early-access version 2082
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@ -1,7 +1,7 @@
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yuzu emulator early access
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yuzu emulator early access
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=============
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=============
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This is the source code for early-access 2081.
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This is the source code for early-access 2082.
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## Legal Notice
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## Legal Notice
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@ -415,6 +415,19 @@ void BSD::Write(Kernel::HLERequestContext& ctx) {
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});
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});
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}
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}
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void BSD::Read(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const s32 fd = rp.Pop<s32>();
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LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetWriteBufferSize());
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ExecuteWork(ctx, RecvWork{
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.fd = fd,
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.flags = 0,
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.message = std::vector<u8>(ctx.GetWriteBufferSize()),
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});
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}
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void BSD::Close(Kernel::HLERequestContext& ctx) {
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void BSD::Close(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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IPC::RequestParser rp{ctx};
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const s32 fd = rp.Pop<s32>();
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const s32 fd = rp.Pop<s32>();
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@ -855,7 +868,7 @@ BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
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{22, &BSD::Shutdown, "Shutdown"},
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{22, &BSD::Shutdown, "Shutdown"},
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{23, nullptr, "ShutdownAllSockets"},
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{23, nullptr, "ShutdownAllSockets"},
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{24, &BSD::Write, "Write"},
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{24, &BSD::Write, "Write"},
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{25, nullptr, "Read"},
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{25, &BSD::Read, "Read"},
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{26, &BSD::Close, "Close"},
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{26, &BSD::Close, "Close"},
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{27, nullptr, "DuplicateSocket"},
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{27, nullptr, "DuplicateSocket"},
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{28, nullptr, "GetResourceStatistics"},
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{28, nullptr, "GetResourceStatistics"},
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@ -135,6 +135,7 @@ private:
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void Send(Kernel::HLERequestContext& ctx);
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void Send(Kernel::HLERequestContext& ctx);
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void SendTo(Kernel::HLERequestContext& ctx);
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void SendTo(Kernel::HLERequestContext& ctx);
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void Write(Kernel::HLERequestContext& ctx);
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void Write(Kernel::HLERequestContext& ctx);
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void Read(Kernel::HLERequestContext& ctx);
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void Close(Kernel::HLERequestContext& ctx);
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void Close(Kernel::HLERequestContext& ctx);
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void EventFd(Kernel::HLERequestContext& ctx);
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void EventFd(Kernel::HLERequestContext& ctx);
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@ -54,6 +54,9 @@ QtNXWebEngineView::QtNXWebEngineView(QWidget* parent, Core::System& system,
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input_interpreter(std::make_unique<InputInterpreter>(system)),
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input_interpreter(std::make_unique<InputInterpreter>(system)),
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default_profile{QWebEngineProfile::defaultProfile()},
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default_profile{QWebEngineProfile::defaultProfile()},
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global_settings{QWebEngineSettings::globalSettings()} {
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global_settings{QWebEngineSettings::globalSettings()} {
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default_profile->setPersistentStoragePath(QString::fromStdString(Common::FS::PathToUTF8String(
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Common::FS::GetYuzuPath(Common::FS::YuzuPath::YuzuDir) / "qtwebengine")));
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QWebEngineScript gamepad;
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QWebEngineScript gamepad;
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QWebEngineScript window_nx;
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QWebEngineScript window_nx;
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