early-access version 3290
This commit is contained in:
@@ -4,13 +4,13 @@
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#include <algorithm>
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#include "common/settings.h"
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#include "video_core/host_shaders/blit_color_float_frag_spv.h"
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#include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h"
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#include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h"
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#include "video_core/host_shaders/convert_depth_to_float_frag_spv.h"
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#include "video_core/host_shaders/convert_float_to_depth_frag_spv.h"
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#include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h"
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#include "video_core/host_shaders/full_screen_triangle_vert_spv.h"
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#include "video_core/host_shaders/vulkan_blit_color_float_frag_spv.h"
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#include "video_core/host_shaders/vulkan_blit_depth_stencil_frag_spv.h"
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#include "video_core/renderer_vulkan/blit_image.h"
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#include "video_core/renderer_vulkan/maxwell_to_vk.h"
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@@ -303,7 +303,7 @@ void UpdateTwoTexturesDescriptorSet(const Device& device, VkDescriptorSet descri
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}
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void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Region2D& dst_region,
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const Region2D& src_region) {
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const Region2D& src_region, const Extent3D& src_size = {1, 1, 1}) {
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const VkOffset2D offset{
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.x = std::min(dst_region.start.x, dst_region.end.x),
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.y = std::min(dst_region.start.y, dst_region.end.y),
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@@ -325,12 +325,15 @@ void BindBlitState(vk::CommandBuffer cmdbuf, VkPipelineLayout layout, const Regi
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.offset = offset,
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.extent = extent,
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};
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const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x);
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const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y);
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const float scale_x = static_cast<float>(src_region.end.x - src_region.start.x) /
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static_cast<float>(src_size.width);
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const float scale_y = static_cast<float>(src_region.end.y - src_region.start.y) /
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static_cast<float>(src_size.height);
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const PushConstants push_constants{
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.tex_scale = {scale_x, scale_y},
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.tex_offset = {static_cast<float>(src_region.start.x),
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static_cast<float>(src_region.start.y)},
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.tex_offset = {static_cast<float>(src_region.start.x) / static_cast<float>(src_size.width),
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static_cast<float>(src_region.start.y) /
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static_cast<float>(src_size.height)},
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};
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cmdbuf.SetViewport(0, viewport);
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cmdbuf.SetScissor(0, scissor);
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@@ -365,7 +368,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
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two_textures_pipeline_layout(device.GetLogical().CreatePipelineLayout(
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PipelineLayoutCreateInfo(two_textures_set_layout.address()))),
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full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
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blit_color_to_color_frag(BuildShader(device, VULKAN_BLIT_COLOR_FLOAT_FRAG_SPV)),
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blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
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blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)),
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convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
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convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
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@@ -404,6 +407,30 @@ void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView
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scheduler.InvalidateState();
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}
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void BlitImageHelper::BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
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VkSampler src_sampler, const Region2D& dst_region,
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const Region2D& src_region, const Extent3D& src_size) {
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const BlitImagePipelineKey key{
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.renderpass = dst_framebuffer->RenderPass(),
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.operation = Tegra::Engines::Fermi2D::Operation::SrcCopy,
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};
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const VkPipelineLayout layout = *one_texture_pipeline_layout;
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const VkPipeline pipeline = FindOrEmplaceColorPipeline(key);
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scheduler.RequestRenderpass(dst_framebuffer);
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scheduler.Record([this, dst_region, src_region, src_size, pipeline, layout, src_sampler,
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src_image_view](vk::CommandBuffer cmdbuf) {
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// TODO: Barriers
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const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
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UpdateOneTextureDescriptorSet(device, descriptor_set, src_sampler, src_image_view);
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cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
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cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set,
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nullptr);
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BindBlitState(cmdbuf, layout, dst_region, src_region, src_size);
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cmdbuf.Draw(3, 1, 0, 0);
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});
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scheduler.InvalidateState();
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}
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void BlitImageHelper::BlitDepthStencil(const Framebuffer* dst_framebuffer,
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VkImageView src_depth_view, VkImageView src_stencil_view,
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const Region2D& dst_region, const Region2D& src_region,
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@@ -10,6 +10,8 @@
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namespace Vulkan {
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using VideoCommon::Extent3D;
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using VideoCommon::Offset2D;
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using VideoCommon::Region2D;
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class Device;
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@@ -36,6 +38,10 @@ public:
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Tegra::Engines::Fermi2D::Filter filter,
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Tegra::Engines::Fermi2D::Operation operation);
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void BlitColor(const Framebuffer* dst_framebuffer, VkImageView src_image_view,
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VkSampler src_sampler, const Region2D& dst_region, const Region2D& src_region,
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const Extent3D& src_size);
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void BlitDepthStencil(const Framebuffer* dst_framebuffer, VkImageView src_depth_view,
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VkImageView src_stencil_view, const Region2D& dst_region,
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const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
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@@ -78,6 +78,8 @@ std::string BuildCommaSeparatedExtensions(std::vector<std::string> available_ext
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return separated_extensions;
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}
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} // Anonymous namespace
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Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
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VkSurfaceKHR surface) {
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const std::vector<VkPhysicalDevice> devices = instance.EnumeratePhysicalDevices();
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@@ -89,7 +91,6 @@ Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dl
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const vk::PhysicalDevice physical_device(devices[device_index], dld);
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return Device(*instance, physical_device, surface, dld);
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}
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} // Anonymous namespace
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RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
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Core::Frontend::EmuWindow& emu_window,
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@@ -109,6 +110,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
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screen_info),
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rasterizer(render_window, gpu, cpu_memory, screen_info, device, memory_allocator,
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state_tracker, scheduler) {
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if (Settings::values.renderer_force_max_clock.GetValue()) {
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turbo_mode.emplace(instance, dld);
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}
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Report();
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} catch (const vk::Exception& exception) {
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LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
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@@ -13,6 +13,7 @@
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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#include "video_core/renderer_vulkan/vk_state_tracker.h"
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#include "video_core/renderer_vulkan/vk_swapchain.h"
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#include "video_core/renderer_vulkan/vk_turbo_mode.h"
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#include "video_core/vulkan_common/vulkan_device.h"
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#include "video_core/vulkan_common/vulkan_memory_allocator.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@@ -31,6 +32,9 @@ class GPU;
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namespace Vulkan {
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Device CreateDevice(const vk::Instance& instance, const vk::InstanceDispatch& dld,
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VkSurfaceKHR surface);
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class RendererVulkan final : public VideoCore::RendererBase {
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public:
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explicit RendererVulkan(Core::TelemetrySession& telemtry_session,
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@@ -74,6 +78,7 @@ private:
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Swapchain swapchain;
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BlitScreen blit_screen;
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RasterizerVulkan rasterizer;
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std::optional<TurboMode> turbo_mode;
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};
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} // namespace Vulkan
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@@ -330,6 +330,10 @@ bool BufferCacheRuntime::CanReportMemoryUsage() const {
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return device.CanReportMemoryUsage();
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}
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u32 BufferCacheRuntime::GetStorageBufferAlignment() const {
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return static_cast<u32>(device.GetStorageBufferAlignment());
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}
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void BufferCacheRuntime::Finish() {
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scheduler.Finish();
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}
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@@ -73,6 +73,8 @@ public:
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bool CanReportMemoryUsage() const;
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u32 GetStorageBufferAlignment() const;
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[[nodiscard]] StagingBufferRef UploadStagingBuffer(size_t size);
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[[nodiscard]] StagingBufferRef DownloadStagingBuffer(size_t size);
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@@ -331,6 +331,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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.need_declared_frag_colors = false,
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.has_broken_spirv_clamp = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS,
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.has_broken_spirv_position_input = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY,
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.has_broken_unsigned_image_offsets = false,
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.has_broken_signed_operations = false,
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.has_broken_fp16_float_controls = driver_id == VK_DRIVER_ID_NVIDIA_PROPRIETARY,
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@@ -343,6 +344,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE,
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.support_snorm_render_buffer = true,
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.support_viewport_index_layer = device.IsExtShaderViewportIndexLayerSupported(),
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.min_ssbo_alignment = static_cast<u32>(device.GetStorageBufferAlignment()),
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.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
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};
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if (device.GetMaxVertexInputAttributes() < Maxwell::NumVertexAttributes) {
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@@ -186,6 +186,7 @@ void RasterizerVulkan::PrepareDraw(bool is_indexed, Func&& draw_func) {
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SCOPE_EXIT({ gpu.TickWork(); });
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FlushWork();
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gpu_memory->FlushCaching();
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query_cache.UpdateCounters();
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@@ -265,6 +266,34 @@ void RasterizerVulkan::DrawIndirect() {
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buffer_cache.SetDrawIndirect(nullptr);
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}
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void RasterizerVulkan::DrawTexture() {
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MICROPROFILE_SCOPE(Vulkan_Drawing);
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SCOPE_EXIT({ gpu.TickWork(); });
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FlushWork();
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query_cache.UpdateCounters();
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texture_cache.SynchronizeGraphicsDescriptors();
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texture_cache.UpdateRenderTargets(false);
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UpdateDynamicStates();
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const auto& draw_texture_state = maxwell3d->draw_manager->GetDrawTextureState();
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const auto& sampler = texture_cache.GetGraphicsSampler(draw_texture_state.src_sampler);
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const auto& texture = texture_cache.GetImageView(draw_texture_state.src_texture);
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Region2D dst_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x0),
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.y = static_cast<s32>(draw_texture_state.dst_y0)},
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Offset2D{.x = static_cast<s32>(draw_texture_state.dst_x1),
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.y = static_cast<s32>(draw_texture_state.dst_y1)}};
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Region2D src_region = {Offset2D{.x = static_cast<s32>(draw_texture_state.src_x0),
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.y = static_cast<s32>(draw_texture_state.src_y0)},
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Offset2D{.x = static_cast<s32>(draw_texture_state.src_x1),
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.y = static_cast<s32>(draw_texture_state.src_y1)}};
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blit_image.BlitColor(texture_cache.GetFramebuffer(), texture.RenderTarget(), sampler->Handle(),
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dst_region, src_region, texture.size);
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}
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void RasterizerVulkan::Clear(u32 layer_count) {
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MICROPROFILE_SCOPE(Vulkan_Clearing);
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@@ -393,6 +422,7 @@ void RasterizerVulkan::Clear(u32 layer_count) {
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void RasterizerVulkan::DispatchCompute() {
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FlushWork();
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gpu_memory->FlushCaching();
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ComputePipeline* const pipeline{pipeline_cache.CurrentComputePipeline()};
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if (!pipeline) {
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@@ -481,6 +511,27 @@ void RasterizerVulkan::InvalidateRegion(VAddr addr, u64 size, VideoCommon::Cache
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}
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}
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void RasterizerVulkan::InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) {
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{
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std::scoped_lock lock{texture_cache.mutex};
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for (const auto& [addr, size] : sequences) {
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texture_cache.WriteMemory(addr, size);
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}
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}
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{
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std::scoped_lock lock{buffer_cache.mutex};
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for (const auto& [addr, size] : sequences) {
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buffer_cache.WriteMemory(addr, size);
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}
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}
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{
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for (const auto& [addr, size] : sequences) {
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query_cache.InvalidateRegion(addr, size);
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pipeline_cache.InvalidateRegion(addr, size);
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}
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}
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}
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void RasterizerVulkan::OnCPUWrite(VAddr addr, u64 size) {
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if (addr == 0 || size == 0) {
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return;
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@@ -66,6 +66,7 @@ public:
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void Draw(bool is_indexed, u32 instance_count) override;
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void DrawIndirect() override;
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void DrawTexture() override;
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void Clear(u32 layer_count) override;
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void DispatchCompute() override;
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void ResetCounter(VideoCore::QueryType type) override;
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@@ -79,6 +80,7 @@ public:
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VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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void InvalidateRegion(VAddr addr, u64 size,
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VideoCommon::CacheType which = VideoCommon::CacheType::All) override;
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void InnerInvalidation(std::span<const std::pair<VAddr, std::size_t>> sequences) override;
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void OnCPUWrite(VAddr addr, u64 size) override;
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void InvalidateGPUCache() override;
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void UnmapMemory(VAddr addr, u64 size) override;
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