early-access version 2281
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12
externals/SDL/Makefile.os2
vendored
12
externals/SDL/Makefile.os2
vendored
@@ -2,7 +2,7 @@
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# wmake -f Makefile.os2
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LIBNAME = SDL2
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VERSION = 2.0.16
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VERSION = 2.0.18
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DESCRIPTION = Simple DirectMedia Layer 2
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LIBHOME = .
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@@ -47,10 +47,10 @@ SRCS+= SDL_audio.c SDL_audiocvt.c SDL_audiodev.c SDL_audiotypecvt.c SDL_mixer.c
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SRCS+= SDL_events.c SDL_quit.c SDL_keyboard.c SDL_mouse.c SDL_windowevents.c &
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SDL_clipboardevents.c SDL_dropevents.c SDL_displayevents.c SDL_gesture.c &
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SDL_sensor.c SDL_touch.c
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SRCS+= SDL_haptic.c SDL_gamecontroller.c SDL_joystick.c
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SRCS+= SDL_haptic.c SDL_hidapi.c SDL_gamecontroller.c SDL_joystick.c
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SRCS+= SDL_render.c yuv_rgb.c SDL_yuv.c SDL_yuv_sw.c SDL_blendfillrect.c &
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SDL_blendline.c SDL_blendpoint.c SDL_drawline.c SDL_drawpoint.c &
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SDL_render_sw.c SDL_rotate.c
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SDL_render_sw.c SDL_rotate.c SDL_triangle.c
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SRCS+= SDL_blit.c SDL_blit_0.c SDL_blit_1.c SDL_blit_A.c SDL_blit_auto.c &
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SDL_blit_copy.c SDL_blit_N.c SDL_blit_slow.c SDL_fillrect.c SDL_bmp.c &
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SDL_pixels.c SDL_rect.c SDL_RLEaccel.c SDL_shape.c SDL_stretch.c &
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@@ -60,9 +60,7 @@ SRCS+= SDL_syscond.c SDL_sysmutex.c SDL_syssem.c SDL_systhread.c SDL_systls.c
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SRCS+= SDL_systimer.c
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SRCS+= SDL_sysloadso.c
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SRCS+= SDL_sysfilesystem.c
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SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c
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SRCS+= SDL_virtualjoystick.c
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SRCS+= SDL_hidapi.c
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SRCS+= SDL_os2joystick.c SDL_syshaptic.c SDL_sysjoystick.c SDL_virtualjoystick.c
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SRCS+= SDL_hidapijoystick.c SDL_hidapi_rumble.c SDL_hidapi_gamecube.c SDL_hidapi_luna.c SDL_hidapi_ps4.c SDL_hidapi_ps5.c SDL_hidapi_stadia.c SDL_hidapi_switch.c SDL_hidapi_xbox360.c SDL_hidapi_xbox360w.c SDL_hidapi_xboxone.c SDL_hidapi_steam.c
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SRCS+= SDL_dummyaudio.c SDL_diskaudio.c
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SRCS+= SDL_nullvideo.c SDL_nullframebuffer.c SDL_nullevents.c
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@@ -127,7 +125,7 @@ SDL_RLEaccel.obj: SDL_RLEaccel.c
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# c99 mode needed because of structs with flexible array members in libusb.h
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SDL_hidapi.obj: SDL_hidapi.c
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wcc386 $(CFLAGS) -za99 -I"src/hidapi/hidapi" -fo=$^@ $<
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wcc386 $(CFLAGS) -za99 -fo=$^@ $<
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.c: ./src/libm;
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$(LIBM): $(MOBJS)
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