early-access version 2547
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@@ -22,7 +22,7 @@ constexpr u32 NUM_TEXTURE_AND_IMAGE_SCALING_WORDS =
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struct RescalingLayout {
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alignas(16) std::array<u32, NUM_TEXTURE_SCALING_WORDS> rescaling_textures;
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alignas(16) std::array<u32, NUM_IMAGE_SCALING_WORDS> rescaling_images;
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alignas(16) u32 down_factor;
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u32 down_factor;
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};
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constexpr u32 RESCALING_LAYOUT_WORDS_OFFSET = offsetof(RescalingLayout, rescaling_textures);
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constexpr u32 RESCALING_LAYOUT_DOWN_FACTOR_OFFSET = offsetof(RescalingLayout, down_factor);
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@@ -212,11 +212,11 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
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}
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Optimization::SsaRewritePass(program);
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Optimization::ConstantPropagationPass(program);
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Optimization::GlobalMemoryToStorageBufferPass(program);
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Optimization::TexturePass(env, program);
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Optimization::ConstantPropagationPass(program);
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if (Settings::values.resolution_info.active) {
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Optimization::RescalingPass(program);
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}
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@@ -334,7 +334,8 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
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/// Tries to track the storage buffer address used by a global memory instruction
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std::optional<StorageBufferAddr> Track(const IR::Value& value, const Bias* bias) {
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const auto pred{[bias](const IR::Inst* inst) -> std::optional<StorageBufferAddr> {
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if (inst->GetOpcode() != IR::Opcode::GetCbufU32) {
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if (inst->GetOpcode() != IR::Opcode::GetCbufU32 &&
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inst->GetOpcode() != IR::Opcode::GetCbufU32x2) {
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return std::nullopt;
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}
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const IR::Value index{inst->Arg(0)};
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@@ -183,6 +183,31 @@ void ScaleIntegerComposite(IR::IREmitter& ir, IR::Inst& inst, const IR::U1& is_s
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}
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}
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void ScaleIntegerOffsetComposite(IR::IREmitter& ir, IR::Inst& inst, const IR::U1& is_scaled,
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size_t index) {
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const IR::Value composite{inst.Arg(index)};
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if (composite.IsEmpty()) {
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return;
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}
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const IR::U32 x{Scale(ir, is_scaled, IR::U32{ir.CompositeExtract(composite, 0)})};
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const IR::U32 y{Scale(ir, is_scaled, IR::U32{ir.CompositeExtract(composite, 1)})};
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switch (info.type) {
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case TextureType::ColorArray2D:
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case TextureType::Color2D:
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inst.SetArg(index, ir.CompositeConstruct(x, y));
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break;
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case TextureType::Color1D:
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case TextureType::ColorArray1D:
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case TextureType::Color3D:
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case TextureType::ColorCube:
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case TextureType::ColorArrayCube:
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case TextureType::Buffer:
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// Nothing to patch here
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break;
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}
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}
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void SubScaleCoord(IR::IREmitter& ir, IR::Inst& inst, const IR::U1& is_scaled) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const IR::Value coord{inst.Arg(1)};
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@@ -220,7 +245,7 @@ void SubScaleImageFetch(IR::Block& block, IR::Inst& inst) {
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const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))};
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SubScaleCoord(ir, inst, is_scaled);
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// Scale ImageFetch offset
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ScaleIntegerComposite(ir, inst, is_scaled, 2);
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ScaleIntegerOffsetComposite(ir, inst, is_scaled, 2);
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}
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void SubScaleImageRead(IR::Block& block, IR::Inst& inst) {
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@@ -242,7 +267,7 @@ void PatchImageFetch(IR::Block& block, IR::Inst& inst) {
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const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))};
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ScaleIntegerComposite(ir, inst, is_scaled, 1);
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// Scale ImageFetch offset
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ScaleIntegerComposite(ir, inst, is_scaled, 2);
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ScaleIntegerOffsetComposite(ir, inst, is_scaled, 2);
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}
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void PatchImageRead(IR::Block& block, IR::Inst& inst) {
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