early-access version 1617
This commit is contained in:
@@ -32,7 +32,6 @@
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_filesystem.h"
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#include "SDL_log.h"
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char *
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SDL_GetBasePath(void)
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@@ -32,7 +32,6 @@
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_assert.h"
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#include "SDL_filesystem.h"
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char *
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129
externals/SDL/src/filesystem/os2/SDL_sysfilesystem.c
vendored
Executable file
129
externals/SDL/src/filesystem/os2/SDL_sysfilesystem.c
vendored
Executable file
@@ -0,0 +1,129 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_FILESYSTEM_OS2
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/* System dependent filesystem routines */
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#include "SDL_error.h"
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#include "SDL_filesystem.h"
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#include "../../core/os2/SDL_os2.h"
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#define INCL_DOSFILEMGR
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#define INCL_DOSPROCESS
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#define INCL_DOSERRORS
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#include <os2.h>
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char *
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SDL_GetBasePath(void)
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{
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PTIB tib;
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PPIB pib;
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ULONG ulRC = DosGetInfoBlocks(&tib, &pib);
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PCHAR pcEnd;
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ULONG cbResult;
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CHAR acBuf[_MAX_PATH];
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if (ulRC != NO_ERROR) {
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debug_os2("DosGetInfoBlocks() failed, rc = %u", ulRC);
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return NULL;
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}
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pcEnd = SDL_strrchr(pib->pib_pchcmd, '\\');
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if (pcEnd != NULL)
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pcEnd++;
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else {
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if (pib->pib_pchcmd[1] == ':')
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pcEnd = &pib->pib_pchcmd[2];
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else {
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SDL_SetError("No path in pib->pib_pchcmd");
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return NULL;
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}
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}
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cbResult = pcEnd - pib->pib_pchcmd;
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SDL_memcpy(acBuf, pib->pib_pchcmd, cbResult);
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acBuf[cbResult] = '\0';
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return OS2_SysToUTF8(acBuf);
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}
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char *
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SDL_GetPrefPath(const char *org, const char *app)
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{
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PSZ pszPath;
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CHAR acBuf[_MAX_PATH];
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int lPosApp, lPosOrg;
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PSZ pszApp, pszOrg;
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if (!app) {
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SDL_InvalidParamError("app");
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return NULL;
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}
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pszPath = SDL_getenv("HOME");
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if (!pszPath) {
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pszPath = SDL_getenv("ETC");
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if (!pszPath) {
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SDL_SetError("HOME or ETC environment not set");
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return NULL;
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}
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}
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if (!org) {
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lPosApp = SDL_snprintf(acBuf, sizeof(acBuf) - 1, "%s", pszPath);
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} else {
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pszOrg = OS2_UTF8ToSys(org);
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if (!pszOrg) {
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SDL_OutOfMemory();
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return NULL;
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}
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lPosApp = SDL_snprintf(acBuf, sizeof(acBuf) - 1, "%s\\%s", pszPath, pszOrg);
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SDL_free(pszOrg);
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}
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if (lPosApp < 0)
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return NULL;
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DosCreateDir(acBuf, NULL);
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pszApp = OS2_UTF8ToSys(app);
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if (!pszApp) {
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SDL_OutOfMemory();
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return NULL;
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}
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lPosOrg = SDL_snprintf(&acBuf[lPosApp], sizeof(acBuf) - lPosApp - 1, "\\%s", pszApp);
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SDL_free(pszApp);
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if (lPosOrg < 0)
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return NULL;
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DosCreateDir(acBuf, NULL);
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*((PUSHORT)&acBuf[lPosApp + lPosOrg]) = (USHORT)'\0\\';
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return OS2_SysToUTF8(acBuf);
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}
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#endif /* SDL_FILESYSTEM_OS2 */
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/* vi: set ts=4 sw=4 expandtab: */
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@@ -28,7 +28,6 @@
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#include "../../core/windows/SDL_windows.h"
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#include <shlobj.h>
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#include "SDL_assert.h"
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#include "SDL_error.h"
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#include "SDL_stdinc.h"
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#include "SDL_filesystem.h"
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@@ -48,7 +48,16 @@ SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType)
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{
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static wstring path;
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if (path.empty()) {
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#if defined(NTDDI_WIN10_19H1) && (NTDDI_VERSION >= NTDDI_WIN10_19H1) && (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) /* Only PC supports mods */
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/* Windows 1903 supports mods, via the EffectiveLocation API */
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if (Windows::Foundation::Metadata::ApiInformation::IsApiContractPresent("Windows.Foundation.UniversalApiContract", 8, 0)) {
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path = Windows::ApplicationModel::Package::Current->EffectiveLocation->Path->Data();
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} else {
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path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
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}
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#else
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path = Windows::ApplicationModel::Package::Current->InstalledLocation->Path->Data();
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#endif
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}
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return path.c_str();
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}
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