early-access version 1332
This commit is contained in:
@@ -8,9 +8,6 @@
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#include <string>
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#include <vector>
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#define VK_NO_PROTOTYPES
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#include <vulkan/vulkan.h>
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#ifdef HAS_NSIGHT_AFTERMATH
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#include <GFSDK_Aftermath_Defines.h>
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#include <GFSDK_Aftermath_GpuCrashDump.h>
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@@ -19,6 +16,7 @@
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#include "common/common_types.h"
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#include "common/dynamic_library.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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@@ -18,27 +18,22 @@
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Vulkan {
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namespace {
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namespace Alternatives {
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constexpr std::array Depth24UnormS8_UINT{
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constexpr std::array DEPTH24_UNORM_STENCIL8_UINT{
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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VK_FORMAT_D16_UNORM_S8_UINT,
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VkFormat{},
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VK_FORMAT_UNDEFINED,
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};
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constexpr std::array Depth16UnormS8_UINT{
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constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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VkFormat{},
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VK_FORMAT_UNDEFINED,
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};
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} // namespace Alternatives
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constexpr std::array REQUIRED_EXTENSIONS{
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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VK_KHR_MAINTENANCE1_EXTENSION_NAME,
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VK_KHR_STORAGE_BUFFER_STORAGE_CLASS_EXTENSION_NAME,
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VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
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@@ -52,6 +47,12 @@ constexpr std::array REQUIRED_EXTENSIONS{
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VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME,
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VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME,
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VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME,
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#ifdef _WIN32
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VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME,
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#endif
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#ifdef __linux__
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VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME,
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#endif
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};
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template <typename T>
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@@ -63,9 +64,9 @@ void SetNext(void**& next, T& data) {
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constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
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switch (format) {
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case VK_FORMAT_D24_UNORM_S8_UINT:
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return Alternatives::Depth24UnormS8_UINT.data();
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return Alternatives::DEPTH24_UNORM_STENCIL8_UINT.data();
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case VK_FORMAT_D16_UNORM_S8_UINT:
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return Alternatives::Depth16UnormS8_UINT.data();
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return Alternatives::DEPTH16_UNORM_STENCIL8_UINT.data();
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default:
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return nullptr;
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}
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@@ -210,78 +211,77 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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const vk::InstanceDispatch& dld_)
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: instance{instance_}, dld{dld_}, physical{physical_}, properties{physical.GetProperties()},
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format_properties{GetFormatProperties(physical)} {
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CheckSuitability();
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CheckSuitability(surface != nullptr);
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SetupFamilies(surface);
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SetupFeatures();
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const auto queue_cis = GetDeviceQueueCreateInfos();
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const std::vector extensions = LoadExtensions();
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const std::vector extensions = LoadExtensions(surface != nullptr);
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VkPhysicalDeviceFeatures2 features2{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
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.pNext = nullptr,
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.features{},
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.features{
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.robustBufferAccess = false,
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.fullDrawIndexUint32 = false,
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.imageCubeArray = true,
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.independentBlend = true,
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.geometryShader = true,
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.tessellationShader = true,
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.sampleRateShading = false,
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.dualSrcBlend = false,
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.logicOp = false,
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.multiDrawIndirect = false,
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.drawIndirectFirstInstance = false,
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.depthClamp = true,
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.depthBiasClamp = true,
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.fillModeNonSolid = false,
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.depthBounds = false,
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.wideLines = false,
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.largePoints = true,
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.alphaToOne = false,
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.multiViewport = true,
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.samplerAnisotropy = true,
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.textureCompressionETC2 = false,
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.textureCompressionASTC_LDR = is_optimal_astc_supported,
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.textureCompressionBC = false,
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.occlusionQueryPrecise = true,
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.pipelineStatisticsQuery = false,
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.vertexPipelineStoresAndAtomics = true,
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.fragmentStoresAndAtomics = true,
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.shaderTessellationAndGeometryPointSize = false,
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.shaderImageGatherExtended = true,
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.shaderStorageImageExtendedFormats = false,
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.shaderStorageImageMultisample = is_shader_storage_image_multisample,
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.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
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.shaderStorageImageWriteWithoutFormat = true,
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.shaderUniformBufferArrayDynamicIndexing = false,
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.shaderSampledImageArrayDynamicIndexing = false,
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.shaderStorageBufferArrayDynamicIndexing = false,
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.shaderStorageImageArrayDynamicIndexing = false,
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.shaderClipDistance = false,
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.shaderCullDistance = false,
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.shaderFloat64 = false,
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.shaderInt64 = false,
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.shaderInt16 = false,
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.shaderResourceResidency = false,
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.shaderResourceMinLod = false,
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.sparseBinding = false,
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.sparseResidencyBuffer = false,
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.sparseResidencyImage2D = false,
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.sparseResidencyImage3D = false,
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.sparseResidency2Samples = false,
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.sparseResidency4Samples = false,
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.sparseResidency8Samples = false,
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.sparseResidency16Samples = false,
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.sparseResidencyAliased = false,
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.variableMultisampleRate = false,
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.inheritedQueries = false,
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},
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};
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const void* first_next = &features2;
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void** next = &features2.pNext;
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features2.features = {
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.robustBufferAccess = false,
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.fullDrawIndexUint32 = false,
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.imageCubeArray = true,
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.independentBlend = true,
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.geometryShader = true,
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.tessellationShader = true,
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.sampleRateShading = false,
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.dualSrcBlend = false,
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.logicOp = false,
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.multiDrawIndirect = false,
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.drawIndirectFirstInstance = false,
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.depthClamp = true,
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.depthBiasClamp = true,
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.fillModeNonSolid = false,
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.depthBounds = false,
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.wideLines = false,
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.largePoints = true,
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.alphaToOne = false,
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.multiViewport = true,
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.samplerAnisotropy = true,
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.textureCompressionETC2 = false,
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.textureCompressionASTC_LDR = is_optimal_astc_supported,
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.textureCompressionBC = false,
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.occlusionQueryPrecise = true,
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.pipelineStatisticsQuery = false,
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.vertexPipelineStoresAndAtomics = true,
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.fragmentStoresAndAtomics = true,
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.shaderTessellationAndGeometryPointSize = false,
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.shaderImageGatherExtended = true,
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.shaderStorageImageExtendedFormats = false,
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.shaderStorageImageMultisample = is_shader_storage_image_multisample,
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.shaderStorageImageReadWithoutFormat = is_formatless_image_load_supported,
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.shaderStorageImageWriteWithoutFormat = true,
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.shaderUniformBufferArrayDynamicIndexing = false,
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.shaderSampledImageArrayDynamicIndexing = false,
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.shaderStorageBufferArrayDynamicIndexing = false,
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.shaderStorageImageArrayDynamicIndexing = false,
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.shaderClipDistance = false,
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.shaderCullDistance = false,
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.shaderFloat64 = false,
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.shaderInt64 = false,
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.shaderInt16 = false,
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.shaderResourceResidency = false,
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.shaderResourceMinLod = false,
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.sparseBinding = false,
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.sparseResidencyBuffer = false,
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.sparseResidencyImage2D = false,
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.sparseResidencyImage3D = false,
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.sparseResidency2Samples = false,
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.sparseResidency4Samples = false,
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.sparseResidency8Samples = false,
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.sparseResidency16Samples = false,
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.sparseResidencyAliased = false,
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.variableMultisampleRate = false,
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.inheritedQueries = false,
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};
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VkPhysicalDeviceTimelineSemaphoreFeaturesKHR timeline_semaphore{
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES_KHR,
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.pNext = nullptr,
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@@ -399,7 +399,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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robustness2 = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT,
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.pNext = nullptr,
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.robustBufferAccess2 = false,
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.robustBufferAccess2 = true,
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.robustImageAccess2 = true,
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.nullDescriptor = true,
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};
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@@ -553,16 +553,18 @@ bool Device::IsFormatSupported(VkFormat wanted_format, VkFormatFeatureFlags want
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return (supported_usage & wanted_usage) == wanted_usage;
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}
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void Device::CheckSuitability() const {
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void Device::CheckSuitability(bool requires_swapchain) const {
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std::bitset<REQUIRED_EXTENSIONS.size()> available_extensions;
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bool has_swapchain = false;
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for (const VkExtensionProperties& property : physical.EnumerateDeviceExtensionProperties()) {
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for (std::size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
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const std::string_view name{property.extensionName};
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for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
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if (available_extensions[i]) {
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continue;
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}
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const std::string_view name{property.extensionName};
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available_extensions[i] = name == REQUIRED_EXTENSIONS[i];
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}
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has_swapchain = has_swapchain || name == VK_KHR_SWAPCHAIN_EXTENSION_NAME;
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}
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for (size_t i = 0; i < REQUIRED_EXTENSIONS.size(); ++i) {
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if (available_extensions[i]) {
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@@ -571,6 +573,11 @@ void Device::CheckSuitability() const {
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LOG_ERROR(Render_Vulkan, "Missing required extension: {}", REQUIRED_EXTENSIONS[i]);
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throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
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}
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if (requires_swapchain && !has_swapchain) {
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LOG_ERROR(Render_Vulkan, "Missing required extension: VK_KHR_swapchain");
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throw vk::Exception(VK_ERROR_EXTENSION_NOT_PRESENT);
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}
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struct LimitTuple {
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u32 minimum;
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u32 value;
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@@ -593,6 +600,7 @@ void Device::CheckSuitability() const {
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const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
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const std::array feature_report{
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std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
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std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
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std::make_pair(features.imageCubeArray, "imageCubeArray"),
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std::make_pair(features.independentBlend, "independentBlend"),
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std::make_pair(features.depthClamp, "depthClamp"),
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@@ -617,10 +625,13 @@ void Device::CheckSuitability() const {
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}
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}
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std::vector<const char*> Device::LoadExtensions() {
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std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
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std::vector<const char*> extensions;
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extensions.reserve(7 + REQUIRED_EXTENSIONS.size());
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extensions.reserve(8 + REQUIRED_EXTENSIONS.size());
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extensions.insert(extensions.begin(), REQUIRED_EXTENSIONS.begin(), REQUIRED_EXTENSIONS.end());
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if (requires_surface) {
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extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
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}
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bool has_khr_shader_float16_int8{};
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bool has_ext_subgroup_size_control{};
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@@ -761,7 +772,8 @@ std::vector<const char*> Device::LoadExtensions() {
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robustness2.pNext = nullptr;
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features.pNext = &robustness2;
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physical.GetFeatures2KHR(features);
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if (robustness2.nullDescriptor && robustness2.robustImageAccess2) {
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if (robustness2.nullDescriptor && robustness2.robustBufferAccess2 &&
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robustness2.robustImageAccess2) {
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extensions.push_back(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
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ext_robustness2 = true;
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}
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|
@@ -23,7 +23,7 @@ enum class FormatType { Linear, Optimal, Buffer };
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const u32 GuestWarpSize = 32;
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/// Handles data specific to a physical device.
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class Device final {
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class Device {
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public:
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explicit Device(VkInstance instance, vk::PhysicalDevice physical, VkSurfaceKHR surface,
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const vk::InstanceDispatch& dld);
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@@ -227,10 +227,10 @@ public:
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private:
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/// Checks if the physical device is suitable.
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void CheckSuitability() const;
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void CheckSuitability(bool requires_swapchain) const;
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/// Loads extensions into a vector and stores available ones in this object.
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std::vector<const char*> LoadExtensions();
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std::vector<const char*> LoadExtensions(bool requires_surface);
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/// Sets up queue families.
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void SetupFamilies(VkSurfaceKHR surface);
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|
@@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <future>
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#include <optional>
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#include <span>
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#include <utility>
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@@ -140,7 +141,10 @@ vk::Instance CreateInstance(const Common::DynamicLibrary& library, vk::InstanceD
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VK_VERSION_MAJOR(required_version), VK_VERSION_MINOR(required_version));
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throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER);
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}
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vk::Instance instance = vk::Instance::Create(required_version, layers, extensions, dld);
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vk::Instance instance =
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std::async([&] {
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return vk::Instance::Create(required_version, layers, extensions, dld);
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}).get();
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if (!vk::Load(*instance, dld)) {
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LOG_ERROR(Render_Vulkan, "Failed to load Vulkan instance function pointers");
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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|
@@ -7,6 +7,8 @@
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#include <optional>
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#include <vector>
|
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#include <glad/glad.h>
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#include "common/alignment.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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@@ -55,10 +57,24 @@ struct Range {
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class MemoryAllocation {
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public:
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explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
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VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
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: device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
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property_flags{properties}, shifted_memory_type{1U << type} {}
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explicit MemoryAllocation(vk::DeviceMemory memory_, VkMemoryPropertyFlags properties,
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u64 allocation_size_, u32 type)
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: memory{std::move(memory_)}, allocation_size{allocation_size_}, property_flags{properties},
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shifted_memory_type{1U << type} {}
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#if defined(_WIN32) || defined(__linux__)
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~MemoryAllocation() {
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if (owning_opengl_handle != 0) {
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glDeleteMemoryObjectsEXT(1, &owning_opengl_handle);
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}
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||||
}
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||||
#endif
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||||
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||||
MemoryAllocation& operator=(const MemoryAllocation&) = delete;
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||||
MemoryAllocation(const MemoryAllocation&) = delete;
|
||||
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||||
MemoryAllocation& operator=(MemoryAllocation&&) = delete;
|
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MemoryAllocation(MemoryAllocation&&) = delete;
|
||||
|
||||
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
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const std::optional<u64> alloc = FindFreeRegion(size, alignment);
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||||
@@ -88,6 +104,31 @@ public:
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return memory_mapped_span;
|
||||
}
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||||
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||||
#ifdef _WIN32
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||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
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||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
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glImportMemoryWin32HandleEXT(owning_opengl_handle, allocation_size,
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||||
GL_HANDLE_TYPE_OPAQUE_WIN32_EXT,
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memory.GetMemoryWin32HandleKHR());
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||||
}
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||||
return owning_opengl_handle;
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||||
}
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||||
#elif __linux__
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||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
if (!owning_opengl_handle) {
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||||
glCreateMemoryObjectsEXT(1, &owning_opengl_handle);
|
||||
glImportMemoryFdEXT(owning_opengl_handle, allocation_size, GL_HANDLE_TYPE_OPAQUE_FD_EXT,
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memory.GetMemoryFdKHR());
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||||
}
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||||
return owning_opengl_handle;
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||||
}
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||||
#else
|
||||
[[nodiscard]] u32 ExportOpenGLHandle() {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
/// Returns whether this allocation is compatible with the arguments.
|
||||
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
|
||||
@@ -118,13 +159,15 @@ private:
|
||||
return candidate;
|
||||
}
|
||||
|
||||
const Device& device; ///< Vulkan device.
|
||||
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
|
||||
const u64 allocation_size; ///< Size of this allocation.
|
||||
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
|
||||
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
|
||||
std::vector<Range> commits; ///< All commit ranges done from this allocation.
|
||||
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
|
||||
#if defined(_WIN32) || defined(__linux__)
|
||||
u32 owning_opengl_handle{}; ///< Owning OpenGL memory object handle.
|
||||
#endif
|
||||
};
|
||||
|
||||
MemoryCommit::MemoryCommit(MemoryAllocation* allocation_, VkDeviceMemory memory_, u64 begin_,
|
||||
@@ -156,14 +199,19 @@ std::span<u8> MemoryCommit::Map() {
|
||||
return span;
|
||||
}
|
||||
|
||||
u32 MemoryCommit::ExportOpenGLHandle() const {
|
||||
return allocation->ExportOpenGLHandle();
|
||||
}
|
||||
|
||||
void MemoryCommit::Release() {
|
||||
if (allocation) {
|
||||
allocation->Free(begin);
|
||||
}
|
||||
}
|
||||
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()} {}
|
||||
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
|
||||
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
|
||||
export_allocations{export_allocations_} {}
|
||||
|
||||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
@@ -196,14 +244,24 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage)
|
||||
|
||||
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
|
||||
const u32 type = FindType(flags, type_mask).value();
|
||||
const VkExportMemoryAllocateInfo export_allocate_info{
|
||||
.sType = VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
#ifdef _WIN32
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT,
|
||||
#elif __linux__
|
||||
.handleTypes = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT,
|
||||
#else
|
||||
.handleTypes = 0,
|
||||
#endif
|
||||
};
|
||||
vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.pNext = export_allocations ? &export_allocate_info : nullptr,
|
||||
.allocationSize = size,
|
||||
.memoryTypeIndex = type,
|
||||
});
|
||||
allocations.push_back(
|
||||
std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
|
||||
allocations.push_back(std::make_unique<MemoryAllocation>(std::move(memory), flags, size, type));
|
||||
}
|
||||
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
|
||||
|
@@ -43,6 +43,9 @@ public:
|
||||
/// It will map the backing allocation if it hasn't been mapped before.
|
||||
std::span<u8> Map();
|
||||
|
||||
/// Returns an non-owning OpenGL handle, creating one if it doesn't exist.
|
||||
u32 ExportOpenGLHandle() const;
|
||||
|
||||
/// Returns the Vulkan memory handler.
|
||||
VkDeviceMemory Memory() const {
|
||||
return memory;
|
||||
@@ -67,7 +70,15 @@ private:
|
||||
/// Allocates and releases memory allocations on demand.
|
||||
class MemoryAllocator {
|
||||
public:
|
||||
explicit MemoryAllocator(const Device& device_);
|
||||
/**
|
||||
* Construct memory allocator
|
||||
*
|
||||
* @param device_ Device to allocate from
|
||||
* @param export_allocations_ True when allocations have to be exported
|
||||
*
|
||||
* @throw vk::Exception on failure
|
||||
*/
|
||||
explicit MemoryAllocator(const Device& device_, bool export_allocations_);
|
||||
~MemoryAllocator();
|
||||
|
||||
MemoryAllocator& operator=(const MemoryAllocator&) = delete;
|
||||
@@ -107,8 +118,9 @@ private:
|
||||
/// Returns index to the fastest memory type compatible with the passed requirements.
|
||||
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
|
||||
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
const bool export_allocations; ///< True when memory allocations have to be exported.
|
||||
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
|
||||
};
|
||||
|
||||
|
@@ -173,6 +173,10 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
X(vkGetEventStatus);
|
||||
X(vkGetFenceStatus);
|
||||
X(vkGetImageMemoryRequirements);
|
||||
X(vkGetMemoryFdKHR);
|
||||
#ifdef _WIN32
|
||||
X(vkGetMemoryWin32HandleKHR);
|
||||
#endif
|
||||
X(vkGetQueryPoolResults);
|
||||
X(vkGetSemaphoreCounterValueKHR);
|
||||
X(vkMapMemory);
|
||||
@@ -505,6 +509,32 @@ void ImageView::SetObjectNameEXT(const char* name) const {
|
||||
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_IMAGE_VIEW, name);
|
||||
}
|
||||
|
||||
int DeviceMemory::GetMemoryFdKHR() const {
|
||||
const VkMemoryGetFdInfoKHR get_fd_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_GET_FD_INFO_KHR,
|
||||
.pNext = nullptr,
|
||||
.memory = handle,
|
||||
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT_KHR,
|
||||
};
|
||||
int fd;
|
||||
Check(dld->vkGetMemoryFdKHR(owner, &get_fd_info, &fd));
|
||||
return fd;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
HANDLE DeviceMemory::GetMemoryWin32HandleKHR() const {
|
||||
const VkMemoryGetWin32HandleInfoKHR get_win32_handle_info{
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR,
|
||||
.pNext = nullptr,
|
||||
.memory = handle,
|
||||
.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR,
|
||||
};
|
||||
HANDLE win32_handle;
|
||||
Check(dld->vkGetMemoryWin32HandleKHR(owner, &get_win32_handle_info, &win32_handle));
|
||||
return win32_handle;
|
||||
}
|
||||
#endif
|
||||
|
||||
void DeviceMemory::SetObjectNameEXT(const char* name) const {
|
||||
SetObjectName(dld, owner, handle, VK_OBJECT_TYPE_DEVICE_MEMORY, name);
|
||||
}
|
||||
|
@@ -15,8 +15,19 @@
|
||||
#include <vector>
|
||||
|
||||
#define VK_NO_PROTOTYPES
|
||||
#ifdef _WIN32
|
||||
#define VK_USE_PLATFORM_WIN32_KHR
|
||||
#endif
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
// Sanitize macros
|
||||
#ifdef CreateEvent
|
||||
#undef CreateEvent
|
||||
#endif
|
||||
#ifdef CreateSemaphore
|
||||
#undef CreateSemaphore
|
||||
#endif
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
@@ -174,7 +185,7 @@ struct InstanceDispatch {
|
||||
};
|
||||
|
||||
/// Table holding Vulkan device function pointers.
|
||||
struct DeviceDispatch : public InstanceDispatch {
|
||||
struct DeviceDispatch : InstanceDispatch {
|
||||
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR{};
|
||||
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers{};
|
||||
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets{};
|
||||
@@ -277,6 +288,10 @@ struct DeviceDispatch : public InstanceDispatch {
|
||||
PFN_vkGetEventStatus vkGetEventStatus{};
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus{};
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements{};
|
||||
PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR{};
|
||||
#ifdef _WIN32
|
||||
PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR{};
|
||||
#endif
|
||||
PFN_vkGetQueryPoolResults vkGetQueryPoolResults{};
|
||||
PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR{};
|
||||
PFN_vkMapMemory vkMapMemory{};
|
||||
@@ -344,6 +359,9 @@ public:
|
||||
/// Construct an empty handle.
|
||||
Handle() = default;
|
||||
|
||||
/// Construct an empty handle.
|
||||
Handle(std::nullptr_t) {}
|
||||
|
||||
/// Copying Vulkan objects is not supported and will never be.
|
||||
Handle(const Handle&) = delete;
|
||||
Handle& operator=(const Handle&) = delete;
|
||||
@@ -659,6 +677,12 @@ class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
int GetMemoryFdKHR() const;
|
||||
|
||||
#ifdef _WIN32
|
||||
HANDLE GetMemoryWin32HandleKHR() const;
|
||||
#endif
|
||||
|
||||
/// Set object name.
|
||||
void SetObjectNameEXT(const char* name) const;
|
||||
|
||||
@@ -1031,6 +1055,12 @@ public:
|
||||
PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, {}, {}, {});
|
||||
}
|
||||
|
||||
void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
|
||||
VkDependencyFlags dependency_flags,
|
||||
const VkMemoryBarrier& memory_barrier) const noexcept {
|
||||
PipelineBarrier(src_stage_mask, dst_stage_mask, dependency_flags, memory_barrier, {}, {});
|
||||
}
|
||||
|
||||
void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
|
||||
VkDependencyFlags dependency_flags,
|
||||
const VkBufferMemoryBarrier& buffer_barrier) const noexcept {
|
||||
|
Reference in New Issue
Block a user