early-access version 3254
This commit is contained in:
parent
12600f86cd
commit
fb15777c88
@ -1,7 +1,7 @@
|
||||
yuzu emulator early access
|
||||
=============
|
||||
|
||||
This is the source code for early-access 3253.
|
||||
This is the source code for early-access 3254.
|
||||
|
||||
## Legal Notice
|
||||
|
||||
|
@ -224,6 +224,13 @@ void EmulatedController::LoadTASParams() {
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3);
|
||||
|
||||
// set to optimal stick to avoid sanitizing the stick and tweaking the coordinates
|
||||
// making sure they play back in the game as originally written down in the script file
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f);
|
||||
tas_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f);
|
||||
tas_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f);
|
||||
}
|
||||
|
||||
void EmulatedController::LoadVirtualGamepadParams() {
|
||||
|
@ -42,8 +42,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
||||
// These values were chosen based on typical peak swizzle data sizes seen in some titles
|
||||
static constexpr size_t SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 8_MiB;
|
||||
static constexpr size_t UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY = 1_MiB;
|
||||
swizzle_data_buffer.reserve(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
|
||||
unswizzle_data_buffer.reserve(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
|
||||
swizzle_data_buffer.resize_destructive(SWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
|
||||
unswizzle_data_buffer.resize_destructive(UNSWIZZLE_DATA_BUFFER_INITIAL_CAPACITY);
|
||||
|
||||
// Make sure the first index is reserved for the null resources
|
||||
// This way the null resource becomes a compile time constant
|
||||
@ -747,11 +747,11 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
|
||||
return;
|
||||
}
|
||||
const size_t guest_size_bytes = image.guest_size_bytes;
|
||||
swizzle_data_buffer.resize(guest_size_bytes);
|
||||
swizzle_data_buffer.resize_destructive(guest_size_bytes);
|
||||
gpu_memory->ReadBlockUnsafe(gpu_addr, swizzle_data_buffer.data(), guest_size_bytes);
|
||||
|
||||
if (True(image.flags & ImageFlagBits::Converted)) {
|
||||
unswizzle_data_buffer.resize(image.unswizzled_size_bytes);
|
||||
unswizzle_data_buffer.resize_destructive(image.unswizzled_size_bytes);
|
||||
auto copies = UnswizzleImage(*gpu_memory, gpu_addr, image.info, swizzle_data_buffer,
|
||||
unswizzle_data_buffer);
|
||||
ConvertImage(unswizzle_data_buffer, image.info, mapped_span, copies);
|
||||
|
@ -17,6 +17,7 @@
|
||||
#include "common/literals.h"
|
||||
#include "common/lru_cache.h"
|
||||
#include "common/polyfill_ranges.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "video_core/compatible_formats.h"
|
||||
#include "video_core/control/channel_state_cache.h"
|
||||
#include "video_core/delayed_destruction_ring.h"
|
||||
@ -417,8 +418,8 @@ private:
|
||||
|
||||
std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
|
||||
|
||||
std::vector<u8> swizzle_data_buffer;
|
||||
std::vector<u8> unswizzle_data_buffer;
|
||||
Common::ScratchBuffer<u8> swizzle_data_buffer;
|
||||
Common::ScratchBuffer<u8> unswizzle_data_buffer;
|
||||
|
||||
u64 modification_tick = 0;
|
||||
u64 frame_tick = 0;
|
||||
|
@ -505,7 +505,7 @@ void SwizzlePitchLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
|
||||
|
||||
void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
|
||||
const ImageInfo& info, const BufferImageCopy& copy,
|
||||
std::span<const u8> input, std::vector<u8>& tmp_buffer) {
|
||||
std::span<const u8> input, Common::ScratchBuffer<u8>& tmp_buffer) {
|
||||
const Extent3D size = info.size;
|
||||
const LevelInfo level_info = MakeLevelInfo(info);
|
||||
const Extent2D tile_size = DefaultBlockSize(info.format);
|
||||
@ -534,7 +534,7 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
|
||||
tile_size.height, info.tile_width_spacing);
|
||||
const size_t subresource_size = sizes[level];
|
||||
|
||||
tmp_buffer.resize(subresource_size);
|
||||
tmp_buffer.resize_destructive(subresource_size);
|
||||
const std::span<u8> dst(tmp_buffer);
|
||||
|
||||
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
|
||||
@ -978,7 +978,7 @@ std::vector<SwizzleParameters> FullUploadSwizzles(const ImageInfo& info) {
|
||||
|
||||
void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
|
||||
std::span<const BufferImageCopy> copies, std::span<const u8> memory,
|
||||
std::vector<u8>& tmp_buffer) {
|
||||
Common::ScratchBuffer<u8>& tmp_buffer) {
|
||||
const bool is_pitch_linear = info.type == ImageType::Linear;
|
||||
for (const BufferImageCopy& copy : copies) {
|
||||
if (is_pitch_linear) {
|
||||
|
@ -7,6 +7,7 @@
|
||||
#include <span>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
|
||||
#include "video_core/surface.h"
|
||||
#include "video_core/texture_cache/image_base.h"
|
||||
@ -78,7 +79,7 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
|
||||
|
||||
void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
|
||||
std::span<const BufferImageCopy> copies, std::span<const u8> memory,
|
||||
std::vector<u8>& tmp_buffer);
|
||||
Common::ScratchBuffer<u8>& tmp_buffer);
|
||||
|
||||
[[nodiscard]] bool IsBlockLinearSizeCompatible(const ImageInfo& new_info,
|
||||
const ImageInfo& overlap_info, u32 new_level,
|
||||
|
Loading…
Reference in New Issue
Block a user