early-access version 3177
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@@ -19,6 +19,7 @@ namespace Settings {
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enum class RendererBackend : u32 {
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OpenGL = 0,
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Vulkan = 1,
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Null = 2,
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};
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enum class ShaderBackend : u32 {
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@@ -399,6 +400,7 @@ struct Values {
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Setting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
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Setting<bool> cpuopt_fastmem_exclusives{true, "cpuopt_fastmem_exclusives"};
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Setting<bool> cpuopt_recompile_exclusives{true, "cpuopt_recompile_exclusives"};
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Setting<bool> cpuopt_ignore_memory_aborts{true, "cpuopt_ignore_memory_aborts"};
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SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
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SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
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@@ -411,7 +413,7 @@ struct Values {
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// Renderer
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SwitchableSetting<RendererBackend, true> renderer_backend{
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RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
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RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend"};
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Setting<bool> renderer_debug{false, "debug"};
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Setting<bool> renderer_shader_feedback{false, "shader_feedback"};
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Setting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
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