early-access version 1332

This commit is contained in:
pineappleEA
2021-01-17 03:19:34 +01:00
parent 233493ad87
commit f70af7672d
126 changed files with 3856 additions and 3241 deletions

View File

@@ -296,10 +296,6 @@ void Config::ReadValues() {
sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
Settings::values.touchscreen.enabled =
sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
Settings::values.touchscreen.device =
sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
Settings::values.touchscreen.finger =
sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
Settings::values.touchscreen.rotation_angle =
sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
Settings::values.touchscreen.diameter_x =

View File

@@ -29,16 +29,16 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
}
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
input_subsystem->GetMouse()->MouseMove(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
if (button == SDL_BUTTON_LEFT) {
if (state == SDL_PRESSED) {
TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
} else {
TouchReleased();
TouchReleased(0);
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
@@ -66,16 +66,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) {
// 3DS does
const auto [px, py] = TouchToPixelPos(x, y);
TouchPressed(px, py);
TouchPressed(px, py, 0);
}
void EmuWindow_SDL2::OnFingerMotion(float x, float y) {
const auto [px, py] = TouchToPixelPos(x, y);
TouchMoved(px, py);
TouchMoved(px, py, 0);
}
void EmuWindow_SDL2::OnFingerUp() {
TouchReleased();
TouchReleased(0);
}
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {

View File

@@ -212,7 +212,7 @@ int main(int argc, char** argv) {
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
system.GPU().Start();
system.Renderer().Rasterizer().LoadDiskResources(
system.Renderer().ReadRasterizer()->LoadDiskResources(
system.CurrentProcess()->GetTitleID(), false,
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});