early-access version 3915
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9238ae5660
commit
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3914.
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This is the source code for early-access 3915.
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## Legal Notice
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@ -546,11 +546,13 @@ void IGeneralService::IsAnyInternetRequestAccepted(HLERequestContext& ctx) {
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}
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void IGeneralService::IsAnyForegroundRequestAccepted(HLERequestContext& ctx) {
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LOG_ERROR(Service_NIFM, "(STUBBED) called");
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const bool is_accepted{};
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LOG_WARNING(Service_NIFM, "(STUBBED) called, is_accepted={}", is_accepted);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u8>(0);
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rb.Push<u8>(is_accepted);
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}
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IGeneralService::IGeneralService(Core::System& system_)
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@ -138,6 +138,8 @@ PixelFormat PixelFormatFromTextureInfo(TextureFormat format, ComponentType red,
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return PixelFormat::E5B9G9R9_FLOAT;
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case Hash(TextureFormat::Z32, FLOAT):
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return PixelFormat::D32_FLOAT;
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case Hash(TextureFormat::Z32, FLOAT, UINT, UINT, UINT, LINEAR):
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return PixelFormat::D32_FLOAT;
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case Hash(TextureFormat::Z16, UNORM):
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return PixelFormat::D16_UNORM;
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case Hash(TextureFormat::Z16, UNORM, UINT, UINT, UINT, LINEAR):
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@ -1357,8 +1357,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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join_bad_overlap_ids.clear();
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join_copies_to_do.clear();
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join_alias_indices.clear();
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boost::container::small_vector<ImageId, 8> merge_mips;
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ImageId merge_with_existing_id{};
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const bool this_is_linear = info.type == ImageType::Linear;
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const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
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if (True(overlap.flags & ImageFlagBits::Remapped)) {
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@ -1399,12 +1397,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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join_right_aliased_ids.push_back(overlap_id);
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overlap.flags |= ImageFlagBits::Alias;
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join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
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} else if (IsSubLevel(new_image_base, overlap)) {
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if (new_image_base.info.resources.levels > overlap.info.resources.levels) {
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merge_mips.push_back(overlap_id);
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} else {
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merge_with_existing_id = overlap_id;
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}
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} else {
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join_bad_overlap_ids.push_back(overlap_id);
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}
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@ -1447,10 +1439,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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}
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}
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if (merge_with_existing_id) {
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return merge_with_existing_id;
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}
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const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
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Image& new_image = slot_images[new_image_id];
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@ -1479,32 +1467,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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ScaleDown(new_image);
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}
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const auto& resolution = Settings::values.resolution_info;
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const u32 up_scale = can_rescale ? resolution.up_scale : 1;
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const u32 down_shift = can_rescale ? resolution.down_shift : 0;
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for (auto overlap_id : merge_mips) {
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auto& overlap = slot_images[overlap_id];
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if (True(overlap.flags & ImageFlagBits::GpuModified)) {
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new_image.flags |= ImageFlagBits::GpuModified;
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new_image.modification_tick = overlap.modification_tick;
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const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
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auto copies =
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MakeShrinkImageCopies(new_image.info, overlap.info, base, up_scale, down_shift);
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if (new_image.info.num_samples != overlap.info.num_samples) {
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runtime.CopyImageMSAA(new_image, overlap, std::move(copies));
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} else {
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runtime.CopyImage(new_image, overlap, std::move(copies));
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}
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}
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if (True(overlap.flags & ImageFlagBits::Tracked)) {
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UntrackImage(overlap, overlap_id);
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}
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UnregisterImage(overlap_id);
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DeleteImage(overlap_id);
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}
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std::ranges::sort(join_copies_to_do, [this](const JoinCopy& lhs, const JoinCopy& rhs) {
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const ImageBase& lhs_image = slot_images[lhs.id];
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const ImageBase& rhs_image = slot_images[rhs.id];
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@ -1561,7 +1523,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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}
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if (True(overlap.flags & ImageFlagBits::GpuModified)) {
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new_image.flags |= ImageFlagBits::GpuModified;
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const auto& resolution = Settings::values.resolution_info;
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const SubresourceBase base = new_image.TryFindBase(overlap.gpu_addr).value();
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const u32 up_scale = can_rescale ? resolution.up_scale : 1;
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const u32 down_shift = can_rescale ? resolution.down_shift : 0;
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auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift);
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if (overlap.info.num_samples != new_image.info.num_samples) {
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runtime.CopyImageMSAA(new_image, overlap, std::move(copies));
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@ -1233,33 +1233,6 @@ bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr
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.has_value();
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}
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bool IsSubLevel(const ImageBase& image, const ImageBase& overlap) {
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const std::optional<SubresourceBase> base = image.TryFindBase(overlap.gpu_addr);
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if (!base) {
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return false;
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}
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if (!IsViewCompatible(image.info.format, overlap.info.format, false, true)) {
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return false;
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}
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if (AdjustMipSize(image.info.size, base->level) != overlap.info.size) {
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return false;
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}
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const auto level_info = MakeLevelInfo(image.info);
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auto level_sizes = CalculateLevelSizes(level_info, image.info.resources.levels);
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auto total_size{0};
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auto level = base->level;
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while (level) {
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total_size += level_sizes[level - 1];
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level--;
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}
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if (overlap.gpu_addr - total_size != image.gpu_addr) {
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return false;
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}
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return true;
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}
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bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr) {
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const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr);
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if (!base) {
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@ -111,8 +111,6 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
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GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
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bool native_bgr);
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[[nodiscard]] bool IsSubLevel(const ImageBase& image, const ImageBase& overlap);
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[[nodiscard]] bool IsSubCopy(const ImageInfo& candidate, const ImageBase& image,
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GPUVAddr candidate_addr);
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