early-access version 3552
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@@ -320,8 +320,9 @@ void Config::ReadValues() {
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ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
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ReadSetting("Renderer", Settings::values.gpu_accuracy);
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ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
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ReadSetting("Renderer", Settings::values.vsync_mode);
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ReadSetting("Renderer", Settings::values.use_vsync);
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ReadSetting("Renderer", Settings::values.shader_backend);
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ReadSetting("Renderer", Settings::values.use_reactive_flushing);
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ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
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ReadSetting("Renderer", Settings::values.nvdec_emulation);
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ReadSetting("Renderer", Settings::values.accelerate_astc);
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@@ -325,14 +325,8 @@ aspect_ratio =
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# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
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max_anisotropy =
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# Whether to enable VSync or not.
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# OpenGL: Values other than 0 enable VSync
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# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
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# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
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# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
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# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
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# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
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# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
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# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
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# 0 (default): Off, 1: On
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use_vsync =
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# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
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@@ -340,6 +334,10 @@ use_vsync =
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# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
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shader_backend =
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# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
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# 0: Off, 1 (default): On
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use_reactive_flushing =
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# Whether to allow asynchronous shader building.
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# 0 (default): Off, 1: On
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use_asynchronous_shaders =
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