||||
gl_FragDepth = float(depth_stencil_unorm & 0x00FFFFFFu) / (exp2(24.0) - 1.0f);
|
||||
gl_FragStencilRefARB = int(depth_stencil_unorm >> 24);
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform isampler2D stencil_tex;
|
||||
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
uint depth = uint(textureLod(depth_tex, coord, 0).r * (exp2(24.0) - 1.0f));
|
||||
uint stencil = uint(textureLod(stencil_tex, coord, 0).r);
|
||||
|
||||
highp uint depth_val =
|
||||
uint(textureLod(depth_tex, coord, 0).r * (exp2(32.0) - 1.0));
|
||||
lowp uint stencil_val = textureLod(stencil_tex, coord, 0).r;
|
||||
highp uvec4 components =
|
||||
uvec4(stencil_val, (uvec3(depth_val) >> uvec3(24u, 16u, 8u)) & 0x000000FFu);
|
||||
color.abgr = vec4(components) / (exp2(8.0) - 1.0);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform isampler2D stencil_tex;
|
||||
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
uint depth = uint(textureLod(depth_tex, coord, 0).r * (exp2(24.0) - 1.0f));
|
||||
uint stencil = uint(textureLod(stencil_tex, coord, 0).r);
|
||||
|
||||
highp uint depth_val =
|
||||
uint(textureLod(depth_tex, coord, 0).r * (exp2(32.0) - 1.0));
|
||||
lowp uint stencil_val = textureLod(stencil_tex, coord, 0).r;
|
||||
highp uvec4 components =
|
||||
uvec4(stencil_val, (uvec3(depth_val) >> uvec3(24u, 16u, 8u)) & 0x000000FFu);
|
||||
color.abgr = vec4(components) / (exp2(8.0) - 1.0);
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_texture;
|
||||
layout(location = 0) out float output_color;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
output_color = texelFetch(depth_texture, coord, 0).r;
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_texture;
|
||||
layout(location = 0) out float output_color;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
output_color = texelFetch(depth_texture, coord, 0).r;
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
float color = texelFetch(color_texture, coord, 0).r;
|
||||
gl_FragDepth = color;
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
float color = texelFetch(color_texture, coord, 0).r;
|
||||
gl_FragDepth = color;
|
||||
}
|
||||
|
||||
@@ -1,22 +1,22 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform isampler2D stencil_tex;
|
||||
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
uint depth = uint(textureLod(depth_tex, coord, 0).r * (exp2(24.0) - 1.0f));
|
||||
uint stencil = uint(textureLod(stencil_tex, coord, 0).r);
|
||||
|
||||
highp uint depth_val =
|
||||
uint(textureLod(depth_tex, coord, 0).r * (exp2(32.0) - 1.0));
|
||||
lowp uint stencil_val = textureLod(stencil_tex, coord, 0).r;
|
||||
highp uvec4 components =
|
||||
uvec4((uvec3(depth_val) >> uvec3(24u, 16u, 8u)) & 0x000000FFu, stencil_val);
|
||||
color.rgba = vec4(components) / (exp2(8.0) - 1.0);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform isampler2D stencil_tex;
|
||||
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
void main() {
|
||||
ivec2 coord = ivec2(gl_FragCoord.xy);
|
||||
uint depth = uint(textureLod(depth_tex, coord, 0).r * (exp2(24.0) - 1.0f));
|
||||
uint stencil = uint(textureLod(stencil_tex, coord, 0).r);
|
||||
|
||||
highp uint depth_val =
|
||||
uint(textureLod(depth_tex, coord, 0).r * (exp2(32.0) - 1.0));
|
||||
lowp uint stencil_val = textureLod(stencil_tex, coord, 0).r;
|
||||
highp uvec4 components =
|
||||
uvec4((uvec3(depth_val) >> uvec3(24u, 16u, 8u)) & 0x000000FFu, stencil_val);
|
||||
color.rgba = vec4(components) / (exp2(8.0) - 1.0);
|
||||
}
|
||||
|
||||
@@ -1,115 +1,115 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
//!#version 460 core
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shading_language_420pack : enable
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
#extension GL_EXT_shader_explicit_arithmetic_types : require
|
||||
|
||||
// FidelityFX Super Resolution Sample
|
||||
//
|
||||
// Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files(the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions :
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
|
||||
layout( push_constant ) uniform constants {
|
||||
uvec4 Const0;
|
||||
uvec4 Const1;
|
||||
uvec4 Const2;
|
||||
uvec4 Const3;
|
||||
};
|
||||
|
||||
layout(set=0,binding=0) uniform sampler2D InputTexture;
|
||||
layout(set=0,binding=1,rgba16f) uniform image2D OutputTexture;
|
||||
|
||||
#define A_GPU 1
|
||||
#define A_GLSL 1
|
||||
|
||||
#ifndef YUZU_USE_FP16
|
||||
#include "ffx_a.h"
|
||||
|
||||
#if USE_EASU
|
||||
#define FSR_EASU_F 1
|
||||
AF4 FsrEasuRF(AF2 p) { AF4 res = textureGather(InputTexture, p, 0); return res; }
|
||||
AF4 FsrEasuGF(AF2 p) { AF4 res = textureGather(InputTexture, p, 1); return res; }
|
||||
AF4 FsrEasuBF(AF2 p) { AF4 res = textureGather(InputTexture, p, 2); return res; }
|
||||
#endif
|
||||
#if USE_RCAS
|
||||
#define FSR_RCAS_F 1
|
||||
AF4 FsrRcasLoadF(ASU2 p) { return texelFetch(InputTexture, ASU2(p), 0); }
|
||||
void FsrRcasInputF(inout AF1 r, inout AF1 g, inout AF1 b) {}
|
||||
#endif
|
||||
#else
|
||||
#define A_HALF
|
||||
#include "ffx_a.h"
|
||||
|
||||
#if USE_EASU
|
||||
#define FSR_EASU_H 1
|
||||
AH4 FsrEasuRH(AF2 p) { AH4 res = AH4(textureGather(InputTexture, p, 0)); return res; }
|
||||
AH4 FsrEasuGH(AF2 p) { AH4 res = AH4(textureGather(InputTexture, p, 1)); return res; }
|
||||
AH4 FsrEasuBH(AF2 p) { AH4 res = AH4(textureGather(InputTexture, p, 2)); return res; }
|
||||
#endif
|
||||
#if USE_RCAS
|
||||
#define FSR_RCAS_H 1
|
||||
AH4 FsrRcasLoadH(ASW2 p) { return AH4(texelFetch(InputTexture, ASU2(p), 0)); }
|
||||
void FsrRcasInputH(inout AH1 r,inout AH1 g,inout AH1 b){}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "ffx_fsr1.h"
|
||||
|
||||
void CurrFilter(AU2 pos) {
|
||||
#if USE_BILINEAR
|
||||
AF2 pp = (AF2(pos) * AF2_AU2(Const0.xy) + AF2_AU2(Const0.zw)) * AF2_AU2(Const1.xy) + AF2(0.5, -0.5) * AF2_AU2(Const1.zw);
|
||||
imageStore(OutputTexture, ASU2(pos), textureLod(InputTexture, pp, 0.0));
|
||||
#endif
|
||||
#if USE_EASU
|
||||
#ifndef YUZU_USE_FP16
|
||||
AF3 c;
|
||||
FsrEasuF(c, pos, Const0, Const1, Const2, Const3);
|
||||
imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
|
||||
#else
|
||||
AH3 c;
|
||||
FsrEasuH(c, pos, Const0, Const1, Const2, Const3);
|
||||
imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
|
||||
#endif
|
||||
#endif
|
||||
#if USE_RCAS
|
||||
#ifndef YUZU_USE_FP16
|
||||
AF3 c;
|
||||
FsrRcasF(c.r, c.g, c.b, pos, Const0);
|
||||
imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
|
||||
#else
|
||||
AH3 c;
|
||||
FsrRcasH(c.r, c.g, c.b, pos, Const0);
|
||||
imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
layout(local_size_x=64) in;
|
||||
void main() {
|
||||
// Do remapping of local xy in workgroup for a more PS-like swizzle pattern.
|
||||
AU2 gxy = ARmp8x8(gl_LocalInvocationID.x) + AU2(gl_WorkGroupID.x << 4u, gl_WorkGroupID.y << 4u);
|
||||
CurrFilter(gxy);
|
||||
gxy.x += 8u;
|
||||
CurrFilter(gxy);
|
||||
gxy.y += 8u;
|
||||
CurrFilter(gxy);
|
||||
gxy.x -= 8u;
|
||||
CurrFilter(gxy);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
//!#version 460 core
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
#extension GL_ARB_shading_language_420pack : enable
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
#extension GL_EXT_shader_explicit_arithmetic_types : require
|
||||
|
||||
// FidelityFX Super Resolution Sample
|
||||
//
|
||||
// Copyright (c) 2021 Advanced Micro Devices, Inc. All rights reserved.
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files(the "Software"), to deal
|
||||
// in the Software without restriction, including without limitation the rights
|
||||
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
|
||||
// copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions :
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
// THE SOFTWARE.
|
||||
|
||||
layout( push_constant ) uniform constants {
|
||||
uvec4 Const0;
|
||||
uvec4 Const1;
|
||||
uvec4 Const2;
|
||||
uvec4 Const3;
|
||||
};
|
||||
|
||||
layout(set=0,binding=0) uniform sampler2D InputTexture;
|
||||
layout(set=0,binding=1,rgba16f) uniform image2D OutputTexture;
|
||||
|
||||
#define A_GPU 1
|
||||
#define A_GLSL 1
|
||||
|
||||
#ifndef YUZU_USE_FP16
|
||||
#include "ffx_a.h"
|
||||
|
||||
#if USE_EASU
|
||||
#define FSR_EASU_F 1
|
||||
AF4 FsrEasuRF(AF2 p) { AF4 res = textureGather(InputTexture, p, 0); return res; }
|
||||
AF4 FsrEasuGF(AF2 p) { AF4 res = textureGather(InputTexture, p, 1); return res; }
|
||||
AF4 FsrEasuBF(AF2 p) { AF4 res = textureGather(InputTexture, p, 2); return res; }
|
||||
#endif
|
||||
#if USE_RCAS
|
||||
#define FSR_RCAS_F 1
|
||||
AF4 FsrRcasLoadF(ASU2 p) { return texelFetch(InputTexture, ASU2(p), 0); }
|
||||
void FsrRcasInputF(inout AF1 r, inout AF1 g, inout AF1 b) {}
|
||||
#endif
|
||||
#else
|
||||
#define A_HALF
|
||||
#include "ffx_a.h"
|
||||
|
||||
#if USE_EASU
|
||||
#define FSR_EASU_H 1
|
||||
AH4 FsrEasuRH(AF2 p) { AH4 res = AH4(textureGather(InputTexture, p, 0)); return res; }
|
||||
AH4 FsrEasuGH(AF2 p) { AH4 res = AH4(textureGather(InputTexture, p, 1)); return res; }
|
||||
AH4 FsrEasuBH(AF2 p) { AH4 res = AH4(textureGather(InputTexture, p, 2)); return res; }
|
||||
#endif
|
||||
#if USE_RCAS
|
||||
#define FSR_RCAS_H 1
|
||||
AH4 FsrRcasLoadH(ASW2 p) { return AH4(texelFetch(InputTexture, ASU2(p), 0)); }
|
||||
void FsrRcasInputH(inout AH1 r,inout AH1 g,inout AH1 b){}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#include "ffx_fsr1.h"
|
||||
|
||||
void CurrFilter(AU2 pos) {
|
||||
#if USE_BILINEAR
|
||||
AF2 pp = (AF2(pos) * AF2_AU2(Const0.xy) + AF2_AU2(Const0.zw)) * AF2_AU2(Const1.xy) + AF2(0.5, -0.5) * AF2_AU2(Const1.zw);
|
||||
imageStore(OutputTexture, ASU2(pos), textureLod(InputTexture, pp, 0.0));
|
||||
#endif
|
||||
#if USE_EASU
|
||||
#ifndef YUZU_USE_FP16
|
||||
AF3 c;
|
||||
FsrEasuF(c, pos, Const0, Const1, Const2, Const3);
|
||||
imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
|
||||
#else
|
||||
AH3 c;
|
||||
FsrEasuH(c, pos, Const0, Const1, Const2, Const3);
|
||||
imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
|
||||
#endif
|
||||
#endif
|
||||
#if USE_RCAS
|
||||
#ifndef YUZU_USE_FP16
|
||||
AF3 c;
|
||||
FsrRcasF(c.r, c.g, c.b, pos, Const0);
|
||||
imageStore(OutputTexture, ASU2(pos), AF4(c, 1));
|
||||
#else
|
||||
AH3 c;
|
||||
FsrRcasH(c.r, c.g, c.b, pos, Const0);
|
||||
imageStore(OutputTexture, ASU2(pos), AH4(c, 1));
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
layout(local_size_x=64) in;
|
||||
void main() {
|
||||
// Do remapping of local xy in workgroup for a more PS-like swizzle pattern.
|
||||
AU2 gxy = ARmp8x8(gl_LocalInvocationID.x) + AU2(gl_WorkGroupID.x << 4u, gl_WorkGroupID.y << 4u);
|
||||
CurrFilter(gxy);
|
||||
gxy.x += 8u;
|
||||
CurrFilter(gxy);
|
||||
gxy.y += 8u;
|
||||
CurrFilter(gxy);
|
||||
gxy.x -= 8u;
|
||||
CurrFilter(gxy);
|
||||
}
|
||||
|
||||
@@ -1,28 +1,28 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
#ifdef VULKAN
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) vec2 tex_scale;
|
||||
UNIFORM(1) vec2 tex_offset;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(location = 0) out vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
float x = float((gl_VertexIndex & 1) << 2);
|
||||
float y = float((gl_VertexIndex & 2) << 1);
|
||||
gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
|
||||
texcoord = fma(vec2(x, y) / 2.0, tex_scale, tex_offset);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
#ifdef VULKAN
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) vec2 tex_scale;
|
||||
UNIFORM(1) vec2 tex_offset;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
layout(location = 0) out vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
float x = float((gl_VertexIndex & 1) << 2);
|
||||
float y = float((gl_VertexIndex & 2) << 1);
|
||||
gl_Position = vec4(x - 1.0, y - 1.0, 0.0, 1.0);
|
||||
texcoord = fma(vec2(x, y) / 2.0, tex_scale, tex_offset);
|
||||
}
|
||||
|
||||
@@ -1,75 +1,75 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Source code is adapted from
|
||||
// https://www.geeks3d.com/20110405/fxaa-fast-approximate-anti-aliasing-demo-glsl-opengl-test-radeon-geforce/3/
|
||||
|
||||
#version 460
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
layout (location = 0) in vec4 posPos;
|
||||
|
||||
layout (location = 0) out vec4 frag_color;
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture;
|
||||
|
||||
const float FXAA_SPAN_MAX = 8.0;
|
||||
const float FXAA_REDUCE_MUL = 1.0 / 8.0;
|
||||
const float FXAA_REDUCE_MIN = 1.0 / 128.0;
|
||||
|
||||
#define FxaaTexLod0(t, p) textureLod(t, p, 0.0)
|
||||
#define FxaaTexOff(t, p, o) textureLodOffset(t, p, 0.0, o)
|
||||
|
||||
vec3 FxaaPixelShader(vec4 posPos, sampler2D tex) {
|
||||
|
||||
vec3 rgbNW = FxaaTexLod0(tex, posPos.zw).xyz;
|
||||
vec3 rgbNE = FxaaTexOff(tex, posPos.zw, ivec2(1,0)).xyz;
|
||||
vec3 rgbSW = FxaaTexOff(tex, posPos.zw, ivec2(0,1)).xyz;
|
||||
vec3 rgbSE = FxaaTexOff(tex, posPos.zw, ivec2(1,1)).xyz;
|
||||
vec3 rgbM = FxaaTexLod0(tex, posPos.xy).xyz;
|
||||
/*---------------------------------------------------------*/
|
||||
vec3 luma = vec3(0.299, 0.587, 0.114);
|
||||
float lumaNW = dot(rgbNW, luma);
|
||||
float lumaNE = dot(rgbNE, luma);
|
||||
float lumaSW = dot(rgbSW, luma);
|
||||
float lumaSE = dot(rgbSE, luma);
|
||||
float lumaM = dot(rgbM, luma);
|
||||
/*---------------------------------------------------------*/
|
||||
float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));
|
||||
float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));
|
||||
/*---------------------------------------------------------*/
|
||||
vec2 dir;
|
||||
dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));
|
||||
dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));
|
||||
/*---------------------------------------------------------*/
|
||||
float dirReduce = max(
|
||||
(lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL),
|
||||
FXAA_REDUCE_MIN);
|
||||
float rcpDirMin = 1.0/(min(abs(dir.x), abs(dir.y)) + dirReduce);
|
||||
dir = min(vec2( FXAA_SPAN_MAX, FXAA_SPAN_MAX),
|
||||
max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),
|
||||
dir * rcpDirMin)) / textureSize(tex, 0);
|
||||
/*--------------------------------------------------------*/
|
||||
vec3 rgbA = (1.0 / 2.0) * (
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (1.0 / 3.0 - 0.5)).xyz +
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (2.0 / 3.0 - 0.5)).xyz);
|
||||
vec3 rgbB = rgbA * (1.0 / 2.0) + (1.0 / 4.0) * (
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (0.0 / 3.0 - 0.5)).xyz +
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (3.0 / 3.0 - 0.5)).xyz);
|
||||
float lumaB = dot(rgbB, luma);
|
||||
if((lumaB < lumaMin) || (lumaB > lumaMax)) return rgbA;
|
||||
return rgbB;
|
||||
}
|
||||
|
||||
void main() {
|
||||
frag_color = vec4(FxaaPixelShader(posPos, input_texture), 1.0);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Source code is adapted from
|
||||
// https://www.geeks3d.com/20110405/fxaa-fast-approximate-anti-aliasing-demo-glsl-opengl-test-radeon-geforce/3/
|
||||
|
||||
#version 460
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
layout (location = 0) in vec4 posPos;
|
||||
|
||||
layout (location = 0) out vec4 frag_color;
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture;
|
||||
|
||||
const float FXAA_SPAN_MAX = 8.0;
|
||||
const float FXAA_REDUCE_MUL = 1.0 / 8.0;
|
||||
const float FXAA_REDUCE_MIN = 1.0 / 128.0;
|
||||
|
||||
#define FxaaTexLod0(t, p) textureLod(t, p, 0.0)
|
||||
#define FxaaTexOff(t, p, o) textureLodOffset(t, p, 0.0, o)
|
||||
|
||||
vec3 FxaaPixelShader(vec4 posPos, sampler2D tex) {
|
||||
|
||||
vec3 rgbNW = FxaaTexLod0(tex, posPos.zw).xyz;
|
||||
vec3 rgbNE = FxaaTexOff(tex, posPos.zw, ivec2(1,0)).xyz;
|
||||
vec3 rgbSW = FxaaTexOff(tex, posPos.zw, ivec2(0,1)).xyz;
|
||||
vec3 rgbSE = FxaaTexOff(tex, posPos.zw, ivec2(1,1)).xyz;
|
||||
vec3 rgbM = FxaaTexLod0(tex, posPos.xy).xyz;
|
||||
/*---------------------------------------------------------*/
|
||||
vec3 luma = vec3(0.299, 0.587, 0.114);
|
||||
float lumaNW = dot(rgbNW, luma);
|
||||
float lumaNE = dot(rgbNE, luma);
|
||||
float lumaSW = dot(rgbSW, luma);
|
||||
float lumaSE = dot(rgbSE, luma);
|
||||
float lumaM = dot(rgbM, luma);
|
||||
/*---------------------------------------------------------*/
|
||||
float lumaMin = min(lumaM, min(min(lumaNW, lumaNE), min(lumaSW, lumaSE)));
|
||||
float lumaMax = max(lumaM, max(max(lumaNW, lumaNE), max(lumaSW, lumaSE)));
|
||||
/*---------------------------------------------------------*/
|
||||
vec2 dir;
|
||||
dir.x = -((lumaNW + lumaNE) - (lumaSW + lumaSE));
|
||||
dir.y = ((lumaNW + lumaSW) - (lumaNE + lumaSE));
|
||||
/*---------------------------------------------------------*/
|
||||
float dirReduce = max(
|
||||
(lumaNW + lumaNE + lumaSW + lumaSE) * (0.25 * FXAA_REDUCE_MUL),
|
||||
FXAA_REDUCE_MIN);
|
||||
float rcpDirMin = 1.0/(min(abs(dir.x), abs(dir.y)) + dirReduce);
|
||||
dir = min(vec2( FXAA_SPAN_MAX, FXAA_SPAN_MAX),
|
||||
max(vec2(-FXAA_SPAN_MAX, -FXAA_SPAN_MAX),
|
||||
dir * rcpDirMin)) / textureSize(tex, 0);
|
||||
/*--------------------------------------------------------*/
|
||||
vec3 rgbA = (1.0 / 2.0) * (
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (1.0 / 3.0 - 0.5)).xyz +
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (2.0 / 3.0 - 0.5)).xyz);
|
||||
vec3 rgbB = rgbA * (1.0 / 2.0) + (1.0 / 4.0) * (
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (0.0 / 3.0 - 0.5)).xyz +
|
||||
FxaaTexLod0(tex, posPos.xy + dir * (3.0 / 3.0 - 0.5)).xyz);
|
||||
float lumaB = dot(rgbB, luma);
|
||||
if((lumaB < lumaMin) || (lumaB > lumaMax)) return rgbA;
|
||||
return rgbB;
|
||||
}
|
||||
|
||||
void main() {
|
||||
frag_color = vec4(FxaaPixelShader(posPos, input_texture), 1.0);
|
||||
}
|
||||
|
||||
@@ -1,37 +1,37 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460
|
||||
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
const vec2 vertices[4] =
|
||||
vec2[4](vec2(-1.0, 1.0), vec2(1.0, 1.0), vec2(-1.0, -1.0), vec2(1.0, -1.0));
|
||||
|
||||
layout (location = 0) out vec4 posPos;
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
#define VERTEX_ID gl_VertexIndex
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
#define VERTEX_ID gl_VertexID
|
||||
|
||||
#endif
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture;
|
||||
|
||||
const float FXAA_SUBPIX_SHIFT = 0;
|
||||
|
||||
void main() {
|
||||
vec2 vertex = vertices[VERTEX_ID];
|
||||
gl_Position = vec4(vertex, 0.0, 1.0);
|
||||
vec2 vert_tex_coord = (vertex + 1.0) / 2.0;
|
||||
posPos.xy = vert_tex_coord;
|
||||
posPos.zw = vert_tex_coord - (0.5 + FXAA_SUBPIX_SHIFT) / textureSize(input_texture, 0);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460
|
||||
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
const vec2 vertices[4] =
|
||||
vec2[4](vec2(-1.0, 1.0), vec2(1.0, 1.0), vec2(-1.0, -1.0), vec2(1.0, -1.0));
|
||||
|
||||
layout (location = 0) out vec4 posPos;
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
#define VERTEX_ID gl_VertexIndex
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
#define VERTEX_ID gl_VertexID
|
||||
|
||||
#endif
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture;
|
||||
|
||||
const float FXAA_SUBPIX_SHIFT = 0;
|
||||
|
||||
void main() {
|
||||
vec2 vertex = vertices[VERTEX_ID];
|
||||
gl_Position = vec4(vertex, 0.0, 1.0);
|
||||
vec2 vert_tex_coord = (vertex + 1.0) / 2.0;
|
||||
posPos.xy = vert_tex_coord;
|
||||
posPos.zw = vert_tex_coord - (0.5 + FXAA_SUBPIX_SHIFT) / textureSize(input_texture, 0);
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8) in;
|
||||
|
||||
layout(binding = 0, rgba8ui) restrict uniform uimage2D destination;
|
||||
layout(location = 0) uniform uvec3 size;
|
||||
|
||||
void main() {
|
||||
if (any(greaterThanEqual(gl_GlobalInvocationID, size))) {
|
||||
return;
|
||||
}
|
||||
uvec4 components = imageLoad(destination, ivec2(gl_GlobalInvocationID.xy));
|
||||
imageStore(destination, ivec2(gl_GlobalInvocationID.xy), components.wxyz);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
|
||||
layout(local_size_x = 16, local_size_y = 8) in;
|
||||
|
||||
layout(binding = 0, rgba8ui) restrict uniform uimage2D destination;
|
||||
layout(location = 0) uniform uvec3 size;
|
||||
|
||||
void main() {
|
||||
if (any(greaterThanEqual(gl_GlobalInvocationID, size))) {
|
||||
return;
|
||||
}
|
||||
uvec4 components = imageLoad(destination, ivec2(gl_GlobalInvocationID.xy));
|
||||
imageStore(destination, ivec2(gl_GlobalInvocationID.xy), components.wxyz);
|
||||
}
|
||||
|
||||
@@ -1,69 +1,69 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
#extension GL_ARB_gpu_shader_int64 : require
|
||||
|
||||
layout (local_size_x = 4, local_size_y = 4) in;
|
||||
|
||||
layout(binding = 0, rg32ui) readonly uniform uimage3D bc4_input;
|
||||
layout(binding = 1, rgba8ui) writeonly uniform uimage3D bc4_output;
|
||||
|
||||
layout(location = 0) uniform uvec3 src_offset;
|
||||
layout(location = 1) uniform uvec3 dst_offset;
|
||||
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_rgtc.txt
|
||||
uint DecompressBlock(uint64_t bits, uvec2 coord) {
|
||||
const uint code_offset = 16 + 3 * (4 * coord.y + coord.x);
|
||||
const uint code = uint(bits >> code_offset) & 7;
|
||||
const uint red0 = uint(bits >> 0) & 0xff;
|
||||
const uint red1 = uint(bits >> 8) & 0xff;
|
||||
if (red0 > red1) {
|
||||
switch (code) {
|
||||
case 0:
|
||||
return red0;
|
||||
case 1:
|
||||
return red1;
|
||||
case 2:
|
||||
return (6 * red0 + 1 * red1) / 7;
|
||||
case 3:
|
||||
return (5 * red0 + 2 * red1) / 7;
|
||||
case 4:
|
||||
return (4 * red0 + 3 * red1) / 7;
|
||||
case 5:
|
||||
return (3 * red0 + 4 * red1) / 7;
|
||||
case 6:
|
||||
return (2 * red0 + 5 * red1) / 7;
|
||||
case 7:
|
||||
return (1 * red0 + 6 * red1) / 7;
|
||||
}
|
||||
} else {
|
||||
switch (code) {
|
||||
case 0:
|
||||
return red0;
|
||||
case 1:
|
||||
return red1;
|
||||
case 2:
|
||||
return (4 * red0 + 1 * red1) / 5;
|
||||
case 3:
|
||||
return (3 * red0 + 2 * red1) / 5;
|
||||
case 4:
|
||||
return (2 * red0 + 3 * red1) / 5;
|
||||
case 5:
|
||||
return (1 * red0 + 4 * red1) / 5;
|
||||
case 6:
|
||||
return 0;
|
||||
case 7:
|
||||
return 0xff;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec2 packed_bits = imageLoad(bc4_input, ivec3(gl_WorkGroupID + src_offset)).rg;
|
||||
uint64_t bits = packUint2x32(packed_bits);
|
||||
uint red = DecompressBlock(bits, gl_LocalInvocationID.xy);
|
||||
uvec4 color = uvec4(red & 0xff, 0, 0, 0xff);
|
||||
imageStore(bc4_output, ivec3(gl_GlobalInvocationID + dst_offset), color);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
#extension GL_ARB_gpu_shader_int64 : require
|
||||
|
||||
layout (local_size_x = 4, local_size_y = 4) in;
|
||||
|
||||
layout(binding = 0, rg32ui) readonly uniform uimage3D bc4_input;
|
||||
layout(binding = 1, rgba8ui) writeonly uniform uimage3D bc4_output;
|
||||
|
||||
layout(location = 0) uniform uvec3 src_offset;
|
||||
layout(location = 1) uniform uvec3 dst_offset;
|
||||
|
||||
// https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_rgtc.txt
|
||||
uint DecompressBlock(uint64_t bits, uvec2 coord) {
|
||||
const uint code_offset = 16 + 3 * (4 * coord.y + coord.x);
|
||||
const uint code = uint(bits >> code_offset) & 7;
|
||||
const uint red0 = uint(bits >> 0) & 0xff;
|
||||
const uint red1 = uint(bits >> 8) & 0xff;
|
||||
if (red0 > red1) {
|
||||
switch (code) {
|
||||
case 0:
|
||||
return red0;
|
||||
case 1:
|
||||
return red1;
|
||||
case 2:
|
||||
return (6 * red0 + 1 * red1) / 7;
|
||||
case 3:
|
||||
return (5 * red0 + 2 * red1) / 7;
|
||||
case 4:
|
||||
return (4 * red0 + 3 * red1) / 7;
|
||||
case 5:
|
||||
return (3 * red0 + 4 * red1) / 7;
|
||||
case 6:
|
||||
return (2 * red0 + 5 * red1) / 7;
|
||||
case 7:
|
||||
return (1 * red0 + 6 * red1) / 7;
|
||||
}
|
||||
} else {
|
||||
switch (code) {
|
||||
case 0:
|
||||
return red0;
|
||||
case 1:
|
||||
return red1;
|
||||
case 2:
|
||||
return (4 * red0 + 1 * red1) / 5;
|
||||
case 3:
|
||||
return (3 * red0 + 2 * red1) / 5;
|
||||
case 4:
|
||||
return (2 * red0 + 3 * red1) / 5;
|
||||
case 5:
|
||||
return (1 * red0 + 4 * red1) / 5;
|
||||
case 6:
|
||||
return 0;
|
||||
case 7:
|
||||
return 0xff;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec2 packed_bits = imageLoad(bc4_input, ivec3(gl_WorkGroupID + src_offset)).rg;
|
||||
uint64_t bits = packUint2x32(packed_bits);
|
||||
uint red = DecompressBlock(bits, gl_LocalInvocationID.xy);
|
||||
uvec4 color = uvec4(red & 0xff, 0, 0, 0xff);
|
||||
imageStore(bc4_output, ivec3(gl_GlobalInvocationID + dst_offset), color);
|
||||
}
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
layout (location = 0) out vec4 color;
|
||||
|
||||
layout (binding = 0) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
layout (location = 0) out vec4 color;
|
||||
|
||||
layout (binding = 0) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
color = vec4(texture(color_texture, frag_tex_coord).rgb, 1.0f);
|
||||
}
|
||||
|
||||
@@ -1,27 +1,27 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout (location = 0) in vec2 vert_position;
|
||||
layout (location = 1) in vec2 vert_tex_coord;
|
||||
layout (location = 0) out vec2 frag_tex_coord;
|
||||
|
||||
// This is a truncated 3x3 matrix for 2D transformations:
|
||||
// The upper-left 2x2 submatrix performs scaling/rotation/mirroring.
|
||||
// The third column performs translation.
|
||||
// The third row could be used for projection, which we don't need in 2D. It hence is assumed to
|
||||
// implicitly be [0, 0, 1]
|
||||
layout (location = 0) uniform mat3x2 modelview_matrix;
|
||||
|
||||
void main() {
|
||||
// Multiply input position by the rotscale part of the matrix and then manually translate by
|
||||
// the last column. This is equivalent to using a full 3x3 matrix and expanding the vector
|
||||
// to `vec3(vert_position.xy, 1.0)`
|
||||
gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0);
|
||||
frag_tex_coord = vert_tex_coord;
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430 core
|
||||
|
||||
out gl_PerVertex {
|
||||
vec4 gl_Position;
|
||||
};
|
||||
|
||||
layout (location = 0) in vec2 vert_position;
|
||||
layout (location = 1) in vec2 vert_tex_coord;
|
||||
layout (location = 0) out vec2 frag_tex_coord;
|
||||
|
||||
// This is a truncated 3x3 matrix for 2D transformations:
|
||||
// The upper-left 2x2 submatrix performs scaling/rotation/mirroring.
|
||||
// The third column performs translation.
|
||||
// The third row could be used for projection, which we don't need in 2D. It hence is assumed to
|
||||
// implicitly be [0, 0, 1]
|
||||
layout (location = 0) uniform mat3x2 modelview_matrix;
|
||||
|
||||
void main() {
|
||||
// Multiply input position by the rotscale part of the matrix and then manually translate by
|
||||
// the last column. This is equivalent to using a full 3x3 matrix and expanding the vector
|
||||
// to `vec3(vert_position.xy, 1.0)`
|
||||
gl_Position = vec4(mat2(modelview_matrix) * vert_position + modelview_matrix[2], 0.0, 1.0);
|
||||
frag_tex_coord = vert_tex_coord;
|
||||
}
|
||||
|
||||
@@ -1,111 +1,111 @@
|
||||
// SPDX-FileCopyrightText: 2020 BreadFish64
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Adapted from https://github.com/BreadFish64/ScaleFish/tree/master/scaleforce
|
||||
|
||||
//! #version 460
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
#ifdef YUZU_USE_FP16
|
||||
|
||||
#extension GL_AMD_gpu_shader_half_float : enable
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
|
||||
#define lfloat float16_t
|
||||
#define lvec2 f16vec2
|
||||
#define lvec3 f16vec3
|
||||
#define lvec4 f16vec4
|
||||
|
||||
#else
|
||||
|
||||
#define lfloat float
|
||||
#define lvec2 vec2
|
||||
#define lvec3 vec3
|
||||
#define lvec4 vec4
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
layout (location = 0) in vec2 tex_coord;
|
||||
|
||||
layout (location = 0) out vec4 frag_color;
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture;
|
||||
|
||||
const bool ignore_alpha = true;
|
||||
|
||||
lfloat ColorDist1(lvec4 a, lvec4 b) {
|
||||
// https://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.2020_conversion
|
||||
const lvec3 K = lvec3(0.2627, 0.6780, 0.0593);
|
||||
const lfloat scaleB = lfloat(0.5) / (lfloat(1.0) - K.b);
|
||||
const lfloat scaleR = lfloat(0.5) / (lfloat(1.0) - K.r);
|
||||
lvec4 diff = a - b;
|
||||
lfloat Y = dot(diff.rgb, K);
|
||||
lfloat Cb = scaleB * (diff.b - Y);
|
||||
lfloat Cr = scaleR * (diff.r - Y);
|
||||
lvec3 YCbCr = lvec3(Y, Cb, Cr);
|
||||
lfloat d = length(YCbCr);
|
||||
if (ignore_alpha) {
|
||||
return d;
|
||||
}
|
||||
return sqrt(a.a * b.a * d * d + diff.a * diff.a);
|
||||
}
|
||||
|
||||
lvec4 ColorDist(lvec4 ref, lvec4 A, lvec4 B, lvec4 C, lvec4 D) {
|
||||
return lvec4(
|
||||
ColorDist1(ref, A),
|
||||
ColorDist1(ref, B),
|
||||
ColorDist1(ref, C),
|
||||
ColorDist1(ref, D)
|
||||
);
|
||||
}
|
||||
|
||||
vec4 Scaleforce(sampler2D tex, vec2 tex_coord) {
|
||||
lvec4 bl = lvec4(textureOffset(tex, tex_coord, ivec2(-1, -1)));
|
||||
lvec4 bc = lvec4(textureOffset(tex, tex_coord, ivec2(0, -1)));
|
||||
lvec4 br = lvec4(textureOffset(tex, tex_coord, ivec2(1, -1)));
|
||||
lvec4 cl = lvec4(textureOffset(tex, tex_coord, ivec2(-1, 0)));
|
||||
lvec4 cc = lvec4(texture(tex, tex_coord));
|
||||
lvec4 cr = lvec4(textureOffset(tex, tex_coord, ivec2(1, 0)));
|
||||
lvec4 tl = lvec4(textureOffset(tex, tex_coord, ivec2(-1, 1)));
|
||||
lvec4 tc = lvec4(textureOffset(tex, tex_coord, ivec2(0, 1)));
|
||||
lvec4 tr = lvec4(textureOffset(tex, tex_coord, ivec2(1, 1)));
|
||||
|
||||
lvec4 offset_tl = ColorDist(cc, tl, tc, tr, cr);
|
||||
lvec4 offset_br = ColorDist(cc, br, bc, bl, cl);
|
||||
|
||||
// Calculate how different cc is from the texels around it
|
||||
const lfloat plus_weight = lfloat(1.5);
|
||||
const lfloat cross_weight = lfloat(1.5);
|
||||
lfloat total_dist = dot(offset_tl + offset_br, lvec4(cross_weight, plus_weight, cross_weight, plus_weight));
|
||||
|
||||
if (total_dist == lfloat(0.0)) {
|
||||
return cc;
|
||||
} else {
|
||||
// Add together all the distances with direction taken into account
|
||||
lvec4 tmp = offset_tl - offset_br;
|
||||
lvec2 total_offset = tmp.wy * plus_weight + (tmp.zz + lvec2(-tmp.x, tmp.x)) * cross_weight;
|
||||
|
||||
// When the image has thin points, they tend to split apart.
|
||||
// This is because the texels all around are different and total_offset reaches into clear areas.
|
||||
// This works pretty well to keep the offset in bounds for these cases.
|
||||
lfloat clamp_val = length(total_offset) / total_dist;
|
||||
vec2 final_offset = vec2(clamp(total_offset, -clamp_val, clamp_val)) / textureSize(tex, 0);
|
||||
|
||||
return texture(tex, tex_coord - final_offset);
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
frag_color = Scaleforce(input_texture, tex_coord);
|
||||
}
|
||||
// SPDX-FileCopyrightText: 2020 BreadFish64
|
||||
// SPDX-License-Identifier: MIT
|
||||
|
||||
// Adapted from https://github.com/BreadFish64/ScaleFish/tree/master/scaleforce
|
||||
|
||||
//! #version 460
|
||||
|
||||
#extension GL_ARB_separate_shader_objects : enable
|
||||
|
||||
#ifdef YUZU_USE_FP16
|
||||
|
||||
#extension GL_AMD_gpu_shader_half_float : enable
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
|
||||
#define lfloat float16_t
|
||||
#define lvec2 f16vec2
|
||||
#define lvec3 f16vec3
|
||||
#define lvec4 f16vec4
|
||||
|
||||
#else
|
||||
|
||||
#define lfloat float
|
||||
#define lvec2 vec2
|
||||
#define lvec3 vec3
|
||||
#define lvec4 vec4
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
layout (location = 0) in vec2 tex_coord;
|
||||
|
||||
layout (location = 0) out vec4 frag_color;
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D input_texture;
|
||||
|
||||
const bool ignore_alpha = true;
|
||||
|
||||
lfloat ColorDist1(lvec4 a, lvec4 b) {
|
||||
// https://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.2020_conversion
|
||||
const lvec3 K = lvec3(0.2627, 0.6780, 0.0593);
|
||||
const lfloat scaleB = lfloat(0.5) / (lfloat(1.0) - K.b);
|
||||
const lfloat scaleR = lfloat(0.5) / (lfloat(1.0) - K.r);
|
||||
lvec4 diff = a - b;
|
||||
lfloat Y = dot(diff.rgb, K);
|
||||
lfloat Cb = scaleB * (diff.b - Y);
|
||||
lfloat Cr = scaleR * (diff.r - Y);
|
||||
lvec3 YCbCr = lvec3(Y, Cb, Cr);
|
||||
lfloat d = length(YCbCr);
|
||||
if (ignore_alpha) {
|
||||
return d;
|
||||
}
|
||||
return sqrt(a.a * b.a * d * d + diff.a * diff.a);
|
||||
}
|
||||
|
||||
lvec4 ColorDist(lvec4 ref, lvec4 A, lvec4 B, lvec4 C, lvec4 D) {
|
||||
return lvec4(
|
||||
ColorDist1(ref, A),
|
||||
ColorDist1(ref, B),
|
||||
ColorDist1(ref, C),
|
||||
ColorDist1(ref, D)
|
||||
);
|
||||
}
|
||||
|
||||
vec4 Scaleforce(sampler2D tex, vec2 tex_coord) {
|
||||
lvec4 bl = lvec4(textureOffset(tex, tex_coord, ivec2(-1, -1)));
|
||||
lvec4 bc = lvec4(textureOffset(tex, tex_coord, ivec2(0, -1)));
|
||||
lvec4 br = lvec4(textureOffset(tex, tex_coord, ivec2(1, -1)));
|
||||
lvec4 cl = lvec4(textureOffset(tex, tex_coord, ivec2(-1, 0)));
|
||||
lvec4 cc = lvec4(texture(tex, tex_coord));
|
||||
lvec4 cr = lvec4(textureOffset(tex, tex_coord, ivec2(1, 0)));
|
||||
lvec4 tl = lvec4(textureOffset(tex, tex_coord, ivec2(-1, 1)));
|
||||
lvec4 tc = lvec4(textureOffset(tex, tex_coord, ivec2(0, 1)));
|
||||
lvec4 tr = lvec4(textureOffset(tex, tex_coord, ivec2(1, 1)));
|
||||
|
||||
lvec4 offset_tl = ColorDist(cc, tl, tc, tr, cr);
|
||||
lvec4 offset_br = ColorDist(cc, br, bc, bl, cl);
|
||||
|
||||
// Calculate how different cc is from the texels around it
|
||||
const lfloat plus_weight = lfloat(1.5);
|
||||
const lfloat cross_weight = lfloat(1.5);
|
||||
lfloat total_dist = dot(offset_tl + offset_br, lvec4(cross_weight, plus_weight, cross_weight, plus_weight));
|
||||
|
||||
if (total_dist == lfloat(0.0)) {
|
||||
return cc;
|
||||
} else {
|
||||
// Add together all the distances with direction taken into account
|
||||
lvec4 tmp = offset_tl - offset_br;
|
||||
lvec2 total_offset = tmp.wy * plus_weight + (tmp.zz + lvec2(-tmp.x, tmp.x)) * cross_weight;
|
||||
|
||||
// When the image has thin points, they tend to split apart.
|
||||
// This is because the texels all around are different and total_offset reaches into clear areas.
|
||||
// This works pretty well to keep the offset in bounds for these cases.
|
||||
lfloat clamp_val = length(total_offset) / total_dist;
|
||||
vec2 final_offset = vec2(clamp(total_offset, -clamp_val, clamp_val)) / textureSize(tex, 0);
|
||||
|
||||
return texture(tex, tex_coord - final_offset);
|
||||
}
|
||||
}
|
||||
|
||||
void main() {
|
||||
frag_color = Scaleforce(input_texture, tex_coord);
|
||||
}
|
||||
|
||||
@@ -1,85 +1,85 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uvec2 origin;
|
||||
UNIFORM(1) ivec2 destination;
|
||||
UNIFORM(2) uint bytes_per_block;
|
||||
UNIFORM(3) uint pitch;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_IMAGE) writeonly uniform uimage2D output_image;
|
||||
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (bytes_per_block) {
|
||||
#if HAS_EXTENDED_TYPES
|
||||
case 1:
|
||||
return uvec4(u8data[offset], 0, 0, 0);
|
||||
case 2:
|
||||
return uvec4(u16data[offset / 2], 0, 0, 0);
|
||||
#else
|
||||
case 1:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
|
||||
case 2:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
|
||||
#endif
|
||||
case 4:
|
||||
return uvec4(u32data[offset / 4], 0, 0, 0);
|
||||
case 8:
|
||||
return uvec4(u64data[offset / 8], 0, 0);
|
||||
case 16:
|
||||
return u128data[offset / 16];
|
||||
}
|
||||
return uvec4(0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec2 pos = gl_GlobalInvocationID.xy + origin;
|
||||
|
||||
uint offset = 0;
|
||||
offset += pos.x * bytes_per_block;
|
||||
offset += pos.y * pitch;
|
||||
|
||||
const uvec4 texel = ReadTexel(offset);
|
||||
const ivec2 coord = ivec2(gl_GlobalInvocationID.xy) + destination;
|
||||
imageStore(output_image, coord, texel);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 430
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
|
||||
#define END_PUSH_CONSTANTS };
|
||||
#define UNIFORM(n)
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#extension GL_NV_gpu_shader5 : enable
|
||||
#ifdef GL_NV_gpu_shader5
|
||||
#define HAS_EXTENDED_TYPES 1
|
||||
#else
|
||||
#define HAS_EXTENDED_TYPES 0
|
||||
#endif
|
||||
#define BEGIN_PUSH_CONSTANTS
|
||||
#define END_PUSH_CONSTANTS
|
||||
#define UNIFORM(n) layout (location = n) uniform
|
||||
#define BINDING_INPUT_BUFFER 0
|
||||
#define BINDING_OUTPUT_IMAGE 0
|
||||
|
||||
#endif
|
||||
|
||||
BEGIN_PUSH_CONSTANTS
|
||||
UNIFORM(0) uvec2 origin;
|
||||
UNIFORM(1) ivec2 destination;
|
||||
UNIFORM(2) uint bytes_per_block;
|
||||
UNIFORM(3) uint pitch;
|
||||
END_PUSH_CONSTANTS
|
||||
|
||||
#if HAS_EXTENDED_TYPES
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU8 { uint8_t u8data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU16 { uint16_t u16data[]; };
|
||||
#endif
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 { uint u32data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU64 { uvec2 u64data[]; };
|
||||
layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU128 { uvec4 u128data[]; };
|
||||
|
||||
layout(binding = BINDING_OUTPUT_IMAGE) writeonly uniform uimage2D output_image;
|
||||
|
||||
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
|
||||
|
||||
uvec4 ReadTexel(uint offset) {
|
||||
switch (bytes_per_block) {
|
||||
#if HAS_EXTENDED_TYPES
|
||||
case 1:
|
||||
return uvec4(u8data[offset], 0, 0, 0);
|
||||
case 2:
|
||||
return uvec4(u16data[offset / 2], 0, 0, 0);
|
||||
#else
|
||||
case 1:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 24), 8), 0, 0, 0);
|
||||
case 2:
|
||||
return uvec4(bitfieldExtract(u32data[offset / 4], int((offset * 8) & 16), 16), 0, 0, 0);
|
||||
#endif
|
||||
case 4:
|
||||
return uvec4(u32data[offset / 4], 0, 0, 0);
|
||||
case 8:
|
||||
return uvec4(u64data[offset / 8], 0, 0);
|
||||
case 16:
|
||||
return u128data[offset / 16];
|
||||
}
|
||||
return uvec4(0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
uvec2 pos = gl_GlobalInvocationID.xy + origin;
|
||||
|
||||
uint offset = 0;
|
||||
offset += pos.x * bytes_per_block;
|
||||
offset += pos.y * pitch;
|
||||
|
||||
const uvec4 texel = ReadTexel(offset);
|
||||
const ivec2 coord = ivec2(gl_GlobalInvocationID.xy) + destination;
|
||||
imageStore(output_image, coord, texel);
|
||||
}
|
||||
|
||||
@@ -1,66 +1,66 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
|
||||
layout (location = 0) out vec4 color;
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D color_texture;
|
||||
|
||||
vec4 cubic(float v) {
|
||||
vec4 n = vec4(1.0, 2.0, 3.0, 4.0) - v;
|
||||
vec4 s = n * n * n;
|
||||
float x = s.x;
|
||||
float y = s.y - 4.0 * s.x;
|
||||
float z = s.z - 4.0 * s.y + 6.0 * s.x;
|
||||
float w = 6.0 - x - y - z;
|
||||
return vec4(x, y, z, w) * (1.0 / 6.0);
|
||||
}
|
||||
|
||||
vec4 textureBicubic( sampler2D textureSampler, vec2 texCoords ) {
|
||||
|
||||
vec2 texSize = textureSize(textureSampler, 0);
|
||||
vec2 invTexSize = 1.0 / texSize;
|
||||
|
||||
texCoords = texCoords * texSize - 0.5;
|
||||
|
||||
vec2 fxy = fract(texCoords);
|
||||
texCoords -= fxy;
|
||||
|
||||
vec4 xcubic = cubic(fxy.x);
|
||||
vec4 ycubic = cubic(fxy.y);
|
||||
|
||||
vec4 c = texCoords.xxyy + vec2(-0.5, +1.5).xyxy;
|
||||
|
||||
vec4 s = vec4(xcubic.xz + xcubic.yw, ycubic.xz + ycubic.yw);
|
||||
vec4 offset = c + vec4(xcubic.yw, ycubic.yw) / s;
|
||||
|
||||
offset *= invTexSize.xxyy;
|
||||
|
||||
vec4 sample0 = texture(textureSampler, offset.xz);
|
||||
vec4 sample1 = texture(textureSampler, offset.yz);
|
||||
vec4 sample2 = texture(textureSampler, offset.xw);
|
||||
vec4 sample3 = texture(textureSampler, offset.yw);
|
||||
|
||||
float sx = s.x / (s.x + s.y);
|
||||
float sy = s.z / (s.z + s.w);
|
||||
|
||||
return mix(mix(sample3, sample2, sx), mix(sample1, sample0, sx), sy);
|
||||
}
|
||||
|
||||
void main() {
|
||||
color = vec4(textureBicubic(color_texture, frag_tex_coord).rgb, 1.0f);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
|
||||
layout (location = 0) out vec4 color;
|
||||
|
||||
layout (binding = BINDING_COLOR_TEXTURE) uniform sampler2D color_texture;
|
||||
|
||||
vec4 cubic(float v) {
|
||||
vec4 n = vec4(1.0, 2.0, 3.0, 4.0) - v;
|
||||
vec4 s = n * n * n;
|
||||
float x = s.x;
|
||||
float y = s.y - 4.0 * s.x;
|
||||
float z = s.z - 4.0 * s.y + 6.0 * s.x;
|
||||
float w = 6.0 - x - y - z;
|
||||
return vec4(x, y, z, w) * (1.0 / 6.0);
|
||||
}
|
||||
|
||||
vec4 textureBicubic( sampler2D textureSampler, vec2 texCoords ) {
|
||||
|
||||
vec2 texSize = textureSize(textureSampler, 0);
|
||||
vec2 invTexSize = 1.0 / texSize;
|
||||
|
||||
texCoords = texCoords * texSize - 0.5;
|
||||
|
||||
vec2 fxy = fract(texCoords);
|
||||
texCoords -= fxy;
|
||||
|
||||
vec4 xcubic = cubic(fxy.x);
|
||||
vec4 ycubic = cubic(fxy.y);
|
||||
|
||||
vec4 c = texCoords.xxyy + vec2(-0.5, +1.5).xyxy;
|
||||
|
||||
vec4 s = vec4(xcubic.xz + xcubic.yw, ycubic.xz + ycubic.yw);
|
||||
vec4 offset = c + vec4(xcubic.yw, ycubic.yw) / s;
|
||||
|
||||
offset *= invTexSize.xxyy;
|
||||
|
||||
vec4 sample0 = texture(textureSampler, offset.xz);
|
||||
vec4 sample1 = texture(textureSampler, offset.yz);
|
||||
vec4 sample2 = texture(textureSampler, offset.xw);
|
||||
vec4 sample3 = texture(textureSampler, offset.yw);
|
||||
|
||||
float sx = s.x / (s.x + s.y);
|
||||
float sy = s.z / (s.z + s.w);
|
||||
|
||||
return mix(mix(sample3, sample2, sx), mix(sample1, sample0, sx), sy);
|
||||
}
|
||||
|
||||
void main() {
|
||||
color = vec4(textureBicubic(color_texture, frag_tex_coord).rgb, 1.0f);
|
||||
}
|
||||
|
||||
@@ -1,69 +1,69 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Code adapted from the following sources:
|
||||
// - https://learnopengl.com/Advanced-Lighting/Bloom
|
||||
// - https://www.rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
|
||||
|
||||
#version 460 core
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
layout(location = 0) in vec2 frag_tex_coord;
|
||||
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
layout(binding = BINDING_COLOR_TEXTURE) uniform sampler2D color_texture;
|
||||
|
||||
const float offset[3] = float[](0.0, 1.3846153846, 3.2307692308);
|
||||
const float weight[3] = float[](0.2270270270, 0.3162162162, 0.0702702703);
|
||||
|
||||
vec4 blurVertical(sampler2D textureSampler, vec2 coord, vec2 norm) {
|
||||
vec4 result = vec4(0.0f);
|
||||
for (int i = 1; i < 3; i++) {
|
||||
result += texture(textureSampler, vec2(coord) + (vec2(0.0, offset[i]) * norm)) * weight[i];
|
||||
result += texture(textureSampler, vec2(coord) - (vec2(0.0, offset[i]) * norm)) * weight[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
vec4 blurHorizontal(sampler2D textureSampler, vec2 coord, vec2 norm) {
|
||||
vec4 result = vec4(0.0f);
|
||||
for (int i = 1; i < 3; i++) {
|
||||
result += texture(textureSampler, vec2(coord) + (vec2(offset[i], 0.0) * norm)) * weight[i];
|
||||
result += texture(textureSampler, vec2(coord) - (vec2(offset[i], 0.0) * norm)) * weight[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
vec4 blurDiagonal(sampler2D textureSampler, vec2 coord, vec2 norm) {
|
||||
vec4 result = vec4(0.0f);
|
||||
for (int i = 1; i < 3; i++) {
|
||||
result +=
|
||||
texture(textureSampler, vec2(coord) + (vec2(offset[i], offset[i]) * norm)) * weight[i];
|
||||
result +=
|
||||
texture(textureSampler, vec2(coord) - (vec2(offset[i], offset[i]) * norm)) * weight[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec3 base = texture(color_texture, vec2(frag_tex_coord)).rgb * weight[0];
|
||||
vec2 tex_offset = 1.0f / textureSize(color_texture, 0);
|
||||
|
||||
// TODO(Blinkhawk): This code can be optimized through shader group instructions.
|
||||
vec3 horizontal = blurHorizontal(color_texture, frag_tex_coord, tex_offset).rgb;
|
||||
vec3 vertical = blurVertical(color_texture, frag_tex_coord, tex_offset).rgb;
|
||||
vec3 diagonalA = blurDiagonal(color_texture, frag_tex_coord, tex_offset).rgb;
|
||||
vec3 diagonalB = blurDiagonal(color_texture, frag_tex_coord, tex_offset * vec2(1.0, -1.0)).rgb;
|
||||
vec3 combination = mix(mix(horizontal, vertical, 0.5f), mix(diagonalA, diagonalB, 0.5f), 0.5f);
|
||||
color = vec4(combination + base, 1.0f);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Code adapted from the following sources:
|
||||
// - https://learnopengl.com/Advanced-Lighting/Bloom
|
||||
// - https://www.rastergrid.com/blog/2010/09/efficient-gaussian-blur-with-linear-sampling/
|
||||
|
||||
#version 460 core
|
||||
|
||||
#ifdef VULKAN
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 1
|
||||
|
||||
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
|
||||
|
||||
#define BINDING_COLOR_TEXTURE 0
|
||||
|
||||
#endif
|
||||
|
||||
layout(location = 0) in vec2 frag_tex_coord;
|
||||
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
layout(binding = BINDING_COLOR_TEXTURE) uniform sampler2D color_texture;
|
||||
|
||||
const float offset[3] = float[](0.0, 1.3846153846, 3.2307692308);
|
||||
const float weight[3] = float[](0.2270270270, 0.3162162162, 0.0702702703);
|
||||
|
||||
vec4 blurVertical(sampler2D textureSampler, vec2 coord, vec2 norm) {
|
||||
vec4 result = vec4(0.0f);
|
||||
for (int i = 1; i < 3; i++) {
|
||||
result += texture(textureSampler, vec2(coord) + (vec2(0.0, offset[i]) * norm)) * weight[i];
|
||||
result += texture(textureSampler, vec2(coord) - (vec2(0.0, offset[i]) * norm)) * weight[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
vec4 blurHorizontal(sampler2D textureSampler, vec2 coord, vec2 norm) {
|
||||
vec4 result = vec4(0.0f);
|
||||
for (int i = 1; i < 3; i++) {
|
||||
result += texture(textureSampler, vec2(coord) + (vec2(offset[i], 0.0) * norm)) * weight[i];
|
||||
result += texture(textureSampler, vec2(coord) - (vec2(offset[i], 0.0) * norm)) * weight[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
vec4 blurDiagonal(sampler2D textureSampler, vec2 coord, vec2 norm) {
|
||||
vec4 result = vec4(0.0f);
|
||||
for (int i = 1; i < 3; i++) {
|
||||
result +=
|
||||
texture(textureSampler, vec2(coord) + (vec2(offset[i], offset[i]) * norm)) * weight[i];
|
||||
result +=
|
||||
texture(textureSampler, vec2(coord) - (vec2(offset[i], offset[i]) * norm)) * weight[i];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec3 base = texture(color_texture, vec2(frag_tex_coord)).rgb * weight[0];
|
||||
vec2 tex_offset = 1.0f / textureSize(color_texture, 0);
|
||||
|
||||
// TODO(Blinkhawk): This code can be optimized through shader group instructions.
|
||||
vec3 horizontal = blurHorizontal(color_texture, frag_tex_coord, tex_offset).rgb;
|
||||
vec3 vertical = blurVertical(color_texture, frag_tex_coord, tex_offset).rgb;
|
||||
vec3 diagonalA = blurDiagonal(color_texture, frag_tex_coord, tex_offset).rgb;
|
||||
vec3 diagonalB = blurDiagonal(color_texture, frag_tex_coord, tex_offset * vec2(1.0, -1.0)).rgb;
|
||||
vec3 combination = mix(mix(horizontal, vertical, 0.5f), mix(diagonalA, diagonalB, 0.5f), 0.5f);
|
||||
color = vec4(combination + base, 1.0f);
|
||||
}
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
// SPDX-FileCopyrightText: 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
namespace HostShaders {
|
||||
|
||||
constexpr std::string_view @CONTENTS_NAME@ = {
|
||||
@CONTENTS@
|
||||
};
|
||||
|
||||
} // namespace HostShaders
|
||||
// SPDX-FileCopyrightText: 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
namespace HostShaders {
|
||||
|
||||
constexpr std::string_view @CONTENTS_NAME@ = {
|
||||
@CONTENTS@
|
||||
};
|
||||
|
||||
} // namespace HostShaders
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D tex;
|
||||
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
void main() {
|
||||
color = textureLod(tex, texcoord, 0);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
|
||||
layout(binding = 0) uniform sampler2D tex;
|
||||
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
layout(location = 0) out vec4 color;
|
||||
|
||||
void main() {
|
||||
color = textureLod(tex, texcoord, 0);
|
||||
}
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform isampler2D stencil_tex;
|
||||
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = textureLod(depth_tex, texcoord, 0).r;
|
||||
gl_FragStencilRefARB = textureLod(stencil_tex, texcoord, 0).r;
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 450
|
||||
#extension GL_ARB_shader_stencil_export : require
|
||||
|
||||
layout(binding = 0) uniform sampler2D depth_tex;
|
||||
layout(binding = 1) uniform isampler2D stencil_tex;
|
||||
|
||||
layout(location = 0) in vec2 texcoord;
|
||||
|
||||
void main() {
|
||||
gl_FragDepth = textureLod(depth_tex, texcoord, 0).r;
|
||||
gl_FragStencilRefARB = textureLod(stencil_tex, texcoord, 0).r;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define YUZU_USE_FP16
|
||||
#define USE_EASU 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define YUZU_USE_FP16
|
||||
#define USE_EASU 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define USE_EASU 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define USE_EASU 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define YUZU_USE_FP16
|
||||
#define USE_RCAS 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define YUZU_USE_FP16
|
||||
#define USE_RCAS 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define USE_RCAS 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define USE_RCAS 1
|
||||
|
||||
#include "fidelityfx_fsr.comp"
|
||||
|
||||
@@ -1,14 +1,14 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
|
||||
layout (location = 0) out vec4 color;
|
||||
|
||||
layout (binding = 1) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
color = texture(color_texture, frag_tex_coord);
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
layout (location = 0) in vec2 frag_tex_coord;
|
||||
|
||||
layout (location = 0) out vec4 color;
|
||||
|
||||
layout (binding = 1) uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
color = texture(color_texture, frag_tex_coord);
|
||||
}
|
||||
|
||||
@@ -1,18 +1,18 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
layout (location = 0) in vec2 vert_position;
|
||||
layout (location = 1) in vec2 vert_tex_coord;
|
||||
|
||||
layout (location = 0) out vec2 frag_tex_coord;
|
||||
|
||||
layout (set = 0, binding = 0) uniform MatrixBlock {
|
||||
mat4 modelview_matrix;
|
||||
};
|
||||
|
||||
void main() {
|
||||
gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0);
|
||||
frag_tex_coord = vert_tex_coord;
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
layout (location = 0) in vec2 vert_position;
|
||||
layout (location = 1) in vec2 vert_tex_coord;
|
||||
|
||||
layout (location = 0) out vec2 frag_tex_coord;
|
||||
|
||||
layout (set = 0, binding = 0) uniform MatrixBlock {
|
||||
mat4 modelview_matrix;
|
||||
};
|
||||
|
||||
void main() {
|
||||
gl_Position = modelview_matrix * vec4(vert_position, 0.0, 1.0);
|
||||
frag_tex_coord = vert_tex_coord;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460
|
||||
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define YUZU_USE_FP16
|
||||
|
||||
#include "opengl_present_scaleforce.frag"
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460
|
||||
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#define YUZU_USE_FP16
|
||||
|
||||
#include "opengl_present_scaleforce.frag"
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460
|
||||
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#include "opengl_present_scaleforce.frag"
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460
|
||||
|
||||
#extension GL_GOOGLE_include_directive : enable
|
||||
|
||||
#include "opengl_present_scaleforce.frag"
|
||||
|
||||
@@ -1,40 +1,40 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
layout (local_size_x = 1024) in;
|
||||
|
||||
layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
|
||||
uint input_indexes[];
|
||||
};
|
||||
|
||||
layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
|
||||
uint output_indexes[];
|
||||
};
|
||||
|
||||
layout (push_constant) uniform PushConstants {
|
||||
uint base_vertex;
|
||||
int index_shift; // 0: uint8, 1: uint16, 2: uint32
|
||||
};
|
||||
|
||||
void main() {
|
||||
int primitive = int(gl_GlobalInvocationID.x);
|
||||
if (primitive * 6 >= output_indexes.length()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int index_size = 8 << index_shift;
|
||||
int flipped_shift = 2 - index_shift;
|
||||
int mask = (1 << flipped_shift) - 1;
|
||||
|
||||
const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3);
|
||||
for (uint vertex = 0; vertex < 6; ++vertex) {
|
||||
int offset = primitive * 4 + quad_swizzle[vertex];
|
||||
int int_offset = offset >> flipped_shift;
|
||||
int bit_offset = (offset & mask) * index_size;
|
||||
uint packed_input = input_indexes[int_offset];
|
||||
uint index = bitfieldExtract(packed_input, bit_offset, index_size);
|
||||
output_indexes[primitive * 6 + vertex] = index + base_vertex;
|
||||
}
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
|
||||
layout (local_size_x = 1024) in;
|
||||
|
||||
layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
|
||||
uint input_indexes[];
|
||||
};
|
||||
|
||||
layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
|
||||
uint output_indexes[];
|
||||
};
|
||||
|
||||
layout (push_constant) uniform PushConstants {
|
||||
uint base_vertex;
|
||||
int index_shift; // 0: uint8, 1: uint16, 2: uint32
|
||||
};
|
||||
|
||||
void main() {
|
||||
int primitive = int(gl_GlobalInvocationID.x);
|
||||
if (primitive * 6 >= output_indexes.length()) {
|
||||
return;
|
||||
}
|
||||
|
||||
int index_size = 8 << index_shift;
|
||||
int flipped_shift = 2 - index_shift;
|
||||
int mask = (1 << flipped_shift) - 1;
|
||||
|
||||
const int quad_swizzle[6] = int[](0, 1, 2, 0, 2, 3);
|
||||
for (uint vertex = 0; vertex < 6; ++vertex) {
|
||||
int offset = primitive * 4 + quad_swizzle[vertex];
|
||||
int int_offset = offset >> flipped_shift;
|
||||
int bit_offset = (offset & mask) * index_size;
|
||||
uint packed_input = input_indexes[int_offset];
|
||||
uint index = bitfieldExtract(packed_input, bit_offset, index_size);
|
||||
output_indexes[primitive * 6 + vertex] = index + base_vertex;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,30 +1,30 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
|
||||
layout (local_size_x = 1024) in;
|
||||
|
||||
layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
|
||||
uint8_t input_indexes[];
|
||||
};
|
||||
|
||||
layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
|
||||
uint16_t output_indexes[];
|
||||
};
|
||||
|
||||
uint AssembleIndex(uint id) {
|
||||
// Most primitive restart indices are 0xFF
|
||||
// Hardcode this to 0xFF for now
|
||||
uint index = uint(input_indexes[id]);
|
||||
return index == 0xFF ? 0xFFFF : index;
|
||||
}
|
||||
|
||||
void main() {
|
||||
uint id = gl_GlobalInvocationID.x;
|
||||
if (id < input_indexes.length()) {
|
||||
output_indexes[id] = uint16_t(AssembleIndex(id));
|
||||
}
|
||||
}
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#version 460 core
|
||||
#extension GL_EXT_shader_16bit_storage : require
|
||||
#extension GL_EXT_shader_8bit_storage : require
|
||||
|
||||
layout (local_size_x = 1024) in;
|
||||
|
||||
layout (std430, set = 0, binding = 0) readonly buffer InputBuffer {
|
||||
uint8_t input_indexes[];
|
||||
};
|
||||
|
||||
layout (std430, set = 0, binding = 1) writeonly buffer OutputBuffer {
|
||||
uint16_t output_indexes[];
|
||||
};
|
||||
|
||||
uint AssembleIndex(uint id) {
|
||||
// Most primitive restart indices are 0xFF
|
||||
// Hardcode this to 0xFF for now
|
||||
uint index = uint(input_indexes[id]);
|
||||
return index == 0xFF ? 0xFFFF : index;
|
||||
}
|
||||
|
||||
void main() {
|
||||
uint id = gl_GlobalInvocationID.x;
|
||||
if (id < input_indexes.length()) {
|
||||
output_indexes[id] = uint16_t(AssembleIndex(id));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,122 +1,122 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
|
||||
#include <boost/container_hash/hash.hpp>
|
||||
|
||||
#include <fstream>
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/macro/macro.h"
|
||||
#include "video_core/macro/macro_hle.h"
|
||||
#include "video_core/macro/macro_interpreter.h"
|
||||
#include "video_core/macro/macro_jit_x64.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
static void Dump(u64 hash, std::span<const u32> code) {
|
||||
const auto base_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)};
|
||||
const auto macro_dir{base_dir / "macros"};
|
||||
if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
|
||||
return;
|
||||
}
|
||||
const auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
|
||||
std::fstream macro_file(name, std::ios::out | std::ios::binary);
|
||||
if (!macro_file) {
|
||||
LOG_ERROR(Common_Filesystem, "Unable to open or create file at {}",
|
||||
Common::FS::PathToUTF8String(name));
|
||||
return;
|
||||
}
|
||||
macro_file.write(reinterpret_cast<const char*>(code.data()), code.size_bytes());
|
||||
}
|
||||
|
||||
MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d)
|
||||
: hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d)} {}
|
||||
|
||||
MacroEngine::~MacroEngine() = default;
|
||||
|
||||
void MacroEngine::AddCode(u32 method, u32 data) {
|
||||
uploaded_macro_code[method].push_back(data);
|
||||
}
|
||||
|
||||
void MacroEngine::ClearCode(u32 method) {
|
||||
macro_cache.erase(method);
|
||||
uploaded_macro_code.erase(method);
|
||||
}
|
||||
|
||||
void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
|
||||
auto compiled_macro = macro_cache.find(method);
|
||||
if (compiled_macro != macro_cache.end()) {
|
||||
const auto& cache_info = compiled_macro->second;
|
||||
if (cache_info.has_hle_program) {
|
||||
cache_info.hle_program->Execute(parameters, method);
|
||||
} else {
|
||||
cache_info.lle_program->Execute(parameters, method);
|
||||
}
|
||||
} else {
|
||||
// Macro not compiled, check if it's uploaded and if so, compile it
|
||||
std::optional<u32> mid_method;
|
||||
const auto macro_code = uploaded_macro_code.find(method);
|
||||
if (macro_code == uploaded_macro_code.end()) {
|
||||
for (const auto& [method_base, code] : uploaded_macro_code) {
|
||||
if (method >= method_base && (method - method_base) < code.size()) {
|
||||
mid_method = method_base;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!mid_method.has_value()) {
|
||||
ASSERT_MSG(false, "Macro 0x{0:x} was not uploaded", method);
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto& cache_info = macro_cache[method];
|
||||
|
||||
if (!mid_method.has_value()) {
|
||||
cache_info.lle_program = Compile(macro_code->second);
|
||||
cache_info.hash = boost::hash_value(macro_code->second);
|
||||
if (Settings::values.dump_macros) {
|
||||
Dump(cache_info.hash, macro_code->second);
|
||||
}
|
||||
} else {
|
||||
const auto& macro_cached = uploaded_macro_code[mid_method.value()];
|
||||
const auto rebased_method = method - mid_method.value();
|
||||
auto& code = uploaded_macro_code[method];
|
||||
code.resize(macro_cached.size() - rebased_method);
|
||||
std::memcpy(code.data(), macro_cached.data() + rebased_method,
|
||||
code.size() * sizeof(u32));
|
||||
cache_info.hash = boost::hash_value(code);
|
||||
cache_info.lle_program = Compile(code);
|
||||
if (Settings::values.dump_macros) {
|
||||
Dump(cache_info.hash, code);
|
||||
}
|
||||
}
|
||||
|
||||
if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) {
|
||||
cache_info.has_hle_program = true;
|
||||
cache_info.hle_program = std::move(hle_program);
|
||||
cache_info.hle_program->Execute(parameters, method);
|
||||
} else {
|
||||
cache_info.lle_program->Execute(parameters, method);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d) {
|
||||
if (Settings::values.disable_macro_jit) {
|
||||
return std::make_unique<MacroInterpreter>(maxwell3d);
|
||||
}
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<MacroJITx64>(maxwell3d);
|
||||
#else
|
||||
return std::make_unique<MacroInterpreter>(maxwell3d);
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <cstring>
|
||||
#include <fstream>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
|
||||
#include <boost/container_hash/hash.hpp>
|
||||
|
||||
#include <fstream>
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "video_core/macro/macro.h"
|
||||
#include "video_core/macro/macro_hle.h"
|
||||
#include "video_core/macro/macro_interpreter.h"
|
||||
#include "video_core/macro/macro_jit_x64.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
static void Dump(u64 hash, std::span<const u32> code) {
|
||||
const auto base_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)};
|
||||
const auto macro_dir{base_dir / "macros"};
|
||||
if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
|
||||
return;
|
||||
}
|
||||
const auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
|
||||
std::fstream macro_file(name, std::ios::out | std::ios::binary);
|
||||
if (!macro_file) {
|
||||
LOG_ERROR(Common_Filesystem, "Unable to open or create file at {}",
|
||||
Common::FS::PathToUTF8String(name));
|
||||
return;
|
||||
}
|
||||
macro_file.write(reinterpret_cast<const char*>(code.data()), code.size_bytes());
|
||||
}
|
||||
|
||||
MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d)
|
||||
: hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d)} {}
|
||||
|
||||
MacroEngine::~MacroEngine() = default;
|
||||
|
||||
void MacroEngine::AddCode(u32 method, u32 data) {
|
||||
uploaded_macro_code[method].push_back(data);
|
||||
}
|
||||
|
||||
void MacroEngine::ClearCode(u32 method) {
|
||||
macro_cache.erase(method);
|
||||
uploaded_macro_code.erase(method);
|
||||
}
|
||||
|
||||
void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
|
||||
auto compiled_macro = macro_cache.find(method);
|
||||
if (compiled_macro != macro_cache.end()) {
|
||||
const auto& cache_info = compiled_macro->second;
|
||||
if (cache_info.has_hle_program) {
|
||||
cache_info.hle_program->Execute(parameters, method);
|
||||
} else {
|
||||
cache_info.lle_program->Execute(parameters, method);
|
||||
}
|
||||
} else {
|
||||
// Macro not compiled, check if it's uploaded and if so, compile it
|
||||
std::optional<u32> mid_method;
|
||||
const auto macro_code = uploaded_macro_code.find(method);
|
||||
if (macro_code == uploaded_macro_code.end()) {
|
||||
for (const auto& [method_base, code] : uploaded_macro_code) {
|
||||
if (method >= method_base && (method - method_base) < code.size()) {
|
||||
mid_method = method_base;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!mid_method.has_value()) {
|
||||
ASSERT_MSG(false, "Macro 0x{0:x} was not uploaded", method);
|
||||
return;
|
||||
}
|
||||
}
|
||||
auto& cache_info = macro_cache[method];
|
||||
|
||||
if (!mid_method.has_value()) {
|
||||
cache_info.lle_program = Compile(macro_code->second);
|
||||
cache_info.hash = boost::hash_value(macro_code->second);
|
||||
if (Settings::values.dump_macros) {
|
||||
Dump(cache_info.hash, macro_code->second);
|
||||
}
|
||||
} else {
|
||||
const auto& macro_cached = uploaded_macro_code[mid_method.value()];
|
||||
const auto rebased_method = method - mid_method.value();
|
||||
auto& code = uploaded_macro_code[method];
|
||||
code.resize(macro_cached.size() - rebased_method);
|
||||
std::memcpy(code.data(), macro_cached.data() + rebased_method,
|
||||
code.size() * sizeof(u32));
|
||||
cache_info.hash = boost::hash_value(code);
|
||||
cache_info.lle_program = Compile(code);
|
||||
if (Settings::values.dump_macros) {
|
||||
Dump(cache_info.hash, code);
|
||||
}
|
||||
}
|
||||
|
||||
if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) {
|
||||
cache_info.has_hle_program = true;
|
||||
cache_info.hle_program = std::move(hle_program);
|
||||
cache_info.hle_program->Execute(parameters, method);
|
||||
} else {
|
||||
cache_info.lle_program->Execute(parameters, method);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<MacroEngine> GetMacroEngine(Engines::Maxwell3D& maxwell3d) {
|
||||
if (Settings::values.disable_macro_jit) {
|
||||
return std::make_unique<MacroInterpreter>(maxwell3d);
|
||||
}
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_unique<MacroJITx64>(maxwell3d);
|
||||
#else
|
||||
return std::make_unique<MacroInterpreter>(maxwell3d);
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user