early-access version 2974
This commit is contained in:
parent
ba3af01e76
commit
aff4265364
@ -7,11 +7,6 @@ function(get_timestamp _var)
|
||||
set(${_var} "${timestamp}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
|
||||
|
||||
# Find the package here with the known path so that the GetGit commands can find it as well
|
||||
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
|
||||
|
||||
# generate git/build information
|
||||
include(GetGitRevisionDescription)
|
||||
if(NOT GIT_REF_SPEC)
|
||||
@ -29,6 +24,7 @@ get_timestamp(BUILD_DATE)
|
||||
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
|
||||
set(REPO_NAME "")
|
||||
set(BUILD_VERSION "0")
|
||||
set(BUILD_ID ${DISPLAY_VERSION})
|
||||
if (BUILD_REPOSITORY)
|
||||
# regex capture the string nightly or canary into CMAKE_MATCH_1
|
||||
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
|
||||
@ -57,6 +53,4 @@ if (BUILD_REPOSITORY)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# The variable SRC_DIR must be passed into the script
|
||||
# (since it uses the current build directory for all values of CMAKE_*_DIR)
|
||||
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
|
||||
configure_file(scm_rev.cpp.in scm_rev.cpp @ONLY)
|
||||
|
@ -1,7 +1,7 @@
|
||||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 2970.
|
||||
This is the source code for early-access 2974.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
@ -14,32 +14,7 @@ if (DEFINED ENV{DISPLAYVERSION})
|
||||
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
|
||||
endif ()
|
||||
|
||||
# Pass the path to git to the GenerateSCMRev.cmake as well
|
||||
find_package(Git QUIET)
|
||||
|
||||
add_custom_command(OUTPUT scm_rev.cpp
|
||||
COMMAND ${CMAKE_COMMAND}
|
||||
-DSRC_DIR=${PROJECT_SOURCE_DIR}
|
||||
-DBUILD_REPOSITORY=${BUILD_REPOSITORY}
|
||||
-DTITLE_BAR_FORMAT_IDLE=${TITLE_BAR_FORMAT_IDLE}
|
||||
-DTITLE_BAR_FORMAT_RUNNING=${TITLE_BAR_FORMAT_RUNNING}
|
||||
-DBUILD_TAG=${BUILD_TAG}
|
||||
-DBUILD_ID=${DISPLAY_VERSION}
|
||||
-DGIT_REF_SPEC=${GIT_REF_SPEC}
|
||||
-DGIT_REV=${GIT_REV}
|
||||
-DGIT_DESC=${GIT_DESC}
|
||||
-DGIT_BRANCH=${GIT_BRANCH}
|
||||
-DBUILD_FULLNAME=${BUILD_FULLNAME}
|
||||
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
|
||||
-P ${PROJECT_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
|
||||
DEPENDS
|
||||
# Check that the scm_rev files haven't changed
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||
# technically we should regenerate if the git version changed, but its not worth the effort imo
|
||||
"${PROJECT_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
|
||||
VERBATIM
|
||||
)
|
||||
include(GenerateSCMRev)
|
||||
|
||||
add_library(common STATIC
|
||||
address_space.cpp
|
||||
@ -121,7 +96,7 @@ add_library(common STATIC
|
||||
quaternion.h
|
||||
reader_writer_queue.h
|
||||
ring_buffer.h
|
||||
scm_rev.cpp
|
||||
${CMAKE_CURRENT_BINARY_DIR}/scm_rev.cpp
|
||||
scm_rev.h
|
||||
scope_exit.h
|
||||
settings.cpp
|
||||
|
@ -4,13 +4,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/hid/errors.h"
|
||||
#include "core/hle/service/hid/ring_lifo.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KEvent;
|
||||
|
@ -26,20 +26,39 @@ using namespace Common::Literals;
|
||||
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
|
||||
// Maximum size to put elements in the stream buffer
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_REQUEST_SIZE = 8_MiB;
|
||||
// Stream buffer size in bytes
|
||||
constexpr VkDeviceSize STREAM_BUFFER_SIZE = 128_MiB;
|
||||
constexpr VkDeviceSize REGION_SIZE = STREAM_BUFFER_SIZE / StagingBufferPool::NUM_SYNCS;
|
||||
|
||||
constexpr VkMemoryPropertyFlags HOST_FLAGS =
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
constexpr VkMemoryPropertyFlags STREAM_FLAGS = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | HOST_FLAGS;
|
||||
|
||||
bool IsStreamHeap(VkMemoryHeap heap) noexcept {
|
||||
return STREAM_BUFFER_SIZE < (heap.size * 2) / 3;
|
||||
static bool IsStreamHeap(VkMemoryHeap heap, size_t staging_buffer_size) noexcept {
|
||||
return staging_buffer_size < (heap.size * 2) / 3;
|
||||
}
|
||||
|
||||
static bool HasLargeDeviceLocalHostVisibleMemory(const VkPhysicalDeviceMemoryProperties& props) {
|
||||
const auto flags{VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT};
|
||||
|
||||
for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) {
|
||||
const auto& memory_type{props.memoryTypes[type_index]};
|
||||
|
||||
if ((memory_type.propertyFlags & flags) != flags) {
|
||||
// Memory must be device local and host visible
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& heap{props.memoryHeaps[memory_type.heapIndex]};
|
||||
if (heap.size >= 7168_MiB) {
|
||||
// This is the right type of memory
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
|
||||
VkMemoryPropertyFlags flags) noexcept {
|
||||
VkMemoryPropertyFlags flags,
|
||||
size_t staging_buffer_size) noexcept {
|
||||
for (u32 type_index = 0; type_index < props.memoryTypeCount; ++type_index) {
|
||||
if (((type_mask >> type_index) & 1) == 0) {
|
||||
// Memory type is incompatible
|
||||
@ -50,7 +69,7 @@ std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& p
|
||||
// Memory type doesn't have the flags we want
|
||||
continue;
|
||||
}
|
||||
if (!IsStreamHeap(props.memoryHeaps[memory_type.heapIndex])) {
|
||||
if (!IsStreamHeap(props.memoryHeaps[memory_type.heapIndex], staging_buffer_size)) {
|
||||
// Memory heap is not suitable for streaming
|
||||
continue;
|
||||
}
|
||||
@ -61,17 +80,17 @@ std::optional<u32> FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& p
|
||||
}
|
||||
|
||||
u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_mask,
|
||||
bool try_device_local) {
|
||||
bool try_device_local, size_t staging_buffer_size) {
|
||||
std::optional<u32> type;
|
||||
if (try_device_local) {
|
||||
// Try to find a DEVICE_LOCAL_BIT type, Nvidia and AMD have a dedicated heap for this
|
||||
type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS);
|
||||
type = FindMemoryTypeIndex(props, type_mask, STREAM_FLAGS, staging_buffer_size);
|
||||
if (type) {
|
||||
return *type;
|
||||
}
|
||||
}
|
||||
// Otherwise try without the DEVICE_LOCAL_BIT
|
||||
type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS);
|
||||
type = FindMemoryTypeIndex(props, type_mask, HOST_FLAGS, staging_buffer_size);
|
||||
if (type) {
|
||||
return *type;
|
||||
}
|
||||
@ -79,20 +98,32 @@ u32 FindMemoryTypeIndex(const VkPhysicalDeviceMemoryProperties& props, u32 type_
|
||||
throw vk::Exception(VK_ERROR_OUT_OF_DEVICE_MEMORY);
|
||||
}
|
||||
|
||||
size_t Region(size_t iterator) noexcept {
|
||||
return iterator / REGION_SIZE;
|
||||
size_t Region(size_t iterator, size_t region_size) noexcept {
|
||||
return iterator / region_size;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
Scheduler& scheduler_)
|
||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_} {
|
||||
|
||||
const auto memory_properties{device.GetPhysical().GetMemoryProperties().memoryProperties};
|
||||
if (HasLargeDeviceLocalHostVisibleMemory(memory_properties)) {
|
||||
// Possible on many integrated and newer discrete cards
|
||||
staging_buffer_size = 1_GiB;
|
||||
} else {
|
||||
// Well-supported default size used by most Vulkan PC games
|
||||
staging_buffer_size = 256_MiB;
|
||||
}
|
||||
|
||||
region_size = staging_buffer_size / StagingBufferPool::NUM_SYNCS;
|
||||
|
||||
const vk::Device& dev = device.GetLogical();
|
||||
stream_buffer = dev.CreateBuffer(VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = STREAM_BUFFER_SIZE,
|
||||
.size = staging_buffer_size,
|
||||
.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
|
||||
VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
|
||||
.sharingMode = VK_SHARING_MODE_EXCLUSIVE,
|
||||
@ -117,19 +148,18 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
|
||||
.image = nullptr,
|
||||
.buffer = *stream_buffer,
|
||||
};
|
||||
const auto memory_properties = device.GetPhysical().GetMemoryProperties().memoryProperties;
|
||||
VkMemoryAllocateInfo stream_memory_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = make_dedicated ? &dedicated_info : nullptr,
|
||||
.allocationSize = requirements.size,
|
||||
.memoryTypeIndex =
|
||||
FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, true),
|
||||
.memoryTypeIndex = FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, true,
|
||||
staging_buffer_size),
|
||||
};
|
||||
stream_memory = dev.TryAllocateMemory(stream_memory_info);
|
||||
if (!stream_memory) {
|
||||
LOG_INFO(Render_Vulkan, "Dynamic memory allocation failed, trying with system memory");
|
||||
stream_memory_info.memoryTypeIndex =
|
||||
FindMemoryTypeIndex(memory_properties, requirements.memoryTypeBits, false);
|
||||
stream_memory_info.memoryTypeIndex = FindMemoryTypeIndex(
|
||||
memory_properties, requirements.memoryTypeBits, false, staging_buffer_size);
|
||||
stream_memory = dev.AllocateMemory(stream_memory_info);
|
||||
}
|
||||
|
||||
@ -137,7 +167,7 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
|
||||
stream_memory.SetObjectNameEXT("Stream Buffer Memory");
|
||||
}
|
||||
stream_buffer.BindMemory(*stream_memory, 0);
|
||||
stream_pointer = stream_memory.Map(0, STREAM_BUFFER_SIZE);
|
||||
stream_pointer = stream_memory.Map(0, staging_buffer_size);
|
||||
}
|
||||
|
||||
StagingBufferPool::~StagingBufferPool() = default;
|
||||
@ -158,25 +188,25 @@ void StagingBufferPool::TickFrame() {
|
||||
}
|
||||
|
||||
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
||||
if (AreRegionsActive(Region(free_iterator) + 1,
|
||||
std::min(Region(iterator + size) + 1, NUM_SYNCS))) {
|
||||
if (AreRegionsActive(Region(free_iterator, region_size) + 1,
|
||||
std::min(Region(iterator + size, region_size) + 1, NUM_SYNCS))) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
const u64 current_tick = scheduler.CurrentTick();
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
|
||||
current_tick);
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator, region_size),
|
||||
sync_ticks.begin() + Region(iterator, region_size), current_tick);
|
||||
used_iterator = iterator;
|
||||
free_iterator = std::max(free_iterator, iterator + size);
|
||||
|
||||
if (iterator + size >= STREAM_BUFFER_SIZE) {
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
|
||||
current_tick);
|
||||
if (iterator + size >= staging_buffer_size) {
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator, region_size),
|
||||
sync_ticks.begin() + NUM_SYNCS, current_tick);
|
||||
used_iterator = 0;
|
||||
iterator = 0;
|
||||
free_iterator = size;
|
||||
|
||||
if (AreRegionsActive(0, Region(size) + 1)) {
|
||||
if (AreRegionsActive(0, Region(size, region_size) + 1)) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
|
@ -93,6 +93,9 @@ private:
|
||||
size_t free_iterator = 0;
|
||||
std::array<u64, NUM_SYNCS> sync_ticks{};
|
||||
|
||||
size_t staging_buffer_size = 0;
|
||||
size_t region_size = 0;
|
||||
|
||||
StagingBuffersCache device_local_cache;
|
||||
StagingBuffersCache upload_cache;
|
||||
StagingBuffersCache download_cache;
|
||||
|
Loading…
Reference in New Issue
Block a user