early-access version 2186

This commit is contained in:
pineappleEA
2021-11-05 01:43:11 +01:00
parent 9d2764d87f
commit e7eaa74d41
150 changed files with 307 additions and 447 deletions

View File

@@ -17,7 +17,6 @@
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/hid/controllers/npad.h"
#include "core/hle/service/kernel_helpers.h"
@@ -94,7 +93,7 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) {
bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
return IsNpadIdValid(device_handle.npad_id) &&
device_handle.npad_type < Core::HID::NpadType::MaxNpadType &&
device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
device_handle.device_index < DeviceIndex::MaxDeviceIndex;
}
@@ -135,7 +134,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
auto& controller = controller_data[controller_idx];
const auto is_connected = controller.device->IsConnected();
const auto npad_type = controller.device->GetNpadType();
const auto npad_type = controller.device->GetNpadStyleIndex();
switch (type) {
case Core::HID::ControllerTriggerType::Connected:
case Core::HID::ControllerTriggerType::Disconnected:
@@ -162,9 +161,9 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
auto& controller = controller_data[controller_idx];
const auto controller_type = controller.device->GetNpadType();
const auto controller_type = controller.device->GetNpadStyleIndex();
auto& shared_memory = controller.shared_memory_entry;
if (controller_type == Core::HID::NpadType::None) {
if (controller_type == Core::HID::NpadStyleIndex::None) {
controller.styleset_changed_event->GetWritableEvent().Signal();
return;
}
@@ -172,10 +171,10 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.device_type.raw = 0;
shared_memory.system_properties.raw = 0;
switch (controller_type) {
case Core::HID::NpadType::None:
case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
case Core::HID::NpadType::ProController:
case Core::HID::NpadStyleIndex::ProController:
shared_memory.style_set.fullkey.Assign(1);
shared_memory.device_type.fullkey.Assign(1);
shared_memory.system_properties.is_vertical.Assign(1);
@@ -184,7 +183,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
break;
case Core::HID::NpadType::Handheld:
case Core::HID::NpadStyleIndex::Handheld:
shared_memory.style_set.handheld.Assign(1);
shared_memory.device_type.handheld_left.Assign(1);
shared_memory.device_type.handheld_right.Assign(1);
@@ -194,7 +193,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight;
break;
case Core::HID::NpadType::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconDual:
shared_memory.style_set.joycon_dual.Assign(1);
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.device_type.joycon_right.Assign(1);
@@ -204,7 +203,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
break;
case Core::HID::NpadType::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconLeft:
shared_memory.style_set.joycon_left.Assign(1);
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1);
@@ -212,7 +211,7 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
break;
case Core::HID::NpadType::JoyconRight:
case Core::HID::NpadStyleIndex::JoyconRight:
shared_memory.style_set.joycon_right.Assign(1);
shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1);
@@ -220,18 +219,35 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
break;
case Core::HID::NpadType::GameCube:
case Core::HID::NpadStyleIndex::GameCube:
shared_memory.style_set.gamecube.Assign(1);
// The GC Controller behaves like a wired Pro Controller
shared_memory.device_type.fullkey.Assign(1);
shared_memory.system_properties.is_vertical.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
break;
case Core::HID::NpadType::Pokeball:
case Core::HID::NpadStyleIndex::Pokeball:
shared_memory.style_set.palma.Assign(1);
shared_memory.device_type.palma.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
break;
case Core::HID::NpadStyleIndex::NES:
shared_memory.style_set.lark.Assign(1);
shared_memory.device_type.fullkey.Assign(1);
break;
case Core::HID::NpadStyleIndex::SNES:
shared_memory.style_set.lucia.Assign(1);
shared_memory.device_type.fullkey.Assign(1);
shared_memory.applet_footer.type = AppletFooterUiType::Lucia;
break;
case Core::HID::NpadStyleIndex::N64:
shared_memory.style_set.lagoon.Assign(1);
shared_memory.device_type.fullkey.Assign(1);
shared_memory.applet_footer.type = AppletFooterUiType::Lagon;
break;
case Core::HID::NpadStyleIndex::SegaGenesis:
shared_memory.style_set.lager.Assign(1);
shared_memory.device_type.fullkey.Assign(1);
break;
default:
break;
}
@@ -308,7 +324,7 @@ void Controller_NPad::OnInit() {
const auto& device = controller.device;
if (device->IsConnected()) {
const std::size_t index = Core::HID::NpadIdTypeToIndex(device->GetNpadIdType());
AddNewControllerAt(device->GetNpadType(), index);
AddNewControllerAt(device->GetNpadStyleIndex(), index);
}
}
}
@@ -348,7 +364,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
std::lock_guard lock{mutex};
const auto controller_idx = NPadIdToIndex(npad_id);
auto& controller = controller_data[controller_idx];
const auto controller_type = controller.device->GetNpadType();
const auto controller_type = controller.device->GetNpadStyleIndex();
if (!controller.device->IsConnected()) {
return;
}
@@ -360,7 +376,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
using btn = Core::HID::NpadButton;
pad_entry.npad_buttons.raw = btn::None;
if (controller_type != Core::HID::NpadType::JoyconLeft) {
if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R |
btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp |
btn::StickRRight | btn::StickRDown;
@@ -368,7 +384,7 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
pad_entry.r_stick = stick_state.right;
}
if (controller_type != Core::HID::NpadType::JoyconRight) {
if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
constexpr btn left_button_mask =
btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL |
btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown;
@@ -376,17 +392,17 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
pad_entry.l_stick = stick_state.left;
}
if (controller_type == Core::HID::NpadType::JoyconLeft) {
if (controller_type == Core::HID::NpadStyleIndex::JoyconLeft) {
pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl);
pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr);
}
if (controller_type == Core::HID::NpadType::JoyconRight) {
if (controller_type == Core::HID::NpadStyleIndex::JoyconRight) {
pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl);
pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr);
}
if (controller_type == Core::HID::NpadType::GameCube) {
if (controller_type == Core::HID::NpadStyleIndex::GameCube) {
const auto& trigger_state = controller.device->GetTriggers();
trigger_entry.l_analog = trigger_state.left;
trigger_entry.r_analog = trigger_state.right;
@@ -407,9 +423,10 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
auto& controller = controller_data[i];
auto& npad = controller.shared_memory_entry;
const auto& controller_type = controller.device->GetNpadType();
const auto& controller_type = controller.device->GetNpadStyleIndex();
if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) {
if (controller_type == Core::HID::NpadStyleIndex::None ||
!controller.device->IsConnected()) {
// Refresh shared memory
std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
&controller.shared_memory_entry, sizeof(NpadInternalState));
@@ -427,10 +444,14 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_state.connection_status.raw = 0;
libnx_state.connection_status.is_connected.Assign(1);
switch (controller_type) {
case Core::HID::NpadType::None:
case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
case Core::HID::NpadType::ProController:
case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadStyleIndex::NES:
case Core::HID::NpadStyleIndex::SNES:
case Core::HID::NpadStyleIndex::N64:
case Core::HID::NpadStyleIndex::SegaGenesis:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_wired.Assign(1);
@@ -440,7 +461,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.fullkey_lifo.WriteNextEntry(pad_state);
break;
case Core::HID::NpadType::Handheld:
case Core::HID::NpadStyleIndex::Handheld:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_wired.Assign(1);
@@ -458,7 +479,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.handheld_lifo.WriteNextEntry(pad_state);
break;
case Core::HID::NpadType::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconDual:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_left_connected.Assign(1);
@@ -470,7 +491,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_dual_lifo.WriteNextEntry(pad_state);
break;
case Core::HID::NpadType::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconLeft:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_left_connected.Assign(1);
@@ -480,7 +501,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_left_lifo.WriteNextEntry(pad_state);
break;
case Core::HID::NpadType::JoyconRight:
case Core::HID::NpadStyleIndex::JoyconRight:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_right_connected.Assign(1);
@@ -490,7 +511,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_right_lifo.WriteNextEntry(pad_state);
break;
case Core::HID::NpadType::GameCube:
case Core::HID::NpadStyleIndex::GameCube:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.connection_status.is_wired.Assign(1);
@@ -503,7 +524,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
npad.fullkey_lifo.WriteNextEntry(pad_state);
npad.gc_trigger_lifo.WriteNextEntry(trigger_state);
break;
case Core::HID::NpadType::Pokeball:
case Core::HID::NpadStyleIndex::Pokeball:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
pad_state.sampling_number =
@@ -535,9 +556,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
for (std::size_t i = 0; i < controller_data.size(); ++i) {
auto& controller = controller_data[i];
const auto& controller_type = controller.device->GetNpadType();
const auto& controller_type = controller.device->GetNpadStyleIndex();
if (controller_type == Core::HID::NpadType::None || !controller.device->IsConnected()) {
if (controller_type == Core::HID::NpadStyleIndex::None ||
!controller.device->IsConnected()) {
continue;
}
@@ -558,10 +580,10 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
}
switch (controller_type) {
case Core::HID::NpadType::None:
case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
case Core::HID::NpadType::ProController:
case Core::HID::NpadStyleIndex::ProController:
sixaxis_fullkey_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) {
sixaxis_fullkey_state.attribute.is_connected.Assign(1);
@@ -571,7 +593,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_fullkey_state.orientation = motion_state[0].orientation;
}
break;
case Core::HID::NpadType::Handheld:
case Core::HID::NpadStyleIndex::Handheld:
sixaxis_handheld_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) {
sixaxis_handheld_state.attribute.is_connected.Assign(1);
@@ -581,7 +603,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_handheld_state.orientation = motion_state[0].orientation;
}
break;
case Core::HID::NpadType::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconDual:
sixaxis_dual_left_state.attribute.raw = 0;
sixaxis_dual_right_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) {
@@ -601,7 +623,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_dual_right_state.orientation = motion_state[1].orientation;
}
break;
case Core::HID::NpadType::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconLeft:
sixaxis_left_lifo_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) {
sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
@@ -611,7 +633,7 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
}
break;
case Core::HID::NpadType::JoyconRight:
case Core::HID::NpadStyleIndex::JoyconRight:
sixaxis_right_lifo_state.attribute.raw = 0;
if (sixaxis_sensors_enabled) {
sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
@@ -780,11 +802,11 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han
}
// Some games try to send mismatched parameters in the device handle, block these.
if ((controller.device->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
(vibration_device_handle.npad_type == Core::HID::NpadType::JoyconRight ||
if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
(vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight ||
vibration_device_handle.device_index == DeviceIndex::Right)) ||
(controller.device->GetNpadType() == Core::HID::NpadType::JoyconRight &&
(vibration_device_handle.npad_type == Core::HID::NpadType::JoyconLeft ||
(controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight &&
(vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft ||
vibration_device_handle.device_index == DeviceIndex::Left))) {
return;
}
@@ -877,11 +899,12 @@ void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const {
controller.styleset_changed_event->GetWritableEvent().Signal();
}
void Controller_NPad::AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index) {
void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller,
std::size_t npad_index) {
UpdateControllerAt(controller, npad_index, true);
}
void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t npad_index,
void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type, std::size_t npad_index,
bool connected) {
auto& controller = controller_data[npad_index];
if (!connected) {
@@ -889,7 +912,7 @@ void Controller_NPad::UpdateControllerAt(Core::HID::NpadType type, std::size_t n
return;
}
controller.device->SetNpadType(type);
controller.device->SetNpadStyleIndex(type);
InitNewlyAddedController(npad_index);
}
@@ -972,13 +995,13 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
// If the controllers at both npad indices form a pair of left and right joycons, merge them.
// Otherwise, do nothing.
if ((controller_1->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
controller_2->GetNpadType() == Core::HID::NpadType::JoyconRight) ||
(controller_2->GetNpadType() == Core::HID::NpadType::JoyconLeft &&
controller_1->GetNpadType() == Core::HID::NpadType::JoyconRight)) {
if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) ||
(controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
DisconnectNpad(npad_id_2);
AddNewControllerAt(Core::HID::NpadType::JoyconDual, npad_index_1);
AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_index_1);
}
}
@@ -1001,8 +1024,8 @@ bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
const auto npad_index_2 = NPadIdToIndex(npad_id_2);
const auto& controller_1 = controller_data[npad_index_1].device;
const auto& controller_2 = controller_data[npad_index_2].device;
const auto type_index_1 = controller_1->GetNpadType();
const auto type_index_2 = controller_2->GetNpadType();
const auto type_index_1 = controller_1->GetNpadStyleIndex();
const auto type_index_2 = controller_2->GetNpadStyleIndex();
if (!IsControllerSupported(type_index_1) || !IsControllerSupported(type_index_2)) {
return false;
@@ -1040,9 +1063,9 @@ void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
void Controller_NPad::ClearAllConnectedControllers() {
for (auto& controller : controller_data) {
if (controller.device->IsConnected() &&
controller.device->GetNpadType() != Core::HID::NpadType::None) {
controller.device->SetNpadType(Core::HID::NpadType::None);
controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) {
controller.device->Disconnect();
controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
}
}
}
@@ -1055,7 +1078,7 @@ void Controller_NPad::DisconnectAllConnectedControllers() {
void Controller_NPad::ConnectAllDisconnectedControllers() {
for (auto& controller : controller_data) {
if (controller.device->GetNpadType() != Core::HID::NpadType::None &&
if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None &&
!controller.device->IsConnected()) {
controller.device->Connect();
}
@@ -1064,8 +1087,8 @@ void Controller_NPad::ConnectAllDisconnectedControllers() {
void Controller_NPad::ClearAllControllers() {
for (auto& controller : controller_data) {
controller.device->SetNpadType(Core::HID::NpadType::None);
controller.device->Disconnect();
controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
}
}
@@ -1073,8 +1096,8 @@ u32 Controller_NPad::GetAndResetPressState() {
return press_state.exchange(0);
}
bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) const {
if (controller == Core::HID::NpadType::Handheld) {
bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {
if (controller == Core::HID::NpadStyleIndex::Handheld) {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
NPAD_HANDHELD) != supported_npad_id_types.end();
@@ -1094,18 +1117,26 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadType controller) cons
[](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
Core::HID::NpadStyleTag style = GetSupportedStyleSet();
switch (controller) {
case Core::HID::NpadType::ProController:
case Core::HID::NpadStyleIndex::ProController:
return style.fullkey;
case Core::HID::NpadType::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconDual:
return style.joycon_dual;
case Core::HID::NpadType::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconLeft:
return style.joycon_left;
case Core::HID::NpadType::JoyconRight:
case Core::HID::NpadStyleIndex::JoyconRight:
return style.joycon_right;
case Core::HID::NpadType::GameCube:
case Core::HID::NpadStyleIndex::GameCube:
return style.gamecube;
case Core::HID::NpadType::Pokeball:
case Core::HID::NpadStyleIndex::Pokeball:
return style.palma;
case Core::HID::NpadStyleIndex::NES:
return style.lark;
case Core::HID::NpadStyleIndex::SNES:
return style.lucia;
case Core::HID::NpadStyleIndex::N64:
return style.lagoon;
case Core::HID::NpadStyleIndex::SegaGenesis:
return style.lager;
default:
return false;
}

View File

@@ -96,7 +96,7 @@ public:
};
struct DeviceHandle {
Core::HID::NpadType npad_type;
Core::HID::NpadStyleIndex npad_type;
u8 npad_id;
DeviceIndex device_index;
INSERT_PADDING_BYTES_NOINIT(1);
@@ -160,9 +160,10 @@ public:
void SignalStyleSetChangedEvent(u32 npad_id) const;
// Adds a new controller at an index.
void AddNewControllerAt(Core::HID::NpadType controller, std::size_t npad_index);
void AddNewControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index);
// Adds a new controller at an index with connection status.
void UpdateControllerAt(Core::HID::NpadType controller, std::size_t npad_index, bool connected);
void UpdateControllerAt(Core::HID::NpadStyleIndex controller, std::size_t npad_index,
bool connected);
void DisconnectNpad(u32 npad_id);
void DisconnectNpadAtIndex(std::size_t index);
@@ -496,7 +497,7 @@ private:
std::array<VibrationData, 2> vibration{};
bool unintended_home_button_input_protection{};
bool is_connected{};
Core::HID::NpadType npad_type{Core::HID::NpadType::None};
Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
// Current pad state
NPadGenericState npad_pad_state{};
@@ -513,7 +514,7 @@ private:
void ControllerUpdate(Core::HID::ControllerTriggerType type, std::size_t controller_idx);
void InitNewlyAddedController(std::size_t controller_idx);
bool IsControllerSupported(Core::HID::NpadType controller) const;
bool IsControllerSupported(Core::HID::NpadStyleIndex controller) const;
void RequestPadStateUpdate(u32 npad_id);
void WriteEmptyEntry(NpadInternalState& npad);

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@@ -8,12 +8,10 @@
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/hid/errors.h"
#include "core/hle/service/hid/hid.h"
@@ -1133,18 +1131,18 @@ void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
Core::HID::VibrationDeviceInfo vibration_device_info;
switch (vibration_device_handle.npad_type) {
case Core::HID::NpadType::ProController:
case Core::HID::NpadType::Handheld:
case Core::HID::NpadType::JoyconDual:
case Core::HID::NpadType::JoyconLeft:
case Core::HID::NpadType::JoyconRight:
case Core::HID::NpadStyleIndex::ProController:
case Core::HID::NpadStyleIndex::Handheld:
case Core::HID::NpadStyleIndex::JoyconDual:
case Core::HID::NpadStyleIndex::JoyconLeft:
case Core::HID::NpadStyleIndex::JoyconRight:
default:
vibration_device_info.type = Core::HID::VibrationDeviceType::LinearResonantActuator;
break;
case Core::HID::NpadType::GameCube:
case Core::HID::NpadStyleIndex::GameCube:
vibration_device_info.type = Core::HID::VibrationDeviceType::GcErm;
break;
case Core::HID::NpadType::Pokeball:
case Core::HID::NpadStyleIndex::Pokeball:
vibration_device_info.type = Core::HID::VibrationDeviceType::Unknown;
break;
}

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@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/swap.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"