early-access version 1794

This commit is contained in:
pineappleEA
2021-06-18 16:07:15 +02:00
parent d7e99270a3
commit b57607168a
15 changed files with 133 additions and 56 deletions

View File

@@ -443,6 +443,8 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true));
Settings::values.use_vsync.SetValue(
static_cast<u16>(sdl2_config->GetInteger("Renderer", "use_vsync", 1)));
Settings::values.disable_fps_limit.SetValue(
sdl2_config->GetBoolean("Renderer", "disable_fps_limit", false));
Settings::values.use_assembly_shaders.SetValue(
sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true));
Settings::values.use_asynchronous_shaders.SetValue(
@@ -490,7 +492,6 @@ void Config::ReadValues() {
Settings::values.disable_macro_jit =
sdl2_config->GetBoolean("Debugging", "disable_macro_jit", false);
Settings::values.unlimit_fps = sdl2_config->GetBoolean("Debugging", "unlimit_fps", false);
const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
std::stringstream ss(title_list);

View File

@@ -368,7 +368,7 @@ use_auto_stub =
disable_macro_jit=false
# Presents guest frames as they become available. Experimental.
# false: Disabled (default), true: Enabled
unlimit_fps=false
disable_fps_limit=false
[WebService]
# Whether or not to enable telemetry