early-access version 1617

This commit is contained in:
pineappleEA
2021-04-20 21:40:33 +02:00
parent 242b6f6b49
commit f46563104f
510 changed files with 141726 additions and 62846 deletions

View File

@@ -104,6 +104,9 @@ static const AudioBootStrap *const bootstrap[] = {
#if SDL_AUDIO_DRIVER_JACK
&JACK_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_OS2
&OS2AUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DISK
&DISKAUDIO_bootstrap,
#endif
@@ -574,7 +577,7 @@ SDL_BufferQueueDrainCallback(void *userdata, Uint8 *stream, int len)
if (len > 0) { /* fill any remaining space in the stream with silence. */
SDL_assert(SDL_CountDataQueue(device->buffer_queue) == 0);
SDL_memset(stream, device->spec.silence, len);
SDL_memset(stream, device->callbackspec.silence, len);
}
}
@@ -730,7 +733,7 @@ SDL_RunAudio(void *devicep)
/* !!! FIXME: this should be LockDevice. */
SDL_LockMutex(device->mixer_lock);
if (SDL_AtomicGet(&device->paused)) {
SDL_memset(data, device->spec.silence, data_len);
SDL_memset(data, device->callbackspec.silence, data_len);
} else {
callback(udata, data, data_len);
}

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@@ -30,7 +30,6 @@
#include "SDL_audio_c.h"
#include "SDL_loadso.h"
#include "SDL_assert.h"
#include "../SDL_dataqueue.h"
#include "SDL_cpuinfo.h"

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@@ -18,12 +18,11 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "SDL_audio.h"
#include "SDL_audio_c.h"
#include "SDL_cpuinfo.h"
#include "SDL_assert.h"
#ifdef __ARM_NEON
#define HAVE_NEON_INTRINSICS 1

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@@ -207,6 +207,7 @@ extern AudioBootStrap openslES_bootstrap;
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
extern AudioBootStrap OS2AUDIO_bootstrap;
#endif /* SDL_sysaudio_h_ */

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@@ -22,19 +22,17 @@
#ifdef HAVE_LIMITS_H
#include <limits.h>
#else
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
#ifndef INT_MAX
/* Make a lucky guess. */
#define INT_MAX SDL_MAX_SINT32
#endif
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
/* Microsoft WAVE file loading routines */
#include "SDL_log.h"
#include "SDL_hints.h"
#include "SDL_audio.h"
#include "SDL_wave.h"
@@ -929,7 +927,7 @@ IMA_ADPCM_DecodeBlockHeader(ADPCM_DecoderState *state)
{
Sint16 step;
Uint32 c;
Uint8 *cstate = state->cstate;
Uint8 *cstate = (Uint8 *) state->cstate;
for (c = 0; c < state->channels; c++) {
size_t o = state->block.pos + c * 4;
@@ -1335,7 +1333,8 @@ PCM_Init(WaveFile *file, size_t datalength)
/* It wouldn't be that hard to support more exotic block sizes, but
* the most common formats should do for now.
*/
if (format->blockalign * 8 != format->channels * format->bitspersample) {
/* Make sure we're a multiple of the blockalign, at least. */
if ((format->channels * format->bitspersample) % (format->blockalign * 8)) {
return SDL_SetError("Unsupported block alignment");
}
@@ -1561,7 +1560,7 @@ WaveReadPartialChunkData(SDL_RWops *src, WaveChunk *chunk, size_t length)
}
if (length > 0) {
chunk->data = SDL_malloc(length);
chunk->data = (Uint8 *) SDL_malloc(length);
if (chunk->data == NULL) {
return SDL_OutOfMemory();
}

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@@ -32,7 +32,6 @@
#include <signal.h> /* For kill() */
#include <string.h>
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"

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@@ -24,7 +24,6 @@
/* Output audio to Android */
#include "SDL_assert.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_androidaudio.h"

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@@ -31,7 +31,6 @@
#if MACOSX_COREAUDIO
#include <CoreAudio/CoreAudio.h>
#include <CoreServices/CoreServices.h>
#else
#import <AVFoundation/AVFoundation.h>
#import <UIKit/UIApplication.h>
@@ -47,6 +46,7 @@ struct SDL_PrivateAudioData
{
SDL_Thread *thread;
AudioQueueRef audioQueue;
int numAudioBuffers;
AudioQueueBufferRef *audioBuffer;
void *buffer;
UInt32 bufferOffset;
@@ -57,6 +57,7 @@ struct SDL_PrivateAudioData
SDL_atomic_t shutdown;
#if MACOSX_COREAUDIO
AudioDeviceID deviceID;
SDL_atomic_t device_change_flag;
#else
SDL_bool interrupted;
CFTypeRef interruption_listener;

View File

@@ -29,16 +29,25 @@
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_coreaudio.h"
#include "SDL_assert.h"
#include "../../thread/SDL_systhread.h"
#define DEBUG_COREAUDIO 0
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#if DEBUG_COREAUDIO
#define CHECK_RESULT(msg) \
if (result != noErr) { \
printf("COREAUDIO: Got error %d from '%s'!\n", (int) result, msg); \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#else
#define CHECK_RESULT(msg) \
if (result != noErr) { \
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
return 0; \
}
#endif
#if MACOSX_COREAUDIO
static const AudioObjectPropertyAddress devlist_address = {
@@ -270,11 +279,47 @@ device_list_changed(AudioObjectID systemObj, UInt32 num_addr, const AudioObjectP
#endif
static int open_playback_devices = 0;
static int open_capture_devices = 0;
static int open_playback_devices;
static int open_capture_devices;
static int num_open_devices;
static SDL_AudioDevice **open_devices;
#if !MACOSX_COREAUDIO
static BOOL session_active = NO;
static void pause_audio_devices()
{
int i;
if (!open_devices) {
return;
}
for (i = 0; i < num_open_devices; ++i) {
SDL_AudioDevice *device = open_devices[i];
if (device->hidden->audioQueue && !device->hidden->interrupted) {
AudioQueuePause(device->hidden->audioQueue);
}
}
}
static void resume_audio_devices()
{
int i;
if (!open_devices) {
return;
}
for (i = 0; i < num_open_devices; ++i) {
SDL_AudioDevice *device = open_devices[i];
if (device->hidden->audioQueue && !device->hidden->interrupted) {
AudioQueueStart(device->hidden->audioQueue, NULL);
}
}
}
static void interruption_begin(_THIS)
{
if (this != NULL && this->hidden->audioQueue != NULL) {
@@ -321,61 +366,107 @@ static void interruption_end(_THIS)
@end
static BOOL update_audio_session(_THIS, SDL_bool open)
static BOOL update_audio_session(_THIS, SDL_bool open, SDL_bool allow_playandrecord)
{
@autoreleasepool {
AVAudioSession *session = [AVAudioSession sharedInstance];
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
/* Set category to ambient by default so that other music continues playing. */
NSString *category = AVAudioSessionCategoryAmbient;
NSString *category = AVAudioSessionCategoryPlayback;
NSString *mode = AVAudioSessionModeDefault;
NSUInteger options = 0;
NSUInteger options = AVAudioSessionCategoryOptionMixWithOthers;
NSError *err = nil;
const char *hint;
if (open_playback_devices && open_capture_devices) {
hint = SDL_GetHint(SDL_HINT_AUDIO_CATEGORY);
if (hint) {
if (SDL_strcasecmp(hint, "AVAudioSessionCategoryAmbient") == 0) {
category = AVAudioSessionCategoryAmbient;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategorySoloAmbient") == 0) {
category = AVAudioSessionCategorySoloAmbient;
options &= ~AVAudioSessionCategoryOptionMixWithOthers;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayback") == 0 ||
SDL_strcasecmp(hint, "playback") == 0) {
category = AVAudioSessionCategoryPlayback;
options &= ~AVAudioSessionCategoryOptionMixWithOthers;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayAndRecord") == 0 ||
SDL_strcasecmp(hint, "playandrecord") == 0) {
if (allow_playandrecord) {
category = AVAudioSessionCategoryPlayAndRecord;
}
}
} else if (open_playback_devices && open_capture_devices) {
category = AVAudioSessionCategoryPlayAndRecord;
#if !TARGET_OS_TV
options = AVAudioSessionCategoryOptionDefaultToSpeaker;
#endif
} else if (open_capture_devices) {
category = AVAudioSessionCategoryRecord;
}
#if !TARGET_OS_TV
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionDefaultToSpeaker;
}
#endif
if (category == AVAudioSessionCategoryRecord ||
category == AVAudioSessionCategoryPlayAndRecord) {
/* AVAudioSessionCategoryOptionAllowBluetooth isn't available in the SDK for
Apple TV but is still needed in order to output to Bluetooth devices.
*/
options |= 0x4; /* AVAudioSessionCategoryOptionAllowBluetooth; */
}
if (category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionAllowBluetoothA2DP |
AVAudioSessionCategoryOptionAllowAirPlay;
}
if (category == AVAudioSessionCategoryPlayback ||
category == AVAudioSessionCategoryPlayAndRecord) {
options |= AVAudioSessionCategoryOptionDuckOthers;
}
if ([session respondsToSelector:@selector(setCategory:mode:options:error:)]) {
if (![session.category isEqualToString:category] || session.categoryOptions != options) {
/* Stop the current session so we don't interrupt other application audio */
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
if (![session setCategory:category mode:mode options:options error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
} else {
const char *hint = SDL_GetHint(SDL_HINT_AUDIO_CATEGORY);
if (hint) {
if (SDL_strcasecmp(hint, "AVAudioSessionCategoryAmbient") == 0) {
category = AVAudioSessionCategoryAmbient;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategorySoloAmbient") == 0) {
category = AVAudioSessionCategorySoloAmbient;
} else if (SDL_strcasecmp(hint, "AVAudioSessionCategoryPlayback") == 0 ||
SDL_strcasecmp(hint, "playback") == 0) {
category = AVAudioSessionCategoryPlayback;
if (![session.category isEqualToString:category]) {
/* Stop the current session so we don't interrupt other application audio */
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
}
if ([session respondsToSelector:@selector(setCategory:mode:options:error:)]) {
if (![session setCategory:category mode:mode options:options error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
} else {
if (![session setCategory:category error:&err]) {
NSString *desc = err.description;
SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
return NO;
}
}
if (open && (open_playback_devices + open_capture_devices) == 1) {
if ((open_playback_devices || open_capture_devices) && !session_active) {
if (![session setActive:YES error:&err]) {
if ([err code] == AVAudioSessionErrorCodeResourceNotAvailable &&
category == AVAudioSessionCategoryPlayAndRecord) {
return update_audio_session(this, open, SDL_FALSE);
}
NSString *desc = err.description;
SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
return NO;
}
} else if (!open_playback_devices && !open_capture_devices) {
session_active = YES;
resume_audio_devices();
} else if (!open_playback_devices && !open_capture_devices && session_active) {
pause_audio_devices();
[session setActive:NO error:nil];
session_active = NO;
}
if (open) {
@@ -403,13 +494,11 @@ static BOOL update_audio_session(_THIS, SDL_bool open)
this->hidden->interruption_listener = CFBridgingRetain(listener);
} else {
if (this->hidden->interruption_listener != NULL) {
SDLInterruptionListener *listener = nil;
listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
[center removeObserver:listener];
@synchronized (listener) {
listener.device = NULL;
}
SDLInterruptionListener *listener = nil;
listener = (SDLInterruptionListener *) CFBridgingRelease(this->hidden->interruption_listener);
[center removeObserver:listener];
@synchronized (listener) {
listener.device = NULL;
}
}
}
@@ -431,12 +520,12 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
if (!SDL_AtomicGet(&this->enabled) || SDL_AtomicGet(&this->paused)) {
/* Supply silence if audio is not enabled or paused */
SDL_memset(inBuffer->mAudioData, this->spec.silence, inBuffer->mAudioDataBytesCapacity);
} else if (this->stream ) {
} else if (this->stream) {
UInt32 remaining = inBuffer->mAudioDataBytesCapacity;
Uint8 *ptr = (Uint8 *) inBuffer->mAudioData;
while (remaining > 0) {
if ( SDL_AudioStreamAvailable(this->stream) == 0 ) {
if (SDL_AudioStreamAvailable(this->stream) == 0) {
/* Generate the data */
SDL_LockMutex(this->mixer_lock);
(*this->callbackspec.callback)(this->callbackspec.userdata,
@@ -445,10 +534,10 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
this->hidden->bufferOffset = 0;
SDL_AudioStreamPut(this->stream, this->hidden->buffer, this->hidden->bufferSize);
}
if ( SDL_AudioStreamAvailable(this->stream) > 0 ) {
if (SDL_AudioStreamAvailable(this->stream) > 0) {
int got;
UInt32 len = SDL_AudioStreamAvailable(this->stream);
if ( len > remaining )
if (len > remaining)
len = remaining;
got = SDL_AudioStreamGet(this->stream, ptr, len);
SDL_assert((got < 0) || (got == len));
@@ -494,7 +583,7 @@ outputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffe
static void
inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer,
const AudioTimeStamp *inStartTime, UInt32 inNumberPacketDescriptions,
const AudioStreamPacketDescription *inPacketDescs )
const AudioStreamPacketDescription *inPacketDescs)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
@@ -566,18 +655,32 @@ device_unplugged(AudioObjectID devid, UInt32 num_addr, const AudioObjectProperty
return 0;
}
/* macOS calls this when the default device changed (if we have a default device open). */
static OSStatus
default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) inUserData;
#if DEBUG_COREAUDIO
printf("COREAUDIO: default device changed for SDL audio device %p!\n", this);
#endif
SDL_AtomicSet(&this->hidden->device_change_flag, 1); /* let the audioqueue thread pick up on this when safe to do so. */
return noErr;
}
#endif
static void
COREAUDIO_CloseDevice(_THIS)
{
const SDL_bool iscapture = this->iscapture;
int i;
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
#if MACOSX_COREAUDIO
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
if (this->handle != NULL) { /* we don't register this listener for default devices. */
AudioObjectRemovePropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
if (iscapture) {
@@ -587,9 +690,23 @@ COREAUDIO_CloseDevice(_THIS)
}
#if !MACOSX_COREAUDIO
update_audio_session(this, SDL_FALSE);
update_audio_session(this, SDL_FALSE, SDL_TRUE);
#endif
for (i = 0; i < num_open_devices; ++i) {
if (open_devices[i] == this) {
--num_open_devices;
if (i < num_open_devices) {
SDL_memmove(&open_devices[i], &open_devices[i+1], sizeof(open_devices[i])*(num_open_devices - i));
}
break;
}
}
if (num_open_devices == 0) {
SDL_free(open_devices);
open_devices = NULL;
}
/* if callback fires again, feed silence; don't call into the app. */
SDL_AtomicSet(&this->paused, 1);
@@ -666,6 +783,26 @@ prepare_device(_THIS, void *handle, int iscapture)
this->hidden->deviceID = devid;
return 1;
}
static int
assign_device_to_audioqueue(_THIS)
{
const AudioObjectPropertyAddress prop = {
kAudioDevicePropertyDeviceUID,
this->iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
};
OSStatus result;
CFStringRef devuid;
UInt32 devuidsize = sizeof (devuid);
result = AudioObjectGetPropertyData(this->hidden->deviceID, &prop, 0, NULL, &devuidsize, &devuid);
CHECK_RESULT("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID)");
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_CurrentDevice, &devuid, devuidsize);
CHECK_RESULT("AudioQueueSetProperty (kAudioQueueProperty_CurrentDevice)");
return 1;
}
#endif
static int
@@ -686,26 +823,21 @@ prepare_audioqueue(_THIS)
CHECK_RESULT("AudioQueueNewOutput");
}
#if MACOSX_COREAUDIO
{
const AudioObjectPropertyAddress prop = {
kAudioDevicePropertyDeviceUID,
iscapture ? kAudioDevicePropertyScopeInput : kAudioDevicePropertyScopeOutput,
kAudioObjectPropertyElementMaster
};
CFStringRef devuid;
UInt32 devuidsize = sizeof (devuid);
result = AudioObjectGetPropertyData(this->hidden->deviceID, &prop, 0, NULL, &devuidsize, &devuid);
CHECK_RESULT("AudioObjectGetPropertyData (kAudioDevicePropertyDeviceUID)");
result = AudioQueueSetProperty(this->hidden->audioQueue, kAudioQueueProperty_CurrentDevice, &devuid, devuidsize);
CHECK_RESULT("AudioQueueSetProperty (kAudioQueueProperty_CurrentDevice)");
#if MACOSX_COREAUDIO
if (!assign_device_to_audioqueue(this)) {
return 0;
}
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
/* only listen for unplugging on specific devices, not the default device, as that should
switch to a different device (or hang out silently if there _is_ no other device). */
if (this->handle != NULL) {
/* !!! FIXME: what does iOS do when a bluetooth audio device vanishes? Headphones unplugged? */
/* !!! FIXME: (we only do a "default" device on iOS right now...can we do more?) */
/* Fire a callback if the device stops being "alive" (disconnected, etc). */
/* If this fails, oh well, we won't notice a device had an extraordinary event take place. */
AudioObjectAddPropertyListener(this->hidden->deviceID, &alive_address, device_unplugged, this);
}
#endif
/* Calculate the final parameters for this audio specification */
SDL_CalculateAudioSpec(&this->spec);
@@ -769,6 +901,7 @@ prepare_audioqueue(_THIS)
numAudioBuffers = ((int)SDL_ceil(MINIMUM_AUDIO_BUFFER_TIME_MS / msecs) * 2);
}
this->hidden->numAudioBuffers = numAudioBuffers;
this->hidden->audioBuffer = SDL_calloc(1, sizeof (AudioQueueBufferRef) * numAudioBuffers);
if (this->hidden->audioBuffer == NULL) {
SDL_OutOfMemory();
@@ -784,6 +917,7 @@ prepare_audioqueue(_THIS)
CHECK_RESULT("AudioQueueAllocateBuffer");
SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer[i]->mAudioDataBytesCapacity);
this->hidden->audioBuffer[i]->mAudioDataByteSize = this->hidden->audioBuffer[i]->mAudioDataBytesCapacity;
/* !!! FIXME: should we use AudioQueueEnqueueBufferWithParameters and specify all frames be "trimmed" so these are immediately ready to refill with SDL callback data? */
result = AudioQueueEnqueueBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i], 0, NULL);
CHECK_RESULT("AudioQueueEnqueueBuffer");
}
@@ -799,6 +933,20 @@ static int
audioqueue_thread(void *arg)
{
SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
#if MACOSX_COREAUDIO
const AudioObjectPropertyAddress default_device_address = {
this->iscapture ? kAudioHardwarePropertyDefaultInputDevice : kAudioHardwarePropertyDefaultOutputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
if (this->handle == NULL) { /* opened the default device? Register to know if the user picks a new default. */
/* we don't care if this fails; we just won't change to new default devices, but we still otherwise function in this case. */
AudioObjectAddPropertyListener(kAudioObjectSystemObject, &default_device_address, default_device_changed, this);
}
#endif
const int rc = prepare_audioqueue(this);
if (!rc) {
this->hidden->thread_error = SDL_strdup(SDL_GetError());
@@ -810,8 +958,36 @@ audioqueue_thread(void *arg)
/* init was successful, alert parent thread and start running... */
SDL_SemPost(this->hidden->ready_semaphore);
while (!SDL_AtomicGet(&this->hidden->shutdown)) {
CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.10, 1);
#if MACOSX_COREAUDIO
if ((this->handle == NULL) && SDL_AtomicGet(&this->hidden->device_change_flag)) {
SDL_AtomicSet(&this->hidden->device_change_flag, 0);
#if DEBUG_COREAUDIO
printf("COREAUDIO: audioqueue_thread is trying to switch to new default device!\n");
#endif
/* if any of this fails, there's not much to do but wait to see if the user gives up
and quits (flagging the audioqueue for shutdown), or toggles to some other system
output device (in which case we'll try again). */
const AudioDeviceID prev_devid = this->hidden->deviceID;
if (prepare_device(this, this->handle, this->iscapture) && (prev_devid != this->hidden->deviceID)) {
AudioQueueStop(this->hidden->audioQueue, 1);
if (assign_device_to_audioqueue(this)) {
int i;
for (i = 0; i < this->hidden->numAudioBuffers; i++) {
SDL_memset(this->hidden->audioBuffer[i]->mAudioData, this->spec.silence, this->hidden->audioBuffer[i]->mAudioDataBytesCapacity);
/* !!! FIXME: should we use AudioQueueEnqueueBufferWithParameters and specify all frames be "trimmed" so these are immediately ready to refill with SDL callback data? */
AudioQueueEnqueueBuffer(this->hidden->audioQueue, this->hidden->audioBuffer[i], 0, NULL);
}
AudioQueueStart(this->hidden->audioQueue, NULL);
}
}
}
#endif
}
if (!this->iscapture) { /* Drain off any pending playback. */
@@ -819,6 +995,13 @@ audioqueue_thread(void *arg)
CFRunLoopRunInMode(kCFRunLoopDefaultMode, secs, 0);
}
#if MACOSX_COREAUDIO
if (this->handle == NULL) {
/* we don't care if this fails; we just won't change to new default devices, but we still otherwise function in this case. */
AudioObjectRemovePropertyListener(kAudioObjectSystemObject, &default_device_address, default_device_changed, this);
}
#endif
return 0;
}
@@ -828,6 +1011,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
AudioStreamBasicDescription *strdesc;
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
int valid_datatype = 0;
SDL_AudioDevice **new_open_devices;
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
@@ -845,8 +1029,14 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
open_playback_devices++;
}
new_open_devices = (SDL_AudioDevice **)SDL_realloc(open_devices, sizeof(open_devices[0]) * (num_open_devices + 1));
if (new_open_devices) {
open_devices = new_open_devices;
open_devices[num_open_devices++] = this;
}
#if !MACOSX_COREAUDIO
if (!update_audio_session(this, SDL_TRUE)) {
if (!update_audio_session(this, SDL_TRUE, SDL_TRUE)) {
return -1;
}
@@ -864,7 +1054,7 @@ COREAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
this->spec.channels = session.preferredOutputNumberOfChannels;
}
#else
/* Calling setPreferredOutputNumberOfChannels seems to break audio output on iOS */
/* Calling setPreferredOutputNumberOfChannels seems to break audio output on iOS */
#endif /* TARGET_OS_TV */
}
#endif

View File

@@ -24,7 +24,6 @@
/* Allow access to a raw mixing buffer */
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_loadso.h"
#include "SDL_audio.h"

View File

@@ -33,7 +33,6 @@
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_diskaudio.h"
#include "SDL_log.h"
/* !!! FIXME: these should be SDL hints, not environment variables. */
/* environment variables and defaults. */

View File

@@ -23,10 +23,8 @@
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
#include "SDL_audio.h"
#include "SDL_log.h"
#include "../SDL_audio_c.h"
#include "SDL_emscriptenaudio.h"
#include "SDL_assert.h"
#include <emscripten/emscripten.h>

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@@ -36,7 +36,6 @@ extern "C"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_haikuaudio.h"
#include "SDL_assert.h"
}

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@@ -18,12 +18,10 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_JACK
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
@@ -278,6 +276,7 @@ JACK_CloseDevice(_THIS)
}
SDL_free(this->hidden->iobuffer);
SDL_free(this->hidden);
}
static int

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@@ -24,7 +24,7 @@
/*
* Driver for native NetBSD audio(4).
* vedge@vedge.com.ar.
* nia@NetBSD.org
*/
#include <errno.h>
@@ -261,6 +261,14 @@ NETBSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
prinfo->encoding = AUDIO_ENCODING_ULINEAR_BE;
prinfo->precision = 16;
break;
case AUDIO_S32LSB:
prinfo->encoding = AUDIO_ENCODING_SLINEAR_LE;
prinfo->precision = 32;
break;
case AUDIO_S32MSB:
prinfo->encoding = AUDIO_ENCODING_SLINEAR_BE;
prinfo->precision = 32;
break;
}
if (prinfo->encoding != AUDIO_ENCODING_NONE) {
break;

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@@ -26,7 +26,6 @@
https://googlesamples.github.io/android-audio-high-performance/guides/opensl_es.html
*/
#include "SDL_assert.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../../core/android/SDL_android.h"

454
externals/SDL/src/audio/os2/SDL_os2audio.c vendored Executable file
View File

@@ -0,0 +1,454 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_OS2
/* Allow access to a raw mixing buffer */
#include "../../core/os2/SDL_os2.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "SDL_os2audio.h"
/*
void lockIncr(volatile int *piVal);
#pragma aux lockIncr = \
"lock add [eax], 1 "\
parm [eax];
void lockDecr(volatile int *piVal);
#pragma aux lockDecr = \
"lock sub [eax], 1 "\
parm [eax];
*/
static ULONG _getEnvULong(PSZ pszName, ULONG ulMax, ULONG ulDefault)
{
ULONG ulValue;
PCHAR pcEnd;
PSZ pszEnvVal = SDL_getenv(pszName);
if (pszEnvVal == NULL)
return ulDefault;
ulValue = SDL_strtoul((const char *)pszEnvVal, &pcEnd, 10);
return (pcEnd == pszEnvVal) || (ulValue > ulMax)? ulDefault : ulMax;
}
static int _MCIError(PSZ pszFunc, ULONG ulResult)
{
CHAR acBuf[128];
mciGetErrorString(ulResult, acBuf, sizeof(acBuf));
return SDL_SetError("[%s] %s", pszFunc, acBuf);
}
static void _mixIOError(PSZ pszFunction, ULONG ulRC)
{
debug_os2("%s() - failed, rc = 0x%X (%s)",
pszFunction, ulRC,
(ulRC == MCIERR_INVALID_MODE) ? "Mixer mode does not match request" :
(ulRC == MCIERR_INVALID_BUFFER) ? "Caller sent an invalid buffer" : "unknown");
}
LONG APIENTRY cbAudioWriteEvent(ULONG ulStatus, PMCI_MIX_BUFFER pBuffer,
ULONG ulFlags)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)pBuffer->ulUserParm;
ULONG ulRC;
if (ulFlags != MIX_WRITE_COMPLETE) {
debug_os2("flags = 0x%X", ulFlags);
return 0;
}
/*lockDecr((int *)&pAData->ulQueuedBuf);*/
ulRC = DosPostEventSem(pAData->hevBuf);
if (ulRC != NO_ERROR && ulRC != ERROR_ALREADY_POSTED) {
debug_os2("DosPostEventSem(), rc = %u", ulRC);
}
return 1; /* It seems, return value is not matter. */
}
LONG APIENTRY cbAudioReadEvent(ULONG ulStatus, PMCI_MIX_BUFFER pBuffer,
ULONG ulFlags)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)pBuffer->ulUserParm;
ULONG ulRC;
if (ulFlags != MIX_READ_COMPLETE) {
debug_os2("flags = 0x%X", ulFlags);
return 0;
}
pAData->stMCIMixSetup.pmixRead(pAData->stMCIMixSetup.ulMixHandle, pBuffer, 1);
ulRC = DosPostEventSem(pAData->hevBuf);
if (ulRC != NO_ERROR && ulRC != ERROR_ALREADY_POSTED) {
debug_os2("DosPostEventSem(), rc = %u", ulRC);
}
return 1;
}
static void OS2_DetectDevices(void)
{
MCI_SYSINFO_PARMS stMCISysInfo;
CHAR acBuf[256];
ULONG ulDevicesNum;
MCI_SYSINFO_LOGDEVICE stLogDevice;
MCI_SYSINFO_PARMS stSysInfoParams;
ULONG ulRC;
ULONG ulHandle = 0;
acBuf[0] = '\0';
stMCISysInfo.pszReturn = acBuf;
stMCISysInfo.ulRetSize = sizeof(acBuf);
stMCISysInfo.usDeviceType = MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_QUANTITY,
&stMCISysInfo, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_QUANTITY - failed, rc = 0x%X", ulRC);
return;
}
ulDevicesNum = atol(stMCISysInfo.pszReturn);
for (stSysInfoParams.ulNumber = 0; stSysInfoParams.ulNumber < ulDevicesNum;
stSysInfoParams.ulNumber++) {
/* Get device install name. */
stSysInfoParams.pszReturn = acBuf;
stSysInfoParams.ulRetSize = sizeof(acBuf);
stSysInfoParams.usDeviceType = MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_INSTALLNAME,
&stSysInfoParams, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_INSTALLNAME - failed, rc = 0x%X", ulRC);
continue;
}
/* Get textual product description. */
stSysInfoParams.ulItem = MCI_SYSINFO_QUERY_DRIVER;
stSysInfoParams.pSysInfoParm = &stLogDevice;
strcpy(stLogDevice.szInstallName, stSysInfoParams.pszReturn);
ulRC = mciSendCommand(0, MCI_SYSINFO, MCI_WAIT | MCI_SYSINFO_ITEM,
&stSysInfoParams, 0);
if (ulRC != NO_ERROR) {
debug_os2("MCI_SYSINFO, MCI_SYSINFO_ITEM - failed, rc = 0x%X", ulRC);
continue;
}
ulHandle++;
SDL_AddAudioDevice(0, stLogDevice.szProductInfo, (void *)(ulHandle));
ulHandle++;
SDL_AddAudioDevice(1, stLogDevice.szProductInfo, (void *)(ulHandle));
}
}
static void OS2_WaitDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
ULONG ulRC;
/* Wait for an audio chunk to finish */
ulRC = DosWaitEventSem(pAData->hevBuf, 5000);
if (ulRC != NO_ERROR) {
debug_os2("DosWaitEventSem(), rc = %u", ulRC);
}
}
static Uint8 *OS2_GetDeviceBuf(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
return (Uint8 *) pAData->aMixBuffers[pAData->ulNextBuf].pBuffer;
}
static void OS2_PlayDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
ULONG ulRC;
PMCI_MIX_BUFFER pMixBuffer = &pAData->aMixBuffers[pAData->ulNextBuf];
/* Queue it up */
/*lockIncr((int *)&pAData->ulQueuedBuf);*/
ulRC = pAData->stMCIMixSetup.pmixWrite(pAData->stMCIMixSetup.ulMixHandle,
pMixBuffer, 1);
if (ulRC != MCIERR_SUCCESS) {
_mixIOError("pmixWrite", ulRC);
} else {
pAData->ulNextBuf = (pAData->ulNextBuf + 1) % pAData->cMixBuffers;
}
}
static void OS2_CloseDevice(_THIS)
{
SDL_PrivateAudioData *pAData = (SDL_PrivateAudioData *)_this->hidden;
MCI_GENERIC_PARMS sMCIGenericParms;
ULONG ulRC;
if (pAData == NULL)
return;
/* Close up audio */
if (pAData->usDeviceId != (USHORT)~0) {
/* Device is open. */
if (pAData->stMCIMixSetup.ulBitsPerSample != 0) {
/* Mixer was initialized. */
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_DEINIT,
&pAData->stMCIMixSetup, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_MIXSETUP, MCI_MIXSETUP_DEINIT - failed");
}
}
if (pAData->cMixBuffers != 0) {
/* Buffers was allocated. */
MCI_BUFFER_PARMS stMCIBuffer;
stMCIBuffer.ulBufferSize = pAData->aMixBuffers[0].ulBufferLength;
stMCIBuffer.ulNumBuffers = pAData->cMixBuffers;
stMCIBuffer.pBufList = pAData->aMixBuffers;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_BUFFER,
MCI_WAIT | MCI_DEALLOCATE_MEMORY, &stMCIBuffer, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_BUFFER, MCI_DEALLOCATE_MEMORY - failed");
}
}
ulRC = mciSendCommand(pAData->usDeviceId, MCI_CLOSE, MCI_WAIT,
&sMCIGenericParms, 0);
if (ulRC != MCIERR_SUCCESS) {
debug_os2("MCI_CLOSE - failed");
}
}
if (pAData->hevBuf != NULLHANDLE)
DosCloseEventSem(pAData->hevBuf);
SDL_free(pAData);
}
static int OS2_OpenDevice(_THIS, void *handle, const char *devname,
int iscapture)
{
SDL_PrivateAudioData *pAData;
SDL_AudioFormat SDLAudioFmt;
MCI_AMP_OPEN_PARMS stMCIAmpOpen;
MCI_BUFFER_PARMS stMCIBuffer;
ULONG ulRC;
ULONG ulIdx;
BOOL new_freq;
new_freq = FALSE;
SDL_zero(stMCIAmpOpen);
SDL_zero(stMCIBuffer);
for (SDLAudioFmt = SDL_FirstAudioFormat(_this->spec.format);
SDLAudioFmt != 0; SDLAudioFmt = SDL_NextAudioFormat()) {
if (SDLAudioFmt == AUDIO_U8 || SDLAudioFmt == AUDIO_S16)
break;
}
if (SDLAudioFmt == 0) {
debug_os2("Unsupported audio format, AUDIO_S16 used");
SDLAudioFmt = AUDIO_S16;
}
pAData = (SDL_PrivateAudioData *) SDL_calloc(1, sizeof(struct SDL_PrivateAudioData));
if (pAData == NULL)
return SDL_OutOfMemory();
_this->hidden = pAData;
ulRC = DosCreateEventSem(NULL, &pAData->hevBuf, DCE_AUTORESET, TRUE);
if (ulRC != NO_ERROR) {
debug_os2("DosCreateEventSem() failed, rc = %u", ulRC);
return -1;
}
/* Open audio device */
stMCIAmpOpen.usDeviceID = (handle != NULL) ? ((ULONG)handle - 1) : 0;
stMCIAmpOpen.pszDeviceType = (PSZ)MCI_DEVTYPE_AUDIO_AMPMIX;
ulRC = mciSendCommand(0, MCI_OPEN,
(_getEnvULong("SDL_AUDIO_SHARE", 1, 0) != 0)?
MCI_WAIT | MCI_OPEN_TYPE_ID | MCI_OPEN_SHAREABLE :
MCI_WAIT | MCI_OPEN_TYPE_ID,
&stMCIAmpOpen, 0);
if (ulRC != MCIERR_SUCCESS) {
stMCIAmpOpen.usDeviceID = (USHORT)~0;
return _MCIError("MCI_OPEN", ulRC);
}
pAData->usDeviceId = stMCIAmpOpen.usDeviceID;
if (iscapture != 0) {
MCI_CONNECTOR_PARMS stMCIConnector;
MCI_AMP_SET_PARMS stMCIAmpSet;
BOOL fLineIn = _getEnvULong("SDL_AUDIO_LINEIN", 1, 0);
/* Set particular connector. */
SDL_zero(stMCIConnector);
stMCIConnector.ulConnectorType = (fLineIn)? MCI_LINE_IN_CONNECTOR :
MCI_MICROPHONE_CONNECTOR;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_CONNECTOR,
MCI_WAIT | MCI_ENABLE_CONNECTOR |
MCI_CONNECTOR_TYPE, &stMCIConnector, 0);
/* Disable monitor. */
SDL_zero(stMCIAmpSet);
stMCIAmpSet.ulItem = MCI_AMP_SET_MONITOR;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_SET,
MCI_WAIT | MCI_SET_OFF | MCI_SET_ITEM,
&stMCIAmpSet, 0);
/* Set record volume. */
stMCIAmpSet.ulLevel = _getEnvULong("SDL_AUDIO_RECVOL", 100, 90);
stMCIAmpSet.ulItem = MCI_AMP_SET_AUDIO;
stMCIAmpSet.ulAudio = MCI_SET_AUDIO_ALL; /* Both cnannels. */
stMCIAmpSet.ulValue = (fLineIn) ? MCI_LINE_IN_CONNECTOR :
MCI_MICROPHONE_CONNECTOR ;
mciSendCommand(stMCIAmpOpen.usDeviceID, MCI_SET,
MCI_WAIT | MCI_SET_AUDIO | MCI_AMP_SET_GAIN,
&stMCIAmpSet, 0);
}
_this->spec.format = SDLAudioFmt;
_this->spec.channels = _this->spec.channels > 1 ? 2 : 1;
if (_this->spec.freq < 8000) {
_this->spec.freq = 8000;
new_freq = TRUE;
} else if (_this->spec.freq > 48000) {
_this->spec.freq = 48000;
new_freq = TRUE;
}
/* Setup mixer. */
pAData->stMCIMixSetup.ulFormatTag = MCI_WAVE_FORMAT_PCM;
pAData->stMCIMixSetup.ulBitsPerSample = SDL_AUDIO_BITSIZE(SDLAudioFmt);
pAData->stMCIMixSetup.ulSamplesPerSec = _this->spec.freq;
pAData->stMCIMixSetup.ulChannels = _this->spec.channels;
pAData->stMCIMixSetup.ulDeviceType = MCI_DEVTYPE_WAVEFORM_AUDIO;
if (iscapture == 0) {
pAData->stMCIMixSetup.ulFormatMode= MCI_PLAY;
pAData->stMCIMixSetup.pmixEvent = cbAudioWriteEvent;
} else {
pAData->stMCIMixSetup.ulFormatMode= MCI_RECORD;
pAData->stMCIMixSetup.pmixEvent = cbAudioReadEvent;
}
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_INIT, &pAData->stMCIMixSetup, 0);
if (ulRC != MCIERR_SUCCESS && _this->spec.freq > 44100) {
new_freq = TRUE;
pAData->stMCIMixSetup.ulSamplesPerSec = 44100;
_this->spec.freq = 44100;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_MIXSETUP,
MCI_WAIT | MCI_MIXSETUP_INIT, &pAData->stMCIMixSetup, 0);
}
debug_os2("Setup mixer [BPS: %u, Freq.: %u, Channels: %u]: %s",
pAData->stMCIMixSetup.ulBitsPerSample,
pAData->stMCIMixSetup.ulSamplesPerSec,
pAData->stMCIMixSetup.ulChannels,
(ulRC == MCIERR_SUCCESS)? "SUCCESS" : "FAIL");
if (ulRC != MCIERR_SUCCESS) {
pAData->stMCIMixSetup.ulBitsPerSample = 0;
return _MCIError("MCI_MIXSETUP", ulRC);
}
if (_this->spec.samples == 0 || new_freq == TRUE) {
/* also see SDL_audio.c:prepare_audiospec() */
/* Pick a default of ~46 ms at desired frequency */
Uint32 samples = (_this->spec.freq / 1000) * 46;
Uint32 power2 = 1;
while (power2 < samples) {
power2 <<= 1;
}
_this->spec.samples = power2;
}
/* Update the fragment size as size in bytes */
SDL_CalculateAudioSpec(&_this->spec);
/* Allocate memory buffers */
stMCIBuffer.ulBufferSize = _this->spec.size;/* (_this->spec.freq / 1000) * 100 */
stMCIBuffer.ulNumBuffers = NUM_BUFFERS;
stMCIBuffer.pBufList = pAData->aMixBuffers;
ulRC = mciSendCommand(pAData->usDeviceId, MCI_BUFFER,
MCI_WAIT | MCI_ALLOCATE_MEMORY, &stMCIBuffer, 0);
if (ulRC != MCIERR_SUCCESS) {
return _MCIError("MCI_BUFFER", ulRC);
}
pAData->cMixBuffers = stMCIBuffer.ulNumBuffers;
_this->spec.size = stMCIBuffer.ulBufferSize;
/* Fill all device buffers with data */
for (ulIdx = 0; ulIdx < stMCIBuffer.ulNumBuffers; ulIdx++) {
pAData->aMixBuffers[ulIdx].ulFlags = 0;
pAData->aMixBuffers[ulIdx].ulBufferLength = stMCIBuffer.ulBufferSize;
pAData->aMixBuffers[ulIdx].ulUserParm = (ULONG)pAData;
memset(((PMCI_MIX_BUFFER)stMCIBuffer.pBufList)[ulIdx].pBuffer,
_this->spec.silence, stMCIBuffer.ulBufferSize);
}
/* Write buffers to kick off the amp mixer */
/*pAData->ulQueuedBuf = 1;//stMCIBuffer.ulNumBuffers */
ulRC = pAData->stMCIMixSetup.pmixWrite(pAData->stMCIMixSetup.ulMixHandle,
pAData->aMixBuffers,
1 /*stMCIBuffer.ulNumBuffers*/);
if (ulRC != MCIERR_SUCCESS) {
_mixIOError("pmixWrite", ulRC);
return -1;
}
return 0;
}
static int OS2_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
impl->DetectDevices = OS2_DetectDevices;
impl->OpenDevice = OS2_OpenDevice;
impl->PlayDevice = OS2_PlayDevice;
impl->WaitDevice = OS2_WaitDevice;
impl->GetDeviceBuf = OS2_GetDeviceBuf;
impl->CloseDevice = OS2_CloseDevice;
/* TODO: IMPLEMENT CAPTURE SUPPORT:
impl->CaptureFromDevice = ;
impl->FlushCapture = ;
impl->HasCaptureSupport = SDL_TRUE;
*/
return 1; /* this audio target is available. */
}
AudioBootStrap OS2AUDIO_bootstrap = { "MMOS2", "OS/2 DART", OS2_Init, 0 };
#endif /* SDL_AUDIO_DRIVER_OS2 */
/* vi: set ts=4 sw=4 expandtab: */

54
externals/SDL/src/audio/os2/SDL_os2audio.h vendored Executable file
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@@ -0,0 +1,54 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_os2mm_h_
#define SDL_os2mm_h_
#include "../SDL_sysaudio.h"
#define INCL_OS2MM
#define INCL_PM
#define INCL_DOS
#define INCL_DOSERRORS
#include <os2.h>
#include <os2me.h>
/* Hidden "this" pointer for the audio functions */
#define _THIS SDL_AudioDevice *_this
#define NUM_BUFFERS 3
typedef struct SDL_PrivateAudioData
{
USHORT usDeviceId;
BYTE _pad[2];
MCI_MIXSETUP_PARMS stMCIMixSetup;
HEV hevBuf;
ULONG ulNextBuf;
ULONG cMixBuffers;
MCI_MIX_BUFFER aMixBuffers[NUM_BUFFERS];
/* ULONG ulQueuedBuf;*/
} SDL_PrivateAudioData;
#endif /* SDL_os2mm_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View File

@@ -26,7 +26,7 @@
Stéphan Kochen: stephan .a.t. kochen.nl
*/
#include "../../SDL_internal.h"
#include "SDL_assert.h"
#include "SDL_hints.h"
#if SDL_AUDIO_DRIVER_PULSEAUDIO
@@ -237,16 +237,20 @@ squashVersion(const int major, const int minor, const int patch)
static const char *
getAppName(void)
{
const char *verstr = PULSEAUDIO_pa_get_library_version();
if (verstr != NULL) {
int maj, min, patch;
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
return NULL; /* 0.9.15+ handles NULL correctly. */
const char *retval = SDL_GetHint(SDL_HINT_AUDIO_DEVICE_APP_NAME);
if (!retval || !*retval) {
const char *verstr = PULSEAUDIO_pa_get_library_version();
retval = "SDL Application"; /* the "oh well" default. */
if (verstr != NULL) {
int maj, min, patch;
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
retval = NULL; /* 0.9.15+ handles NULL correctly. */
}
}
}
}
return "SDL Application"; /* oh well. */
return retval;
}
static void
@@ -290,32 +294,39 @@ ConnectToPulseServer_Internal(pa_mainloop **_mainloop, pa_context **_context)
return SDL_SetError("pa_mainloop_new() failed");
}
*_mainloop = mainloop;
mainloop_api = PULSEAUDIO_pa_mainloop_get_api(mainloop);
SDL_assert(mainloop_api); /* this never fails, right? */
context = PULSEAUDIO_pa_context_new(mainloop_api, getAppName());
if (!context) {
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("pa_context_new() failed");
}
*_context = context;
/* Connect to the PulseAudio server */
if (PULSEAUDIO_pa_context_connect(context, NULL, 0, NULL) < 0) {
PULSEAUDIO_pa_context_unref(context);
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("Could not setup connection to PulseAudio");
}
do {
if (PULSEAUDIO_pa_mainloop_iterate(mainloop, 1, NULL) < 0) {
PULSEAUDIO_pa_context_unref(context);
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("pa_mainloop_iterate() failed");
}
state = PULSEAUDIO_pa_context_get_state(context);
if (!PA_CONTEXT_IS_GOOD(state)) {
PULSEAUDIO_pa_context_unref(context);
PULSEAUDIO_pa_mainloop_free(mainloop);
return SDL_SetError("Could not connect to PulseAudio");
}
} while (state != PA_CONTEXT_READY);
*_context = context;
*_mainloop = mainloop;
return 0; /* connected and ready! */
}
@@ -513,6 +524,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
pa_buffer_attr paattr;
pa_channel_map pacmap;
pa_stream_flags_t flags = 0;
const char *name = NULL;
int state = 0;
int rc = 0;
@@ -615,9 +627,11 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
PA_CHANNEL_MAP_WAVEEX);
name = SDL_GetHint(SDL_HINT_AUDIO_DEVICE_STREAM_NAME);
h->stream = PULSEAUDIO_pa_stream_new(
h->context,
"Simple DirectMedia Layer", /* stream description */
(name && *name) ? name : "Audio Stream", /* stream description */
&paspec, /* sample format spec */
&pacmap /* channel map */
);

View File

@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if SDL_AUDIO_DRIVER_WASAPI
@@ -28,8 +27,6 @@
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_assert.h"
#include "SDL_log.h"
#define COBJMACROS
#include <mmdeviceapi.h>
@@ -508,7 +505,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
const SDL_AudioSpec oldspec = this->spec;
const AUDCLNT_SHAREMODE sharemode = AUDCLNT_SHAREMODE_SHARED;
UINT32 bufsize = 0; /* this is in sample frames, not samples, not bytes. */
REFERENCE_TIME duration = 0;
REFERENCE_TIME default_period = 0;
IAudioClient *client = this->hidden->client;
IAudioRenderClient *render = NULL;
IAudioCaptureClient *capture = NULL;
@@ -572,7 +569,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
return SDL_SetError("WASAPI: Unsupported audio format");
}
ret = IAudioClient_GetDevicePeriod(client, NULL, &duration);
ret = IAudioClient_GetDevicePeriod(client, &default_period, NULL);
if (FAILED(ret)) {
return WIN_SetErrorFromHRESULT("WASAPI can't determine minimum device period", ret);
}
@@ -591,7 +588,7 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
}
streamflags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
ret = IAudioClient_Initialize(client, sharemode, streamflags, duration, sharemode == AUDCLNT_SHAREMODE_SHARED ? 0 : duration, waveformat, NULL);
ret = IAudioClient_Initialize(client, sharemode, streamflags, 0, 0, waveformat, NULL);
if (FAILED(ret)) {
return WIN_SetErrorFromHRESULT("WASAPI can't initialize audio client", ret);
}
@@ -606,9 +603,12 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
return WIN_SetErrorFromHRESULT("WASAPI can't determine buffer size", ret);
}
this->spec.samples = (Uint16) bufsize;
if (!this->iscapture) {
this->spec.samples /= 2; /* fill half of the DMA buffer on each run. */
/* Match the callback size to the period size to cut down on the number of
interrupts waited for in each call to WaitDevice */
{
const float period_millis = default_period / 10000.0f;
const float period_frames = period_millis * this->spec.freq / 1000.0f;
this->spec.samples = (Uint16)SDL_ceilf(period_frames);
}
/* Update the fragment size as size in bytes */

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@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
/* This is code that Windows uses to talk to WASAPI-related system APIs.
@@ -34,8 +33,6 @@
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_assert.h"
#include "SDL_log.h"
#define COBJMACROS
#include <mmdeviceapi.h>
@@ -248,7 +245,7 @@ WASAPI_PlatformInit(void)
return SDL_SetError("WASAPI: CoInitialize() failed");
}
ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID) &enumerator);
ret = CoCreateInstance(&SDL_CLSID_MMDeviceEnumerator, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_IMMDeviceEnumerator, (LPVOID *) &enumerator);
if (FAILED(ret)) {
WIN_CoUninitialize();
return WIN_SetErrorFromHRESULT("WASAPI CoCreateInstance(MMDeviceEnumerator)", ret);

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@@ -18,7 +18,6 @@
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
// This is C++/CX code that the WinRT port uses to talk to WASAPI-related
@@ -40,8 +39,6 @@ extern "C" {
#include "SDL_timer.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "SDL_assert.h"
#include "SDL_log.h"
}
#define COBJMACROS

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@@ -27,7 +27,6 @@
#include "../../core/windows/SDL_windows.h"
#include <mmsystem.h>
#include "SDL_assert.h"
#include "SDL_timer.h"
#include "SDL_audio.h"
#include "../SDL_audio_c.h"