early-access version 3552
This commit is contained in:
parent
87bd2b0bdd
commit
bab2c14888
@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3549.
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This is the source code for early-access 3552.
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## Legal Notice
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## Legal Notice
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@ -61,7 +61,8 @@ void LogSettings() {
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log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
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log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
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log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
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log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
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log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
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log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
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log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
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log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
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log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
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log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
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log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
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log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
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log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
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log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
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log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
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@ -223,6 +224,8 @@ void RestoreGlobalState(bool is_powered_on) {
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values.nvdec_emulation.SetGlobal(true);
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values.nvdec_emulation.SetGlobal(true);
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values.accelerate_astc.SetGlobal(true);
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values.accelerate_astc.SetGlobal(true);
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values.async_astc.SetGlobal(true);
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values.async_astc.SetGlobal(true);
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values.use_vsync.SetGlobal(true);
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values.use_reactive_flushing.SetGlobal(true);
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values.shader_backend.SetGlobal(true);
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values.shader_backend.SetGlobal(true);
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values.use_asynchronous_shaders.SetGlobal(true);
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values.use_asynchronous_shaders.SetGlobal(true);
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values.use_fast_gpu_time.SetGlobal(true);
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values.use_fast_gpu_time.SetGlobal(true);
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@ -16,13 +16,6 @@
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namespace Settings {
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namespace Settings {
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enum class VSyncMode : u32 {
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Immediate = 0,
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Mailbox = 1,
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FIFO = 2,
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FIFORelaxed = 3,
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};
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enum class RendererBackend : u32 {
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enum class RendererBackend : u32 {
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OpenGL = 0,
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OpenGL = 0,
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Vulkan = 1,
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Vulkan = 1,
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@ -463,8 +456,8 @@ struct Values {
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SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
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SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
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SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
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SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
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SwitchableSetting<bool> async_astc{false, "async_astc"};
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SwitchableSetting<bool> async_astc{false, "async_astc"};
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Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate,
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SwitchableSetting<bool> use_vsync{true, "use_vsync"};
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VSyncMode::FIFORelaxed, "use_vsync"};
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SwitchableSetting<bool> use_reactive_flushing{true, "use_reactive_flushing"};
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SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
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SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
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ShaderBackend::SPIRV, "shader_backend"};
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ShaderBackend::SPIRV, "shader_backend"};
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SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
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SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
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@ -612,6 +612,10 @@ void System::PrepareReschedule(const u32 core_index) {
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impl->kernel.PrepareReschedule(core_index);
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impl->kernel.PrepareReschedule(core_index);
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}
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}
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size_t System::GetCurrentHostThreadID() const {
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return impl->kernel.GetCurrentHostThreadID();
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}
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PerfStatsResults System::GetAndResetPerfStats() {
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PerfStatsResults System::GetAndResetPerfStats() {
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return impl->GetAndResetPerfStats();
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return impl->GetAndResetPerfStats();
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}
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}
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@ -222,6 +222,8 @@ public:
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/// Prepare the core emulation for a reschedule
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/// Prepare the core emulation for a reschedule
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void PrepareReschedule(u32 core_index);
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void PrepareReschedule(u32 core_index);
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[[nodiscard]] size_t GetCurrentHostThreadID() const;
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/// Gets and resets core performance statistics
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/// Gets and resets core performance statistics
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[[nodiscard]] PerfStatsResults GetAndResetPerfStats();
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[[nodiscard]] PerfStatsResults GetAndResetPerfStats();
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@ -13,10 +13,12 @@
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#include "common/swap.h"
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#include "common/swap.h"
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#include "core/core.h"
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#include "core/core.h"
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#include "core/device_memory.h"
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#include "core/device_memory.h"
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#include "core/hardware_properties.h"
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#include "core/hle/kernel/k_page_table.h"
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#include "core/hle/kernel/k_page_table.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/hle/kernel/k_process.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "video_core/gpu.h"
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#include "video_core/gpu.h"
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#include "video_core/rasterizer_download_area.h"
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namespace Core::Memory {
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namespace Core::Memory {
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@ -243,7 +245,7 @@ struct Memory::Impl {
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[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
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[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
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const u8* const host_ptr) {
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const u8* const host_ptr) {
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if constexpr (!UNSAFE) {
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if constexpr (!UNSAFE) {
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system.GPU().FlushRegion(GetInteger(current_vaddr), copy_amount);
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HandleRasterizerDownload(GetInteger(current_vaddr), copy_amount);
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}
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}
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std::memcpy(dest_buffer, host_ptr, copy_amount);
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std::memcpy(dest_buffer, host_ptr, copy_amount);
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},
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},
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@ -334,7 +336,7 @@ struct Memory::Impl {
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},
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},
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[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
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[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
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u8* const host_ptr) {
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u8* const host_ptr) {
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system.GPU().FlushRegion(GetInteger(current_vaddr), copy_amount);
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HandleRasterizerDownload(GetInteger(current_vaddr), copy_amount);
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WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
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WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
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},
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},
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[&](const std::size_t copy_amount) {
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[&](const std::size_t copy_amount) {
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@ -373,7 +375,7 @@ struct Memory::Impl {
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const std::size_t block_size) {
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const std::size_t block_size) {
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// dc ivac: Invalidate to point of coherency
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// dc ivac: Invalidate to point of coherency
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// GPU flush -> CPU invalidate
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// GPU flush -> CPU invalidate
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system.GPU().FlushRegion(GetInteger(current_vaddr), block_size);
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HandleRasterizerDownload(GetInteger(current_vaddr), block_size);
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};
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};
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return PerformCacheOperation(process, dest_addr, size, on_rasterizer);
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return PerformCacheOperation(process, dest_addr, size, on_rasterizer);
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}
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}
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@ -462,7 +464,8 @@ struct Memory::Impl {
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}
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}
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if (Settings::IsFastmemEnabled()) {
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if (Settings::IsFastmemEnabled()) {
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const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached;
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const bool is_read_enable =
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!Settings::values.use_reactive_flushing.GetValue() || !cached;
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system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
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system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
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}
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}
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@ -651,7 +654,7 @@ struct Memory::Impl {
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LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8,
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LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8,
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GetInteger(vaddr));
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GetInteger(vaddr));
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},
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},
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[&]() { system.GPU().FlushRegion(GetInteger(vaddr), sizeof(T)); });
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[&]() { HandleRasterizerDownload(GetInteger(vaddr), sizeof(T)); });
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if (ptr) {
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if (ptr) {
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std::memcpy(&result, ptr, sizeof(T));
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std::memcpy(&result, ptr, sizeof(T));
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}
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}
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@ -712,7 +715,19 @@ struct Memory::Impl {
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return true;
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return true;
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}
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}
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void HandleRasterizerDownload(VAddr address, size_t size) {
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const size_t core = system.GetCurrentHostThreadID();
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auto& current_area = rasterizer_areas[core];
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const VAddr end_address = address + size;
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if (current_area.start_address <= address && end_address <= current_area.end_address)
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[[likely]] {
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return;
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}
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current_area = system.GPU().OnCPURead(address, size);
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}
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Common::PageTable* current_page_table = nullptr;
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Common::PageTable* current_page_table = nullptr;
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std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> rasterizer_areas{};
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Core::System& system;
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Core::System& system;
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};
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};
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@ -85,20 +85,6 @@ static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
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return "Unknown";
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return "Unknown";
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}
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}
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static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) {
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switch (mode) {
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case Settings::VSyncMode::Immediate:
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return "Immediate";
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case Settings::VSyncMode::Mailbox:
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return "Mailbox";
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case Settings::VSyncMode::FIFO:
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return "FIFO";
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case Settings::VSyncMode::FIFORelaxed:
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return "FIFO Relaxed";
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}
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return "Unknown";
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}
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u64 GetTelemetryId() {
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u64 GetTelemetryId() {
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u64 telemetry_id{};
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u64 telemetry_id{};
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const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
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const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
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@ -255,8 +241,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
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AddField(field_type, "Renderer_NvdecEmulation",
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AddField(field_type, "Renderer_NvdecEmulation",
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TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
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TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
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AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
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AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
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AddField(field_type, "Renderer_UseVsync",
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AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
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TranslateVSyncMode(Settings::values.vsync_mode.GetValue()));
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AddField(field_type, "Renderer_ShaderBackend",
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AddField(field_type, "Renderer_ShaderBackend",
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static_cast<u32>(Settings::values.shader_backend.GetValue()));
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static_cast<u32>(Settings::values.shader_backend.GetValue()));
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AddField(field_type, "Renderer_UseAsynchronousShaders",
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AddField(field_type, "Renderer_UseAsynchronousShaders",
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@ -535,12 +535,12 @@ TEST_CASE("MemoryTracker: Cached write downloads") {
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memory_track->MarkRegionAsGpuModified(c + PAGE, PAGE);
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memory_track->MarkRegionAsGpuModified(c + PAGE, PAGE);
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int num = 0;
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int num = 0;
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memory_track->ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
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memory_track->ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
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REQUIRE(num == 1);
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REQUIRE(num == 0);
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num = 0;
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num = 0;
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memory_track->ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
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memory_track->ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
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REQUIRE(num == 0);
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REQUIRE(num == 0);
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REQUIRE(!memory_track->IsRegionCpuModified(c + PAGE, PAGE));
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REQUIRE(!memory_track->IsRegionCpuModified(c + PAGE, PAGE));
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REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE));
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REQUIRE(memory_track->IsRegionGpuModified(c + PAGE, PAGE));
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memory_track->FlushCachedWrites();
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memory_track->FlushCachedWrites();
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REQUIRE(memory_track->IsRegionCpuModified(c + PAGE, PAGE));
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REQUIRE(memory_track->IsRegionCpuModified(c + PAGE, PAGE));
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REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE));
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REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE));
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@ -18,6 +18,7 @@ namespace VideoCommon {
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enum class BufferFlagBits {
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enum class BufferFlagBits {
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Picked = 1 << 0,
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Picked = 1 << 0,
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CachedWrites = 1 << 1,
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CachedWrites = 1 << 1,
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PreemtiveDownload = 1 << 2,
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};
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};
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DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
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DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
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@ -54,6 +55,10 @@ public:
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flags |= BufferFlagBits::Picked;
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flags |= BufferFlagBits::Picked;
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}
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}
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void MarkPreemtiveDownload() noexcept {
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flags |= BufferFlagBits::PreemtiveDownload;
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}
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/// Unmark buffer as picked
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/// Unmark buffer as picked
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void Unpick() noexcept {
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void Unpick() noexcept {
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flags &= ~BufferFlagBits::Picked;
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flags &= ~BufferFlagBits::Picked;
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@ -84,6 +89,10 @@ public:
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return True(flags & BufferFlagBits::CachedWrites);
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return True(flags & BufferFlagBits::CachedWrites);
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}
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}
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bool IsPreemtiveDownload() const noexcept {
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return True(flags & BufferFlagBits::PreemtiveDownload);
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}
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/// Returns the base CPU address of the buffer
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/// Returns the base CPU address of the buffer
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[[nodiscard]] VAddr CpuAddr() const noexcept {
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[[nodiscard]] VAddr CpuAddr() const noexcept {
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return cpu_addr;
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return cpu_addr;
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@ -23,8 +23,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
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common_ranges.clear();
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common_ranges.clear();
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inline_buffer_id = NULL_BUFFER_ID;
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inline_buffer_id = NULL_BUFFER_ID;
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active_async_buffers = !Settings::IsGPULevelHigh();
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if (!runtime.CanReportMemoryUsage()) {
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if (!runtime.CanReportMemoryUsage()) {
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minimum_memory = DEFAULT_EXPECTED_MEMORY;
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minimum_memory = DEFAULT_EXPECTED_MEMORY;
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critical_memory = DEFAULT_CRITICAL_MEMORY;
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critical_memory = DEFAULT_CRITICAL_MEMORY;
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@ -75,8 +73,6 @@ void BufferCache<P>::TickFrame() {
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uniform_cache_hits[0] = 0;
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uniform_cache_hits[0] = 0;
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uniform_cache_shots[0] = 0;
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uniform_cache_shots[0] = 0;
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active_async_buffers = !Settings::IsGPULevelHigh();
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const bool skip_preferred = hits * 256 < shots * 251;
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const bool skip_preferred = hits * 256 < shots * 251;
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uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
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uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
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@ -111,9 +107,25 @@ void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) {
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template <class P>
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template <class P>
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void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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memory_tracker.CachedCpuWrite(cpu_addr, size);
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memory_tracker.CachedCpuWrite(cpu_addr, size);
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const IntervalType add_interval{Common::AlignDown(cpu_addr, YUZU_PAGESIZE),
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}
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Common::AlignUp(cpu_addr + size, YUZU_PAGESIZE)};
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cached_ranges.add(add_interval);
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template <class P>
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std::optional<VideoCore::RasterizerDownloadArea> BufferCache<P>::GetFlushArea(VAddr cpu_addr,
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u64 size) {
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std::optional<VideoCore::RasterizerDownloadArea> area{};
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area.emplace();
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VAddr cpu_addr_start_aligned = Common::AlignDown(cpu_addr, Core::Memory::YUZU_PAGESIZE);
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VAddr cpu_addr_end_aligned = Common::AlignUp(cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
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area->start_address = cpu_addr_start_aligned;
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area->end_address = cpu_addr_end_aligned;
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if (memory_tracker.IsRegionPreflushable(cpu_addr, size)) {
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area->preemtive = true;
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return area;
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};
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memory_tracker.MarkRegionAsPreflushable(cpu_addr_start_aligned,
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cpu_addr_end_aligned - cpu_addr_start_aligned);
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area->preemtive = !IsRegionGpuModified(cpu_addr, size);
|
||||||
|
return area;
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
@ -191,8 +203,11 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
|||||||
const VAddr new_base_address = *cpu_dest_address + diff;
|
const VAddr new_base_address = *cpu_dest_address + diff;
|
||||||
const IntervalType add_interval{new_base_address, new_base_address + size};
|
const IntervalType add_interval{new_base_address, new_base_address + size};
|
||||||
tmp_intervals.push_back(add_interval);
|
tmp_intervals.push_back(add_interval);
|
||||||
|
if (!Settings::values.use_reactive_flushing.GetValue() ||
|
||||||
|
memory_tracker.IsRegionPreflushable(new_base_address, new_base_address + size)) {
|
||||||
uncommitted_ranges.add(add_interval);
|
uncommitted_ranges.add(add_interval);
|
||||||
pending_ranges.add(add_interval);
|
pending_ranges.add(add_interval);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
ForEachInRangeSet(common_ranges, *cpu_src_address, amount, mirror);
|
ForEachInRangeSet(common_ranges, *cpu_src_address, amount, mirror);
|
||||||
// This subtraction in this order is important for overlapping copies.
|
// This subtraction in this order is important for overlapping copies.
|
||||||
@ -205,7 +220,7 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
|
|||||||
if (has_new_downloads) {
|
if (has_new_downloads) {
|
||||||
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
|
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
|
||||||
}
|
}
|
||||||
std::vector<u8> tmp_buffer(amount);
|
tmp_buffer.resize(amount);
|
||||||
cpu_memory.ReadBlockUnsafe(*cpu_src_address, tmp_buffer.data(), amount);
|
cpu_memory.ReadBlockUnsafe(*cpu_src_address, tmp_buffer.data(), amount);
|
||||||
cpu_memory.WriteBlockUnsafe(*cpu_dest_address, tmp_buffer.data(), amount);
|
cpu_memory.WriteBlockUnsafe(*cpu_dest_address, tmp_buffer.data(), amount);
|
||||||
return true;
|
return true;
|
||||||
@ -441,9 +456,7 @@ void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_add
|
|||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void BufferCache<P>::FlushCachedWrites() {
|
void BufferCache<P>::FlushCachedWrites() {
|
||||||
cached_write_buffer_ids.clear();
|
|
||||||
memory_tracker.FlushCachedWrites();
|
memory_tracker.FlushCachedWrites();
|
||||||
cached_ranges.clear();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
@ -474,10 +487,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
|||||||
|
|
||||||
if (committed_ranges.empty()) {
|
if (committed_ranges.empty()) {
|
||||||
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
||||||
if (active_async_buffers) {
|
|
||||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||||
}
|
}
|
||||||
}
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
MICROPROFILE_SCOPE(GPU_DownloadMemory);
|
MICROPROFILE_SCOPE(GPU_DownloadMemory);
|
||||||
@ -537,13 +549,11 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
|||||||
committed_ranges.clear();
|
committed_ranges.clear();
|
||||||
if (downloads.empty()) {
|
if (downloads.empty()) {
|
||||||
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
||||||
if (active_async_buffers) {
|
|
||||||
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
async_buffers.emplace_back(std::optional<Async_Buffer>{});
|
||||||
}
|
}
|
||||||
}
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (active_async_buffers) {
|
|
||||||
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
||||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
||||||
boost::container::small_vector<BufferCopy, 4> normalized_copies;
|
boost::container::small_vector<BufferCopy, 4> normalized_copies;
|
||||||
@ -565,9 +575,9 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
|||||||
pending_downloads.emplace_back(std::move(normalized_copies));
|
pending_downloads.emplace_back(std::move(normalized_copies));
|
||||||
async_buffers.emplace_back(download_staging);
|
async_buffers.emplace_back(download_staging);
|
||||||
} else {
|
} else {
|
||||||
|
if (!Settings::IsGPULevelHigh()) {
|
||||||
committed_ranges.clear();
|
committed_ranges.clear();
|
||||||
uncommitted_ranges.clear();
|
uncommitted_ranges.clear();
|
||||||
}
|
|
||||||
} else {
|
} else {
|
||||||
if constexpr (USE_MEMORY_MAPS) {
|
if constexpr (USE_MEMORY_MAPS) {
|
||||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||||
@ -576,7 +586,8 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
|||||||
// Have in mind the staging buffer offset for the copy
|
// Have in mind the staging buffer offset for the copy
|
||||||
copy.dst_offset += download_staging.offset;
|
copy.dst_offset += download_staging.offset;
|
||||||
const std::array copies{copy};
|
const std::array copies{copy};
|
||||||
runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies, false);
|
runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies,
|
||||||
|
false);
|
||||||
}
|
}
|
||||||
runtime.PostCopyBarrier();
|
runtime.PostCopyBarrier();
|
||||||
runtime.Finish();
|
runtime.Finish();
|
||||||
@ -592,12 +603,14 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
|
|||||||
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
|
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
|
||||||
for (const auto& [copy, buffer_id] : downloads) {
|
for (const auto& [copy, buffer_id] : downloads) {
|
||||||
Buffer& buffer = slot_buffers[buffer_id];
|
Buffer& buffer = slot_buffers[buffer_id];
|
||||||
buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
|
buffer.ImmediateDownload(copy.src_offset,
|
||||||
|
immediate_buffer.subspan(0, copy.size));
|
||||||
const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||||
cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
|
cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
@ -1221,6 +1234,10 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s
|
|||||||
|
|
||||||
const IntervalType base_interval{cpu_addr, cpu_addr + size};
|
const IntervalType base_interval{cpu_addr, cpu_addr + size};
|
||||||
common_ranges.add(base_interval);
|
common_ranges.add(base_interval);
|
||||||
|
if (Settings::values.use_reactive_flushing.GetValue() &&
|
||||||
|
!memory_tracker.IsRegionPreflushable(cpu_addr, cpu_addr + size)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
uncommitted_ranges.add(base_interval);
|
uncommitted_ranges.add(base_interval);
|
||||||
pending_ranges.add(base_interval);
|
pending_ranges.add(base_interval);
|
||||||
}
|
}
|
||||||
@ -1629,7 +1646,6 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
|
|||||||
replace(transform_feedback_buffers);
|
replace(transform_feedback_buffers);
|
||||||
replace(compute_uniform_buffers);
|
replace(compute_uniform_buffers);
|
||||||
replace(compute_storage_buffers);
|
replace(compute_storage_buffers);
|
||||||
std::erase(cached_write_buffer_ids, buffer_id);
|
|
||||||
|
|
||||||
// Mark the whole buffer as CPU written to stop tracking CPU writes
|
// Mark the whole buffer as CPU written to stop tracking CPU writes
|
||||||
if (!do_not_mark) {
|
if (!do_not_mark) {
|
||||||
|
@ -188,6 +188,8 @@ public:
|
|||||||
|
|
||||||
void DownloadMemory(VAddr cpu_addr, u64 size);
|
void DownloadMemory(VAddr cpu_addr, u64 size);
|
||||||
|
|
||||||
|
std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
|
||||||
|
|
||||||
bool InlineMemory(VAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer);
|
bool InlineMemory(VAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer);
|
||||||
|
|
||||||
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
|
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
|
||||||
@ -541,8 +543,6 @@ private:
|
|||||||
std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>, Empty>
|
std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>, Empty>
|
||||||
uniform_buffer_binding_sizes{};
|
uniform_buffer_binding_sizes{};
|
||||||
|
|
||||||
std::vector<BufferId> cached_write_buffer_ids;
|
|
||||||
|
|
||||||
MemoryTracker memory_tracker;
|
MemoryTracker memory_tracker;
|
||||||
IntervalSet uncommitted_ranges;
|
IntervalSet uncommitted_ranges;
|
||||||
IntervalSet common_ranges;
|
IntervalSet common_ranges;
|
||||||
@ -572,9 +572,8 @@ private:
|
|||||||
u64 critical_memory = 0;
|
u64 critical_memory = 0;
|
||||||
BufferId inline_buffer_id;
|
BufferId inline_buffer_id;
|
||||||
|
|
||||||
bool active_async_buffers = false;
|
|
||||||
|
|
||||||
std::array<BufferId, ((1ULL << 39) >> CACHING_PAGEBITS)> page_table;
|
std::array<BufferId, ((1ULL << 39) >> CACHING_PAGEBITS)> page_table;
|
||||||
|
std::vector<u8> tmp_buffer;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace VideoCommon
|
} // namespace VideoCommon
|
||||||
|
@ -66,6 +66,14 @@ public:
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Returns true if a region has been marked as Preflushable
|
||||||
|
[[nodiscard]] bool IsRegionPreflushable(VAddr query_cpu_addr, u64 query_size) noexcept {
|
||||||
|
return IteratePages<false>(
|
||||||
|
query_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) {
|
||||||
|
return manager->template IsRegionModified<Type::Preflushable>(offset, size);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
/// Mark region as CPU modified, notifying the rasterizer about this change
|
/// Mark region as CPU modified, notifying the rasterizer about this change
|
||||||
void MarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) {
|
void MarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) {
|
||||||
IteratePages<true>(dirty_cpu_addr, query_size,
|
IteratePages<true>(dirty_cpu_addr, query_size,
|
||||||
@ -93,6 +101,15 @@ public:
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Mark region as modified from the host GPU
|
||||||
|
void MarkRegionAsPreflushable(VAddr dirty_cpu_addr, u64 query_size) noexcept {
|
||||||
|
IteratePages<true>(dirty_cpu_addr, query_size,
|
||||||
|
[](Manager* manager, u64 offset, size_t size) {
|
||||||
|
manager->template ChangeRegionState<Type::Preflushable, true>(
|
||||||
|
manager->GetCpuAddr() + offset, size);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
/// Unmark region as modified from the host GPU
|
/// Unmark region as modified from the host GPU
|
||||||
void UnmarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 query_size) noexcept {
|
void UnmarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 query_size) noexcept {
|
||||||
IteratePages<true>(dirty_cpu_addr, query_size,
|
IteratePages<true>(dirty_cpu_addr, query_size,
|
||||||
@ -102,6 +119,15 @@ public:
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Unmark region as modified from the host GPU
|
||||||
|
void UnmarkRegionAsPreflushable(VAddr dirty_cpu_addr, u64 query_size) noexcept {
|
||||||
|
IteratePages<true>(dirty_cpu_addr, query_size,
|
||||||
|
[](Manager* manager, u64 offset, size_t size) {
|
||||||
|
manager->template ChangeRegionState<Type::Preflushable, false>(
|
||||||
|
manager->GetCpuAddr() + offset, size);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
/// Mark region as modified from the CPU
|
/// Mark region as modified from the CPU
|
||||||
/// but don't mark it as modified until FlusHCachedWrites is called.
|
/// but don't mark it as modified until FlusHCachedWrites is called.
|
||||||
void CachedCpuWrite(VAddr dirty_cpu_addr, u64 query_size) {
|
void CachedCpuWrite(VAddr dirty_cpu_addr, u64 query_size) {
|
||||||
|
@ -26,6 +26,7 @@ enum class Type {
|
|||||||
GPU,
|
GPU,
|
||||||
CachedCPU,
|
CachedCPU,
|
||||||
Untracked,
|
Untracked,
|
||||||
|
Preflushable,
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Vector tracking modified pages tightly packed with small vector optimization
|
/// Vector tracking modified pages tightly packed with small vector optimization
|
||||||
@ -55,17 +56,20 @@ struct Words {
|
|||||||
gpu.stack.fill(0);
|
gpu.stack.fill(0);
|
||||||
cached_cpu.stack.fill(0);
|
cached_cpu.stack.fill(0);
|
||||||
untracked.stack.fill(~u64{0});
|
untracked.stack.fill(~u64{0});
|
||||||
|
preflushable.stack.fill(0);
|
||||||
} else {
|
} else {
|
||||||
// Share allocation between CPU and GPU pages and set their default values
|
// Share allocation between CPU and GPU pages and set their default values
|
||||||
u64* const alloc = new u64[num_words * 4];
|
u64* const alloc = new u64[num_words * 5];
|
||||||
cpu.heap = alloc;
|
cpu.heap = alloc;
|
||||||
gpu.heap = alloc + num_words;
|
gpu.heap = alloc + num_words;
|
||||||
cached_cpu.heap = alloc + num_words * 2;
|
cached_cpu.heap = alloc + num_words * 2;
|
||||||
untracked.heap = alloc + num_words * 3;
|
untracked.heap = alloc + num_words * 3;
|
||||||
|
preflushable.heap = alloc + num_words * 4;
|
||||||
std::fill_n(cpu.heap, num_words, ~u64{0});
|
std::fill_n(cpu.heap, num_words, ~u64{0});
|
||||||
std::fill_n(gpu.heap, num_words, 0);
|
std::fill_n(gpu.heap, num_words, 0);
|
||||||
std::fill_n(cached_cpu.heap, num_words, 0);
|
std::fill_n(cached_cpu.heap, num_words, 0);
|
||||||
std::fill_n(untracked.heap, num_words, ~u64{0});
|
std::fill_n(untracked.heap, num_words, ~u64{0});
|
||||||
|
std::fill_n(preflushable.heap, num_words, 0);
|
||||||
}
|
}
|
||||||
// Clean up tailing bits
|
// Clean up tailing bits
|
||||||
const u64 last_word_size = size_bytes % BYTES_PER_WORD;
|
const u64 last_word_size = size_bytes % BYTES_PER_WORD;
|
||||||
@ -88,13 +92,14 @@ struct Words {
|
|||||||
gpu = rhs.gpu;
|
gpu = rhs.gpu;
|
||||||
cached_cpu = rhs.cached_cpu;
|
cached_cpu = rhs.cached_cpu;
|
||||||
untracked = rhs.untracked;
|
untracked = rhs.untracked;
|
||||||
|
preflushable = rhs.preflushable;
|
||||||
rhs.cpu.heap = nullptr;
|
rhs.cpu.heap = nullptr;
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
Words(Words&& rhs) noexcept
|
Words(Words&& rhs) noexcept
|
||||||
: size_bytes{rhs.size_bytes}, num_words{rhs.num_words}, cpu{rhs.cpu}, gpu{rhs.gpu},
|
: size_bytes{rhs.size_bytes}, num_words{rhs.num_words}, cpu{rhs.cpu}, gpu{rhs.gpu},
|
||||||
cached_cpu{rhs.cached_cpu}, untracked{rhs.untracked} {
|
cached_cpu{rhs.cached_cpu}, untracked{rhs.untracked}, preflushable{rhs.preflushable} {
|
||||||
rhs.cpu.heap = nullptr;
|
rhs.cpu.heap = nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -129,6 +134,8 @@ struct Words {
|
|||||||
return std::span<u64>(cached_cpu.Pointer(IsShort()), num_words);
|
return std::span<u64>(cached_cpu.Pointer(IsShort()), num_words);
|
||||||
} else if constexpr (type == Type::Untracked) {
|
} else if constexpr (type == Type::Untracked) {
|
||||||
return std::span<u64>(untracked.Pointer(IsShort()), num_words);
|
return std::span<u64>(untracked.Pointer(IsShort()), num_words);
|
||||||
|
} else if constexpr (type == Type::Preflushable) {
|
||||||
|
return std::span<u64>(preflushable.Pointer(IsShort()), num_words);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -142,6 +149,8 @@ struct Words {
|
|||||||
return std::span<const u64>(cached_cpu.Pointer(IsShort()), num_words);
|
return std::span<const u64>(cached_cpu.Pointer(IsShort()), num_words);
|
||||||
} else if constexpr (type == Type::Untracked) {
|
} else if constexpr (type == Type::Untracked) {
|
||||||
return std::span<const u64>(untracked.Pointer(IsShort()), num_words);
|
return std::span<const u64>(untracked.Pointer(IsShort()), num_words);
|
||||||
|
} else if constexpr (type == Type::Preflushable) {
|
||||||
|
return std::span<const u64>(preflushable.Pointer(IsShort()), num_words);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -151,6 +160,7 @@ struct Words {
|
|||||||
WordsArray<stack_words> gpu;
|
WordsArray<stack_words> gpu;
|
||||||
WordsArray<stack_words> cached_cpu;
|
WordsArray<stack_words> cached_cpu;
|
||||||
WordsArray<stack_words> untracked;
|
WordsArray<stack_words> untracked;
|
||||||
|
WordsArray<stack_words> preflushable;
|
||||||
};
|
};
|
||||||
|
|
||||||
template <class RasterizerInterface, size_t stack_words = 1>
|
template <class RasterizerInterface, size_t stack_words = 1>
|
||||||
@ -292,6 +302,9 @@ public:
|
|||||||
(pending_pointer - pending_offset) * BYTES_PER_PAGE);
|
(pending_pointer - pending_offset) * BYTES_PER_PAGE);
|
||||||
};
|
};
|
||||||
IterateWords(offset, size, [&](size_t index, u64 mask) {
|
IterateWords(offset, size, [&](size_t index, u64 mask) {
|
||||||
|
if constexpr (type == Type::GPU) {
|
||||||
|
mask &= ~untracked_words[index];
|
||||||
|
}
|
||||||
const u64 word = state_words[index] & mask;
|
const u64 word = state_words[index] & mask;
|
||||||
if constexpr (clear) {
|
if constexpr (clear) {
|
||||||
if constexpr (type == Type::CPU || type == Type::CachedCPU) {
|
if constexpr (type == Type::CPU || type == Type::CachedCPU) {
|
||||||
@ -340,8 +353,13 @@ public:
|
|||||||
static_assert(type != Type::Untracked);
|
static_assert(type != Type::Untracked);
|
||||||
|
|
||||||
const std::span<const u64> state_words = words.template Span<type>();
|
const std::span<const u64> state_words = words.template Span<type>();
|
||||||
|
[[maybe_unused]] const std::span<const u64> untracked_words =
|
||||||
|
words.template Span<Type::Untracked>();
|
||||||
bool result = false;
|
bool result = false;
|
||||||
IterateWords(offset, size, [&](size_t index, u64 mask) {
|
IterateWords(offset, size, [&](size_t index, u64 mask) {
|
||||||
|
if constexpr (type == Type::GPU) {
|
||||||
|
mask &= ~untracked_words[index];
|
||||||
|
}
|
||||||
const u64 word = state_words[index] & mask;
|
const u64 word = state_words[index] & mask;
|
||||||
if (word != 0) {
|
if (word != 0) {
|
||||||
result = true;
|
result = true;
|
||||||
@ -362,9 +380,14 @@ public:
|
|||||||
[[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept {
|
[[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept {
|
||||||
static_assert(type != Type::Untracked);
|
static_assert(type != Type::Untracked);
|
||||||
const std::span<const u64> state_words = words.template Span<type>();
|
const std::span<const u64> state_words = words.template Span<type>();
|
||||||
|
[[maybe_unused]] const std::span<const u64> untracked_words =
|
||||||
|
words.template Span<Type::Untracked>();
|
||||||
u64 begin = std::numeric_limits<u64>::max();
|
u64 begin = std::numeric_limits<u64>::max();
|
||||||
u64 end = 0;
|
u64 end = 0;
|
||||||
IterateWords(offset, size, [&](size_t index, u64 mask) {
|
IterateWords(offset, size, [&](size_t index, u64 mask) {
|
||||||
|
if constexpr (type == Type::GPU) {
|
||||||
|
mask &= ~untracked_words[index];
|
||||||
|
}
|
||||||
const u64 word = state_words[index] & mask;
|
const u64 word = state_words[index] & mask;
|
||||||
if (word == 0) {
|
if (word == 0) {
|
||||||
return;
|
return;
|
||||||
|
@ -223,7 +223,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
|
|||||||
write_buffer.resize_destructive(dst_size);
|
write_buffer.resize_destructive(dst_size);
|
||||||
|
|
||||||
memory_manager.ReadBlock(src_operand.address, read_buffer.data(), src_size);
|
memory_manager.ReadBlock(src_operand.address, read_buffer.data(), src_size);
|
||||||
memory_manager.ReadBlockUnsafe(dst_operand.address, write_buffer.data(), dst_size);
|
memory_manager.ReadBlock(dst_operand.address, write_buffer.data(), dst_size);
|
||||||
|
|
||||||
UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
||||||
src_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
|
src_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
|
||||||
@ -288,11 +288,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
|
|||||||
write_buffer.resize_destructive(dst_size);
|
write_buffer.resize_destructive(dst_size);
|
||||||
|
|
||||||
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
|
||||||
if (Settings::IsGPULevelExtreme()) {
|
|
||||||
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
|
||||||
} else {
|
|
||||||
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
|
|
||||||
}
|
|
||||||
|
|
||||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||||
SwizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
SwizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
|
||||||
|
@ -59,6 +59,11 @@ public:
|
|||||||
buffer_cache.AccumulateFlushes();
|
buffer_cache.AccumulateFlushes();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SignalReference() {
|
||||||
|
std::function<void()> do_nothing([] {});
|
||||||
|
SignalFence(std::move(do_nothing));
|
||||||
|
}
|
||||||
|
|
||||||
void SyncOperation(std::function<void()>&& func) {
|
void SyncOperation(std::function<void()>&& func) {
|
||||||
uncommitted_operations.emplace_back(std::move(func));
|
uncommitted_operations.emplace_back(std::move(func));
|
||||||
}
|
}
|
||||||
|
@ -283,6 +283,21 @@ struct GPU::Impl {
|
|||||||
gpu_thread.FlushRegion(addr, size);
|
gpu_thread.FlushRegion(addr, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VideoCore::RasterizerDownloadArea OnCPURead(VAddr addr, u64 size) {
|
||||||
|
auto raster_area = rasterizer->GetFlushArea(addr, size);
|
||||||
|
if (raster_area.preemtive) {
|
||||||
|
return raster_area;
|
||||||
|
}
|
||||||
|
raster_area.preemtive = true;
|
||||||
|
const u64 fence = RequestSyncOperation([this, &raster_area]() {
|
||||||
|
rasterizer->FlushRegion(raster_area.start_address,
|
||||||
|
raster_area.end_address - raster_area.start_address);
|
||||||
|
});
|
||||||
|
gpu_thread.TickGPU();
|
||||||
|
WaitForSyncOperation(fence);
|
||||||
|
return raster_area;
|
||||||
|
}
|
||||||
|
|
||||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||||
void InvalidateRegion(VAddr addr, u64 size) {
|
void InvalidateRegion(VAddr addr, u64 size) {
|
||||||
gpu_thread.InvalidateRegion(addr, size);
|
gpu_thread.InvalidateRegion(addr, size);
|
||||||
@ -538,6 +553,10 @@ void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
|||||||
impl->SwapBuffers(framebuffer);
|
impl->SwapBuffers(framebuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VideoCore::RasterizerDownloadArea GPU::OnCPURead(VAddr addr, u64 size) {
|
||||||
|
return impl->OnCPURead(addr, size);
|
||||||
|
}
|
||||||
|
|
||||||
void GPU::FlushRegion(VAddr addr, u64 size) {
|
void GPU::FlushRegion(VAddr addr, u64 size) {
|
||||||
impl->FlushRegion(addr, size);
|
impl->FlushRegion(addr, size);
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#include "core/hle/service/nvdrv/nvdata.h"
|
#include "core/hle/service/nvdrv/nvdata.h"
|
||||||
#include "video_core/cdma_pusher.h"
|
#include "video_core/cdma_pusher.h"
|
||||||
#include "video_core/framebuffer_config.h"
|
#include "video_core/framebuffer_config.h"
|
||||||
|
#include "video_core/rasterizer_download_area.h"
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
class System;
|
class System;
|
||||||
@ -240,6 +241,9 @@ public:
|
|||||||
/// Swap buffers (render frame)
|
/// Swap buffers (render frame)
|
||||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
|
||||||
|
|
||||||
|
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||||
|
[[nodiscard]] VideoCore::RasterizerDownloadArea OnCPURead(VAddr addr, u64 size);
|
||||||
|
|
||||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||||
void FlushRegion(VAddr addr, u64 size);
|
void FlushRegion(VAddr addr, u64 size);
|
||||||
|
|
||||||
|
@ -255,7 +255,6 @@ private:
|
|||||||
if (!in_range(query)) {
|
if (!in_range(query)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
|
|
||||||
AsyncJobId async_job_id = query.GetAsyncJob();
|
AsyncJobId async_job_id = query.GetAsyncJob();
|
||||||
auto flush_result = query.Flush(async);
|
auto flush_result = query.Flush(async);
|
||||||
if (async_job_id == NULL_ASYNC_JOB_ID) {
|
if (async_job_id == NULL_ASYNC_JOB_ID) {
|
||||||
@ -273,7 +272,6 @@ private:
|
|||||||
|
|
||||||
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
|
/// Registers the passed parameters as cached and returns a pointer to the stored cached query.
|
||||||
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
|
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
|
||||||
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
|
|
||||||
const u64 page = static_cast<u64>(cpu_addr) >> YUZU_PAGEBITS;
|
const u64 page = static_cast<u64>(cpu_addr) >> YUZU_PAGEBITS;
|
||||||
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
|
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
|
||||||
host_ptr);
|
host_ptr);
|
||||||
|
16
src/video_core/rasterizer_download_area.h
Executable file
16
src/video_core/rasterizer_download_area.h
Executable file
@ -0,0 +1,16 @@
|
|||||||
|
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||||
|
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "common/common_types.h"
|
||||||
|
|
||||||
|
namespace VideoCore {
|
||||||
|
|
||||||
|
struct RasterizerDownloadArea {
|
||||||
|
VAddr start_address;
|
||||||
|
VAddr end_address;
|
||||||
|
bool preemtive;
|
||||||
|
};
|
||||||
|
|
||||||
|
} // namespace VideoCore
|
@ -12,6 +12,7 @@
|
|||||||
#include "video_core/cache_types.h"
|
#include "video_core/cache_types.h"
|
||||||
#include "video_core/engines/fermi_2d.h"
|
#include "video_core/engines/fermi_2d.h"
|
||||||
#include "video_core/gpu.h"
|
#include "video_core/gpu.h"
|
||||||
|
#include "video_core/rasterizer_download_area.h"
|
||||||
|
|
||||||
namespace Tegra {
|
namespace Tegra {
|
||||||
class MemoryManager;
|
class MemoryManager;
|
||||||
@ -95,6 +96,8 @@ public:
|
|||||||
virtual bool MustFlushRegion(VAddr addr, u64 size,
|
virtual bool MustFlushRegion(VAddr addr, u64 size,
|
||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
|
||||||
|
|
||||||
|
virtual RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) = 0;
|
||||||
|
|
||||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||||
virtual void InvalidateRegion(VAddr addr, u64 size,
|
virtual void InvalidateRegion(VAddr addr, u64 size,
|
||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
|
#include "common/alignment.h"
|
||||||
|
#include "core/memory.h"
|
||||||
#include "video_core/host1x/host1x.h"
|
#include "video_core/host1x/host1x.h"
|
||||||
#include "video_core/memory_manager.h"
|
#include "video_core/memory_manager.h"
|
||||||
#include "video_core/renderer_null/null_rasterizer.h"
|
#include "video_core/renderer_null/null_rasterizer.h"
|
||||||
@ -46,6 +48,14 @@ bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheTyp
|
|||||||
}
|
}
|
||||||
void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
|
||||||
void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
|
void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
|
||||||
|
VideoCore::RasterizerDownloadArea RasterizerNull::GetFlushArea(VAddr addr, u64 size) {
|
||||||
|
VideoCore::RasterizerDownloadArea new_area{
|
||||||
|
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
|
||||||
|
.end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
|
||||||
|
.preemtive = true,
|
||||||
|
};
|
||||||
|
return new_area;
|
||||||
|
}
|
||||||
void RasterizerNull::InvalidateGPUCache() {}
|
void RasterizerNull::InvalidateGPUCache() {}
|
||||||
void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
|
void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
|
||||||
void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {}
|
void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {}
|
||||||
|
@ -54,6 +54,7 @@ public:
|
|||||||
void InvalidateRegion(VAddr addr, u64 size,
|
void InvalidateRegion(VAddr addr, u64 size,
|
||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||||
|
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
|
||||||
void InvalidateGPUCache() override;
|
void InvalidateGPUCache() override;
|
||||||
void UnmapMemory(VAddr addr, u64 size) override;
|
void UnmapMemory(VAddr addr, u64 size) override;
|
||||||
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
|
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;
|
||||||
|
@ -433,6 +433,29 @@ bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(VAddr addr, u64 size) {
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{texture_cache.mutex};
|
||||||
|
auto area = texture_cache.GetFlushArea(addr, size);
|
||||||
|
if (area) {
|
||||||
|
return *area;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{buffer_cache.mutex};
|
||||||
|
auto area = buffer_cache.GetFlushArea(addr, size);
|
||||||
|
if (area) {
|
||||||
|
return *area;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VideoCore::RasterizerDownloadArea new_area{
|
||||||
|
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
|
||||||
|
.end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
|
||||||
|
.preemtive = true,
|
||||||
|
};
|
||||||
|
return new_area;
|
||||||
|
}
|
||||||
|
|
||||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||||
if (addr == 0 || size == 0) {
|
if (addr == 0 || size == 0) {
|
||||||
|
@ -95,6 +95,7 @@ public:
|
|||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
bool MustFlushRegion(VAddr addr, u64 size,
|
bool MustFlushRegion(VAddr addr, u64 size,
|
||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
|
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
|
||||||
void InvalidateRegion(VAddr addr, u64 size,
|
void InvalidateRegion(VAddr addr, u64 size,
|
||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
void OnCPUWrite(VAddr addr, u64 size) override;
|
void OnCPUWrite(VAddr addr, u64 size) override;
|
||||||
|
@ -88,7 +88,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
|
|||||||
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
|
||||||
Settings::values.renderer_debug.GetValue())),
|
Settings::values.renderer_debug.GetValue())),
|
||||||
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
|
||||||
surface(CreateSurface(instance, render_window.GetWindowInfo())),
|
surface(CreateSurface(instance, render_window)),
|
||||||
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
|
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
|
||||||
state_tracker(), scheduler(device, state_tracker),
|
state_tracker(), scheduler(device, state_tracker),
|
||||||
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,
|
||||||
|
@ -502,6 +502,29 @@ bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VideoCore::RasterizerDownloadArea RasterizerVulkan::GetFlushArea(VAddr addr, u64 size) {
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{texture_cache.mutex};
|
||||||
|
auto area = texture_cache.GetFlushArea(addr, size);
|
||||||
|
if (area) {
|
||||||
|
return *area;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
{
|
||||||
|
std::scoped_lock lock{buffer_cache.mutex};
|
||||||
|
auto area = buffer_cache.GetFlushArea(addr, size);
|
||||||
|
if (area) {
|
||||||
|
return *area;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VideoCore::RasterizerDownloadArea new_area{
|
||||||
|
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
|
||||||
|
.end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
|
||||||
|
.preemtive = true,
|
||||||
|
};
|
||||||
|
return new_area;
|
||||||
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
|
||||||
if (addr == 0 || size == 0) {
|
if (addr == 0 || size == 0) {
|
||||||
return;
|
return;
|
||||||
@ -598,7 +621,7 @@ void RasterizerVulkan::SignalSyncPoint(u32 value) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::SignalReference() {
|
void RasterizerVulkan::SignalReference() {
|
||||||
fence_manager.SignalOrdering();
|
fence_manager.SignalReference();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::ReleaseFences() {
|
void RasterizerVulkan::ReleaseFences() {
|
||||||
@ -631,7 +654,7 @@ void RasterizerVulkan::WaitForIdle() {
|
|||||||
cmdbuf.SetEvent(event, flags);
|
cmdbuf.SetEvent(event, flags);
|
||||||
cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {});
|
cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {});
|
||||||
});
|
});
|
||||||
SignalReference();
|
fence_manager.SignalOrdering();
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::FragmentBarrier() {
|
void RasterizerVulkan::FragmentBarrier() {
|
||||||
|
@ -92,6 +92,7 @@ public:
|
|||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
bool MustFlushRegion(VAddr addr, u64 size,
|
bool MustFlushRegion(VAddr addr, u64 size,
|
||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
|
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
|
||||||
void InvalidateRegion(VAddr addr, u64 size,
|
void InvalidateRegion(VAddr addr, u64 size,
|
||||||
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
|
||||||
void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
|
void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
|
||||||
|
@ -14,7 +14,6 @@
|
|||||||
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
#include "video_core/renderer_vulkan/vk_swapchain.h"
|
||||||
#include "video_core/vulkan_common/vulkan_device.h"
|
#include "video_core/vulkan_common/vulkan_device.h"
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
#include "vulkan/vulkan_core.h"
|
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
@ -34,47 +33,23 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
|
|||||||
return found != formats.end() ? *found : formats[0];
|
return found != formats.end() ? *found : formats[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
static constexpr VkPresentModeKHR ChooseSwapPresentMode(bool has_imm, bool has_mailbox,
|
VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
|
||||||
bool has_fifo_relaxed) {
|
// Mailbox (triple buffering) doesn't lock the application like fifo (vsync),
|
||||||
// Mailbox doesn't lock the application like FIFO (vsync)
|
// prefer it if vsync option is not selected
|
||||||
// FIFO present mode locks the framerate to the monitor's refresh rate
|
const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
|
||||||
Settings::VSyncMode setting = [has_imm, has_mailbox]() {
|
if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Borderless &&
|
||||||
// Choose Mailbox or Immediate if unlocked and those modes are supported
|
found_mailbox != modes.end() && !Settings::values.use_vsync.GetValue()) {
|
||||||
const auto mode = Settings::values.vsync_mode.GetValue();
|
|
||||||
if (Settings::values.use_speed_limit.GetValue()) {
|
|
||||||
return mode;
|
|
||||||
}
|
|
||||||
switch (mode) {
|
|
||||||
case Settings::VSyncMode::FIFO:
|
|
||||||
case Settings::VSyncMode::FIFORelaxed:
|
|
||||||
if (has_mailbox) {
|
|
||||||
return Settings::VSyncMode::Mailbox;
|
|
||||||
} else if (has_imm) {
|
|
||||||
return Settings::VSyncMode::Immediate;
|
|
||||||
}
|
|
||||||
[[fallthrough]];
|
|
||||||
default:
|
|
||||||
return mode;
|
|
||||||
}
|
|
||||||
}();
|
|
||||||
if ((setting == Settings::VSyncMode::Mailbox && !has_mailbox) ||
|
|
||||||
(setting == Settings::VSyncMode::Immediate && !has_imm) ||
|
|
||||||
(setting == Settings::VSyncMode::FIFORelaxed && !has_fifo_relaxed)) {
|
|
||||||
setting = Settings::VSyncMode::FIFO;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (setting) {
|
|
||||||
case Settings::VSyncMode::Immediate:
|
|
||||||
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
|
||||||
case Settings::VSyncMode::Mailbox:
|
|
||||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
return VK_PRESENT_MODE_MAILBOX_KHR;
|
||||||
case Settings::VSyncMode::FIFO:
|
|
||||||
return VK_PRESENT_MODE_FIFO_KHR;
|
|
||||||
case Settings::VSyncMode::FIFORelaxed:
|
|
||||||
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
|
||||||
default:
|
|
||||||
return VK_PRESENT_MODE_FIFO_KHR;
|
|
||||||
}
|
}
|
||||||
|
if (!Settings::values.use_speed_limit.GetValue()) {
|
||||||
|
// FIFO present mode locks the framerate to the monitor's refresh rate,
|
||||||
|
// Find an alternative to surpass this limitation if FPS is unlocked.
|
||||||
|
const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
|
||||||
|
if (found_imm != modes.end()) {
|
||||||
|
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return VK_PRESENT_MODE_FIFO_KHR;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
|
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
|
||||||
@ -192,17 +167,11 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
|
|||||||
void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) {
|
void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) {
|
||||||
const auto physical_device{device.GetPhysical()};
|
const auto physical_device{device.GetPhysical()};
|
||||||
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
|
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
|
||||||
const auto present_modes = physical_device.GetSurfacePresentModesKHR(surface);
|
const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
|
||||||
has_mailbox = std::find(present_modes.begin(), present_modes.end(),
|
|
||||||
VK_PRESENT_MODE_MAILBOX_KHR) != present_modes.end();
|
|
||||||
has_imm = std::find(present_modes.begin(), present_modes.end(),
|
|
||||||
VK_PRESENT_MODE_IMMEDIATE_KHR) != present_modes.end();
|
|
||||||
has_fifo_relaxed = std::find(present_modes.begin(), present_modes.end(),
|
|
||||||
VK_PRESENT_MODE_FIFO_RELAXED_KHR) != present_modes.end();
|
|
||||||
|
|
||||||
const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
|
const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
|
||||||
surface_format = ChooseSwapSurfaceFormat(formats);
|
surface_format = ChooseSwapSurfaceFormat(formats);
|
||||||
present_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
|
present_mode = ChooseSwapPresentMode(present_modes);
|
||||||
|
|
||||||
u32 requested_image_count{capabilities.minImageCount + 1};
|
u32 requested_image_count{capabilities.minImageCount + 1};
|
||||||
// Ensure Triple buffering if possible.
|
// Ensure Triple buffering if possible.
|
||||||
@ -263,6 +232,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
|
|||||||
|
|
||||||
extent = swapchain_ci.imageExtent;
|
extent = swapchain_ci.imageExtent;
|
||||||
current_srgb = srgb;
|
current_srgb = srgb;
|
||||||
|
current_fps_unlocked = !Settings::values.use_speed_limit.GetValue();
|
||||||
|
|
||||||
images = swapchain.GetImages();
|
images = swapchain.GetImages();
|
||||||
image_count = static_cast<u32>(images.size());
|
image_count = static_cast<u32>(images.size());
|
||||||
@ -284,9 +254,14 @@ void Swapchain::Destroy() {
|
|||||||
swapchain.reset();
|
swapchain.reset();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool Swapchain::HasFpsUnlockChanged() const {
|
||||||
|
return current_fps_unlocked != !Settings::values.use_speed_limit.GetValue();
|
||||||
|
}
|
||||||
|
|
||||||
bool Swapchain::NeedsPresentModeUpdate() const {
|
bool Swapchain::NeedsPresentModeUpdate() const {
|
||||||
const auto requested_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed);
|
// Mailbox present mode is the ideal for all scenarios. If it is not available,
|
||||||
return present_mode != requested_mode;
|
// A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
|
||||||
|
return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
@ -116,6 +116,8 @@ private:
|
|||||||
|
|
||||||
void Destroy();
|
void Destroy();
|
||||||
|
|
||||||
|
bool HasFpsUnlockChanged() const;
|
||||||
|
|
||||||
bool NeedsPresentModeUpdate() const;
|
bool NeedsPresentModeUpdate() const;
|
||||||
|
|
||||||
const VkSurfaceKHR surface;
|
const VkSurfaceKHR surface;
|
||||||
@ -140,11 +142,9 @@ private:
|
|||||||
VkExtent2D extent{};
|
VkExtent2D extent{};
|
||||||
VkPresentModeKHR present_mode{};
|
VkPresentModeKHR present_mode{};
|
||||||
VkSurfaceFormatKHR surface_format{};
|
VkSurfaceFormatKHR surface_format{};
|
||||||
bool has_imm{false};
|
|
||||||
bool has_mailbox{false};
|
|
||||||
bool has_fifo_relaxed{false};
|
|
||||||
|
|
||||||
bool current_srgb{};
|
bool current_srgb{};
|
||||||
|
bool current_fps_unlocked{};
|
||||||
bool is_outdated{};
|
bool is_outdated{};
|
||||||
bool is_suboptimal{};
|
bool is_suboptimal{};
|
||||||
};
|
};
|
||||||
|
@ -39,6 +39,8 @@ struct ImageInfo {
|
|||||||
u32 tile_width_spacing = 0;
|
u32 tile_width_spacing = 0;
|
||||||
bool rescaleable = false;
|
bool rescaleable = false;
|
||||||
bool downscaleable = false;
|
bool downscaleable = false;
|
||||||
|
bool forced_flushed = false;
|
||||||
|
bool dma_downloaded = false;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace VideoCommon
|
} // namespace VideoCommon
|
||||||
|
@ -26,8 +26,9 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
|
|||||||
ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, true),
|
ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, true),
|
||||||
"Image view format {} is incompatible with image format {}", info.format,
|
"Image view format {} is incompatible with image format {}", info.format,
|
||||||
image_info.format);
|
image_info.format);
|
||||||
const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();
|
const bool preemptive =
|
||||||
if (image_info.type == ImageType::Linear && is_async) {
|
!Settings::values.use_reactive_flushing.GetValue() && image_info.type == ImageType::Linear;
|
||||||
|
if (image_info.forced_flushed || preemptive) {
|
||||||
flags |= ImageViewFlagBits::PreemtiveDownload;
|
flags |= ImageViewFlagBits::PreemtiveDownload;
|
||||||
}
|
}
|
||||||
if (image_info.type == ImageType::e3D && info.type != ImageViewType::e3D) {
|
if (image_info.type == ImageType::e3D && info.type != ImageViewType::e3D) {
|
||||||
|
@ -490,6 +490,32 @@ void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
template <class P>
|
||||||
|
std::optional<VideoCore::RasterizerDownloadArea> TextureCache<P>::GetFlushArea(VAddr cpu_addr,
|
||||||
|
u64 size) {
|
||||||
|
std::optional<VideoCore::RasterizerDownloadArea> area{};
|
||||||
|
ForEachImageInRegion(cpu_addr, size, [&](ImageId, ImageBase& image) {
|
||||||
|
if (False(image.flags & ImageFlagBits::GpuModified)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!area) {
|
||||||
|
area.emplace();
|
||||||
|
area->start_address = cpu_addr;
|
||||||
|
area->end_address = cpu_addr + size;
|
||||||
|
area->preemtive = true;
|
||||||
|
}
|
||||||
|
area->start_address = std::min(area->start_address, image.cpu_addr);
|
||||||
|
area->end_address = std::max(area->end_address, image.cpu_addr_end);
|
||||||
|
for (auto image_view_id : image.image_view_ids) {
|
||||||
|
auto& image_view = slot_image_views[image_view_id];
|
||||||
|
image_view.flags |= ImageViewFlagBits::PreemtiveDownload;
|
||||||
|
}
|
||||||
|
area->preemtive &= image.info.forced_flushed;
|
||||||
|
image.info.forced_flushed = true;
|
||||||
|
});
|
||||||
|
return area;
|
||||||
|
}
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
|
void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
|
||||||
std::vector<ImageId> deleted_images;
|
std::vector<ImageId> deleted_images;
|
||||||
@ -683,18 +709,43 @@ void TextureCache<P>::CommitAsyncFlushes() {
|
|||||||
download_info.async_buffer_id = last_async_buffer_id;
|
download_info.async_buffer_id = last_async_buffer_id;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (any_none_dma) {
|
if (any_none_dma) {
|
||||||
|
bool all_pre_sync = true;
|
||||||
auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
|
||||||
for (const PendingDownload& download_info : download_ids) {
|
for (const PendingDownload& download_info : download_ids) {
|
||||||
if (download_info.is_swizzle) {
|
if (download_info.is_swizzle) {
|
||||||
Image& image = slot_images[download_info.object_id];
|
Image& image = slot_images[download_info.object_id];
|
||||||
|
all_pre_sync &= image.info.dma_downloaded;
|
||||||
|
image.info.dma_downloaded = true;
|
||||||
const auto copies = FullDownloadCopies(image.info);
|
const auto copies = FullDownloadCopies(image.info);
|
||||||
image.DownloadMemory(download_map, copies);
|
image.DownloadMemory(download_map, copies);
|
||||||
download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
|
download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
if (!all_pre_sync) {
|
||||||
|
runtime.Finish();
|
||||||
|
auto it = download_ids.begin();
|
||||||
|
while (it != download_ids.end()) {
|
||||||
|
const PendingDownload& download_info = *it;
|
||||||
|
if (download_info.is_swizzle) {
|
||||||
|
const ImageBase& image = slot_images[download_info.object_id];
|
||||||
|
const auto copies = FullDownloadCopies(image.info);
|
||||||
|
download_map.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
|
||||||
|
std::span<u8> download_span =
|
||||||
|
download_map.mapped_span.subspan(download_map.offset);
|
||||||
|
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
|
||||||
|
swizzle_data_buffer);
|
||||||
|
it = download_ids.erase(it);
|
||||||
|
} else {
|
||||||
|
it++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
uncommitted_async_buffers.emplace_back(download_map);
|
uncommitted_async_buffers.emplace_back(download_map);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
async_buffers.emplace_back(std::move(uncommitted_async_buffers));
|
async_buffers.emplace_back(std::move(uncommitted_async_buffers));
|
||||||
uncommitted_async_buffers.clear();
|
uncommitted_async_buffers.clear();
|
||||||
}
|
}
|
||||||
@ -789,11 +840,16 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
|
|||||||
if (!dst_id) {
|
if (!dst_id) {
|
||||||
return NULL_IMAGE_ID;
|
return NULL_IMAGE_ID;
|
||||||
}
|
}
|
||||||
const auto& image = slot_images[dst_id];
|
auto& image = slot_images[dst_id];
|
||||||
if (False(image.flags & ImageFlagBits::GpuModified)) {
|
if (False(image.flags & ImageFlagBits::GpuModified)) {
|
||||||
// No need to waste time on an image that's synced with guest
|
// No need to waste time on an image that's synced with guest
|
||||||
return NULL_IMAGE_ID;
|
return NULL_IMAGE_ID;
|
||||||
}
|
}
|
||||||
|
if (!image.info.dma_downloaded) {
|
||||||
|
// Force a full sync.
|
||||||
|
image.info.dma_downloaded = true;
|
||||||
|
return NULL_IMAGE_ID;
|
||||||
|
}
|
||||||
const auto base = image.TryFindBase(operand.address);
|
const auto base = image.TryFindBase(operand.address);
|
||||||
if (!base) {
|
if (!base) {
|
||||||
return NULL_IMAGE_ID;
|
return NULL_IMAGE_ID;
|
||||||
|
@ -179,6 +179,8 @@ public:
|
|||||||
/// Download contents of host images to guest memory in a region
|
/// Download contents of host images to guest memory in a region
|
||||||
void DownloadMemory(VAddr cpu_addr, size_t size);
|
void DownloadMemory(VAddr cpu_addr, size_t size);
|
||||||
|
|
||||||
|
std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
|
||||||
|
|
||||||
/// Remove images in a region
|
/// Remove images in a region
|
||||||
void UnmapMemory(VAddr cpu_addr, size_t size);
|
void UnmapMemory(VAddr cpu_addr, size_t size);
|
||||||
|
|
||||||
|
@ -23,10 +23,10 @@
|
|||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
vk::SurfaceKHR CreateSurface(
|
vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||||
const vk::Instance& instance,
|
const Core::Frontend::EmuWindow& emu_window) {
|
||||||
[[maybe_unused]] const Core::Frontend::EmuWindow::WindowSystemInfo& window_info) {
|
|
||||||
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
|
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
|
||||||
|
[[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
|
||||||
VkSurfaceKHR unsafe_surface = nullptr;
|
VkSurfaceKHR unsafe_surface = nullptr;
|
||||||
|
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
|
@ -3,12 +3,15 @@
|
|||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "core/frontend/emu_window.h"
|
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
|
namespace Core::Frontend {
|
||||||
|
class EmuWindow;
|
||||||
|
}
|
||||||
|
|
||||||
namespace Vulkan {
|
namespace Vulkan {
|
||||||
|
|
||||||
[[nodiscard]] vk::SurfaceKHR CreateSurface(
|
[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
|
||||||
const vk::Instance& instance, const Core::Frontend::EmuWindow::WindowSystemInfo& window_info);
|
const Core::Frontend::EmuWindow& emu_window);
|
||||||
|
|
||||||
} // namespace Vulkan
|
} // namespace Vulkan
|
||||||
|
@ -189,8 +189,6 @@ add_executable(yuzu
|
|||||||
multiplayer/state.h
|
multiplayer/state.h
|
||||||
multiplayer/validation.h
|
multiplayer/validation.h
|
||||||
precompiled_headers.h
|
precompiled_headers.h
|
||||||
qt_common.cpp
|
|
||||||
qt_common.h
|
|
||||||
startup_checks.cpp
|
startup_checks.cpp
|
||||||
startup_checks.h
|
startup_checks.h
|
||||||
uisettings.cpp
|
uisettings.cpp
|
||||||
|
@ -1,48 +1,36 @@
|
|||||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include <array>
|
|
||||||
#include <cmath>
|
|
||||||
#include <cstring>
|
|
||||||
#include <string>
|
|
||||||
#include <tuple>
|
|
||||||
#include <type_traits>
|
|
||||||
#include <glad/glad.h>
|
#include <glad/glad.h>
|
||||||
|
|
||||||
#include <QtCore/qglobal.h>
|
#include <QApplication>
|
||||||
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
|
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
|
||||||
#include <QCamera>
|
|
||||||
#include <QCameraImageCapture>
|
#include <QCameraImageCapture>
|
||||||
#include <QCameraInfo>
|
#include <QCameraInfo>
|
||||||
#endif
|
#endif
|
||||||
#include <QCursor>
|
|
||||||
#include <QEvent>
|
|
||||||
#include <QGuiApplication>
|
|
||||||
#include <QHBoxLayout>
|
#include <QHBoxLayout>
|
||||||
#include <QKeyEvent>
|
|
||||||
#include <QLayout>
|
|
||||||
#include <QList>
|
|
||||||
#include <QMessageBox>
|
#include <QMessageBox>
|
||||||
|
#include <QPainter>
|
||||||
#include <QScreen>
|
#include <QScreen>
|
||||||
#include <QSize>
|
#include <QString>
|
||||||
#include <QStringLiteral>
|
#include <QStringList>
|
||||||
#include <QSurfaceFormat>
|
|
||||||
#include <QTimer>
|
|
||||||
#include <QWindow>
|
#include <QWindow>
|
||||||
#include <QtCore/qobjectdefs.h>
|
|
||||||
|
|
||||||
#ifdef HAS_OPENGL
|
#ifdef HAS_OPENGL
|
||||||
#include <QOffscreenSurface>
|
#include <QOffscreenSurface>
|
||||||
#include <QOpenGLContext>
|
#include <QOpenGLContext>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#if !defined(WIN32)
|
||||||
|
#include <qpa/qplatformnativeinterface.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include <fmt/format.h>
|
||||||
|
|
||||||
|
#include "common/assert.h"
|
||||||
#include "common/microprofile.h"
|
#include "common/microprofile.h"
|
||||||
#include "common/polyfill_thread.h"
|
|
||||||
#include "common/scm_rev.h"
|
#include "common/scm_rev.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
#include "common/settings_input.h"
|
|
||||||
#include "common/thread.h"
|
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/cpu_manager.h"
|
#include "core/cpu_manager.h"
|
||||||
#include "core/frontend/framebuffer_layout.h"
|
#include "core/frontend/framebuffer_layout.h"
|
||||||
@ -52,16 +40,11 @@
|
|||||||
#include "input_common/drivers/tas_input.h"
|
#include "input_common/drivers/tas_input.h"
|
||||||
#include "input_common/drivers/touch_screen.h"
|
#include "input_common/drivers/touch_screen.h"
|
||||||
#include "input_common/main.h"
|
#include "input_common/main.h"
|
||||||
#include "video_core/gpu.h"
|
|
||||||
#include "video_core/rasterizer_interface.h"
|
|
||||||
#include "video_core/renderer_base.h"
|
#include "video_core/renderer_base.h"
|
||||||
#include "yuzu/bootmanager.h"
|
#include "yuzu/bootmanager.h"
|
||||||
#include "yuzu/main.h"
|
#include "yuzu/main.h"
|
||||||
#include "yuzu/qt_common.h"
|
|
||||||
|
|
||||||
class QObject;
|
static Core::Frontend::WindowSystemType GetWindowSystemType();
|
||||||
class QPaintEngine;
|
|
||||||
class QSurface;
|
|
||||||
|
|
||||||
EmuThread::EmuThread(Core::System& system) : m_system{system} {}
|
EmuThread::EmuThread(Core::System& system) : m_system{system} {}
|
||||||
|
|
||||||
@ -171,10 +154,7 @@ public:
|
|||||||
|
|
||||||
// disable vsync for any shared contexts
|
// disable vsync for any shared contexts
|
||||||
auto format = share_context->format();
|
auto format = share_context->format();
|
||||||
const int swap_interval =
|
format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0);
|
||||||
Settings::values.vsync_mode.GetValue() == Settings::VSyncMode::Immediate ? 0 : 1;
|
|
||||||
|
|
||||||
format.setSwapInterval(main_surface ? swap_interval : 0);
|
|
||||||
|
|
||||||
context = std::make_unique<QOpenGLContext>();
|
context = std::make_unique<QOpenGLContext>();
|
||||||
context->setShareContext(share_context);
|
context->setShareContext(share_context);
|
||||||
@ -241,7 +221,7 @@ public:
|
|||||||
explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
|
explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
|
||||||
setAttribute(Qt::WA_NativeWindow);
|
setAttribute(Qt::WA_NativeWindow);
|
||||||
setAttribute(Qt::WA_PaintOnScreen);
|
setAttribute(Qt::WA_PaintOnScreen);
|
||||||
if (QtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
|
if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
|
||||||
setAttribute(Qt::WA_DontCreateNativeAncestors);
|
setAttribute(Qt::WA_DontCreateNativeAncestors);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -279,6 +259,46 @@ struct NullRenderWidget : public RenderWidget {
|
|||||||
explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
|
explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
static Core::Frontend::WindowSystemType GetWindowSystemType() {
|
||||||
|
// Determine WSI type based on Qt platform.
|
||||||
|
QString platform_name = QGuiApplication::platformName();
|
||||||
|
if (platform_name == QStringLiteral("windows"))
|
||||||
|
return Core::Frontend::WindowSystemType::Windows;
|
||||||
|
else if (platform_name == QStringLiteral("xcb"))
|
||||||
|
return Core::Frontend::WindowSystemType::X11;
|
||||||
|
else if (platform_name == QStringLiteral("wayland"))
|
||||||
|
return Core::Frontend::WindowSystemType::Wayland;
|
||||||
|
else if (platform_name == QStringLiteral("wayland-egl"))
|
||||||
|
return Core::Frontend::WindowSystemType::Wayland;
|
||||||
|
else if (platform_name == QStringLiteral("cocoa"))
|
||||||
|
return Core::Frontend::WindowSystemType::Cocoa;
|
||||||
|
else if (platform_name == QStringLiteral("android"))
|
||||||
|
return Core::Frontend::WindowSystemType::Android;
|
||||||
|
|
||||||
|
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
|
||||||
|
return Core::Frontend::WindowSystemType::Windows;
|
||||||
|
}
|
||||||
|
|
||||||
|
static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
|
||||||
|
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
|
||||||
|
wsi.type = GetWindowSystemType();
|
||||||
|
|
||||||
|
// Our Win32 Qt external doesn't have the private API.
|
||||||
|
#if defined(WIN32) || defined(__APPLE__)
|
||||||
|
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
|
||||||
|
#else
|
||||||
|
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
|
||||||
|
wsi.display_connection = pni->nativeResourceForWindow("display", window);
|
||||||
|
if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
|
||||||
|
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
|
||||||
|
else
|
||||||
|
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
|
||||||
|
#endif
|
||||||
|
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
|
||||||
|
|
||||||
|
return wsi;
|
||||||
|
}
|
||||||
|
|
||||||
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
||||||
Core::System& system_)
|
Core::System& system_)
|
||||||
@ -884,7 +904,7 @@ bool GRenderWindow::InitRenderTarget() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Update the Window System information with the new render target
|
// Update the Window System information with the new render target
|
||||||
window_info = QtCommon::GetWindowSystemInfo(child_widget->windowHandle());
|
window_info = GetWindowSystemInfo(child_widget->windowHandle());
|
||||||
|
|
||||||
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||||
layout()->addWidget(child_widget);
|
layout()->addWidget(child_widget);
|
||||||
|
@ -5,46 +5,27 @@
|
|||||||
|
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <condition_variable>
|
#include <condition_variable>
|
||||||
#include <cstddef>
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <mutex>
|
#include <mutex>
|
||||||
#include <stop_token>
|
|
||||||
#include <utility>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
#include <QByteArray>
|
|
||||||
#include <QImage>
|
#include <QImage>
|
||||||
#include <QObject>
|
|
||||||
#include <QPoint>
|
|
||||||
#include <QString>
|
|
||||||
#include <QStringList>
|
#include <QStringList>
|
||||||
#include <QThread>
|
#include <QThread>
|
||||||
|
#include <QTouchEvent>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include <qglobal.h>
|
|
||||||
#include <qnamespace.h>
|
|
||||||
#include <qobjectdefs.h>
|
|
||||||
|
|
||||||
#include "common/common_types.h"
|
|
||||||
#include "common/logging/log.h"
|
|
||||||
#include "common/polyfill_thread.h"
|
#include "common/polyfill_thread.h"
|
||||||
#include "common/thread.h"
|
#include "common/thread.h"
|
||||||
#include "core/frontend/emu_window.h"
|
#include "core/frontend/emu_window.h"
|
||||||
|
|
||||||
|
class GRenderWindow;
|
||||||
class GMainWindow;
|
class GMainWindow;
|
||||||
class QCamera;
|
class QCamera;
|
||||||
class QCameraImageCapture;
|
class QCameraImageCapture;
|
||||||
class QCloseEvent;
|
|
||||||
class QFocusEvent;
|
|
||||||
class QKeyEvent;
|
class QKeyEvent;
|
||||||
class QMouseEvent;
|
|
||||||
class QObject;
|
|
||||||
class QResizeEvent;
|
|
||||||
class QShowEvent;
|
|
||||||
class QTimer;
|
|
||||||
class QTouchEvent;
|
|
||||||
class QWheelEvent;
|
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
|
enum class SystemResultStatus : u32;
|
||||||
class System;
|
class System;
|
||||||
} // namespace Core
|
} // namespace Core
|
||||||
|
|
||||||
@ -59,6 +40,7 @@ enum class TasState;
|
|||||||
|
|
||||||
namespace VideoCore {
|
namespace VideoCore {
|
||||||
enum class LoadCallbackStage;
|
enum class LoadCallbackStage;
|
||||||
|
class RendererBase;
|
||||||
} // namespace VideoCore
|
} // namespace VideoCore
|
||||||
|
|
||||||
class EmuThread final : public QThread {
|
class EmuThread final : public QThread {
|
||||||
|
@ -6,7 +6,6 @@
|
|||||||
#include <QSettings>
|
#include <QSettings>
|
||||||
#include "common/fs/fs.h"
|
#include "common/fs/fs.h"
|
||||||
#include "common/fs/path_util.h"
|
#include "common/fs/path_util.h"
|
||||||
#include "common/settings.h"
|
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "core/hle/service/acc/profile_manager.h"
|
#include "core/hle/service/acc/profile_manager.h"
|
||||||
#include "core/hle/service/hid/controllers/npad.h"
|
#include "core/hle/service/hid/controllers/npad.h"
|
||||||
@ -710,6 +709,8 @@ void Config::ReadRendererValues() {
|
|||||||
ReadGlobalSetting(Settings::values.nvdec_emulation);
|
ReadGlobalSetting(Settings::values.nvdec_emulation);
|
||||||
ReadGlobalSetting(Settings::values.accelerate_astc);
|
ReadGlobalSetting(Settings::values.accelerate_astc);
|
||||||
ReadGlobalSetting(Settings::values.async_astc);
|
ReadGlobalSetting(Settings::values.async_astc);
|
||||||
|
ReadGlobalSetting(Settings::values.use_vsync);
|
||||||
|
ReadGlobalSetting(Settings::values.use_reactive_flushing);
|
||||||
ReadGlobalSetting(Settings::values.shader_backend);
|
ReadGlobalSetting(Settings::values.shader_backend);
|
||||||
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
|
||||||
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
|
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
|
||||||
@ -719,10 +720,6 @@ void Config::ReadRendererValues() {
|
|||||||
ReadGlobalSetting(Settings::values.bg_blue);
|
ReadGlobalSetting(Settings::values.bg_blue);
|
||||||
|
|
||||||
if (global) {
|
if (global) {
|
||||||
Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
|
|
||||||
ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
|
|
||||||
static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
|
|
||||||
.value<u32>()));
|
|
||||||
ReadBasicSetting(Settings::values.renderer_debug);
|
ReadBasicSetting(Settings::values.renderer_debug);
|
||||||
ReadBasicSetting(Settings::values.renderer_shader_feedback);
|
ReadBasicSetting(Settings::values.renderer_shader_feedback);
|
||||||
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
|
ReadBasicSetting(Settings::values.enable_nsight_aftermath);
|
||||||
@ -1355,6 +1352,8 @@ void Config::SaveRendererValues() {
|
|||||||
Settings::values.nvdec_emulation.UsingGlobal());
|
Settings::values.nvdec_emulation.UsingGlobal());
|
||||||
WriteGlobalSetting(Settings::values.accelerate_astc);
|
WriteGlobalSetting(Settings::values.accelerate_astc);
|
||||||
WriteGlobalSetting(Settings::values.async_astc);
|
WriteGlobalSetting(Settings::values.async_astc);
|
||||||
|
WriteGlobalSetting(Settings::values.use_vsync);
|
||||||
|
WriteGlobalSetting(Settings::values.use_reactive_flushing);
|
||||||
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
|
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
|
||||||
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
|
static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
|
||||||
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
|
static_cast<u32>(Settings::values.shader_backend.GetDefault()),
|
||||||
@ -1367,9 +1366,6 @@ void Config::SaveRendererValues() {
|
|||||||
WriteGlobalSetting(Settings::values.bg_blue);
|
WriteGlobalSetting(Settings::values.bg_blue);
|
||||||
|
|
||||||
if (global) {
|
if (global) {
|
||||||
WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
|
|
||||||
static_cast<u32>(Settings::values.vsync_mode.GetValue()),
|
|
||||||
static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
|
|
||||||
WriteBasicSetting(Settings::values.renderer_debug);
|
WriteBasicSetting(Settings::values.renderer_debug);
|
||||||
WriteBasicSetting(Settings::values.renderer_shader_feedback);
|
WriteBasicSetting(Settings::values.renderer_shader_feedback);
|
||||||
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
|
WriteBasicSetting(Settings::values.enable_nsight_aftermath);
|
||||||
|
@ -4,76 +4,20 @@
|
|||||||
// Include this early to include Vulkan headers how we want to
|
// Include this early to include Vulkan headers how we want to
|
||||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||||
|
|
||||||
#include <algorithm>
|
|
||||||
#include <iosfwd>
|
|
||||||
#include <iterator>
|
|
||||||
#include <string>
|
|
||||||
#include <tuple>
|
|
||||||
#include <utility>
|
|
||||||
#include <vector>
|
|
||||||
#include <QBoxLayout>
|
|
||||||
#include <QCheckBox>
|
|
||||||
#include <QColorDialog>
|
#include <QColorDialog>
|
||||||
#include <QComboBox>
|
#include <QVulkanInstance>
|
||||||
#include <QIcon>
|
|
||||||
#include <QLabel>
|
|
||||||
#include <QPixmap>
|
|
||||||
#include <QPushButton>
|
|
||||||
#include <QSlider>
|
|
||||||
#include <QStringLiteral>
|
|
||||||
#include <QtCore/qobjectdefs.h>
|
|
||||||
#include <qcoreevent.h>
|
|
||||||
#include <qglobal.h>
|
|
||||||
#include <vulkan/vulkan_core.h>
|
|
||||||
|
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/dynamic_library.h"
|
|
||||||
#include "common/logging/log.h"
|
#include "common/logging/log.h"
|
||||||
#include "common/settings.h"
|
#include "common/settings.h"
|
||||||
#include "core/core.h"
|
#include "core/core.h"
|
||||||
#include "ui_configure_graphics.h"
|
#include "ui_configure_graphics.h"
|
||||||
#include "video_core/vulkan_common/vulkan_instance.h"
|
#include "video_core/vulkan_common/vulkan_instance.h"
|
||||||
#include "video_core/vulkan_common/vulkan_library.h"
|
#include "video_core/vulkan_common/vulkan_library.h"
|
||||||
#include "video_core/vulkan_common/vulkan_surface.h"
|
|
||||||
#include "yuzu/configuration/configuration_shared.h"
|
#include "yuzu/configuration/configuration_shared.h"
|
||||||
#include "yuzu/configuration/configure_graphics.h"
|
#include "yuzu/configuration/configure_graphics.h"
|
||||||
#include "yuzu/qt_common.h"
|
|
||||||
#include "yuzu/uisettings.h"
|
#include "yuzu/uisettings.h"
|
||||||
|
|
||||||
static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
|
|
||||||
VK_PRESENT_MODE_FIFO_KHR};
|
|
||||||
|
|
||||||
// Converts a setting to a present mode (or vice versa)
|
|
||||||
static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
|
|
||||||
switch (mode) {
|
|
||||||
case Settings::VSyncMode::Immediate:
|
|
||||||
return VK_PRESENT_MODE_IMMEDIATE_KHR;
|
|
||||||
case Settings::VSyncMode::Mailbox:
|
|
||||||
return VK_PRESENT_MODE_MAILBOX_KHR;
|
|
||||||
case Settings::VSyncMode::FIFO:
|
|
||||||
return VK_PRESENT_MODE_FIFO_KHR;
|
|
||||||
case Settings::VSyncMode::FIFORelaxed:
|
|
||||||
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
|
|
||||||
default:
|
|
||||||
return VK_PRESENT_MODE_FIFO_KHR;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
|
|
||||||
switch (mode) {
|
|
||||||
case VK_PRESENT_MODE_IMMEDIATE_KHR:
|
|
||||||
return Settings::VSyncMode::Immediate;
|
|
||||||
case VK_PRESENT_MODE_MAILBOX_KHR:
|
|
||||||
return Settings::VSyncMode::Mailbox;
|
|
||||||
case VK_PRESENT_MODE_FIFO_KHR:
|
|
||||||
return Settings::VSyncMode::FIFO;
|
|
||||||
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
|
|
||||||
return Settings::VSyncMode::FIFORelaxed;
|
|
||||||
default:
|
|
||||||
return Settings::VSyncMode::FIFO;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
|
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
|
||||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
|
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
|
||||||
vulkan_device = Settings::values.vulkan_device.GetValue();
|
vulkan_device = Settings::values.vulkan_device.GetValue();
|
||||||
@ -95,16 +39,13 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
|
|||||||
|
|
||||||
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
|
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
|
||||||
UpdateAPILayout();
|
UpdateAPILayout();
|
||||||
PopulateVSyncModeSelection();
|
|
||||||
if (!Settings::IsConfiguringGlobal()) {
|
if (!Settings::IsConfiguringGlobal()) {
|
||||||
ConfigurationShared::SetHighlight(
|
ConfigurationShared::SetHighlight(
|
||||||
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
|
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) {
|
connect(ui->device, qOverload<int>(&QComboBox::activated), this,
|
||||||
UpdateDeviceSelection(device);
|
[this](int device) { UpdateDeviceSelection(device); });
|
||||||
PopulateVSyncModeSelection();
|
|
||||||
});
|
|
||||||
connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
|
connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
|
||||||
[this](int backend) { UpdateShaderBackendSelection(backend); });
|
[this](int backend) { UpdateShaderBackendSelection(backend); });
|
||||||
|
|
||||||
@ -129,43 +70,6 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
|
|||||||
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
|
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGraphics::PopulateVSyncModeSelection() {
|
|
||||||
const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
|
|
||||||
if (backend == Settings::RendererBackend::Null) {
|
|
||||||
ui->vsync_mode_combobox->setEnabled(false);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
ui->vsync_mode_combobox->setEnabled(true);
|
|
||||||
|
|
||||||
const int current_index = //< current selected vsync mode from combobox
|
|
||||||
ui->vsync_mode_combobox->currentIndex();
|
|
||||||
const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
|
|
||||||
current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
|
|
||||||
: vsync_mode_combobox_enum_map[current_index];
|
|
||||||
int index{};
|
|
||||||
const int device{ui->device->currentIndex()}; //< current selected Vulkan device
|
|
||||||
const auto& present_modes = //< relevant vector of present modes for the selected device or API
|
|
||||||
backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
|
|
||||||
: default_present_modes;
|
|
||||||
|
|
||||||
ui->vsync_mode_combobox->clear();
|
|
||||||
vsync_mode_combobox_enum_map.clear();
|
|
||||||
vsync_mode_combobox_enum_map.reserve(present_modes.size());
|
|
||||||
for (const auto present_mode : present_modes) {
|
|
||||||
const auto mode_name = TranslateVSyncMode(present_mode, backend);
|
|
||||||
if (mode_name.isEmpty()) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
|
|
||||||
ui->vsync_mode_combobox->insertItem(index, mode_name);
|
|
||||||
vsync_mode_combobox_enum_map.push_back(present_mode);
|
|
||||||
if (present_mode == current_mode) {
|
|
||||||
ui->vsync_mode_combobox->setCurrentIndex(index);
|
|
||||||
}
|
|
||||||
index++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigureGraphics::UpdateDeviceSelection(int device) {
|
void ConfigureGraphics::UpdateDeviceSelection(int device) {
|
||||||
if (device == -1) {
|
if (device == -1) {
|
||||||
return;
|
return;
|
||||||
@ -195,9 +99,6 @@ void ConfigureGraphics::SetConfiguration() {
|
|||||||
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
|
ui->nvdec_emulation_widget->setEnabled(runtime_lock);
|
||||||
ui->resolution_combobox->setEnabled(runtime_lock);
|
ui->resolution_combobox->setEnabled(runtime_lock);
|
||||||
ui->accelerate_astc->setEnabled(runtime_lock);
|
ui->accelerate_astc->setEnabled(runtime_lock);
|
||||||
ui->vsync_mode_layout->setEnabled(runtime_lock ||
|
|
||||||
Settings::values.renderer_backend.GetValue() ==
|
|
||||||
Settings::RendererBackend::Vulkan);
|
|
||||||
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
|
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
|
||||||
ui->use_asynchronous_gpu_emulation->setChecked(
|
ui->use_asynchronous_gpu_emulation->setChecked(
|
||||||
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||||
@ -269,24 +170,7 @@ void ConfigureGraphics::SetConfiguration() {
|
|||||||
Settings::values.bg_green.GetValue(),
|
Settings::values.bg_green.GetValue(),
|
||||||
Settings::values.bg_blue.GetValue()));
|
Settings::values.bg_blue.GetValue()));
|
||||||
UpdateAPILayout();
|
UpdateAPILayout();
|
||||||
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
|
|
||||||
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
|
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
|
||||||
|
|
||||||
// VSync setting needs to be determined after populating the VSync combobox
|
|
||||||
if (Settings::IsConfiguringGlobal()) {
|
|
||||||
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
|
|
||||||
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
|
|
||||||
int index{};
|
|
||||||
for (const auto mode : vsync_mode_combobox_enum_map) {
|
|
||||||
if (mode == vsync_mode) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
index++;
|
|
||||||
}
|
|
||||||
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
|
|
||||||
ui->vsync_mode_combobox->setCurrentIndex(index);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
|
void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
|
||||||
@ -294,27 +178,6 @@ void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
|
|||||||
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
|
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
|
||||||
}
|
}
|
||||||
|
|
||||||
const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
|
|
||||||
Settings::RendererBackend backend) const {
|
|
||||||
switch (mode) {
|
|
||||||
case VK_PRESENT_MODE_IMMEDIATE_KHR:
|
|
||||||
return backend == Settings::RendererBackend::OpenGL
|
|
||||||
? tr("Off")
|
|
||||||
: QStringLiteral("Immediate (%1)").arg(tr("VSync Off"));
|
|
||||||
case VK_PRESENT_MODE_MAILBOX_KHR:
|
|
||||||
return QStringLiteral("Mailbox (%1)").arg(tr("Recommended"));
|
|
||||||
case VK_PRESENT_MODE_FIFO_KHR:
|
|
||||||
return backend == Settings::RendererBackend::OpenGL
|
|
||||||
? tr("On")
|
|
||||||
: QStringLiteral("FIFO (%1)").arg(tr("VSync On"));
|
|
||||||
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
|
|
||||||
return QStringLiteral("FIFO Relaxed");
|
|
||||||
default:
|
|
||||||
return {};
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void ConfigureGraphics::ApplyConfiguration() {
|
void ConfigureGraphics::ApplyConfiguration() {
|
||||||
const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
|
const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
|
||||||
ui->resolution_combobox->currentIndex() -
|
ui->resolution_combobox->currentIndex() -
|
||||||
@ -369,10 +232,6 @@ void ConfigureGraphics::ApplyConfiguration() {
|
|||||||
Settings::values.anti_aliasing.SetValue(anti_aliasing);
|
Settings::values.anti_aliasing.SetValue(anti_aliasing);
|
||||||
}
|
}
|
||||||
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
|
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
|
||||||
|
|
||||||
const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
|
|
||||||
const auto vsync_mode = PresentModeToSetting(mode);
|
|
||||||
Settings::values.vsync_mode.SetValue(vsync_mode);
|
|
||||||
} else {
|
} else {
|
||||||
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
|
||||||
Settings::values.resolution_setup.SetGlobal(true);
|
Settings::values.resolution_setup.SetGlobal(true);
|
||||||
@ -486,9 +345,7 @@ void ConfigureGraphics::UpdateAPILayout() {
|
|||||||
ui->backend_widget->setVisible(true);
|
ui->backend_widget->setVisible(true);
|
||||||
break;
|
break;
|
||||||
case Settings::RendererBackend::Vulkan:
|
case Settings::RendererBackend::Vulkan:
|
||||||
if (static_cast<int>(vulkan_device) < ui->device->count()) {
|
|
||||||
ui->device->setCurrentIndex(vulkan_device);
|
ui->device->setCurrentIndex(vulkan_device);
|
||||||
}
|
|
||||||
ui->device_widget->setVisible(true);
|
ui->device_widget->setVisible(true);
|
||||||
ui->backend_widget->setVisible(false);
|
ui->backend_widget->setVisible(false);
|
||||||
break;
|
break;
|
||||||
@ -506,27 +363,16 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
|
|||||||
|
|
||||||
using namespace Vulkan;
|
using namespace Vulkan;
|
||||||
|
|
||||||
auto* window = this->window()->windowHandle();
|
|
||||||
auto wsi = QtCommon::GetWindowSystemInfo(window);
|
|
||||||
|
|
||||||
vk::InstanceDispatch dld;
|
vk::InstanceDispatch dld;
|
||||||
const Common::DynamicLibrary library = OpenLibrary();
|
const Common::DynamicLibrary library = OpenLibrary();
|
||||||
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1, wsi.type);
|
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1);
|
||||||
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
|
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
|
||||||
vk::SurfaceKHR surface = //< needed to view present modes for a device
|
|
||||||
CreateSurface(instance, wsi);
|
|
||||||
|
|
||||||
vulkan_devices.clear();
|
vulkan_devices.clear();
|
||||||
vulkan_devices.reserve(physical_devices.size());
|
vulkan_devices.reserve(physical_devices.size());
|
||||||
device_present_modes.clear();
|
|
||||||
device_present_modes.reserve(physical_devices.size());
|
|
||||||
for (const VkPhysicalDevice device : physical_devices) {
|
for (const VkPhysicalDevice device : physical_devices) {
|
||||||
const auto physical_device = vk::PhysicalDevice(device, dld);
|
const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
|
||||||
const std::string name = physical_device.GetProperties().deviceName;
|
|
||||||
const std::vector<VkPresentModeKHR> present_modes =
|
|
||||||
physical_device.GetSurfacePresentModesKHR(*surface);
|
|
||||||
vulkan_devices.push_back(QString::fromStdString(name));
|
vulkan_devices.push_back(QString::fromStdString(name));
|
||||||
device_present_modes.push_back(present_modes);
|
|
||||||
}
|
}
|
||||||
} catch (const Vulkan::vk::Exception& exception) {
|
} catch (const Vulkan::vk::Exception& exception) {
|
||||||
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
|
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
|
||||||
@ -619,6 +465,4 @@ void ConfigureGraphics::SetupPerGameUI() {
|
|||||||
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
|
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
|
||||||
ConfigurationShared::InsertGlobalItem(
|
ConfigurationShared::InsertGlobalItem(
|
||||||
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
|
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
|
||||||
|
|
||||||
ui->vsync_mode_layout->setVisible(false);
|
|
||||||
}
|
}
|
||||||
|
@ -5,21 +5,9 @@
|
|||||||
|
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <QColor>
|
|
||||||
#include <QString>
|
#include <QString>
|
||||||
#include <QWidget>
|
#include <QWidget>
|
||||||
#include <qobjectdefs.h>
|
#include "common/settings.h"
|
||||||
#include <vulkan/vulkan_core.h>
|
|
||||||
#include "common/common_types.h"
|
|
||||||
|
|
||||||
class QEvent;
|
|
||||||
class QObject;
|
|
||||||
|
|
||||||
namespace Settings {
|
|
||||||
enum class NvdecEmulation : u32;
|
|
||||||
enum class RendererBackend : u32;
|
|
||||||
enum class ShaderBackend : u32;
|
|
||||||
} // namespace Settings
|
|
||||||
|
|
||||||
namespace Core {
|
namespace Core {
|
||||||
class System;
|
class System;
|
||||||
@ -47,7 +35,6 @@ private:
|
|||||||
void changeEvent(QEvent* event) override;
|
void changeEvent(QEvent* event) override;
|
||||||
void RetranslateUI();
|
void RetranslateUI();
|
||||||
|
|
||||||
void PopulateVSyncModeSelection();
|
|
||||||
void UpdateBackgroundColorButton(QColor color);
|
void UpdateBackgroundColorButton(QColor color);
|
||||||
void UpdateAPILayout();
|
void UpdateAPILayout();
|
||||||
void UpdateDeviceSelection(int device);
|
void UpdateDeviceSelection(int device);
|
||||||
@ -56,10 +43,6 @@ private:
|
|||||||
void RetrieveVulkanDevices();
|
void RetrieveVulkanDevices();
|
||||||
|
|
||||||
void SetFSRIndicatorText(int percentage);
|
void SetFSRIndicatorText(int percentage);
|
||||||
/* Turns a Vulkan present mode into a textual string for a UI
|
|
||||||
* (and eventually for a human to read) */
|
|
||||||
const QString TranslateVSyncMode(VkPresentModeKHR mode,
|
|
||||||
Settings::RendererBackend backend) const;
|
|
||||||
|
|
||||||
void SetupPerGameUI();
|
void SetupPerGameUI();
|
||||||
|
|
||||||
@ -75,10 +58,6 @@ private:
|
|||||||
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
|
||||||
|
|
||||||
std::vector<QString> vulkan_devices;
|
std::vector<QString> vulkan_devices;
|
||||||
std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
|
|
||||||
std::vector<VkPresentModeKHR>
|
|
||||||
vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
|
|
||||||
// selection in the combobox
|
|
||||||
u32 vulkan_device{};
|
u32 vulkan_device{};
|
||||||
Settings::ShaderBackend shader_backend{};
|
Settings::ShaderBackend shader_backend{};
|
||||||
|
|
||||||
|
@ -188,44 +188,6 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
<item>
|
|
||||||
<widget class="QWidget" name="vsync_mode_layout" native="true">
|
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
|
||||||
<property name="leftMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="topMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="rightMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<property name="bottomMargin">
|
|
||||||
<number>0</number>
|
|
||||||
</property>
|
|
||||||
<item>
|
|
||||||
<widget class="QLabel" name="vsync_mode_label">
|
|
||||||
<property name="text">
|
|
||||||
<string>VSync Mode:</string>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
|
||||||
<widget class="QComboBox" name="vsync_mode_combobox">
|
|
||||||
<property name="toolTip">
|
|
||||||
<string>FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
|
||||||
FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
|
||||||
Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
|
||||||
Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
|
|
||||||
</property>
|
|
||||||
<property name="currentText">
|
|
||||||
<string/>
|
|
||||||
</property>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
</layout>
|
|
||||||
</widget>
|
|
||||||
</item>
|
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="nvdec_emulation_widget" native="true">
|
<widget class="QWidget" name="nvdec_emulation_widget" native="true">
|
||||||
<layout class="QHBoxLayout" name="nvdec_emulation_layout">
|
<layout class="QHBoxLayout" name="nvdec_emulation_layout">
|
||||||
|
@ -21,6 +21,8 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
|
|||||||
|
|
||||||
void ConfigureGraphicsAdvanced::SetConfiguration() {
|
void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||||
const bool runtime_lock = !system.IsPoweredOn();
|
const bool runtime_lock = !system.IsPoweredOn();
|
||||||
|
ui->use_vsync->setEnabled(runtime_lock);
|
||||||
|
ui->use_reactive_flushing->setEnabled(runtime_lock);
|
||||||
ui->async_present->setEnabled(runtime_lock);
|
ui->async_present->setEnabled(runtime_lock);
|
||||||
ui->renderer_force_max_clock->setEnabled(runtime_lock);
|
ui->renderer_force_max_clock->setEnabled(runtime_lock);
|
||||||
ui->async_astc->setEnabled(runtime_lock);
|
ui->async_astc->setEnabled(runtime_lock);
|
||||||
@ -29,6 +31,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
|||||||
|
|
||||||
ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
|
ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
|
||||||
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
|
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
|
||||||
|
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
|
||||||
|
ui->use_reactive_flushing->setChecked(Settings::values.use_reactive_flushing.GetValue());
|
||||||
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
|
ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
|
||||||
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
|
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
|
||||||
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
||||||
@ -60,6 +64,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
|||||||
renderer_force_max_clock);
|
renderer_force_max_clock);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||||
ui->anisotropic_filtering_combobox);
|
ui->anisotropic_filtering_combobox);
|
||||||
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
|
||||||
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_reactive_flushing,
|
||||||
|
ui->use_reactive_flushing, use_reactive_flushing);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
|
||||||
async_astc);
|
async_astc);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
|
||||||
@ -91,6 +98,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
|||||||
ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
|
ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
|
||||||
ui->renderer_force_max_clock->setEnabled(
|
ui->renderer_force_max_clock->setEnabled(
|
||||||
Settings::values.renderer_force_max_clock.UsingGlobal());
|
Settings::values.renderer_force_max_clock.UsingGlobal());
|
||||||
|
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
|
||||||
|
ui->use_vsync->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal());
|
||||||
ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
|
ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
|
||||||
ui->use_asynchronous_shaders->setEnabled(
|
ui->use_asynchronous_shaders->setEnabled(
|
||||||
Settings::values.use_asynchronous_shaders.UsingGlobal());
|
Settings::values.use_asynchronous_shaders.UsingGlobal());
|
||||||
@ -108,6 +117,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
|||||||
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
|
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
|
||||||
Settings::values.renderer_force_max_clock,
|
Settings::values.renderer_force_max_clock,
|
||||||
renderer_force_max_clock);
|
renderer_force_max_clock);
|
||||||
|
ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
|
||||||
|
ConfigurationShared::SetColoredTristate(
|
||||||
|
ui->use_reactive_flushing, Settings::values.use_reactive_flushing, use_reactive_flushing);
|
||||||
ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc,
|
ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc,
|
||||||
async_astc);
|
async_astc);
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
|
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
|
||||||
|
@ -40,6 +40,7 @@ private:
|
|||||||
ConfigurationShared::CheckState renderer_force_max_clock;
|
ConfigurationShared::CheckState renderer_force_max_clock;
|
||||||
ConfigurationShared::CheckState use_vsync;
|
ConfigurationShared::CheckState use_vsync;
|
||||||
ConfigurationShared::CheckState async_astc;
|
ConfigurationShared::CheckState async_astc;
|
||||||
|
ConfigurationShared::CheckState use_reactive_flushing;
|
||||||
ConfigurationShared::CheckState use_asynchronous_shaders;
|
ConfigurationShared::CheckState use_asynchronous_shaders;
|
||||||
ConfigurationShared::CheckState use_fast_gpu_time;
|
ConfigurationShared::CheckState use_fast_gpu_time;
|
||||||
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
||||||
|
@ -86,6 +86,16 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="use_vsync">
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Use VSync</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="async_astc">
|
<widget class="QCheckBox" name="async_astc">
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
@ -96,6 +106,16 @@
|
|||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="use_reactive_flushing">
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.</string>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Enable Reactive Flushing</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QCheckBox" name="use_asynchronous_shaders">
|
<widget class="QCheckBox" name="use_asynchronous_shaders">
|
||||||
<property name="toolTip">
|
<property name="toolTip">
|
||||||
|
@ -8,7 +8,6 @@
|
|||||||
#include <QInputDialog>
|
#include <QInputDialog>
|
||||||
#include <QMenu>
|
#include <QMenu>
|
||||||
#include <QMessageBox>
|
#include <QMessageBox>
|
||||||
#include <QMouseEvent>
|
|
||||||
#include <QTimer>
|
#include <QTimer>
|
||||||
#include "common/assert.h"
|
#include "common/assert.h"
|
||||||
#include "common/param_package.h"
|
#include "common/param_package.h"
|
||||||
|
@ -320,8 +320,9 @@ void Config::ReadValues() {
|
|||||||
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
|
||||||
ReadSetting("Renderer", Settings::values.gpu_accuracy);
|
ReadSetting("Renderer", Settings::values.gpu_accuracy);
|
||||||
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
|
||||||
ReadSetting("Renderer", Settings::values.vsync_mode);
|
ReadSetting("Renderer", Settings::values.use_vsync);
|
||||||
ReadSetting("Renderer", Settings::values.shader_backend);
|
ReadSetting("Renderer", Settings::values.shader_backend);
|
||||||
|
ReadSetting("Renderer", Settings::values.use_reactive_flushing);
|
||||||
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
|
||||||
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
ReadSetting("Renderer", Settings::values.nvdec_emulation);
|
||||||
ReadSetting("Renderer", Settings::values.accelerate_astc);
|
ReadSetting("Renderer", Settings::values.accelerate_astc);
|
||||||
|
@ -325,14 +325,8 @@ aspect_ratio =
|
|||||||
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
|
||||||
max_anisotropy =
|
max_anisotropy =
|
||||||
|
|
||||||
# Whether to enable VSync or not.
|
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
|
||||||
# OpenGL: Values other than 0 enable VSync
|
# 0 (default): Off, 1: On
|
||||||
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
|
|
||||||
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
|
|
||||||
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
|
|
||||||
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
|
|
||||||
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
|
|
||||||
# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
|
|
||||||
use_vsync =
|
use_vsync =
|
||||||
|
|
||||||
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
|
||||||
@ -340,6 +334,10 @@ use_vsync =
|
|||||||
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
|
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
|
||||||
shader_backend =
|
shader_backend =
|
||||||
|
|
||||||
|
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
|
||||||
|
# 0: Off, 1 (default): On
|
||||||
|
use_reactive_flushing =
|
||||||
|
|
||||||
# Whether to allow asynchronous shader building.
|
# Whether to allow asynchronous shader building.
|
||||||
# 0 (default): Off, 1: On
|
# 0 (default): Off, 1: On
|
||||||
use_asynchronous_shaders =
|
use_asynchronous_shaders =
|
||||||
|
Loading…
Reference in New Issue
Block a user