early-access version 3952
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parent
97b5538b05
commit
e0a0f1dbda
@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 3951.
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This is the source code for early-access 3952.
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## Legal Notice
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## Legal Notice
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1
dist/org.yuzu_emu.yuzu.desktop
vendored
1
dist/org.yuzu_emu.yuzu.desktop
vendored
@ -13,3 +13,4 @@ Exec=yuzu %f
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Categories=Game;Emulator;Qt;
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Categories=Game;Emulator;Qt;
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MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
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MimeType=application/x-nx-nro;application/x-nx-nso;application/x-nx-nsp;application/x-nx-xci;
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Keywords=Nintendo;Switch;
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Keywords=Nintendo;Switch;
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StartupWMClass=yuzu
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@ -26,7 +26,7 @@ import androidx.fragment.app.Fragment
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import androidx.fragment.app.activityViewModels
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import androidx.fragment.app.activityViewModels
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import androidx.navigation.findNavController
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import androidx.navigation.findNavController
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import androidx.navigation.fragment.findNavController
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import androidx.navigation.fragment.findNavController
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import androidx.recyclerview.widget.LinearLayoutManager
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import androidx.recyclerview.widget.GridLayoutManager
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import com.google.android.material.transition.MaterialSharedAxis
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import com.google.android.material.transition.MaterialSharedAxis
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import org.yuzu.yuzu_emu.BuildConfig
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import org.yuzu.yuzu_emu.BuildConfig
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import org.yuzu.yuzu_emu.HomeNavigationDirections
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import org.yuzu.yuzu_emu.HomeNavigationDirections
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@ -186,7 +186,8 @@ class HomeSettingsFragment : Fragment() {
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}
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}
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binding.homeSettingsList.apply {
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binding.homeSettingsList.apply {
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layoutManager = LinearLayoutManager(requireContext())
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layoutManager =
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GridLayoutManager(requireContext(), resources.getInteger(R.integer.grid_columns))
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adapter = HomeSettingAdapter(
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adapter = HomeSettingAdapter(
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requireActivity() as AppCompatActivity,
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requireActivity() as AppCompatActivity,
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viewLifecycleOwner,
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viewLifecycleOwner,
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@ -16,7 +16,8 @@
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<LinearLayout
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<LinearLayout
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android:id="@+id/option_layout"
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android:id="@+id/option_layout"
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android:layout_width="match_parent"
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android:layout_width="match_parent"
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android:layout_height="wrap_content">
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android:layout_height="wrap_content"
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android:layout_gravity="center_vertical">
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<ImageView
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<ImageView
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android:id="@+id/option_icon"
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android:id="@+id/option_icon"
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@ -25,6 +25,7 @@ void ConfigureNvidiaEnvironmentFlags() {
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void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
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void(_putenv(fmt::format("__GL_SHADER_DISK_CACHE_PATH={}", windows_path_string).c_str()));
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void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
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void(_putenv("__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1"));
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void(_putenv("__GL_THREADED_OPTIMIZATIONS=1"));
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#endif
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#endif
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}
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}
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@ -190,7 +190,7 @@ void SetupDirtySpecialOps(Tables& tables) {
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void SetupDirtyViewportSwizzles(Tables& tables) {
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void SetupDirtyViewportSwizzles(Tables& tables) {
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static constexpr size_t swizzle_offset = 6;
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static constexpr size_t swizzle_offset = 6;
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for (size_t index = 0; index < Regs::NumViewports; ++index) {
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for (size_t index = 0; index < Regs::NumViewports; ++index) {
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tables[0][OFF(viewport_transform) + index * NUM(viewport_transform[0]) + swizzle_offset] =
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tables[1][OFF(viewport_transform) + index * NUM(viewport_transform[0]) + swizzle_offset] =
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ViewportSwizzles;
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ViewportSwizzles;
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}
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}
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}
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}
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@ -1072,7 +1072,7 @@ void GMainWindow::InitializeWidgets() {
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});
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});
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volume_popup->layout()->addWidget(volume_slider);
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volume_popup->layout()->addWidget(volume_slider);
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volume_button = new QPushButton();
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volume_button = new VolumeButton();
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volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
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volume_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
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volume_button->setFocusPolicy(Qt::NoFocus);
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volume_button->setFocusPolicy(Qt::NoFocus);
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volume_button->setCheckable(true);
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volume_button->setCheckable(true);
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@ -1103,6 +1103,8 @@ void GMainWindow::InitializeWidgets() {
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context_menu.exec(volume_button->mapToGlobal(menu_location));
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context_menu.exec(volume_button->mapToGlobal(menu_location));
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volume_button->repaint();
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volume_button->repaint();
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});
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});
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connect(volume_button, &VolumeButton::VolumeChanged, this, &GMainWindow::UpdateVolumeUI);
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statusBar()->insertPermanentWidget(0, volume_button);
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statusBar()->insertPermanentWidget(0, volume_button);
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// setup AA button
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// setup AA button
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@ -5126,6 +5128,32 @@ void GMainWindow::changeEvent(QEvent* event) {
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QWidget::changeEvent(event);
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QWidget::changeEvent(event);
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}
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}
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void VolumeButton::wheelEvent(QWheelEvent* event) {
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int num_degrees = event->angleDelta().y() / 8;
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int num_steps = (num_degrees / 15) * scroll_multiplier;
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// Stated in QT docs: Most mouse types work in steps of 15 degrees, in which case the delta
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// value is a multiple of 120; i.e., 120 units * 1/8 = 15 degrees.
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if (num_steps > 0) {
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Settings::values.volume.SetValue(
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std::min(200, Settings::values.volume.GetValue() + num_steps));
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} else {
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Settings::values.volume.SetValue(
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std::max(0, Settings::values.volume.GetValue() + num_steps));
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}
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scroll_multiplier = std::min(MaxMultiplier, scroll_multiplier * 2);
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scroll_timer.start(100); // reset the multiplier if no scroll event occurs within 100 ms
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emit VolumeChanged();
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event->accept();
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}
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void VolumeButton::ResetMultiplier() {
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scroll_multiplier = 1;
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}
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#ifdef main
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#ifdef main
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#undef main
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#undef main
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#endif
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#endif
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@ -8,6 +8,7 @@
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#include <QMainWindow>
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#include <QMainWindow>
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#include <QMessageBox>
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#include <QMessageBox>
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#include <QPushButton>
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#include <QTimer>
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#include <QTimer>
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#include <QTranslator>
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#include <QTranslator>
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@ -137,6 +138,28 @@ namespace VkDeviceInfo {
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class Record;
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class Record;
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}
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}
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class VolumeButton : public QPushButton {
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Q_OBJECT
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public:
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explicit VolumeButton(QWidget* parent = nullptr) : QPushButton(parent), scroll_multiplier(1) {
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connect(&scroll_timer, &QTimer::timeout, this, &VolumeButton::ResetMultiplier);
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}
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signals:
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void VolumeChanged();
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protected:
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void wheelEvent(QWheelEvent* event) override;
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private slots:
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void ResetMultiplier();
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private:
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int scroll_multiplier;
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QTimer scroll_timer;
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constexpr static int MaxMultiplier = 8;
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};
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class GMainWindow : public QMainWindow {
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class GMainWindow : public QMainWindow {
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Q_OBJECT
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Q_OBJECT
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@ -481,7 +504,7 @@ private:
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QPushButton* dock_status_button = nullptr;
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QPushButton* dock_status_button = nullptr;
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QPushButton* filter_status_button = nullptr;
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QPushButton* filter_status_button = nullptr;
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QPushButton* aa_status_button = nullptr;
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QPushButton* aa_status_button = nullptr;
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QPushButton* volume_button = nullptr;
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VolumeButton* volume_button = nullptr;
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QWidget* volume_popup = nullptr;
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QWidget* volume_popup = nullptr;
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QSlider* volume_slider = nullptr;
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QSlider* volume_slider = nullptr;
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QTimer status_bar_update_timer;
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QTimer status_bar_update_timer;
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