early-access version 1332
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@@ -110,12 +110,10 @@ void Vic::Execute() {
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converted_frame_buffer.get(), block_height, 0, 0);
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, swizzled_data.data(), size);
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gpu.Maxwell3D().OnMemoryWrite();
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} else {
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// send pitch linear frame
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gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
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linear_size);
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gpu.Maxwell3D().OnMemoryWrite();
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}
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break;
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}
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@@ -163,7 +161,6 @@ void Vic::Execute() {
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}
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gpu.MemoryManager().WriteBlock(output_surface_chroma_u_address, chroma_buffer.data(),
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chroma_buffer.size());
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gpu.Maxwell3D().OnMemoryWrite();
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break;
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}
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default:
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