early-access version 3024

This commit is contained in:
pineappleEA
2022-10-14 03:55:58 +02:00
parent 4b363be254
commit b7ceb92a69
16 changed files with 573 additions and 56 deletions

View File

@@ -29,6 +29,7 @@
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
@@ -256,6 +257,93 @@ static Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u3
return UnmapMemory(system, dst_addr, src_addr, size);
}
template <typename T>
Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u64 name) {
auto& process = *system.CurrentProcess();
auto& handle_table = process.GetHandleTable();
// Declare the session we're going to allocate.
T* session;
// Reserve a new session from the process resource limit.
// FIXME: LimitableResource_SessionCountMax
KScopedResourceReservation session_reservation(&process, LimitableResource::Sessions);
if (session_reservation.Succeeded()) {
session = T::Create(system.Kernel());
} else {
return ResultLimitReached;
// // We couldn't reserve a session. Check that we support dynamically expanding the
// // resource limit.
// R_UNLESS(process.GetResourceLimit() ==
// &system.Kernel().GetSystemResourceLimit(), ResultLimitReached);
// R_UNLESS(KTargetSystem::IsDynamicResourceLimitsEnabled(), ResultLimitReached());
// // Try to allocate a session from unused slab memory.
// session = T::CreateFromUnusedSlabMemory();
// R_UNLESS(session != nullptr, ResultLimitReached);
// ON_RESULT_FAILURE { session->Close(); };
// // If we're creating a KSession, we want to add two KSessionRequests to the heap, to
// // prevent request exhaustion.
// // NOTE: Nintendo checks if session->DynamicCast<KSession *>() != nullptr, but there's
// // no reason to not do this statically.
// if constexpr (std::same_as<T, KSession>) {
// for (size_t i = 0; i < 2; i++) {
// KSessionRequest* request = KSessionRequest::CreateFromUnusedSlabMemory();
// R_UNLESS(request != nullptr, ResultLimitReached);
// request->Close();
// }
// }
// We successfully allocated a session, so add the object we allocated to the resource
// limit.
// system.Kernel().GetSystemResourceLimit().Reserve(LimitableResource::Sessions, 1);
}
// Check that we successfully created a session.
R_UNLESS(session != nullptr, ResultOutOfResource);
// Initialize the session.
session->Initialize(nullptr, fmt::format("{}", name));
// Commit the session reservation.
session_reservation.Commit();
// Ensure that we clean up the session (and its only references are handle table) on function
// end.
SCOPE_EXIT({
session->GetClientSession().Close();
session->GetServerSession().Close();
});
// Register the session.
T::Register(system.Kernel(), session);
// Add the server session to the handle table.
R_TRY(handle_table.Add(out_server, &session->GetServerSession()));
// Add the client session to the handle table.
const auto result = handle_table.Add(out_client, &session->GetClientSession());
if (!R_SUCCEEDED(result)) {
// Ensure that we maintaing a clean handle state on exit.
handle_table.Remove(*out_server);
}
return result;
}
static Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client,
u32 is_light, u64 name) {
if (is_light) {
// return CreateSession<KLightSession>(system, out_server, out_client, name);
return ResultUnknown;
} else {
return CreateSession<KSession>(system, out_server, out_client, name);
}
}
/// Connect to an OS service given the port name, returns the handle to the port to out
static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address) {
auto& memory = system.Memory();
@@ -295,7 +383,8 @@ static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_n
// Create a session.
KClientSession* session{};
R_TRY(port->CreateSession(std::addressof(session)));
R_TRY(port->CreateSession(std::addressof(session),
std::make_shared<SessionRequestManager>(kernel)));
port->Close();
// Register the session in the table, close the extra reference.
@@ -313,7 +402,7 @@ static Result ConnectToNamedPort32(Core::System& system, Handle* out_handle,
return ConnectToNamedPort(system, out_handle, port_name_address);
}
/// Makes a blocking IPC call to an OS service.
/// Makes a blocking IPC call to a service.
static Result SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
@@ -327,22 +416,75 @@ static Result SendSyncRequest(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
{
KScopedSchedulerLock lock(kernel);
// This is a synchronous request, so we should wait for our request to complete.
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
}
return GetCurrentThread(kernel).GetWaitResult();
return session->SendSyncRequest();
}
static Result SendSyncRequest32(Core::System& system, Handle handle) {
return SendSyncRequest(system, handle);
}
static Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles,
s32 num_handles, Handle reply_target, s64 timeout_ns) {
auto& kernel = system.Kernel();
auto& handle_table = GetCurrentThread(kernel).GetOwnerProcess()->GetHandleTable();
// Convert handle list to object table.
std::vector<KSynchronizationObject*> objs(num_handles);
R_UNLESS(
handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles, num_handles),
ResultInvalidHandle);
// Ensure handles are closed when we're done.
SCOPE_EXIT({
for (auto i = 0; i < num_handles; ++i) {
objs[i]->Close();
}
});
// Reply to the target, if one is specified.
if (reply_target != InvalidHandle) {
KScopedAutoObject session = handle_table.GetObject<KServerSession>(reply_target);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
// If we fail to reply, we want to set the output index to -1.
// ON_RESULT_FAILURE { *out_index = -1; };
// Send the reply.
// R_TRY(session->SendReply());
Result rc = session->SendReply();
if (!R_SUCCEEDED(rc)) {
*out_index = -1;
return rc;
}
}
// Wait for a message.
while (true) {
// Wait for an object.
s32 index;
Result result = KSynchronizationObject::Wait(kernel, &index, objs.data(),
static_cast<s32>(objs.size()), timeout_ns);
if (result == ResultTimedOut) {
return result;
}
// Receive the request.
if (R_SUCCEEDED(result)) {
KServerSession* session = objs[index]->DynamicCast<KServerSession*>();
if (session != nullptr) {
result = session->ReceiveRequest();
if (result == ResultNotFound) {
continue;
}
}
}
*out_index = index;
return result;
}
}
/// Get the ID for the specified thread.
static Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) {
// Get the thread from its handle.
@@ -2860,10 +3002,10 @@ static const FunctionDef SVC_Table_64[] = {
{0x3D, SvcWrap64<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3E, nullptr, "Unknown3e"},
{0x3F, nullptr, "Unknown3f"},
{0x40, nullptr, "CreateSession"},
{0x40, SvcWrap64<CreateSession>, "CreateSession"},
{0x41, nullptr, "AcceptSession"},
{0x42, nullptr, "ReplyAndReceiveLight"},
{0x43, nullptr, "ReplyAndReceive"},
{0x43, SvcWrap64<ReplyAndReceive>, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
{0x45, SvcWrap64<CreateEvent>, "CreateEvent"},
{0x46, nullptr, "MapIoRegion"},