early-access version 1490
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yuzu emulator early access
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=============
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This is the source code for early-access 1489.
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This is the source code for early-access 1490.
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## Legal Notice
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@ -568,12 +568,13 @@ void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
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void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferMap& map,
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std::span<const SwizzleParameters> swizzles) {
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if (IsPixelFormatASTC(image.info.format)) {
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return util_shaders.ASTCDecode(image, map, swizzles);
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}
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switch (image.info.type) {
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case ImageType::e2D:
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return util_shaders.BlockLinearUpload2D(image, map, swizzles);
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if (IsPixelFormatASTC(image.info.format)) {
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return util_shaders.ASTCDecode(image, map, swizzles);
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} else {
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return util_shaders.BlockLinearUpload2D(image, map, swizzles);
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}
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case ImageType::e3D:
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return util_shaders.BlockLinearUpload3D(image, map, swizzles);
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case ImageType::Linear:
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@ -10,7 +10,7 @@
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namespace Vulkan {
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constexpr size_t COMMAND_BUFFER_POOL_SIZE = 0x1000;
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constexpr size_t COMMAND_BUFFER_POOL_SIZE = 4;
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struct CommandPool::Pool {
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vk::CommandPool handle;
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