early-access version 3552

main
pineappleEA 2023-05-04 16:44:44 +02:00
parent 87bd2b0bdd
commit bab2c14888
48 changed files with 508 additions and 482 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 3549. This is the source code for early-access 3552.
## Legal Notice ## Legal Notice

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@ -61,7 +61,8 @@ void LogSettings() {
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
@ -223,6 +224,8 @@ void RestoreGlobalState(bool is_powered_on) {
values.nvdec_emulation.SetGlobal(true); values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true); values.accelerate_astc.SetGlobal(true);
values.async_astc.SetGlobal(true); values.async_astc.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_reactive_flushing.SetGlobal(true);
values.shader_backend.SetGlobal(true); values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true);

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@ -16,13 +16,6 @@
namespace Settings { namespace Settings {
enum class VSyncMode : u32 {
Immediate = 0,
Mailbox = 1,
FIFO = 2,
FIFORelaxed = 3,
};
enum class RendererBackend : u32 { enum class RendererBackend : u32 {
OpenGL = 0, OpenGL = 0,
Vulkan = 1, Vulkan = 1,
@ -463,8 +456,8 @@ struct Values {
SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"}; SwitchableSetting<NvdecEmulation> nvdec_emulation{NvdecEmulation::GPU, "nvdec_emulation"};
SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"}; SwitchableSetting<bool> accelerate_astc{true, "accelerate_astc"};
SwitchableSetting<bool> async_astc{false, "async_astc"}; SwitchableSetting<bool> async_astc{false, "async_astc"};
Setting<VSyncMode, true> vsync_mode{VSyncMode::FIFO, VSyncMode::Immediate, SwitchableSetting<bool> use_vsync{true, "use_vsync"};
VSyncMode::FIFORelaxed, "use_vsync"}; SwitchableSetting<bool> use_reactive_flushing{true, "use_reactive_flushing"};
SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL, SwitchableSetting<ShaderBackend, true> shader_backend{ShaderBackend::GLSL, ShaderBackend::GLSL,
ShaderBackend::SPIRV, "shader_backend"}; ShaderBackend::SPIRV, "shader_backend"};
SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; SwitchableSetting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};

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@ -612,6 +612,10 @@ void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index); impl->kernel.PrepareReschedule(core_index);
} }
size_t System::GetCurrentHostThreadID() const {
return impl->kernel.GetCurrentHostThreadID();
}
PerfStatsResults System::GetAndResetPerfStats() { PerfStatsResults System::GetAndResetPerfStats() {
return impl->GetAndResetPerfStats(); return impl->GetAndResetPerfStats();
} }

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@ -222,6 +222,8 @@ public:
/// Prepare the core emulation for a reschedule /// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index); void PrepareReschedule(u32 core_index);
[[nodiscard]] size_t GetCurrentHostThreadID() const;
/// Gets and resets core performance statistics /// Gets and resets core performance statistics
[[nodiscard]] PerfStatsResults GetAndResetPerfStats(); [[nodiscard]] PerfStatsResults GetAndResetPerfStats();

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@ -13,10 +13,12 @@
#include "common/swap.h" #include "common/swap.h"
#include "core/core.h" #include "core/core.h"
#include "core/device_memory.h" #include "core/device_memory.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_page_table.h" #include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h" #include "core/hle/kernel/k_process.h"
#include "core/memory.h" #include "core/memory.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/rasterizer_download_area.h"
namespace Core::Memory { namespace Core::Memory {
@ -243,7 +245,7 @@ struct Memory::Impl {
[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount, [&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
const u8* const host_ptr) { const u8* const host_ptr) {
if constexpr (!UNSAFE) { if constexpr (!UNSAFE) {
system.GPU().FlushRegion(GetInteger(current_vaddr), copy_amount); HandleRasterizerDownload(GetInteger(current_vaddr), copy_amount);
} }
std::memcpy(dest_buffer, host_ptr, copy_amount); std::memcpy(dest_buffer, host_ptr, copy_amount);
}, },
@ -334,7 +336,7 @@ struct Memory::Impl {
}, },
[&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount, [&](const Common::ProcessAddress current_vaddr, const std::size_t copy_amount,
u8* const host_ptr) { u8* const host_ptr) {
system.GPU().FlushRegion(GetInteger(current_vaddr), copy_amount); HandleRasterizerDownload(GetInteger(current_vaddr), copy_amount);
WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount); WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
}, },
[&](const std::size_t copy_amount) { [&](const std::size_t copy_amount) {
@ -373,7 +375,7 @@ struct Memory::Impl {
const std::size_t block_size) { const std::size_t block_size) {
// dc ivac: Invalidate to point of coherency // dc ivac: Invalidate to point of coherency
// GPU flush -> CPU invalidate // GPU flush -> CPU invalidate
system.GPU().FlushRegion(GetInteger(current_vaddr), block_size); HandleRasterizerDownload(GetInteger(current_vaddr), block_size);
}; };
return PerformCacheOperation(process, dest_addr, size, on_rasterizer); return PerformCacheOperation(process, dest_addr, size, on_rasterizer);
} }
@ -462,7 +464,8 @@ struct Memory::Impl {
} }
if (Settings::IsFastmemEnabled()) { if (Settings::IsFastmemEnabled()) {
const bool is_read_enable = !Settings::IsGPULevelExtreme() || !cached; const bool is_read_enable =
!Settings::values.use_reactive_flushing.GetValue() || !cached;
system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached); system.DeviceMemory().buffer.Protect(vaddr, size, is_read_enable, !cached);
} }
@ -651,7 +654,7 @@ struct Memory::Impl {
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8,
GetInteger(vaddr)); GetInteger(vaddr));
}, },
[&]() { system.GPU().FlushRegion(GetInteger(vaddr), sizeof(T)); }); [&]() { HandleRasterizerDownload(GetInteger(vaddr), sizeof(T)); });
if (ptr) { if (ptr) {
std::memcpy(&result, ptr, sizeof(T)); std::memcpy(&result, ptr, sizeof(T));
} }
@ -712,7 +715,19 @@ struct Memory::Impl {
return true; return true;
} }
void HandleRasterizerDownload(VAddr address, size_t size) {
const size_t core = system.GetCurrentHostThreadID();
auto& current_area = rasterizer_areas[core];
const VAddr end_address = address + size;
if (current_area.start_address <= address && end_address <= current_area.end_address)
[[likely]] {
return;
}
current_area = system.GPU().OnCPURead(address, size);
}
Common::PageTable* current_page_table = nullptr; Common::PageTable* current_page_table = nullptr;
std::array<VideoCore::RasterizerDownloadArea, Core::Hardware::NUM_CPU_CORES> rasterizer_areas{};
Core::System& system; Core::System& system;
}; };

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@ -85,20 +85,6 @@ static const char* TranslateNvdecEmulation(Settings::NvdecEmulation backend) {
return "Unknown"; return "Unknown";
} }
static constexpr const char* TranslateVSyncMode(Settings::VSyncMode mode) {
switch (mode) {
case Settings::VSyncMode::Immediate:
return "Immediate";
case Settings::VSyncMode::Mailbox:
return "Mailbox";
case Settings::VSyncMode::FIFO:
return "FIFO";
case Settings::VSyncMode::FIFORelaxed:
return "FIFO Relaxed";
}
return "Unknown";
}
u64 GetTelemetryId() { u64 GetTelemetryId() {
u64 telemetry_id{}; u64 telemetry_id{};
const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id"; const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
@ -255,8 +241,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
AddField(field_type, "Renderer_NvdecEmulation", AddField(field_type, "Renderer_NvdecEmulation",
TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue())); TranslateNvdecEmulation(Settings::values.nvdec_emulation.GetValue()));
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue()); AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
AddField(field_type, "Renderer_UseVsync", AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
TranslateVSyncMode(Settings::values.vsync_mode.GetValue()));
AddField(field_type, "Renderer_ShaderBackend", AddField(field_type, "Renderer_ShaderBackend",
static_cast<u32>(Settings::values.shader_backend.GetValue())); static_cast<u32>(Settings::values.shader_backend.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousShaders", AddField(field_type, "Renderer_UseAsynchronousShaders",

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@ -535,12 +535,12 @@ TEST_CASE("MemoryTracker: Cached write downloads") {
memory_track->MarkRegionAsGpuModified(c + PAGE, PAGE); memory_track->MarkRegionAsGpuModified(c + PAGE, PAGE);
int num = 0; int num = 0;
memory_track->ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; }); memory_track->ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; });
REQUIRE(num == 1); REQUIRE(num == 0);
num = 0; num = 0;
memory_track->ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; }); memory_track->ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; });
REQUIRE(num == 0); REQUIRE(num == 0);
REQUIRE(!memory_track->IsRegionCpuModified(c + PAGE, PAGE)); REQUIRE(!memory_track->IsRegionCpuModified(c + PAGE, PAGE));
REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE)); REQUIRE(memory_track->IsRegionGpuModified(c + PAGE, PAGE));
memory_track->FlushCachedWrites(); memory_track->FlushCachedWrites();
REQUIRE(memory_track->IsRegionCpuModified(c + PAGE, PAGE)); REQUIRE(memory_track->IsRegionCpuModified(c + PAGE, PAGE));
REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE)); REQUIRE(!memory_track->IsRegionGpuModified(c + PAGE, PAGE));

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@ -18,6 +18,7 @@ namespace VideoCommon {
enum class BufferFlagBits { enum class BufferFlagBits {
Picked = 1 << 0, Picked = 1 << 0,
CachedWrites = 1 << 1, CachedWrites = 1 << 1,
PreemtiveDownload = 1 << 2,
}; };
DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits) DECLARE_ENUM_FLAG_OPERATORS(BufferFlagBits)
@ -54,6 +55,10 @@ public:
flags |= BufferFlagBits::Picked; flags |= BufferFlagBits::Picked;
} }
void MarkPreemtiveDownload() noexcept {
flags |= BufferFlagBits::PreemtiveDownload;
}
/// Unmark buffer as picked /// Unmark buffer as picked
void Unpick() noexcept { void Unpick() noexcept {
flags &= ~BufferFlagBits::Picked; flags &= ~BufferFlagBits::Picked;
@ -84,6 +89,10 @@ public:
return True(flags & BufferFlagBits::CachedWrites); return True(flags & BufferFlagBits::CachedWrites);
} }
bool IsPreemtiveDownload() const noexcept {
return True(flags & BufferFlagBits::PreemtiveDownload);
}
/// Returns the base CPU address of the buffer /// Returns the base CPU address of the buffer
[[nodiscard]] VAddr CpuAddr() const noexcept { [[nodiscard]] VAddr CpuAddr() const noexcept {
return cpu_addr; return cpu_addr;

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@ -23,8 +23,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
common_ranges.clear(); common_ranges.clear();
inline_buffer_id = NULL_BUFFER_ID; inline_buffer_id = NULL_BUFFER_ID;
active_async_buffers = !Settings::IsGPULevelHigh();
if (!runtime.CanReportMemoryUsage()) { if (!runtime.CanReportMemoryUsage()) {
minimum_memory = DEFAULT_EXPECTED_MEMORY; minimum_memory = DEFAULT_EXPECTED_MEMORY;
critical_memory = DEFAULT_CRITICAL_MEMORY; critical_memory = DEFAULT_CRITICAL_MEMORY;
@ -75,8 +73,6 @@ void BufferCache<P>::TickFrame() {
uniform_cache_hits[0] = 0; uniform_cache_hits[0] = 0;
uniform_cache_shots[0] = 0; uniform_cache_shots[0] = 0;
active_async_buffers = !Settings::IsGPULevelHigh();
const bool skip_preferred = hits * 256 < shots * 251; const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0; uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
@ -111,9 +107,25 @@ void BufferCache<P>::WriteMemory(VAddr cpu_addr, u64 size) {
template <class P> template <class P>
void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) { void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
memory_tracker.CachedCpuWrite(cpu_addr, size); memory_tracker.CachedCpuWrite(cpu_addr, size);
const IntervalType add_interval{Common::AlignDown(cpu_addr, YUZU_PAGESIZE), }
Common::AlignUp(cpu_addr + size, YUZU_PAGESIZE)};
cached_ranges.add(add_interval); template <class P>
std::optional<VideoCore::RasterizerDownloadArea> BufferCache<P>::GetFlushArea(VAddr cpu_addr,
u64 size) {
std::optional<VideoCore::RasterizerDownloadArea> area{};
area.emplace();
VAddr cpu_addr_start_aligned = Common::AlignDown(cpu_addr, Core::Memory::YUZU_PAGESIZE);
VAddr cpu_addr_end_aligned = Common::AlignUp(cpu_addr + size, Core::Memory::YUZU_PAGESIZE);
area->start_address = cpu_addr_start_aligned;
area->end_address = cpu_addr_end_aligned;
if (memory_tracker.IsRegionPreflushable(cpu_addr, size)) {
area->preemtive = true;
return area;
};
memory_tracker.MarkRegionAsPreflushable(cpu_addr_start_aligned,
cpu_addr_end_aligned - cpu_addr_start_aligned);
area->preemtive = !IsRegionGpuModified(cpu_addr, size);
return area;
} }
template <class P> template <class P>
@ -191,8 +203,11 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
const VAddr new_base_address = *cpu_dest_address + diff; const VAddr new_base_address = *cpu_dest_address + diff;
const IntervalType add_interval{new_base_address, new_base_address + size}; const IntervalType add_interval{new_base_address, new_base_address + size};
tmp_intervals.push_back(add_interval); tmp_intervals.push_back(add_interval);
uncommitted_ranges.add(add_interval); if (!Settings::values.use_reactive_flushing.GetValue() ||
pending_ranges.add(add_interval); memory_tracker.IsRegionPreflushable(new_base_address, new_base_address + size)) {
uncommitted_ranges.add(add_interval);
pending_ranges.add(add_interval);
}
}; };
ForEachInRangeSet(common_ranges, *cpu_src_address, amount, mirror); ForEachInRangeSet(common_ranges, *cpu_src_address, amount, mirror);
// This subtraction in this order is important for overlapping copies. // This subtraction in this order is important for overlapping copies.
@ -205,7 +220,7 @@ bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 am
if (has_new_downloads) { if (has_new_downloads) {
memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount); memory_tracker.MarkRegionAsGpuModified(*cpu_dest_address, amount);
} }
std::vector<u8> tmp_buffer(amount); tmp_buffer.resize(amount);
cpu_memory.ReadBlockUnsafe(*cpu_src_address, tmp_buffer.data(), amount); cpu_memory.ReadBlockUnsafe(*cpu_src_address, tmp_buffer.data(), amount);
cpu_memory.WriteBlockUnsafe(*cpu_dest_address, tmp_buffer.data(), amount); cpu_memory.WriteBlockUnsafe(*cpu_dest_address, tmp_buffer.data(), amount);
return true; return true;
@ -441,9 +456,7 @@ void BufferCache<P>::BindComputeTextureBuffer(size_t tbo_index, GPUVAddr gpu_add
template <class P> template <class P>
void BufferCache<P>::FlushCachedWrites() { void BufferCache<P>::FlushCachedWrites() {
cached_write_buffer_ids.clear();
memory_tracker.FlushCachedWrites(); memory_tracker.FlushCachedWrites();
cached_ranges.clear();
} }
template <class P> template <class P>
@ -474,9 +487,8 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
if (committed_ranges.empty()) { if (committed_ranges.empty()) {
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
if (active_async_buffers) {
async_buffers.emplace_back(std::optional<Async_Buffer>{}); async_buffers.emplace_back(std::optional<Async_Buffer>{});
}
} }
return; return;
} }
@ -537,64 +549,65 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
committed_ranges.clear(); committed_ranges.clear();
if (downloads.empty()) { if (downloads.empty()) {
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
if (active_async_buffers) {
async_buffers.emplace_back(std::optional<Async_Buffer>{}); async_buffers.emplace_back(std::optional<Async_Buffer>{});
}
} }
return; return;
} }
if (active_async_buffers) { if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) { auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true);
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes, true); boost::container::small_vector<BufferCopy, 4> normalized_copies;
boost::container::small_vector<BufferCopy, 4> normalized_copies; IntervalSet new_async_range{};
IntervalSet new_async_range{}; runtime.PreCopyBarrier();
runtime.PreCopyBarrier(); for (auto& [copy, buffer_id] : downloads) {
for (auto& [copy, buffer_id] : downloads) { copy.dst_offset += download_staging.offset;
copy.dst_offset += download_staging.offset; const std::array copies{copy};
const std::array copies{copy}; BufferCopy second_copy{copy};
BufferCopy second_copy{copy}; Buffer& buffer = slot_buffers[buffer_id];
Buffer& buffer = slot_buffers[buffer_id]; second_copy.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset;
second_copy.src_offset = static_cast<size_t>(buffer.CpuAddr()) + copy.src_offset; VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset);
VAddr orig_cpu_addr = static_cast<VAddr>(second_copy.src_offset); const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size};
const IntervalType base_interval{orig_cpu_addr, orig_cpu_addr + copy.size}; async_downloads += std::make_pair(base_interval, 1);
async_downloads += std::make_pair(base_interval, 1); runtime.CopyBuffer(download_staging.buffer, buffer, copies, false);
runtime.CopyBuffer(download_staging.buffer, buffer, copies, false); normalized_copies.push_back(second_copy);
normalized_copies.push_back(second_copy); }
} runtime.PostCopyBarrier();
runtime.PostCopyBarrier(); pending_downloads.emplace_back(std::move(normalized_copies));
pending_downloads.emplace_back(std::move(normalized_copies)); async_buffers.emplace_back(download_staging);
async_buffers.emplace_back(download_staging); } else {
} else { if (!Settings::IsGPULevelHigh()) {
committed_ranges.clear(); committed_ranges.clear();
uncommitted_ranges.clear(); uncommitted_ranges.clear();
}
} else {
if constexpr (USE_MEMORY_MAPS) {
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
runtime.PreCopyBarrier();
for (auto& [copy, buffer_id] : downloads) {
// Have in mind the staging buffer offset for the copy
copy.dst_offset += download_staging.offset;
const std::array copies{copy};
runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies, false);
}
runtime.PostCopyBarrier();
runtime.Finish();
for (const auto& [copy, buffer_id] : downloads) {
const Buffer& buffer = slot_buffers[buffer_id];
const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
// Undo the modified offset
const u64 dst_offset = copy.dst_offset - download_staging.offset;
const u8* read_mapped_memory = download_staging.mapped_span.data() + dst_offset;
cpu_memory.WriteBlockUnsafe(cpu_addr, read_mapped_memory, copy.size);
}
} else { } else {
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy); if constexpr (USE_MEMORY_MAPS) {
for (const auto& [copy, buffer_id] : downloads) { auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
Buffer& buffer = slot_buffers[buffer_id]; runtime.PreCopyBarrier();
buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size)); for (auto& [copy, buffer_id] : downloads) {
const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset; // Have in mind the staging buffer offset for the copy
cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size); copy.dst_offset += download_staging.offset;
const std::array copies{copy};
runtime.CopyBuffer(download_staging.buffer, slot_buffers[buffer_id], copies,
false);
}
runtime.PostCopyBarrier();
runtime.Finish();
for (const auto& [copy, buffer_id] : downloads) {
const Buffer& buffer = slot_buffers[buffer_id];
const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
// Undo the modified offset
const u64 dst_offset = copy.dst_offset - download_staging.offset;
const u8* read_mapped_memory = download_staging.mapped_span.data() + dst_offset;
cpu_memory.WriteBlockUnsafe(cpu_addr, read_mapped_memory, copy.size);
}
} else {
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
for (const auto& [copy, buffer_id] : downloads) {
Buffer& buffer = slot_buffers[buffer_id];
buffer.ImmediateDownload(copy.src_offset,
immediate_buffer.subspan(0, copy.size));
const VAddr cpu_addr = buffer.CpuAddr() + copy.src_offset;
cpu_memory.WriteBlockUnsafe(cpu_addr, immediate_buffer.data(), copy.size);
}
} }
} }
} }
@ -1221,6 +1234,10 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s
const IntervalType base_interval{cpu_addr, cpu_addr + size}; const IntervalType base_interval{cpu_addr, cpu_addr + size};
common_ranges.add(base_interval); common_ranges.add(base_interval);
if (Settings::values.use_reactive_flushing.GetValue() &&
!memory_tracker.IsRegionPreflushable(cpu_addr, cpu_addr + size)) {
return;
}
uncommitted_ranges.add(base_interval); uncommitted_ranges.add(base_interval);
pending_ranges.add(base_interval); pending_ranges.add(base_interval);
} }
@ -1629,7 +1646,6 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id, bool do_not_mark) {
replace(transform_feedback_buffers); replace(transform_feedback_buffers);
replace(compute_uniform_buffers); replace(compute_uniform_buffers);
replace(compute_storage_buffers); replace(compute_storage_buffers);
std::erase(cached_write_buffer_ids, buffer_id);
// Mark the whole buffer as CPU written to stop tracking CPU writes // Mark the whole buffer as CPU written to stop tracking CPU writes
if (!do_not_mark) { if (!do_not_mark) {

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@ -188,6 +188,8 @@ public:
void DownloadMemory(VAddr cpu_addr, u64 size); void DownloadMemory(VAddr cpu_addr, u64 size);
std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
bool InlineMemory(VAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer); bool InlineMemory(VAddr dest_address, size_t copy_size, std::span<const u8> inlined_buffer);
void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size); void BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size);
@ -541,8 +543,6 @@ private:
std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>, Empty> std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>, Empty>
uniform_buffer_binding_sizes{}; uniform_buffer_binding_sizes{};
std::vector<BufferId> cached_write_buffer_ids;
MemoryTracker memory_tracker; MemoryTracker memory_tracker;
IntervalSet uncommitted_ranges; IntervalSet uncommitted_ranges;
IntervalSet common_ranges; IntervalSet common_ranges;
@ -572,9 +572,8 @@ private:
u64 critical_memory = 0; u64 critical_memory = 0;
BufferId inline_buffer_id; BufferId inline_buffer_id;
bool active_async_buffers = false;
std::array<BufferId, ((1ULL << 39) >> CACHING_PAGEBITS)> page_table; std::array<BufferId, ((1ULL << 39) >> CACHING_PAGEBITS)> page_table;
std::vector<u8> tmp_buffer;
}; };
} // namespace VideoCommon } // namespace VideoCommon

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@ -66,6 +66,14 @@ public:
}); });
} }
/// Returns true if a region has been marked as Preflushable
[[nodiscard]] bool IsRegionPreflushable(VAddr query_cpu_addr, u64 query_size) noexcept {
return IteratePages<false>(
query_cpu_addr, query_size, [](Manager* manager, u64 offset, size_t size) {
return manager->template IsRegionModified<Type::Preflushable>(offset, size);
});
}
/// Mark region as CPU modified, notifying the rasterizer about this change /// Mark region as CPU modified, notifying the rasterizer about this change
void MarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) { void MarkRegionAsCpuModified(VAddr dirty_cpu_addr, u64 query_size) {
IteratePages<true>(dirty_cpu_addr, query_size, IteratePages<true>(dirty_cpu_addr, query_size,
@ -93,6 +101,15 @@ public:
}); });
} }
/// Mark region as modified from the host GPU
void MarkRegionAsPreflushable(VAddr dirty_cpu_addr, u64 query_size) noexcept {
IteratePages<true>(dirty_cpu_addr, query_size,
[](Manager* manager, u64 offset, size_t size) {
manager->template ChangeRegionState<Type::Preflushable, true>(
manager->GetCpuAddr() + offset, size);
});
}
/// Unmark region as modified from the host GPU /// Unmark region as modified from the host GPU
void UnmarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 query_size) noexcept { void UnmarkRegionAsGpuModified(VAddr dirty_cpu_addr, u64 query_size) noexcept {
IteratePages<true>(dirty_cpu_addr, query_size, IteratePages<true>(dirty_cpu_addr, query_size,
@ -102,6 +119,15 @@ public:
}); });
} }
/// Unmark region as modified from the host GPU
void UnmarkRegionAsPreflushable(VAddr dirty_cpu_addr, u64 query_size) noexcept {
IteratePages<true>(dirty_cpu_addr, query_size,
[](Manager* manager, u64 offset, size_t size) {
manager->template ChangeRegionState<Type::Preflushable, false>(
manager->GetCpuAddr() + offset, size);
});
}
/// Mark region as modified from the CPU /// Mark region as modified from the CPU
/// but don't mark it as modified until FlusHCachedWrites is called. /// but don't mark it as modified until FlusHCachedWrites is called.
void CachedCpuWrite(VAddr dirty_cpu_addr, u64 query_size) { void CachedCpuWrite(VAddr dirty_cpu_addr, u64 query_size) {

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@ -26,6 +26,7 @@ enum class Type {
GPU, GPU,
CachedCPU, CachedCPU,
Untracked, Untracked,
Preflushable,
}; };
/// Vector tracking modified pages tightly packed with small vector optimization /// Vector tracking modified pages tightly packed with small vector optimization
@ -55,17 +56,20 @@ struct Words {
gpu.stack.fill(0); gpu.stack.fill(0);
cached_cpu.stack.fill(0); cached_cpu.stack.fill(0);
untracked.stack.fill(~u64{0}); untracked.stack.fill(~u64{0});
preflushable.stack.fill(0);
} else { } else {
// Share allocation between CPU and GPU pages and set their default values // Share allocation between CPU and GPU pages and set their default values
u64* const alloc = new u64[num_words * 4]; u64* const alloc = new u64[num_words * 5];
cpu.heap = alloc; cpu.heap = alloc;
gpu.heap = alloc + num_words; gpu.heap = alloc + num_words;
cached_cpu.heap = alloc + num_words * 2; cached_cpu.heap = alloc + num_words * 2;
untracked.heap = alloc + num_words * 3; untracked.heap = alloc + num_words * 3;
preflushable.heap = alloc + num_words * 4;
std::fill_n(cpu.heap, num_words, ~u64{0}); std::fill_n(cpu.heap, num_words, ~u64{0});
std::fill_n(gpu.heap, num_words, 0); std::fill_n(gpu.heap, num_words, 0);
std::fill_n(cached_cpu.heap, num_words, 0); std::fill_n(cached_cpu.heap, num_words, 0);
std::fill_n(untracked.heap, num_words, ~u64{0}); std::fill_n(untracked.heap, num_words, ~u64{0});
std::fill_n(preflushable.heap, num_words, 0);
} }
// Clean up tailing bits // Clean up tailing bits
const u64 last_word_size = size_bytes % BYTES_PER_WORD; const u64 last_word_size = size_bytes % BYTES_PER_WORD;
@ -88,13 +92,14 @@ struct Words {
gpu = rhs.gpu; gpu = rhs.gpu;
cached_cpu = rhs.cached_cpu; cached_cpu = rhs.cached_cpu;
untracked = rhs.untracked; untracked = rhs.untracked;
preflushable = rhs.preflushable;
rhs.cpu.heap = nullptr; rhs.cpu.heap = nullptr;
return *this; return *this;
} }
Words(Words&& rhs) noexcept Words(Words&& rhs) noexcept
: size_bytes{rhs.size_bytes}, num_words{rhs.num_words}, cpu{rhs.cpu}, gpu{rhs.gpu}, : size_bytes{rhs.size_bytes}, num_words{rhs.num_words}, cpu{rhs.cpu}, gpu{rhs.gpu},
cached_cpu{rhs.cached_cpu}, untracked{rhs.untracked} { cached_cpu{rhs.cached_cpu}, untracked{rhs.untracked}, preflushable{rhs.preflushable} {
rhs.cpu.heap = nullptr; rhs.cpu.heap = nullptr;
} }
@ -129,6 +134,8 @@ struct Words {
return std::span<u64>(cached_cpu.Pointer(IsShort()), num_words); return std::span<u64>(cached_cpu.Pointer(IsShort()), num_words);
} else if constexpr (type == Type::Untracked) { } else if constexpr (type == Type::Untracked) {
return std::span<u64>(untracked.Pointer(IsShort()), num_words); return std::span<u64>(untracked.Pointer(IsShort()), num_words);
} else if constexpr (type == Type::Preflushable) {
return std::span<u64>(preflushable.Pointer(IsShort()), num_words);
} }
} }
@ -142,6 +149,8 @@ struct Words {
return std::span<const u64>(cached_cpu.Pointer(IsShort()), num_words); return std::span<const u64>(cached_cpu.Pointer(IsShort()), num_words);
} else if constexpr (type == Type::Untracked) { } else if constexpr (type == Type::Untracked) {
return std::span<const u64>(untracked.Pointer(IsShort()), num_words); return std::span<const u64>(untracked.Pointer(IsShort()), num_words);
} else if constexpr (type == Type::Preflushable) {
return std::span<const u64>(preflushable.Pointer(IsShort()), num_words);
} }
} }
@ -151,6 +160,7 @@ struct Words {
WordsArray<stack_words> gpu; WordsArray<stack_words> gpu;
WordsArray<stack_words> cached_cpu; WordsArray<stack_words> cached_cpu;
WordsArray<stack_words> untracked; WordsArray<stack_words> untracked;
WordsArray<stack_words> preflushable;
}; };
template <class RasterizerInterface, size_t stack_words = 1> template <class RasterizerInterface, size_t stack_words = 1>
@ -292,6 +302,9 @@ public:
(pending_pointer - pending_offset) * BYTES_PER_PAGE); (pending_pointer - pending_offset) * BYTES_PER_PAGE);
}; };
IterateWords(offset, size, [&](size_t index, u64 mask) { IterateWords(offset, size, [&](size_t index, u64 mask) {
if constexpr (type == Type::GPU) {
mask &= ~untracked_words[index];
}
const u64 word = state_words[index] & mask; const u64 word = state_words[index] & mask;
if constexpr (clear) { if constexpr (clear) {
if constexpr (type == Type::CPU || type == Type::CachedCPU) { if constexpr (type == Type::CPU || type == Type::CachedCPU) {
@ -340,8 +353,13 @@ public:
static_assert(type != Type::Untracked); static_assert(type != Type::Untracked);
const std::span<const u64> state_words = words.template Span<type>(); const std::span<const u64> state_words = words.template Span<type>();
[[maybe_unused]] const std::span<const u64> untracked_words =
words.template Span<Type::Untracked>();
bool result = false; bool result = false;
IterateWords(offset, size, [&](size_t index, u64 mask) { IterateWords(offset, size, [&](size_t index, u64 mask) {
if constexpr (type == Type::GPU) {
mask &= ~untracked_words[index];
}
const u64 word = state_words[index] & mask; const u64 word = state_words[index] & mask;
if (word != 0) { if (word != 0) {
result = true; result = true;
@ -362,9 +380,14 @@ public:
[[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept { [[nodiscard]] std::pair<u64, u64> ModifiedRegion(u64 offset, u64 size) const noexcept {
static_assert(type != Type::Untracked); static_assert(type != Type::Untracked);
const std::span<const u64> state_words = words.template Span<type>(); const std::span<const u64> state_words = words.template Span<type>();
[[maybe_unused]] const std::span<const u64> untracked_words =
words.template Span<Type::Untracked>();
u64 begin = std::numeric_limits<u64>::max(); u64 begin = std::numeric_limits<u64>::max();
u64 end = 0; u64 end = 0;
IterateWords(offset, size, [&](size_t index, u64 mask) { IterateWords(offset, size, [&](size_t index, u64 mask) {
if constexpr (type == Type::GPU) {
mask &= ~untracked_words[index];
}
const u64 word = state_words[index] & mask; const u64 word = state_words[index] & mask;
if (word == 0) { if (word == 0) {
return; return;

View File

@ -223,7 +223,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
write_buffer.resize_destructive(dst_size); write_buffer.resize_destructive(dst_size);
memory_manager.ReadBlock(src_operand.address, read_buffer.data(), src_size); memory_manager.ReadBlock(src_operand.address, read_buffer.data(), src_size);
memory_manager.ReadBlockUnsafe(dst_operand.address, write_buffer.data(), dst_size); memory_manager.ReadBlock(dst_operand.address, write_buffer.data(), dst_size);
UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset, UnswizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,
src_params.origin.y, x_elements, regs.line_count, block_height, block_depth, src_params.origin.y, x_elements, regs.line_count, block_height, block_depth,
@ -288,11 +288,7 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
write_buffer.resize_destructive(dst_size); write_buffer.resize_destructive(dst_size);
memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size);
if (Settings::IsGPULevelExtreme()) { memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size);
} else {
memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size);
}
// If the input is linear and the output is tiled, swizzle the input and copy it over. // If the input is linear and the output is tiled, swizzle the input and copy it over.
SwizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset, SwizzleSubrect(write_buffer, read_buffer, bytes_per_pixel, width, height, depth, x_offset,

View File

@ -59,6 +59,11 @@ public:
buffer_cache.AccumulateFlushes(); buffer_cache.AccumulateFlushes();
} }
void SignalReference() {
std::function<void()> do_nothing([] {});
SignalFence(std::move(do_nothing));
}
void SyncOperation(std::function<void()>&& func) { void SyncOperation(std::function<void()>&& func) {
uncommitted_operations.emplace_back(std::move(func)); uncommitted_operations.emplace_back(std::move(func));
} }

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@ -283,6 +283,21 @@ struct GPU::Impl {
gpu_thread.FlushRegion(addr, size); gpu_thread.FlushRegion(addr, size);
} }
VideoCore::RasterizerDownloadArea OnCPURead(VAddr addr, u64 size) {
auto raster_area = rasterizer->GetFlushArea(addr, size);
if (raster_area.preemtive) {
return raster_area;
}
raster_area.preemtive = true;
const u64 fence = RequestSyncOperation([this, &raster_area]() {
rasterizer->FlushRegion(raster_area.start_address,
raster_area.end_address - raster_area.start_address);
});
gpu_thread.TickGPU();
WaitForSyncOperation(fence);
return raster_area;
}
/// Notify rasterizer that any caches of the specified region should be invalidated /// Notify rasterizer that any caches of the specified region should be invalidated
void InvalidateRegion(VAddr addr, u64 size) { void InvalidateRegion(VAddr addr, u64 size) {
gpu_thread.InvalidateRegion(addr, size); gpu_thread.InvalidateRegion(addr, size);
@ -538,6 +553,10 @@ void GPU::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
impl->SwapBuffers(framebuffer); impl->SwapBuffers(framebuffer);
} }
VideoCore::RasterizerDownloadArea GPU::OnCPURead(VAddr addr, u64 size) {
return impl->OnCPURead(addr, size);
}
void GPU::FlushRegion(VAddr addr, u64 size) { void GPU::FlushRegion(VAddr addr, u64 size) {
impl->FlushRegion(addr, size); impl->FlushRegion(addr, size);
} }

View File

@ -10,6 +10,7 @@
#include "core/hle/service/nvdrv/nvdata.h" #include "core/hle/service/nvdrv/nvdata.h"
#include "video_core/cdma_pusher.h" #include "video_core/cdma_pusher.h"
#include "video_core/framebuffer_config.h" #include "video_core/framebuffer_config.h"
#include "video_core/rasterizer_download_area.h"
namespace Core { namespace Core {
class System; class System;
@ -240,6 +241,9 @@ public:
/// Swap buffers (render frame) /// Swap buffers (render frame)
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer); void SwapBuffers(const Tegra::FramebufferConfig* framebuffer);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
[[nodiscard]] VideoCore::RasterizerDownloadArea OnCPURead(VAddr addr, u64 size);
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
void FlushRegion(VAddr addr, u64 size); void FlushRegion(VAddr addr, u64 size);

View File

@ -255,7 +255,6 @@ private:
if (!in_range(query)) { if (!in_range(query)) {
continue; continue;
} }
rasterizer.UpdatePagesCachedCount(query.GetCpuAddr(), query.SizeInBytes(), -1);
AsyncJobId async_job_id = query.GetAsyncJob(); AsyncJobId async_job_id = query.GetAsyncJob();
auto flush_result = query.Flush(async); auto flush_result = query.Flush(async);
if (async_job_id == NULL_ASYNC_JOB_ID) { if (async_job_id == NULL_ASYNC_JOB_ID) {
@ -273,7 +272,6 @@ private:
/// Registers the passed parameters as cached and returns a pointer to the stored cached query. /// Registers the passed parameters as cached and returns a pointer to the stored cached query.
CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) { CachedQuery* Register(VideoCore::QueryType type, VAddr cpu_addr, u8* host_ptr, bool timestamp) {
rasterizer.UpdatePagesCachedCount(cpu_addr, CachedQuery::SizeInBytes(timestamp), 1);
const u64 page = static_cast<u64>(cpu_addr) >> YUZU_PAGEBITS; const u64 page = static_cast<u64>(cpu_addr) >> YUZU_PAGEBITS;
return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr, return &cached_queries[page].emplace_back(static_cast<QueryCache&>(*this), type, cpu_addr,
host_ptr); host_ptr);

View File

@ -0,0 +1,16 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "common/common_types.h"
namespace VideoCore {
struct RasterizerDownloadArea {
VAddr start_address;
VAddr end_address;
bool preemtive;
};
} // namespace VideoCore

View File

@ -12,6 +12,7 @@
#include "video_core/cache_types.h" #include "video_core/cache_types.h"
#include "video_core/engines/fermi_2d.h" #include "video_core/engines/fermi_2d.h"
#include "video_core/gpu.h" #include "video_core/gpu.h"
#include "video_core/rasterizer_download_area.h"
namespace Tegra { namespace Tegra {
class MemoryManager; class MemoryManager;
@ -95,6 +96,8 @@ public:
virtual bool MustFlushRegion(VAddr addr, u64 size, virtual bool MustFlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;
virtual RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated /// Notify rasterizer that any caches of the specified region should be invalidated
virtual void InvalidateRegion(VAddr addr, u64 size, virtual void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0; VideoCommon::CacheType which = VideoCommon::CacheType::All) = 0;

View File

@ -1,6 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include "common/alignment.h"
#include "core/memory.h"
#include "video_core/host1x/host1x.h" #include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h" #include "video_core/memory_manager.h"
#include "video_core/renderer_null/null_rasterizer.h" #include "video_core/renderer_null/null_rasterizer.h"
@ -46,6 +48,14 @@ bool RasterizerNull::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheTyp
} }
void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {} void RasterizerNull::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType) {}
void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {} void RasterizerNull::OnCPUWrite(VAddr addr, u64 size) {}
VideoCore::RasterizerDownloadArea RasterizerNull::GetFlushArea(VAddr addr, u64 size) {
VideoCore::RasterizerDownloadArea new_area{
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
.end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
.preemtive = true,
};
return new_area;
}
void RasterizerNull::InvalidateGPUCache() {} void RasterizerNull::InvalidateGPUCache() {}
void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {} void RasterizerNull::UnmapMemory(VAddr addr, u64 size) {}
void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {} void RasterizerNull::ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) {}

View File

@ -54,6 +54,7 @@ public:
void InvalidateRegion(VAddr addr, u64 size, void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override; VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void OnCPUWrite(VAddr addr, u64 size) override; void OnCPUWrite(VAddr addr, u64 size) override;
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
void InvalidateGPUCache() override; void InvalidateGPUCache() override;
void UnmapMemory(VAddr addr, u64 size) override; void UnmapMemory(VAddr addr, u64 size) override;
void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override; void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) override;

View File

@ -433,6 +433,29 @@ bool RasterizerOpenGL::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT
return false; return false;
} }
VideoCore::RasterizerDownloadArea RasterizerOpenGL::GetFlushArea(VAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
auto area = texture_cache.GetFlushArea(addr, size);
if (area) {
return *area;
}
}
{
std::scoped_lock lock{buffer_cache.mutex};
auto area = buffer_cache.GetFlushArea(addr, size);
if (area) {
return *area;
}
}
VideoCore::RasterizerDownloadArea new_area{
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
.end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
.preemtive = true,
};
return new_area;
}
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
MICROPROFILE_SCOPE(OpenGL_CacheManagement); MICROPROFILE_SCOPE(OpenGL_CacheManagement);
if (addr == 0 || size == 0) { if (addr == 0 || size == 0) {

View File

@ -95,6 +95,7 @@ public:
VideoCommon::CacheType which = VideoCommon::CacheType::All) override; VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
bool MustFlushRegion(VAddr addr, u64 size, bool MustFlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override; VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size, void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override; VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void OnCPUWrite(VAddr addr, u64 size) override; void OnCPUWrite(VAddr addr, u64 size) override;

View File

@ -88,7 +88,7 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type, instance(CreateInstance(library, dld, VK_API_VERSION_1_1, render_window.GetWindowInfo().type,
Settings::values.renderer_debug.GetValue())), Settings::values.renderer_debug.GetValue())),
debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr), debug_callback(Settings::values.renderer_debug ? CreateDebugCallback(instance) : nullptr),
surface(CreateSurface(instance, render_window.GetWindowInfo())), surface(CreateSurface(instance, render_window)),
device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false), device(CreateDevice(instance, dld, *surface)), memory_allocator(device, false),
state_tracker(), scheduler(device, state_tracker), state_tracker(), scheduler(device, state_tracker),
swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width, swapchain(*surface, device, scheduler, render_window.GetFramebufferLayout().width,

View File

@ -502,6 +502,29 @@ bool RasterizerVulkan::MustFlushRegion(VAddr addr, u64 size, VideoCommon::CacheT
return false; return false;
} }
VideoCore::RasterizerDownloadArea RasterizerVulkan::GetFlushArea(VAddr addr, u64 size) {
{
std::scoped_lock lock{texture_cache.mutex};
auto area = texture_cache.GetFlushArea(addr, size);
if (area) {
return *area;
}
}
{
std::scoped_lock lock{buffer_cache.mutex};
auto area = buffer_cache.GetFlushArea(addr, size);
if (area) {
return *area;
}
}
VideoCore::RasterizerDownloadArea new_area{
.start_address = Common::AlignDown(addr, Core::Memory::YUZU_PAGESIZE),
.end_address = Common::AlignUp(addr + size, Core::Memory::YUZU_PAGESIZE),
.preemtive = true,
};
return new_area;
}
void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) { void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::CacheType which) {
if (addr == 0 || size == 0) { if (addr == 0 || size == 0) {
return; return;
@ -598,7 +621,7 @@ void RasterizerVulkan::SignalSyncPoint(u32 value) {
} }
void RasterizerVulkan::SignalReference() { void RasterizerVulkan::SignalReference() {
fence_manager.SignalOrdering(); fence_manager.SignalReference();
} }
void RasterizerVulkan::ReleaseFences() { void RasterizerVulkan::ReleaseFences() {
@ -631,7 +654,7 @@ void RasterizerVulkan::WaitForIdle() {
cmdbuf.SetEvent(event, flags); cmdbuf.SetEvent(event, flags);
cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {}); cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {});
}); });
SignalReference(); fence_manager.SignalOrdering();
} }
void RasterizerVulkan::FragmentBarrier() { void RasterizerVulkan::FragmentBarrier() {

View File

@ -92,6 +92,7 @@ public:
VideoCommon::CacheType which = VideoCommon::CacheType::All) override; VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
bool MustFlushRegion(VAddr addr, u64 size, bool MustFlushRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override; VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
VideoCore::RasterizerDownloadArea GetFlushArea(VAddr addr, u64 size) override;
void InvalidateRegion(VAddr addr, u64 size, void InvalidateRegion(VAddr addr, u64 size,
VideoCommon::CacheType which = VideoCommon::CacheType::All) override; VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override; void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;

View File

@ -14,7 +14,6 @@
#include "video_core/renderer_vulkan/vk_swapchain.h" #include "video_core/renderer_vulkan/vk_swapchain.h"
#include "video_core/vulkan_common/vulkan_device.h" #include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h" #include "video_core/vulkan_common/vulkan_wrapper.h"
#include "vulkan/vulkan_core.h"
namespace Vulkan { namespace Vulkan {
@ -34,47 +33,23 @@ VkSurfaceFormatKHR ChooseSwapSurfaceFormat(vk::Span<VkSurfaceFormatKHR> formats)
return found != formats.end() ? *found : formats[0]; return found != formats.end() ? *found : formats[0];
} }
static constexpr VkPresentModeKHR ChooseSwapPresentMode(bool has_imm, bool has_mailbox, VkPresentModeKHR ChooseSwapPresentMode(vk::Span<VkPresentModeKHR> modes) {
bool has_fifo_relaxed) { // Mailbox (triple buffering) doesn't lock the application like fifo (vsync),
// Mailbox doesn't lock the application like FIFO (vsync) // prefer it if vsync option is not selected
// FIFO present mode locks the framerate to the monitor's refresh rate const auto found_mailbox = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_MAILBOX_KHR);
Settings::VSyncMode setting = [has_imm, has_mailbox]() { if (Settings::values.fullscreen_mode.GetValue() == Settings::FullscreenMode::Borderless &&
// Choose Mailbox or Immediate if unlocked and those modes are supported found_mailbox != modes.end() && !Settings::values.use_vsync.GetValue()) {
const auto mode = Settings::values.vsync_mode.GetValue();
if (Settings::values.use_speed_limit.GetValue()) {
return mode;
}
switch (mode) {
case Settings::VSyncMode::FIFO:
case Settings::VSyncMode::FIFORelaxed:
if (has_mailbox) {
return Settings::VSyncMode::Mailbox;
} else if (has_imm) {
return Settings::VSyncMode::Immediate;
}
[[fallthrough]];
default:
return mode;
}
}();
if ((setting == Settings::VSyncMode::Mailbox && !has_mailbox) ||
(setting == Settings::VSyncMode::Immediate && !has_imm) ||
(setting == Settings::VSyncMode::FIFORelaxed && !has_fifo_relaxed)) {
setting = Settings::VSyncMode::FIFO;
}
switch (setting) {
case Settings::VSyncMode::Immediate:
return VK_PRESENT_MODE_IMMEDIATE_KHR;
case Settings::VSyncMode::Mailbox:
return VK_PRESENT_MODE_MAILBOX_KHR; return VK_PRESENT_MODE_MAILBOX_KHR;
case Settings::VSyncMode::FIFO:
return VK_PRESENT_MODE_FIFO_KHR;
case Settings::VSyncMode::FIFORelaxed:
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
default:
return VK_PRESENT_MODE_FIFO_KHR;
} }
if (!Settings::values.use_speed_limit.GetValue()) {
// FIFO present mode locks the framerate to the monitor's refresh rate,
// Find an alternative to surpass this limitation if FPS is unlocked.
const auto found_imm = std::find(modes.begin(), modes.end(), VK_PRESENT_MODE_IMMEDIATE_KHR);
if (found_imm != modes.end()) {
return VK_PRESENT_MODE_IMMEDIATE_KHR;
}
}
return VK_PRESENT_MODE_FIFO_KHR;
} }
VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) { VkExtent2D ChooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities, u32 width, u32 height) {
@ -192,17 +167,11 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) { void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bool srgb) {
const auto physical_device{device.GetPhysical()}; const auto physical_device{device.GetPhysical()};
const auto formats{physical_device.GetSurfaceFormatsKHR(surface)}; const auto formats{physical_device.GetSurfaceFormatsKHR(surface)};
const auto present_modes = physical_device.GetSurfacePresentModesKHR(surface); const auto present_modes{physical_device.GetSurfacePresentModesKHR(surface)};
has_mailbox = std::find(present_modes.begin(), present_modes.end(),
VK_PRESENT_MODE_MAILBOX_KHR) != present_modes.end();
has_imm = std::find(present_modes.begin(), present_modes.end(),
VK_PRESENT_MODE_IMMEDIATE_KHR) != present_modes.end();
has_fifo_relaxed = std::find(present_modes.begin(), present_modes.end(),
VK_PRESENT_MODE_FIFO_RELAXED_KHR) != present_modes.end();
const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)}; const VkCompositeAlphaFlagBitsKHR alpha_flags{ChooseAlphaFlags(capabilities)};
surface_format = ChooseSwapSurfaceFormat(formats); surface_format = ChooseSwapSurfaceFormat(formats);
present_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed); present_mode = ChooseSwapPresentMode(present_modes);
u32 requested_image_count{capabilities.minImageCount + 1}; u32 requested_image_count{capabilities.minImageCount + 1};
// Ensure Triple buffering if possible. // Ensure Triple buffering if possible.
@ -263,6 +232,7 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities, bo
extent = swapchain_ci.imageExtent; extent = swapchain_ci.imageExtent;
current_srgb = srgb; current_srgb = srgb;
current_fps_unlocked = !Settings::values.use_speed_limit.GetValue();
images = swapchain.GetImages(); images = swapchain.GetImages();
image_count = static_cast<u32>(images.size()); image_count = static_cast<u32>(images.size());
@ -284,9 +254,14 @@ void Swapchain::Destroy() {
swapchain.reset(); swapchain.reset();
} }
bool Swapchain::HasFpsUnlockChanged() const {
return current_fps_unlocked != !Settings::values.use_speed_limit.GetValue();
}
bool Swapchain::NeedsPresentModeUpdate() const { bool Swapchain::NeedsPresentModeUpdate() const {
const auto requested_mode = ChooseSwapPresentMode(has_imm, has_mailbox, has_fifo_relaxed); // Mailbox present mode is the ideal for all scenarios. If it is not available,
return present_mode != requested_mode; // A different present mode is needed to support unlocked FPS above the monitor's refresh rate.
return present_mode != VK_PRESENT_MODE_MAILBOX_KHR && HasFpsUnlockChanged();
} }
} // namespace Vulkan } // namespace Vulkan

View File

@ -116,6 +116,8 @@ private:
void Destroy(); void Destroy();
bool HasFpsUnlockChanged() const;
bool NeedsPresentModeUpdate() const; bool NeedsPresentModeUpdate() const;
const VkSurfaceKHR surface; const VkSurfaceKHR surface;
@ -140,11 +142,9 @@ private:
VkExtent2D extent{}; VkExtent2D extent{};
VkPresentModeKHR present_mode{}; VkPresentModeKHR present_mode{};
VkSurfaceFormatKHR surface_format{}; VkSurfaceFormatKHR surface_format{};
bool has_imm{false};
bool has_mailbox{false};
bool has_fifo_relaxed{false};
bool current_srgb{}; bool current_srgb{};
bool current_fps_unlocked{};
bool is_outdated{}; bool is_outdated{};
bool is_suboptimal{}; bool is_suboptimal{};
}; };

View File

@ -39,6 +39,8 @@ struct ImageInfo {
u32 tile_width_spacing = 0; u32 tile_width_spacing = 0;
bool rescaleable = false; bool rescaleable = false;
bool downscaleable = false; bool downscaleable = false;
bool forced_flushed = false;
bool dma_downloaded = false;
}; };
} // namespace VideoCommon } // namespace VideoCommon

View File

@ -26,8 +26,9 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, true), ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, true),
"Image view format {} is incompatible with image format {}", info.format, "Image view format {} is incompatible with image format {}", info.format,
image_info.format); image_info.format);
const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue(); const bool preemptive =
if (image_info.type == ImageType::Linear && is_async) { !Settings::values.use_reactive_flushing.GetValue() && image_info.type == ImageType::Linear;
if (image_info.forced_flushed || preemptive) {
flags |= ImageViewFlagBits::PreemtiveDownload; flags |= ImageViewFlagBits::PreemtiveDownload;
} }
if (image_info.type == ImageType::e3D && info.type != ImageViewType::e3D) { if (image_info.type == ImageType::e3D && info.type != ImageViewType::e3D) {

View File

@ -490,6 +490,32 @@ void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
} }
} }
template <class P>
std::optional<VideoCore::RasterizerDownloadArea> TextureCache<P>::GetFlushArea(VAddr cpu_addr,
u64 size) {
std::optional<VideoCore::RasterizerDownloadArea> area{};
ForEachImageInRegion(cpu_addr, size, [&](ImageId, ImageBase& image) {
if (False(image.flags & ImageFlagBits::GpuModified)) {
return;
}
if (!area) {
area.emplace();
area->start_address = cpu_addr;
area->end_address = cpu_addr + size;
area->preemtive = true;
}
area->start_address = std::min(area->start_address, image.cpu_addr);
area->end_address = std::max(area->end_address, image.cpu_addr_end);
for (auto image_view_id : image.image_view_ids) {
auto& image_view = slot_image_views[image_view_id];
image_view.flags |= ImageViewFlagBits::PreemtiveDownload;
}
area->preemtive &= image.info.forced_flushed;
image.info.forced_flushed = true;
});
return area;
}
template <class P> template <class P>
void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) { void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
std::vector<ImageId> deleted_images; std::vector<ImageId> deleted_images;
@ -683,18 +709,43 @@ void TextureCache<P>::CommitAsyncFlushes() {
download_info.async_buffer_id = last_async_buffer_id; download_info.async_buffer_id = last_async_buffer_id;
} }
} }
if (any_none_dma) { if (any_none_dma) {
bool all_pre_sync = true;
auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true); auto download_map = runtime.DownloadStagingBuffer(total_size_bytes, true);
for (const PendingDownload& download_info : download_ids) { for (const PendingDownload& download_info : download_ids) {
if (download_info.is_swizzle) { if (download_info.is_swizzle) {
Image& image = slot_images[download_info.object_id]; Image& image = slot_images[download_info.object_id];
all_pre_sync &= image.info.dma_downloaded;
image.info.dma_downloaded = true;
const auto copies = FullDownloadCopies(image.info); const auto copies = FullDownloadCopies(image.info);
image.DownloadMemory(download_map, copies); image.DownloadMemory(download_map, copies);
download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64); download_map.offset += Common::AlignUp(image.unswizzled_size_bytes, 64);
} }
} }
uncommitted_async_buffers.emplace_back(download_map); if (!all_pre_sync) {
runtime.Finish();
auto it = download_ids.begin();
while (it != download_ids.end()) {
const PendingDownload& download_info = *it;
if (download_info.is_swizzle) {
const ImageBase& image = slot_images[download_info.object_id];
const auto copies = FullDownloadCopies(image.info);
download_map.offset -= Common::AlignUp(image.unswizzled_size_bytes, 64);
std::span<u8> download_span =
download_map.mapped_span.subspan(download_map.offset);
SwizzleImage(*gpu_memory, image.gpu_addr, image.info, copies, download_span,
swizzle_data_buffer);
it = download_ids.erase(it);
} else {
it++;
}
}
} else {
uncommitted_async_buffers.emplace_back(download_map);
}
} }
async_buffers.emplace_back(std::move(uncommitted_async_buffers)); async_buffers.emplace_back(std::move(uncommitted_async_buffers));
uncommitted_async_buffers.clear(); uncommitted_async_buffers.clear();
} }
@ -789,11 +840,16 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand) {
if (!dst_id) { if (!dst_id) {
return NULL_IMAGE_ID; return NULL_IMAGE_ID;
} }
const auto& image = slot_images[dst_id]; auto& image = slot_images[dst_id];
if (False(image.flags & ImageFlagBits::GpuModified)) { if (False(image.flags & ImageFlagBits::GpuModified)) {
// No need to waste time on an image that's synced with guest // No need to waste time on an image that's synced with guest
return NULL_IMAGE_ID; return NULL_IMAGE_ID;
} }
if (!image.info.dma_downloaded) {
// Force a full sync.
image.info.dma_downloaded = true;
return NULL_IMAGE_ID;
}
const auto base = image.TryFindBase(operand.address); const auto base = image.TryFindBase(operand.address);
if (!base) { if (!base) {
return NULL_IMAGE_ID; return NULL_IMAGE_ID;

View File

@ -179,6 +179,8 @@ public:
/// Download contents of host images to guest memory in a region /// Download contents of host images to guest memory in a region
void DownloadMemory(VAddr cpu_addr, size_t size); void DownloadMemory(VAddr cpu_addr, size_t size);
std::optional<VideoCore::RasterizerDownloadArea> GetFlushArea(VAddr cpu_addr, u64 size);
/// Remove images in a region /// Remove images in a region
void UnmapMemory(VAddr cpu_addr, size_t size); void UnmapMemory(VAddr cpu_addr, size_t size);

View File

@ -23,10 +23,10 @@
namespace Vulkan { namespace Vulkan {
vk::SurfaceKHR CreateSurface( vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
const vk::Instance& instance, const Core::Frontend::EmuWindow& emu_window) {
[[maybe_unused]] const Core::Frontend::EmuWindow::WindowSystemInfo& window_info) {
[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch(); [[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
[[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
VkSurfaceKHR unsafe_surface = nullptr; VkSurfaceKHR unsafe_surface = nullptr;
#ifdef _WIN32 #ifdef _WIN32

View File

@ -3,12 +3,15 @@
#pragma once #pragma once
#include "core/frontend/emu_window.h"
#include "video_core/vulkan_common/vulkan_wrapper.h" #include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Core::Frontend {
class EmuWindow;
}
namespace Vulkan { namespace Vulkan {
[[nodiscard]] vk::SurfaceKHR CreateSurface( [[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
const vk::Instance& instance, const Core::Frontend::EmuWindow::WindowSystemInfo& window_info); const Core::Frontend::EmuWindow& emu_window);
} // namespace Vulkan } // namespace Vulkan

View File

@ -189,8 +189,6 @@ add_executable(yuzu
multiplayer/state.h multiplayer/state.h
multiplayer/validation.h multiplayer/validation.h
precompiled_headers.h precompiled_headers.h
qt_common.cpp
qt_common.h
startup_checks.cpp startup_checks.cpp
startup_checks.h startup_checks.h
uisettings.cpp uisettings.cpp

View File

@ -1,48 +1,36 @@
// SPDX-FileCopyrightText: 2014 Citra Emulator Project // SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <array>
#include <cmath>
#include <cstring>
#include <string>
#include <tuple>
#include <type_traits>
#include <glad/glad.h> #include <glad/glad.h>
#include <QtCore/qglobal.h> #include <QApplication>
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA #if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
#include <QCamera>
#include <QCameraImageCapture> #include <QCameraImageCapture>
#include <QCameraInfo> #include <QCameraInfo>
#endif #endif
#include <QCursor>
#include <QEvent>
#include <QGuiApplication>
#include <QHBoxLayout> #include <QHBoxLayout>
#include <QKeyEvent>
#include <QLayout>
#include <QList>
#include <QMessageBox> #include <QMessageBox>
#include <QPainter>
#include <QScreen> #include <QScreen>
#include <QSize> #include <QString>
#include <QStringLiteral> #include <QStringList>
#include <QSurfaceFormat>
#include <QTimer>
#include <QWindow> #include <QWindow>
#include <QtCore/qobjectdefs.h>
#ifdef HAS_OPENGL #ifdef HAS_OPENGL
#include <QOffscreenSurface> #include <QOffscreenSurface>
#include <QOpenGLContext> #include <QOpenGLContext>
#endif #endif
#if !defined(WIN32)
#include <qpa/qplatformnativeinterface.h>
#endif
#include <fmt/format.h>
#include "common/assert.h"
#include "common/microprofile.h" #include "common/microprofile.h"
#include "common/polyfill_thread.h"
#include "common/scm_rev.h" #include "common/scm_rev.h"
#include "common/settings.h" #include "common/settings.h"
#include "common/settings_input.h"
#include "common/thread.h"
#include "core/core.h" #include "core/core.h"
#include "core/cpu_manager.h" #include "core/cpu_manager.h"
#include "core/frontend/framebuffer_layout.h" #include "core/frontend/framebuffer_layout.h"
@ -52,16 +40,11 @@
#include "input_common/drivers/tas_input.h" #include "input_common/drivers/tas_input.h"
#include "input_common/drivers/touch_screen.h" #include "input_common/drivers/touch_screen.h"
#include "input_common/main.h" #include "input_common/main.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h" #include "video_core/renderer_base.h"
#include "yuzu/bootmanager.h" #include "yuzu/bootmanager.h"
#include "yuzu/main.h" #include "yuzu/main.h"
#include "yuzu/qt_common.h"
class QObject; static Core::Frontend::WindowSystemType GetWindowSystemType();
class QPaintEngine;
class QSurface;
EmuThread::EmuThread(Core::System& system) : m_system{system} {} EmuThread::EmuThread(Core::System& system) : m_system{system} {}
@ -171,10 +154,7 @@ public:
// disable vsync for any shared contexts // disable vsync for any shared contexts
auto format = share_context->format(); auto format = share_context->format();
const int swap_interval = format.setSwapInterval(main_surface ? Settings::values.use_vsync.GetValue() : 0);
Settings::values.vsync_mode.GetValue() == Settings::VSyncMode::Immediate ? 0 : 1;
format.setSwapInterval(main_surface ? swap_interval : 0);
context = std::make_unique<QOpenGLContext>(); context = std::make_unique<QOpenGLContext>();
context->setShareContext(share_context); context->setShareContext(share_context);
@ -241,7 +221,7 @@ public:
explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) { explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
setAttribute(Qt::WA_NativeWindow); setAttribute(Qt::WA_NativeWindow);
setAttribute(Qt::WA_PaintOnScreen); setAttribute(Qt::WA_PaintOnScreen);
if (QtCommon::GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) { if (GetWindowSystemType() == Core::Frontend::WindowSystemType::Wayland) {
setAttribute(Qt::WA_DontCreateNativeAncestors); setAttribute(Qt::WA_DontCreateNativeAncestors);
} }
} }
@ -279,6 +259,46 @@ struct NullRenderWidget : public RenderWidget {
explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {} explicit NullRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {}
}; };
static Core::Frontend::WindowSystemType GetWindowSystemType() {
// Determine WSI type based on Qt platform.
QString platform_name = QGuiApplication::platformName();
if (platform_name == QStringLiteral("windows"))
return Core::Frontend::WindowSystemType::Windows;
else if (platform_name == QStringLiteral("xcb"))
return Core::Frontend::WindowSystemType::X11;
else if (platform_name == QStringLiteral("wayland"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("wayland-egl"))
return Core::Frontend::WindowSystemType::Wayland;
else if (platform_name == QStringLiteral("cocoa"))
return Core::Frontend::WindowSystemType::Cocoa;
else if (platform_name == QStringLiteral("android"))
return Core::Frontend::WindowSystemType::Android;
LOG_CRITICAL(Frontend, "Unknown Qt platform {}!", platform_name.toStdString());
return Core::Frontend::WindowSystemType::Windows;
}
static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow* window) {
Core::Frontend::EmuWindow::WindowSystemInfo wsi;
wsi.type = GetWindowSystemType();
// Our Win32 Qt external doesn't have the private API.
#if defined(WIN32) || defined(__APPLE__)
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#else
QPlatformNativeInterface* pni = QGuiApplication::platformNativeInterface();
wsi.display_connection = pni->nativeResourceForWindow("display", window);
if (wsi.type == Core::Frontend::WindowSystemType::Wayland)
wsi.render_surface = window ? pni->nativeResourceForWindow("surface", window) : nullptr;
else
wsi.render_surface = window ? reinterpret_cast<void*>(window->winId()) : nullptr;
#endif
wsi.render_surface_scale = window ? static_cast<float>(window->devicePixelRatio()) : 1.0f;
return wsi;
}
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_, GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_, std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
Core::System& system_) Core::System& system_)
@ -884,7 +904,7 @@ bool GRenderWindow::InitRenderTarget() {
} }
// Update the Window System information with the new render target // Update the Window System information with the new render target
window_info = QtCommon::GetWindowSystemInfo(child_widget->windowHandle()); window_info = GetWindowSystemInfo(child_widget->windowHandle());
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
layout()->addWidget(child_widget); layout()->addWidget(child_widget);

View File

@ -5,46 +5,27 @@
#include <atomic> #include <atomic>
#include <condition_variable> #include <condition_variable>
#include <cstddef>
#include <memory> #include <memory>
#include <mutex> #include <mutex>
#include <stop_token>
#include <utility>
#include <vector>
#include <QByteArray>
#include <QImage> #include <QImage>
#include <QObject>
#include <QPoint>
#include <QString>
#include <QStringList> #include <QStringList>
#include <QThread> #include <QThread>
#include <QTouchEvent>
#include <QWidget> #include <QWidget>
#include <qglobal.h>
#include <qnamespace.h>
#include <qobjectdefs.h>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/polyfill_thread.h" #include "common/polyfill_thread.h"
#include "common/thread.h" #include "common/thread.h"
#include "core/frontend/emu_window.h" #include "core/frontend/emu_window.h"
class GRenderWindow;
class GMainWindow; class GMainWindow;
class QCamera; class QCamera;
class QCameraImageCapture; class QCameraImageCapture;
class QCloseEvent;
class QFocusEvent;
class QKeyEvent; class QKeyEvent;
class QMouseEvent;
class QObject;
class QResizeEvent;
class QShowEvent;
class QTimer;
class QTouchEvent;
class QWheelEvent;
namespace Core { namespace Core {
enum class SystemResultStatus : u32;
class System; class System;
} // namespace Core } // namespace Core
@ -59,6 +40,7 @@ enum class TasState;
namespace VideoCore { namespace VideoCore {
enum class LoadCallbackStage; enum class LoadCallbackStage;
class RendererBase;
} // namespace VideoCore } // namespace VideoCore
class EmuThread final : public QThread { class EmuThread final : public QThread {

View File

@ -6,7 +6,6 @@
#include <QSettings> #include <QSettings>
#include "common/fs/fs.h" #include "common/fs/fs.h"
#include "common/fs/path_util.h" #include "common/fs/path_util.h"
#include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/controllers/npad.h"
@ -710,6 +709,8 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.nvdec_emulation); ReadGlobalSetting(Settings::values.nvdec_emulation);
ReadGlobalSetting(Settings::values.accelerate_astc); ReadGlobalSetting(Settings::values.accelerate_astc);
ReadGlobalSetting(Settings::values.async_astc); ReadGlobalSetting(Settings::values.async_astc);
ReadGlobalSetting(Settings::values.use_vsync);
ReadGlobalSetting(Settings::values.use_reactive_flushing);
ReadGlobalSetting(Settings::values.shader_backend); ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time); ReadGlobalSetting(Settings::values.use_fast_gpu_time);
@ -719,10 +720,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.bg_blue); ReadGlobalSetting(Settings::values.bg_blue);
if (global) { if (global) {
Settings::values.vsync_mode.SetValue(static_cast<Settings::VSyncMode>(
ReadSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
static_cast<u32>(Settings::values.vsync_mode.GetDefault()))
.value<u32>()));
ReadBasicSetting(Settings::values.renderer_debug); ReadBasicSetting(Settings::values.renderer_debug);
ReadBasicSetting(Settings::values.renderer_shader_feedback); ReadBasicSetting(Settings::values.renderer_shader_feedback);
ReadBasicSetting(Settings::values.enable_nsight_aftermath); ReadBasicSetting(Settings::values.enable_nsight_aftermath);
@ -1355,6 +1352,8 @@ void Config::SaveRendererValues() {
Settings::values.nvdec_emulation.UsingGlobal()); Settings::values.nvdec_emulation.UsingGlobal());
WriteGlobalSetting(Settings::values.accelerate_astc); WriteGlobalSetting(Settings::values.accelerate_astc);
WriteGlobalSetting(Settings::values.async_astc); WriteGlobalSetting(Settings::values.async_astc);
WriteGlobalSetting(Settings::values.use_vsync);
WriteGlobalSetting(Settings::values.use_reactive_flushing);
WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()), WriteSetting(QString::fromStdString(Settings::values.shader_backend.GetLabel()),
static_cast<u32>(Settings::values.shader_backend.GetValue(global)), static_cast<u32>(Settings::values.shader_backend.GetValue(global)),
static_cast<u32>(Settings::values.shader_backend.GetDefault()), static_cast<u32>(Settings::values.shader_backend.GetDefault()),
@ -1367,9 +1366,6 @@ void Config::SaveRendererValues() {
WriteGlobalSetting(Settings::values.bg_blue); WriteGlobalSetting(Settings::values.bg_blue);
if (global) { if (global) {
WriteSetting(QString::fromStdString(Settings::values.vsync_mode.GetLabel()),
static_cast<u32>(Settings::values.vsync_mode.GetValue()),
static_cast<u32>(Settings::values.vsync_mode.GetDefault()));
WriteBasicSetting(Settings::values.renderer_debug); WriteBasicSetting(Settings::values.renderer_debug);
WriteBasicSetting(Settings::values.renderer_shader_feedback); WriteBasicSetting(Settings::values.renderer_shader_feedback);
WriteBasicSetting(Settings::values.enable_nsight_aftermath); WriteBasicSetting(Settings::values.enable_nsight_aftermath);

View File

@ -4,76 +4,20 @@
// Include this early to include Vulkan headers how we want to // Include this early to include Vulkan headers how we want to
#include "video_core/vulkan_common/vulkan_wrapper.h" #include "video_core/vulkan_common/vulkan_wrapper.h"
#include <algorithm>
#include <iosfwd>
#include <iterator>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
#include <QBoxLayout>
#include <QCheckBox>
#include <QColorDialog> #include <QColorDialog>
#include <QComboBox> #include <QVulkanInstance>
#include <QIcon>
#include <QLabel>
#include <QPixmap>
#include <QPushButton>
#include <QSlider>
#include <QStringLiteral>
#include <QtCore/qobjectdefs.h>
#include <qcoreevent.h>
#include <qglobal.h>
#include <vulkan/vulkan_core.h>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/dynamic_library.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/settings.h" #include "common/settings.h"
#include "core/core.h" #include "core/core.h"
#include "ui_configure_graphics.h" #include "ui_configure_graphics.h"
#include "video_core/vulkan_common/vulkan_instance.h" #include "video_core/vulkan_common/vulkan_instance.h"
#include "video_core/vulkan_common/vulkan_library.h" #include "video_core/vulkan_common/vulkan_library.h"
#include "video_core/vulkan_common/vulkan_surface.h"
#include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_graphics.h" #include "yuzu/configuration/configure_graphics.h"
#include "yuzu/qt_common.h"
#include "yuzu/uisettings.h" #include "yuzu/uisettings.h"
static const std::vector<VkPresentModeKHR> default_present_modes{VK_PRESENT_MODE_IMMEDIATE_KHR,
VK_PRESENT_MODE_FIFO_KHR};
// Converts a setting to a present mode (or vice versa)
static constexpr VkPresentModeKHR VSyncSettingToMode(Settings::VSyncMode mode) {
switch (mode) {
case Settings::VSyncMode::Immediate:
return VK_PRESENT_MODE_IMMEDIATE_KHR;
case Settings::VSyncMode::Mailbox:
return VK_PRESENT_MODE_MAILBOX_KHR;
case Settings::VSyncMode::FIFO:
return VK_PRESENT_MODE_FIFO_KHR;
case Settings::VSyncMode::FIFORelaxed:
return VK_PRESENT_MODE_FIFO_RELAXED_KHR;
default:
return VK_PRESENT_MODE_FIFO_KHR;
}
}
static constexpr Settings::VSyncMode PresentModeToSetting(VkPresentModeKHR mode) {
switch (mode) {
case VK_PRESENT_MODE_IMMEDIATE_KHR:
return Settings::VSyncMode::Immediate;
case VK_PRESENT_MODE_MAILBOX_KHR:
return Settings::VSyncMode::Mailbox;
case VK_PRESENT_MODE_FIFO_KHR:
return Settings::VSyncMode::FIFO;
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
return Settings::VSyncMode::FIFORelaxed;
default:
return Settings::VSyncMode::FIFO;
}
}
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent) ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} { : QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
vulkan_device = Settings::values.vulkan_device.GetValue(); vulkan_device = Settings::values.vulkan_device.GetValue();
@ -95,16 +39,13 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] { connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateAPILayout(); UpdateAPILayout();
PopulateVSyncModeSelection();
if (!Settings::IsConfiguringGlobal()) { if (!Settings::IsConfiguringGlobal()) {
ConfigurationShared::SetHighlight( ConfigurationShared::SetHighlight(
ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX); ui->api_widget, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
} }
}); });
connect(ui->device, qOverload<int>(&QComboBox::activated), this, [this](int device) { connect(ui->device, qOverload<int>(&QComboBox::activated), this,
UpdateDeviceSelection(device); [this](int device) { UpdateDeviceSelection(device); });
PopulateVSyncModeSelection();
});
connect(ui->backend, qOverload<int>(&QComboBox::activated), this, connect(ui->backend, qOverload<int>(&QComboBox::activated), this,
[this](int backend) { UpdateShaderBackendSelection(backend); }); [this](int backend) { UpdateShaderBackendSelection(backend); });
@ -129,43 +70,6 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren
ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal()); ui->fsr_sharpening_label->setVisible(Settings::IsConfiguringGlobal());
} }
void ConfigureGraphics::PopulateVSyncModeSelection() {
const Settings::RendererBackend backend{GetCurrentGraphicsBackend()};
if (backend == Settings::RendererBackend::Null) {
ui->vsync_mode_combobox->setEnabled(false);
return;
}
ui->vsync_mode_combobox->setEnabled(true);
const int current_index = //< current selected vsync mode from combobox
ui->vsync_mode_combobox->currentIndex();
const auto current_mode = //< current selected vsync mode as a VkPresentModeKHR
current_index == -1 ? VSyncSettingToMode(Settings::values.vsync_mode.GetValue())
: vsync_mode_combobox_enum_map[current_index];
int index{};
const int device{ui->device->currentIndex()}; //< current selected Vulkan device
const auto& present_modes = //< relevant vector of present modes for the selected device or API
backend == Settings::RendererBackend::Vulkan ? device_present_modes[device]
: default_present_modes;
ui->vsync_mode_combobox->clear();
vsync_mode_combobox_enum_map.clear();
vsync_mode_combobox_enum_map.reserve(present_modes.size());
for (const auto present_mode : present_modes) {
const auto mode_name = TranslateVSyncMode(present_mode, backend);
if (mode_name.isEmpty()) {
continue;
}
ui->vsync_mode_combobox->insertItem(index, mode_name);
vsync_mode_combobox_enum_map.push_back(present_mode);
if (present_mode == current_mode) {
ui->vsync_mode_combobox->setCurrentIndex(index);
}
index++;
}
}
void ConfigureGraphics::UpdateDeviceSelection(int device) { void ConfigureGraphics::UpdateDeviceSelection(int device) {
if (device == -1) { if (device == -1) {
return; return;
@ -195,9 +99,6 @@ void ConfigureGraphics::SetConfiguration() {
ui->nvdec_emulation_widget->setEnabled(runtime_lock); ui->nvdec_emulation_widget->setEnabled(runtime_lock);
ui->resolution_combobox->setEnabled(runtime_lock); ui->resolution_combobox->setEnabled(runtime_lock);
ui->accelerate_astc->setEnabled(runtime_lock); ui->accelerate_astc->setEnabled(runtime_lock);
ui->vsync_mode_layout->setEnabled(runtime_lock ||
Settings::values.renderer_backend.GetValue() ==
Settings::RendererBackend::Vulkan);
ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue());
ui->use_asynchronous_gpu_emulation->setChecked( ui->use_asynchronous_gpu_emulation->setChecked(
Settings::values.use_asynchronous_gpu_emulation.GetValue()); Settings::values.use_asynchronous_gpu_emulation.GetValue());
@ -269,24 +170,7 @@ void ConfigureGraphics::SetConfiguration() {
Settings::values.bg_green.GetValue(), Settings::values.bg_green.GetValue(),
Settings::values.bg_blue.GetValue())); Settings::values.bg_blue.GetValue()));
UpdateAPILayout(); UpdateAPILayout();
PopulateVSyncModeSelection(); //< must happen after UpdateAPILayout
SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition()); SetFSRIndicatorText(ui->fsr_sharpening_slider->sliderPosition());
// VSync setting needs to be determined after populating the VSync combobox
if (Settings::IsConfiguringGlobal()) {
const auto vsync_mode_setting = Settings::values.vsync_mode.GetValue();
const auto vsync_mode = VSyncSettingToMode(vsync_mode_setting);
int index{};
for (const auto mode : vsync_mode_combobox_enum_map) {
if (mode == vsync_mode) {
break;
}
index++;
}
if (static_cast<unsigned long>(index) < vsync_mode_combobox_enum_map.size()) {
ui->vsync_mode_combobox->setCurrentIndex(index);
}
}
} }
void ConfigureGraphics::SetFSRIndicatorText(int percentage) { void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
@ -294,27 +178,6 @@ void ConfigureGraphics::SetFSRIndicatorText(int percentage) {
tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2))); tr("%1%", "FSR sharpening percentage (e.g. 50%)").arg(100 - (percentage / 2)));
} }
const QString ConfigureGraphics::TranslateVSyncMode(VkPresentModeKHR mode,
Settings::RendererBackend backend) const {
switch (mode) {
case VK_PRESENT_MODE_IMMEDIATE_KHR:
return backend == Settings::RendererBackend::OpenGL
? tr("Off")
: QStringLiteral("Immediate (%1)").arg(tr("VSync Off"));
case VK_PRESENT_MODE_MAILBOX_KHR:
return QStringLiteral("Mailbox (%1)").arg(tr("Recommended"));
case VK_PRESENT_MODE_FIFO_KHR:
return backend == Settings::RendererBackend::OpenGL
? tr("On")
: QStringLiteral("FIFO (%1)").arg(tr("VSync On"));
case VK_PRESENT_MODE_FIFO_RELAXED_KHR:
return QStringLiteral("FIFO Relaxed");
default:
return {};
break;
}
}
void ConfigureGraphics::ApplyConfiguration() { void ConfigureGraphics::ApplyConfiguration() {
const auto resolution_setup = static_cast<Settings::ResolutionSetup>( const auto resolution_setup = static_cast<Settings::ResolutionSetup>(
ui->resolution_combobox->currentIndex() - ui->resolution_combobox->currentIndex() -
@ -369,10 +232,6 @@ void ConfigureGraphics::ApplyConfiguration() {
Settings::values.anti_aliasing.SetValue(anti_aliasing); Settings::values.anti_aliasing.SetValue(anti_aliasing);
} }
Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value()); Settings::values.fsr_sharpening_slider.SetValue(ui->fsr_sharpening_slider->value());
const auto mode = vsync_mode_combobox_enum_map[ui->vsync_mode_combobox->currentIndex()];
const auto vsync_mode = PresentModeToSetting(mode);
Settings::values.vsync_mode.SetValue(vsync_mode);
} else { } else {
if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { if (ui->resolution_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) {
Settings::values.resolution_setup.SetGlobal(true); Settings::values.resolution_setup.SetGlobal(true);
@ -486,9 +345,7 @@ void ConfigureGraphics::UpdateAPILayout() {
ui->backend_widget->setVisible(true); ui->backend_widget->setVisible(true);
break; break;
case Settings::RendererBackend::Vulkan: case Settings::RendererBackend::Vulkan:
if (static_cast<int>(vulkan_device) < ui->device->count()) { ui->device->setCurrentIndex(vulkan_device);
ui->device->setCurrentIndex(vulkan_device);
}
ui->device_widget->setVisible(true); ui->device_widget->setVisible(true);
ui->backend_widget->setVisible(false); ui->backend_widget->setVisible(false);
break; break;
@ -506,27 +363,16 @@ void ConfigureGraphics::RetrieveVulkanDevices() try {
using namespace Vulkan; using namespace Vulkan;
auto* window = this->window()->windowHandle();
auto wsi = QtCommon::GetWindowSystemInfo(window);
vk::InstanceDispatch dld; vk::InstanceDispatch dld;
const Common::DynamicLibrary library = OpenLibrary(); const Common::DynamicLibrary library = OpenLibrary();
const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1, wsi.type); const vk::Instance instance = CreateInstance(library, dld, VK_API_VERSION_1_1);
const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices(); const std::vector<VkPhysicalDevice> physical_devices = instance.EnumeratePhysicalDevices();
vk::SurfaceKHR surface = //< needed to view present modes for a device
CreateSurface(instance, wsi);
vulkan_devices.clear(); vulkan_devices.clear();
vulkan_devices.reserve(physical_devices.size()); vulkan_devices.reserve(physical_devices.size());
device_present_modes.clear();
device_present_modes.reserve(physical_devices.size());
for (const VkPhysicalDevice device : physical_devices) { for (const VkPhysicalDevice device : physical_devices) {
const auto physical_device = vk::PhysicalDevice(device, dld); const std::string name = vk::PhysicalDevice(device, dld).GetProperties().deviceName;
const std::string name = physical_device.GetProperties().deviceName;
const std::vector<VkPresentModeKHR> present_modes =
physical_device.GetSurfacePresentModesKHR(*surface);
vulkan_devices.push_back(QString::fromStdString(name)); vulkan_devices.push_back(QString::fromStdString(name));
device_present_modes.push_back(present_modes);
} }
} catch (const Vulkan::vk::Exception& exception) { } catch (const Vulkan::vk::Exception& exception) {
LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what()); LOG_ERROR(Frontend, "Failed to enumerate devices with error: {}", exception.what());
@ -619,6 +465,4 @@ void ConfigureGraphics::SetupPerGameUI() {
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
ConfigurationShared::InsertGlobalItem( ConfigurationShared::InsertGlobalItem(
ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true))); ui->nvdec_emulation, static_cast<int>(Settings::values.nvdec_emulation.GetValue(true)));
ui->vsync_mode_layout->setVisible(false);
} }

View File

@ -5,21 +5,9 @@
#include <memory> #include <memory>
#include <vector> #include <vector>
#include <QColor>
#include <QString> #include <QString>
#include <QWidget> #include <QWidget>
#include <qobjectdefs.h> #include "common/settings.h"
#include <vulkan/vulkan_core.h>
#include "common/common_types.h"
class QEvent;
class QObject;
namespace Settings {
enum class NvdecEmulation : u32;
enum class RendererBackend : u32;
enum class ShaderBackend : u32;
} // namespace Settings
namespace Core { namespace Core {
class System; class System;
@ -47,7 +35,6 @@ private:
void changeEvent(QEvent* event) override; void changeEvent(QEvent* event) override;
void RetranslateUI(); void RetranslateUI();
void PopulateVSyncModeSelection();
void UpdateBackgroundColorButton(QColor color); void UpdateBackgroundColorButton(QColor color);
void UpdateAPILayout(); void UpdateAPILayout();
void UpdateDeviceSelection(int device); void UpdateDeviceSelection(int device);
@ -56,10 +43,6 @@ private:
void RetrieveVulkanDevices(); void RetrieveVulkanDevices();
void SetFSRIndicatorText(int percentage); void SetFSRIndicatorText(int percentage);
/* Turns a Vulkan present mode into a textual string for a UI
* (and eventually for a human to read) */
const QString TranslateVSyncMode(VkPresentModeKHR mode,
Settings::RendererBackend backend) const;
void SetupPerGameUI(); void SetupPerGameUI();
@ -75,10 +58,6 @@ private:
ConfigurationShared::CheckState use_asynchronous_gpu_emulation; ConfigurationShared::CheckState use_asynchronous_gpu_emulation;
std::vector<QString> vulkan_devices; std::vector<QString> vulkan_devices;
std::vector<std::vector<VkPresentModeKHR>> device_present_modes;
std::vector<VkPresentModeKHR>
vsync_mode_combobox_enum_map; //< Keeps track of which present mode corresponds to which
// selection in the combobox
u32 vulkan_device{}; u32 vulkan_device{};
Settings::ShaderBackend shader_backend{}; Settings::ShaderBackend shader_backend{};

View File

@ -188,44 +188,6 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QWidget" name="vsync_mode_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_4">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QLabel" name="vsync_mode_label">
<property name="text">
<string>VSync Mode:</string>
</property>
</widget>
</item>
<item>
<widget class="QComboBox" name="vsync_mode_combobox">
<property name="toolTip">
<string>FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
Mailbox can have lower latency than FIFO and does not tear but may drop frames.
Immediate (no synchronization) just presents whatever is available and can exhibit tearing.</string>
</property>
<property name="currentText">
<string/>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item> <item>
<widget class="QWidget" name="nvdec_emulation_widget" native="true"> <widget class="QWidget" name="nvdec_emulation_widget" native="true">
<layout class="QHBoxLayout" name="nvdec_emulation_layout"> <layout class="QHBoxLayout" name="nvdec_emulation_layout">
@ -404,7 +366,7 @@ Immediate (no synchronization) just presents whatever is available and can exhib
</item> </item>
<item> <item>
<property name="text"> <property name="text">
<string>1.5X (1080p/1620p) [EXPERIMENTAL]</string> <string>1.5X (1080p/1620p) [EXPERIMENTAL]</string>
</property> </property>
</item> </item>
<item> <item>

View File

@ -21,6 +21,8 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
void ConfigureGraphicsAdvanced::SetConfiguration() { void ConfigureGraphicsAdvanced::SetConfiguration() {
const bool runtime_lock = !system.IsPoweredOn(); const bool runtime_lock = !system.IsPoweredOn();
ui->use_vsync->setEnabled(runtime_lock);
ui->use_reactive_flushing->setEnabled(runtime_lock);
ui->async_present->setEnabled(runtime_lock); ui->async_present->setEnabled(runtime_lock);
ui->renderer_force_max_clock->setEnabled(runtime_lock); ui->renderer_force_max_clock->setEnabled(runtime_lock);
ui->async_astc->setEnabled(runtime_lock); ui->async_astc->setEnabled(runtime_lock);
@ -29,6 +31,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->async_present->setChecked(Settings::values.async_presentation.GetValue()); ui->async_present->setChecked(Settings::values.async_presentation.GetValue());
ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue()); ui->renderer_force_max_clock->setChecked(Settings::values.renderer_force_max_clock.GetValue());
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_reactive_flushing->setChecked(Settings::values.use_reactive_flushing.GetValue());
ui->async_astc->setChecked(Settings::values.async_astc.GetValue()); ui->async_astc->setChecked(Settings::values.async_astc.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
@ -60,6 +64,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
renderer_force_max_clock); renderer_force_max_clock);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
ui->anisotropic_filtering_combobox); ui->anisotropic_filtering_combobox);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_reactive_flushing,
ui->use_reactive_flushing, use_reactive_flushing);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc, ConfigurationShared::ApplyPerGameSetting(&Settings::values.async_astc, ui->async_astc,
async_astc); async_astc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
@ -91,6 +98,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal()); ui->async_present->setEnabled(Settings::values.async_presentation.UsingGlobal());
ui->renderer_force_max_clock->setEnabled( ui->renderer_force_max_clock->setEnabled(
Settings::values.renderer_force_max_clock.UsingGlobal()); Settings::values.renderer_force_max_clock.UsingGlobal());
ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal());
ui->use_vsync->setEnabled(Settings::values.use_reactive_flushing.UsingGlobal());
ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal()); ui->async_astc->setEnabled(Settings::values.async_astc.UsingGlobal());
ui->use_asynchronous_shaders->setEnabled( ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal()); Settings::values.use_asynchronous_shaders.UsingGlobal());
@ -108,6 +117,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock, ConfigurationShared::SetColoredTristate(ui->renderer_force_max_clock,
Settings::values.renderer_force_max_clock, Settings::values.renderer_force_max_clock,
renderer_force_max_clock); renderer_force_max_clock);
ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
ConfigurationShared::SetColoredTristate(
ui->use_reactive_flushing, Settings::values.use_reactive_flushing, use_reactive_flushing);
ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc, ConfigurationShared::SetColoredTristate(ui->async_astc, Settings::values.async_astc,
async_astc); async_astc);
ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,

View File

@ -40,6 +40,7 @@ private:
ConfigurationShared::CheckState renderer_force_max_clock; ConfigurationShared::CheckState renderer_force_max_clock;
ConfigurationShared::CheckState use_vsync; ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState async_astc; ConfigurationShared::CheckState async_astc;
ConfigurationShared::CheckState use_reactive_flushing;
ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time; ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache; ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;

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@ -86,6 +86,16 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="use_vsync">
<property name="toolTip">
<string>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don't notice a performance difference.</string>
</property>
<property name="text">
<string>Use VSync</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="async_astc"> <widget class="QCheckBox" name="async_astc">
<property name="toolTip"> <property name="toolTip">
@ -96,6 +106,16 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QCheckBox" name="use_reactive_flushing">
<property name="toolTip">
<string>Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.</string>
</property>
<property name="text">
<string>Enable Reactive Flushing</string>
</property>
</widget>
</item>
<item> <item>
<widget class="QCheckBox" name="use_asynchronous_shaders"> <widget class="QCheckBox" name="use_asynchronous_shaders">
<property name="toolTip"> <property name="toolTip">

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@ -8,7 +8,6 @@
#include <QInputDialog> #include <QInputDialog>
#include <QMenu> #include <QMenu>
#include <QMessageBox> #include <QMessageBox>
#include <QMouseEvent>
#include <QTimer> #include <QTimer>
#include "common/assert.h" #include "common/assert.h"
#include "common/param_package.h" #include "common/param_package.h"

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@ -320,8 +320,9 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.use_disk_shader_cache); ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
ReadSetting("Renderer", Settings::values.gpu_accuracy); ReadSetting("Renderer", Settings::values.gpu_accuracy);
ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);
ReadSetting("Renderer", Settings::values.vsync_mode); ReadSetting("Renderer", Settings::values.use_vsync);
ReadSetting("Renderer", Settings::values.shader_backend); ReadSetting("Renderer", Settings::values.shader_backend);
ReadSetting("Renderer", Settings::values.use_reactive_flushing);
ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); ReadSetting("Renderer", Settings::values.use_asynchronous_shaders);
ReadSetting("Renderer", Settings::values.nvdec_emulation); ReadSetting("Renderer", Settings::values.nvdec_emulation);
ReadSetting("Renderer", Settings::values.accelerate_astc); ReadSetting("Renderer", Settings::values.accelerate_astc);

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@ -325,14 +325,8 @@ aspect_ratio =
# 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x # 0: Default, 1: 2x, 2: 4x, 3: 8x, 4: 16x
max_anisotropy = max_anisotropy =
# Whether to enable VSync or not. # Whether to enable V-Sync (caps the framerate at 60FPS) or not.
# OpenGL: Values other than 0 enable VSync # 0 (default): Off, 1: On
# Vulkan: FIFO is selected if the requested mode is not supported by the driver.
# FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
# FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
# Mailbox can have lower latency than FIFO and does not tear but may drop frames.
# Immediate (no synchronization) just presents whatever is available and can exhibit tearing.
# 0: Immediate (Off), 1: Mailbox, 2 (Default): FIFO (On), 3: FIFO Relaxed
use_vsync = use_vsync =
# Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is # Selects the OpenGL shader backend. NV_gpu_program5 is required for GLASM. If NV_gpu_program5 is
@ -340,6 +334,10 @@ use_vsync =
# 0: GLSL, 1 (default): GLASM, 2: SPIR-V # 0: GLSL, 1 (default): GLASM, 2: SPIR-V
shader_backend = shader_backend =
# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
# 0: Off, 1 (default): On
use_reactive_flushing =
# Whether to allow asynchronous shader building. # Whether to allow asynchronous shader building.
# 0 (default): Off, 1: On # 0 (default): Off, 1: On
use_asynchronous_shaders = use_asynchronous_shaders =