another try
This commit is contained in:
@@ -1,210 +1,210 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
|
||||
|
||||
NsightAftermathTracker::NsightAftermathTracker() {
|
||||
if (!dl.Open(AFTERMATH_LIB_NAME)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
|
||||
return;
|
||||
}
|
||||
if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_DisableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_EnableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
|
||||
&GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
|
||||
return;
|
||||
}
|
||||
dump_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir) / "gpucrash";
|
||||
|
||||
Common::FS::RemoveDirRecursively(dump_dir);
|
||||
if (!Common::FS::CreateDir(dump_dir)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
|
||||
return;
|
||||
}
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
|
||||
GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
|
||||
GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
|
||||
ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"",
|
||||
Common::FS::PathToUTF8String(dump_dir));
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
NsightAftermathTracker::~NsightAftermathTracker() {
|
||||
if (initialized) {
|
||||
(void)GFSDK_Aftermath_DisableGpuCrashDumps();
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::SaveShader(std::span<const u32> spirv) const {
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
std::vector<u32> spirv_copy(spirv.begin(), spirv.end());
|
||||
GFSDK_Aftermath_SpirvCode shader;
|
||||
shader.pData = spirv_copy.data();
|
||||
shader.size = static_cast<u32>(spirv_copy.size() * 4);
|
||||
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderHash hash;
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto shader_file = dump_dir / fmt::format("source_{:016x}.spv", hash.hash);
|
||||
|
||||
Common::FS::IOFile file{shader_file, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
if (file.WriteSpan(spirv) != spirv.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
LOG_CRITICAL(Render_Vulkan, "called");
|
||||
|
||||
GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
|
||||
GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create decoder");
|
||||
return;
|
||||
}
|
||||
SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
|
||||
|
||||
u32 json_size = 0;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
|
||||
decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
|
||||
GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
|
||||
this, &json_size))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
|
||||
return;
|
||||
}
|
||||
std::vector<char> json(json_size);
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query JSON");
|
||||
return;
|
||||
}
|
||||
|
||||
std::filesystem::path base_name = [this] {
|
||||
const int id = dump_id++;
|
||||
if (id == 0) {
|
||||
return dump_dir / "crash.nv-gpudmp";
|
||||
} else {
|
||||
return dump_dir / fmt::format("crash_{}.nv-gpudmp", id);
|
||||
}
|
||||
}();
|
||||
|
||||
std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
|
||||
if (Common::FS::WriteStringToFile(base_name, Common::FS::FileType::BinaryFile, dump_view) !=
|
||||
gpu_crash_dump_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write dump file");
|
||||
return;
|
||||
}
|
||||
const std::string_view json_view(json.data(), json.size());
|
||||
if (Common::FS::WriteStringToFile(base_name.concat(".json"), Common::FS::FileType::TextFile,
|
||||
json_view) != json.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write JSON");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
|
||||
GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto path =
|
||||
dump_dir / fmt::format("shader_{:016x}{:016x}.nvdbg", identifier.id[0], identifier.id[1]);
|
||||
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create file {}", Common::FS::PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
if (file.WriteSpan(std::span(static_cast<const u8*>(shader_debug_info),
|
||||
shader_debug_info_size)) != shader_debug_info_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write file {}", Common::FS::PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
|
||||
add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
|
||||
gpu_crash_dump_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
|
||||
shader_debug_info, shader_debug_info_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
|
||||
add_description);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
#endif // HAS_NSIGHT_AFTERMATH
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
|
||||
#include <mutex>
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "video_core/vulkan_common/nsight_aftermath_tracker.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
static constexpr char AFTERMATH_LIB_NAME[] = "GFSDK_Aftermath_Lib.x64.dll";
|
||||
|
||||
NsightAftermathTracker::NsightAftermathTracker() {
|
||||
if (!dl.Open(AFTERMATH_LIB_NAME)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath DLL");
|
||||
return;
|
||||
}
|
||||
if (!dl.GetSymbol("GFSDK_Aftermath_DisableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_DisableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_EnableGpuCrashDumps",
|
||||
&GFSDK_Aftermath_EnableGpuCrashDumps) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderDebugInfoIdentifier",
|
||||
&GFSDK_Aftermath_GetShaderDebugInfoIdentifier) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GetShaderHashSpirv", &GFSDK_Aftermath_GetShaderHashSpirv) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_CreateDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_CreateDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_DestroyDecoder",
|
||||
&GFSDK_Aftermath_GpuCrashDump_DestroyDecoder) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GenerateJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GenerateJSON) ||
|
||||
!dl.GetSymbol("GFSDK_Aftermath_GpuCrashDump_GetJSON",
|
||||
&GFSDK_Aftermath_GpuCrashDump_GetJSON)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Nsight Aftermath function pointers");
|
||||
return;
|
||||
}
|
||||
dump_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::LogDir) / "gpucrash";
|
||||
|
||||
Common::FS::RemoveDirRecursively(dump_dir);
|
||||
if (!Common::FS::CreateDir(dump_dir)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
|
||||
return;
|
||||
}
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_EnableGpuCrashDumps(
|
||||
GFSDK_Aftermath_Version_API, GFSDK_Aftermath_GpuCrashDumpWatchedApiFlags_Vulkan,
|
||||
GFSDK_Aftermath_GpuCrashDumpFeatureFlags_Default, GpuCrashDumpCallback,
|
||||
ShaderDebugInfoCallback, CrashDumpDescriptionCallback, this))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_EnableGpuCrashDumps failed");
|
||||
return;
|
||||
}
|
||||
LOG_INFO(Render_Vulkan, "Nsight Aftermath dump directory is \"{}\"",
|
||||
Common::FS::PathToUTF8String(dump_dir));
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
NsightAftermathTracker::~NsightAftermathTracker() {
|
||||
if (initialized) {
|
||||
(void)GFSDK_Aftermath_DisableGpuCrashDumps();
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::SaveShader(std::span<const u32> spirv) const {
|
||||
if (!initialized) {
|
||||
return;
|
||||
}
|
||||
std::vector<u32> spirv_copy(spirv.begin(), spirv.end());
|
||||
GFSDK_Aftermath_SpirvCode shader;
|
||||
shader.pData = spirv_copy.data();
|
||||
shader.size = static_cast<u32>(spirv_copy.size() * 4);
|
||||
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderHash hash;
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GetShaderHashSpirv(GFSDK_Aftermath_Version_API, &shader, &hash))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to hash SPIR-V module");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto shader_file = dump_dir / fmt::format("source_{:016x}.spv", hash.hash);
|
||||
|
||||
Common::FS::IOFile file{shader_file, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
if (file.WriteSpan(spirv) != spirv.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write SPIR-V module with hash={:016x}", hash.hash);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
LOG_CRITICAL(Render_Vulkan, "called");
|
||||
|
||||
GFSDK_Aftermath_GpuCrashDump_Decoder decoder;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_CreateDecoder(
|
||||
GFSDK_Aftermath_Version_API, gpu_crash_dump, gpu_crash_dump_size, &decoder))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create decoder");
|
||||
return;
|
||||
}
|
||||
SCOPE_EXIT({ GFSDK_Aftermath_GpuCrashDump_DestroyDecoder(decoder); });
|
||||
|
||||
u32 json_size = 0;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GpuCrashDump_GenerateJSON(
|
||||
decoder, GFSDK_Aftermath_GpuCrashDumpDecoderFlags_ALL_INFO,
|
||||
GFSDK_Aftermath_GpuCrashDumpFormatterFlags_NONE, nullptr, nullptr, nullptr, nullptr,
|
||||
this, &json_size))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to generate JSON");
|
||||
return;
|
||||
}
|
||||
std::vector<char> json(json_size);
|
||||
if (!GFSDK_Aftermath_SUCCEED(
|
||||
GFSDK_Aftermath_GpuCrashDump_GetJSON(decoder, json_size, json.data()))) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query JSON");
|
||||
return;
|
||||
}
|
||||
|
||||
std::filesystem::path base_name = [this] {
|
||||
const int id = dump_id++;
|
||||
if (id == 0) {
|
||||
return dump_dir / "crash.nv-gpudmp";
|
||||
} else {
|
||||
return dump_dir / fmt::format("crash_{}.nv-gpudmp", id);
|
||||
}
|
||||
}();
|
||||
|
||||
std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
|
||||
if (Common::FS::WriteStringToFile(base_name, Common::FS::FileType::BinaryFile, dump_view) !=
|
||||
gpu_crash_dump_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write dump file");
|
||||
return;
|
||||
}
|
||||
const std::string_view json_view(json.data(), json.size());
|
||||
if (Common::FS::WriteStringToFile(base_name.concat(".json"), Common::FS::FileType::TextFile,
|
||||
json_view) != json.size()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write JSON");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size) {
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
GFSDK_Aftermath_ShaderDebugInfoIdentifier identifier;
|
||||
if (!GFSDK_Aftermath_SUCCEED(GFSDK_Aftermath_GetShaderDebugInfoIdentifier(
|
||||
GFSDK_Aftermath_Version_API, shader_debug_info, shader_debug_info_size, &identifier))) {
|
||||
LOG_ERROR(Render_Vulkan, "GFSDK_Aftermath_GetShaderDebugInfoIdentifier failed");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto path =
|
||||
dump_dir / fmt::format("shader_{:016x}{:016x}.nvdbg", identifier.id[0], identifier.id[1]);
|
||||
Common::FS::IOFile file{path, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::BinaryFile};
|
||||
if (!file.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to create file {}", Common::FS::PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
if (file.WriteSpan(std::span(static_cast<const u8*>(shader_debug_info),
|
||||
shader_debug_info_size)) != shader_debug_info_size) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to write file {}", Common::FS::PathToUTF8String(path));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description) {
|
||||
add_description(GFSDK_Aftermath_GpuCrashDumpDescriptionKey_ApplicationName, "yuzu");
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::GpuCrashDumpCallback(const void* gpu_crash_dump,
|
||||
u32 gpu_crash_dump_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnGpuCrashDumpCallback(gpu_crash_dump,
|
||||
gpu_crash_dump_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::ShaderDebugInfoCallback(const void* shader_debug_info,
|
||||
u32 shader_debug_info_size, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnShaderDebugInfoCallback(
|
||||
shader_debug_info, shader_debug_info_size);
|
||||
}
|
||||
|
||||
void NsightAftermathTracker::CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data) {
|
||||
static_cast<NsightAftermathTracker*>(user_data)->OnCrashDumpDescriptionCallback(
|
||||
add_description);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
#endif // HAS_NSIGHT_AFTERMATH
|
||||
|
@@ -1,83 +1,83 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
#include <filesystem>
|
||||
#include <mutex>
|
||||
|
||||
// Vulkan headers must be included before Aftermath
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
#include <GFSDK_Aftermath_Defines.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDump.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker {
|
||||
public:
|
||||
NsightAftermathTracker();
|
||||
~NsightAftermathTracker();
|
||||
|
||||
NsightAftermathTracker(const NsightAftermathTracker&) = delete;
|
||||
NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
|
||||
|
||||
// Delete move semantics because Aftermath initialization uses a pointer to this.
|
||||
NsightAftermathTracker(NsightAftermathTracker&&) = delete;
|
||||
NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
|
||||
|
||||
void SaveShader(std::span<const u32> spirv) const;
|
||||
|
||||
private:
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
|
||||
void* user_data);
|
||||
|
||||
static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
|
||||
void* user_data);
|
||||
|
||||
static void CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
|
||||
|
||||
void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
|
||||
|
||||
void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
|
||||
|
||||
void OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
|
||||
|
||||
mutable std::mutex mutex;
|
||||
|
||||
std::filesystem::path dump_dir;
|
||||
int dump_id = 0;
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
Common::DynamicLibrary dl;
|
||||
PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps{};
|
||||
PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps{};
|
||||
PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier{};
|
||||
PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifndef HAS_NSIGHT_AFTERMATH
|
||||
inline NsightAftermathTracker::NsightAftermathTracker() = default;
|
||||
inline NsightAftermathTracker::~NsightAftermathTracker() = default;
|
||||
inline void NsightAftermathTracker::SaveShader(std::span<const u32>) const {}
|
||||
#endif
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
#include <filesystem>
|
||||
#include <mutex>
|
||||
|
||||
// Vulkan headers must be included before Aftermath
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
#include <GFSDK_Aftermath_Defines.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDump.h>
|
||||
#include <GFSDK_Aftermath_GpuCrashDumpDecoding.h>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker {
|
||||
public:
|
||||
NsightAftermathTracker();
|
||||
~NsightAftermathTracker();
|
||||
|
||||
NsightAftermathTracker(const NsightAftermathTracker&) = delete;
|
||||
NsightAftermathTracker& operator=(const NsightAftermathTracker&) = delete;
|
||||
|
||||
// Delete move semantics because Aftermath initialization uses a pointer to this.
|
||||
NsightAftermathTracker(NsightAftermathTracker&&) = delete;
|
||||
NsightAftermathTracker& operator=(NsightAftermathTracker&&) = delete;
|
||||
|
||||
void SaveShader(std::span<const u32> spirv) const;
|
||||
|
||||
private:
|
||||
#ifdef HAS_NSIGHT_AFTERMATH
|
||||
static void GpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size,
|
||||
void* user_data);
|
||||
|
||||
static void ShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size,
|
||||
void* user_data);
|
||||
|
||||
static void CrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description, void* user_data);
|
||||
|
||||
void OnGpuCrashDumpCallback(const void* gpu_crash_dump, u32 gpu_crash_dump_size);
|
||||
|
||||
void OnShaderDebugInfoCallback(const void* shader_debug_info, u32 shader_debug_info_size);
|
||||
|
||||
void OnCrashDumpDescriptionCallback(
|
||||
PFN_GFSDK_Aftermath_AddGpuCrashDumpDescription add_description);
|
||||
|
||||
mutable std::mutex mutex;
|
||||
|
||||
std::filesystem::path dump_dir;
|
||||
int dump_id = 0;
|
||||
|
||||
bool initialized = false;
|
||||
|
||||
Common::DynamicLibrary dl;
|
||||
PFN_GFSDK_Aftermath_DisableGpuCrashDumps GFSDK_Aftermath_DisableGpuCrashDumps{};
|
||||
PFN_GFSDK_Aftermath_EnableGpuCrashDumps GFSDK_Aftermath_EnableGpuCrashDumps{};
|
||||
PFN_GFSDK_Aftermath_GetShaderDebugInfoIdentifier GFSDK_Aftermath_GetShaderDebugInfoIdentifier{};
|
||||
PFN_GFSDK_Aftermath_GetShaderHashSpirv GFSDK_Aftermath_GetShaderHashSpirv{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_CreateDecoder GFSDK_Aftermath_GpuCrashDump_CreateDecoder{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_DestroyDecoder GFSDK_Aftermath_GpuCrashDump_DestroyDecoder{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GenerateJSON GFSDK_Aftermath_GpuCrashDump_GenerateJSON{};
|
||||
PFN_GFSDK_Aftermath_GpuCrashDump_GetJSON GFSDK_Aftermath_GpuCrashDump_GetJSON{};
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifndef HAS_NSIGHT_AFTERMATH
|
||||
inline NsightAftermathTracker::NsightAftermathTracker() = default;
|
||||
inline NsightAftermathTracker::~NsightAftermathTracker() = default;
|
||||
inline void NsightAftermathTracker::SaveShader(std::span<const u32>) const {}
|
||||
#endif
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,54 +1,54 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string_view>
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/vulkan_common/vulkan_debug_callback.h"
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT type,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* data,
|
||||
[[maybe_unused]] void* user_data) {
|
||||
// Skip logging known false-positive validation errors
|
||||
switch (static_cast<u32>(data->messageIdNumber)) {
|
||||
case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
|
||||
case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
|
||||
case 0xe8616bf2u: // Bound VkDescriptorSet 0x0[] was destroyed. Likely push_descriptor related
|
||||
return VK_FALSE;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
const std::string_view message{data->pMessage};
|
||||
if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
|
||||
LOG_CRITICAL(Render_Vulkan, "{}", message);
|
||||
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
|
||||
LOG_WARNING(Render_Vulkan, "{}", message);
|
||||
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) {
|
||||
LOG_INFO(Render_Vulkan, "{}", message);
|
||||
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) {
|
||||
LOG_DEBUG(Render_Vulkan, "{}", message);
|
||||
}
|
||||
return VK_FALSE;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
vk::DebugUtilsMessenger CreateDebugCallback(const vk::Instance& instance) {
|
||||
return instance.CreateDebugUtilsMessenger(VkDebugUtilsMessengerCreateInfoEXT{
|
||||
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT,
|
||||
.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT,
|
||||
.pfnUserCallback = Callback,
|
||||
.pUserData = nullptr,
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string_view>
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/vulkan_common/vulkan_debug_callback.h"
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
VkBool32 Callback(VkDebugUtilsMessageSeverityFlagBitsEXT severity,
|
||||
VkDebugUtilsMessageTypeFlagsEXT type,
|
||||
const VkDebugUtilsMessengerCallbackDataEXT* data,
|
||||
[[maybe_unused]] void* user_data) {
|
||||
// Skip logging known false-positive validation errors
|
||||
switch (static_cast<u32>(data->messageIdNumber)) {
|
||||
case 0x682a878au: // VUID-vkCmdBindVertexBuffers2EXT-pBuffers-parameter
|
||||
case 0x99fb7dfdu: // UNASSIGNED-RequiredParameter (vkCmdBindVertexBuffers2EXT pBuffers[0])
|
||||
case 0xe8616bf2u: // Bound VkDescriptorSet 0x0[] was destroyed. Likely push_descriptor related
|
||||
return VK_FALSE;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
const std::string_view message{data->pMessage};
|
||||
if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT) {
|
||||
LOG_CRITICAL(Render_Vulkan, "{}", message);
|
||||
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT) {
|
||||
LOG_WARNING(Render_Vulkan, "{}", message);
|
||||
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT) {
|
||||
LOG_INFO(Render_Vulkan, "{}", message);
|
||||
} else if (severity & VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT) {
|
||||
LOG_DEBUG(Render_Vulkan, "{}", message);
|
||||
}
|
||||
return VK_FALSE;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
vk::DebugUtilsMessenger CreateDebugCallback(const vk::Instance& instance) {
|
||||
return instance.CreateDebugUtilsMessenger(VkDebugUtilsMessengerCreateInfoEXT{
|
||||
.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT,
|
||||
.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT,
|
||||
.pfnUserCallback = Callback,
|
||||
.pUserData = nullptr,
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,12 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
vk::DebugUtilsMessenger CreateDebugCallback(const vk::Instance& instance);
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
vk::DebugUtilsMessenger CreateDebugCallback(const vk::Instance& instance);
|
||||
|
||||
} // namespace Vulkan
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -1,477 +1,477 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker;
|
||||
|
||||
/// Format usage descriptor.
|
||||
enum class FormatType { Linear, Optimal, Buffer };
|
||||
|
||||
/// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
|
||||
const u32 GuestWarpSize = 32;
|
||||
|
||||
/// Handles data specific to a physical device.
|
||||
class Device {
|
||||
public:
|
||||
explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
|
||||
const vk::InstanceDispatch& dld);
|
||||
~Device();
|
||||
|
||||
/**
|
||||
* Returns a format supported by the device for the passed requeriments.
|
||||
* @param wanted_format The ideal format to be returned. It may not be the returned format.
|
||||
* @param wanted_usage The usage that must be fulfilled even if the format is not supported.
|
||||
* @param format_type Format type usage.
|
||||
* @returns A format supported by the device.
|
||||
*/
|
||||
VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const;
|
||||
|
||||
/// Returns true if a format is supported.
|
||||
bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const;
|
||||
|
||||
/// Reports a device loss.
|
||||
void ReportLoss() const;
|
||||
|
||||
/// Reports a shader to Nsight Aftermath.
|
||||
void SaveShader(std::span<const u32> spirv) const;
|
||||
|
||||
/// Returns the name of the VkDriverId reported from Vulkan.
|
||||
std::string GetDriverName() const;
|
||||
|
||||
/// Returns the dispatch loader with direct function pointers of the device.
|
||||
const vk::DeviceDispatch& GetDispatchLoader() const {
|
||||
return dld;
|
||||
}
|
||||
|
||||
/// Returns the logical device.
|
||||
const vk::Device& GetLogical() const {
|
||||
return logical;
|
||||
}
|
||||
|
||||
/// Returns the physical device.
|
||||
vk::PhysicalDevice GetPhysical() const {
|
||||
return physical;
|
||||
}
|
||||
|
||||
/// Returns the main graphics queue.
|
||||
vk::Queue GetGraphicsQueue() const {
|
||||
return graphics_queue;
|
||||
}
|
||||
|
||||
/// Returns the main present queue.
|
||||
vk::Queue GetPresentQueue() const {
|
||||
return present_queue;
|
||||
}
|
||||
|
||||
/// Returns main graphics queue family index.
|
||||
u32 GetGraphicsFamily() const {
|
||||
return graphics_family;
|
||||
}
|
||||
|
||||
/// Returns main present queue family index.
|
||||
u32 GetPresentFamily() const {
|
||||
return present_family;
|
||||
}
|
||||
|
||||
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
|
||||
u32 ApiVersion() const {
|
||||
return properties.apiVersion;
|
||||
}
|
||||
|
||||
/// Returns the current driver version provided in Vulkan-formatted version numbers.
|
||||
u32 GetDriverVersion() const {
|
||||
return properties.driverVersion;
|
||||
}
|
||||
|
||||
/// Returns the device name.
|
||||
std::string_view GetModelName() const {
|
||||
return properties.deviceName;
|
||||
}
|
||||
|
||||
/// Returns the driver ID.
|
||||
VkDriverIdKHR GetDriverID() const {
|
||||
return driver_id;
|
||||
}
|
||||
|
||||
/// Returns uniform buffer alignment requeriment.
|
||||
VkDeviceSize GetUniformBufferAlignment() const {
|
||||
return properties.limits.minUniformBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns storage alignment requeriment.
|
||||
VkDeviceSize GetStorageBufferAlignment() const {
|
||||
return properties.limits.minStorageBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns the maximum range for storage buffers.
|
||||
VkDeviceSize GetMaxStorageBufferRange() const {
|
||||
return properties.limits.maxStorageBufferRange;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for push constants.
|
||||
VkDeviceSize GetMaxPushConstantsSize() const {
|
||||
return properties.limits.maxPushConstantsSize;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for shared memory.
|
||||
u32 GetMaxComputeSharedMemorySize() const {
|
||||
return properties.limits.maxComputeSharedMemorySize;
|
||||
}
|
||||
|
||||
/// Returns float control properties of the device.
|
||||
const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
|
||||
return float_controls;
|
||||
}
|
||||
|
||||
/// Returns true if ASTC is natively supported.
|
||||
bool IsOptimalAstcSupported() const {
|
||||
return is_optimal_astc_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports float16 natively.
|
||||
bool IsFloat16Supported() const {
|
||||
return is_float16_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports int8 natively.
|
||||
bool IsInt8Supported() const {
|
||||
return is_int8_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
|
||||
bool IsWarpSizePotentiallyBiggerThanGuest() const {
|
||||
return is_warp_potentially_bigger;
|
||||
}
|
||||
|
||||
/// Returns true if the device can be forced to use the guest warp size.
|
||||
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
|
||||
return guest_warp_stages & stage;
|
||||
}
|
||||
|
||||
/// Returns the maximum number of push descriptors.
|
||||
u32 MaxPushDescriptors() const {
|
||||
return max_push_descriptors;
|
||||
}
|
||||
|
||||
/// Returns true if formatless image load is supported.
|
||||
bool IsFormatlessImageLoadSupported() const {
|
||||
return is_formatless_image_load_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int64 is supported.
|
||||
bool IsShaderInt64Supported() const {
|
||||
return is_shader_int64_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int16 is supported.
|
||||
bool IsShaderInt16Supported() const {
|
||||
return is_shader_int16_supported;
|
||||
}
|
||||
|
||||
// Returns true if depth bounds is supported.
|
||||
bool IsDepthBoundsSupported() const {
|
||||
return is_depth_bounds_supported;
|
||||
}
|
||||
|
||||
/// Returns true when blitting from and to depth stencil images is supported.
|
||||
bool IsBlitDepthStencilSupported() const {
|
||||
return is_blit_depth_stencil_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_viewport_swizzle.
|
||||
bool IsNvViewportSwizzleSupported() const {
|
||||
return nv_viewport_swizzle;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_viewport_array2.
|
||||
bool IsNvViewportArray2Supported() const {
|
||||
return nv_viewport_array2;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
|
||||
bool IsNvGeometryShaderPassthroughSupported() const {
|
||||
return nv_geometry_shader_passthrough;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
|
||||
bool IsKhrUniformBufferStandardLayoutSupported() const {
|
||||
return khr_uniform_buffer_standard_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_spirv_1_4.
|
||||
bool IsKhrSpirv1_4Supported() const {
|
||||
return khr_spirv_1_4;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_push_descriptor.
|
||||
bool IsKhrPushDescriptorSupported() const {
|
||||
return khr_push_descriptor;
|
||||
}
|
||||
|
||||
/// Returns true if VK_KHR_pipeline_executable_properties is enabled.
|
||||
bool IsKhrPipelineEexecutablePropertiesEnabled() const {
|
||||
return khr_pipeline_executable_properties;
|
||||
}
|
||||
|
||||
/// Returns true if VK_KHR_swapchain_mutable_format is enabled.
|
||||
bool IsKhrSwapchainMutableFormatEnabled() const {
|
||||
return khr_swapchain_mutable_format;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
|
||||
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
|
||||
return khr_workgroup_memory_explicit_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
|
||||
bool IsTopologyListPrimitiveRestartSupported() const {
|
||||
return is_topology_list_restart_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
|
||||
bool IsPatchListPrimitiveRestartSupported() const {
|
||||
return is_patch_list_restart_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_index_type_uint8.
|
||||
bool IsExtIndexTypeUint8Supported() const {
|
||||
return ext_index_type_uint8;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
|
||||
bool IsExtSamplerFilterMinmaxSupported() const {
|
||||
return ext_sampler_filter_minmax;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
|
||||
bool IsExtDepthRangeUnrestrictedSupported() const {
|
||||
return ext_depth_range_unrestricted;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
||||
bool IsExtShaderViewportIndexLayerSupported() const {
|
||||
return ext_shader_viewport_index_layer;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_subgroup_size_control.
|
||||
bool IsExtSubgroupSizeControlSupported() const {
|
||||
return ext_subgroup_size_control;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_transform_feedback.
|
||||
bool IsExtTransformFeedbackSupported() const {
|
||||
return ext_transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_custom_border_color.
|
||||
bool IsExtCustomBorderColorSupported() const {
|
||||
return ext_custom_border_color;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
|
||||
bool IsExtExtendedDynamicStateSupported() const {
|
||||
return ext_extended_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_line_rasterization.
|
||||
bool IsExtLineRasterizationSupported() const {
|
||||
return ext_line_rasterization;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
|
||||
bool IsExtVertexInputDynamicStateSupported() const {
|
||||
return ext_vertex_input_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_stencil_export.
|
||||
bool IsExtShaderStencilExportSupported() const {
|
||||
return ext_shader_stencil_export;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_conservative_rasterization.
|
||||
bool IsExtConservativeRasterizationSupported() const {
|
||||
return ext_conservative_rasterization;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_provoking_vertex.
|
||||
bool IsExtProvokingVertexSupported() const {
|
||||
return ext_provoking_vertex;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_shader_atomic_int64.
|
||||
bool IsExtShaderAtomicInt64Supported() const {
|
||||
return ext_shader_atomic_int64;
|
||||
}
|
||||
|
||||
/// Returns true when a known debugging tool is attached.
|
||||
bool HasDebuggingToolAttached() const {
|
||||
return has_renderdoc || has_nsight_graphics;
|
||||
}
|
||||
|
||||
/// Returns true when the device does not properly support cube compatibility.
|
||||
bool HasBrokenCubeImageCompability() const {
|
||||
return has_broken_cube_compatibility;
|
||||
}
|
||||
|
||||
/// Returns the vendor name reported from Vulkan.
|
||||
std::string_view GetVendorName() const {
|
||||
return vendor_name;
|
||||
}
|
||||
|
||||
/// Returns the list of available extensions.
|
||||
const std::vector<std::string>& GetAvailableExtensions() const {
|
||||
return supported_extensions;
|
||||
}
|
||||
|
||||
u64 GetDeviceLocalMemory() const {
|
||||
return device_access_memory;
|
||||
}
|
||||
|
||||
bool CanReportMemoryUsage() const {
|
||||
return ext_memory_budget;
|
||||
}
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
|
||||
u32 GetSetsPerPool() const {
|
||||
return sets_per_pool;
|
||||
}
|
||||
|
||||
bool SupportsD24DepthBuffer() const {
|
||||
return supports_d24_depth;
|
||||
}
|
||||
|
||||
bool CantBlitMSAA() const {
|
||||
return cant_blit_msaa;
|
||||
}
|
||||
|
||||
bool MustEmulateBGR565() const {
|
||||
return must_emulate_bgr565;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability(bool requires_swapchain) const;
|
||||
|
||||
/// Loads extensions into a vector and stores available ones in this object.
|
||||
std::vector<const char*> LoadExtensions(bool requires_surface);
|
||||
|
||||
/// Sets up queue families.
|
||||
void SetupFamilies(VkSurfaceKHR surface);
|
||||
|
||||
/// Sets up device features.
|
||||
void SetupFeatures();
|
||||
|
||||
/// Sets up device properties.
|
||||
void SetupProperties();
|
||||
|
||||
/// Collects telemetry information from the device.
|
||||
void CollectTelemetryParameters();
|
||||
|
||||
/// Collects information about attached tools.
|
||||
void CollectToolingInfo();
|
||||
|
||||
/// Collects information about the device's local memory.
|
||||
void CollectPhysicalMemoryInfo();
|
||||
|
||||
/// Returns a list of queue initialization descriptors.
|
||||
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
|
||||
|
||||
/// Returns true if ASTC textures are natively supported.
|
||||
bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
|
||||
|
||||
/// Returns true if the device natively supports blitting depth stencil images.
|
||||
bool TestDepthStencilBlits() const;
|
||||
|
||||
VkInstance instance; ///< Vulkan instance.
|
||||
vk::DeviceDispatch dld; ///< Device function pointers.
|
||||
vk::PhysicalDevice physical; ///< Physical device.
|
||||
VkPhysicalDeviceProperties properties; ///< Device properties.
|
||||
VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties.
|
||||
vk::Device logical; ///< Logical device.
|
||||
vk::Queue graphics_queue; ///< Main graphics queue.
|
||||
vk::Queue present_queue; ///< Main present queue.
|
||||
u32 instance_version{}; ///< Vulkan onstance version.
|
||||
u32 graphics_family{}; ///< Main graphics queue family index.
|
||||
u32 present_family{}; ///< Main present queue family index.
|
||||
VkDriverIdKHR driver_id{}; ///< Driver ID.
|
||||
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
|
||||
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
|
||||
u32 max_push_descriptors{}; ///< Maximum number of push descriptors
|
||||
u32 sets_per_pool{}; ///< Sets per Description Pool
|
||||
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
|
||||
bool is_float16_supported{}; ///< Support for float16 arithmetic.
|
||||
bool is_int8_supported{}; ///< Support for int8 arithmetic.
|
||||
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
||||
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
||||
bool is_depth_bounds_supported{}; ///< Support for depth bounds.
|
||||
bool is_shader_float64_supported{}; ///< Support for float64.
|
||||
bool is_shader_int64_supported{}; ///< Support for int64.
|
||||
bool is_shader_int16_supported{}; ///< Support for int16.
|
||||
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
|
||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||
bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
|
||||
///< topologies.
|
||||
bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
|
||||
bool is_integrated{}; ///< Is GPU an iGPU.
|
||||
bool is_virtual{}; ///< Is GPU a virtual GPU.
|
||||
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
|
||||
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
|
||||
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
|
||||
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
|
||||
bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
|
||||
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
|
||||
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
|
||||
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
|
||||
bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
|
||||
bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
|
||||
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
|
||||
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
|
||||
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
|
||||
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
|
||||
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
|
||||
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
|
||||
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
|
||||
std::vector<size_t> valid_heap_memory; ///< Heaps used.
|
||||
|
||||
/// Format properties dictionary.
|
||||
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
|
||||
|
||||
/// Nsight Aftermath GPU crash tracker
|
||||
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class NsightAftermathTracker;
|
||||
|
||||
/// Format usage descriptor.
|
||||
enum class FormatType { Linear, Optimal, Buffer };
|
||||
|
||||
/// Subgroup size of the guest emulated hardware (Nvidia has 32 threads per subgroup).
|
||||
const u32 GuestWarpSize = 32;
|
||||
|
||||
/// Handles data specific to a physical device.
|
||||
class Device {
|
||||
public:
|
||||
explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
|
||||
const vk::InstanceDispatch& dld);
|
||||
~Device();
|
||||
|
||||
/**
|
||||
* Returns a format supported by the device for the passed requeriments.
|
||||
* @param wanted_format The ideal format to be returned. It may not be the returned format.
|
||||
* @param wanted_usage The usage that must be fulfilled even if the format is not supported.
|
||||
* @param format_type Format type usage.
|
||||
* @returns A format supported by the device.
|
||||
*/
|
||||
VkFormat GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const;
|
||||
|
||||
/// Returns true if a format is supported.
|
||||
bool IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
|
||||
FormatType format_type) const;
|
||||
|
||||
/// Reports a device loss.
|
||||
void ReportLoss() const;
|
||||
|
||||
/// Reports a shader to Nsight Aftermath.
|
||||
void SaveShader(std::span<const u32> spirv) const;
|
||||
|
||||
/// Returns the name of the VkDriverId reported from Vulkan.
|
||||
std::string GetDriverName() const;
|
||||
|
||||
/// Returns the dispatch loader with direct function pointers of the device.
|
||||
const vk::DeviceDispatch& GetDispatchLoader() const {
|
||||
return dld;
|
||||
}
|
||||
|
||||
/// Returns the logical device.
|
||||
const vk::Device& GetLogical() const {
|
||||
return logical;
|
||||
}
|
||||
|
||||
/// Returns the physical device.
|
||||
vk::PhysicalDevice GetPhysical() const {
|
||||
return physical;
|
||||
}
|
||||
|
||||
/// Returns the main graphics queue.
|
||||
vk::Queue GetGraphicsQueue() const {
|
||||
return graphics_queue;
|
||||
}
|
||||
|
||||
/// Returns the main present queue.
|
||||
vk::Queue GetPresentQueue() const {
|
||||
return present_queue;
|
||||
}
|
||||
|
||||
/// Returns main graphics queue family index.
|
||||
u32 GetGraphicsFamily() const {
|
||||
return graphics_family;
|
||||
}
|
||||
|
||||
/// Returns main present queue family index.
|
||||
u32 GetPresentFamily() const {
|
||||
return present_family;
|
||||
}
|
||||
|
||||
/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers.
|
||||
u32 ApiVersion() const {
|
||||
return properties.apiVersion;
|
||||
}
|
||||
|
||||
/// Returns the current driver version provided in Vulkan-formatted version numbers.
|
||||
u32 GetDriverVersion() const {
|
||||
return properties.driverVersion;
|
||||
}
|
||||
|
||||
/// Returns the device name.
|
||||
std::string_view GetModelName() const {
|
||||
return properties.deviceName;
|
||||
}
|
||||
|
||||
/// Returns the driver ID.
|
||||
VkDriverIdKHR GetDriverID() const {
|
||||
return driver_id;
|
||||
}
|
||||
|
||||
/// Returns uniform buffer alignment requeriment.
|
||||
VkDeviceSize GetUniformBufferAlignment() const {
|
||||
return properties.limits.minUniformBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns storage alignment requeriment.
|
||||
VkDeviceSize GetStorageBufferAlignment() const {
|
||||
return properties.limits.minStorageBufferOffsetAlignment;
|
||||
}
|
||||
|
||||
/// Returns the maximum range for storage buffers.
|
||||
VkDeviceSize GetMaxStorageBufferRange() const {
|
||||
return properties.limits.maxStorageBufferRange;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for push constants.
|
||||
VkDeviceSize GetMaxPushConstantsSize() const {
|
||||
return properties.limits.maxPushConstantsSize;
|
||||
}
|
||||
|
||||
/// Returns the maximum size for shared memory.
|
||||
u32 GetMaxComputeSharedMemorySize() const {
|
||||
return properties.limits.maxComputeSharedMemorySize;
|
||||
}
|
||||
|
||||
/// Returns float control properties of the device.
|
||||
const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const {
|
||||
return float_controls;
|
||||
}
|
||||
|
||||
/// Returns true if ASTC is natively supported.
|
||||
bool IsOptimalAstcSupported() const {
|
||||
return is_optimal_astc_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports float16 natively.
|
||||
bool IsFloat16Supported() const {
|
||||
return is_float16_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports int8 natively.
|
||||
bool IsInt8Supported() const {
|
||||
return is_int8_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
|
||||
bool IsWarpSizePotentiallyBiggerThanGuest() const {
|
||||
return is_warp_potentially_bigger;
|
||||
}
|
||||
|
||||
/// Returns true if the device can be forced to use the guest warp size.
|
||||
bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const {
|
||||
return guest_warp_stages & stage;
|
||||
}
|
||||
|
||||
/// Returns the maximum number of push descriptors.
|
||||
u32 MaxPushDescriptors() const {
|
||||
return max_push_descriptors;
|
||||
}
|
||||
|
||||
/// Returns true if formatless image load is supported.
|
||||
bool IsFormatlessImageLoadSupported() const {
|
||||
return is_formatless_image_load_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int64 is supported.
|
||||
bool IsShaderInt64Supported() const {
|
||||
return is_shader_int64_supported;
|
||||
}
|
||||
|
||||
/// Returns true if shader int16 is supported.
|
||||
bool IsShaderInt16Supported() const {
|
||||
return is_shader_int16_supported;
|
||||
}
|
||||
|
||||
// Returns true if depth bounds is supported.
|
||||
bool IsDepthBoundsSupported() const {
|
||||
return is_depth_bounds_supported;
|
||||
}
|
||||
|
||||
/// Returns true when blitting from and to depth stencil images is supported.
|
||||
bool IsBlitDepthStencilSupported() const {
|
||||
return is_blit_depth_stencil_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_viewport_swizzle.
|
||||
bool IsNvViewportSwizzleSupported() const {
|
||||
return nv_viewport_swizzle;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_viewport_array2.
|
||||
bool IsNvViewportArray2Supported() const {
|
||||
return nv_viewport_array2;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_NV_geometry_shader_passthrough.
|
||||
bool IsNvGeometryShaderPassthroughSupported() const {
|
||||
return nv_geometry_shader_passthrough;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout.
|
||||
bool IsKhrUniformBufferStandardLayoutSupported() const {
|
||||
return khr_uniform_buffer_standard_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_spirv_1_4.
|
||||
bool IsKhrSpirv1_4Supported() const {
|
||||
return khr_spirv_1_4;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_push_descriptor.
|
||||
bool IsKhrPushDescriptorSupported() const {
|
||||
return khr_push_descriptor;
|
||||
}
|
||||
|
||||
/// Returns true if VK_KHR_pipeline_executable_properties is enabled.
|
||||
bool IsKhrPipelineEexecutablePropertiesEnabled() const {
|
||||
return khr_pipeline_executable_properties;
|
||||
}
|
||||
|
||||
/// Returns true if VK_KHR_swapchain_mutable_format is enabled.
|
||||
bool IsKhrSwapchainMutableFormatEnabled() const {
|
||||
return khr_swapchain_mutable_format;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout.
|
||||
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const {
|
||||
return khr_workgroup_memory_explicit_layout;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
|
||||
bool IsTopologyListPrimitiveRestartSupported() const {
|
||||
return is_topology_list_restart_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
|
||||
bool IsPatchListPrimitiveRestartSupported() const {
|
||||
return is_patch_list_restart_supported;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_index_type_uint8.
|
||||
bool IsExtIndexTypeUint8Supported() const {
|
||||
return ext_index_type_uint8;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_sampler_filter_minmax.
|
||||
bool IsExtSamplerFilterMinmaxSupported() const {
|
||||
return ext_sampler_filter_minmax;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
|
||||
bool IsExtDepthRangeUnrestrictedSupported() const {
|
||||
return ext_depth_range_unrestricted;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer.
|
||||
bool IsExtShaderViewportIndexLayerSupported() const {
|
||||
return ext_shader_viewport_index_layer;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_subgroup_size_control.
|
||||
bool IsExtSubgroupSizeControlSupported() const {
|
||||
return ext_subgroup_size_control;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_transform_feedback.
|
||||
bool IsExtTransformFeedbackSupported() const {
|
||||
return ext_transform_feedback;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_custom_border_color.
|
||||
bool IsExtCustomBorderColorSupported() const {
|
||||
return ext_custom_border_color;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
|
||||
bool IsExtExtendedDynamicStateSupported() const {
|
||||
return ext_extended_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_line_rasterization.
|
||||
bool IsExtLineRasterizationSupported() const {
|
||||
return ext_line_rasterization;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
|
||||
bool IsExtVertexInputDynamicStateSupported() const {
|
||||
return ext_vertex_input_dynamic_state;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_shader_stencil_export.
|
||||
bool IsExtShaderStencilExportSupported() const {
|
||||
return ext_shader_stencil_export;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_conservative_rasterization.
|
||||
bool IsExtConservativeRasterizationSupported() const {
|
||||
return ext_conservative_rasterization;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_EXT_provoking_vertex.
|
||||
bool IsExtProvokingVertexSupported() const {
|
||||
return ext_provoking_vertex;
|
||||
}
|
||||
|
||||
/// Returns true if the device supports VK_KHR_shader_atomic_int64.
|
||||
bool IsExtShaderAtomicInt64Supported() const {
|
||||
return ext_shader_atomic_int64;
|
||||
}
|
||||
|
||||
/// Returns true when a known debugging tool is attached.
|
||||
bool HasDebuggingToolAttached() const {
|
||||
return has_renderdoc || has_nsight_graphics;
|
||||
}
|
||||
|
||||
/// Returns true when the device does not properly support cube compatibility.
|
||||
bool HasBrokenCubeImageCompability() const {
|
||||
return has_broken_cube_compatibility;
|
||||
}
|
||||
|
||||
/// Returns the vendor name reported from Vulkan.
|
||||
std::string_view GetVendorName() const {
|
||||
return vendor_name;
|
||||
}
|
||||
|
||||
/// Returns the list of available extensions.
|
||||
const std::vector<std::string>& GetAvailableExtensions() const {
|
||||
return supported_extensions;
|
||||
}
|
||||
|
||||
u64 GetDeviceLocalMemory() const {
|
||||
return device_access_memory;
|
||||
}
|
||||
|
||||
bool CanReportMemoryUsage() const {
|
||||
return ext_memory_budget;
|
||||
}
|
||||
|
||||
u64 GetDeviceMemoryUsage() const;
|
||||
|
||||
u32 GetSetsPerPool() const {
|
||||
return sets_per_pool;
|
||||
}
|
||||
|
||||
bool SupportsD24DepthBuffer() const {
|
||||
return supports_d24_depth;
|
||||
}
|
||||
|
||||
bool CantBlitMSAA() const {
|
||||
return cant_blit_msaa;
|
||||
}
|
||||
|
||||
bool MustEmulateBGR565() const {
|
||||
return must_emulate_bgr565;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability(bool requires_swapchain) const;
|
||||
|
||||
/// Loads extensions into a vector and stores available ones in this object.
|
||||
std::vector<const char*> LoadExtensions(bool requires_surface);
|
||||
|
||||
/// Sets up queue families.
|
||||
void SetupFamilies(VkSurfaceKHR surface);
|
||||
|
||||
/// Sets up device features.
|
||||
void SetupFeatures();
|
||||
|
||||
/// Sets up device properties.
|
||||
void SetupProperties();
|
||||
|
||||
/// Collects telemetry information from the device.
|
||||
void CollectTelemetryParameters();
|
||||
|
||||
/// Collects information about attached tools.
|
||||
void CollectToolingInfo();
|
||||
|
||||
/// Collects information about the device's local memory.
|
||||
void CollectPhysicalMemoryInfo();
|
||||
|
||||
/// Returns a list of queue initialization descriptors.
|
||||
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
|
||||
|
||||
/// Returns true if ASTC textures are natively supported.
|
||||
bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const;
|
||||
|
||||
/// Returns true if the device natively supports blitting depth stencil images.
|
||||
bool TestDepthStencilBlits() const;
|
||||
|
||||
VkInstance instance; ///< Vulkan instance.
|
||||
vk::DeviceDispatch dld; ///< Device function pointers.
|
||||
vk::PhysicalDevice physical; ///< Physical device.
|
||||
VkPhysicalDeviceProperties properties; ///< Device properties.
|
||||
VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties.
|
||||
vk::Device logical; ///< Logical device.
|
||||
vk::Queue graphics_queue; ///< Main graphics queue.
|
||||
vk::Queue present_queue; ///< Main present queue.
|
||||
u32 instance_version{}; ///< Vulkan onstance version.
|
||||
u32 graphics_family{}; ///< Main graphics queue family index.
|
||||
u32 present_family{}; ///< Main present queue family index.
|
||||
VkDriverIdKHR driver_id{}; ///< Driver ID.
|
||||
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced.
|
||||
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
|
||||
u32 max_push_descriptors{}; ///< Maximum number of push descriptors
|
||||
u32 sets_per_pool{}; ///< Sets per Description Pool
|
||||
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
|
||||
bool is_float16_supported{}; ///< Support for float16 arithmetic.
|
||||
bool is_int8_supported{}; ///< Support for int8 arithmetic.
|
||||
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
|
||||
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
|
||||
bool is_depth_bounds_supported{}; ///< Support for depth bounds.
|
||||
bool is_shader_float64_supported{}; ///< Support for float64.
|
||||
bool is_shader_int64_supported{}; ///< Support for int64.
|
||||
bool is_shader_int16_supported{}; ///< Support for int16.
|
||||
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images.
|
||||
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil.
|
||||
bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list
|
||||
///< topologies.
|
||||
bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch.
|
||||
bool is_integrated{}; ///< Is GPU an iGPU.
|
||||
bool is_virtual{}; ///< Is GPU a virtual GPU.
|
||||
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
|
||||
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle.
|
||||
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2.
|
||||
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough.
|
||||
bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts.
|
||||
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4.
|
||||
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts.
|
||||
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor.
|
||||
bool khr_pipeline_executable_properties{}; ///< Support for executable properties.
|
||||
bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format.
|
||||
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8.
|
||||
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax.
|
||||
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted.
|
||||
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer.
|
||||
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info.
|
||||
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control.
|
||||
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback.
|
||||
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color.
|
||||
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
|
||||
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization.
|
||||
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state.
|
||||
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export.
|
||||
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64.
|
||||
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization.
|
||||
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex.
|
||||
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget.
|
||||
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
|
||||
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions.
|
||||
std::vector<size_t> valid_heap_memory; ///< Heaps used.
|
||||
|
||||
/// Format properties dictionary.
|
||||
std::unordered_map<VkFormat, VkFormatProperties> format_properties;
|
||||
|
||||
/// Nsight Aftermath GPU crash tracker
|
||||
std::unique_ptr<NsightAftermathTracker> nsight_aftermath_tracker;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,152 +1,152 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <future>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
// Include these late to avoid polluting previous headers
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
// ensure include order
|
||||
#include <vulkan/vulkan_win32.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
#include <X11/Xlib.h>
|
||||
#include <vulkan/vulkan_wayland.h>
|
||||
#include <vulkan/vulkan_xlib.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
[[nodiscard]] std::vector<const char*> RequiredExtensions(
|
||||
Core::Frontend::WindowSystemType window_type, bool enable_debug_utils) {
|
||||
std::vector<const char*> extensions;
|
||||
extensions.reserve(6);
|
||||
switch (window_type) {
|
||||
case Core::Frontend::WindowSystemType::Headless:
|
||||
break;
|
||||
#ifdef _WIN32
|
||||
case Core::Frontend::WindowSystemType::Windows:
|
||||
extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
case Core::Frontend::WindowSystemType::X11:
|
||||
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
case Core::Frontend::WindowSystemType::Wayland:
|
||||
extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
|
||||
break;
|
||||
}
|
||||
if (window_type != Core::Frontend::WindowSystemType::Headless) {
|
||||
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
|
||||
}
|
||||
if (enable_debug_utils) {
|
||||
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
}
|
||||
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
|
||||
return extensions;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool AreExtensionsSupported(const vk::InstanceDispatch& dld,
|
||||
std::span<const char* const> extensions) {
|
||||
const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
|
||||
if (!properties) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
|
||||
return false;
|
||||
}
|
||||
for (const char* extension : extensions) {
|
||||
const auto it = std::ranges::find_if(*properties, [extension](const auto& prop) {
|
||||
return std::strcmp(extension, prop.extensionName) == 0;
|
||||
});
|
||||
if (it == properties->end()) {
|
||||
LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<const char*> Layers(bool enable_layers) {
|
||||
std::vector<const char*> layers;
|
||||
if (enable_layers) {
|
||||
layers.push_back("VK_LAYER_KHRONOS_validation");
|
||||
}
|
||||
return layers;
|
||||
}
|
||||
|
||||
void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector<const char*>& layers) {
|
||||
const std::optional layer_properties = vk::EnumerateInstanceLayerProperties(dld);
|
||||
if (!layer_properties) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query layer properties, disabling layers");
|
||||
layers.clear();
|
||||
}
|
||||
std::erase_if(layers, [&layer_properties](const char* layer) {
|
||||
const auto comp = [layer](const VkLayerProperties& layer_property) {
|
||||
return std::strcmp(layer, layer_property.layerName) == 0;
|
||||
};
|
||||
const auto it = std::ranges::find_if(*layer_properties, comp);
|
||||
if (it == layer_properties->end()) {
|
||||
LOG_ERROR(Render_Vulkan, "Layer {} not available, removing it", layer);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
|
||||
u32 required_version, Core::Frontend::WindowSystemType window_type,
|
||||
bool enable_debug_utils, bool enable_layers) {
|
||||
if (!library.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
if (!library.GetSymbol("vkGetInstanceProcAddr", &dld.vkGetInstanceProcAddr)) {
|
||||
LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
if (!vk::Load(dld)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_debug_utils);
|
||||
if (!AreExtensionsSupported(dld, extensions)) {
|
||||
throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
|
||||
}
|
||||
std::vector<const char*> layers = Layers(enable_layers);
|
||||
RemoveUnavailableLayers(dld, layers);
|
||||
|
||||
const u32 available_version = vk::AvailableVersion(dld);
|
||||
if (available_version < required_version) {
|
||||
LOG_ERROR(Render_Vulkan, "Vulkan {}.{} is not supported, {}.{} is required",
|
||||
VK_VERSION_MAJOR(available_version), VK_VERSION_MINOR(available_version),
|
||||
VK_VERSION_MAJOR(required_version), VK_VERSION_MINOR(required_version));
|
||||
throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER);
|
||||
}
|
||||
vk::Instance instance =
|
||||
std::async([&] {
|
||||
return vk::Instance::Create(required_version, layers, extensions, dld);
|
||||
}).get();
|
||||
if (!vk::Load(*instance, dld)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <future>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
// Include these late to avoid polluting previous headers
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
// ensure include order
|
||||
#include <vulkan/vulkan_win32.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
#include <X11/Xlib.h>
|
||||
#include <vulkan/vulkan_wayland.h>
|
||||
#include <vulkan/vulkan_xlib.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
[[nodiscard]] std::vector<const char*> RequiredExtensions(
|
||||
Core::Frontend::WindowSystemType window_type, bool enable_debug_utils) {
|
||||
std::vector<const char*> extensions;
|
||||
extensions.reserve(6);
|
||||
switch (window_type) {
|
||||
case Core::Frontend::WindowSystemType::Headless:
|
||||
break;
|
||||
#ifdef _WIN32
|
||||
case Core::Frontend::WindowSystemType::Windows:
|
||||
extensions.push_back(VK_KHR_WIN32_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
case Core::Frontend::WindowSystemType::X11:
|
||||
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
case Core::Frontend::WindowSystemType::Wayland:
|
||||
extensions.push_back(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME);
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
|
||||
break;
|
||||
}
|
||||
if (window_type != Core::Frontend::WindowSystemType::Headless) {
|
||||
extensions.push_back(VK_KHR_SURFACE_EXTENSION_NAME);
|
||||
}
|
||||
if (enable_debug_utils) {
|
||||
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
}
|
||||
extensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
|
||||
return extensions;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool AreExtensionsSupported(const vk::InstanceDispatch& dld,
|
||||
std::span<const char* const> extensions) {
|
||||
const std::optional properties = vk::EnumerateInstanceExtensionProperties(dld);
|
||||
if (!properties) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query extension properties");
|
||||
return false;
|
||||
}
|
||||
for (const char* extension : extensions) {
|
||||
const auto it = std::ranges::find_if(*properties, [extension](const auto& prop) {
|
||||
return std::strcmp(extension, prop.extensionName) == 0;
|
||||
});
|
||||
if (it == properties->end()) {
|
||||
LOG_ERROR(Render_Vulkan, "Required instance extension {} is not available", extension);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::vector<const char*> Layers(bool enable_layers) {
|
||||
std::vector<const char*> layers;
|
||||
if (enable_layers) {
|
||||
layers.push_back("VK_LAYER_KHRONOS_validation");
|
||||
}
|
||||
return layers;
|
||||
}
|
||||
|
||||
void RemoveUnavailableLayers(const vk::InstanceDispatch& dld, std::vector<const char*>& layers) {
|
||||
const std::optional layer_properties = vk::EnumerateInstanceLayerProperties(dld);
|
||||
if (!layer_properties) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to query layer properties, disabling layers");
|
||||
layers.clear();
|
||||
}
|
||||
std::erase_if(layers, [&layer_properties](const char* layer) {
|
||||
const auto comp = [layer](const VkLayerProperties& layer_property) {
|
||||
return std::strcmp(layer, layer_property.layerName) == 0;
|
||||
};
|
||||
const auto it = std::ranges::find_if(*layer_properties, comp);
|
||||
if (it == layer_properties->end()) {
|
||||
LOG_ERROR(Render_Vulkan, "Layer {} not available, removing it", layer);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
});
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceDispatch& dld,
|
||||
u32 required_version, Core::Frontend::WindowSystemType window_type,
|
||||
bool enable_debug_utils, bool enable_layers) {
|
||||
if (!library.IsOpen()) {
|
||||
LOG_ERROR(Render_Vulkan, "Vulkan library not available");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
if (!library.GetSymbol("vkGetInstanceProcAddr", &dld.vkGetInstanceProcAddr)) {
|
||||
LOG_ERROR(Render_Vulkan, "vkGetInstanceProcAddr not present in Vulkan");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
if (!vk::Load(dld)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan function pointers");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
const std::vector<const char*> extensions = RequiredExtensions(window_type, enable_debug_utils);
|
||||
if (!AreExtensionsSupported(dld, extensions)) {
|
||||
throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
|
||||
}
|
||||
std::vector<const char*> layers = Layers(enable_layers);
|
||||
RemoveUnavailableLayers(dld, layers);
|
||||
|
||||
const u32 available_version = vk::AvailableVersion(dld);
|
||||
if (available_version < required_version) {
|
||||
LOG_ERROR(Render_Vulkan, "Vulkan {}.{} is not supported, {}.{} is required",
|
||||
VK_VERSION_MAJOR(available_version), VK_VERSION_MINOR(available_version),
|
||||
VK_VERSION_MAJOR(required_version), VK_VERSION_MINOR(required_version));
|
||||
throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER);
|
||||
}
|
||||
vk::Instance instance =
|
||||
std::async([&] {
|
||||
return vk::Instance::Create(required_version, layers, extensions, dld);
|
||||
}).get();
|
||||
if (!vk::Load(*instance, dld)) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,31 +1,31 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
/**
|
||||
* Create a Vulkan instance
|
||||
*
|
||||
* @param library Dynamic library to load the Vulkan instance from
|
||||
* @param dld Dispatch table to load function pointers into
|
||||
* @param required_version Required Vulkan version (for example, VK_API_VERSION_1_1)
|
||||
* @param window_type Window system type's enabled extension
|
||||
* @param enable_debug_utils Whether to enable VK_EXT_debug_utils_extension_name or not
|
||||
* @param enable_layers Whether to enable Vulkan validation layers or not
|
||||
*
|
||||
* @return A new Vulkan instance
|
||||
* @throw vk::Exception on failure
|
||||
*/
|
||||
[[nodiscard]] vk::Instance CreateInstance(
|
||||
const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version,
|
||||
Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless,
|
||||
bool enable_debug_utils = false, bool enable_layers = false);
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/dynamic_library.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
/**
|
||||
* Create a Vulkan instance
|
||||
*
|
||||
* @param library Dynamic library to load the Vulkan instance from
|
||||
* @param dld Dispatch table to load function pointers into
|
||||
* @param required_version Required Vulkan version (for example, VK_API_VERSION_1_1)
|
||||
* @param window_type Window system type's enabled extension
|
||||
* @param enable_debug_utils Whether to enable VK_EXT_debug_utils_extension_name or not
|
||||
* @param enable_layers Whether to enable Vulkan validation layers or not
|
||||
*
|
||||
* @return A new Vulkan instance
|
||||
* @throw vk::Exception on failure
|
||||
*/
|
||||
[[nodiscard]] vk::Instance CreateInstance(
|
||||
const Common::DynamicLibrary& library, vk::InstanceDispatch& dld, u32 required_version,
|
||||
Core::Frontend::WindowSystemType window_type = Core::Frontend::WindowSystemType::Headless,
|
||||
bool enable_debug_utils = false, bool enable_layers = false);
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,38 +1,38 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/vulkan_common/vulkan_library.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
Common::DynamicLibrary OpenLibrary() {
|
||||
LOG_DEBUG(Render_Vulkan, "Looking for a Vulkan library");
|
||||
Common::DynamicLibrary library;
|
||||
#ifdef __APPLE__
|
||||
// Check if a path to a specific Vulkan library has been specified.
|
||||
char* const libvulkan_env = std::getenv("LIBVULKAN_PATH");
|
||||
if (!libvulkan_env || !library.Open(libvulkan_env)) {
|
||||
// Use the libvulkan.dylib from the application bundle.
|
||||
const auto filename =
|
||||
Common::FS::GetBundleDirectory() / "Contents/Frameworks/libvulkan.dylib";
|
||||
void(library.Open(Common::FS::PathToUTF8String(filename).c_str()));
|
||||
}
|
||||
#else
|
||||
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
|
||||
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library: {}", filename);
|
||||
if (!library.Open(filename.c_str())) {
|
||||
// Android devices may not have libvulkan.so.1, only libvulkan.so.
|
||||
filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
|
||||
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library (second attempt): {}", filename);
|
||||
void(library.Open(filename.c_str()));
|
||||
}
|
||||
#endif
|
||||
return library;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <string>
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/vulkan_common/vulkan_library.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
Common::DynamicLibrary OpenLibrary() {
|
||||
LOG_DEBUG(Render_Vulkan, "Looking for a Vulkan library");
|
||||
Common::DynamicLibrary library;
|
||||
#ifdef __APPLE__
|
||||
// Check if a path to a specific Vulkan library has been specified.
|
||||
char* const libvulkan_env = std::getenv("LIBVULKAN_PATH");
|
||||
if (!libvulkan_env || !library.Open(libvulkan_env)) {
|
||||
// Use the libvulkan.dylib from the application bundle.
|
||||
const auto filename =
|
||||
Common::FS::GetBundleDirectory() / "Contents/Frameworks/libvulkan.dylib";
|
||||
void(library.Open(Common::FS::PathToUTF8String(filename).c_str()));
|
||||
}
|
||||
#else
|
||||
std::string filename = Common::DynamicLibrary::GetVersionedFilename("vulkan", 1);
|
||||
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library: {}", filename);
|
||||
if (!library.Open(filename.c_str())) {
|
||||
// Android devices may not have libvulkan.so.1, only libvulkan.so.
|
||||
filename = Common::DynamicLibrary::GetVersionedFilename("vulkan");
|
||||
LOG_DEBUG(Render_Vulkan, "Trying Vulkan library (second attempt): {}", filename);
|
||||
void(library.Open(filename.c_str()));
|
||||
}
|
||||
#endif
|
||||
return library;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,12 +1,12 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
Common::DynamicLibrary OpenLibrary();
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
Common::DynamicLibrary OpenLibrary();
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,356 +1,356 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
struct Range {
|
||||
u64 begin;
|
||||
u64 end;
|
||||
|
||||
[[nodiscard]] bool Contains(u64 iterator, u64 size) const noexcept {
|
||||
return iterator < end && begin < iterator + size;
|
||||
}
|
||||
};
|
||||
|
||||
[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
|
||||
static constexpr std::array sizes{
|
||||
0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
|
||||
0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
|
||||
0x10000ULL << 10, 0x18000ULL << 10, 0x20000ULL << 10,
|
||||
};
|
||||
static_assert(std::is_sorted(sizes.begin(), sizes.end()));
|
||||
|
||||
const auto it = std::ranges::lower_bound(sizes, required_size);
|
||||
return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
|
||||
constexpr VkExportMemoryAllocateInfo EXPORT_ALLOCATE_INFO{
|
||||
.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
#ifdef _WIN32
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
|
||||
#elif __unix__
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
|
||||
#else
|
||||
.handleTypes = 0,
|
||||
#endif
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
class MemoryAllocation {
|
||||
public:
|
||||
explicit MemoryAllocation(MemoryAllocator* const allocator_, vk::DeviceMemory memory_,
|
||||
VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
|
||||
: allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
|
||||
property_flags{properties}, shifted_memory_type{1U << type} {}
|
||||
|
||||
#if defined(_WIN32) || defined(__unix__)
|
||||
~MemoryAllocation() {
|
||||
if (owning_opengl_handle != 0) {
|
||||
glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
MemoryAllocation& operator=(const MemoryAllocation&) = delete;
|
||||
MemoryAllocation(const MemoryAllocation&) = delete;
|
||||
|
||||
MemoryAllocation& operator=(MemoryAllocation&&) = delete;
|
||||
MemoryAllocation(MemoryAllocation&&) = delete;
|
||||
|
||||
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
|
||||
const std::optional<u64> alloc = FindFreeRegion(size, alignment);
|
||||
if (!alloc) {
|
||||
// Signal out of memory, it'll try to do more allocations.
|
||||
return std::nullopt;
|
||||
}
|
||||
const Range range{
|
||||
.begin = *alloc,
|
||||
.end = *alloc + size,
|
||||
};
|
||||
commits.insert(std::ranges::upper_bound(commits, *alloc, {}, &Range::begin), range);
|
||||
return std::make_optional<MemoryCommit>(this, *memory, *alloc, *alloc + size);
|
||||
}
|
||||
|
||||
void Free(u64 begin) {
|
||||
const auto it = std::ranges::find(commits, begin, &Range::begin);
|
||||
ASSERT_MSG(it != commits.end(), "Invalid commit");
|
||||
commits.erase(it);
|
||||
if (commits.empty()) {
|
||||
// Do not call any code involving 'this' after this call, the object will be destroyed
|
||||
allocator->ReleaseMemory(this);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] std::span<u8> Map() {
|
||||
if (memory_mapped_span.empty()) {
|
||||
u8* const raw_pointer = memory.Map(0, allocation_size);
|
||||
memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
|
||||
}
|
||||
return memory_mapped_span;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
|
||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
|
||||
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
|
||||
memory.GetMemoryWin32HandleKHR());
|
||||
}
|
||||
return owning_opengl_handle;
|
||||
}
|
||||
#elif __unix__
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
|
||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
|
||||
memory.GetMemoryFdKHR());
|
||||
}
|
||||
return owning_opengl_handle;
|
||||
}
|
||||
#else
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Returns whether this allocation is compatible with the arguments.
|
||||
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
return (flags & property_flags) == property_flags && (type_mask & shifted_memory_type) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]] static constexpr u32 ShiftType(u32 type) {
|
||||
return 1U << type;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::optional<u64> FindFreeRegion(u64 size, u64 alignment) noexcept {
|
||||
ASSERT(std::has_single_bit(alignment));
|
||||
const u64 alignment_log2 = std::countr_zero(alignment);
|
||||
std::optional<u64> candidate;
|
||||
u64 iterator = 0;
|
||||
auto commit = commits.begin();
|
||||
while (iterator + size <= allocation_size) {
|
||||
candidate = candidate.value_or(iterator);
|
||||
if (commit == commits.end()) {
|
||||
break;
|
||||
}
|
||||
if (commit->Contains(*candidate, size)) {
|
||||
candidate = std::nullopt;
|
||||
}
|
||||
iterator = Common::AlignUpLog2(commit->end, alignment_log2);
|
||||
++commit;
|
||||
}
|
||||
return candidate;
|
||||
}
|
||||
|
||||
MemoryAllocator* const allocator; ///< Parent memory allocation.
|
||||
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
|
||||
const u64 allocation_size; ///< Size of this allocation.
|
||||
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
|
||||
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
|
||||
std::vector<Range> commits; ///< All commit ranges done from this allocation.
|
||||
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
|
||||
#if defined(_WIN32) || defined(__unix__)
|
||||
u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
|
||||
#endif
|
||||
};
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
u64 end_) noexcept
|
||||
: allocation{allocation_}, memory{memory_}, begin{begin_}, end{end_} {}
|
||||
|
||||
MemoryCommit::~MemoryCommit() {
|
||||
Release();
|
||||
}
|
||||
|
||||
MemoryCommit& MemoryCommit::operator=(MemoryCommit&& rhs) noexcept {
|
||||
Release();
|
||||
allocation = std::exchange(rhs.allocation, nullptr);
|
||||
memory = rhs.memory;
|
||||
begin = rhs.begin;
|
||||
end = rhs.end;
|
||||
span = std::exchange(rhs.span, std::span<u8>{});
|
||||
return *this;
|
||||
}
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
|
||||
: allocation{std::exchange(rhs.allocation, nullptr)}, memory{rhs.memory}, begin{rhs.begin},
|
||||
end{rhs.end}, span{std::exchange(rhs.span, std::span<u8>{})} {}
|
||||
|
||||
std::span<u8> MemoryCommit::Map() {
|
||||
if (span.empty()) {
|
||||
span = allocation->Map().subspan(begin, end - begin);
|
||||
}
|
||||
return span;
|
||||
}
|
||||
|
||||
u32 MemoryCommit::ExportOpenGLHandle() const {
|
||||
return allocation->ExportOpenGLHandle();
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation) {
|
||||
allocation->Free(begin);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
export_allocations{export_allocations_},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
|
||||
// Find the fastest memory flags we can afford with the current requirements
|
||||
const u32 type_mask = requirements.memoryTypeBits;
|
||||
const VkMemoryPropertyFlags usage_flags = MemoryUsagePropertyFlags(usage);
|
||||
const VkMemoryPropertyFlags flags = MemoryPropertyFlags(type_mask, usage_flags);
|
||||
if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
|
||||
return std::move(*commit);
|
||||
}
|
||||
// Commit has failed, allocate more memory.
|
||||
const u64 chunk_size = AllocationChunkSize(requirements.size);
|
||||
if (!TryAllocMemory(flags, type_mask, chunk_size)) {
|
||||
// TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
|
||||
throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
}
|
||||
// Commit again, this time it won't fail since there's a fresh allocation above.
|
||||
// If it does, there's a bug.
|
||||
return TryCommit(requirements, flags).value();
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
|
||||
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
|
||||
buffer.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
|
||||
VkMemoryRequirements requirements = device.GetLogical().GetImageMemoryRequirements(*image);
|
||||
requirements.size = Common::AlignUp(requirements.size, buffer_image_granularity);
|
||||
auto commit = Commit(requirements, usage);
|
||||
image.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
|
||||
const u32 type = FindType(flags, type_mask).value();
|
||||
vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = export_allocations ? &EXPORT_ALLOCATE_INFO : nullptr,
|
||||
.allocationSize = size,
|
||||
.memoryTypeIndex = type,
|
||||
});
|
||||
if (!memory) {
|
||||
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
|
||||
// Try to allocate non device local memory
|
||||
return TryAllocMemory(flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, type_mask, size);
|
||||
} else {
|
||||
// RIP
|
||||
return false;
|
||||
}
|
||||
}
|
||||
allocations.push_back(
|
||||
std::make_unique<MemoryAllocation>(this, std::move(memory), flags, size, type));
|
||||
return true;
|
||||
}
|
||||
|
||||
void MemoryAllocator::ReleaseMemory(MemoryAllocation* alloc) {
|
||||
const auto it = std::ranges::find(allocations, alloc, &std::unique_ptr<MemoryAllocation>::get);
|
||||
ASSERT(it != allocations.end());
|
||||
allocations.erase(it);
|
||||
}
|
||||
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags) {
|
||||
for (auto& allocation : allocations) {
|
||||
if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
|
||||
continue;
|
||||
}
|
||||
if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
|
||||
return commit;
|
||||
}
|
||||
}
|
||||
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
|
||||
// Look for non device local commits on failure
|
||||
return TryCommit(requirements, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
|
||||
VkMemoryPropertyFlags flags) const {
|
||||
if (FindType(flags, type_mask)) {
|
||||
// Found a memory type with those requirements
|
||||
return flags;
|
||||
}
|
||||
if ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0) {
|
||||
// Remove host cached bit in case it's not supported
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
||||
}
|
||||
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
|
||||
// Remove device local, if it's not supported by the requested resource
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
}
|
||||
ASSERT_MSG(false, "No compatible memory types found");
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||
const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
|
||||
if ((type_mask & (1U << type_index)) != 0 && (type_flags & flags) == flags) {
|
||||
// The type matches in type and in the wanted properties.
|
||||
return type_index;
|
||||
}
|
||||
}
|
||||
// Failed to find index
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return false;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return true;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <optional>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/vulkan_common/vulkan_device.h"
|
||||
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
namespace {
|
||||
struct Range {
|
||||
u64 begin;
|
||||
u64 end;
|
||||
|
||||
[[nodiscard]] bool Contains(u64 iterator, u64 size) const noexcept {
|
||||
return iterator < end && begin < iterator + size;
|
||||
}
|
||||
};
|
||||
|
||||
[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
|
||||
static constexpr std::array sizes{
|
||||
0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
|
||||
0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
|
||||
0x10000ULL << 10, 0x18000ULL << 10, 0x20000ULL << 10,
|
||||
};
|
||||
static_assert(std::is_sorted(sizes.begin(), sizes.end()));
|
||||
|
||||
const auto it = std::ranges::lower_bound(sizes, required_size);
|
||||
return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
|
||||
constexpr VkExportMemoryAllocateInfo EXPORT_ALLOCATE_INFO{
|
||||
.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
#ifdef _WIN32
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
|
||||
#elif __unix__
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
|
||||
#else
|
||||
.handleTypes = 0,
|
||||
#endif
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
class MemoryAllocation {
|
||||
public:
|
||||
explicit MemoryAllocation(MemoryAllocator* const allocator_, vk::DeviceMemory memory_,
|
||||
VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
|
||||
: allocator{allocator_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
|
||||
property_flags{properties}, shifted_memory_type{1U << type} {}
|
||||
|
||||
#if defined(_WIN32) || defined(__unix__)
|
||||
~MemoryAllocation() {
|
||||
if (owning_opengl_handle != 0) {
|
||||
glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
MemoryAllocation& operator=(const MemoryAllocation&) = delete;
|
||||
MemoryAllocation(const MemoryAllocation&) = delete;
|
||||
|
||||
MemoryAllocation& operator=(MemoryAllocation&&) = delete;
|
||||
MemoryAllocation(MemoryAllocation&&) = delete;
|
||||
|
||||
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
|
||||
const std::optional<u64> alloc = FindFreeRegion(size, alignment);
|
||||
if (!alloc) {
|
||||
// Signal out of memory, it'll try to do more allocations.
|
||||
return std::nullopt;
|
||||
}
|
||||
const Range range{
|
||||
.begin = *alloc,
|
||||
.end = *alloc + size,
|
||||
};
|
||||
commits.insert(std::ranges::upper_bound(commits, *alloc, {}, &Range::begin), range);
|
||||
return std::make_optional<MemoryCommit>(this, *memory, *alloc, *alloc + size);
|
||||
}
|
||||
|
||||
void Free(u64 begin) {
|
||||
const auto it = std::ranges::find(commits, begin, &Range::begin);
|
||||
ASSERT_MSG(it != commits.end(), "Invalid commit");
|
||||
commits.erase(it);
|
||||
if (commits.empty()) {
|
||||
// Do not call any code involving 'this' after this call, the object will be destroyed
|
||||
allocator->ReleaseMemory(this);
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] std::span<u8> Map() {
|
||||
if (memory_mapped_span.empty()) {
|
||||
u8* const raw_pointer = memory.Map(0, allocation_size);
|
||||
memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
|
||||
}
|
||||
return memory_mapped_span;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
|
||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
|
||||
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
|
||||
memory.GetMemoryWin32HandleKHR());
|
||||
}
|
||||
return owning_opengl_handle;
|
||||
}
|
||||
#elif __unix__
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
|
||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
|
||||
memory.GetMemoryFdKHR());
|
||||
}
|
||||
return owning_opengl_handle;
|
||||
}
|
||||
#else
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Returns whether this allocation is compatible with the arguments.
|
||||
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
return (flags & property_flags) == property_flags && (type_mask & shifted_memory_type) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
[[nodiscard]] static constexpr u32 ShiftType(u32 type) {
|
||||
return 1U << type;
|
||||
}
|
||||
|
||||
[[nodiscard]] std::optional<u64> FindFreeRegion(u64 size, u64 alignment) noexcept {
|
||||
ASSERT(std::has_single_bit(alignment));
|
||||
const u64 alignment_log2 = std::countr_zero(alignment);
|
||||
std::optional<u64> candidate;
|
||||
u64 iterator = 0;
|
||||
auto commit = commits.begin();
|
||||
while (iterator + size <= allocation_size) {
|
||||
candidate = candidate.value_or(iterator);
|
||||
if (commit == commits.end()) {
|
||||
break;
|
||||
}
|
||||
if (commit->Contains(*candidate, size)) {
|
||||
candidate = std::nullopt;
|
||||
}
|
||||
iterator = Common::AlignUpLog2(commit->end, alignment_log2);
|
||||
++commit;
|
||||
}
|
||||
return candidate;
|
||||
}
|
||||
|
||||
MemoryAllocator* const allocator; ///< Parent memory allocation.
|
||||
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
|
||||
const u64 allocation_size; ///< Size of this allocation.
|
||||
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
|
||||
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
|
||||
std::vector<Range> commits; ///< All commit ranges done from this allocation.
|
||||
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
|
||||
#if defined(_WIN32) || defined(__unix__)
|
||||
u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
|
||||
#endif
|
||||
};
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
u64 end_) noexcept
|
||||
: allocation{allocation_}, memory{memory_}, begin{begin_}, end{end_} {}
|
||||
|
||||
MemoryCommit::~MemoryCommit() {
|
||||
Release();
|
||||
}
|
||||
|
||||
MemoryCommit& MemoryCommit::operator=(MemoryCommit&& rhs) noexcept {
|
||||
Release();
|
||||
allocation = std::exchange(rhs.allocation, nullptr);
|
||||
memory = rhs.memory;
|
||||
begin = rhs.begin;
|
||||
end = rhs.end;
|
||||
span = std::exchange(rhs.span, std::span<u8>{});
|
||||
return *this;
|
||||
}
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
|
||||
: allocation{std::exchange(rhs.allocation, nullptr)}, memory{rhs.memory}, begin{rhs.begin},
|
||||
end{rhs.end}, span{std::exchange(rhs.span, std::span<u8>{})} {}
|
||||
|
||||
std::span<u8> MemoryCommit::Map() {
|
||||
if (span.empty()) {
|
||||
span = allocation->Map().subspan(begin, end - begin);
|
||||
}
|
||||
return span;
|
||||
}
|
||||
|
||||
u32 MemoryCommit::ExportOpenGLHandle() const {
|
||||
return allocation->ExportOpenGLHandle();
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation) {
|
||||
allocation->Free(begin);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
|
||||
export_allocations{export_allocations_},
|
||||
buffer_image_granularity{
|
||||
device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
|
||||
// Find the fastest memory flags we can afford with the current requirements
|
||||
const u32 type_mask = requirements.memoryTypeBits;
|
||||
const VkMemoryPropertyFlags usage_flags = MemoryUsagePropertyFlags(usage);
|
||||
const VkMemoryPropertyFlags flags = MemoryPropertyFlags(type_mask, usage_flags);
|
||||
if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
|
||||
return std::move(*commit);
|
||||
}
|
||||
// Commit has failed, allocate more memory.
|
||||
const u64 chunk_size = AllocationChunkSize(requirements.size);
|
||||
if (!TryAllocMemory(flags, type_mask, chunk_size)) {
|
||||
// TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
|
||||
throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
}
|
||||
// Commit again, this time it won't fail since there's a fresh allocation above.
|
||||
// If it does, there's a bug.
|
||||
return TryCommit(requirements, flags).value();
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
|
||||
auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
|
||||
buffer.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
|
||||
VkMemoryRequirements requirements = device.GetLogical().GetImageMemoryRequirements(*image);
|
||||
requirements.size = Common::AlignUp(requirements.size, buffer_image_granularity);
|
||||
auto commit = Commit(requirements, usage);
|
||||
image.BindMemory(commit.Memory(), commit.Offset());
|
||||
return commit;
|
||||
}
|
||||
|
||||
bool MemoryAllocator::TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
|
||||
const u32 type = FindType(flags, type_mask).value();
|
||||
vk::DeviceMemory memory = device.GetLogical().TryAllocateMemory({
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = export_allocations ? &EXPORT_ALLOCATE_INFO : nullptr,
|
||||
.allocationSize = size,
|
||||
.memoryTypeIndex = type,
|
||||
});
|
||||
if (!memory) {
|
||||
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
|
||||
// Try to allocate non device local memory
|
||||
return TryAllocMemory(flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, type_mask, size);
|
||||
} else {
|
||||
// RIP
|
||||
return false;
|
||||
}
|
||||
}
|
||||
allocations.push_back(
|
||||
std::make_unique<MemoryAllocation>(this, std::move(memory), flags, size, type));
|
||||
return true;
|
||||
}
|
||||
|
||||
void MemoryAllocator::ReleaseMemory(MemoryAllocation* alloc) {
|
||||
const auto it = std::ranges::find(allocations, alloc, &std::unique_ptr<MemoryAllocation>::get);
|
||||
ASSERT(it != allocations.end());
|
||||
allocations.erase(it);
|
||||
}
|
||||
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags) {
|
||||
for (auto& allocation : allocations) {
|
||||
if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
|
||||
continue;
|
||||
}
|
||||
if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
|
||||
return commit;
|
||||
}
|
||||
}
|
||||
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
|
||||
// Look for non device local commits on failure
|
||||
return TryCommit(requirements, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
}
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
|
||||
VkMemoryPropertyFlags flags) const {
|
||||
if (FindType(flags, type_mask)) {
|
||||
// Found a memory type with those requirements
|
||||
return flags;
|
||||
}
|
||||
if ((flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) != 0) {
|
||||
// Remove host cached bit in case it's not supported
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
||||
}
|
||||
if ((flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) != 0) {
|
||||
// Remove device local, if it's not supported by the requested resource
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
}
|
||||
ASSERT_MSG(false, "No compatible memory types found");
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||
const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
|
||||
if ((type_mask & (1U << type_index)) != 0 && (type_flags & flags) == flags) {
|
||||
// The type matches in type and in the wanted properties.
|
||||
return type_index;
|
||||
}
|
||||
}
|
||||
// Failed to find index
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return false;
|
||||
case MemoryUsage::Upload:
|
||||
case MemoryUsage::Download:
|
||||
return true;
|
||||
}
|
||||
ASSERT_MSG(false, "Invalid memory usage={}", usage);
|
||||
return false;
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,131 +1,131 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class MemoryMap;
|
||||
class MemoryAllocation;
|
||||
|
||||
/// Hints and requirements for the backing memory type of a commit
|
||||
enum class MemoryUsage {
|
||||
DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
|
||||
Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
|
||||
Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
|
||||
};
|
||||
|
||||
/// Ownership handle of a memory commitment.
|
||||
/// Points to a subregion of a memory allocation.
|
||||
class MemoryCommit {
|
||||
public:
|
||||
explicit MemoryCommit() noexcept = default;
|
||||
explicit MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
u64 end_) noexcept;
|
||||
~MemoryCommit();
|
||||
|
||||
MemoryCommit& operator=(MemoryCommit&&) noexcept;
|
||||
MemoryCommit(MemoryCommit&&) noexcept;
|
||||
|
||||
MemoryCommit& operator=(const MemoryCommit&) = delete;
|
||||
MemoryCommit(const MemoryCommit&) = delete;
|
||||
|
||||
/// Returns a host visible memory map.
|
||||
/// It will map the backing allocation if it hasn't been mapped before.
|
||||
std::span<u8> Map();
|
||||
|
||||
/// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
|
||||
u32 ExportOpenGLHandle() const;
|
||||
|
||||
/// Returns the Vulkan memory handler.
|
||||
VkDeviceMemory Memory() const {
|
||||
return memory;
|
||||
}
|
||||
|
||||
/// Returns the start position of the commit relative to the allocation.
|
||||
VkDeviceSize Offset() const {
|
||||
return static_cast<VkDeviceSize>(begin);
|
||||
}
|
||||
|
||||
private:
|
||||
void Release();
|
||||
|
||||
MemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
|
||||
VkDeviceMemory memory{}; ///< Vulkan device memory handler.
|
||||
u64 begin{}; ///< Beginning offset in bytes to where the commit exists.
|
||||
u64 end{}; ///< Offset in bytes where the commit ends.
|
||||
std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
|
||||
};
|
||||
|
||||
/// Memory allocator container.
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
friend MemoryAllocation;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Construct memory allocator
|
||||
*
|
||||
* @param device_ Device to allocate from
|
||||
* @param export_allocations_ True when allocations have to be exported
|
||||
*
|
||||
* @throw vk::Exception on failure
|
||||
*/
|
||||
explicit MemoryAllocator(const Device& device_, bool export_allocations_);
|
||||
~MemoryAllocator();
|
||||
|
||||
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
|
||||
MemoryAllocator(const MemoryAllocator&) = delete;
|
||||
|
||||
/**
|
||||
* Commits a memory with the specified requirements.
|
||||
*
|
||||
* @param requirements Requirements returned from a Vulkan call.
|
||||
* @param usage Indicates how the memory will be used.
|
||||
*
|
||||
* @returns A memory commit.
|
||||
*/
|
||||
MemoryCommit Commit(const VkMemoryRequirements& requirements, MemoryUsage usage);
|
||||
|
||||
/// Commits memory required by the buffer and binds it.
|
||||
MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
|
||||
|
||||
/// Commits memory required by the image and binds it.
|
||||
MemoryCommit Commit(const vk::Image& image, MemoryUsage usage);
|
||||
|
||||
private:
|
||||
/// Tries to allocate a chunk of memory.
|
||||
bool TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
|
||||
|
||||
/// Releases a chunk of memory.
|
||||
void ReleaseMemory(MemoryAllocation* alloc);
|
||||
|
||||
/// Tries to allocate a memory commit.
|
||||
std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags);
|
||||
|
||||
/// Returns the fastest compatible memory property flags from the wanted flags.
|
||||
VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
|
||||
|
||||
/// Returns index to the fastest memory type compatible with the passed requirements.
|
||||
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
|
||||
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
const bool export_allocations; ///< True when memory allocations have to be exported.
|
||||
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
|
||||
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
|
||||
// and optimal images
|
||||
};
|
||||
|
||||
/// Returns true when a memory usage is guaranteed to be host visible.
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept;
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class Device;
|
||||
class MemoryMap;
|
||||
class MemoryAllocation;
|
||||
|
||||
/// Hints and requirements for the backing memory type of a commit
|
||||
enum class MemoryUsage {
|
||||
DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
|
||||
Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
|
||||
Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
|
||||
};
|
||||
|
||||
/// Ownership handle of a memory commitment.
|
||||
/// Points to a subregion of a memory allocation.
|
||||
class MemoryCommit {
|
||||
public:
|
||||
explicit MemoryCommit() noexcept = default;
|
||||
explicit MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
u64 end_) noexcept;
|
||||
~MemoryCommit();
|
||||
|
||||
MemoryCommit& operator=(MemoryCommit&&) noexcept;
|
||||
MemoryCommit(MemoryCommit&&) noexcept;
|
||||
|
||||
MemoryCommit& operator=(const MemoryCommit&) = delete;
|
||||
MemoryCommit(const MemoryCommit&) = delete;
|
||||
|
||||
/// Returns a host visible memory map.
|
||||
/// It will map the backing allocation if it hasn't been mapped before.
|
||||
std::span<u8> Map();
|
||||
|
||||
/// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
|
||||
u32 ExportOpenGLHandle() const;
|
||||
|
||||
/// Returns the Vulkan memory handler.
|
||||
VkDeviceMemory Memory() const {
|
||||
return memory;
|
||||
}
|
||||
|
||||
/// Returns the start position of the commit relative to the allocation.
|
||||
VkDeviceSize Offset() const {
|
||||
return static_cast<VkDeviceSize>(begin);
|
||||
}
|
||||
|
||||
private:
|
||||
void Release();
|
||||
|
||||
MemoryAllocation* allocation{}; ///< Pointer to the large memory allocation.
|
||||
VkDeviceMemory memory{}; ///< Vulkan device memory handler.
|
||||
u64 begin{}; ///< Beginning offset in bytes to where the commit exists.
|
||||
u64 end{}; ///< Offset in bytes where the commit ends.
|
||||
std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
|
||||
};
|
||||
|
||||
/// Memory allocator container.
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
friend MemoryAllocation;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Construct memory allocator
|
||||
*
|
||||
* @param device_ Device to allocate from
|
||||
* @param export_allocations_ True when allocations have to be exported
|
||||
*
|
||||
* @throw vk::Exception on failure
|
||||
*/
|
||||
explicit MemoryAllocator(const Device& device_, bool export_allocations_);
|
||||
~MemoryAllocator();
|
||||
|
||||
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
|
||||
MemoryAllocator(const MemoryAllocator&) = delete;
|
||||
|
||||
/**
|
||||
* Commits a memory with the specified requirements.
|
||||
*
|
||||
* @param requirements Requirements returned from a Vulkan call.
|
||||
* @param usage Indicates how the memory will be used.
|
||||
*
|
||||
* @returns A memory commit.
|
||||
*/
|
||||
MemoryCommit Commit(const VkMemoryRequirements& requirements, MemoryUsage usage);
|
||||
|
||||
/// Commits memory required by the buffer and binds it.
|
||||
MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
|
||||
|
||||
/// Commits memory required by the image and binds it.
|
||||
MemoryCommit Commit(const vk::Image& image, MemoryUsage usage);
|
||||
|
||||
private:
|
||||
/// Tries to allocate a chunk of memory.
|
||||
bool TryAllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
|
||||
|
||||
/// Releases a chunk of memory.
|
||||
void ReleaseMemory(MemoryAllocation* alloc);
|
||||
|
||||
/// Tries to allocate a memory commit.
|
||||
std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags);
|
||||
|
||||
/// Returns the fastest compatible memory property flags from the wanted flags.
|
||||
VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
|
||||
|
||||
/// Returns index to the fastest memory type compatible with the passed requirements.
|
||||
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
|
||||
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
const bool export_allocations; ///< True when memory allocations have to be exported.
|
||||
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
|
||||
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
|
||||
// and optimal images
|
||||
};
|
||||
|
||||
/// Returns true when a memory usage is guaranteed to be host visible.
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept;
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,80 +1,80 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/vulkan_common/vulkan_surface.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
// Include these late to avoid polluting previous headers
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
// ensure include order
|
||||
#include <vulkan/vulkan_win32.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
#include <X11/Xlib.h>
|
||||
#include <vulkan/vulkan_wayland.h>
|
||||
#include <vulkan/vulkan_xlib.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||
const Core::Frontend::EmuWindow& emu_window) {
|
||||
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
|
||||
[[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
|
||||
VkSurfaceKHR unsafe_surface = nullptr;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
|
||||
const HWND hWnd = static_cast<HWND>(window_info.render_surface);
|
||||
const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
|
||||
nullptr, 0, nullptr, hWnd};
|
||||
const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
|
||||
if (!vkCreateWin32SurfaceKHR ||
|
||||
vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::X11) {
|
||||
const VkXlibSurfaceCreateInfoKHR xlib_ci{
|
||||
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
|
||||
static_cast<Display*>(window_info.display_connection),
|
||||
reinterpret_cast<Window>(window_info.render_surface)};
|
||||
const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
|
||||
if (!vkCreateXlibSurfaceKHR ||
|
||||
vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
}
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
|
||||
const VkWaylandSurfaceCreateInfoKHR wayland_ci{
|
||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
|
||||
static_cast<wl_display*>(window_info.display_connection),
|
||||
static_cast<wl_surface*>(window_info.render_surface)};
|
||||
const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
|
||||
if (!vkCreateWaylandSurfaceKHR ||
|
||||
vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
|
||||
VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (!unsafe_surface) {
|
||||
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
return vk::SurfaceKHR(unsafe_surface, *instance, dld);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "video_core/vulkan_common/vulkan_surface.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
// Include these late to avoid polluting previous headers
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
// ensure include order
|
||||
#include <vulkan/vulkan_win32.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
#include <X11/Xlib.h>
|
||||
#include <vulkan/vulkan_wayland.h>
|
||||
#include <vulkan/vulkan_xlib.h>
|
||||
#endif
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||
const Core::Frontend::EmuWindow& emu_window) {
|
||||
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
|
||||
[[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
|
||||
VkSurfaceKHR unsafe_surface = nullptr;
|
||||
|
||||
#ifdef _WIN32
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
|
||||
const HWND hWnd = static_cast<HWND>(window_info.render_surface);
|
||||
const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
|
||||
nullptr, 0, nullptr, hWnd};
|
||||
const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
|
||||
if (!vkCreateWin32SurfaceKHR ||
|
||||
vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#if !defined(_WIN32) && !defined(__APPLE__)
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::X11) {
|
||||
const VkXlibSurfaceCreateInfoKHR xlib_ci{
|
||||
VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
|
||||
static_cast<Display*>(window_info.display_connection),
|
||||
reinterpret_cast<Window>(window_info.render_surface)};
|
||||
const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
|
||||
if (!vkCreateXlibSurfaceKHR ||
|
||||
vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
}
|
||||
if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
|
||||
const VkWaylandSurfaceCreateInfoKHR wayland_ci{
|
||||
VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
|
||||
static_cast<wl_display*>(window_info.display_connection),
|
||||
static_cast<wl_surface*>(window_info.render_surface)};
|
||||
const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
|
||||
dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
|
||||
if (!vkCreateWaylandSurfaceKHR ||
|
||||
vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
|
||||
VK_SUCCESS) {
|
||||
LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
if (!unsafe_surface) {
|
||||
LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
|
||||
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
|
||||
}
|
||||
return vk::SurfaceKHR(unsafe_surface, *instance, dld);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
@@ -1,17 +1,17 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||
const Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
} // namespace Vulkan
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||
const Core::Frontend::EmuWindow& emu_window);
|
||||
|
||||
} // namespace Vulkan
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user