early-access version 1617

This commit is contained in:
pineappleEA
2021-04-20 21:40:33 +02:00
parent 242b6f6b49
commit f46563104f
510 changed files with 141726 additions and 62846 deletions

View File

@@ -27,6 +27,12 @@
#elif !defined(__WINRT__)
#include <unistd.h> /* For _exit(), etc. */
#endif
#if defined(__OS2__)
#include "core/os2/SDL_os2.h"
#endif
#if SDL_THREAD_OS2
#include "thread/os2/SDL_systls_c.h"
#endif
#if defined(__EMSCRIPTEN__)
#include <emscripten.h>
@@ -159,6 +165,10 @@ SDL_InitSubSystem(Uint32 flags)
flags |= SDL_INIT_EVENTS;
}
#if SDL_THREAD_OS2
SDL_OS2TLSAlloc(); /* thread/os2/SDL_systls.c */
#endif
#if SDL_VIDEO_DRIVER_WINDOWS
if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
if (SDL_HelperWindowCreate() < 0) {
@@ -294,6 +304,13 @@ SDL_Init(Uint32 flags)
void
SDL_QuitSubSystem(Uint32 flags)
{
#if SDL_THREAD_OS2
SDL_OS2TLSFree(); /* thread/os2/SDL_systls.c */
#endif
#if defined(__OS2__)
SDL_OS2Quit();
#endif
/* Shut down requested initialized subsystems */
#if !SDL_SENSOR_DISABLED
if ((flags & SDL_INIT_SENSOR)) {

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@@ -18,11 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "./SDL_internal.h"
#include "SDL.h"
#include "./SDL_dataqueue.h"
#include "SDL_assert.h"
typedef struct SDL_DataQueuePacket
{

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@@ -22,106 +22,31 @@
/* Simple error handling in SDL */
#include "SDL_log.h"
#include "SDL_error.h"
#include "SDL_error_c.h"
#define SDL_ERRBUFIZE 1024
/* Private functions */
static const char *
SDL_LookupString(const char *key)
{
/* FIXME: Add code to lookup key in language string hash-table */
return key;
}
/* Public functions */
static char *SDL_GetErrorMsg(char *errstr, int maxlen);
int
SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
{
va_list ap;
SDL_error *error;
/* Ignore call if invalid format pointer was passed */
if (fmt == NULL) return -1;
if (fmt != NULL) {
va_list ap;
SDL_error *error = SDL_GetErrBuf();
/* Copy in the key, mark error as valid */
error = SDL_GetErrBuf();
error->error = 1;
SDL_strlcpy((char *) error->key, fmt, sizeof(error->key));
error->error = 1; /* mark error as valid */
va_start(ap, fmt);
error->argc = 0;
while (*fmt) {
if (*fmt++ == '%') {
while (*fmt == '.' || (*fmt >= '0' && *fmt <= '9')) {
++fmt;
}
switch (*fmt++) {
case 0: /* Malformed format string.. */
--fmt;
break;
case 'l':
switch (*fmt++) {
case 0: /* Malformed format string.. */
--fmt;
break;
case 'i': case 'd': case 'u': case 'x': case 'X':
error->args[error->argc++].value_l = va_arg(ap, long);
break;
}
break;
case 'c':
case 'i':
case 'd':
case 'u':
case 'o':
case 'x':
case 'X':
error->args[error->argc++].value_i = va_arg(ap, int);
break;
case 'f':
error->args[error->argc++].value_f = va_arg(ap, double);
break;
case 'p':
error->args[error->argc++].value_ptr = va_arg(ap, void *);
break;
case 's':
{
int i = error->argc;
const char *str = va_arg(ap, const char *);
if (str == NULL)
str = "(null)";
SDL_strlcpy((char *) error->args[i].buf, str,
ERR_MAX_STRLEN);
error->argc++;
}
break;
default:
break;
}
if (error->argc >= ERR_MAX_ARGS) {
break;
}
va_start(ap, fmt);
SDL_vsnprintf(error->str, ERR_MAX_STRLEN, fmt, ap);
va_end(ap);
if (SDL_LogGetPriority(SDL_LOG_CATEGORY_ERROR) <= SDL_LOG_PRIORITY_DEBUG) {
/* If we are in debug mode, print out the error message */
SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", error->str);
}
}
va_end(ap);
if (SDL_LogGetPriority(SDL_LOG_CATEGORY_ERROR) <= SDL_LOG_PRIORITY_DEBUG) {
/* If we are in debug mode, print out an error message
* Avoid stomping on the static buffer in GetError, just
* in case this is called while processing a ShowMessageBox to
* show an error already in that static buffer.
*/
char errmsg[SDL_ERRBUFIZE];
SDL_GetErrorMsg(errmsg, sizeof(errmsg));
SDL_LogDebug(SDL_LOG_CATEGORY_ERROR, "%s", errmsg);
}
return -1;
}
@@ -129,18 +54,14 @@ SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
const char *
SDL_GetError(void)
{
static char errmsg[SDL_ERRBUFIZE];
return SDL_GetErrorMsg(errmsg, SDL_ERRBUFIZE);
const SDL_error *error = SDL_GetErrBuf();
return error->error ? error->str : "";
}
void
SDL_ClearError(void)
{
SDL_error *error;
error = SDL_GetErrBuf();
error->error = 0;
SDL_GetErrBuf()->error = 0;
}
/* Very common errors go here */
@@ -181,129 +102,18 @@ main(int argc, char *argv[])
#endif
/* keep this at the end of the file so it works with GCC builds that don't
support "#pragma GCC diagnostic push" ... we'll just leave the warning
disabled after this. */
/* this pragma arrived in GCC 4.2 and causes a warning on older GCCs! Sigh. */
#if defined(__clang__) || (defined(__GNUC__) && ((__GNUC__ > 4) || (__GNUC__ == 4 && (__GNUC_MINOR__ >= 2))))
#pragma GCC diagnostic ignored "-Wformat-nonliteral"
#endif
/* This function has a bit more overhead than most error functions
so that it supports internationalization and thread-safe errors.
*/
static char *
char *
SDL_GetErrorMsg(char *errstr, int maxlen)
{
SDL_error *error;
const SDL_error *error = SDL_GetErrBuf();
/* Clear the error string */
*errstr = '\0';
--maxlen;
/* Get the thread-safe error, and print it out */
error = SDL_GetErrBuf();
if (error->error) {
const char *fmt;
char *msg = errstr;
int len;
int argi;
fmt = SDL_LookupString(error->key);
argi = 0;
while (*fmt && (maxlen > 0)) {
if (*fmt == '%') {
char tmp[32], *spot = tmp;
*spot++ = *fmt++;
while ((*fmt == '.' || (*fmt >= '0' && *fmt <= '9'))
&& spot < (tmp + SDL_arraysize(tmp) - 2)) {
*spot++ = *fmt++;
}
if (*fmt == 'l') {
*spot++ = *fmt++;
*spot++ = *fmt++;
*spot++ = '\0';
switch (spot[-2]) {
case 'i': case 'd': case 'u': case 'x': case 'X':
len = SDL_snprintf(msg, maxlen, tmp,
error->args[argi++].value_l);
if (len > 0) {
msg += len;
maxlen -= len;
}
break;
}
continue;
}
*spot++ = *fmt++;
*spot++ = '\0';
switch (spot[-2]) {
case '%':
*msg++ = '%';
maxlen -= 1;
break;
case 'c':
case 'i':
case 'd':
case 'u':
case 'o':
case 'x':
case 'X':
len =
SDL_snprintf(msg, maxlen, tmp,
error->args[argi++].value_i);
if (len > 0) {
msg += len;
maxlen -= len;
}
break;
case 'f':
len =
SDL_snprintf(msg, maxlen, tmp,
error->args[argi++].value_f);
if (len > 0) {
msg += len;
maxlen -= len;
}
break;
case 'p':
len =
SDL_snprintf(msg, maxlen, tmp,
error->args[argi++].value_ptr);
if (len > 0) {
msg += len;
maxlen -= len;
}
break;
case 's':
len =
SDL_snprintf(msg, maxlen, tmp,
SDL_LookupString(error->args[argi++].
buf));
if (len > 0) {
msg += len;
maxlen -= len;
}
break;
}
} else {
*msg++ = *fmt++;
maxlen -= 1;
}
}
/* slide back if we've overshot the end of our buffer. */
if (maxlen < 0) {
msg -= (-maxlen) + 1;
}
*msg = 0; /* NULL terminate the string */
SDL_strlcpy(errstr, error->str, maxlen);
} else {
*errstr = '\0';
}
return (errstr);
return errstr;
}
/* vi: set ts=4 sw=4 expandtab: */

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@@ -28,33 +28,11 @@
#define SDL_error_c_h_
#define ERR_MAX_STRLEN 128
#define ERR_MAX_ARGS 5
typedef struct SDL_error
{
/* This is a numeric value corresponding to the current error */
int error;
/* This is a key used to index into a language hashtable containing
internationalized versions of the SDL error messages. If the key
is not in the hashtable, or no hashtable is available, the key is
used directly as an error message format string.
*/
char key[ERR_MAX_STRLEN];
/* These are the arguments for the error functions */
int argc;
union
{
void *value_ptr;
#if 0 /* What is a character anyway? (UNICODE issues) */
unsigned char value_c;
#endif
int value_i;
long value_l;
double value_f;
char buf[ERR_MAX_STRLEN];
} args[ERR_MAX_ARGS];
int error; /* This is a numeric value corresponding to the current error */
char str[ERR_MAX_STRLEN];
} SDL_error;
/* Defined in SDL_thread.c */

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@@ -116,6 +116,9 @@
#define SDL_HAVE_YUV !SDL_LEAN_AND_MEAN
#endif
#include "SDL_assert.h"
#include "SDL_log.h"
#endif /* SDL_internal_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@@ -138,6 +138,8 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
/* "REP NOP" is PAUSE, coded for tools that don't know it by that name. */
#if (defined(__GNUC__) || defined(__clang__)) && (defined(__i386__) || defined(__x86_64__))
#define PAUSE_INSTRUCTION() __asm__ __volatile__("pause\n") /* Some assemblers can't do REP NOP, so go with PAUSE. */
#elif (defined(__arm__) && __ARM_ARCH__ >= 7) || defined(__aarch64__)
#define PAUSE_INSTRUCTION() __asm__ __volatile__("yield" ::: "memory")
#elif defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_X64))
#define PAUSE_INSTRUCTION() _mm_pause() /* this is actually "rep nop" and not a SIMD instruction. No inline asm in MSVC x86-64! */
#elif defined(__WATCOMC__) && defined(__386__)

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@@ -104,6 +104,9 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_JACK
&JACK_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_OS2
&OS2AUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DISK
&DISKAUDIO_bootstrap,
#endif
@@ -574,7 +577,7 @@ SDL_BufferQueueDrainCallback(void *userdata, Uint8 *stream, int len)
if (len > 0) { /* fill any remaining space in the stream with silence. */
SDL_assert(SDL_CountDataQueue(device->buffer_queue) == 0);
SDL_memset(stream, device->spec.silence, len);
SDL_memset(stream, device->callbackspec.silence, len);
}
}
@@ -730,7 +733,7 @@ SDL_RunAudio(void *devicep)
/* !!! FIXME: this should be LockDevice. */
SDL_LockMutex(device->mixer_lock);
if (SDL_AtomicGet(&device->paused)) {
SDL_memset(data, device->spec.silence, data_len);
SDL_memset(data, device->callbackspec.silence, data_len);
} else {
callback(udata, data, data_len);
}

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@@ -30,7 +30,6 @@
#include "SDL_audio_c.h"
#include "SDL_loadso.h"
#include "SDL_assert.h"
#include "../SDL_dataqueue.h"
#include "SDL_cpuinfo.h"

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@@ -18,12 +18,11 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_cpuinfo.h"
#include "SDL_assert.h"
#ifdef __ARM_NEON
#define HAVE_NEON_INTRINSICS 1

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@@ -207,6 +207,7 @@ extern AudioBootStrap openslES_bootstrap;
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
extern AudioBootStrap OS2AUDIO_bootstrap;
#endif /* SDL_sysaudio_h_ */

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@@ -22,19 +22,17 @@
#ifdef HAVE_LIMITS_H
#include <limits.h>
#else
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
#ifndef INT_MAX
/* Make a lucky guess. */
#define INT_MAX SDL_MAX_SINT32
#endif
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
/* Microsoft WAVE file loading routines */
#include "SDL_log.h"
#include "SDL_hints.h"
#include "SDL_audio.h"
#include "SDL_wave.h"
@@ -929,7 +927,7 @@ IMA_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
{
Sint16 step;
Uint32 c;
Uint8 *cstate = state->cstate;
Uint8 *cstate = (Uint8 *) state->cstate;
for (c = 0; c < state->channels; c++) {
size_t o = state->block.pos + c * 4;
@@ -1335,7 +1333,8 @@ PCM_Init(WaveFile *file, size_t datalength)
/* It wouldn't be that hard to support more exotic block sizes, but
* the most common formats should do for now.
*/
if (format->blockalign * 8 != format->channels * format->bitspersample) {
/* Make sure we're a multiple of the blockalign, at least. */
if ((format->channels * format->bitspersample) % (format->blockalign * 8)) {
return SDL_SetError("Unsupported block alignment");
}
@@ -1561,7 +1560,7 @@ WaveReadPartialChunkData(SDL_RWops *src, WaveChunk *chunk, size_t length)
}
if (length > 0) {
chunk->data = SDL_malloc(length);
chunk->data = (Uint8 *) SDL_malloc(length);
if (chunk->data == NULL) {
return SDL_OutOfMemory();
}

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@@ -32,7 +32,6 @@
#include <signal.h> /* For kill() */
#include <string.h>
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"

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@@ -24,7 +24,6 @@
/* Output audio to Android */
#include "SDL_assert.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_androidaudio.h"

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@@ -31,7 +31,6 @@
#if MACOSX_COREAUDIO
#include <CoreAudio/CoreAudio.h>
#include <CoreServices/CoreServices.h>
#else
#import <AVFoundation/AVFoundation.h>
#import <UIKit/UIApplication.h>
@@ -47,6 +46,7 @@ struct SDL_PrivateAudioData
{
SDL_Thread *thread;
AudioQueueRef audioQueue;
int numAudioBuffers;
AudioQueueBufferRef *audioBuffer;
void *buffer;
UInt32 bufferOffset;
@@ -57,6 +57,7 @@ struct SDL_PrivateAudioData
SDL_atomic_t shutdown;
#if MACOSX_COREAUDIO
AudioDeviceID deviceID;
SDL_atomic_t device_change_flag;
#else
SDL_bool interrupted;
CFTypeRef interruption_listener;

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@@ -29,16 +29,25 @@
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_coreaudio.h"
#include "SDL_assert.h"
#include "../../thread/SDL_systhread.h"
#define DEBUG_COREAUDIO 0
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#if DEBUG_COREAUDIO
#define CHECK_RESULT(msg) \
if (result != noErr) { \
printf("COREAUDIO: Got error %d from '%s'!\n", (int) result, msg); \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#else
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#endif
#if MACOSX_COREAUDIO
static const AudioObjectPropertyAddress devlist_address = {
@@ -270,11 +279,47 @@ device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectP
#endif
static int open_playback_devices = 0;
static int open_capture_devices = 0;
static int open_playback_devices;
static int open_capture_devices;
static int num_open_devices;
static SDL_AudioDevice **open_devices;
#if !MACOSX_COREAUDIO
static BOOL session_active = NO;
static void pause_audio_devices()
{
int i;
if (!open_devices) {
return;
}
for (i = 0; i < num_open_devices; ++i) {
SDL_AudioDevice *device = open_devices[i];
if (device->hidden->audioQueue && !device->hidden->interrupted) {
AudioQueuePause(device->hidden->audioQueue);
}
}
}
static void resume_audio_devices()
{
int i;
if (!open_devices) {
return;
}
for (i = 0; i < num_open_devices; ++i) {
SDL_AudioDevice *device = open_devices[i];
if (device->hidden->audioQueue && !device->hidden->interrupted) {
AudioQueueStart(device->hidden->audioQueue, NULL);
}
}
}
static void interruption_begin(_THIS)
{
if (this != NULL && this->hidden->audioQueue != NULL) {
@@ -321,61 +366,107 @@ static void interruption_end(_THIS)
@end
static BOOL update_audio_session(_THIS, SDL_bool open)
static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrecord)
{
@autoreleasepool {
AVAudioSession *session = [AVAudioSession sharedInstance];
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
/* Set category to ambient by default so that other music continues playing. */
NSString *category = AVAudioSessionCategoryAmbient;
NSString *category = AVAudioSessionCategoryPlayback;
NSString *mode = AVAudioSessionModeDefault;
NSUInteger options = 0;
NSUInteger options = AVAudioSessionCategoryOptionMixWithOthers;
NSError *err = nil;
const char *hint;
if (open_playback_devices && open_capture_devices) {
hint = SDL_GetHint(SDL_HINT_AUDIO_CATEGORY);
if (hint) {
if (SDL_strcasecmp(hint, "AVAudioSessionCategoryAmbient") == 0) {
category = AVAudioSessionCategoryAmbient;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategorySoloAmbient") == 0) {
category = AVAudioSessionCategorySoloAmbient;
options &= ~AVAudioSessionCategoryOptionMixWithOthers;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayback") == 0 ||
SDL_strcasecmp(hint, "playback") == 0) {
category = AVAudioSessionCategoryPlayback;
options &= ~AVAudioSessionCategoryOptionMixWithOthers;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayAndRecord") == 0 ||
SDL_strcasecmp(hint, "playandrecord") == 0) {
if (allow_playandrecord) {
category = AVAudioSessionCategoryPlayAndRecord;
}
}
} else if (open_playback_devices && open_capture_devices) {
category = AVAudioSessionCategoryPlayAndRecord;
#if !TARGET_OS_TV
options = AVAudioSessionCategoryOptionDefaultToSpeaker;
#endif
} else if (open_capture_devices) {
category = AVAudioSessionCategoryRecord;
}
#if !TARGET_OS_TV
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionDefaultToSpeaker;
}
#endif
if (category == AVAudioSessionCategoryRecord ||
category == AVAudioSessionCategoryPlayAndRecord) {
/* AVAudioSessionCategoryOptionAllowBluetooth isn't available in the SDK for
Apple TV but is still needed in order to output to Bluetooth devices.
*/
options |= 0x4; /* AVAudioSessionCategoryOptionAllowBluetooth; */
}
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionAllowBluetoothA2DP |
AVAudioSessionCategoryOptionAllowAirPlay;
}
if (category == AVAudioSessionCategoryPlayback ||
category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionDuckOthers;
}
if ([session respondsToSelector:@selector(setCategory:mode:options:error:)]) {
if (![session.category isEqualToString:category] || session.categoryOptions != options) {
/* Stop the current session so we don't interrupt other application audio */
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
if (![session setCategory:category mode:mode options:options error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
} else {
const char *hint = SDL_GetHint(SDL_HINT_AUDIO_CATEGORY);
if (hint) {
if (SDL_strcasecmp(hint, "AVAudioSessionCategoryAmbient") == 0) {
category = AVAudioSessionCategoryAmbient;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategorySoloAmbient") == 0) {
category = AVAudioSessionCategorySoloAmbient;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayback") == 0 ||
SDL_strcasecmp(hint, "playback") == 0) {
category = AVAudioSessionCategoryPlayback;
if (![session.category isEqualToString:category]) {
/* Stop the current session so we don't interrupt other application audio */
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
}
if ([session respondsToSelector:@selector(setCategory:mode:options:error:)]) {
if (![session setCategory:category mode:mode options:options error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
} else {
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
if (open && (open_playback_devices + open_capture_devices) == 1) {
if ((open_playback_devices || open_capture_devices) && !session_active) {
if (![session setActive:YES error:&err]) {
if ([err code] == AVAudioSessionErrorCodeResourceNotAvailable &&
category == AVAudioSessionCategoryPlayAndRecord) {
return update_audio_session(this, open, SDL_FALSE);
}
NSString *desc = err.description;
SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
return NO;
}
} else if (!open_playback_devices && !open_capture_devices) {
session_active = YES;
resume_audio_devices();
} else if (!open_playback_devices && !open_capture_devices && session_active) {
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
}
if (open) {
@@ -403,13 +494,11 @@ static BOOL update_audio_session(_THIS, SDL_bool open)
this->hidden->interruption_listener = CFBridgingRetain(listener);
} else {
if (this->hidden->interruption_listener != NULL) {
SDLInterruptionListener *listener = nil;
listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
[center removeObserver:listener];
@synchronized (listener) {
listener.device = NULL;
}
SDLInterruptionListener *listener = nil;
listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
[center removeObserver:listener];
@synchronized (listener) {
listener.device = NULL;
}
}
}
@@ -431,12 +520,12 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) {
/* Supply silence if audio is not enabled or paused */
SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity);
} else if (this->stream ) {
} else if (this->stream) {
UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
while (remaining > 0) {
if ( SDL_AudioStreamAvailable(this->stream) == 0 ) {
if (SDL_AudioStreamAvailable(this->stream) == 0) {
/* Generate the data */
SDL_LockMutex(this->mixer_lock);
(*this->callbackspec.callback)(this->callbackspec.userdata,
@@ -445,10 +534,10 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
this->hidden->bufferOffset = 0;
SDL_AudioStreamPut(this->stream, this->hidden->buffer, this->hidden->bufferSize);
}
if ( SDL_AudioStreamAvailable(this->stream) > 0 ) {
if (SDL_AudioStreamAvailable(this->stream) > 0) {
int got;
UInt32 len = SDL_AudioStreamAvailable(this->stream);
if ( len > remaining )
if (len > remaining)
len = remaining;
got = SDL_AudioStreamGet(this->stream, ptr, len);
SDL_assert((got < 0) || (got == len));
@@ -494,7 +583,7 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
static void
inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer,
const AudioTimeStamp *inStartTime, UInt32 inNumberPacketDescriptions,
const AudioStreamPacketDescription *inPacketDescs )
const AudioStreamPacketDescription *inPacketDescs)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
@@ -566,18 +655,32 @@ device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectProperty
return 0;
}
/* macOS calls this when the default device changed (if we have a default device open). */
static OSStatus
default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
#if DEBUG_COREAUDIO
printf("COREAUDIO: default device changed for SDL audio device %p!\n", this);
#endif
SDL_AtomicSet(&this->hidden->device_change_flag, 1); /* let the audioqueue thread pick up on this when safe to do so. */
return noErr;
}
#endif
static void
COREAUDIO_CloseDevice(_THIS)
{
const SDL_bool iscapture = this->iscapture;
int i;
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
#if MACOSX_COREAUDIO
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
if (this->handle != NULL) { /* we don't register this listener for default devices. */
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
if (iscapture) {
@@ -587,9 +690,23 @@ COREAUDIO_CloseDevice(_THIS)
}
#if !MACOSX_COREAUDIO
update_audio_session(this, SDL_FALSE);
update_audio_session(this, SDL_FALSE, SDL_TRUE);
#endif
for (i = 0; i < num_open_devices; ++i) {
if (open_devices[i] == this) {
--num_open_devices;
if (i < num_open_devices) {
SDL_memmove(&open_devices[i], &open_devices[i+1], sizeof(open_devices[i])*(num_open_devices - i));
}
break;
}
}
if (num_open_devices == 0) {
SDL_free(open_devices);
open_devices = NULL;
}
/* if callback fires again, feed silence; don't call into the app. */
SDL_AtomicSet(&this->paused, 1);
@@ -666,6 +783,26 @@ prepare_device(_THIS, void *handle, int iscapture)
this->hidden->deviceID = devid;
return 1;
}
static int
assign_device_to_audioqueue(_THIS)
{
const AudioObjectPropertyAddress prop = {
kAudioDevicePropertyDeviceUID,
this->iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
};
OSStatus result;
CFStringRef devuid;
UInt32 devuidsize = sizeof (devuid);
result = AudioObjectGetPropertyData(this->hidden->deviceID, &prop, 0, NULL, &devuidsize, &devuid);
CHECK_RESULT("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID)");
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_CurrentDevice, &devuid, devuidsize);
CHECK_RESULT("AudioQueueSetProperty (kAudioQueueProperty_CurrentDevice)");
return 1;
}
#endif
static int
@@ -686,26 +823,21 @@ prepare_audioqueue(_THIS)
CHECK_RESULT("AudioQueueNewOutput");
}
#if MACOSX_COREAUDIO
{
const AudioObjectPropertyAddress prop = {
kAudioDevicePropertyDeviceUID,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
};
CFStringRef devuid;
UInt32 devuidsize = sizeof (devuid);
result = AudioObjectGetPropertyData(this->hidden->deviceID, &prop, 0, NULL, &devuidsize, &devuid);
CHECK_RESULT("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID)");
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_CurrentDevice, &devuid, devuidsize);
CHECK_RESULT("AudioQueueSetProperty (kAudioQueueProperty_CurrentDevice)");
#if MACOSX_COREAUDIO
if (!assign_device_to_audioqueue(this)) {
return 0;
}
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
/* only listen for unplugging on specific devices, not the default device, as that should
switch to a different device (or hang out silently if there _is_ no other device). */
if (this->handle != NULL) {
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
/* If this fails, oh well, we won't notice a device had an extraordinary event take place. */
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(&this->spec);
@@ -769,6 +901,7 @@ prepare_audioqueue(_THIS)
numAudioBuffers = ((int)SDL_ceil(MINIMUM_AUDIO_BUFFER_TIME_MS / msecs) * 2);
}
this->hidden->numAudioBuffers = numAudioBuffers;
this->hidden->audioBuffer = SDL_calloc(1, sizeof (AudioQueueBufferRef) * numAudioBuffers);
if (this->hidden->audioBuffer == NULL) {
SDL_OutOfMemory();
@@ -784,6 +917,7 @@ prepare_audioqueue(_THIS)
CHECK_RESULT("AudioQueueAllocateBuffer");
SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer[i]->mAudioDataBytesCapacity);
this->hidden->audioBuffer[i]->mAudioDataByteSize = this->hidden->audioBuffer[i]->mAudioDataBytesCapacity;
/* !!! FIXME: should we use AudioQueueEnqueueBufferWithParameters and specify all frames be "trimmed" so these are immediately ready to refill with SDL callback data? */
result = AudioQueueEnqueueBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i], 0, NULL);
CHECK_RESULT("AudioQueueEnqueueBuffer");
}
@@ -799,6 +933,20 @@ static int
audioqueue_thread(void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
#if MACOSX_COREAUDIO
const AudioObjectPropertyAddress default_device_address = {
this->iscapture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
if (this->handle == NULL) { /* opened the default device? Register to know if the user picks a new default. */
/* we don't care if this fails; we just won't change to new default devices, but we still otherwise function in this case. */
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &default_device_address, default_device_changed, this);
}
#endif
const int rc = prepare_audioqueue(this);
if (!rc) {
this->hidden->thread_error = SDL_strdup(SDL_GetError());
@@ -810,8 +958,36 @@ audioqueue_thread(void *arg)
/* init was successful, alert parent thread and start running... */
SDL_SemPost(this->hidden->ready_semaphore);
while (!SDL_AtomicGet(&this->hidden->shutdown)) {
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
#if MACOSX_COREAUDIO
if ((this->handle == NULL) && SDL_AtomicGet(&this->hidden->device_change_flag)) {
SDL_AtomicSet(&this->hidden->device_change_flag, 0);
#if DEBUG_COREAUDIO
printf("COREAUDIO: audioqueue_thread is trying to switch to new default device!\n");
#endif
/* if any of this fails, there's not much to do but wait to see if the user gives up
and quits (flagging the audioqueue for shutdown), or toggles to some other system
output device (in which case we'll try again). */
const AudioDeviceID prev_devid = this->hidden->deviceID;
if (prepare_device(this, this->handle, this->iscapture) && (prev_devid != this->hidden->deviceID)) {
AudioQueueStop(this->hidden->audioQueue, 1);
if (assign_device_to_audioqueue(this)) {
int i;
for (i = 0; i < this->hidden->numAudioBuffers; i++) {
SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer[i]->mAudioDataBytesCapacity);
/* !!! FIXME: should we use AudioQueueEnqueueBufferWithParameters and specify all frames be "trimmed" so these are immediately ready to refill with SDL callback data? */
AudioQueueEnqueueBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i], 0, NULL);
}
AudioQueueStart(this->hidden->audioQueue, NULL);
}
}
}
#endif
}
if (!this->iscapture) { /* Drain off any pending playback. */
@@ -819,6 +995,13 @@ audioqueue_thread(void *arg)
CFRunLoopRunInMode(kCFRunLoopDefaultMode, secs, 0);
}
#if MACOSX_COREAUDIO
if (this->handle == NULL) {
/* we don't care if this fails; we just won't change to new default devices, but we still otherwise function in this case. */
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &default_device_address, default_device_changed, this);
}
#endif
return 0;
}
@@ -828,6 +1011,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
AudioStreamBasicDescription *strdesc;
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
int valid_datatype = 0;
SDL_AudioDevice **new_open_devices;
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
@@ -845,8 +1029,14 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
open_playback_devices++;
}
new_open_devices = (SDL_AudioDevice **)SDL_realloc(open_devices, sizeof(open_devices[0]) * (num_open_devices + 1));
if (new_open_devices) {
open_devices = new_open_devices;
open_devices[num_open_devices++] = this;
}
#if !MACOSX_COREAUDIO
if (!update_audio_session(this, SDL_TRUE)) {
if (!update_audio_session(this, SDL_TRUE, SDL_TRUE)) {
return -1;
}
@@ -864,7 +1054,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
this->spec.channels = session.preferredOutputNumberOfChannels;
}
#else
/* Calling setPreferredOutputNumberOfChannels seems to break audio output on iOS */
/* Calling setPreferredOutputNumberOfChannels seems to break audio output on iOS */
#endif /* TARGET_OS_TV */
}
#endif

View File

@@ -24,7 +24,6 @@
/* Allow access to a raw mixing buffer */
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_loadso.h"
#include "SDL_audio.h"

View File

@@ -33,7 +33,6 @@
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_diskaudio.h"
#include "SDL_log.h"
/* !!! FIXME: these should be SDL hints, not environment variables. */
/* environment variables and defaults. */

View File

@@ -23,10 +23,8 @@
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
#include "SDL_audio.h"
#include "SDL_log.h"
#include "../SDL_audio_c.h"
#include "SDL_emscriptenaudio.h"
#include "SDL_assert.h"
#include <emscripten/emscripten.h>

View File

@@ -36,7 +36,6 @@ extern "C"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_haikuaudio.h"
#include "SDL_assert.h"
}

View File

@@ -18,12 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_JACK
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
@@ -278,6 +276,7 @@ JACK_CloseDevice(_THIS)
}
SDL_free(this->hidden->iobuffer);
SDL_free(this->hidden);
}
static int

View File

@@ -24,7 +24,7 @@
/*
* Driver for native NetBSD audio(4).
* vedge@vedge.com.ar.
* nia@NetBSD.org
*/
#include <errno.h>
@@ -261,6 +261,14 @@ NETBSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
prinfo->encoding = AUDIO_ENCODING_ULINEAR_BE;
prinfo->precision = 16;
break;
case AUDIO_S32LSB:
prinfo->encoding = AUDIO_ENCODING_SLINEAR_LE;
prinfo->precision = 32;
break;
case AUDIO_S32MSB:
prinfo->encoding = AUDIO_ENCODING_SLINEAR_BE;
prinfo->precision = 32;
break;
}
if (prinfo->encoding != AUDIO_ENCODING_NONE) {
break;

View File

@@ -26,7 +26,6 @@
https://googlesamples.github.io/android-audio-high-performance/guides/opensl_es.html
*/
#include "SDL_assert.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../../core/android/SDL_android.h"

454
externals/SDL/src/audio/os2/SDL_os2audio.c vendored Executable file
View File

@@ -0,0 +1,454 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_OS2
/* Allow access to a raw mixing buffer */
#include "../../core/os2/SDL_os2.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_os2audio.h"
/*
void lockIncr(volatile int *piVal);
#pragma aux lockIncr = \
"lock add [eax], 1 "\
parm [eax];
void lockDecr(volatile int *piVal);
#pragma aux lockDecr = \
"lock sub [eax], 1 "\
parm [eax];
*/
static ULONG _getEnvULong(PSZ pszName, ULONG ulMax, ULONG ulDefault)
{
ULONG ulValue;
PCHAR pcEnd;
PSZ pszEnvVal = SDL_getenv(pszName);
if (pszEnvVal == NULL)
return ulDefault;
ulValue = SDL_strtoul((const char *)pszEnvVal, &pcEnd, 10);
return (pcEnd == pszEnvVal) || (ulValue > ulMax)? ulDefault : ulMax;
}
static int _MCIError(PSZ pszFunc, ULONG ulResult)
{
CHAR acBuf[128];
mciGetErrorString(ulResult, acBuf, sizeof(acBuf));
return SDL_SetError("[%s] %s", pszFunc, acBuf);
}
static void _mixIOError(PSZ pszFunction, ULONG ulRC)
{
debug_os2("%s() - failed, rc = 0x%X (%s)",
pszFunction, ulRC,
(ulRC == MCIERR_INVALID_MODE) ? "Mixer mode does not match request" :
(ulRC == MCIERR_INVALID_BUFFER) ? "Caller sent an invalid buffer" : "unknown");
}
LONG APIENTRY cbAudioWriteEvent(ULONG ulStatus, PMCI_MIX_BUFFER pBuffer,
ULONG ulFlags)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)pBuffer->ulUserParm;
ULONG ulRC;
if (ulFlags != MIX_WRITE_COMPLETE) {
debug_os2("flags = 0x%X", ulFlags);
return 0;
}
/*lockDecr((int *)&pAData->ulQueuedBuf);*/
ulRC = DosPostEventSem(pAData->hevBuf);
if (ulRC != NO_ERROR && ulRC != ERROR_ALREADY_POSTED) {
debug_os2("DosPostEventSem(), rc = %u", ulRC);
}
return 1; /* It seems, return value is not matter. */
}
LONG APIENTRY cbAudioReadEvent(ULONG ulStatus, PMCI_MIX_BUFFER pBuffer,
ULONG ulFlags)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)pBuffer->ulUserParm;
ULONG ulRC;
if (ulFlags != MIX_READ_COMPLETE) {
debug_os2("flags = 0x%X", ulFlags);
return 0;
}
pAData->stMCIMixSetup.pmixRead(pAData->stMCIMixSetup.ulMixHandle, pBuffer, 1);
ulRC = DosPostEventSem(pAData->hevBuf);
if (ulRC != NO_ERROR && ulRC != ERROR_ALREADY_POSTED) {
debug_os2("DosPostEventSem(), rc = %u", ulRC);
}
return 1;
}
static void OS2_DetectDevices(void)
{
MCI_SYSINFO_PARMS stMCISysInfo;
CHAR acBuf[256];
ULONG ulDevicesNum;
MCI_SYSINFO_LOGDEVICE stLogDevice;
MCI_SYSINFO_PARMS stSysInfoParams;
ULONG ulRC;
ULONG ulHandle = 0;
acBuf[0] = '\0';
stMCISysInfo.pszReturn = acBuf;
stMCISysInfo.ulRetSize = sizeof(acBuf);
stMCISysInfo.usDeviceType = MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_QUANTITY,
&stMCISysInfo, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_QUANTITY - failed, rc = 0x%X", ulRC);
return;
}
ulDevicesNum = atol(stMCISysInfo.pszReturn);
for (stSysInfoParams.ulNumber = 0; stSysInfoParams.ulNumber < ulDevicesNum;
stSysInfoParams.ulNumber++) {
/* Get device install name. */
stSysInfoParams.pszReturn = acBuf;
stSysInfoParams.ulRetSize = sizeof(acBuf);
stSysInfoParams.usDeviceType = MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_INSTALLNAME,
&stSysInfoParams, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_INSTALLNAME - failed, rc = 0x%X", ulRC);
continue;
}
/* Get textual product description. */
stSysInfoParams.ulItem = MCI_SYSINFO_QUERY_DRIVER;
stSysInfoParams.pSysInfoParm = &stLogDevice;
strcpy(stLogDevice.szInstallName, stSysInfoParams.pszReturn);
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_ITEM,
&stSysInfoParams, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_ITEM - failed, rc = 0x%X", ulRC);
continue;
}
ulHandle++;
SDL_AddAudioDevice(0, stLogDevice.szProductInfo, (void *)(ulHandle));
ulHandle++;
SDL_AddAudioDevice(1, stLogDevice.szProductInfo, (void *)(ulHandle));
}
}
static void OS2_WaitDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
ULONG ulRC;
/* Wait for an audio chunk to finish */
ulRC = DosWaitEventSem(pAData->hevBuf, 5000);
if (ulRC != NO_ERROR) {
debug_os2("DosWaitEventSem(), rc = %u", ulRC);
}
}
static Uint8 *OS2_GetDeviceBuf(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
return (Uint8 *) pAData->aMixBuffers[pAData->ulNextBuf].pBuffer;
}
static void OS2_PlayDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
ULONG ulRC;
PMCI_MIX_BUFFER pMixBuffer = &pAData->aMixBuffers[pAData->ulNextBuf];
/* Queue it up */
/*lockIncr((int *)&pAData->ulQueuedBuf);*/
ulRC = pAData->stMCIMixSetup.pmixWrite(pAData->stMCIMixSetup.ulMixHandle,
pMixBuffer, 1);
if (ulRC != MCIERR_SUCCESS) {
_mixIOError("pmixWrite", ulRC);
} else {
pAData->ulNextBuf = (pAData->ulNextBuf + 1) % pAData->cMixBuffers;
}
}
static void OS2_CloseDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
MCI_GENERIC_PARMS sMCIGenericParms;
ULONG ulRC;
if (pAData == NULL)
return;
/* Close up audio */
if (pAData->usDeviceId != (USHORT)~0) {
/* Device is open. */
if (pAData->stMCIMixSetup.ulBitsPerSample != 0) {
/* Mixer was initialized. */
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_DEINIT,
&pAData->stMCIMixSetup, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_MIXSETUP, MCI_MIXSETUP_DEINIT - failed");
}
}
if (pAData->cMixBuffers != 0) {
/* Buffers was allocated. */
MCI_BUFFER_PARMS stMCIBuffer;
stMCIBuffer.ulBufferSize = pAData->aMixBuffers[0].ulBufferLength;
stMCIBuffer.ulNumBuffers = pAData->cMixBuffers;
stMCIBuffer.pBufList = pAData->aMixBuffers;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_BUFFER,
MCI_WAIT | MCI_DEALLOCATE_MEMORY, &stMCIBuffer, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_BUFFER, MCI_DEALLOCATE_MEMORY - failed");
}
}
ulRC = mciSendCommand(pAData->usDeviceId, MCI_CLOSE, MCI_WAIT,
&sMCIGenericParms, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_CLOSE - failed");
}
}
if (pAData->hevBuf != NULLHANDLE)
DosCloseEventSem(pAData->hevBuf);
SDL_free(pAData);
}
static int OS2_OpenDevice(_THIS, void *handle, const char *devname,
int iscapture)
{
SDL_PrivateAudioData *pAData;
SDL_AudioFormat SDLAudioFmt;
MCI_AMP_OPEN_PARMS stMCIAmpOpen;
MCI_BUFFER_PARMS stMCIBuffer;
ULONG ulRC;
ULONG ulIdx;
BOOL new_freq;
new_freq = FALSE;
SDL_zero(stMCIAmpOpen);
SDL_zero(stMCIBuffer);
for (SDLAudioFmt = SDL_FirstAudioFormat(_this->spec.format);
SDLAudioFmt != 0; SDLAudioFmt = SDL_NextAudioFormat()) {
if (SDLAudioFmt == AUDIO_U8 || SDLAudioFmt == AUDIO_S16)
break;
}
if (SDLAudioFmt == 0) {
debug_os2("Unsupported audio format, AUDIO_S16 used");
SDLAudioFmt = AUDIO_S16;
}
pAData = (SDL_PrivateAudioData *) SDL_calloc(1, sizeof(struct SDL_PrivateAudioData));
if (pAData == NULL)
return SDL_OutOfMemory();
_this->hidden = pAData;
ulRC = DosCreateEventSem(NULL, &pAData->hevBuf, DCE_AUTORESET, TRUE);
if (ulRC != NO_ERROR) {
debug_os2("DosCreateEventSem() failed, rc = %u", ulRC);
return -1;
}
/* Open audio device */
stMCIAmpOpen.usDeviceID = (handle != NULL) ? ((ULONG)handle - 1) : 0;
stMCIAmpOpen.pszDeviceType = (PSZ)MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_OPEN,
(_getEnvULong("SDL_AUDIO_SHARE", 1, 0) != 0)?
MCI_WAIT | MCI_OPEN_TYPE_ID | MCI_OPEN_SHAREABLE :
MCI_WAIT | MCI_OPEN_TYPE_ID,
&stMCIAmpOpen, 0);
if (ulRC != MCIERR_SUCCESS) {
stMCIAmpOpen.usDeviceID = (USHORT)~0;
return _MCIError("MCI_OPEN", ulRC);
}
pAData->usDeviceId = stMCIAmpOpen.usDeviceID;
if (iscapture != 0) {
MCI_CONNECTOR_PARMS stMCIConnector;
MCI_AMP_SET_PARMS stMCIAmpSet;
BOOL fLineIn = _getEnvULong("SDL_AUDIO_LINEIN", 1, 0);
/* Set particular connector. */
SDL_zero(stMCIConnector);
stMCIConnector.ulConnectorType = (fLineIn)? MCI_LINE_IN_CONNECTOR :
MCI_MICROPHONE_CONNECTOR;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_CONNECTOR,
MCI_WAIT | MCI_ENABLE_CONNECTOR |
MCI_CONNECTOR_TYPE, &stMCIConnector, 0);
/* Disable monitor. */
SDL_zero(stMCIAmpSet);
stMCIAmpSet.ulItem = MCI_AMP_SET_MONITOR;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_SET,
MCI_WAIT | MCI_SET_OFF | MCI_SET_ITEM,
&stMCIAmpSet, 0);
/* Set record volume. */
stMCIAmpSet.ulLevel = _getEnvULong("SDL_AUDIO_RECVOL", 100, 90);
stMCIAmpSet.ulItem = MCI_AMP_SET_AUDIO;
stMCIAmpSet.ulAudio = MCI_SET_AUDIO_ALL; /* Both cnannels. */
stMCIAmpSet.ulValue = (fLineIn) ? MCI_LINE_IN_CONNECTOR :
MCI_MICROPHONE_CONNECTOR ;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_SET,
MCI_WAIT | MCI_SET_AUDIO | MCI_AMP_SET_GAIN,
&stMCIAmpSet, 0);
}
_this->spec.format = SDLAudioFmt;
_this->spec.channels = _this->spec.channels > 1 ? 2 : 1;
if (_this->spec.freq < 8000) {
_this->spec.freq = 8000;
new_freq = TRUE;
} else if (_this->spec.freq > 48000) {
_this->spec.freq = 48000;
new_freq = TRUE;
}
/* Setup mixer. */
pAData->stMCIMixSetup.ulFormatTag = MCI_WAVE_FORMAT_PCM;
pAData->stMCIMixSetup.ulBitsPerSample = SDL_AUDIO_BITSIZE(SDLAudioFmt);
pAData->stMCIMixSetup.ulSamplesPerSec = _this->spec.freq;
pAData->stMCIMixSetup.ulChannels = _this->spec.channels;
pAData->stMCIMixSetup.ulDeviceType = MCI_DEVTYPE_WAVEFORM_AUDIO;
if (iscapture == 0) {
pAData->stMCIMixSetup.ulFormatMode= MCI_PLAY;
pAData->stMCIMixSetup.pmixEvent = cbAudioWriteEvent;
} else {
pAData->stMCIMixSetup.ulFormatMode= MCI_RECORD;
pAData->stMCIMixSetup.pmixEvent = cbAudioReadEvent;
}
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_INIT, &pAData->stMCIMixSetup, 0);
if (ulRC != MCIERR_SUCCESS && _this->spec.freq > 44100) {
new_freq = TRUE;
pAData->stMCIMixSetup.ulSamplesPerSec = 44100;
_this->spec.freq = 44100;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_INIT, &pAData->stMCIMixSetup, 0);
}
debug_os2("Setup mixer [BPS: %u, Freq.: %u, Channels: %u]: %s",
pAData->stMCIMixSetup.ulBitsPerSample,
pAData->stMCIMixSetup.ulSamplesPerSec,
pAData->stMCIMixSetup.ulChannels,
(ulRC == MCIERR_SUCCESS)? "SUCCESS" : "FAIL");
if (ulRC != MCIERR_SUCCESS) {
pAData->stMCIMixSetup.ulBitsPerSample = 0;
return _MCIError("MCI_MIXSETUP", ulRC);
}
if (_this->spec.samples == 0 || new_freq == TRUE) {
/* also see SDL_audio.c:prepare_audiospec() */
/* Pick a default of ~46 ms at desired frequency */
Uint32 samples = (_this->spec.freq / 1000) * 46;
Uint32 power2 = 1;
while (power2 < samples) {
power2 <<= 1;
}
_this->spec.samples = power2;
}
/* Update the fragment size as size in bytes */
SDL_CalculateAudioSpec(&_this->spec);
/* Allocate memory buffers */
stMCIBuffer.ulBufferSize = _this->spec.size;/* (_this->spec.freq / 1000) * 100 */
stMCIBuffer.ulNumBuffers = NUM_BUFFERS;
stMCIBuffer.pBufList = pAData->aMixBuffers;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_BUFFER,
MCI_WAIT | MCI_ALLOCATE_MEMORY, &stMCIBuffer, 0);
if (ulRC != MCIERR_SUCCESS) {
return _MCIError("MCI_BUFFER", ulRC);
}
pAData->cMixBuffers = stMCIBuffer.ulNumBuffers;
_this->spec.size = stMCIBuffer.ulBufferSize;
/* Fill all device buffers with data */
for (ulIdx = 0; ulIdx < stMCIBuffer.ulNumBuffers; ulIdx++) {
pAData->aMixBuffers[ulIdx].ulFlags = 0;
pAData->aMixBuffers[ulIdx].ulBufferLength = stMCIBuffer.ulBufferSize;
pAData->aMixBuffers[ulIdx].ulUserParm = (ULONG)pAData;
memset(((PMCI_MIX_BUFFER)stMCIBuffer.pBufList)[ulIdx].pBuffer,
_this->spec.silence, stMCIBuffer.ulBufferSize);
}
/* Write buffers to kick off the amp mixer */
/*pAData->ulQueuedBuf = 1;//stMCIBuffer.ulNumBuffers */
ulRC = pAData->stMCIMixSetup.pmixWrite(pAData->stMCIMixSetup.ulMixHandle,
pAData->aMixBuffers,
1 /*stMCIBuffer.ulNumBuffers*/);
if (ulRC != MCIERR_SUCCESS) {
_mixIOError("pmixWrite", ulRC);
return -1;
}
return 0;
}
static int OS2_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->DetectDevices = OS2_DetectDevices;
impl->OpenDevice = OS2_OpenDevice;
impl->PlayDevice = OS2_PlayDevice;
impl->WaitDevice = OS2_WaitDevice;
impl->GetDeviceBuf = OS2_GetDeviceBuf;
impl->CloseDevice = OS2_CloseDevice;
/* TODO: IMPLEMENT CAPTURE SUPPORT:
impl->CaptureFromDevice = ;
impl->FlushCapture = ;
impl->HasCaptureSupport = SDL_TRUE;
*/
return 1; /* this audio target is available. */
}
AudioBootStrap OS2AUDIO_bootstrap = { "MMOS2", "OS/2 DART", OS2_Init, 0 };
#endif /* SDL_AUDIO_DRIVER_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

54
externals/SDL/src/audio/os2/SDL_os2audio.h vendored Executable file
View File

@@ -0,0 +1,54 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_os2mm_h_
#define SDL_os2mm_h_
#include "../SDL_sysaudio.h"
#define INCL_OS2MM
#define INCL_PM
#define INCL_DOS
#define INCL_DOSERRORS
#include <os2.h>
#include <os2me.h>
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *_this
#define NUM_BUFFERS 3
typedef struct SDL_PrivateAudioData
{
USHORT usDeviceId;
BYTE _pad[2];
MCI_MIXSETUP_PARMS stMCIMixSetup;
HEV hevBuf;
ULONG ulNextBuf;
ULONG cMixBuffers;
MCI_MIX_BUFFER aMixBuffers[NUM_BUFFERS];
/* ULONG ulQueuedBuf;*/
} SDL_PrivateAudioData;
#endif /* SDL_os2mm_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -26,7 +26,7 @@
Stéphan Kochen: stephan .a.t. kochen.nl
*/
#include "../../SDL_internal.h"
#include "SDL_assert.h"
#include "SDL_hints.h"
#if SDL_AUDIO_DRIVER_PULSEAUDIO
@@ -237,16 +237,20 @@ squashVersion(const int major, const int minor, const int patch)
static const char *
getAppName(void)
{
const char *verstr = PULSEAUDIO_pa_get_library_version();
if (verstr != NULL) {
int maj, min, patch;
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
return NULL; /* 0.9.15+ handles NULL correctly. */
const char *retval = SDL_GetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME);
if (!retval || !*retval) {
const char *verstr = PULSEAUDIO_pa_get_library_version();
retval = "SDL Application"; /* the "oh well" default. */
if (verstr != NULL) {
int maj, min, patch;
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
retval = NULL; /* 0.9.15+ handles NULL correctly. */
}
}
}
}
return "SDL Application"; /* oh well. */
return retval;
}
static void
@@ -290,32 +294,39 @@ ConnectToPulseServer_Internal(pa_mainloop **_mainloop, pa_context **_context)
return SDL_SetError("pa_mainloop_new() failed");
}
*_mainloop = mainloop;
mainloop_api = PULSEAUDIO_pa_mainloop_get_api(mainloop);
SDL_assert(mainloop_api); /* this never fails, right? */
context = PULSEAUDIO_pa_context_new(mainloop_api, getAppName());
if (!context) {
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("pa_context_new() failed");
}
*_context = context;
/* Connect to the PulseAudio server */
if (PULSEAUDIO_pa_context_connect(context, NULL, 0, NULL) < 0) {
PULSEAUDIO_pa_context_unref(context);
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("Could not setup connection to PulseAudio");
}
do {
if (PULSEAUDIO_pa_mainloop_iterate(mainloop, 1, NULL) < 0) {
PULSEAUDIO_pa_context_unref(context);
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("pa_mainloop_iterate() failed");
}
state = PULSEAUDIO_pa_context_get_state(context);
if (!PA_CONTEXT_IS_GOOD(state)) {
PULSEAUDIO_pa_context_unref(context);
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("Could not connect to PulseAudio");
}
} while (state != PA_CONTEXT_READY);
*_context = context;
*_mainloop = mainloop;
return 0; /* connected and ready! */
}
@@ -513,6 +524,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
pa_buffer_attr paattr;
pa_channel_map pacmap;
pa_stream_flags_t flags = 0;
const char *name = NULL;
int state = 0;
int rc = 0;
@@ -615,9 +627,11 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
PA_CHANNEL_MAP_WAVEEX);
name = SDL_GetHint(SDL_HINT_AUDIO_DEVICE_STREAM_NAME);
h->stream = PULSEAUDIO_pa_stream_new(
h->context,
"Simple DirectMedia Layer", /* stream description */
(name && *name) ? name : "Audio Stream", /* stream description */
&paspec, /* sample format spec */
&pacmap /* channel map */
);

View File

@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_WASAPI
@@ -28,8 +27,6 @@
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_assert.h"
#include "SDL_log.h"
#define COBJMACROS
#include <mmdeviceapi.h>
@@ -508,7 +505,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
const SDL_AudioSpec oldspec = this->spec;
const AUDCLNT_SHAREMODE sharemode = AUDCLNT_SHAREMODE_SHARED;
UINT32 bufsize = 0; /* this is in sample frames, not samples, not bytes. */
REFERENCE_TIME duration = 0;
REFERENCE_TIME default_period = 0;
IAudioClient *client = this->hidden->client;
IAudioRenderClient *render = NULL;
IAudioCaptureClient *capture = NULL;
@@ -572,7 +569,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
return SDL_SetError("WASAPI: Unsupported audio format");
}
ret = IAudioClient_GetDevicePeriod(client, NULL, &duration);
ret = IAudioClient_GetDevicePeriod(client, &default_period, NULL);
if (FAILED(ret)) {
return WIN_SetErrorFromHRESULT("WASAPI can't determine minimum device period", ret);
}
@@ -591,7 +588,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
}
streamflags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
ret = IAudioClient_Initialize(client, sharemode, streamflags, duration, sharemode == AUDCLNT_SHAREMODE_SHARED ? 0 : duration, waveformat, NULL);
ret = IAudioClient_Initialize(client, sharemode, streamflags, 0, 0, waveformat, NULL);
if (FAILED(ret)) {
return WIN_SetErrorFromHRESULT("WASAPI can't initialize audio client", ret);
}
@@ -606,9 +603,12 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
return WIN_SetErrorFromHRESULT("WASAPI can't determine buffer size", ret);
}
this->spec.samples = (Uint16) bufsize;
if (!this->iscapture) {
this->spec.samples /= 2; /* fill half of the DMA buffer on each run. */
/* Match the callback size to the period size to cut down on the number of
interrupts waited for in each call to WaitDevice */
{
const float period_millis = default_period / 10000.0f;
const float period_frames = period_millis * this->spec.freq / 1000.0f;
this->spec.samples = (Uint16)SDL_ceilf(period_frames);
}
/* Update the fragment size as size in bytes */

View File

@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
/* This is code that Windows uses to talk to WASAPI-related system APIs.
@@ -34,8 +33,6 @@
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_assert.h"
#include "SDL_log.h"
#define COBJMACROS
#include <mmdeviceapi.h>
@@ -248,7 +245,7 @@ WASAPI_PlatformInit(void)
return SDL_SetError("WASAPI: CoInitialize() failed");
}
ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID) &enumerator);
ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID *) &enumerator);
if (FAILED(ret)) {
WIN_CoUninitialize();
return WIN_SetErrorFromHRESULT("WASAPI CoCreateInstance(MMDeviceEnumerator)", ret);

View File

@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
// This is C++/CX code that the WinRT port uses to talk to WASAPI-related
@@ -40,8 +39,6 @@ extern "C" {
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_assert.h"
#include "SDL_log.h"
}
#define COBJMACROS

View File

@@ -27,7 +27,6 @@
#include "../../core/windows/SDL_windows.h"
#include <mmsystem.h>
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"

View File

@@ -19,11 +19,10 @@
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "SDL_stdinc.h"
#include "SDL_assert.h"
#include "SDL_atomic.h"
#include "SDL_hints.h"
#include "SDL_log.h"
#include "SDL_main.h"
#include "SDL_timer.h"
@@ -44,6 +43,8 @@
#include "../../haptic/android/SDL_syshaptic_c.h"
#include <android/log.h>
#include <android/configuration.h>
#include <android/asset_manager_jni.h>
#include <sys/system_properties.h>
#include <pthread.h>
#include <sys/types.h>
@@ -125,6 +126,9 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeClipboardChanged)(
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeLowMemory)(
JNIEnv *env, jclass cls);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeLocaleChanged)(
JNIEnv *env, jclass cls);
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSendQuit)(
JNIEnv *env, jclass cls);
@@ -178,6 +182,7 @@ static JNINativeMethod SDLActivity_tab[] = {
{ "onNativeAccel", "(FFF)V", SDL_JAVA_INTERFACE(onNativeAccel) },
{ "onNativeClipboardChanged", "()V", SDL_JAVA_INTERFACE(onNativeClipboardChanged) },
{ "nativeLowMemory", "()V", SDL_JAVA_INTERFACE(nativeLowMemory) },
{ "onNativeLocaleChanged", "()V", SDL_JAVA_INTERFACE(onNativeLocaleChanged) },
{ "nativeSendQuit", "()V", SDL_JAVA_INTERFACE(nativeSendQuit) },
{ "nativeQuit", "()V", SDL_JAVA_INTERFACE(nativeQuit) },
{ "nativePause", "()V", SDL_JAVA_INTERFACE(nativePause) },
@@ -305,7 +310,7 @@ static jmethodID midIsScreenKeyboardShown;
static jmethodID midIsTablet;
static jmethodID midManualBackButton;
static jmethodID midMinimizeWindow;
static jmethodID midOpenAPKExpansionInputStream;
static jmethodID midOpenURL;
static jmethodID midRequestPermission;
static jmethodID midSendMessage;
static jmethodID midSetActivityTitle;
@@ -354,6 +359,12 @@ static SDL_bool bHasEnvironmentVariables;
static SDL_atomic_t bPermissionRequestPending;
static SDL_bool bPermissionRequestResult;
/* Android AssetManager */
static void Internal_Android_Create_AssetManager(void);
static void Internal_Android_Destroy_AssetManager(void);
static AAssetManager *asset_manager = NULL;
static jobject javaAssetManagerRef = 0;
/*******************************************************************************
Functions called by JNI
*******************************************************************************/
@@ -578,7 +589,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv *env, jclass cl
midIsTablet = (*env)->GetStaticMethodID(env, mActivityClass, "isTablet", "()Z");
midManualBackButton = (*env)->GetStaticMethodID(env, mActivityClass, "manualBackButton", "()V");
midMinimizeWindow = (*env)->GetStaticMethodID(env, mActivityClass, "minimizeWindow","()V");
midOpenAPKExpansionInputStream = (*env)->GetStaticMethodID(env, mActivityClass, "openAPKExpansionInputStream", "(Ljava/lang/String;)Ljava/io/InputStream;");
midOpenURL = (*env)->GetStaticMethodID(env, mActivityClass, "openURL", "(Ljava/lang/String;)I");
midRequestPermission = (*env)->GetStaticMethodID(env, mActivityClass, "requestPermission", "(Ljava/lang/String;I)V");
midSendMessage = (*env)->GetStaticMethodID(env, mActivityClass, "sendMessage", "(II)Z");
midSetActivityTitle = (*env)->GetStaticMethodID(env, mActivityClass, "setActivityTitle","(Ljava/lang/String;)Z");
@@ -608,7 +619,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSetupJNI)(JNIEnv *env, jclass cl
!midIsTablet ||
!midManualBackButton ||
!midMinimizeWindow ||
!midOpenAPKExpansionInputStream ||
!midOpenURL ||
!midRequestPermission ||
!midSendMessage ||
!midSetActivityTitle ||
@@ -1134,6 +1145,15 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeLowMemory)(
SDL_SendAppEvent(SDL_APP_LOWMEMORY);
}
/* Locale
* requires android:configChanges="layoutDirection|locale" in AndroidManifest.xml */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeLocaleChanged)(
JNIEnv *env, jclass cls)
{
SDL_SendAppEvent(SDL_LOCALECHANGED);
}
/* Send Quit event to "SDLThread" thread */
JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeSendQuit)(
JNIEnv *env, jclass cls)
@@ -1175,6 +1195,8 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativeQuit)(
Android_ResumeSem = NULL;
}
Internal_Android_Destroy_AssetManager();
str = SDL_GetError();
if (str && str[0]) {
__android_log_print(ANDROID_LOG_ERROR, "SDL", "SDLActivity thread ends (error=%s)", str);
@@ -1797,245 +1819,90 @@ static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
return SDL_FALSE;
}
static int Internal_Android_JNI_FileOpen(SDL_RWops *ctx)
{
static void Internal_Android_Create_AssetManager() {
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
int result = 0;
JNIEnv *env = Android_JNI_GetEnv();
jmethodID mid;
jobject context;
jobject assetManager;
jobject inputStream;
jclass channels;
jobject readableByteChannel;
jstring fileNameJString;
jobject fd;
jclass fdCls;
jfieldID descriptor;
jobject javaAssetManager;
JNIEnv *env = Android_JNI_GetEnv();
if (!LocalReferenceHolder_Init(&refs, env)) {
goto failure;
LocalReferenceHolder_Cleanup(&refs);
return;
}
fileNameJString = (jstring)ctx->hidden.androidio.fileNameRef;
ctx->hidden.androidio.position = 0;
/* context = SDLActivity.getContext(); */
context = (*env)->CallStaticObjectMethod(env, mActivityClass, midGetContext);
/* assetManager = context.getAssets(); */
/* javaAssetManager = context.getAssets(); */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
"getAssets", "()Landroid/content/res/AssetManager;");
assetManager = (*env)->CallObjectMethod(env, context, mid);
javaAssetManager = (*env)->CallObjectMethod(env, context, mid);
/* First let's try opening the file to obtain an AssetFileDescriptor.
* This method reads the files directly from the APKs using standard *nix calls
*/
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, assetManager), "openFd", "(Ljava/lang/String;)Landroid/content/res/AssetFileDescriptor;");
inputStream = (*env)->CallObjectMethod(env, assetManager, mid, fileNameJString);
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
goto fallback;
}
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, inputStream), "getStartOffset", "()J");
ctx->hidden.androidio.offset = (long)(*env)->CallLongMethod(env, inputStream, mid);
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
goto fallback;
}
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, inputStream), "getDeclaredLength", "()J");
ctx->hidden.androidio.size = (long)(*env)->CallLongMethod(env, inputStream, mid);
if (Android_JNI_ExceptionOccurred(SDL_TRUE)) {
goto fallback;
}
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, inputStream), "getFileDescriptor", "()Ljava/io/FileDescriptor;");
fd = (*env)->CallObjectMethod(env, inputStream, mid);
fdCls = (*env)->GetObjectClass(env, fd);
descriptor = (*env)->GetFieldID(env, fdCls, "descriptor", "I");
ctx->hidden.androidio.fd = (*env)->GetIntField(env, fd, descriptor);
ctx->hidden.androidio.assetFileDescriptorRef = (*env)->NewGlobalRef(env, inputStream);
/* Seek to the correct offset in the file. */
lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
if (0) {
fallback:
/* Disabled log message because of spam on the Nexus 7 */
/* __android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file"); */
/* Try the old method using InputStream */
ctx->hidden.androidio.assetFileDescriptorRef = NULL;
/* inputStream = assetManager.open(<filename>); */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, assetManager),
"open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
inputStream = (*env)->CallObjectMethod(env, assetManager, mid, fileNameJString, 1 /* ACCESS_RANDOM */);
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
/* Try fallback to APK expansion files */
inputStream = (*env)->CallStaticObjectMethod(env, mActivityClass, midOpenAPKExpansionInputStream, fileNameJString);
/* Exception is checked first because it always needs to be cleared.
* If no exception occurred then the last SDL error message is kept.
*/
if (Android_JNI_ExceptionOccurred(SDL_FALSE) || !inputStream) {
goto failure;
}
}
ctx->hidden.androidio.inputStreamRef = (*env)->NewGlobalRef(env, inputStream);
/* Despite all the visible documentation on [Asset]InputStream claiming
* that the .available() method is not guaranteed to return the entire file
* size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
* android/apis/content/ReadAsset.java imply that Android's
* AssetInputStream.available() /will/ always return the total file size
*/
/* size = inputStream.available(); */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, inputStream),
"available", "()I");
ctx->hidden.androidio.size = (long)(*env)->CallIntMethod(env, inputStream, mid);
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
goto failure;
}
/* readableByteChannel = Channels.newChannel(inputStream); */
channels = (*env)->FindClass(env, "java/nio/channels/Channels");
mid = (*env)->GetStaticMethodID(env, channels,
"newChannel",
"(Ljava/io/InputStream;)Ljava/nio/channels/ReadableByteChannel;");
readableByteChannel = (*env)->CallStaticObjectMethod(
env, channels, mid, inputStream);
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
goto failure;
}
ctx->hidden.androidio.readableByteChannelRef =
(*env)->NewGlobalRef(env, readableByteChannel);
/* Store .read id for reading purposes */
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, readableByteChannel),
"read", "(Ljava/nio/ByteBuffer;)I");
ctx->hidden.androidio.readMethod = mid;
}
if (0) {
failure:
result = -1;
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.fileNameRef);
if(ctx->hidden.androidio.inputStreamRef != NULL) {
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.inputStreamRef);
}
if(ctx->hidden.androidio.readableByteChannelRef != NULL) {
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.readableByteChannelRef);
}
if(ctx->hidden.androidio.assetFileDescriptorRef != NULL) {
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.assetFileDescriptorRef);
}
/**
* Given a Dalvik AssetManager object, obtain the corresponding native AAssetManager
* object. Note that the caller is responsible for obtaining and holding a VM reference
* to the jobject to prevent its being garbage collected while the native object is
* in use.
*/
javaAssetManagerRef = (*env)->NewGlobalRef(env, javaAssetManager);
asset_manager = AAssetManager_fromJava(env, javaAssetManagerRef);
if (asset_manager == NULL) {
(*env)->DeleteGlobalRef(env, javaAssetManagerRef);
Android_JNI_ExceptionOccurred(SDL_TRUE);
}
LocalReferenceHolder_Cleanup(&refs);
return result;
}
static void Internal_Android_Destroy_AssetManager() {
JNIEnv *env = Android_JNI_GetEnv();
if (asset_manager) {
(*env)->DeleteGlobalRef(env, javaAssetManagerRef);
asset_manager = NULL;
}
}
int Android_JNI_FileOpen(SDL_RWops *ctx,
const char *fileName, const char *mode)
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
JNIEnv *env = Android_JNI_GetEnv();
int retval;
jstring fileNameJString;
AAsset *asset = NULL;
ctx->hidden.androidio.asset = NULL;
if (!LocalReferenceHolder_Init(&refs, env)) {
LocalReferenceHolder_Cleanup(&refs);
if (asset_manager == NULL) {
Internal_Android_Create_AssetManager();
}
if (asset_manager == NULL) {
return -1;
}
if (!ctx) {
LocalReferenceHolder_Cleanup(&refs);
asset = AAssetManager_open(asset_manager, fileName, AASSET_MODE_UNKNOWN);
if (asset == NULL) {
return -1;
}
fileNameJString = (*env)->NewStringUTF(env, fileName);
ctx->hidden.androidio.fileNameRef = (*env)->NewGlobalRef(env, fileNameJString);
ctx->hidden.androidio.inputStreamRef = NULL;
ctx->hidden.androidio.readableByteChannelRef = NULL;
ctx->hidden.androidio.readMethod = NULL;
ctx->hidden.androidio.assetFileDescriptorRef = NULL;
retval = Internal_Android_JNI_FileOpen(ctx);
LocalReferenceHolder_Cleanup(&refs);
return retval;
ctx->hidden.androidio.asset = (void*) asset;
return 0;
}
size_t Android_JNI_FileRead(SDL_RWops *ctx, void *buffer,
size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
size_t size, size_t maxnum)
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
size_t result;
AAsset *asset = (AAsset*) ctx->hidden.androidio.asset;
result = AAsset_read(asset, buffer, size * maxnum);
if (ctx->hidden.androidio.assetFileDescriptorRef) {
size_t bytesMax = size * maxnum;
size_t result;
if (ctx->hidden.androidio.size != -1 /* UNKNOWN_LENGTH */ && ctx->hidden.androidio.position + bytesMax > ctx->hidden.androidio.size) {
bytesMax = ctx->hidden.androidio.size - ctx->hidden.androidio.position;
}
result = read(ctx->hidden.androidio.fd, buffer, bytesMax );
if (result > 0) {
ctx->hidden.androidio.position += result;
LocalReferenceHolder_Cleanup(&refs);
return result / size;
}
LocalReferenceHolder_Cleanup(&refs);
return 0;
if (result > 0) {
/* Number of chuncks */
return (result / size);
} else {
jlong bytesRemaining = (jlong) (size * maxnum);
jlong bytesMax = (jlong) (ctx->hidden.androidio.size - ctx->hidden.androidio.position);
int bytesRead = 0;
JNIEnv *env;
jobject readableByteChannel;
jmethodID readMethod;
jobject byteBuffer;
/* Don't read more bytes than those that remain in the file, otherwise we get an exception */
if (bytesRemaining > bytesMax) bytesRemaining = bytesMax;
env = Android_JNI_GetEnv();
if (!LocalReferenceHolder_Init(&refs, env)) {
LocalReferenceHolder_Cleanup(&refs);
return 0;
}
readableByteChannel = (jobject)ctx->hidden.androidio.readableByteChannelRef;
readMethod = (jmethodID)ctx->hidden.androidio.readMethod;
byteBuffer = (*env)->NewDirectByteBuffer(env, buffer, bytesRemaining);
while (bytesRemaining > 0) {
/* result = readableByteChannel.read(...); */
int result = (*env)->CallIntMethod(env, readableByteChannel, readMethod, byteBuffer);
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
LocalReferenceHolder_Cleanup(&refs);
return 0;
}
if (result < 0) {
break;
}
bytesRemaining -= result;
bytesRead += result;
ctx->hidden.androidio.position += result;
}
LocalReferenceHolder_Cleanup(&refs);
return bytesRead / size;
/* Error or EOF */
return result;
}
}
@@ -2046,148 +1913,27 @@ size_t Android_JNI_FileWrite(SDL_RWops *ctx, const void *buffer,
return 0;
}
static int Internal_Android_JNI_FileClose(SDL_RWops *ctx, SDL_bool release)
Sint64 Android_JNI_FileSize(SDL_RWops *ctx)
{
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
int result = 0;
JNIEnv *env = Android_JNI_GetEnv();
if (!LocalReferenceHolder_Init(&refs, env)) {
LocalReferenceHolder_Cleanup(&refs);
return SDL_SetError("Failed to allocate enough JVM local references");
}
if (ctx) {
if (release) {
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.fileNameRef);
}
if (ctx->hidden.androidio.assetFileDescriptorRef) {
jobject inputStream = (jobject)ctx->hidden.androidio.assetFileDescriptorRef;
jmethodID mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, inputStream),
"close", "()V");
(*env)->CallVoidMethod(env, inputStream, mid);
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.assetFileDescriptorRef);
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
result = -1;
}
}
else {
jobject inputStream = (jobject)ctx->hidden.androidio.inputStreamRef;
/* inputStream.close(); */
jmethodID mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, inputStream),
"close", "()V");
(*env)->CallVoidMethod(env, inputStream, mid);
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.inputStreamRef);
(*env)->DeleteGlobalRef(env, (jobject)ctx->hidden.androidio.readableByteChannelRef);
if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
result = -1;
}
}
if (release) {
SDL_FreeRW(ctx);
}
}
LocalReferenceHolder_Cleanup(&refs);
off64_t result;
AAsset *asset = (AAsset*) ctx->hidden.androidio.asset;
result = AAsset_getLength64(asset);
return result;
}
Sint64 Android_JNI_FileSize(SDL_RWops *ctx)
Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
{
return ctx->hidden.androidio.size;
}
Sint64 Android_JNI_FileSeek(SDL_RWops *ctx, Sint64 offset, int whence)
{
if (ctx->hidden.androidio.assetFileDescriptorRef) {
off_t ret;
switch (whence) {
case RW_SEEK_SET:
if (ctx->hidden.androidio.size != -1 /* UNKNOWN_LENGTH */ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size;
offset += ctx->hidden.androidio.offset;
break;
case RW_SEEK_CUR:
offset += ctx->hidden.androidio.position;
if (ctx->hidden.androidio.size != -1 /* UNKNOWN_LENGTH */ && offset > ctx->hidden.androidio.size) offset = ctx->hidden.androidio.size;
offset += ctx->hidden.androidio.offset;
break;
case RW_SEEK_END:
offset = ctx->hidden.androidio.offset + ctx->hidden.androidio.size + offset;
break;
default:
return SDL_SetError("Unknown value for 'whence'");
}
ret = lseek(ctx->hidden.androidio.fd, (off_t)offset, SEEK_SET);
if (ret == -1) return -1;
ctx->hidden.androidio.position = ret - ctx->hidden.androidio.offset;
} else {
Sint64 newPosition;
Sint64 movement;
switch (whence) {
case RW_SEEK_SET:
newPosition = offset;
break;
case RW_SEEK_CUR:
newPosition = ctx->hidden.androidio.position + offset;
break;
case RW_SEEK_END:
newPosition = ctx->hidden.androidio.size + offset;
break;
default:
return SDL_SetError("Unknown value for 'whence'");
}
/* Validate the new position */
if (newPosition < 0) {
return SDL_Error(SDL_EFSEEK);
}
if (newPosition > ctx->hidden.androidio.size) {
newPosition = ctx->hidden.androidio.size;
}
movement = newPosition - ctx->hidden.androidio.position;
if (movement > 0) {
unsigned char buffer[4096];
/* The easy case where we're seeking forwards */
while (movement > 0) {
Sint64 amount = sizeof (buffer);
size_t result;
if (amount > movement) {
amount = movement;
}
result = Android_JNI_FileRead(ctx, buffer, 1, (size_t)amount);
if (result <= 0) {
/* Failed to read/skip the required amount, so fail */
return -1;
}
movement -= result;
}
} else if (movement < 0) {
/* We can't seek backwards so we have to reopen the file and seek */
/* forwards which obviously isn't very efficient */
Internal_Android_JNI_FileClose(ctx, SDL_FALSE);
Internal_Android_JNI_FileOpen(ctx);
Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
}
}
return ctx->hidden.androidio.position;
off64_t result;
AAsset *asset = (AAsset*) ctx->hidden.androidio.asset;
result = AAsset_seek64(asset, offset, whence);
return result;
}
int Android_JNI_FileClose(SDL_RWops *ctx)
{
return Internal_Android_JNI_FileClose(ctx, SDL_TRUE);
AAsset *asset = (AAsset*) ctx->hidden.androidio.asset;
AAsset_close(asset);
return 0;
}
int Android_JNI_SetClipboardText(const char *text)
@@ -2717,6 +2463,11 @@ const char * SDL_AndroidGetExternalStoragePath(void)
return s_AndroidExternalFilesPath;
}
SDL_bool SDL_AndroidRequestPermission(const char *permission)
{
return Android_JNI_RequestPermission(permission);
}
void Android_JNI_GetManifestEnvironmentVariables(void)
{
if (!mActivityClass || !midGetManifestEnvironmentVariables) {
@@ -2796,6 +2547,74 @@ SDL_bool Android_JNI_RequestPermission(const char *permission)
return bPermissionRequestResult;
}
int Android_JNI_GetLocale(char *buf, size_t buflen)
{
AConfiguration *cfg;
SDL_assert(buflen > 6);
/* Need to re-create the asset manager if locale has changed (SDL_LOCALECHANGED) */
Internal_Android_Destroy_AssetManager();
if (asset_manager == NULL) {
Internal_Android_Create_AssetManager();
}
if (asset_manager == NULL) {
return -1;
}
cfg = AConfiguration_new();
if (cfg == NULL) {
return -1;
}
{
char language[2] = {};
char country[2] = {};
size_t id = 0;
AConfiguration_fromAssetManager(cfg, asset_manager);
AConfiguration_getLanguage(cfg, language);
AConfiguration_getCountry(cfg, country);
/* copy language (not null terminated) */
if (language[0]) {
buf[id++] = language[0];
if (language[1]) {
buf[id++] = language[1];
}
}
buf[id++] = '_';
/* copy country (not null terminated) */
if (country[0]) {
buf[id++] = country[0];
if (country[1]) {
buf[id++] = country[1];
}
}
buf[id++] = '\0';
SDL_assert(id <= buflen);
}
AConfiguration_delete(cfg);
return 0;
}
int
Android_JNI_OpenURL(const char *url)
{
JNIEnv *env = Android_JNI_GetEnv();
jstring jurl = (*env)->NewStringUTF(env, url);
const int ret = (*env)->CallStaticIntMethod(env, mActivityClass, midOpenURL, jurl);
(*env)->DeleteLocalRef(env, jurl);
return ret;
}
#endif /* __ANDROID__ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -104,6 +104,9 @@ void Android_JNI_InitTouch(void);
JNIEnv *Android_JNI_GetEnv(void);
int Android_JNI_SetupThread(void);
/* Locale */
int Android_JNI_GetLocale(char *buf, size_t buflen);
/* Generic messages */
int Android_JNI_SendMessage(int command, int param);
@@ -126,6 +129,8 @@ SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
/* Request permission */
SDL_bool Android_JNI_RequestPermission(const char *permission);
int Android_JNI_OpenURL(const char *url);
int SDL_GetAndroidSDKVersion(void);
SDL_bool SDL_IsAndroidTablet(void);

View File

@@ -0,0 +1,165 @@
#include <sys/kbio.h>
/*
* Automatically generated from /usr/share/vt/keymaps/us.acc.kbd.
* DO NOT EDIT!
*/
static keymap_t keymap_default_us_acc = { 0x6d, {
/* alt
* scan cntrl alt alt cntrl
* code base shift cntrl shift alt shift cntrl shift spcl flgs
* ---------------------------------------------------------------------------
*/
/*00*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*01*/{{ 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, 0x1B, DBG, DBG, }, 0x03,0x00 },
/*02*/{{ '1', '!', NOP, NOP, '1', '!', NOP, NOP, }, 0x33,0x00 },
/*03*/{{ '2', '@', 0x00, 0x00, '2', '@', 0x00, 0x00, }, 0x00,0x00 },
/*04*/{{ '3', '#', NOP, NOP, '3', '#', NOP, NOP, }, 0x33,0x00 },
/*05*/{{ '4', '$', NOP, NOP, '4', '$', NOP, NOP, }, 0x33,0x00 },
/*06*/{{ '5', '%', NOP, NOP, '5', '%', NOP, NOP, }, 0x33,0x00 },
/*07*/{{ '6', '^', 0x1E, 0x1E, '6', DCIR, 0x1E, 0x1E, }, 0x04,0x00 },
/*08*/{{ '7', '&', NOP, NOP, '7', '&', NOP, NOP, }, 0x33,0x00 },
/*09*/{{ '8', '*', NOP, NOP, '8', DRIN, NOP, NOP, }, 0x37,0x00 },
/*0a*/{{ '9', '(', NOP, NOP, '9', '(', NOP, NOP, }, 0x33,0x00 },
/*0b*/{{ '0', ')', NOP, NOP, '0', ')', NOP, NOP, }, 0x33,0x00 },
/*0c*/{{ '-', '_', 0x1F, 0x1F, '-', '_', 0x1F, 0x1F, }, 0x00,0x00 },
/*0d*/{{ '=', '+', NOP, NOP, '=', '+', NOP, NOP, }, 0x33,0x00 },
/*0e*/{{ 0x08, 0x08, 0x7F, 0x7F, 0x08, 0x08, 0x7F, 0x7F, }, 0x00,0x00 },
/*0f*/{{ 0x09, BTAB, NEXT, NEXT, 0x09, BTAB, NOP, NOP, }, 0x77,0x00 },
/*10*/{{ 'q', 'Q', 0x11, 0x11, 'q', 'Q', 0x11, 0x11, }, 0x00,0x01 },
/*11*/{{ 'w', 'W', 0x17, 0x17, 'w', 'W', 0x17, 0x17, }, 0x00,0x01 },
/*12*/{{ 'e', 'E', 0x05, 0x05, 'e', 'E', 0x05, 0x05, }, 0x00,0x01 },
/*13*/{{ 'r', 'R', 0x12, 0x12, 'r', 'R', 0x12, 0x12, }, 0x00,0x01 },
/*14*/{{ 't', 'T', 0x14, 0x14, 't', 'T', 0x14, 0x14, }, 0x00,0x01 },
/*15*/{{ 'y', 'Y', 0x19, 0x19, 'y', 'Y', 0x19, 0x19, }, 0x00,0x01 },
/*16*/{{ 'u', 'U', 0x15, 0x15, 'u', 'U', 0x15, 0x15, }, 0x00,0x01 },
/*17*/{{ 'i', 'I', 0x09, 0x09, 'i', 'I', 0x09, 0x09, }, 0x00,0x01 },
/*18*/{{ 'o', 'O', 0x0F, 0x0F, 'o', 'O', 0x0F, 0x0F, }, 0x00,0x01 },
/*19*/{{ 'p', 'P', 0x10, 0x10, 'p', 'P', 0x10, 0x10, }, 0x00,0x01 },
/*1a*/{{ '[', '{', 0x1B, 0x1B, '[', '{', 0x1B, 0x1B, }, 0x00,0x00 },
/*1b*/{{ ']', '}', 0x1D, 0x1D, ']', '}', 0x1D, 0x1D, }, 0x00,0x00 },
/*1c*/{{ 0x0D, 0x0D, 0x0A, 0x0A, 0x0D, 0x0D, 0x0A, 0x0A, }, 0x00,0x00 },
/*1d*/{{ LCTR, LCTR, LCTR, LCTR, LCTR, LCTR, LCTR, LCTR, }, 0xFF,0x00 },
/*1e*/{{ 'a', 'A', 0x01, 0x01, 'a', 'A', 0x01, 0x01, }, 0x00,0x01 },
/*1f*/{{ 's', 'S', 0x13, 0x13, 's', 'S', 0x13, 0x13, }, 0x00,0x01 },
/*20*/{{ 'd', 'D', 0x04, 0x04, 'd', 'D', 0x04, 0x04, }, 0x00,0x01 },
/*21*/{{ 'f', 'F', 0x06, 0x06, 'f', 'F', 0x06, 0x06, }, 0x00,0x01 },
/*22*/{{ 'g', 'G', 0x07, 0x07, 'g', 'G', 0x07, 0x07, }, 0x00,0x01 },
/*23*/{{ 'h', 'H', 0x08, 0x08, 'h', 'H', 0x08, 0x08, }, 0x00,0x01 },
/*24*/{{ 'j', 'J', 0x0A, 0x0A, 'j', 'J', 0x0A, 0x0A, }, 0x00,0x01 },
/*25*/{{ 'k', 'K', 0x0B, 0x0B, 'k', 'K', 0x0B, 0x0B, }, 0x00,0x01 },
/*26*/{{ 'l', 'L', 0x0C, 0x0C, 'l', 'L', 0x0C, 0x0C, }, 0x00,0x01 },
/*27*/{{ ';', ':', NOP, NOP, ';', ':', NOP, NOP, }, 0x33,0x00 },
/*28*/{{ '\'', '"', NOP, NOP, DACU, DUML, NOP, NOP, }, 0x3F,0x00 },
/*29*/{{ '`', '~', NOP, NOP, DGRA, DTIL, NOP, NOP, }, 0x3F,0x00 },
/*2a*/{{ LSH, LSH, LSH, LSH, LSH, LSH, LSH, LSH, }, 0xFF,0x00 },
/*2b*/{{ '\\', '|', 0x1C, 0x1C, '\\', '|', 0x1C, 0x1C, }, 0x00,0x00 },
/*2c*/{{ 'z', 'Z', 0x1A, 0x1A, 'z', 'Z', 0x1A, 0x1A, }, 0x00,0x01 },
/*2d*/{{ 'x', 'X', 0x18, 0x18, 'x', 'X', 0x18, 0x18, }, 0x00,0x01 },
/*2e*/{{ 'c', 'C', 0x03, 0x03, 'c', 'C', 0x03, 0x03, }, 0x00,0x01 },
/*2f*/{{ 'v', 'V', 0x16, 0x16, 'v', 'V', 0x16, 0x16, }, 0x00,0x01 },
/*30*/{{ 'b', 'B', 0x02, 0x02, 'b', 'B', 0x02, 0x02, }, 0x00,0x01 },
/*31*/{{ 'n', 'N', 0x0E, 0x0E, 'n', 'N', 0x0E, 0x0E, }, 0x00,0x01 },
/*32*/{{ 'm', 'M', 0x0D, 0x0D, 'm', 'M', 0x0D, 0x0D, }, 0x00,0x01 },
/*33*/{{ ',', '<', NOP, NOP, DCED, '<', NOP, NOP, }, 0x3B,0x00 },
/*34*/{{ '.', '>', NOP, NOP, '.', '>', NOP, NOP, }, 0x33,0x00 },
/*35*/{{ '/', '?', NOP, NOP, '/', '?', NOP, NOP, }, 0x33,0x00 },
/*36*/{{ RSH, RSH, RSH, RSH, RSH, RSH, RSH, RSH, }, 0xFF,0x00 },
/*37*/{{ '*', '*', '*', '*', '*', '*', '*', '*', }, 0x00,0x00 },
/*38*/{{ LALT, LALT, LALT, LALT, LALT, LALT, LALT, LALT, }, 0xFF,0x00 },
/*39*/{{ ' ', ' ', 0x00, 0x00, ' ', ' ', SUSP, SUSP, }, 0x03,0x00 },
/*3a*/{{ CLK, CLK, CLK, CLK, CLK, CLK, CLK, CLK, }, 0xFF,0x00 },
/*3b*/{{ F( 1), F(13), F(25), F(37), S( 1), S(11), S( 1), S(11),}, 0xFF,0x00 },
/*3c*/{{ F( 2), F(14), F(26), F(38), S( 2), S(12), S( 2), S(12),}, 0xFF,0x00 },
/*3d*/{{ F( 3), F(15), F(27), F(39), S( 3), S(13), S( 3), S(13),}, 0xFF,0x00 },
/*3e*/{{ F( 4), F(16), F(28), F(40), S( 4), S(14), S( 4), S(14),}, 0xFF,0x00 },
/*3f*/{{ F( 5), F(17), F(29), F(41), S( 5), S(15), S( 5), S(15),}, 0xFF,0x00 },
/*40*/{{ F( 6), F(18), F(30), F(42), S( 6), S(16), S( 6), S(16),}, 0xFF,0x00 },
/*41*/{{ F( 7), F(19), F(31), F(43), S( 7), S( 7), S( 7), S( 7),}, 0xFF,0x00 },
/*42*/{{ F( 8), F(20), F(32), F(44), S( 8), S( 8), S( 8), S( 8),}, 0xFF,0x00 },
/*43*/{{ F( 9), F(21), F(33), F(45), S( 9), S( 9), S( 9), S( 9),}, 0xFF,0x00 },
/*44*/{{ F(10), F(22), F(34), F(46), S(10), S(10), S(10), S(10),}, 0xFF,0x00 },
/*45*/{{ NLK, NLK, NLK, NLK, NLK, NLK, NLK, NLK, }, 0xFF,0x00 },
/*46*/{{ SLK, SLK, SLK, SLK, SLK, SLK, SLK, SLK, }, 0xFF,0x00 },
/*47*/{{ F(49), '7', '7', '7', '7', '7', '7', '7', }, 0x80,0x02 },
/*48*/{{ F(50), '8', '8', '8', '8', '8', '8', '8', }, 0x80,0x02 },
/*49*/{{ F(51), '9', '9', '9', '9', '9', '9', '9', }, 0x80,0x02 },
/*4a*/{{ F(52), '-', '-', '-', '-', '-', '-', '-', }, 0x80,0x02 },
/*4b*/{{ F(53), '4', '4', '4', '4', '4', '4', '4', }, 0x80,0x02 },
/*4c*/{{ F(54), '5', '5', '5', '5', '5', '5', '5', }, 0x80,0x02 },
/*4d*/{{ F(55), '6', '6', '6', '6', '6', '6', '6', }, 0x80,0x02 },
/*4e*/{{ F(56), '+', '+', '+', '+', '+', '+', '+', }, 0x80,0x02 },
/*4f*/{{ F(57), '1', '1', '1', '1', '1', '1', '1', }, 0x80,0x02 },
/*50*/{{ F(58), '2', '2', '2', '2', '2', '2', '2', }, 0x80,0x02 },
/*51*/{{ F(59), '3', '3', '3', '3', '3', '3', '3', }, 0x80,0x02 },
/*52*/{{ F(60), '0', '0', '0', '0', '0', '0', '0', }, 0x80,0x02 },
/*53*/{{ 0x7F, '.', '.', '.', '.', '.', RBT, RBT, }, 0x03,0x02 },
/*54*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*55*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*56*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
/*57*/{{ F(11), F(23), F(35), F(47), S(11), S(11), S(11), S(11),}, 0xFF,0x00 },
/*58*/{{ F(12), F(24), F(36), F(48), S(12), S(12), S(12), S(12),}, 0xFF,0x00 },
/*59*/{{ 0x0D, 0x0D, 0x0A, 0x0A, 0x0D, 0x0D, 0x0A, 0x0A, }, 0x00,0x00 },
/*5a*/{{ RCTR, RCTR, RCTR, RCTR, RCTR, RCTR, RCTR, RCTR, }, 0xFF,0x00 },
/*5b*/{{ '/', '/', '/', '/', '/', '/', '/', '/', }, 0x00,0x02 },
/*5c*/{{ NEXT, NEXT, NOP, NOP, DBG, DBG, DBG, DBG, }, 0xFF,0x00 },
/*5d*/{{ RALT, RALT, RALT, RALT, RALT, RALT, RALT, RALT, }, 0xFF,0x00 },
/*5e*/{{ F(49), F(49), F(49), F(49), F(49), F(49), F(49), F(49),}, 0xFF,0x00 },
/*5f*/{{ F(50), F(50), F(50), F(50), F(50), F(50), F(50), F(50),}, 0xFF,0x00 },
/*60*/{{ F(51), F(51), F(51), F(51), F(51), F(51), F(51), F(51),}, 0xFF,0x00 },
/*61*/{{ F(53), F(53), F(53), F(53), F(53), F(53), F(53), F(53),}, 0xFF,0x00 },
/*62*/{{ F(55), F(55), F(55), F(55), F(55), F(55), F(55), F(55),}, 0xFF,0x00 },
/*63*/{{ F(57), F(57), F(57), F(57), F(57), F(57), F(57), F(57),}, 0xFF,0x00 },
/*64*/{{ F(58), F(58), F(58), F(58), F(58), F(58), F(58), F(58),}, 0xFF,0x00 },
/*65*/{{ F(59), F(59), F(59), F(59), F(59), F(59), F(59), F(59),}, 0xFF,0x00 },
/*66*/{{ F(60), F(60), F(60), F(60), F(60), F(60), F(60), F(60),}, 0xFF,0x00 },
/*67*/{{ F(61), F(61), F(61), F(61), F(61), F(61), RBT, F(61),}, 0xFF,0x00 },
/*68*/{{ SPSC, SPSC, SUSP, SUSP, NOP, NOP, SUSP, SUSP, }, 0xFF,0x00 },
/*69*/{{ F(62), F(62), F(62), F(62), F(62), F(62), F(62), F(62),}, 0xFF,0x00 },
/*6a*/{{ F(63), F(63), F(63), F(63), F(63), F(63), F(63), F(63),}, 0xFF,0x00 },
/*6b*/{{ F(64), F(64), F(64), F(64), F(64), F(64), F(64), F(64),}, 0xFF,0x00 },
/*6c*/{{ NOP, NOP, NOP, NOP, NOP, NOP, NOP, NOP, }, 0xFF,0x00 },
} };
static accentmap_t accentmap_default_us_acc = { 11, {
/* dgra=0 */
{ '`', { { 'a',0xe0 }, { 'A',0xc0 }, { 'e',0xe8 }, { 'E',0xc8 },
{ 'i',0xec }, { 'I',0xcc }, { 'o',0xf2 }, { 'O',0xd2 },
{ 'u',0xf9 }, { 'U',0xd9 }, }, },
/* dacu=1 */
{ 0xb4, { { 'a',0xe1 }, { 'A',0xc1 }, { 'e',0xe9 }, { 'E',0xc9 },
{ 'i',0xed }, { 'I',0xcd }, { 'o',0xf3 }, { 'O',0xd3 },
{ 'u',0xfa }, { 'U',0xda }, { 'y',0xfd }, { 'Y',0xdd }, }, },
/* dcir=2 */
{ '^', { { 'a',0xe2 }, { 'A',0xc2 }, { 'e',0xea }, { 'E',0xca },
{ 'i',0xee }, { 'I',0xce }, { 'o',0xf4 }, { 'O',0xd4 },
{ 'u',0xfb }, { 'U',0xdb }, }, },
/* dtil=3 */
{ '~', { { 'a',0xe3 }, { 'A',0xc3 }, { 'n',0xf1 }, { 'N',0xd1 },
{ 'o',0xf5 }, { 'O',0xd5 }, }, },
/* dmac=4 */
{ 0x00 },
/* dbre=5 */
{ 0x00 },
/* ddot=6 */
{ 0x00 },
/* duml=7 */
{ 0xa8, { { 'a',0xe4 }, { 'A',0xc4 }, { 'e',0xeb }, { 'E',0xcb },
{ 'i',0xef }, { 'I',0xcf }, { 'o',0xf6 }, { 'O',0xd6 },
{ 'u',0xfc }, { 'U',0xdc }, { 'y',0xff }, }, },
/* dsla=8 */
{ 0x00 },
/* drin=9 */
{ 0xb0, { { 'a',0xe5 }, { 'A',0xc5 }, }, },
/* dced=10 */
{ 0xb8, { { 'c',0xe7 }, { 'C',0xc7 }, }, },
/* dapo=11 */
{ 0x00 },
/* ddac=12 */
{ 0x00 },
/* dogo=13 */
{ 0x00 },
/* dcar=14 */
{ 0x00 },
} };

View File

@@ -0,0 +1,572 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#include "../linux/SDL_evdev_kbd.h"
#include "SDL_hints.h"
#ifdef SDL_INPUT_FBSDKBIO
/* This logic is adapted from drivers/tty/vt/keyboard.c in the Linux kernel source, slightly modified to work with FreeBSD */
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <sys/kbio.h>
#include <sys/consio.h>
#include <signal.h>
#include "../../events/SDL_events_c.h"
#include "SDL_evdev_kbd_default_keyaccmap.h"
typedef void (fn_handler_fn)(SDL_EVDEV_keyboard_state *kbd);
/*
* Keyboard State
*/
struct SDL_EVDEV_keyboard_state
{
int console_fd;
int keyboard_fd;
unsigned long old_kbd_mode;
unsigned short **key_maps;
keymap_t* key_map;
keyboard_info_t* kbInfo;
unsigned char shift_down[4]; /* shift state counters.. */
SDL_bool dead_key_next;
int npadch; /* -1 or number assembled on pad */
accentmap_t *accents;
unsigned int diacr;
SDL_bool rep; /* flag telling character repeat */
unsigned char lockstate;
unsigned char ledflagstate;
char shift_state;
char text[128];
unsigned int text_len;
};
static int SDL_EVDEV_kbd_load_keymaps(SDL_EVDEV_keyboard_state *kbd)
{
return (ioctl(kbd->keyboard_fd, GIO_KEYMAP, kbd->key_map) >= 0);
}
static SDL_EVDEV_keyboard_state * kbd_cleanup_state = NULL;
static int kbd_cleanup_sigactions_installed = 0;
static int kbd_cleanup_atexit_installed = 0;
static struct sigaction old_sigaction[NSIG];
static int fatal_signals[] =
{
/* Handlers for SIGTERM and SIGINT are installed in SDL_QuitInit. */
SIGHUP, SIGQUIT, SIGILL, SIGABRT,
SIGFPE, SIGSEGV, SIGPIPE, SIGBUS,
SIGSYS
};
static void kbd_cleanup(void)
{
SDL_EVDEV_keyboard_state* kbd = kbd_cleanup_state;
if (kbd == NULL) {
return;
}
kbd_cleanup_state = NULL;
ioctl(kbd->keyboard_fd, KDSKBMODE, kbd->old_kbd_mode);
if (kbd->keyboard_fd != kbd->console_fd) close(kbd->keyboard_fd);
ioctl(kbd->console_fd, CONS_SETKBD, (unsigned long)(kbd->kbInfo->kb_index));
}
void
SDL_EVDEV_kbd_reraise_signal(int sig)
{
raise(sig);
}
siginfo_t* SDL_EVDEV_kdb_cleanup_siginfo = NULL;
void* SDL_EVDEV_kdb_cleanup_ucontext = NULL;
static void kbd_cleanup_signal_action(int signum, siginfo_t* info, void* ucontext)
{
struct sigaction* old_action_p = &(old_sigaction[signum]);
sigset_t sigset;
/* Restore original signal handler before going any further. */
sigaction(signum, old_action_p, NULL);
/* Unmask current signal. */
sigemptyset(&sigset);
sigaddset(&sigset, signum);
sigprocmask(SIG_UNBLOCK, &sigset, NULL);
/* Save original signal info and context for archeologists. */
SDL_EVDEV_kdb_cleanup_siginfo = info;
SDL_EVDEV_kdb_cleanup_ucontext = ucontext;
/* Restore keyboard. */
kbd_cleanup();
/* Reraise signal. */
SDL_EVDEV_kbd_reraise_signal(signum);
}
static void kbd_unregister_emerg_cleanup()
{
int tabidx, signum;
kbd_cleanup_state = NULL;
if (!kbd_cleanup_sigactions_installed) {
return;
}
kbd_cleanup_sigactions_installed = 0;
for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
struct sigaction* old_action_p;
struct sigaction cur_action;
signum = fatal_signals[tabidx];
old_action_p = &(old_sigaction[signum]);
/* Examine current signal action */
if (sigaction(signum, NULL, &cur_action))
continue;
/* Check if action installed and not modifed */
if (!(cur_action.sa_flags & SA_SIGINFO)
|| cur_action.sa_sigaction != &kbd_cleanup_signal_action)
continue;
/* Restore original action */
sigaction(signum, old_action_p, NULL);
}
}
static void kbd_cleanup_atexit(void)
{
/* Restore keyboard. */
kbd_cleanup();
/* Try to restore signal handlers in case shared library is being unloaded */
kbd_unregister_emerg_cleanup();
}
static void kbd_register_emerg_cleanup(SDL_EVDEV_keyboard_state * kbd)
{
int tabidx, signum;
if (kbd_cleanup_state != NULL) {
return;
}
kbd_cleanup_state = kbd;
if (!kbd_cleanup_atexit_installed) {
/* Since glibc 2.2.3, atexit() (and on_exit(3)) can be used within a shared library to establish
* functions that are called when the shared library is unloaded.
* -- man atexit(3)
*/
atexit(kbd_cleanup_atexit);
kbd_cleanup_atexit_installed = 1;
}
if (kbd_cleanup_sigactions_installed) {
return;
}
kbd_cleanup_sigactions_installed = 1;
for (tabidx = 0; tabidx < sizeof(fatal_signals) / sizeof(fatal_signals[0]); ++tabidx) {
struct sigaction* old_action_p;
struct sigaction new_action;
signum = fatal_signals[tabidx];
old_action_p = &(old_sigaction[signum]);
if (sigaction(signum, NULL, old_action_p))
continue;
/* Skip SIGHUP and SIGPIPE if handler is already installed
* - assume the handler will do the cleanup
*/
if ((signum == SIGHUP || signum == SIGPIPE)
&& (old_action_p->sa_handler != SIG_DFL
|| (void (*)(int))old_action_p->sa_sigaction != SIG_DFL))
continue;
new_action = *old_action_p;
new_action.sa_flags |= SA_SIGINFO;
new_action.sa_sigaction = &kbd_cleanup_signal_action;
sigaction(signum, &new_action, NULL);
}
}
SDL_EVDEV_keyboard_state *
SDL_EVDEV_kbd_init(void)
{
SDL_EVDEV_keyboard_state *kbd;
char flag_state;
char* devicePath;
kbd = (SDL_EVDEV_keyboard_state *)SDL_calloc(1, sizeof(SDL_EVDEV_keyboard_state));
if (!kbd) {
return NULL;
}
kbd->npadch = -1;
/* This might fail if we're not connected to a tty (e.g. on the Steam Link) */
kbd->keyboard_fd = kbd->console_fd = open("/dev/tty", O_RDONLY);
kbd->shift_state = 0;
kbd->accents = SDL_calloc(sizeof(accentmap_t), 1);
kbd->key_map = SDL_calloc(sizeof(keymap_t), 1);
kbd->kbInfo = SDL_calloc(sizeof(keyboard_info_t), 1);
ioctl(kbd->console_fd, KDGKBINFO, kbd->kbInfo);
if (ioctl(kbd->console_fd, KDGKBSTATE, &flag_state) == 0) {
kbd->ledflagstate = flag_state;
}
if (ioctl(kbd->console_fd, GIO_DEADKEYMAP, kbd->accents) < 0)
{
SDL_free(kbd->accents);
kbd->accents = &accentmap_default_us_acc;
}
if (ioctl(kbd->console_fd, KDGKBMODE, &kbd->old_kbd_mode) == 0) {
/* Set the keyboard in XLATE mode and load the keymaps */
ioctl(kbd->console_fd, KDSKBMODE, (unsigned long)(K_XLATE));
if(!SDL_EVDEV_kbd_load_keymaps(kbd))
{
SDL_free(kbd->key_map);
kbd->key_map = &keymap_default_us_acc;
}
/* Allow inhibiting keyboard mute with env. variable for debugging etc. */
if (getenv("SDL_INPUT_FREEBSD_KEEP_KBD") == NULL) {
/* Take keyboard from console and open the actual keyboard device.
* Ensures that the keystrokes do not leak through to the console.
*/
ioctl(kbd->console_fd, CONS_RELKBD, 1ul);
asprintf(&devicePath, "/dev/kbd%d", kbd->kbInfo->kb_index);
kbd->keyboard_fd = open(devicePath, O_WRONLY);
if (kbd->keyboard_fd == -1)
{
// Give keyboard back.
ioctl(kbd->console_fd, CONS_SETKBD, (unsigned long)(kbd->kbInfo->kb_index));
kbd->keyboard_fd = kbd->console_fd;
}
/* Make sure to restore keyboard if application fails to call
* SDL_Quit before exit or fatal signal is raised.
*/
if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
kbd_register_emerg_cleanup(kbd);
}
free(devicePath);
}
else kbd->keyboard_fd = kbd->console_fd;
}
return kbd;
}
void
SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
{
if (!kbd) {
return;
}
kbd_unregister_emerg_cleanup();
if (kbd->keyboard_fd >= 0) {
/* Restore the original keyboard mode */
ioctl(kbd->keyboard_fd, KDSKBMODE, kbd->old_kbd_mode);
close(kbd->keyboard_fd);
if (kbd->console_fd != kbd->keyboard_fd && kbd->console_fd >= 0)
{
// Give back keyboard.
ioctl(kbd->console_fd, CONS_SETKBD, (unsigned long)(kbd->kbInfo->kb_index));
}
kbd->console_fd = kbd->keyboard_fd = -1;
}
SDL_free(kbd);
}
/*
* Helper Functions.
*/
static void put_queue(SDL_EVDEV_keyboard_state *kbd, uint c)
{
/* c is already part of a UTF-8 sequence and safe to add as a character */
if (kbd->text_len < (sizeof(kbd->text)-1)) {
kbd->text[kbd->text_len++] = (char)c;
}
}
static void put_utf8(SDL_EVDEV_keyboard_state *kbd, uint c)
{
if (c < 0x80)
/* 0******* */
put_queue(kbd, c);
else if (c < 0x800) {
/* 110***** 10****** */
put_queue(kbd, 0xc0 | (c >> 6));
put_queue(kbd, 0x80 | (c & 0x3f));
} else if (c < 0x10000) {
if (c >= 0xD800 && c < 0xE000)
return;
if (c == 0xFFFF)
return;
/* 1110**** 10****** 10****** */
put_queue(kbd, 0xe0 | (c >> 12));
put_queue(kbd, 0x80 | ((c >> 6) & 0x3f));
put_queue(kbd, 0x80 | (c & 0x3f));
} else if (c < 0x110000) {
/* 11110*** 10****** 10****** 10****** */
put_queue(kbd, 0xf0 | (c >> 18));
put_queue(kbd, 0x80 | ((c >> 12) & 0x3f));
put_queue(kbd, 0x80 | ((c >> 6) & 0x3f));
put_queue(kbd, 0x80 | (c & 0x3f));
}
}
/*
* We have a combining character DIACR here, followed by the character CH.
* If the combination occurs in the table, return the corresponding value.
* Otherwise, if CH is a space or equals DIACR, return DIACR.
* Otherwise, conclude that DIACR was not combining after all,
* queue it and return CH.
*/
static unsigned int handle_diacr(SDL_EVDEV_keyboard_state *kbd, unsigned int ch)
{
unsigned int d = kbd->diacr;
unsigned int i, j;
kbd->diacr = 0;
for (i = 0; i < kbd->accents->n_accs; i++) {
if (kbd->accents->acc[i].accchar == d)
{
for (j = 0; j < NUM_ACCENTCHARS; ++j) {
if (kbd->accents->acc[i].map[j][0] == 0) /* end of table */
break;
if (kbd->accents->acc[i].map[j][0] == ch)
return kbd->accents->acc[i].map[j][1];
}
}
}
if (ch == ' ' || ch == d) {
put_utf8(kbd, d);
return 0;
}
put_utf8(kbd, d);
return ch;
}
static int vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
return (kbd->ledflagstate & flag) != 0;
}
static void chg_vc_kbd_led(SDL_EVDEV_keyboard_state *kbd, int flag)
{
kbd->ledflagstate ^= flag;
ioctl(kbd->keyboard_fd, KDSKBSTATE, (unsigned long)(kbd->ledflagstate));
}
/*
* Special function handlers
*/
static void k_self(SDL_EVDEV_keyboard_state *kbd, unsigned int value, char up_flag)
{
if (up_flag)
return; /* no action, if this is a key release */
if (kbd->diacr)
value = handle_diacr(kbd, value);
if (kbd->dead_key_next) {
kbd->dead_key_next = SDL_FALSE;
kbd->diacr = value;
return;
}
put_utf8(kbd, value);
}
static void k_deadunicode(SDL_EVDEV_keyboard_state *kbd, unsigned int value, char up_flag)
{
if (up_flag)
return;
kbd->diacr = (kbd->diacr ? handle_diacr(kbd, value) : value);
}
static void k_shift(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_flag)
{
int old_state = kbd->shift_state;
if (kbd->rep)
return;
if (up_flag) {
/*
* handle the case that two shift or control
* keys are depressed simultaneously
*/
if (kbd->shift_down[value])
kbd->shift_down[value]--;
} else
kbd->shift_down[value]++;
if (kbd->shift_down[value])
kbd->shift_state |= (1 << value);
else
kbd->shift_state &= ~(1 << value);
/* kludge */
if (up_flag && kbd->shift_state != old_state && kbd->npadch != -1) {
put_utf8(kbd, kbd->npadch);
kbd->npadch = -1;
}
}
void
SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int down)
{
keymap_t key_map;
struct keyent_t keysym;
unsigned int final_key_state;
unsigned int map_from_key_sym;
key_map = *kbd->key_map;
if (!kbd) {
return;
}
kbd->rep = (down == 2);
if (keycode < NUM_KEYS) {
if (keycode >= 89 && keycode <= 95) {
/* These constitute unprintable language-related keys, so ignore them. */
return;
}
if (keycode > 95)
keycode -= 7;
if (vc_kbd_led(kbd, ALKED) || (kbd->shift_state & 0x8))
{
keycode += ALTGR_OFFSET;
}
keysym = key_map.key[keycode];
} else {
return;
}
final_key_state = kbd->shift_state & 0x7;
if ((keysym.flgs & FLAG_LOCK_C) && vc_kbd_led(kbd, LED_CAP))
final_key_state ^= 0x1;
if ((keysym.flgs & FLAG_LOCK_N) && vc_kbd_led(kbd, LED_NUM))
final_key_state ^= 0x1;
map_from_key_sym = keysym.map[final_key_state];
if ((keysym.spcl & (0x80 >> final_key_state)) || (map_from_key_sym & SPCLKEY)) {
/* Special function.*/
if (map_from_key_sym == 0)
return; /* Nothing to do. */
if (map_from_key_sym & SPCLKEY)
map_from_key_sym &= ~SPCLKEY;
if (map_from_key_sym >= F_ACC && map_from_key_sym <= L_ACC) {
/* Accent function.*/
unsigned int accent_index = map_from_key_sym - F_ACC;
if (kbd->accents->acc[accent_index].accchar != 0) {
k_deadunicode(kbd, kbd->accents->acc[accent_index].accchar, !down);
}
} else {
switch(map_from_key_sym) {
case ASH: /* alt/meta shift */
k_shift(kbd, 3, down == 0);
break;
case LSHA: /* left shift + alt lock */
case RSHA: /* right shift + alt lock */
if (down == 0) chg_vc_kbd_led(kbd, ALKED);
case LSH: /* left shift */
case RSH: /* right shift */
k_shift(kbd, 0, down == 0);
break;
case LCTRA: /* left ctrl + alt lock */
case RCTRA: /* right ctrl + alt lock */
if (down == 0) chg_vc_kbd_led(kbd, ALKED);
case LCTR: /* left ctrl */
case RCTR: /* right ctrl */
k_shift(kbd, 1, down == 0);
break;
case LALTA: /* left alt + alt lock */
case RALTA: /* right alt + alt lock */
if (down == 0) chg_vc_kbd_led(kbd, ALKED);
case LALT: /* left alt */
case RALT: /* right alt */
k_shift(kbd, 2, down == 0);
break;
case ALK: /* alt lock */
if (down == 1) chg_vc_kbd_led(kbd, ALKED);
break;
case CLK: /* caps lock*/
if (down == 1) chg_vc_kbd_led(kbd, CLKED);
break;
case NLK: /* num lock */
if (down == 1) chg_vc_kbd_led(kbd, NLKED);
break;
case SLK: /* scroll lock */
if (down == 1) chg_vc_kbd_led(kbd, SLKED);
break;
default:
return;
}
}
} else {
if (map_from_key_sym == '\n' || map_from_key_sym == '\r') {
if (kbd->diacr) {
kbd->diacr = 0;
return;
}
}
if (map_from_key_sym >= ' ' && map_from_key_sym != 127) {
k_self(kbd, map_from_key_sym, !down);
}
}
if (kbd->text_len > 0) {
kbd->text[kbd->text_len] = '\0';
SDL_SendKeyboardText(kbd->text);
kbd->text_len = 0;
}
}
#endif /* SDL_INPUT_FBSDKBIO */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -57,6 +57,10 @@ LoadDBUSSyms(void)
SDL_DBUS_SYM(message_new_method_call);
SDL_DBUS_SYM(message_append_args);
SDL_DBUS_SYM(message_append_args_valist);
SDL_DBUS_SYM(message_iter_init_append);
SDL_DBUS_SYM(message_iter_open_container);
SDL_DBUS_SYM(message_iter_append_basic);
SDL_DBUS_SYM(message_iter_close_container);
SDL_DBUS_SYM(message_get_args);
SDL_DBUS_SYM(message_get_args_valist);
SDL_DBUS_SYM(message_iter_init);
@@ -65,6 +69,7 @@ LoadDBUSSyms(void)
SDL_DBUS_SYM(message_iter_get_arg_type);
SDL_DBUS_SYM(message_iter_recurse);
SDL_DBUS_SYM(message_unref);
SDL_DBUS_SYM(threads_init_default);
SDL_DBUS_SYM(error_init);
SDL_DBUS_SYM(error_is_set);
SDL_DBUS_SYM(error_free);
@@ -124,19 +129,30 @@ SDL_DBus_Init(void)
return; /* oh well */
}
dbus.error_init(&err);
dbus.session_conn = dbus.bus_get_private(DBUS_BUS_SESSION, &err);
if (!dbus.error_is_set(&err)) {
dbus.system_conn = dbus.bus_get_private(DBUS_BUS_SYSTEM, &err);
if (!dbus.threads_init_default()) {
is_dbus_available = SDL_FALSE;
return;
}
dbus.error_init(&err);
/* session bus is required */
dbus.session_conn = dbus.bus_get_private(DBUS_BUS_SESSION, &err);
if (dbus.error_is_set(&err)) {
dbus.error_free(&err);
SDL_DBus_Quit();
is_dbus_available = SDL_FALSE;
return; /* oh well */
}
dbus.connection_set_exit_on_disconnect(dbus.system_conn, 0);
dbus.connection_set_exit_on_disconnect(dbus.session_conn, 0);
/* system bus is optional */
dbus.system_conn = dbus.bus_get_private(DBUS_BUS_SYSTEM, &err);
if (!dbus.error_is_set(&err)) {
dbus.connection_set_exit_on_disconnect(dbus.system_conn, 0);
}
dbus.error_free(&err);
}
}

View File

@@ -54,6 +54,10 @@ typedef struct SDL_DBusContext {
DBusMessage *(*message_new_method_call)(const char *, const char *, const char *, const char *);
dbus_bool_t (*message_append_args)(DBusMessage *, int, ...);
dbus_bool_t (*message_append_args_valist)(DBusMessage *, int, va_list);
void (*message_iter_init_append)(DBusMessage *, DBusMessageIter *);
dbus_bool_t (*message_iter_open_container)(DBusMessageIter *, int, const char *, DBusMessageIter *);
dbus_bool_t (*message_iter_append_basic)(DBusMessageIter *, int, const void *);
dbus_bool_t (*message_iter_close_container)(DBusMessageIter *, DBusMessageIter *);
dbus_bool_t (*message_get_args)(DBusMessage *, DBusError *, int, ...);
dbus_bool_t (*message_get_args_valist)(DBusMessage *, DBusError *, int, va_list);
dbus_bool_t (*message_iter_init)(DBusMessage *, DBusMessageIter *);
@@ -62,6 +66,7 @@ typedef struct SDL_DBusContext {
int (*message_iter_get_arg_type)(DBusMessageIter *);
void (*message_iter_recurse)(DBusMessageIter *, DBusMessageIter *);
void (*message_unref)(DBusMessage *);
dbus_bool_t (*threads_init_default)(void);
void (*error_init)(DBusError *);
dbus_bool_t (*error_is_set)(const DBusError *);
void (*error_free)(DBusError *);

View File

@@ -39,11 +39,11 @@
#include <linux/input.h>
#include "SDL.h"
#include "SDL_assert.h"
#include "SDL_endian.h"
#include "SDL_scancode.h"
#include "../../events/SDL_events_c.h"
#include "../../events/scancodes_linux.h" /* adds linux_scancode_table */
#include "../../core/linux/SDL_evdev_capabilities.h"
#include "../../core/linux/SDL_udev.h"
/* These are not defined in older Linux kernel headers */

View File

@@ -0,0 +1,98 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 2020 Collabora Ltd.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_evdev_capabilities.h"
#if HAVE_LIBUDEV_H || defined(SDL_JOYSTICK_LINUX)
extern int
SDL_EVDEV_GuessDeviceClass(unsigned long bitmask_ev[NBITS(EV_MAX)],
unsigned long bitmask_abs[NBITS(ABS_MAX)],
unsigned long bitmask_key[NBITS(KEY_MAX)],
unsigned long bitmask_rel[NBITS(REL_MAX)])
{
int devclass = 0;
unsigned long keyboard_mask;
/* X, Y, Z axes but no buttons probably means an accelerometer */
if (test_bit(EV_ABS, bitmask_ev) &&
test_bit(ABS_X, bitmask_abs) &&
test_bit(ABS_Y, bitmask_abs) &&
test_bit(ABS_Z, bitmask_abs) &&
!test_bit(EV_KEY, bitmask_ev)) {
return SDL_UDEV_DEVICE_ACCELEROMETER;
}
/* RX, RY, RZ axes but no buttons also probably means an accelerometer */
if (test_bit(EV_ABS, bitmask_ev) &&
test_bit(ABS_RX, bitmask_abs) &&
test_bit(ABS_RY, bitmask_abs) &&
test_bit(ABS_RZ, bitmask_abs) &&
!test_bit(EV_KEY, bitmask_ev)) {
return SDL_UDEV_DEVICE_ACCELEROMETER;
}
if (test_bit(EV_ABS, bitmask_ev) &&
test_bit(ABS_X, bitmask_abs) && test_bit(ABS_Y, bitmask_abs)) {
if (test_bit(BTN_STYLUS, bitmask_key) || test_bit(BTN_TOOL_PEN, bitmask_key)) {
; /* ID_INPUT_TABLET */
} else if (test_bit(BTN_TOOL_FINGER, bitmask_key) && !test_bit(BTN_TOOL_PEN, bitmask_key)) {
; /* ID_INPUT_TOUCHPAD */
} else if (test_bit(BTN_MOUSE, bitmask_key)) {
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
} else if (test_bit(BTN_TOUCH, bitmask_key)) {
/* TODO: better determining between touchscreen and multitouch touchpad,
see https://github.com/systemd/systemd/blob/master/src/udev/udev-builtin-input_id.c */
devclass |= SDL_UDEV_DEVICE_TOUCHSCREEN; /* ID_INPUT_TOUCHSCREEN */
}
if (test_bit(BTN_TRIGGER, bitmask_key) ||
test_bit(BTN_A, bitmask_key) ||
test_bit(BTN_1, bitmask_key) ||
test_bit(ABS_RX, bitmask_abs) ||
test_bit(ABS_RY, bitmask_abs) ||
test_bit(ABS_RZ, bitmask_abs) ||
test_bit(ABS_THROTTLE, bitmask_abs) ||
test_bit(ABS_RUDDER, bitmask_abs) ||
test_bit(ABS_WHEEL, bitmask_abs) ||
test_bit(ABS_GAS, bitmask_abs) ||
test_bit(ABS_BRAKE, bitmask_abs)) {
devclass |= SDL_UDEV_DEVICE_JOYSTICK; /* ID_INPUT_JOYSTICK */
}
}
if (test_bit(EV_REL, bitmask_ev) &&
test_bit(REL_X, bitmask_rel) && test_bit(REL_Y, bitmask_rel) &&
test_bit(BTN_MOUSE, bitmask_key)) {
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
}
/* the first 32 bits are ESC, numbers, and Q to D; if we have any of
* those, consider it a keyboard device; do not test KEY_RESERVED, though */
keyboard_mask = 0xFFFFFFFE;
if ((bitmask_key[0] & keyboard_mask) != 0)
devclass |= SDL_UDEV_DEVICE_KEYBOARD; /* ID_INPUT_KEYBOARD */
return devclass;
}
#endif

View File

@@ -0,0 +1,59 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
Copyright (C) 2020 Collabora Ltd.
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_evdev_capabilities_h_
#define SDL_evdev_capabilities_h_
#if HAVE_LIBUDEV_H || defined(SDL_JOYSTICK_LINUX)
#include <linux/input.h>
/* A device can be any combination of these classes */
typedef enum
{
SDL_UDEV_DEVICE_UNKNOWN = 0x0000,
SDL_UDEV_DEVICE_MOUSE = 0x0001,
SDL_UDEV_DEVICE_KEYBOARD = 0x0002,
SDL_UDEV_DEVICE_JOYSTICK = 0x0004,
SDL_UDEV_DEVICE_SOUND = 0x0008,
SDL_UDEV_DEVICE_TOUCHSCREEN = 0x0010,
SDL_UDEV_DEVICE_ACCELEROMETER = 0x0020
} SDL_UDEV_deviceclass;
#define BITS_PER_LONG (sizeof(unsigned long) * 8)
#define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1)
#define EVDEV_OFF(x) ((x)%BITS_PER_LONG)
#define EVDEV_LONG(x) ((x)/BITS_PER_LONG)
#define test_bit(bit, array) ((array[EVDEV_LONG(bit)] >> EVDEV_OFF(bit)) & 1)
extern int SDL_EVDEV_GuessDeviceClass(unsigned long bitmask_ev[NBITS(EV_MAX)],
unsigned long bitmask_abs[NBITS(ABS_MAX)],
unsigned long bitmask_key[NBITS(KEY_MAX)],
unsigned long bitmask_rel[NBITS(REL_MAX)]);
#endif /* HAVE_LIBUDEV_H || defined(SDL_JOYSTICK_LINUX) */
#endif /* SDL_evdev_capabilities_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -819,7 +819,7 @@ SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *kbd, unsigned int keycode, int d
}
}
#else /* !SDL_INPUT_LINUXKD */
#elif !defined(SDL_INPUT_FBSDKBIO) /* !SDL_INPUT_LINUXKD */
SDL_EVDEV_keyboard_state *
SDL_EVDEV_kbd_init(void)

View File

@@ -20,9 +20,6 @@
*/
#include "../../SDL_internal.h"
#ifdef HAVE_FCITX_FRONTEND_H
#include <fcitx/frontend.h>
#include <unistd.h>
#include "SDL_fcitx.h"
@@ -36,23 +33,20 @@
#endif
#include "SDL_hints.h"
#define FCITX_DBUS_SERVICE "org.fcitx.Fcitx"
#define FCITX_DBUS_SERVICE "org.freedesktop.portal.Fcitx"
#define FCITX_IM_DBUS_PATH "/inputmethod"
#define FCITX_IC_DBUS_PATH "/inputcontext_%d"
#define FCITX_IM_DBUS_PATH "/org/freedesktop/portal/inputmethod"
#define FCITX_IM_DBUS_INTERFACE "org.fcitx.Fcitx.InputMethod"
#define FCITX_IC_DBUS_INTERFACE "org.fcitx.Fcitx.InputContext"
#define FCITX_IM_DBUS_INTERFACE "org.fcitx.Fcitx.InputMethod1"
#define FCITX_IC_DBUS_INTERFACE "org.fcitx.Fcitx.InputContext1"
#define IC_NAME_MAX 64
#define DBUS_TIMEOUT 500
typedef struct _FcitxClient
{
SDL_DBusContext *dbus;
char servicename[IC_NAME_MAX];
char icname[IC_NAME_MAX];
char *ic_path;
int id;
@@ -61,34 +55,6 @@ typedef struct _FcitxClient
static FcitxClient fcitx_client;
static int
GetDisplayNumber()
{
const char *display = SDL_getenv("DISPLAY");
const char *p = NULL;
int number = 0;
if (display == NULL)
return 0;
display = SDL_strchr(display, ':');
if (display == NULL)
return 0;
display++;
p = SDL_strchr(display, '.');
if (p == NULL && display != NULL) {
number = SDL_strtod(display, NULL);
} else {
char *buffer = SDL_strdup(display);
buffer[p - display] = '\0';
number = SDL_strtod(buffer, NULL);
SDL_free(buffer);
}
return number;
}
static char*
GetAppName()
{
@@ -118,6 +84,54 @@ GetAppName()
return SDL_strdup("SDL_App");
}
size_t Fcitx_GetPreeditString(SDL_DBusContext *dbus, DBusMessage *msg, char **ret) {
char *text = NULL, *subtext;
size_t text_bytes = 0;
DBusMessageIter iter, array, sub;
dbus->message_iter_init(msg, &iter);
/* Message type is a(si)i, we only need string part */
if (dbus->message_iter_get_arg_type(&iter) == DBUS_TYPE_ARRAY) {
/* First pass: calculate string length */
dbus->message_iter_recurse(&iter, &array);
while (dbus->message_iter_get_arg_type(&array) == DBUS_TYPE_STRUCT) {
dbus->message_iter_recurse(&array, &sub);
if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_STRING) {
dbus->message_iter_get_basic(&sub, &subtext);
if (subtext && *subtext) {
text_bytes += SDL_strlen(subtext);
}
}
dbus->message_iter_next(&array);
}
if (text_bytes) {
text = SDL_malloc(text_bytes + 1);
}
if (text) {
char* pivot = text;
/* Second pass: join all the sub string */
dbus->message_iter_recurse(&iter, &array);
while (dbus->message_iter_get_arg_type(&array) == DBUS_TYPE_STRUCT) {
dbus->message_iter_recurse(&array, &sub);
if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_STRING) {
dbus->message_iter_get_basic(&sub, &subtext);
if (subtext && *subtext) {
size_t length = SDL_strlen(subtext);
SDL_strlcpy(pivot, subtext, length + 1);
pivot += length;
}
}
dbus->message_iter_next(&array);
}
} else {
text_bytes = 0;
}
}
*ret= text;
return text_bytes;
}
static DBusHandlerResult
DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
{
@@ -130,22 +144,27 @@ DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
dbus->message_iter_init(msg, &iter);
dbus->message_iter_get_basic(&iter, &text);
if (text)
SDL_SendKeyboardText(text);
if (text && *text) {
char buf[SDL_TEXTINPUTEVENT_TEXT_SIZE];
size_t text_bytes = SDL_strlen(text), i = 0;
while (i < text_bytes) {
size_t sz = SDL_utf8strlcpy(buf, text+i, sizeof(buf));
SDL_SendKeyboardText(buf);
i += sz;
}
}
return DBUS_HANDLER_RESULT_HANDLED;
}
if (dbus->message_is_signal(msg, FCITX_IC_DBUS_INTERFACE, "UpdatePreedit")) {
DBusMessageIter iter;
const char *text;
dbus->message_iter_init(msg, &iter);
dbus->message_iter_get_basic(&iter, &text);
if (text && *text) {
if (dbus->message_is_signal(msg, FCITX_IC_DBUS_INTERFACE, "UpdateFormattedPreedit")) {
char *text = NULL;
size_t text_bytes = Fcitx_GetPreeditString(dbus, msg, &text);
if (text_bytes) {
char buf[SDL_TEXTEDITINGEVENT_TEXT_SIZE];
size_t text_bytes = SDL_strlen(text), i = 0;
size_t i = 0;
size_t cursor = 0;
while (i < text_bytes) {
@@ -157,6 +176,9 @@ DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
i += sz;
cursor += chars;
}
SDL_free(text);
} else {
SDL_SendEditingText("", 0, 0);
}
SDL_Fcitx_UpdateTextRect(NULL);
@@ -169,7 +191,10 @@ DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data)
static void
FcitxClientICCallMethod(FcitxClient *client, const char *method)
{
SDL_DBus_CallVoidMethod(client->servicename, client->icname, FCITX_IC_DBUS_INTERFACE, method, DBUS_TYPE_INVALID);
if (!client->ic_path) {
return;
}
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, client->ic_path, FCITX_IC_DBUS_INTERFACE, method, DBUS_TYPE_INVALID);
}
static void SDLCALL
@@ -179,40 +204,68 @@ Fcitx_SetCapabilities(void *data,
const char *internal_editing)
{
FcitxClient *client = (FcitxClient *)data;
Uint32 caps = CAPACITY_NONE;
if (!(internal_editing && *internal_editing == '1')) {
caps |= CAPACITY_PREEDIT;
Uint32 caps = 0;
if (!client->ic_path) {
return;
}
SDL_DBus_CallVoidMethod(client->servicename, client->icname, FCITX_IC_DBUS_INTERFACE, "SetCapacity", DBUS_TYPE_UINT32, &caps, DBUS_TYPE_INVALID);
if (!(internal_editing && *internal_editing == '1')) {
caps |= (1 << 1); /* Preedit Flag */
caps |= (1 << 4); /* Formatted Preedit Flag */
}
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, client->ic_path, FCITX_IC_DBUS_INTERFACE, "SetCapability", DBUS_TYPE_UINT64, &caps, DBUS_TYPE_INVALID);
}
static SDL_bool
FcitxCreateInputContext(SDL_DBusContext* dbus, const char *appname, char **ic_path) {
const char *program = "program";
SDL_bool retval = SDL_FALSE;
if (dbus->session_conn) {
DBusMessage *msg = dbus->message_new_method_call(FCITX_DBUS_SERVICE, FCITX_IM_DBUS_PATH, FCITX_IM_DBUS_INTERFACE, "CreateInputContext");
if (msg) {
DBusMessage *reply = NULL;
DBusMessageIter args, array, sub;
dbus->message_iter_init_append(msg, &args);
dbus->message_iter_open_container(&args, DBUS_TYPE_ARRAY, "(ss)", &array);
dbus->message_iter_open_container(&array, DBUS_TYPE_STRUCT, 0, &sub);
dbus->message_iter_append_basic(&sub, DBUS_TYPE_STRING, &program);
dbus->message_iter_append_basic(&sub, DBUS_TYPE_STRING, &appname);
dbus->message_iter_close_container(&array, &sub);
dbus->message_iter_close_container(&args, &array);
reply = dbus->connection_send_with_reply_and_block(dbus->session_conn, msg, 300, NULL);
if (reply) {
if (dbus->message_get_args(reply, NULL, DBUS_TYPE_OBJECT_PATH, ic_path, DBUS_TYPE_INVALID)) {
retval = SDL_TRUE;
}
dbus->message_unref(reply);
}
dbus->message_unref(msg);
}
}
return retval;
}
static SDL_bool
FcitxClientCreateIC(FcitxClient *client)
{
char *appname = GetAppName();
pid_t pid = getpid();
int id = -1;
Uint32 enable, arg1, arg2, arg3, arg4;
char *ic_path = NULL;
SDL_DBusContext *dbus = client->dbus;
if (!SDL_DBus_CallMethod(client->servicename, FCITX_IM_DBUS_PATH, FCITX_IM_DBUS_INTERFACE, "CreateICv3",
DBUS_TYPE_STRING, &appname, DBUS_TYPE_INT32, &pid, DBUS_TYPE_INVALID,
DBUS_TYPE_INT32, &id, DBUS_TYPE_BOOLEAN, &enable, DBUS_TYPE_UINT32, &arg1, DBUS_TYPE_UINT32, &arg2, DBUS_TYPE_UINT32, &arg3, DBUS_TYPE_UINT32, &arg4, DBUS_TYPE_INVALID)) {
id = -1; /* just in case. */
/* SDL_DBus_CallMethod cannot handle a(ss) type, call dbus function directly */
if (!FcitxCreateInputContext(dbus, appname, &ic_path)) {
ic_path = NULL; /* just in case. */
}
SDL_free(appname);
if (id >= 0) {
SDL_DBusContext *dbus = client->dbus;
client->id = id;
SDL_snprintf(client->icname, IC_NAME_MAX, FCITX_IC_DBUS_PATH, client->id);
if (ic_path) {
SDL_free(client->ic_path);
client->ic_path = SDL_strdup(ic_path);
dbus->bus_add_match(dbus->session_conn,
"type='signal', interface='org.fcitx.Fcitx.InputContext'",
"type='signal', interface='org.fcitx.Fcitx.InputContext1'",
NULL);
dbus->connection_add_filter(dbus->session_conn,
&DBus_MessageFilter, dbus,
@@ -232,13 +285,14 @@ Fcitx_ModState(void)
Uint32 fcitx_mods = 0;
SDL_Keymod sdl_mods = SDL_GetModState();
if (sdl_mods & KMOD_SHIFT) fcitx_mods |= FcitxKeyState_Shift;
if (sdl_mods & KMOD_CAPS) fcitx_mods |= FcitxKeyState_CapsLock;
if (sdl_mods & KMOD_CTRL) fcitx_mods |= FcitxKeyState_Ctrl;
if (sdl_mods & KMOD_ALT) fcitx_mods |= FcitxKeyState_Alt;
if (sdl_mods & KMOD_NUM) fcitx_mods |= FcitxKeyState_NumLock;
if (sdl_mods & KMOD_LGUI) fcitx_mods |= FcitxKeyState_Super;
if (sdl_mods & KMOD_RGUI) fcitx_mods |= FcitxKeyState_Meta;
if (sdl_mods & KMOD_SHIFT) fcitx_mods |= (1 << 0);
if (sdl_mods & KMOD_CAPS) fcitx_mods |= (1 << 1);
if (sdl_mods & KMOD_CTRL) fcitx_mods |= (1 << 2);
if (sdl_mods & KMOD_ALT) fcitx_mods |= (1 << 3);
if (sdl_mods & KMOD_NUM) fcitx_mods |= (1 << 4);
if (sdl_mods & KMOD_MODE) fcitx_mods |= (1 << 7);
if (sdl_mods & KMOD_LGUI) fcitx_mods |= (1 << 6);
if (sdl_mods & KMOD_RGUI) fcitx_mods |= (1 << 28);
return fcitx_mods;
}
@@ -253,10 +307,6 @@ SDL_Fcitx_Init()
fcitx_client.cursor_rect.w = 0;
fcitx_client.cursor_rect.h = 0;
SDL_snprintf(fcitx_client.servicename, IC_NAME_MAX,
"%s-%d",
FCITX_DBUS_SERVICE, GetDisplayNumber());
return FcitxClientCreateIC(&fcitx_client);
}
@@ -264,6 +314,10 @@ void
SDL_Fcitx_Quit()
{
FcitxClientICCallMethod(&fcitx_client, "DestroyIC");
if (fcitx_client.ic_path) {
SDL_free(fcitx_client.ic_path);
fcitx_client.ic_path = NULL;
}
}
void
@@ -288,12 +342,16 @@ SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode)
{
Uint32 state = Fcitx_ModState();
Uint32 handled = SDL_FALSE;
int type = FCITX_PRESS_KEY;
Uint32 is_release = SDL_FALSE;
Uint32 event_time = 0;
if (SDL_DBus_CallMethod(fcitx_client.servicename, fcitx_client.icname, FCITX_IC_DBUS_INTERFACE, "ProcessKeyEvent",
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &state, DBUS_TYPE_INT32, &type, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
DBUS_TYPE_INT32, &handled, DBUS_TYPE_INVALID)) {
if (!fcitx_client.ic_path) {
return SDL_FALSE;
}
if (SDL_DBus_CallMethod(FCITX_DBUS_SERVICE, fcitx_client.ic_path, FCITX_IC_DBUS_INTERFACE, "ProcessKeyEvent",
DBUS_TYPE_UINT32, &keysym, DBUS_TYPE_UINT32, &keycode, DBUS_TYPE_UINT32, &state, DBUS_TYPE_BOOLEAN, &is_release, DBUS_TYPE_UINT32, &event_time, DBUS_TYPE_INVALID,
DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) {
if (handled) {
SDL_Fcitx_UpdateTextRect(NULL);
return SDL_TRUE;
@@ -350,7 +408,7 @@ SDL_Fcitx_UpdateTextRect(SDL_Rect *rect)
x += cursor->x;
y += cursor->y;
SDL_DBus_CallVoidMethod(fcitx_client.servicename, fcitx_client.icname, FCITX_IC_DBUS_INTERFACE, "SetCursorRect",
SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, fcitx_client.ic_path, FCITX_IC_DBUS_INTERFACE, "SetCursorRect",
DBUS_TYPE_INT32, &x, DBUS_TYPE_INT32, &y, DBUS_TYPE_INT32, &cursor->w, DBUS_TYPE_INT32, &cursor->h, DBUS_TYPE_INVALID);
}
@@ -368,6 +426,4 @@ SDL_Fcitx_PumpEvents(void)
}
}
#endif /* HAVE_FCITX_FRONTEND_H */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -43,7 +43,7 @@ static void
InitIME()
{
static SDL_bool inited = SDL_FALSE;
#ifdef HAVE_FCITX_FRONTEND_H
#ifdef HAVE_FCITX
const char *im_module = SDL_getenv("SDL_IM_MODULE");
const char *xmodifiers = SDL_getenv("XMODIFIERS");
#endif
@@ -54,7 +54,7 @@ InitIME()
inited = SDL_TRUE;
/* See if fcitx IME support is being requested */
#ifdef HAVE_FCITX_FRONTEND_H
#ifdef HAVE_FCITX
if (!SDL_IME_Init_Real &&
((im_module && SDL_strcmp(im_module, "fcitx") == 0) ||
(!im_module && xmodifiers && SDL_strstr(xmodifiers, "@im=fcitx") != NULL))) {
@@ -66,7 +66,7 @@ InitIME()
SDL_IME_UpdateTextRect_Real = SDL_Fcitx_UpdateTextRect;
SDL_IME_PumpEvents_Real = SDL_Fcitx_PumpEvents;
}
#endif /* HAVE_FCITX_FRONTEND_H */
#endif /* HAVE_FCITX */
/* default to IBus */
#ifdef HAVE_IBUS_IBUS_H

View File

@@ -24,6 +24,7 @@
#include "SDL_error.h"
#include "SDL_stdinc.h"
#include "SDL_thread.h"
#if !SDL_THREADS_DISABLED
#include <sys/time.h>
@@ -31,9 +32,20 @@
#include <pthread.h>
#include "SDL_system.h"
/* RLIMIT_RTTIME requires kernel >= 2.6.25 and is in glibc >= 2.14 */
#ifndef RLIMIT_RTTIME
#define RLIMIT_RTTIME 15
#endif
/* SCHED_RESET_ON_FORK is in kernel >= 2.6.32. */
#ifndef SCHED_RESET_ON_FORK
#define SCHED_RESET_ON_FORK 0x40000000
#endif
#include "SDL_dbus.h"
#if SDL_USE_LIBDBUS
#include <sched.h>
/* d-bus queries to org.freedesktop.RealtimeKit1. */
#define RTKIT_DBUS_NODE "org.freedesktop.RealtimeKit1"
#define RTKIT_DBUS_PATH "/org/freedesktop/RealtimeKit1"
@@ -41,6 +53,8 @@
static pthread_once_t rtkit_initialize_once = PTHREAD_ONCE_INIT;
static Sint32 rtkit_min_nice_level = -20;
static Sint32 rtkit_max_realtime_priority = 99;
static Sint64 rtkit_max_rttime_usec = 200000;
static void
rtkit_initialize()
@@ -52,10 +66,84 @@ rtkit_initialize()
DBUS_TYPE_INT32, &rtkit_min_nice_level)) {
rtkit_min_nice_level = -20;
}
/* Try getting maximum realtime priority: this can be less than the POSIX default (99). */
if (!dbus || !SDL_DBus_QueryPropertyOnConnection(dbus->system_conn, RTKIT_DBUS_NODE, RTKIT_DBUS_PATH, RTKIT_DBUS_INTERFACE, "MaxRealtimePriority",
DBUS_TYPE_INT32, &rtkit_max_realtime_priority)) {
rtkit_max_realtime_priority = 99;
}
/* Try getting maximum rttime allowed by rtkit: exceeding this value will result in SIGKILL */
if (!dbus || !SDL_DBus_QueryPropertyOnConnection(dbus->system_conn, RTKIT_DBUS_NODE, RTKIT_DBUS_PATH, RTKIT_DBUS_INTERFACE, "RTTimeUSecMax",
DBUS_TYPE_INT64, &rtkit_max_rttime_usec)) {
rtkit_max_rttime_usec = 200000;
}
}
static SDL_bool
rtkit_setpriority(pid_t thread, int nice_level)
rtkit_initialize_realtime_thread()
{
// Following is an excerpt from rtkit README that outlines the requirements
// a thread must meet before making rtkit requests:
//
// * Only clients with RLIMIT_RTTIME set will get RT scheduling
//
// * RT scheduling will only be handed out to processes with
// SCHED_RESET_ON_FORK set to guarantee that the scheduling
// settings cannot 'leak' to child processes, thus making sure
// that 'RT fork bombs' cannot be used to bypass RLIMIT_RTTIME
// and take the system down.
//
// * Limits are enforced on all user controllable resources, only
// a maximum number of users, processes, threads can request RT
// scheduling at the same time.
//
// * Only a limited number of threads may be made RT in a
// specific time frame.
//
// * Client authorization is verified with PolicyKit
int err;
struct rlimit rlimit;
int nLimit = RLIMIT_RTTIME;
pid_t nPid = 0; //self
int nSchedPolicy = sched_getscheduler(nPid) | SCHED_RESET_ON_FORK;
struct sched_param schedParam = {};
// Requirement #1: Set RLIMIT_RTTIME
err = getrlimit(nLimit, &rlimit);
if (err)
{
return SDL_FALSE;
}
// Current rtkit allows a max of 200ms right now
rlimit.rlim_max = rtkit_max_rttime_usec;
rlimit.rlim_cur = rlimit.rlim_max / 2;
err = setrlimit(nLimit, &rlimit);
if (err)
{
return SDL_FALSE;
}
// Requirement #2: Add SCHED_RESET_ON_FORK to the scheduler policy
err = sched_getparam(nPid, &schedParam);
if (err)
{
return SDL_FALSE;
}
err = sched_setscheduler(nPid, nSchedPolicy, &schedParam);
if (err)
{
return SDL_FALSE;
}
return SDL_TRUE;
}
static SDL_bool
rtkit_setpriority_nice(pid_t thread, int nice_level)
{
Uint64 ui64 = (Uint64)thread;
Sint32 si32 = (Sint32)nice_level;
@@ -74,10 +162,42 @@ rtkit_setpriority(pid_t thread, int nice_level)
}
return SDL_TRUE;
}
static SDL_bool
rtkit_setpriority_realtime(pid_t thread, int rt_priority)
{
Uint64 ui64 = (Uint64)thread;
Uint32 ui32 = (Uint32)rt_priority;
SDL_DBusContext *dbus = SDL_DBus_GetContext();
pthread_once(&rtkit_initialize_once, rtkit_initialize);
if (ui32 > rtkit_max_realtime_priority)
ui32 = rtkit_max_realtime_priority;
// We always perform the thread state changes necessary for rtkit.
// This wastes some system calls if the state is already set but
// typically code sets a thread priority and leaves it so it's
// not expected that this wasted effort will be an issue.
// We also do not quit if this fails, we let the rtkit request
// go through to determine whether it really needs to fail or not.
rtkit_initialize_realtime_thread();
if (!dbus || !SDL_DBus_CallMethodOnConnection(dbus->system_conn,
RTKIT_DBUS_NODE, RTKIT_DBUS_PATH, RTKIT_DBUS_INTERFACE, "MakeThreadRealtime",
DBUS_TYPE_UINT64, &ui64, DBUS_TYPE_UINT32, &ui32, DBUS_TYPE_INVALID,
DBUS_TYPE_INVALID)) {
return SDL_FALSE;
}
return SDL_TRUE;
}
#else
#define rtkit_max_realtime_priority 99
#endif /* dbus */
#endif /* threads */
/* this is a public symbol, so it has to exist even if threads are disabled. */
int
SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
@@ -102,7 +222,7 @@ SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
README and sample code at: http://git.0pointer.net/rtkit.git
*/
if (rtkit_setpriority((pid_t)threadID, priority)) {
if (rtkit_setpriority_nice((pid_t)threadID, priority)) {
return 0;
}
#endif
@@ -111,6 +231,69 @@ SDL_LinuxSetThreadPriority(Sint64 threadID, int priority)
#endif
}
/* this is a public symbol, so it has to exist even if threads are disabled. */
int
SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID, int sdlPriority, int schedPolicy)
{
#if SDL_THREADS_DISABLED
return SDL_Unsupported();
#else
int osPriority;
if (schedPolicy == SCHED_RR || schedPolicy == SCHED_FIFO) {
if (sdlPriority == SDL_THREAD_PRIORITY_LOW) {
osPriority = 1;
} else if (sdlPriority == SDL_THREAD_PRIORITY_HIGH) {
osPriority = rtkit_max_realtime_priority * 3 / 4;
} else if (sdlPriority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
osPriority = rtkit_max_realtime_priority;
} else {
osPriority = rtkit_max_realtime_priority / 2;
}
} else {
if (sdlPriority == SDL_THREAD_PRIORITY_LOW) {
osPriority = 19;
} else if (sdlPriority == SDL_THREAD_PRIORITY_HIGH) {
osPriority = -10;
} else if (sdlPriority == SDL_THREAD_PRIORITY_TIME_CRITICAL) {
osPriority = -20;
} else {
osPriority = 0;
}
if (setpriority(PRIO_PROCESS, (id_t)threadID, osPriority) == 0) {
return 0;
}
}
#if SDL_USE_LIBDBUS
/* Note that this fails you most likely:
* Have your process's scheduler incorrectly configured.
See the requirements at:
http://git.0pointer.net/rtkit.git/tree/README#n16
* Encountered dbus/polkit security restrictions. Note
that the RealtimeKit1 dbus endpoint is inaccessible
over ssh connections for most common distro configs.
You might want to check your local config for details:
/usr/share/polkit-1/actions/org.freedesktop.RealtimeKit1.policy
README and sample code at: http://git.0pointer.net/rtkit.git
*/
if (schedPolicy == SCHED_RR || schedPolicy == SCHED_FIFO) {
if (rtkit_setpriority_realtime((pid_t)threadID, osPriority)) {
return 0;
}
} else {
if (rtkit_setpriority_nice((pid_t)threadID, osPriority)) {
return 0;
}
}
#endif
return SDL_SetError("setpriority() failed");
#endif
}
#endif /* __LINUX__ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -32,6 +32,7 @@
#include <linux/input.h>
#include "SDL_assert.h"
#include "SDL_evdev_capabilities.h"
#include "SDL_loadso.h"
#include "SDL_timer.h"
#include "SDL_hints.h"
@@ -291,12 +292,6 @@ SDL_UDEV_LoadLibrary(void)
return retval;
}
#define BITS_PER_LONG (sizeof(unsigned long) * 8)
#define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1)
#define OFF(x) ((x)%BITS_PER_LONG)
#define LONG(x) ((x)/BITS_PER_LONG)
#define test_bit(bit, array) ((array[LONG(bit)] >> OFF(bit)) & 1)
static void get_caps(struct udev_device *dev, struct udev_device *pdev, const char *attr, unsigned long *bitmask, size_t bitmask_len)
{
const char *value;
@@ -330,13 +325,11 @@ static void get_caps(struct udev_device *dev, struct udev_device *pdev, const ch
static int
guess_device_class(struct udev_device *dev)
{
int devclass = 0;
struct udev_device *pdev;
unsigned long bitmask_ev[NBITS(EV_MAX)];
unsigned long bitmask_abs[NBITS(ABS_MAX)];
unsigned long bitmask_key[NBITS(KEY_MAX)];
unsigned long bitmask_rel[NBITS(REL_MAX)];
unsigned long keyboard_mask;
/* walk up the parental chain until we find the real input device; the
* argument is very likely a subdevice of this, like eventN */
@@ -353,48 +346,10 @@ guess_device_class(struct udev_device *dev)
get_caps(dev, pdev, "capabilities/rel", bitmask_rel, SDL_arraysize(bitmask_rel));
get_caps(dev, pdev, "capabilities/key", bitmask_key, SDL_arraysize(bitmask_key));
if (test_bit(EV_ABS, bitmask_ev) &&
test_bit(ABS_X, bitmask_abs) && test_bit(ABS_Y, bitmask_abs)) {
if (test_bit(BTN_STYLUS, bitmask_key) || test_bit(BTN_TOOL_PEN, bitmask_key)) {
; /* ID_INPUT_TABLET */
} else if (test_bit(BTN_TOOL_FINGER, bitmask_key) && !test_bit(BTN_TOOL_PEN, bitmask_key)) {
; /* ID_INPUT_TOUCHPAD */
} else if (test_bit(BTN_MOUSE, bitmask_key)) {
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
} else if (test_bit(BTN_TOUCH, bitmask_key)) {
/* TODO: better determining between touchscreen and multitouch touchpad,
see https://github.com/systemd/systemd/blob/master/src/udev/udev-builtin-input_id.c */
devclass |= SDL_UDEV_DEVICE_TOUCHSCREEN; /* ID_INPUT_TOUCHSCREEN */
}
if (test_bit(BTN_TRIGGER, bitmask_key) ||
test_bit(BTN_A, bitmask_key) ||
test_bit(BTN_1, bitmask_key) ||
test_bit(ABS_RX, bitmask_abs) ||
test_bit(ABS_RY, bitmask_abs) ||
test_bit(ABS_RZ, bitmask_abs) ||
test_bit(ABS_THROTTLE, bitmask_abs) ||
test_bit(ABS_RUDDER, bitmask_abs) ||
test_bit(ABS_WHEEL, bitmask_abs) ||
test_bit(ABS_GAS, bitmask_abs) ||
test_bit(ABS_BRAKE, bitmask_abs)) {
devclass |= SDL_UDEV_DEVICE_JOYSTICK; /* ID_INPUT_JOYSTICK */
}
}
if (test_bit(EV_REL, bitmask_ev) &&
test_bit(REL_X, bitmask_rel) && test_bit(REL_Y, bitmask_rel) &&
test_bit(BTN_MOUSE, bitmask_key)) {
devclass |= SDL_UDEV_DEVICE_MOUSE; /* ID_INPUT_MOUSE */
}
/* the first 32 bits are ESC, numbers, and Q to D; if we have any of
* those, consider it a keyboard device; do not test KEY_RESERVED, though */
keyboard_mask = 0xFFFFFFFE;
if ((bitmask_key[0] & keyboard_mask) != 0)
devclass |= SDL_UDEV_DEVICE_KEYBOARD; /* ID_INPUT_KEYBOARD */
return devclass;
return SDL_EVDEV_GuessDeviceClass(&bitmask_ev[0],
&bitmask_abs[0],
&bitmask_key[0],
&bitmask_rel[0]);
}
static void

View File

@@ -46,17 +46,6 @@ typedef enum
SDL_UDEV_DEVICEREMOVED
} SDL_UDEV_deviceevent;
/* A device can be any combination of these classes */
typedef enum
{
SDL_UDEV_DEVICE_UNKNOWN = 0x0000,
SDL_UDEV_DEVICE_MOUSE = 0x0001,
SDL_UDEV_DEVICE_KEYBOARD = 0x0002,
SDL_UDEV_DEVICE_JOYSTICK = 0x0004,
SDL_UDEV_DEVICE_SOUND = 0x0008,
SDL_UDEV_DEVICE_TOUCHSCREEN = 0x0010
} SDL_UDEV_deviceclass;
typedef void (*SDL_UDEV_Callback)(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
typedef struct SDL_UDEV_CallbackList {

38
externals/SDL/src/core/os2/SDL_os2.c vendored Executable file
View File

@@ -0,0 +1,38 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if defined(__OS2__)
#include "geniconv/geniconv.h"
/* SDL_OS2Quit() will be called from SDL_QuitSubSystem() */
void SDL_OS2Quit(void)
{
/* Unload DLL used for iconv. We can do it at any time and use iconv again -
* dynamic library will be loaded on first call iconv_open() (see geniconv). */
libiconv_clean();
}
#endif
/* vi: set ts=4 sw=4 expandtab: */

52
externals/SDL/src/core/os2/SDL_os2.h vendored Executable file
View File

@@ -0,0 +1,52 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_os2_h_
#define SDL_os2_h_
#include "SDL_log.h"
#include "SDL_stdinc.h"
#include "geniconv/geniconv.h"
#ifdef OS2DEBUG
#if (OS2DEBUG-0 >= 2)
# define debug_os2(s,...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, \
__func__ "(): " ##s, ##__VA_ARGS__)
#else
# define debug_os2(s,...) printf(__func__ "(): " ##s "\n", ##__VA_ARGS__)
#endif
#else /* no debug */
# define debug_os2(s,...) do {} while (0)
#endif /* OS2DEBUG */
/* StrUTF8New() - geniconv/sys2utf8.c */
#define OS2_SysToUTF8(S) StrUTF8New(1, (S), SDL_strlen((S)) + 1)
#define OS2_UTF8ToSys(S) StrUTF8New(0, (char *)(S), SDL_strlen((S)) + 1)
/* SDL_OS2Quit() will be called from SDL_QuitSubSystem() */
void SDL_OS2Quit(void);
#endif /* SDL_os2_h_ */
/* vi: set ts=4 sw=4 expandtab: */

157
externals/SDL/src/core/os2/geniconv/geniconv.c vendored Executable file
View File

@@ -0,0 +1,157 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
Universal iconv implementation for OS/2.
Andrey Vasilkin, 2016.
*/
#define INCL_DOSMODULEMGR /* Module Manager values */
#define INCL_DOSERRORS /* Error values */
#include <os2.h>
#include "geniconv.h"
/*#define DEBUG*/
#ifdef DEBUG
# include <stdio.h>
# define debug(s,...) printf(__func__"(): "##s"\n" ,##__VA_ARGS__)
#else
# define debug(s,...) do {} while (0)
#endif
/* Exports from os2iconv.c */
extern iconv_t _System os2_iconv_open(const char* tocode, const char* fromcode);
extern size_t _System os2_iconv(iconv_t cd, char* * inbuf,
size_t *inbytesleft, char* * outbuf,
size_t *outbytesleft);
extern int _System os2_iconv_close(iconv_t cd);
/* Functions pointers types */
typedef iconv_t _System (*FNICONV_OPEN)(const char* tocode, const char* fromcode);
typedef size_t _System (*FNICONV)(iconv_t cd, char* * inbuf,
size_t *inbytesleft, char* * outbuf,
size_t *outbytesleft);
typedef int _System (*FNICONV_CLOSE)(iconv_t cd);
/* Used DLL module handle */
static HMODULE hmIconv = NULLHANDLE;
/* Functions pointers */
static FNICONV_OPEN fn_iconv_open = NULL;
static FNICONV fn_iconv = NULL;
static FNICONV_CLOSE fn_iconv_close = NULL;
static BOOL _loadDLL(PSZ pszName, PSZ pszIconvOpen, PSZ pszIconv,
PSZ pszIconvClose)
{
ULONG ulRC;
CHAR acError[256];
ulRC = DosLoadModule(acError, sizeof(acError), pszName, &hmIconv);
if (ulRC != NO_ERROR) {
debug("DLL not loaded: %s", &acError);
return FALSE;
}
do {
ulRC = DosQueryProcAddr(hmIconv, 0, pszIconvOpen, (PFN *)&fn_iconv_open);
if (ulRC != NO_ERROR) {
debug("Error: cannot find entry %s in %s", pszIconvOpen, pszName);
break;
}
ulRC = DosQueryProcAddr(hmIconv, 0, pszIconv, (PFN *)&fn_iconv);
if (ulRC != NO_ERROR) {
debug("Error: cannot find entry %s in %s", pszIconv, pszName);
break;
}
ulRC = DosQueryProcAddr(hmIconv, 0, pszIconvClose, (PFN *)&fn_iconv_close);
if (ulRC != NO_ERROR) {
debug("Error: cannot find entry %s in %s", pszIconvClose, pszName);
break;
}
debug("DLL %s used", pszName);
return TRUE;
} while (FALSE);
DosFreeModule(hmIconv);
hmIconv = NULLHANDLE;
return FALSE;
}
static void _init(void)
{
if (fn_iconv_open != NULL) /* Already was initialized */
return;
/* Try to load kiconv.dll, iconv2.dll or iconv.dll */
if (!_loadDLL("KICONV", "_libiconv_open", "_libiconv", "_libiconv_close") &&
!_loadDLL("ICONV2", "_libiconv_open", "_libiconv", "_libiconv_close") &&
!_loadDLL("ICONV", "_iconv_open", "_iconv", "_iconv_close") ) {
/* No DLL was loaded - use OS/2 conversion objects API */
debug("Uni*() API used");
fn_iconv_open = os2_iconv_open;
fn_iconv = os2_iconv;
fn_iconv_close = os2_iconv_close;
}
}
/* Public routines.
* ----------------
*/
/* Non-standard function for iconv to unload the used dynamic library */
void libiconv_clean(void)
{
if (hmIconv != NULLHANDLE) {
DosFreeModule(hmIconv);
hmIconv = NULLHANDLE;
fn_iconv_open = NULL;
fn_iconv = NULL;
fn_iconv_close = NULL;
}
}
iconv_t libiconv_open(const char* tocode, const char* fromcode)
{
_init();
return fn_iconv_open(tocode, fromcode);
}
size_t libiconv(iconv_t cd, char* * inbuf, size_t *inbytesleft,
char* * outbuf, size_t *outbytesleft)
{
return fn_iconv(cd, inbuf, inbytesleft, outbuf, outbytesleft);
}
int libiconv_close(iconv_t cd)
{
return fn_iconv_close(cd);
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -0,0 +1,85 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
Universal iconv implementation for OS/2.
Andrey Vasilkin, 2016.
*/
#ifndef GENICONV_H
#define GENICONV_H
#include <iconv.h>
#ifdef iconv_open
#undef iconv_open
#endif
#define iconv_open libiconv_open
#ifdef iconv
#undef iconv
#endif
#define iconv libiconv
#ifdef iconv_close
#undef iconv_close
#endif
#define iconv_close libiconv_close
#define iconv_clean libiconv_clean
/* Non-standard function for iconv to unload the used dynamic library */
void libiconv_clean(void);
iconv_t libiconv_open (const char *tocode, const char *fromcode);
int libiconv_close(iconv_t cd);
size_t libiconv (iconv_t cd, char **inbuf, size_t *inbytesleft,
char **outbuf, size_t *outbytesleft);
/* System codepage <-> UTF-8
*
* StrUTF8()
* Coverts string from system cp to UTF-8 (fToUTF8 is not 0) or from UTF-8 to
* the system cp (fToUTF8 is 0). Converted ASCIIZ string will be placed at the
* buffer pcDst, up to cbDst - 1 (for sys->utf8) or 2 (for utf8->sys) bytes.
* Returns the number of bytes written into pcDst, not counting the terminating
* 0 byte(s) or -1 on error.
*/
int StrUTF8(int fToUTF8, char *pcDst, int cbDst, char *pcSrc, int cbSrc);
/* StrUTF8New()
* Coverts string from system cp to UTF-8 (fToUTF8 is not 0) or from UTF-8 to
* the system cp (fToUTF8 is 0). Memory for the new string is obtained by
* using libc malloc().
* Returns converted string, terminating two bytes 0 is appended to the result.
* Returns null on error.
*/
char *StrUTF8New(int fToUTF8, char *pcStr, int cbStr);
/* StrUTF8Free()
* Deallocates the memory block located by StrUTF8New() (just libc free()).
*/
void StrUTF8Free(char *pszStr);
#endif /* GENICONV_H */
/* vi: set ts=4 sw=4 expandtab: */

21
externals/SDL/src/core/os2/geniconv/iconv.h vendored Executable file
View File

@@ -0,0 +1,21 @@
#ifndef ICONV_H_ /* minimal iconv.h header based on public knowledge */
#define ICONV_H_
#include <stddef.h> /* size_t */
#include <errno.h>
typedef void *iconv_t;
#ifdef __cplusplus
extern "C" {
#endif
extern iconv_t iconv_open(const char *, const char *);
extern size_t iconv(iconv_t, char **, size_t *, char **, size_t *);
extern int iconv_close(iconv_t);
#ifdef __cplusplus
}
#endif
#endif /* ICONV_H_ */

37
externals/SDL/src/core/os2/geniconv/makefile vendored Executable file
View File

@@ -0,0 +1,37 @@
#
# Universal iconv implementation for OS/2.
#
# OpenWatcom makefile to build a library that uses kiconv.dll / iconv2.dll /
# iconv.dll or OS/2 Uni*() API.
#
# Andrey Vasilkin, 2016.
#
LIBFILE = geniconv.lib
all: $(LIBFILE) test.exe .symbolic
CFLAGS = -I$(%WATCOM)/h/os2 -I$(%WATCOM)/h -I. -bt=os2 -q -d0 -w2
SRCS = geniconv.c os2cp.c os2iconv.c
SRCS+= sys2utf8.c
OBJS = $(SRCS:.c=.obj)
LIBS = libuls.lib libconv.lib $(LIBFILE)
test.exe: $(LIBFILE) test.obj
wlink op quiet system os2v2 file test.obj lib {$(LIBS)} name $*
$(LIBFILE): $(OBJS)
@if exist $@ rm $@
@for %f in ($(OBJS)) do wlib -q -b $* +%f
.c.obj:
wcc386 $(CFLAGS) -fo=$^@ $<
clean: .SYMBOLIC
@if exist *.obj rm *.obj
@if exist *.err rm *.err
@if exist $(LIBFILE) rm $(LIBFILE)
@if exist test.exe rm test.exe

401
externals/SDL/src/core/os2/geniconv/os2cp.c vendored Executable file
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@@ -0,0 +1,401 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#define INCL_DOSNLS
#define INCL_DOSERRORS
#include <os2.h>
#include <string.h>
#include <ctype.h>
#include "os2cp.h"
typedef struct _CP2NAME {
ULONG ulCode;
PSZ pszName;
} CP2NAME;
typedef struct _NAME2CP {
PSZ pszName;
ULONG ulCode;
} NAME2CP;
static CP2NAME aCP2Name[] = {
{367, "ANSI_X3.4-1968"},
{813, "ECMA-118"},
{819, "CP819"},
{850, "850"},
{862, "862"},
{866, "866"},
{874, "ISO-IR-166"},
{878, "KOI8-R"},
{896, "JISX0201-1976"},
{901, "ISO-8859-13"},
{912, "ISO-8859-2"},
{913, "ISO-8859-3"},
{914, "ISO-8859-4"},
{915, "CYRILLIC"},
{920, "ISO-8859-9"},
{923, "ISO-8859-15"},
{943, "MS_KANJI"},
{954, "EUC-JP"},
{964, "EUC-TW"},
{970, "EUC-KR"},
{1051, "HP-ROMAN8"},
{1089, "ARABIC"},
{1129, "VISCII"},
{1168, "KOI8-U"},
{1200, "ISO-10646-UCS-2"},
{1202, "UTF-16LE"},
{1204, "UCS-2BE"},
{1208, "UTF-8"},
{1232, "UTF-32BE"},
{1234, "UTF-32LE"},
{1236, "ISO-10646-UCS-4"},
{1250, "CP1250"},
{1251, "CP1251"},
{1252, "CP1252"},
{1253, "CP1253"},
{1254, "CP1254"},
{1255, "CP1255"},
{1256, "CP1256"},
{1257, "CP1257"},
{1275, "MAC"},
{1383, "CN-GB"},
{1386, "GBK"},
{1392, "GB18030"},
{62210, "HEBREW"}
};
static NAME2CP aName2CP[] = {
{"850", 850},
{"862", 862},
{"866", 866},
{"ANSI_X3.4-1968", 367},
{"ANSI_X3.4-1986", 367},
{"ARABIC", 1089},
{"ASCII", 367},
{"ASMO-708", 1089},
{"CN-GB", 1383},
{"CP1250", 1250},
{"CP1251", 1251},
{"CP1252", 1252},
{"CP1253", 1253},
{"CP1254", 1254},
{"CP1255", 1255},
{"CP1256", 1256},
{"CP1257", 1257},
{"CP367", 367},
{"CP819", 819},
{"CP850", 850},
{"CP862", 862},
{"CP866", 866},
{"CP936", 1386},
{"CSASCII", 367},
{"CSEUCKR", 970},
{"CSEUCPKDFMTJAPANESE", 954},
{"CSEUCTW", 964},
{"CSGB2312", 1383},
{"CSHALFWIDTHKATAKANA", 896},
{"CSHPROMAN8", 1051},
{"CSIBM866", 866},
{"CSISOLATIN1", 819},
{"CSISOLATIN2", 912},
{"CSISOLATIN3", 913},
{"CSISOLATIN4", 914},
{"CSISOLATIN5", 920},
{"CSISOLATINARABIC", 1089},
{"CSISOLATINCYRILLIC", 915},
{"CSISOLATINGREEK", 813},
{"CSISOLATINHEBREW", 62210},
{"CSKOI8R", 878},
{"CSKSC56011987", 970},
{"CSMACINTOSH", 1275},
{"CSPC850MULTILINGUAL", 850},
{"CSPC862LATINHEBREW", 862},
{"CSSHIFTJIS", 943},
{"CSUCS4", 1236},
{"CSUNICODE", 1200},
{"CSUNICODE11", 1204},
{"CSVISCII", 1129},
{"CYRILLIC", 915},
{"ECMA-114", 1089},
{"ECMA-118", 813},
{"ELOT_928", 813},
{"EUC-CN", 1383},
{"EUC-JP", 954},
{"EUC-KR", 970},
{"EUC-TW", 964},
{"EUCCN", 1383},
{"EUCJP", 954},
{"EUCKR", 970},
{"EUCTW", 964},
{"EXTENDED_UNIX_CODE_PACKED_FORMAT_FOR_JAPANESE", 954},
{"GB18030", 1392},
{"GB2312", 1383},
{"GBK", 1386},
{"GREEK", 813},
{"GREEK8", 813},
{"HEBREW", 62210},
{"HP-ROMAN8", 1051},
{"IBM367", 367},
{"IBM819", 819},
{"IBM850", 850},
{"IBM862", 862},
{"IBM866", 866},
{"ISO-10646-UCS-2", 1200},
{"ISO-10646-UCS-4", 1236},
{"ISO-8859-1", 819},
{"ISO-8859-13", 901},
{"ISO-8859-15", 923},
{"ISO-8859-2", 912},
{"ISO-8859-3", 913},
{"ISO-8859-4", 914},
{"ISO-8859-5", 915},
{"ISO-8859-6", 1089},
{"ISO-8859-7", 813},
{"ISO-8859-8", 62210},
{"ISO-8859-9", 920},
{"ISO-IR-100", 819},
{"ISO-IR-101", 912},
{"ISO-IR-109", 913},
{"ISO-IR-110", 914},
{"ISO-IR-126", 813},
{"ISO-IR-127", 1089},
{"ISO-IR-138", 62210},
{"ISO-IR-144", 915},
{"ISO-IR-148", 920},
{"ISO-IR-149", 970},
{"ISO-IR-166", 874},
{"ISO-IR-179", 901},
{"ISO-IR-203", 923},
{"ISO-IR-6", 367},
{"ISO646-US", 367},
{"ISO8859-1", 819},
{"ISO8859-13", 901},
{"ISO8859-15", 923},
{"ISO8859-2", 912},
{"ISO8859-3", 913},
{"ISO8859-4", 914},
{"ISO8859-5", 915},
{"ISO8859-6", 1089},
{"ISO8859-7", 813},
{"ISO8859-8", 62210},
{"ISO8859-9", 920},
{"ISO_646.IRV:1991", 367},
{"ISO_8859-1", 819},
{"ISO_8859-13", 901},
{"ISO_8859-15", 923},
{"ISO_8859-15:1998", 923},
{"ISO_8859-1:1987", 819},
{"ISO_8859-2", 912},
{"ISO_8859-2:1987", 912},
{"ISO_8859-3", 913},
{"ISO_8859-3:1988", 913},
{"ISO_8859-4", 914},
{"ISO_8859-4:1988", 914},
{"ISO_8859-5", 915},
{"ISO_8859-5:1988", 915},
{"ISO_8859-6", 1089},
{"ISO_8859-6:1987", 1089},
{"ISO_8859-7", 813},
{"ISO_8859-7:1987", 813},
{"ISO_8859-7:2003", 813},
{"ISO_8859-8", 62210},
{"ISO_8859-8:1988", 62210},
{"ISO_8859-9", 920},
{"ISO_8859-9:1989", 920},
{"JISX0201-1976", 896},
{"JIS_X0201", 896},
{"KOI8-R", 878},
{"KOI8-U", 1168},
{"KOREAN", 970},
{"KSC_5601", 970},
{"KS_C_5601-1987", 970},
{"KS_C_5601-1989", 970},
{"L1", 819},
{"L2", 912},
{"L3", 913},
{"L4", 914},
{"L5", 920},
{"L7", 901},
{"LATIN-9", 923},
{"LATIN1", 819},
{"LATIN2", 912},
{"LATIN3", 913},
{"LATIN4", 914},
{"LATIN5", 920},
{"LATIN7", 901},
{"MAC", 1275},
{"MACINTOSH", 1275},
{"MACROMAN", 1275},
{"MS-ANSI", 1252},
{"MS-ARAB", 1256},
{"MS-CYRL", 1251},
{"MS-EE", 1250},
{"MS-GREEK", 1253},
{"MS-HEBR", 1255},
{"MS-TURK", 1254},
{"MS936", 1386},
{"MS_KANJI", 943},
{"R8", 1051},
{"ROMAN8", 1051},
{"SHIFT-JIS", 943},
{"SHIFT_JIS", 943},
{"SJIS", 943},
{"TIS-620", 874},
{"TIS620", 874},
{"TIS620-0", 874},
{"TIS620.2529-1", 874},
{"TIS620.2533-0", 874},
{"TIS620.2533-1", 874},
{"UCS-2", 1200},
{"UCS-2BE", 1204},
{"UCS-4", 1236},
{"UNICODE-1-1", 1204},
{"UNICODEBIG", 1204},
{"US", 367},
{"US-ASCII", 367},
{"UTF-16", 1204},
{"UTF-16BE", 1200},
{"UTF-16LE", 1202},
{"UTF-32", 1236},
{"UTF-32BE", 1232},
{"UTF-32LE", 1234},
{"UTF-8", 1208},
{"VISCII", 1129},
{"VISCII1.1-1", 1129},
{"WINBALTRIM", 1257},
{"WINDOWS-1250", 1250},
{"WINDOWS-1251", 1251},
{"WINDOWS-1252", 1252},
{"WINDOWS-1253", 1253},
{"WINDOWS-1254", 1254},
{"WINDOWS-1255", 1255},
{"WINDOWS-1256", 1256},
{"WINDOWS-1257", 1257},
{"WINDOWS-936", 1386},
{"X0201", 896}
};
char *os2cpToName(unsigned long cp)
{
ULONG ulLo = 0;
ULONG ulHi = (sizeof(aCP2Name) / sizeof(struct _CP2NAME)) - 1;
ULONG ulNext;
LONG lFound = -1;
if (cp == SYSTEM_CP) {
ULONG aulCP[3];
ULONG cCP;
if (DosQueryCp(sizeof(aulCP), aulCP, &cCP) != NO_ERROR)
return NULL;
cp = aulCP[0];
}
if (aCP2Name[0].ulCode > cp || aCP2Name[ulHi].ulCode < cp)
return NULL;
if (aCP2Name[0].ulCode == cp)
return aCP2Name[0].pszName;
if (aCP2Name[ulHi].ulCode == cp)
return aCP2Name[ulHi].pszName;
while ((ulHi - ulLo) > 1) {
ulNext = (ulLo + ulHi) / 2;
if (aCP2Name[ulNext].ulCode < cp)
ulLo = ulNext;
else if (aCP2Name[ulNext].ulCode > cp)
ulHi = ulNext;
else {
lFound = ulNext;
break;
}
}
return (lFound == -1)? NULL : aCP2Name[lFound].pszName;
}
unsigned long os2cpFromName(char *cp)
{
ULONG ulLo = 0;
ULONG ulHi = (sizeof(aName2CP) / sizeof(struct _NAME2CP)) - 1;
ULONG ulNext;
LONG lFound = -1;
LONG lCmp;
PCHAR pcEnd;
CHAR acBuf[64];
if (cp == NULL) {
ULONG aulCP[3];
ULONG cCP;
return (DosQueryCp(sizeof(aulCP), aulCP, &cCP) != NO_ERROR)? 0 : aulCP[0];
}
while (isspace(*cp))
cp++;
pcEnd = strchr(cp, ' ');
if (pcEnd == NULL)
pcEnd = strchr(cp, '\0');
ulNext = pcEnd - cp;
if (ulNext >= sizeof(acBuf))
return 0;
memcpy(acBuf, cp, ulNext);
acBuf[ulNext] = '\0';
strupr(acBuf);
lCmp = strcmp(aName2CP[0].pszName, acBuf);
if (lCmp > 0)
return 0;
else if (lCmp == 0)
return aName2CP[0].ulCode;
lCmp = strcmp(aName2CP[ulHi].pszName, acBuf);
if (lCmp < 0)
return 0;
else if (lCmp == 0)
return aName2CP[ulHi].ulCode;
while ((ulHi - ulLo) > 1) {
ulNext = (ulLo + ulHi) / 2;
lCmp = strcmp(aName2CP[ulNext].pszName, acBuf);
if (lCmp < 0)
ulLo = ulNext;
else if (lCmp > 0)
ulHi = ulNext;
else {
lFound = ulNext;
break;
}
}
return (lFound == -1)? 0 : aName2CP[lFound].ulCode;
}
/* vi: set ts=4 sw=4 expandtab: */

32
externals/SDL/src/core/os2/geniconv/os2cp.h vendored Executable file
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@@ -0,0 +1,32 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef OS2CP_H
#define OS2CP_H 1
#define SYSTEM_CP 0
char *os2cpToName(unsigned long cp);
unsigned long os2cpFromName(char *cp);
#endif /* OS2CP_H */
/* vi: set ts=4 sw=4 expandtab: */

270
externals/SDL/src/core/os2/geniconv/os2iconv.c vendored Executable file
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@@ -0,0 +1,270 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/*
Implementation iconv via OS/2 conversion objects API.
Andrey Vasilkin.
*/
#define ICONV_THREAD_SAFE 1
#include "geniconv.h"
#define _ULS_CALLCONV_
#define CALLCONV _System
#include <uconv.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef ICONV_THREAD_SAFE
#define INCL_DOSSEMAPHORES
#define INCL_DOSERRORS
#include <os2.h>
#endif
#include "os2cp.h"
#if !defined(min)
#define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
#define MAX_CP_NAME_LEN 64
typedef struct iuconv_obj {
UconvObject uo_tocode;
UconvObject uo_fromcode;
int buf_len;
UniChar *buf;
#ifdef ICONV_THREAD_SAFE
HMTX hMtx;
#endif
} iuconv_obj;
static int _createUconvObj(const char *code, UconvObject *uobj)
{
UniChar uc_code[MAX_CP_NAME_LEN];
int i;
const char *ch = code;
if (code == NULL)
uc_code[0] = 0;
else {
for (i = 0; i < MAX_CP_NAME_LEN; i++) {
uc_code[i] = (unsigned short)*ch;
if (! (*ch))
break;
ch++;
}
}
return UniCreateUconvObject(uc_code, uobj);
}
static int uconv_open(const char *code, UconvObject *uobj)
{
int rc;
if (!stricmp(code, "UTF-16")) {
*uobj = NULL;
return ULS_SUCCESS;
}
rc = _createUconvObj(code, uobj);
if (rc != ULS_SUCCESS) {
unsigned long cp = os2cpFromName((char *)code);
char cp_name[16];
if (cp != 0 && _snprintf(cp_name, sizeof(cp_name), "IBM-%u", cp) > 0)
rc = _createUconvObj(cp_name, uobj);
}
return rc;
}
extern iconv_t _System os2_iconv_open(const char* tocode, const char* fromcode)
{
UconvObject uo_tocode;
UconvObject uo_fromcode;
int rc;
iuconv_obj *iuobj;
if (tocode == NULL)
tocode = "";
if (fromcode == NULL)
fromcode = "";
if (stricmp(tocode, fromcode) != 0) {
rc = uconv_open(fromcode, &uo_fromcode);
if (rc != ULS_SUCCESS) {
errno = EINVAL;
return (iconv_t)(-1);
}
rc = uconv_open(tocode, &uo_tocode);
if (rc != ULS_SUCCESS) {
UniFreeUconvObject(uo_fromcode);
errno = EINVAL;
return (iconv_t)(-1);
}
} else {
uo_tocode = NULL;
uo_fromcode = NULL;
}
iuobj = (iuconv_obj *) malloc(sizeof(iuconv_obj));
iuobj->uo_tocode = uo_tocode;
iuobj->uo_fromcode = uo_fromcode;
iuobj->buf_len = 0;
iuobj->buf = NULL;
#ifdef ICONV_THREAD_SAFE
DosCreateMutexSem(NULL, &iuobj->hMtx, 0, FALSE);
#endif
return iuobj;
}
extern size_t _System os2_iconv(iconv_t cd, char* * inbuf,
size_t *inbytesleft,
char* * outbuf, size_t *outbytesleft)
{
UconvObject uo_tocode = ((iuconv_obj *)(cd))->uo_tocode;
UconvObject uo_fromcode = ((iuconv_obj *)(cd))->uo_fromcode;
size_t nonIdenticalConv = 0;
UniChar *uc_buf;
size_t uc_buf_len;
UniChar **uc_str;
size_t *uc_str_len;
int rc;
size_t ret = (size_t)(-1);
if (uo_tocode == NULL && uo_fromcode == NULL) {
uc_buf_len = min(*inbytesleft, *outbytesleft);
memcpy(*outbuf, *inbuf, uc_buf_len);
*inbytesleft -= uc_buf_len;
*outbytesleft -= uc_buf_len;
outbuf += uc_buf_len;
inbuf += uc_buf_len;
return uc_buf_len;
}
#ifdef ICONV_THREAD_SAFE
DosRequestMutexSem(((iuconv_obj *)(cd))->hMtx, SEM_INDEFINITE_WAIT);
#endif
if (uo_tocode && uo_fromcode &&
(((iuconv_obj *)cd)->buf_len >> 1) < *inbytesleft) {
if (((iuconv_obj *)cd)->buf != NULL)
free(((iuconv_obj *)cd)->buf);
((iuconv_obj *)cd)->buf_len = *inbytesleft << 1;
((iuconv_obj *)cd)->buf = (UniChar *)malloc(((iuconv_obj *)cd)->buf_len);
}
if (uo_fromcode) {
if (uo_tocode) {
uc_buf = ((iuconv_obj *)cd)->buf;
uc_buf_len = ((iuconv_obj *)cd)->buf_len;
uc_str = &uc_buf;
} else {
uc_str = (UniChar **)outbuf;
uc_buf_len = *outbytesleft;
}
uc_buf_len = uc_buf_len >> 1;
uc_str_len = &uc_buf_len;
rc = UniUconvToUcs(uo_fromcode, (void **)inbuf, inbytesleft,
uc_str, uc_str_len, &nonIdenticalConv);
uc_buf_len = uc_buf_len << 1;
if (!uo_tocode)
*outbytesleft = uc_buf_len;
if (rc != ULS_SUCCESS) {
errno = EILSEQ;
goto done;
} else if (*inbytesleft && !*uc_str_len) {
errno = E2BIG;
goto done;
}
if (!uo_tocode)
return nonIdenticalConv;
uc_buf = ((iuconv_obj *)cd)->buf;
uc_buf_len = ((iuconv_obj *)cd)->buf_len - uc_buf_len;
uc_str = &uc_buf;
uc_str_len = &uc_buf_len;
} else {
uc_str = (UniChar **)inbuf;
uc_str_len = inbytesleft;
}
*uc_str_len = *uc_str_len>>1;
rc = UniUconvFromUcs(uo_tocode, uc_str, uc_str_len, (void **)outbuf,
outbytesleft, &nonIdenticalConv);
if (rc != ULS_SUCCESS) {
switch (rc) {
case ULS_BUFFERFULL:
errno = E2BIG;
break;
case ULS_ILLEGALSEQUENCE:
errno = EILSEQ;
break;
case ULS_INVALID:
errno = EINVAL;
break;
}
goto done;
} else if (*uc_str_len && !*outbytesleft) {
errno = E2BIG;
goto done;
}
ret = nonIdenticalConv;
done:
#ifdef ICONV_THREAD_SAFE
DosReleaseMutexSem(((iuconv_obj *)cd)->hMtx);
#endif
return ret;
}
int _System os2_iconv_close(iconv_t cd)
{
if (!cd) return 0;
#ifdef ICONV_THREAD_SAFE
DosCloseMutexSem(((iuconv_obj *)cd)->hMtx);
#endif
if (((iuconv_obj *)cd)->uo_tocode != NULL)
UniFreeUconvObject(((iuconv_obj *)cd)->uo_tocode);
if (((iuconv_obj *)cd)->uo_fromcode != NULL)
UniFreeUconvObject(((iuconv_obj *)cd)->uo_fromcode);
if (((iuconv_obj *)cd)->buf != NULL)
free(((iuconv_obj *)cd)->buf);
free(cd);
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */

107
externals/SDL/src/core/os2/geniconv/sys2utf8.c vendored Executable file
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@@ -0,0 +1,107 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "geniconv.h"
#include <stdlib.h>
int StrUTF8(int fToUTF8, char *pcDst, int cbDst, char *pcSrc, int cbSrc)
{
size_t rc;
char *pcDstStart = pcDst;
iconv_t cd;
char *pszToCP, *pszFromCP;
int fError = 0;
if (cbDst < 4)
return -1;
if (fToUTF8) {
pszToCP = "UTF-8";
pszFromCP = "";
} else {
pszToCP = "";
pszFromCP = "UTF-8";
}
cd = iconv_open(pszToCP, pszFromCP);
if (cd == (iconv_t)-1)
return -1;
while (cbSrc > 0) {
rc = iconv(cd, &pcSrc, (size_t *)&cbSrc, &pcDst, (size_t *)&cbDst);
if (rc == (size_t)-1) {
if (errno == EILSEQ) {
/* Try to skip invalid character */
pcSrc++;
cbSrc--;
continue;
}
fError = 1;
break;
}
}
iconv_close(cd);
/* Write trailing ZERO (1 byte for UTF-8, 2 bytes for the system cp) */
if (fToUTF8) {
if (cbDst < 1) {
pcDst--;
fError = 1; /* The destination buffer overflow */
}
*pcDst = '\0';
} else {
if (cbDst < 2) {
pcDst -= (cbDst == 0)? 2 : 1;
fError = 1; /* The destination buffer overflow */
}
*((short *)pcDst) = '\0';
}
return (fError) ? -1 : (pcDst - pcDstStart);
}
char *StrUTF8New(int fToUTF8, char *pcStr, int cbStr)
{
int cbNewStr = (((cbStr > 4)? cbStr : 4) + 1) * 2;
char *pszNewStr = (char *) malloc(cbNewStr);
if (pszNewStr == NULL)
return NULL;
cbNewStr = StrUTF8(fToUTF8, pszNewStr, cbNewStr, pcStr, cbStr);
if (cbNewStr != -1) {
pcStr = (char *) realloc(pszNewStr, cbNewStr + ((fToUTF8)? 1 : sizeof(short)));
if (pcStr)
return pcStr;
}
free(pszNewStr);
return NULL;
}
void StrUTF8Free(char *pszStr)
{
free(pszStr);
}
/* vi: set ts=4 sw=4 expandtab: */

69
externals/SDL/src/core/os2/geniconv/test.c vendored Executable file
View File

@@ -0,0 +1,69 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "geniconv.h"
int main(void)
{
char acBuf[128];
char *inbuf = "<EFBFBD><EFBFBD><EFBFBD><EFBFBD> - <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>"; /* KOI8-R string */
size_t inbytesleft = strlen(inbuf);
char *outbuf = acBuf;
size_t outbytesleft = sizeof(acBuf);
iconv_t ic;
/* KOI8 -> system cp */
ic = iconv_open("", "KOI8-R");
if (ic == (iconv_t)(-1)) {
puts("iconv_open() fail");
return 1;
}
iconv(ic, &inbuf, &inbytesleft, &outbuf, &outbytesleft);
printf("KOI8-R to system cp: %s\n", acBuf);
iconv_close(ic);
/* System cp -> UTF-8 -> system cp: */
/* System cp -> UTF-8 by StrUTF8New() */
inbuf = StrUTF8New(1, acBuf, strlen(acBuf));
/* UTF-8 -> system cp. by StrUTF8() */
if (StrUTF8(0, acBuf, sizeof(acBuf), inbuf, strlen(inbuf)) == -1) {
puts("StrUTF8() failed");
} else {
printf("system cp. -> UTF-8 -> system cp.: %s\n", acBuf);
}
free(inbuf);
/* Unload used DLL */
iconv_clean();
puts("Done.");
return 0;
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -21,7 +21,6 @@
#include "../../SDL_internal.h"
#include "SDL_assert.h"
#include "SDL_poll.h"
#ifdef HAVE_POLL

94
externals/SDL/src/core/windows/SDL_hid.c vendored Executable file
View File

@@ -0,0 +1,94 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef __WINRT__
#include "SDL_hid.h"
HidD_GetString_t SDL_HidD_GetManufacturerString;
HidD_GetString_t SDL_HidD_GetProductString;
HidD_GetPreparsedData_t SDL_HidD_GetPreparsedData;
HidD_FreePreparsedData_t SDL_HidD_FreePreparsedData;
HidP_GetCaps_t SDL_HidP_GetCaps;
HidP_GetButtonCaps_t SDL_HidP_GetButtonCaps;
HidP_GetValueCaps_t SDL_HidP_GetValueCaps;
HidP_MaxDataListLength_t SDL_HidP_MaxDataListLength;
HidP_GetData_t SDL_HidP_GetData;
static HMODULE s_pHIDDLL = 0;
static int s_HIDDLLRefCount = 0;
int
WIN_LoadHIDDLL(void)
{
if (s_pHIDDLL) {
SDL_assert(s_HIDDLLRefCount > 0);
s_HIDDLLRefCount++;
return 0; /* already loaded */
}
s_pHIDDLL = LoadLibrary(L"hid.dll");
if (!s_pHIDDLL) {
return -1;
}
SDL_assert(s_HIDDLLRefCount == 0);
s_HIDDLLRefCount = 1;
SDL_HidD_GetManufacturerString = (HidD_GetString_t)GetProcAddress(s_pHIDDLL, "HidD_GetManufacturerString");
SDL_HidD_GetProductString = (HidD_GetString_t)GetProcAddress(s_pHIDDLL, "HidD_GetProductString");
SDL_HidD_GetPreparsedData = (HidD_GetPreparsedData_t)GetProcAddress(s_pHIDDLL, "HidD_GetPreparsedData");
SDL_HidD_FreePreparsedData = (HidD_FreePreparsedData_t)GetProcAddress(s_pHIDDLL, "HidD_FreePreparsedData");
SDL_HidP_GetCaps = (HidP_GetCaps_t)GetProcAddress(s_pHIDDLL, "HidP_GetCaps");
SDL_HidP_GetButtonCaps = (HidP_GetButtonCaps_t)GetProcAddress(s_pHIDDLL, "HidP_GetButtonCaps");
SDL_HidP_GetValueCaps = (HidP_GetValueCaps_t)GetProcAddress(s_pHIDDLL, "HidP_GetValueCaps");
SDL_HidP_MaxDataListLength = (HidP_MaxDataListLength_t)GetProcAddress(s_pHIDDLL, "HidP_MaxDataListLength");
SDL_HidP_GetData = (HidP_GetData_t)GetProcAddress(s_pHIDDLL, "HidP_GetData");
if (!SDL_HidD_GetManufacturerString || !SDL_HidD_GetProductString || !SDL_HidD_GetPreparsedData ||
!SDL_HidD_FreePreparsedData || !SDL_HidP_GetCaps || !SDL_HidP_GetButtonCaps ||
!SDL_HidP_GetValueCaps || !SDL_HidP_MaxDataListLength || !SDL_HidP_GetData) {
WIN_UnloadHIDDLL();
return -1;
}
return 0;
}
void
WIN_UnloadHIDDLL(void)
{
if (s_pHIDDLL) {
SDL_assert(s_HIDDLLRefCount > 0);
if (--s_HIDDLLRefCount == 0) {
FreeLibrary(s_pHIDDLL);
s_pHIDDLL = NULL;
}
} else {
SDL_assert(s_HIDDLLRefCount == 0);
}
}
#endif /* !__WINRT__ */
/* vi: set ts=4 sw=4 expandtab: */

208
externals/SDL/src/core/windows/SDL_hid.h vendored Executable file
View File

@@ -0,0 +1,208 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_hid_h_
#define SDL_hid_h_
#include "SDL_windows.h"
#ifndef __WINRT__
typedef LONG NTSTATUS;
typedef USHORT USAGE;
typedef struct _HIDP_PREPARSED_DATA *PHIDP_PREPARSED_DATA;
typedef struct _HIDD_ATTRIBUTES
{
ULONG Size;
USHORT VendorID;
USHORT ProductID;
USHORT VersionNumber;
} HIDD_ATTRIBUTES, *PHIDD_ATTRIBUTES;
typedef enum {
HidP_Input = 0,
HidP_Output = 1,
HidP_Feature = 2
} HIDP_REPORT_TYPE;
typedef struct {
USAGE UsagePage;
UCHAR ReportID;
BOOLEAN IsAlias;
USHORT BitField;
USHORT LinkCollection;
USAGE LinkUsage;
USAGE LinkUsagePage;
BOOLEAN IsRange;
BOOLEAN IsStringRange;
BOOLEAN IsDesignatorRange;
BOOLEAN IsAbsolute;
ULONG Reserved[ 10 ];
union {
struct {
USAGE UsageMin;
USAGE UsageMax;
USHORT StringMin;
USHORT StringMax;
USHORT DesignatorMin;
USHORT DesignatorMax;
USHORT DataIndexMin;
USHORT DataIndexMax;
} Range;
struct {
USAGE Usage;
USAGE Reserved1;
USHORT StringIndex;
USHORT Reserved2;
USHORT DesignatorIndex;
USHORT Reserved3;
USHORT DataIndex;
USHORT Reserved4;
} NotRange;
};
} HIDP_BUTTON_CAPS, *PHIDP_BUTTON_CAPS;
typedef struct {
USAGE UsagePage;
UCHAR ReportID;
BOOLEAN IsAlias;
USHORT BitField;
USHORT LinkCollection;
USAGE LinkUsage;
USAGE LinkUsagePage;
BOOLEAN IsRange;
BOOLEAN IsStringRange;
BOOLEAN IsDesignatorRange;
BOOLEAN IsAbsolute;
BOOLEAN HasNull;
UCHAR Reserved;
USHORT BitSize;
USHORT ReportCount;
USHORT Reserved2[ 5 ];
ULONG UnitsExp;
ULONG Units;
LONG LogicalMin;
LONG LogicalMax;
LONG PhysicalMin;
LONG PhysicalMax;
union {
struct {
USAGE UsageMin;
USAGE UsageMax;
USHORT StringMin;
USHORT StringMax;
USHORT DesignatorMin;
USHORT DesignatorMax;
USHORT DataIndexMin;
USHORT DataIndexMax;
} Range;
struct {
USAGE Usage;
USAGE Reserved1;
USHORT StringIndex;
USHORT Reserved2;
USHORT DesignatorIndex;
USHORT Reserved3;
USHORT DataIndex;
USHORT Reserved4;
} NotRange;
};
} HIDP_VALUE_CAPS, *PHIDP_VALUE_CAPS;
typedef struct {
USAGE Usage;
USAGE UsagePage;
USHORT InputReportByteLength;
USHORT OutputReportByteLength;
USHORT FeatureReportByteLength;
USHORT Reserved[ 17 ];
USHORT NumberLinkCollectionNodes;
USHORT NumberInputButtonCaps;
USHORT NumberInputValueCaps;
USHORT NumberInputDataIndices;
USHORT NumberOutputButtonCaps;
USHORT NumberOutputValueCaps;
USHORT NumberOutputDataIndices;
USHORT NumberFeatureButtonCaps;
USHORT NumberFeatureValueCaps;
USHORT NumberFeatureDataIndices;
} HIDP_CAPS, *PHIDP_CAPS;
typedef struct {
USHORT DataIndex;
USHORT Reserved;
union {
ULONG RawValue;
BOOLEAN On;
};
} HIDP_DATA, *PHIDP_DATA;
#define HIDP_ERROR_CODES( p1, p2 ) ((NTSTATUS)(((p1) << 28) | (0x11 << 16) | (p2)))
#define HIDP_STATUS_SUCCESS HIDP_ERROR_CODES( 0x0, 0x0000 )
#define HIDP_STATUS_NULL HIDP_ERROR_CODES( 0x8, 0x0001 )
#define HIDP_STATUS_INVALID_PREPARSED_DATA HIDP_ERROR_CODES( 0xC, 0x0001 )
#define HIDP_STATUS_INVALID_REPORT_TYPE HIDP_ERROR_CODES( 0xC, 0x0002 )
#define HIDP_STATUS_INVALID_REPORT_LENGTH HIDP_ERROR_CODES( 0xC, 0x0003 )
#define HIDP_STATUS_USAGE_NOT_FOUND HIDP_ERROR_CODES( 0xC, 0x0004 )
#define HIDP_STATUS_VALUE_OUT_OF_RANGE HIDP_ERROR_CODES( 0xC, 0x0005 )
#define HIDP_STATUS_BAD_LOG_PHY_VALUES HIDP_ERROR_CODES( 0xC, 0x0006 )
#define HIDP_STATUS_BUFFER_TOO_SMALL HIDP_ERROR_CODES( 0xC, 0x0007 )
#define HIDP_STATUS_INTERNAL_ERROR HIDP_ERROR_CODES( 0xC, 0x0008 )
#define HIDP_STATUS_I8042_TRANS_UNKNOWN HIDP_ERROR_CODES( 0xC, 0x0009 )
#define HIDP_STATUS_INCOMPATIBLE_REPORT_ID HIDP_ERROR_CODES( 0xC, 0x000A )
#define HIDP_STATUS_NOT_VALUE_ARRAY HIDP_ERROR_CODES( 0xC, 0x000B )
#define HIDP_STATUS_IS_VALUE_ARRAY HIDP_ERROR_CODES( 0xC, 0x000C )
#define HIDP_STATUS_DATA_INDEX_NOT_FOUND HIDP_ERROR_CODES( 0xC, 0x000D )
#define HIDP_STATUS_DATA_INDEX_OUT_OF_RANGE HIDP_ERROR_CODES( 0xC, 0x000E )
#define HIDP_STATUS_BUTTON_NOT_PRESSED HIDP_ERROR_CODES( 0xC, 0x000F )
#define HIDP_STATUS_REPORT_DOES_NOT_EXIST HIDP_ERROR_CODES( 0xC, 0x0010 )
#define HIDP_STATUS_NOT_IMPLEMENTED HIDP_ERROR_CODES( 0xC, 0x0020 )
extern int WIN_LoadHIDDLL(void);
extern void WIN_UnloadHIDDLL(void);
typedef BOOLEAN (WINAPI *HidD_GetString_t)(HANDLE HidDeviceObject, PVOID Buffer, ULONG BufferLength);
typedef BOOLEAN (WINAPI *HidD_GetPreparsedData_t)(HANDLE HidDeviceObject, PHIDP_PREPARSED_DATA *PreparsedData);
typedef BOOLEAN (WINAPI *HidD_FreePreparsedData_t)(PHIDP_PREPARSED_DATA PreparsedData);
typedef NTSTATUS (WINAPI *HidP_GetCaps_t)(PHIDP_PREPARSED_DATA PreparsedData, PHIDP_CAPS Capabilities);
typedef NTSTATUS (WINAPI *HidP_GetButtonCaps_t)(HIDP_REPORT_TYPE ReportType, PHIDP_BUTTON_CAPS ButtonCaps, PUSHORT ButtonCapsLength, PHIDP_PREPARSED_DATA PreparsedData);
typedef NTSTATUS (WINAPI *HidP_GetValueCaps_t)(HIDP_REPORT_TYPE ReportType, PHIDP_VALUE_CAPS ValueCaps, PUSHORT ValueCapsLength, PHIDP_PREPARSED_DATA PreparsedData);
typedef ULONG (WINAPI *HidP_MaxDataListLength_t)(HIDP_REPORT_TYPE ReportType, PHIDP_PREPARSED_DATA PreparsedData);
typedef NTSTATUS (WINAPI *HidP_GetData_t)(HIDP_REPORT_TYPE ReportType, PHIDP_DATA DataList, PULONG DataLength, PHIDP_PREPARSED_DATA PreparsedData, PCHAR Report, ULONG ReportLength);
extern HidD_GetString_t SDL_HidD_GetManufacturerString;
extern HidD_GetString_t SDL_HidD_GetProductString;
extern HidD_GetPreparsedData_t SDL_HidD_GetPreparsedData;
extern HidD_FreePreparsedData_t SDL_HidD_FreePreparsedData;
extern HidP_GetCaps_t SDL_HidP_GetCaps;
extern HidP_GetButtonCaps_t SDL_HidP_GetButtonCaps;
extern HidP_GetValueCaps_t SDL_HidP_GetValueCaps;
extern HidP_MaxDataListLength_t SDL_HidP_MaxDataListLength;
extern HidP_GetData_t SDL_HidP_GetData;
#endif /* !__WINRT__ */
#endif /* SDL_hid_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -24,7 +24,6 @@
#include "SDL_windows.h"
#include "SDL_error.h"
#include "SDL_assert.h"
#include <objbase.h> /* for CoInitialize/CoUninitialize (Win32 only) */

View File

@@ -20,7 +20,6 @@
*/
#include "../../SDL_internal.h"
#include "SDL_assert.h"
#include "SDL_xinput.h"
@@ -82,6 +81,10 @@ WIN_LoadXInputDLL(void)
return 0; /* already loaded */
}
/* NOTE: Don't load XinputUap.dll
* This is XInput emulation over Windows.Gaming.Input, and has all the
* limitations of that API (no devices at startup, no background input, etc.)
*/
version = (1 << 16) | 4;
s_pXInputDLL = LoadLibrary(L"XInput1_4.dll"); /* 1.4 Ships with Windows 8. */
if (!s_pXInputDLL) {

View File

@@ -47,10 +47,8 @@ using namespace Windows::Phone::UI::Input;
/* SDL includes */
extern "C" {
#include "SDL_assert.h"
#include "SDL_events.h"
#include "SDL_hints.h"
#include "SDL_log.h"
#include "SDL_main.h"
#include "SDL_stdinc.h"
#include "SDL_render.h"

View File

@@ -28,6 +28,7 @@
#include "../core/windows/SDL_windows.h"
#endif
#if defined(__OS2__)
#undef HAVE_SYSCTLBYNAME
#define INCL_DOS
#include <os2.h>
#ifndef QSV_NUMPROCESSORS
@@ -49,7 +50,7 @@
#endif
#if defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))
#include <sys/sysctl.h> /* For AltiVec check */
#elif defined(__OpenBSD__) && defined(__powerpc__)
#elif (defined(__OpenBSD__) || defined(__FreeBSD__)) && defined(__powerpc__)
#include <sys/param.h>
#include <sys/sysctl.h> /* For AltiVec check */
#include <machine/cpu.h>
@@ -90,6 +91,10 @@
#endif
#endif
#if defined(HAVE_ELF_AUX_INFO)
#include <sys/auxv.h>
#endif
#ifdef __RISCOS__
#include <kernel.h>
#include <swis.h>
@@ -314,9 +319,11 @@ CPU_haveAltiVec(void)
{
volatile int altivec = 0;
#ifndef SDL_CPUINFO_DISABLED
#if (defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && defined(__powerpc__))
#if (defined(__MACOSX__) && (defined(__ppc__) || defined(__ppc64__))) || (defined(__OpenBSD__) && defined(__powerpc__)) || (defined(__FreeBSD__) && defined(__powerpc__))
#ifdef __OpenBSD__
int selectors[2] = { CTL_MACHDEP, CPU_ALTIVEC };
#elif defined(__FreeBSD__)
int selectors[2] = { CTL_HW, PPC_FEATURE_HAS_ALTIVEC };
#else
int selectors[2] = { CTL_HW, HW_VECTORUNIT };
#endif
@@ -457,6 +464,13 @@ CPU_haveNEON(void)
return 1; /* all Apple ARMv7 chips and later have NEON. */
#elif defined(__APPLE__)
return 0; /* assume anything else from Apple doesn't have NEON. */
#elif defined(__OpenBSD__)
return 1; /* OpenBSD only supports ARMv7 CPUs that have NEON. */
#elif defined(HAVE_ELF_AUX_INFO) && defined(HWCAP_NEON)
unsigned long hasneon = 0;
if (elf_aux_info(AT_HWCAP, (void *)&hasneon, (int)sizeof(hasneon)) != 0)
return 0;
return ((hasneon & HWCAP_NEON) == HWCAP_NEON);
#elif !defined(__arm__)
return 0; /* not an ARM CPU at all. */
#elif defined(__QNXNTO__)
@@ -481,7 +495,7 @@ CPU_haveNEON(void)
/* Use the VFPSupport_Features SWI to access the MVFR registers */
{
_kernel_swi_regs regs;
regs.r[0] = 0;
regs.r[0] = 0;
if (_kernel_swi(VFPSupport_Features, &regs, &regs) == NULL) {
if ((regs.r[2] & 0xFFF000) == 0x111000) {
return 1;
@@ -700,7 +714,7 @@ SDL_GetCPUCacheLineSize(void)
const char *cpuType = SDL_GetCPUType();
int a, b, c, d;
(void) a; (void) b; (void) c; (void) d;
if (SDL_strcmp(cpuType, "GenuineIntel") == 0) {
if (SDL_strcmp(cpuType, "GenuineIntel") == 0 || SDL_strcmp(cpuType, "CentaurHauls") == 0 || SDL_strcmp(cpuType, " Shanghai ") == 0) {
cpuid(0x00000001, a, b, c, d);
return (((b >> 8) & 0xff) * 8);
} else if (SDL_strcmp(cpuType, "AuthenticAMD") == 0 || SDL_strcmp(cpuType, "HygonGenuine") == 0) {
@@ -880,7 +894,7 @@ SDL_GetSystemRAM(void)
#endif
#ifdef HAVE_SYSCTLBYNAME
if (SDL_SystemRAM <= 0) {
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__)
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__NetBSD__) || defined(__DragonFly__)
#ifdef HW_REALMEM
int mib[2] = {CTL_HW, HW_REALMEM};
#else
@@ -956,6 +970,58 @@ SDL_SIMDAlloc(const size_t len)
return retval;
}
void *
SDL_SIMDRealloc(void *mem, const size_t len)
{
const size_t alignment = SDL_SIMDGetAlignment();
const size_t padding = alignment - (len % alignment);
const size_t padded = (padding != alignment) ? (len + padding) : len;
Uint8 *retval = (Uint8*) mem;
void *oldmem = mem;
size_t memdiff = 0, ptrdiff;
Uint8 *ptr;
if (mem) {
void **realptr = (void **) mem;
realptr--;
mem = *(((void **) mem) - 1);
/* Check the delta between the real pointer and user pointer */
memdiff = ((size_t) oldmem) - ((size_t) mem);
}
ptr = (Uint8 *) SDL_realloc(mem, padded + alignment + sizeof (void *));
if (ptr == mem) {
return retval; /* Pointer didn't change, nothing to do */
}
if (ptr == NULL) {
return NULL; /* Out of memory, bail! */
}
/* Store the actual malloc pointer right before our aligned pointer. */
retval = ptr + sizeof (void *);
retval += alignment - (((size_t) retval) % alignment);
/* Make sure the delta is the same! */
if (mem) {
ptrdiff = ((size_t) retval) - ((size_t) ptr);
if (memdiff != ptrdiff) { /* Delta has changed, copy to new offset! */
oldmem = (void*) (((size_t) ptr) + memdiff);
/* Even though the data past the old `len` is undefined, this is the
* only length value we have, and it guarantees that we copy all the
* previous memory anyhow.
*/
SDL_memmove(retval, oldmem, len);
}
}
/* Actually store the malloc pointer, finally. */
*(((void **) retval) - 1) = ptr;
return retval;
}
void
SDL_SIMDFree(void *ptr)
{

View File

@@ -749,3 +749,42 @@
#define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL
#define SDL_isupper SDL_isupper_REAL
#define SDL_islower SDL_islower_REAL
#define SDL_JoystickAttachVirtual SDL_JoystickAttachVirtual_REAL
#define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_REAL
#define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_REAL
#define SDL_JoystickSetVirtualAxis SDL_JoystickSetVirtualAxis_REAL
#define SDL_JoystickSetVirtualBall SDL_JoystickSetVirtualBall_REAL
#define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_REAL
#define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_REAL
#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
#define SDL_LockSensors SDL_LockSensors_REAL
#define SDL_UnlockSensors SDL_UnlockSensors_REAL
#define SDL_Metal_GetLayer SDL_Metal_GetLayer_REAL
#define SDL_Metal_GetDrawableSize SDL_Metal_GetDrawableSize_REAL
#define SDL_trunc SDL_trunc_REAL
#define SDL_truncf SDL_truncf_REAL
#define SDL_GetPreferredLocales SDL_GetPreferredLocales_REAL
#define SDL_SIMDRealloc SDL_SIMDRealloc_REAL
#define SDL_AndroidRequestPermission SDL_AndroidRequestPermission_REAL
#define SDL_OpenURL SDL_OpenURL_REAL
#define SDL_HasSurfaceRLE SDL_HasSurfaceRLE_REAL
#define SDL_GameControllerHasLED SDL_GameControllerHasLED_REAL
#define SDL_GameControllerSetLED SDL_GameControllerSetLED_REAL
#define SDL_JoystickHasLED SDL_JoystickHasLED_REAL
#define SDL_JoystickSetLED SDL_JoystickSetLED_REAL
#define SDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers_REAL
#define SDL_JoystickRumbleTriggers SDL_JoystickRumbleTriggers_REAL
#define SDL_GameControllerHasAxis SDL_GameControllerHasAxis_REAL
#define SDL_GameControllerHasButton SDL_GameControllerHasButton_REAL
#define SDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads_REAL
#define SDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers_REAL
#define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_REAL
#define SDL_crc32 SDL_crc32_REAL
#define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_REAL
#define SDL_JoystickGetSerial SDL_JoystickGetSerial_REAL
#define SDL_GameControllerHasSensor SDL_GameControllerHasSensor_REAL
#define SDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled_REAL
#define SDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled_REAL
#define SDL_GameControllerGetSensorData SDL_GameControllerGetSensorData_REAL
#define SDL_wcscasecmp SDL_wcscasecmp_REAL
#define SDL_wcsncasecmp SDL_wcsncasecmp_REAL

View File

@@ -809,3 +809,43 @@ SDL_DYNAPI_PROC(int,SDL_GetAndroidSDKVersion,(void),(),return)
#endif
SDL_DYNAPI_PROC(int,SDL_isupper,(int a),(a),return)
SDL_DYNAPI_PROC(int,SDL_islower,(int a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickAttachVirtual,(SDL_JoystickType a, int b, int c, int d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_JoystickDetachVirtual,(int a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickIsVirtual,(int a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickSetVirtualAxis,(SDL_Joystick *a, int b, Sint16 c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_JoystickSetVirtualButton,(SDL_Joystick *a, int b, Uint8 c),(a,b,c),return)
SDL_DYNAPI_PROC(int,SDL_JoystickSetVirtualHat,(SDL_Joystick *a, int b, Uint8 c),(a,b,c),return)
SDL_DYNAPI_PROC(char*,SDL_GetErrorMsg,(char *a, int b),(a,b),return)
SDL_DYNAPI_PROC(void,SDL_LockSensors,(void),(),)
SDL_DYNAPI_PROC(void,SDL_UnlockSensors,(void),(),)
SDL_DYNAPI_PROC(void*,SDL_Metal_GetLayer,(SDL_MetalView a),(a),return)
SDL_DYNAPI_PROC(void,SDL_Metal_GetDrawableSize,(SDL_Window *a, int *b, int *c),(a,b,c),)
SDL_DYNAPI_PROC(double,SDL_trunc,(double a),(a),return)
SDL_DYNAPI_PROC(float,SDL_truncf,(float a),(a),return)
SDL_DYNAPI_PROC(SDL_Locale *,SDL_GetPreferredLocales,(void),(),return)
SDL_DYNAPI_PROC(void*,SDL_SIMDRealloc,(void *a, const size_t b),(a, b),return)
#ifdef __ANDROID__
SDL_DYNAPI_PROC(SDL_bool,SDL_AndroidRequestPermission,(const char *a),(a),return)
#endif
SDL_DYNAPI_PROC(int,SDL_OpenURL,(const char *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_HasSurfaceRLE,(SDL_Surface *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerHasLED,(SDL_GameController *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerSetLED,(SDL_GameController *a, Uint8 b, Uint8 c, Uint8 d),(a,b,c,d),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_JoystickHasLED,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_JoystickSetLED,(SDL_Joystick *a, Uint8 b, Uint8 c, Uint8 d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerRumbleTriggers,(SDL_GameController *a, Uint16 b, Uint16 c, Uint32 d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_JoystickRumbleTriggers,(SDL_Joystick *a, Uint16 b, Uint16 c, Uint32 d),(a,b,c,d),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerHasAxis,(SDL_GameController *a, SDL_GameControllerAxis b),(a,b),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerHasButton,(SDL_GameController *a, SDL_GameControllerButton b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerGetNumTouchpads,(SDL_GameController *a),(a),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerGetNumTouchpadFingers,(SDL_GameController *a, int b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerGetTouchpadFinger,(SDL_GameController *a, int b, int c, Uint8 *d, float *e, float *f, float *g),(a,b,c,d,e,f,g),return)
SDL_DYNAPI_PROC(Uint32,SDL_crc32,(Uint32 a, const void *b, size_t c),(a,b,c),return)
SDL_DYNAPI_PROC(const char*,SDL_GameControllerGetSerial,(SDL_GameController *a),(a),return)
SDL_DYNAPI_PROC(const char*,SDL_JoystickGetSerial,(SDL_Joystick *a),(a),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerHasSensor,(SDL_GameController *a, SDL_SensorType b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerSetSensorEnabled,(SDL_GameController *a, SDL_SensorType b, SDL_bool c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_GameControllerIsSensorEnabled,(SDL_GameController *a, SDL_SensorType b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_GameControllerGetSensorData,(SDL_GameController *a, SDL_SensorType b, float *c, int d),(a,b,c,d),return)
SDL_DYNAPI_PROC(int,SDL_wcscasecmp,(const wchar_t *a, const wchar_t *b),(a,b),return)
SDL_DYNAPI_PROC(int,SDL_wcsncasecmp,(const wchar_t *a, const wchar_t *b, size_t c),(a,b,c),return)

View File

@@ -35,9 +35,9 @@
#undef SDL_PRIs64
#ifdef __WIN32__
#define SDL_PRIs64 "I64d"
#define SDL_PRIs64 "I64d"
#else
#define SDL_PRIs64 "lld"
#define SDL_PRIs64 "lld"
#endif
/* An arbitrary limit so we don't have unbounded growth */
@@ -92,6 +92,54 @@ static struct
} SDL_EventQ = { NULL, { 1 }, { 0 }, 0, NULL, NULL, NULL, NULL, NULL };
#if !SDL_JOYSTICK_DISABLED
static SDL_bool SDL_update_joysticks = SDL_TRUE;
static void
SDL_CalculateShouldUpdateJoysticks()
{
if (SDL_GetHintBoolean(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_TRUE) &&
(!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] || SDL_JoystickEventState(SDL_QUERY))) {
SDL_update_joysticks = SDL_TRUE;
} else {
SDL_update_joysticks = SDL_FALSE;
}
}
static void SDLCALL
SDL_AutoUpdateJoysticksChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_CalculateShouldUpdateJoysticks();
}
#endif /* !SDL_JOYSTICK_DISABLED */
#if !SDL_SENSOR_DISABLED
static SDL_bool SDL_update_sensors = SDL_TRUE;
static void
SDL_CalculateShouldUpdateSensors()
{
if (SDL_GetHintBoolean(SDL_HINT_AUTO_UPDATE_SENSORS, SDL_TRUE) &&
!SDL_disabled_events[SDL_SENSORUPDATE >> 8]) {
SDL_update_sensors = SDL_TRUE;
} else {
SDL_update_sensors = SDL_FALSE;
}
}
static void SDLCALL
SDL_AutoUpdateSensorsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
{
SDL_CalculateShouldUpdateSensors();
}
#endif /* !SDL_SENSOR_DISABLED */
/* 0 (default) means no logging, 1 means logging, 2 means logging with mouse and finger motion */
static int SDL_DoEventLogging = 0;
@@ -678,20 +726,24 @@ SDL_PumpEvents(void)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
/* Release any keys held down from last frame */
SDL_ReleaseAutoReleaseKeys();
/* Get events from the video subsystem */
if (_this) {
_this->PumpEvents(_this);
}
#if !SDL_JOYSTICK_DISABLED
/* Check for joystick state change */
if ((!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] || SDL_JoystickEventState(SDL_QUERY))) {
if (SDL_update_joysticks) {
SDL_JoystickUpdate();
}
#endif
#if !SDL_SENSOR_DISABLED
/* Check for sensor state change */
if (!SDL_disabled_events[SDL_SENSORUPDATE >> 8]) {
if (SDL_update_sensors) {
SDL_SensorUpdate();
}
#endif
@@ -943,6 +995,17 @@ SDL_EventState(Uint32 type, int state)
/* Querying state... */
break;
}
#if !SDL_JOYSTICK_DISABLED
if (state == SDL_DISABLE || state == SDL_ENABLE) {
SDL_CalculateShouldUpdateJoysticks();
}
#endif
#if !SDL_SENSOR_DISABLED
if (state == SDL_DISABLE || state == SDL_ENABLE) {
SDL_CalculateShouldUpdateSensors();
}
#endif
}
/* turn off drag'n'drop support if we've disabled the events.
@@ -1005,9 +1068,21 @@ SDL_SendKeymapChangedEvent(void)
return SDL_SendAppEvent(SDL_KEYMAPCHANGED);
}
int
SDL_SendLocaleChangedEvent(void)
{
return SDL_SendAppEvent(SDL_LOCALECHANGED);
}
int
SDL_EventsInit(void)
{
#if !SDL_JOYSTICK_DISABLED
SDL_AddHintCallback(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_AutoUpdateJoysticksChanged, NULL);
#endif
#if !SDL_SENSOR_DISABLED
SDL_AddHintCallback(SDL_HINT_AUTO_UPDATE_SENSORS, SDL_AutoUpdateSensorsChanged, NULL);
#endif
SDL_AddHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL);
if (SDL_StartEventLoop() < 0) {
SDL_DelHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL);
@@ -1025,6 +1100,12 @@ SDL_EventsQuit(void)
SDL_QuitQuit();
SDL_StopEventLoop();
SDL_DelHintCallback(SDL_HINT_EVENT_LOGGING, SDL_EventLoggingChanged, NULL);
#if !SDL_JOYSTICK_DISABLED
SDL_DelHintCallback(SDL_HINT_AUTO_UPDATE_JOYSTICKS, SDL_AutoUpdateJoysticksChanged, NULL);
#endif
#if !SDL_SENSOR_DISABLED
SDL_DelHintCallback(SDL_HINT_AUTO_UPDATE_SENSORS, SDL_AutoUpdateSensorsChanged, NULL);
#endif
}
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -46,6 +46,7 @@ extern void SDL_QuitInterrupt(void);
extern int SDL_SendAppEvent(SDL_EventType eventType);
extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
extern int SDL_SendKeymapChangedEvent(void);
extern int SDL_SendLocaleChangedEvent(void);
extern int SDL_SendQuit(void);

View File

@@ -25,7 +25,6 @@
#include "SDL_timer.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_assert.h"
#include "../video/SDL_sysvideo.h"
@@ -33,6 +32,9 @@
/* Global keyboard information */
#define KEYBOARD_HARDWARE 0x01
#define KEYBOARD_AUTORELEASE 0x02
typedef struct SDL_Keyboard SDL_Keyboard;
struct SDL_Keyboard
@@ -40,8 +42,10 @@ struct SDL_Keyboard
/* Data common to all keyboards */
SDL_Window *focus;
Uint16 modstate;
Uint8 keysource[SDL_NUM_SCANCODES];
Uint8 keystate[SDL_NUM_SCANCODES];
SDL_Keycode keymap[SDL_NUM_SCANCODES];
SDL_bool autorelease_pending;
};
static SDL_Keyboard SDL_keyboard;
@@ -675,19 +679,20 @@ SDL_SetKeyboardFocus(SDL_Window * window)
}
}
int
SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
static int
SDL_SendKeyboardKeyInternal(Uint8 source, Uint8 state, SDL_Scancode scancode)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
int posted;
SDL_Keymod modifier;
SDL_Keycode keycode;
Uint32 type;
Uint8 repeat;
Uint8 repeat = SDL_FALSE;
if (!scancode) {
if (scancode == SDL_SCANCODE_UNKNOWN) {
return 0;
}
#ifdef DEBUG_KEYBOARD
printf("The '%s' key has been %s\n", SDL_GetScancodeName(scancode),
state == SDL_PRESSED ? "pressed" : "released");
@@ -707,12 +712,20 @@ SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
}
/* Drop events that don't change state */
repeat = (state && keyboard->keystate[scancode]);
if (keyboard->keystate[scancode] == state && !repeat) {
#if 0
printf("Keyboard event didn't change state - dropped!\n");
#endif
return 0;
if (state) {
if (keyboard->keystate[scancode]) {
if (!(keyboard->keysource[scancode] & source)) {
keyboard->keysource[scancode] |= source;
return 0;
}
repeat = SDL_TRUE;
}
keyboard->keysource[scancode] |= source;
} else {
if (!keyboard->keystate[scancode]) {
return 0;
}
keyboard->keysource[scancode] = 0;
}
/* Update internal keyboard state */
@@ -720,6 +733,10 @@ SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
keycode = keyboard->keymap[scancode];
if (source == KEYBOARD_AUTORELEASE) {
keyboard->autorelease_pending = SDL_TRUE;
}
/* Update modifiers state if applicable */
switch (keycode) {
case SDLK_LCTRL:
@@ -785,6 +802,48 @@ SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
return (posted);
}
int
SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_HARDWARE, state, scancode);
}
int
SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode)
{
return SDL_SendKeyboardKeyInternal(KEYBOARD_AUTORELEASE, SDL_PRESSED, scancode);
}
void
SDL_ReleaseAutoReleaseKeys(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
if (keyboard->autorelease_pending) {
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; ++scancode) {
if (keyboard->keysource[scancode] == KEYBOARD_AUTORELEASE) {
SDL_SendKeyboardKeyInternal(KEYBOARD_AUTORELEASE, SDL_RELEASED, scancode);
}
}
keyboard->autorelease_pending = SDL_FALSE;
}
}
SDL_bool
SDL_HardwareKeyboardKeyPressed(void)
{
SDL_Keyboard *keyboard = &SDL_keyboard;
SDL_Scancode scancode;
for (scancode = SDL_SCANCODE_UNKNOWN; scancode < SDL_NUM_SCANCODES; ++scancode) {
if ((keyboard->keysource[scancode] & KEYBOARD_HARDWARE) != 0) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
int
SDL_SendKeyboardText(const char *text)
{

View File

@@ -49,6 +49,13 @@ extern void SDL_SetKeyboardFocus(SDL_Window * window);
/* Send a keyboard key event */
extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
extern int SDL_SendKeyboardKeyAutoRelease(SDL_Scancode scancode);
/* Release all the autorelease keys */
extern void SDL_ReleaseAutoReleaseKeys(void);
/* Return true if any hardware key is pressed */
extern SDL_bool SDL_HardwareKeyboardKeyPressed(void);
/* Send keyboard text input */
extern int SDL_SendKeyboardText(const char *text);

View File

@@ -22,7 +22,6 @@
/* General mouse handling code for SDL */
#include "SDL_assert.h"
#include "SDL_hints.h"
#include "SDL_timer.h"
#include "SDL_events.h"
@@ -32,6 +31,10 @@
#ifdef __WIN32__
#include "../core/windows/SDL_windows.h" // For GetDoubleClickTime()
#endif
#if defined(__OS2__)
#define INCL_WIN
#include <os2.h>
#endif
/* #define DEBUG_MOUSE */
@@ -54,6 +57,8 @@ SDL_MouseDoubleClickTimeChanged(void *userdata, const char *name, const char *ol
} else {
#ifdef __WIN32__
mouse->double_click_time = GetDoubleClickTime();
#elif defined(__OS2__)
mouse->double_click_time = WinQuerySysValue(HWND_DESKTOP, SV_DBLCLKTIME);
#else
mouse->double_click_time = 500;
#endif
@@ -722,23 +727,24 @@ Uint32
SDL_GetGlobalMouseState(int *x, int *y)
{
SDL_Mouse *mouse = SDL_GetMouse();
int tmpx, tmpy;
/* make sure these are never NULL for the backend implementations... */
if (!x) {
x = &tmpx;
if (mouse->GetGlobalMouseState) {
int tmpx, tmpy;
/* make sure these are never NULL for the backend implementations... */
if (!x) {
x = &tmpx;
}
if (!y) {
y = &tmpy;
}
*x = *y = 0;
return mouse->GetGlobalMouseState(x, y);
} else {
return SDL_GetMouseState(x, y);
}
if (!y) {
y = &tmpy;
}
*x = *y = 0;
if (!mouse->GetGlobalMouseState) {
return 0;
}
return mouse->GetGlobalMouseState(x, y);
}
void

View File

@@ -19,8 +19,8 @@
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "SDL_hints.h"
#include "SDL_assert.h"
/* General quit handling code for SDL */

View File

@@ -22,7 +22,6 @@
/* General touch handling code for SDL */
#include "SDL_assert.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "../video/SDL_sysvideo.h"

View File

@@ -32,7 +32,6 @@
#include "SDL_error.h"
#include "SDL_stdinc.h"
#include "SDL_filesystem.h"
#include "SDL_log.h"
char *
SDL_GetBasePath(void)

View File

@@ -32,7 +32,6 @@
#include "SDL_error.h"
#include "SDL_stdinc.h"
#include "SDL_assert.h"
#include "SDL_filesystem.h"
char *

View File

@@ -0,0 +1,129 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_FILESYSTEM_OS2
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
/* System dependent filesystem routines */
#include "SDL_error.h"
#include "SDL_filesystem.h"
#include "../../core/os2/SDL_os2.h"
#define INCL_DOSFILEMGR
#define INCL_DOSPROCESS
#define INCL_DOSERRORS
#include <os2.h>
char *
SDL_GetBasePath(void)
{
PTIB tib;
PPIB pib;
ULONG ulRC = DosGetInfoBlocks(&tib, &pib);
PCHAR pcEnd;
ULONG cbResult;
CHAR acBuf[_MAX_PATH];
if (ulRC != NO_ERROR) {
debug_os2("DosGetInfoBlocks() failed, rc = %u", ulRC);
return NULL;
}
pcEnd = SDL_strrchr(pib->pib_pchcmd, '\\');
if (pcEnd != NULL)
pcEnd++;
else {
if (pib->pib_pchcmd[1] == ':')
pcEnd = &pib->pib_pchcmd[2];
else {
SDL_SetError("No path in pib->pib_pchcmd");
return NULL;
}
}
cbResult = pcEnd - pib->pib_pchcmd;
SDL_memcpy(acBuf, pib->pib_pchcmd, cbResult);
acBuf[cbResult] = '\0';
return OS2_SysToUTF8(acBuf);
}
char *
SDL_GetPrefPath(const char *org, const char *app)
{
PSZ pszPath;
CHAR acBuf[_MAX_PATH];
int lPosApp, lPosOrg;
PSZ pszApp, pszOrg;
if (!app) {
SDL_InvalidParamError("app");
return NULL;
}
pszPath = SDL_getenv("HOME");
if (!pszPath) {
pszPath = SDL_getenv("ETC");
if (!pszPath) {
SDL_SetError("HOME or ETC environment not set");
return NULL;
}
}
if (!org) {
lPosApp = SDL_snprintf(acBuf, sizeof(acBuf) - 1, "%s", pszPath);
} else {
pszOrg = OS2_UTF8ToSys(org);
if (!pszOrg) {
SDL_OutOfMemory();
return NULL;
}
lPosApp = SDL_snprintf(acBuf, sizeof(acBuf) - 1, "%s\\%s", pszPath, pszOrg);
SDL_free(pszOrg);
}
if (lPosApp < 0)
return NULL;
DosCreateDir(acBuf, NULL);
pszApp = OS2_UTF8ToSys(app);
if (!pszApp) {
SDL_OutOfMemory();
return NULL;
}
lPosOrg = SDL_snprintf(&acBuf[lPosApp], sizeof(acBuf) - lPosApp - 1, "\\%s", pszApp);
SDL_free(pszApp);
if (lPosOrg < 0)
return NULL;
DosCreateDir(acBuf, NULL);
*((PUSHORT)&acBuf[lPosApp + lPosOrg]) = (USHORT)'\0\\';
return OS2_SysToUTF8(acBuf);
}
#endif /* SDL_FILESYSTEM_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -28,7 +28,6 @@
#include "../../core/windows/SDL_windows.h"
#include <shlobj.h>
#include "SDL_assert.h"
#include "SDL_error.h"
#include "SDL_stdinc.h"
#include "SDL_filesystem.h"

View File

@@ -48,7 +48,16 @@ SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType)
{
static wstring path;
if (path.empty()) {
#if defined(NTDDI_WIN10_19H1) && (NTDDI_VERSION >= NTDDI_WIN10_19H1) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) /* Only PC supports mods */
/* Windows 1903 supports mods, via the EffectiveLocation API */
if (Windows::Foundation::Metadata::ApiInformation::IsApiContractPresent("Windows.Foundation.UniversalApiContract", 8, 0)) {
path = Windows::ApplicationModel::Package::Current->EffectiveLocation->Path->Data();
} else {
path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
}
#else
path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
#endif
}
return path.c_str();
}

View File

@@ -23,7 +23,6 @@
#include "SDL_syshaptic.h"
#include "SDL_haptic_c.h"
#include "../joystick/SDL_joystick_c.h" /* For SDL_PrivateJoystickValid */
#include "SDL_assert.h"
/* Global for SDL_windowshaptic.c */
#if (defined(SDL_HAPTIC_DINPUT) && SDL_HAPTIC_DINPUT) || (defined(SDL_HAPTIC_XINPUT) && SDL_HAPTIC_XINPUT)

View File

@@ -22,7 +22,6 @@
#ifdef SDL_HAPTIC_ANDROID
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_syshaptic_c.h"
#include "../SDL_syshaptic.h"

View File

@@ -22,13 +22,12 @@
#ifdef SDL_HAPTIC_IOKIT
#include "SDL_assert.h"
#include "SDL_stdinc.h"
#include "SDL_haptic.h"
#include "../SDL_syshaptic.h"
#include "SDL_joystick.h"
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
#include "../../joystick/darwin/SDL_sysjoystick_c.h" /* For joystick hwdata */
#include "../../joystick/darwin/SDL_iokitjoystick_c.h" /* For joystick hwdata */
#include "SDL_syshaptic_c.h"
#include <IOKit/IOKitLib.h>
@@ -599,12 +598,14 @@ SDL_SYS_HapticMouse(void)
int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
{
#ifdef SDL_JOYSTICK_IOKIT
if (joystick->driver != &SDL_DARWIN_JoystickDriver) {
return SDL_FALSE;
}
if (joystick->hwdata->ffservice != 0) {
return SDL_TRUE;
}
#endif
return SDL_FALSE;
}
@@ -615,6 +616,7 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
#ifdef SDL_JOYSTICK_IOKIT
if (joystick->driver != &SDL_DARWIN_JoystickDriver) {
return 0;
}
@@ -622,6 +624,7 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
joystick->hwdata->ffservice)) {
return 1;
}
#endif
return 0;
}
@@ -632,6 +635,7 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
#ifdef SDL_JOYSTICK_IOKIT
int device_index = 0;
SDL_hapticlist_item *item;
@@ -648,6 +652,9 @@ SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
}
return SDL_SYS_HapticOpenFromService(haptic, joystick->hwdata->ffservice);
#else
return -1;
#endif
}
@@ -765,6 +772,10 @@ SDL_SYS_SetDirection(FFEFFECT * effect, SDL_HapticDirection * dir, int naxes)
rglDir[2] = dir->dir[2];
}
return 0;
case SDL_HAPTIC_STEERING_AXIS:
effect->dwFlags |= FFEFF_CARTESIAN;
rglDir[0] = 0;
return 0;
default:
return SDL_SetError("Haptic: Unknown direction type.");
@@ -813,7 +824,11 @@ SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest, SDL_HapticEffect * src)
envelope->dwSize = sizeof(FFENVELOPE); /* Always should be this. */
/* Axes. */
dest->cAxes = haptic->naxes;
if (src->constant.direction.type == SDL_HAPTIC_STEERING_AXIS) {
dest->cAxes = 1;
} else {
dest->cAxes = haptic->naxes;
}
if (dest->cAxes > 0) {
axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
if (axes == NULL) {

View File

@@ -22,12 +22,12 @@
#ifdef SDL_HAPTIC_LINUX
#include "SDL_assert.h"
#include "SDL_haptic.h"
#include "../SDL_syshaptic.h"
#include "SDL_joystick.h"
#include "../../joystick/SDL_sysjoystick.h" /* For the real SDL_Joystick */
#include "../../joystick/linux/SDL_sysjoystick_c.h" /* For joystick hwdata */
#include "../../core/linux/SDL_evdev_capabilities.h"
#include "../../core/linux/SDL_udev.h"
#include <unistd.h> /* close */
@@ -86,8 +86,6 @@ static SDL_hapticlist_item *SDL_hapticlist = NULL;
static SDL_hapticlist_item *SDL_hapticlist_tail = NULL;
static int numhaptics = 0;
#define test_bit(nr, addr) \
(((1UL << ((nr) & 31)) & (((const unsigned int *) addr)[(nr) >> 5])) != 0)
#define EV_TEST(ev,f) \
if (test_bit((ev), features)) ret |= (f);
/*
@@ -512,10 +510,15 @@ SDL_SYS_HapticMouse(void)
int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
{
#ifdef SDL_JOYSTICK_LINUX
if (joystick->driver != &SDL_LINUX_JoystickDriver) {
return 0;
return SDL_FALSE;
}
return EV_IsHaptic(joystick->hwdata->fd);
if (EV_IsHaptic(joystick->hwdata->fd)) {
return SDL_TRUE;
}
#endif
return SDL_FALSE;
}
@@ -525,6 +528,7 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
#ifdef SDL_JOYSTICK_LINUX
if (joystick->driver != &SDL_LINUX_JoystickDriver) {
return 0;
}
@@ -533,6 +537,7 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
if (SDL_strcmp(joystick->hwdata->fname, haptic->hwdata->fname) == 0) {
return 1;
}
#endif
return 0;
}
@@ -543,6 +548,7 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
#ifdef SDL_JOYSTICK_LINUX
int device_index = 0;
int fd;
int ret;
@@ -577,6 +583,9 @@ SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
haptic->hwdata->fname = SDL_strdup( joystick->hwdata->fname );
return 0;
#else
return -1;
#endif
}
@@ -718,7 +727,9 @@ SDL_SYS_ToDirection(Uint16 *dest, SDL_HapticDirection * src)
*dest = (Uint16) tmp;
}
break;
case SDL_HAPTIC_STEERING_AXIS:
*dest = 0x4000;
break;
default:
return SDL_SetError("Haptic: Unsupported direction type.");
}

View File

@@ -51,10 +51,6 @@ static LPDIRECTINPUT8 dinput = NULL;
static int
DI_SetError(const char *str, HRESULT err)
{
/*
SDL_SetError("Haptic: %s - %s: %s", str,
DXGetErrorString8A(err), DXGetErrorDescription8A(err));
*/
return SDL_SetError("Haptic error %s", str);
}
@@ -87,7 +83,7 @@ SDL_DINPUT_HapticInit(void)
coinitialized = SDL_TRUE;
ret = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
&IID_IDirectInput8, (LPVOID)& dinput);
&IID_IDirectInput8, (LPVOID *) &dinput);
if (FAILED(ret)) {
SDL_SYS_HapticQuit();
return DI_SetError("CoCreateInstance", ret);
@@ -589,6 +585,10 @@ SDL_SYS_SetDirection(DIEFFECT * effect, SDL_HapticDirection * dir, int naxes)
if (naxes > 2)
rglDir[2] = dir->dir[2];
return 0;
case SDL_HAPTIC_STEERING_AXIS:
effect->dwFlags |= DIEFF_CARTESIAN;
rglDir[0] = 0;
return 0;
default:
return SDL_SetError("Haptic: Unknown direction type.");
@@ -637,7 +637,11 @@ SDL_SYS_ToDIEFFECT(SDL_Haptic * haptic, DIEFFECT * dest,
envelope->dwSize = sizeof(DIENVELOPE); /* Always should be this. */
/* Axes. */
dest->cAxes = haptic->naxes;
if (src->constant.direction.type == SDL_HAPTIC_STEERING_AXIS) {
dest->cAxes = 1;
} else {
dest->cAxes = haptic->naxes;
}
if (dest->cAxes > 0) {
axes = SDL_malloc(sizeof(DWORD) * dest->cAxes);
if (axes == NULL) {

View File

@@ -22,7 +22,6 @@
#if SDL_HAPTIC_DINPUT || SDL_HAPTIC_XINPUT
#include "SDL_assert.h"
#include "SDL_thread.h"
#include "SDL_mutex.h"
#include "SDL_timer.h"

View File

@@ -50,6 +50,7 @@ struct haptic_hwdata
/*
* Haptic system effect data.
*/
#if SDL_HAPTIC_DINPUT || SDL_HAPTIC_XINPUT
struct haptic_hweffect
{
#if SDL_HAPTIC_DINPUT
@@ -60,6 +61,7 @@ struct haptic_hweffect
XINPUT_VIBRATION vibration;
#endif
};
#endif
/*
* List of available haptic devices.

View File

@@ -26,7 +26,6 @@
#if SDL_HAPTIC_XINPUT
#include "SDL_assert.h"
#include "SDL_hints.h"
#include "SDL_timer.h"
#include "SDL_windowshaptic_c.h"

View File

@@ -63,6 +63,7 @@
#define make_path PLATFORM_make_path
#define read_thread PLATFORM_read_thread
#undef HIDAPI_H__
#if __LINUX__
#include "../../core/linux/SDL_udev.h"
@@ -97,8 +98,6 @@ static const SDL_UDEV_Symbols *udev_ctx = NULL;
#include "windows/hid.c"
#define HAVE_PLATFORM_BACKEND 1
#define udev_ctx 1
#else
#error Need a hid.c for this platform!
#endif
#undef hid_device_
@@ -129,6 +128,68 @@ static const SDL_UDEV_Symbols *udev_ctx = NULL;
#undef make_path
#undef read_thread
#ifdef SDL_JOYSTICK_HIDAPI_STEAMXBOX
#define HAVE_DRIVER_BACKEND 1
#endif
#ifdef HAVE_DRIVER_BACKEND
/* DRIVER HIDAPI Implementation */
#define hid_device_ DRIVER_hid_device_
#define hid_device DRIVER_hid_device
#define hid_device_info DRIVER_hid_device_info
#define hid_init DRIVER_hid_init
#define hid_exit DRIVER_hid_exit
#define hid_enumerate DRIVER_hid_enumerate
#define hid_free_enumeration DRIVER_hid_free_enumeration
#define hid_open DRIVER_hid_open
#define hid_open_path DRIVER_hid_open_path
#define hid_write DRIVER_hid_write
#define hid_read_timeout DRIVER_hid_read_timeout
#define hid_read DRIVER_hid_read
#define hid_set_nonblocking DRIVER_hid_set_nonblocking
#define hid_send_feature_report DRIVER_hid_send_feature_report
#define hid_get_feature_report DRIVER_hid_get_feature_report
#define hid_close DRIVER_hid_close
#define hid_get_manufacturer_string DRIVER_hid_get_manufacturer_string
#define hid_get_product_string DRIVER_hid_get_product_string
#define hid_get_serial_number_string DRIVER_hid_get_serial_number_string
#define hid_get_indexed_string DRIVER_hid_get_indexed_string
#define hid_error DRIVER_hid_error
#ifdef SDL_JOYSTICK_HIDAPI_STEAMXBOX
#undef HIDAPI_H__
#include "steamxbox/hid.c"
#else
#error Need a driver hid.c for this platform!
#endif
#undef hid_device_
#undef hid_device
#undef hid_device_info
#undef hid_init
#undef hid_exit
#undef hid_enumerate
#undef hid_free_enumeration
#undef hid_open
#undef hid_open_path
#undef hid_write
#undef hid_read_timeout
#undef hid_read
#undef hid_set_nonblocking
#undef hid_send_feature_report
#undef hid_get_feature_report
#undef hid_close
#undef hid_get_manufacturer_string
#undef hid_get_product_string
#undef hid_get_serial_number_string
#undef hid_get_indexed_string
#undef hid_error
#endif /* HAVE_DRIVER_BACKEND */
#ifdef SDL_LIBUSB_DYNAMIC
/* libusb HIDAPI Implementation */
@@ -298,23 +359,21 @@ SDL_libusb_get_string_descriptor(libusb_device_handle *dev,
/* Shared HIDAPI Implementation */
#undef HIDAPI_H__
#include "hidapi.h"
#include "hidapi/hidapi.h"
struct hidapi_backend {
#define F(x) typeof(x) *x
F(hid_write);
F(hid_read_timeout);
F(hid_read);
F(hid_set_nonblocking);
F(hid_send_feature_report);
F(hid_get_feature_report);
F(hid_close);
F(hid_get_manufacturer_string);
F(hid_get_product_string);
F(hid_get_serial_number_string);
F(hid_get_indexed_string);
F(hid_error);
#undef F
int (*hid_write)(hid_device* device, const unsigned char* data, size_t length);
int (*hid_read_timeout)(hid_device* device, unsigned char* data, size_t length, int milliseconds);
int (*hid_read)(hid_device* device, unsigned char* data, size_t length);
int (*hid_set_nonblocking)(hid_device* device, int nonblock);
int (*hid_send_feature_report)(hid_device* device, const unsigned char* data, size_t length);
int (*hid_get_feature_report)(hid_device* device, unsigned char* data, size_t length);
void (*hid_close)(hid_device* device);
int (*hid_get_manufacturer_string)(hid_device* device, wchar_t* string, size_t maxlen);
int (*hid_get_product_string)(hid_device* device, wchar_t* string, size_t maxlen);
int (*hid_get_serial_number_string)(hid_device* device, wchar_t* string, size_t maxlen);
int (*hid_get_indexed_string)(hid_device* device, int string_index, wchar_t* string, size_t maxlen);
const wchar_t* (*hid_error)(hid_device* device);
};
#if HAVE_PLATFORM_BACKEND
@@ -334,6 +393,23 @@ static const struct hidapi_backend PLATFORM_Backend = {
};
#endif /* HAVE_PLATFORM_BACKEND */
#if HAVE_DRIVER_BACKEND
static const struct hidapi_backend DRIVER_Backend = {
(void*)DRIVER_hid_write,
(void*)DRIVER_hid_read_timeout,
(void*)DRIVER_hid_read,
(void*)DRIVER_hid_set_nonblocking,
(void*)DRIVER_hid_send_feature_report,
(void*)DRIVER_hid_get_feature_report,
(void*)DRIVER_hid_close,
(void*)DRIVER_hid_get_manufacturer_string,
(void*)DRIVER_hid_get_product_string,
(void*)DRIVER_hid_get_serial_number_string,
(void*)DRIVER_hid_get_indexed_string,
(void*)DRIVER_hid_error
};
#endif /* HAVE_DRIVER_BACKEND */
#ifdef SDL_LIBUSB_DYNAMIC
static const struct hidapi_backend LIBUSB_Backend = {
(void*)LIBUSB_hid_write,
@@ -361,7 +437,7 @@ struct _HIDDeviceWrapper
static HIDDeviceWrapper *
CreateHIDDeviceWrapper(hid_device *device, const struct hidapi_backend *backend)
{
HIDDeviceWrapper *ret = SDL_malloc(sizeof(*ret));
HIDDeviceWrapper *ret = (HIDDeviceWrapper *)SDL_malloc(sizeof(*ret));
ret->device = device;
ret->backend = backend;
return ret;
@@ -420,6 +496,28 @@ LIBUSB_CopyHIDDeviceInfo(struct LIBUSB_hid_device_info *pSrc,
}
#endif /* SDL_LIBUSB_DYNAMIC */
#if HAVE_DRIVER_BACKEND
static void
DRIVER_CopyHIDDeviceInfo(struct DRIVER_hid_device_info *pSrc,
struct hid_device_info *pDst)
{
COPY_IF_EXISTS(path)
pDst->vendor_id = pSrc->vendor_id;
pDst->product_id = pSrc->product_id;
WCOPY_IF_EXISTS(serial_number)
pDst->release_number = pSrc->release_number;
WCOPY_IF_EXISTS(manufacturer_string)
WCOPY_IF_EXISTS(product_string)
pDst->usage_page = pSrc->usage_page;
pDst->usage = pSrc->usage;
pDst->interface_number = pSrc->interface_number;
pDst->interface_class = pSrc->interface_class;
pDst->interface_subclass = pSrc->interface_subclass;
pDst->interface_protocol = pSrc->interface_protocol;
pDst->next = NULL;
}
#endif /* HAVE_DRIVER_BACKEND */
#if HAVE_PLATFORM_BACKEND
static void
PLATFORM_CopyHIDDeviceInfo(struct PLATFORM_hid_device_info *pSrc,
@@ -458,8 +556,9 @@ int HID_API_EXPORT HID_API_CALL hid_init(void)
#ifdef SDL_LIBUSB_DYNAMIC
libusb_ctx.libhandle = SDL_LoadObject(SDL_LIBUSB_DYNAMIC);
if (libusb_ctx.libhandle != NULL) {
SDL_bool loaded = SDL_TRUE;
#define LOAD_LIBUSB_SYMBOL(func) \
libusb_ctx.func = SDL_LoadFunction(libusb_ctx.libhandle, "libusb_" #func);
if (!(libusb_ctx.func = SDL_LoadFunction(libusb_ctx.libhandle, "libusb_" #func))) {loaded = SDL_FALSE;}
LOAD_LIBUSB_SYMBOL(init)
LOAD_LIBUSB_SYMBOL(exit)
LOAD_LIBUSB_SYMBOL(get_device_list)
@@ -488,9 +587,17 @@ int HID_API_EXPORT HID_API_CALL hid_init(void)
LOAD_LIBUSB_SYMBOL(handle_events_completed)
#undef LOAD_LIBUSB_SYMBOL
if ((err = LIBUSB_hid_init()) < 0) {
if (loaded == SDL_TRUE) {
if ((err = LIBUSB_hid_init()) < 0) {
SDL_UnloadObject(libusb_ctx.libhandle);
libusb_ctx.libhandle = NULL;
return err;
}
} else {
SDL_UnloadObject(libusb_ctx.libhandle);
return err;
libusb_ctx.libhandle = NULL;
/* SDL_LogWarn(SDL_LOG_CATEGORY_INPUT, SDL_LIBUSB_DYNAMIC " found but could not load function."); */
/* ignore error: continue without libusb */
}
}
#endif /* SDL_LIBUSB_DYNAMIC */
@@ -502,13 +609,16 @@ int HID_API_EXPORT HID_API_CALL hid_init(void)
if (udev_ctx && (err = PLATFORM_hid_init()) < 0) {
#ifdef SDL_LIBUSB_DYNAMIC
if (libusb_ctx.libhandle) {
LIBUSB_hid_exit();
SDL_UnloadObject(libusb_ctx.libhandle);
libusb_ctx.libhandle = NULL;
}
#endif /* SDL_LIBUSB_DYNAMIC */
return err;
}
#endif /* HAVE_PLATFORM_BACKEND */
SDL_hidapi_wasinit = SDL_TRUE;
return 0;
}
@@ -519,6 +629,7 @@ int HID_API_EXPORT HID_API_CALL hid_exit(void)
if (SDL_hidapi_wasinit == SDL_FALSE) {
return 0;
}
SDL_hidapi_wasinit = SDL_FALSE;
#if HAVE_PLATFORM_BACKEND
if (udev_ctx) {
@@ -529,6 +640,7 @@ int HID_API_EXPORT HID_API_CALL hid_exit(void)
if (libusb_ctx.libhandle) {
err |= LIBUSB_hid_exit(); /* Ehhhhh */
SDL_UnloadObject(libusb_ctx.libhandle);
libusb_ctx.libhandle = NULL;
}
#endif /* SDL_LIBUSB_DYNAMIC */
return err;
@@ -540,22 +652,40 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
struct LIBUSB_hid_device_info *usb_devs = NULL;
struct LIBUSB_hid_device_info *usb_dev;
#endif
#if HAVE_DRIVER_BACKEND
struct DRIVER_hid_device_info* driver_devs = NULL;
struct DRIVER_hid_device_info* driver_dev;
#endif
#if HAVE_PLATFORM_BACKEND
struct PLATFORM_hid_device_info *raw_devs = NULL;
struct PLATFORM_hid_device_info *raw_dev;
#endif
struct hid_device_info *devs = NULL, *last = NULL, *new_dev;
if (SDL_hidapi_wasinit == SDL_FALSE) {
hid_init();
if (hid_init() != 0) {
return NULL;
}
#ifdef SDL_LIBUSB_DYNAMIC
if (libusb_ctx.libhandle) {
usb_devs = LIBUSB_hid_enumerate(vendor_id, product_id);
#ifdef DEBUG_HIDAPI
SDL_Log("libusb devices found:");
#endif
for (usb_dev = usb_devs; usb_dev; usb_dev = usb_dev->next) {
new_dev = (struct hid_device_info*) SDL_malloc(sizeof(struct hid_device_info));
if (!new_dev) {
LIBUSB_hid_free_enumeration(usb_devs);
hid_free_enumeration(devs);
SDL_OutOfMemory();
return NULL;
}
LIBUSB_CopyHIDDeviceInfo(usb_dev, new_dev);
#ifdef DEBUG_HIDAPI
SDL_Log(" - %ls %ls 0x%.4hx 0x%.4hx",
usb_dev->manufacturer_string, usb_dev->product_string,
usb_dev->vendor_id, usb_dev->product_id);
#endif
if (last != NULL) {
last->next = new_dev;
@@ -567,11 +697,34 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
}
#endif /* SDL_LIBUSB_DYNAMIC */
#ifdef HAVE_DRIVER_BACKEND
driver_devs = DRIVER_hid_enumerate(vendor_id, product_id);
for (driver_dev = driver_devs; driver_dev; driver_dev = driver_dev->next) {
new_dev = (struct hid_device_info*) SDL_malloc(sizeof(struct hid_device_info));
DRIVER_CopyHIDDeviceInfo(driver_dev, new_dev);
if (last != NULL) {
last->next = new_dev;
} else {
devs = new_dev;
}
last = new_dev;
}
#endif /* HAVE_DRIVER_BACKEND */
#if HAVE_PLATFORM_BACKEND
if (udev_ctx) {
raw_devs = PLATFORM_hid_enumerate(vendor_id, product_id);
#ifdef DEBUG_HIDAPI
SDL_Log("hidraw devices found:");
#endif
for (raw_dev = raw_devs; raw_dev; raw_dev = raw_dev->next) {
SDL_bool bFound = SDL_FALSE;
#ifdef DEBUG_HIDAPI
SDL_Log(" - %ls %ls 0x%.4hx 0x%.4hx",
raw_dev->manufacturer_string, raw_dev->product_string,
raw_dev->vendor_id, raw_dev->product_id);
#endif
#ifdef SDL_LIBUSB_DYNAMIC
for (usb_dev = usb_devs; usb_dev; usb_dev = usb_dev->next) {
if (raw_dev->vendor_id == usb_dev->vendor_id &&
@@ -581,9 +734,30 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
break;
}
}
#endif
#ifdef HAVE_DRIVER_BACKEND
for (driver_dev = driver_devs; driver_dev; driver_dev = driver_dev->next) {
if (raw_dev->vendor_id == driver_dev->vendor_id &&
raw_dev->product_id == driver_dev->product_id &&
(raw_dev->interface_number < 0 || raw_dev->interface_number == driver_dev->interface_number)) {
bFound = SDL_TRUE;
break;
}
}
#endif
if (!bFound) {
new_dev = (struct hid_device_info*) SDL_malloc(sizeof(struct hid_device_info));
if (!new_dev) {
#ifdef SDL_LIBUSB_DYNAMIC
if (libusb_ctx.libhandle) {
LIBUSB_hid_free_enumeration(usb_devs);
}
#endif
PLATFORM_hid_free_enumeration(raw_devs);
hid_free_enumeration(devs);
SDL_OutOfMemory();
return NULL;
}
PLATFORM_CopyHIDDeviceInfo(raw_dev, new_dev);
new_dev->next = NULL;
@@ -624,8 +798,8 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsi
{
hid_device *pDevice = NULL;
if (SDL_hidapi_wasinit == SDL_FALSE) {
hid_init();
if (hid_init() != 0) {
return NULL;
}
#if HAVE_PLATFORM_BACKEND
@@ -636,6 +810,15 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsi
return WrapHIDDevice(wrapper);
}
#endif /* HAVE_PLATFORM_BACKEND */
#if HAVE_DRIVER_BACKEND
if ((pDevice = (hid_device*) DRIVER_hid_open(vendor_id, product_id, serial_number)) != NULL) {
HIDDeviceWrapper *wrapper = CreateHIDDeviceWrapper(pDevice, &DRIVER_Backend);
return WrapHIDDevice(wrapper);
}
#endif /* HAVE_DRIVER_BACKEND */
#ifdef SDL_LIBUSB_DYNAMIC
if (libusb_ctx.libhandle &&
(pDevice = (hid_device*) LIBUSB_hid_open(vendor_id, product_id, serial_number)) != NULL) {
@@ -644,6 +827,7 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open(unsigned short vendor_id, unsi
return WrapHIDDevice(wrapper);
}
#endif /* SDL_LIBUSB_DYNAMIC */
return NULL;
}
@@ -651,8 +835,8 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bEx
{
hid_device *pDevice = NULL;
if (SDL_hidapi_wasinit == SDL_FALSE) {
hid_init();
if (hid_init() != 0) {
return NULL;
}
#if HAVE_PLATFORM_BACKEND
@@ -663,6 +847,15 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bEx
return WrapHIDDevice(wrapper);
}
#endif /* HAVE_PLATFORM_BACKEND */
#if HAVE_DRIVER_BACKEND
if ((pDevice = (hid_device*) DRIVER_hid_open_path(path, bExclusive)) != NULL) {
HIDDeviceWrapper *wrapper = CreateHIDDeviceWrapper(pDevice, &DRIVER_Backend);
return WrapHIDDevice(wrapper);
}
#endif /* HAVE_DRIVER_BACKEND */
#ifdef SDL_LIBUSB_DYNAMIC
if (libusb_ctx.libhandle &&
(pDevice = (hid_device*) LIBUSB_hid_open_path(path, bExclusive)) != NULL) {
@@ -671,6 +864,7 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bEx
return WrapHIDDevice(wrapper);
}
#endif /* SDL_LIBUSB_DYNAMIC */
return NULL;
}

View File

@@ -436,6 +436,12 @@ public:
g_JVM->AttachCurrentThread( &env, NULL );
pthread_setspecific( g_ThreadKey, (void*)env );
if ( !g_HIDDeviceManagerCallbackHandler )
{
LOGV( "Device open without callback handler" );
return false;
}
m_bIsWaitingForOpen = false;
m_bOpenResult = env->CallBooleanMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerOpen, m_nId );
ExceptionCheck( env, "BOpen" );
@@ -545,11 +551,18 @@ public:
g_JVM->AttachCurrentThread( &env, NULL );
pthread_setspecific( g_ThreadKey, (void*)env );
jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
int nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendOutputReport, m_nId, pBuf );
ExceptionCheck( env, "SendOutputReport" );
env->DeleteLocalRef( pBuf );
int nRet = -1;
if ( g_HIDDeviceManagerCallbackHandler )
{
jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendOutputReport, m_nId, pBuf );
ExceptionCheck( env, "SendOutputReport" );
env->DeleteLocalRef( pBuf );
}
else
{
LOGV( "SendOutputReport without callback handler" );
}
return nRet;
}
@@ -560,10 +573,18 @@ public:
g_JVM->AttachCurrentThread( &env, NULL );
pthread_setspecific( g_ThreadKey, (void*)env );
jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
int nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendFeatureReport, m_nId, pBuf );
ExceptionCheck( env, "SendFeatureReport" );
env->DeleteLocalRef( pBuf );
int nRet = -1;
if ( g_HIDDeviceManagerCallbackHandler )
{
jbyteArray pBuf = NewByteArray( env, pData, nDataLen );
nRet = env->CallIntMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerSendFeatureReport, m_nId, pBuf );
ExceptionCheck( env, "SendFeatureReport" );
env->DeleteLocalRef( pBuf );
}
else
{
LOGV( "SendFeatureReport without callback handler" );
}
return nRet;
}
@@ -587,6 +608,12 @@ public:
g_JVM->AttachCurrentThread( &env, NULL );
pthread_setspecific( g_ThreadKey, (void*)env );
if ( !g_HIDDeviceManagerCallbackHandler )
{
LOGV( "GetFeatureReport without callback handler" );
return -1;
}
{
hid_mutex_guard cvl( &m_cvLock );
if ( m_bIsWaitingForFeatureReport )
@@ -657,8 +684,11 @@ public:
g_JVM->AttachCurrentThread( &env, NULL );
pthread_setspecific( g_ThreadKey, (void*)env );
env->CallVoidMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerClose, m_nId );
ExceptionCheck( env, "Close" );
if ( g_HIDDeviceManagerCallbackHandler )
{
env->CallVoidMethod( g_HIDDeviceManagerCallbackHandler, g_midHIDDeviceManagerClose, m_nId );
ExceptionCheck( env, "Close" );
}
hid_mutex_guard dataLock( &m_dataLock );
m_vecData.clear();

View File

@@ -524,17 +524,17 @@ static int is_xbox360(unsigned short vendor_id, const struct libusb_interface_de
static int is_xboxone(unsigned short vendor_id, const struct libusb_interface_descriptor *intf_desc)
{
static const int XB1_IFACE_SUBCLASS = 71;
static const int XB1_IFACE_PROTOCOL = 208;
static const int SUPPORTED_VENDORS[] = {
0x045e, /* Microsoft */
0x0738, /* Mad Catz */
0x0e6f, /* PDP */
0x0f0d, /* Hori */
0x1532, /* Razer Wildcat */
0x24c6, /* PowerA */
0x2e24, /* Hyperkin */
};
static const int XB1_IFACE_SUBCLASS = 71;
static const int XB1_IFACE_PROTOCOL = 208;
static const int SUPPORTED_VENDORS[] = {
0x045e, /* Microsoft */
0x0738, /* Mad Catz */
0x0e6f, /* PDP */
0x0f0d, /* Hori */
0x1532, /* Razer Wildcat */
0x24c6, /* PowerA */
0x2e24, /* Hyperkin */
};
if (intf_desc->bInterfaceNumber == 0 &&
intf_desc->bInterfaceClass == LIBUSB_CLASS_VENDOR_SPEC &&
@@ -783,7 +783,7 @@ hid_device * hid_open(unsigned short vendor_id, unsigned short product_id, const
return handle;
}
static void read_callback(struct libusb_transfer *transfer)
static void LIBUSB_CALL read_callback(struct libusb_transfer *transfer)
{
hid_device *dev = (hid_device *)transfer->user_data;
int res;
@@ -982,9 +982,9 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
libusb_get_config_descriptor(usb_dev, 0, &conf_desc);
if (!conf_desc)
continue;
for (j = 0; j < conf_desc->bNumInterfaces; j++) {
for (j = 0; j < conf_desc->bNumInterfaces && !good_open; j++) {
const struct libusb_interface *intf = &conf_desc->interface[j];
for (k = 0; k < intf->num_altsetting; k++) {
for (k = 0; k < intf->num_altsetting && !good_open; k++) {
const struct libusb_interface_descriptor *intf_desc;
intf_desc = &intf->altsetting[k];
if (should_enumerate_interface(desc.idVendor, intf_desc)) {

View File

@@ -86,7 +86,7 @@ struct hid_device_ {
int device_handle;
int blocking;
int uses_numbered_reports;
int is_bluetooth;
int needs_ble_hack;
};
@@ -119,7 +119,7 @@ static hid_device *new_hid_device(void)
dev->device_handle = -1;
dev->blocking = 1;
dev->uses_numbered_reports = 0;
dev->is_bluetooth = 0;
dev->needs_ble_hack = 0;
return dev;
}
@@ -269,12 +269,12 @@ next_line:
return (found_id && found_name && found_serial);
}
static int is_bluetooth(hid_device *dev)
static int is_BLE(hid_device *dev)
{
struct udev *udev;
struct udev_device *udev_dev, *hid_dev;
struct stat s;
int ret = -1;
int ret;
/* Create the udev object */
udev = udev_new();
@@ -284,13 +284,13 @@ static int is_bluetooth(hid_device *dev)
}
/* Get the dev_t (major/minor numbers) from the file handle. */
ret = fstat(dev->device_handle, &s);
if (-1 == ret) {
if (fstat(dev->device_handle, &s) < 0) {
udev_unref(udev);
return ret;
return -1;
}
/* Open a udev device from the dev_t. 'c' means character device. */
ret = 0;
udev_dev = udev_device_new_from_devnum(udev, 'c', s.st_rdev);
if (udev_dev) {
hid_dev = udev_device_get_parent_with_subsystem_devtype(
@@ -298,13 +298,13 @@ static int is_bluetooth(hid_device *dev)
"hid",
NULL);
if (hid_dev) {
unsigned short dev_vid;
unsigned short dev_pid;
int bus_type;
unsigned short dev_vid = 0;
unsigned short dev_pid = 0;
int bus_type = 0;
char *serial_number_utf8 = NULL;
char *product_name_utf8 = NULL;
ret = parse_uevent_info(
parse_uevent_info(
udev_device_get_sysattr_value(hid_dev, "uevent"),
&bus_type,
&dev_vid,
@@ -314,7 +314,12 @@ static int is_bluetooth(hid_device *dev)
free(serial_number_utf8);
free(product_name_utf8);
ret = (bus_type == BUS_BLUETOOTH);
if (bus_type == BUS_BLUETOOTH) {
/* Right now the Steam Controller is the only BLE device that we send feature reports to */
if (dev_vid == 0x28de /* Valve */) {
ret = 1;
}
}
/* hid_dev doesn't need to be (and can't be) unref'd.
I'm not sure why, but it'll throw double-free() errors. */
@@ -327,7 +332,6 @@ static int is_bluetooth(hid_device *dev)
return ret;
}
static int get_device_string(hid_device *dev, enum device_string_id key, wchar_t *string, size_t maxlen)
{
struct udev *udev;
@@ -715,7 +719,7 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
dev->device_handle = open(path, O_RDWR);
/* If we have a good handle, return it. */
if (dev->device_handle > 0) {
if (dev->device_handle >= 0) {
/* Get the report descriptor */
int res, desc_size = 0;
@@ -741,7 +745,7 @@ hid_device * HID_API_EXPORT hid_open_path(const char *path, int bExclusive)
rpt_desc.size);
}
dev->is_bluetooth = (is_bluetooth(dev) == 1);
dev->needs_ble_hack = (is_BLE(dev) == 1);
return dev;
}
@@ -840,8 +844,8 @@ int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data,
{
int res;
/* It looks like HIDIOCGFEATURE() on Bluetooth devices doesn't return the report number */
if (dev->is_bluetooth) {
/* It looks like HIDIOCGFEATURE() on Bluetooth LE devices doesn't return the report number */
if (dev->needs_ble_hack) {
data[1] = data[0];
++data;
--length;
@@ -849,7 +853,7 @@ int HID_API_EXPORT hid_get_feature_report(hid_device *dev, unsigned char *data,
res = ioctl(dev->device_handle, HIDIOCGFEATURE(length), data);
if (res < 0)
perror("ioctl (GFEATURE)");
else if (dev->is_bluetooth)
else if (dev->needs_ble_hack)
++res;
return res;

View File

@@ -68,6 +68,13 @@ typedef LONG NTSTATUS;
report that we've seen is ~200-250ms so let's double that */
#define HID_WRITE_TIMEOUT_MILLISECONDS 500
/* We will only enumerate devices that match these usages */
#define USAGE_PAGE_GENERIC_DESKTOP 0x0001
#define USAGE_JOYSTICK 0x0004
#define USAGE_GAMEPAD 0x0005
#define USAGE_MULTIAXISCONTROLLER 0x0008
#define USB_VENDOR_VALVE 0x28de
#ifdef __cplusplus
extern "C" {
#endif
@@ -307,25 +314,25 @@ int HID_API_EXPORT hid_exit(void)
int hid_blacklist(unsigned short vendor_id, unsigned short product_id)
{
// Corsair Gaming keyboard - Causes deadlock when asking for device details
if ( vendor_id == 0x1B1C && product_id == 0x1B3D )
{
return 1;
}
size_t i;
static const struct { unsigned short vid; unsigned short pid; } known_bad[] = {
/* Causes deadlock when asking for device details... */
{ 0x1B1C, 0x1B3D }, /* Corsair Gaming keyboard */
{ 0x1532, 0x0109 }, /* Razer Lycosa Gaming keyboard */
{ 0x1532, 0x010B }, /* Razer Arctosa Gaming keyboard */
{ 0x045E, 0x0822 }, /* Microsoft Precision Mouse */
// SPEEDLINK COMPETITION PRO - turns into an Android controller when enumerated
if ( vendor_id == 0x0738 && product_id == 0x2217 )
{
return 1;
}
/* Turns into an Android controller when enumerated... */
{ 0x0738, 0x2217 } /* SPEEDLINK COMPETITION PRO */
};
// Sound BlasterX G1 - Causes 10 second stalls when asking for manufacturer's string
if ( vendor_id == 0x041E && product_id == 0x3249 )
{
return 1;
}
for (i = 0; i < (sizeof(known_bad)/sizeof(known_bad[0])); i++) {
if ((vendor_id == known_bad[i].vid) && (product_id == known_bad[i].pid)) {
return 1;
}
}
return 0;
return 0;
}
struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned short vendor_id, unsigned short product_id)
@@ -402,6 +409,11 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
goto cont;
}
/* XInput devices don't get real HID reports and are better handled by the raw input driver */
if (strstr(device_interface_detail_data->DevicePath, "&ig_") != NULL) {
goto cont;
}
/* Make sure this device is of Setup Class "HIDClass" and has a
driver bound to it. */
/* In the main HIDAPI tree this is a loop which will erroneously open
@@ -444,7 +456,7 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
if (write_handle == INVALID_HANDLE_VALUE) {
/* Unable to open the device. */
//register_error(dev, "CreateFile");
goto cont_close;
goto cont;
}
@@ -469,6 +481,30 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
wchar_t wstr[WSTR_LEN]; /* TODO: Determine Size */
size_t len;
/* Get the Usage Page and Usage for this device. */
hidp_res = HidD_GetPreparsedData(write_handle, &pp_data);
if (hidp_res) {
nt_res = HidP_GetCaps(pp_data, &caps);
HidD_FreePreparsedData(pp_data);
if (nt_res != HIDP_STATUS_SUCCESS) {
goto cont_close;
}
}
else {
goto cont_close;
}
/* SDL Modification: Ignore the device if it's not a gamepad. This limits compatibility
risk from devices that may respond poorly to our string queries below. */
if (attrib.VendorID != USB_VENDOR_VALVE) {
if (caps.UsagePage != USAGE_PAGE_GENERIC_DESKTOP) {
goto cont_close;
}
if (caps.Usage != USAGE_JOYSTICK && caps.Usage != USAGE_GAMEPAD && caps.Usage != USAGE_MULTIAXISCONTROLLER) {
goto cont_close;
}
}
/* VID/PID match. Create the record. */
tmp = (struct hid_device_info*) calloc(1, sizeof(struct hid_device_info));
if (cur_dev) {
@@ -478,20 +514,10 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
root = tmp;
}
cur_dev = tmp;
/* Get the Usage Page and Usage for this device. */
hidp_res = HidD_GetPreparsedData(write_handle, &pp_data);
if (hidp_res) {
nt_res = HidP_GetCaps(pp_data, &caps);
if (nt_res == HIDP_STATUS_SUCCESS) {
cur_dev->usage_page = caps.UsagePage;
cur_dev->usage = caps.Usage;
}
HidD_FreePreparsedData(pp_data);
}
/* Fill out the record */
cur_dev->usage_page = caps.UsagePage;
cur_dev->usage = caps.Usage;
cur_dev->next = NULL;
str = device_interface_detail_data->DevicePath;
if (str) {
@@ -694,6 +720,14 @@ static int hid_write_timeout(hid_device *dev, const unsigned char *data, size_t
size_t stashed_length = length;
unsigned char *buf;
#if 1
/* If the application is writing to the device, it knows how much data to write.
* This matches the behavior on other platforms. It's also important when writing
* to Sony game controllers over Bluetooth, where there's a CRC at the end which
* must not be tampered with.
*/
buf = (unsigned char *) data;
#else
/* Make sure the right number of bytes are passed to WriteFile. Windows
expects the number of bytes which are in the _longest_ report (plus
one for the report number) bytes even if the data is a report
@@ -711,6 +745,7 @@ static int hid_write_timeout(hid_device *dev, const unsigned char *data, size_t
memset(buf + length, 0, dev->output_report_length - length);
length = dev->output_report_length;
}
#endif
if (length > 512)
{
return hid_write_output_report( dev, data, stashed_length );
@@ -891,12 +926,6 @@ int HID_API_EXPORT HID_API_CALL hid_get_feature_report(hid_device *dev, unsigned
return -1;
}
/* bytes_returned does not include the first byte which contains the
report ID. The data buffer actually contains one more byte than
bytes_returned. */
bytes_returned++;
return bytes_returned;
#endif
}
@@ -973,23 +1002,23 @@ HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
/*#define S11*/
#define P32
#ifdef S11
unsigned short VendorID = 0xa0a0;
unsigned short VendorID = 0xa0a0;
unsigned short ProductID = 0x0001;
#endif
#ifdef P32
unsigned short VendorID = 0x04d8;
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x3f;
#endif
#ifdef PICPGM
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x0033;
unsigned short VendorID = 0x04d8;
unsigned short ProductID = 0x0033;
#endif
int __cdecl main(int argc, char* argv[])
{
int res;
int i, res;
unsigned char buf[65];
UNREFERENCED_PARAMETER(argc);
@@ -1025,7 +1054,7 @@ int __cdecl main(int argc, char* argv[])
printf("Unable to read()\n");
/* Print out the returned buffer. */
for (int i = 0; i < 4; i++)
for (i = 0; i < 4; i++)
printf("buf[%d]: %d\n", i, buf[i]);
return 0;

File diff suppressed because it is too large Load Diff

View File

@@ -34,21 +34,57 @@ static const char *s_ControllerMappings [] =
#if SDL_JOYSTICK_XINPUT
"xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
#endif
#if SDL_JOYSTICK_WGI
"030000007e0500000920000000007701,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000007e0500000920000000007701,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"0300000032150000000a000000007703,Razer Atrox Arcade Stick,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b11,dpup:b10,leftshoulder:b4,lefttrigger:b8,rightshoulder:b5,righttrigger:b9,x:b2,y:b3,",
#endif
#if SDL_JOYSTICK_DINPUT
"03000000fa2d00000100000000000000,3DRUDDER,leftx:a0,lefty:a1,rightx:a5,righty:a2,",
"03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000c82d00001038000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000c82d00000650000000000000,8BitDo M30 GamePad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b3,y:b4,",
"03000000c82d00005106000000000000,8BitDo M30 GamePad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b3,y:b4,",
"030000003512000012ab000000000000,8BitDo NES30 GamePad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000022000000090000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000203800000900000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000c82d00000060000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000c82d00000061000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000102800000900000000000000,8BitDo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000a00500003232000000000000,8BitDo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
"03000000c82d00002038000000000000,8BitDo,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,",
"03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000090000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001038000000000000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001038000000000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000650000000000000,8BitDo M30 Gamepad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000650000000000000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00005106000000000000,8BitDo M30 Gamepad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00005106000000000000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001590000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00006528000000000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000012ab000000000000,8BitDo NES30 Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000012ab000000000000,8BitDo NES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000022000000090000000000000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000022000000090000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000203800000900000000000000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000203800000900000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00002038000000000000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00002038000000000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000060000000000000,8BitDo SF30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000060000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000061000000000000,8BitDo SF30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000061000000000000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000102800000900000000000000,8BitDo SFC30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000102800000900000000000000,8BitDo SFC30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001290000000000000,8BitDo SN30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001290000000000000,8BitDo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00006228000000000000,8BitDo SN30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00006228000000000000,8BitDo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000260000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000261000000000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000160000000000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000020ab000000000000,8BitDo SNES30 Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000020ab000000000000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001890000000000000,8BitDo Zero 2,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001890000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00003032000000000000,8BitDo Zero 2,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00003032000000000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000a00500003232000000000000,8BitDo Zero Gamepad,a:b0,b:b1,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000a00500003232000000000000,8BitDo Zero Gamepad,a:b1,b:b0,back:b10,dpdown:+a2,dpleft:-a0,dpright:+a0,dpup:-a2,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000008f0e00001200000000000000,Acme GA-02,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
"03000000fa190000f0ff000000000000,Acteck AGJ-3200,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000341a00003608000000000000,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
@@ -96,11 +132,12 @@ static const char *s_ControllerMappings [] =
"03000000300f00000b01000000000000,GGE909 Recoil Pad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"03000000790000002201000000000000,Game Controller for PC,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"0300000066f700000100000000000000,Game VIB Joystick,a:b2,b:b3,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,start:b11,x:b0,y:b1,",
"03000000280400000140000000000000,GamePad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"03000000ac0500003d03000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000ac0500004d04000000000000,GameSir,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000ffff00000000000000000000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000c01100000140000000000000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000260900002625000000000000,Gamecube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,lefttrigger:a4,leftx:a0,lefty:a1,righttrigger:a5,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
"03000000280400000140000000000000,Gamepad Pro USB,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"030000005c1a00003330000000000000,Genius MaxFire Grandias 12V,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b7,leftx:a0,lefty:a1,rightshoulder:b4,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
"030000008305000031b0000000000000,Genius Maxfire Blaze 3,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000451300000010000000000000,Genius Maxfire Grandias 12,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
@@ -142,9 +179,11 @@ static const char *s_ControllerMappings [] =
"030000006d04000018c2000000000000,Logitech F510 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d04000019c2000000000000,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
"03000000380700008081000000000000,MADCATZ SFV Arcade FightStick Alpha PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000380700006382000000000000,MLG GamePad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000380700006382000000000000,MLG Gamepad PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000c62400002a89000000000000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000c62400002b89000000000000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000c62400001a89000000000000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000c62400001b89000000000000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000250900006688000000000000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
"03000000380700006652000000000000,Mad Catz C.T.R.L.R,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,",
"03000000380700005032000000000000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
@@ -161,7 +200,6 @@ static const char *s_ControllerMappings [] =
"03000000380700003888000000000000,Madcatz Arcade Fightstick TE S+ PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000002a0600001024000000000000,Matricom,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b2,y:b3,",
"03000000250900000128000000000000,Mayflash Arcade Stick,a:b1,b:b2,back:b8,leftshoulder:b0,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b3,righttrigger:b7,start:b9,x:b5,y:b6,",
"03000000790000004318000000000000,Mayflash GameCube Controller Adapter,a:b1,b:b2,back:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b0,leftshoulder:b4,leftstick:b0,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b0,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
"03000000790000004418000000000000,Mayflash GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
"030000008f0e00001030000000000000,Mayflash USB Adapter for original Sega Saturn controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b5,rightshoulder:b2,righttrigger:b7,start:b9,x:b3,y:b4,",
"0300000025090000e803000000000000,Mayflash Wii Classic Controller,a:b1,b:b0,back:b8,dpdown:b13,dpleft:b12,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
@@ -170,9 +208,12 @@ static const char *s_ControllerMappings [] =
"030000006b140000010c000000000000,NACON GC-400ES,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000001008000001e5000000000000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
"03000000152000000182000000000000,NGDS,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
"030000004b120000014d000000000000,NYKO AIRFLO,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:a3,leftstick:a0,lefttrigger:b6,rightshoulder:b5,rightstick:a2,righttrigger:b7,start:b9,x:b2,y:b3,",
"030000004b120000014d000000000000,NYKO AIRFLO EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
"03000000790000004318000000000000,Nintendo GameCube Controller,a:b1,b:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000790000004318000000000000,Nintendo GameCube Controller,a:b1,b:b0,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000bd12000015d0000000000000,Nintendo Retrolink USB Super SNES Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000000d0500000308000000000000,Nostromo N45,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,",
"03000000d62000006d57000000000000,OPP PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000362800000100000000000000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a3,righty:a4,x:b1,y:b2,",
@@ -199,6 +240,7 @@ static const char *s_ControllerMappings [] =
"030000004c050000a00b000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000cc09000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000e60c000000000000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"03000000d62000006dca000000000000,PowerA Pro Ex,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000d62000009557000000000000,Pro Elite PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
@@ -230,6 +272,7 @@ static const char *s_ControllerMappings [] =
"0300000000f000000300000000000000,RetroUSB.com RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
"0300000000f00000f100000000000000,RetroUSB.com Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
"03000000790000001100000000000000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000006b140000130d000000000000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000006b140000010d000000000000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000006f0e00001e01000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006f0e00002801000000000000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
@@ -238,6 +281,7 @@ static const char *s_ControllerMappings [] =
"03000000341a00000908000000000000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000790000001c18000000000000,STK-7024X,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000ff1100003133000000000000,SVEN X-PAD,a:b2,b:b3,back:b4,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b9,rightx:a2,righty:a4,start:b5,x:b0,y:b1,",
"03000000457500002211000000000000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000a306000023f6000000000000,Saitek Cyborg V.1 Game pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
"03000000a30600001af5000000000000,Saitek Cyborg,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b0,y:b3,",
"03000000300f00001201000000000000,Saitek Dual Analog Pad,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
@@ -261,6 +305,7 @@ static const char *s_ControllerMappings [] =
"030000004f04000007d0000000000000,T Mini Wireless,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000fa1900000706000000000000,Team 5,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000b50700001203000000000000,Techmobility X6-38V,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
"030000004f0400000ed0000000000000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004f04000015b3000000000000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
"030000004f04000023b3000000000000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004f04000004b3000000000000,Thrustmaster Firestorm Dual Power 3,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
@@ -271,13 +316,13 @@ static const char *s_ControllerMappings [] =
"03000000b80500000210000000000000,Trust Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000d90400000200000000000000,TwinShock PS2,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"03000000300f00000701000000000000,USB 4-Axis 12-Button Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"03000000341a00002308000000000000,USB Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000005509000000b4000000000000,USB Gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,",
"030000006b1400000203000000000000,USB Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000790000000a00000000000000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,",
"03000000f0250000c183000000000000,USB Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000ff1100004133000000000000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,",
"03000000632500002305000000000000,USB Vibration Joystick (BM),a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000341a00002308000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000005509000000b4000000000000,USB gamepad,a:b10,b:b11,back:b5,dpdown:b1,dpleft:b2,dpright:b3,dpup:b0,guide:b14,leftshoulder:b8,leftstick:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b9,rightstick:b7,righttrigger:a5,rightx:a2,righty:a3,start:b4,x:b12,y:b13,",
"030000006b1400000203000000000000,USB gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000790000000a00000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b3,y:b0,",
"03000000f0250000c183000000000000,USB gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000ff1100004133000000000000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a4,righty:a2,start:b9,x:b3,y:b0,",
"03000000790000001b18000000000000,Venom Arcade Joystick,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"030000006f0e00000302000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"030000006f0e00000702000000000000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
@@ -285,24 +330,53 @@ static const char *s_ControllerMappings [] =
"03000000341a00000608000000000000,Xeox,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000172700004431000000000000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a7,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
"03000000790000004f18000000000000,ZD-T Android,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a3,righty:a4,start:b11,x:b3,y:b4,",
"03000000120c0000101e000000000000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000d81d00000f00000000000000,iBUFFALO BSGP1204 Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000d81d00001000000000000000,iBUFFALO BSGP1204P Series,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,",
"03000000830500006020000000000000,iBuffalo SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000830500006020000000000000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000004f04000003d0000000000000,run'n'drive,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b7,leftshoulder:a3,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:a4,rightstick:b11,righttrigger:b5,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000101c0000171c000000000000,uRage Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
#endif
#if defined(__MACOSX__)
"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000c82d00000650000001000000,8BitDo M30 GamePad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a5,start:b11,x:b3,y:b4,",
"03000000c82d00005106000000010000,8BitDo M30 GamePad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b3,y:b4,",
"030000003512000012ab000001000000,8BitDo NES30 GamePad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000022000000090000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000102800000900000000000000,8BitDo SFC30 GamePad Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000a00500003232000008010000,8BitDo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
"03000000a00500003232000009010000,8BitDo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000090000001000000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000650000001000000,8BitDo M30 Gamepad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a5,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000650000001000000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a5,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00005106000000010000,8BitDo M30 Gamepad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00005106000000010000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001590000001000000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000012ab000001000000,8BitDo NES30 Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000012ab000001000000,8BitDo NES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000022000000090000001000000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000022000000090000001000000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000203800000900000000010000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000102800000900000000000000,8BitDo SFC30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000102800000900000000000000,8BitDo SFC30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001290000001000000,8BitDo SN30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001290000001000000,8BitDo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000260000001000000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000160000001000000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001890000001000000,8BitDo Zero 2,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001890000001000000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00003032000000010000,8BitDo Zero 2,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000a00500003232000008010000,8BitDo Zero Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000a00500003232000008010000,8BitDo Zero Gamepad,a:b1,b:b2,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000a00500003232000009010000,8BitDo Zero Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000a00500003232000009010000,8BitDo Zero Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c62400001a89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b14,leftshoulder:b6,leftstick:b15,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b16,righttrigger:a4,rightx:a2,righty:a3,start:b13,x:b3,y:b4,",
"03000000c62400001b89000000010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"03000000d62000002a79000000010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000008305000031b0000000000000,Cideko AK08b,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000260900008888000088020000,Cyber Gadget GameCube Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:a5,rightx:a2,righty:a3~,start:b7,x:b2,y:b3,",
@@ -311,10 +385,12 @@ static const char *s_ControllerMappings [] =
"030000000d0f00008500000000010000,Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000790000000600000000000000,G-Shark GP-702,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000c01100000140000000010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000ad1b000001f9000000000000,Gamestop BB-070 X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"030000000d0f00005f00000000000000,HORI Fighting Commander 4 PS3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00005e00000000000000,HORI Fighting Commander 4 PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00004d00000000000000,HORI Gem Pad 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f0000aa00000072050000,HORI Real Arcade Pro,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"030000000d0f00006e00000000010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00006600000000010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000000d0f00006600000000000000,HORIPAD FPS PLUS 4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
@@ -340,6 +416,7 @@ static const char *s_ControllerMappings [] =
"03000000790000000018000000000000,Mayflash WiiU Pro Game Controller Adapter (DInput),a:b4,b:b8,back:b32,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b16,leftstick:b40,lefttrigger:b24,leftx:a0,lefty:a4,rightshoulder:b20,rightstick:b44,righttrigger:b28,rightx:a8,righty:a12,start:b36,x:b0,y:b12,",
"030000001008000001e5000006010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
"03000000550900001472000025050000,NVIDIA Controller v01.04,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
"030000004b120000014d000000010000,NYKO AIRFLO EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
"030000007e0500000920000000000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000006f0e00000901000002010000,PDP Versus Fighting Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"030000004c0500006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
@@ -348,6 +425,7 @@ static const char *s_ControllerMappings [] =
"030000004c050000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000008f0e00000300000000000000,Piranha xtreme,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"030000008916000000fd000000000000,Razer Onza TE,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"03000000321500000204000000010000,Razer Panthera (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
@@ -359,8 +437,10 @@ static const char *s_ControllerMappings [] =
"0300000032150000030a000000000000,Razer Wildcat,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
"03000000790000001100000000000000,Retrolink Classic Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a3,lefty:a4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"03000000790000001100000006010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a4,dpleft:-a3,dpright:+a3,dpup:-a4,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000006b140000130d000000010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000006b140000010d000000010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000003512000021ab000000000000,SFC30 Joystick,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000457500002211000000010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000b40400000a01000000000000,Sega Saturn USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,",
"03000000811700007e05000000000000,Sega Saturn,a:b2,b:b4,dpdown:b16,dpleft:b15,dpright:b14,dpup:b17,leftshoulder:b8,lefttrigger:a5,leftx:a0,lefty:a2,rightshoulder:b9,righttrigger:a4,start:b13,x:b0,y:b6,",
"030000004c050000cc09000000000000,Sony DualShock 4 V2,a:b1,b:b2,back:b13,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
@@ -372,6 +452,7 @@ static const char *s_ControllerMappings [] =
"03000000381000002014000001000000,SteelSeries Nimbus,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,x:b2,y:b3,",
"03000000110100001714000000000000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,",
"03000000110100001714000020010000,SteelSeries Stratus XL,a:b0,b:b1,dpdown:b9,dpleft:b11,dpright:b10,dpup:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1~,rightshoulder:b5,righttrigger:b7,rightx:a2,righty:a3~,start:b12,x:b2,y:b3,",
"030000004f0400000ed0000000020000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004f04000015b3000000000000,Thrustmaster Dual Analog 3.2,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
"030000004f04000000b3000000000000,Thrustmaster Firestorm Dual Power,a:b0,b:b2,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b11,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,righttrigger:b7,rightx:a2,righty:a3,start:b10,x:b1,y:b3,",
"03000000bd12000015d0000000000000,Tomee SNES USB Controller,a:b2,b:b1,back:b8,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b9,x:b3,y:b0,",
@@ -393,31 +474,69 @@ static const char *s_ControllerMappings [] =
"030000005e040000fd02000003090000,Xbox Wireless Controller,a:b0,b:b1,back:b16,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"03000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b15,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
"03000000120c0000100e000000010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,",
"03000000120c0000101e000000010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000830500006020000000010000,iBuffalo SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000830500006020000000010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000830500006020000000000000,iBuffalo USB 2-axis 8-button Gamepad,a:b1,b:b0,back:b6,leftshoulder:b4,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b3,y:b2,",
#endif
#if defined(__LINUX__)
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000c82d00000650000011010000,8BitDo M30 GamePad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a5,start:b11,x:b3,y:b4,",
"05000000c82d00005106000000010000,8BitDo M30 gamepad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b3,y:b4,",
"030000003512000012ab000010010000,8BitDo NES30 GamePad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000022000000090000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"03000000c82d00000190000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000102800000900000000010000,8BitDo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"05000000c82d00003028000000010000,8BitDo SFC30 GamePad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,",
"03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,",
"05000000a00500003232000001000000,8BitDo Zero GamePad,a:b0,b:b1,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
"05000000a00500003232000008010000,8BitDo Zero GamePad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,",
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000090000011010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00001038000000010000,8BitDo FC30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000650000011010000,8BitDo M30 Gamepad,a:b0,b:b1,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a5,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00005106000000010000,8BitDo M30 Gamepad,a:b1,b:b0,back:b10,guide:b2,leftshoulder:b6,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001590000011010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00006528000000010000,8BitDo N30 Pro 2,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000012ab000010010000,8BitDo NES30 Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000012ab000010010000,8BitDo NES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000022000000090000011010000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000022000000090000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000190000011010000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000190000011010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000203800000900000000010000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000203800000900000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00002038000000010000,8BitDo NES30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00000061000000010000,8BitDo SF30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000102800000900000000010000,8BitDo SFC30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000102800000900000000010000,8BitDo SFC30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00003028000000010000,8BitDo SFC30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00003028000000010000,8BitDo SFC30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000260000011010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00000261000000010000,8BitDo SN30 Pro+,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b2,leftshoulder:b6,leftstick:b13,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:b9,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00000160000011010000,8BitDo SN30 Pro,a:b1,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a5,rightx:a2,righty:a3,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000020ab000010010000,8BitDo SNES30 Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000003512000020ab000010010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b0,b:b1,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000202800000900000000010000,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001890000011010000,8BitDo Zero 2,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001890000011010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00003032000000010000,8BitDo Zero 2,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00003032000000010000,8BitDo Zero 2,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000a00500003232000001000000,8BitDo Zero Gamepad,a:b0,b:b1,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000a00500003232000001000000,8BitDo Zero Gamepad,a:b1,b:b0,back:b10,dpdown:b122,dpleft:b119,dpright:b120,dpup:b117,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000a00500003232000008010000,8BitDo Zero Gamepad,a:b0,b:b1,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000a00500003232000008010000,8BitDo Zero Gamepad,a:b1,b:b0,back:b10,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b6,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001290000011010000,8Bitdo SN30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000c82d00001290000011010000,8Bitdo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00006228000000010000,8Bitdo SN30 Gamepad,a:b0,b:b1,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b3,y:b4,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d00006228000000010000,8Bitdo SN30 Gamepad,a:b1,b:b0,back:b10,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b11,x:b4,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000050b00000045000031000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,",
"05000000050b00000045000040000000,ASUS Gamepad,a:b0,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b10,x:b2,y:b3,",
"030000006f0e00003901000020060000,Afterglow Controller for Xbox One,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006f0e00003901000000430000,Afterglow Prismatic Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006f0e00001302000000010000,Afterglow,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000100000008200000011010000,Akishop Customs PS360+ v1.66,a:b1,b:b2,back:b12,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"05000000491900000204000021000000,Amazon Fire Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,misc1:b12,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"03000000790000003018000011010000,Arcade Fightstick F300,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"03000000c62400001b89000011010000,BDA MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"03000000d62000002a79000011010000,BDA PS4 Fightpad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000b40400000a01000000010000,CYPRESS USB Gamepad,a:b0,b:b1,back:b5,guide:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b8,x:b3,y:b4,",
"03000000ffff0000ffff000000010000,Chinese-made Xbox Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b5,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b2,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b3,y:b4,",
@@ -427,16 +546,17 @@ static const char *s_ControllerMappings [] =
"03000000790000000600000010010000,DragonRise Inc. Generic USB Joystick,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
"030000006f0e00003001000001010000,EA Sports PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"0300000079000000d418000000010000,GPD Win 2 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"0500000047532067616d657061640000,GS gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"0500000047532067616d657061640000,GS Gamepad,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000341a000005f7000010010000,GameCube {HuiJia USB box},a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
"03000000bc2000000055000011010000,GameSir G3w,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000c01100000140000011010000,GameStop PS4 Fun Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000006f0e00000104000000010000,Gamestop Logic3 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000008f0e00000800000010010000,Gasia Co. Ltd PS(R) Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"030000006f0e00001304000000010000,Generic X-Box pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000f0250000c183000010010000,Goodbetterbest Ltd USB Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000280400000140000000010000,Gravis GamePad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys GamePad ,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,",
"03000000280400000140000000010000,Gravis Gamepad Pro USB ,a:b1,b:b2,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"030000008f0e00000610000000010000,GreenAsia Electronics 4Axes 12Keys Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a3,righty:a2,start:b11,x:b3,y:b0,",
"030000008f0e00001200000010010000,GreenAsia Inc. USB Joystick,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
"03000000c9110000f055000011010000,HJC Game GAMEPAD,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000000d0f00001000000011010000,HORI CO. LTD. FIGHTING STICK 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
@@ -445,6 +565,8 @@ static const char *s_ControllerMappings [] =
"030000000d0f00006b00000011010000,HORI CO. LTD. Real Arcade Pro.4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00008400000011010000,HORI Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000000d0f00008500000010010000,HORI Fighting Commander,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f0000d800000072056800,HORI Real Arcade Pro S,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"030000000d0f0000aa00000011010000,HORI Real Arcade Pro,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"030000000d0f00006e00000011010000,HORIPAD 4 (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000000d0f00006600000011010000,HORIPAD 4 (PS4),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000000d0f00006700000001010000,HORIPAD ONE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
@@ -469,11 +591,11 @@ static const char *s_ControllerMappings [] =
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006d04000015c2000010010000,Logitech Logitech Extreme 3D,a:b0,b:b4,back:b6,guide:b8,leftshoulder:b9,leftstick:h0.8,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:h0.2,start:b7,x:b2,y:b5,",
"030000006d04000018c2000010010000,Logitech RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006d04000011c2000010010000,Logitech WingMan Cordless RumblePad,a:b0,b:b1,back:b2,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b5,leftshoulder:b6,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b10,rightx:a3,righty:a4,start:b8,x:b3,y:b4,",
"03000000c62400002b89000011010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"05000000c62400002a89000000010000,MOGA XP5-A Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b22,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"05000000c62400001a89000000010000,MOGA XP5-X Plus,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"03000000250900006688000000010000,MP-8866 Super Dual Box,a:b2,b:b1,back:b9,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
"05000000380700006652000025010000,Mad Catz C.T.R.L.R ,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000380700005032000011010000,Mad Catz FightPad PRO (PS3),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
@@ -502,10 +624,13 @@ static const char *s_ControllerMappings [] =
"030000001008000001e5000010010000,NEXT SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b6,start:b9,x:b3,y:b0,",
"03000000550900001472000011010000,NVIDIA Controller v01.04,a:b0,b:b1,back:b14,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b17,leftshoulder:b4,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
"03000000550900001072000011010000,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b13,leftshoulder:b4,leftstick:b8,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
"030000004b120000014d000000010000,NYKO AIRFLO EX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
"03000000451300000830000010010000,NYKO CORE,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000790000004318000010010000,Nintendo GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,",
"03000000790000004318000010010000,Nintendo GameCube Controller,a:b1,b:b2,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b0,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000790000004318000010010000,Nintendo GameCube Controller,a:b1,b:b0,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:a4,rightx:a5,righty:a2,start:b9,x:b2,y:b3,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"030000007e0500003703000000016800,Nintendo GameCube Controller,a:b0,b:b2,dpdown:b6,dpleft:b4,dpright:b5,dpup:b7,lefttrigger:a4,leftx:a0,lefty:a1~,rightshoulder:b9,righttrigger:a5,rightx:a2,righty:a3~,start:b8,x:b1,y:b3,",
"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000007e0500000920000001000000,Nintendo Switch Pro Controller,a:b1,b:b0,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000007e0500003003000001000000,Nintendo Wii Remote Pro Controller,a:b0,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b16,dpup:b13,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b2,",
"05000000010000000100000003000000,Nintendo Wiimote,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"030000000d0500000308000010010000,Nostromo n45 Dual Analog Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b12,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b10,x:b2,y:b3,",
@@ -540,6 +665,8 @@ static const char *s_ControllerMappings [] =
"050000004c050000cc09000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"050000004c050000cc09000000810000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
"050000004c050000cc09000001800000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b11,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b12,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b3,y:b2,",
"030000004c050000e60c000011010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"050000004c050000e60c000000010000,PS5 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,misc1:b13,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004c050000da0c000011010000,Playstation Controller,a:b2,b:b1,back:b8,leftshoulder:b6,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b5,start:b9,x:b3,y:b0,",
"03000000c62400000053000000010000,PowerA,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000300f00001211000011010000,QanBa Arcade JoyStick,a:b2,b:b0,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b5,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,righttrigger:b6,start:b9,x:b1,y:b3,",
@@ -558,12 +685,14 @@ static const char *s_ControllerMappings [] =
"0300000032150000030a000001010000,Razer Wildcat,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"0300000000f000000300000000010000,RetroPad,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
"03000000790000001100000010010000,Retrolink SNES Controller,a:b2,b:b1,back:b8,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b9,x:b3,y:b0,",
"030000006b140000130d000011010000,Revolution Pro Controller 3,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000006b140000010d000011010000,Revolution Pro Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000006f0e00001e01000011010000,Rock Candy PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"030000006f0e00004601000001010000,Rock Candy Xbox One Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000006f0e00001f01000000010000,Rock Candy,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000632500007505000010010000,SHANWAN PS3/PC Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b3,y:b0,",
"03000000341a00000908000010010000,SL-6566,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
"03000000457500002211000010010000,SZMY-POWER PC Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000a306000023f6000011010000,Saitek Cyborg V.1 Game Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a4,start:b9,x:b0,y:b3,",
"03000000a30600000cff000010010000,Saitek P2500 Force Rumble Pad,a:b2,b:b3,back:b11,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:b7,rightx:a3,righty:a2,x:b0,y:b1,",
"03000000a30600000c04000011010000,Saitek P2900 Wireless Pad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b12,x:b0,y:b3,",
@@ -577,18 +706,20 @@ static const char *s_ControllerMappings [] =
"030000005e0400008e02000020200000,SpeedLink XEOX Pro Analog Gamepad pad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"030000005e0400008e02000073050000,Speedlink TORID Wireless Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000d11800000094000011010000,Stadia Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a4,rightx:a2,righty:a3,start:b7,x:b2,y:b3,",
"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de2800000112000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de2800000211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de2800004211000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"05000000de2800000212000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b10,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"03000000de280000ff11000001000000,Steam Virtual Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"0500000011010000311400001b010000,SteelSeries Stratus Duo,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b32,leftshoulder:b6,leftstick:b13,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"05000000110100001914000009010000,SteelSeries Stratus XL,a:b0,b:b1,back:b17,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b18,leftshoulder:b6,leftstick:b13,lefttrigger:+a5,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:+a4,rightx:a2,righty:a3,start:b11,x:b3,y:b4,",
"03000000ad1b000038f0000090040000,Street Fighter IV FightStick TE,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
"03000000666600000488000000010000,Super Joy Box 5 Pro,a:b2,b:b1,back:b9,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b3,y:b0,",
"0300000000f00000f100000000010000,Super RetroPort,a:b1,b:b5,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b0,y:b4,",
"030000004f0400000ed0000011010000,ThrustMaster eSwap PRO Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"030000004f04000020b3000010010000,Thrustmaster 2 in 1 DT,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
"030000004f04000015b3000010010000,Thrustmaster Dual Analog 4,a:b0,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b1,y:b3,",
"030000004f04000023b3000000010000,Thrustmaster Dual Trigger 3-in-1,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
@@ -599,8 +730,8 @@ static const char *s_ControllerMappings [] =
"03000000d814000007cd000011010000,Toodles 2008 Chimp PC/PS3,a:b0,b:b1,back:b8,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,start:b9,x:b3,y:b2,",
"03000000100800000100000010010000,Twin USB PS2 Adapter,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"03000000100800000300000010010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
"03000000790000000600000007010000,USB Gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
"03000000790000001100000000010000,USB Gamepad1,a:b2,b:b1,back:b8,dpdown:a0,dpleft:a1,dpright:a2,dpup:a4,start:b9,",
"03000000790000000600000007010000,USB gamepad,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a3,righty:a4,start:b9,x:b3,y:b0,",
"05000000ac0500003232000001000000,VR-BOX,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a3,righty:a2,start:b9,x:b2,y:b3,",
"030000006f0e00000302000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
"030000006f0e00000702000011010000,Victrix Pro Fight Stick for PS4,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,rightshoulder:b5,righttrigger:b7,start:b9,x:b0,y:b3,",
@@ -624,52 +755,97 @@ static const char *s_ControllerMappings [] =
"05000000172700004431000029010000,XiaoMi Game Controller,a:b0,b:b1,back:b10,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b20,leftshoulder:b6,leftstick:b13,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b14,righttrigger:a6,rightx:a2,righty:a5,start:b11,x:b3,y:b4,",
"03000000c0160000e105000001010000,Xin-Mo Xin-Mo Dual Arcade,a:b4,b:b3,back:b6,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b9,leftshoulder:b2,leftx:a0,lefty:a1,rightshoulder:b5,start:b7,x:b1,y:b0,",
"03000000120c0000100e000011010000,ZEROPLUS P4 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000120c0000101e000011010000,ZEROPLUS P4 Wired Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
"03000000666600006706000000010000,boom PSX to PC Converter,a:b2,b:b1,back:b8,dpdown:b14,dpleft:b15,dpright:b13,dpup:b12,leftshoulder:b6,leftstick:b9,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b10,righttrigger:b5,rightx:a2,righty:a3,start:b11,x:b3,y:b0,",
"030000000d0f00000d00000000010000,hori,a:b0,b:b6,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b3,leftx:b4,lefty:b5,rightshoulder:b7,start:b9,x:b1,y:b2,",
"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,",
"03000000830500006020000010010000,iBuffalo SNES Controller,a:b0,b:b1,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"03000000830500006020000010010000,iBuffalo SNES Controller,a:b1,b:b0,back:b6,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b4,rightshoulder:b5,start:b7,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000006964726f69643a636f6e0000,idroid:con,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
"03000000b50700001503000010010000,impact,a:b2,b:b3,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b5,leftx:a0,lefty:a1,rightshoulder:b6,rightstick:b11,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b0,y:b1,",
"030000009b2800000300000001010000,raphnet.net 4nes4snes v1.5,a:b0,b:b4,back:b2,leftshoulder:b6,leftx:a0,lefty:a1,rightshoulder:b7,start:b3,x:b1,y:b5,",
#endif
#if defined(__ANDROID__)
"05000000c82d000006500000ffff3f00,8BitDo M30 Gamepad,a:b0,b:b1,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a4,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000006500000ffff3f00,8BitDo M30 Gamepad,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a4,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000051060000ffff3f00,8BitDo M30 Gamepad,a:b0,b:b1,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000051060000ffff3f00,8BitDo M30 Gamepad,a:b1,b:b0,back:b4,guide:b17,leftshoulder:b9,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000015900000ffff3f00,8BitDo N30 Pro 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000015900000ffff3f00,8BitDo N30 Pro 2,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000065280000ffff3f00,8BitDo N30 Pro 2,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b17,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000065280000ffff3f00,8BitDo N30 Pro 2,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b17,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000000220000000900000ffff3f00,8BitDo NES30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000000220000000900000ffff3f00,8BitDo NES30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000002038000009000000ffff3f00,8BitDo NES30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000002038000009000000ffff3f00,8BitDo NES30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000000600000ffff3f00,8BitDo SF30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000000600000ffff3f00,8BitDo SF30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000000610000ffff3f00,8BitDo SF30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000000610000ffff3f00,8BitDo SF30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000012900000ffff3f00,8BitDo SN30 Gamepad,a:b0,b:b1,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000012900000ffff3f00,8BitDo SN30 Gamepad,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000062280000ffff3f00,8BitDo SN30 Gamepad,a:b0,b:b1,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000062280000ffff3f00,8BitDo SN30 Gamepad,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000002600000ffff0f00,8BitDo SN30 Pro+,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b17,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000002600000ffff0f00,8BitDo SN30 Pro+,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b17,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000001600000ffff3f00,8BitDo SN30 Pro,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000001600000ffff3f00,8BitDo SN30 Pro,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000002028000009000000ffff3f00,8BitDo SNES30 Gamepad,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000002028000009000000ffff3f00,8BitDo SNES30 Gamepad,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b20,b:b21,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b23,y:b24,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b0,b:b1,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000018900000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b0,b:b1,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000c82d000030320000ffff0f00,8BitDo Zero 2,a:b1,b:b0,back:b4,leftshoulder:b9,leftx:a0,lefty:a1,rightshoulder:b10,start:b6,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"05000000d6020000e5890000dfff3f00,GPD XD Plus,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
"0500000031366332860c44aadfff0f00,GS Gamepad,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"05000000bc20000000550000ffff3f00,GameSir G3w,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a5,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000005509000003720000cf7f3f00,NVIDIA Controller v01.01,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000005509000010720000ffff3f00,NVIDIA Controller v01.03,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000005509000014720000df7f3f00,NVIDIA Controller v01.04,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a4,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
"050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,sdk>=:29,start:b6,x:b3,y:b2,",
"050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,sdk<=:28,start:b16,x:b17,y:b2,", /* Extremely slow in Bluetooth mode on Android */
"050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b1,b:b0,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:b15,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:b16,rightx:a2,righty:a3,start:b6,x:b3,y:b2,sdk>=:29,",
"050000007e05000009200000ffff0f00,Nintendo Switch Pro Controller,a:b0,b:b1,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:b9,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:b10,rightx:a2,righty:a3,start:b16,x:b17,y:b2,sdk<=:28,", /* Extremely slow in Bluetooth mode on Android */
"050000004c05000068020000dfff3f00,PS3 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"030000004c050000cc09000000006800,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000004c050000c4050000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:+a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:+a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
"050000004c050000c4050000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000004c050000cc090000fffe3f00,PS4 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
"050000004c050000cc090000ffff3f00,PS4 Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000004c050000e60c0000fffe3f00,PS5 Controller,a:b1,b:b17,back:b15,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b3,leftstick:b4,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b6,righttrigger:a4,rightx:a2,righty:a5,start:b16,x:b0,y:b2,",
"05000000f8270000bf0b0000ffff3f00,Razer Kishi,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000003215000005070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000003215000007070000ffff3f00,Razer Raiju Mobile,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000003215000000090000bf7f3f00,Razer Serval,a:b0,b:b1,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,x:b2,y:b3,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"050000004f0400000ed00000fffe3f00,ThrustMaster eSwap PRO Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000005e040000fd020000ff7f3f00,Xbox One S Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000005e040000130b0000ffff3f00,Xbox One Series X Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000005e040000e00200000ffe3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b3,leftstick:b15,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b18,rightstick:b16,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b17,y:b2,",
"050000005e040000fd020000ffff3f00,Xbox One Wireless Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
"050000005e04000091020000ff073f00,Xbox Wireless Controller,a:b0,b:b1,back:b4,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a3,righty:a4,start:b6,x:b2,y:b3,", /* The DPAD doesn't seem to work on this controller on Android TV? */
"050000001727000044310000ffff3f00,XiaoMi Game Controller,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b9,leftstick:b7,lefttrigger:a7,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a6,rightx:a2,righty:a5,start:b6,x:b2,y:b3,",
"0500000083050000602000000ffe0000,iBuffalo USB 2-axis 8-button Gamepad,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,",
"0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b2,y:b3,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"0500000083050000602000000ffe0000,iBuffalo SNES Controller,a:b1,b:b0,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,leftshoulder:b15,rightshoulder:b16,start:b10,x:b3,y:b2,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
#endif
#if defined(SDL_JOYSTICK_MFI)
"05000000ac050000010000004f066d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,",
"05000000ac05000001000000cf076d01,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b2,y:b3,",
"05000000ac05000001000000df076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,",
"05000000ac05000001000000ff076d01,*,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,",
"05000000ac050000020000004f066d02,*,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b6,leftshoulder:b4,rightshoulder:b5,x:b2,y:b3,",
"050000004c050000cc090000df070000,DUALSHOCK 4 Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,",
"050000004c050000cc090000df070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,",
"050000004c050000cc090000ff070000,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,",
"050000004c050000cc090000ff870001,PS4 Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,touchpad:b11,x:b2,y:b3,",
"05000000ac0500000300000043006d03,Remote,a:b0,b:b2,leftx:a0,lefty:a1,",
"05000000de2800000511000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"05000000de2800000611000001000000,Steam Controller,a:b0,b:b1,back:b6,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:a3,start:b7,x:b2,y:b3,",
"050000005e040000050b0000ff070001,Xbox Elite Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,paddle1:b11,paddle2:b13,paddle3:b12,paddle4:b14,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,",
"050000005e040000e0020000df070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b9,x:b2,y:b3,",
"050000005e040000e0020000ff070000,Xbox Wireless Controller,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b9,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b10,x:b2,y:b3,",
#endif
#if defined(SDL_JOYSTICK_VIRTUAL)
"00000000000000000000000000007601,Virtual Joystick,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
#endif
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
"default,Standard Gamepad,a:b0,b:b1,back:b8,dpdown:b13,dpleft:b14,dpright:b15,dpup:b12,guide:b16,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
#endif
"hidapi,*,a:b0,b:b1,back:b4,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b5,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
NULL
};

File diff suppressed because it is too large Load Diff

View File

@@ -52,17 +52,30 @@ extern int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id);
/* Function to extract information from an SDL joystick GUID */
extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint16 *product, Uint16 *version);
/* Function to get a custom name for a controller manufacturer, if it's available */
extern const char *SDL_GetCustomJoystickManufacturer(const char *manufacturer);
/* Function to get a custom name for a controller, if it's available */
extern const char *SDL_GetCustomJoystickName(Uint16 vendor, Uint16 product);
/* Function to standardize the name for a controller
This should be freed with SDL_free() when no longer needed
*/
extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name);
/* Function to return the type of a controller */
extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product);
extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name);
extern SDL_GameControllerType SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
/* Function to return whether a joystick is an Xbox One Elite controller */
extern SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is an Xbox One Series X controller */
extern SDL_bool SDL_IsJoystickXboxOneSeriesX(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is a PS4 controller */
extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is a PS5 controller */
extern SDL_bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is a Nintendo Switch Pro controller */
extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
extern SDL_bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id);
/* Function to return whether a joystick is a Steam Controller */
@@ -71,9 +84,18 @@ extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_i
/* Function to return whether a joystick guid comes from the XInput driver */
extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
/* Function to return whether a joystick guid comes from the WGI driver */
extern SDL_bool SDL_IsJoystickWGI(SDL_JoystickGUID guid);
/* Function to return whether a joystick guid comes from the HIDAPI driver */
extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
/* Function to return whether a joystick guid comes from the RAWINPUT driver */
extern SDL_bool SDL_IsJoystickRAWINPUT(SDL_JoystickGUID guid);
/* Function to return whether a joystick guid comes from the Virtual driver */
extern SDL_bool SDL_IsJoystickVirtual(SDL_JoystickGUID guid);
/* Function to return whether a joystick should be ignored */
extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
@@ -87,21 +109,70 @@ extern SDL_bool SDL_ShouldIgnoreGameController(const char *name, SDL_JoystickGUI
extern void SDL_GameControllerHandleDelayedGuideButton(SDL_Joystick *joystick);
/* Internal event queueing functions */
extern void SDL_PrivateJoystickAddTouchpad(SDL_Joystick *joystick, int nfingers);
extern void SDL_PrivateJoystickAddSensor(SDL_Joystick *joystick, SDL_SensorType type);
extern void SDL_PrivateJoystickAdded(SDL_JoystickID device_instance);
extern void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance);
extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
extern int SDL_PrivateJoystickAxis(SDL_Joystick *joystick,
Uint8 axis, Sint16 value);
extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
extern int SDL_PrivateJoystickBall(SDL_Joystick *joystick,
Uint8 ball, Sint16 xrel, Sint16 yrel);
extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
extern int SDL_PrivateJoystickHat(SDL_Joystick *joystick,
Uint8 hat, Uint8 value);
extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
extern int SDL_PrivateJoystickButton(SDL_Joystick *joystick,
Uint8 button, Uint8 state);
extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick,
extern int SDL_PrivateJoystickTouchpad(SDL_Joystick *joystick,
int touchpad, int finger, Uint8 state, float x, float y, float pressure);
extern int SDL_PrivateJoystickSensor(SDL_Joystick *joystick,
SDL_SensorType type, const float *data, int num_values);
extern void SDL_PrivateJoystickBatteryLevel(SDL_Joystick *joystick,
SDL_JoystickPowerLevel ePowerLevel);
/* Internal sanity checking functions */
extern SDL_bool SDL_PrivateJoystickValid(SDL_Joystick * joystick);
extern SDL_bool SDL_PrivateJoystickValid(SDL_Joystick *joystick);
typedef enum
{
EMappingKind_None = 0,
EMappingKind_Button = 1,
EMappingKind_Axis = 2,
EMappingKind_Hat = 3
} EMappingKind;
typedef struct _SDL_InputMapping
{
EMappingKind kind;
Uint8 target;
} SDL_InputMapping;
typedef struct _SDL_GamepadMapping
{
SDL_InputMapping a;
SDL_InputMapping b;
SDL_InputMapping x;
SDL_InputMapping y;
SDL_InputMapping back;
SDL_InputMapping guide;
SDL_InputMapping start;
SDL_InputMapping leftstick;
SDL_InputMapping rightstick;
SDL_InputMapping leftshoulder;
SDL_InputMapping rightshoulder;
SDL_InputMapping dpup;
SDL_InputMapping dpdown;
SDL_InputMapping dpleft;
SDL_InputMapping dpright;
SDL_InputMapping leftx;
SDL_InputMapping lefty;
SDL_InputMapping rightx;
SDL_InputMapping righty;
SDL_InputMapping lefttrigger;
SDL_InputMapping righttrigger;
} SDL_GamepadMapping;
/* Function to get autodetected gamepad controller mapping from the driver */
extern SDL_bool SDL_PrivateJoystickGetAutoGamepadMapping(int device_index,
SDL_GamepadMapping *out);
#endif /* SDL_joystick_c_h_ */

View File

@@ -39,10 +39,32 @@ typedef struct _SDL_JoystickAxisInfo
SDL_bool sent_initial_value; /* Whether we've sent the initial axis value */
} SDL_JoystickAxisInfo;
typedef struct _SDL_JoystickTouchpadFingerInfo
{
Uint8 state;
float x;
float y;
float pressure;
} SDL_JoystickTouchpadFingerInfo;
typedef struct _SDL_JoystickTouchpadInfo
{
int nfingers;
SDL_JoystickTouchpadFingerInfo *fingers;
} SDL_JoystickTouchpadInfo;
typedef struct _SDL_JoystickSensorInfo
{
SDL_SensorType type;
SDL_bool enabled;
float data[3]; /* If this needs to expand, update SDL_ControllerSensorEvent */
} SDL_JoystickSensorInfo;
struct _SDL_Joystick
{
SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
char *name; /* Joystick name - system dependent */
char *serial; /* Joystick serial */
SDL_JoystickGUID guid; /* Joystick guid */
int naxes; /* Number of axis controls on the joystick */
@@ -60,15 +82,30 @@ struct _SDL_Joystick
int nbuttons; /* Number of buttons on the joystick */
Uint8 *buttons; /* Current button states */
int ntouchpads; /* Number of touchpads on the joystick */
SDL_JoystickTouchpadInfo *touchpads; /* Current touchpad states */
int nsensors; /* Number of sensors on the joystick */
int nsensors_enabled;
SDL_JoystickSensorInfo *sensors;
Uint16 low_frequency_rumble;
Uint16 high_frequency_rumble;
Uint32 rumble_expiration;
Uint16 left_trigger_rumble;
Uint16 right_trigger_rumble;
Uint32 trigger_rumble_expiration;
Uint8 led_red;
Uint8 led_green;
Uint8 led_blue;
SDL_bool attached;
SDL_bool is_game_controller;
SDL_bool delayed_guide_button; /* SDL_TRUE if this device has the guide button event delayed */
SDL_bool force_recentering; /* SDL_TRUE if this device needs to have its state reset to 0 */
SDL_JoystickPowerLevel epowerlevel; /* power level of this joystick, SDL_JOYSTICK_POWER_UNKNOWN if not supported */
struct _SDL_JoystickDriver *driver;
struct joystick_hwdata *hwdata; /* Driver dependent information */
@@ -119,24 +156,35 @@ typedef struct _SDL_JoystickDriver
This should fill the nbuttons and naxes fields of the joystick structure.
It returns 0, or -1 if there is an error.
*/
int (*Open)(SDL_Joystick * joystick, int device_index);
int (*Open)(SDL_Joystick *joystick, int device_index);
/* Rumble functionality */
int (*Rumble)(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
int (*Rumble)(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
int (*RumbleTriggers)(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble);
/* LED functionality */
SDL_bool (*HasLED)(SDL_Joystick *joystick);
int (*SetLED)(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
/* Sensor functionality */
int (*SetSensorsEnabled)(SDL_Joystick *joystick, SDL_bool enabled);
/* Function to update the state of a joystick - called as a device poll.
* This function shouldn't update the joystick structure directly,
* but instead should call SDL_PrivateJoystick*() to deliver events
* and update joystick device state.
*/
void (*Update)(SDL_Joystick * joystick);
void (*Update)(SDL_Joystick *joystick);
/* Function to close a joystick after use */
void (*Close)(SDL_Joystick * joystick);
void (*Close)(SDL_Joystick *joystick);
/* Function to perform any system-specific joystick related cleanup */
void (*Quit)(void);
/* Function to get the autodetected controller mapping; returns false if there isn't any. */
SDL_bool (*GetGamepadMapping)(int device_index, SDL_GamepadMapping * out);
} SDL_JoystickDriver;
/* Windows and Mac OSX has a limit of MAX_DWORD / 1000, Linux kernel has a limit of 0xFFFF */
@@ -150,8 +198,11 @@ extern SDL_JoystickDriver SDL_DUMMY_JoystickDriver;
extern SDL_JoystickDriver SDL_EMSCRIPTEN_JoystickDriver;
extern SDL_JoystickDriver SDL_HAIKU_JoystickDriver;
extern SDL_JoystickDriver SDL_HIDAPI_JoystickDriver;
extern SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver;
extern SDL_JoystickDriver SDL_IOS_JoystickDriver;
extern SDL_JoystickDriver SDL_LINUX_JoystickDriver;
extern SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver;
extern SDL_JoystickDriver SDL_WGI_JoystickDriver;
extern SDL_JoystickDriver SDL_WINDOWS_JoystickDriver;
#endif /* SDL_sysjoystick_h_ */

View File

@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_ANDROID
@@ -29,9 +28,7 @@
#include "SDL_joystick.h"
#include "SDL_hints.h"
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_log.h"
#include "SDL_sysjoystick_c.h"
#include "../SDL_joystick_c.h"
#include "../../events/SDL_keyboard_c.h"
@@ -71,28 +68,6 @@ static SDL_joylist_item *SDL_joylist_tail = NULL;
static int numjoysticks = 0;
/* Public domain CRC implementation adapted from:
http://home.thep.lu.se/~bjorn/crc/crc32_simple.c
*/
static Uint32 crc32_for_byte(Uint32 r)
{
int i;
for(i = 0; i < 8; ++i) {
r = (r & 1? 0: (Uint32)0xEDB88320L) ^ r >> 1;
}
return r ^ (Uint32)0xFF000000L;
}
static Uint32 crc32(const void *data, size_t count)
{
Uint32 crc = 0;
int i;
for(i = 0; i < count; ++i) {
crc = crc32_for_byte((Uint8)crc ^ ((const Uint8*)data)[i]) ^ crc >> 8;
}
return crc;
}
/* Function to convert Android keyCodes into SDL ones.
* This code manipulation is done to get a sequential list of codes.
* FIXME: This is only suited for the case where we use a fixed number of buttons determined by ANDROID_MAX_NBUTTONS
@@ -139,16 +114,16 @@ keycode_to_SDL(int keycode)
button = SDL_CONTROLLER_BUTTON_GUIDE;
break;
case AKEYCODE_BUTTON_L2:
button = SDL_CONTROLLER_BUTTON_MAX; /* Not supported by GameController */
button = 15;
break;
case AKEYCODE_BUTTON_R2:
button = SDL_CONTROLLER_BUTTON_MAX+1; /* Not supported by GameController */
button = 16;
break;
case AKEYCODE_BUTTON_C:
button = SDL_CONTROLLER_BUTTON_MAX+2; /* Not supported by GameController */
button = 17;
break;
case AKEYCODE_BUTTON_Z:
button = SDL_CONTROLLER_BUTTON_MAX+3; /* Not supported by GameController */
button = 18;
break;
/* D-Pad key codes (API 1) */
@@ -166,7 +141,7 @@ keycode_to_SDL(int keycode)
break;
case AKEYCODE_DPAD_CENTER:
/* This is handled better by applications as the A button */
/*button = SDL_CONTROLLER_BUTTON_MAX+4;*/ /* Not supported by GameController */
/*button = 19;*/
button = SDL_CONTROLLER_BUTTON_A;
break;
@@ -187,7 +162,7 @@ keycode_to_SDL(int keycode)
case AKEYCODE_BUTTON_14:
case AKEYCODE_BUTTON_15:
case AKEYCODE_BUTTON_16:
button = keycode - AKEYCODE_BUTTON_1 + SDL_CONTROLLER_BUTTON_MAX + 5;
button = 20 + (keycode - AKEYCODE_BUTTON_1);
break;
default:
@@ -392,7 +367,8 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
*guid16++ = SDL_SwapLE16(product_id);
*guid16++ = 0;
} else {
Uint32 crc = crc32(desc, SDL_strlen(desc));
Uint32 crc = 0;
SDL_crc32(crc, desc, SDL_strlen(desc));
SDL_memcpy(guid16, desc, SDL_min(2*sizeof(*guid16), SDL_strlen(desc)));
guid16 += 2;
*(Uint32 *)guid16 = SDL_SwapLE32(crc);
@@ -410,7 +386,7 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
SDL_zerop(item);
item->guid = guid;
item->device_id = device_id;
item->name = SDL_strdup(name);
item->name = SDL_CreateJoystickName(vendor_id, product_id, NULL, name);
if (item->name == NULL) {
SDL_free(item);
return -1;
@@ -443,7 +419,7 @@ Android_AddJoystick(int device_id, const char *name, const char *desc, int vendo
SDL_PrivateJoystickAdded(item->device_instance);
#ifdef DEBUG_JOYSTICK
SDL_Log("Added joystick %s with device_id %d", name, device_id);
SDL_Log("Added joystick %s with device_id %d", item->name, device_id);
#endif
return numjoysticks;
@@ -634,6 +610,30 @@ ANDROID_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uin
return SDL_Unsupported();
}
static int
ANDROID_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static SDL_bool
ANDROID_JoystickHasLED(SDL_Joystick * joystick)
{
return SDL_FALSE;
}
static int
ANDROID_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
ANDROID_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
{
return SDL_Unsupported();
}
static void
ANDROID_JoystickUpdate(SDL_Joystick * joystick)
{
@@ -694,6 +694,12 @@ ANDROID_JoystickQuit(void)
#endif /* 0 */
}
static SDL_bool
ANDROID_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
{
return SDL_FALSE;
}
SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
{
ANDROID_JoystickInit,
@@ -706,9 +712,14 @@ SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
ANDROID_JoystickGetDeviceInstanceID,
ANDROID_JoystickOpen,
ANDROID_JoystickRumble,
ANDROID_JoystickRumbleTriggers,
ANDROID_JoystickHasLED,
ANDROID_JoystickSetLED,
ANDROID_JoystickSetSensorsEnabled,
ANDROID_JoystickUpdate,
ANDROID_JoystickClose,
ANDROID_JoystickQuit,
ANDROID_JoystickGetGamepadMapping
};
#endif /* SDL_JOYSTICK_ANDROID */

View File

@@ -0,0 +1,822 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_JOYSTICK_USBHID
/*
* Joystick driver for the uhid(4) interface found in OpenBSD,
* NetBSD and FreeBSD.
*
* Maintainer: <vedge at csoft.org>
*/
#include <sys/param.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#ifndef __FreeBSD_kernel_version
#define __FreeBSD_kernel_version __FreeBSD_version
#endif
#if defined(HAVE_USB_H)
#include <usb.h>
#endif
#ifdef __DragonFly__
#include <bus/u4b/usb.h>
#include <bus/u4b/usbhid.h>
#else
#include <dev/usb/usb.h>
#include <dev/usb/usbhid.h>
#endif
#if defined(HAVE_USBHID_H)
#include <usbhid.h>
#elif defined(HAVE_LIBUSB_H)
#include <libusb.h>
#elif defined(HAVE_LIBUSBHID_H)
#include <libusbhid.h>
#endif
#if defined(__FREEBSD__) || defined(__FreeBSD_kernel__)
#include <osreldate.h>
#if __FreeBSD_kernel_version > 800063
#include <dev/usb/usb_ioctl.h>
#endif
#include <sys/joystick.h>
#elif defined(__DragonFly__)
#include <bus/u4b/usb_ioctl.h>
#include <sys/joystick.h>
#endif
#if SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
#include <machine/joystick.h>
#endif
#include "SDL_joystick.h"
#include "../SDL_sysjoystick.h"
#include "../SDL_joystick_c.h"
#define MAX_UHID_JOYS 64
#define MAX_JOY_JOYS 2
#define MAX_JOYS (MAX_UHID_JOYS + MAX_JOY_JOYS)
#ifdef __OpenBSD__
#define HUG_DPAD_UP 0x90
#define HUG_DPAD_DOWN 0x91
#define HUG_DPAD_RIGHT 0x92
#define HUG_DPAD_LEFT 0x93
#define HAT_CENTERED 0x00
#define HAT_UP 0x01
#define HAT_RIGHT 0x02
#define HAT_DOWN 0x04
#define HAT_LEFT 0x08
#define HAT_RIGHTUP (HAT_RIGHT|HAT_UP)
#define HAT_RIGHTDOWN (HAT_RIGHT|HAT_DOWN)
#define HAT_LEFTUP (HAT_LEFT|HAT_UP)
#define HAT_LEFTDOWN (HAT_LEFT|HAT_DOWN)
/* calculate the value from the state of the dpad */
int
dpad_to_sdl(Sint32 *dpad)
{
if (dpad[2]) {
if (dpad[0])
return HAT_RIGHTUP;
else if (dpad[1])
return HAT_RIGHTDOWN;
else
return HAT_RIGHT;
} else if (dpad[3]) {
if (dpad[0])
return HAT_LEFTUP;
else if (dpad[1])
return HAT_LEFTDOWN;
else
return HAT_LEFT;
} else if (dpad[0]) {
return HAT_UP;
} else if (dpad[1]) {
return HAT_DOWN;
}
return HAT_CENTERED;
}
#endif
struct report
{
#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000) || \
defined(__DragonFly__)
void *buf; /* Buffer */
#elif defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063)
struct usb_gen_descriptor *buf; /* Buffer */
#else
struct usb_ctl_report *buf; /* Buffer */
#endif
size_t size; /* Buffer size */
int rid; /* Report ID */
enum
{
SREPORT_UNINIT,
SREPORT_CLEAN,
SREPORT_DIRTY
} status;
};
static struct
{
int uhid_report;
hid_kind_t kind;
const char *name;
} const repinfo[] = {
{UHID_INPUT_REPORT, hid_input, "input"},
{UHID_OUTPUT_REPORT, hid_output, "output"},
{UHID_FEATURE_REPORT, hid_feature, "feature"}
};
enum
{
REPORT_INPUT = 0,
REPORT_OUTPUT = 1,
REPORT_FEATURE = 2
};
enum
{
JOYAXE_X,
JOYAXE_Y,
JOYAXE_Z,
JOYAXE_SLIDER,
JOYAXE_WHEEL,
JOYAXE_RX,
JOYAXE_RY,
JOYAXE_RZ,
JOYAXE_count
};
struct joystick_hwdata
{
int fd;
char *path;
enum
{
BSDJOY_UHID, /* uhid(4) */
BSDJOY_JOY /* joy(4) */
} type;
struct report_desc *repdesc;
struct report inreport;
int axis_map[JOYAXE_count]; /* map present JOYAXE_* to 0,1,.. */
};
static char *joynames[MAX_JOYS];
static char *joydevnames[MAX_JOYS];
static int report_alloc(struct report *, struct report_desc *, int);
static void report_free(struct report *);
#if defined(USBHID_UCR_DATA) || (defined(__FreeBSD_kernel__) && __FreeBSD_kernel_version <= 800063)
#define REP_BUF_DATA(rep) ((rep)->buf->ucr_data)
#elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000)) || \
defined(__DragonFly__)
#define REP_BUF_DATA(rep) ((rep)->buf)
#elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063))
#define REP_BUF_DATA(rep) ((rep)->buf->ugd_data)
#else
#define REP_BUF_DATA(rep) ((rep)->buf->data)
#endif
static int numjoysticks = 0;
static int BSD_JoystickOpen(SDL_Joystick *joy, int device_index);
static void BSD_JoystickClose(SDL_Joystick *joy);
static int
BSD_JoystickInit(void)
{
char s[16];
int i, fd;
numjoysticks = 0;
SDL_memset(joynames, 0, sizeof(joynames));
SDL_memset(joydevnames, 0, sizeof(joydevnames));
for (i = 0; i < MAX_UHID_JOYS; i++) {
SDL_Joystick nj;
SDL_snprintf(s, SDL_arraysize(s), "/dev/uhid%d", i);
joynames[numjoysticks] = SDL_strdup(s);
if (BSD_JoystickOpen(&nj, numjoysticks) == 0) {
BSD_JoystickClose(&nj);
numjoysticks++;
} else {
SDL_free(joynames[numjoysticks]);
joynames[numjoysticks] = NULL;
}
}
for (i = 0; i < MAX_JOY_JOYS; i++) {
SDL_snprintf(s, SDL_arraysize(s), "/dev/joy%d", i);
fd = open(s, O_RDONLY);
if (fd != -1) {
joynames[numjoysticks++] = SDL_strdup(s);
close(fd);
}
}
/* Read the default USB HID usage table. */
hid_init(NULL);
return (numjoysticks);
}
static int
BSD_JoystickGetCount(void)
{
return numjoysticks;
}
static void
BSD_JoystickDetect(void)
{
}
static const char *
BSD_JoystickGetDeviceName(int device_index)
{
if (joydevnames[device_index] != NULL) {
return (joydevnames[device_index]);
}
return (joynames[device_index]);
}
static int
BSD_JoystickGetDevicePlayerIndex(int device_index)
{
return -1;
}
static void
BSD_JoystickSetDevicePlayerIndex(int device_index, int player_index)
{
}
/* Function to perform the mapping from device index to the instance id for this index */
static SDL_JoystickID
BSD_JoystickGetDeviceInstanceID(int device_index)
{
return device_index;
}
static int
usage_to_joyaxe(unsigned usage)
{
int joyaxe;
switch (usage) {
case HUG_X:
joyaxe = JOYAXE_X;
break;
case HUG_Y:
joyaxe = JOYAXE_Y;
break;
case HUG_Z:
joyaxe = JOYAXE_Z;
break;
case HUG_SLIDER:
joyaxe = JOYAXE_SLIDER;
break;
case HUG_WHEEL:
joyaxe = JOYAXE_WHEEL;
break;
case HUG_RX:
joyaxe = JOYAXE_RX;
break;
case HUG_RY:
joyaxe = JOYAXE_RY;
break;
case HUG_RZ:
joyaxe = JOYAXE_RZ;
break;
default:
joyaxe = -1;
}
return joyaxe;
}
static unsigned
hatval_to_sdl(Sint32 hatval)
{
static const unsigned hat_dir_map[8] = {
SDL_HAT_UP, SDL_HAT_RIGHTUP, SDL_HAT_RIGHT, SDL_HAT_RIGHTDOWN,
SDL_HAT_DOWN, SDL_HAT_LEFTDOWN, SDL_HAT_LEFT, SDL_HAT_LEFTUP
};
unsigned result;
if ((hatval & 7) == hatval)
result = hat_dir_map[hatval];
else
result = SDL_HAT_CENTERED;
return result;
}
static int
BSD_JoystickOpen(SDL_Joystick *joy, int device_index)
{
char *path = joynames[device_index];
struct joystick_hwdata *hw;
struct hid_item hitem;
struct hid_data *hdata;
struct report *rep = NULL;
#if defined(__NetBSD__)
usb_device_descriptor_t udd;
struct usb_string_desc usd;
#endif
int fd;
int i;
fd = open(path, O_RDONLY);
if (fd == -1) {
return SDL_SetError("%s: %s", path, strerror(errno));
}
joy->instance_id = device_index;
hw = (struct joystick_hwdata *)
SDL_malloc(sizeof(struct joystick_hwdata));
if (hw == NULL) {
close(fd);
return SDL_OutOfMemory();
}
joy->hwdata = hw;
hw->fd = fd;
hw->path = SDL_strdup(path);
if (!SDL_strncmp(path, "/dev/joy", 8)) {
hw->type = BSDJOY_JOY;
joy->naxes = 2;
joy->nbuttons = 2;
joy->nhats = 0;
joy->nballs = 0;
joydevnames[device_index] = SDL_strdup("Gameport joystick");
goto usbend;
} else {
hw->type = BSDJOY_UHID;
}
{
int ax;
for (ax = 0; ax < JOYAXE_count; ax++)
hw->axis_map[ax] = -1;
}
hw->repdesc = hid_get_report_desc(fd);
if (hw->repdesc == NULL) {
SDL_SetError("%s: USB_GET_REPORT_DESC: %s", hw->path,
strerror(errno));
goto usberr;
}
rep = &hw->inreport;
#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
rep->rid = hid_get_report_id(fd);
if (rep->rid < 0) {
#else
if (ioctl(fd, USB_GET_REPORT_ID, &rep->rid) < 0) {
#endif
rep->rid = -1; /* XXX */
}
#if defined(__NetBSD__)
if (ioctl(fd, USB_GET_DEVICE_DESC, &udd) == -1)
goto desc_failed;
/* Get default language */
usd.usd_string_index = USB_LANGUAGE_TABLE;
usd.usd_language_id = 0;
if (ioctl(fd, USB_GET_STRING_DESC, &usd) == -1 || usd.usd_desc.bLength < 4) {
usd.usd_language_id = 0;
} else {
usd.usd_language_id = UGETW(usd.usd_desc.bString[0]);
}
usd.usd_string_index = udd.iProduct;
if (ioctl(fd, USB_GET_STRING_DESC, &usd) == 0) {
char str[128];
char *new_name = NULL;
int i;
for (i = 0; i < (usd.usd_desc.bLength >> 1) - 1 && i < sizeof(str) - 1; i++) {
str[i] = UGETW(usd.usd_desc.bString[i]);
}
str[i] = '\0';
asprintf(&new_name, "%s @ %s", str, path);
if (new_name != NULL) {
SDL_free(joydevnames[numjoysticks]);
joydevnames[numjoysticks] = new_name;
}
}
desc_failed:
#endif
if (report_alloc(rep, hw->repdesc, REPORT_INPUT) < 0) {
goto usberr;
}
if (rep->size <= 0) {
SDL_SetError("%s: Input report descriptor has invalid length",
hw->path);
goto usberr;
}
#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
hdata = hid_start_parse(hw->repdesc, 1 << hid_input, rep->rid);
#else
hdata = hid_start_parse(hw->repdesc, 1 << hid_input);
#endif
if (hdata == NULL) {
SDL_SetError("%s: Cannot start HID parser", hw->path);
goto usberr;
}
joy->naxes = 0;
joy->nbuttons = 0;
joy->nhats = 0;
joy->nballs = 0;
for (i = 0; i < JOYAXE_count; i++)
hw->axis_map[i] = -1;
while (hid_get_item(hdata, &hitem) > 0) {
char *sp;
const char *s;
switch (hitem.kind) {
case hid_collection:
switch (HID_PAGE(hitem.usage)) {
case HUP_GENERIC_DESKTOP:
switch (HID_USAGE(hitem.usage)) {
case HUG_JOYSTICK:
case HUG_GAME_PAD:
s = hid_usage_in_page(hitem.usage);
sp = SDL_malloc(SDL_strlen(s) + 5);
SDL_snprintf(sp, SDL_strlen(s) + 5, "%s (%d)",
s, device_index);
joydevnames[device_index] = sp;
}
}
break;
case hid_input:
switch (HID_PAGE(hitem.usage)) {
case HUP_GENERIC_DESKTOP:
{
unsigned usage = HID_USAGE(hitem.usage);
int joyaxe = usage_to_joyaxe(usage);
if (joyaxe >= 0) {
hw->axis_map[joyaxe] = 1;
} else if (usage == HUG_HAT_SWITCH
#ifdef __OpenBSD__
|| usage == HUG_DPAD_UP
#endif
) {
joy->nhats++;
}
break;
}
case HUP_BUTTON:
joy->nbuttons++;
break;
default:
break;
}
break;
default:
break;
}
}
hid_end_parse(hdata);
for (i = 0; i < JOYAXE_count; i++)
if (hw->axis_map[i] > 0)
hw->axis_map[i] = joy->naxes++;
if (joy->naxes == 0 && joy->nbuttons == 0 && joy->nhats == 0 && joy->nballs == 0) {
SDL_SetError("%s: Not a joystick, ignoring", hw->path);
goto usberr;
}
usbend:
/* The poll blocks the event thread. */
fcntl(fd, F_SETFL, O_NONBLOCK);
#ifdef __NetBSD__
/* Flush pending events */
if (rep) {
while (read(joy->hwdata->fd, REP_BUF_DATA(rep), rep->size) == rep->size)
;
}
#endif
return (0);
usberr:
close(hw->fd);
SDL_free(hw->path);
SDL_free(hw);
return (-1);
}
static void
BSD_JoystickUpdate(SDL_Joystick *joy)
{
struct hid_item hitem;
struct hid_data *hdata;
struct report *rep;
int nbutton, naxe = -1;
Sint32 v;
#ifdef __OpenBSD__
Sint32 dpad[4] = {0, 0, 0, 0};
#endif
#if defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H || defined(__FreeBSD_kernel__) || defined(__DragonFly_)
struct joystick gameport;
static int x, y, xmin = 0xffff, ymin = 0xffff, xmax = 0, ymax = 0;
if (joy->hwdata->type == BSDJOY_JOY) {
while (read(joy->hwdata->fd, &gameport, sizeof gameport) == sizeof gameport) {
if (abs(x - gameport.x) > 8) {
x = gameport.x;
if (x < xmin) {
xmin = x;
}
if (x > xmax) {
xmax = x;
}
if (xmin == xmax) {
xmin--;
xmax++;
}
v = (Sint32) x;
v -= (xmax + xmin + 1) / 2;
v *= 32768 / ((xmax - xmin + 1) / 2);
SDL_PrivateJoystickAxis(joy, 0, v);
}
if (abs(y - gameport.y) > 8) {
y = gameport.y;
if (y < ymin) {
ymin = y;
}
if (y > ymax) {
ymax = y;
}
if (ymin == ymax) {
ymin--;
ymax++;
}
v = (Sint32) y;
v -= (ymax + ymin + 1) / 2;
v *= 32768 / ((ymax - ymin + 1) / 2);
SDL_PrivateJoystickAxis(joy, 1, v);
}
SDL_PrivateJoystickButton(joy, 0, gameport.b1);
SDL_PrivateJoystickButton(joy, 1, gameport.b2);
}
return;
}
#endif /* defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
rep = &joy->hwdata->inreport;
while (read(joy->hwdata->fd, REP_BUF_DATA(rep), rep->size) == rep->size) {
#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input, rep->rid);
#else
hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input);
#endif
if (hdata == NULL) {
/*fprintf(stderr, "%s: Cannot start HID parser\n", joy->hwdata->path);*/
continue;
}
for (nbutton = 0; hid_get_item(hdata, &hitem) > 0;) {
switch (hitem.kind) {
case hid_input:
switch (HID_PAGE(hitem.usage)) {
case HUP_GENERIC_DESKTOP:
{
unsigned usage = HID_USAGE(hitem.usage);
int joyaxe = usage_to_joyaxe(usage);
if (joyaxe >= 0) {
naxe = joy->hwdata->axis_map[joyaxe];
/* scaleaxe */
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
v -= (hitem.logical_maximum +
hitem.logical_minimum + 1) / 2;
v *= 32768 /
((hitem.logical_maximum -
hitem.logical_minimum + 1) / 2);
SDL_PrivateJoystickAxis(joy, naxe, v);
} else if (usage == HUG_HAT_SWITCH) {
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
SDL_PrivateJoystickHat(joy, 0,
hatval_to_sdl(v) -
hitem.logical_minimum);
}
#ifdef __OpenBSD__
else if (usage == HUG_DPAD_UP) {
dpad[0] = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
SDL_PrivateJoystickHat(joy, 0, dpad_to_sdl(dpad));
}
else if (usage == HUG_DPAD_DOWN) {
dpad[1] = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
SDL_PrivateJoystickHat(joy, 0, dpad_to_sdl(dpad));
}
else if (usage == HUG_DPAD_RIGHT) {
dpad[2] = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
SDL_PrivateJoystickHat(joy, 0, dpad_to_sdl(dpad));
}
else if (usage == HUG_DPAD_LEFT) {
dpad[3] = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
SDL_PrivateJoystickHat(joy, 0, dpad_to_sdl(dpad));
}
#endif
break;
}
case HUP_BUTTON:
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
SDL_PrivateJoystickButton(joy, nbutton, v);
nbutton++;
break;
default:
continue;
}
break;
default:
break;
}
}
hid_end_parse(hdata);
}
}
/* Function to close a joystick after use */
static void
BSD_JoystickClose(SDL_Joystick *joy)
{
if (SDL_strncmp(joy->hwdata->path, "/dev/joy", 8)) {
report_free(&joy->hwdata->inreport);
hid_dispose_report_desc(joy->hwdata->repdesc);
}
close(joy->hwdata->fd);
SDL_free(joy->hwdata->path);
SDL_free(joy->hwdata);
}
static void
BSD_JoystickQuit(void)
{
int i;
for (i = 0; i < MAX_JOYS; i++) {
SDL_free(joynames[i]);
SDL_free(joydevnames[i]);
}
return;
}
static SDL_JoystickGUID
BSD_JoystickGetDeviceGUID( int device_index )
{
SDL_JoystickGUID guid;
/* the GUID is just the first 16 chars of the name for now */
const char *name = BSD_JoystickGetDeviceName( device_index );
SDL_zero( guid );
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
return guid;
}
static int
report_alloc(struct report *r, struct report_desc *rd, int repind)
{
int len;
#ifdef __DragonFly__
len = hid_report_size(rd, repinfo[repind].kind, r->rid);
#elif __FREEBSD__
# if (__FreeBSD_kernel_version >= 460000) || defined(__FreeBSD_kernel__)
# if (__FreeBSD_kernel_version <= 500111)
len = hid_report_size(rd, r->rid, repinfo[repind].kind);
# else
len = hid_report_size(rd, repinfo[repind].kind, r->rid);
# endif
# else
len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
# endif
#else
# ifdef USBHID_NEW
len = hid_report_size(rd, repinfo[repind].kind, r->rid);
# else
len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
# endif
#endif
if (len < 0) {
return SDL_SetError("Negative HID report size");
}
r->size = len;
if (r->size > 0) {
#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000) || defined(__DragonFly__)
r->buf = SDL_malloc(r->size);
#else
r->buf = SDL_malloc(sizeof(*r->buf) - sizeof(REP_BUF_DATA(r)) +
r->size);
#endif
if (r->buf == NULL) {
return SDL_OutOfMemory();
}
} else {
r->buf = NULL;
}
r->status = SREPORT_CLEAN;
return 0;
}
static void
report_free(struct report *r)
{
SDL_free(r->buf);
r->status = SREPORT_UNINIT;
}
static int
BSD_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
return SDL_Unsupported();
}
static int
BSD_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
{
return SDL_Unsupported();
}
static SDL_bool
BSD_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
{
return SDL_FALSE;
}
static SDL_bool
BSD_JoystickHasLED(SDL_Joystick *joystick)
{
return SDL_FALSE;
}
static int
BSD_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
{
return SDL_Unsupported();
}
static int
BSD_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
{
return SDL_Unsupported();
}
SDL_JoystickDriver SDL_BSD_JoystickDriver =
{
BSD_JoystickInit,
BSD_JoystickGetCount,
BSD_JoystickDetect,
BSD_JoystickGetDeviceName,
BSD_JoystickGetDevicePlayerIndex,
BSD_JoystickSetDevicePlayerIndex,
BSD_JoystickGetDeviceGUID,
BSD_JoystickGetDeviceInstanceID,
BSD_JoystickOpen,
BSD_JoystickRumble,
BSD_JoystickRumbleTriggers,
BSD_JoystickHasLED,
BSD_JoystickSetLED,
BSD_JoystickSetSensorsEnabled,
BSD_JoystickUpdate,
BSD_JoystickClose,
BSD_JoystickQuit,
BSD_JoystickGetGamepadMapping
};
#endif /* SDL_JOYSTICK_USBHID */
/* vi: set ts=4 sw=4 expandtab: */

15
externals/SDL/src/joystick/check_8bitdo.sh vendored Executable file
View File

@@ -0,0 +1,15 @@
#!/bin/sh
#
# Check to make sure 8BitDo controller configurations are correct
echo "Expected output:"
cat <<__EOF__
"050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b20,b:b21,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b23,y:b24,hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
"050000003512000020ab000000780f00,8BitDo SNES30 Gamepad,a:b21,b:b20,back:b30,dpdown:+a1,dpleft:-a0,dpright:+a0,dpup:-a1,leftshoulder:b26,rightshoulder:b27,start:b31,x:b24,y:b23,hint:!SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1,",
__EOF__
echo "Actual output:"
fgrep 8BitDo SDL_gamecontrollerdb.h | fgrep -v hint
egrep "hint:SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1" SDL_gamecontrollerdb.h | fgrep -i 8bit | fgrep -v x:b2,y:b3 | fgrep -v x:b3,y:b4
egrep "hint:.SDL_GAMECONTROLLER_USE_BUTTON_LABELS:=1" SDL_gamecontrollerdb.h | fgrep -i 8bit | fgrep -v x:b3,y:b2 | fgrep -v x:b4,y:b3

View File

@@ -54,6 +54,7 @@ typedef enum
k_eControllerType_SwitchInputOnlyController = 42,
k_eControllerType_MobileTouch = 43,
k_eControllerType_XInputSwitchController = 44, // Client-side only, used to mark Switch-compatible controllers as not supporting Switch controller protocol
k_eControllerType_PS5Controller = 45,
k_eControllerType_LastController, // Don't add game controllers below this enumeration - this enumeration can change value
// Keyboards and Mice
@@ -163,6 +164,19 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x7545, 0x0104 ), k_eControllerType_PS4Controller, NULL }, // Armor 3 or Level Up Cobra - At least one variant has gyro
{ MAKE_CONTROLLER_ID( 0x9886, 0x0025 ), k_eControllerType_PS4Controller, NULL }, // Astro C40
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0207 ), k_eControllerType_PS4Controller, NULL }, // Victrix Pro Fightstick w/ Touchpad for PS4
// Removing the Giotek because there were a bunch of help tickets from users w/ issues including from non-PS4 controller users. This VID/PID is probably used in different FW's
// { MAKE_CONTROLLER_ID( 0x7545, 0x1122 ), k_eControllerType_PS4Controller, NULL }, // Giotek VX4 - trackpad/gyro don't work. Had to not filter on interface info. Light bar is flaky, but works.
{ MAKE_CONTROLLER_ID( 0x044f, 0xd00e ), k_eControllerType_PS4Controller, NULL }, // Thrustmast Eswap Pro - No gyro and lightbar doesn't change color. Works otherwise
{ MAKE_CONTROLLER_ID( 0x0c12, 0x1e10 ), k_eControllerType_PS4Controller, NULL }, // P4 Wired Gamepad generic knock off - lightbar but not trackpad or gyro
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d09 ), k_eControllerType_PS4Controller, NULL }, // NACON Daija Fight Stick - touchpad but no gyro/rumble
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d10 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution Unlimited
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d08 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution Unlimited Wireless Dongle
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d06 ), k_eControllerType_PS4Controller, NULL }, // NACON Asymetrical Controller Wireless Dongle -- show up as ps4 until you connect controller to it then it reboots into Xbox controller with different vvid/pid
{ MAKE_CONTROLLER_ID( 0x146b, 0x1103 ), k_eControllerType_PS4Controller, NULL }, // NACON Asymetrical Controller -- on windows this doesn't enumerate
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0123 ), k_eControllerType_PS4Controller, NULL }, // HORI Wireless Controller Light (Japan only) - only over bt- over usb is xbox and pid 0x0124
{ MAKE_CONTROLLER_ID( 0x146b, 0x0d13 ), k_eControllerType_PS4Controller, NULL }, // NACON Revolution 3
{ MAKE_CONTROLLER_ID( 0x054c, 0x0ce6 ), k_eControllerType_PS5Controller, NULL }, // Sony PS5 Controller
{ MAKE_CONTROLLER_ID( 0x0079, 0x0006 ), k_eControllerType_UnknownNonSteamController, NULL }, // DragonRise Generic USB PCB, sometimes configured as a PC Twin Shock Controller - looks like a DS3 but the face buttons are 1-4 instead of symbols
@@ -306,9 +320,11 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x045e, 0x02e3 ), k_eControllerType_XBoxOneController, "Xbox One Elite Controller" }, // Microsoft X-Box One Elite pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x02ea ), k_eControllerType_XBoxOneController, "Xbox One S Controller" }, // Microsoft X-Box One S pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x02fd ), k_eControllerType_XBoxOneController, "Xbox One S Controller" }, // Microsoft X-Box One S pad (Bluetooth)
{ MAKE_CONTROLLER_ID( 0x045e, 0x02ff ), k_eControllerType_XBoxOneController, "Xbox One Elite Controller" }, // Microsoft X-Box One Elite pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x02ff ), k_eControllerType_XBoxOneController, NULL }, // Microsoft X-Box One controller with the RAWINPUT driver on Windows
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b00 ), k_eControllerType_XBoxOneController, "Xbox One Elite 2 Controller" }, // Microsoft X-Box One Elite Series 2 pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b05 ), k_eControllerType_XBoxOneController, "Xbox One Elite 2 Controller" }, // Microsoft X-Box One Elite Series 2 pad (Bluetooth)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b12 ), k_eControllerType_XBoxOneController, "Xbox One Series X Controller" }, // Microsoft X-Box One Elite Series X pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x0b13 ), k_eControllerType_XBoxOneController, "Xbox One Series X Controller" }, // Microsoft X-Box One Elite Series X pad (Bluetooth)
{ MAKE_CONTROLLER_ID( 0x0738, 0x4a01 ), k_eControllerType_XBoxOneController, NULL }, // Mad Catz FightStick TE 2
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0139 ), k_eControllerType_XBoxOneController, "PDP Xbox One Afterglow" }, // PDP Afterglow Wired Controller for Xbox One
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x013B ), k_eControllerType_XBoxOneController, "PDP Xbox One Face-Off Controller" }, // PDP Face-Off Gamepad for Xbox One
@@ -380,6 +396,7 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00c5 ), k_eControllerType_XBoxOneController, NULL }, // HORI Fighting Commander
{ MAKE_CONTROLLER_ID( 0x1532, 0x0a00 ), k_eControllerType_XBoxOneController, NULL }, // Razer Atrox Arcade Stick
{ MAKE_CONTROLLER_ID( 0x1532, 0x0a03 ), k_eControllerType_XBoxOneController, NULL }, // Razer Wildcat
{ MAKE_CONTROLLER_ID( 0x1532, 0x0a14 ), k_eControllerType_XBoxOneController, NULL }, // Razer Wolverine Ultimate
{ MAKE_CONTROLLER_ID( 0x24c6, 0x541a ), k_eControllerType_XBoxOneController, NULL }, // PowerA Xbox One Mini Wired Controller
{ MAKE_CONTROLLER_ID( 0x24c6, 0x542a ), k_eControllerType_XBoxOneController, NULL }, // Xbox ONE spectra
{ MAKE_CONTROLLER_ID( 0x24c6, 0x543a ), k_eControllerType_XBoxOneController, "PowerA XBox One Controller" }, // PowerA Xbox ONE liquid metal controller
@@ -392,6 +409,7 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x2e24, 0x0652 ), k_eControllerType_XBoxOneController, NULL }, // Hyperkin Duke
{ MAKE_CONTROLLER_ID( 0x2e24, 0x1618 ), k_eControllerType_XBoxOneController, NULL }, // Hyperkin Duke
{ MAKE_CONTROLLER_ID( 0x2e24, 0x1688 ), k_eControllerType_XBoxOneController, NULL }, // Hyperkin X91
{ MAKE_CONTROLLER_ID( 0x146b, 0x0611 ), k_eControllerType_XBoxOneController, NULL }, // Xbox Controller Mode for NACON Revolution 3
// These have been added via Minidump for unrecognized Xinput controller assert
{ MAKE_CONTROLLER_ID( 0x0000, 0x0000 ), k_eControllerType_XBox360Controller, NULL }, // Unknown Controller
@@ -450,10 +468,9 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x1430, 0x2a9 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1430, 0x70b ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x604 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x605 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x605 ), k_eControllerType_XBoxOneController, NULL }, // NACON PS4 controller in Xbox mode - might also be other bigben brand xbox controllers
{ MAKE_CONTROLLER_ID( 0x146b, 0x606 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x146b, 0x609 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1532, 0xa14 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0x28e ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0x2a0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x1bad, 0x5500 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
@@ -498,6 +515,7 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0xf0d, 0xba ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xf0d, 0xd8 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0xfff, 0x2a1 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x45e, 0x867 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
//{ MAKE_CONTROLLER_ID( 0x1949, 0x0402 ), /*android*/, NULL }, // Unknown Controller
@@ -521,13 +539,22 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00c1 ), k_eControllerType_SwitchInputOnlyController, NULL }, // HORIPAD for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x0092 ), k_eControllerType_SwitchInputOnlyController, NULL }, // HORI Pokken Tournament DX Pro Pad
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00f6 ), k_eControllerType_SwitchProController, NULL }, // HORI Wireless Switch Pad
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00dc ), k_eControllerType_XInputSwitchController, NULL }, // HORI Battle Pad. Is a Switch controller but shows up through XInput on Windows.
#ifdef _WIN32
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00dc ), k_eControllerType_XInputSwitchController, NULL }, // HORI Fighting Commander - Is a Switch controller but shows up through XInput on Windows.
#else
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00dc ), k_eControllerType_SwitchProController, "HORI Fighting Commander" },
#endif
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0185 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Wired Fight Pad Pro for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0180 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Faceoff Wired Pro Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0181 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Faceoff Deluxe Wired Pro Controller for Nintendo Switch
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa711 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA Wired Controller Plus/PowerA Wired Controller Nintendo GameCube Style
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa712 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA - Fusion Fight Pad
{ MAKE_CONTROLLER_ID( 0x20d6, 0xa713 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PowerA - Super Mario Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0186 ), k_eControllerType_SwitchProController, NULL }, // PDP Afterglow Wireless Switch Controller - working gyro. USB doesn't work
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0184 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Faceoff Wired Deluxe+ Audio Controller
{ MAKE_CONTROLLER_ID( 0x0f0d, 0x00aa ), k_eControllerType_SwitchInputOnlyController, NULL }, // HORI Real Arcade Pro V Hayabusa in Switch Mode
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0188 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Afterglow Wired Deluxe+ Audio Controller
{ MAKE_CONTROLLER_ID( 0x0e6f, 0x0187 ), k_eControllerType_SwitchInputOnlyController, NULL }, // PDP Rockcandy Wirec Controller
// Valve products - don't add to public list
{ MAKE_CONTROLLER_ID( 0x0000, 0x11fb ), k_eControllerType_MobileTouch, NULL }, // Streaming mobile touch virtual controls
@@ -573,10 +600,10 @@ static SDL_INLINE EControllerType GuessControllerType( int nVID, int nPID )
if ( !s_bCheckedForDuplicates )
{
s_bCheckedForDuplicates = true;
for ( int i = 0; i < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++i )
int i, j;
for ( i = 0; i < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++i )
{
for ( int j = i + 1; j < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++j )
for ( j = i + 1; j < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++j )
{
if ( arrControllers[ i ].m_unDeviceID == arrControllers[ j ].m_unDeviceID )
{
@@ -609,6 +636,10 @@ static SDL_INLINE EControllerType GuessControllerType( int nVID, int nPID )
{
return k_eControllerType_PS4Controller;
}
if ( SDL_strncasecmp( pszOverride, "PS5", 3 ) == 0 )
{
return k_eControllerType_PS5Controller;
}
if ( SDL_strncasecmp( pszOverride, "SwitchPro", 9 ) == 0 )
{
return k_eControllerType_SwitchProController;
@@ -650,5 +681,32 @@ static SDL_INLINE const char *GuessControllerName( int nVID, int nPID )
#undef MAKE_CONTROLLER_ID
static SDL_INLINE int GetDefaultDeadzoneSizeForControllerType( EControllerType eControllerType )
{
switch ( eControllerType )
{
case k_eControllerType_UnknownNonSteamController:
case k_eControllerType_XBoxOneController:
case k_eControllerType_XBox360Controller:
case k_eControllerType_AppleController:
case k_eControllerType_AndroidController:
case k_eControllerType_PS3Controller:
return 10000;
case k_eControllerType_SteamControllerV2:
return 8192;
case k_eControllerType_PS4Controller:
case k_eControllerType_PS5Controller:
return 4096;
case k_eControllerType_SwitchJoyConLeft:
case k_eControllerType_SwitchJoyConRight:
case k_eControllerType_SwitchJoyConPair:
return 8192; // Actual dead-zone should be 15% of full-scale, but we use this to account for variances in 3rd-party controllers
case k_eControllerType_SwitchProController:
return 8192; // Actual dead-zone should be closer to 10% of full-scale, but we use this to account for variances in 3rd-party controllers
default:
return 8192;
}
}
#endif // CONSTANTS_H

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,81 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_JOYSTICK_IOKIT_H
#define SDL_JOYSTICK_IOKIT_H
#include <IOKit/hid/IOHIDLib.h>
#include <ForceFeedback/ForceFeedback.h>
#include <ForceFeedback/ForceFeedbackConstants.h>
struct recElement
{
IOHIDElementRef elementRef;
IOHIDElementCookie cookie;
uint32_t usagePage, usage; /* HID usage */
SInt32 min; /* reported min value possible */
SInt32 max; /* reported max value possible */
/* runtime variables used for auto-calibration */
SInt32 minReport; /* min returned value */
SInt32 maxReport; /* max returned value */
struct recElement *pNext; /* next element in list */
};
typedef struct recElement recElement;
struct joystick_hwdata
{
IOHIDDeviceRef deviceRef; /* HIDManager device handle */
io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
FFDeviceObjectReference ffdevice;
FFEFFECT *ffeffect;
FFEffectObjectReference ffeffect_ref;
SDL_bool ff_initialized;
char product[256]; /* name of product */
uint32_t usage; /* usage page from IOUSBHID Parser.h which defines general usage */
uint32_t usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
int axes; /* number of axis (calculated, not reported by device) */
int buttons; /* number of buttons (calculated, not reported by device) */
int hats; /* number of hat switches (calculated, not reported by device) */
int elements; /* number of total elements (should be total of above) (calculated, not reported by device) */
recElement *firstAxis;
recElement *firstButton;
recElement *firstHat;
SDL_bool removed;
SDL_Joystick *joystick;
SDL_bool runLoopAttached; /* is 'deviceRef' attached to a CFRunLoop? */
int instance_id;
SDL_JoystickGUID guid;
struct joystick_hwdata *pNext; /* next device */
};
typedef struct joystick_hwdata recDevice;
#endif /* SDL_JOYSTICK_IOKIT_H */
/* vi: set ts=4 sw=4 expandtab: */

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