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@@ -1,62 +0,0 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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namespace VideoCommon {
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class BufferBlock {
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public:
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[[nodiscard]] bool Overlaps(VAddr start, VAddr end) const {
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return (cpu_addr < end) && (cpu_addr_end > start);
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}
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[[nodiscard]] bool IsInside(VAddr other_start, VAddr other_end) const {
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return cpu_addr <= other_start && other_end <= cpu_addr_end;
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}
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[[nodiscard]] std::size_t Offset(VAddr in_addr) const {
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return static_cast<std::size_t>(in_addr - cpu_addr);
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}
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[[nodiscard]] VAddr CpuAddr() const {
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return cpu_addr;
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}
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[[nodiscard]] VAddr CpuAddrEnd() const {
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return cpu_addr_end;
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}
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void SetCpuAddr(VAddr new_addr) {
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cpu_addr = new_addr;
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cpu_addr_end = new_addr + size;
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}
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[[nodiscard]] std::size_t Size() const {
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return size;
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}
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[[nodiscard]] u64 Epoch() const {
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return epoch;
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}
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void SetEpoch(u64 new_epoch) {
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epoch = new_epoch;
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}
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protected:
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explicit BufferBlock(VAddr cpu_addr_, std::size_t size_) : size{size_} {
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SetCpuAddr(cpu_addr_);
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}
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private:
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VAddr cpu_addr{};
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VAddr cpu_addr_end{};
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std::size_t size{};
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u64 epoch{};
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};
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} // namespace VideoCommon
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@@ -1,33 +0,0 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <cstddef>
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#include <memory>
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#include "video_core/buffer_cache/map_interval.h"
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namespace VideoCommon {
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MapIntervalAllocator::MapIntervalAllocator() {
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FillFreeList(first_chunk);
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}
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MapIntervalAllocator::~MapIntervalAllocator() = default;
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void MapIntervalAllocator::AllocateNewChunk() {
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*new_chunk = std::make_unique<Chunk>();
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FillFreeList(**new_chunk);
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new_chunk = &(*new_chunk)->next;
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}
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void MapIntervalAllocator::FillFreeList(Chunk& chunk) {
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const std::size_t old_size = free_list.size();
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free_list.resize(old_size + chunk.data.size());
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std::transform(chunk.data.rbegin(), chunk.data.rend(), free_list.begin() + old_size,
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[](MapInterval& interval) { return &interval; });
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}
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} // namespace VideoCommon
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@@ -1,93 +0,0 @@
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// Copyright 2019 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <cstddef>
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#include <memory>
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#include <vector>
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#include <boost/intrusive/set_hook.hpp>
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#include "common/common_types.h"
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#include "video_core/gpu.h"
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namespace VideoCommon {
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struct MapInterval : public boost::intrusive::set_base_hook<boost::intrusive::optimize_size<true>> {
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MapInterval() = default;
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/*implicit*/ MapInterval(VAddr start_) noexcept : start{start_} {}
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explicit MapInterval(VAddr start_, VAddr end_, GPUVAddr gpu_addr_) noexcept
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: start{start_}, end{end_}, gpu_addr{gpu_addr_} {}
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bool IsInside(VAddr other_start, VAddr other_end) const noexcept {
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return start <= other_start && other_end <= end;
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}
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bool Overlaps(VAddr other_start, VAddr other_end) const noexcept {
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return start < other_end && other_start < end;
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}
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void MarkAsModified(bool is_modified_, u64 ticks_) noexcept {
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is_modified = is_modified_;
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ticks = ticks_;
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}
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boost::intrusive::set_member_hook<> member_hook_;
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VAddr start = 0;
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VAddr end = 0;
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GPUVAddr gpu_addr = 0;
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u64 ticks = 0;
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bool is_written = false;
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bool is_modified = false;
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bool is_registered = false;
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bool is_memory_marked = false;
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bool is_sync_pending = false;
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};
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struct MapIntervalCompare {
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constexpr bool operator()(const MapInterval& lhs, const MapInterval& rhs) const noexcept {
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return lhs.start < rhs.start;
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}
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};
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class MapIntervalAllocator {
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public:
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MapIntervalAllocator();
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~MapIntervalAllocator();
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MapInterval* Allocate() {
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if (free_list.empty()) {
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AllocateNewChunk();
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}
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MapInterval* const interval = free_list.back();
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free_list.pop_back();
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return interval;
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}
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void Release(MapInterval* interval) {
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free_list.push_back(interval);
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}
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private:
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struct Chunk {
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std::unique_ptr<Chunk> next;
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std::array<MapInterval, 0x8000> data;
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};
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void AllocateNewChunk();
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void FillFreeList(Chunk& chunk);
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std::vector<MapInterval*> free_list;
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Chunk first_chunk;
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std::unique_ptr<Chunk>* new_chunk = &first_chunk.next;
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};
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} // namespace VideoCommon
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