remove obsolete files

This commit is contained in:
mgthepro
2022-07-31 12:49:57 +02:00
parent 117076fd71
commit de846fb71e
3631 changed files with 0 additions and 9433291 deletions

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// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/frontend/applets/mii.h"
namespace Core::Frontend {
MiiApplet::~MiiApplet() = default;
void DefaultMiiApplet::ShowMii(
const MiiParameters& parameters,
const std::function<void(const Core::Frontend::MiiParameters& parameters)> callback) const {
LOG_INFO(Service_HID, "(STUBBED) called");
callback(parameters);
}
} // namespace Core::Frontend

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// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include "core/hle/result.h"
#include "core/hle/service/mii/mii_manager.h"
namespace Core::Frontend {
struct MiiParameters {
bool is_editable;
Service::Mii::MiiInfo mii_data{};
};
class MiiApplet {
public:
virtual ~MiiApplet();
virtual void ShowMii(const MiiParameters& parameters,
const std::function<void(const Core::Frontend::MiiParameters& parameters)>
callback) const = 0;
};
class DefaultMiiApplet final : public MiiApplet {
public:
void ShowMii(const MiiParameters& parameters,
const std::function<void(const Core::Frontend::MiiParameters& parameters)>
callback) const override;
};
} // namespace Core::Frontend

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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/sm/sm.h"
namespace Core::Hardware {
InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
gpu_interrupt_event = Core::Timing::CreateEvent(
"GPUInterrupt", [this](std::uintptr_t message, std::chrono::nanoseconds) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
}
InterruptManager::~InterruptManager() = default;
void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{10}, gpu_interrupt_event, msg);
}
} // namespace Core::Hardware

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// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Core {
class System;
}
namespace Core::Timing {
struct EventType;
}
namespace Core::Hardware {
class InterruptManager {
public:
explicit InterruptManager(Core::System& system);
~InterruptManager();
void GPUInterruptSyncpt(u32 syncpoint_id, u32 value);
private:
Core::System& system;
std::shared_ptr<Core::Timing::EventType> gpu_interrupt_event;
};
} // namespace Core::Hardware

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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <list>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/kernel/memory_types.h"
#include "core/hle/result.h"
namespace Kernel {
class KPageLinkedList final {
public:
class Node final {
public:
constexpr Node(u64 addr_, std::size_t num_pages_) : addr{addr_}, num_pages{num_pages_} {}
constexpr u64 GetAddress() const {
return addr;
}
constexpr std::size_t GetNumPages() const {
return num_pages;
}
constexpr std::size_t GetSize() const {
return GetNumPages() * PageSize;
}
private:
u64 addr{};
std::size_t num_pages{};
};
public:
KPageLinkedList() = default;
KPageLinkedList(u64 address, u64 num_pages) {
ASSERT(AddBlock(address, num_pages).IsSuccess());
}
constexpr std::list<Node>& Nodes() {
return nodes;
}
constexpr const std::list<Node>& Nodes() const {
return nodes;
}
std::size_t GetNumPages() const {
std::size_t num_pages = 0;
for (const Node& node : nodes) {
num_pages += node.GetNumPages();
}
return num_pages;
}
bool IsEqual(KPageLinkedList& other) const {
auto this_node = nodes.begin();
auto other_node = other.nodes.begin();
while (this_node != nodes.end() && other_node != other.nodes.end()) {
if (this_node->GetAddress() != other_node->GetAddress() ||
this_node->GetNumPages() != other_node->GetNumPages()) {
return false;
}
this_node = std::next(this_node);
other_node = std::next(other_node);
}
return this_node == nodes.end() && other_node == other.nodes.end();
}
ResultCode AddBlock(u64 address, u64 num_pages) {
if (!num_pages) {
return ResultSuccess;
}
if (!nodes.empty()) {
const auto node = nodes.back();
if (node.GetAddress() + node.GetNumPages() * PageSize == address) {
address = node.GetAddress();
num_pages += node.GetNumPages();
nodes.pop_back();
}
}
nodes.push_back({address, num_pages});
return ResultSuccess;
}
bool Empty() const {
return nodes.empty();
}
private:
std::list<Node> nodes;
};
} // namespace Kernel

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// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/frontend/applets/mii.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applet_mii.h"
#include "core/reporter.h"
namespace Service::AM::Applets {
Mii::Mii(Core::System& system_, LibraryAppletMode applet_mode_,
const Core::Frontend::MiiApplet& frontend_)
: Applet{system_, applet_mode_}, frontend{frontend_}, system{system_} {}
Mii::~Mii() = default;
void Mii::Initialize() {
is_complete = false;
const auto storage = broker.PopNormalDataToApplet();
ASSERT(storage != nullptr);
const auto data = storage->GetData();
ASSERT(data.size() == sizeof(MiiAppletInput));
std::memcpy(&input_data, data.data(), sizeof(MiiAppletInput));
}
bool Mii::TransactionComplete() const {
return is_complete;
}
ResultCode Mii::GetStatus() const {
return ResultSuccess;
}
void Mii::ExecuteInteractive() {
UNREACHABLE_MSG("Unexpected interactive applet data!");
}
void Mii::Execute() {
if (is_complete) {
return;
}
const auto callback = [this](const Core::Frontend::MiiParameters& parameters) {
DisplayCompleted(parameters);
};
switch (input_data.applet_mode) {
case MiiAppletMode::ShowMiiEdit: {
Service::Mii::MiiManager manager;
Core::Frontend::MiiParameters params{
.is_editable = false,
.mii_data = input_data.mii_char_info.mii_data,
};
frontend.ShowMii(params, callback);
break;
}
case MiiAppletMode::EditMii: {
Service::Mii::MiiManager manager;
Core::Frontend::MiiParameters params{
.is_editable = true,
.mii_data = input_data.mii_char_info.mii_data,
};
frontend.ShowMii(params, callback);
break;
}
case MiiAppletMode::CreateMii: {
Service::Mii::MiiManager manager;
Core::Frontend::MiiParameters params{
.is_editable = true,
.mii_data = manager.BuildDefault(0),
};
frontend.ShowMii(params, callback);
break;
}
default:
UNIMPLEMENTED_MSG("Unimplemented LibAppletMiiEdit mode={:02X}!", input_data.applet_mode);
}
}
void Mii::DisplayCompleted(const Core::Frontend::MiiParameters& parameters) {
is_complete = true;
std::vector<u8> reply(sizeof(AppletOutputForCharInfoEditing));
output_data = {
.result = ResultSuccess,
.mii_data = parameters.mii_data,
};
std::memcpy(reply.data(), &output_data, sizeof(AppletOutputForCharInfoEditing));
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(system, std::move(reply)));
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets

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// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "core/hle/result.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/mii/mii_manager.h"
namespace Core {
class System;
}
namespace Service::AM::Applets {
// This is nn::mii::AppletMode
enum class MiiAppletMode : u32 {
ShowMiiEdit = 0,
AppendMii = 1,
AppendMiiImage = 2,
UpdateMiiImage = 3,
CreateMii = 4,
EditMii = 5,
};
struct MiiCharInfo {
Service::Mii::MiiInfo mii_data{};
INSERT_PADDING_BYTES(0x28);
};
static_assert(sizeof(MiiCharInfo) == 0x80, "MiiCharInfo has incorrect size.");
// This is nn::mii::AppletInput
struct MiiAppletInput {
s32 version{};
MiiAppletMode applet_mode{};
u32 special_mii_key_code{};
union {
std::array<Common::UUID, 8> valid_uuid;
MiiCharInfo mii_char_info;
};
Common::UUID used_uuid;
INSERT_PADDING_BYTES(0x64);
};
static_assert(sizeof(MiiAppletInput) == 0x100, "MiiAppletInput has incorrect size.");
// This is nn::mii::AppletOutput
struct MiiAppletOutput {
ResultCode result{ResultSuccess};
s32 index{};
INSERT_PADDING_BYTES(0x18);
};
static_assert(sizeof(MiiAppletOutput) == 0x20, "MiiAppletOutput has incorrect size.");
// This is nn::mii::AppletOutputForCharInfoEditing
struct AppletOutputForCharInfoEditing {
ResultCode result{ResultSuccess};
Service::Mii::MiiInfo mii_data{};
INSERT_PADDING_BYTES(0x24);
};
static_assert(sizeof(AppletOutputForCharInfoEditing) == 0x80,
"AppletOutputForCharInfoEditing has incorrect size.");
class Mii final : public Applet {
public:
explicit Mii(Core::System& system_, LibraryAppletMode applet_mode_,
const Core::Frontend::MiiApplet& frontend_);
~Mii() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
void DisplayCompleted(const Core::Frontend::MiiParameters& parameters);
private:
const Core::Frontend::MiiApplet& frontend;
MiiAppletInput input_data{};
AppletOutputForCharInfoEditing output_data{};
bool is_complete = false;
Core::System& system;
};
} // namespace Service::AM::Applets

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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "video_core/gpu.h"
namespace Service::Nvidia {
SyncpointManager::SyncpointManager(Tegra::GPU& gpu_) : gpu{gpu_} {}
SyncpointManager::~SyncpointManager() = default;
u32 SyncpointManager::RefreshSyncpoint(u32 syncpoint_id) {
syncpoints[syncpoint_id].min = gpu.GetSyncpointValue(syncpoint_id);
return GetSyncpointMin(syncpoint_id);
}
u32 SyncpointManager::AllocateSyncpoint() {
for (u32 syncpoint_id = 1; syncpoint_id < MaxSyncPoints; syncpoint_id++) {
if (!syncpoints[syncpoint_id].is_allocated) {
syncpoints[syncpoint_id].is_allocated = true;
return syncpoint_id;
}
}
ASSERT_MSG(false, "No more available syncpoints!");
return {};
}
u32 SyncpointManager::IncreaseSyncpoint(u32 syncpoint_id, u32 value) {
for (u32 index = 0; index < value; ++index) {
syncpoints[syncpoint_id].max.fetch_add(1, std::memory_order_relaxed);
}
return GetSyncpointMax(syncpoint_id);
}
} // namespace Service::Nvidia

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// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <atomic>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/nvdata.h"
namespace Tegra {
class GPU;
}
namespace Service::Nvidia {
class SyncpointManager final {
public:
explicit SyncpointManager(Tegra::GPU& gpu_);
~SyncpointManager();
/**
* Returns true if the specified syncpoint is expired for the given value.
* @param syncpoint_id Syncpoint ID to check.
* @param value Value to check against the specified syncpoint.
* @returns True if the specified syncpoint is expired for the given value, otherwise False.
*/
bool IsSyncpointExpired(u32 syncpoint_id, u32 value) const {
return (GetSyncpointMax(syncpoint_id) - value) >= (GetSyncpointMin(syncpoint_id) - value);
}
/**
* Gets the lower bound for the specified syncpoint.
* @param syncpoint_id Syncpoint ID to get the lower bound for.
* @returns The lower bound for the specified syncpoint.
*/
u32 GetSyncpointMin(u32 syncpoint_id) const {
return syncpoints.at(syncpoint_id).min.load(std::memory_order_relaxed);
}
/**
* Gets the uper bound for the specified syncpoint.
* @param syncpoint_id Syncpoint ID to get the upper bound for.
* @returns The upper bound for the specified syncpoint.
*/
u32 GetSyncpointMax(u32 syncpoint_id) const {
return syncpoints.at(syncpoint_id).max.load(std::memory_order_relaxed);
}
/**
* Refreshes the minimum value for the specified syncpoint.
* @param syncpoint_id Syncpoint ID to be refreshed.
* @returns The new syncpoint minimum value.
*/
u32 RefreshSyncpoint(u32 syncpoint_id);
/**
* Allocates a new syncoint.
* @returns The syncpoint ID for the newly allocated syncpoint.
*/
u32 AllocateSyncpoint();
/**
* Increases the maximum value for the specified syncpoint.
* @param syncpoint_id Syncpoint ID to be increased.
* @param value Value to increase the specified syncpoint by.
* @returns The new syncpoint maximum value.
*/
u32 IncreaseSyncpoint(u32 syncpoint_id, u32 value);
private:
struct Syncpoint {
std::atomic<u32> min;
std::atomic<u32> max;
std::atomic<bool> is_allocated;
};
std::array<Syncpoint, MaxSyncPoints> syncpoints{};
Tegra::GPU& gpu;
};
} // namespace Service::Nvidia

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
namespace Service::NVFlinger {
BufferQueue::BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
KernelHelpers::ServiceContext& service_context_)
: id(id_), layer_id(layer_id_), service_context{service_context_} {
buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent");
}
BufferQueue::~BufferQueue() {
service_context.CloseEvent(buffer_wait_event);
}
void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer) {
ASSERT(slot < buffer_slots);
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
{
std::unique_lock lock{free_buffers_mutex};
free_buffers.push_back(slot);
}
free_buffers_condition.notify_one();
buffers[slot] = {
.slot = slot,
.status = Buffer::Status::Free,
.igbp_buffer = igbp_buffer,
.transform = {},
.crop_rect = {},
.swap_interval = 0,
.multi_fence = {},
};
buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
u32 height) {
// Wait for first request before trying to dequeue
{
std::unique_lock lock{free_buffers_mutex};
free_buffers_condition.wait(lock, [this] { return !free_buffers.empty() || !is_connect; });
}
if (!is_connect) {
// Buffer was disconnected while the thread was blocked, this is most likely due to
// emulation being stopped
return std::nullopt;
}
std::unique_lock lock{free_buffers_mutex};
auto f_itr = free_buffers.begin();
auto slot = buffers.size();
while (f_itr != free_buffers.end()) {
const Buffer& buffer = buffers[*f_itr];
if (buffer.status == Buffer::Status::Free && buffer.igbp_buffer.width == width &&
buffer.igbp_buffer.height == height) {
slot = *f_itr;
free_buffers.erase(f_itr);
break;
}
++f_itr;
}
if (slot == buffers.size()) {
return std::nullopt;
}
buffers[slot].status = Buffer::Status::Dequeued;
return {{buffers[slot].slot, &buffers[slot].multi_fence}};
}
const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
ASSERT(slot < buffers.size());
ASSERT(buffers[slot].status == Buffer::Status::Dequeued);
ASSERT(buffers[slot].slot == slot);
return buffers[slot].igbp_buffer;
}
void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
Service::Nvidia::MultiFence& multi_fence) {
ASSERT(slot < buffers.size());
ASSERT(buffers[slot].status == Buffer::Status::Dequeued);
ASSERT(buffers[slot].slot == slot);
buffers[slot].status = Buffer::Status::Queued;
buffers[slot].transform = transform;
buffers[slot].crop_rect = crop_rect;
buffers[slot].swap_interval = swap_interval;
buffers[slot].multi_fence = multi_fence;
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.push_back(slot);
}
void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) {
ASSERT(slot < buffers.size());
ASSERT(buffers[slot].status != Buffer::Status::Free);
ASSERT(buffers[slot].slot == slot);
buffers[slot].status = Buffer::Status::Free;
buffers[slot].multi_fence = multi_fence;
buffers[slot].swap_interval = 0;
{
std::unique_lock lock{free_buffers_mutex};
free_buffers.push_back(slot);
}
free_buffers_condition.notify_one();
buffer_wait_event->GetWritableEvent().Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
std::unique_lock lock{queue_sequence_mutex};
std::size_t buffer_slot = buffers.size();
// Iterate to find a queued buffer matching the requested slot.
while (buffer_slot == buffers.size() && !queue_sequence.empty()) {
const auto slot = static_cast<std::size_t>(queue_sequence.front());
ASSERT(slot < buffers.size());
if (buffers[slot].status == Buffer::Status::Queued) {
ASSERT(buffers[slot].slot == slot);
buffer_slot = slot;
}
queue_sequence.pop_front();
}
if (buffer_slot == buffers.size()) {
return std::nullopt;
}
buffers[buffer_slot].status = Buffer::Status::Acquired;
return {{buffers[buffer_slot]}};
}
void BufferQueue::ReleaseBuffer(u32 slot) {
ASSERT(slot < buffers.size());
ASSERT(buffers[slot].status == Buffer::Status::Acquired);
ASSERT(buffers[slot].slot == slot);
buffers[slot].status = Buffer::Status::Free;
{
std::unique_lock lock{free_buffers_mutex};
free_buffers.push_back(slot);
}
free_buffers_condition.notify_one();
buffer_wait_event->GetWritableEvent().Signal();
}
void BufferQueue::Connect() {
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
is_connect = true;
}
void BufferQueue::Disconnect() {
buffers.fill({});
{
std::unique_lock lock{queue_sequence_mutex};
queue_sequence.clear();
}
buffer_wait_event->GetWritableEvent().Signal();
is_connect = false;
free_buffers_condition.notify_one();
}
u32 BufferQueue::Query(QueryType type) {
LOG_WARNING(Service, "(STUBBED) called type={}", type);
switch (type) {
case QueryType::NativeWindowFormat:
return static_cast<u32>(PixelFormat::RGBA8888);
case QueryType::NativeWindowWidth:
case QueryType::NativeWindowHeight:
break;
case QueryType::NativeWindowMinUndequeuedBuffers:
return 0;
case QueryType::NativeWindowConsumerUsageBits:
return 0;
}
UNIMPLEMENTED_MSG("Unimplemented query type={}", type);
return 0;
}
Kernel::KWritableEvent& BufferQueue::GetWritableBufferWaitEvent() {
return buffer_wait_event->GetWritableEvent();
}
Kernel::KReadableEvent& BufferQueue::GetBufferWaitEvent() {
return buffer_wait_event->GetReadableEvent();
}
} // namespace Service::NVFlinger

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <condition_variable>
#include <list>
#include <mutex>
#include <optional>
#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/service/nvdrv/nvdata.h"
namespace Kernel {
class KernelCore;
class KEvent;
class KReadableEvent;
class KWritableEvent;
} // namespace Kernel
namespace Service::KernelHelpers {
class ServiceContext;
} // namespace Service::KernelHelpers
namespace Service::NVFlinger {
constexpr u32 buffer_slots = 0x40;
struct IGBPBuffer {
u32_le magic;
u32_le width;
u32_le height;
u32_le stride;
u32_le format;
u32_le usage;
INSERT_PADDING_WORDS(1);
u32_le index;
INSERT_PADDING_WORDS(3);
u32_le gpu_buffer_id;
INSERT_PADDING_WORDS(6);
u32_le external_format;
INSERT_PADDING_WORDS(10);
u32_le nvmap_handle;
u32_le offset;
INSERT_PADDING_WORDS(60);
};
static_assert(sizeof(IGBPBuffer) == 0x16C, "IGBPBuffer has wrong size");
class BufferQueue final {
public:
enum class QueryType {
NativeWindowWidth = 0,
NativeWindowHeight = 1,
NativeWindowFormat = 2,
/// The minimum number of buffers that must remain un-dequeued after a buffer has been
/// queued
NativeWindowMinUndequeuedBuffers = 3,
/// The consumer gralloc usage bits currently set by the consumer
NativeWindowConsumerUsageBits = 10,
};
explicit BufferQueue(Kernel::KernelCore& kernel, u32 id_, u64 layer_id_,
KernelHelpers::ServiceContext& service_context_);
~BufferQueue();
enum class BufferTransformFlags : u32 {
/// No transform flags are set
Unset = 0x00,
/// Flip source image horizontally (around the vertical axis)
FlipH = 0x01,
/// Flip source image vertically (around the horizontal axis)
FlipV = 0x02,
/// Rotate source image 90 degrees clockwise
Rotate90 = 0x04,
/// Rotate source image 180 degrees
Rotate180 = 0x03,
/// Rotate source image 270 degrees clockwise
Rotate270 = 0x07,
};
enum class PixelFormat : u32 {
RGBA8888 = 1,
RGBX8888 = 2,
RGB888 = 3,
RGB565 = 4,
BGRA8888 = 5,
RGBA5551 = 6,
RRGBA4444 = 7,
};
struct Buffer {
enum class Status { Free = 0, Queued = 1, Dequeued = 2, Acquired = 3 };
u32 slot;
Status status = Status::Free;
IGBPBuffer igbp_buffer;
BufferTransformFlags transform;
Common::Rectangle<int> crop_rect;
u32 swap_interval;
Service::Nvidia::MultiFence multi_fence;
};
void SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer);
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> DequeueBuffer(u32 width,
u32 height);
const IGBPBuffer& RequestBuffer(u32 slot) const;
void QueueBuffer(u32 slot, BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
Service::Nvidia::MultiFence& multi_fence);
void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
void Connect();
void Disconnect();
u32 Query(QueryType type);
u32 GetId() const {
return id;
}
bool IsConnected() const {
return is_connect;
}
Kernel::KWritableEvent& GetWritableBufferWaitEvent();
Kernel::KReadableEvent& GetBufferWaitEvent();
private:
BufferQueue(const BufferQueue&) = delete;
u32 id{};
u64 layer_id{};
std::atomic_bool is_connect{};
std::list<u32> free_buffers;
std::array<Buffer, buffer_slots> buffers;
std::list<u32> queue_sequence;
Kernel::KEvent* buffer_wait_event{};
std::mutex free_buffers_mutex;
std::condition_variable free_buffers_condition;
std::mutex queue_sequence_mutex;
KernelHelpers::ServiceContext& service_context;
};
} // namespace Service::NVFlinger

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@@ -1,637 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <cstring>
#include <limits>
#include <utility>
#include <vector>
#include "common/error.h"
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#elif YUZU_UNIX
#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <poll.h>
#include <sys/socket.h>
#include <unistd.h>
#else
#error "Unimplemented platform"
#endif
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/network/network.h"
#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {
namespace {
#ifdef _WIN32
using socklen_t = int;
void Initialize() {
WSADATA wsa_data;
(void)WSAStartup(MAKEWORD(2, 2), &wsa_data);
}
void Finalize() {
WSACleanup();
}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
#if YUZU_UNIX
result.sin_len = sizeof(result);
#endif
switch (static_cast<Domain>(input.family)) {
case Domain::INET:
result.sin_family = AF_INET;
break;
default:
UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", input.family);
result.sin_family = AF_INET;
break;
}
result.sin_port = htons(input.portno);
auto& ip = result.sin_addr.S_un.S_un_b;
ip.s_b1 = input.ip[0];
ip.s_b2 = input.ip[1];
ip.s_b3 = input.ip[2];
ip.s_b4 = input.ip[3];
sockaddr addr;
std::memcpy(&addr, &result, sizeof(addr));
return addr;
}
LINGER MakeLinger(bool enable, u32 linger_value) {
ASSERT(linger_value <= std::numeric_limits<u_short>::max());
LINGER value;
value.l_onoff = enable ? 1 : 0;
value.l_linger = static_cast<u_short>(linger_value);
return value;
}
bool EnableNonBlock(SOCKET fd, bool enable) {
u_long value = enable ? 1 : 0;
return ioctlsocket(fd, FIONBIO, &value) != SOCKET_ERROR;
}
Errno TranslateNativeError(int e) {
switch (e) {
case WSAEBADF:
return Errno::BADF;
case WSAEINVAL:
return Errno::INVAL;
case WSAEMFILE:
return Errno::MFILE;
case WSAENOTCONN:
return Errno::NOTCONN;
case WSAEWOULDBLOCK:
return Errno::AGAIN;
case WSAECONNREFUSED:
return Errno::CONNREFUSED;
case WSAEHOSTUNREACH:
return Errno::HOSTUNREACH;
case WSAENETDOWN:
return Errno::NETDOWN;
case WSAENETUNREACH:
return Errno::NETUNREACH;
default:
return Errno::OTHER;
}
}
#elif YUZU_UNIX // ^ _WIN32 v YUZU_UNIX
using SOCKET = int;
using WSAPOLLFD = pollfd;
using ULONG = u64;
constexpr SOCKET INVALID_SOCKET = -1;
constexpr SOCKET SOCKET_ERROR = -1;
constexpr int SD_RECEIVE = SHUT_RD;
constexpr int SD_SEND = SHUT_WR;
constexpr int SD_BOTH = SHUT_RDWR;
void Initialize() {}
void Finalize() {}
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
switch (static_cast<Domain>(input.family)) {
case Domain::INET:
result.sin_family = AF_INET;
break;
default:
UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", input.family);
result.sin_family = AF_INET;
break;
}
result.sin_port = htons(input.portno);
result.sin_addr.s_addr = input.ip[0] | input.ip[1] << 8 | input.ip[2] << 16 | input.ip[3] << 24;
sockaddr addr;
std::memcpy(&addr, &result, sizeof(addr));
return addr;
}
int WSAPoll(WSAPOLLFD* fds, ULONG nfds, int timeout) {
return poll(fds, static_cast<nfds_t>(nfds), timeout);
}
int closesocket(SOCKET fd) {
return close(fd);
}
linger MakeLinger(bool enable, u32 linger_value) {
linger value;
value.l_onoff = enable ? 1 : 0;
value.l_linger = linger_value;
return value;
}
bool EnableNonBlock(int fd, bool enable) {
int flags = fcntl(fd, F_GETFL);
if (flags == -1) {
return false;
}
if (enable) {
flags |= O_NONBLOCK;
} else {
flags &= ~O_NONBLOCK;
}
return fcntl(fd, F_SETFL, flags) == 0;
}
Errno TranslateNativeError(int e) {
switch (e) {
case EBADF:
return Errno::BADF;
case EINVAL:
return Errno::INVAL;
case EMFILE:
return Errno::MFILE;
case ENOTCONN:
return Errno::NOTCONN;
case EAGAIN:
return Errno::AGAIN;
case ECONNREFUSED:
return Errno::CONNREFUSED;
case EHOSTUNREACH:
return Errno::HOSTUNREACH;
case ENETDOWN:
return Errno::NETDOWN;
case ENETUNREACH:
return Errno::NETUNREACH;
default:
return Errno::OTHER;
}
}
#endif
Errno GetAndLogLastError() {
#ifdef _WIN32
int e = WSAGetLastError();
#else
int e = errno;
#endif
const Errno err = TranslateNativeError(e);
if (err == Errno::AGAIN) {
return err;
}
LOG_ERROR(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
return err;
}
int TranslateDomain(Domain domain) {
switch (domain) {
case Domain::INET:
return AF_INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", domain);
return 0;
}
}
int TranslateType(Type type) {
switch (type) {
case Type::STREAM:
return SOCK_STREAM;
case Type::DGRAM:
return SOCK_DGRAM;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", type);
return 0;
}
}
int TranslateProtocol(Protocol protocol) {
switch (protocol) {
case Protocol::TCP:
return IPPROTO_TCP;
case Protocol::UDP:
return IPPROTO_UDP;
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", protocol);
return 0;
}
}
SockAddrIn TranslateToSockAddrIn(sockaddr input_) {
sockaddr_in input;
std::memcpy(&input, &input_, sizeof(input));
SockAddrIn result;
switch (input.sin_family) {
case AF_INET:
result.family = Domain::INET;
break;
default:
UNIMPLEMENTED_MSG("Unhandled sockaddr family={}", input.sin_family);
result.family = Domain::INET;
break;
}
result.portno = ntohs(input.sin_port);
result.ip = TranslateIPv4(input.sin_addr);
return result;
}
short TranslatePollEvents(PollEvents events) {
short result = 0;
if (True(events & PollEvents::In)) {
events &= ~PollEvents::In;
result |= POLLIN;
}
if (True(events & PollEvents::Pri)) {
events &= ~PollEvents::Pri;
#ifdef _WIN32
LOG_WARNING(Service, "Winsock doesn't support POLLPRI");
#else
result |= POLLPRI;
#endif
}
if (True(events & PollEvents::Out)) {
events &= ~PollEvents::Out;
result |= POLLOUT;
}
UNIMPLEMENTED_IF_MSG((u16)events != 0, "Unhandled guest events=0x{:x}", (u16)events);
return result;
}
PollEvents TranslatePollRevents(short revents) {
PollEvents result{};
const auto translate = [&result, &revents](short host, PollEvents guest) {
if ((revents & host) != 0) {
revents &= static_cast<short>(~host);
result |= guest;
}
};
translate(POLLIN, PollEvents::In);
translate(POLLPRI, PollEvents::Pri);
translate(POLLOUT, PollEvents::Out);
translate(POLLERR, PollEvents::Err);
translate(POLLHUP, PollEvents::Hup);
UNIMPLEMENTED_IF_MSG(revents != 0, "Unhandled host revents=0x{:x}", revents);
return result;
}
template <typename T>
Errno SetSockOpt(SOCKET fd, int option, T value) {
const int result =
setsockopt(fd, SOL_SOCKET, option, reinterpret_cast<const char*>(&value), sizeof(value));
if (result != SOCKET_ERROR) {
return Errno::SUCCESS;
}
return GetAndLogLastError();
}
} // Anonymous namespace
NetworkInstance::NetworkInstance() {
Initialize();
}
NetworkInstance::~NetworkInstance() {
Finalize();
}
std::optional<IPv4Address> GetHostIPv4Address() {
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
if (network_interfaces.size() == 0) {
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
return {};
}
const auto res =
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
return iface.name == selected_network_interface;
});
if (res != network_interfaces.end()) {
char ip_addr[16] = {};
ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
return TranslateIPv4(res->ip_address);
} else {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return {};
}
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
const size_t num = pollfds.size();
std::vector<WSAPOLLFD> host_pollfds(pollfds.size());
std::transform(pollfds.begin(), pollfds.end(), host_pollfds.begin(), [](PollFD fd) {
WSAPOLLFD result;
result.fd = fd.socket->fd;
result.events = TranslatePollEvents(fd.events);
result.revents = 0;
return result;
});
const int result = WSAPoll(host_pollfds.data(), static_cast<ULONG>(num), timeout);
if (result == 0) {
ASSERT(std::all_of(host_pollfds.begin(), host_pollfds.end(),
[](WSAPOLLFD fd) { return fd.revents == 0; }));
return {0, Errno::SUCCESS};
}
for (size_t i = 0; i < num; ++i) {
pollfds[i].revents = TranslatePollRevents(host_pollfds[i].revents);
}
if (result > 0) {
return {result, Errno::SUCCESS};
}
ASSERT(result == SOCKET_ERROR);
return {-1, GetAndLogLastError()};
}
Socket::~Socket() {
if (fd == INVALID_SOCKET) {
return;
}
(void)closesocket(fd);
fd = INVALID_SOCKET;
}
Socket::Socket(Socket&& rhs) noexcept : fd{std::exchange(rhs.fd, INVALID_SOCKET)} {}
Errno Socket::Initialize(Domain domain, Type type, Protocol protocol) {
fd = socket(TranslateDomain(domain), TranslateType(type), TranslateProtocol(protocol));
if (fd != INVALID_SOCKET) {
return Errno::SUCCESS;
}
return GetAndLogLastError();
}
std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
sockaddr addr;
socklen_t addrlen = sizeof(addr);
const SOCKET new_socket = accept(fd, &addr, &addrlen);
if (new_socket == INVALID_SOCKET) {
return {AcceptResult{}, GetAndLogLastError()};
}
AcceptResult result;
result.socket = std::make_unique<Socket>();
result.socket->fd = new_socket;
ASSERT(addrlen == sizeof(sockaddr_in));
result.sockaddr_in = TranslateToSockAddrIn(addr);
return {std::move(result), Errno::SUCCESS};
}
Errno Socket::Connect(SockAddrIn addr_in) {
const sockaddr host_addr_in = TranslateFromSockAddrIn(addr_in);
if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
return GetAndLogLastError();
}
std::pair<SockAddrIn, Errno> Socket::GetPeerName() {
sockaddr addr;
socklen_t addrlen = sizeof(addr);
if (getpeername(fd, &addr, &addrlen) == SOCKET_ERROR) {
return {SockAddrIn{}, GetAndLogLastError()};
}
ASSERT(addrlen == sizeof(sockaddr_in));
return {TranslateToSockAddrIn(addr), Errno::SUCCESS};
}
std::pair<SockAddrIn, Errno> Socket::GetSockName() {
sockaddr addr;
socklen_t addrlen = sizeof(addr);
if (getsockname(fd, &addr, &addrlen) == SOCKET_ERROR) {
return {SockAddrIn{}, GetAndLogLastError()};
}
ASSERT(addrlen == sizeof(sockaddr_in));
return {TranslateToSockAddrIn(addr), Errno::SUCCESS};
}
Errno Socket::Bind(SockAddrIn addr) {
const sockaddr addr_in = TranslateFromSockAddrIn(addr);
if (bind(fd, &addr_in, sizeof(addr_in)) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
return GetAndLogLastError();
}
Errno Socket::Listen(s32 backlog) {
if (listen(fd, backlog) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
return GetAndLogLastError();
}
Errno Socket::Shutdown(ShutdownHow how) {
int host_how = 0;
switch (how) {
case ShutdownHow::RD:
host_how = SD_RECEIVE;
break;
case ShutdownHow::WR:
host_how = SD_SEND;
break;
case ShutdownHow::RDWR:
host_how = SD_BOTH;
break;
default:
UNIMPLEMENTED_MSG("Unimplemented flag how={}", how);
return Errno::SUCCESS;
}
if (shutdown(fd, host_how) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
return GetAndLogLastError();
}
std::pair<s32, Errno> Socket::Recv(int flags, std::vector<u8>& message) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
const auto result =
recv(fd, reinterpret_cast<char*>(message.data()), static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {static_cast<s32>(result), Errno::SUCCESS};
}
return {-1, GetAndLogLastError()};
}
std::pair<s32, Errno> Socket::RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
sockaddr addr_in{};
socklen_t addrlen = sizeof(addr_in);
socklen_t* const p_addrlen = addr ? &addrlen : nullptr;
sockaddr* const p_addr_in = addr ? &addr_in : nullptr;
const auto result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
if (result != SOCKET_ERROR) {
if (addr) {
ASSERT(addrlen == sizeof(addr_in));
*addr = TranslateToSockAddrIn(addr_in);
}
return {static_cast<s32>(result), Errno::SUCCESS};
}
return {-1, GetAndLogLastError()};
}
std::pair<s32, Errno> Socket::Send(const std::vector<u8>& message, int flags) {
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
ASSERT(flags == 0);
const auto result = send(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {static_cast<s32>(result), Errno::SUCCESS};
}
return {-1, GetAndLogLastError()};
}
std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
const SockAddrIn* addr) {
ASSERT(flags == 0);
const sockaddr* to = nullptr;
const int tolen = addr ? sizeof(sockaddr) : 0;
sockaddr host_addr_in;
if (addr) {
host_addr_in = TranslateFromSockAddrIn(*addr);
to = &host_addr_in;
}
const auto result = sendto(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0, to, tolen);
if (result != SOCKET_ERROR) {
return {static_cast<s32>(result), Errno::SUCCESS};
}
return {-1, GetAndLogLastError()};
}
Errno Socket::Close() {
[[maybe_unused]] const int result = closesocket(fd);
ASSERT(result == 0);
fd = INVALID_SOCKET;
return Errno::SUCCESS;
}
Errno Socket::SetLinger(bool enable, u32 linger) {
return SetSockOpt(fd, SO_LINGER, MakeLinger(enable, linger));
}
Errno Socket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
Errno Socket::SetKeepAlive(bool enable) {
return SetSockOpt<u32>(fd, SO_KEEPALIVE, enable ? 1 : 0);
}
Errno Socket::SetBroadcast(bool enable) {
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
Errno Socket::SetSndBuf(u32 value) {
return SetSockOpt(fd, SO_SNDBUF, value);
}
Errno Socket::SetRcvBuf(u32 value) {
return SetSockOpt(fd, SO_RCVBUF, value);
}
Errno Socket::SetSndTimeo(u32 value) {
return SetSockOpt(fd, SO_SNDTIMEO, value);
}
Errno Socket::SetRcvTimeo(u32 value) {
return SetSockOpt(fd, SO_RCVTIMEO, value);
}
Errno Socket::SetNonBlock(bool enable) {
if (EnableNonBlock(fd, enable)) {
return Errno::SUCCESS;
}
return GetAndLogLastError();
}
bool Socket::IsOpened() const {
return fd != INVALID_SOCKET;
}
} // namespace Network

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@@ -1,117 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <optional>
#include "common/common_funcs.h"
#include "common/common_types.h"
#ifdef _WIN32
#include <winsock2.h>
#elif YUZU_UNIX
#include <netinet/in.h>
#endif
namespace Network {
class Socket;
/// Error code for network functions
enum class Errno {
SUCCESS,
BADF,
INVAL,
MFILE,
NOTCONN,
AGAIN,
CONNREFUSED,
HOSTUNREACH,
NETDOWN,
NETUNREACH,
OTHER,
};
/// Address families
enum class Domain {
INET, ///< Address family for IPv4
};
/// Socket types
enum class Type {
STREAM,
DGRAM,
RAW,
SEQPACKET,
};
/// Protocol values for sockets
enum class Protocol {
ICMP,
TCP,
UDP,
};
/// Shutdown mode
enum class ShutdownHow {
RD,
WR,
RDWR,
};
/// Array of IPv4 address
using IPv4Address = std::array<u8, 4>;
/// Cross-platform sockaddr structure
struct SockAddrIn {
Domain family;
IPv4Address ip;
u16 portno;
};
/// Cross-platform poll fd structure
enum class PollEvents : u16 {
// Using Pascal case because IN is a macro on Windows.
In = 1 << 0,
Pri = 1 << 1,
Out = 1 << 2,
Err = 1 << 3,
Hup = 1 << 4,
Nval = 1 << 5,
};
DECLARE_ENUM_FLAG_OPERATORS(PollEvents);
struct PollFD {
Socket* socket;
PollEvents events;
PollEvents revents;
};
class NetworkInstance {
public:
explicit NetworkInstance();
~NetworkInstance();
};
#ifdef _WIN32
constexpr IPv4Address TranslateIPv4(in_addr addr) {
auto& bytes = addr.S_un.S_un_b;
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
}
#elif YUZU_UNIX
constexpr IPv4Address TranslateIPv4(in_addr addr) {
const u32 bytes = addr.s_addr;
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
}
#endif
/// @brief Returns host's IPv4 address
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
std::optional<IPv4Address> GetHostIPv4Address();
} // namespace Network

View File

@@ -1,209 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <fstream>
#include <sstream>
#include <vector>
#include "common/bit_cast.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/network/network_interface.h"
#ifdef _WIN32
#include <iphlpapi.h>
#else
#include <cerrno>
#include <ifaddrs.h>
#include <net/if.h>
#endif
namespace Network {
#ifdef _WIN32
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<IP_ADAPTER_ADDRESSES> adapter_addresses;
DWORD ret = ERROR_BUFFER_OVERFLOW;
DWORD buf_size = 0;
// retry up to 5 times
for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
ret = GetAdaptersAddresses(
AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
nullptr, adapter_addresses.data(), &buf_size);
if (ret != ERROR_BUFFER_OVERFLOW) {
break;
}
adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
}
if (ret != NO_ERROR) {
LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
return {};
}
std::vector<NetworkInterface> result;
for (auto current_address = adapter_addresses.data(); current_address != nullptr;
current_address = current_address->Next) {
if (current_address->FirstUnicastAddress == nullptr ||
current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
continue;
}
if (current_address->OperStatus != IfOperStatusUp) {
continue;
}
const auto ip_addr = Common::BitCast<struct sockaddr_in>(
*current_address->FirstUnicastAddress->Address.lpSockaddr)
.sin_addr;
ULONG mask = 0;
if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
&mask) != NO_ERROR) {
LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
continue;
}
struct in_addr gateway = {.S_un{.S_addr{0}}};
if (current_address->FirstGatewayAddress != nullptr &&
current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
gateway = Common::BitCast<struct sockaddr_in>(
*current_address->FirstGatewayAddress->Address.lpSockaddr)
.sin_addr;
}
result.emplace_back(NetworkInterface{
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
.ip_address{ip_addr},
.subnet_mask = in_addr{.S_un{.S_addr{mask}}},
.gateway = gateway});
}
return result;
}
#else
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
std::strerror(errno));
return {};
}
std::vector<NetworkInterface> result;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
continue;
}
if (ifa->ifa_addr->sa_family != AF_INET) {
continue;
}
if ((ifa->ifa_flags & IFF_UP) == 0 || (ifa->ifa_flags & IFF_LOOPBACK) != 0) {
continue;
}
u32 gateway{};
std::ifstream file{"/proc/net/route"};
if (!file.is_open()) {
LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
.gateway{in_addr{.s_addr = gateway}}});
continue;
}
// ignore header
file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
bool gateway_found = false;
for (std::string line; std::getline(file, line);) {
std::istringstream iss{line};
std::string iface_name;
iss >> iface_name;
if (iface_name != ifa->ifa_name) {
continue;
}
iss >> std::hex;
u32 dest{};
iss >> dest;
if (dest != 0) {
// not the default route
continue;
}
iss >> gateway;
u16 flags{};
iss >> flags;
// flag RTF_GATEWAY (defined in <linux/route.h>)
if ((flags & 0x2) == 0) {
continue;
}
gateway_found = true;
break;
}
if (!gateway_found) {
gateway = 0;
}
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
.gateway{in_addr{.s_addr = gateway}}});
}
freeifaddrs(ifaddr);
return result;
}
#endif
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
const auto& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
if (network_interfaces.size() == 0) {
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
return std::nullopt;
}
const auto res =
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
return iface.name == selected_network_interface;
});
if (res == network_interfaces.end()) {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return std::nullopt;
}
return *res;
}
} // namespace Network

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@@ -1,28 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <optional>
#include <string>
#include <vector>
#ifdef _WIN32
#include <winsock2.h>
#else
#include <netinet/in.h>
#endif
namespace Network {
struct NetworkInterface {
std::string name;
struct in_addr ip_address;
struct in_addr subnet_mask;
struct in_addr gateway;
};
std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
std::optional<NetworkInterface> GetSelectedNetworkInterface();
} // namespace Network

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@@ -1,94 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <utility>
#if defined(_WIN32)
#elif !YUZU_UNIX
#error "Platform not implemented"
#endif
#include "common/common_types.h"
#include "core/network/network.h"
// TODO: C++20 Replace std::vector usages with std::span
namespace Network {
class Socket {
public:
struct AcceptResult {
std::unique_ptr<Socket> socket;
SockAddrIn sockaddr_in;
};
explicit Socket() = default;
~Socket();
Socket(const Socket&) = delete;
Socket& operator=(const Socket&) = delete;
Socket(Socket&& rhs) noexcept;
// Avoid closing sockets implicitly
Socket& operator=(Socket&&) noexcept = delete;
Errno Initialize(Domain domain, Type type, Protocol protocol);
Errno Close();
std::pair<AcceptResult, Errno> Accept();
Errno Connect(SockAddrIn addr_in);
std::pair<SockAddrIn, Errno> GetPeerName();
std::pair<SockAddrIn, Errno> GetSockName();
Errno Bind(SockAddrIn addr);
Errno Listen(s32 backlog);
Errno Shutdown(ShutdownHow how);
std::pair<s32, Errno> Recv(int flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFrom(int flags, std::vector<u8>& message, SockAddrIn* addr);
std::pair<s32, Errno> Send(const std::vector<u8>& message, int flags);
std::pair<s32, Errno> SendTo(u32 flags, const std::vector<u8>& message, const SockAddrIn* addr);
Errno SetLinger(bool enable, u32 linger);
Errno SetReuseAddr(bool enable);
Errno SetKeepAlive(bool enable);
Errno SetBroadcast(bool enable);
Errno SetSndBuf(u32 value);
Errno SetRcvBuf(u32 value);
Errno SetSndTimeo(u32 value);
Errno SetRcvTimeo(u32 value);
Errno SetNonBlock(bool enable);
bool IsOpened() const;
#if defined(_WIN32)
SOCKET fd = INVALID_SOCKET;
#elif YUZU_UNIX
int fd = -1;
#endif
};
std::pair<s32, Errno> Poll(std::vector<PollFD>& poll_fds, s32 timeout);
} // namespace Network