early-access version 3463

This commit is contained in:
pineappleEA 2023-03-18 19:22:01 +01:00
parent 6cb085031d
commit d76548b8a5
3 changed files with 7 additions and 3 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access
=============
This is the source code for early-access 3462.
This is the source code for early-access 3463.
## Legal Notice

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@ -9,10 +9,11 @@
#include <memory>
#include <mutex>
#include <new>
#include <stop_token>
#include <type_traits>
#include <utility>
#include "common/polyfill_thread.h"
namespace Common {
#if defined(__cpp_lib_hardware_interference_size)
@ -78,7 +79,7 @@ public:
auto& slot = slots[idx(tail)];
if (!slot.turn.test()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop, [&slot] { return slot.turn.test(); });
Common::CondvarWait(cv, lock, stop, [&slot] { return slot.turn.test(); });
}
v = slot.move();
slot.destroy();

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@ -189,6 +189,8 @@ QList<QWidget*> ConfigureInput::GetSubTabs() const {
}
void ConfigureInput::ApplyConfiguration() {
const bool was_global = Settings::values.players.UsingGlobal();
Settings::values.players.SetGlobal(true);
for (auto* controller : player_controllers) {
controller->ApplyConfiguration();
}
@ -201,6 +203,7 @@ void ConfigureInput::ApplyConfiguration() {
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
Settings::values.players.SetGlobal(was_global);
}
void ConfigureInput::changeEvent(QEvent* event) {