early-access version 3517
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@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3515.
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This is the source code for early-access 3517.
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## Legal Notice
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@ -280,6 +280,10 @@ void EmulatedController::LoadVirtualGamepadParams() {
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virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
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virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
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virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
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virtual_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f);
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virtual_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
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virtual_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
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virtual_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
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}
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void EmulatedController::ReloadInput() {
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@ -49,6 +49,7 @@ static void PrintHelp(const char* argv0) {
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" [options] <filename>\n"
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"--room-name The name of the room\n"
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"--room-description The room description\n"
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"--bind-address The bind address for the room\n"
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"--port The port used for the room\n"
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"--max_members The maximum number of players for this room\n"
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"--password The password for the room\n"
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@ -195,6 +196,7 @@ int main(int argc, char** argv) {
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std::string web_api_url;
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std::string ban_list_file;
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std::string log_file = "yuzu-room.log";
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std::string bind_address;
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u64 preferred_game_id = 0;
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u32 port = Network::DefaultRoomPort;
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u32 max_members = 16;
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@ -203,6 +205,7 @@ int main(int argc, char** argv) {
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static struct option long_options[] = {
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{"room-name", required_argument, 0, 'n'},
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{"room-description", required_argument, 0, 'd'},
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{"bind-address", required_argument, 0, 's'},
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{"port", required_argument, 0, 'p'},
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{"max_members", required_argument, 0, 'm'},
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{"password", required_argument, 0, 'w'},
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@ -222,7 +225,8 @@ int main(int argc, char** argv) {
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InitializeLogging(log_file);
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while (optind < argc) {
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int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
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int arg =
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getopt_long(argc, argv, "n:d:s:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
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if (arg != -1) {
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switch (static_cast<char>(arg)) {
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case 'n':
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@ -231,6 +235,9 @@ int main(int argc, char** argv) {
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case 'd':
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room_description.assign(optarg);
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break;
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case 's':
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bind_address.assign(optarg);
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break;
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case 'p':
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port = strtoul(optarg, &endarg, 0);
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break;
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@ -295,6 +302,9 @@ int main(int argc, char** argv) {
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PrintHelp(argv[0]);
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return -1;
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}
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if (bind_address.empty()) {
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LOG_INFO(Network, "Bind address is empty: defaulting to 0.0.0.0");
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}
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if (port > UINT16_MAX) {
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LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
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PrintHelp(argv[0]);
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@ -358,8 +368,8 @@ int main(int argc, char** argv) {
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if (auto room = network.GetRoom().lock()) {
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AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
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.id = preferred_game_id};
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if (!room->Create(room_name, room_description, "", port, password, max_members, username,
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preferred_game_info, std::move(verify_backend), ban_list,
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if (!room->Create(room_name, room_description, bind_address, port, password, max_members,
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username, preferred_game_info, std::move(verify_backend), ban_list,
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enable_yuzu_mods)) {
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LOG_INFO(Network, "Failed to create room: ");
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return -1;
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@ -77,6 +77,14 @@ void Fermi2D::Blit() {
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const auto bytes_per_pixel = BytesPerBlock(PixelFormatFromRenderTargetFormat(src.format));
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const bool delegate_to_gpu = src.width > 512 && src.height > 512 && bytes_per_pixel <= 8 &&
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src.format != regs.dst.format;
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auto srcX = args.src_x0;
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auto srcY = args.src_y0;
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if (args.sample_mode.origin == Origin::Corner) {
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srcX -= (args.du_dx >> 33) << 32;
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srcY -= (args.dv_dy >> 33) << 32;
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}
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Config config{
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.operation = regs.operation,
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.filter = args.sample_mode.filter,
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@ -86,10 +94,10 @@ void Fermi2D::Blit() {
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.dst_y0 = args.dst_y0,
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.dst_x1 = args.dst_x0 + args.dst_width,
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.dst_y1 = args.dst_y0 + args.dst_height,
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.src_x0 = static_cast<s32>(args.src_x0 >> 32),
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.src_y0 = static_cast<s32>(args.src_y0 >> 32),
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.src_x1 = static_cast<s32>((args.du_dx * args.dst_width + args.src_x0) >> 32),
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.src_y1 = static_cast<s32>((args.dv_dy * args.dst_height + args.src_y0) >> 32),
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.src_x0 = static_cast<s32>(srcX >> 32),
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.src_y0 = static_cast<s32>(srcY >> 32),
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.src_x1 = static_cast<s32>((srcX + args.du_dx * args.dst_width) >> 32),
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.src_y1 = static_cast<s32>((srcY + args.dv_dy * args.dst_height) >> 32),
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};
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const auto need_align_to_pitch =
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@ -4,6 +4,7 @@
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#include <cstring>
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#include <optional>
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#include "common/assert.h"
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#include "common/bit_util.h"
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#include "common/scope_exit.h"
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#include "common/settings.h"
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#include "core/core.h"
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@ -259,12 +260,13 @@ u32 Maxwell3D::GetMaxCurrentVertices() {
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size_t Maxwell3D::EstimateIndexBufferSize() {
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GPUVAddr start_address = regs.index_buffer.StartAddress();
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GPUVAddr end_address = regs.index_buffer.EndAddress();
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static constexpr std::array<size_t, 4> max_sizes = {
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std::numeric_limits<u8>::max(), std::numeric_limits<u16>::max(),
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std::numeric_limits<u32>::max(), std::numeric_limits<u32>::max()};
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static constexpr std::array<size_t, 3> max_sizes = {std::numeric_limits<u8>::max(),
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std::numeric_limits<u16>::max(),
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std::numeric_limits<u32>::max()};
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const size_t byte_size = regs.index_buffer.FormatSizeInBytes();
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const size_t log2_byte_size = Common::Log2Floor64(byte_size);
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return std::min<size_t>(
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memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[byte_size]) /
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memory_manager.GetMemoryLayoutSize(start_address, byte_size * max_sizes[log2_byte_size]) /
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byte_size,
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static_cast<size_t>(end_address - start_address));
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}
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