early-access version 1265
This commit is contained in:
@@ -246,7 +246,6 @@ add_library(video_core STATIC
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texture_cache/samples_helper.h
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texture_cache/slot_vector.h
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texture_cache/texture_cache.h
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texture_cache/texture_cache.inl
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texture_cache/types.h
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texture_cache/util.cpp
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texture_cache/util.h
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@@ -33,8 +33,7 @@ CDmaPusher::CDmaPusher(GPU& gpu_)
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: gpu{gpu_}, nvdec_processor(std::make_shared<Nvdec>(gpu)),
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vic_processor(std::make_unique<Vic>(gpu, nvdec_processor)),
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host1x_processor(std::make_unique<Host1x>(gpu)),
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nvdec_sync(std::make_unique<SyncptIncrManager>(gpu)),
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vic_sync(std::make_unique<SyncptIncrManager>(gpu)) {}
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sync_manager(std::make_unique<SyncptIncrManager>(gpu)) {}
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CDmaPusher::~CDmaPusher() = default;
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@@ -110,10 +109,10 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
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const auto syncpoint_id = static_cast<u32>(data & 0xFF);
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const auto cond = static_cast<u32>((data >> 8) & 0xFF);
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if (cond == 0) {
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nvdec_sync->Increment(syncpoint_id);
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sync_manager->Increment(syncpoint_id);
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} else {
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nvdec_sync->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id);
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nvdec_sync->SignalDone(syncpoint_id);
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sync_manager->SignalDone(
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sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
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}
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break;
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}
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@@ -135,10 +134,10 @@ void CDmaPusher::ExecuteCommand(u32 state_offset, u32 data) {
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const auto syncpoint_id = static_cast<u32>(data & 0xFF);
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const auto cond = static_cast<u32>((data >> 8) & 0xFF);
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if (cond == 0) {
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vic_sync->Increment(syncpoint_id);
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sync_manager->Increment(syncpoint_id);
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} else {
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vic_sync->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id);
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vic_sync->SignalDone(syncpoint_id);
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sync_manager->SignalDone(
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sync_manager->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id));
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}
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break;
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}
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@@ -116,12 +116,10 @@ private:
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void ThiStateWrite(ThiRegisters& state, u32 state_offset, const std::vector<u32>& arguments);
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GPU& gpu;
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std::shared_ptr<Nvdec> nvdec_processor;
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std::unique_ptr<Vic> vic_processor;
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std::unique_ptr<Host1x> host1x_processor;
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std::unique_ptr<SyncptIncrManager> nvdec_sync;
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std::unique_ptr<SyncptIncrManager> vic_sync;
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std::shared_ptr<Tegra::Nvdec> nvdec_processor;
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std::unique_ptr<Tegra::Vic> vic_processor;
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std::unique_ptr<Tegra::Host1x> host1x_processor;
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std::unique_ptr<SyncptIncrManager> sync_manager;
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ChClassId current_class{};
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ThiRegisters vic_thi_state{};
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ThiRegisters nvdec_thi_state{};
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@@ -10,22 +10,14 @@ Tegra::Host1x::Host1x(GPU& gpu_) : gpu(gpu_) {}
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Tegra::Host1x::~Host1x() = default;
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void Tegra::Host1x::StateWrite(u32 offset, u32 arguments) {
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u8* const state_offset = reinterpret_cast<u8*>(&state) + offset * sizeof(u32);
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std::memcpy(state_offset, &arguments, sizeof(u32));
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}
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void Tegra::Host1x::ProcessMethod(Method method, const std::vector<u32>& arguments) {
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StateWrite(static_cast<u32>(method), arguments[0]);
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void Tegra::Host1x::ProcessMethod(Method method, u32 argument) {
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switch (method) {
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case Method::WaitSyncpt:
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Execute(arguments[0]);
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break;
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case Method::LoadSyncptPayload32:
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syncpoint_value = arguments[0];
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syncpoint_value = argument;
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break;
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case Method::WaitSyncpt:
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case Method::WaitSyncpt32:
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Execute(arguments[0]);
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Execute(argument);
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break;
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default:
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UNIMPLEMENTED_MSG("Host1x method 0x{:X}", static_cast<u32>(method));
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@@ -34,6 +26,5 @@ void Tegra::Host1x::ProcessMethod(Method method, const std::vector<u32>& argumen
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}
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void Tegra::Host1x::Execute(u32 data) {
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// This method waits on a valid syncpoint.
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// TODO: Implement when proper Async is in place
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gpu.WaitFence(data, syncpoint_value);
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}
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@@ -14,64 +14,23 @@ class Nvdec;
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class Host1x {
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public:
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struct Host1xClassRegisters {
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u32 incr_syncpt{};
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u32 incr_syncpt_ctrl{};
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u32 incr_syncpt_error{};
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INSERT_PADDING_WORDS(5);
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u32 wait_syncpt{};
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u32 wait_syncpt_base{};
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u32 wait_syncpt_incr{};
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u32 load_syncpt_base{};
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u32 incr_syncpt_base{};
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u32 clear{};
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u32 wait{};
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u32 wait_with_interrupt{};
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u32 delay_use{};
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u32 tick_count_high{};
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u32 tick_count_low{};
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u32 tick_ctrl{};
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INSERT_PADDING_WORDS(23);
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u32 ind_ctrl{};
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u32 ind_off2{};
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u32 ind_off{};
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std::array<u32, 31> ind_data{};
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INSERT_PADDING_WORDS(1);
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u32 load_syncpoint_payload32{};
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u32 stall_ctrl{};
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u32 wait_syncpt32{};
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u32 wait_syncpt_base32{};
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u32 load_syncpt_base32{};
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u32 incr_syncpt_base32{};
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u32 stall_count_high{};
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u32 stall_count_low{};
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u32 xref_ctrl{};
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u32 channel_xref_high{};
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u32 channel_xref_low{};
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};
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static_assert(sizeof(Host1xClassRegisters) == 0x164, "Host1xClassRegisters is an invalid size");
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enum class Method : u32 {
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WaitSyncpt = offsetof(Host1xClassRegisters, wait_syncpt) / 4,
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LoadSyncptPayload32 = offsetof(Host1xClassRegisters, load_syncpoint_payload32) / 4,
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WaitSyncpt32 = offsetof(Host1xClassRegisters, wait_syncpt32) / 4,
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WaitSyncpt = 0x8,
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LoadSyncptPayload32 = 0x4e,
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WaitSyncpt32 = 0x50,
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};
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explicit Host1x(GPU& gpu);
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~Host1x();
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/// Writes the method into the state, Invoke Execute() if encountered
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void ProcessMethod(Method method, const std::vector<u32>& arguments);
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void ProcessMethod(Method method, u32 argument);
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private:
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/// For Host1x, execute is waiting on a syncpoint previously written into the state
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void Execute(u32 data);
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/// Write argument into the provided offset
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void StateWrite(u32 offset, u32 arguments);
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u32 syncpoint_value{};
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Host1xClassRegisters state{};
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GPU& gpu;
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};
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@@ -11,6 +11,7 @@
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namespace VideoCommon {
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/// Container to push objects to be destroyed a few ticks in the future
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template <typename T, size_t TICKS_TO_DESTROY>
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class DelayedDestructionRing {
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public:
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@@ -1,4 +1,4 @@
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// Copyright 2019 yuzu Emulator Project
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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@@ -734,7 +734,6 @@ void RasterizerOpenGL::InvalidateTextureCache(VAddr addr, u64 size) {
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if (addr == 0 || size == 0) {
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return;
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}
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auto lock = texture_cache.AcquireLock();
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texture_cache.UnmapMemory(addr, size);
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}
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@@ -354,7 +354,7 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
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};
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default:
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UNIMPLEMENTED_MSG("Unimplemented copy target={}", target);
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return CopyOrigin{.x = 0, .y = 0, .z = 0};
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return CopyOrigin{.level = 0, .x = 0, .y = 0, .z = 0};
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}
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}
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@@ -114,7 +114,6 @@ void UtilShaders::BlockLinearUpload3D(Image& image, const ImageBufferMap& map, s
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const GLenum store_format = StoreFormat(BytesPerBlock(image.info.format));
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for (const SwizzleParameters& swizzle : swizzles) {
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const Extent3D block = swizzle.block;
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const Extent3D num_tiles = swizzle.num_tiles;
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const size_t input_offset = swizzle.buffer_offset + buffer_offset;
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@@ -657,7 +657,7 @@ void RasterizerVulkan::FlushRegion(VAddr addr, u64 size) {
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query_cache.FlushRegion(addr, size);
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}
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void RasterizerVulkan::InvalidateExceptTextureCache(VAddr addr, u64 size) {
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void Vulkan::RasterizerVulkan::InvalidateExceptTextureCache(VAddr addr, u64 size) {
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if (addr == 0 || size == 0) {
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return;
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}
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@@ -666,11 +666,10 @@ void RasterizerVulkan::InvalidateExceptTextureCache(VAddr addr, u64 size) {
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query_cache.InvalidateRegion(addr, size);
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}
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void RasterizerVulkan::InvalidateTextureCache(VAddr addr, u64 size) {
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void Vulkan::RasterizerVulkan::InvalidateTextureCache(VAddr addr, u64 size) {
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if (addr == 0 || size == 0) {
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return;
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}
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auto lock = texture_cache.AcquireLock();
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texture_cache.UnmapMemory(addr, size);
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}
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@@ -51,11 +51,6 @@ struct VKScreenInfo;
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class StateTracker;
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class BufferBindings;
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struct Transition {
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ImageView* view;
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VkImageLayout* layout;
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};
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class RasterizerVulkan final : public VideoCore::RasterizerAccelerated {
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public:
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explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
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@@ -6,6 +6,10 @@
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#include <string>
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#include "video_core/texture_cache/formatter.h"
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#include "video_core/texture_cache/image_base.h"
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#include "video_core/texture_cache/image_info.h"
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#include "video_core/texture_cache/image_view_base.h"
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#include "video_core/texture_cache/render_targets.h"
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namespace VideoCommon {
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@@ -8,7 +8,8 @@
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#include <fmt/format.h>
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#include "video_core/texture_cache/texture_cache.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/types.h"
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template <>
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struct fmt::formatter<VideoCore::Surface::PixelFormat> : fmt::formatter<fmt::string_view> {
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File diff suppressed because it is too large
Load Diff
@@ -40,10 +40,12 @@
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#include "common/div_ceil.h"
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#include "video_core/compatible_formats.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/memory_manager.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/decode_bc4.h"
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#include "video_core/texture_cache/format_lookup_table.h"
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#include "video_core/texture_cache/formatter.h"
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#include "video_core/texture_cache/samples_helper.h"
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#include "video_core/texture_cache/util.h"
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#include "video_core/textures/astc.h"
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#include "video_core/textures/decoders.h"
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