remove obsolete files

This commit is contained in:
mgthepro
2022-07-31 12:49:57 +02:00
parent 117076fd71
commit de846fb71e
3631 changed files with 0 additions and 9433291 deletions

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_aux_info.h"
namespace AudioCore::AudioRenderer {
void AuxInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (buffer_unmapped || in_params.is_new) {
const bool send_unmapped{!pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_specific->send_buffer_info_address,
sizeof(AuxBufferInfo) + in_specific->count_max * sizeof(s32))};
const bool return_unmapped{!pool_mapper.TryAttachBuffer(
error_info, workbuffers[1], in_specific->return_buffer_info_address,
sizeof(AuxBufferInfo) + in_specific->count_max * sizeof(s32))};
buffer_unmapped = send_unmapped || return_unmapped;
if (!buffer_unmapped) {
auto send{workbuffers[0].GetReference(false)};
send_buffer_info = send + sizeof(AuxInfoDsp);
send_buffer = send + sizeof(AuxBufferInfo);
auto ret{workbuffers[1].GetReference(false)};
return_buffer_info = ret + sizeof(AuxInfoDsp);
return_buffer = ret + sizeof(AuxBufferInfo);
}
} else {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
}
void AuxInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion2*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion2*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion2));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (buffer_unmapped || in_params.is_new) {
const bool send_unmapped{!pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], params->send_buffer_info_address,
sizeof(AuxBufferInfo) + params->count_max * sizeof(s32))};
const bool return_unmapped{!pool_mapper.TryAttachBuffer(
error_info, workbuffers[1], params->return_buffer_info_address,
sizeof(AuxBufferInfo) + params->count_max * sizeof(s32))};
buffer_unmapped = send_unmapped || return_unmapped;
if (!buffer_unmapped) {
auto send{workbuffers[0].GetReference(false)};
send_buffer_info = send + sizeof(AuxInfoDsp);
send_buffer = send + sizeof(AuxBufferInfo);
auto ret{workbuffers[1].GetReference(false)};
return_buffer_info = ret + sizeof(AuxInfoDsp);
return_buffer = ret + sizeof(AuxBufferInfo);
}
} else {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
}
void AuxInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
}
void AuxInfo::InitializeResultState(EffectResultState& result_state) {}
void AuxInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {}
CpuAddr AuxInfo::GetWorkbuffer(s32 index) {
return workbuffers[index].GetReference(true);
}
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
namespace AudioCore::AudioRenderer {
/**
* Auxiliary Buffer used for Aux commands.
* Send and return buffers are available (names from the game's perspective).
* Send is read by the host, containing a buffer of samples to be used for whatever purpose.
* Return is written by the host, writing a mix buffer back to the game.
* This allows the game to use pre-processed samples skipping the other render processing,
* and to examine or modify what the audio renderer has generated.
*/
class AuxInfo : public EffectInfoBase {
public:
struct ParameterVersion1 {
/* 0x00 */ std::array<s8, MaxMixBuffers> inputs;
/* 0x18 */ std::array<s8, MaxMixBuffers> outputs;
/* 0x30 */ u32 mix_buffer_count;
/* 0x34 */ u32 sample_rate;
/* 0x38 */ u32 count_max;
/* 0x3C */ u32 mix_buffer_count_max;
/* 0x40 */ CpuAddr send_buffer_info_address;
/* 0x48 */ CpuAddr send_buffer_address;
/* 0x50 */ CpuAddr return_buffer_info_address;
/* 0x58 */ CpuAddr return_buffer_address;
/* 0x60 */ u32 mix_buffer_sample_size;
/* 0x64 */ u32 sample_count;
/* 0x68 */ u32 mix_buffer_sample_count;
};
static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
"AuxInfo::ParameterVersion1 has the wrong size!");
struct ParameterVersion2 {
/* 0x00 */ std::array<s8, MaxMixBuffers> inputs;
/* 0x18 */ std::array<s8, MaxMixBuffers> outputs;
/* 0x30 */ u32 mix_buffer_count;
/* 0x34 */ u32 sample_rate;
/* 0x38 */ u32 count_max;
/* 0x3C */ u32 mix_buffer_count_max;
/* 0x40 */ CpuAddr send_buffer_info_address;
/* 0x48 */ CpuAddr send_buffer_address;
/* 0x50 */ CpuAddr return_buffer_info_address;
/* 0x58 */ CpuAddr return_buffer_address;
/* 0x60 */ u32 mix_buffer_sample_size;
/* 0x64 */ u32 sample_count;
/* 0x68 */ u32 mix_buffer_sample_count;
};
static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
"AuxInfo::ParameterVersion2 has the wrong size!");
struct AuxInfoDsp {
/* 0x00 */ u32 read_offset;
/* 0x04 */ u32 write_offset;
/* 0x08 */ u32 lost_sample_count;
/* 0x0C */ u32 total_sample_count;
/* 0x10 */ char unk10[0x30];
};
static_assert(sizeof(AuxInfoDsp) == 0x40, "AuxInfo::AuxInfoDsp has the wrong size!");
struct AuxBufferInfo {
/* 0x00 */ AuxInfoDsp cpu_info;
/* 0x40 */ AuxInfoDsp dsp_info;
};
static_assert(sizeof(AuxBufferInfo) == 0x80, "AuxInfo::AuxBufferInfo has the wrong size!");
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new result state. Version 2 only, unused.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side state with the ADSP-side state. Version 2 only, unused.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
/**
* Get a workbuffer assigned to this effect with the given index.
*
* @param index - Workbuffer index.
* @return Address of the buffer.
*/
CpuAddr GetWorkbuffer(s32 index) override;
};
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_biquad_filter_info.h"
namespace AudioCore::AudioRenderer {
void BiquadFilterInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion1& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void BiquadFilterInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion2& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion2*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion2*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion2));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void BiquadFilterInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
params->state = ParameterState::Updated;
}
void BiquadFilterInfo::InitializeResultState(EffectResultState& result_state) {}
void BiquadFilterInfo::UpdateResultState(EffectResultState& cpu_state,
EffectResultState& dsp_state) {}
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
namespace AudioCore::AudioRenderer {
class BiquadFilterInfo : public EffectInfoBase {
public:
struct ParameterVersion1 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ std::array<s16, 3> b;
/* 0x12 */ std::array<s16, 2> a;
/* 0x16 */ s8 channel_count;
/* 0x17 */ ParameterState state;
};
static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
"BiquadFilterInfo::ParameterVersion1 has the wrong size!");
struct ParameterVersion2 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ std::array<s16, 3> b;
/* 0x12 */ std::array<s16, 2> a;
/* 0x16 */ s8 channel_count;
/* 0x17 */ ParameterState state;
};
static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
"BiquadFilterInfo::ParameterVersion2 has the wrong size!");
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new result state. Version 2 only, unused.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side state with the ADSP-side state. Version 2 only, unused.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
};
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_buffer_mixer_info.h"
namespace AudioCore::AudioRenderer {
void BufferMixerInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion1& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void BufferMixerInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion2& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion2*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion2*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion2));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void BufferMixerInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
}
void BufferMixerInfo::InitializeResultState(EffectResultState& result_state) {}
void BufferMixerInfo::UpdateResultState(EffectResultState& cpu_state,
EffectResultState& dsp_state) {}
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
namespace AudioCore::AudioRenderer {
class BufferMixerInfo : public EffectInfoBase {
public:
struct ParameterVersion1 {
/* 0x00 */ std::array<s8, MaxMixBuffers> inputs;
/* 0x18 */ std::array<s8, MaxMixBuffers> outputs;
/* 0x30 */ std::array<f32, MaxMixBuffers> volumes;
/* 0x90 */ u32 mix_count;
};
static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
"BufferMixerInfo::ParameterVersion1 has the wrong size!");
struct ParameterVersion2 {
/* 0x00 */ std::array<s8, MaxMixBuffers> inputs;
/* 0x18 */ std::array<s8, MaxMixBuffers> outputs;
/* 0x30 */ std::array<f32, MaxMixBuffers> volumes;
/* 0x90 */ u32 mix_count;
};
static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
"BufferMixerInfo::ParameterVersion2 has the wrong size!");
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new result state. Version 2 only, unused.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side state with the ADSP-side state. Version 2 only, unused.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
};
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_aux_info.h"
#include "audio_core/renderer/effect/effect_capture_info.h"
namespace AudioCore::AudioRenderer {
void CaptureInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{
reinterpret_cast<const AuxInfo::ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<AuxInfo::ParameterVersion1*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(AuxInfo::ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (buffer_unmapped || in_params.is_new) {
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_specific->send_buffer_info_address,
in_specific->count_max * sizeof(s32) + sizeof(AuxInfo::AuxBufferInfo));
if (!buffer_unmapped) {
const auto send_address{workbuffers[0].GetReference(false)};
send_buffer_info = send_address + sizeof(AuxInfo::AuxInfoDsp);
send_buffer = send_address + sizeof(AuxInfo::AuxBufferInfo);
return_buffer_info = 0;
return_buffer = 0;
}
} else {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
}
void CaptureInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{
reinterpret_cast<const AuxInfo::ParameterVersion2*>(in_params.specific.data())};
auto params{reinterpret_cast<AuxInfo::ParameterVersion2*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(AuxInfo::ParameterVersion2));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (buffer_unmapped || in_params.is_new) {
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], params->send_buffer_info_address,
params->count_max * sizeof(s32) + sizeof(AuxInfo::AuxBufferInfo));
if (!buffer_unmapped) {
const auto send_address{workbuffers[0].GetReference(false)};
send_buffer_info = send_address + sizeof(AuxInfo::AuxInfoDsp);
send_buffer = send_address + sizeof(AuxInfo::AuxBufferInfo);
return_buffer_info = 0;
return_buffer = 0;
}
} else {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
}
void CaptureInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
}
void CaptureInfo::InitializeResultState(EffectResultState& result_state) {}
void CaptureInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {}
CpuAddr CaptureInfo::GetWorkbuffer(s32 index) {
return workbuffers[index].GetReference(true);
}
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
namespace AudioCore::AudioRenderer {
class CaptureInfo : public EffectInfoBase {
public:
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new result state. Version 2 only, unused.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side state with the ADSP-side state. Version 2 only, unused.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
/**
* Get a workbuffer assigned to this effect with the given index.
*
* @param index - Workbuffer index.
* @return Address of the buffer.
*/
CpuAddr GetWorkbuffer(s32 index) override;
};
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_delay_info.h"
namespace AudioCore::AudioRenderer {
void DelayInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void DelayInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void DelayInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
params->state = ParameterState::Updated;
}
void DelayInfo::InitializeResultState(EffectResultState& result_state) {}
void DelayInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {}
CpuAddr DelayInfo::GetWorkbuffer(s32 index) {
return GetSingleBuffer(index);
}
} // namespace AudioCore::AudioRenderer

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@@ -1,135 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
#include "common/fixed_point.h"
namespace AudioCore::AudioRenderer {
class DelayInfo : public EffectInfoBase {
public:
struct ParameterVersion1 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ u16 channel_count_max;
/* 0x0E */ u16 channel_count;
/* 0x10 */ u32 delay_time_max;
/* 0x14 */ u32 delay_time;
/* 0x18 */ Common::FixedPoint<18, 14> sample_rate;
/* 0x1C */ Common::FixedPoint<18, 14> in_gain;
/* 0x20 */ Common::FixedPoint<18, 14> feedback_gain;
/* 0x24 */ Common::FixedPoint<18, 14> wet_gain;
/* 0x28 */ Common::FixedPoint<18, 14> dry_gain;
/* 0x2C */ Common::FixedPoint<18, 14> channel_spread;
/* 0x30 */ Common::FixedPoint<18, 14> lowpass_amount;
/* 0x34 */ ParameterState state;
};
static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
"DelayInfo::ParameterVersion1 has the wrong size!");
struct ParameterVersion2 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ s16 channel_count_max;
/* 0x0E */ s16 channel_count;
/* 0x10 */ s32 delay_time_max;
/* 0x14 */ s32 delay_time;
/* 0x18 */ s32 sample_rate;
/* 0x1C */ s32 in_gain;
/* 0x20 */ s32 feedback_gain;
/* 0x24 */ s32 wet_gain;
/* 0x28 */ s32 dry_gain;
/* 0x2C */ s32 channel_spread;
/* 0x30 */ s32 lowpass_amount;
/* 0x34 */ ParameterState state;
};
static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
"DelayInfo::ParameterVersion2 has the wrong size!");
struct DelayLine {
Common::FixedPoint<50, 14> Read() const {
return buffer[buffer_pos];
}
void Write(const Common::FixedPoint<50, 14> value) {
buffer[buffer_pos] = value;
buffer_pos = static_cast<u32>((buffer_pos + 1) % buffer.size());
}
s32 sample_count_max{};
s32 sample_count{};
std::vector<Common::FixedPoint<50, 14>> buffer{};
u32 buffer_pos{};
Common::FixedPoint<18, 14> decay_rate{};
};
struct State {
/* 0x000 */ std::array<s32, 8> unk_000;
/* 0x020 */ std::array<DelayLine, MaxChannels> delay_lines;
/* 0x0B0 */ Common::FixedPoint<18, 14> feedback_gain;
/* 0x0B4 */ Common::FixedPoint<18, 14> delay_feedback_gain;
/* 0x0B8 */ Common::FixedPoint<18, 14> delay_feedback_cross_gain;
/* 0x0BC */ Common::FixedPoint<18, 14> lowpass_gain;
/* 0x0C0 */ Common::FixedPoint<18, 14> lowpass_feedback_gain;
/* 0x0C4 */ std::array<Common::FixedPoint<50, 14>, MaxChannels> lowpass_z;
};
static_assert(sizeof(State) <= sizeof(EffectInfoBase::State),
"DelayInfo::State has the wrong size!");
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new result state. Version 2 only, unused.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side state with the ADSP-side state. Version 2 only, unused.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
/**
* Get a workbuffer assigned to this effect with the given index.
*
* @param index - Workbuffer index.
* @return Address of the buffer.
*/
CpuAddr GetWorkbuffer(s32 index) override;
};
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_i3dl2_info.h"
namespace AudioCore::AudioRenderer {
void I3dl2ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion1& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void I3dl2ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion2& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void I3dl2ReverbInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
params->state = ParameterState::Updated;
}
void I3dl2ReverbInfo::InitializeResultState(EffectResultState& result_state) {}
void I3dl2ReverbInfo::UpdateResultState(EffectResultState& cpu_state,
EffectResultState& dsp_state) {}
CpuAddr I3dl2ReverbInfo::GetWorkbuffer(s32 index) {
return GetSingleBuffer(index);
}
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
#include "common/fixed_point.h"
namespace AudioCore::AudioRenderer {
class I3dl2ReverbInfo : public EffectInfoBase {
public:
struct ParameterVersion1 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ u16 channel_count_max;
/* 0x0E */ u16 channel_count;
/* 0x10 */ char unk10[0x4];
/* 0x14 */ u32 sample_rate;
/* 0x18 */ f32 room_HF_gain;
/* 0x1C */ f32 reference_HF;
/* 0x20 */ f32 late_reverb_decay_time;
/* 0x24 */ f32 late_reverb_HF_decay_ratio;
/* 0x28 */ f32 room_gain;
/* 0x2C */ f32 reflection_gain;
/* 0x30 */ f32 reverb_gain;
/* 0x34 */ f32 late_reverb_diffusion;
/* 0x38 */ f32 reflection_delay;
/* 0x3C */ f32 late_reverb_delay_time;
/* 0x40 */ f32 late_reverb_density;
/* 0x44 */ f32 dry_gain;
/* 0x48 */ ParameterState state;
/* 0x49 */ char unk49[0x3];
};
static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
"I3dl2ReverbInfo::ParameterVersion1 has the wrong size!");
struct ParameterVersion2 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ u16 channel_count_max;
/* 0x0E */ u16 channel_count;
/* 0x10 */ char unk10[0x4];
/* 0x14 */ u32 sample_rate;
/* 0x18 */ f32 room_HF_gain;
/* 0x1C */ f32 reference_HF;
/* 0x20 */ f32 late_reverb_decay_time;
/* 0x24 */ f32 late_reverb_HF_decay_ratio;
/* 0x28 */ f32 room_gain;
/* 0x2C */ f32 reflection_gain;
/* 0x30 */ f32 reverb_gain;
/* 0x34 */ f32 late_reverb_diffusion;
/* 0x38 */ f32 reflection_delay;
/* 0x3C */ f32 late_reverb_delay_time;
/* 0x40 */ f32 late_reverb_density;
/* 0x44 */ f32 dry_gain;
/* 0x48 */ ParameterState state;
/* 0x49 */ char unk49[0x3];
};
static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
"I3dl2ReverbInfo::ParameterVersion2 has the wrong size!");
static constexpr u32 MaxDelayLines = 4;
static constexpr u32 MaxDelayTaps = 20;
struct I3dl2DelayLine {
void Initialize(const s32 delay_time) {
max_delay = delay_time;
buffer.resize(delay_time + 1, 0);
buffer_end = &buffer[delay_time];
output = &buffer[0];
SetDelay(delay_time);
wet_gain = 0.0f;
}
void SetDelay(const s32 delay_time) {
if (max_delay < delay_time) {
return;
}
delay = delay_time;
input = &buffer[(output - buffer.data() + delay) % (max_delay + 1)];
}
Common::FixedPoint<50, 14> Tick(const Common::FixedPoint<50, 14> sample) {
Write(sample);
auto out_sample{Read()};
output++;
if (output >= buffer_end) {
output = buffer.data();
}
return out_sample;
}
Common::FixedPoint<50, 14> Read() {
return *output;
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
if (input >= buffer_end) {
input = buffer.data();
}
}
Common::FixedPoint<50, 14> TapOut(const s32 index) {
auto out{input - (index + 1)};
if (out < buffer.data()) {
out += max_delay + 1;
}
return *out;
}
std::vector<Common::FixedPoint<50, 14>> buffer{};
Common::FixedPoint<50, 14>* buffer_end{};
s32 max_delay{};
Common::FixedPoint<50, 14>* input{};
Common::FixedPoint<50, 14>* output{};
s32 delay{};
f32 wet_gain{};
};
struct State {
f32 lowpass_0;
f32 lowpass_1;
f32 lowpass_2;
I3dl2DelayLine early_delay_line;
std::array<s32, MaxDelayTaps> early_tap_steps;
f32 early_gain;
f32 late_gain;
s32 early_to_late_taps;
std::array<I3dl2DelayLine, MaxDelayLines> fdn_delay_lines;
std::array<I3dl2DelayLine, MaxDelayLines> decay_delay_lines0;
std::array<I3dl2DelayLine, MaxDelayLines> decay_delay_lines1;
f32 last_reverb_echo;
I3dl2DelayLine center_delay_line;
std::array<std::array<f32, 3>, MaxDelayLines> lowpass_coeff;
std::array<f32, MaxDelayLines> shelf_filter;
f32 dry_gain;
};
static_assert(sizeof(State) <= sizeof(EffectInfoBase::State),
"I3dl2ReverbInfo::State is too large!");
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new result state. Version 2 only, unused.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side state with the ADSP-side state. Version 2 only, unused.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
/**
* Get a workbuffer assigned to this effect with the given index.
*
* @param index - Workbuffer index.
* @return Address of the buffer.
*/
CpuAddr GetWorkbuffer(s32 index) override;
};
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_light_limiter_info.h"
namespace AudioCore::AudioRenderer {
void LightLimiterInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion1& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
} else {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
}
void LightLimiterInfo::Update(BehaviorInfo::ErrorInfo& error_info,
const InParameterVersion2& in_params, const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
} else {
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
}
void LightLimiterInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
params->state = ParameterState::Updated;
params->statistics_reset_required = false;
}
void LightLimiterInfo::InitializeResultState(EffectResultState& result_state) {
auto result_state_{reinterpret_cast<StatisticsInternal*>(result_state.state.data())};
result_state_->channel_max_sample.fill(0);
result_state_->channel_compression_gain_min.fill(1.0f);
}
void LightLimiterInfo::UpdateResultState(EffectResultState& cpu_state,
EffectResultState& dsp_state) {
auto cpu_statistics{reinterpret_cast<StatisticsInternal*>(cpu_state.state.data())};
auto dsp_statistics{reinterpret_cast<StatisticsInternal*>(dsp_state.state.data())};
*cpu_statistics = *dsp_statistics;
}
CpuAddr LightLimiterInfo::GetWorkbuffer(s32 index) {
return GetSingleBuffer(index);
}
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
#include "common/fixed_point.h"
namespace AudioCore::AudioRenderer {
class LightLimiterInfo : public EffectInfoBase {
public:
struct ParameterVersion1 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ u16 channel_count_max;
/* 0x0E */ u16 channel_count;
/* 0x0C */ u32 sample_rate;
/* 0x14 */ s32 look_ahead_time_max;
/* 0x18 */ s32 attack_time;
/* 0x1C */ s32 release_time;
/* 0x20 */ s32 look_ahead_time;
/* 0x24 */ f32 attack_coeff;
/* 0x28 */ f32 release_coeff;
/* 0x2C */ f32 threshold;
/* 0x30 */ f32 input_gain;
/* 0x34 */ f32 output_gain;
/* 0x38 */ s32 look_ahead_samples_min;
/* 0x3C */ s32 look_ahead_samples_max;
/* 0x40 */ ParameterState state;
/* 0x41 */ bool statistics_enabled;
/* 0x42 */ bool statistics_reset_required;
/* 0x43 */ char unk43[0x1];
};
static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
"LightLimiterInfo::ParameterVersion1 has the wrong size!");
struct ParameterVersion2 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ u16 channel_count_max;
/* 0x0E */ u16 channel_count;
/* 0x0C */ u32 sample_rate;
/* 0x14 */ s32 look_ahead_time_max;
/* 0x18 */ s32 attack_time;
/* 0x1C */ s32 release_time;
/* 0x20 */ s32 look_ahead_time;
/* 0x24 */ f32 attack_coeff;
/* 0x28 */ f32 release_coeff;
/* 0x2C */ f32 threshold;
/* 0x30 */ f32 input_gain;
/* 0x34 */ f32 output_gain;
/* 0x38 */ s32 look_ahead_samples_min;
/* 0x3C */ s32 look_ahead_samples_max;
/* 0x40 */ ParameterState state;
/* 0x41 */ bool statistics_enabled;
/* 0x42 */ bool statistics_reset_required;
/* 0x43 */ char unk43[0x1];
};
static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
"LightLimiterInfo::ParameterVersion2 has the wrong size!");
struct State {
std::array<Common::FixedPoint<49, 15>, MaxChannels> samples_average;
std::array<Common::FixedPoint<49, 15>, MaxChannels> compression_gain;
std::array<s32, MaxChannels> look_ahead_sample_offsets;
std::array<std::vector<Common::FixedPoint<49, 15>>, MaxChannels> look_ahead_sample_buffers;
};
static_assert(sizeof(State) <= sizeof(EffectInfoBase::State),
"LightLimiterInfo::State has the wrong size!");
struct StatisticsInternal {
/* 0x00 */ std::array<f32, MaxChannels> channel_max_sample;
/* 0x18 */ std::array<f32, MaxChannels> channel_compression_gain_min;
};
static_assert(sizeof(StatisticsInternal) == 0x30,
"LightLimiterInfo::StatisticsInternal has the wrong size!");
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new limiter statistics result state. Version 2 only.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side limiter statistics with the ADSP-side one. Version 2 only.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
/**
* Get a workbuffer assigned to this effect with the given index.
*
* @param index - Workbuffer index.
* @return Address of the buffer.
*/
CpuAddr GetWorkbuffer(s32 index) override;
};
} // namespace AudioCore::AudioRenderer

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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/effect_reverb_info.h"
namespace AudioCore::AudioRenderer {
void ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void ReverbInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion2*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion2*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion2));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void ReverbInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
params->state = ParameterState::Updated;
}
void ReverbInfo::InitializeResultState(EffectResultState& result_state) {}
void ReverbInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {}
CpuAddr ReverbInfo::GetWorkbuffer(s32 index) {
return GetSingleBuffer(index);
}
} // namespace AudioCore::AudioRenderer

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@@ -1,190 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <vector>
#include "audio_core/common/common.h"
#include "audio_core/renderer/effect/effect_info_base.h"
#include "common/common_types.h"
#include "common/fixed_point.h"
namespace AudioCore::AudioRenderer {
class ReverbInfo : public EffectInfoBase {
public:
struct ParameterVersion1 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ u16 channel_count_max;
/* 0x0E */ u16 channel_count;
/* 0x10 */ u32 sample_rate;
/* 0x14 */ u32 early_mode;
/* 0x18 */ s32 early_gain;
/* 0x1C */ s32 pre_delay;
/* 0x20 */ s32 late_mode;
/* 0x24 */ s32 late_gain;
/* 0x28 */ s32 decay_time;
/* 0x2C */ s32 high_freq_Decay_ratio;
/* 0x30 */ s32 colouration;
/* 0x34 */ s32 base_gain;
/* 0x38 */ s32 wet_gain;
/* 0x3C */ s32 dry_gain;
/* 0x40 */ ParameterState state;
};
static_assert(sizeof(ParameterVersion1) <= sizeof(EffectInfoBase::InParameterVersion1),
"ReverbInfo::ParameterVersion1 has the wrong size!");
struct ParameterVersion2 {
/* 0x00 */ std::array<s8, MaxChannels> inputs;
/* 0x06 */ std::array<s8, MaxChannels> outputs;
/* 0x0C */ u16 channel_count_max;
/* 0x0E */ u16 channel_count;
/* 0x10 */ u32 sample_rate;
/* 0x14 */ u32 early_mode;
/* 0x18 */ s32 early_gain;
/* 0x1C */ s32 pre_delay;
/* 0x20 */ s32 late_mode;
/* 0x24 */ s32 late_gain;
/* 0x28 */ s32 decay_time;
/* 0x2C */ s32 high_freq_decay_ratio;
/* 0x30 */ s32 colouration;
/* 0x34 */ s32 base_gain;
/* 0x38 */ s32 wet_gain;
/* 0x3C */ s32 dry_gain;
/* 0x40 */ ParameterState state;
};
static_assert(sizeof(ParameterVersion2) <= sizeof(EffectInfoBase::InParameterVersion2),
"ReverbInfo::ParameterVersion2 has the wrong size!");
static constexpr u32 MaxDelayLines = 4;
static constexpr u32 MaxDelayTaps = 10;
static constexpr u32 NumEarlyModes = 5;
static constexpr u32 NumLateModes = 5;
struct ReverbDelayLine {
void Initialize(const s32 delay_time, const f32 decay_rate) {
buffer.resize(delay_time + 1, 0);
buffer_end = &buffer[delay_time];
output = &buffer[0];
decay = decay_rate;
sample_count_max = delay_time;
SetDelay(delay_time);
}
void SetDelay(const s32 delay_time) {
if (sample_count_max < delay_time) {
return;
}
sample_count = delay_time;
input = &buffer[(output - buffer.data() + sample_count) % (sample_count_max + 1)];
}
Common::FixedPoint<50, 14> Tick(const Common::FixedPoint<50, 14> sample) {
Write(sample);
auto out_sample{Read()};
output++;
if (output >= buffer_end) {
output = buffer.data();
}
return out_sample;
}
Common::FixedPoint<50, 14> Read() {
return *output;
}
void Write(const Common::FixedPoint<50, 14> sample) {
*(input++) = sample;
if (input >= buffer_end) {
input = buffer.data();
}
}
Common::FixedPoint<50, 14> TapOut(const s32 index) {
auto out{input - (index + 1)};
if (out < buffer.data()) {
out += sample_count;
}
return *out;
}
s32 sample_count{};
s32 sample_count_max{};
std::vector<Common::FixedPoint<50, 14>> buffer{};
Common::FixedPoint<50, 14>* buffer_end;
Common::FixedPoint<50, 14>* input{};
Common::FixedPoint<50, 14>* output{};
Common::FixedPoint<50, 14> decay{};
};
struct State {
ReverbDelayLine pre_delay_line;
ReverbDelayLine center_delay_line;
std::array<s32, MaxDelayTaps> early_delay_times;
std::array<Common::FixedPoint<50, 14>, MaxDelayTaps> early_gains;
s32 pre_delay_time;
std::array<ReverbDelayLine, MaxDelayLines> decay_delay_lines;
std::array<ReverbDelayLine, MaxDelayLines> fdn_delay_lines;
std::array<Common::FixedPoint<50, 14>, MaxDelayLines> hf_decay_gain;
std::array<Common::FixedPoint<50, 14>, MaxDelayLines> hf_decay_prev_gain;
std::array<Common::FixedPoint<50, 14>, MaxDelayLines> prev_feedback_output;
};
static_assert(sizeof(State) <= sizeof(EffectInfoBase::State),
"ReverbInfo::State is too large!");
/**
* Update the info with new parameters, version 1.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info with new parameters, version 2.
*
* @param error_info - Used to write call result code.
* @param in_params - New parameters to update the info with.
* @param pool_mapper - Pool for mapping buffers.
*/
void Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) override;
/**
* Update the info after command generation. Usually only changes its state.
*/
void UpdateForCommandGeneration() override;
/**
* Initialize a new result state. Version 2 only, unused.
*
* @param result_state - Result state to initialize.
*/
void InitializeResultState(EffectResultState& result_state) override;
/**
* Update the host-side state with the ADSP-side state. Version 2 only, unused.
*
* @param cpu_state - Host-side result state to update.
* @param dsp_state - AudioRenderer-side result state to update from.
*/
void UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) override;
/**
* Get a workbuffer assigned to this effect with the given index.
*
* @param index - Workbuffer index.
* @return Address of the buffer.
*/
CpuAddr GetWorkbuffer(s32 index) override;
};
} // namespace AudioCore::AudioRenderer