early-access version 1535

main
pineappleEA 2021-03-28 22:10:48 +02:00
parent c186094ee4
commit eeca4f785c
3 changed files with 15 additions and 3 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 1534. This is the source code for early-access 1535.
## Legal Notice ## Legal Notice

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@ -69,9 +69,9 @@ struct KernelCore::Impl {
InitializePhysicalCores(); InitializePhysicalCores();
InitializeSystemResourceLimit(kernel, system); InitializeSystemResourceLimit(kernel, system);
InitializeMemoryLayout(); InitializeMemoryLayout();
InitializePreemption(kernel);
InitializeSchedulers(); InitializeSchedulers();
InitializeSuspendThreads(); InitializeSuspendThreads();
InitializePreemption(kernel);
} }
void InitializeCores() { void InitializeCores() {

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@ -38,7 +38,7 @@ public:
{10600, nullptr, "DeclareOpenOnlinePlaySession"}, {10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"}, {10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"}, {10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
{10700, nullptr, "GetPlayHistoryRegistrationKey"}, {10700, &IFriendService::GetPlayHistoryRegistrationKey, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"}, {10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
{10702, nullptr, "AddPlayHistory"}, {10702, nullptr, "AddPlayHistory"},
{11000, nullptr, "GetProfileImageUrl"}, {11000, nullptr, "GetProfileImageUrl"},
@ -153,6 +153,18 @@ private:
rb.Push(RESULT_SUCCESS); rb.Push(RESULT_SUCCESS);
} }
void GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto local_play = rp.Pop<bool>();
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_Friend, "(STUBBED) called local_play={} uuid={}", local_play,
uuid.Format());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetFriendList(Kernel::HLERequestContext& ctx) { void GetFriendList(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx}; IPC::RequestParser rp{ctx};
const auto friend_offset = rp.Pop<u32>(); const auto friend_offset = rp.Pop<u32>();