early-access version 3290

This commit is contained in:
pineappleEA
2023-01-06 04:23:54 +01:00
parent 69c608cf26
commit f001eddbf3
155 changed files with 2064 additions and 998 deletions

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@@ -72,11 +72,11 @@ std::size_t Camera::getImageHeight() const {
}
}
Common::Input::CameraError Camera::SetCameraFormat(
Common::Input::DriverResult Camera::SetCameraFormat(
[[maybe_unused]] const PadIdentifier& identifier_,
const Common::Input::CameraFormat camera_format) {
status.format = camera_format;
return Common::Input::CameraError::None;
return Common::Input::DriverResult::Success;
}
} // namespace InputCommon

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@@ -22,8 +22,8 @@ public:
std::size_t getImageWidth() const;
std::size_t getImageHeight() const;
Common::Input::CameraError SetCameraFormat(const PadIdentifier& identifier_,
Common::Input::CameraFormat camera_format) override;
Common::Input::DriverResult SetCameraFormat(const PadIdentifier& identifier_,
Common::Input::CameraFormat camera_format) override;
private:
Common::Input::CameraStatus status{};

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@@ -324,7 +324,7 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
return true;
}
Common::Input::VibrationError GCAdapter::SetVibration(
Common::Input::DriverResult GCAdapter::SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
const auto processed_amplitude =
@@ -333,9 +333,9 @@ Common::Input::VibrationError GCAdapter::SetVibration(
pads[identifier.port].rumble_amplitude = processed_amplitude;
if (!rumble_enabled) {
return Common::Input::VibrationError::Disabled;
return Common::Input::DriverResult::Disabled;
}
return Common::Input::VibrationError::None;
return Common::Input::DriverResult::Success;
}
bool GCAdapter::IsVibrationEnabled([[maybe_unused]] const PadIdentifier& identifier) {

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@@ -25,7 +25,7 @@ public:
explicit GCAdapter(std::string input_engine_);
~GCAdapter() override;
Common::Input::VibrationError SetVibration(
Common::Input::DriverResult SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
bool IsVibrationEnabled(const PadIdentifier& identifier) override;

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@@ -318,6 +318,14 @@ void SDLDriver::InitJoystick(int joystick_index) {
const auto guid = GetGUID(sdl_joystick);
if (Settings::values.enable_joycon_driver) {
if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e) {
LOG_ERROR(Input, "Device black listed {}", joystick_index);
SDL_JoystickClose(sdl_joystick);
return;
}
}
std::scoped_lock lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
@@ -440,9 +448,14 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
// not a generic one
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
// Disable hidapi drivers for switch controllers when the custom joycon driver is enabled
if (Settings::values.enable_joycon_driver) {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0");
} else {
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1");
}
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
// driver on Linux.
@@ -532,7 +545,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
return devices;
}
Common::Input::VibrationError SDLDriver::SetVibration(
Common::Input::DriverResult SDLDriver::SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
@@ -566,7 +579,7 @@ Common::Input::VibrationError SDLDriver::SetVibration(
.vibration = new_vibration,
});
return Common::Input::VibrationError::None;
return Common::Input::DriverResult::Success;
}
bool SDLDriver::IsVibrationEnabled(const PadIdentifier& identifier) {

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@@ -63,7 +63,7 @@ public:
bool IsStickInverted(const Common::ParamPackage& params) override;
Common::Input::VibrationError SetVibration(
Common::Input::DriverResult SetVibration(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
bool IsVibrationEnabled(const PadIdentifier& identifier) override;

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@@ -22,22 +22,23 @@ VirtualAmiibo::VirtualAmiibo(std::string input_engine_) : InputEngine(std::move(
VirtualAmiibo::~VirtualAmiibo() = default;
Common::Input::PollingError VirtualAmiibo::SetPollingMode(
Common::Input::DriverResult VirtualAmiibo::SetPollingMode(
[[maybe_unused]] const PadIdentifier& identifier_,
const Common::Input::PollingMode polling_mode_) {
polling_mode = polling_mode_;
if (polling_mode == Common::Input::PollingMode::NFC) {
switch (polling_mode) {
case Common::Input::PollingMode::NFC:
if (state == State::Initialized) {
state = State::WaitingForAmiibo;
}
} else {
return Common::Input::DriverResult::Success;
default:
if (state == State::AmiiboIsOpen) {
CloseAmiibo();
}
return Common::Input::DriverResult::NotSupported;
}
return Common::Input::PollingError::None;
}
Common::Input::NfcState VirtualAmiibo::SupportsNfc(

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@@ -36,7 +36,7 @@ public:
~VirtualAmiibo() override;
// Sets polling mode to a controller
Common::Input::PollingError SetPollingMode(
Common::Input::DriverResult SetPollingMode(
const PadIdentifier& identifier_, const Common::Input::PollingMode polling_mode_) override;
Common::Input::NfcState SupportsNfc(const PadIdentifier& identifier_) const override;