early-access version 3254

This commit is contained in:
pineappleEA 2022-12-26 02:13:45 +01:00
parent 12600f86cd
commit fb15777c88
6 changed files with 20 additions and 11 deletions

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@ -1,7 +1,7 @@
yuzu emulator early access yuzu emulator early access
============= =============
This is the source code for early-access 3253. This is the source code for early-access 3254.
## Legal Notice ## Legal Notice

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@ -224,6 +224,13 @@ void EmulatedController::LoadTASParams() {
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2); tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
// set to optimal stick to avoid sanitizing the stick and tweaking the coordinates
// making sure they play back in the game as originally written down in the script file
tas_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f);
tas_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
tas_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
tas_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
} }
void EmulatedController::LoadVirtualGamepadParams() { void EmulatedController::LoadVirtualGamepadParams() {

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@ -42,8 +42,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
// These values were chosen based on typical peak swizzle data sizes seen in some titles // These values were chosen based on typical peak swizzle data sizes seen in some titles
static constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB; static constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB;
static constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB; static constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB;
swizzle_data_buffer.reserve(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); swizzle_data_buffer.resize_destructive(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
unswizzle_data_buffer.reserve(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY); unswizzle_data_buffer.resize_destructive(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
// Make sure the first index is reserved for the null resources // Make sure the first index is reserved for the null resources
// This way the null resource becomes a compile time constant // This way the null resource becomes a compile time constant
@ -747,11 +747,11 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
return; return;
} }
const size_t guest_size_bytes = image.guest_size_bytes; const size_t guest_size_bytes = image.guest_size_bytes;
swizzle_data_buffer.resize(guest_size_bytes); swizzle_data_buffer.resize_destructive(guest_size_bytes);
gpu_memory->ReadBlockUnsafe(gpu_addr, swizzle_data_buffer.data(), guest_size_bytes); gpu_memory->ReadBlockUnsafe(gpu_addr, swizzle_data_buffer.data(), guest_size_bytes);
if (True(image.flags & ImageFlagBits::Converted)) { if (True(image.flags & ImageFlagBits::Converted)) {
unswizzle_data_buffer.resize(image.unswizzled_size_bytes); unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes);
auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data_buffer, auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data_buffer,
unswizzle_data_buffer); unswizzle_data_buffer);
ConvertImage(unswizzle_data_buffer, image.info, mapped_span, copies); ConvertImage(unswizzle_data_buffer, image.info, mapped_span, copies);

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@ -17,6 +17,7 @@
#include "common/literals.h" #include "common/literals.h"
#include "common/lru_cache.h" #include "common/lru_cache.h"
#include "common/polyfill_ranges.h" #include "common/polyfill_ranges.h"
#include "common/scratch_buffer.h"
#include "video_core/compatible_formats.h" #include "video_core/compatible_formats.h"
#include "video_core/control/channel_state_cache.h" #include "video_core/control/channel_state_cache.h"
#include "video_core/delayed_destruction_ring.h" #include "video_core/delayed_destruction_ring.h"
@ -417,8 +418,8 @@ private:
std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table; std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
std::vector<u8> swizzle_data_buffer; Common::ScratchBuffer<u8> swizzle_data_buffer;
std::vector<u8> unswizzle_data_buffer; Common::ScratchBuffer<u8> unswizzle_data_buffer;
u64 modification_tick = 0; u64 modification_tick = 0;
u64 frame_tick = 0; u64 frame_tick = 0;

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@ -505,7 +505,7 @@ void SwizzlePitchLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
const ImageInfo& info, const BufferImageCopy& copy, const ImageInfo& info, const BufferImageCopy& copy,
std::span<const u8> input, std::vector<u8>& tmp_buffer) { std::span<const u8> input, Common::ScratchBuffer<u8>& tmp_buffer) {
const Extent3D size = info.size; const Extent3D size = info.size;
const LevelInfo level_info = MakeLevelInfo(info); const LevelInfo level_info = MakeLevelInfo(info);
const Extent2D tile_size = DefaultBlockSize(info.format); const Extent2D tile_size = DefaultBlockSize(info.format);
@ -534,7 +534,7 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
tile_size.height, info.tile_width_spacing); tile_size.height, info.tile_width_spacing);
const size_t subresource_size = sizes[level]; const size_t subresource_size = sizes[level];
tmp_buffer.resize(subresource_size); tmp_buffer.resize_destructive(subresource_size);
const std::span<u8> dst(tmp_buffer); const std::span<u8> dst(tmp_buffer);
for (s32 layer = 0; layer < info.resources.layers; ++layer) { for (s32 layer = 0; layer < info.resources.layers; ++layer) {
@ -978,7 +978,7 @@ std::vector<SwizzleParameters> FullUploadSwizzles(const ImageInfo& info) {
void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
std::span<const BufferImageCopy> copies, std::span<const u8> memory, std::span<const BufferImageCopy> copies, std::span<const u8> memory,
std::vector<u8>& tmp_buffer) { Common::ScratchBuffer<u8>& tmp_buffer) {
const bool is_pitch_linear = info.type == ImageType::Linear; const bool is_pitch_linear = info.type == ImageType::Linear;
for (const BufferImageCopy& copy : copies) { for (const BufferImageCopy& copy : copies) {
if (is_pitch_linear) { if (is_pitch_linear) {

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@ -7,6 +7,7 @@
#include <span> #include <span>
#include "common/common_types.h" #include "common/common_types.h"
#include "common/scratch_buffer.h"
#include "video_core/surface.h" #include "video_core/surface.h"
#include "video_core/texture_cache/image_base.h" #include "video_core/texture_cache/image_base.h"
@ -78,7 +79,7 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info, void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
std::span<const BufferImageCopy> copies, std::span<const u8> memory, std::span<const BufferImageCopy> copies, std::span<const u8> memory,
std::vector<u8>& tmp_buffer); Common::ScratchBuffer<u8>& tmp_buffer);
[[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info, [[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info,
const ImageInfo& overlap_info, u32 new_level, const ImageInfo& overlap_info, u32 new_level,