early-access version 3607
This commit is contained in:
parent
4b0bc86485
commit
fb62880b38
@ -1,7 +1,7 @@
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yuzu emulator early access
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=============
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This is the source code for early-access 3606.
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This is the source code for early-access 3607.
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## Legal Notice
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@ -3,18 +3,14 @@
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#if __cpp_lib_chrono >= 201907L
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#include <chrono>
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#else
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#include <ctime>
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#include <limits>
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#endif
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#include <string_view>
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#include <fmt/chrono.h>
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#include <fmt/core.h>
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#include "common/assert.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/time_zone.h"
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namespace Settings {
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@ -22,83 +18,22 @@ Values values;
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static bool configuring_global = true;
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std::string GetTimeZoneString() {
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static constexpr std::array timezones{
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"GMT", "GMT", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
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"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
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"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
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"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
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"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
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"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
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};
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const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
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ASSERT(time_zone_index < timezones.size());
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ASSERT(time_zone_index < Common::TimeZone::GetTimeZoneStrings().size());
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std::string location_name;
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switch (time_zone_index) {
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case 0: { // Auto
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if (time_zone_index == 0) { // Auto
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#if __cpp_lib_chrono >= 201907L
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const struct std::chrono::tzdb& time_zone_data = std::chrono::get_tzdb();
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const std::chrono::time_zone* current_zone = time_zone_data.current_zone();
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std::string_view current_zone_name = current_zone->name();
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location_name = current_zone_name;
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#elif defined(MINGW)
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// MinGW has broken strftime -- https://sourceforge.net/p/mingw-w64/bugs/793/
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// e.g. fmt::format("{:%z}") -- returns "Eastern Daylight Time" when it should be "-0400"
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location_name = timezones[0];
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break;
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#else
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static constexpr std::array offsets{
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0, 0, 3600, -21600, -19768, 7200, 7509, -1521, -18000, -18000,
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-75, -75, 0, 0, 0, 0, 0, 27402, -36000, -968,
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12344, 8454, -18430, 33539, 40160, 3164, 3600, -25200, -25200, -25196,
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41944, 44028, 5040, -2205, 29143, -28800, 29160, 30472, 24925, 6952,
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0, 0, 0, 9017, 0, 0,
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};
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static constexpr std::array dst{
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false, false, true, true, true, true, true, true, false, true, true, true,
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false, false, false, false, false, true, false, false, true, true, true, true,
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false, true, true, false, true, true, true, true, true, true, true, true,
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true, true, true, true, false, false, false, true, true, false,
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};
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const auto now = std::time(nullptr);
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const struct std::tm& local = *std::localtime(&now);
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const std::string clock_offset_s = fmt::format("{:%z}", local);
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if (clock_offset_s.empty()) {
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location_name = timezones[0];
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break;
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}
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const int hours_offset = std::stoi(clock_offset_s) / 100;
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const int minutes_offset = std::stoi(clock_offset_s) - hours_offset * 100;
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const int system_offset =
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hours_offset * 3600 + minutes_offset * 60 - (local.tm_isdst ? 3600 : 0);
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int min = std::numeric_limits<int>::max();
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int min_index = -1;
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for (u32 i = 2; i < offsets.size(); i++) {
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// Skip if system is celebrating DST but considered time zone does not
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if (local.tm_isdst && !dst[i]) {
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continue;
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}
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const auto offset = offsets[i];
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const int difference = std::abs(std::abs(offset) - std::abs(system_offset));
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if (difference < min) {
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min = difference;
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min_index = i;
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}
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}
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location_name = timezones[min_index];
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location_name = Common::TimeZone::FindSystemTimeZone();
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#endif
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break;
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} else {
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location_name = Common::TimeZone::GetTimeZoneStrings()[time_zone_index];
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}
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default:
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location_name = timezones[time_zone_index];
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break;
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}
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return location_name;
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}
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@ -4,12 +4,29 @@
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#include <chrono>
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#include <iomanip>
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#include <sstream>
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#include <fmt/chrono.h>
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#include <fmt/core.h>
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/time_zone.h"
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namespace Common::TimeZone {
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// Time zone strings
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constexpr std::array timezones{
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"GMT", "GMT", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
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"EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
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"Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
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"Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
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"Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
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"UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
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};
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const std::array<const char*, 46>& GetTimeZoneStrings() {
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return timezones;
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}
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std::string GetDefaultTimeZone() {
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return "GMT";
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}
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@ -18,10 +35,7 @@ static std::string GetOsTimeZoneOffset() {
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const std::time_t t{std::time(nullptr)};
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const std::tm tm{*std::localtime(&t)};
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std::stringstream ss;
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ss << std::put_time(&tm, "%z"); // Get the current timezone offset, e.g. "-400", as a string
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return ss.str();
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return fmt::format("{:%z}", tm);
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}
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static int ConvertOsTimeZoneOffsetToInt(const std::string& timezone) {
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@ -45,4 +59,58 @@ std::chrono::seconds GetCurrentOffsetSeconds() {
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return std::chrono::seconds{seconds};
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}
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std::string FindSystemTimeZone() {
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#if defined(MINGW)
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// MinGW has broken strftime -- https://sourceforge.net/p/mingw-w64/bugs/793/
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// e.g. fmt::format("{:%z}") -- returns "Eastern Daylight Time" when it should be "-0400"
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return timezones[0];
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#else
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// Time zone offset in seconds from GMT
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constexpr std::array offsets{
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0, 0, 3600, -21600, -19768, 7200, 7509, -1521, -18000, -18000, -75, -75,
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0, 0, 0, 0, 0, 27402, -36000, -968, 12344, 8454, -18430, 33539,
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40160, 3164, 3600, -25200, -25200, -25196, 41944, 44028, 5040, -2205, 29143, -28800,
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29160, 30472, 24925, 6952, 0, 0, 0, 9017, 0, 0,
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};
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// If the time zone recognizes Daylight Savings Time
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constexpr std::array dst{
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false, false, true, true, true, true, true, true, false, true, true, true,
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false, false, false, false, false, true, false, false, true, true, true, true,
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false, true, true, false, true, true, true, true, true, true, true, true,
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true, true, true, true, false, false, false, true, true, false,
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};
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static std::string system_time_zone_cached{};
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if (!system_time_zone_cached.empty()) {
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return system_time_zone_cached;
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}
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const auto now = std::time(nullptr);
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const struct std::tm& local = *std::localtime(&now);
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const s64 system_offset = GetCurrentOffsetSeconds().count() - (local.tm_isdst ? 3600 : 0);
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int min = std::numeric_limits<int>::max();
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int min_index = -1;
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for (u32 i = 2; i < offsets.size(); i++) {
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// Skip if system is celebrating DST but considered time zone does not
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if (local.tm_isdst && !dst[i]) {
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continue;
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}
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const auto offset = offsets[i];
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const int difference =
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static_cast<int>(std::abs(std::abs(offset) - std::abs(system_offset)));
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if (difference < min) {
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min = difference;
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min_index = i;
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}
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}
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system_time_zone_cached = GetTimeZoneStrings()[min_index];
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return system_time_zone_cached;
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#endif
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}
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} // namespace Common::TimeZone
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@ -3,15 +3,21 @@
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#pragma once
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#include <array>
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#include <chrono>
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#include <string>
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namespace Common::TimeZone {
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[[nodiscard]] const std::array<const char*, 46>& GetTimeZoneStrings();
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/// Gets the default timezone, i.e. "GMT"
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[[nodiscard]] std::string GetDefaultTimeZone();
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/// Gets the offset of the current timezone (from the default), in seconds
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[[nodiscard]] std::chrono::seconds GetCurrentOffsetSeconds();
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/// Searches time zone offsets for the closest offset to the system time zone
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[[nodiscard]] std::string FindSystemTimeZone();
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} // namespace Common::TimeZone
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File diff suppressed because it is too large
Load Diff
@ -125,7 +125,14 @@ Result TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& location_n
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vfs_file = zoneinfo_dir->GetFileRelative(location_name);
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if (!vfs_file) {
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LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
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LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using system timezone.",
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time_zone_binary_titleid, location_name);
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const std::string system_time_zone{Common::TimeZone::FindSystemTimeZone()};
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vfs_file = zoneinfo_dir->GetFile(system_time_zone);
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}
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if (!vfs_file) {
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LOG_WARNING(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
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time_zone_binary_titleid, location_name);
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vfs_file = zoneinfo_dir->GetFile(Common::TimeZone::GetDefaultTimeZone());
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}
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@ -155,7 +155,7 @@ void ImageBase::CheckAliasState() {
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flags &= ~ImageFlagBits::Alias;
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}
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void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
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bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
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static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
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ASSERT(lhs.info.type == rhs.info.type);
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std::optional<SubresourceBase> base;
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@ -169,7 +169,7 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
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}
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if (!base) {
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LOG_ERROR(HW_GPU, "Image alias should have been flipped");
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return;
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return false;
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}
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const PixelFormat lhs_format = lhs.info.format;
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const PixelFormat rhs_format = rhs.info.format;
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@ -248,12 +248,13 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
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}
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ASSERT(lhs_alias.copies.empty() == rhs_alias.copies.empty());
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if (lhs_alias.copies.empty()) {
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return;
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return false;
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}
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lhs.aliased_images.push_back(std::move(lhs_alias));
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rhs.aliased_images.push_back(std::move(rhs_alias));
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lhs.flags &= ~ImageFlagBits::IsRescalable;
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rhs.flags &= ~ImageFlagBits::IsRescalable;
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return true;
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}
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} // namespace VideoCommon
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@ -142,6 +142,6 @@ struct ImageAllocBase {
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std::vector<ImageId> images;
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};
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void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id);
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bool AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id);
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} // namespace VideoCommon
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@ -1312,17 +1312,18 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
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const bool broken_views = runtime.HasBrokenTextureViewFormats();
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const bool native_bgr = runtime.HasNativeBgr();
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boost::container::small_vector<ImageId, 4> overlap_ids;
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std::unordered_set<ImageId> overlaps_found;
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boost::container::small_vector<ImageId, 4> left_aliased_ids;
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boost::container::small_vector<ImageId, 4> right_aliased_ids;
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std::unordered_set<ImageId> ignore_textures;
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boost::container::small_vector<ImageId, 4> bad_overlap_ids;
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boost::container::small_vector<ImageId, 4> all_siblings;
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join_overlap_ids.clear();
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join_overlaps_found.clear();
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join_left_aliased_ids.clear();
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join_right_aliased_ids.clear();
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join_ignore_textures.clear();
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join_bad_overlap_ids.clear();
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join_copies_to_do.clear();
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join_alias_indices.clear();
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const bool this_is_linear = info.type == ImageType::Linear;
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const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
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if (True(overlap.flags & ImageFlagBits::Remapped)) {
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ignore_textures.insert(overlap_id);
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join_ignore_textures.insert(overlap_id);
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return;
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}
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const bool overlap_is_linear = overlap.info.type == ImageType::Linear;
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@ -1332,11 +1333,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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if (this_is_linear && overlap_is_linear) {
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if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
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// Alias linear images with the same pitch
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left_aliased_ids.push_back(overlap_id);
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join_left_aliased_ids.push_back(overlap_id);
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}
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return;
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}
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overlaps_found.insert(overlap_id);
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join_overlaps_found.insert(overlap_id);
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static constexpr bool strict_size = true;
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const std::optional<OverlapResult> solution = ResolveOverlap(
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new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
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@ -1344,33 +1345,33 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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gpu_addr = solution->gpu_addr;
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cpu_addr = solution->cpu_addr;
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new_info.resources = solution->resources;
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overlap_ids.push_back(overlap_id);
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all_siblings.push_back(overlap_id);
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join_overlap_ids.push_back(overlap_id);
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join_copies_to_do.emplace_back(JoinCopy{false, overlap_id});
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return;
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}
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static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
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const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
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if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
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left_aliased_ids.push_back(overlap_id);
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join_left_aliased_ids.push_back(overlap_id);
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overlap.flags |= ImageFlagBits::Alias;
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all_siblings.push_back(overlap_id);
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join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
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} else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
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broken_views, native_bgr)) {
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right_aliased_ids.push_back(overlap_id);
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join_right_aliased_ids.push_back(overlap_id);
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overlap.flags |= ImageFlagBits::Alias;
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all_siblings.push_back(overlap_id);
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join_copies_to_do.emplace_back(JoinCopy{true, overlap_id});
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} else {
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bad_overlap_ids.push_back(overlap_id);
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join_bad_overlap_ids.push_back(overlap_id);
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}
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};
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ForEachImageInRegion(cpu_addr, size_bytes, region_check);
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const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
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if (!overlaps_found.contains(overlap_id)) {
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if (!join_overlaps_found.contains(overlap_id)) {
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if (True(overlap.flags & ImageFlagBits::Remapped)) {
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ignore_textures.insert(overlap_id);
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join_ignore_textures.insert(overlap_id);
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}
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if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
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ignore_textures.insert(overlap_id);
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join_ignore_textures.insert(overlap_id);
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}
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}
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};
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@ -1378,11 +1379,11 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
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bool can_rescale = info.rescaleable;
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bool any_rescaled = false;
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for (const ImageId sibling_id : all_siblings) {
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for (const auto& copy : join_copies_to_do) {
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if (!can_rescale) {
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break;
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}
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Image& sibling = slot_images[sibling_id];
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Image& sibling = slot_images[copy.id];
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can_rescale &= ImageCanRescale(sibling);
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any_rescaled |= True(sibling.flags & ImageFlagBits::Rescaled);
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}
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@ -1390,13 +1391,13 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
can_rescale &= any_rescaled;
|
||||
|
||||
if (can_rescale) {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
for (const auto& copy : join_copies_to_do) {
|
||||
Image& sibling = slot_images[copy.id];
|
||||
ScaleUp(sibling);
|
||||
}
|
||||
} else {
|
||||
for (const ImageId sibling_id : all_siblings) {
|
||||
Image& sibling = slot_images[sibling_id];
|
||||
for (const auto& copy : join_copies_to_do) {
|
||||
Image& sibling = slot_images[copy.id];
|
||||
ScaleDown(sibling);
|
||||
}
|
||||
}
|
||||
@ -1408,7 +1409,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
new_image.flags |= ImageFlagBits::Sparse;
|
||||
}
|
||||
|
||||
for (const ImageId overlap_id : ignore_textures) {
|
||||
for (const ImageId overlap_id : join_ignore_textures) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
|
||||
UNIMPLEMENTED();
|
||||
@ -1429,14 +1430,58 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
ScaleDown(new_image);
|
||||
}
|
||||
|
||||
std::ranges::sort(overlap_ids, [this](const ImageId lhs, const ImageId rhs) {
|
||||
const ImageBase& lhs_image = slot_images[lhs];
|
||||
const ImageBase& rhs_image = slot_images[rhs];
|
||||
std::ranges::sort(join_copies_to_do, [this](const JoinCopy& lhs, const JoinCopy& rhs) {
|
||||
const ImageBase& lhs_image = slot_images[lhs.id];
|
||||
const ImageBase& rhs_image = slot_images[rhs.id];
|
||||
return lhs_image.modification_tick < rhs_image.modification_tick;
|
||||
});
|
||||
|
||||
for (const ImageId overlap_id : overlap_ids) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
ImageBase& new_image_base = new_image;
|
||||
for (const ImageId aliased_id : join_right_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
size_t alias_index = new_image_base.aliased_images.size();
|
||||
if (!AddImageAlias(new_image_base, aliased, new_image_id, aliased_id)) {
|
||||
continue;
|
||||
}
|
||||
join_alias_indices.emplace(aliased_id, alias_index);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : join_left_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
size_t alias_index = new_image_base.aliased_images.size();
|
||||
if (!AddImageAlias(aliased, new_image_base, aliased_id, new_image_id)) {
|
||||
continue;
|
||||
}
|
||||
join_alias_indices.emplace(aliased_id, alias_index);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : join_bad_overlap_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
aliased.overlapping_images.push_back(new_image_id);
|
||||
new_image.overlapping_images.push_back(aliased_id);
|
||||
if (aliased.info.resources.levels == 1 && aliased.overlapping_images.size() > 1) {
|
||||
aliased.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
if (new_image.info.resources.levels == 1 && new_image.overlapping_images.size() > 1) {
|
||||
new_image.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& copy_object : join_copies_to_do) {
|
||||
Image& overlap = slot_images[copy_object.id];
|
||||
if (copy_object.is_alias) {
|
||||
if (False(overlap.flags & ImageFlagBits::GpuModified)) {
|
||||
continue;
|
||||
}
|
||||
const auto alias_pointer = join_alias_indices.find(copy_object.id);
|
||||
if (alias_pointer == join_alias_indices.end()) {
|
||||
continue;
|
||||
}
|
||||
const AliasedImage& aliased = new_image.aliased_images[alias_pointer->second];
|
||||
CopyImage(new_image_id, aliased.id, aliased.copies);
|
||||
new_image.modification_tick = overlap.modification_tick;
|
||||
continue;
|
||||
}
|
||||
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
|
||||
new_image.flags |= ImageFlagBits::GpuModified;
|
||||
const auto& resolution = Settings::values.resolution_info;
|
||||
@ -1449,35 +1494,15 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
||||
} else {
|
||||
runtime.CopyImage(new_image, overlap, std::move(copies));
|
||||
}
|
||||
new_image.modification_tick = overlap.modification_tick;
|
||||
}
|
||||
if (True(overlap.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(overlap, overlap_id);
|
||||
}
|
||||
UnregisterImage(overlap_id);
|
||||
DeleteImage(overlap_id);
|
||||
}
|
||||
ImageBase& new_image_base = new_image;
|
||||
for (const ImageId aliased_id : right_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
AddImageAlias(new_image_base, aliased, new_image_id, aliased_id);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : left_aliased_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
AddImageAlias(aliased, new_image_base, aliased_id, new_image_id);
|
||||
new_image.flags |= ImageFlagBits::Alias;
|
||||
}
|
||||
for (const ImageId aliased_id : bad_overlap_ids) {
|
||||
ImageBase& aliased = slot_images[aliased_id];
|
||||
aliased.overlapping_images.push_back(new_image_id);
|
||||
new_image.overlapping_images.push_back(aliased_id);
|
||||
if (aliased.info.resources.levels == 1 && aliased.overlapping_images.size() > 1) {
|
||||
aliased.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
if (new_image.info.resources.levels == 1 && new_image.overlapping_images.size() > 1) {
|
||||
new_image.flags |= ImageFlagBits::BadOverlap;
|
||||
UntrackImage(overlap, copy_object.id);
|
||||
}
|
||||
UnregisterImage(copy_object.id);
|
||||
DeleteImage(copy_object.id);
|
||||
}
|
||||
|
||||
RegisterImage(new_image_id);
|
||||
return new_image_id;
|
||||
}
|
||||
|
@ -10,7 +10,9 @@
|
||||
#include <span>
|
||||
#include <type_traits>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include <queue>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@ -477,6 +479,20 @@ private:
|
||||
|
||||
Common::ThreadWorker texture_decode_worker{1, "TextureDecoder"};
|
||||
std::vector<std::unique_ptr<AsyncDecodeContext>> async_decodes;
|
||||
|
||||
// Join caching
|
||||
boost::container::small_vector<ImageId, 4> join_overlap_ids;
|
||||
std::unordered_set<ImageId> join_overlaps_found;
|
||||
boost::container::small_vector<ImageId, 4> join_left_aliased_ids;
|
||||
boost::container::small_vector<ImageId, 4> join_right_aliased_ids;
|
||||
std::unordered_set<ImageId> join_ignore_textures;
|
||||
boost::container::small_vector<ImageId, 4> join_bad_overlap_ids;
|
||||
struct JoinCopy {
|
||||
bool is_alias;
|
||||
ImageId id;
|
||||
};
|
||||
boost::container::small_vector<JoinCopy, 4> join_copies_to_do;
|
||||
std::unordered_map<ImageId, size_t> join_alias_indices;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
@ -473,11 +473,12 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
}
|
||||
if (extensions.push_descriptor && is_intel_anv) {
|
||||
const u32 version = (properties.properties.driverVersion << 3) >> 3;
|
||||
if (version >= VK_MAKE_API_VERSION(0, 22, 3, 0)) {
|
||||
if (version >= VK_MAKE_API_VERSION(0, 22, 3, 0) &&
|
||||
version < VK_MAKE_API_VERSION(0, 23, 2, 0)) {
|
||||
// Disable VK_KHR_push_descriptor due to
|
||||
// mesa/mesa/-/commit/ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc
|
||||
LOG_WARNING(Render_Vulkan,
|
||||
"ANV drivers 22.3.0 and later have broken VK_KHR_push_descriptor");
|
||||
"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
|
||||
extensions.push_descriptor = false;
|
||||
loaded_extensions.erase(VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user