early-access version 4037
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9cae9d0484
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 4036.
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This is the source code for early-access 4037.
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## Legal Notice
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@ -74,6 +74,11 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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case IR::Attribute::ClipDistance7: {
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const u32 base{static_cast<u32>(IR::Attribute::ClipDistance0)};
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const u32 index{static_cast<u32>(attr) - base};
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if (index >= ctx.profile.max_user_clip_distances) {
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LOG_WARNING(Shader, "Ignoring clip distance store {} >= {} supported", index,
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ctx.profile.max_user_clip_distances);
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return std::nullopt;
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}
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const Id clip_num{ctx.Const(index)};
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return OutputAccessChain(ctx, ctx.output_f32, ctx.clip_distances, clip_num);
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}
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@ -96,9 +96,9 @@ Id ImageType(EmitContext& ctx, const ImageDescriptor& desc, Id sampled_type) {
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}
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Id DefineVariable(EmitContext& ctx, Id type, std::optional<spv::BuiltIn> builtin,
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spv::StorageClass storage_class) {
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spv::StorageClass storage_class, std::optional<Id> initializer = std::nullopt) {
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const Id pointer_type{ctx.TypePointer(storage_class, type)};
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const Id id{ctx.AddGlobalVariable(pointer_type, storage_class)};
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const Id id{ctx.AddGlobalVariable(pointer_type, storage_class, initializer)};
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if (builtin) {
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ctx.Decorate(id, spv::Decoration::BuiltIn, *builtin);
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}
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@ -144,11 +144,12 @@ Id DefineInput(EmitContext& ctx, Id type, bool per_invocation,
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}
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Id DefineOutput(EmitContext& ctx, Id type, std::optional<u32> invocations,
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std::optional<spv::BuiltIn> builtin = std::nullopt) {
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std::optional<spv::BuiltIn> builtin = std::nullopt,
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std::optional<Id> initializer = std::nullopt) {
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if (invocations && ctx.stage == Stage::TessellationControl) {
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type = ctx.TypeArray(type, ctx.Const(*invocations));
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}
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return DefineVariable(ctx, type, builtin, spv::StorageClass::Output);
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return DefineVariable(ctx, type, builtin, spv::StorageClass::Output, initializer);
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}
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void DefineGenericOutput(EmitContext& ctx, size_t index, std::optional<u32> invocations) {
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@ -811,10 +812,14 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
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labels.push_back(OpLabel());
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}
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if (info.stores.ClipDistances()) {
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literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance0) >> 2);
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labels.push_back(OpLabel());
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literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance4) >> 2);
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labels.push_back(OpLabel());
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if (profile.max_user_clip_distances >= 4) {
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literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance0) >> 2);
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labels.push_back(OpLabel());
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}
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if (profile.max_user_clip_distances >= 8) {
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literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance4) >> 2);
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labels.push_back(OpLabel());
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}
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}
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OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone);
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OpSwitch(compare_index, default_label, literals, labels);
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@ -843,17 +848,21 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
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++label_index;
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}
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if (info.stores.ClipDistances()) {
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AddLabel(labels[label_index]);
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const Id pointer{OpAccessChain(output_f32, clip_distances, masked_index)};
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OpStore(pointer, store_value);
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OpReturn();
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++label_index;
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AddLabel(labels[label_index]);
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const Id fixed_index{OpIAdd(U32[1], masked_index, Const(4U))};
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const Id pointer2{OpAccessChain(output_f32, clip_distances, fixed_index)};
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OpStore(pointer2, store_value);
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OpReturn();
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++label_index;
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if (profile.max_user_clip_distances >= 4) {
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AddLabel(labels[label_index]);
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const Id pointer{OpAccessChain(output_f32, clip_distances, masked_index)};
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OpStore(pointer, store_value);
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OpReturn();
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++label_index;
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}
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if (profile.max_user_clip_distances >= 8) {
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AddLabel(labels[label_index]);
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const Id fixed_index{OpIAdd(U32[1], masked_index, Const(4U))};
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const Id pointer{OpAccessChain(output_f32, clip_distances, fixed_index)};
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OpStore(pointer, store_value);
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OpReturn();
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++label_index;
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}
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}
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AddLabel(end_block);
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OpUnreachable();
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@ -1532,8 +1541,16 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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if (stage == Stage::Fragment) {
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throw NotImplementedException("Storing ClipDistance in fragment stage");
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}
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const Id type{TypeArray(F32[1], Const(8U))};
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clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance);
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if (profile.max_user_clip_distances > 0) {
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const u32 used{std::min(profile.max_user_clip_distances, 8u)};
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const std::array<Id, 8> zero{f32_zero_value, f32_zero_value, f32_zero_value,
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f32_zero_value, f32_zero_value, f32_zero_value,
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f32_zero_value, f32_zero_value};
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const Id type{TypeArray(F32[1], Const(used))};
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const Id initializer{ConstantComposite(type, std::span(zero).subspan(0, used))};
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clip_distances =
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DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance, initializer);
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}
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}
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if (info.stores[IR::Attribute::Layer] &&
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(profile.support_viewport_index_layer_non_geometry || stage == Stage::Geometry)) {
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@ -913,7 +913,11 @@ void GatherInfoFromHeader(Environment& env, Info& info) {
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}
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for (size_t index = 0; index < 8; ++index) {
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const u16 mask{header.vtg.omap_systemc.clip_distances};
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info.stores.Set(IR::Attribute::ClipDistance0 + index, ((mask >> index) & 1) != 0);
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const bool used{((mask >> index) & 1) != 0};
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info.stores.Set(IR::Attribute::ClipDistance0 + index, used);
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if (used) {
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info.used_clip_distances = static_cast<u32>(index) + 1;
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}
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}
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info.stores.Set(IR::Attribute::PrimitiveId,
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header.vtg.omap_systemb.primitive_array_id != 0);
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@ -87,6 +87,8 @@ struct Profile {
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bool has_broken_robust{};
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u64 min_ssbo_alignment{};
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u32 max_user_clip_distances{};
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};
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} // namespace Shader
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@ -324,6 +324,8 @@ struct Info {
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bool requires_layer_emulation{};
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IR::Attribute emulated_layer{};
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u32 used_clip_distances{};
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boost::container::static_vector<ConstantBufferDescriptor, MAX_CBUFS>
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constant_buffer_descriptors;
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boost::container::static_vector<StorageBufferDescriptor, MAX_SSBOS> storage_buffers_descriptors;
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@ -233,6 +233,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
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.ignore_nan_fp_comparisons = true,
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.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
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.min_ssbo_alignment = device.GetShaderStorageBufferAlignment(),
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.max_user_clip_distances = 8,
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},
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host_info{
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.support_float64 = true,
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@ -374,6 +374,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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.has_broken_robust =
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device.IsNvidia() && device.GetNvidiaArch() <= NvidiaArchitecture::Arch_Pascal,
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.min_ssbo_alignment = device.GetStorageBufferAlignment(),
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.max_user_clip_distances = device.GetMaxUserClipDistances(),
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};
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host_info = Shader::HostTranslateInfo{
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@ -651,6 +651,10 @@ public:
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return properties.properties.limits.maxViewports;
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}
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u32 GetMaxUserClipDistances() const {
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return properties.properties.limits.maxClipDistances;
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}
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bool SupportsConditionalBarriers() const {
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return supports_conditional_barriers;
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}
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