early-access version 1513
This commit is contained in:
parent
9cb6c9f04b
commit
a1bb4ca7b1
@ -1,7 +1,7 @@
|
||||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 1512.
|
||||
This is the source code for early-access 1513.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
@ -129,11 +129,12 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
|
||||
|
||||
glBindImageTexture(BINDING_OUTPUT_IMAGE, image.StorageHandle(), swizzle.level, GL_TRUE, 0,
|
||||
GL_WRITE_ONLY, GL_RGBA8);
|
||||
|
||||
// ASTC texture data
|
||||
glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset,
|
||||
image.guest_size_bytes - swizzle.buffer_offset);
|
||||
|
||||
// Ensure buffer data is valid before dispatching compute
|
||||
glFinish();
|
||||
glDispatchCompute(num_dispatches_x, num_dispatches_y, image.info.resources.layers);
|
||||
}
|
||||
program_manager.RestoreGuestCompute();
|
||||
|
Loading…
Reference in New Issue
Block a user