early-access version 3973
This commit is contained in:
parent
16a6230063
commit
c434e00765
@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3972.
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This is the source code for early-access 3973.
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## Legal Notice
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## Legal Notice
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@ -196,34 +196,42 @@ Id Texture(EmitContext& ctx, IR::TextureInstInfo info, [[maybe_unused]] const IR
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}
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}
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Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& index) {
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Id TextureImage(EmitContext& ctx, IR::TextureInstInfo info, const IR::Value& index) {
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if (!index.IsImmediate() || index.U32() != 0) {
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throw NotImplementedException("Indirect image indexing");
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}
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if (info.type == TextureType::Buffer) {
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if (info.type == TextureType::Buffer) {
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const TextureBufferDefinition& def{ctx.texture_buffers.at(info.descriptor_index)};
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const TextureBufferDefinition& def{ctx.texture_buffers.at(info.descriptor_index)};
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if (def.count > 1) {
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if (def.count > 1) {
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throw NotImplementedException("Indirect texture sample");
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const Id buffer_pointer{ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index))};
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return ctx.OpLoad(ctx.image_buffer_type, buffer_pointer);
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} else {
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return ctx.OpLoad(ctx.image_buffer_type, def.id);
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}
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}
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return ctx.OpLoad(ctx.image_buffer_type, def.id);
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} else {
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} else {
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const TextureDefinition& def{ctx.textures.at(info.descriptor_index)};
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const TextureDefinition& def{ctx.textures.at(info.descriptor_index)};
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if (def.count > 1) {
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if (def.count > 1) {
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throw NotImplementedException("Indirect texture sample");
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const Id texture_pointer{ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index))};
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return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, texture_pointer));
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} else {
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return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
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}
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}
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return ctx.OpImage(def.image_type, ctx.OpLoad(def.sampled_type, def.id));
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}
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}
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}
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}
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Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
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Id Image(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
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if (!index.IsImmediate() || index.U32() != 0) {
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throw NotImplementedException("Indirect image indexing");
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}
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if (info.type == TextureType::Buffer) {
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if (info.type == TextureType::Buffer) {
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const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
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const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
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return ctx.OpLoad(def.image_type, def.id);
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if (def.count > 1) {
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const Id image_pointer{ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index))};
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return ctx.OpLoad(def.image_type, image_pointer);
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} else {
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return ctx.OpLoad(def.image_type, def.id);
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}
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} else {
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} else {
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const ImageDefinition def{ctx.images.at(info.descriptor_index)};
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const ImageDefinition def{ctx.images.at(info.descriptor_index)};
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return ctx.OpLoad(def.image_type, def.id);
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if (def.count > 1) {
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const Id image_pointer{ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index))};
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return ctx.OpLoad(def.image_type, image_pointer);
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} else {
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return ctx.OpLoad(def.image_type, def.id);
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}
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}
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}
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}
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}
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@ -7,13 +7,21 @@
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namespace Shader::Backend::SPIRV {
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namespace Shader::Backend::SPIRV {
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namespace {
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namespace {
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Id Image(EmitContext& ctx, IR::TextureInstInfo info) {
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Id ImagePointer(EmitContext& ctx, const IR::Value& index, IR::TextureInstInfo info) {
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if (info.type == TextureType::Buffer) {
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if (info.type == TextureType::Buffer) {
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const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
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const ImageBufferDefinition def{ctx.image_buffers.at(info.descriptor_index)};
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return def.id;
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if (def.count > 1) {
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return ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index));
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} else {
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return def.id;
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}
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} else {
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} else {
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const ImageDefinition def{ctx.images.at(info.descriptor_index)};
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const ImageDefinition def{ctx.images.at(info.descriptor_index)};
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return def.id;
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if (def.count > 1) {
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return ctx.OpAccessChain(def.pointer_type, def.id, ctx.Def(index));
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} else {
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return def.id;
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}
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}
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}
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}
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}
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@ -25,15 +33,12 @@ std::pair<Id, Id> AtomicArgs(EmitContext& ctx) {
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Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value,
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Id ImageAtomicU32(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id value,
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Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
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Id (Sirit::Module::*atomic_func)(Id, Id, Id, Id, Id)) {
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if (!index.IsImmediate() || index.U32() != 0) {
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// TODO: handle layers
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throw NotImplementedException("Image indexing");
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}
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const auto info{inst->Flags<IR::TextureInstInfo>()};
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const Id image{Image(ctx, info)};
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const Id image_pointer{ImagePointer(ctx, index, info)};
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const Id pointer{ctx.OpImageTexelPointer(ctx.image_u32, image, coords, ctx.Const(0U))};
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const Id texel_pointer{
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ctx.OpImageTexelPointer(ctx.image_u32, image_pointer, coords, ctx.Const(0U))};
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const auto [scope, semantics]{AtomicArgs(ctx)};
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const auto [scope, semantics]{AtomicArgs(ctx)};
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return (ctx.*atomic_func)(ctx.U32[1], pointer, scope, semantics, value);
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return (ctx.*atomic_func)(ctx.U32[1], texel_pointer, scope, semantics, value);
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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@ -1243,18 +1243,20 @@ void EmitContext::DefineTextureBuffers(const Info& info, u32& binding) {
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const spv::ImageFormat format{spv::ImageFormat::Unknown};
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const spv::ImageFormat format{spv::ImageFormat::Unknown};
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image_buffer_type = TypeImage(F32[1], spv::Dim::Buffer, 0U, false, false, 1, format);
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image_buffer_type = TypeImage(F32[1], spv::Dim::Buffer, 0U, false, false, 1, format);
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const Id type{TypePointer(spv::StorageClass::UniformConstant, image_buffer_type)};
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const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_buffer_type)};
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texture_buffers.reserve(info.texture_buffer_descriptors.size());
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texture_buffers.reserve(info.texture_buffer_descriptors.size());
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for (const TextureBufferDescriptor& desc : info.texture_buffer_descriptors) {
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for (const TextureBufferDescriptor& desc : info.texture_buffer_descriptors) {
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if (desc.count != 1) {
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if (desc.count != 1) {
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throw NotImplementedException("Array of texture buffers");
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LOG_WARNING(Shader_SPIRV, "Array of texture buffers");
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}
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}
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const Id id{AddGlobalVariable(type, spv::StorageClass::UniformConstant)};
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const Id desc_type{DescType(*this, image_buffer_type, pointer_type, desc.count)};
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const Id id{AddGlobalVariable(desc_type, spv::StorageClass::UniformConstant)};
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Decorate(id, spv::Decoration::Binding, binding);
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Decorate(id, spv::Decoration::Binding, binding);
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Decorate(id, spv::Decoration::DescriptorSet, 0U);
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Decorate(id, spv::Decoration::DescriptorSet, 0U);
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Name(id, NameOf(stage, desc, "texbuf"));
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Name(id, NameOf(stage, desc, "texbuf"));
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texture_buffers.push_back({
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texture_buffers.push_back({
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.id = id,
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.id = id,
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.pointer_type = pointer_type,
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.count = desc.count,
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.count = desc.count,
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});
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});
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if (profile.supported_spirv >= 0x00010400) {
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if (profile.supported_spirv >= 0x00010400) {
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@ -1268,7 +1270,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
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image_buffers.reserve(info.image_buffer_descriptors.size());
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image_buffers.reserve(info.image_buffer_descriptors.size());
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for (const ImageBufferDescriptor& desc : info.image_buffer_descriptors) {
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for (const ImageBufferDescriptor& desc : info.image_buffer_descriptors) {
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if (desc.count != 1) {
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if (desc.count != 1) {
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throw NotImplementedException("Array of image buffers");
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LOG_WARNING(Shader_SPIRV, "Array of image buffers");
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}
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}
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const spv::ImageFormat format{GetImageFormat(desc.format)};
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const spv::ImageFormat format{GetImageFormat(desc.format)};
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const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
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const Id image_type{TypeImage(U32[1], spv::Dim::Buffer, false, false, false, 2, format)};
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@ -1280,6 +1282,7 @@ void EmitContext::DefineImageBuffers(const Info& info, u32& binding) {
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image_buffers.push_back({
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image_buffers.push_back({
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.id = id,
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.id = id,
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.image_type = image_type,
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.image_type = image_type,
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.pointer_type = pointer_type,
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.count = desc.count,
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.count = desc.count,
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});
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});
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if (profile.supported_spirv >= 0x00010400) {
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if (profile.supported_spirv >= 0x00010400) {
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@ -1323,17 +1326,19 @@ void EmitContext::DefineImages(const Info& info, u32& binding, u32& scaling_inde
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images.reserve(info.image_descriptors.size());
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images.reserve(info.image_descriptors.size());
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for (const ImageDescriptor& desc : info.image_descriptors) {
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for (const ImageDescriptor& desc : info.image_descriptors) {
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if (desc.count != 1) {
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if (desc.count != 1) {
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throw NotImplementedException("Array of images");
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LOG_WARNING(Shader_SPIRV, "Array of images");
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}
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}
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const Id image_type{ImageType(*this, desc)};
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const Id image_type{ImageType(*this, desc)};
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const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
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const Id pointer_type{TypePointer(spv::StorageClass::UniformConstant, image_type)};
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const Id id{AddGlobalVariable(pointer_type, spv::StorageClass::UniformConstant)};
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const Id desc_type{DescType(*this, image_type, pointer_type, desc.count)};
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const Id id{AddGlobalVariable(desc_type, spv::StorageClass::UniformConstant)};
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Decorate(id, spv::Decoration::Binding, binding);
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Decorate(id, spv::Decoration::Binding, binding);
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Decorate(id, spv::Decoration::DescriptorSet, 0U);
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Decorate(id, spv::Decoration::DescriptorSet, 0U);
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Name(id, NameOf(stage, desc, "img"));
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Name(id, NameOf(stage, desc, "img"));
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images.push_back({
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images.push_back({
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.id = id,
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.id = id,
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.image_type = image_type,
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.image_type = image_type,
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.pointer_type = pointer_type,
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.count = desc.count,
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.count = desc.count,
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});
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});
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if (profile.supported_spirv >= 0x00010400) {
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if (profile.supported_spirv >= 0x00010400) {
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struct TextureBufferDefinition {
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struct TextureBufferDefinition {
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Id id;
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Id id;
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Id pointer_type;
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u32 count;
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u32 count;
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};
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};
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struct ImageBufferDefinition {
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struct ImageBufferDefinition {
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Id id;
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Id id;
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Id image_type;
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Id image_type;
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Id pointer_type;
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u32 count;
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u32 count;
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};
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};
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struct ImageDefinition {
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struct ImageDefinition {
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Id id;
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Id id;
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Id image_type;
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Id image_type;
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Id pointer_type;
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u32 count;
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u32 count;
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};
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};
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@ -555,7 +555,7 @@ void RasterizerOpenGL::OnCacheInvalidation(VAddr addr, u64 size) {
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}
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}
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{
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{
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std::scoped_lock lock{buffer_cache.mutex};
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.CachedWriteMemory(addr, size);
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buffer_cache.WriteMemory(addr, size);
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}
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}
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shader_cache.InvalidateRegion(addr, size);
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shader_cache.InvalidateRegion(addr, size);
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}
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}
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@ -621,7 +621,7 @@ void RasterizerVulkan::OnCacheInvalidation(VAddr addr, u64 size) {
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}
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}
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{
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{
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std::scoped_lock lock{buffer_cache.mutex};
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std::scoped_lock lock{buffer_cache.mutex};
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buffer_cache.CachedWriteMemory(addr, size);
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buffer_cache.WriteMemory(addr, size);
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}
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}
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pipeline_cache.InvalidateRegion(addr, size);
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pipeline_cache.InvalidateRegion(addr, size);
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}
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}
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@ -222,6 +222,14 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
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const u64 signal_value = master_semaphore->NextTick();
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const u64 signal_value = master_semaphore->NextTick();
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RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
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RecordWithUploadBuffer([signal_semaphore, wait_semaphore, signal_value,
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this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
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this](vk::CommandBuffer cmdbuf, vk::CommandBuffer upload_cmdbuf) {
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static constexpr VkMemoryBarrier WRITE_BARRIER{
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.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
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.pNext = nullptr,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
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};
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upload_cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, WRITE_BARRIER);
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upload_cmdbuf.End();
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upload_cmdbuf.End();
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cmdbuf.End();
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cmdbuf.End();
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