early-access version 1332
This commit is contained in:
@@ -103,9 +103,6 @@ public:
|
||||
/// Notify the cache that a new frame has been queued
|
||||
void TickFrame();
|
||||
|
||||
/// Return an unique mutually exclusive lock for the cache
|
||||
[[nodiscard]] std::unique_lock<std::mutex> AcquireLock();
|
||||
|
||||
/// Return a constant reference to the given image view id
|
||||
[[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
|
||||
|
||||
@@ -179,6 +176,8 @@ public:
|
||||
/// Return true when a CPU region is modified from the GPU
|
||||
[[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
|
||||
|
||||
std::mutex mutex;
|
||||
|
||||
private:
|
||||
/// Iterate over all page indices in a range
|
||||
template <typename Func>
|
||||
@@ -212,8 +211,8 @@ private:
|
||||
void RefreshContents(Image& image);
|
||||
|
||||
/// Upload data from guest to an image
|
||||
template <typename MapBuffer>
|
||||
void UploadImageContents(Image& image, MapBuffer& map, size_t buffer_offset);
|
||||
template <typename StagingBuffer>
|
||||
void UploadImageContents(Image& image, StagingBuffer& staging_buffer, size_t buffer_offset);
|
||||
|
||||
/// Find or create an image view from a guest descriptor
|
||||
[[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
|
||||
@@ -325,8 +324,6 @@ private:
|
||||
|
||||
RenderTargets render_targets;
|
||||
|
||||
std::mutex mutex;
|
||||
|
||||
std::unordered_map<TICEntry, ImageViewId> image_views;
|
||||
std::unordered_map<TSCEntry, SamplerId> samplers;
|
||||
std::unordered_map<RenderTargets, FramebufferId> framebuffers;
|
||||
@@ -385,11 +382,6 @@ void TextureCache<P>::TickFrame() {
|
||||
++frame_tick;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
std::unique_lock<std::mutex> TextureCache<P>::AcquireLock() {
|
||||
return std::unique_lock{mutex};
|
||||
}
|
||||
|
||||
template <class P>
|
||||
const typename P::ImageView& TextureCache<P>::GetImageView(ImageViewId id) const noexcept {
|
||||
return slot_image_views[id];
|
||||
@@ -598,11 +590,11 @@ void TextureCache<P>::DownloadMemory(VAddr cpu_addr, size_t size) {
|
||||
});
|
||||
for (const ImageId image_id : images) {
|
||||
Image& image = slot_images[image_id];
|
||||
auto map = runtime.MapDownloadBuffer(image.unswizzled_size_bytes);
|
||||
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
|
||||
const auto copies = FullDownloadCopies(image.info);
|
||||
image.DownloadMemory(map, 0, copies);
|
||||
runtime.Finish();
|
||||
SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.Span());
|
||||
SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -757,7 +749,7 @@ void TextureCache<P>::PopAsyncFlushes() {
|
||||
for (const ImageId image_id : download_ids) {
|
||||
total_size_bytes += slot_images[image_id].unswizzled_size_bytes;
|
||||
}
|
||||
auto download_map = runtime.MapDownloadBuffer(total_size_bytes);
|
||||
auto download_map = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
size_t buffer_offset = 0;
|
||||
for (const ImageId image_id : download_ids) {
|
||||
Image& image = slot_images[image_id];
|
||||
@@ -769,7 +761,7 @@ void TextureCache<P>::PopAsyncFlushes() {
|
||||
runtime.Finish();
|
||||
|
||||
buffer_offset = 0;
|
||||
const std::span<u8> download_span = download_map.Span();
|
||||
const std::span<u8> download_span = download_map.mapped_span;
|
||||
for (const ImageId image_id : download_ids) {
|
||||
const ImageBase& image = slot_images[image_id];
|
||||
const auto copies = FullDownloadCopies(image.info);
|
||||
@@ -806,7 +798,7 @@ void TextureCache<P>::RefreshContents(Image& image) {
|
||||
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
|
||||
return;
|
||||
}
|
||||
auto map = runtime.MapUploadBuffer(MapSizeBytes(image));
|
||||
auto map = runtime.UploadStagingBuffer(MapSizeBytes(image));
|
||||
UploadImageContents(image, map, 0);
|
||||
runtime.InsertUploadMemoryBarrier();
|
||||
}
|
||||
@@ -814,7 +806,7 @@ void TextureCache<P>::RefreshContents(Image& image) {
|
||||
template <class P>
|
||||
template <typename MapBuffer>
|
||||
void TextureCache<P>::UploadImageContents(Image& image, MapBuffer& map, size_t buffer_offset) {
|
||||
const std::span<u8> mapped_span = map.Span().subspan(buffer_offset);
|
||||
const std::span<u8> mapped_span = map.mapped_span.subspan(buffer_offset);
|
||||
const GPUVAddr gpu_addr = image.gpu_addr;
|
||||
|
||||
if (True(image.flags & ImageFlagBits::AcceleratedUpload)) {
|
||||
|
Reference in New Issue
Block a user